/*************************************************************************** -= IGS009 Based Games =- driver by Luca Elia and David Haywood CPU : Z180 Sound : M6295 + YM2413 Video : IGS009 NVRAM : Battery for main RAM - The hardware is similar to other IGS002 + IGS003 based boards. The interesting part is the background tilemap, that is designed specifically for simulating the nine reels of a slot machine. ---------------------------------------------------------------------- Year Game Manufacturer Notes ---------------------------------------------------------------------- 1995? Jingle Bell IGS 1998 Grand Prix '98 Romtec 1 reel gfx rom is bad ---------------------------------------------------------------------- ***************************************************************************/ #include "emu.h" #include "cpu/z180/z180.h" #include "machine/i8255.h" #include "sound/2413intf.h" #include "sound/okim6295.h" #include "machine/nvram.h" class igs009_state : public driver_device { public: igs009_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) , m_bg_scroll(*this, "bg_scroll"), m_gp98_reel1_ram(*this, "gp98_reel1_ram"), m_gp98_reel2_ram(*this, "gp98_reel2_ram"), m_gp98_reel3_ram(*this, "gp98_reel3_ram"), m_gp98_reel4_ram(*this, "gp98_reel4_ram"), m_bg_scroll2(*this, "bg_scroll2"), m_fg_tile_ram(*this, "fg_tile_ram"), m_fg_color_ram(*this, "fg_color_ram"){ } required_shared_ptr m_bg_scroll; required_shared_ptr m_gp98_reel1_ram; required_shared_ptr m_gp98_reel2_ram; required_shared_ptr m_gp98_reel3_ram; required_shared_ptr m_gp98_reel4_ram; required_shared_ptr m_bg_scroll2; required_shared_ptr m_fg_tile_ram; required_shared_ptr m_fg_color_ram; tilemap_t *m_gp98_reel1_tilemap; tilemap_t *m_gp98_reel2_tilemap; tilemap_t *m_gp98_reel3_tilemap; tilemap_t *m_gp98_reel4_tilemap; tilemap_t *m_fg_tilemap; int m_video_enable; int m_nmi_enable; int m_hopper; UINT8 m_out[3]; UINT8 m_igs_magic[2]; DECLARE_WRITE8_MEMBER(gp98_reel1_ram_w); DECLARE_WRITE8_MEMBER(gp98_reel2_ram_w); DECLARE_WRITE8_MEMBER(gp98_reel3_ram_w); DECLARE_WRITE8_MEMBER(gp98_reel4_ram_w); DECLARE_WRITE8_MEMBER(bg_scroll_w); DECLARE_WRITE8_MEMBER(fg_tile_w); DECLARE_WRITE8_MEMBER(fg_color_w); DECLARE_WRITE8_MEMBER(jingbell_nmi_and_coins_w); DECLARE_WRITE8_MEMBER(jingbell_video_and_leds_w); DECLARE_WRITE8_MEMBER(jingbell_leds_w); DECLARE_WRITE8_MEMBER(jingbell_magic_w); DECLARE_READ8_MEMBER(jingbell_magic_r); void show_out(); DECLARE_CUSTOM_INPUT_MEMBER(hopper_r); DECLARE_DRIVER_INIT(jingbell); TILE_GET_INFO_MEMBER(get_jingbell_reel1_tile_info); TILE_GET_INFO_MEMBER(get_gp98_reel1_tile_info); TILE_GET_INFO_MEMBER(get_jingbell_reel2_tile_info); TILE_GET_INFO_MEMBER(get_gp98_reel2_tile_info); TILE_GET_INFO_MEMBER(get_jingbell_reel3_tile_info); TILE_GET_INFO_MEMBER(get_gp98_reel3_tile_info); TILE_GET_INFO_MEMBER(get_jingbell_reel4_tile_info); TILE_GET_INFO_MEMBER(get_gp98_reel4_tile_info); TILE_GET_INFO_MEMBER(get_fg_tile_info); virtual void