// license:BSD-3-Clause // copyright-holders:Uki, David Haywood /***************************************************************************** Himeshikibu (C) 1989 Hi-Soft Android (C) 198? Nasco Driver by Uki *****************************************************************************/ // Android uses PCBS MK-P102 and MK-P101 ONLY, there is no MK-P103 (extra sprites used on Himeshikibu) // Real hardware video of parent set can be seen at https://www.youtube.com/watch?v=5rtqZqMBACI (uploaded by Chris Hardy) // for some reason music fails to play the 2nd attract loop in MAME? /* Himeshikibu (c)1989 Hi-Soft (distributed by Rollertron) CPU: Z80x2 XTAL1: 8.000MHz Sound: YM2203C Y3014B MK-P102 (top board) -----------CN1----------- -----------CN2----------- A B C TMM2018D-45 8 | D MB8416A-15 (27512)4 2 | E MB8416A-15 (27512)3 5 J 5 A F (EPL10P8)I M G (27256)2 8 DSW1 M J (EPL10P8)M 2 A K (27256)1 5 DSW2 | 5 | L M5M5165P-12L Z Z O M 8 8 P N 74HC132 0 0 MB8416A-15 N BATTERY XTAL1 (27256)5 3014B 1 2 3 4 5 6 7 8 ET-P103A (middle board) -----------CN4----------- -----------CN3----------- -----------CN2----------- -----------CN1----------- 12 11 10 M5M5117 M5M5117 9 (EMPTY) (EMPTY) 8 (EMPTY) (EMPTY) 7 (EMPTY) (EMPTY) 6 (EMPTY) (EMPTY) 5 (EMPTY) (EMPTY) 4 (27512)11 (27512)10 3 (27512)9 (27512)8 2 (27512)7 (27512)6 1 J H G F E D C B A MK-P101 (bottom board) -----------CN2----------- -----------CN1----------- L K MB8416A-15 J MB8416A-15 H G F 2 2 7 7 5 5 E 1 1 2 2 (13)(15) D TMM2018D-45 2 2 7 7 C 5 5 TMM2018D-45 1 1 2 2 B(12)(14) A 12.000MHz 9 8 7 6 5 4 3 2 1 */ #include "emu.h" #include "includes/himesiki.h" #include "cpu/z80/z80.h" #include "machine/i8255.h" #include "sound/2203intf.h" #include "screen.h" #include "speaker.h" #define MCLK XTAL(12'000'000) // this is on the video board #define CLK2 XTAL(8'000'000) // near the CPUs WRITE8_MEMBER(himesiki_state::himesiki_rombank_w) { membank("bank1")->set_entry(((data & 0x0c) >> 2)); m_flipscreen = (data & 0x10)>>4; flip_screen_set(m_flipscreen); if (data & 0xe3) logerror("p06_w %02x\n", data); } WRITE8_MEMBER(himesiki_state::himesiki_sound_w) { m_soundlatch->write(space, offset, data); m_subcpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); } /****************************************************************************/ void himesiki_state::himesiki_prm0(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0x9fff).ram(); map(0xa000, 0xa0ff).ram().share("spriteram"); map(0xa100, 0xa7ff).ram().share("sprram_p103a"); // not on Android map(0xa800, 0xafff).ram().w(m_palette, FUNC(palette_device::write8)).share("palette"); map(0xb000, 0xbfff).ram().w(FUNC(himesiki_state::himesiki_bg_ram_w)).share("bg_ram"); map(0xc000, 0xffff).bankr("bank1"); } void himesiki_state::himesiki_iom0(address_map &map) { map.global_mask(0xff); map(0x00, 0x03).rw("ppi8255_0", FUNC(i8255_device::read), FUNC(i8255_device::write)); // inputs map(0x04, 0x07).rw("ppi8255_1", FUNC(i8255_device::read), FUNC(i8255_device::write)); // dips + rombank map(0x08, 0x08).w(FUNC(himesiki_state::himesiki_scrolly_w)); map(0x09, 0x0a).w(FUNC(himesiki_state::himesiki_scrollx_w)); map(0x0b, 0x0b).w(FUNC(himesiki_state::himesiki_sound_w)); } void himesiki_state::himesiki_prm1(address_map &map) { map(0x0000, 0x7fff).rom(); map(0xf800, 0xffff).ram(); } void himesiki_state::himesiki_iom1(address_map &map) { map.global_mask(0xff); map(0x00, 0x01).rw("ym2203", FUNC(ym2203_device::read), FUNC(ym2203_device::write)); map(0x04, 