// license:BSD-3-Clause // copyright-holders:Nicola Salmoria, Couriersud /*************************************************************************** Gyruss memory map (preliminary) Main processor memory map. 0000-5fff ROM (6000-7fff diagnostics) 8000-83ff Color RAM 8400-87ff Video RAM 9000-a7ff RAM a000-a17f \ sprites a200-a27f / memory mapped ports: read: c080 IN0 (system inputs) c0a0 IN1 c0c0 IN2 c0e0 DSW1 c000 DSW2 c100 DSW3 write: a000-a1ff Odd frame spriteram a200-a3ff Even frame spriteram a700 Frame odd or even? a701 Semaphore system: tells 6809 to draw queued sprites a702 Semaphore system: tells 6809 to queue sprites c000 watchdog reset c080 trigger interrupt on audio CPU c100 command for the audio CPU c180 interrupt enable c185 flip screen interrupts: standard NMI at 0x66 SOUND BOARD: 0000-3fff Audio ROM (4000-5fff diagnostics) 6000-63ff Audio RAM 8000 Read Sound Command I/O: Gyruss has 5 PSGs: 1) Control: 0x00 Read: 0x01 Write: 0x02 2) Control: 0x04 Read: 0x05 Write: 0x06 3) Control: 0x08 Read: 0x09 Write: 0x0a 4) Control: 0x0c Read: 0x0d Write: 0x0e 5) Control: 0x10 Read: 0x11 Write: 0x12 and 1 SFX channel controlled by an 8039: 1) SoundOn: 0x14 SoundData: 0x18 ***************************************************************************/ #include "emu.h" #include "includes/gyruss.h" #include "includes/konamipt.h" #include "cpu/m6809/m6809.h" #include "cpu/z80/z80.h" #include "machine/74259.h" #include "machine/gen_latch.h" #include "machine/konami1.h" #include "sound/ay8910.h" #include "sound/discrete.h" #include "speaker.h" #define MASTER_CLOCK XTAL(18'432'000) #define SOUND_CLOCK XTAL(14'318'181) // Video timing // PCB measured: H = 15.50khz V = 60.56hz, +/- 0.01hz // --> VTOTAL should be OK, HTOTAL not 100% certain #define PIXEL_CLOCK MASTER_CLOCK/3 #define HTOTAL 396 #define HBEND 0 #define HBSTART 256 #define VTOTAL 256 #define VBEND 0+2*8 #define VBSTART 224+2*8 /* The timer clock which feeds the upper 4 bits of */ /* AY-3-8910 port A is based on the same clock */ /* feeding the sound CPU Z80. It is a divide by */ /* 10240, formed by a standard divide by 1024, */ /* followed by a divide by 10 using a 4 bit */ /* bi-quinary count sequence. (See LS90 data sheet */ /* for an example). */ /* */ /* Bit 0 comes from the output of the divide by 1024 */ /* 0, 1, 0, 1, 0, 1, 0, 1, 0, 1 */ /* Bit 1 comes from the QC output of the LS90 producing a sequence of */ /* 0, 0, 1, 1, 0, 0, 1, 1, 1, 0 */ /* Bit 2 comes from the QD output of the LS90 producing a sequence of */ /* 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 */ /* Bit 3 comes from the QA output of the LS90 producing a sequence of */ /* 0, 0, 0, 0, 0, 1, 1, 1, 1, 1 */ static const int gyruss_timer[10] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x09, 0x0a, 0x0b, 0x0a, 0x0d }; READ8_MEMBER(gyruss_state::gyruss_portA_r) { return gyruss_timer[(m_audiocpu->total_cycles() / 1024) % 10]; } WRITE8_MEMBER(gyruss_state::gyruss_dac_w) { m_discrete->write(NODE(16), data); } WRITE8_MEMBER(gyruss_state::gyruss_irq_clear_w) { m_audiocpu_2->set_input_line(0, CLEAR_LINE); } void gyruss_state::filter_w(address_space &space, int chip, int data ) { //printf("chip %d - %02x\n", chip, data); for (int i = 0; i < 3; i++) { /* low bit: 47000pF = 0.047uF */ /* high bit: 220000pF = 0.22uF */ m_discrete->write(NODE(3 * chip + i + 21), data & 3); data >>= 2; } } WRITE8_MEMBER(gyruss_state::gyruss_filter0_w) { filter_w(space, 0, data); } WRITE8_MEMBER(gyruss_state::gyruss_filter1_w) { filter_w(space, 1, data); } WRITE8_MEMBER(gyruss_state::gyruss_sh_irqtrigger_w) { /* writing to this register triggers IRQ on the sound CPU */ m_audiocpu->set_input_line_and_vector(0, HOLD_LINE, 0xff); // Z80 } WRITE8_MEMBER(gyruss_state::gyruss_i8039_irq_w) { m_audiocpu_2->set_input_line(0, ASSERT_LINE); } WRITE_LINE_MEMBER(gyruss_state::master_nmi_mask_w) { m_master_nmi_mask = state; if (!m_master_nmi_mask) m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); } WRITE8_MEMBER(gyruss_state::slave_irq_mask_w) { m_slave_irq_mask = data & 1; if (!m_slave_irq_mask) m_subcpu->set_input_line(0, CLEAR_LINE); } WRITE_LINE_MEMBER(gyruss_state::coin_counter_1_w) { machine().bookkeeping().coin_counter_w(0, state); } WRITE_LINE_MEMBER(gyruss_state::coin_counter_2_w) { machine().bookkeeping().coin_counter_w(1, state); } void gyruss_state::main_cpu1_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0x83ff).ram().share("colorram"); map(0x8400, 0x87ff).ram().share("videoram"); map(0x9000, 0x9fff).ram(); map(0xa000, 0xa7ff).ram().share("share1"); map(0xc000, 0xc000).portr("DSW2").nopw(); /* watchdog reset */ map(0xc080, 0xc080).portr("SYSTEM").w(FUNC(gyruss_state::gyruss_sh_irqtrigger_w)); map(0xc0a0, 0xc0a0).portr("P1"); map(0xc0c0, 0xc0c0).portr("P2"); map(0xc0e0, 0xc0e0).portr("DSW1"); map(0xc100, 0xc100).portr("DSW3").w("soundlatch", FUNC(generic_latch_8_device::write)); map(0xc180, 0xc187).w("mainlatch", FUNC(ls259_device::write_d0)); } void gyruss_state::main_cpu2_map(address_map &map) { map(0x0000, 0x0000).r(FUNC(gyruss_state::gyruss_scanline_r)); map(0x2000, 0x2000).w(FUNC(gyruss_state::slave_irq_mask_w)).nopr(); map(0x4000, 0x403f).ram(); map(0x4040, 0x40ff).ram().w(FUNC(gyruss_state::gyruss_spriteram_w)).share("spriteram"); map(0x4100, 0x47ff).ram(); map(0x6000, 0x67ff).ram().share("share1"); map(0xe000, 0xffff).rom(); } void gyruss_state::audio_cpu1_map(address_map &map) { map(0x0000, 0x5fff).rom(); map(0x6000, 0x63ff).ram(); map(0x8000, 0x8000).r("soundlatch", FUNC(generic_latch_8_device::read)); } void gyruss_state::audio_cpu1_io_map(address_map &map) { map.global_mask(0xff); map(0x00, 0x00).w("ay1", FUNC(ay8910_device::address_w)); map(0x01, 0x01).r("ay1", FUNC(ay8910_device::data_r)); map(0x02, 0x02).w("ay1", FUNC(ay8910_device::data_w)); map(0x04, 0x04).w("ay2", FUNC(ay8910_device::address_w)); map(0x05, 0x05).r("ay2", FUNC(ay8910_device::data_r)); map(0x06, 0x06).w("ay2", FUNC(ay8910_device::data_w)); map(0x08, 0x08).w("ay3", FUNC(ay8910_device::address_w)); map(0x09, 0x09).r("ay3", FUNC(ay8910_device::data_r)); map(0x0a, 0x0a).w("ay3", FUNC(ay8910_device::data_w)); map(0x0c, 0x0c).w("ay4", FUNC(ay8910_device::address_w)); map(0x0d, 0x0d).r("ay4", FUNC(ay8910_device::data_r)); map(0x0e, 0x0e).w("ay4", FUNC(ay8910_device::data_w)); map(0x10, 0x10).w("ay5", FUNC(ay8910_device::address_w)); map(0x11, 0x11).r("ay5", FUNC(ay8910_device::data_r)); map(0x12, 0x12).w("ay5", FUNC(ay8910_device::data_w)); map(0x14, 0x14).w(FUNC(gyruss_state::gyruss_i8039_irq_w)); map(0x18, 