// license:BSD-3-Clause // copyright-holders:Pierpaolo Prazzoli, Luca Elia /************************************************************************************************************ -= IGS017 / IGS031 Based Hardware =- driver by Pierpaolo Prazzoli, Luca Elia (l.elia@tin.it) CPU: Z180 or 68000 Video: IGS017 or IGS031 (2 tilemaps, variable size sprites, protection) Other: IGS025 (8255), IGS022 (protection, MCU), IGS029 (protection) Sound: M6295 + [YM2413] ------------------------------------------------------------------------------------------------------------- Year + Game PCB CPU Sound Custom Other ------------------------------------------------------------------------------------------------------------- 96 Shuzi Leyuan NO-0131-4 Z180 M6295 YM2413 IGS017 8255 Battery 97 Mj Super Da Man Guan II NO-0147-6 68000 M6295 IGS031 8255 Battery 97 Mj Tian Jiang Shen Bing NO-0157-2 Z180 M6295 YM2413 IGS017 IGS025 Battery 97 Mj Man Guan Daheng NO-0252 68000 M6295 IGS031 IGS025 IGS???* Battery 98 Genius 6 NO-0131-4 Z180 M6295 YM2413 IGS017 IGS003c Battery 98 Mj Long Hu Zhengba 2 NO-0206 68000 M6295 IGS031 IGS025 IGS022* Battery 98 Mj Shuang Long Qiang Zhu 2 NO-0207 68000 M6295 IGS031 IGS025 IGS022 Battery 98 Mj Man Guan Caishen NO-0192-1 68000 M6295 IGS017 IGS025 IGS029 Battery 99 Tarzan (V107) NO-0228? Z180 M6295 IGS031 IGS025 IGS029 Battery 99 Tarzan (V109C) NO-0248-1 Z180 M6295 IGS031 IGS025 Battery 00? Super Tarzan (V100I) NO-0230-1 Z180 M6295 IGS031 IGS025 Battery 01? Happy Skill (V611) NO-0281 Z180 M6295 (K668) IGS031 IGS025 Battery ?? Super Poker / Formosa NO-0187 Z180 M6295 YM2413 IGS017 IGS025 Battery ------------------------------------------------------------------------------------------------------------- * not present in one set To Do: - Protection emulation in some games, instead of patching the roms. - NVRAM. - mgcs: implement joystick inputs. Finish IGS029 protection simulation. Notes: - iqblocka: keep start pressed during boot for DSWs & input test. Keep test (F2) pressed for book-keeping / setup [pass: press Play (2)] - iqblockf/genius6: for gambling, press service1 (9) then press Play (2) eight times. Then test (F2) enters book-keeping / setup - lhzb2, mgcs, tjsb: press service + stats during test mode for sound test. - mgdh: press A + B during test mode for sound test (B1+B2+B3 when using a joystick). - mgdh: test mode is accessed by keeping test pressed during boot (as usual), but pressing F2+F3 in MAME does not actually work. It does work if F2 is pressed in the debug window at boot, and held while closing it. ************************************************************************************************************/ #include "emu.h" #include "cpu/m68000/m68000.h" #include "cpu/z180/z180.h" #include "machine/i8255.h" #include "sound/ym2413.h" #include "sound/okim6295.h" #include "machine/igs025.h" #include "machine/igs022.h" #include "machine/ticket.h" #include "machine/timer.h" #include "video/igs017_igs031.h" #include "emupal.h" #include "screen.h" #include "speaker.h" // Similar protection to that found in igs011.cpp: /*************************************************************************** ---- IGS Parametric Bitswaps Protection ---- The protection involves an internal 16-bit value (val), two mode registers (mode_f = 0..f, mode_3 = 0..3) and 8 x 16-bit registers (word). The two modes affect the bitswap, and are set by loading the (same) mode-specific value to all the word registers, and then writing to the mode_f or mode_3 trigger register. The bitswap of the internal value is then performed writing to one of 8 trigger registers, according to the modes, trigger register and value written. The result is read through a fixed bitswap of the internal value. ***************************************************************************/ class igs_bitswap_device : public device_t { public: igs_bitswap_device(const machine_config &mconfig, const char *tag, device_t *owner, u32 clock); auto in_pa_callback() { return m_in_pa_cb.bind(); } auto in_pb_callback() { return m_in_pb_cb.bind(); } auto in_pc_callback() { return m_in_pc_cb.bind(); } auto out_pa_callback() { return m_out_pa_cb.bind(); } auto out_pb_callback() { return m_out_pb_cb.bind(); } auto out_pc_callback() { return m_out_pc_cb.bind(); } void address_w(u8 data); void data_w(u8 data); u8 data_r(); template void set_m3_bits(u8 b0, u8 b1, u8 b2, u8 b3); void set_mf_bits(u8 b0, u8 b1, u8 b2, u8 b3); void set_val_xor(u16 val_xor); protected: virtual void device_start() override; virtual void device_reset() override; private: devcb_read8 m_in_pa_cb; devcb_read8 m_in_pb_cb; devcb_read8 m_in_pc_cb; devcb_write8 m_out_pa_cb; devcb_write8 m_out_pb_cb; devcb_write8 m_out_pc_cb; u8 m_address, m_m3, m_mf; u16 m_val, m_word; u8 m_m3_bits[4][4]; u8 m_mf_bits[4]; u16 m_val_xor; }; template void igs_bitswap_device::set_m3_bits(u8 b0, u8 b1, u8 b2, u8 b3) { m_m3_bits[N][0] = b0; m_m3_bits[N][1] = b1; m_m3_bits[N][2] = b2; m_m3_bits[N][3] = b3; #if 0 printf("igs_bitswap: INIT m3_bits[%x] =", m3); for (int i = 0; i < 4; ++i) { u8 bit = m_m3_bits[m3][i]; printf(" %c%d", (bit & 0x80) ? '~' : ' ', (bit & 0x80) ? (bit ^ 0xff) : bit); } printf("\n"); #endif } void igs_bitswap_device::set_mf_bits(u8 b0, u8 b1, u8 b2, u8 b3) { m_mf_bits[0] = b0; m_mf_bits[1] = b1; m_mf_bits[2] = b2; m_mf_bits[3] = b3; #if 0 printf("igs_bitswap: INIT mf_bits = %d %d %d %d\n", m_mf_bits[0], m_mf_bits[1], m_mf_bits[2], m_mf_bits[3]); #endif } void igs_bitswap_device::set_val_xor(u16 val_xor) { m_val_xor = val_xor; #if 0 printf("igs_bitswap: INIT val_xor = %04x\n", m_val_xor); #endif } DEFINE_DEVICE_TYPE(IGS_BITSWAP, igs_bitswap_device, "igs_bitswap", "IGS Bitswap Protection") igs_bitswap_device::igs_bitswap_device(const machine_config &mconfig, const char *tag, device_t *owner, u32 clock) : device_t(mconfig, IGS_BITSWAP, tag, owner, clock), m_in_pa_cb(*this), m_in_pb_cb(*this), m_in_pc_cb(*this), m_out_pa_cb(*this), m_out_pb_cb(*this), m_out_pc_cb(*this) { } void igs_bitswap_device::device_start() { // resolve callbacks m_in_pa_cb.resolve(); m_in_pb_cb.resolve(); m_in_pc_cb.resolve(); m_out_pa_cb.resolve(); m_out_pb_cb.resolve(); m_out_pc_cb.resolve(); // register for save states save_item(NAME(m_address)); save_item(NAME(m_m3)); save_item(NAME(m_mf)); save_item(NAME(m_val)); save_item(NAME(m_word)); } void igs_bitswap_device::device_reset() { m_address = m_m3 = m_mf = 0; m_val = m_word = 0; } void igs_bitswap_device::address_w(u8 data) { m_address = data; } void igs_bitswap_device::data_w(u8 data) { switch (m_address) { case 0x00: if (!m_out_pa_cb.isnull()) { m_out_pa_cb(data); return; } break; case 0x01: if (!m_out_pb_cb.isnull()) { m_out_pb_cb(data); return; } break; case 0x02: if (!m_out_pc_cb.isnull()) { m_out_pc_cb(data); return; } break; case 0x40: // word { m_word = (m_word << 8) | data; logerror("%s: word = %02x\n", machine().describe_context(), m_word); return; } case 0x41: case 0x42: case 0x43: case 0x44: case 0x45: case 0x46: case 0x47: // same value as address 0x40 return; case 0x48: // mode_f { m_mf = 0; if ((m_word & 0x0f00) != 0x0a00) m_mf |= 0x08; if ((m_word & 0xf000) != 0x9000) m_mf |= 0x04; if ((m_word & 0x000f) != 0x0006) m_mf |= 0x02; if ((m_word & 0x00f0) != 0x0090) m_mf |= 0x01; logerror("%s: mode_f = %x (word = %04x)\n", machine().describe_context(), m_mf, m_word); return; } case 0x50: // mode_3 { m_m3 = 0; if ((m_word & 0x000f) != 0x0003) m_m3 |= 0x02; if ((m_word & 0x00f0) != 0x0050) m_m3 |= 0x01; logerror("%s: mode_3 = %x (word = %04x)\n", machine().describe_context(), m_m3, m_word); return; } case 0x80: // do bitswap case 0x81: case 0x82: case 0x83: case 0x84: case 0x85: case 0x86: case 0x87: { u16 x = m_val; // bits 1-15 come from inverting some bits, xor-ing 4 bits (they change per game) with the mf bits, then shifting to the left m_val ^= m_val_xor; for (int i = 0; i < 4; ++i) m_val ^= BIT(m_mf, i) << m_mf_bits[i]; m_val <<= 1; // bit 0 is the xor of 4 bits from val (some inverted). The 4 bits are picked based on m3 (and they change per game) u16 bit0 = 0; for (int i = 0; i < 4; ++i) { u8 bit = m_m3_bits[m_m3][i]; bit0 ^= (bit & 0x80) ? (BIT(x, bit ^ 0xff) ^ 1) : BIT(x, bit); } // bit 0 is further xor'd with bit x of the data written to this address (8x) u16 xor0 = BIT(data, m_address & 7); m_val |= bit0 ^ xor0; logerror("%s: exec bitswap on port %02x = %02x - mode_3 %02x, mode_f %02x, bit0 %x, xor0 %x, val %04x -> %04x\n", machine().describe_context(), m_address, data, m_m3, m_mf, bit0, xor0, x, m_val); return; } case 0xa0: // reset { logerror("%s: reset bitswap - val %04x -> 0\n", machine().describe_context(), m_val); m_val = 0; return; } } logerror("%s: warning, writing to address %02x = %02x\n", machine().describe_context(), m_address, data); } u8 igs_bitswap_device::data_r() { switch (m_address) { case 0x00: if (!m_in_pa_cb.isnull()) return m_in_pa_cb(); break; case 0x01: if (!m_in_pb_cb.isnull()) return m_in_pb_cb(); break; case 0x02: if (!m_in_pc_cb.isnull()) return m_in_pc_cb(); break; case 0x03: // result { u8 res = bitswap<16>(m_val, 0,0,0,0,0,0,0,0, 5,2,9,7,10,13,12,15) & 0xff; logerror("%s: read bitswap - val %04x -> %02x\n", machine().describe_context(), m_val, res); return res; } case 0x20: return 0x49; // 'I' case 0x21: return 0x47; // 'G' case 0x22: return 0x53; // 'S' case 0x24: return 0x41; case 0x25: return 0x41; case 0x26: return 0x7f; case 0x27: return 0x41; case 0x28: return 0x41; case 0x2a: return 0x3e; case 0x2b: return 0x41; case 0x2c: return 0x49; case 0x2d: return 0xf9; case 0x2e: return 0x0a; case 0x30: return 0x26; case 0x31: return 0x49; case 0x32: return 0x49; case 0x33: return 0x49; case 0x34: return 0x32; } logerror("%s: warning, reading with address = %02x\n", machine().describe_context(), m_address); return 0xff; } /*************************************************************************** ---- IGS Inc/Dec Protection ---- The chip holds an internal 8-bit (or less) value. It is manipulated by issuing commands, where each command is assigned a specific address range, and is triggered by writing to that range. Possible commands: - INC: increment value - DEC: decrement value - RESET: value = 0 The protection value is read from an additional address range: - READ: read bitswap(value). Only 4 bits are checked. ***************************************************************************/ class igs_incdec_device : public device_t { public: igs_incdec_device(const machine_config &mconfig, const char *tag, device_t *owner, u32 clock); void reset_w(u8 data = 0); void inc_w(u8 data = 0); void dec_w(u8 data = 0); u8 val_r(); protected: virtual void device_start() override; virtual void device_reset() override; private: u8 m_val; }; void igs_incdec_device::reset_w(u8 data) { m_val = 0x00; logerror("%s: reset -> %02x\n", machine().describe_context(), m_val); } void igs_incdec_device::inc_w(u8 data) { m_val++; logerror("%s: inc -> %02x\n", machine().describe_context(), m_val); } void igs_incdec_device::dec_w(u8 data) { m_val--; logerror("%s: dec -> %02x\n", machine().describe_context(), m_val); } u8 igs_incdec_device::val_r() { u8 res = (BIT(m_val, 0) << 7) | (BIT(m_val, 3) << 5) | (BIT(m_val, 2) << 4) | (BIT(m_val, 1) << 2) ; logerror("%s: value read, %02x -> %02x\n", machine().describe_context(), m_val, res); return res; } DEFINE_DEVICE_TYPE(IGS_INCDEC, igs_incdec_device, "igs_incdec", "IGS Inc/Dec Protection") igs_incdec_device::igs_incdec_device(const machine_config &mconfig, const char *tag, device_t *owner, u32 clock) : device_t(mconfig, IGS_INCDEC, tag, owner, clock) { } void igs_incdec_device::device_start() { // register for save states save_item(NAME(m_val)); } void igs_incdec_device::device_reset() { m_val = 0; } // igs017_state class igs017_state : public driver_device { public: igs017_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_remap_addr(-1), m_maincpu(*this, "maincpu"), m_oki(*this, "oki"), m_hopperdev(*this, "hopper"), m_igs025(*this,"igs025"), m_igs022(*this,"igs022"), m_screen(*this, "screen"), m_decrypted_opcodes(*this, "decrypted_opcodes"), m_igs017_igs031(*this, "igs017_igs031"), m_igs_bitswap(*this, "igs_bitswap"), m_igs_incdec(*this, "igs_incdec"), m_io_coins(*this, "COINS"), m_io_buttons(*this, "BUTTONS"), m_io_player1(*this, "PLAYER1"), m_io_player2(*this, "PLAYER2"), m_io_hopper(*this, "HOPPER"), m_io_key(*this, "KEY%u", 0U), m_io_dsw(*this, "DSW%u", 1U) { } void mgcs(machine_config &config); void mgdha(machine_config &config); void tjsb(machine_config &config); void lhzb2a(machine_config &config); void slqz2(machine_config &config); void iqblocka(machine_config &config); void iqblockf(machine_config &config); void genius6(machine_config &config); void lhzb2(machine_config &config); void starzan(machine_config &config); void spkrform(machine_config &config); void sdmg2(machine_config &config); void init_iqblocka(); void init_mgdh(); void init_slqz2(); void init_lhzb2(); void init_starzan(); void init_mgcs(); void init_tjsb(); void init_spkrform(); void init_sdmg2(); void init_tarzan(); void init_tarzana(); void init_lhzb2a(); void init_mgdha(); void init_happyskl(); protected: virtual void video_start() override; virtual void machine_reset() override; private: int m_remap_addr; required_device m_maincpu; required_device m_oki; optional_device m_hopperdev; optional_device m_igs025; // Mj Shuang Long Qiang Zhu 2 optional_device m_igs022; // Mj Shuang Long Qiang Zhu 2 required_device m_screen; optional_shared_ptr m_decrypted_opcodes; required_device m_igs017_igs031; optional_device m_igs_bitswap; optional_device m_igs_incdec; optional_ioport m_io_coins; optional_ioport m_io_buttons; optional_ioport m_io_player1; optional_ioport m_io_player2; optional_ioport m_io_hopper; optional_ioport_array<5> m_io_key; optional_ioport_array<2> m_io_dsw; void igs025_to_igs022_callback(void); u8 m_input_select; u8 m_hopper; u16 m_igs_magic; u8 m_scramble_data; u8 m_dsw_select; // IGS029 protection (communication) u8 m_igs029_send_data, m_igs029_recv_data; u8 m_igs029_send_buf[256], m_igs029_recv_buf[256]; int m_igs029_send_len, m_igs029_recv_len; // IGS029 protection (mgcs) u32 m_igs029_mgcs_long; void input_select_w(u8 data); void iqblocka_keyin_w(u8 data); void iqblockf_keyout_w(u8 data); void iqblocka_remap_addr_w(offs_t offset, u8 data); u16 mgcs_palette_bitswap(u16 bgr) const; u16 lhzb2a_palette_bitswap(u16 bgr) const; u16 tjsb_palette_bitswap(u16 bgr) const; u16 slqz2_palette_bitswap(u16 bgr) const; void magic_w(offs_t offset, u16 data, u16 mem_mask = ~0); u16 magic_r(); void mgcs_magic_w(offs_t offset, u16 data, u16 mem_mask = ~0); u16 mgcs_magic_r(); u8 sdmg2_keys_r(); void sdmg2_magic_w(offs_t offset, u16 data, u16 mem_mask = ~0); u16 sdmg2_magic_r(); u8 mgdh_keys_r(); void mgdha_magic_w(offs_t offset, u16 data, u16 mem_mask = ~0); u16 mgdha_magic_r(); void tjsb_output_w(u8 data); u8 tjsb_input_r(); u8 spkrform_input_r(); void lhzb2a_input_select_w(offs_t offset, u16 data, u16 mem_mask = ~0); u16 lhzb2a_input_r(offs_t offset); void lhzb2a_remap_addr_w(address_space &space, u16 data); void lhzb2_magic_w(offs_t offset, u16 data, u16 mem_mask = ~0); u16 lhzb2_magic_r(); void slqz2_magic_w(offs_t offset, u16 data, u16 mem_mask = ~0); u16 slqz2_magic_r(); u8 mgcs_keys_r(); DECLARE_MACHINE_RESET(iqblocka); DECLARE_MACHINE_RESET(mgcs); DECLARE_MACHINE_RESET(lhzb2a); TIMER_DEVICE_CALLBACK_MEMBER(iqblocka_interrupt); TIMER_DEVICE_CALLBACK_MEMBER(mgcs_interrupt); TIMER_DEVICE_CALLBACK_MEMBER(mgdh_interrupt); void