// license:BSD-3-Clause // copyright-holders:Robbbert /********************************************************************************** PINBALL Hankin Based on Bally BY35 Sound based on Atari System 1 ToDo: - High score isn't saved or remembered - Sound needs to be verified with original - Mechanical ***********************************************************************************/ #include "machine/genpin.h" #include "cpu/m6800/m6800.h" #include "machine/6821pia.h" #include "sound/dac.h" #include "hankin.lh" class hankin_state : public genpin_class { public: hankin_state(const machine_config &mconfig, device_type type, const char *tag) : genpin_class(mconfig, type, tag) , m_maincpu(*this, "maincpu") , m_audiocpu(*this, "audiocpu") , m_ic10(*this, "ic10") , m_ic11(*this, "ic11") , m_ic2(*this, "ic2") , m_dac(*this, "dac") , m_io_test(*this, "TEST") , m_io_dsw0(*this, "DSW0") , m_io_dsw1(*this, "DSW1") , m_io_dsw2(*this, "DSW2") , m_io_x0(*this, "X0") , m_io_x1(*this, "X1") , m_io_x2(*this, "X2") , m_io_x3(*this, "X3") , m_io_x4(*this, "X4") { } DECLARE_WRITE_LINE_MEMBER(ic10_ca2_w); DECLARE_WRITE_LINE_MEMBER(ic10_cb2_w); DECLARE_WRITE_LINE_MEMBER(ic11_ca2_w); DECLARE_WRITE_LINE_MEMBER(ic11_cb2_w); DECLARE_WRITE_LINE_MEMBER(ic2_ca2_w); DECLARE_WRITE_LINE_MEMBER(ic2_cb2_w); DECLARE_WRITE8_MEMBER(ic10_a_w); DECLARE_WRITE8_MEMBER(ic10_b_w); DECLARE_WRITE8_MEMBER(ic11_a_w); DECLARE_WRITE8_MEMBER(ic2_b_w); DECLARE_WRITE8_MEMBER(ic2_a_w); DECLARE_READ8_MEMBER(ic11_b_r); DECLARE_READ8_MEMBER(ic2_a_r); DECLARE_INPUT_CHANGED_MEMBER(self_test); TIMER_DEVICE_CALLBACK_MEMBER(timer_s); TIMER_DEVICE_CALLBACK_MEMBER(timer_x); private: bool m_timer_x; bool m_timer_sb; UINT8 m_timer_s[3]; UINT8 m_vol; UINT8 m_ic2a; UINT8 m_ic2b; UINT8 m_ic10a; UINT8 m_ic10b; UINT8 m_ic11a; bool m_ic11_ca2; bool m_ic10_cb2; bool m_ic2_ca2; bool m_ic2_cb2; UINT8 m_counter; UINT8 m_digit; UINT8 m_segment[5]; UINT8 *m_p_prom; virtual void machine_reset() override; required_device m_maincpu; required_device m_audiocpu; required_device m_ic10; required_device m_ic11; required_device m_ic2; required_device m_dac; required_ioport m_io_test; required_ioport m_io_dsw0; required_ioport m_io_dsw1; required_ioport m_io_dsw2; required_ioport m_io_x0; required_ioport m_io_x1; required_ioport m_io_x2; required_ioport m_io_x3; required_ioport m_io_x4; }; static ADDRESS_MAP_START( hankin_map, AS_PROGRAM, 8, hankin_state ) ADDRESS_MAP_GLOBAL_MASK(0x1fff) AM_RANGE(0x0000, 0x007f) AM_RAM // internal to the cpu AM_RANGE(0x0088, 0x008b) AM_DEVREADWRITE("ic11", pia6821_device, read, write) AM_RANGE(0x0090, 0x0093) AM_DEVREADWRITE("ic10", pia6821_device, read, write) AM_RANGE(0x0200, 0x02ff) AM_RAM AM_SHARE("nvram") // 5101L 4-bit static ram AM_RANGE(0x1000, 0x1fff) AM_ROM AM_REGION("roms", 0) ADDRESS_MAP_END static ADDRESS_MAP_START( hankin_sub_map, AS_PROGRAM, 8, hankin_state ) ADDRESS_MAP_GLOBAL_MASK(0x1fff) AM_RANGE(0x0000, 0x007f) AM_RAM // internal to the