0x18).w("soundlatch2", FUNC(generic_latch_8_device::write)); } void gyruss_state::audio_cpu2_map(address_map &map) { map(0x0000, 0x0fff).rom(); } void gyruss_state::audio_cpu2_io_map(address_map &map) { map(0x00, 0xff).r("soundlatch2", FUNC(generic_latch_8_device::read)); } static INPUT_PORTS_START( gyruss ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_2WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_2WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* 1p shoot 2 - unused */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* 2p shoot 2 - unused */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW1") KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), DEF_STR( Free_Play ), SW1) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x02, "4" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPSETTING( 0x00, "255 (Cheat)") PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4") /* tables at 0x1653 (15 bytes) or 0x4bf3 (13 bytes) */ PORT_DIPSETTING( 0x08, "30k 90k 60k+" ) /* last bonus life at 810k : max. 14 bonus lives */ PORT_DIPSETTING( 0x00, "40k 110k 70k+" ) /* last bonus life at 810k : max. 12 bonus lives */ PORT_DIPNAME( 0x70, 0x30, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5,6,7") PORT_DIPSETTING( 0x70, "1 (Easiest)" ) PORT_DIPSETTING( 0x60, "2" ) PORT_DIPSETTING( 0x50, "3" ) PORT_DIPSETTING( 0x40, "4" ) PORT_DIPSETTING( 0x30, "5 (Average)" ) PORT_DIPSETTING( 0x20, "6" ) PORT_DIPSETTING( 0x10, "7" ) PORT_DIPSETTING( 0x00, "8 (Hardest)" ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW3") PORT_DIPNAME( 0x01, 0x00, "Demo Music" ) PORT_DIPLOCATION("SW3:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC(0xfe, IP_ACTIVE_LOW, "SW3:2,3,4,5,6,7,8") INPUT_PORTS_END static INPUT_PORTS_START( gyrussce ) PORT_INCLUDE( gyruss ) PORT_MODIFY("DSW2") PORT_DIPNAME( 0x08, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4") /* tables at 0x1653 (15 bytes) or 0x4bf3 (13 bytes) */ PORT_DIPSETTING( 0x08, "50k 120k 70k+" ) /* last bonus life at 960k : max. 14 bonus lives */ PORT_DIPSETTING( 0x00, "60k 140k 80k+" ) /* last bonus life at 940k : max. 12 bonus lives */ PORT_DIPNAME( 0x70, 0x20, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5,6,7") /* "Difficult" default setting according to Centuri manual */ PORT_DIPSETTING( 0x70, "1 (Easiest)" ) PORT_DIPSETTING( 0x60, "2" ) PORT_DIPSETTING( 0x50, "3" ) PORT_DIPSETTING( 0x40, "4" ) PORT_DIPSETTING( 0x30, "5 (Average)" ) PORT_DIPSETTING( 0x20, "6" ) PORT_DIPSETTING( 0x10, "7" ) PORT_DIPSETTING( 0x00, "8 (Hardest)" ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, /* 8*8 characters */ 512, /* 512 characters */ 2, /* 2 bits per pixel */ { 4, 0 }, { 0, 1, 2, 3, 8*8+0,8*8+1,8*8+2,8*8+3 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 16*8 /* every char takes 16 consecutive bytes */ }; static const gfx_layout spritelayout = { 8,16, /* 8*16 sprites */ 256, /* 256 sprites */ 4, /* 4 bits per pixel */ { 0x4000*8+4, 0x4000*8+0, 4, 0 }, { 0, 1, 2, 3, 8*8, 8*8+1, 8*8+2, 8*8+3 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 }, 64*8 /* every sprite takes 64 consecutive bytes */ }; static GFXDECODE_START( gfx_gyruss ) GFXDECODE_ENTRY( "gfx1", 0x0000, spritelayout, 0, 16 ) /* upper half */ GFXDECODE_ENTRY( "gfx1", 