decrypt_program_rom(int mask, int a7, int a6, int a5, int a4, int a3, int a2, int a1, int a0); void tjsb_decrypt_sprites(); void mgcs_decrypt_program_rom(); void mgcs_decrypt_tiles(); void mgcs_flip_sprites(); void mgcs_patch_rom(); void mgcs_igs029_run(); void tarzan_decrypt_tiles(); void tarzan_decrypt_program_rom(); void tarzana_decrypt_program_rom(); void starzan_decrypt_program_rom(); void lhzb2_patch_rom(); void lhzb2_decrypt_tiles(); void lhzb2_decrypt_sprites(); void slqz2_patch_rom(); void slqz2_decrypt_tiles(); void spkrform_decrypt_sprites(); void decrypted_opcodes_map(address_map &map); void iqblocka_io(address_map &map); void iqblocka_map(address_map &map); void lhzb2_map(address_map &map); void lhzb2a_map(address_map &map); void mgcs_map(address_map &map); void mgdha_map(address_map &map); void sdmg2_map(address_map &map); void slqz2_map(address_map &map); void spkrform_io(address_map &map); void spkrform_map(address_map &map); void tjsb_io(address_map &map); void tjsb_map(address_map &map); }; void igs017_state::machine_reset() { m_igs029_send_len = m_igs029_recv_len = 0; } /*************************************************************************** Video Hardware ***************************************************************************/ void igs017_state::video_start() { m_igs017_igs031->video_start(); } // palette bitswap callbacks u16 igs017_state::mgcs_palette_bitswap(u16 bgr) const { bgr = ((bgr & 0xff00) >> 8) | ((bgr & 0x00ff) << 8); return bitswap<16>(bgr, 7, 8, 9, 2, 14, 3, 13, 15, 12, 11, 10, 0, 1, 4, 5, 6); } u16 igs017_state::lhzb2a_palette_bitswap(u16 bgr) const { // bgr = ((bgr & 0xff00) >> 8) | ((bgr & 0x00ff) << 8); return bitswap<16>(bgr, 15,9,13,12,11,5,4,8,7,6,0,14,3,2,1,10); } u16 igs017_state::tjsb_palette_bitswap(u16 bgr) const { // bitswap return bitswap<16>(bgr, 15,12,3,6,10,5,4,2,9,13,8,7,11,1,0,14); } u16 igs017_state::slqz2_palette_bitswap(u16 bgr) const { return bitswap<16>(bgr, 15,14,9,4,11,10,12,3,7,6,5,8,13,2,1,0); } /*************************************************************************** Decryption ***************************************************************************/ void igs017_state::decrypt_program_rom(int mask, int a7, int a6, int a5, int a4, int a3, int a2, int a1, int a0) { int length = memregion("maincpu")->bytes(); u8 *rom = memregion("maincpu")->base(); std::unique_ptr tmp = std::make_unique(length); // decrypt the program ROM // XOR layer for (int i = 0; i < length; i++) { if (i & 0x2000) { if ((i & mask) == mask) rom[i] ^= 0x01; } else { if (i & 0x0100) { if ((i & mask) == mask) rom[i] ^= 0x01; } else { if (i & 0x0080) { if ((i & mask) == mask) rom[i] ^= 0x01; } else { if ((i & mask) != mask) rom[i] ^= 0x01; } } } } memcpy(tmp.get(),rom,length); // address lines swap for (int i = 0; i < length; i++) { int addr = (i & ~0xff) | bitswap<8>(i,a7,a6,a5,a4,a3,a2,a1,a0); rom[i] = tmp[addr]; } #if 0 FILE *f = fopen("igs017_decrypted.bin", "wb"); fwrite(rom, 1, length, f); fclose(f); #endif } // iqblocka, iqblockf, genius6 void igs017_state::init_iqblocka() { decrypt_program_rom(0x11, 7, 6, 5, 4, 3, 2, 1, 0); } // tjsb void igs017_state::tjsb_decrypt_sprites() { int length = memregion("igs017_igs031:sprites")->bytes(); u8 *rom = memregion("igs017_igs031:sprites")->base(); std::unique_ptr tmp = std::make_unique(length); // address lines swap memcpy(tmp.get(), rom, length); for (int i = 0; i < length; i++) { int addr = (i & ~0xff) | bitswap<8>(i,7,6,5,2,1,4,3,0); rom[i] = tmp[addr]; } // data lines swap for (int i = 0; i < length; i += 2) { u16 data = (rom[i+1] << 8) | rom[i+0]; // x-22222-11111-00000 data = bitswap<16>(data, 15, 14,13,12,11,10, 9,1,7,6,5, 4,3,2,8,0); rom[i+0] = data; rom[i+1] = data >> 8; } } void igs017_state::init_tjsb() { decrypt_program_rom(0x05, 7, 6, 3, 2, 5, 4, 1, 0); tjsb_decrypt_sprites(); } // mgcs void igs017_state::mgcs_decrypt_program_rom() { u16 *src = (u16 *)memregion("maincpu")->base(); int rom_size = 0x80000; for (int i=0; ibytes(); u8 *rom = memregion("igs017_igs031:tilemaps")->base(); std::vector tmp(length); memcpy(&tmp[0],rom,length); for (int i = 0; i < length; i++) { int addr = (i & ~0xffff) | bitswap<16>(i,15,14,13,12,11,10,6,7,8,9,5,4,3,2,1,0); rom[i^1] = bitswap<8>(tmp[addr],0,1,2,3,4,5,6,7); } } void igs017_state::mgcs_flip_sprites() { int length = memregion("igs017_igs031:sprites")->bytes(); u8 *rom = memregion("igs017_igs031:sprites")->base(); for (int i = 0; i < length; i+=2) { u16 pixels = (rom[i+1] << 8) | rom[i+0]; // flip bits pixels = bitswap<16>(pixels,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15); // flip pixels pixels = bitswap<16>(pixels,15, 0,1,2,3,4, 5,6,7,8,9, 10,11,12,13,14); rom[i+0] = pixels; rom[i+1] = pixels >> 8; } } void igs017_state::mgcs_patch_rom() { // u16 *rom = (u16 *)memregion("maincpu")->base(); // rom[0x20666/2] = 0x601e; // 020666: 671E beq $20686 (rom check) // IGS029 send command // rom[0x4dfce/2] = 0x6010; // 04DFCE: 6610 bne $4dfe0 // rom[0x4e00e/2] = 0x4e75; // rom[0x4e036/2] = 0x6006; // 04E036: 6306 bls $4e03e } void igs017_state::init_mgcs() { mgcs_decrypt_program_rom(); mgcs_patch_rom(); mgcs_decrypt_tiles(); mgcs_flip_sprites(); } // tarzan, tarzana void igs017_state::tarzan_decrypt_tiles() { int length = memregion("igs017_igs031:tilemaps")->bytes(); u8 *rom = memregion("igs017_igs031:tilemaps")->base(); std::vector tmp(length); memcpy(&tmp[0],rom,length); for (int i = 0; i < length; i++) { int addr = (i & ~0xffff) | bitswap<16>(i,15,14,13,12,11,7,8,6,10,9,5,4,3,2,1,0); rom[i] = bitswap<8>(tmp[addr],0,1,2,3,4,5,6,7); } } // decryption should be good void igs017_state::tarzan_decrypt_program_rom() { u8 *rom = memregion("maincpu")->base(); for (int i = 0; i < 0x40000; i++) { u8 x = rom[i]; if ((i & 0x00011) == 0x00011) x ^= 0x01; if ((i & 0x02180) == 0x00000) x ^= 0x01; if ((i & 0x001a0) != 0x00020) x ^= 0x04; if ((i & 0x00080) != 0x00080) x ^= 0x10; if ((i & 0x000e0) == 0x000c0) x ^= 0x10; m_decrypted_opcodes[i] = x; } for (int i = 0; i < 0x40000; i++) { u8 x = rom[i]; if ((i & 0x00011) == 0x00011) x ^= 0x01; if ((i & 0x02180) == 0x00000) x ^= 0x01; if (((i & 0x00020) == 0x00020) || ((i & 0x000260) == 0x00040)) x ^= 0x04; if ((i & 0x001a0) != 0x00020) x ^= 0x10; rom[i] = x; } } void igs017_state::init_tarzan() { tarzan_decrypt_program_rom(); tarzan_decrypt_tiles(); } void igs017_state::tarzana_decrypt_program_rom() { u8 *rom = memregion("maincpu")->base(); for (int i = 0; i < 0x40000; i++) { u8 x = rom[i]; if ((i & 0x00011) == 0x00011) x ^= 0x01; if ((i & 0x02180) == 0x00000) x ^= 0x01; if ((i & 0x00080) != 0x00080) x ^= 0x20; if ((i & 0x000e0) == 0x000c0) x ^= 0x20; if ((i & 0x00280) != 0x00080) x ^= 0x40; if ((i & 0x001a0) != 0x00020) x ^= 0x80; m_decrypted_opcodes[i] = x; } for (int i = 0; i < 0x40000; i++) // by iq_132 { u8 x = rom[i]; if ((i & 0x00011) == 0x00011) x ^= 0x01; if ((i & 0x02180) == 0x00000) x ^= 0x01; if ((i & 0x001a0) != 0x00020) x ^= 0x20; if ((i & 0x00260) != 0x00200) x ^= 0x40; if ((i & 0x00060) != 0x00000 && (i & 0x00260) != 0x00240) x ^= 0x80; rom[i] = x; } } void igs017_state::init_tarzana() { tarzana_decrypt_program_rom(); // tarzana_decrypt_tiles(); // to do when dumped } // starzan void igs017_state::starzan_decrypt_program_rom() { u8 *rom = memregion("maincpu")->base(); for (int i = 0; i < 0x40000; i++) { u8 x = rom[i]; if ((i & 0x00011) == 0x00011) x ^= 0x01; if ((i & 0x02180) == 0x00000) x ^= 0x01; if ((i & 0x00020) != 0x00020) x ^= 0x20; if ((i & 0x002a0) == 0x00220) x ^= 0x20; if ((i & 0x00220) != 0x00200) x ^= 0x40; if ((i & 0x001c0) != 0x00040) x ^= 0x80; m_decrypted_opcodes[i] = x; } for (int i = 0; i < 0x40000; i++) // by iq_132 { u8 x = rom[i]; if ((i & 0x00011) == 0x00011) x ^= 0x01; if ((i & 0x02180) == 0x00000) x ^= 0x01; if ((i & 0x000a0) != 0x00000) x ^= 0x20; if ((i & 0x001a0) == 0x00000) x ^= 0x20; if ((i & 0x00060) != 0x00020) x ^= 0x40; if ((i & 0x00260) == 0x00220) x ^= 0x40; if ((i & 0x00020) == 0x00020) x ^= 0x80; if ((i & 0x001a0) == 0x00080) x ^= 0x80; rom[i] = x; } } void igs017_state::init_starzan() { starzan_decrypt_program_rom(); // starzan_decrypt_tiles(); // to do when dumped mgcs_flip_sprites(); // ? } void igs017_state::init_happyskl() { u8 *rom = memregion("maincpu")->base(); for (int i = 0; i < 0x40000; i++) { u8 x = rom[i]; if ((i & 0x00011) == 0x00011) x ^= 0x01; if ((i & 0x02180) == 0x00000) x ^= 0x01; if ((i & 0x0280) != 0x00080) x ^= 0x20; if ((i & 0x02a0) == 0x00280) x ^= 0x20; if ((i & 0x0280) != 0x00080) x ^= 0x40; if ((i & 0x01a0) != 0x00080) x ^= 0x80; m_decrypted_opcodes[i] = x; } for (int i = 0; i < 0x40000; i++) // adapted from starzan, seems ok { u8 x = rom[i]; if ((i & 0x00011) == 0x00011) x ^= 0x01; if ((i & 0x02180) == 0x00000) x ^= 0x01; if ((i & 0x000a0) != 0x00000) x ^= 0x20; if ((i & 0x001a0) == 0x00000) x ^= 0x20; if ((i & 0x00060) != 0x00040) x ^= 0x40; if ((i & 0x00260) == 0x00240) x ^= 0x40; if ((i & 0x00020) == 0x00020) x ^= 0x80; if ((i & 0x00260) == 0x00040) x ^= 0x80; rom[i] = x; } tarzan_decrypt_tiles(); // seems ok } // sdmg2 void igs017_state::init_sdmg2() { u16 *src = (u16 *)memregion("maincpu")->base(); int rom_size = 0x80000; for (int i = 0; i < rom_size / 2; i++) { u16 x = src[i]; /* bit 0 xor layer */ if (i & 0x20/2) { if (i & 0x02/2) { x ^= 0x0001; } } if (!(i & 0x4000/2)) { if (!(i & 0x300/2)) { x ^= 0x0001; } } /* bit 9 xor layer */ if (i & 0x20000/2) { x ^= 0x0200; } else { if (!(i & 0x400/2)) { x ^= 0x0200; } } /* bit 12 xor layer */ if (i & 0x20000/2) { x ^= 0x1000; } src[i] = x; } } // mgdh, mgdha void igs017_state::init_mgdha() { u16 *src = (u16 *)memregion("maincpu")->base(); int rom_size = 0x80000; for (int i = 0; i < rom_size / 2; i++) { u16 x = src[i]; if ((i & 0x20/2) && (i & 0x02/2)) { if ((i & 0x300/2) || (i & 0x4000/2)) x ^= 0x0001; } else { if (!(i & 0x300/2) && !(i & 0x4000/2)) x ^= 0x0001; } if ((i & 0x60000/2)) x ^= 0x0100; if ((i & 0x1000/2) || ((i & 0x4000/2) && (i & 0x40/2) && (i & 0x80/2)) || ((i & 0x2000/2) && (i & 0x400/2))) x ^= 0x0800; src[i] = x; } mgcs_flip_sprites(); } void igs017_state::init_mgdh() { init_mgdha(); u16 *rom = (u16 *)memregion("maincpu")->base(); // additional protection rom[0x4ad50/2] = 0x4e71; } // lhzb2 void igs017_state::lhzb2_patch_rom() { u16 *rom = (u16 *)memregion("maincpu")->base(); // Prot. checks: rom[0x14786/2] = 0x6044; // 014786: 6744 beq $147cc // ROM check: rom[0x0b48a/2] = 0x604e; // 00B48A: 674E beq $b4da } void igs017_state::lhzb2_decrypt_tiles() { int length = memregion("igs017_igs031:tilemaps")->bytes(); u8 *rom = memregion("igs017_igs031:tilemaps")->base(); std::vector tmp(length); memcpy(&tmp[0], rom, length); for (int i = 0; i < length; i++) { int addr = (i & ~0xffffff) | bitswap<24>(i,23,22,21,20,19,18,17,1,16,15,14,13,12,11,10,9,8,7,6,5,4,3,2,0); rom[i] = tmp[addr]; } } void igs017_state::lhzb2_decrypt_sprites() { int length = memregion("igs017_igs031:sprites")->bytes(); u8 *rom = memregion("igs017_igs031:sprites")->base(); std::unique_ptr tmp = std::make_unique(length); // address lines swap memcpy(tmp.get(), rom, length); for (int i = 0; i < length; i++) { int addr = (i & ~0xffff) | bitswap<16>(i,15,14,13,6,7,10,9,8,11,12,5,4,3,2,1,0); rom[i] = tmp[addr]; } // data lines swap for (int i = 0; i < length; i+=2) { u16 data = (rom[i+1] << 8) | rom[i+0]; // x-22222-11111-00000 data = bitswap<16>(data, 15, 7,6,5,4,3, 2,1,0,14,13, 12,11,10,9,8); rom[i+0] = data; rom[i+1] = data >> 8; } } void igs017_state::igs025_to_igs022_callback(void) { m_igs022->IGS022_handle_command(); } void igs017_state::init_lhzb2() { u16 *src = (u16 *) (memregion("maincpu")->base()); int rom_size = 0x80000; for (int i = 0; i < rom_size / 2; i++) { u16 x = src[i]; /* bit 0 xor layer */ if (i & 0x20/2) { if (i & 0x02/2) { x ^= 0x0001; } } if (!(i & 0x4000/2)) { if (!(i & 0x300/2)) { x ^= 0x0001; } } /* bit 13 xor layer */ if (!(i & 0x1000/2)) { if (i & 0x2000/2) { if (i & 0x8000/2) { if (!(i & 0x100/2)) { if (i & 0x200/2) { if (!(i & 0x40/2)) { x ^= 0x2000; } } else { x ^= 0x2000; } } } else { if (!(i & 0x100/2)) { x ^= 0x2000; } } } else { if (i & 0x8000/2) { if (i & 0x200/2) { if (!(i & 0x40/2)) { x ^= 0x2000; } } else { x ^= 0x2000; } } else { x ^= 0x2000; } } } src[i] = x; } lhzb2_decrypt_tiles(); lhzb2_decrypt_sprites(); lhzb2_patch_rom(); // install and configure protection device(s) // m_maincpu->space(AS_PROGRAM).install_readwrite_handler(0xda5610, 0xda5613, read16_delegate(*m_igs025, FUNC(igs025_device::killbld_igs025_prot_r)), write16_delegate(*m_igs025, FUNC(igs025_device::killbld_igs025_prot_w))); // m_igs025->m_kb_source_data = dw3_source_data; // m_igs025->m_kb_source_data_offset = 0; // m_igs025->m_kb_game_id = 0x00060000; } // lhzb2a void igs017_state::init_lhzb2a() { u16 *src = (u16 *) (memregion("maincpu")->base()); int rom_size = 0x80000; for (int i = 0; i < rom_size / 2; i++) { u16 x = src[i]; /* bit 0 xor layer */ if (i & 0x20/2) { if (i & 0x02/2) { x ^= 0x0001; } } if (!(i & 0x4000/2)) { if (!(i & 0x300/2)) { x ^= 0x0001; } } /* bit 5 xor layer */ if (i & 0x4000/2) { if (i & 0x8000/2) { if (i & 0x2000/2) { if (i & 0x200/2) { if (!(i & 0x40/2) || (i & 0x800/2)) { x ^= 0x0020; } } } } else { if (!(i & 0x40/2) || (i & 0x800/2)) { x ^= 0x0020; } } } src[i] = x; } lhzb2_decrypt_tiles(); lhzb2_decrypt_sprites(); } // slqz2 void igs017_state::slqz2_patch_rom() { u16 *rom = (u16 *)memregion("maincpu")->base(); // Prot. checks: rom[0x1489c/2] = 0x6044; // 01489C: 6744 beq $148e2 // ROM check: rom[0x0b77a/2] = 0x604e; // 00B77A: 674E beq $b7ca } void igs017_state::slqz2_decrypt_tiles() { int length = memregion("igs017_igs031:tilemaps")->bytes(); u8 *rom = memregion("igs017_igs031:tilemaps")->base(); std::vector tmp(length); memcpy(&tmp[0],rom,length); for (int i = 0; i < length; i++) { int addr = (i & ~0xff) | bitswap<8>(i,7,4,5,6,3,2,1,0); rom[i] = tmp[addr]; } } void igs017_state::init_slqz2() { u16 *src = (u16 *) (memregion("maincpu")->base()); int rom_size = 0x80000; for (int i = 0; i < rom_size / 2; i++) { u16 x = src[i]; /* bit 0 xor layer */ if (i & 0x20/2) { if (i & 0x02/2) { x ^= 0x0001; } } if (!(i & 0x4000/2)) { if (!(i & 0x300/2)) { x ^= 0x0001; } } /* bit 14 xor layer */ if (i & 0x1000/2) { if (i & 0x800/2) { x ^= 0x4000; } else { if (i & 0x200/2) { if (!(i & 0x100/2)) { if (i & 0x40/2) { x ^= 0x4000; } } } else { x ^= 0x4000; } } } else { if (i & 0x800/2) { x ^= 0x4000; } else { if (!