machine_reset(); virtual void video_start(); DECLARE_VIDEO_START(gp98); UINT32 screen_update_jingbell(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); INTERRUPT_GEN_MEMBER(jingbell_interrupt); }; /*************************************************************************** Video Hardware ***************************************************************************/ WRITE8_MEMBER(igs009_state::gp98_reel1_ram_w) { m_gp98_reel1_ram[offset] = data; m_gp98_reel1_tilemap->mark_tile_dirty(offset); } TILE_GET_INFO_MEMBER(igs009_state::get_jingbell_reel1_tile_info) { int code = m_gp98_reel1_ram[tile_index]; SET_TILE_INFO_MEMBER( 0, (code)+(((tile_index+1)&0x3)*0x100), (code & 0x80) ? 0xc : 0, 0); } TILE_GET_INFO_MEMBER(igs009_state::get_gp98_reel1_tile_info) { int code = m_gp98_reel1_ram[tile_index]; SET_TILE_INFO_MEMBER( 0, (code*4)+(tile_index&0x3), 0, 0); } WRITE8_MEMBER(igs009_state::gp98_reel2_ram_w) { m_gp98_reel2_ram[offset] = data; m_gp98_reel2_tilemap->mark_tile_dirty(offset); } TILE_GET_INFO_MEMBER(igs009_state::get_jingbell_reel2_tile_info) { int code = m_gp98_reel2_ram[tile_index]; SET_TILE_INFO_MEMBER( 0, (code)+(((tile_index+1)&0x3)*0x100), (code & 0x80) ? 0xc : 0, 0); } TILE_GET_INFO_MEMBER(igs009_state::get_gp98_reel2_tile_info) { int code = m_gp98_reel2_ram[tile_index]; SET_TILE_INFO_MEMBER( 0, (code*4)+(tile_index&0x3), 0, 0); } WRITE8_MEMBER(igs009_state::gp98_reel3_ram_w) { m_gp98_reel3_ram[offset] = data; m_gp98_reel3_tilemap->mark_tile_dirty(offset); } TILE_GET_INFO_MEMBER(igs009_state::get_jingbell_reel3_tile_info) { int code = m_gp98_reel3_ram[tile_index]; SET_TILE_INFO_MEMBER( 0, (code)+(((tile_index+1)&0x3)*0x100), (code & 0x80) ? 0xc : 0, 0); } TILE_GET_INFO_MEMBER(igs009_state::get_gp98_reel3_tile_info) { int code = m_gp98_reel3_ram[tile_index]; SET_TILE_INFO_MEMBER( 0, (code*4)+(tile_index&0x3), 0, 0); } WRITE8_MEMBER(igs009_state::gp98_reel4_ram_w) { m_gp98_reel4_ram[offset] = data; m_gp98_reel4_tilemap->mark_tile_dirty(offset); } TILE_GET_INFO_MEMBER(igs009_state::get_jingbell_reel4_tile_info) { int code = m_gp98_reel4_ram[tile_index]; SET_TILE_INFO_MEMBER( 0, (code)+(((tile_index+1)&0x3)*0x100), (code & 0x80) ? 0xc : 0, 0); } TILE_GET_INFO_MEMBER(igs009_state::get_gp98_reel4_tile_info) { int code = m_gp98_reel4_ram[tile_index]; SET_TILE_INFO_MEMBER( 0, (code*4)+(tile_index&0x3), 0, 0); } WRITE8_MEMBER(igs009_state::bg_scroll_w) { m_bg_scroll[offset] = data; // bg_tilemap->set_scrolly(offset,data); } TILE_GET_INFO_MEMBER(igs009_state::get_fg_tile_info) { int code = m_fg_tile_ram[tile_index] | (m_fg_color_ram[tile_index] << 8); SET_TILE_INFO_MEMBER(1, code, (4*(code >> 14)+3), 0); } WRITE8_MEMBER(igs009_state::fg_tile_w) { m_fg_tile_ram[offset] = data; m_fg_tilemap->mark_tile_dirty(offset); } WRITE8_MEMBER(igs009_state::fg_color_w) { m_fg_color_ram[offset] = data; m_fg_tilemap->mark_tile_dirty(offset); } void igs009_state::video_start() { m_fg_tilemap = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(igs009_state::get_fg_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 0x80,0x20); m_fg_tilemap->set_transparent_pen(0); m_gp98_reel1_tilemap = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(igs009_state::get_jingbell_reel1_tile_info),this),TILEMAP_SCAN_ROWS,8,32, 128, 8); m_gp98_reel2_tilemap = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(igs009_state::get_jingbell_reel2_tile_info),this),TILEMAP_SCAN_ROWS,8,32, 128, 8); m_gp98_reel3_tilemap = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(igs009_state::get_jingbell_reel3_tile_info),this),TILEMAP_SCAN_ROWS,8,32, 128, 8); m_gp98_reel4_tilemap = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(igs009_state::get_jingbell_reel4_tile_info),this),TILEMAP_SCAN_ROWS,8,32, 128, 8); m_gp98_reel1_tilemap->set_scroll_cols(128); m_gp98_reel2_tilemap->set_scroll_cols(128); m_gp98_reel3_tilemap->set_scroll_cols(128); m_gp98_reel4_tilemap->set_scroll_cols(128); } VIDEO_START_MEMBER(igs009_state,gp98) { m_fg_tilemap = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(igs009_state::get_fg_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 0x80,0x20); m_fg_tilemap->set_transparent_pen(0); m_gp98_reel1_tilemap = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(igs009_state::get_gp98_reel1_tile_info),this),TILEMAP_SCAN_ROWS,8,32, 128, 8); m_gp98_reel2_tilemap = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(igs009_state::get_gp98_reel2_tile_info),this),TILEMAP_SCAN_ROWS,8,32, 128, 8); m_gp98_reel3_tilemap = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(igs009_state::get_gp98_reel3_tile_info),this),TILEMAP_SCAN_ROWS,8,32, 128, 8); m_gp98_reel4_tilemap = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(igs009_state::get_gp98_reel4_tile_info),this),TILEMAP_SCAN_ROWS,8,32, 128, 8); m_gp98_reel1_tilemap->set_scroll_cols(128); m_gp98_reel2_tilemap->set_scroll_cols(128); m_gp98_reel3_tilemap->set_scroll_cols(128); m_gp98_reel4_tilemap->set_scroll_cols(128); } UINT32 igs009_state::screen_update_jingbell(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { int layers_ctrl = m_video_enable ? -1 : 0; #ifdef MAME_DEBUG if (machine().input().code_pressed(KEYCODE_Z)) { int mask = 0; if (machine().input().code_pressed(KEYCODE_Q)) mask |= 1; if (machine().input().code_pressed(KEYCODE_W)) mask |= 2; if (machine().input().code_pressed(KEYCODE_A)) mask |= 4; if (mask != 0) layers_ctrl &= mask; } #endif if (layers_ctrl & 1) { int zz,i; int startclipmin = 0; const rectangle &visarea = screen.visible_area(); for (i= 0;i < 0x80;i++) { m_gp98_reel1_tilemap->set_scrolly(i, m_bg_scroll[i]*2); m_gp98_reel2_tilemap->set_scrolly(i, m_bg_scroll[i+0x80]*2); m_gp98_reel3_tilemap->set_scrolly(i, m_bg_scroll[i+0x100]*2); m_gp98_reel4_tilemap->set_scrolly(i, m_bg_scroll[i+0x180]*2); } for (zz=0;zz<0x80-8;zz++) // -8 because of visible area (2*8 = 16) { rectangle clip; int rowenable = m_bg_scroll2[zz]; /* draw top of screen */ clip.set(visarea.min_x, visarea.max_x, startclipmin, startclipmin+2); bitmap.fill(machine().pens[rowenable], clip); if (rowenable==0) { // 0 and 1 are the same? or is there a global switchoff? m_gp98_reel1_tilemap->draw(bitmap, clip, 0,0); } else if (rowenable==1) { m_gp98_reel2_tilemap->draw(bitmap, clip, 0,0); } else if (rowenable==2) { m_gp98_reel3_tilemap->draw(bitmap, clip, 0,0); } else if (rowenable==3) { m_gp98_reel4_tilemap->draw(bitmap, clip, 0,0); } startclipmin+=2; } } else bitmap.fill(get_black_pen(machine()), cliprect); if (layers_ctrl & 2) m_fg_tilemap->draw(bitmap, cliprect, 0, 0); return 0; } /*************************************************************************** Memory Maps ***************************************************************************/ CUSTOM_INPUT_MEMBER(igs009_state::hopper_r) { return m_hopper && !(machine().primary_screen->frame_number()%10); } void igs009_state::show_out() { #ifdef MAME_DEBUG popmessage("%02x %02x %02x", m_out[0], m_out[1], m_out[2]); #endif } WRITE8_MEMBER(igs009_state::jingbell_nmi_and_coins_w) { if ((m_nmi_enable ^ data) & (~0xdd)) { logerror("PC %06X: nmi_and_coins = %02x\n",space.device().safe_pc(),data); // popmessage("%02x",data); } coin_counter_w(machine(), 0, data & 0x01); // coin_a coin_counter_w(machine(), 1, data & 0x04); // coin_c coin_counter_w(machine(), 2, data & 0x08); // key in coin_counter_w(machine(), 3, data & 0x10); // coin m_out mech set_led_status(machine(), 6, data & 0x40); // led for coin m_out / m_hopper active m_nmi_enable = data; // data & 0x80 // nmi enable? m_out[0] = data; show_out(); } WRITE8_MEMBER(igs009_state::jingbell_video_and_leds_w) { set_led_status(machine(), 4, data & 0x01); // start? set_led_status(machine(), 5, data & 0x04); // l_bet? m_video_enable = data & 0x40; m_hopper = (~data)& 0x80; m_out[1] = data; show_out(); } WRITE8_MEMBER(igs009_state::jingbell_leds_w) { set_led_status(machine(), 0, data & 0x01); // stop_1 set_led_status(machine(), 1, data & 0x02); // stop_2 set_led_status(machine(), 2, data & 0x04); // stop_3 set_led_status(machine(), 3, data & 0x08); // stop // data & 0x10? m_out[2] = data; show_out(); } WRITE8_MEMBER(igs009_state::jingbell_magic_w) { m_igs_magic[offset] = data; if (offset == 0) return; switch(m_igs_magic[0]) { case 0x01: break; default: // popmessage("magic %x <- %04x",m_igs_magic[0],data); logerror("%06x: warning, writing to igs_magic %02x = %02x\n", space.device().safe_pc(), m_igs_magic[0], data); } } READ8_MEMBER(igs009_state::jingbell_magic_r) { switch(m_igs_magic[0]) { case 0x00: if ( !(m_igs_magic[1] & 0x01) ) return ioport("DSW1")->read(); if ( !(m_igs_magic[1] & 0x02) ) return ioport("DSW2")->read(); if ( !(m_igs_magic[1] & 0x04) ) return ioport("DSW3")->read(); if ( !(m_igs_magic[1] & 0x08) ) return ioport("DSW4")->read(); if ( !(m_igs_magic[1] & 0x10) ) return ioport("DSW5")->read(); logerror("%06x: warning, reading dsw with igs_magic[1] = %02x\n", space.device().safe_pc(), m_igs_magic[1]); break; default: logerror("%06x: warning, reading with igs_magic = %02x\n", space.device().safe_pc(), m_igs_magic[0]); } return 0; } static ADDRESS_MAP_START( jingbell_map, AS_PROGRAM, 8, igs009_state ) AM_RANGE( 0x00000, 0x0f3ff ) AM_ROM AM_RANGE( 0x0f400, 0x0ffff ) AM_RAM AM_SHARE("nvram") ADDRESS_MAP_END static ADDRESS_MAP_START( jingbell_portmap, AS_IO, 8, igs009_state ) AM_RANGE( 0x0000, 0x003f ) AM_RAM // Z180 internal regs AM_RANGE( 0x1000, 0x11ff ) AM_RAM_WRITE(bg_scroll_w ) AM_SHARE("bg_scroll") AM_RANGE( 0x2000, 0x23ff ) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_byte_split_lo_w ) AM_SHARE("paletteram") AM_RANGE( 0x2400, 0x27ff ) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_byte_split_hi_w ) AM_SHARE("paletteram2") AM_RANGE( 0x3000, 0x33ff ) AM_RAM_WRITE(gp98_reel1_ram_w ) AM_SHARE("gp98_reel1_ram") AM_RANGE( 0x3400, 0x37ff ) AM_RAM_WRITE(gp98_reel2_ram_w ) AM_SHARE("gp98_reel2_ram") AM_RANGE( 0x3800, 0x3bff ) AM_RAM_WRITE(gp98_reel3_ram_w ) AM_SHARE("gp98_reel3_ram") AM_RANGE( 0x3c00, 0x3fff ) AM_RAM_WRITE(gp98_reel4_ram_w ) AM_SHARE("gp98_reel4_ram") AM_RANGE( 0x4000, 0x407f ) AM_RAM AM_SHARE("bg_scroll2") AM_RANGE( 0x5000, 0x5fff ) AM_RAM_WRITE(fg_tile_w ) AM_SHARE("fg_tile_ram") AM_RANGE( 0x6480, 0x6480 ) AM_WRITE(jingbell_nmi_and_coins_w ) AM_RANGE( 0x6481, 0x6481 ) AM_READ_PORT( "SERVICE" ) AM_RANGE( 0x6482, 0x6482 ) AM_READ_PORT( "COINS" ) AM_RANGE( 0x6490, 0x6490 ) AM_READ_PORT( "BUTTONS1" ) AM_RANGE( 0x6491, 0x6491 ) AM_WRITE(jingbell_video_and_leds_w ) AM_RANGE( 0x6492, 0x6492 ) AM_WRITE(jingbell_leds_w ) AM_RANGE( 0x64a0, 0x64a0 ) AM_READ_PORT( "BUTTONS2" ) AM_RANGE( 0x64b0, 0x64b1 ) AM_DEVWRITE_LEGACY("ymsnd", ym2413_w ) AM_RANGE( 0x64c0, 0x64c0 ) AM_DEVREADWRITE("oki", okim6295_device, read, write) AM_RANGE( 0x64d0, 0x64d1 ) AM_READWRITE(jingbell_magic_r, jingbell_magic_w ) // DSW1-5 AM_RANGE( 0x7000, 0x7fff ) AM_RAM_WRITE(fg_color_w ) AM_SHARE("fg_color_ram") AM_RANGE( 0x8000, 0xffff ) AM_ROM AM_REGION("data", 0) ADDRESS_MAP_END /*************************************************************************** Input Ports ***************************************************************************/ static INPUT_PORTS_START( jingbell ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, "W-Up Bonus" ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // it's shown in attract mode PORT_DIPNAME( 0x04, 0x04, "Min Bet" ) PORT_DIPSETTING( 0x04, "1" ) PORT_DIPSETTING( 0x00, "8" ) PORT_DIPNAME( 0x08, 0x08, "Spin Speed" ) PORT_DIPSETTING( 0x08, "Slow" ) PORT_DIPSETTING( 0x00, "Quick" ) PORT_DIPNAME( 0x10, 0x00, "Strip Girl" ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Payout Mode" ) PORT_DIPSETTING( 0x20, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x00, "Auto" ) PORT_DIPNAME( 0xc0, 0xc0, "Player's Panel" ) PORT_DIPSETTING( 0x00, "Type A" ) PORT_DIPSETTING( 0xc0, "Type A" ) PORT_DIPSETTING( 0x80, "Type B" ) PORT_DIPSETTING( 0x40, "Type C" ) PORT_START("DSW2") PORT_DIPNAME( 