0x0010, spritelayout, 0, 16 ) /* lower half */ GFXDECODE_ENTRY( "gfx2", 0x0000, charlayout, 16*16, 16 ) GFXDECODE_END static const discrete_mixer_desc konami_right_mixer_desc = {DISC_MIXER_IS_RESISTOR, {RES_K(2.2), RES_K(2.2), RES_K(2.2), RES_K(3.3)/3, RES_K(3.3)/3 }, {0,0,0,0,0,0}, /* no variable resistors */ {0,0,0,0,0,0}, /* no node capacitors */ 0, 200, CAP_U(0.1), CAP_U(1), /* DC - Removal, not in schematics */ 0, 1}; static const discrete_mixer_desc konami_left_mixer_desc = {DISC_MIXER_IS_RESISTOR, {RES_K(2.2), RES_K(2.2), RES_K(2.2), RES_K(3.3)/3, RES_K(4.7) }, {0,0,0,0,0,0}, /* no variable resistors */ {0,0,0,0,0,0}, /* no node capacitors */ 0, 200, CAP_U(0.1), CAP_U(1), /* DC - Removal, not in schematics */ 0, 1}; static DISCRETE_SOUND_START( gyruss_sound_discrete ) /* Chip 1 right */ DISCRETE_INPUTX_STREAM(NODE_01, 0, 1.0, 0) DISCRETE_INPUTX_STREAM(NODE_02, 1, 1.0, 0) DISCRETE_INPUTX_STREAM(NODE_03, 2, 1.0, 0) /* Chip 2 left */ DISCRETE_INPUTX_STREAM(NODE_04, 3, 1.0, 0) DISCRETE_INPUTX_STREAM(NODE_05, 4, 1.0, 0) DISCRETE_INPUTX_STREAM(NODE_06, 5, 1.0, 0) /* Chip 3 right */ /* Outputs are tied together after 3.3k resistor on each channel. * A/R + B/R + C/R = (A + B + C) / 3 * (1/(R/3)) */ DISCRETE_INPUTX_STREAM(NODE_07, 6, 0.33, 0) DISCRETE_INPUTX_STREAM(NODE_08, 7, 0.33, 0) DISCRETE_INPUTX_STREAM(NODE_09, 8, 0.33, 0) /* Chip 4 right */ DISCRETE_INPUTX_STREAM(NODE_10, 9, 0.33, 0) DISCRETE_INPUTX_STREAM(NODE_11,10, 0.33, 0) DISCRETE_INPUTX_STREAM(NODE_12,11, 0.33, 0) /* Chip 5 left */ DISCRETE_INPUTX_STREAM(NODE_13,12, 0.33, 0) DISCRETE_INPUTX_STREAM(NODE_14,13, 0.33, 0) DISCRETE_INPUTX_STREAM(NODE_15,14, 0.33, 0) /* DAC left */ /* Output voltage depends on load. Datasheet gives 2.4 as minimum. * This is in line with TTL, so 4V with no load seems adequate */ DISCRETE_INPUTX_DATA(NODE_16, 256.0 * 4.0 / 5.0, 0.0, 0.0) /* Chip 1 Filter enable */ DISCRETE_INPUT_DATA(NODE_21) DISCRETE_INPUT_DATA(NODE_22) DISCRETE_INPUT_DATA(NODE_23) /* Chip 2 Filter enable */ DISCRETE_INPUT_DATA(NODE_24) DISCRETE_INPUT_DATA(NODE_25) DISCRETE_INPUT_DATA(NODE_26) /* Chip 1 Filter */ DISCRETE_RCFILTER_SW(NODE_31, 1, NODE_01, NODE_21, AY8910_INTERNAL_RESISTANCE+1000, CAP_U(0.047), CAP_U(0.22), 0, 0) DISCRETE_RCFILTER_SW(NODE_32, 1, NODE_02, NODE_22, AY8910_INTERNAL_RESISTANCE+1000, CAP_U(0.047), CAP_U(0.22), 0, 0) DISCRETE_RCFILTER_SW(NODE_33, 1, NODE_03, NODE_23, AY8910_INTERNAL_RESISTANCE+1000, CAP_U(0.047), CAP_U(0.22), 0, 0) /* Chip 2 Filter */ DISCRETE_RCFILTER_SW(NODE_34, 1, NODE_04, NODE_24, AY8910_INTERNAL_RESISTANCE+1000, CAP_U(0.047), CAP_U(0.22), 0, 0) DISCRETE_RCFILTER_SW(NODE_35, 1, NODE_05, NODE_25, AY8910_INTERNAL_RESISTANCE+1000, CAP_U(0.047), CAP_U(0.22), 0, 0) DISCRETE_RCFILTER_SW(NODE_36, 1, NODE_06, NODE_26, AY8910_INTERNAL_RESISTANCE+1000, CAP_U(0.047), CAP_U(0.22), 0, 0) /* Chip 3 */ DISCRETE_ADDER3(NODE_40, 1, NODE_07, NODE_08, NODE_09) /* Chip 4 */ DISCRETE_ADDER3(NODE_41, 1, NODE_10, NODE_11, NODE_12) /* Chip 5 */ DISCRETE_ADDER3(NODE_42, 1, NODE_13, NODE_14, NODE_15) /* right channel */ DISCRETE_MIXER5(NODE_50, 1, NODE_31, NODE_32, NODE_33, NODE_40, NODE_41, &konami_right_mixer_desc) /* left channel */ DISCRETE_MIXER5(NODE_51, 1, NODE_34, NODE_35, NODE_36, NODE_42, NODE_16, &konami_left_mixer_desc) DISCRETE_OUTPUT(NODE_50, 