(i & 0x100/2)) { if (i & 0x40/2) { x ^= 0x4000; } } } } src[i] = x; } slqz2_decrypt_tiles(); lhzb2_decrypt_sprites(); slqz2_patch_rom(); // install and configure protection device(s) // m_maincpu->space(AS_PROGRAM).install_readwrite_handler(0xda5610, 0xda5613, read16_delegate(*m_igs025, FUNC(igs025_device::killbld_igs025_prot_r)), write16_delegate(*m_igs025, FUNC(igs025_device::killbld_igs025_prot_w))); // m_igs025->m_kb_source_data = dw3_source_data; // m_igs025->m_kb_source_data_offset = 0; // m_igs025->m_kb_game_id = 0x00060000; } // spkrform void igs017_state::spkrform_decrypt_sprites() { int length = memregion("igs017_igs031:sprites")->bytes(); u8 *rom = memregion("igs017_igs031:sprites")->base(); std::unique_ptr tmp = std::make_unique(length); // address lines swap memcpy(tmp.get(), rom, length); for (int i = 0; i < length; i++) { int addr; if (i & 0x80000) addr = (i & ~0xff) | bitswap<8>(i,7,6,3,4,5,2,1,0); else addr = (i & ~0xffff) | bitswap<16>(i,15,14,13,12,11,10, 4, 8,7,6,5, 9,3,2,1,0); rom[i] = tmp[addr]; } } void igs017_state::init_spkrform() { decrypt_program_rom(0x14, 7, 6, 5, 4, 3, 0, 1, 2); spkrform_decrypt_sprites(); } /*************************************************************************** Memory Maps ***************************************************************************/ // iqblocka, iqblockf, genius6 void igs017_state::iqblocka_map(address_map &map) { map(0x00000, 0x0dfff).rom(); map(0x0e000, 0x0efff).ram(); map(0x0f000, 0x0ffff).ram(); map(0x10000, 0x3ffff).rom(); } void igs017_state::decrypted_opcodes_map(address_map &map) { map(0x00000, 0x3ffff).rom().share("decrypted_opcodes"); } void igs017_state::input_select_w(u8 data) { m_input_select = data; } void igs017_state::iqblocka_keyin_w(u8 data) { machine().bookkeeping().coin_counter_w(0, data & 0x80); // key in (in gambling mode) // popmessage("PORT0 %02X", data); if (data & ~0x80) logerror("%s: warning, unknown bits written in keyin_w = %02x\n", machine().describe_context(), data); } void igs017_state::iqblockf_keyout_w(u8 data) { machine().bookkeeping().coin_counter_w(1, data & 0x80); // key out (in gambling mode, only iqblockf/genius6) // popmessage("PORT1 %02X", data); if (data & ~0x80) logerror("%s: warning, unknown bits written in keyout_w = %02x\n", machine().describe_context(), data); } void igs017_state::iqblocka_remap_addr_w(offs_t offset, u8 data) { if (offset == 0) { // Unmap previous address ranges if (m_remap_addr != -1) { address_space &prg_space = m_maincpu->space(AS_PROGRAM); prg_space.unmap_write(m_remap_addr + 0x0, m_remap_addr + 0x0); prg_space.unmap_write(m_remap_addr + 0x1, m_remap_addr + 0x1); prg_space.unmap_write(m_remap_addr + 0x3, m_remap_addr + 0x3); prg_space.unmap_read (m_remap_addr + 0x5, m_remap_addr + 0x5); logerror("%s: incdec protection unmapped from %04x\n", machine().describe_context(), m_remap_addr); } m_remap_addr = (m_remap_addr & 0xff00) | data; } else { m_remap_addr = (m_remap_addr & 0x00ff) | (data << 8); // Add new memory ranges address_space &prg_space = m_maincpu->space(AS_PROGRAM); prg_space.install_write_handler(m_remap_addr + 0x0, m_remap_addr + 0x0, write8smo_delegate(*m_igs_incdec, FUNC(igs_incdec_device::reset_w))); prg_space.install_write_handler(m_remap_addr + 0x1, m_remap_addr + 0x1, write8smo_delegate(*m_igs_incdec, FUNC(igs_incdec_device::dec_w))); prg_space.install_write_handler(m_remap_addr + 0x3, m_remap_addr + 0x3, write8smo_delegate(*m_igs_incdec, FUNC(igs_incdec_device::inc_w))); prg_space.install_read_handler (m_remap_addr + 0x5, m_remap_addr + 0x5, read8smo_delegate (*m_igs_incdec, FUNC(igs_incdec_device::val_r))); logerror("%s: incdec protection remapped at %04x\n", machine().describe_context(), m_remap_addr); } } void igs017_state::iqblocka_io(address_map &map) { map(0x0000, 0x7fff).rw(m_igs017_igs031, FUNC(igs017_igs031_device::read), FUNC(igs017_igs031_device::write)); map(0x0000, 0x003f).ram(); // internal regs map(0x2010, 0x2011).w(FUNC(igs017_state::iqblocka_remap_addr_w)); map(0x8000, 0x8000).w ("igs_bitswap", FUNC(igs_bitswap_device::address_w)); map(0x8001, 0x8001).rw("igs_bitswap", FUNC(igs_bitswap_device::data_r), FUNC(igs_bitswap_device::data_w)); map(0x9000, 0x9000).rw(m_oki, FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0xa000, 0xa000).portr("BUTTONS"); map(0xb000, 0xb001).w("ymsnd", FUNC(ym2413_device::write)); } // mgcs // IGS029 appears to be an MCU that receives commands (write port with value, read port, etc.) // Sound banking and DSW are accessed through it. It also performs some game specific calculations. void igs017_state::mgcs_igs029_run() { logerror("%s: running igs029 command ", machine().describe_context()); for (int i = 0; i < m_igs029_send_len; i++) logerror("%02x ", m_igs029_send_buf[i]); if (m_igs029_send_buf[0] == 0x05 && m_igs029_send_buf[1] == 0x5a) { u8 data = m_igs029_send_buf[2]; u8 port = m_igs029_send_buf[3]; logerror("PORT %02x = %02x\n", port, data); switch (port) { case 0x01: m_oki->set_rom_bank((data >> 4) & 1); machine().bookkeeping().coin_counter_w(0, (~data) & 0x20); // coin in machine().bookkeeping().coin_counter_w(1, (~data) & 0x40); // coin out // popmessage("PORT1 %02X", data); if (data & ~0x70) logerror("%s: warning, unknown bits written in port %02x = %02x\n", machine().describe_context(), port, data); break; case 0x03: m_dsw_select = data; // popmessage("PORT3 %02X", data); if (data & ~0x03) logerror("%s: warning, unknown bits written in port %02x = %02x\n", machine().describe_context(), port, data); break; default: logerror("%s: warning, unknown port %02x written with %02x\n", machine().describe_context(), port, data); } m_igs029_recv_len = 0; m_igs029_recv_buf[m_igs029_recv_len++] = 0x01; } else if (m_igs029_send_buf[0] == 0x03 && m_igs029_send_buf[1] == 0x55) { logerror("MIN BET?\n"); // No inputs. Returns 1 long u8 min_bets[4] = {1, 2, 3, 5}; m_igs029_recv_len = 0; m_igs029_recv_buf[m_igs029_recv_len++] = 0x00; m_igs029_recv_buf[m_igs029_recv_len++] = 0x00; m_igs029_recv_buf[m_igs029_recv_len++] = 0x00; m_igs029_recv_buf[m_igs029_recv_len++] = min_bets[ (~m_io_dsw[1]->read()) & 3 ]; m_igs029_recv_buf[m_igs029_recv_len++] = 0x05; } else if (m_igs029_send_buf[0] == 0x03 && m_igs029_send_buf[1] == 0x39) { logerror("READ DSW\n"); u8 ret; if (~m_dsw_select & 0x01) ret = m_io_dsw[0]->read(); else if (~m_dsw_select & 0x02) ret = m_io_dsw[1]->read(); else { logerror("%s: warning, reading dsw with dsw_select = %02x\n", machine().describe_context(), m_dsw_select); ret = 0xff; } m_igs029_recv_len = 0; m_igs029_recv_buf[m_igs029_recv_len++] = ret; m_igs029_recv_buf[m_igs029_recv_len++] = 0x02; } else if (m_igs029_send_buf[0] == 0x07 && m_igs029_send_buf[1] == 0x2c) { logerror("?? (2C)\n"); // ?? // 4 inputs. Returns 1 long // called when pressing start without betting. // Returning high values produces an overflow causing a division by 0, and then the game hangs. m_igs029_recv_len = 0; m_igs029_recv_buf[m_igs029_recv_len++] = 0x00; m_igs029_recv_buf[m_igs029_recv_len++] = 0x00; m_igs029_recv_buf[m_igs029_recv_len++] = 0x00; m_igs029_recv_buf[m_igs029_recv_len++] = 0x01; // ?? m_igs029_recv_buf[m_igs029_recv_len++] = 0x05; } else if (m_igs029_send_buf[0] == 0x07 && m_igs029_send_buf[1] == 0x15) { logerror("SET LONG\n"); m_igs029_mgcs_long = (m_igs029_send_buf[2] << 24) | (m_igs029_send_buf[3] << 16) | (m_igs029_send_buf[4] << 8) | m_igs029_send_buf[5]; m_igs029_recv_len = 0; m_igs029_recv_buf[m_igs029_recv_len++] = 0x01; } else if (m_igs029_send_buf[0] == 0x03 && m_igs029_send_buf[1] == 0x04) { logerror("GET LONG\n"); m_igs029_recv_len = 0; m_igs029_recv_buf[m_igs029_recv_len++] = (m_igs029_mgcs_long >> 0) & 0xff; m_igs029_recv_buf[m_igs029_recv_len++] = (m_igs029_mgcs_long >> 8) & 0xff; m_igs029_recv_buf[m_igs029_recv_len++] = (m_igs029_mgcs_long >> 16) & 0xff; m_igs029_recv_buf[m_igs029_recv_len++] = (m_igs029_mgcs_long >> 24) & 0xff; m_igs029_recv_buf[m_igs029_recv_len++] = 0x05; } else { logerror("UNKNOWN\n"); m_igs029_recv_len = 0; m_igs029_recv_buf[m_igs029_recv_len++] = 0x01; } m_igs029_send_len = 0; } void igs017_state::magic_w(offs_t offset, u16 data, u16 mem_mask) { COMBINE_DATA(&m_igs_magic); } u16 igs017_state::magic_r() { return m_igs_magic; } void igs017_state::mgcs_magic_w(offs_t offset, u16 data, u16 mem_mask) { switch (m_igs_magic) { case 0x00: if (ACCESSING_BITS_0_7) { bool igs029_irq = !(m_input_select & 0x04) && (data & 0x04); // 0->1 // 7654 3--- Keys // ---- -2-- IRQ on IGS029 // ---- --1- // ---- ---0 Hopper Motor m_input_select = data & 0xff; m_hopperdev->motor_w(BIT(data, 0)); if (igs029_irq) { if (!m_igs029_recv_len) { // SEND if (m_igs029_send_len < sizeof(m_igs029_send_buf)) m_igs029_send_buf[m_igs029_send_len++] = m_igs029_send_data; logerror("%s: igs029 send ", machine().describe_context()); for (int i = 0; i < m_igs029_send_len; i++) logerror("%02x ", m_igs029_send_buf[i]); logerror("\n"); if (m_igs029_send_buf[0] == m_igs029_send_len) mgcs_igs029_run(); } if (m_igs029_recv_len) { // RECV logerror("%s: igs029 recv ", machine().describe_context()); for (int i = 0; i < m_igs029_recv_len; i++) logerror("%02x ", m_igs029_recv_buf[i]); logerror("\n"); if (m_igs029_recv_len) --m_igs029_recv_len; m_igs029_recv_data = m_igs029_recv_buf[m_igs029_recv_len]; } } } if (m_input_select & ~0xfd) logerror("%s: warning, unknown bits written in input_select = %02x\n", machine().describe_context(), m_input_select); break; case 0x01: if (ACCESSING_BITS_0_7) { m_scramble_data = data & 0xff; // logerror("%s: writing %02x to igs_magic = %02x\n", machine().describe_context(), data & 0xff, m_igs_magic); } break; // case 0x02: ? case 0x03: if (ACCESSING_BITS_0_7) { m_igs029_send_data = data & 0xff; // logerror("%s: writing %02x to igs_magic = %02x\n", machine().describe_context(), data & 0xff, m_igs_magic); } break; default: logerror("%s: warning, writing to igs_magic %02x = %02x\n", machine().describe_context(), m_igs_magic, data); } } u16 igs017_state::mgcs_magic_r() { switch (m_igs_magic) { case 0x00: return m_input_select | 0x02; case 0x01: { u16 ret = bitswap<8>( (bitswap<8>(m_scramble_data, 0,1,2,3,4,5,6,7) + 1) & 3, 4,5,6,7, 0,1,2,3); logerror("%s: reading %02x from igs_magic = %02x\n", machine().describe_context(), ret, m_igs_magic); return ret; } case 0x02: { u8 ret = m_igs029_recv_data; logerror("%s: reading %02x from igs_magic = %02x\n", machine().describe_context(), ret, m_igs_magic); return ret; } // case 0x05: ??? default: logerror("%s: warning, reading with igs_magic = %02x\n", machine().describe_context(), m_igs_magic); break; } return 0xffff; } u8 igs017_state::mgcs_keys_r() { if (~m_input_select & 0x08) return m_io_key[0]->read(); if (~m_input_select & 0x10) return m_io_key[1]->read(); if (~m_input_select & 0x20) return m_io_key[2]->read(); if (~m_input_select & 0x40) return m_io_key[3]->read(); if (~m_input_select & 0x80) return m_io_key[4]->read(); logerror("%s: warning, reading key with input_select = %02x\n", machine().describe_context(), m_input_select); return 0xff; } void igs017_state::mgcs_map(address_map &map) { map(0x000000, 0x07ffff).rom(); map(0x300000, 0x303fff).ram(); map(0x49c000, 0x49c001).rw(FUNC(igs017_state::magic_r), FUNC(igs017_state::magic_w)); map(0x49c002, 0x49c003).rw(FUNC(igs017_state::mgcs_magic_r), FUNC(igs017_state::mgcs_magic_w)); map(0xa00000, 0xa0ffff).rw(m_igs017_igs031, FUNC(igs017_igs031_device::read), FUNC(igs017_igs031_device::write)).umask16(0x00ff); map(0xa12001, 0xa12001).rw(m_oki, FUNC(okim6295_device::read), FUNC(okim6295_device::write)); // oki banking through protection (code at $1a350)? } // sdmg2 u8 igs017_state::sdmg2_keys_r() { if (~m_input_select & 0x01) return m_io_key[0]->read(); if (~m_input_select & 0x02) return m_io_key[1]->read(); if (~m_input_select & 0x04) return m_io_key[2]->read(); if (~m_input_select & 0x08) return m_io_key[3]->read(); if (~m_input_select & 0x10) return m_io_key[4]->read(); if (m_input_select == 0x1f) return m_io_key[0]->read(); // in joystick mode logerror("%s: warning, reading key with input_select = %02x\n", machine().describe_context(), m_input_select); return 0xff; } void igs017_state::sdmg2_magic_w(offs_t offset, u16 data, u16 mem_mask) { switch (m_igs_magic) { // case 0x00: ? 0x80 case 0x01: if (ACCESSING_BITS_0_7) { m_input_select = data & 0x1f; machine().bookkeeping().coin_counter_w(0, data & 0x20); // coin out data & 0x40 m_hopper = data & 0x80; } break; case 0x02: if (ACCESSING_BITS_0_7) { m_oki->set_rom_bank((data >> 7) & 1); } break; default: logerror("%s: warning, writing to igs_magic %02x = %02x\n", machine().describe_context(), m_igs_magic, data); } } u16 igs017_state::sdmg2_magic_r() { switch (m_igs_magic) { case 0x00: { u16 hopper_bit = (m_hopper && ((m_screen->frame_number()/10)&1)) ? 0x0000 : 0x0001; return m_io_coins->read() | hopper_bit; } case 0x02: return sdmg2_keys_r(); default: logerror("%s: warning, reading with igs_magic = %02x\n", machine().describe_context(), m_igs_magic); break; } return 0xffff; } void igs017_state::sdmg2_map(address_map &map) { map(0x000000, 0x07ffff).rom(); map(0x1f0000, 0x1fffff).ram(); map(0x200000, 0x20ffff).rw(m_igs017_igs031, FUNC(igs017_igs031_device::read), FUNC(igs017_igs031_device::write)).umask16(0x00ff); map(0x210001, 0x210001).rw(m_oki, FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0x300000, 0x300001).w(FUNC(igs017_state::magic_w)); map(0x300002, 0x300003).rw(FUNC(igs017_state::sdmg2_magic_r), FUNC(igs017_state::sdmg2_magic_w)); } // mgdh, mgdha u8 igs017_state::mgdh_keys_r() { if (~m_input_select & 0x04) return m_io_key[0]->read(); if (~m_input_select & 0x08) return m_io_key[1]->read(); if (~m_input_select & 0x10) return m_io_key[2]->read(); if (~m_input_select & 0x20) return m_io_key[3]->read(); if (~m_input_select & 0x40) return m_io_key[4]->read(); if ((m_input_select & 0xfc) == 0xfc) return m_io_dsw[0]->read(); logerror("%s: warning, reading key with input_select = %02x\n", machine().describe_context(), m_input_select); return 0xff; } void igs017_state::mgdha_magic_w(offs_t offset, u16 data, u16 mem_mask) { switch (m_igs_magic) { case 0x00: if (ACCESSING_BITS_0_7) { // coin out data & 0x40 machine().bookkeeping().coin_counter_w(0, data & 0x80); } if (data & ~0xc0) logerror("%s: warning, unknown bits written to igs_magic 00 = %02x\n", machine().describe_context(), data); break; case 0x01: if (ACCESSING_BITS_0_7) { m_input_select = data & 0xff; m_hopper = data & 0x01; } if (m_input_select & ~0xfd) logerror("%s: warning, unknown bits written in input_select = %02x\n", machine().describe_context(), m_input_select); break; case 0x03: if (ACCESSING_BITS_0_7) { // bit 7? m_oki->set_rom_bank((data >> 6) & 1); } break; default: /* 04aba0: warning, writing to igs_magic 08 = d0 04abb0: warning, writing to igs_magic 09 = 76 04abc0: warning, writing to igs_magic 0a = 97 04abd0: warning, writing to igs_magic 0b = bf 04abe0: warning, writing to igs_magic 0c = ff 04abf0: warning, writing to igs_magic 04 = 3f 04ac00: warning, writing to igs_magic 05 = 82 04ac10: warning, writing to igs_magic 06 = ff 04ac20: warning, writing to igs_magic 07 = 3f */ logerror("%s: warning, writing to igs_magic %02x = %02x\n", machine().describe_context(), m_igs_magic, data); } } u16 igs017_state::mgdha_magic_r() { switch (m_igs_magic) { case 0x00: return mgdh_keys_r(); case 0x01: return m_io_buttons->read(); case 0x02: return bitswap<8>(m_io_dsw[1]->read(), 0,1,2,3,4,5,6,7); case 0x03: { u16 hopper_bit = (m_hopper && ((m_screen->frame_number()/10)&1)) ? 0x0000 : 0x0001; return m_io_coins->read() | hopper_bit; } default: logerror("%s: warning, reading with igs_magic = %02x\n", machine().describe_context(), m_igs_magic); break; } return 0xffff; } void igs017_state::mgdha_map(address_map &map) { map(0x000000, 0x07ffff).rom(); map(0x600000, 0x603fff).ram(); map(0x876000, 0x876001).w(FUNC(igs017_state::magic_w)); map(0x876002, 0x876003).rw(FUNC(igs017_state::mgdha_magic_r), FUNC(igs017_state::mgdha_magic_w)); map(0xa00000, 0xa0ffff).rw(m_igs017_igs031, FUNC(igs017_igs031_device::read), FUNC(igs017_igs031_device::write)).umask16(0x00ff); map(0xa10001, 0xa10001).rw(m_oki, FUNC(okim6295_device::read), FUNC(okim6295_device::write)); } // tjsb void igs017_state::tjsb_output_w(u8 data) { switch (m_input_select) { case 0x00: machine().bookkeeping().coin_counter_w(0, data & 0x80); // coin in if (!