// license:BSD-3-Clause // copyright-holders:Roberto Fresca /************************************************************************ Italian Gambling games based on Mitsubishi (Renesas) M16C MCU family. Written by Roberto Fresca. All these games use MCUs with internal ROM for their programs. They have 256KB of internal flash ROM that can't be dumped easily, and thus we can't emulate them at the moment because there is nothing to emulate. This driver is just a placeholder for the graphics/sound ROM loading ************************************************************************* --- Hardware Notes --- The hardware is normally composed by: CPU: 1x M30624FGAFP. (256KB ROM; 20KB RAM) Sound: 1x OKI M6295. 1x TDA2003 (audio amplifier). 1x LM358M (audio amplifier). PLDs: 2x ispLSI1032E-70JL. Clock: 1x Xtal 16.000 MHz. ROMs: 1x (up to) 27C4001 or similar (sound). 4x 27C4001 or similar (graphics). ************************************************************************/ #define MAIN_CLOCK XTAL_16MHz #include "emu.h" #include "cpu/h8/h83048.h" #include "sound/okim6295.h" class itgambl3_state : public driver_device { public: itgambl3_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_palette(*this, "palette") { } int m_test_x; int m_test_y; int m_start_offs; virtual void machine_reset() override; virtual void video_start() override; DECLARE_PALETTE_INIT(itgambl3); UINT32 screen_update_itgambl3(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); required_device m_maincpu; required_device m_palette; }; /************************* * Video Hardware * *************************/ void itgambl3_state::video_start() { m_test_x = 256; m_test_y = 256; m_start_offs = 0; } /* (dirty) debug code for looking 8bpps blitter-based gfxs */ UINT32 itgambl3_state::screen_update_itgambl3(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { int x,y,count; const UINT8 *blit_ram = memregion("gfx1")->base(); if(machine().input().code_pressed(KEYCODE_Z)) m_test_x++; if(machine().input().code_pressed(KEYCODE_X)) m_test_x--; if(machine().input().code_pressed(KEYCODE_A)) m_test_y++; if(machine().input().code_pressed(KEYCODE_S)) m_test_y--; if(machine().input().code_pressed(KEYCODE_Q)) m_start_offs+=0x200; if(machine().input().code_pressed(KEYCODE_W)) m_start_offs-=0x200; if(machine().input().code_pressed(KEYCODE_E)) m_start_offs++; if(machine().input().code_pressed(KEYCODE_R)) m_start_offs--; popmessage("%d %d %04x",m_test_x,m_test_y,m_start_offs); bitmap.fill(m_palette->black_pen(), cliprect); count = (m_start_offs); for(y=0;y>0; if(cliprect.contains(x, y)) bitmap.pix32(y, x) = m_palette->pen(color); count++; } } return 0; } /************************* * Memory map information * *************************/ static ADDRESS_MAP_START( itgambl3_map, AS_PROGRAM, 16, itgambl3_state ) ADDRESS_MAP_GLOBAL_MASK(0xffffff) AM_RANGE(0x000000, 0xffffff) AM_ROM ADDRESS_MAP_END /************************* * Input ports * *************************/ static INPUT_PORTS_START( itgambl3 ) PORT_START("IN0") PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END /************************* * Graphics Layouts * *************************/ static const gfx_layout gfxlayout_8x8x8 = { /* this is wrong and need to be fixed */ 8,8, RGN_FRAC(1,1), 8, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64 }, 8*64 }; /****************************** * Graphics Decode Information * ******************************/ static GFXDECODE_START( itgambl3 ) GFXDECODE_ENTRY( "gfx1", 0, gfxlayout_8x8x8, 0, 16 ) GFXDECODE_END /************************** * Machine Reset * **************************/ void itgambl3_state::machine_reset() { /* stop the CPU, we have no code for it anyway */ m_maincpu->set_input_line(INPUT_LINE_HALT, ASSERT_LINE); } /* default 444 palette for debug purpose*/ PALETTE_INIT_MEMBER(itgambl3_state, itgambl3) { int x,r,g,b; for(x=0;x<0x100;x++) { r = (x & 0xf)*0x11; g = ((x & 0x3c)>>2)*0x11; b = ((x & 0xf0)>>4)*0x11; palette.set_pen_color(x,rgb_t(r,g,b)); } } /************************** * Machine Drivers * **************************/ static MACHINE_CONFIG_START( itgambl3, itgambl3_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", H83044, MAIN_CLOCK) /* wrong CPU, but we have not a M16C core ATM */ MCFG_CPU_PROGRAM_MAP(itgambl3_map) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(512, 256) MCFG_SCREEN_VISIBLE_AREA(0, 512-1, 0, 256-1) MCFG_SCREEN_UPDATE_DRIVER(itgambl3_state, screen_update_itgambl3) MCFG_GFXDECODE_ADD("gfxdecode", "palette", itgambl3) MCFG_PALETTE_ADD("palette", 0x200) MCFG_PALETTE_INIT_OWNER(itgambl3_state, itgambl3) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_OKIM6295_ADD("oki", MAIN_CLOCK/16, OKIM6295_PIN7_HIGH) /* 1MHz */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END /************************* * Rom Load * *************************/ /* Euro Jolly X5 CPU: 1x M30624FGAFP-03001A4 (u1)(main) This one is a Mitsubishi (Renesas) M16/62A 16bit microcomputer. It has 256 KB of internal flash ROM + 20 KB of RAM. 1x OKI M6295 (u22)(sound) 1x TDA2003 (u25)(sound) 1x LM358M (u23)(sound) 1x oscillator 16.000MHz (u20) ROMs: 4x M27C4001 (u21, u15, u16, u17) PLDs: 1x ST93C46 (u18) (1K 64 x 16 or 128 x 8 serial microwirw EEPROM) 2x ispLSI1032E-70LJ Note: 1x JAMMA style edge connector 1x RS232 connector (P1) (along with an ST232C controller (u12) 1x 6 legs jumper (jp1) 1x 8 legs jumper (jp_1) 1x 7 legs jumper (jp2) 1x 4 legs jumper (jp3) 1x red led (d7) 1x battery (bt1) 2x trimmer (r6,r33) (volume) 1x pushbutton (s1) */ ROM_START( ejollyx5 ) /* CPU and clock should be changed for this game */ ROM_REGION( 0x1000000, "maincpu", 0 ) /* all the program code is in here */ ROM_LOAD( "ejollyx5_m30624fgafp.mcu", 0x00000, 0x4000, NO_DUMP ) ROM_REGION( 0x180000, "gfx1", 0 ) /* different encoded gfx */ ROM_LOAD( "eurojolly5-ep01.u15", 0x000000, 0x80000, CRC(feb4ef88) SHA1(5a86e92326096e4e0619a8aa6b491553eb46839d) ) ROM_LOAD( "eurojolly5-ep02.u17", 0x080000, 