0x07, 0x07, "Main Game Rate (%)" ) PORT_DIPSETTING( 0x07, "89" ) PORT_DIPSETTING( 0x06, "90" ) PORT_DIPSETTING( 0x05, "91" ) PORT_DIPSETTING( 0x04, "92" ) PORT_DIPSETTING( 0x03, "93" ) PORT_DIPSETTING( 0x02, "94" ) PORT_DIPSETTING( 0x01, "95" ) PORT_DIPSETTING( 0x00, "96" ) PORT_DIPNAME( 0x38, 0x38, "W-Up Chance (%)" ) PORT_DIPSETTING( 0x38, "93" ) PORT_DIPSETTING( 0x30, "94" ) PORT_DIPSETTING( 0x28, "95" ) PORT_DIPSETTING( 0x20, "96" ) PORT_DIPSETTING( 0x18, "97" ) PORT_DIPSETTING( 0x10, "98" ) PORT_DIPSETTING( 0x08, "99" ) PORT_DIPSETTING( 0x00, "100" ) PORT_DIPNAME( 0xc0, 0xc0, "Key In Limit" ) PORT_DIPSETTING( 0xc0, "1k" ) PORT_DIPSETTING( 0x80, "3k" ) PORT_DIPSETTING( 0x40, "5k" ) PORT_DIPSETTING( 0x00, "10k" ) PORT_START("DSW3") PORT_DIPNAME( 0x07, 0x07, "Key In Rate" ) PORT_DIPSETTING( 0x07, "1" ) PORT_DIPSETTING( 0x06, "5" ) PORT_DIPSETTING( 0x05, "10" ) PORT_DIPSETTING( 0x04, "30" ) PORT_DIPSETTING( 0x03, "50" ) PORT_DIPSETTING( 0x02, "100" ) PORT_DIPSETTING( 0x01, "200" ) PORT_DIPSETTING( 0x00, "500" ) PORT_DIPNAME( 0x38, 0x38, "Coin 1 Rate" ) PORT_DIPSETTING( 0x38, "1" ) PORT_DIPSETTING( 0x30, "2" ) PORT_DIPSETTING( 0x28, "5" ) PORT_DIPSETTING( 0x20, "10" ) PORT_DIPSETTING( 0x18, "20" ) PORT_DIPSETTING( 0x10, "25" ) PORT_DIPSETTING( 0x08, "50" ) PORT_DIPSETTING( 0x00, "100" ) PORT_DIPNAME( 0xc0, 0xc0, "System Limit" ) PORT_DIPSETTING( 0xc0, "5k" ) PORT_DIPSETTING( 0x80, "10k" ) PORT_DIPSETTING( 0x40, "30k" ) PORT_DIPSETTING( 0x00, "50k" ) PORT_START("DSW4") PORT_DIPNAME( 0x01, 0x01, "Min Play For Fever" ) PORT_DIPSETTING( 0x01, "8" ) PORT_DIPSETTING( 0x00, "16" ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, "16" ) PORT_DIPSETTING( 0x00, "32" ) PORT_DIPNAME( 0x1c, 0x1c, "Coin 2 Rate" ) PORT_DIPSETTING( 0x1c, "1" ) PORT_DIPSETTING( 0x18, "2" ) PORT_DIPSETTING( 0x14, "5" ) PORT_DIPSETTING( 0x10, "10" ) PORT_DIPSETTING( 0x0c, "20" ) PORT_DIPSETTING( 0x08, "40" ) PORT_DIPSETTING( 0x04, "50" ) PORT_DIPSETTING( 0x00, "100" ) PORT_DIPNAME( 0x60, 0x60, "Key Out Rate" ) PORT_DIPSETTING( 0x60, "1" ) PORT_DIPSETTING( 0x40, "10" ) PORT_DIPSETTING( 0x20, "50" ) PORT_DIPSETTING( 0x00, "100" ) PORT_DIPNAME( 0x80, 0x80, "Play Line" ) PORT_DIPSETTING( 0x80, "8" ) PORT_DIPSETTING( 0x00, "16" ) PORT_START("DSW5") PORT_DIPUNKNOWN( 0x01, 0x01 ) PORT_DIPUNKNOWN( 0x02, 0x02 ) PORT_DIPUNKNOWN( 0x04, 0x04 ) PORT_DIPUNKNOWN( 0x08, 0x08 ) PORT_DIPUNKNOWN( 0x10, 0x10 ) PORT_DIPUNKNOWN( 0x20, 0x20 ) PORT_DIPUNKNOWN( 0x40, 0x40 ) PORT_DIPUNKNOWN( 0x80, 0x80 ) PORT_START("SERVICE") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Memory Clear") // stats, memory PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF,igs009_state,hopper_r, (void *)0 ) // hopper sensor PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_NAME("Pay Out") PORT_SERVICE_NO_TOGGLE( 0x20, IP_ACTIVE_LOW ) // test (press during boot) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Records") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("COINS") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Down") // pays out PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("BUTTONS1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SLOT_STOP_ALL ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("BUTTONS2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start / H_Dup") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Small") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Left Bet / D_Dup") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Right Bet / Dup") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Big") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END /*************************************************************************** Graphics Layout ***************************************************************************/ static const gfx_layout layout_8x8x6 = { 8, 8, RGN_FRAC(1, 3), 6, { RGN_FRAC(0,3)+8,RGN_FRAC(0,3)+0, RGN_FRAC(1,3)+8,RGN_FRAC(1,3)+0, RGN_FRAC(2,3)+8,RGN_FRAC(2,3)+0 }, { STEP8(0,1) }, { STEP8(0,2*8) }, 8*8*2 }; static const gfx_layout layout_8x32x6 = { 8, 32, RGN_FRAC(1, 3), 6, { RGN_FRAC(0,3)+8,RGN_FRAC(0,3)+0, RGN_FRAC(1,3)+8,RGN_FRAC(1,3)+0, RGN_FRAC(2,3)+8,RGN_FRAC(2,3)+0 }, { STEP8(0,1) }, { STEP32(0,2*8) }, 8*32*2 }; static GFXDECODE_START( jingbell ) GFXDECODE_ENTRY( "reels", 0, layout_8x32x6, 0, 16 ) GFXDECODE_ENTRY( "tiles", 0, layout_8x8x6, 0, 16 ) GFXDECODE_END static const gfx_layout tiles8x8_layout = { 8,8, RGN_FRAC(1,3), 6, { RGN_FRAC(2,3)+0, RGN_FRAC(2,3)+1, RGN_FRAC(1,3)+0, RGN_FRAC(1,3)+1, RGN_FRAC(0,3)+0, RGN_FRAC(0,3)+1 }, { 8,10,12,14, 0, 2, 4, 6, }, { STEP8(0,16) }, 16*8 }; static const gfx_layout tiles8x32_layout = { 8,32, RGN_FRAC(1,3), 6, { RGN_FRAC(2,3)+0, RGN_FRAC(2,3)+1, RGN_FRAC(1,3)+0, RGN_FRAC(1,3)+1, RGN_FRAC(0,3)+0, RGN_FRAC(0,3)+1 }, { 8,10,12,14, 0, 2, 4, 6, }, { STEP32(0,16) }, 32*16 }; static GFXDECODE_START( gp98 ) GFXDECODE_ENTRY( "reels", 0, tiles8x32_layout, 0, 16 ) GFXDECODE_ENTRY( "tiles", 0, tiles8x8_layout, 0, 16 ) GFXDECODE_END /*************************************************************************** Machine Drivers ***************************************************************************/ void igs009_state::machine_reset() { m_nmi_enable = 0; m_hopper = 0; m_video_enable = 1; } INTERRUPT_GEN_MEMBER(igs009_state::jingbell_interrupt) { if (m_nmi_enable & 0x80) device.execute().set_input_line(INPUT_LINE_NMI, PULSE_LINE); } static MACHINE_CONFIG_START( jingbell, igs009_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z180, XTAL_12MHz / 2) /* HD64180RP8, 8 MHz? */ MCFG_CPU_PROGRAM_MAP(jingbell_map) MCFG_CPU_IO_MAP(jingbell_portmap) MCFG_CPU_VBLANK_INT_DRIVER("screen", igs009_state, jingbell_interrupt) MCFG_NVRAM_ADD_0FILL("nvram") /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(512, 256) MCFG_SCREEN_VISIBLE_AREA(0, 512-1, 0, 256-16-1) MCFG_SCREEN_UPDATE_DRIVER(igs009_state, screen_update_jingbell) MCFG_GFXDECODE(jingbell) MCFG_PALETTE_LENGTH(0x400) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MCFG_OKIM6295_ADD("oki", XTAL_12MHz / 12, OKIM6295_PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( gp98, jingbell ) MCFG_GFXDECODE(gp98) MCFG_VIDEO_START_OVERRIDE(igs009_state,gp98) MACHINE_CONFIG_END /*************************************************************************** Jingle Bell (C) IGS ("COPYRIGHT 1995" in ROM, "FEB. 23 1998" on sticker) CPU: 1x HD64180RP8 (u18)(main) 2x NEC D8255AC (u19,u20)(main) 1x custom IGS009-F56D246 (u22) 1x U3567HX881 (u45)(sound equivalent to ym2413) 1x AR17961-AP0848 (u46)(sound equivalent to m6295) 1x oscillator 12.000 1x oscillator 3.579545 ROMs: 3x M27C512 (1,2,3) 1x LE27C2001F (4) 2x MX27C2000 (5,6) 1x D27256 (7) 1x MX27C512 (v) 1x NM27C010 (sp) 2x PALCE16V8H (read protected) 1x PALCE22V10H (read protected) 1x PALCE22V10H (dumped) Notes: 1x 38x2 edge connector 1x 10x2 edge connector 1x pushbutton 1x battery 5x 8x2 switches dip 12/02/2008 f205v ***************************************************************************/ ROM_START( jingbell ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "jinglev133i.u44", 0x00000, 0x10000, CRC(df60dc39) SHA1(ff57afd50c045b621395353fdc50ffd1e1b65e9e) ) ROM_REGION( 0x8000, "data", 0 ) ROM_LOAD( "jingle133i7.u43", 0x0000, 0x8000, CRC(a7affa15) SHA1(f9d33e32b57ad267d383e075663994e0af0b3016) ) ROM_REGION( 0x30000, "reels", 0 ) ROM_LOAD( "jingle133i1.u17", 0x00000, 0x10000, CRC(cadd7910) SHA1(aa514ddb29c8c9a77478d56bea4ae71995fdd518) ) ROM_LOAD( "jingle133i2.u16", 0x10000, 0x10000, CRC(a9e1f5aa) SHA1(68d7f4e9e9a5bbce0904e406ee6fe82e9e52a9ba) ) ROM_LOAD( "jingle133i3.u15", 0x20000, 0x10000, CRC(865b7d3a) SHA1(c1dff3a27d747ee499aaee0c4468534f0249a3e5) ) ROM_REGION( 0xc0000, "tiles", 0 ) ROM_LOAD( "jingle133i4.u25", 0x00000, 0x40000, CRC(7aa1d344) SHA1(141e27df93cb35ab852d9022e0b08bd596f1186b) ) ROM_LOAD( "jingle133i5.u24", 0x40000, 0x40000, CRC(021261d1) SHA1(5b23f9bd818193c343f9f4c9317955b17efb8cfa) ) ROM_LOAD( "jingle133i6.u23", 0x80000, 0x40000, CRC(c40228fd) SHA1(4dc05337d64ed2b8d66fc5f0ca8ffbf96799f768) ) ROM_REGION( 0x40000, "oki", 0 ) ROM_LOAD( "jingle133isp.u38", 0x00000, 0x20000, CRC(a42d73b1) SHA1(93157e9630d5c8bb34c71186415d0aa8c5d51951) ) ROM_REGION( 0x2dd, "plds",0 ) ROM_LOAD( "palce16v8h-ch-jin-u12v.u12", 0x000, 0x117, BAD_DUMP CRC(c89d2f52) SHA1(f9d52d9c42ef95b7b85bbf6d09888ebdeac11fd3) ) ROM_LOAD( "palce16v8h-ch-jin-u33v.u33", 0x000, 0x117, BAD_DUMP CRC(c89d2f52) SHA1(f9d52d9c42ef95b7b85bbf6d09888ebdeac11fd3) ) ROM_LOAD( "palce22v10h-ajbu24.u24", 0x000, 0x2dd, CRC(6310f441) SHA1(b610e170ccca1fcb06a57f718ece1408b696ba9c) ) ROM_LOAD( "palce22v10h-ch-jin-u27.u27", 0x000, 0x2dd, BAD_DUMP CRC(5c4e9024) SHA1(e9d1e4df3d79c21f4ce053a84bb7b7a43d650f91) ) ROM_END DRIVER_INIT_MEMBER(igs009_state,jingbell) { int i; UINT8 *rom = (UINT8 *)machine().root_device().memregion("maincpu")->base(); size_t size = machine().root_device().memregion("maincpu")->bytes(); for (i=0; i