(data & ~0x80)) return; break; case 0x01: machine().bookkeeping().coin_counter_w(1, data & 0x01); // coin out if (!(data & ~0x01)) return; break; case 0x02: m_oki->set_rom_bank((data >> 4) & 1); // oki bank (0x20/0x30) if (!(data & ~0x30)) return; break; case 0x03: m_hopper = data & 0x40; if (!(data & ~0x40)) return; break; } logerror("%s: warning, writing to igs_magic %02x = %02x\n", machine().describe_context(), m_input_select, data); } u8 igs017_state::tjsb_input_r() { switch (m_input_select) { case 0x00: return m_io_player1->read(); case 0x01: return m_io_player2->read(); case 0x02: return m_io_coins->read(); case 0x03: { u8 hopper_bit = (m_hopper && ((m_screen->frame_number()/10)&1)) ? 0x00 : 0x20; return m_io_hopper->read() | hopper_bit; } default: logerror("%s: input %02x read\n", machine().describe_context(), m_input_select); return 0xff; } } void igs017_state::tjsb_map(address_map &map) { map(0x00000, 0x0dfff).rom(); map(0x0e000, 0x0e000).w(FUNC(igs017_state::input_select_w)); map(0x0e001, 0x0e001).rw(FUNC(igs017_state::tjsb_input_r), FUNC(igs017_state::tjsb_output_w)); map(0x0e002, 0x0efff).ram(); map(0x0f000, 0x0ffff).ram(); map(0x10000, 0x3ffff).rom(); } void igs017_state::tjsb_io(address_map &map) { map(0x0000, 0x7fff).rw(m_igs017_igs031, FUNC(igs017_igs031_device::read), FUNC(igs017_igs031_device::write)); map(0x0000, 0x003f).ram(); // internal regs map(0x9000, 0x9000).rw(m_oki, FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0xb000, 0xb001).w("ymsnd", FUNC(ym2413_device::write)); } // spkrform void igs017_state::spkrform_map(address_map &map) { map(0x00000, 0x0dfff).rom(); map(0x0e000, 0x0efff).ram(); map(0x0e9bf, 0x0e9bf).noprw(); // hack: uncomment to switch to Formosa map(0x0f000, 0x0ffff).ram(); map(0x10000, 0x3ffff).rom(); } u8 igs017_state::spkrform_input_r() { switch (m_input_select) { case 0x00: return m_io_player1->read(); case 0x01: return m_io_player2->read(); case 0x02: return m_io_coins->read(); case 0x03: { return m_io_buttons->read(); } default: logerror("%s: input %02x read\n", machine().describe_context(), m_input_select); return 0xff; } } void igs017_state::spkrform_io(address_map &map) { map(0x0000, 0x7fff).rw(m_igs017_igs031, FUNC(igs017_igs031_device::read), FUNC(igs017_igs031_device::write)); map(0x0000, 0x003f).ram(); // internal regs map(0x8000, 0x8000).rw(m_oki, FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0x9000, 0x9001).w("ymsnd", FUNC(ym2413_device::write)); map(0xa000, 0xa000).portr("A000"); // Game selection map(0xa001, 0xa001).portr("A001"); map(0xb000, 0xb000).w(FUNC(igs017_state::input_select_w)); map(0xb001, 0xb001).r(FUNC(igs017_state::spkrform_input_r)); } // lhzb2 void igs017_state::lhzb2_magic_w(offs_t offset, u16 data, u16 mem_mask) { switch (m_igs_magic) { case 0x00: if (ACCESSING_BITS_0_7) { m_input_select = data & 0xff; } if (m_input_select & ~0x1f) logerror("%s: warning, unknown bits written in input_select = %02x\n", machine().describe_context(), m_input_select); break; case 0x01: if (ACCESSING_BITS_0_7) { m_oki->set_rom_bank((data >> 7) & 1); if (data & 0x7f) logerror("%s: warning, unknown bits written in oki bank = %04x\n", machine().describe_context(), data); } break; default: logerror("%s: warning, writing to igs_magic %02x = %02x\n", machine().describe_context(), m_igs_magic, data); } } u16 igs017_state::lhzb2_magic_r() { switch (m_igs_magic) { case 0x01: { if (~m_input_select & 0x01) return m_io_key[0]->read(); if (~m_input_select & 0x02) return m_io_key[1]->read(); if (~m_input_select & 0x04) return m_io_key[2]->read(); if (~m_input_select & 0x08) return m_io_key[3]->read(); if (~m_input_select & 0x10) return m_io_key[4]->read(); logerror("%s: warning, reading key with input_select = %02x\n", machine().describe_context(), m_input_select); return 0xffff; } default: logerror("%s: warning, reading with igs_magic = %02x\n", machine().describe_context(), m_igs_magic); break; } return 0xffff; } void igs017_state::lhzb2_map(address_map &map) { map(0x000000, 0x07ffff).rom(); map(0x500000, 0x503fff).ram(); map(0x910000, 0x910001).w(FUNC(igs017_state::magic_w)); map(0x910002, 0x910003).rw(FUNC(igs017_state::lhzb2_magic_r), FUNC(igs017_state::lhzb2_magic_w)); map(0xb00000, 0xb0ffff).rw(m_igs017_igs031, FUNC(igs017_igs031_device::read), FUNC(igs017_igs031_device::write)).umask16(0x00ff); map(0xb10001, 0xb10001).rw(m_oki, FUNC(okim6295_device::read), FUNC(okim6295_device::write)); } // lhzb2a // To do: what devices are on this PCB? u16 igs017_state::lhzb2a_input_r(offs_t offset) { switch (offset*2) { case 0x00: // Keys { if (~m_input_select & 0x01) return m_io_key[0]->read() << 8; if (~m_input_select & 0x02) return m_io_key[1]->read() << 8; if (~m_input_select & 0x04) return m_io_key[2]->read() << 8; if (~m_input_select & 0x08) return m_io_key[3]->read() << 8; if (~m_input_select & 0x10) return m_io_key[4]->read() << 8; logerror("%s: warning, reading key with input_select = %02x\n", machine().describe_context(), m_input_select); return 0xffff; } case 0x02: { u16 hopper_bit = (m_hopper && ((m_screen->frame_number()/10)&1)) ? 0x0000 : 0x0002; return (m_io_dsw[0]->read() << 8) | m_io_coins->read() | hopper_bit; } case 0x04: return m_io_dsw[1]->read(); } return 0xffff; } /*************************************************************************** An address base register (xx = F0 at reset) determines where the bitswap protection device, as well as game inputs and the address base register itself are mapped in memory: inputs are mapped at xx8000, protection at xx4000 and base register at xxc000. ***************************************************************************/ void igs017_state::lhzb2a_remap_addr_w(address_space &space, u16 data) { // Unmap previous address ranges if (m_remap_addr != -1) { space.unmap_write (m_remap_addr * 0x10000 + 0x4000, m_remap_addr * 0x10000 + 0x4001); space.unmap_readwrite(m_remap_addr * 0x10000 + 0x4002, m_remap_addr * 0x10000 + 0x4003); space.unmap_read (m_remap_addr * 0x10000 + 0x8000, m_remap_addr * 0x10000 + 0x8005); space.unmap_write (m_remap_addr * 0x10000 + 0xc000, m_remap_addr * 0x10000 + 0xc001); } m_remap_addr = data & 0xff; // Add new memory ranges space.install_write_handler (m_remap_addr * 0x10000 + 0x4001, m_remap_addr * 0x10000 + 0x4001, write8smo_delegate(*m_igs_bitswap, FUNC(igs_bitswap_device::address_w))); space.install_readwrite_handler(m_remap_addr * 0x10000 + 0x4003, m_remap_addr * 0x10000 + 0x4003, read8smo_delegate (*m_igs_bitswap, FUNC(igs_bitswap_device::data_r)), write8smo_delegate(*m_igs_bitswap, FUNC(igs_bitswap_device::data_w))); space.install_read_handler (m_remap_addr * 0x10000 + 0x8000, m_remap_addr * 0x10000 + 0x8005, read16sm_delegate (*this, FUNC(igs017_state::lhzb2a_input_r))); space.install_write_handler (m_remap_addr * 0x10000 + 0xc000, m_remap_addr * 0x10000 + 0xc001, write16mo_delegate(*this, FUNC(igs017_state::lhzb2a_remap_addr_w))); logerror("%s: inputs and protection remapped at %02xxxxx\n", machine().describe_context(), m_remap_addr); } void igs017_state::lhzb2a_input_select_w(offs_t offset, u16 data, u16 mem_mask) { if (ACCESSING_BITS_0_7) { m_input_select = data & 0x1f; // keys m_hopper = data & 0x20; // hopper motor machine().bookkeeping().coin_counter_w(1, data & 0x40); // coin out counter machine().bookkeeping().coin_counter_w(0, data & 0x80); // coin in counter } if (ACCESSING_BITS_8_15) { m_oki->set_rom_bank((data >> 8) & 1); if (data & 0xfe00) logerror("%s: warning, unknown bits written in input_select = %04x\n", machine().describe_context(), data); } } void igs017_state::lhzb2a_map(address_map &map) { map(0x000000, 0x07ffff).rom(); // incdec protection map(0x003200, 0x003201).w(m_igs_incdec, FUNC(igs_incdec_device::reset_w)); map(0x003202, 0x003203).w(m_igs_incdec, FUNC(igs_incdec_device::dec_w)); map(0x003206, 0x003207).w(m_igs_incdec, FUNC(igs_incdec_device::inc_w)); map(0x00320a, 0x00320b).r(m_igs_incdec, FUNC(igs_incdec_device::val_r)); map(0x500000, 0x503fff).ram(); // map(0x910000, 0x910003) accesses appear to be from leftover code where the final checks were disabled map(0xb00000, 0xb0ffff).rw(m_igs017_igs031, FUNC(igs017_igs031_device::read), FUNC(igs017_igs031_device::write)).umask16(0x00ff); map(0xb10001, 0xb10001).rw(m_oki, FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0xb12000, 0xb12001).w(FUNC(igs017_state::lhzb2a_input_select_w)); // Inputs dynamically mapped at xx8000, protection at xx4000 (xx = f0 initially). xx written to xxc000 } // slqz2 void igs017_state::slqz2_magic_w(offs_t offset, u16 data, u16 mem_mask) { switch (m_igs_magic) { case 0x00: if (ACCESSING_BITS_0_7) { m_oki->set_rom_bank(data & 0x01); // m_hopper = data & 0x20; // hopper motor // machine().bookkeeping().coin_counter_w(1, data & 0x40); // coin out counter machine().bookkeeping().coin_counter_w(0, data & 0x80); // coin in counter if (data & 0x7e) logerror("%s: warning, unknown bits written in oki bank = %04x\n", machine().describe_context(), data); } break; default: logerror("%s: warning, writing to igs_magic %02x = %02x\n", machine().describe_context(), m_igs_magic, data); } } u16 igs017_state::slqz2_magic_r() { switch (m_igs_magic) { case 0x00: return m_io_player2->read(); case 0x01: return m_io_player1->read(); case 0x02: return m_io_buttons->read(); default: logerror("%s: warning, reading with igs_magic = %02x\n", machine().describe_context(), m_igs_magic); break; } return 0xffff; } void igs017_state::slqz2_map(address_map &map) { map(0x000000, 0x07ffff).rom(); map(0x100000, 0x103fff).ram(); map(0x602000, 0x602001).w(FUNC(igs017_state::magic_w)); map(0x602002, 0x602003).rw(FUNC(igs017_state::slqz2_magic_r), FUNC(igs017_state::slqz2_magic_w)); map(0x900000, 0x90ffff).rw(m_igs017_igs031, FUNC(igs017_igs031_device::read), FUNC(igs017_igs031_device::write)).umask16(0x00ff); map(0x910001, 0x910001).rw(m_oki, FUNC(okim6295_device::read), FUNC(okim6295_device::write)); } /*************************************************************************** Input Ports ***************************************************************************/ static INPUT_PORTS_START( iqblocka ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "Hold Mode" ) PORT_DIPSETTING( 0x02, "In Win" ) PORT_DIPSETTING( 0x00, "Always" ) PORT_DIPNAME( 0x04, 0x04, "Max Credit" ) PORT_DIPSETTING( 0x04, "4000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x38, 0x38, "Cigarette Bet" ) PORT_DIPSETTING( 0x38, "1" ) PORT_DIPSETTING( 0x30, "10" ) PORT_DIPSETTING( 0x28, "20" ) PORT_DIPSETTING( 0x20, "50" ) PORT_DIPSETTING( 0x18, "80" ) PORT_DIPSETTING( 0x10, "100" ) PORT_DIPSETTING( 0x08, "120" ) PORT_DIPSETTING( 0x00, "150" ) PORT_DIPNAME( 0xc0, 0xc0, "Min Bet" ) PORT_DIPSETTING( 0xc0, "1" ) PORT_DIPSETTING( 0x80, "10" ) PORT_DIPSETTING( 0x40, "20" ) PORT_DIPSETTING( 0x00, "50" ) PORT_START("DSW2") PORT_DIPNAME( 0x07, 0x07, "Key In" ) PORT_DIPSETTING( 0x07, "10" ) PORT_DIPSETTING( 0x06, "20" ) PORT_DIPSETTING( 0x05, "40" ) PORT_DIPSETTING( 0x04, "50" ) PORT_DIPSETTING( 0x03, "100" ) PORT_DIPSETTING( 0x02, "200" ) PORT_DIPSETTING( 0x01, "250" ) PORT_DIPSETTING( 0x00, "500" ) PORT_DIPNAME( 0x08, 0x08, "Key Out" ) PORT_DIPSETTING( 0x08, "10" ) PORT_DIPSETTING( 0x00, "100" ) PORT_DIPNAME( 0x10, 0x10, "Open Mode" ) PORT_DIPSETTING( 0x10, "Gaming" ) PORT_DIPSETTING( 0x00, "Amuse" ) PORT_DIPNAME( 0x20, 0x00, "Demo Game" ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0xc0, "Bonus Base" ) PORT_DIPSETTING( 0xc0, "100" ) PORT_DIPSETTING( 0x80, "200" ) PORT_DIPSETTING( 0x40, "300" ) PORT_DIPSETTING( 0x00, "400" ) PORT_START("DSW3") PORT_DIPNAME( 0x03, 0x03, "Win Up Pool" ) PORT_DIPSETTING( 0x03, "300" ) PORT_DIPSETTING( 0x02, "500" ) PORT_DIPSETTING( 0x01, "800" ) PORT_DIPSETTING( 0x00, "1000" ) PORT_DIPNAME( 0x0c, 0x0c, "Max Double Up" ) PORT_DIPSETTING( 0x0c, "20000" ) PORT_DIPSETTING( 0x08, "30000" ) PORT_DIPSETTING( 0x04, "40000" ) PORT_DIPSETTING( 0x00, "50000" ) PORT_DIPNAME( 0x10, 0x10, "Cards" ) PORT_DIPSETTING( 0x10, "A,J,Q,K" ) PORT_DIPSETTING( 0x00, "Number" ) PORT_DIPNAME( 0x20, 0x20, "Title Name" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "Double Up" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "CG Select" ) PORT_DIPSETTING( 0x80, DEF_STR( Low ) ) PORT_DIPSETTING( 0x00, DEF_STR( High ) ) PORT_START("PLAYER1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME( "Start" ) // start, in videogame mode (keep pressed while booting for DSW and inputs test) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_NAME( "Down / Collect Win" ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME( "Hold 1 / Big / Help" ) // help = next tile becomes a wildcard (in videogame mode) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME( "Hold 2 / Double Up" ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("PLAYER2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) PORT_NAME( "Play / Last Bet" ) // play current bet or, if null, bet as last time (2P C in test mode) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) // unused? shown in test mode PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) // "" PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) // "" PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) // "" PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME( "Hold 4 / Half Double" ) // (2P A in test mode) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME( "Hold 5 / Tile in Double Up?" ) // (2P B in test mode) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("COINS") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5) // impulse prevents coin error in gambling mode PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_LOW ) // keep pressed while booting PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_NAME( "Toggle Gambling" ) // this toggles between videogame and gambling PORT_START("BUTTONS") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME( "Hold 3 / Small" ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(5) // no coin. Hopper sensor? impulse prevents coin error in gambling mode (1P D in test mode) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) // unused? (1P E in test mode) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START3 ) PORT_NAME( "Bet" ) // Bet 1 credit (2P C in test mode) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) // unused? (2P D in test mode) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) // unused? (2P E in test mode) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( iqblockf ) PORT_INCLUDE( iqblocka ) PORT_MODIFY("DSW1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "Hold Mode" ) PORT_DIPSETTING( 0x02, "In Win" ) PORT_DIPSETTING( 0x00, "Always" ) PORT_DIPNAME( 0x0c, 0x0c, "Coin In" ) PORT_DIPSETTING( 0x0c, "1" ) PORT_DIPSETTING( 0x08, "5" ) PORT_DIPSETTING( 0x04, "10" ) PORT_DIPSETTING( 0x00, "20" ) PORT_DIPNAME( 0x30, 0x30, "Key In" ) PORT_DIPSETTING( 0x30, "10" ) PORT_DIPSETTING( 0x20, "100" ) PORT_DIPSETTING( 0x10, "200" ) PORT_DIPSETTING( 0x00, "500" ) PORT_DIPNAME( 0xc0, 0xc0, "Min Bet" ) PORT_DIPSETTING( 0xc0, "1" ) PORT_DIPSETTING( 0x80, "2" ) PORT_DIPSETTING( 0x40, "5" ) PORT_DIPSETTING( 0x00, "10" ) PORT_MODIFY("DSW2") PORT_DIPNAME( 0x03, 0x03, "Max Bet" ) PORT_DIPSETTING( 0x03, "5" ) PORT_DIPSETTING( 0x02, "10" ) PORT_DIPSETTING( 0x01, "20" ) PORT_DIPSETTING( 0x00, "50" ) PORT_DIPNAME( 0x04, 0x04, "Register" ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, "Key Out Base" ) PORT_DIPSETTING( 0x08, "1" ) PORT_DIPSETTING( 0x00, "10" ) PORT_DIPNAME( 0x10, 0x10, "Open Mode" ) PORT_DIPSETTING( 0x10, "Gaming" ) PORT_DIPSETTING( 0x00, "Amuse" ) PORT_DIPNAME( 0x20, 0x00, "Demo Game" ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPUNUSED( 0x40, 0x40 ) PORT_DIPUNUSED( 0x80, 0x80 ) PORT_MODIFY("DSW3") PORT_DIPUNUSED( 0x01, 0x01 ) PORT_DIPUNUSED( 0x02, 0x02 ) PORT_DIPUNUSED( 0x04, 0x04 ) PORT_DIPUNUSED( 0x08, 0x08 ) PORT_DIPNAME( 0x10, 0x10, "Cards" ) PORT_DIPSETTING( 0x10, "A,J,Q,K" ) PORT_DIPSETTING( 0x00, "Number" ) PORT_DIPUNUSED( 0x20, 0x20 ) PORT_DIPUNUSED( 0x40, 0x40 ) PORT_DIPNAME( 0x80, 0x80, "CG Select" ) PORT_DIPSETTING( 0x80, DEF_STR( Low ) ) PORT_DIPSETTING( 0x00, DEF_STR( High ) ) PORT_MODIFY("PLAYER2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) PORT_NAME( "Play / Last Bet / Toggle Gambling (8 Times)" ) // play current bet or, if null, bet as last time (2P C in test mode) PORT_MODIFY("COINS") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5) // impulse prevents coin error in gambling mode PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) // PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_NAME( "Start Gambling Toggle" ) // this starts toggling between videogame and gambling PORT_MODIFY("BUTTONS") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) // (2P E in test mode) INPUT_PORTS_END static INPUT_PORTS_START( genius6 ) PORT_INCLUDE( iqblockf ) PORT_MODIFY("DSW1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "Auto Hold" ) PORT_DIPSETTING( 0x02, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x0c, 0x0c, "Coin In" ) PORT_DIPSETTING( 0x0c, "1" ) PORT_DIPSETTING( 0x08, "10" ) PORT_DIPSETTING( 0x04, "20" ) PORT_DIPSETTING( 0x00, "50" ) PORT_DIPNAME( 0x30, 0x30, "Key In" ) PORT_DIPSETTING( 0x30, "10" ) PORT_DIPSETTING( 0x20, "100" ) PORT_DIPSETTING( 0x10, "200" ) PORT_DIPSETTING( 0x00, "500" ) PORT_DIPNAME( 0xc0, 0xc0, "Min Bet" ) PORT_DIPSETTING( 0xc0, "1" ) PORT_DIPSETTING( 0x80, "2" ) PORT_DIPSETTING( 0x40, "5" ) PORT_DIPSETTING( 0x00, "10" ) PORT_MODIFY("DSW2") PORT_DIPNAME( 0x03, 0x03, "Max Bet" ) PORT_DIPSETTING( 0x03, "5" ) PORT_DIPSETTING( 0x02, "10" ) PORT_DIPSETTING( 0x01, "20" ) PORT_DIPSETTING( 0x00, "50" ) PORT_DIPUNUSED( 0x04, 0x04 ) PORT_DIPNAME( 0x08, 0x08, "Key Out" ) PORT_DIPSETTING( 0x08, "1" ) PORT_DIPSETTING( 0x00, "10" ) PORT_DIPNAME( 0x10, 0x10, "Open Mode" ) PORT_DIPSETTING( 0x10, "Gaming" ) PORT_DIPSETTING( 0x00, "Amuse" ) PORT_DIPNAME( 0x20, 0x00, "Demo Game" ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPUNUSED( 0x40, 0x40 ) PORT_DIPUNUSED( 0x80, 0x80 ) PORT_MODIFY("DSW3") PORT_DIPUNUSED( 0x01, 0x01 ) PORT_DIPUNUSED( 0x02, 0x02 ) PORT_DIPUNUSED( 0x04, 0x04 ) PORT_DIPUNUSED( 0x08, 0x08 ) PORT_DIPNAME( 0x10, 0x10, "Cards" ) PORT_DIPSETTING( 0x10, "A,J,Q,K" ) PORT_DIPSETTING( 0x00, "Number" ) PORT_DIPUNUSED( 0x20, 0x20 ) PORT_DIPUNUSED( 0x40, 0x40 ) PORT_DIPUNUSED( 0x80, 0x80 ) PORT_MODIFY("PLAYER2") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME( "Hold 5" ) // (2P B in test mode) INPUT_PORTS_END static INPUT_PORTS_START( lhzb2 ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x0c, 0x0c, "Credits Per Note" ) PORT_DIPSETTING( 0x0c, "10" ) PORT_DIPSETTING( 0x08, "20" ) PORT_DIPSETTING( 0x04, "50" ) PORT_DIPSETTING( 0x00, "100" ) PORT_DIPNAME( 0x10, 0x10, "Max Note Credits" ) PORT_DIPSETTING( 0x10, "1000" ) PORT_DIPSETTING( 0x00, "2000" ) PORT_DIPNAME( 0x20, 0x20, "Money Type" ) PORT_DIPSETTING( 0x20, "Coins" ) PORT_DIPSETTING( 0x00, "Notes" ) PORT_DIPNAME( 0x40, 0x40, "Pay Out Type" ) PORT_DIPSETTING( 0x40, "Coins" ) PORT_DIPSETTING( 0x00, "Notes" ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, "Min Bet" ) PORT_DIPSETTING( 0x03, "500" ) PORT_DIPSETTING( 0x02, "1000" ) PORT_DIPSETTING( 0x01, "1500" ) PORT_DIPSETTING( 0x00, "2000" ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0c, "1" ) PORT_DIPSETTING( 0x08, "2" ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x10, 0x10, "Bonus Round" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) PORT_DIPNAME( 0x20, 0x20, "Number Type" ) PORT_DIPSETTING( 0x20, "Number" ) PORT_DIPSETTING( 0x00, "Dice" ) PORT_DIPNAME( 0x40, 0x40, "Symbols" ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // pigs, apples PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("COINS") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_CUSTOM ) // hopper switch (unimplemented) PORT_SERVICE_NO_TOGGLE( 0x02, IP_ACTIVE_LOW ) // service mode (keep pressed during boot too) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Statistics") // press with the above for sound test PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5) // coin error otherwise PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Pay Out") PORT_CODE(KEYCODE_O) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE3 ) // ? (shown in service mode) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( lhzb2a ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x0c, 0x0c, "Credits Per Note" ) PORT_DIPSETTING( 0x0c, "10" ) PORT_DIPSETTING( 0x08, "20" ) PORT_DIPSETTING( 0x04, "50" ) PORT_DIPSETTING( 0x00, "100" ) PORT_DIPNAME( 0x10, 0x10, "Max Note Credits" ) PORT_DIPSETTING( 0x10, "1000" ) PORT_DIPSETTING( 0x00, "2000" ) PORT_DIPNAME( 0x20, 0x20, "Money Type" ) PORT_DIPSETTING( 0x20, "Coins" ) PORT_DIPSETTING( 0x00, "Notes" ) PORT_DIPNAME( 0x40, 0x40, "Pay Out Type" ) PORT_DIPSETTING( 0x40, "Coins" ) PORT_DIPSETTING( 0x00, "Notes" ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, "Min Bet" ) PORT_DIPSETTING( 0x03, "500" ) PORT_DIPSETTING( 0x02, "1000" ) PORT_DIPSETTING( 0x01, "1500" ) PORT_DIPSETTING( 0x00, "2000" ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0c, "1" ) PORT_DIPSETTING( 0x08, "2" ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x10, 0x10, "Bonus Round" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) PORT_DIPNAME( 0x20, 0x20, "Number Type" ) PORT_DIPSETTING( 0x20, "Number" ) PORT_DIPSETTING( 0x00, "Dice" ) PORT_DIPNAME( 0x40, 0x40, "Symbols" ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // pigs, apples PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("COINS") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_CUSTOM ) // hopper switch PORT_SERVICE_NO_TOGGLE( 0x04, IP_ACTIVE_LOW ) // keep pressed while booting PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Statistics") // press with the above for sound test PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Pay Out") PORT_CODE(KEYCODE_O) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE3 ) // shown in test mode PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( mgcs ) // DSWs are read through a protection device (IGS029). See code at 1CF16 PORT_START("DSW1") // $3009e2 PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x0c, 0x0c, "Credits Per Note" ) PORT_DIPSETTING( 0x0c, "10" ) PORT_DIPSETTING( 0x08, "20" ) PORT_DIPSETTING( 0x04, "50" ) PORT_DIPSETTING( 0x00, "100" ) PORT_DIPNAME( 0x10, 0x10, "Max Note Credits" ) PORT_DIPSETTING( 0x10, "500" ) PORT_DIPSETTING( 0x00, "1000" ) PORT_DIPNAME( 0x20, 0x20, "Money Type" ) PORT_DIPSETTING( 0x20, "Coins" ) PORT_DIPSETTING( 0x00, "Notes" ) PORT_DIPNAME( 0x40, 0x40, "Pay Out Type" ) PORT_DIPSETTING( 0x40, "Coins" ) PORT_DIPSETTING( 0x00, "Notes" ) PORT_DIPNAME( 0x80, 0x80, "Double Up Limit" ) PORT_DIPSETTING( 0x80, "1000" ) PORT_DIPSETTING( 0x00, "2000" ) PORT_START("DSW2") // $3009e3 PORT_DIPNAME( 0x03, 0x03, "Min Bet" ) PORT_DIPSETTING( 0x03, "1" ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x04, 0x04, "Double Up" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Controls ) ) PORT_DIPSETTING( 0x10, "Keyboard" ) PORT_DIPSETTING( 0x00, DEF_STR( Joystick ) ) PORT_DIPNAME( 0x20, 0x20, "Number Type" ) PORT_DIPSETTING( 0x20, "Number" ) PORT_DIPSETTING( 0x00, "Tile" ) PORT_DIPNAME( 0x40, 0x40, "Double Up Type" ) PORT_DIPSETTING( 0x40, "Double" ) PORT_DIPSETTING( 0x00, DEF_STR( Single ) ) PORT_DIPNAME( 0x80, 0x80, "Bet Number" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) // the top 2 bits of COINS (port A) and KEYx (port B) are read and combined with the bottom 4 bits read from port C (see code at 1C83A) PORT_START("COINS") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("hopper", ticket_dispenser_device, line_r) // hopper switch PORT_SERVICE_NO_TOGGLE( 0x02, IP_ACTIVE_LOW ) // service mode (keep pressed during boot too) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Statistics") // press with the above for sound test PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Pay Out") PORT_CODE(KEYCODE_O) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SERVICE3 ) // ? must be high to display numbers (shown in service mode) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( sdmg2 ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x0c, 0x0c, "Credits Per Note" ) PORT_DIPSETTING( 0x0c, "10" ) PORT_DIPSETTING( 0x08, "20" ) PORT_DIPSETTING( 0x04, "50" ) PORT_DIPSETTING( 0x00, "100" ) PORT_DIPNAME( 0x10, 0x10, "Max Note Credits" ) PORT_DIPSETTING( 0x10, "2000" ) PORT_DIPSETTING( 0x00, "29999" ) PORT_DIPNAME( 0x20, 0x20, "Money Type" ) PORT_DIPSETTING( 0x20, "Coins" ) PORT_DIPSETTING( 0x00, "Notes" ) PORT_DIPNAME( 0x40, 0x40, "Pay Out Type" ) PORT_DIPSETTING( 0x40, "Coins" ) PORT_DIPSETTING( 0x00, "Notes" ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, "Min Bet" ) PORT_DIPSETTING( 0x03, "500" ) PORT_DIPSETTING( 0x02, "1000" ) PORT_DIPSETTING( 0x01, "1500" ) PORT_DIPSETTING( 0x00, "2000" ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0c, "1" ) PORT_DIPSETTING( 0x08, "2" ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Controls ) ) PORT_DIPSETTING( 0x40, "Keyboard" ) PORT_DIPSETTING( 0x00, DEF_STR( Joystick ) ) PORT_DIPNAME( 0x80, 0x80, "Number Type" ) PORT_DIPSETTING( 0x80, "Number" ) PORT_DIPSETTING( 0x00, "Tile" ) PORT_START("COINS") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) // hopper switch PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 ) // shown in test mode PORT_SERVICE_NO_TOGGLE( 0x04, IP_ACTIVE_LOW ) // keep pressed while booting PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Statistics") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Pay Out") PORT_CODE(KEYCODE_O) // Keyboard mode: PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40) // shown in test mode // Joystick mode: PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY0") // Keyboard mode: PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40) // Joystick mode: PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00) PORT_START("KEY1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( mgdh ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x06, 0x06, "Credits Per Note" ) PORT_DIPSETTING( 0x06, "5" ) PORT_DIPSETTING( 0x04, "10" ) PORT_DIPSETTING( 0x02, "50" ) PORT_DIPSETTING( 0x00, "100" ) PORT_DIPNAME( 0x08, 0x08, "Max Note Credits" ) PORT_DIPSETTING( 0x08, "100" ) PORT_DIPSETTING( 0x00, "500" ) PORT_DIPNAME( 0x10, 0x10, "Money Type" ) PORT_DIPSETTING( 0x10, "Coins" ) PORT_DIPSETTING( 0x00, "Notes" ) PORT_DIPNAME( 0x20, 0x20, "Pay Out Type" ) PORT_DIPSETTING( 0x20, "Coins" ) PORT_DIPSETTING( 0x00, "Notes" ) PORT_DIPNAME( 0xc0, 0xc0, "Min Bet" ) PORT_DIPSETTING( 0xc0, "1" ) PORT_DIPSETTING( 0x80, "2" ) PORT_DIPSETTING( 0x40, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_START("DSW2") // bitswapped PORT_DIPNAME( 0x01, 0x01, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Controls ) ) PORT_DIPSETTING( 0x02, "Keyboard" ) PORT_DIPSETTING( 0x00, DEF_STR( Joystick ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0xe0, "1" ) PORT_DIPSETTING( 0xc0, "2" ) PORT_DIPSETTING( 0xa0, "5" ) PORT_DIPSETTING( 0x80, "6" ) PORT_DIPSETTING( 0x60, "7" ) PORT_DIPSETTING( 0x40, "8" ) PORT_DIPSETTING( 0x20, "9" ) PORT_DIPSETTING( 0x00, "10" ) PORT_START("COINS") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) // hopper switch PORT_SERVICE_NO_TOGGLE( 0x02, IP_ACTIVE_LOW ) // service mode (keep pressed during boot too) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Statistics") // press with the above for sound test PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5) // coin error otherwise PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Pay Out") PORT_CODE(KEYCODE_O) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE3 ) // ? (shown in service mode) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY0") // Keyboard mode: PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_CONDITION("DSW2",0x02,EQUALS,0x02) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_CONDITION("DSW2",0x02,EQUALS,0x02) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_CONDITION("DSW2",0x02,EQUALS,0x02) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_CONDITION("DSW2",0x02,EQUALS,0x02) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_CONDITION("DSW2",0x02,EQUALS,0x02) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) PORT_CONDITION("DSW2",0x02,EQUALS,0x02) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSW2",0x02,EQUALS,0x02) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSW2",0x02,EQUALS,0x02) // Joystick mode: PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_CONDITION("DSW2",0x02,EQUALS,0x00) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_CONDITION("DSW2",0x02,EQUALS,0x00) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_CONDITION("DSW2",0x02,EQUALS,0x00) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_CONDITION("DSW2",0x02,EQUALS,0x00) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_CONDITION("DSW2",0x02,EQUALS,0x00) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CONDITION("DSW2",0x02,EQUALS,0x00) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSW2",0x02,EQUALS,0x00) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSW2",0x02,EQUALS,0x00) PORT_START("KEY1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("BUTTONS") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) INPUT_PORTS_END static INPUT_PORTS_START( slqz2 ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x0c, 0x0c, "Credits Per Note" ) PORT_DIPSETTING( 0x0c, "10" ) PORT_DIPSETTING( 0x08, "20" ) PORT_DIPSETTING( 0x04, "50" ) PORT_DIPSETTING( 0x00, "100" ) PORT_DIPNAME( 0x10, 0x10, "Max Note Credits" ) PORT_DIPSETTING( 0x10, "1000" ) PORT_DIPSETTING( 0x00, "2000" ) PORT_DIPNAME( 0x20, 0x20, "Money Type" ) PORT_DIPSETTING( 0x20, "Coins" ) PORT_DIPSETTING( 0x00, "Notes" ) PORT_DIPNAME( 0x40, 0x40, "Pay Out Type" ) PORT_DIPSETTING( 0x40, "Coins" ) PORT_DIPSETTING( 0x00, "Notes" ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, "Min Bet" ) PORT_DIPSETTING( 0x03, "500" ) PORT_DIPSETTING( 0x02, "1000" ) PORT_DIPSETTING( 0x01, "1500" ) PORT_DIPSETTING( 0x00, "2000" ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0c, "1" ) PORT_DIPSETTING( 0x08, "2" ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x10, 0x10, "Bonus Round" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) PORT_DIPNAME( 0x20, 0x20, "Number Type" ) PORT_DIPSETTING( 0x20, "Number" ) PORT_DIPSETTING( 0x00, "Dice" ) PORT_DIPNAME( 0x40, 0x40, "Symbols" ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // pigs, apples PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("COINS") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_CUSTOM ) // hopper switch (unimplemented) PORT_SERVICE_NO_TOGGLE( 