// license:BSD-3-Clause // copyright-holders:JJ Stacino /*************************************************************************** Interact Family Computer 12/05/2009 Skeleton driver - Micko 31/05/2009 Added notes - Robbbert This was made by Interact Company of Ann Arbor, Michigan. However, just after launch, the company collapsed. The liquidator, Protecto, sold some and MicroVideo sold the rest. MicroVideo continued to develop but went under 2 years later. Meanwhile, the French company Lambda Systems sold a clone called the Victor Lambda. But, like the Americans, Lambda Systems also collapsed. Another French company, Micronique, purchased all remaining stock and intellectual rights from Lambda Systems, Microvideo and Interact, and the computer becomes wholly French. The computer has a name change, becoming the Hector. This in turn gets upgraded (2HR, HRX, MX). The line is finally retired in about 1985. Hector 2HR+ Victor Hector 2HR Hector HRX Hector MX40c Hector MX80c Hector 1 Interact 12/05/2009 Skeleton driver - Micko : mmicko@gmail.com 31/06/2009 Video - Robbbert 29/10/2009 Update skeleton to functional machine by yo_fr (jj.stac @ aliceadsl.fr) => add Keyboard, => add color, => add cassette, => add sn76477 sound and 1bit sound, => add joysticks (stick, pot, fire) => add BR/HR switching => add bank switch for HRX => add device MX80c and bank switching for the ROM Importante note : the keyboard function add been piked from DChector project : http://dchector.free.fr/ made by DanielCoulom (thank's Daniel) TODO : Add the cartridge function, Adjust the one shot and A/D timing (sn76477) ****************************************************************************/ /* Mapping for joystick see hec2hrp.c*/ #include "emu.h" #include "includes/hec2hrp.h" #include "cpu/i8085/i8085.h" #include "cpu/z80/z80.h" #include "formats/hect_tap.h" #include "imagedev/cassette.h" #include "imagedev/printer.h" #include "machine/upd765.h" /* for floppy disc controller */ #include "sound/discrete.h" /* for 1 Bit sound*/ #include "sound/wave.h" /* for K7 sound*/ #include "screen.h" #include "softlist.h" class interact_state : public hec2hrp_state { public: interact_state(const machine_config &mconfig, device_type type, const char *tag) : hec2hrp_state(mconfig, type, tag), m_videoram(*this, "videoram") { } required_shared_ptr m_videoram; DECLARE_MACHINE_START(interact); DECLARE_MACHINE_RESET(interact); uint32_t screen_update_interact(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void hector1(machine_config &config); void interact(machine_config &config); void interact_mem(address_map &map); }; void interact_state::interact_mem(address_map &map) { map.unmap_value_high(); /* Main ROM page*/ map(0x0000, 0x3fff).rom(); /*BANK(2)*/ /* AM_RANGE(0x1000,0x3fff) AM_RAM*/ /* Hardware address mapping*/ /* AM_RANGE(0x0800,0x0808) AM_WRITE(hector_switch_bank_w)// Bank management not udsed in BR machine*/ map(0x1000, 0x1000).w(this, FUNC(interact_state::hector_color_a_w)); /* Color c0/c1*/ map(0x1800, 0x1800).w(this, FUNC(interact_state::hector_color_b_w)); /* Color c2/c3*/ map(0x2000, 0x2003).w(this, FUNC(interact_state::hector_sn_2000_w)); /* Sound*/ map(0x2800, 0x2803).w(this, FUNC(interact_state::hector_sn_2800_w)); /* Sound*/ map(0x3000, 0x3000).rw(this, FUNC(interact_state::hector_cassette_r), FUNC(interact_state::hector_sn_3000_w));/* Write necessary*/ map(0x3800, 0x3807).rw(this, FUNC(interact_state::hector_keyboard_r), FUNC(interact_state::hector_keyboard_w)); /* Keyboard*/ /* Video br mapping*/ map(0x4000, 0x49ff).ram().share("videoram"); /* continous RAM*/ map(0x4A00, 0xffff).ram(); } MACHINE_RESET_MEMBER(interact_state,interact) { hector_reset(0, 0); } MACHINE_START_MEMBER(interact_state,interact) { hector_init(); } uint32_t interact_state::screen_update_interact(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { uint8_t *videoram = m_videoram; screen.set_visible_area(0, 113, 0, 75); hector_hr(bitmap, videoram, 77, 32); return 0; } MACHINE_CONFIG_START(interact_state::interact) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", I8080, XTAL(2'000'000)) MCFG_DEVICE_PROGRAM_MAP(interact_mem) MCFG_DEVICE_PERIODIC_INT_DRIVER(interact_state, irq0_line_hold, 50) /* put on the I8080 irq in Hz*/ MCFG_MACHINE_RESET_OVERRIDE(interact_state,interact) MCFG_MACHINE_START_OVERRIDE(interact_state,interact) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) /* not accurate */ MCFG_SCREEN_SIZE(256, 79) MCFG_SCREEN_VISIBLE_AREA(0, 112, 0, 77) MCFG_SCREEN_UPDATE_DRIVER(interact_state, screen_update_interact) MCFG_SCREEN_PALETTE("palette") MCFG_PALETTE_ADD("palette", 16) /* 8 colours, but only 4 at a time*/ MCFG_VIDEO_START_OVERRIDE(interact_state,hec2hrp) hector_audio(config); MCFG_CASSETTE_ADD("cassette") MCFG_CASSETTE_FORMATS(hector_cassette_formats) MCFG_CASSETTE_DEFAULT_STATE(CASSETTE_STOPPED | CASSETTE_MASK_SPEAKER) MCFG_CASSETTE_INTERFACE("interact_cass") MCFG_SOFTWARE_LIST_ADD("cass_list","interact") /* printer */ MCFG_DEVICE_ADD("printer", PRINTER, 0) MACHINE_CONFIG_END MACHINE_CONFIG_START(interact_state::hector1) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", Z80, XTAL(1'750'000)) MCFG_DEVICE_PROGRAM_MAP(interact_mem) MCFG_DEVICE_PERIODIC_INT_DRIVER(interact_state, irq0_line_hold, 50) /* put on the I8080 irq in Hz*/ MCFG_MACHINE_RESET_OVERRIDE(interact_state,interact) MCFG_MACHINE_START_OVERRIDE(interact_state,interact) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) /* not accurate */ MCFG_SCREEN_SIZE(256, 79) MCFG_SCREEN_VISIBLE_AREA(0, 112, 0, 77) MCFG_SCREEN_UPDATE_DRIVER(interact_state, screen_update_interact) MCFG_SCREEN_PALETTE("palette") MCFG_PALETTE_ADD("palette", 16) /* 8 colours, but only 4 at a time*/ MCFG_VIDEO_START_OVERRIDE(interact_state,hec2hrp) hector_audio(config); MCFG_CASSETTE_ADD("cassette") MCFG_CASSETTE_FORMATS(hector_cassette_formats) MCFG_CASSETTE_DEFAULT_STATE(CASSETTE_STOPPED | CASSETTE_MASK_SPEAKER) MCFG_CASSETTE_INTERFACE("interact_cass") /* printer */ MCFG_DEVICE_ADD("printer", PRINTER, 0) MACHINE_CONFIG_END /* Input ports */ static INPUT_PORTS_START( interact ) /* keyboard input */ PORT_START("KEY.0") /* [0] - port 3000 @ 0 */ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_BACKSLASH) PORT_CHAR('\\') PORT_CHAR('|') PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Space") PORT_CODE(KEYCODE_SPACE) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Return") PORT_CODE(KEYCODE_ENTER) PORT_CHAR(13) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Tab") PORT_CODE(KEYCODE_TAB) PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("<--") PORT_CODE(KEYCODE_BACKSPACE) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Caps Lock") PORT_CODE(KEYCODE_CAPSLOCK) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Ctrl") PORT_CODE(KEYCODE_LCONTROL) PORT_CHAR(UCHAR_MAMEKEY(LCONTROL)) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Shift") PORT_CODE(KEYCODE_LSHIFT) PORT_CODE(KEYCODE_RSHIFT) PORT_CHAR(UCHAR_SHIFT_1) PORT_START("KEY.1") /* [1] - port 3000 @ 1 */ /* touches => 2 1 0 / . - , + */ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("2 \"") PORT_CODE(KEYCODE_2) PORT_CHAR('2') PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("1 >") PORT_CODE(KEYCODE_1) PORT_CHAR('1') PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("0 <") PORT_CODE(KEYCODE_0) PORT_CHAR('0') PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_STOP) PORT_CHAR('.') PORT_CHAR('>') PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_COMMA) PORT_CHAR(',') PORT_CHAR('<') PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_MINUS) PORT_CHAR('-') PORT_CHAR('_') PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_M) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_EQUALS) PORT_CHAR('=') PORT_CHAR('+') PORT_START("KEY.2") /* [1] - port 3000 @ 2 */ /* touches => .. 9 8 7 6 5 4 3 */ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("9 )") PORT_CODE(KEYCODE_9) PORT_CHAR('9') PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("8 (") PORT_CODE(KEYCODE_8) PORT_CHAR('8') PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("7 :") PORT_CODE(KEYCODE_7) PORT_CHAR('7') PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("6 !") PORT_CODE(KEYCODE_6) PORT_CHAR('6') PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("5 %") PORT_CODE(KEYCODE_5) PORT_CHAR('5') PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("4 $") PORT_CODE(KEYCODE_4) PORT_CHAR('4') PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("3 /") PORT_CODE(KEYCODE_3) PORT_CHAR('3') PORT_START("KEY.3") /* [1] - port 3000 @ 3 */ /* touches => B A .. ? .. = .. ; */ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_B) PORT_CHAR('B') PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("A") PORT_CODE(KEYCODE_Q) PORT_CHAR('Q') PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_OPENBRACE) PORT_CHAR('[') PORT_CHAR('{') PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_CHAR(']') PORT_CHAR('}') PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_SLASH) PORT_CHAR('/') PORT_CHAR('?') PORT_START("KEY.4") /* [1] - port 3000 @ 4 */ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_J) PORT_CHAR('J') PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_I) PORT_CHAR('I') PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_H) PORT_CHAR('H') PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_G) PORT_CHAR('G') PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F) PORT_CHAR('F') PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_E) PORT_CHAR('E') PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_C) PORT_CHAR('C') PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_D) PORT_CHAR('D') PORT_START("KEY.5") /* [1] - port 3000 @ 5 */ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_R) PORT_CHAR('R') PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Q") PORT_CODE(KEYCODE_A) PORT_CHAR('A') PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_P) PORT_CHAR('P') PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_O) PORT_CHAR('O') PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_N) PORT_CHAR('N') PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_COLON) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_L) PORT_CHAR('L') PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_K) PORT_CHAR('K') PORT_START("KEY.6") /* [1] - port 3000 @ 6 */ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Z") PORT_CODE(KEYCODE_W) PORT_CHAR('W') PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_Y) PORT_CHAR('Y') PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("X") PORT_CODE(KEYCODE_X) PORT_CHAR('X') PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("W") PORT_CODE(KEYCODE_Z) PORT_CHAR('Z') PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_V) PORT_CHAR('V') PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_U) PORT_CHAR('U') PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_T) PORT_CHAR('T') PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_S) PORT_CHAR('S') PORT_START("KEY.7") /* [1] - port 3000 @ 7 JOYSTICK */ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(0) LEFT") PORT_CODE(KEYCODE_LEFT) PORT_CHAR(UCHAR_MAMEKEY(LEFT)) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(0) RIGHT") PORT_CODE(KEYCODE_RIGHT) PORT_CHAR(UCHAR_MAMEKEY(RIGHT)) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(0) UP") PORT_CODE(KEYCODE_UP) PORT_CHAR(UCHAR_MAMEKEY(UP)) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(0) DOWN") PORT_CODE(KEYCODE_DOWN) PORT_CHAR(UCHAR_MAMEKEY(DOWN)) PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(1) LEFT") PORT_CODE(KEYCODE_1_PAD) /* Joy(1) on numpad*/ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(1) RIGHT") PORT_CODE(KEYCODE_3_PAD) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(1) UP") PORT_CODE(KEYCODE_5_PAD) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(1) DOWN") PORT_CODE(KEYCODE_2_PAD) PORT_START("KEY.8") /* [1] - port 3000 @ 8 not for the real machine, but to emulate the analog signal of the joystick */ PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("RESET") PORT_CODE(KEYCODE_ESC) PORT_CHAR(27) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(0) FIRE") PORT_CODE(KEYCODE_0_PAD) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(1) FIRE") PORT_CODE(KEYCODE_PLUS_PAD) PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Pot(0)+") PORT_CODE(KEYCODE_INSERT) PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Pot(0)-") PORT_CODE(KEYCODE_DEL) PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Pot(1)+") PORT_CODE(KEYCODE_HOME) PORT_CHAR(UCHAR_MAMEKEY(HOME)) PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Pot(1)-") PORT_CODE(KEYCODE_END) PORT_CHAR(UCHAR_MAMEKEY(END)) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNUSED) INPUT_PORTS_END /* ROM definition */ ROM_START( interact ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF ) ROM_LOAD( "interact.rom", 0x0000, 0x0800, CRC(1aa50444) SHA1(405806c97378abcf7c7b0d549430c78c7fc60ba2)) ROM_END ROM_START( hector1 ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF ) ROM_LOAD( "hector1.rom", 0x0000, 0x1000, CRC(3be6628b) SHA1(1c106d6732bed743d8283d39e5b8248271f18c42)) ROM_END /* Driver */ /* YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY FULLNAME FLAGS */ COMP(1979, interact, 0, 0, interact, interact, interact_state, empty_init, "Interact", "Interact Family Computer", MACHINE_IMPERFECT_SOUND) COMP(1983, hector1, interact, 0, hector1, interact, interact_state, empty_init, "Micronique", "Hector 1", MACHINE_IMPERFECT_SOUND)