#include "emu.h" #include "cpu/m6800/m6800.h" class hankin_state : public driver_device { public: hankin_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) { } }; static ADDRESS_MAP_START( hankin_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0xffff) AM_NOP ADDRESS_MAP_END static INPUT_PORTS_START( hankin ) INPUT_PORTS_END static MACHINE_RESET( hankin ) { } static DRIVER_INIT( hankin ) { } static MACHINE_CONFIG_START( hankin, hankin_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M6802, 900000) MCFG_CPU_PROGRAM_MAP(hankin_map) MCFG_MACHINE_RESET( hankin ) MACHINE_CONFIG_END /*-------------------------------- / FJ Holden /-------------------------------*/ ROM_START(fjholden) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD( "fj_ic2.mpu", 0x1000, 0x0800, CRC(b47bc2c7) SHA1(42c985d83a9454fcd08b87e572e5563ebea0d052)) ROM_LOAD( "fj_ic3.mpu", 0x1800, 0x0800, CRC(ceaeb7d3) SHA1(9e479b985f8500983e71d6ff33ee94160e99650d)) ROM_RELOAD( 0xf800, 0x0800) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("fj_ic14.snd", 0x1000, 0x0800, CRC(34fe3587) SHA1(132714675a23c101ceb5a4d544818650ae5ccea2)) ROM_RELOAD( 0xf800, 0x0800) ROM_LOAD("fj_ic3.snd", 0xf000, 0x0200, CRC(09d3f020) SHA1(274be0b94d341ee43357011691da82e83a7c4a00)) ROM_END /*-------------------------------- / Howzat! /-------------------------------*/ ROM_START(howzat) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD( "hz_ic2.mpu", 0x1000, 0x0800, CRC(b47bc2c7) SHA1(42c985d83a9454fcd08b87e572e5563ebea0d052)) ROM_LOAD( "hz_ic3.mpu", 0x1800, 0x0800, CRC(d13df4bc) SHA1(27a70260698d3eaa7cf7a56edc5dd9a4af3f4103)) ROM_RELOAD( 0xf800, 0x0800) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("hz_ic14.snd", 0x1000, 0x0800, CRC(0e3fdb59) SHA1(cae3c85b2c32a0889785f770ece66b959bcf21e1)) ROM_RELOAD( 0xf800, 0x0800) ROM_LOAD("hz_ic3.snd", 0xf000, 0x0200, CRC(dfc57606) SHA1(638853c8e46bf461f2ecde02b8b2aa68c2d414b8)) ROM_END /*-------------------------------- / Orbit 1 /-------------------------------*/ ROM_START(orbit1) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD( "o1_ic2.mpu", 0x1000, 0x0800, CRC(b47bc2c7) SHA1(42c985d83a9454fcd08b87e572e5563ebea0d052)) ROM_LOAD( "o1_ic3.mpu", 0x1800, 0x0800, CRC(fe7b61be) SHA1(c086b0433bb9ab3f2139c705d4372beb1656b27f)) ROM_RELOAD( 0xf800, 0x0800) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("o1_ic14.snd", 0x1000, 0x0800, CRC(323bfbd5) SHA1(2e89aa4fcd33f9bfeea5c310ffb0a5be45fb70a9)) ROM_RELOAD( 0xf800, 0x0800) ROM_LOAD("o1_ic3.snd", 0xf000, 0x0200, CRC(dfc57606) SHA1(638853c8e46bf461f2ecde02b8b2aa68c2d414b8)) ROM_END /*-------------------------------- / Shark /-------------------------------*/ ROM_START(shark) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD( "shk_ic2.mpu", 0x1000, 0x0800, CRC(b47bc2c7) SHA1(42c985d83a9454fcd08b87e572e5563ebea0d052)) ROM_LOAD( "shk_ic3.mpu", 0x1800, 0x0800, CRC(c3ef936c) SHA1(14668496d162a77e03c1142bef2956d5b76afc99)) ROM_RELOAD( 0xf800, 0x0800) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("shk_ic14.snd", 0x1000, 0x0800, CRC(8f8b0e48) SHA1(72d94aa9b32c603b1ca681b0ab3bf8ddbf5c9afe)) ROM_RELOAD( 0xf800, 0x0800) ROM_LOAD("shk_ic3.snd", 0xf000, 0x0200, CRC(dfc57606) SHA1(638853c8e46bf461f2ecde02b8b2aa68c2d414b8)) ROM_END /*-------------------------------- / The Empire Strike Back /-------------------------------*/ ROM_START(empsback) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD( "sw_ic2.mpu", 0x1000, 0x0800, CRC(b47bc2c7) SHA1(42c985d83a9454fcd08b87e572e5563ebea0d052)) ROM_LOAD( "sw_ic3.mpu", 0x1800, 0x0800, CRC(837ffe32) SHA1(9affc5d9345ce15394553d3204e5234cc6348d2e)) ROM_RELOAD( 0xf800, 0x0800) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("sw_ic14.snd", 0x1000, 0x0800, CRC(c1eeb53b) SHA1(7a800dd0a8ae392e14639e1819198d4215cc2251)) ROM_RELOAD( 0xf800, 0x0800) ROM_LOAD("sw_ic3.snd", 0xf000, 0x0200, CRC(db214f65) SHA1(1a499cf2059a5c0d860d5a4251a89a5735937ef8)) ROM_END GAME(1978, fjholden, 0, hankin, hankin, hankin, ROT0, "Hankin", "FJ Holden", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL) GAME(1980, howzat, 0, hankin, hankin, hankin, ROT0, "Hankin", "Howzat!", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL) GAME(1978, orbit1, 0, hankin, hankin, hankin, ROT0, "Hankin", "Orbit 1", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL) GAME(1980, shark, 0, hankin, hankin, hankin, ROT0, "Hankin", "Shark", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL) GAME(1981, empsback, 0, hankin, hankin, hankin, ROT0, "Hankin", "The Empire Strike Back",GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)