0x80000, CRC(83b2dab0) SHA1(a65cae227a444fe7474f8f821dbb6a8b506e4ae6) ) ROM_LOAD( "eurojolly5-ep03.u16", 0x100000, 0x80000, CRC(a0599d3c) SHA1(f52928cd75b4374a45fad37b7a7c1d39ea31b5f2) ) ROM_REGION( 0x80000, "oki", 0 ) /* M6295 samples, identical halves */ ROM_LOAD( "eurojolly5-msg0.u21", 0x00000, 0x80000, CRC(edc157bc) SHA1(8400251ca7a74a4a0f2d443ae2c0254f1de955ac) ) ROM_END /* Grand Prix CPU: 1x M30624FGAFP-251G108 (u21)(main) This one is a Mitsubishi (Renesas) M16/62A 16bit microcomputer. It has 256 KB of internal flash ROM + 20 KB of RAM. 1x OKI M6295 (u2)(sound) 1x TDA2003 (u1)(sound) 1x LM358M (u23)(sound) 1x oscillator 16.000MHz (u9) ROMs: 1x AM27C040 (u3) 1x MX29F1610 (u22) PLDs: 2x ispLSI1032E-70LJ-E011S03 (u10, U11) Note: 1x JAMMA edge connector (jp9) 1x 4 legs connector (jp3) 1x 22x2 legs connector (jp5) 1x 7x2 legs connector (jp17) 1x 9 pins (serial?) connector (jp4) 1x battery 1x trimmer (volume) (rv1) 1x red led (d1) 1x pushbutton (test mode) (RDP2) PCB N? KGS0243-DF070283/03 made in Italy */ ROM_START( grandprx ) /* CPU and clock should be changed for this game */ ROM_REGION( 0x1000000, "maincpu", 0 ) /* all the program code is in here */ ROM_LOAD( "grandprx_m30624fgafp.mcu", 0x00000, 0x4000, NO_DUMP ) ROM_REGION( 0x200000, "gfx1", 0 ) /* different encoded gfx */ ROM_LOAD( "u22.bin", 0x000000, 0x200000, CRC(e8ec804f) SHA1(84e647f693e0273b9b09d7726b814516496121a9) ) ROM_REGION( 0x80000, "oki", 0 ) /* M6295 samples, identical halves */ ROM_LOAD( "u3.bin", 0x00000, 0x80000, CRC(c9bb5858) SHA1(c154df7c7dfe394fc1963dc0c73f1d909f5b62ee) ) ROM_END /* Super Jolly CPU: 1x M30624FGAFP-03001A4 (u1)(main)(not dumped) 1x OKI M6295 (u28)(sound) 1x TDA2003 (sound) 1x LM358M (u33)(sound) 1x oscillator 16.000MHz (osc1) ROMs: 1x MX26C1000A (u29) 3x M27C4001 (u23,u24,u25) 1x ST93C46 (u35)(not dumped) 2x ispLSI1032E-70LJ (PLD)(not dumped) Note: 1x JAMMA edge connector (JP11) 1x RS232 connector (JP15) (along with an ST232C controller (u34) 1x 4 legs connector (jp18) 1x red led (d3) 1x battery (bt1) 1x trimmer (r9) (volume) 1x trimmer (RVTRIMMER10KHOM) 1x pushbutton (s1) */ ROM_START( supjolly ) /* CPU and clock should be changed for this game */ ROM_REGION( 0x1000000, "maincpu", 0 ) /* all the program code is in here */ ROM_LOAD( "supjolly_m30624fgafp.mcu", 0x00000, 0x4000, NO_DUMP ) ROM_REGION( 0x180000, "gfx1", 0 ) /* different encoded gfx */ ROM_LOAD( "1.u23", 0x000000, 0x80000, CRC(feb4ef88) SHA1(5a86e92326096e4e0619a8aa6b491553eb46839d) ) ROM_LOAD( "2.u24", 0x080000, 0x80000, CRC(83b2dab0) SHA1(a65cae227a444fe7474f8f821dbb6a8b506e4ae6) ) ROM_LOAD( "3.u25", 0x100000, 0x80000, CRC(3648fcc4) SHA1(c3c4a4f47866783589ca7124efa30c7e902423c1) ) ROM_REGION( 0x80000, "oki", 0 ) /* M6295 samples, identical halves */ ROM_LOAD( "saws.u29", 0x00000, 0x20000, CRC(e8612586) SHA1(bf536597a4cf1af5e9f701f2ecd1718320c06edd) ) ROM_END /* X Five Jokers CPUs 1x M30624FGAFP u11 16-bit Single-Chip Microcomputer - main (internal ROM not dumped) 1x MSM6295 u28 4-Channel Mixing ADCPM Voice Synthesis LSI - sound 1x LM358N u33 Dual Operational Amplifier - sound 1x TDA2003 u32 Audio Amplifier - sound 1x oscillator 16.000MHz u27 ROMs 4x M27C4001 1,2,3,S dumped RAMs 3x D431000AGW-70LL u20,u21,u22 PLDs 2x ispLSI1032E-70LJ u12,u13 not dumped Others 1x 28x2 edge connector 1x 8x2 ISP connector 1x RSR232 connector (JP15) 1x 8 legs connector (JP16) 1x 7 legs connector (JP17) 1x 4 legs connector (JP18) 2x trimmer (volume,spark) 1x pushbutton (TEST) 1x red LED 1x battery 3.6V */ ROM_START( x5jokers ) /* CPU and clock should be changed for this game */ ROM_REGION( 0x1000000, "maincpu", 0 ) /* all the program code is in here */ ROM_LOAD( "x5jokers_m30624fgafp.mcu", 0x00000, 0x4000, NO_DUMP ) ROM_REGION( 0x180000, "gfx1", 0 ) ROM_LOAD( "xfivej3.u23", 0x000000, 0x80000, CRC(c01f1b2d) SHA1(608df59adcc0d7166dfb056bab0e31b8e75d9779) ) ROM_LOAD( "xfivej2.u24", 0x080000, 0x80000, CRC(d12176f7) SHA1(49c56025e1b2a4cea9711c80e09c786f24b6dce0) ) ROM_LOAD( "xfivej1.u25", 0x100000, 0x80000, CRC(cdac7a77) SHA1(7487fcb211dc2ff9a5bccefdff0d9d541f1f742b) ) ROM_REGION( 0x80000, "oki", 0 ) ROM_LOAD( "xfivejs.u29", 0x00000, 0x80000, CRC(67d51cb4) SHA1(9182a63473a32a9ad91a7a6a47d5a5d965e3cb03) ) ROM_END ROM_START( queenotg ) ROM_REGION( 0x1000000, "maincpu", 0 ) /* all the program code is in here */ ROM_LOAD( "queenotg_m30624fgafp.mcu", 0x00000, 0x4000, NO_DUMP ) ROM_REGION( 0x200000, "gfx1", 0 ) ROM_LOAD( "u22.bin", 0x000000, 0x200000, CRC(b9bd0fac) SHA1(ce6a6d85e9ae47860cc6d270d8d563df58146b74) ) ROM_REGION( 0x80000, "oki", 0 ) ROM_LOAD( "u3.bin", 0x00000, 0x20000, CRC(f318927e) SHA1(f47ec9eb995b28403066fb2b66aad98c044676bc) ) ROM_END ROM_START( ejollyx9 ) ROM_REGION( 0x1000000, "maincpu", 0 ) /* all the program code is in here */ ROM_LOAD( "ejollyx9_m30624fgafp.mcu", 0x00000, 0x4000, NO_DUMP ) ROM_REGION( 0x200000, "gfx1", 0 ) ROM_LOAD( "nm.u22", 0x000000, 0x200000, CRC(86b86a98) SHA1(cff4e79aaacad79e17e4dc52f2c14755424a2567) ) ROM_REGION( 0x80000, "oki", 0 ) ROM_LOAD( "nm.u3", 0x00000, 0x80000, CRC(0529696b) SHA1(7e182051baae0b7de1f5a2c18f1b68b695f339d8) ) ROM_END /************************* * Game Drivers * *************************/ /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ GAME( 200?, ejollyx5, 0, itgambl3, itgambl3, driver_device, 0, ROT0, "Solar Games", "Euro Jolly X5", MACHINE_IS_SKELETON ) GAME( 200?, grandprx, 0, itgambl3, itgambl3, driver_device, 0, ROT0, "4fun", "Grand Prix", MACHINE_IS_SKELETON ) GAME( 200?, supjolly, 0, itgambl3, itgambl3, driver_device, 0, ROT0, "", "Super Jolly", MACHINE_IS_SKELETON ) GAME( 200?, x5jokers, 0, itgambl3, itgambl3, driver_device, 0, ROT0, "Electronic Projects", "X Five Jokers (Version 1.12)", MACHINE_IS_SKELETON ) GAME( 200?, queenotg, 0, itgambl3, itgambl3, driver_device, 0, ROT0, "", "Queen of the Games", MACHINE_IS_SKELETON ) GAME( 200?, ejollyx9, 0, itgambl3, itgambl3, driver_device, 0, ROT0, "Solar Games", "Euro Jolly X9", MACHINE_IS_SKELETON )