/*************************************************************************** Gyruss memory map (preliminary) Main processor memory map. 0000-5fff ROM (6000-7fff diagnostics) 8000-83ff Color RAM 8400-87ff Video RAM 9000-a7ff RAM a000-a17f \ sprites a200-a27f / memory mapped ports: read: c080 IN0 (system inputs) c0a0 IN1 c0c0 IN2 c0e0 DSW1 c000 DSW2 c100 DSW3 write: a000-a1ff Odd frame spriteram a200-a3ff Even frame spriteram a700 Frame odd or even? a701 Semaphore system: tells 6809 to draw queued sprites a702 Semaphore system: tells 6809 to queue sprites c000 watchdog reset c080 trigger interrupt on audio CPU c100 command for the audio CPU c180 interrupt enable c185 flip screen interrupts: standard NMI at 0x66 SOUND BOARD: 0000-3fff Audio ROM (4000-5fff diagnostics) 6000-63ff Audio RAM 8000 Read Sound Command I/O: Gyruss has 5 PSGs: 1) Control: 0x00 Read: 0x01 Write: 0x02 2) Control: 0x04 Read: 0x05 Write: 0x06 3) Control: 0x08 Read: 0x09 Write: 0x0a 4) Control: 0x0c Read: 0x0d Write: 0x0e 5) Control: 0x10 Read: 0x11 Write: 0x12 and 1 SFX channel controlled by an 8039: 1) SoundOn: 0x14 SoundData: 0x18 ***************************************************************************/ #include "driver.h" #include "cpu/z80/z80.h" #include "cpu/m6809/m6809.h" #include "machine/konami1.h" #include "cpu/mcs48/mcs48.h" #include "sound/ay8910.h" #include "sound/discrete.h" extern UINT8 *gyruss_videoram; extern UINT8 *gyruss_colorram; extern UINT8 *gyruss_spriteram; extern UINT8 *gyruss_flipscreen; WRITE8_HANDLER( gyruss_spriteram_w ); READ8_HANDLER( gyruss_scanline_r ); VIDEO_START( gyruss ); PALETTE_INIT( gyruss ); VIDEO_UPDATE( gyruss ); /* The timer clock which feeds the upper 4 bits of */ /* AY-3-8910 port A is based on the same clock */ /* feeding the sound CPU Z80. It is a divide by */ /* 10240, formed by a standard divide by 1024, */ /* followed by a divide by 10 using a 4 bit */ /* bi-quinary count sequence. (See LS90 data sheet */ /* for an example). */ /* */ /* Bit 0 comes from the output of the divide by 1024 */ /* 0, 1, 0, 1, 0, 1, 0, 1, 0, 1 */ /* Bit 1 comes from the QC output of the LS90 producing a sequence of */ /* 0, 0, 1, 1, 0, 0, 1, 1, 1, 0 */ /* Bit 2 comes from the QD output of the LS90 producing a sequence of */ /* 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 */ /* Bit 3 comes from the QA output of the LS90 producing a sequence of */ /* 0, 0, 0, 0, 0, 1, 1, 1, 1, 1 */ static const int gyruss_timer[10] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x09, 0x0a, 0x0b, 0x0a, 0x0d }; static READ8_DEVICE_HANDLER( gyruss_portA_r ) { return gyruss_timer[(cputag_get_total_cycles(device->machine, "audiocpu") / 1024) % 10]; } static WRITE8_DEVICE_HANDLER( gyruss_dac_w ) { discrete_sound_w(device, NODE(16), data); } static WRITE8_HANDLER( gyruss_irq_clear_w ) { cputag_set_input_line(space->machine, "audio2", 0, CLEAR_LINE); } static void filter_w(const device_config *device, int chip, int data) { int i; //printf("chip %d - %02x\n", chip, data); for (i = 0;i < 3;i++) { /* low bit: 47000pF = 0.047uF */ /* high bit: 220000pF = 0.22uF */ discrete_sound_w(device, NODE(3 * chip + i + 21), data & 3); data >>= 2; } } static WRITE8_DEVICE_HANDLER( gyruss_filter0_w ) { filter_w(device, 0,data); } static WRITE8_DEVICE_HANDLER( gyruss_filter1_w ) { filter_w(device, 1,data); } static WRITE8_HANDLER( gyruss_sh_irqtrigger_w ) { /* writing to this register triggers IRQ on the sound CPU */ cputag_set_input_line_and_vector(space->machine, "audiocpu", 0, HOLD_LINE, 0xff); } static WRITE8_HANDLER( gyruss_i8039_irq_w ) { cputag_set_input_line(space->machine, "audio2", 0, ASSERT_LINE); } static ADDRESS_MAP_START( main_cpu1_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x83ff) AM_RAM AM_BASE(&gyruss_colorram) AM_RANGE(0x8400, 0x87ff) AM_RAM AM_BASE(&gyruss_videoram) AM_RANGE(0x9000, 0x9fff) AM_RAM AM_RANGE(0xa000, 0xa7ff) AM_RAM AM_SHARE(1) AM_RANGE(0xc000, 0xc000) AM_READ_PORT("DSW2") AM_WRITENOP /* watchdog reset */ AM_RANGE(0xc080, 0xc080) AM_READ_PORT("SYSTEM") AM_WRITE(gyruss_sh_irqtrigger_w) AM_RANGE(0xc0a0, 0xc0a0) AM_READ_PORT("P1") AM_RANGE(0xc0c0, 0xc0c0) AM_READ_PORT("P2") AM_RANGE(0xc0e0, 0xc0e0) AM_READ_PORT("DSW1") AM_RANGE(0xc100, 0xc100) AM_READ_PORT("DSW3") AM_WRITE(soundlatch_w) AM_RANGE(0xc180, 0xc180) AM_WRITE(interrupt_enable_w) AM_RANGE(0xc185, 0xc185) AM_WRITE(SMH_RAM) AM_BASE(&gyruss_flipscreen) ADDRESS_MAP_END static ADDRESS_MAP_START( main_cpu2_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x0000) AM_READ(gyruss_scanline_r) AM_RANGE(0x2000, 0x2000) AM_WRITE(interrupt_enable_w) AM_RANGE(0x4000, 0x403f) AM_RAM AM_RANGE(0x4040, 0x40ff) AM_RAM_WRITE(gyruss_spriteram_w) AM_BASE(&gyruss_spriteram) AM_RANGE(0x4100, 0x47ff) AM_RAM AM_RANGE(0x6000, 0x67ff) AM_RAM AM_SHARE(1) AM_RANGE(0xe000, 0xffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( audio_cpu1_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x6000, 0x63ff) AM_RAM AM_RANGE(0x8000, 0x8000) AM_READ(soundlatch_r) ADDRESS_MAP_END static ADDRESS_MAP_START( audio_cpu1_io_map, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_DEVWRITE("ay1", ay8910_address_w) AM_RANGE(0x01, 0x01) AM_DEVREAD("ay1", ay8910_r) AM_RANGE(0x02, 0x02) AM_DEVWRITE("ay1", ay8910_data_w) AM_RANGE(0x04, 0x04) AM_DEVWRITE("ay2", ay8910_address_w) AM_RANGE(0x05, 0x05) AM_DEVREAD("ay2", ay8910_r) AM_RANGE(0x06, 0x06) AM_DEVWRITE("ay2", ay8910_data_w) AM_RANGE(0x08, 0x08) AM_DEVWRITE("ay3", ay8910_address_w) AM_RANGE(0x09, 0x09) AM_DEVREAD("ay3", ay8910_r) AM_RANGE(0x0a, 0x0a) AM_DEVWRITE("ay3", ay8910_data_w) AM_RANGE(0x0c, 0x0c) AM_DEVWRITE("ay4", ay8910_address_w) AM_RANGE(0x0d, 0x0d) AM_DEVREAD("ay4", ay8910_r) AM_RANGE(0x0e, 0x0e) AM_DEVWRITE("ay4", ay8910_data_w) AM_RANGE(0x10, 0x10) AM_DEVWRITE("ay5", ay8910_address_w) AM_RANGE(0x11, 0x11) AM_DEVREAD("ay5", ay8910_r) AM_RANGE(0x12, 0x12) AM_DEVWRITE("ay5", ay8910_data_w) AM_RANGE(0x14, 0x14) AM_WRITE(gyruss_i8039_irq_w) AM_RANGE(0x18, 0x18) AM_WRITE(soundlatch2_w) ADDRESS_MAP_END static ADDRESS_MAP_START( audio_cpu2_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x0fff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( audio_cpu2_io_map, ADDRESS_SPACE_IO, 8 ) AM_RANGE(0x00, 0xff) AM_READ(soundlatch2_r) AM_RANGE(MCS48_PORT_P1, MCS48_PORT_P1) AM_DEVWRITE("discrete", gyruss_dac_w) AM_RANGE(MCS48_PORT_P2, MCS48_PORT_P2) AM_WRITE(gyruss_irq_clear_w) ADDRESS_MAP_END static INPUT_PORTS_START( gyruss ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_2WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_2WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* 1p shoot 2 - unused */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* 2p shoot 2 - unused */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW1") /* 8P Dip Switch */ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4") PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8") PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_START("DSW2") /* 8P Dip Switch */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x02, "4" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPSETTING( 0x00, "255 (Cheat)") PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4") /* tables at 0x1653 (15 bytes) or 0x4bf3 (13 bytes) */ PORT_DIPSETTING( 0x08, "30k 90k 60k+" ) /* last bonus life at 810k : max. 14 bonus lives */ PORT_DIPSETTING( 0x00, "40k 110k 70k+" ) /* last bonus life at 810k : max. 12 bonus lives */ PORT_DIPNAME( 0x70, 0x30, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5,6,7") PORT_DIPSETTING( 0x70, "1 (Easiest)" ) PORT_DIPSETTING( 0x60, "2" ) PORT_DIPSETTING( 0x50, "3" ) PORT_DIPSETTING( 0x40, "4" ) PORT_DIPSETTING( 0x30, "5 (Average)" ) PORT_DIPSETTING( 0x20, "6" ) PORT_DIPSETTING( 0x10, "7" ) PORT_DIPSETTING( 0x00, "8 (Hardest)" ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW3") /* 1P Dip Switch */ PORT_DIPNAME( 0x01, 0x00, "Demo Music" ) PORT_DIPLOCATION("SW3:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( gyrussce ) PORT_INCLUDE( gyruss ) PORT_MODIFY("DSW2") PORT_DIPNAME( 0x08, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3") /* tables at 0x1653 (15 bytes) or 0x4bf3 (13 bytes) */ PORT_DIPSETTING( 0x08, "50k 120k 70k+" ) /* last bonus life at 960k : max. 14 bonus lives */ PORT_DIPSETTING( 0x00, "60k 140k 80k+" ) /* last bonus life at 940k : max. 12 bonus lives */ PORT_DIPNAME( 0x70, 0x20, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5,6,7") /* "Difficult" default setting according to Centuri manual */ PORT_DIPSETTING( 0x70, "1 (Easiest)" ) PORT_DIPSETTING( 0x60, "2" ) PORT_DIPSETTING( 0x50, "3" ) PORT_DIPSETTING( 0x40, "4" ) PORT_DIPSETTING( 0x30, "5 (Average)" ) PORT_DIPSETTING( 0x20, "6" ) PORT_DIPSETTING( 0x10, "7" ) PORT_DIPSETTING( 0x00, "8 (Hardest)" ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, /* 8*8 characters */ 512, /* 512 characters */ 2, /* 2 bits per pixel */ { 4, 0 }, { 0, 1, 2, 3, 8*8+0,8*8+1,8*8+2,8*8+3 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 16*8 /* every char takes 16 consecutive bytes */ }; static const gfx_layout spritelayout = { 8,16, /* 8*16 sprites */ 256, /* 256 sprites */ 4, /* 4 bits per pixel */ { 0x4000*8+4, 0x4000*8+0, 4, 0 }, { 0, 1, 2, 3, 8*8, 8*8+1, 8*8+2, 8*8+3 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 }, 64*8 /* every sprite takes 64 consecutive bytes */ }; static GFXDECODE_START( gyruss ) GFXDECODE_ENTRY( "gfx1", 0x0000, spritelayout, 0, 16 ) /* upper half */ GFXDECODE_ENTRY( "gfx1", 0x0010, spritelayout, 0, 16 ) /* lower half */ GFXDECODE_ENTRY( "gfx2", 0x0000, charlayout, 16*16, 16 ) GFXDECODE_END static const ay8910_interface ay8910_interface_1 = { AY8910_DISCRETE_OUTPUT, { RES_K(3.3), RES_K(3.3), RES_K(3.3) }, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, DEVCB_DEVICE_HANDLER("discrete", gyruss_filter0_w) }; static const ay8910_interface ay8910_interface_2 = { AY8910_DISCRETE_OUTPUT, { RES_K(3.3), RES_K(3.3), RES_K(3.3) }, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, DEVCB_DEVICE_HANDLER("discrete", gyruss_filter1_w) }; static const ay8910_interface ay8910_interface_3 = { AY8910_DISCRETE_OUTPUT, { RES_K(3.3), RES_K(3.3), RES_K(3.3) }, DEVCB_HANDLER(gyruss_portA_r), DEVCB_NULL, DEVCB_NULL, DEVCB_NULL }; static const ay8910_interface ay8910_interface_4 = { AY8910_DISCRETE_OUTPUT, { RES_K(3.3), RES_K(3.3), RES_K(3.3) }, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL }; static const ay8910_interface ay8910_interface_5 = { AY8910_DISCRETE_OUTPUT, { RES_K(3.3), RES_K(3.3), RES_K(3.3) }, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL }; static const discrete_mixer_desc konami_right_mixer_desc = {DISC_MIXER_IS_RESISTOR, {RES_K(2.2), RES_K(2.2), RES_K(2.2), RES_K(3.3)/3, RES_K(3.3)/3 }, {0,0,0,0,0,0}, /* no variable resistors */ {0,0,0,0,0,0}, /* no node capacitors */ 0, 200, CAP_U(0.1), 0, 0, 1}; static const discrete_mixer_desc konami_left_mixer_desc = {DISC_MIXER_IS_RESISTOR, {RES_K(2.2), RES_K(2.2), RES_K(2.2), RES_K(3.3)/3, RES_K(4.7) }, {0,0,0,0,0,0}, /* no variable resistors */ {0,0,0,0,0,0}, /* no node capacitors */ 0, 200, CAP_U(0.1), 0, 0, 1}; static DISCRETE_SOUND_START( gyruss_sound ) /* Chip 1 right */ DISCRETE_INPUTX_STREAM(NODE_01, 0, 1.0, 0) DISCRETE_INPUTX_STREAM(NODE_02, 1, 1.0, 0) DISCRETE_INPUTX_STREAM(NODE_03, 2, 1.0, 0) /* Chip 2 left */ DISCRETE_INPUTX_STREAM(NODE_04, 3, 1.0, 0) DISCRETE_INPUTX_STREAM(NODE_05, 4, 1.0, 0) DISCRETE_INPUTX_STREAM(NODE_06, 5, 1.0, 0) /* Chip 3 right */ /* Outputs are tied together after 3.3k resistor on each channel. * A/R + B/R + C/R = (A + B + C) / 3 * (1/(R/3)) */ DISCRETE_INPUTX_STREAM(NODE_07, 6, 0.33, 0) DISCRETE_INPUTX_STREAM(NODE_08, 7, 0.33, 0) DISCRETE_INPUTX_STREAM(NODE_09, 8, 0.33, 0) /* Chip 4 right */ DISCRETE_INPUTX_STREAM(NODE_10, 9, 0.33, 0) DISCRETE_INPUTX_STREAM(NODE_11,10, 0.33, 0) DISCRETE_INPUTX_STREAM(NODE_12,11, 0.33, 0) /* Chip 5 left */ DISCRETE_INPUTX_STREAM(NODE_13,12, 0.33, 0) DISCRETE_INPUTX_STREAM(NODE_14,13, 0.33, 0) DISCRETE_INPUTX_STREAM(NODE_15,14, 0.33, 0) /* DAC left */ /* Output voltage depends on load. Datasheet gives 2.4 as minimum. * This is in line with TTL, so 4V with no load seems adequate */ DISCRETE_INPUTX_DATA(NODE_16, 256.0 * 4.0 / 5.0, 0.0, 0.0) /* Chip 1 Filter enable */ DISCRETE_INPUT_DATA(NODE_21) DISCRETE_INPUT_DATA(NODE_22) DISCRETE_INPUT_DATA(NODE_23) /* Chip 2 Filter enable */ DISCRETE_INPUT_DATA(NODE_24) DISCRETE_INPUT_DATA(NODE_25) DISCRETE_INPUT_DATA(NODE_26) /* Chip 1 Filter */ DISCRETE_RCFILTER_SW(NODE_31, 1, NODE_01, NODE_21, AY8910_INTERNAL_RESISTANCE+1000, CAP_U(0.047), CAP_U(0.22), 0, 0) DISCRETE_RCFILTER_SW(NODE_32, 1, NODE_02, NODE_22, AY8910_INTERNAL_RESISTANCE+1000, CAP_U(0.047), CAP_U(0.22), 0, 0) DISCRETE_RCFILTER_SW(NODE_33, 1, NODE_03, NODE_23, AY8910_INTERNAL_RESISTANCE+1000, CAP_U(0.047), CAP_U(0.22), 0, 0) /* Chip 2 Filter */ DISCRETE_RCFILTER_SW(NODE_34, 1, NODE_04, NODE_24, AY8910_INTERNAL_RESISTANCE+1000, CAP_U(0.047), CAP_U(0.22), 0, 0) DISCRETE_RCFILTER_SW(NODE_35, 1, NODE_05, NODE_25, AY8910_INTERNAL_RESISTANCE+1000, CAP_U(0.047), CAP_U(0.22), 0, 0) DISCRETE_RCFILTER_SW(NODE_36, 1, NODE_06, NODE_26, AY8910_INTERNAL_RESISTANCE+1000, CAP_U(0.047), CAP_U(0.22), 0, 0) /* Chip 3 */ DISCRETE_ADDER3(NODE_40, 1, NODE_07, NODE_08, NODE_09) /* Chip 4 */ DISCRETE_ADDER3(NODE_41, 1, NODE_10, NODE_11, NODE_12) /* Chip 5 */ DISCRETE_ADDER3(NODE_42, 1, NODE_13, NODE_14, NODE_15) /* right channel */ DISCRETE_MIXER5(NODE_50, 1, NODE_31, NODE_32, NODE_33, NODE_40, NODE_41, &konami_right_mixer_desc) /* left channel */ DISCRETE_MIXER5(NODE_51, 1, NODE_34, NODE_35, NODE_36, NODE_42, NODE_16, &konami_left_mixer_desc) DISCRETE_OUTPUT(NODE_50, 8.0) DISCRETE_OUTPUT(NODE_51, 8.0) DISCRETE_SOUND_END static MACHINE_DRIVER_START( gyruss ) /* basic machine hardware */ MDRV_CPU_ADD("maincpu", Z80, 3072000) /* 3.072 MHz (?) */ MDRV_CPU_PROGRAM_MAP(main_cpu1_map,0) MDRV_CPU_VBLANK_INT("screen", nmi_line_pulse) MDRV_CPU_ADD("sub", M6809, 2000000) /* 2 MHz ??? */ MDRV_CPU_PROGRAM_MAP(main_cpu2_map,0) MDRV_CPU_VBLANK_INT("screen", irq0_line_hold) MDRV_CPU_ADD("audiocpu", Z80,14318180/4) /* 3.579545 MHz */ MDRV_CPU_PROGRAM_MAP(audio_cpu1_map,0) MDRV_CPU_IO_MAP(audio_cpu1_io_map,0) MDRV_CPU_ADD("audio2", I8039,8000000) /* 8MHz crystal */ MDRV_CPU_PROGRAM_MAP(audio_cpu2_map,0) MDRV_CPU_IO_MAP(audio_cpu2_io_map,0) MDRV_QUANTUM_TIME(HZ(6000)) /* video hardware */ MDRV_SCREEN_ADD("screen", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(gyruss) MDRV_PALETTE_LENGTH(16*4+16*16) MDRV_PALETTE_INIT(gyruss) MDRV_VIDEO_START(gyruss) MDRV_VIDEO_UPDATE(gyruss) /* sound hardware */ MDRV_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MDRV_SOUND_ADD("ay1", AY8910, 14318180/8) MDRV_SOUND_CONFIG(ay8910_interface_1) MDRV_SOUND_ROUTE_EX(0, "discrete", 1.0, 0) MDRV_SOUND_ROUTE_EX(1, "discrete", 1.0, 1) MDRV_SOUND_ROUTE_EX(2, "discrete", 1.0, 2) MDRV_SOUND_ADD("ay2", AY8910, 14318180/8) MDRV_SOUND_CONFIG(ay8910_interface_2) MDRV_SOUND_ROUTE_EX(0, "discrete", 1.0, 3) MDRV_SOUND_ROUTE_EX(1, "discrete", 1.0, 4) MDRV_SOUND_ROUTE_EX(2, "discrete", 1.0, 5) MDRV_SOUND_ADD("ay3", AY8910, 14318180/8) MDRV_SOUND_CONFIG(ay8910_interface_3) MDRV_SOUND_ROUTE_EX(0, "discrete", 1.0, 6) MDRV_SOUND_ROUTE_EX(1, "discrete", 1.0, 7) MDRV_SOUND_ROUTE_EX(2, "discrete", 1.0, 8) MDRV_SOUND_ADD("ay4", AY8910, 14318180/8) MDRV_SOUND_CONFIG(ay8910_interface_4) MDRV_SOUND_ROUTE_EX(0, "discrete", 1.0, 9) MDRV_SOUND_ROUTE_EX(1, "discrete", 1.0, 10) MDRV_SOUND_ROUTE_EX(2, "discrete", 1.0, 11) MDRV_SOUND_ADD("ay5", AY8910, 14318180/8) MDRV_SOUND_CONFIG(ay8910_interface_5) MDRV_SOUND_ROUTE_EX(0, "discrete", 1.0, 12) MDRV_SOUND_ROUTE_EX(1, "discrete", 1.0, 13) MDRV_SOUND_ROUTE_EX(2, "discrete", 1.0, 14) MDRV_SOUND_ADD("discrete", DISCRETE, 0) MDRV_SOUND_CONFIG_DISCRETE(gyruss_sound) MDRV_SOUND_ROUTE(0, "rspeaker", 1.0) MDRV_SOUND_ROUTE(1, "lspeaker", 1.0) MACHINE_DRIVER_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( gyruss ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "gyrussk.1", 0x0000, 0x2000, CRC(c673b43d) SHA1(7c464fb154bac35dd6e2f547e157addeb8798194) ) ROM_LOAD( "gyrussk.2", 0x2000, 0x2000, CRC(a4ec03e4) SHA1(08c33ad7fcc2ad5e5787a1050284e3f8164f4618) ) ROM_LOAD( "gyrussk.3", 0x4000, 0x2000, CRC(27454a98) SHA1(030c7df225652ee20d5ef64d005eb011dc89a27d) ) /* the diagnostics ROM would go here */ ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "gyrussk.9", 0xe000, 0x2000, CRC(822bf27e) SHA1(36d5bea2392a7d3476dd797dc05602705cfa23ef) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "gyrussk.1a", 0x0000, 0x2000, CRC(f4ae1c17) SHA1(ae568c96a31d910afe30d2b7eeb9ed1ed07290e3) ) ROM_LOAD( "gyrussk.2a", 0x2000, 0x2000, CRC(ba498115) SHA1(9cd1f42898cc590f39ba7cb3c975b0b3d3062eba) ) /* the diagnostics ROM would go here */ ROM_REGION( 0x1000, "audio2", 0 ) /* 8039 */ ROM_LOAD( "gyrussk.3a", 0x0000, 0x1000, CRC(3f9b5dea) SHA1(6e807da02c2885b18e8cc2199f12f6be9040bf75) ) ROM_REGION( 0x8000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "gyrussk.6", 0x0000, 0x2000, CRC(c949db10) SHA1(fcb8bcbd2bdd751fecb322a33c8a92fb6f07a7ab) ) ROM_LOAD( "gyrussk.5", 0x2000, 0x2000, CRC(4f22411a) SHA1(763bcd039f8c1838a0d7da7d4dadc14a26e25596) ) ROM_LOAD( "gyrussk.8", 0x4000, 0x2000, CRC(47cd1fbc) SHA1(8203c4ff0b1cd7b4dbc708e300bfeac1e7366e09) ) ROM_LOAD( "gyrussk.7", 0x6000, 0x2000, CRC(8e8d388c) SHA1(8f2928d71c02aba977d67575d6e34d69bda2b9d4) ) ROM_REGION( 0x2000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "gyrussk.4", 0x0000, 0x2000, CRC(27d8329b) SHA1(564ff945465a23d93a93137ad277298770dfa06a) ) ROM_REGION( 0x0220, "proms", 0 ) ROM_LOAD( "gyrussk.pr3", 0x0000, 0x0020, CRC(98782db3) SHA1(b891e43b25187faca8002919ccb44d744daa3594) ) /* palette */ ROM_LOAD( "gyrussk.pr1", 0x0020, 0x0100, CRC(7ed057de) SHA1(c04069ae1e2c62f9b3048844cd8cf5e1b03b7d3c) ) /* sprite lookup table */ ROM_LOAD( "gyrussk.pr2", 0x0120, 0x0100, CRC(de823a81) SHA1(1af94b2a6a319a89b238a5076a2867f1cfd279b0) ) /* character lookup table */ ROM_END ROM_START( gyrussce ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "gya-1.bin", 0x0000, 0x2000, CRC(85f8b7c2) SHA1(5dde696b53efedee671d500feae1d314e95b1c96) ) ROM_LOAD( "gya-2.bin", 0x2000, 0x2000, CRC(1e1a970f) SHA1(5a2e391489608f7571bbb4f85549a79795e2177e) ) ROM_LOAD( "gya-3.bin", 0x4000, 0x2000, CRC(f6dbb33b) SHA1(19cab8e7f2f2358b6271ab402f132654e8be95d4) ) /* the diagnostics ROM would go here */ ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "gyrussk.9", 0xe000, 0x2000, CRC(822bf27e) SHA1(36d5bea2392a7d3476dd797dc05602705cfa23ef) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "gyrussk.1a", 0x0000, 0x2000, CRC(f4ae1c17) SHA1(ae568c96a31d910afe30d2b7eeb9ed1ed07290e3) ) ROM_LOAD( "gyrussk.2a", 0x2000, 0x2000, CRC(ba498115) SHA1(9cd1f42898cc590f39ba7cb3c975b0b3d3062eba) ) /* the diagnostics ROM would go here */ ROM_REGION( 0x1000, "audio2", 0 ) /* 8039 */ ROM_LOAD( "gyrussk.3a", 0x0000, 0x1000, CRC(3f9b5dea) SHA1(6e807da02c2885b18e8cc2199f12f6be9040bf75) ) ROM_REGION( 0x8000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "gyrussk.6", 0x0000, 0x2000, CRC(c949db10) SHA1(fcb8bcbd2bdd751fecb322a33c8a92fb6f07a7ab) ) ROM_LOAD( "gyrussk.5", 0x2000, 0x2000, CRC(4f22411a) SHA1(763bcd039f8c1838a0d7da7d4dadc14a26e25596) ) ROM_LOAD( "gyrussk.8", 0x4000, 0x2000, CRC(47cd1fbc) SHA1(8203c4ff0b1cd7b4dbc708e300bfeac1e7366e09) ) ROM_LOAD( "gyrussk.7", 0x6000, 0x2000, CRC(8e8d388c) SHA1(8f2928d71c02aba977d67575d6e34d69bda2b9d4) ) ROM_REGION( 0x2000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "gyrussk.4", 0x0000, 0x2000, CRC(27d8329b) SHA1(564ff945465a23d93a93137ad277298770dfa06a) ) ROM_REGION( 0x0220, "proms", 0 ) ROM_LOAD( "gyrussk.pr3", 0x0000, 0x0020, CRC(98782db3) SHA1(b891e43b25187faca8002919ccb44d744daa3594) ) /* palette */ ROM_LOAD( "gyrussk.pr1", 0x0020, 0x0100, CRC(7ed057de) SHA1(c04069ae1e2c62f9b3048844cd8cf5e1b03b7d3c) ) /* sprite lookup table */ ROM_LOAD( "gyrussk.pr2", 0x0120, 0x0100, CRC(de823a81) SHA1(1af94b2a6a319a89b238a5076a2867f1cfd279b0) ) /* character lookup table */ ROM_END ROM_START( venus ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "r1", 0x0000, 0x2000, CRC(d030abb1) SHA1(14a70e15f5df9ef957779771d8915203d3828532) ) ROM_LOAD( "r2", 0x2000, 0x2000, CRC(dbf65d4d) SHA1(a0ad0dc3420442f06691bda2115fadd961ce86a7) ) ROM_LOAD( "r3", 0x4000, 0x2000, CRC(db246fcd) SHA1(c0228b35591c9e1c778370a2abd3739c441f14aa) ) /* the diagnostics ROM would go here */ ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "gyrussk.9", 0xe000, 0x2000, CRC(822bf27e) SHA1(36d5bea2392a7d3476dd797dc05602705cfa23ef) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "gyrussk.1a", 0x0000, 0x2000, CRC(f4ae1c17) SHA1(ae568c96a31d910afe30d2b7eeb9ed1ed07290e3) ) ROM_LOAD( "gyrussk.2a", 0x2000, 0x2000, CRC(ba498115) SHA1(9cd1f42898cc590f39ba7cb3c975b0b3d3062eba) ) /* the diagnostics ROM would go here */ ROM_REGION( 0x1000, "audio2", 0 ) /* 8039 */ ROM_LOAD( "gyrussk.3a", 0x0000, 0x1000, CRC(3f9b5dea) SHA1(6e807da02c2885b18e8cc2199f12f6be9040bf75) ) ROM_REGION( 0x8000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "gyrussk.6", 0x0000, 0x2000, CRC(c949db10) SHA1(fcb8bcbd2bdd751fecb322a33c8a92fb6f07a7ab) ) ROM_LOAD( "gyrussk.5", 0x2000, 0x2000, CRC(4f22411a) SHA1(763bcd039f8c1838a0d7da7d4dadc14a26e25596) ) ROM_LOAD( "gyrussk.8", 0x4000, 0x2000, CRC(47cd1fbc) SHA1(8203c4ff0b1cd7b4dbc708e300bfeac1e7366e09) ) ROM_LOAD( "gyrussk.7", 0x6000, 0x2000, CRC(8e8d388c) SHA1(8f2928d71c02aba977d67575d6e34d69bda2b9d4) ) ROM_REGION( 0x2000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "gyrussk.4", 0x0000, 0x2000, CRC(27d8329b) SHA1(564ff945465a23d93a93137ad277298770dfa06a) ) ROM_REGION( 0x0220, "proms", 0 ) ROM_LOAD( "gyrussk.pr3", 0x0000, 0x0020, CRC(98782db3) SHA1(b891e43b25187faca8002919ccb44d744daa3594) ) /* palette */ ROM_LOAD( "gyrussk.pr1", 0x0020, 0x0100, CRC(7ed057de) SHA1(c04069ae1e2c62f9b3048844cd8cf5e1b03b7d3c) ) /* sprite lookup table */ ROM_LOAD( "gyrussk.pr2", 0x0120, 0x0100, CRC(de823a81) SHA1(1af94b2a6a319a89b238a5076a2867f1cfd279b0) ) /* character lookup table */ ROM_END static DRIVER_INIT( gyruss ) { konami1_decode(machine, "sub"); } GAME( 1983, gyruss, 0, gyruss, gyruss, gyruss, ROT90, "Konami", "Gyruss (Konami)", GAME_SUPPORTS_SAVE ) GAME( 1983, gyrussce, gyruss, gyruss, gyrussce, gyruss, ROT90, "Konami (Centuri license)", "Gyruss (Centuri)", GAME_SUPPORTS_SAVE ) GAME( 1983, venus, gyruss, gyruss, gyruss, gyruss, ROT90, "bootleg", "Venus", GAME_SUPPORTS_SAVE )