11.0) DISCRETE_OUTPUT(NODE_51, 11.0) DISCRETE_SOUND_END void gyruss_state::machine_start() { save_item(NAME(m_master_nmi_mask)); save_item(NAME(m_slave_irq_mask)); } WRITE_LINE_MEMBER(gyruss_state::vblank_irq) { if (state && m_master_nmi_mask) m_maincpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE); if (state && m_slave_irq_mask) m_subcpu->set_input_line(0, ASSERT_LINE); } void gyruss_state::gyruss(machine_config &config) { /* basic machine hardware */ Z80(config, m_maincpu, MASTER_CLOCK/6); /* 3.072 MHz */ m_maincpu->set_addrmap(AS_PROGRAM, &gyruss_state::main_cpu1_map); KONAMI1(config, m_subcpu, MASTER_CLOCK/12); /* 1.536 MHz */ m_subcpu->set_addrmap(AS_PROGRAM, &gyruss_state::main_cpu2_map); Z80(config, m_audiocpu, SOUND_CLOCK/4); /* 3.579545 MHz */ m_audiocpu->set_addrmap(AS_PROGRAM, &gyruss_state::audio_cpu1_map); m_audiocpu->set_addrmap(AS_IO, &gyruss_state::audio_cpu1_io_map); I8039(config, m_audiocpu_2, XTAL(8'000'000)); m_audiocpu_2->set_addrmap(AS_PROGRAM, &gyruss_state::audio_cpu2_map); m_audiocpu_2->set_addrmap(AS_IO, &gyruss_state::audio_cpu2_io_map); m_audiocpu_2->p1_out_cb().set(FUNC(gyruss_state::gyruss_dac_w)); m_audiocpu_2->p2_out_cb().set(FUNC(gyruss_state::gyruss_irq_clear_w)); config.set_maximum_quantum(attotime::from_hz(6000)); ls259_device &mainlatch(LS259(config, "mainlatch")); // 3C mainlatch.q_out_cb<0>().set(FUNC(gyruss_state::master_nmi_mask_w)); mainlatch.q_out_cb<2>().set(FUNC(gyruss_state::coin_counter_1_w)); mainlatch.q_out_cb<3>().set(FUNC(gyruss_state::coin_counter_2_w)); mainlatch.q_out_cb<5>().set(FUNC(gyruss_state::flipscreen_w)); /* video hardware */ SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_raw(PIXEL_CLOCK, HTOTAL, HBEND, HBSTART, VTOTAL, VBEND, VBSTART); m_screen->set_screen_update(FUNC(gyruss_state::screen_update_gyruss)); m_screen->set_palette(m_palette); m_screen->screen_vblank().set(FUNC(gyruss_state::vblank_irq)); GFXDECODE(config, m_gfxdecode, m_palette, gfx_gyruss); PALETTE(config, m_palette, FUNC(gyruss_state::gyruss_palette), 16*4+16*16, 32); /* sound hardware */ SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); GENERIC_LATCH_8(config, "soundlatch"); GENERIC_LATCH_8(config, "soundlatch2"); ay8910_device &ay1(AY8910(config, "ay1", SOUND_CLOCK/8)); ay1.set_flags(AY8910_DISCRETE_OUTPUT); ay1.set_resistors_load(RES_K(3.3), RES_K(3.3), RES_K(3.3)); ay1.port_b_write_callback().set(FUNC(gyruss_state::gyruss_filter0_w)); ay1.add_route(0, "discrete", 1.0, 0); ay1.add_route(1, "discrete", 1.0, 1); ay1.add_route(2, "discrete", 1.0, 2); ay8910_device &ay2(AY8910(config, "ay2", SOUND_CLOCK/8)); ay2.set_flags(AY8910_DISCRETE_OUTPUT); ay2.set_resistors_load(RES_K(3.3), RES_K(3.3), RES_K(3.3)); ay2.port_b_write_callback().set(FUNC(gyruss_state::gyruss_filter1_w)); ay2.add_route(0, "discrete", 1.0, 3); ay2.add_route(1, "discrete", 1.0, 4); ay2.add_route(2, "discrete", 1.0, 5); ay8910_device &ay3(AY8910(config, "ay3", SOUND_CLOCK/8)); ay3.set_flags(AY8910_DISCRETE_OUTPUT); ay3.set_resistors_load(RES_K(3.3), RES_K(3.3), RES_K(3.3)); ay3.port_a_read_callback().set(FUNC(gyruss_state::gyruss_portA_r)); ay3.add_route(0, "discrete", 1.0, 6); ay3.add_route(1, "discrete", 1.0, 7); ay3.add_route(2, "discrete", 1.0, 8); ay8910_device &ay4(AY8910(config, "ay4", SOUND_CLOCK/8)); ay4.set_flags(AY8910_DISCRETE_OUTPUT); ay4.set_resistors_load(RES_K(3.3), RES_K(3.3), RES_K(3.3)); ay4.add_route(0, "discrete", 1.0, 9); ay4.add_route(1, "discrete", 1.0, 10); ay4.add_route(2, "discrete", 1.0, 11); ay8910_device &ay5(AY8910(config, "ay5", SOUND_CLOCK/8)); ay5.set_flags(AY8910_DISCRETE_OUTPUT); ay5.set_resistors_load(RES_K(3.3), RES_K(3.3), RES_K(3.3)); ay5.add_route(0, "discrete", 1.0, 12); ay5.add_route(1, "discrete", 1.0, 13); ay5.add_route(2, "discrete", 1.0, 14); DISCRETE(config, m_discrete, gyruss_sound_discrete); m_discrete->add_route(0, "rspeaker", 1.0); m_discrete->add_route(1, "lspeaker", 1.0); } /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( gyruss ) ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "gyrussk.1", 0x0000, 0x2000, CRC(c673b43d) SHA1(7c464fb154bac35dd6e2f547e157addeb8798194) ) ROM_LOAD( "gyrussk.2", 0x2000, 0x2000, CRC(a4ec03e4) SHA1(08c33ad7fcc2ad5e5787a1050284e3f8164f4618) ) ROM_LOAD( "gyrussk.3", 0x4000, 0x2000, CRC(27454a98) SHA1(030c7df225652ee20d5ef64d005eb011dc89a27d) ) // Diagnostic ROM, not populated. Checksums are from Shoestring's unofficial version. // The game jumps to this location at startup if the first byte is 0x55. #if 0 ROM_LOAD( "gyrussk.4", 0x6000, 0x2000, CRC(6803b04d) SHA1(282fae01999eed919c128add67d940b340d0c78a) ) #endif ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "gyrussk.9", 0xe000, 0x2000, CRC(822bf27e) SHA1(36d5bea2392a7d3476dd797dc05602705cfa23ef) ) ROM_REGION( 0x6000, "audiocpu", 0 ) ROM_LOAD( "gyrussk.1a", 0x0000, 0x2000, CRC(f4ae1c17) SHA1(ae568c96a31d910afe30d2b7eeb9ed1ed07290e3) ) ROM_LOAD( "gyrussk.2a", 0x2000, 0x2000, CRC(ba498115) SHA1(9cd1f42898cc590f39ba7cb3c975b0b3d3062eba) ) // 4000-5fff: Empty socket, not populated ROM_REGION( 0x1000, "audio2", 0 ) /* 8039 */ ROM_LOAD( "gyrussk.3a", 0x0000, 0x1000, CRC(3f9b5dea) SHA1(6e807da02c2885b18e8cc2199f12f6be9040bf75) ) ROM_REGION( 0x8000, "gfx1", 0 ) ROM_LOAD( "gyrussk.6", 0x0000, 0x2000, CRC(c949db10) SHA1(fcb8bcbd2bdd751fecb322a33c8a92fb6f07a7ab) ) ROM_LOAD( "gyrussk.5", 0x2000, 0x2000, CRC(4f22411a) SHA1(763bcd039f8c1838a0d7da7d4dadc14a26e25596) ) ROM_LOAD( "gyrussk.8", 0x4000, 0x2000, CRC(47cd1fbc) SHA1(8203c4ff0b1cd7b4dbc708e300bfeac1e7366e09) ) ROM_LOAD( "gyrussk.7", 0x6000, 0x2000, CRC(8e8d388c) SHA1(8f2928d71c02aba977d67575d6e34d69bda2b9d4) ) ROM_REGION( 0x2000, "gfx2", 0 ) ROM_LOAD( "gyrussk.4", 0x0000, 0x2000, CRC(27d8329b) SHA1(564ff945465a23d93a93137ad277298770dfa06a) ) ROM_REGION( 0x0220, "proms", 0 ) ROM_LOAD( "gyrussk.pr3", 0x0000, 0x0020, CRC(98782db3) SHA1(b891e43b25187faca8002919ccb44d744daa3594) ) /* palette */ ROM_LOAD( "gyrussk.pr1", 0x0020, 0x0100, CRC(7ed057de) SHA1(c04069ae1e2c62f9b3048844cd8cf5e1b03b7d3c) ) /* sprite lookup table */ ROM_LOAD( "gyrussk.pr2", 0x0120, 0x0100, CRC(de823a81) SHA1(1af94b2a6a319a89b238a5076a2867f1cfd279b0) ) /* character lookup table */ ROM_END ROM_START( gyrussce ) ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "gya-1.11j", 0x0000, 0x2000, CRC(85f8b7c2) SHA1(5dde696b53efedee671d500feae1d314e95b1c96) ) ROM_LOAD( "gya-2.12j", 0x2000, 0x2000, CRC(1e1a970f) SHA1(5a2e391489608f7571bbb4f85549a79795e2177e) ) ROM_LOAD( "gya-3.13j", 0x4000, 0x2000, CRC(f6dbb33b) SHA1(19cab8e7f2f2358b6271ab402f132654e8be95d4) ) // Diagnostic ROM, not populated. Checksums are from Shoestring's unofficial version. // The game jumps to this location at startup if the first byte is 0x55. #if 0 ROM_LOAD( "gya-4.14j", 0x6000, 0x2000, CRC(6803b04d) SHA1(282fae01999eed919c128add67d940b340d0c78a) ) #endif ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "gy-5.19e", 0xe000, 0x2000, CRC(822bf27e) SHA1(36d5bea2392a7d3476dd797dc05602705cfa23ef) ) ROM_REGION( 0x6000, "audiocpu", 0 ) ROM_LOAD( "gy-11.7a", 0x0000, 0x2000, CRC(f4ae1c17) SHA1(ae568c96a31d910afe30d2b7eeb9ed1ed07290e3) ) ROM_LOAD( "gy-12.8a", 0x2000, 0x2000, CRC(ba498115) SHA1(9cd1f42898cc590f39ba7cb3c975b0b3d3062eba) ) // 4000-5fff: Empty socket, not populated ROM_REGION( 0x1000, "audio2", 0 ) /* 8039 */ ROM_LOAD( "gy-13.11h", 0x0000, 0x1000, CRC(3f9b5dea) SHA1(6e807da02c2885b18e8cc2199f12f6be9040bf75) ) ROM_REGION( 0x8000, "gfx1", 0 ) ROM_LOAD( "gy-10.9d", 0x0000, 0x2000, CRC(c949db10) SHA1(fcb8bcbd2bdd751fecb322a33c8a92fb6f07a7ab) ) ROM_LOAD( "gy-9.8d", 0x2000, 0x2000, CRC(4f22411a) SHA1(763bcd039f8c1838a0d7da7d4dadc14a26e25596) ) ROM_LOAD( "gy-8.7d", 0x4000, 0x2000, CRC(47cd1fbc) SHA1(8203c4ff0b1cd7b4dbc708e300bfeac1e7366e09) ) ROM_LOAD( "gy-7.6d", 0x6000, 0x2000, CRC(8e8d388c) SHA1(8f2928d71c02aba977d67575d6e34d69bda2b9d4) ) ROM_REGION( 0x2000, "gfx2", 0 ) ROM_LOAD( "gy-6.1g", 0x0000, 0x2000, CRC(27d8329b) SHA1(564ff945465a23d93a93137ad277298770dfa06a) ) ROM_REGION( 0x0220, "proms", 0 ) ROM_LOAD( "gyrussk.pr3", 0x0000, 0x0020, CRC(98782db3) SHA1(b891e43b25187faca8002919ccb44d744daa3594) ) /* palette */ ROM_LOAD( "gyrussk.pr1", 0x0020, 0x0100, CRC(7ed057de) SHA1(c04069ae1e2c62f9b3048844cd8cf5e1b03b7d3c) ) /* sprite lookup table */ ROM_LOAD( "gyrussk.pr2", 0x0120, 0x0100, CRC(de823a81) SHA1(1af94b2a6a319a89b238a5076a2867f1cfd279b0) ) /* character lookup table */ ROM_END ROM_START( gyrussb ) /* PCB has stickers stating "TAITO (NEW ZEALAND) LTD" */ ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "1.bin", 0x0000, 0x2000, CRC(6bc21c10) SHA1(9d44f766398b9994f90edb2ffb272b4f22564854) ) // minor code patch / redirection ROM_LOAD( "2.bin", 0x2000, 0x2000, CRC(a4ec03e4) SHA1(08c33ad7fcc2ad5e5787a1050284e3f8164f4618) ) ROM_LOAD( "3.bin", 0x4000, 0x2000, CRC(27454a98) SHA1(030c7df225652ee20d5ef64d005eb011dc89a27d) ) // 6000-7fff: Empty socket, space for diagnostics ROM ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "9.bin", 0xe000, 0x2000, CRC(822bf27e) SHA1(36d5bea2392a7d3476dd797dc05602705cfa23ef) ) ROM_REGION( 0x6000, "audiocpu", 0 ) ROM_LOAD( "11.bin", 0x0000, 0x2000, CRC(f4ae1c17) SHA1(ae568c96a31d910afe30d2b7eeb9ed1ed07290e3) ) ROM_LOAD( "12.bin", 0x2000, 0x2000, CRC(ba498115) SHA1(9cd1f42898cc590f39ba7cb3c975b0b3d3062eba) ) // 4000-5fff: Empty socket, not populated ROM_REGION( 0x1000, "audio2", 0 ) /* 8039 */ ROM_LOAD( "13.bin", 0x0000, 0x1000, CRC(3f9b5dea) SHA1(6e807da02c2885b18e8cc2199f12f6be9040bf75) ) ROM_REGION( 0x8000, "gfx1", 0 ) ROM_LOAD( "6.bin", 0x0000, 0x2000, CRC(c949db10) SHA1(fcb8bcbd2bdd751fecb322a33c8a92fb6f07a7ab) ) ROM_LOAD( "5.bin", 0x2000, 0x2000, CRC(4f22411a) SHA1(763bcd039f8c1838a0d7da7d4dadc14a26e25596) ) ROM_LOAD( "8.bin", 0x4000, 0x2000, CRC(47cd1fbc) SHA1(8203c4ff0b1cd7b4dbc708e300bfeac1e7366e09) ) ROM_LOAD( "7.bin", 0x6000, 0x2000, CRC(8e8d388c) SHA1(8f2928d71c02aba977d67575d6e34d69bda2b9d4) ) ROM_REGION( 0x2000, "gfx2", 0 ) ROM_LOAD( "4.bin", 0x0000, 0x2000, CRC(27d8329b) SHA1(564ff945465a23d93a93137ad277298770dfa06a) ) ROM_REGION( 0x0220, "proms", 0 ) ROM_LOAD( "gyrussk.pr3", 0x0000, 0x0020, CRC(98782db3) SHA1(b891e43b25187faca8002919ccb44d744daa3594) ) /* palette */ ROM_LOAD( "gyrussk.pr1", 0x0020, 0x0100, CRC(7ed057de) SHA1(c04069ae1e2c62f9b3048844cd8cf5e1b03b7d3c) ) /* sprite lookup table */ ROM_LOAD( "gyrussk.pr2", 0x0120, 0x0100, CRC(de823a81) SHA1(1af94b2a6a319a89b238a5076a2867f1cfd279b0) ) /* character lookup table */ ROM_END ROM_START( venus ) ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "r1", 0x0000, 0x2000, CRC(d030abb1) SHA1(14a70e15f5df9ef957779771d8915203d3828532) ) ROM_LOAD( "r2", 0x2000, 0x2000, CRC(dbf65d4d) SHA1(a0ad0dc3420442f06691bda2115fadd961ce86a7) ) ROM_LOAD( "r3", 0x4000, 0x2000, CRC(db246fcd) SHA1(c0228b35591c9e1c778370a2abd3739c441f14aa) ) // 6000-7fff: Empty socket, space for diagnostics ROM ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "gyrussk.9", 0xe000, 0x2000, CRC(822bf27e) SHA1(36d5bea2392a7d3476dd797dc05602705cfa23ef) ) ROM_REGION( 0x6000, "audiocpu", 0 ) ROM_LOAD( "gyrussk.1a", 0x0000, 0x2000, CRC(f4ae1c17) SHA1(ae568c96a31d910afe30d2b7eeb9ed1ed07290e3) ) ROM_LOAD( "gyrussk.2a", 0x2000, 0x2000, CRC(ba498115) SHA1(9cd1f42898cc590f39ba7cb3c975b0b3d3062eba) ) // 4000-5fff: Empty socket, not populated ROM_REGION( 0x1000, "audio2", 0 ) /* 8039 */ ROM_LOAD( "gyrussk.3a", 0x0000, 0x1000, CRC(3f9b5dea) SHA1(6e807da02c2885b18e8cc2199f12f6be9040bf75) ) ROM_REGION( 0x8000, "gfx1", 0 ) ROM_LOAD( "gyrussk.6", 0x0000, 0x2000, CRC(c949db10) SHA1(fcb8bcbd2bdd751fecb322a33c8a92fb6f07a7ab) ) ROM_LOAD( "gyrussk.5", 0x2000, 0x2000, CRC(4f22411a) SHA1(763bcd039f8c1838a0d7da7d4dadc14a26e25596) ) ROM_LOAD( "gyrussk.8", 0x4000, 0x2000, CRC(47cd1fbc) SHA1(8203c4ff0b1cd7b4dbc708e300bfeac1e7366e09) ) ROM_LOAD( "gyrussk.7", 0x6000, 0x2000, CRC(8e8d388c) SHA1(8f2928d71c02aba977d67575d6e34d69bda2b9d4) ) ROM_REGION( 0x2000, "gfx2", 0 ) ROM_LOAD( "gyrussk.4", 0x0000, 0x2000, CRC(27d8329b) SHA1(564ff945465a23d93a93137ad277298770dfa06a) ) ROM_REGION( 0x0220, "proms", 0 ) ROM_LOAD( "gyrussk.pr3", 0x0000, 0x0020, CRC(98782db3) SHA1(b891e43b25187faca8002919ccb44d744daa3594) ) /* palette */ ROM_LOAD( "gyrussk.pr1", 0x0020, 0x0100, CRC(7ed057de) SHA1(c04069ae1e2c62f9b3048844cd8cf5e1b03b7d3c) ) /* sprite lookup table */ ROM_LOAD( "gyrussk.pr2", 0x0120, 0x0100, CRC(de823a81) SHA1(1af94b2a6a319a89b238a5076a2867f1cfd279b0) ) /* character lookup table */ ROM_END GAME( 1983, gyruss, 0, gyruss, gyruss, gyruss_state, empty_init, ROT90, "Konami", "Gyruss", MACHINE_SUPPORTS_SAVE ) GAME( 1983, gyrussce, gyruss, gyruss, gyrussce, gyruss_state, empty_init, ROT90, "Konami (Centuri license)", "Gyruss (Centuri)", MACHINE_SUPPORTS_SAVE ) GAME( 1983, gyrussb, gyruss, gyruss, gyruss, gyruss_state, empty_init, ROT90, "bootleg?", "Gyruss (bootleg?)", MACHINE_SUPPORTS_SAVE ) /* Supposed Taito NZ license, but (c) Konami */ GAME( 1983, venus, gyruss, gyruss, gyruss, gyruss_state, empty_init, ROT90, "bootleg", "Venus (bootleg of Gyruss)", MACHINE_SUPPORTS_SAVE )