0x04).r(m_soundlatch, FUNC(generic_latch_8_device::read)); } /****************************************************************************/ static INPUT_PORTS_START( himesiki ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "1-2" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, "1-3" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x08, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x10, 0x10, "1-5" ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "1-6" ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE_DIPLOC(0x80, IP_ACTIVE_LOW, "SW1:8" ) PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x01, "2-1" ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "2-2" ) PORT_DIPLOCATION("SW2:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, "2-3" ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, "2-4" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "2-5" ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "2-6" ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "2-7" ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "2-8" ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("1P") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("2P") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("OTHERS") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) // coin? PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_COIN2 ) // service? PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( androidpo ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x0c, 0x08, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0c, "1" ) PORT_DIPSETTING( 0x04, "2" ) PORT_DIPSETTING( 0x08, "3" ) PORT_DIPSETTING( 0x00, "4" ) // first dragon scene only shows 3? PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW2") PORT_DIPNAME( 0x07, 0x04, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x03, "Invalid" ) // can't coin up or start? (probably a non-functioning freeplay) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("1P") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("2P") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("OTHERS") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) // coin? PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_COIN2 ) // service? PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( androidp ) PORT_INCLUDE(androidpo) PORT_MODIFY("DSW1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x08, "1" ) PORT_DIPSETTING( 0x0c, "2" ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x00, "4" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_MODIFY("DSW2") PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) INPUT_PORTS_END /****************************************************************************/ static const gfx_layout layout_bg = { 8,8, RGN_FRAC(1,1), 4, { 0,1,2,3 }, { 4,0,12,8,20,16,28,24 }, { STEP8(0,32) }, 8*8*4 }; static const gfx_layout layout_p103a = { 32,32, RGN_FRAC(1,1), 4, { 0,1,2,3 }, { 4,0,12,8,20,16,28,24,36,32,44,40,52,48,60,56, 68,64,76,72,84,80,92,88,100,96,108,104,116,112,124,120 }, { STEP32(0,128) }, 32*32*4 }; static const gfx_layout layout_spr = { 16,16, RGN_FRAC(1,1), 4, { 0,1,2,3 }, { 4,0,12,8,20,16,28,24,36,32,44,40,52,48,60,56 }, { STEP16(0,64) }, 16*16*4 }; static GFXDECODE_START( gfx_himesiki ) GFXDECODE_ENTRY( "bgtiles", 0, layout_bg, 0x000, 16 ) GFXDECODE_ENTRY( "sprites", 0, layout_spr, 0x200, 16 ) GFXDECODE_ENTRY( "spr_p103a", 0, layout_p103a, 0x200, 16 ) GFXDECODE_END void himesiki_state::machine_start() { uint8_t *ROM = memregion("banks")->base(); membank("bank1")->configure_entries(0, 4, ROM, 0x4000); save_item(NAME(m_scrollx)); save_item(NAME(m_scrolly)); save_item(NAME(m_flipscreen)); } void himesiki_state::machine_reset() { m_scrollx[0] = 0; m_scrollx[1] = 0; m_scrolly = 0; m_flipscreen = 0; } MACHINE_CONFIG_START(himesiki_state::himesiki) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", Z80, CLK2) /* it's a 6.000 MHz rated part, but near the 8 Mhz XTAL?? - Android skips lots of frames at 6, crashes at 4 */ MCFG_DEVICE_PROGRAM_MAP(himesiki_prm0) MCFG_DEVICE_IO_MAP(himesiki_iom0) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", himesiki_state, irq0_line_hold) MCFG_DEVICE_ADD("sub", Z80, CLK2/2) /* 4.000 MHz (4Mhz rated part, near the 8 Mhz XTAL) */ MCFG_DEVICE_PROGRAM_MAP(himesiki_prm1) MCFG_DEVICE_IO_MAP(himesiki_iom1) i8255_device &ppi0(I8255A(config, "ppi8255_0")); ppi0.in_pa_callback().set_ioport("1P"); ppi0.in_pb_callback().set_ioport("2P"); ppi0.in_pc_callback().set_ioport("OTHERS"); i8255_device &ppi1(I8255A(config, "ppi8255_1")); ppi1.in_pa_callback().set_ioport("DSW1"); ppi1.in_pb_callback().set_ioport("DSW2"); ppi1.out_pc_callback().set(FUNC(himesiki_state::himesiki_rombank_w)); /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 24*8-1) MCFG_SCREEN_UPDATE_DRIVER(himesiki_state, screen_update_himesiki) MCFG_SCREEN_PALETTE("palette") MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_himesiki) MCFG_PALETTE_ADD_INIT_BLACK("palette", 1024) MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB) /* sound hardware */ SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, m_soundlatch); MCFG_DEVICE_ADD("ym2203", YM2203, CLK2/4) // ?? MCFG_YM2203_IRQ_HANDLER(INPUTLINE("sub", 0)) MCFG_SOUND_ROUTE(0, "mono", 0.10) MCFG_SOUND_ROUTE(1, "mono", 0.10) MCFG_SOUND_ROUTE(2, "mono", 0.10) MCFG_SOUND_ROUTE(3, "mono", 0.50) MACHINE_CONFIG_END /****************************************************************************/ ROM_START( himesiki ) ROM_REGION( 0x08000, "maincpu", 0 ) /* z80 */ ROM_LOAD( "1.1k", 0x00000, 0x08000, CRC(fb4604b3) SHA1(e8155bbafb881125e1bf9a04808d6a6546887e90) ) ROM_REGION( 0x10000, "banks", 0 ) ROM_LOAD( "2.1g", 0x00000, 0x04000, CRC(0c30ded1) SHA1(0ad67115fa15d0b6261a278a946a6d46c06430ef) ) ROM_CONTINUE( 0x08000, 0x04000) // 1j is unpopulated on this game ROM_REGION( 0x010000, "sub", 0 ) /* z80 */ ROM_LOAD( "5.6n", 0x00000, 0x08000, CRC(b1214ac7) SHA1(ee5459c28d9c3c2eb3467261716b1259ec486534) ) ROM_REGION( 0x020000, "bgtiles", 0 ) /* bg */ ROM_LOAD( "3.5f", 0x000000, 0x010000, CRC(73843e60) SHA1(0d8a397d8798e15f3fa7bf7a83e4c2ee44f6fa86) ) ROM_LOAD( "4.5d", 0x010000, 0x010000, CRC(443a3164) SHA1(08aa002214251a870581a01d775f497dd390957c) ) ROM_REGION( 0x040000, "sprites", 0 ) /* sprites */ ROM_LOAD16_BYTE( "13.9e", 0x000000, 0x010000, CRC(43102682) SHA1(0d4bde8bece0cbc6c06071aa8ad210a0636d862f) ) ROM_LOAD16_BYTE( "12.9c", 0x000001, 0x010000, CRC(19c8f9f4) SHA1(b14c8a6b94fd474be375e7a6a03d7f4517da2247) ) ROM_LOAD16_BYTE( "15.8e", 0x020000, 0x010000, CRC(2630d394) SHA1(b2e9e836b1f053fce3212912c53d3cdca3372439) ) ROM_LOAD16_BYTE( "14.8c", 0x020001, 0x010000, CRC(8103a207) SHA1(0dde8a0aaf2618d9c1589f35841db210439d0388) ) ROM_REGION( 0x060000, "spr_p103a", 0 ) /* sprites */ ROM_LOAD16_BYTE( "6.1a", 0x000000, 0x010000, CRC(14989c22) SHA1(fe0c31df10237294ea8ef0ab8965ba5bb25113a2) ) ROM_LOAD16_BYTE( "7.1c", 0x000001, 0x010000, CRC(cec56e16) SHA1(836ff413301044313fdf7af5d304c145137b898a) ) ROM_LOAD16_BYTE( "8.2a", 0x020000, 0x010000, CRC(44ba127e) SHA1(d756b6c3075d75287f9c8be662c1eab02f4245a3) ) ROM_LOAD16_BYTE( "9.2c", 0x020001, 0x010000, CRC(0dda724a) SHA1(2b064b1d657f896e8385f17def9e4ffc0802bf97) ) ROM_LOAD16_BYTE( "10.4a", 0x040000, 0x010000, CRC(0adda8d1) SHA1(dfee2c7921fdc972b4e95fdf89520f74a4e8b4ee) ) ROM_LOAD16_BYTE( "11.4c", 0x040001, 0x010000, CRC(aa032946) SHA1(bd8900e4a22580e3bfe33b8164909db19bb07a8f) ) ROM_END ROM_START( androidpo ) ROM_REGION( 0x08000, "maincpu", 0 ) ROM_LOAD( "mitsubishi__ad1__m5l27256k.toppcb.k1", 0x00000, 0x08000, CRC(25ab85eb) SHA1(e1fab149c83ff880b119258206d5818f3db641c5) ) ROM_REGION( 0x10000, "banks", 0 ) ROM_LOAD( "mitsubishi__ad-3__m5l27256k.toppcb.g1", 0x00000, 0x04000, CRC(6cf5f48a) SHA1(b9b4e5e7bace0e8d98fbc9f4ad91bc56ef42099e) ) ROM_CONTINUE( 0x08000, 0x04000) ROM_LOAD( "mitsubishi__ad2__m5l27256k.toppcb.j1", 0x04000, 0x04000, CRC(e41426be) SHA1(e7e06ef3ff5160bb7d870e148ba2799da52cf24c) ) ROM_CONTINUE( 0x0c000, 0x04000) ROM_REGION( 0x18000, "sub", 0 ) ROM_LOAD( "mitsubishi__ad-4__m5l27256k.toppcb.n6", 0x00000, 0x08000, CRC(13c38fe4) SHA1(34a35fa057159a5c83892a88b8c908faa39d5cb3) ) ROM_REGION( 0x10000, "bgtiles", 0 ) ROM_LOAD( "mitsubishi__ad-5__m5l27512k.toppcb.f5", 0x00000, 0x10000, CRC(4c72a930) SHA1(f1542844391b55fe43293eef7ce48c09b7aca75a) ) ROM_REGION( 0x20000, "sprites", 0 ) ROM_LOAD16_BYTE( "mitsubishi__ad-6__m5l27512k.botpcb.def9", 0x00000, 0x10000, CRC(5e42984e) SHA1(2a928960c740dfb94589e011cce093bed2fd7685) ) ROM_LOAD16_BYTE( "mitsubishi__ad-7__m5l27512k.botpcb.bc9", 0x00001, 0x10000, CRC(611ff400) SHA1(1a9aed33d0e3f063811f92b9fee3ecbff0e965bf) ) ROM_REGION( 0x2000, "plds", 0 ) ROM_LOAD( "ricoh_7a2_19__epl10p8bp_japan_i.f1.jed", 0x0000, 0x0473, CRC(c5e51ea2) SHA1(3e35a30935f562227f0afa32a6be6eb33f9a8372) ) ROM_LOAD( "ricoh_7a2_19__epl10p8bp_japan_m.j3.jed", 0x1000, 0x0473, CRC(807d1553) SHA1(257be9eacd57d2e2dbaab3be5725d8d06d6a9a0b) ) ROM_REGION( 0x20000, "spr_p103a", ROMREGION_ERASEFF ) // there's no P103A PCB for this on Android ROM_END ROM_START( androidp ) ROM_REGION( 0x08000, "maincpu", 0 ) ROM_LOAD( "andr1.bin", 0x00000, 0x08000, CRC(fff04130) SHA1(9bdafa8b311cc5d0851b04df3c6dd16eb087a5dd) ) ROM_REGION( 0x10000, "banks", 0 ) ROM_LOAD( "andr3.bin", 0x00000, 0x04000, CRC(112d5123) SHA1(653109eae7b58d9dcb8892ea9aca17427f14c145) ) ROM_CONTINUE( 0x08000, 0x04000) ROM_REGION( 0x18000, "sub", 0 ) ROM_LOAD( "andr4.bin", 0x00000, 0x08000, CRC(65f5e98b) SHA1(69f979d653695413a1c503c402d4bf5ffcfb6e5d) ) ROM_REGION( 0x10000, "bgtiles", 0 ) ROM_LOAD( "andr5.bin", 0x00000, 0x10000, CRC(0a0b44c0) SHA1(8d359b802c7dee5faea9464f06b672fd401799cf) ) ROM_REGION( 0x20000, "sprites", 0 ) ROM_LOAD16_BYTE( "andr6.bin", 0x00000, 0x10000, CRC(122b7dd1) SHA1(5dffd2b97c8222afc98552513b84a91d6127f41b) ) ROM_LOAD16_BYTE( "andr7.bin", 0x00001, 0x10000, CRC(fc0f9234) SHA1(496a918cc1f4d0e7191a49cc43c51fbd71e0bdf5) ) ROM_REGION( 0x20000, "spr_p103a", ROMREGION_ERASEFF ) // there's no P103A PCB for this on Android // + 2 undumped PLDs (?) ROM_END GAME( 1989, himesiki, 0, himesiki, himesiki, himesiki_state, empty_init, ROT90, "Hi-Soft", "Himeshikibu (Japan)", MACHINE_SUPPORTS_SAVE ) // the game changed significantly between these 2 versions, it is possible the later build was actually released GAME( 1987, androidp, 0, himesiki, androidp, himesiki_state, empty_init, ROT90, "Nasco", "Android (prototype, later build)", MACHINE_SUPPORTS_SAVE ) // shows 1987 copyright after staff list during ending GAME( 198?, androidpo, androidp, himesiki, androidpo, himesiki_state, empty_init, ROT90, "Nasco", "Android (prototype, early build)", MACHINE_SUPPORTS_SAVE )