cpu AM_RANGE(0x0080, 0x0083) AM_DEVREADWRITE("ic2", pia6821_device, read, write) AM_RANGE(0x1000, 0x17ff) AM_ROM AM_MIRROR(0x800) AM_REGION("roms", 0x1000) ADDRESS_MAP_END static INPUT_PORTS_START( hankin ) PORT_START("TEST") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Self Test") PORT_IMPULSE(1) PORT_CHANGED_MEMBER(DEVICE_SELF, hankin_state, self_test, 0) PORT_START("DSW0") PORT_DIPNAME( 0x07, 0x00, DEF_STR(Coinage)) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C )) PORT_DIPSETTING( 0x03, DEF_STR( 4C_1C )) PORT_DIPSETTING( 0x04, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x05, DEF_STR( 3C_2C )) PORT_DIPSETTING( 0x06, "5 coins 4 credits") PORT_DIPSETTING( 0x07, "5 coins 2 credits") PORT_DIPNAME( 0x08, 0x08, "Award") PORT_DIPSETTING( 0x00, "Extra Ball") PORT_DIPSETTING( 0x08, "Free Game") PORT_DIPNAME( 0x10, 0x10, "Match") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x10, DEF_STR( On )) PORT_DIPNAME( 0x60, 0x40, "Credits for exceeding high score") PORT_DIPSETTING( 0x00, "0") PORT_DIPSETTING( 0x20, "1") PORT_DIPSETTING( 0x40, "2") PORT_DIPSETTING( 0x60, "3") PORT_DIPNAME( 0x80, 0x80, "Game Over Tune") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x00, "Coin Alarm") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x01, DEF_STR( On )) PORT_DIPNAME( 0x02, 0x00, "S10 (game specific)") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x02, DEF_STR( On )) PORT_DIPNAME( 0x04, 0x04, "Background Sound") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x04, DEF_STR( On )) PORT_DIPNAME( 0x08, 0x00, "S12 (game Specific)") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x08, DEF_STR( On )) PORT_DIPNAME( 0x10, 0x00, "S13 (game specific)") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x10, DEF_STR( On )) PORT_DIPNAME( 0x20, 0x00, "S14 (game specific)") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x20, DEF_STR( On )) PORT_DIPNAME( 0x40, 0x00, "S15 (game specific)") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x40, DEF_STR( On )) PORT_DIPNAME( 0x80, 0x00, "Balls") PORT_DIPSETTING( 0x00, "3") PORT_DIPSETTING( 0x80, "5") PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x02, "Maximum Credits") PORT_DIPSETTING( 0x00, "5") PORT_DIPSETTING( 0x01, "10") PORT_DIPSETTING( 0x02, "15") PORT_DIPSETTING( 0x03, "20") PORT_DIPNAME( 0x04, 0x00, "S19") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x04, DEF_STR( On )) PORT_DIPNAME( 0x08, 0x00, "S20") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x08, DEF_STR( On )) PORT_DIPNAME( 0x10, 0x00, "Remember Bonus Multiplier") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x10, DEF_STR( On )) PORT_DIPNAME( 0x20, 0x20, "Free Game Sound") PORT_DIPSETTING( 0x00, "Special Tune") PORT_DIPSETTING( 0x20, "Knocker") PORT_DIPNAME( 0x40, 0x00, "Coin Counter reset") // see manual PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x40, DEF_STR( On )) PORT_DIPNAME( 0x80, 0x00, "Time out in test mode") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) // Switches are numbered 8-1,16-9,24-17 PORT_START("X0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_SLASH) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_TILT ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Z) PORT_START("X1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_MINUS) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_L) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SERVICE2 ) PORT_NAME("Coin Door") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_TILT1 ) PORT_NAME("Slam Tilt") PORT_START("X2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_A) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_S) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_D) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_F) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_G) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_H) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_J) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_K) PORT_START("X3") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Q) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_W) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_E) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_R) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Y) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_U) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_I) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_O) PORT_START("X4") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Outhole") PORT_CODE(KEYCODE_X) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_C) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_V) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_B) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_N) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_M) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_STOP) INPUT_PORTS_END INPUT_CHANGED_MEMBER( hankin_state::self_test ) { m_ic11->ca1_w(newval); } WRITE8_MEMBER( hankin_state::ic10_a_w ) { m_ic10a = data; if (!m_ic11_ca2) { if BIT(data, 2) m_digit = 5; else if BIT(data, 3) m_digit = 4; else if BIT(data, 4) m_digit = 3; else if BIT(data, 5) m_digit = 2; else if BIT(data, 6) m_digit = 1; else if BIT(data, 7) m_digit = 0; // This machine has a 10-segment display, however the only // use is to place the '1' digit in the centre segments. if (BIT(data, 0) && (m_counter > 8)) { static const UINT8 patterns[16] = { 0x3f,0x80,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f,0,0,0,0,0,0 }; // MC14543 with '1' adjusted UINT16 i, seg1, seg2; for (i = 0; i < 5; i++) { seg1 = patterns[m_segment[i]]; seg2 = BITSWAP16(seg1, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 4, 3, 2, 1, 0); output().set_digit_value(i*10+m_digit, seg2); } } } } WRITE8_MEMBER( hankin_state::ic10_b_w ) { m_ic10b = data; if (!m_ic10_cb2) { switch (data & 15) { case 0x0: // knocker m_samples->start(0, 6); break; case 0x6: // outhole m_samples->start(0, 5); break; case 0x8: case 0x9: case 0xa: // bumpers m_samples->start(0, 0); break; case 0xb: case 0xd: // slings m_samples->start(0, 7); break; } } // also sound data } WRITE_LINE_MEMBER( hankin_state::ic10_ca2_w ) { output().set_value("led0", !state); // also sound strobe m_ic2->ca1_w(state); } WRITE_LINE_MEMBER( hankin_state::ic10_cb2_w ) { // solenoid strobe m_ic10_cb2 = state; } WRITE8_MEMBER( hankin_state::ic11_a_w ) { m_ic11a = data; if (!m_ic11_ca2) { m_counter++; if (m_counter==1) m_segment[0] = data>>4; else if (m_counter==3) m_segment[1] = data>>4; else if (m_counter==5) m_segment[2] = data>>4; else if (m_counter==7) m_segment[3] = data>>4; else if (m_counter==9) m_segment[4] = data>>4; } } READ8_MEMBER( hankin_state::ic11_b_r ) { UINT8 data = 0; if (BIT(m_ic11a, 0)) data |= m_io_x0->read(); if (BIT(m_ic11a, 1)) data |= m_io_x1->read(); if (BIT(m_ic11a, 2)) data |= m_io_x2->read(); if (BIT(m_ic11a, 3)) data |= m_io_x3->read(); if (BIT(m_ic11a, 4)) data |= m_io_x4->read(); if (BIT(m_ic11a, 5)) data |= m_io_dsw0->read(); if (BIT(m_ic11a, 6)) data |= m_io_dsw1->read(); if (BIT(m_ic11a, 7)) data |= m_io_dsw2->read(); return data; } WRITE_LINE_MEMBER( hankin_state::ic11_ca2_w ) { m_ic11_ca2 = state; if (!state) m_counter = 0; } // lamp strobe WRITE_LINE_MEMBER( hankin_state::ic11_cb2_w ) { } // zero-cross detection TIMER_DEVICE_CALLBACK_MEMBER( hankin_state::timer_x ) { m_timer_x ^= 1; m_ic11->cb1_w(m_timer_x); } // Sound // 555 osc at 47kHz // Then optional divide by 2 controlled by CA2 // Then presettable 74LS161 binary divider controlled by PB0-3 // Then a pair of 7493 to generate 5 address lines, enabled by CB2 // The address lines are merged with PA4-7 to form a lookup on the prom // Output of prom goes to a 4-bit DAC // Volume is controlled by PB4-7 // Variables: // m_timer_s[0] inc each timer cycle, bit 0 = 47k, bit 1 = 23.5k // m_timer_s[1] count in 74LS161 // m_timer_s[2] count in 7493s // m_timer_sb wanted output of m_timer_s[0] TIMER_DEVICE_CALLBACK_MEMBER( hankin_state::timer_s ) { m_timer_s[0]++; bool cs = (m_ic2_ca2) ? BIT(m_timer_s[0], 0) : BIT(m_timer_s[0], 1); // divide by 2 stage if (cs != m_timer_sb) { m_timer_sb = cs; m_timer_s[1]++; if (m_timer_s[1] > 15) { m_timer_s[1] = m_ic2b & 15; // set to preset value if (!m_ic2_cb2) { m_timer_s[2]++; offs_t offs = (m_timer_s[2] & 31) | (m_ic2a << 5); m_dac->write_unsigned8(m_p_prom[offs]<< 4); } else m_timer_s[2] = 0; } } } void hankin_state::machine_reset() { m_p_prom = memregion("roms")->base() + 0x1800; m_vol = 0; } // PA0-3 = sound data from main cpu READ8_MEMBER( hankin_state::ic2_a_r ) { return m_ic10b; } // PA4-7 = sound data to prom WRITE8_MEMBER( hankin_state::ic2_a_w ) { m_ic2a = data >> 4; offs_t offs = (m_timer_s[2] & 31) | (m_ic2a << 5); m_dac->write_unsigned8(m_p_prom[offs]<< 4); } // PB0-3 = preset on 74LS161 // PB4-7 = volume WRITE8_MEMBER( hankin_state::ic2_b_w ) { m_ic2b = data; data >>= 4; if (data != m_vol) { m_vol = data; float vol = m_vol/16.666+0.1; m_dac->set_output_gain(0, vol); } } // low to divide 555 by 2 WRITE_LINE_MEMBER( hankin_state::ic2_ca2_w ) { m_ic2_ca2 = state; } // low to enable 7493 dividers WRITE_LINE_MEMBER( hankin_state::ic2_cb2_w ) { m_ic2_cb2 = state; } static MACHINE_CONFIG_START( hankin, hankin_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M6802, 3276800) MCFG_CPU_PROGRAM_MAP(hankin_map) MCFG_CPU_ADD("audiocpu", M6802, 3276800) // guess, xtal value not shown MCFG_CPU_PROGRAM_MAP(hankin_sub_map) MCFG_NVRAM_ADD_0FILL("nvram") /* Video */ MCFG_DEFAULT_LAYOUT(layout_hankin) /* Sound */ MCFG_FRAGMENT_ADD( genpin_audio ) MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("dac", DAC, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00) /* Devices */ MCFG_DEVICE_ADD("ic10", PIA6821, 0) //MCFG_PIA_READPA_HANDLER(READ8(hankin_state, ic10_a_r)) MCFG_PIA_WRITEPA_HANDLER(WRITE8(hankin_state, ic10_a_w)) //MCFG_PIA_READPB_HANDLER(READ8(hankin_state, ic10_b_r)) MCFG_PIA_WRITEPB_HANDLER(WRITE8(hankin_state, ic10_b_w)) MCFG_PIA_CA2_HANDLER(WRITELINE(hankin_state, ic10_ca2_w)) MCFG_PIA_CB2_HANDLER(WRITELINE(hankin_state, ic10_cb2_w)) MCFG_PIA_IRQA_HANDLER(DEVWRITELINE("maincpu", m6802_cpu_device, irq_line)) MCFG_PIA_IRQB_HANDLER(DEVWRITELINE("maincpu", m6802_cpu_device, irq_line)) MCFG_DEVICE_ADD("ic11", PIA6821, 0) //MCFG_PIA_READPA_HANDLER(READ8(hankin_state, ic11_a_r)) MCFG_PIA_WRITEPA_HANDLER(WRITE8(hankin_state, ic11_a_w)) MCFG_PIA_READPB_HANDLER(READ8(hankin_state, ic11_b_r)) //MCFG_PIA_WRITEPB_HANDLER(WRITE8(hankin_state, ic11_b_w)) MCFG_PIA_CA2_HANDLER(WRITELINE(hankin_state, ic11_ca2_w)) MCFG_PIA_CB2_HANDLER(WRITELINE(hankin_state, ic11_cb2_w)) MCFG_PIA_IRQA_HANDLER(DEVWRITELINE("maincpu", m6802_cpu_device, irq_line)) MCFG_PIA_IRQB_HANDLER(DEVWRITELINE("maincpu", m6802_cpu_device, irq_line)) MCFG_DEVICE_ADD("ic2", PIA6821, 0) MCFG_PIA_READPA_HANDLER(READ8(hankin_state, ic2_a_r)) MCFG_PIA_WRITEPA_HANDLER(WRITE8(hankin_state, ic2_a_w)) //MCFG_PIA_READPB_HANDLER(READ8(hankin_state, ic2_b_r)) MCFG_PIA_WRITEPB_HANDLER(WRITE8(hankin_state, ic2_b_w)) MCFG_PIA_CA2_HANDLER(WRITELINE(hankin_state, ic2_ca2_w)) MCFG_PIA_CB2_HANDLER(WRITELINE(hankin_state, ic2_cb2_w)) MCFG_PIA_IRQA_HANDLER(DEVWRITELINE("audiocpu", m6802_cpu_device, irq_line)) MCFG_PIA_IRQB_HANDLER(DEVWRITELINE("audiocpu", m6802_cpu_device, irq_line)) MCFG_TIMER_DRIVER_ADD_PERIODIC("timer_x", hankin_state, timer_x, attotime::from_hz(120)) // mains freq*2 MCFG_TIMER_DRIVER_ADD_PERIODIC("timer_s", hankin_state, timer_s, attotime::from_hz(94000)) // 555 on sound board*2 MACHINE_CONFIG_END /*-------------------------------- / FJ Holden /-------------------------------*/ ROM_START(fjholden) ROM_REGION(0x1a00, "roms", 0) ROM_LOAD("fj_ic2.mpu", 0x0000, 0x0800, CRC(b47bc2c7) SHA1(42c985d83a9454fcd08b87e572e5563ebea0d052)) ROM_LOAD("fj_ic3.mpu", 0x0800, 0x0800, CRC(ceaeb7d3) SHA1(9e479b985f8500983e71d6ff33ee94160e99650d)) ROM_LOAD("fj_ic14.snd", 0x1000, 0x0800, CRC(34fe3587) SHA1(132714675a23c101ceb5a4d544818650ae5ccea2)) ROM_LOAD("fj_ic3.snd", 0x1800, 0x0200, CRC(09d3f020) SHA1(274be0b94d341ee43357011691da82e83a7c4a00)) ROM_END /*-------------------------------- / Howzat! /-------------------------------*/ ROM_START(howzat) ROM_REGION(0x1a00, "roms", 0) ROM_LOAD("hz_ic2.mpu", 0x0000, 0x0800, CRC(b47bc2c7) SHA1(42c985d83a9454fcd08b87e572e5563ebea0d052)) ROM_LOAD("hz_ic3.mpu", 0x0800, 0x0800, CRC(d13df4bc) SHA1(27a70260698d3eaa7cf7a56edc5dd9a4af3f4103)) ROM_LOAD("hz_ic14.snd", 0x1000, 0x0800, CRC(0e3fdb59) SHA1(cae3c85b2c32a0889785f770ece66b959bcf21e1)) ROM_LOAD("hz_ic3.snd", 0x1800, 0x0200, CRC(dfc57606) SHA1(638853c8e46bf461f2ecde02b8b2aa68c2d414b8)) ROM_END /*-------------------------------- / Orbit 1 /-------------------------------*/ ROM_START(orbit1) ROM_REGION(0x1a00, "roms", 0) ROM_LOAD("o1_ic2.mpu", 0x0000, 0x0800, CRC(b47bc2c7) SHA1(42c985d83a9454fcd08b87e572e5563ebea0d052)) ROM_LOAD("o1_ic3.mpu", 0x0800, 0x0800, CRC(fe7b61be) SHA1(c086b0433bb9ab3f2139c705d4372beb1656b27f)) ROM_LOAD("o1_ic14.snd", 0x1000, 0x0800, CRC(323bfbd5) SHA1(2e89aa4fcd33f9bfeea5c310ffb0a5be45fb70a9)) ROM_LOAD("o1_ic3.snd", 0x1800, 0x0200, CRC(dfc57606) SHA1(638853c8e46bf461f2ecde02b8b2aa68c2d414b8)) ROM_END /*-------------------------------- / Shark /-------------------------------*/ ROM_START(shark) ROM_REGION(0x1a00, "roms", 0) ROM_LOAD("shk_ic2.mpu", 0x0000, 0x0800, CRC(b47bc2c7) SHA1(42c985d83a9454fcd08b87e572e5563ebea0d052)) ROM_LOAD("shk_ic3.mpu", 0x0800, 0x0800, CRC(c3ef936c) SHA1(14668496d162a77e03c1142bef2956d5b76afc99)) ROM_LOAD("shk_ic14.snd", 0x1000, 0x0800, CRC(8f8b0e48) SHA1(72d94aa9b32c603b1ca681b0ab3bf8ddbf5c9afe)) ROM_LOAD("shk_ic3.snd", 0x1800, 0x0200, CRC(dfc57606) SHA1(638853c8e46bf461f2ecde02b8b2aa68c2d414b8)) ROM_END /*-------------------------------- / The Empire Strike Back /-------------------------------*/ ROM_START(empsback) ROM_REGION(0x1a00, "roms", 0) ROM_LOAD("sw_ic2.mpu", 0x0000, 0x0800, CRC(b47bc2c7) SHA1(42c985d83a9454fcd08b87e572e5563ebea0d052)) ROM_LOAD("sw_ic3.mpu", 0x0800, 0x0800, CRC(837ffe32) SHA1(9affc5d9345ce15394553d3204e5234cc6348d2e)) ROM_LOAD("sw_ic14.snd", 0x1000, 0x0800, CRC(c1eeb53b) SHA1(7a800dd0a8ae392e14639e1819198d4215cc2251)) ROM_LOAD("sw_ic3.snd", 0x1800, 0x0200, CRC(db214f65) SHA1(1a499cf2059a5c0d860d5a4251a89a5735937ef8)) ROM_END GAME(1978, fjholden, 0, hankin, hankin, driver_device, 0, ROT0, "Hankin", "FJ Holden", MACHINE_MECHANICAL ) GAME(1978, orbit1, 0, hankin, hankin, driver_device, 0, ROT0, "Hankin", "Orbit 1", MACHINE_MECHANICAL ) GAME(1980, shark, 0, hankin, hankin, driver_device, 0, ROT0, "Hankin", "Shark", MACHINE_MECHANICAL ) GAME(1980, howzat, 0, hankin, hankin, driver_device, 0, ROT0, "Hankin", "Howzat!", MACHINE_MECHANICAL ) GAME(1981, empsback, 0, hankin, hankin, driver_device, 0, ROT0, "Hankin", "The Empire Strike Back", MACHINE_MECHANICAL )