// license:BSD-3-Clause // copyright-holders:David Haywood, Angelo Salese /******************************************************************************************* Jackpot Cards / Jackpot Pool (c) 1997 Electronic Projects driver by David Haywood & Angelo Salese Notes: -There's a "(c) 1992 HI-TECH Software..Brisbane, QLD Australia" string in the program roms, this is actually the m68k C compiler used for doing this game. TODO: -Correct NVRAM emulation (and default eeprom too?), you cannot save settings to the EEPROM right now, also remove the patch (it doesn't boot otherwise); -UART; *******************************************************************************************/ #include "emu.h" #include "cpu/m68000/m68000.h" #include "machine/74259.h" #include "machine/eepromser.h" #include "machine/ins8250.h" #include "sound/okim6295.h" #include "emupal.h" #include "screen.h" #include "speaker.h" class jackpool_state : public driver_device { public: jackpool_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_vram(*this, "vram"), m_maincpu(*this, "maincpu"), m_eeprom(*this, "eeprom"), m_gfxdecode(*this, "gfxdecode"), m_palette(*this, "palette") { } void jackpool(machine_config &config); void init_jackpool(); private: DECLARE_READ8_MEMBER(jackpool_io_r); DECLARE_WRITE_LINE_MEMBER(map_vreg_w); virtual void video_start() override; uint32_t screen_update_jackpool(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); INTERRUPT_GEN_MEMBER(jackpool_interrupt); required_shared_ptr m_vram; uint8_t m_map_vreg; required_device m_maincpu; required_device m_eeprom; required_device m_gfxdecode; required_device m_palette; void jackpool_mem(address_map &map); }; void jackpool_state::video_start() { } uint32_t jackpool_state::screen_update_jackpool(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { gfx_element *gfx = m_gfxdecode->gfx(0); int count;// = 0x00000/2; int y,x; { count = m_map_vreg*(0x4000/2); for (y=0;y<32;y++) { for (x=0;x<64;x++) { int tile = (m_vram[count+(0x2000/2)] & 0x7fff); int attr = (m_vram[count+(0x2000/2)+0x800] & 0x1f00)>>8; gfx->opaque(bitmap,cliprect,tile,attr,0,0,x*8,y*8); count++; } } count = m_map_vreg*(0x4000/2); for (y=0;y<32;y++) { for (x=0;x<64;x++) { int tile = (m_vram[count] & 0x7fff); if(tile != 0) { int attr = (m_vram[count+0x800] & 0x1f00)>>8; int t_pen = (m_vram[count+0x800] & 0x1000); gfx->transpen(bitmap,cliprect,tile,attr,0,0,x*8,y*8,(t_pen) ? 0 : -1); } count++; } } } return 0; } READ8_MEMBER(jackpool_state::jackpool_io_r) { switch(offset*2) { case 0x00: return ioport("COIN1")->read(); case 0x04: return ioport("UNK1")->read(); case 0x06: return ioport("UNK2")->read(); case 0x08: return ioport("SERVICE1")->read(); case 0x0a: return ioport("SERVICE2")->read();//probably not a button, remote? case 0x0c: return ioport("PAYOUT")->read(); case 0x0e: return ioport("START2")->read(); case 0x10: return ioport("HOLD3")->read(); case 0x12: return ioport("HOLD4")->read(); case 0x14: return ioport("HOLD2")->read(); case 0x16: return ioport("HOLD1")->read(); case 0x18: return ioport("HOLD5")->read(); case 0x1a: return ioport("START1")->read(); case 0x1c: return ioport("BET")->read(); case 0x1e: return 0xff; //ticket motor case 0x20: return 0xff; //hopper motor case 0x2c: return m_eeprom->do_read(); case 0x2e: return m_eeprom->do_read(); // default: printf("R %02x\n",offset*2); break; } // printf("R %02x\n",offset*2); return 0xff; } WRITE_LINE_MEMBER(jackpool_state::map_vreg_w) { m_map_vreg = state; } void jackpool_state::jackpool_mem(address_map &map) { map(0x000000, 0x03ffff).rom(); map(0x100000, 0x10ffff).ram(); map(0x120000, 0x1200ff).ram(); map(0x340000, 0x347fff).ram().share("vram"); map(0x348000, 0x34ffff).ram(); //<- vram banks 2 & 3? map(0x360000, 0x3603ff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); map(0x380000, 0x38002f).r(FUNC(jackpool_state::jackpool_io_r)).umask16(0x00ff); map(0x380030, 0x38003f).w("latch1", FUNC(ls259_device::write_d0)).umask16(0x00ff); map(0x380040, 0x38004f).w("latch2", FUNC(ls259_device::write_d0)).umask16(0x00ff); map(0x380050, 0x38005f).w("latch3", FUNC(ls259_device::write_d0)).umask16(0x00ff); map(0x380060, 0x380061).nopw(); // another single-bit output? map(0x800000, 0x80000f).rw("uart", FUNC(ns16550_device::ins8250_r), FUNC(ns16550_device::ins8250_w)).umask16(0x00ff); map(0xa00001, 0xa00001).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); } static INPUT_PORTS_START( jackpool ) PORT_START("COIN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("SERVICE1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("SERVICE2") //toggle this to change game to Jackpot Pool,with different gfxs for cards. PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("PAYOUT") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("START1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) PORT_CODE(KEYCODE_1) PORT_NAME("Deal / W-Up") PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("START2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("BET") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Bet / Cancel / Take") PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("HOLD1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("HOLD2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Low") PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("HOLD3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("HOLD4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / High") PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("HOLD5") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) /* these two both crashes the CPU*/ PORT_START("UNK1") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("UNK2") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static const gfx_layout tiles8x8_layout = { 8,8, RGN_FRAC(1,4), 4, { RGN_FRAC(0,4),RGN_FRAC(1,4),RGN_FRAC(2,4),RGN_FRAC(3,4) }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static GFXDECODE_START( gfx_jackpool ) GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0x000, 0x20 ) /* sprites */ GFXDECODE_END /*irq 2 used for communication stuff.3 is just a rte*/ INTERRUPT_GEN_MEMBER(jackpool_state::jackpool_interrupt) { device.execute().set_input_line(1, HOLD_LINE); } MACHINE_CONFIG_START(jackpool_state::jackpool) MCFG_DEVICE_ADD("maincpu", M68000, 12000000) // ? MCFG_DEVICE_PROGRAM_MAP(jackpool_mem) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", jackpool_state, jackpool_interrupt) // ? MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_jackpool) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) MCFG_SCREEN_SIZE(64*8, 64*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 0*8, 32*8-1) MCFG_SCREEN_UPDATE_DRIVER(jackpool_state, screen_update_jackpool) MCFG_SCREEN_PALETTE("palette") ls259_device &latch1(LS259(config, "latch1")); latch1.q_out_cb<0>().set_nop(); // HOLD3 lamp latch1.q_out_cb<1>().set_nop(); // HOLD4 lamp latch1.q_out_cb<2>().set_nop(); // HOLD2 lamp latch1.q_out_cb<3>().set_nop(); // HOLD1 lamp latch1.q_out_cb<4>().set_nop(); // HOLD5 lamp latch1.q_out_cb<5>().set_nop(); // START1 lamp latch1.q_out_cb<6>().set_nop(); // BET lamp ls259_device &latch2(LS259(config, "latch2")); latch2.q_out_cb<0>().set_nop(); // PAYOUT lamp latch2.q_out_cb<3>().set_nop(); // Coin counter latch2.q_out_cb<5>().set_nop(); // Ticket motor latch2.q_out_cb<6>().set_nop(); // Hopper motor latch2.q_out_cb<7>().set(FUNC(jackpool_state::map_vreg_w)); ls259_device &latch3(LS259(config, "latch3")); latch3.q_out_cb<0>().set("eeprom", FUNC(eeprom_serial_93cxx_device::cs_write)); latch3.q_out_cb<1>().set("eeprom", FUNC(eeprom_serial_93cxx_device::clk_write)); latch3.q_out_cb<2>().set("eeprom", FUNC(eeprom_serial_93cxx_device::di_write)); EEPROM_93C46_16BIT(config, "eeprom"); MCFG_DEVICE_ADD("uart", NS16550, 1843200) // exact type and clock unknown MCFG_PALETTE_ADD("palette", 0x200) MCFG_PALETTE_FORMAT(xxxxBBBBGGGGRRRR) SPEAKER(config, "mono").front_center(); MCFG_DEVICE_ADD("oki", OKIM6295, 1056000, okim6295_device::PIN7_HIGH) // clock frequency & pin 7 not verified MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END ROM_START( jackpool ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "jpc2", 0x00001, 0x20000,CRC(5aad51ff) SHA1(af504d15c356c241efb6410a5dad09494d693eca) ) ROM_LOAD16_BYTE( "jpc3", 0x00000, 0x20000,CRC(249c7073) SHA1(e654232d5f454932a108591deacadc9da9fd8055) ) ROM_REGION( 0x080000, "oki", 0 ) /* Samples */ ROM_LOAD( "jpc1", 0x00000, 0x40000, CRC(0f1372a1) SHA1(cec8a9bfb03945af4e1e2d2b916b9ded52a8d0bd) ) ROM_REGION( 0x100000, "gfx1", 0 ) /* Sprites */ ROM_LOAD( "jpc4", 0x00000, 0x40000, CRC(b719f138) SHA1(82799cbccab4e39627e48855f6003917602b42c7) ) ROM_LOAD( "jpc5", 0x40000, 0x40000, CRC(09661ed9) SHA1(fb298252c95a9040441c12c9d0e9280843d56a0d) ) ROM_LOAD( "jpc6", 0x80000, 0x40000, CRC(c3117411) SHA1(8ed044beb1d6ab7ac48595f7d6bf879f1264454a) ) ROM_LOAD( "jpc7", 0xc0000, 0x40000, CRC(b1d40623) SHA1(fb76ae6b53474bd4bee19dbce9537da0f2b63ff4) ) ROM_END void jackpool_state::init_jackpool() { uint16_t *rom = (uint16_t *)memregion("maincpu")->base(); /* patch NVRAM routine */ rom[0x9040/2] = 0x6602; } GAME( 1997, jackpool, 0, jackpool, jackpool, jackpool_state, init_jackpool, ROT0, "Electronic Projects", "Jackpot Cards / Jackpot Pool (Italy)",MACHINE_NOT_WORKING )