// license:BSD-3-Clause // copyright-holders:Robbbert // PINBALL // Skeleton driver for early Inder pinballs on "Indertronic B-1" hardware. // Known pinballs to be dumped: Skateboard (1980) // Hardware listing and ROM definitions from PinMAME. /* Inder (early games, "Indertronic B-1") -------------------------------------- Hardware: --------- CPU: M6502, R/C combo with 100kOhms and 10pF for clock, manual says 4 microseconds min. instruction execution INT: ? (somewhere in between 200 .. 250 Hz seems likely) IO: DMA only DISPLAY: 6-digit, both 9-segment & 7-segment panels with direct segment access SOUND: simple tones, needs comparison with real machine */ #include "emu.h" #include "machine/genpin.h" #include "cpu/m6502/m6504.h" #include "machine/clock.h" class inderp_state : public genpin_class { public: inderp_state(const machine_config &mconfig, device_type type, const char *tag) : genpin_class(mconfig, type, tag) , m_maincpu(*this, "maincpu") , m_inputs(*this, "SW.%u", 0) { } void inderp(machine_config &config); private: DECLARE_WRITE_LINE_MEMBER(clock_tick); void inputs_w(offs_t offset, u8 data); u8 inputs_r(); void maincpu_map(address_map &map); required_device m_maincpu; required_ioport_array<10> m_inputs; u8 m_inbank; u8 m_irqcnt; }; void inderp_state::maincpu_map(address_map &map) { map.unmap_value_high(); map(0x0000, 0x00ff).mirror(0x500).ram(); // 2x 5101/2101, battery-backed map(0x0200, 0x02ff).mirror(0x400); // outputs CI-110 (displays) map(0x0300, 0x030f).mirror(0x4c0).rw(FUNC(inderp_state::inputs_r), FUNC(inderp_state::inputs_w)); // outputs, one per address CI-118; inputs: whole range CI-159 map(0x0310, 0x0310).mirror(0x4cf); // outputs, D0-D2, BOB0-7 (solenoids) CI-121 map(0x0320, 0x0320).mirror(0x4cf); // outputs, D0-D3, (sound) CI-122 map(0x0330, 0x0337).mirror(0x4c8); // outputs, D0-D7, one per address to 16 sets of 4-bit outputs (lamps) map(0x0800, 0x1fff).rom().region("roms", 0); } // dsw: don't know bit order yet static INPUT_PORTS_START( inderp ) PORT_START("SW.0") PORT_DIPNAME( 0x07, 0x00, "Coins") PORT_DIPSETTING( 0x00, "choice 1") PORT_DIPSETTING( 0x01, "choice 2") PORT_DIPSETTING( 0x02, "choice 3") PORT_DIPSETTING( 0x03, "choice 4") PORT_DIPSETTING( 0x04, "choice 5") PORT_DIPSETTING( 0x05, "choice 6") PORT_DIPSETTING( 0x06, "choice 7") PORT_DIPSETTING( 0x07, "choice 8") PORT_DIPNAME( 0x08, 0x08, "Balls") PORT_DIPSETTING( 0x08, "5") PORT_DIPSETTING( 0x00, "3") PORT_DIPNAME( 0x10, 0x10, "Sound") PORT_DIPSETTING( 0x10, DEF_STR(Yes)) PORT_DIPSETTING( 0x00, DEF_STR(No)) PORT_DIPNAME( 0x40, 0x40, "Show high score in attract mode") PORT_DIPSETTING( 0x40, DEF_STR(Yes)) PORT_DIPSETTING( 0x00, DEF_STR(No)) PORT_DIPNAME( 0x80, 0x80, "Free games for beating high score") PORT_DIPSETTING( 0x80, "2") PORT_DIPSETTING( 0x00, "1") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("SW.1") PORT_DIPNAME( 0x03, 0x00, "High Score") //"Handicap" PORT_DIPSETTING( 0x00, "700,000") PORT_DIPSETTING( 0x01, "750,000") PORT_DIPSETTING( 0x02, "850,000") PORT_DIPSETTING( 0x03, "950,000") PORT_DIPNAME( 0x0c, 0x00, "Score for 2nd extra") PORT_DIPSETTING( 0x00, "800,000") PORT_DIPSETTING( 0x04, "850,000") PORT_DIPSETTING( 0x08, "900,000") PORT_DIPSETTING( 0x0c, "Off") PORT_DIPNAME( 0x30, 0x00, "Score for 1st extra") PORT_DIPSETTING( 0x00, "650,000") PORT_DIPSETTING( 0x10, "700,000") PORT_DIPSETTING( 0x20, "750,000") PORT_DIPSETTING( 0x30, "800,000") PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("SW.2") PORT_DIPNAME( 0x01, 0x00, "Rotate roulette when ball passes 5 upper aisles") PORT_DIPSETTING( 0x01, DEF_STR(Yes)) PORT_DIPSETTING( 0x00, DEF_STR(No)) PORT_DIPNAME( 0x0c, 0x00, "Credit limit") PORT_DIPSETTING( 0x00, "5") PORT_DIPSETTING( 0x04, "10") PORT_DIPSETTING( 0x08, "15") PORT_DIPSETTING( 0x0c, "20") PORT_BIT( 0xf2, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("SW.3") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) // "Monedero A" PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) // "Monedero B" PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) // "Monedero C" PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 ) // "Pulsador Partidas" PORT_BIT( 0x30, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_TILT ) // "Falta" PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_X) PORT_NAME("Outhole") PORT_START("SW.4") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Q) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_W) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_E) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_R) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Y) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_U) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_I) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_O) PORT_START("SW.5") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_A) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_S) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_D) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_F) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_G) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_H) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_J) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_K) PORT_START("SW.6") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Z) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_C) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_V) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_B) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_N) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_M) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_STOP) PORT_START("SW.7") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_L) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) // don't know where these buttons fit in PORT_START("SW.8") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SERVICE3 ) PORT_NAME("Reset") // "Puesta a cero" PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SERVICE2 ) PORT_NAME("Accounting info") // "Test economico" PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_NAME("Test") // "Test tecnico" PORT_BIT( 0x1f, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("SW.9") PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) INPUT_PORTS_END u8 inderp_state::inputs_r() { if (m_inbank < 10) return m_inputs[m_inbank]->read(); else return 0; } // 0-2 select a dipsw bank; 3-9 select banks of mechanical inputs; A-F not connected void inderp_state::inputs_w(offs_t offset, u8 data) { m_inbank = offset; } WRITE_LINE_MEMBER( inderp_state::clock_tick ) { m_irqcnt++; if (m_irqcnt & 3) m_maincpu->set_input_line(M6504_IRQ_LINE, CLEAR_LINE); else m_maincpu->set_input_line(M6504_IRQ_LINE, ASSERT_LINE); } void inderp_state::inderp(machine_config &config) { /* basic machine hardware */ M6504(config, m_maincpu, 434000); // possible calculation of frequency-derived time constant 100k res and 10pf cap m_maincpu->set_addrmap(AS_PROGRAM, &inderp_state::maincpu_map); clock_device &cpoint_clock(CLOCK(config, "cpoint_clock", 200)); // crosspoint detector cpoint_clock.signal_handler().set(FUNC(inderp_state::clock_tick)); /* video hardware */ //config.set_default_layout() /* sound hardware */ //discrete ? genpin_audio(config); } ROM_START(centauri) ROM_REGION(0x1800, "roms", 0) ROM_LOAD("cent2.ci104", 0x0000, 0x0800, CRC(4f1ad0bc) SHA1(0622c16520275e629eac27ae2575e4e433de56ed)) ROM_LOAD("cent3.ci103", 0x0800, 0x0400, CRC(f87abd63) SHA1(c3f48ffd46fad076fd064cbc0fdcc31641f5b1b6)) ROM_RELOAD(0x0c00, 0x0400) ROM_LOAD("cent4.ci102", 0x1000, 0x0400, CRC(b69e95b6) SHA1(2f053a5848110d084239e1fc960198b247b3b98e)) ROM_RELOAD(0x1400, 0x0400) ROM_END ROM_START(centauri2) ROM_REGION(0x1800, "roms", 0) ROM_LOAD("cent2.ci104", 0x0000, 0x0800, CRC(4f1ad0bc) SHA1(0622c16520275e629eac27ae2575e4e433de56ed)) ROM_LOAD("cent3a.ci103", 0x0800, 0x0400, CRC(7b8215b1) SHA1(7cb6c18ad88060b56785bbde398bff157d8417cd)) ROM_RELOAD(0x0c00, 0x0400) ROM_LOAD("cent4a.ci102", 0x1000, 0x0400, CRC(7ee64ea6) SHA1(b751b757faab7e3bb56625e4d72c3aeeb84a3f28)) ROM_RELOAD(0x1400, 0x0400) ROM_END ROM_START(topaz) ROM_REGION(0x1800, "roms", 0) ROM_LOAD("topaz0.bin", 0x0400, 0x0400, CRC(d047aee0) SHA1(b2bc2e9fb088006fd3b7eb080feaa1eac479af58)) ROM_LOAD("topaz1.bin", 0x0800, 0x0400, CRC(72a423c2) SHA1(e3ba5d581739fc0871901f861a7692fd86e0f6aa)) ROM_LOAD("topaz2.bin", 0x0c00, 0x0400, CRC(b8d2e7c6) SHA1(e19bec04fab15536fea51c4298c6a4cb3817630c)) ROM_END ROM_START(skatebrd) ROM_REGION(0x1800, "roms", 0) ROM_LOAD("skate2.bin", 0x0000, 0x0800, CRC(ee9b4c4c) SHA1(1a8b2ef8dfead18bfc62e85474dab2838b73ce08)) ROM_LOAD("skate3.bin", 0x0800, 0x0400, CRC(58e181fe) SHA1(f54c8099100d0c96dc2ddbae8db9293f8581d459)) ROM_RELOAD(0x0c00, 0x0400) ROM_LOAD("skate4.bin", 0x1000, 0x0400, CRC(fcdccffe) SHA1(a2db53f7bc555d705aa894e62307590fd74067dd)) ROM_RELOAD(0x1400, 0x0400) ROM_END GAME( 1979, centauri, 0, inderp, inderp, inderp_state, empty_init, ROT0, "Inder", "Centaur (Inder)", MACHINE_IS_SKELETON_MECHANICAL ) GAME( 1979, centauri2, centauri, inderp, inderp, inderp_state, empty_init, ROT0, "Inder", "Centaur (alternate set)", MACHINE_IS_SKELETON_MECHANICAL ) GAME( 1979, topaz, 0, inderp, inderp, inderp_state, empty_init, ROT0, "Inder", "Topaz (Inder)", MACHINE_IS_SKELETON_MECHANICAL ) GAME( 1980, skatebrd, 0, inderp, inderp, inderp_state, empty_init, ROT0, "Inder", "Skate Board (Inder)", MACHINE_IS_SKELETON_MECHANICAL )