0x02, IP_ACTIVE_LOW ) // service mode (keep pressed during boot too) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Statistics") // press with the above for sound test PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5) // coin error otherwise PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Pay Out") PORT_CODE(KEYCODE_O) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_START("PLAYER1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start / Don Den") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME( "Help / Big" ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("PLAYER2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) PORT_NAME( "Bet" ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_START("BUTTONS") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0") PORT_CODE(KEYCODE_1_PAD) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0") PORT_CODE(KEYCODE_2_PAD) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0") PORT_CODE(KEYCODE_3_PAD) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0") PORT_CODE(KEYCODE_4_PAD) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0") PORT_CODE(KEYCODE_5_PAD) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0") PORT_CODE(KEYCODE_6_PAD) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0") PORT_CODE(KEYCODE_7_PAD) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0") PORT_CODE(KEYCODE_8_PAD) INPUT_PORTS_END static INPUT_PORTS_START( tjsb ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x0c, 0x0c, "Credits Per Note" ) PORT_DIPSETTING( 0x0c, "10" ) PORT_DIPSETTING( 0x08, "20" ) PORT_DIPSETTING( 0x04, "50" ) PORT_DIPSETTING( 0x00, "100" ) PORT_DIPNAME( 0x10, 0x10, "Max Note Credits" ) PORT_DIPSETTING( 0x10, "1000" ) PORT_DIPSETTING( 0x00, "5000" ) PORT_DIPNAME( 0x20, 0x20, "Money Type" ) PORT_DIPSETTING( 0x20, "Coins" ) PORT_DIPSETTING( 0x00, "Notes" ) PORT_DIPNAME( 0x40, 0x40, "Pay Out Type" ) // 2/4 PORT_DIPSETTING( 0x40, "Coins" ) PORT_DIPSETTING( 0x00, "Notes" ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, "Min Bet" ) PORT_DIPSETTING( 0x03, "1000" ) PORT_DIPSETTING( 0x02, "2000" ) PORT_DIPSETTING( 0x01, "3000" ) PORT_DIPSETTING( 0x00, "4000" ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0c, "1" ) PORT_DIPSETTING( 0x08, "3" ) PORT_DIPSETTING( 0x04, "5" ) PORT_DIPSETTING( 0x00, "10" ) PORT_DIPNAME( 0x10, 0x10, "Bonus Round" ) // show bonus round in demo mode -> protection check PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) PORT_DIPNAME( 0x20, 0x20, "Number Type" ) PORT_DIPSETTING( 0x20, "Number" ) PORT_DIPSETTING( 0x00, "Dice" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW3") // check: (val^ff) & 9a == 0a PORT_DIPNAME( 0xff, 0xf5, "Bonus Round Protection Check" ) PORT_DIPSETTING( 0xf5, DEF_STR( Off ) ) PORT_DIPSETTING( 0xff, DEF_STR( On ) ) PORT_START("PLAYER1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start / Don Den") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) // choose PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) // bet PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("PLAYER2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("COINS") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Statistics") PORT_SERVICE_NO_TOGGLE( 0x02, IP_ACTIVE_LOW ) // keep pressed while booting PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START("HOPPER") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ? shown in test mode PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Pay Out") PORT_CODE(KEYCODE_O) PORT_BIT( 0x20, IP_ACTIVE_HIGH,IPT_CUSTOM ) // hopper switch PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END // to do: static INPUT_PORTS_START( spkrform ) PORT_START("DSW1") PORT_DIPUNKNOWN( 0x01, 0x01 ) PORT_DIPUNKNOWN( 0x02, 0x02 ) PORT_DIPUNKNOWN( 0x04, 0x04 ) PORT_DIPUNKNOWN( 0x08, 0x08 ) PORT_DIPUNKNOWN( 0x10, 0x10 ) PORT_DIPUNKNOWN( 0x20, 0x20 ) PORT_DIPUNKNOWN( 0x40, 0x40 ) PORT_DIPUNKNOWN( 0x80, 0x80 ) PORT_START("DSW2") PORT_DIPUNKNOWN( 0x01, 0x01 ) PORT_DIPUNKNOWN( 0x02, 0x02 ) PORT_DIPUNKNOWN( 0x04, 0x04 ) PORT_DIPUNKNOWN( 0x08, 0x08 ) PORT_DIPUNKNOWN( 0x10, 0x10 ) PORT_DIPUNKNOWN( 0x20, 0x20 ) PORT_DIPUNKNOWN( 0x40, 0x40 ) PORT_DIPUNKNOWN( 0x80, 0x80 ) PORT_START("DSW3") PORT_DIPNAME( 0x03, 0x03, "Win Up Pool" ) PORT_DIPSETTING( 0x03, "300" ) PORT_DIPSETTING( 0x02, "500" ) PORT_DIPSETTING( 0x01, "800" ) PORT_DIPSETTING( 0x00, "800" ) PORT_DIPUNKNOWN( 0x04, 0x04 ) PORT_DIPUNKNOWN( 0x08, 0x08 ) PORT_DIPUNKNOWN( 0x10, 0x10 ) PORT_DIPUNKNOWN( 0x20, 0x20 ) PORT_DIPUNKNOWN( 0x40, 0x40 ) PORT_DIPUNKNOWN( 0x80, 0x80 ) PORT_START("PLAYER1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) // ?? exit poker PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) // start (formosa) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) // up PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) // down / start PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_START("PLAYER2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) // right / bet PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) // button1 / hold1 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) // hold2 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_START("COINS") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) // left PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) // hold3 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START3 ) // credit in PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START4 ) // credit out PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_START("BUTTONS") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) // coin (coin error) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 ) // coin (coin error) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE4 ) // hopper error PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1") PORT_CODE(KEYCODE_1_PAD) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2") PORT_CODE(KEYCODE_2_PAD) // record PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3") PORT_CODE(KEYCODE_3_PAD) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("4") PORT_CODE(KEYCODE_4_PAD) PORT_START("A000") PORT_DIPNAME( 0xff, 0xff, "A000" ) PORT_DIPSETTING( 0xff, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("A001") PORT_DIPNAME( 0xff, 0xff, "A001" ) PORT_DIPSETTING( 0xff, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END /*************************************************************************** Machine Drivers ***************************************************************************/ TIMER_DEVICE_CALLBACK_MEMBER(igs017_state::iqblocka_interrupt) { int scanline = param; if (scanline == 240 && m_igs017_igs031->get_irq_enable()) m_maincpu->set_input_line(0, HOLD_LINE); if (scanline == 0 && m_igs017_igs031->get_nmi_enable()) m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); } MACHINE_RESET_MEMBER(igs017_state,iqblocka) { m_input_select = 0; } void igs017_state::iqblocka(machine_config &config) { HD64180RP(config, m_maincpu, XTAL(16'000'000)); m_maincpu->set_addrmap(AS_PROGRAM, &igs017_state::iqblocka_map); m_maincpu->set_addrmap(AS_IO, &igs017_state::iqblocka_io); TIMER(config, "scantimer").configure_scanline(FUNC(igs017_state::iqblocka_interrupt), "screen", 0, 1); MCFG_MACHINE_RESET_OVERRIDE(igs017_state,iqblocka) // i/o i8255_device &ppi(I8255A(config, "ppi8255")); ppi.in_pa_callback().set_ioport("DSW1"); ppi.in_pb_callback().set_ioport("DSW2"); ppi.in_pc_callback().set_ioport("DSW3"); // protection IGS_BITSWAP(config, m_igs_bitswap, 0); m_igs_bitswap->in_pa_callback().set_ioport("PLAYER1"); m_igs_bitswap->in_pb_callback().set_ioport("PLAYER2"); m_igs_bitswap->in_pc_callback().set_ioport("COINS"); m_igs_bitswap->out_pa_callback().set(FUNC(igs017_state::iqblocka_keyin_w)); m_igs_bitswap->set_val_xor(0x15d6); m_igs_bitswap->set_mf_bits(3, 5, 9, 11); m_igs_bitswap->set_m3_bits<0>(~5, 8, ~10, ~15); m_igs_bitswap->set_m3_bits<1>( 3, ~8, ~12, ~15); m_igs_bitswap->set_m3_bits<2>( 2, ~6, ~11, ~15); m_igs_bitswap->set_m3_bits<3>( 0, ~1, ~3, ~15); IGS_INCDEC(config, m_igs_incdec, 0); // video SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); m_screen->set_size(512, 256); m_screen->set_visarea(0, 512-1, 0, 240-1); m_screen->set_screen_update("igs017_igs031", FUNC(igs017_igs031_device::screen_update)); m_screen->set_palette("igs017_igs031:palette"); IGS017_IGS031(config, m_igs017_igs031, 0); m_igs017_igs031->set_i8255_tag("ppi8255"); // sound SPEAKER(config, "mono").front_center(); YM2413(config, "ymsnd", XTAL(3'579'545)).add_route(ALL_OUTPUTS, "mono", 0.5); OKIM6295(config, m_oki, XTAL(16'000'000) / 16, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.5); } void igs017_state::iqblockf(machine_config &config) { iqblocka(config); // tweaked protection bitswap m_igs_bitswap->out_pb_callback().set(FUNC(igs017_state::iqblockf_keyout_w)); m_igs_bitswap->set_mf_bits(0, 5, 9, 13); } void igs017_state::genius6(machine_config &config) { iqblockf(config); // tweaked protection bitswap m_igs_bitswap->set_mf_bits(2, 7, 9, 13); m_igs_bitswap->set_m3_bits<0>(~5, 6, ~7, ~15); m_igs_bitswap->set_m3_bits<1>( 1, ~6, ~9, ~15); m_igs_bitswap->set_m3_bits<2>( 4, ~8, ~12, ~15); m_igs_bitswap->set_m3_bits<3>( 3, ~5, ~6, ~15); } void igs017_state::starzan(machine_config &config) { iqblocka(config); m_maincpu->set_addrmap(AS_OPCODES, &igs017_state::decrypted_opcodes_map); } // mgcs TIMER_DEVICE_CALLBACK_MEMBER(igs017_state::mgcs_interrupt) { int scanline = param; if (scanline == 240 && m_igs017_igs031->get_irq_enable()) m_maincpu->set_input_line(1, HOLD_LINE); if (scanline == 0 && m_igs017_igs031->get_nmi_enable()) m_maincpu->set_input_line(2, HOLD_LINE); } MACHINE_RESET_MEMBER(igs017_state,mgcs) { MACHINE_RESET_CALL_MEMBER( iqblocka ); m_scramble_data = 0; m_igs_magic = 0; } void igs017_state::mgcs(machine_config &config) { M68000(config, m_maincpu, XTAL(22'000'000) / 2); m_maincpu->set_addrmap(AS_PROGRAM, &igs017_state::mgcs_map); TIMER(config, "scantimer").configure_scanline(FUNC(igs017_state::mgcs_interrupt), "screen", 0, 1); MCFG_MACHINE_RESET_OVERRIDE(igs017_state,mgcs) // i/o i8255_device &ppi(I8255A(config, "ppi8255")); ppi.in_pa_callback().set_ioport("COINS"); ppi.in_pb_callback().set(FUNC(igs017_state::mgcs_keys_r)); TICKET_DISPENSER(config, m_hopperdev, attotime::from_msec(50), TICKET_MOTOR_ACTIVE_HIGH, TICKET_STATUS_ACTIVE_LOW ); // video SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); m_screen->set_size(512, 256); m_screen->set_visarea(0, 512-1, 0, 240-1); m_screen->set_screen_update("igs017_igs031", FUNC(igs017_igs031_device::screen_update)); m_screen->set_palette("igs017_igs031:palette"); IGS017_IGS031(config, m_igs017_igs031, 0); m_igs017_igs031->set_palette_scramble_cb(FUNC(igs017_state::mgcs_palette_bitswap)); m_igs017_igs031->set_i8255_tag("ppi8255"); // sound SPEAKER(config, "mono").front_center(); OKIM6295(config, m_oki, XTAL(8'000'000) / 8, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.5); } // lhzb2 void igs017_state::lhzb2(machine_config &config) { M68000(config, m_maincpu, XTAL(22'000'000) / 2); m_maincpu->set_addrmap(AS_PROGRAM, &igs017_state::lhzb2_map); TIMER(config, "scantimer").configure_scanline(FUNC(igs017_state::mgcs_interrupt), "screen", 0, 1); MCFG_MACHINE_RESET_OVERRIDE(igs017_state,mgcs) // i/o i8255_device &ppi(I8255A(config, "ppi8255")); ppi.in_pa_callback().set_ioport("COINS"); ppi.in_pb_callback().set_ioport("DSW1"); ppi.in_pc_callback().set_ioport("DSW2"); // protection IGS025(config, m_igs025, 0); m_igs025->set_external_cb(FUNC(igs017_state::igs025_to_igs022_callback)); IGS022(config, m_igs022, 0); // video SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); m_screen->set_size(512, 256); m_screen->set_visarea(0, 512-1, 0, 240-1); m_screen->set_screen_update("igs017_igs031", FUNC(igs017_igs031_device::screen_update)); m_screen->set_palette("igs017_igs031:palette"); IGS017_IGS031(config, m_igs017_igs031, 0); m_igs017_igs031->set_palette_scramble_cb(FUNC(igs017_state::lhzb2a_palette_bitswap)); m_igs017_igs031->set_i8255_tag("ppi8255"); // sound SPEAKER(config, "mono").front_center(); OKIM6295(config, m_oki, XTAL(8'000'000) / 8, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.5); } // lhzb2a MACHINE_RESET_MEMBER(igs017_state,lhzb2a) { MACHINE_RESET_CALL_MEMBER( mgcs ); lhzb2a_remap_addr_w(m_maincpu->space(AS_PROGRAM), 0xf0); } void igs017_state::lhzb2a(machine_config &config) { M68000(config, m_maincpu, XTAL(22'000'000) / 2); m_maincpu->set_addrmap(AS_PROGRAM, &igs017_state::lhzb2a_map); TIMER(config, "scantimer").configure_scanline(FUNC(igs017_state::mgcs_interrupt), "screen", 0, 1); MCFG_MACHINE_RESET_OVERRIDE(igs017_state,lhzb2a) // i/o // I8255A(config, "ppi8255", 0); // protection IGS_BITSWAP(config, m_igs_bitswap, 0); m_igs_bitswap->set_val_xor(0x289a); m_igs_bitswap->set_mf_bits(4, 7, 10, 13); m_igs_bitswap->set_m3_bits<0>(~3, 8, ~12, ~15); m_igs_bitswap->set_m3_bits<1>(~3, ~6, ~9, ~15); m_igs_bitswap->set_m3_bits<2>(~3, 4, ~5, ~15); m_igs_bitswap->set_m3_bits<3>(~9, ~11, 12, ~15); IGS_INCDEC(config, m_igs_incdec, 0); // video SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); // VSync 60Hz, HSync 15.3kHz m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); m_screen->set_size(512, 256); m_screen->set_visarea(0, 512-1, 0, 256-16-1); m_screen->set_screen_update("igs017_igs031", FUNC(igs017_igs031_device::screen_update)); m_screen->set_palette("igs017_igs031:palette"); IGS017_IGS031(config, m_igs017_igs031, 0); m_igs017_igs031->set_palette_scramble_cb(FUNC(igs017_state::lhzb2a_palette_bitswap)); // m_igs017_igs031->set_i8255_tag("ppi8255"); // sound SPEAKER(config, "mono").front_center(); OKIM6295(config, m_oki, XTAL(22'000'000) / 22, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.5); } // slqz2 void igs017_state::slqz2(machine_config &config) { M68000(config, m_maincpu, XTAL(22'000'000) / 2); m_maincpu->set_addrmap(AS_PROGRAM, &igs017_state::slqz2_map); TIMER(config, "scantimer").configure_scanline(FUNC(igs017_state::mgcs_interrupt), "screen", 0, 1); MCFG_MACHINE_RESET_OVERRIDE(igs017_state,mgcs) // i/o i8255_device &ppi(I8255A(config, "ppi8255")); ppi.in_pa_callback().set_ioport("COINS"); ppi.in_pb_callback().set_ioport("DSW1"); ppi.in_pc_callback().set_ioport("DSW2"); // protection IGS025(config, m_igs025, 0); m_igs025->set_external_cb(FUNC(igs017_state::igs025_to_igs022_callback)); IGS022(config, m_igs022, 0); // video SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); m_screen->set_size(512, 256); m_screen->set_visarea(0, 512-1, 0, 240-1); m_screen->set_screen_update("igs017_igs031", FUNC(igs017_igs031_device::screen_update)); m_screen->set_palette("igs017_igs031:palette"); IGS017_IGS031(config, m_igs017_igs031, 0); m_igs017_igs031->set_palette_scramble_cb(FUNC(igs017_state::slqz2_palette_bitswap)); m_igs017_igs031->set_i8255_tag("ppi8255"); // sound SPEAKER(config, "mono").front_center(); OKIM6295(config, m_oki, XTAL(8'000'000) / 8, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.5); } // sdmg2 void igs017_state::sdmg2(machine_config &config) { M68000(config, m_maincpu, XTAL(22'000'000) / 2); m_maincpu->set_addrmap(AS_PROGRAM, &igs017_state::sdmg2_map); TIMER(config, "scantimer").configure_scanline(FUNC(igs017_state::mgcs_interrupt), "screen", 0, 1); MCFG_MACHINE_RESET_OVERRIDE(igs017_state,mgcs) // i/o i8255_device &ppi(I8255A(config, "ppi8255")); ppi.in_pa_callback().set_ioport("DSW1"); ppi.in_pb_callback().set_ioport("DSW2"); // video SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); // VSync 60Hz, HSync 15.3kHz m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); m_screen->set_size(512, 256); m_screen->set_visarea(0, 512-1, 0, 256-16-1); m_screen->set_screen_update("igs017_igs031", FUNC(igs017_igs031_device::screen_update)); m_screen->set_palette("igs017_igs031:palette"); IGS017_IGS031(config, m_igs017_igs031, 0); m_igs017_igs031->set_i8255_tag("ppi8255"); // sound SPEAKER(config, "mono").front_center(); OKIM6295(config, m_oki, XTAL(22'000'000) / 22, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.5); } // mgdh TIMER_DEVICE_CALLBACK_MEMBER(igs017_state::mgdh_interrupt) { int scanline = param; if (scanline == 240 && m_igs017_igs031->get_irq_enable()) m_maincpu->set_input_line(1, HOLD_LINE); if (scanline == 0 && m_igs017_igs031->get_nmi_enable()) m_maincpu->set_input_line(3, HOLD_LINE); // lev 3 instead of 2 } void igs017_state::mgdha(machine_config &config) { M68000(config, m_maincpu, XTAL(22'000'000) / 2); m_maincpu->set_addrmap(AS_PROGRAM, &igs017_state::mgdha_map); TIMER(config, "scantimer").configure_scanline(FUNC(igs017_state::mgdh_interrupt), "screen", 0, 1); MCFG_MACHINE_RESET_OVERRIDE(igs017_state,mgcs) // i/o i8255_device &ppi(I8255A(config, "ppi8255")); ppi.in_pa_callback().set_ioport("DSW1"); // video SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); m_screen->set_size(512, 256); m_screen->set_visarea(0, 512-1, 0, 256-16-1); m_screen->set_screen_update("igs017_igs031", FUNC(igs017_igs031_device::screen_update)); m_screen->set_palette("igs017_igs031:palette"); IGS017_IGS031(config, m_igs017_igs031, 0); m_igs017_igs031->set_i8255_tag("ppi8255"); // sound SPEAKER(config, "mono").front_center(); OKIM6295(config, m_oki, XTAL(22'000'000) / 22, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.5); } // tjsb void igs017_state::tjsb(machine_config &config) { HD64180RP(config, m_maincpu, XTAL(16'000'000)); m_maincpu->set_addrmap(AS_PROGRAM, &igs017_state::tjsb_map); m_maincpu->set_addrmap(AS_IO, &igs017_state::tjsb_io); TIMER(config, "scantimer").configure_scanline(FUNC(igs017_state::iqblocka_interrupt), "screen", 0, 1); MCFG_MACHINE_RESET_OVERRIDE(igs017_state,iqblocka) // i/o i8255_device &ppi(I8255A(config, "ppi8255")); ppi.in_pa_callback().set_ioport("DSW1"); ppi.in_pb_callback().set_ioport("DSW2"); ppi.in_pc_callback().set_ioport("DSW3"); // video SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); m_screen->set_size(512, 256); m_screen->set_visarea(0, 512-1, 0, 240-1); m_screen->set_screen_update("igs017_igs031", FUNC(igs017_igs031_device::screen_update)); m_screen->set_palette("igs017_igs031:palette"); IGS017_IGS031(config, m_igs017_igs031, 0); m_igs017_igs031->set_palette_scramble_cb(FUNC(igs017_state::tjsb_palette_bitswap)); m_igs017_igs031->set_i8255_tag("ppi8255"); // sound SPEAKER(config, "mono").front_center(); YM2413(config, "ymsnd", XTAL(3'579'545)).add_route(ALL_OUTPUTS, "mono", 0.5); OKIM6295(config, m_oki, XTAL(16'000'000) / 16, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.5); } // spkrform void igs017_state::spkrform(machine_config &config) { HD64180RP(config, m_maincpu, XTAL(16'000'000)); m_maincpu->set_addrmap(AS_PROGRAM, &igs017_state::spkrform_map); m_maincpu->set_addrmap(AS_IO, &igs017_state::spkrform_io); TIMER(config, "scantimer").configure_scanline(FUNC(igs017_state::iqblocka_interrupt), "screen", 0, 1); MCFG_MACHINE_RESET_OVERRIDE(igs017_state,iqblocka) // i/o i8255_device &ppi(I8255A(config, "ppi8255")); ppi.in_pa_callback().set_ioport("DSW1"); ppi.in_pb_callback().set_ioport("DSW2"); ppi.in_pc_callback().set_ioport("DSW3"); // video SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); m_screen->set_size(512, 256); m_screen->set_visarea(0, 512-1, 0, 240-1); m_screen->set_screen_update("igs017_igs031", FUNC(igs017_igs031_device::screen_update)); m_screen->set_palette("igs017_igs031:palette"); IGS017_IGS031(config, m_igs017_igs031, 0); m_igs017_igs031->set_i8255_tag("ppi8255"); // sound SPEAKER(config, "mono").front_center(); YM2413(config, "ymsnd", XTAL(3'579'545)).add_route(ALL_OUTPUTS, "mono", 0.5); OKIM6295(config, m_oki, XTAL(16'000'000) / 16, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.5); } /*************************************************************************** ROMs Loading ***************************************************************************/ // These are newer versions of IQ-Block (see iqblock.cpp) with added gambling /*************************************************************************** 數字樂園 (Shùzì Lèyuán, V127M) IGS, 1996 PCB Layout ---------- IGS PCB N0- 0131-4 |---------------------------------------| |uPD1242H VOL U3567 3.579545MHz| | AR17961 | | HD64180RP8 | | 16MHz BATTERY| | | | SPEECH.U17 | | | |J 6264 | |A | |M 8255 V.U18 | |M | |A | | | | | | |-------| | | | | | | CG.U7 |IGS017 | | | | | | | TEXT.U8 |-------| PAL | | 22MHz 61256 | | DSW1 DSW2 DSW3 | |---------------------------------------| Notes: HD64180RP8 - Hitachi HD64180 CPU. Clocks 16MHz (pins 2 & 3), 8MHz (pin 64) 61256 - 32k x8 SRAM (DIP28) 6264 - 8k x8 SRAM (DIP28) IGS017 - Custom IGS IC (QFP208) AR17961 - == Oki M6295 (QFP44). Clock 1.000MHz [16/16]. pin 7 = high U3567 - == YM2413. Clock 3.579545MHz VSync - 60Hz HSync - 15.31kHz ***************************************************************************/ ROM_START( iqblocka ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD( "v.u18", 0x00000, 0x40000, CRC(2e2b7d43) SHA1(cc73f4c8f9a6e2219ee04c9910725558a80b4eb2) ) ROM_REGION( 0x80000, "igs017_igs031:sprites", 0 ) ROM_LOAD( "cg.u7", 0x000000, 0x080000, CRC(cb48a66e) SHA1(6d597193d1333a97957d5ceec8179a24bedfd928) ) // FIXED BITS (xxxxxxxx0xxxxxxx) ROM_REGION( 0x80000, "igs017_igs031:tilemaps", 0) ROM_LOAD( "text.u8", 0x000000, 0x080000, CRC(48c4f4e6) SHA1(b1e1ca62cf6a99c11a5cc56705eef7e22a3b2740) ) ROM_REGION( 0x40000, "oki", 0 ) ROM_LOAD( "speech.u17", 0x00000, 0x40000, CRC(d9e3d39f) SHA1(bec85d1ac2dfca77453cbca0e7dd53fee8fb438b) ) ROM_END // English title (IQ Block) and year 1997: ROM_START( iqblockf ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD( "v113fr.u18", 0x00000, 0x40000, CRC(346c68af) SHA1(ceae4c0143c288dc9c1dd1e8a51f1e3371ffa439) ) ROM_REGION( 0x80000, "igs017_igs031:sprites", 0 ) ROM_LOAD( "cg.u7", 0x000000, 0x080000, CRC(cb48a66e) SHA1(6d597193d1333a97957d5ceec8179a24bedfd928) ) // FIXED BITS (xxxxxxxx0xxxxxxx) ROM_REGION( 0x80000, "igs017_igs031:tilemaps", 0 ) ROM_LOAD( "text.u8", 0x000000, 0x080000, CRC(48c4f4e6) SHA1(b1e1ca62cf6a99c11a5cc56705eef7e22a3b2740) ) ROM_REGION( 0x40000, "oki", 0 ) ROM_LOAD( "sp.u17", 0x00000, 0x40000, CRC(71357845) SHA1(25f4f7aebdcc0706018f041d3696322df569b0a3) ) ROM_END /*************************************************************************** Genius 6 IGS, 1998 IGS PCB N0- 0131-4 |---------------------------------------| |uPD1242H VOL U3567 3.579545MHz| | K668 | | Z8018008PSC | | 16MHz BATTERY| | | | SPEECH.U17 | | | |J 6264 | |A | |M IGS003c V-110F.U18 | |M | |A | | | | | | |-------| | | | | | | CG.U7 |IGS017 | | | | | | | TEXT.U8 |-------| PAL | | 22MHz 61256 | | DSW1 DSW2 DSW3 | |---------------------------------------| ***************************************************************************/ ROM_START( genius6 ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD( "genius6_v110f.u18", 0x00000, 0x40000, CRC(2630ad44) SHA1(37002fa913ad60c59145f5a7692eef8862b9d6eb) ) ROM_REGION( 0x80000, "igs017_igs031:sprites", 0 ) ROM_LOAD( "genius6_cg.u7", 0x000000, 0x080000, CRC(1842d021) SHA1(78bfb5108741d39bd19b603cc97623fba7b2a31e) ) // FIXED BITS (xxxxxxxx0xxxxxxx) ROM_REGION( 0x80000, "igs017_igs031:tilemaps", 0 ) ROM_LOAD( "text.u8", 0x000000, 0x080000, CRC(48c4f4e6) SHA1(b1e1ca62cf6a99c11a5cc56705eef7e22a3b2740) ) // same as iqblocka ROM_REGION( 0x40000, "oki", 0 ) ROM_LOAD( "speech.u17", 0x00000, 0x40000, CRC(d9e3d39f) SHA1(bec85d1ac2dfca77453cbca0e7dd53fee8fb438b) ) // same as iqblocka ROM_END /*************************************************************************** Mahjong Tian Jiang Shen Bing 天將神兵 (Tiān Jiāng Shén Bīng) IGS, 1997 This PCB is almost the same as IQBlock (IGS, 1996) but the 8255 has been replaced with the IGS025 IC PCB Layout ---------- IGS PCB N0- 0157-2 |---------------------------------------| |uPD1242H VOL U3567 3.579545MHz| | AR17961 | | HD64180RP8 SPDT_SW| | 16MHz BATTERY| | | | S0703.U15 | | | |J |-------| 6264 | |A | | | |M |IGS025 | P0700.U16 | |M | | | |A |-------| | | | | | | |-------| | | | | PAL | | A0701.U3 |IGS017 | | | | | PAL | | TEXT.U6 |-------| | | 22MHz 61256 | | DSW1 DSW2 DSW3 | |---------------------------------------| Notes: HD64180RP8 - Hitachi HD64180 CPU. Clocks 16MHz (pins 2 & 3), 8MHz (pin 64) 61256 - 32k x8 SRAM (DIP28) 6264 - 8k x8 SRAM (DIP28) IGS017 - Custom IGS IC (QFP208) IGS025 - Custom IGS IC (PLCC68) AR17961 - == Oki M6295 (QFP44). Clock 1.000MHz [16/16]. pin 7 = high U3567 - == YM2413. Clock 3.579545MHz VSync - 60Hz HSync - 15.30kHz ***************************************************************************/ ROM_START( tjsb ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD( "p0700.u16", 0x00000, 0x40000,CRC(1b2a50df) SHA1(95a272e624f727df9523667864f933118d9e633c) ) ROM_REGION( 0x400000, "igs017_igs031:sprites", 0 ) ROM_LOAD( "a0701.u3", 0x00000, 0x400000, CRC(27502a0a) SHA1(cca79e253697f47b688ef781b1b6de9d2945f199) ) // FIXED BITS (xxxxxxxx0xxxxxxx) ROM_REGION( 0x80000, "igs017_igs031:tilemaps", 0 ) ROM_LOAD( "text.u6", 0x00000, 0x80000, CRC(3be886b8) SHA1(15b3624ed076640c1828d065b01306a8656f5a9b) ) // BADADDR --xxxxxxxxxxxxxxxxx ROM_REGION( 0x80000, "oki", 0 ) ROM_LOAD( "s0703.u15", 0x00000, 0x80000, CRC(c6f94d29) SHA1(ec413580240711fc4977dd3c96c288501aa7ef6c) ) ROM_END /*************************************************************************** Mahjong Man Guan Caishen 满贯财神 (Mǎn Guàn Cáishén) IGS, 1998 PCB Layout ---------- IGS PCB NO-0192-1 |---------------------------------------| | JAMMA uPC1242 | | | | S1502.U10 | | K668 VOL | | | | | | 22MHz | |1 61256 | |8 |-------| TEXT.U25 | |W PAL | | | |A |IGS017 | | |Y | | M1501.U23| | |-------| | | |-------| | | | | | | |IGS025 | P1500.U8 | | | | PAL 6264 | |1 |-------| | |0 |----| PAL 6264 | |W |IGS | PAL | |A |029 | 8MHz SPDT_SW| |Y |----| 68000 | |T DSW1 DSW2 BATTERY | |---------------------------------------| Notes: Uses JAMMA & common 10-way/18-way Mahjong pinout 68000 clock 11.000MHz [22/2] K668 == Oki M6295 (QFP44). Clock 1MHz [8/8]. pin7 = High VSync - 60Hz HSync - 15.3kHz ***************************************************************************/ ROM_START( mgcs ) ROM_REGION( 0x80000, "maincpu", 0 ) ROM_LOAD16_WORD_SWAP( "p1500.u8", 0x00000, 0x80000, CRC(a8cb5905) SHA1(37be7d926a1352869632d43943763accd4dec4b7) ) ROM_REGION( 0x400000, "igs017_igs031:sprites", 0 ) ROM_LOAD( "m1501.u23", 0x000000, 0x400000, CRC(96fce058) SHA1(6b87f47d646bad9b3061bdc8a9af65467fdbbc9f) ) // FIXED BITS (xxxxxxx0xxxxxxxx) ROM_REGION( 0x80000, "igs017_igs031:tilemaps", 0 ) ROM_LOAD( "text.u25", 0x00000, 0x80000, CRC(a37f9613) SHA1(812f060ca98a34540c48a180c359c3d0f1c0b5bb) ) ROM_REGION( 0x80000, "oki", 0 ) ROM_LOAD( "s1502.u10", 0x00000, 0x80000, CRC(a8a6ba58) SHA1(59276a8ab4a31812600816c2a43b74bd71394419) ) ROM_END /*************************************************************************** Mahjong Super Da Man Guan 2 IGS, 1997 PCB Layout ---------- IGS PCB NO-0147-6 |---------------------------------------| | uPC1242H S0903.U15 BATTERY | | VOL SPDT_SW | | | | K668 6264 | | | | 6264 | | PAL | |1 8255 | |8 P0900.U25 | |W | |A | |Y | | 68000 | | | | M0902.U4 PAL | | | | PAL | |1 M0901.U5 |-------| | |0 | | PAL | |W |IGS031 | | |A TEXT.U6 | | | |Y |-------| 62256 | |T 22MHz DSW1 DSW2 | |---------------------------------------| Notes: Uses common 10-way/18-way Mahjong pinout 68000 clock 11.000MHz [22/2] K668 = M6295. clock 1.000MHz [22/22]. pin7 = High VSync - 60Hz HSync - 15.3kHz ***************************************************************************/ ROM_START( sdmg2 ) ROM_REGION( 0x80000, "maincpu", 0 ) ROM_LOAD16_WORD_SWAP( "p0900.u25", 0x00000, 0x80000,CRC(43366f51) SHA1(48dd965dceff7de15b43c2140226a8b17a792dbc) ) ROM_REGION( 0x280000, "igs017_igs031:sprites", 0 ) ROM_LOAD( "m0901.u5", 0x000000, 0x200000, CRC(9699db24) SHA1(50fc2f173c20b48d10595f01f1e9545f1b13a61b) ) // FIXED BITS (xxxxxxxx0xxxxxxx) ROM_LOAD( "m0902.u4", 0x200000, 0x080000, CRC(3298b13b) SHA1(13b21ddeed368b7f4fea1408c8fc511244342faf) ) // FIXED BITS (xxxxxxxx0xxxxxxx) ROM_REGION( 0x20000, "igs017_igs031:tilemaps", 0 ) ROM_LOAD( "text.u6", 0x000000, 0x020000, CRC(cb34cbc0) SHA1(ceedbdda085fd1acc9a575502bdf7cf998f54f05) ) ROM_REGION( 0x80000, "oki", 0 ) ROM_LOAD( "s0903.u15", 0x00000, 0x80000, CRC(ae5a441c) SHA1(923774ef73ab0f70e0db1738a4292dcbd70d2384) ) ROM_END /*************************************************************************** Mahjong Long Hu Zhengba 2 龙虎争霸 (Lóng Hǔ Zhēngbà) IGS, 1998 PCB Layout ---------- IGS PCB NO-0206 |---------------------------------------| | 6264 |-------| | | 6264 |----| | | | | |IGS | |IGS025 | | | |022 | | | PAL | | |----| |-------| | | PAL | | M1104.U11 PAL 68000 | |1 | |8 | |W | |A M1101.U6 8MHz P1100.U30 | |Y | | 6264 | | | | |-------| | | | | | | |IGS031 | 61256| |1 | | | |0 M1103.U8 |-------| | |W 22MHz | |A DSW1 DSW2 | |Y K668 BATTERY | |TDA1020 VOL S1102.U23 SPDT_SW| |---------------------------------------| Notes: Uses common 10-way/18-way Mahjong pinout 68000 clock 11.000MHz [22/2] K668 == Oki M6295 (QFP44). Clock 1MHz [8/8]. pin7 = High VSync - 60Hz HSync - 15.3kHz ***************************************************************************/ ROM_START( lhzb2 ) ROM_REGION( 0x80000, "maincpu", 0 ) ROM_LOAD16_WORD_SWAP( "p1100.u30", 0x00000, 0x80000, CRC(68102b25) SHA1(6c1e8d204be0efda0e9b6c2f49b5c6760712475f) ) ROM_REGION( 0x10000, "igs022", 0 ) // INTERNATIONAL GAMES SYSTEM CO.,LTD ROM_LOAD( "m1104.u11",0x0000, 0x10000, CRC(794d0276) SHA1(ac903d2faa3fb315438dc8da22c5337611a8790d) ) ROM_REGION( 0x400000, "igs017_igs031:sprites", 0 ) // address scrambling ROM_LOAD16_WORD_SWAP( "m1101.u6", 0x000000, 0x400000, CRC(0114e9d1) SHA1(5b16170d3cd8b8e1662c949b7234fbdd2ca927f7) ) // FIXED BITS (0xxxxxxxxxxxxxxx) ROM_REGION( 0x80000, "igs017_igs031:tilemaps", 0 ) // address scrambling ROM_LOAD16_WORD_SWAP( "m1103.u8", 0x00000, 0x80000, CRC(4d3776b4) SHA1(fa9b311b1a6ad56e136b66d090bc62ed5003b2f2) ) ROM_REGION( 0x80000, "oki", 0 ) ROM_LOAD( "s1102.u23", 0x00000, 0x80000, CRC(51ffe245) SHA1(849011b186096add657ab20d49d260ec23363ef3) ) ROM_END /* alt hardware, no IGS022 (protection) chip */ ROM_START( lhzb2a ) ROM_REGION( 0x80000, "maincpu", 0 ) ROM_LOAD16_WORD_SWAP( "p-4096", 0x00000, 0x80000, CRC(41293f32) SHA1(df4e993f4a458729ade13981e58f32d8116c0082) ) ROM_REGION( 0x400000, "igs017_igs031:sprites", 0 ) // address scrambling ROM_LOAD16_WORD_SWAP( "m1101.u6", 0x000000, 0x400000, CRC(0114e9d1) SHA1(5b16170d3cd8b8e1662c949b7234fbdd2ca927f7) ) // FIXED BITS (0xxxxxxxxxxxxxxx) ROM_REGION( 0x80000, "igs017_igs031:tilemaps", 0 ) // address scrambling ROM_LOAD16_WORD_SWAP( "m1103.u8", 0x00000, 0x80000, CRC(4d3776b4) SHA1(fa9b311b1a6ad56e136b66d090bc62ed5003b2f2) ) ROM_REGION( 0x80000, "oki", 0 ) ROM_LOAD( "s1102.u23", 0x00000, 0x80000, CRC(51ffe245) SHA1(849011b186096add657ab20d49d260ec23363ef3) ) ROM_END /*************************************************************************** Mahjong Shuang Long Qiang Zhu 2 双龙抢珠 (Shuāng Lóng Qiǎng Zhū) IGS, 1998 PCB Layout ---------- IGS PCB NO-0207 |---------------------------------------| | K668 S1102.U20 | | PAL | | 8MHz 6264 | | | | |----| 6264 | | |IGS | | | |022 | M1103.U12 PAL | |J |----| PAL | |A | |M | |M |-------| | |A | | | | |IGS025 | 68000 | | | | | | |-------| | | P1100.U28 | | PAL | | M1101.U4 |-------| | | | | | | |IGS031 | 6264 | | TEXT.U6 | | | | |-------| 62256 | |SPDT_SW 22MHz DSW1 DSW2 BATTERY | |---------------------------------------| Notes: 68000 clock 11.000MHz [22/2] K668 == Oki M6295 (QFP44). Clock 1.000MHz [8/8]. pin7 = High VSync - 60Hz HSync - 15.3kHz ***************************************************************************/ ROM_START( slqz2 ) ROM_REGION( 0x80000, "maincpu", 0 ) ROM_LOAD16_WORD_SWAP( "p1100.u28", 0x00000, 0x80000, CRC(0b8e5c9e) SHA1(16572bd1163bba4da8a76b10649d2f71e50ad369) ) ROM_REGION( 0x10000, "igs022", 0 ) // INTERNATIONAL GAMES SYSTEM CO.,LTD ROM_LOAD( "m1103.u12", 0x00000, 0x10000, CRC(9f3b8d65) SHA1(5ee1ad025474399c2826f21d970e76f25d0fa1fd) ) ROM_REGION( 0x400000, "igs017_igs031:sprites", 0 ) // address scrambling ROM_LOAD16_WORD_SWAP( "m1101.u4", 0x000000, 0x400000, CRC(0114e9d1) SHA1(5b16170d3cd8b8e1662c949b7234fbdd2ca927f7) ) // FIXED BITS (0xxxxxxxxxxxxxxx) ROM_REGION( 0x80000, "igs017_igs031:tilemaps", 0 ) // light address scrambling ROM_LOAD( "text.u6", 0x00000, 0x80000, CRC(40d21adf) SHA1(18b202d6330ac89026bec2c9c8224b52540dd48d) ) ROM_REGION( 0x80000, "oki", 0 ) ROM_LOAD( "s1102.u20", 0x00000, 0x80000, CRC(51ffe245) SHA1(849011b186096add657ab20d49d260ec23363ef3) ) // = s1102.u23 Mahjong Long Hu Zhengba 2 ROM_END /*************************************************************************** Mahjong Man Guan Daheng (V123T1) 滿貫大亨 (Mǎn Guàn Dàhēng) (c) 1997 IGS PCB Layout ---------- IGS PCB NO- 0252 |----------------------------------| | S1002.U22 6264 62256 SW | |TDA1020 FLASH.U19 PAL BATT| | LM7805 M6295 | | VOL | |ULN2004 | |J 68000 IGS031 | |A DSW2 | |M | |M | |A PAL PAL | | IGS025 | | | | M1001.U4 22MHz| | TEXT.U6 | | DSW1| | 18WAY 10WAY | |----------------------------------| Notes: 68000 - Clock 11.000MHz [22/2] M6295 - Clock 1.000MHz [22/22]. Pin 7 HIGH DSW1/2 - 8-position Dip Switches SW - Backup RAM Clear and Reset Switch FLASH.U19 - MX29F400 4M TSOP48 mounted onto a DIP adapter and plugged into a socket. Under the socket is written '27C4096' M1001.U4 - 32M DIP42 Mask ROM S1002.U22 - 4M DIP32 Mask ROM TEXT.U6 - 27C1024 EPROM ***************************************************************************/ ROM_START( mgdha ) ROM_REGION( 0x80000, "maincpu", 0 ) ROM_LOAD16_WORD_SWAP( "flash.u19", 0x00000, 0x80000, CRC(ff3aed2c) SHA1(829140e6fc7e4dfc039b0e7b647ce26d59b23b3d) ) ROM_REGION( 0x400000, "igs017_igs031:sprites", 0 ) ROM_LOAD( "m1001.u4", 0x000000, 0x400000, CRC(0cfb60d6) SHA1(e099aca730e7fd91a72915c27e569ad3d21f0d8f) ) // FIXED BITS (xxxxxxx0xxxxxxxx) ROM_REGION( 0x20000, "igs017_igs031:tilemaps", 0 ) ROM_LOAD16_WORD_SWAP( "text.u6", 0x00000, 0x20000, CRC(db50f8fc) SHA1(e2ce4a42f5bdc0b4b7988ad9e8d14661f17c3d51) ) ROM_REGION( 0x80000, "oki", 0 ) ROM_LOAD( "s1002.u22", 0x00000, 0x80000, CRC(ac6b55f2) SHA1(7ff91fd1107272ad6bce071dc9ae2f374ebf5e3e) ) ROM_END /*************************************************************************** Mahjong Man Guan Da Heng (V125T1) 滿貫大亨 (Mǎn Guàn Dàhēng) (c) 1997 IGS No hardware info, no sprites rom for this set. It has additional protection. ***************************************************************************/ ROM_START( mgdh ) ROM_REGION( 0x80000, "maincpu", 0 ) ROM_LOAD16_WORD_SWAP( "igs_f4bd.125", 0x00000, 0x80000, CRC(8bb0b870) SHA1(f0313f0b8b7575f4fff1feb99d48699d50556ef5) ) ROM_REGION( 0x400000, "igs017_igs031:sprites", 0 ) // not in this set ROM_LOAD( "m1001.u4", 0x000000, 0x400000, CRC(0cfb60d6) SHA1(e099aca730e7fd91a72915c27e569ad3d21f0d8f) ) // FIXED BITS (xxxxxxx0xxxxxxxx) ROM_REGION( 0x20000, "igs017_igs031:tilemaps", 0 ) ROM_LOAD( "igs_512e.u6", 0x00000, 0x20000, CRC(db50f8fc) SHA1(e2ce4a42f5bdc0b4b7988ad9e8d14661f17c3d51) ) // == text.u6 ROM_REGION( 0x80000, "oki", 0 ) ROM_LOAD( "ig2_8836.u14", 0x00000, 0x80000, CRC(ac1f4da8) SHA1(789a2e0b58750292909dabca42c7e5ad72af3db5) ) ROM_END /*************************************************************************** Taishan (Tarzan) Chuang Tian Guan IGS 1999 PCB Layout ---------- IGS PCB NO-0248-1 |------------------------------| | J A M M A | |1 22MHz T2105.U5 A2104.U15 | |8 DIP42 | |W | |A IGS031 U19 | |Y 24257 | | | | IGS025 PAL.U20| | DSW1 | | Z180 | | DSW2 16MHz | |1 PAL.U21| |0 DSW3 | |W BATT | |A VOL LM7805 RES_SW| |Y uPC1242 M6295 U14 | |------------------------------| Notes: IGS025 - custom IGS chip labelled 'TARZAN 1' IGS031 - custom IGS chip VSync - 60.0060Hz HSync - 15.3002kHz M6295 - Clock 1.000MHz [16/16], pin 7 high Z180 - Clock 16.000MHz DIP42 - Empty socket U19 - 28F2000 Flash ROM (DIP32) U14 - 23C4000 mask ROM (DIP32) U5 - 23C2048 mask ROM (DIP40) U15 - 23C3210 mask ROM (DIP42) 24257 - 32kx8 SRAM ***************************************************************************/ // IGS PCB NO-0248-1 ROM_START( tarzanc ) ROM_REGION( 0x40000, "maincpu", 0 ) // V109C TARZAN C (same as tarzan set) ROM_LOAD( "u19", 0x00000, 0x40000, CRC(e6c552a5) SHA1(f156de9459833474c85a1f5b35917881b390d34c) ) ROM_REGION( 0x400000, "igs017_igs031:sprites", 0 ) ROM_LOAD( "igs_a2104_cg_v110.u15", 0x00000, 0x400000, CRC(dcbff16f) SHA1(2bf77ef4448c26124c8d8d18bb7ffe4105cfa940) ) // FIXED BITS (xxxxxxx0xxxxxxxx) ROM_REGION( 0x80000, "igs017_igs031:tilemaps", 0 ) ROM_LOAD( "igs_t2105_cg_v110.u5", 0x00000, 0x80000, CRC(1d4be260) SHA1(6374c61735144b3ff54d5e490f26adac4a10b14d) ) // 27C4096 (27C2048 printed on the PCB) ROM_REGION( 0x80000, "oki", 0 ) ROM_LOAD( "igs_s2102_sp_v102.u14", 0x00000, 0x80000, CRC(90dda82d) SHA1(67fbc1e8d76b85e124136e2f1df09c8b6c5a8f97) ) ROM_REGION( 0x2dd * 2, "plds", 0 ) ROM_LOAD( "eg.u20", 0x000, 0x2dd, NO_DUMP ) ROM_LOAD( "eg.u21", 0x2dd, 0x2dd, NO_DUMP ) ROM_END // sets below are guesswork, assembled from partial dumps... // IGS NO-0248-1? Mislabeled? ROM_START( tarzan ) ROM_REGION( 0x40000, "maincpu", 0 ) // V109C TARZAN C (same as tarzanc set) ROM_LOAD( "0228-u16.bin", 0x00000, 0x40000, CRC(e6c552a5) SHA1(f156de9459833474c85a1f5b35917881b390d34c) ) ROM_REGION( 0x80000, "igs017_igs031:sprites", 0 ) ROM_LOAD( "sprites.u15", 0x00000, 0x80000, NO_DUMP ) ROM_REGION( 0x80000, "igs017_igs031:tilemaps", 0 ) ROM_LOAD( "0228-u6.bin", 0x00000, 0x80000, CRC(55e94832) SHA1(b15409f4f1264b6d1218d5dc51c5bd1de2e40284) ) ROM_REGION( 0x40000, "oki", ROMREGION_ERASE ) ROM_LOAD( "sound.u14", 0x00000, 0x40000, NO_DUMP ) ROM_REGION( 0x2dd * 2, "plds", 0 ) ROM_LOAD( "pal1", 0x000, 0x2dd, NO_DUMP ) ROM_LOAD( "pal2", 0x2dd, 0x2dd, NO_DUMP ) ROM_END // IGS NO-0228? ROM_START( tarzana ) ROM_REGION( 0x80000, "maincpu", 0 ) // V107 TAISAN ROM_LOAD( "0228-u21.bin", 0x00000, 0x80000, CRC(80aaece4) SHA1(07cad92492c5de36c3915867ed4c6544b1a30c07) ) // 1ST AND 2ND HALF IDENTICAL ROM_REGION( 0x80000, "igs017_igs031:sprites", 0 ) ROM_LOAD( "sprites.u17", 0x00000, 0x80000, NO_DUMP ) ROM_REGION( 0x80000, "igs017_igs031:tilemaps", 0 ) ROM_LOAD( "0228-u6.bin", 0x00000, 0x80000, CRC(55e94832) SHA1(b15409f4f1264b6d1218d5dc51c5bd1de2e40284) ) ROM_REGION( 0x40000, "oki", ROMREGION_ERASE ) ROM_LOAD( "sound.u16", 0x00000, 0x40000, NO_DUMP ) ROM_REGION( 0x2dd * 2, "plds", 0 ) ROM_LOAD( "pal1", 0x000, 0x2dd, NO_DUMP ) ROM_LOAD( "pal2", 0x2dd, 0x2dd, NO_DUMP ) ROM_END /*************************************************************************** Super Tarzan (Italy, V100I) IGS PCB NO-0230-1 ----| 10/WAY CONN |--------------------------------| | |---------------------| |------| | _| | U23 | | |_| [ U1 ][ U5 ] |--------------| |-----| | TDA | | |_| | U8 IGS S2102 | | U17 | | 1020 | | |_| [ U6 ] |--------------| |-----| |------| | |_| |--------------| | |_| | U9 SP V100I | [ U15 ] LM7805 | 3 |_| |--------------| |-------------------| | 6 |_| |----------| | U16 Z8018008PSC | | W |_| | U4 | [ TAR97 U10-1 ] |-------------------| | A |_| | IGS025 | OSC | Y |_| | S_TARZAN | [ U13 ] 16.0Mhz [ TAR97 U20 ] | |_| | | | C |_| |----------| [ U18 ] [ U20 ] | O |_| |-----------| | N |_| | U12 | SW1 | N |_| | IGS 031 | | |_| | F00030142 | SW2 | |_| | | [ U19 ] | |_| |-----------| SW3 | |_| |----------------| 22.00 Mhz | |_| | U2 TBM27C4096 | | |_| |----------------| [ R20 Ohm 5W ] Battery | |_| |----------------| |----------------------| (---) Reset | | | U3 C0057209 | | U11 IGST2105 CG V110 | (3.6) SW4 | | |----------------| |----------------------| (---) \ | |----------------------------------------------------------| U1,U5,U6 ULN2004A SW4 1pos switch for reset U2 TBM TB27C4096 Sw1-2-3 8x2 DSW U4 IGS025 (protection?) U8 IGS S2102 SP V102 1P1327A6 C000538 U11 IGS T2105 CG V110 1P1379C1 S000938 U12 IGS031 F00030142 (graphic array?) U17 K668 = Oki M6295 (QFP44). Clock 1.000MHz [8/8]. pin7 = High U16 Zilog Z8018008PSC Z180 MPU U18 DN74LS14N U19 SN74HC132N U20 HD74LS161AP U10-1,U20-1 PALCE22V10H (read protected) ***************************************************************************/ ROM_START( starzan ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD( "v100i.u9", 0x00000, 0x40000, CRC(64180bff) SHA1(b08dbe8a17ca33024442ebee41f111c8f98a2109) ) ROM_REGION( 0x100000, "igs017_igs031:sprites", 0 ) ROM_LOAD( "cg.u2", 0x00000, 0x80000, CRC(884f95f5) SHA1(2e526aa966e90dc696a8b392a5a99e14f03c4bd4) ) // FIXED BITS (xxxxxxx0xxxxxxxx) ROM_LOAD( "t2105_cg_v110.u11", 0x80000, 0x80000, NO_DUMP ) ROM_REGION( 0x80000, "igs017_igs031:tilemaps", 0 ) ROM_LOAD( "c0057209.u3", 0x00000, 0x80000, NO_DUMP ) ROM_REGION( 0x80000, "oki", ROMREGION_ERASE ) ROM_LOAD( "s2102_sp_v102.u8", 0x00000, 0x80000, NO_DUMP ) ROM_REGION( 0x2dd * 2, "plds", 0 ) ROM_LOAD( "palce22v10h_tar97_u10-1.u10", 0x000, 0x2dd, NO_DUMP ) ROM_LOAD( "palce22v10h_tar97_u20.u20", 0x2dd, 0x2dd, NO_DUMP ) ROM_END // IGS PCB NO-0281 // Main CPU is a Zilog Z180 clocked @16MHz (XTAL and EXTAL pins directly tied to a 16MHz crystal) // OKI MSM6295 (actually a rebadged one marked 'K668 0003') clocked @1MHz, pin 7 is HIGH // A QFP208 custom ASIC marked 'IGS 031' // A PLCC68 custom IC marked 'IGS025 A9B2201 9931' // A Ni-MH 3.6V battery as seen in other IGS hardware ROM_START( happyskl ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD( "v611.u8", 0x00000, 0x40000, CRC(1fb3da98) SHA1(60674af9f5c53298b8ef856f1986c905b9bd7b96) ) ROM_REGION( 0x480000, "igs017_igs031:sprites", 0 ) ROM_LOAD( "happyskill_cg.u2", 0x00000, 0x080000, CRC(297a1893) SHA1(9be9e2cdaba1615ea376f3fb7087bf990e68b3b4) ) // FIXED BITS (xxxxxxx0xxxxxxxx) ROM_LOAD( "igs_a2701_cg_v100.u3", 0x80000, 0x400000, CRC(f3756a51) SHA1(8dd4677584f309cec4b068be9f9370a7a172a031) ) // FIXED BITS (xxxxxxx0xxxxxxxx) - 1xxxxxxxxxxxxxxxxxxxxx = 0x00 ROM_REGION( 0x80000, "igs017_igs031:tilemaps", 0 ) ROM_LOAD( "happyskill_text.u11", 0x00000, 0x80000, CRC(c6f51041) SHA1(81a9a03e92c1c67f299113dec9e05ba77395ea31) ) ROM_REGION( 0x80000, "oki", ROMREGION_ERASE ) ROM_LOAD( "igs_s2702_sp_v100.u8", 0x00000, 0x80000, CRC(0ec9b1b5) SHA1(b8c7e068ddf6777a184339e6796be33e442a3df4) ) ROM_REGION( 0x2dd * 2, "plds", 0 ) ROM_LOAD( "atf22v10c.u10", 0x000, 0x2dd, NO_DUMP ) ROM_LOAD( "peel22cv10a.u20", 0x2dd, 0x2dd, NO_DUMP ) ROM_END /*************************************************************************** Super Poker (v100xD03) / Formosa PCB NO-0187 CPU Z8018008psc IGS017 IGS025 K668 (AD-65) UM3567 (YM2413) Audio Xtal 3.579545 CPU Xtal 16Mhz 3 x DSW8 ***************************************************************************/ ROM_START( spkrform ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD( "super2in1-v100xd03.u29", 0x00000, 0x40000, CRC(e8f7476c) SHA1(e20241d68d22ee01a65f5d7921fe2291077f081f) ) ROM_REGION( 0x100000, "igs017_igs031:sprites", 0 ) ROM_LOAD( "super2in1.u26", 0x00000, 0x80000, CRC(af3b1d9d) SHA1(ce84b076939d2c9d959cd430d4f5664f32735d60) ) // FIXED BITS (xxxxxxxx0xxxxxxx) ROM_LOAD( "super2in1.u25", 0x80000, 0x80000, CRC(7ebaf0a0) SHA1(c278810742cd7e1daa89a93fd7fe82495543ccbf) ) // FIXED BITS (xxxxxxxx0xxxxxxx) ROM_REGION( 0x80000, "igs017_igs031:tilemaps", 0 ) ROM_LOAD( "super2in1.u24", 0x00000, 0x40000, CRC(54d68c49) SHA1(faad78779c3a5b4ecb1c733192d9477ce3324f71) ) ROM_REGION( 0x40000, "oki", 0 ) ROM_LOAD( "super2in1sp.u28", 0x00000, 0x40000, CRC(33e6089d) SHA1(cd1ad01e92c18bbeab3fe3ea9152f8b0a3eb1b29) ) ROM_END GAME( 1996, iqblocka, iqblock, iqblocka, iqblocka, igs017_state, init_iqblocka, ROT0, "IGS", "Shuzi Leyuan (V127M, gambling)", 0 ) GAME( 1997, iqblockf, iqblock, iqblockf, iqblockf, igs017_state, init_iqblocka, ROT0, "IGS", "IQ Block (V113FR, gambling)", 0 ) GAME( 1997, mgdh, 0, mgdha, mgdh, igs017_state, init_mgdh, ROT0, "IGS", "Mahjong Man Guan Daheng (Taiwan, V125T1)", MACHINE_IMPERFECT_COLORS ) // wrong colors in betting screen GAME( 1997, mgdha, mgdh, mgdha, mgdh , igs017_state, init_mgdha, ROT0, "IGS", "Mahjong Man Guan Daheng (Taiwan, V123T1)", 0 ) GAME( 1997, sdmg2, 0, sdmg2, sdmg2, igs017_state, init_sdmg2, ROT0, "IGS", "Mahjong Super Da Man Guan II (China, V754C)", 0 ) GAME( 1997, tjsb, 0, tjsb, tjsb, igs017_state, init_tjsb, ROT0, "IGS", "Mahjong Tian Jiang Shen Bing (V137C)", MACHINE_UNEMULATED_PROTECTION ) GAME( 1998, genius6, 0, genius6, genius6, igs017_state, init_iqblocka, ROT0, "IGS", "Genius 6 (V110F)", 0 ) GAME( 1998, mgcs, 0, mgcs, mgcs, igs017_state, init_mgcs, ROT0, "IGS", "Mahjong Man Guan Caishen (V103CS)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_SOUND ) GAME( 1998, lhzb2, 0, lhzb2, lhzb2, igs017_state, init_lhzb2, ROT0, "IGS", "Mahjong Long Hu Zhengba 2 (set 1)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION ) GAME( 1998, lhzb2a, lhzb2, lhzb2a, lhzb2a, igs017_state, init_lhzb2a, ROT0, "IGS", "Mahjong Long Hu Zhengba 2 (VS221M)", 0 ) GAME( 1998, slqz2, 0, slqz2, slqz2, igs017_state, init_slqz2, ROT0, "IGS", "Mahjong Shuang Long Qiang Zhu 2 (VS203J)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION ) GAME( 1999, tarzanc, 0, starzan, iqblocka, igs017_state, init_tarzan, ROT0, "IGS", "Tarzan Chuang Tian Guan (V109C, set 1)", MACHINE_NOT_WORKING ) // IGS031 protection's game specific parameters not emulated yet, sprites' decryption missing GAME( 1999, tarzan, tarzanc, starzan, iqblocka, igs017_state, init_tarzan, ROT0, "IGS", "Tarzan Chuang Tian Guan (V109C, set 2)", MACHINE_NOT_WORKING ) // IGS031 protection's game specific parameters not emulated yet, sprites' decryption missing GAME( 1999, tarzana, tarzanc, starzan, iqblocka, igs017_state, init_tarzana, ROT0, "IGS", "Tarzan (V107)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION ) // IGS029 needs to be emulated, sprites' decryption missing GAME( 2000?, starzan, 0, starzan, iqblocka, igs017_state, init_starzan, ROT0, "IGS (G.F. Gioca license)", "Super Tarzan (Italy, V100I)", MACHINE_NOT_WORKING ) GAME( 2001?, happyskl, 0, starzan, iqblocka, igs017_state, init_happyskl, ROT0, "IGS", "Happy Skill (Italy, V611IT)", MACHINE_NOT_WORKING ) // IGS031 protection's game specific parameters not emulated yet, sprites' decryption missing // Parent spk306us in driver spoker.cpp. Move this set to that driver? GAME( ????, spkrform, spk306us, spkrform, spkrform, igs017_state, init_spkrform, ROT0, "IGS", "Super Poker (v100xD03) / Formosa", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )