// license:BSD-3-Clause // copyright-holders:David Haywood /* Jackie Chan The Kung-Fu Master Jackie Chan in Fists of Fire (c) Kaneko 1995 Driver by David Haywood based on work by Sebastien Volpe started: May 12 2004 Checks done by main code: - as part of EEPROM data jchan : "95/05/24 Jackie ChanVer 1.20" jchan2 : "95/11/28 Jackie ChanVer 2.31" - as (one of) MCU protection cmd jchan : "1995/05/24 The kung-Fu Master Jackie Chan " jchan2 : "1995/10/24 Fists Of Fire" main2sub communication is done within $400000-$403fff (mainsub_shared_ram): - $403C02(W) : ] - $403C04(W) : ] main68k sets parameters before calling subcpu routine, when required - $403C06(W) : ] - $403FFE(W) : main68k writes cmd.w, which triggers IT4 on sub68k - $400002(W) : subcpu busy status (0=busy, 0xffff=cmd done) - main68k often clears it first and wait 0xffff - $400004(W) : subcpu result, read by maincpu, when required - $400000(W) : subcpu writes cmd.w, which triggers IT3 on main68k (*) (*) this happens @ $5b4(cmd 3),$5f2(cmd 1) (diagnostic routine), IT4(cmd 7), and inside subcpu routines $18,$19 99.99% of main->sub communication is done the following: clr.w $400002.l ; clear (shared ram) sub-cpu busy status word move.w #cmd, $403ffe.l ; call subcpu wait tst.w $400002.l ; read (shared ram) sub-cpu busy status word beq wait ; active wait-loop *********************************************************************************************** probably IT 1,2 triggered at a time for maincpu and IT 1,2,3 for subcpu ? main 68k interrupts (others are rte) lev 1 : 0x64 : 0000 1ed8 - counter, dsw, controls, + more to find lev 2 : 0x68 : 0000 1f26 - lev 3 : 0x6c : 0000 1f68 - comm. with sub68k, triggered when sub writes cmd @ $400000 sub 68k interrupts (others are rte) lev 1 : 0x64 : 0000 103a - lev 2 : 0x68 : 0000 1066 - lev 3 : 0x6c : 0000 10a4 - lev 4 : 0x70 : 0000 10d0 - comm. with main68k, triggered when main writes cmd @ $403ffe *********************************************************************************************** Jackie Chan Kung Fu Master Jackie Chan Fist Of Fire Kaneko, 1995 Both games run on the same PCB, only the EPROMs, maskROMs and EEPROM data are changed. PCB Layout ---------- JC-BOARD JC01X00047 |--------------------------------------------------------------------| |TA8210 J2M1X1.U56 JC-300-00.U84 LC3564 LC3564 JC-106-00.U171| | VOL YMZ280B JC-301-00.U85 LC3564 LC3564 | | C4741 J2P1X5.U86 JC-107-00.U172| | 58257 J2P1X6.U87 CG24143 | | 58257 42S4260 | | 68000 PLSI2032 LH5497 | | 28.6364MHz 42101 CG24173 42S4260 | | 2003 42101 | | BABY004 |-----| JC-200-00.U177| |J MC-1091 LC3564 |VIEW2| | |A 58257 LC3564 |-CHIP| JC-100-00.U179| |M 58257 |-----| | |M LC3564 J2G1X1.U164 JC-101-00.U180| |A LC3564 J2G1X2.U165 | | 58257 J2P1X1.U67 42101 JC-102-00.U181| |SW1 58257 J2P1X2.U68 42101 42S4260 | |58257 J2P1X3.U69 16MHz 33.3333MHz JC-103-00.U182| |58257 J2P1X4.U70 PLSI2032 | | CG24173 JC-104-00.U183| | J2D1X1.U13 68000 42S4240 | | 93C46 JC-105-00.U184| | TBS0P01 LC3564 LC3564 LH5497 | | SW2 LC3564 LC3564 CG24143 JC-108-00.U185| |--------------------------------------------------------------------| Notes: 68000 - Clock 16.0MHz (both) YMZ280B - Clock 16.0MHz TBS0P01 - Clock 16.0MHz (NEC uPD78324 with 32k internal ROM & 1k RAM) LC3564 - Sanyo LC3564SM-85 8k x8 SRAM 42S4260 - NEC 42S4260-70 256k x16 DRAM 42101 - NEC D42101C-3 910-word x8-bit Line Buffer for Flicker-Free NTSC picture LH5497 - SHARP LH5497D-20 CMOS 1kx9 FIFO 58257 - SONY CXK58257ASP-10L 8kx8 SRAM SW1 - Test or reset switch, not populated SW2 - 8-position DIP Switch C4741 - NEC uPC4741 High Performance Quad Operational Amplifier 93C46 - AMTEL AT93C46 EEPROM PLSI2032 - LATTICE pLSI 2032-80LJ (x2, PLCC44, labeled JCOP099 & JCOP100) VIEW2-CHIP - KANEKO VIEW2-CHIP 1633F1208 BABY004 - KANEKO BABY004 9511EX009 VT-171 CG24143/CG24173 - Fujitsu custom graphics generators MC-1091 - Custom I/O ceramic module TA8210 - Toshiba TA8210AF 20W BTL 2 Channel Audio Power Amplifier 2003 - NEC uPA2003 Darlington Transistor Array VSync - 59.6010Hz HSync - 15.55610kHz Eproms: Location Rom Type PCB Label --------------------------------- U164 27C2001 SPA-7A U165 27C2001 SPA-7B not populated (U158) SPB-4A not populated (U159) SPB-4B U13 27C1001 27C1001A U56 27C2001 23C8001E U67 27C040 27C4001 U68 27C040 27C4001 U69 27C040 27C4001 U70 27C040 27C4001 U86 27C040 27C4001 U87 27C040 27C4001 Mask ROMs: Rom Label Label on PCB Location ---------------------------------------------------- JC-100-00 9511 D SPA-0 U179 JC-101-00 9511 D SPA-1 U180 JC-102-00 9511 D SPA-2 U181 JC-103-00 9511 D SPA-3 U182 JC-104-00 T39 9510K7092 SPA-4 U183 JC-105-00 T40 9510K7094 SPA-5 U184 JC-108-00 T65 9517K7012 SPA-6 U185 not populated SPA-7 U186 JC-106-00 T41 9510K7091 SPB-0 U171 JC-107-00 T42 9510K7096 SPB-1 U172 not populated SPB-2 U173 not populated SPB-3 U174 JC-200-00 W10 9510K7055 BG-0 U177 not populated BG-1 U178 JC-300-00 T43 9510K7098 23C16000 U84 JC-301-00 W11 9510K7059 23C16000 U85 *********************************************************************************************** */ #include "emu.h" #include "cpu/m68000/m68000.h" #include "machine/eepromser.h" #include "machine/nvram.h" #include "machine/timer.h" #include "machine/watchdog.h" #include "sound/ymz280b.h" #include "video/sknsspr.h" #include "video/kaneko_tmap.h" #include "machine/kaneko_toybox.h" #include "screen.h" #include "speaker.h" class jchan_state : public driver_device { public: jchan_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) , m_maincpu(*this,"maincpu") , m_subcpu(*this,"sub") , m_palette(*this, "palette") , m_spritegen(*this, "spritegen%u", 1) , m_view2(*this, "view2") , m_spriteram(*this, "spriteram_%u", 1) , m_sprregs(*this, "sprregs_%u", 1) , m_mainsub_shared_ram(*this, "mainsub_shared") , m_ctrl(*this, "ctrl") { } required_device m_maincpu; required_device m_subcpu; required_device m_palette; required_device_array m_spritegen; required_device m_view2; required_shared_ptr_array m_spriteram; required_shared_ptr_array m_sprregs; required_shared_ptr m_mainsub_shared_ram; required_shared_ptr m_ctrl; std::unique_ptr m_sprite_bitmap[2]; std::unique_ptr m_sprite_ram32[2]; std::unique_ptr m_sprite_regs32[2]; int m_irq_sub_enable; DECLARE_WRITE16_MEMBER(ctrl_w); DECLARE_READ16_MEMBER(ctrl_r); DECLARE_WRITE16_MEMBER(main2sub_cmd_w); DECLARE_WRITE16_MEMBER(sub2main_cmd_w); template DECLARE_WRITE16_MEMBER(sknsspr_sprite32_w); template DECLARE_WRITE16_MEMBER(sknsspr_sprite32regs_w); DECLARE_DRIVER_INIT(jchan); virtual void video_start() override; uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); TIMER_DEVICE_CALLBACK_MEMBER(vblank); void jchan(machine_config &config); void jchan_main(address_map &map); void jchan_sub(address_map &map); }; /*************************************************************************** video ***************************************************************************/ // interrupt generation is NOT understood // but the order must be something like this, // if it is incorrect jchan2 will crash when // certain characters win/lose but no finish // move was performed TIMER_DEVICE_CALLBACK_MEMBER(jchan_state::vblank) { int scanline = param; if(scanline == 240) m_maincpu->set_input_line(1, HOLD_LINE); if(scanline == 11) m_maincpu->set_input_line(2, HOLD_LINE); if (m_irq_sub_enable) { if(scanline == 240) m_subcpu->set_input_line(1, HOLD_LINE); if(scanline == 249) m_subcpu->set_input_line(2, HOLD_LINE); if(scanline == 11) m_subcpu->set_input_line(3, HOLD_LINE); } } void jchan_state::video_start() { /* so we can use sknsspr.cpp */ m_sprite_ram32[0] = std::make_unique(0x4000/4); m_sprite_ram32[1] = std::make_unique(0x4000/4); m_sprite_regs32[0] = std::make_unique(0x40/4); m_sprite_regs32[1] = std::make_unique(0x40/4); m_sprite_bitmap[0] = std::make_unique(1024,1024); m_sprite_bitmap[1] = std::make_unique(1024,1024); m_spritegen[0]->skns_sprite_kludge(0,0); m_spritegen[1]->skns_sprite_kludge(0,0); save_item(NAME(m_irq_sub_enable)); save_pointer(NAME(m_sprite_ram32[0].get()), 0x4000/4); save_pointer(NAME(m_sprite_ram32[1].get()), 0x4000/4); save_pointer(NAME(m_sprite_regs32[0].get()), 0x40/4); save_pointer(NAME(m_sprite_regs32[1].get()), 0x40/4); } uint32_t jchan_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { int x,y; uint16_t* src1; uint16_t* src2; uint16_t* dst; uint16_t pixdata1, pixdata2; uint16_t pridata1, pridata2; uint8_t *tilepri; uint8_t bgpridata; bitmap.fill(0x7f00, cliprect); // verified screen.priority().fill(0, cliprect); m_view2->kaneko16_prepare(bitmap, cliprect); for (int i = 0; i < 8; i++) { m_view2->render_tilemap_chip(screen,bitmap,cliprect,i); } for (int chip = 0; chip < 2; chip++) { m_sprite_bitmap[chip]->fill(0, cliprect); m_spritegen[chip]->skns_draw_sprites(*m_sprite_bitmap[chip], cliprect, m_sprite_ram32[chip].get(), 0x4000, m_sprite_regs32[chip].get() ); } bitmap_ind8 *tile_primap = &screen.priority(); // TODO : verify sprite-tile priorities from real hardware, Check what 15 bit of palette actually working for (y=cliprect.min_y;y<=cliprect.max_y;y++) { src1 = &m_sprite_bitmap[0]->pix16(y); src2 = &m_sprite_bitmap[1]->pix16(y); tilepri = &tile_primap->pix8(y); dst = &bitmap.pix16(y); for (x=cliprect.min_x;x<=cliprect.max_x;x++) { pixdata1 = src1[x]; pixdata2 = src2[x]; pridata1 = (pixdata1 >> 14) & 3; pridata2 = (pixdata2 >> 14) & 3; bgpridata = tilepri[x] >> 1; if (pridata1 >= bgpridata) { if (pridata2 >= bgpridata) { if (pridata2 >= pridata1) { if (pixdata2 & 0xff) { dst[x] = (pixdata2 & 0x3fff)|0x4000; tilepri[x] = (pridata2 << 1); } else if (pixdata1 & 0xff) { dst[x] = (pixdata1 & 0x3fff)|0x4000; tilepri[x] = (pridata1 << 1); } } else { if (pixdata1 & 0xff) { dst[x] = (pixdata1 & 0x3fff)|0x4000; tilepri[x] = (pridata1 << 1); } else if (pixdata2 & 0xff) { dst[x] = (pixdata2 & 0x3fff)|0x4000; tilepri[x] = (pridata2 << 1); } } } else { if (pixdata1 & 0xff) { dst[x] = (pixdata1 & 0x3fff)|0x4000; tilepri[x] = (pridata1 << 1); } } } else if (pridata2 >= bgpridata) { if (pixdata2 & 0xff) { dst[x] = (pixdata2 & 0x3fff)|0x4000; tilepri[x] = (pridata2 << 1); } } } } return 0; } /*************************************************************************** controls ***************************************************************************/ /* controls handling routine is $21e2a, part of IT 1 player 1/2 controls are read from $f00000/$f00002 resp. $f00006 is read and impacts controls 'decoding' $f00000 is the only location also written */ WRITE16_MEMBER(jchan_state::ctrl_w) { m_irq_sub_enable = data & 0x8000; // hack / guess! } READ16_MEMBER(jchan_state::ctrl_r) { switch(offset) { case 0/2: return ioport("P1")->read(); case 2/2: return ioport("P2")->read(); case 4/2: return ioport("SYSTEM")->read(); case 6/2: return ioport("EXTRA")->read(); default: logerror("ctrl_r unknown!"); break; } return m_ctrl[offset]; } /*************************************************************************** memory maps ***************************************************************************/ /* communications - hacky! */ WRITE16_MEMBER(jchan_state::main2sub_cmd_w) { COMBINE_DATA(&m_mainsub_shared_ram[0x03ffe/2]); m_subcpu->set_input_line(4, HOLD_LINE); } // is this called? WRITE16_MEMBER(jchan_state::sub2main_cmd_w) { COMBINE_DATA(&m_mainsub_shared_ram[0x0000/2]); m_maincpu->set_input_line(3, HOLD_LINE); } /* ram convert for suprnova (requires 32-bit stuff) */ template WRITE16_MEMBER(jchan_state::sknsspr_sprite32_w) { COMBINE_DATA(&m_spriteram[Chip][offset]); offset>>=1; m_sprite_ram32[Chip][offset]=(m_spriteram[Chip][offset*2+1]<<16) | (m_spriteram[Chip][offset*2]); } template WRITE16_MEMBER(jchan_state::sknsspr_sprite32regs_w) { COMBINE_DATA(&m_sprregs[Chip][offset]); offset>>=1; m_sprite_regs32[Chip][offset]=(m_sprregs[Chip][offset*2+1]<<16) | (m_sprregs[Chip][offset*2]); } void jchan_state::jchan_main(address_map &map) { map(0x000000, 0x1fffff).rom(); map(0x200000, 0x20ffff).ram(); // Work RAM - [A] grid tested, cleared ($9d6-$a54) map(0x300000, 0x30ffff).ram().share("mcuram"); // [G] MCU share map(0x330000, 0x330001).w("toybox", FUNC(kaneko_toybox_device::mcu_com0_w)); map(0x340000, 0x340001).w("toybox", FUNC(kaneko_toybox_device::mcu_com1_w)); map(0x350000, 0x350001).w("toybox", FUNC(kaneko_toybox_device::mcu_com2_w)); map(0x360000, 0x360001).w("toybox", FUNC(kaneko_toybox_device::mcu_com3_w)); map(0x370000, 0x370001).r("toybox", FUNC(kaneko_toybox_device::mcu_status_r)); map(0x400000, 0x403fff).ram().share("mainsub_shared"); /* 1st sprite layer */ map(0x500000, 0x503fff).ram().w(this, FUNC(jchan_state::sknsspr_sprite32_w<0>)).share("spriteram_1"); map(0x600000, 0x60003f).ram().w(this, FUNC(jchan_state::sknsspr_sprite32regs_w<0>)).share("sprregs_1"); map(0x700000, 0x70ffff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); // palette map(0xf00000, 0xf00007).rw(this, FUNC(jchan_state::ctrl_r), FUNC(jchan_state::ctrl_w)).share("ctrl"); map(0xf80000, 0xf80001).rw("watchdog", FUNC(watchdog_timer_device::reset16_r), FUNC(watchdog_timer_device::reset16_w)); } void jchan_state::jchan_sub(address_map &map) { map(0x000000, 0x0fffff).rom(); map(0x100000, 0x10ffff).ram(); // Work RAM - grid tested, cleared ($612-$6dc) map(0x400000, 0x403fff).ram().share("mainsub_shared"); /* VIEW2 Tilemap - [D] grid tested, cleared ($1d84), also cleared at startup ($810-$826) */ map(0x500000, 0x503fff).rw(m_view2, FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_w)); map(0x600000, 0x60001f).rw(m_view2, FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_w)); /* background sprites */ map(0x700000, 0x703fff).ram().w(this, FUNC(jchan_state::sknsspr_sprite32_w<1>)).share("spriteram_2"); map(0x780000, 0x78003f).ram().w(this, FUNC(jchan_state::sknsspr_sprite32regs_w<1>)).share("sprregs_2"); map(0x800000, 0x800003).w("ymz", FUNC(ymz280b_device::write)).umask16(0x00ff); // sound map(0xa00000, 0xa00001).rw("watchdog", FUNC(watchdog_timer_device::reset16_r), FUNC(watchdog_timer_device::reset16_w)); } static const gfx_layout tilelayout = { 16,16, RGN_FRAC(1,1), 4, { 0,1,2,3 }, { 4, 0, 12, 8, 20, 16, 28, 24, 8*32+4, 8*32+0, 8*32+12, 8*32+8, 8*32+20, 8*32+16, 8*32+28, 8*32+24 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 16*32,17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32 }, 32*32 }; // we don't decode the sprites, they are non-tile based and RLE encoded!, see suprnova.cpp */ static GFXDECODE_START( jchan ) GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 0, 0x4000/16 ) GFXDECODE_END /* input ports */ /* BUTTON1 : weak punch - BUTTON2 : strong punch - BUTTON3 : weak kick - BUTTON 4 : strong kick */ static INPUT_PORTS_START( jchan ) PORT_START("P1") /* $f00000.w (-> $2000b1.b) */ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_CONDITION("DSW1",0x8000,EQUALS,0x8000) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSW1",0x8000,EQUALS,0x0000) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("P2") /* $f00002.w (-> $2000b5.b) */ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_CONDITION("DSW1",0x8000,EQUALS,0x8000) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSW1",0x8000,EQUALS,0x0000) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("SYSTEM") /* $f00004.b */ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( DEF_STR( Test ) ) PORT_CODE(KEYCODE_F1) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("EXTRA") /* $f00006.b */ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_CONDITION("DSW1",0x8000,EQUALS,0x8000) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSW1",0x8000,EQUALS,0x8000) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_CONDITION("DSW1",0x8000,EQUALS,0x8000) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSW1",0x8000,EQUALS,0x8000) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_CONDITION("DSW1",0x8000,EQUALS,0x0000) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_CONDITION("DSW1",0x8000,EQUALS,0x0000) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_CONDITION("DSW1",0x8000,EQUALS,0x0000) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_CONDITION("DSW1",0x8000,EQUALS,0x0000) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* duplicated Player 1 Button 4 (whatever the layout is) */ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* duplicated Player 2 Button 4 (whatever the layout is) */ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* provided by the MCU - $200098.b <- $300200 */ PORT_SERVICE_DIPLOC( 0x0100, IP_ACTIVE_LOW, "SW1:1" ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, "Sound" ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x0000, DEF_STR( Mono ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Stereo ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x0000, "Blood Mode" ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x2000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0000, DEF_STR( High ) ) PORT_DIPNAME( 0x4000, 0x4000, "Special Prize Available" ) PORT_DIPLOCATION("SW1:7") /* impacts $200008.l many times -> see high-score tables - WTF is it ? */ PORT_DIPSETTING( 0x4000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) ) PORT_DIPNAME( 0x8000, 0x8000, "Buttons Layout" ) PORT_DIPLOCATION("SW1:8") /* impacts $200116.l once! -> impacts reading of controls at 0x00021e2a */ PORT_DIPSETTING( 0x8000, "3+1" ) PORT_DIPSETTING( 0x0000, "2+2" ) INPUT_PORTS_END static INPUT_PORTS_START( jchan2 ) PORT_INCLUDE( jchan ) PORT_MODIFY("DSW1") PORT_DIPUNUSED( 0x4000, IP_ACTIVE_LOW ) /* only read in the "test mode" ("Input Test" screen) */ // PORT_DIPNAME( 0x8000, 0x8000, "Buttons Layout" ) /* impacts $20011e.l once! -> impacts reading of controls at 0x0002a9b2 */ INPUT_PORTS_END /* machine driver */ MACHINE_CONFIG_START(jchan_state::jchan) MCFG_CPU_ADD("maincpu", M68000, 16000000) MCFG_CPU_PROGRAM_MAP(jchan_main) MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", jchan_state, vblank, "screen", 0, 1) MCFG_CPU_ADD("sub", M68000, 16000000) MCFG_CPU_PROGRAM_MAP(jchan_sub) MCFG_WATCHDOG_ADD("watchdog") MCFG_GFXDECODE_ADD("gfxdecode", "palette", jchan) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(64*8, 64*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 30*8-1) MCFG_SCREEN_UPDATE_DRIVER(jchan_state, screen_update) MCFG_SCREEN_PALETTE("palette") MCFG_PALETTE_ADD("palette", 0x10000) MCFG_PALETTE_FORMAT(xGGGGGRRRRRBBBBB) MCFG_DEVICE_ADD("view2", KANEKO_TMAP, 0) MCFG_KANEKO_TMAP_GFX_REGION(0) MCFG_KANEKO_TMAP_OFFSET(33, 11, 320, 240) MCFG_KANEKO_TMAP_GFXDECODE("gfxdecode") MCFG_DEVICE_ADD("spritegen1", SKNS_SPRITE, 0) MCFG_DEVICE_ADD("spritegen2", SKNS_SPRITE, 0) MCFG_DEVICE_ADD("toybox", KANEKO_TOYBOX, 0) MCFG_EEPROM_SERIAL_93C46_ADD("eeprom") /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_SOUND_ADD("ymz", YMZ280B, 16000000) MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) MACHINE_CONFIG_END /* rom loading */ ROM_START( jchan ) ROM_REGION( 0x200000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "jm01x3.u67", 0x000001, 0x080000, CRC(c0adb141) SHA1(de265e1da06e723492e0c2465cd04e25ce1c237f) ) ROM_LOAD16_BYTE( "jm00x3.u68", 0x000000, 0x080000, CRC(b1aadc5a) SHA1(0a93693088c0a4b8a79159fb0ebac47d5556d800) ) ROM_LOAD16_BYTE( "jm11x3.u69", 0x100001, 0x080000, CRC(d2e3f913) SHA1(db2d790fba5351660a9525f545ab1b23dfe319b0) ) ROM_LOAD16_BYTE( "jm10x3.u70", 0x100000, 0x080000, CRC(ee08fee1) SHA1(5514bd8c625bc7cf8dd5da2f76b760716609b925) ) ROM_REGION( 0x100000, "sub", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "jsp1x3.u86", 0x000001, 0x080000, CRC(d15d2b8e) SHA1(e253f2d64fee6627f68833b441f41ea6bbb3ab07) ) // 1xxxxxxxxxxxxxxxxxx = 0xFF ROM_LOAD16_BYTE( "jsp0x3.u87", 0x000000, 0x080000, CRC(ebec50b1) SHA1(57d7bd728349c2b9d662bcf20a3be92902cb3ffb) ) // 1xxxxxxxxxxxxxxxxxx = 0xFF ROM_REGION( 0x2000000, "spritegen1", 0 ) /* SPA GFX */ ROM_LOAD( "jc-100-00.179", 0x0000000, 0x0400000, CRC(578d928c) SHA1(1cfe04f9b02c04f95a85d6fe7c4306a535ff969f) ) // SPA0 kaneko logo ROM_LOAD( "jc-101-00.180", 0x0400000, 0x0400000, CRC(7f5e1aca) SHA1(66ed3deedfd55d88e7dcd017b9c2ce523ccb421a) ) // SPA1 ROM_LOAD( "jc-102-00.181", 0x0800000, 0x0400000, CRC(72caaa68) SHA1(f6b98aa949768a306ac9bc5f9c05a1c1a3fb6c3f) ) // SPA2 ROM_LOAD( "jc-103-00.182", 0x0c00000, 0x0400000, CRC(4e9e9fc9) SHA1(bf799cdee930b7f71aea4d55c3dd6a760f7478bb) ) // SPA3 title logo? + char select ROM_LOAD( "jc-104-00.183", 0x1000000, 0x0200000, CRC(6b2a2e93) SHA1(e34010e39043b67493bcb23a04828ab7cda8ba4d) ) // SPA4 ROM_LOAD( "jc-105-00.184", 0x1200000, 0x0200000, CRC(73cad1f0) SHA1(5dbe4e318948e4f74bfc2d0d59455d43ba030c0d) ) // SPA5 11xxxxxxxxxxxxxxxxxxx = 0xFF ROM_LOAD( "jc-108-00.185", 0x1400000, 0x0200000, CRC(67dd1131) SHA1(96f334378ae0267bdb3dc528635d8d03564bd859) ) // SPA6 text ROM_LOAD16_BYTE( "jcs0x3.164", 0x1600000, 0x040000, CRC(9a012cbc) SHA1(b3e7390220c90d55dccfb96397f0af73925e36f9) ) // SPA-7A female portraits ROM_LOAD16_BYTE( "jcs1x3.165", 0x1600001, 0x040000, CRC(57ae7c8d) SHA1(4086f638c2aabcee84e838243f0fd15cec5c040d) ) // SPA-7B female portraits ROM_REGION( 0x1000000, "spritegen2", 0 ) /* SPB GFX (background sprites) */ ROM_LOAD( "jc-106-00.171", 0x000000, 0x200000, CRC(bc65661b) SHA1(da28b8fcd7c7a0de427a54be2cf41a1d6a295164) ) // SPB0 ROM_LOAD( "jc-107-00.172", 0x200000, 0x200000, CRC(92a86e8b) SHA1(c37eddbc9d84239deb543504e27b5bdaf2528f79) ) // SPB1 ROM_REGION( 0x100000, "gfx3", 0 ) /* BG GFX */ ROM_LOAD( "jc-200.00", 0x000000, 0x100000, CRC(1f30c24e) SHA1(0c413fc67c3ec020e6786e7157d82aa242c8d2ad) ) ROM_REGION( 0x1000000, "ymz", 0 ) /* Audio */ ROM_LOAD( "jc-301-00.85", 0x000000, 0x100000, CRC(9c5b3077) SHA1(db9a31e1c65d9f12d0f2fb316ced48a02aae089d) ) ROM_RELOAD(0x100000,0x100000) ROM_LOAD( "jc-300-00.84", 0x200000, 0x200000, CRC(13d5b1eb) SHA1(b047594d0f1a71d89b8f072879ccba480f54a483) ) ROM_LOAD( "jcw0x0.u56", 0x400000, 0x040000, CRC(bcf25c2a) SHA1(b57a563ab5c05b05d133eed3d099c4de997f37e4) ) ROM_REGION( 0x020000, "mcudata", 0 ) /* MCU Data */ ROM_LOAD16_WORD_SWAP( "jcd0x1.u13", 0x000000, 0x020000, CRC(2a41da9c) SHA1(7b1ba0efc0544e276196b9605df1881fde871708) ) ROM_END ROM_START( jchan2 ) /* Some kind of semi-sequel? MASK ROMs dumped and confirmed to be the same */ ROM_REGION( 0x200000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "j2p1x1.u67", 0x000001, 0x080000, CRC(5448c4bc) SHA1(447835275d5454f86a51879490a6b22b06a23e81) ) ROM_LOAD16_BYTE( "j2p1x2.u68", 0x000000, 0x080000, CRC(52104ab9) SHA1(d6647e628662bdb832270540ece18b265b7ce62d) ) ROM_LOAD16_BYTE( "j2p1x3.u69", 0x100001, 0x080000, CRC(8763ebca) SHA1(daf6af42a34802ef9aa996e340e218779bad695f) ) ROM_LOAD16_BYTE( "j2p1x4.u70", 0x100000, 0x080000, CRC(0f8e5e69) SHA1(1f71042458f76b7d99382db6412fb6c362cd3ded) ) ROM_REGION( 0x100000, "sub", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "j2p1x5.u86", 0x000001, 0x080000, CRC(dc897725) SHA1(d3e94bac96497deb2f79996c2d4a349f6da5b1d6) ) // 1xxxxxxxxxxxxxxxxxx = 0xFF ROM_LOAD16_BYTE( "j2p1x6.u87", 0x000000, 0x080000, CRC(594224f9) SHA1(bc546a98c5f3c5b08f521c54a4b0e9e2cdf83ced) ) // 1xxxxxxxxxxxxxxxxxx = 0xFF ROM_REGION( 0x2000000, "spritegen1", 0 ) /* SPA GFX */ ROM_LOAD( "jc-100-00.179", 0x0000000, 0x0400000, CRC(578d928c) SHA1(1cfe04f9b02c04f95a85d6fe7c4306a535ff969f) ) // SPA0 kaneko logo ROM_LOAD( "jc-101-00.180", 0x0400000, 0x0400000, CRC(7f5e1aca) SHA1(66ed3deedfd55d88e7dcd017b9c2ce523ccb421a) ) // SPA1 ROM_LOAD( "jc-102-00.181", 0x0800000, 0x0400000, CRC(72caaa68) SHA1(f6b98aa949768a306ac9bc5f9c05a1c1a3fb6c3f) ) // SPA2 ROM_LOAD( "jc-103-00.182", 0x0c00000, 0x0400000, CRC(4e9e9fc9) SHA1(bf799cdee930b7f71aea4d55c3dd6a760f7478bb) ) // SPA3 title logo? + char select ROM_LOAD( "jc-104-00.183", 0x1000000, 0x0200000, CRC(6b2a2e93) SHA1(e34010e39043b67493bcb23a04828ab7cda8ba4d) ) // SPA4 ROM_LOAD( "jc-105-00.184", 0x1200000, 0x0200000, CRC(73cad1f0) SHA1(5dbe4e318948e4f74bfc2d0d59455d43ba030c0d) ) // SPA5 11xxxxxxxxxxxxxxxxxxx = 0xFF ROM_LOAD( "jc-108-00.185", 0x1400000, 0x0200000, CRC(67dd1131) SHA1(96f334378ae0267bdb3dc528635d8d03564bd859) ) // SPA6 text ROM_LOAD16_BYTE( "j2g1x1.164", 0x1600000, 0x080000, CRC(66a7ea6a) SHA1(605cbc1eb50fb0decbea790f2a11e999d5fde762) ) // SPA-7A female portraits ROM_LOAD16_BYTE( "j2g1x2.165", 0x1600001, 0x080000, CRC(660e770c) SHA1(1e385a6ee83559b269d2179e6c247238c0f3c850) ) // SPA-7B female portraits ROM_REGION( 0x1000000, "spritegen2", 0 ) /* SPB GFX (background sprites) */ ROM_LOAD( "jc-106-00.171", 0x000000, 0x200000, CRC(bc65661b) SHA1(da28b8fcd7c7a0de427a54be2cf41a1d6a295164) ) // SPB0 ROM_LOAD( "jc-107-00.172", 0x200000, 0x200000, CRC(92a86e8b) SHA1(c37eddbc9d84239deb543504e27b5bdaf2528f79) ) // SPB1 ROM_REGION( 0x100000, "gfx3", 0 ) /* BG GFX */ ROM_LOAD( "jc-200.00", 0x000000, 0x100000, CRC(1f30c24e) SHA1(0c413fc67c3ec020e6786e7157d82aa242c8d2ad) ) ROM_REGION( 0x1000000, "ymz", 0 ) /* Audio */ ROM_LOAD( "jc-301-00.85", 0x000000, 0x100000, CRC(9c5b3077) SHA1(db9a31e1c65d9f12d0f2fb316ced48a02aae089d) ) ROM_RELOAD(0x100000,0x100000) ROM_LOAD( "jc-300-00.84", 0x200000, 0x200000, CRC(13d5b1eb) SHA1(b047594d0f1a71d89b8f072879ccba480f54a483) ) ROM_LOAD( "j2m1x1.u56", 0x400000, 0x040000, CRC(baf6e25e) SHA1(6b02f3eb1eafcd43022a9f60f98573d02277adfe) ) ROM_REGION( 0x020000, "mcudata", 0 ) /* MCU data */ ROM_LOAD16_WORD_SWAP( "j2d1x1.u13", 0x000000, 0x020000, CRC(b2b7fc90) SHA1(1b90c13bb41a313c4ed791a15d56073a7c29928b) ) ROM_END DRIVER_INIT_MEMBER( jchan_state, jchan ) { m_maincpu->space(AS_PROGRAM).install_write_handler(0x403ffe, 0x403fff, write16_delegate(FUNC(jchan_state::main2sub_cmd_w),this)); m_subcpu->space(AS_PROGRAM).install_write_handler(0x400000, 0x400001, write16_delegate(FUNC(jchan_state::sub2main_cmd_w),this)); } /* game drivers */ GAME( 1995, jchan, 0, jchan, jchan, jchan_state, jchan, ROT0, "Kaneko", "Jackie Chan - The Kung-Fu Master", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1995, jchan2, 0, jchan, jchan2, jchan_state, jchan, ROT0, "Kaneko", "Jackie Chan in Fists of Fire", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )