// license:BSD-3-Clause // copyright-holders:David Haywood /* Gumbo (c)1994 Min Corp (Main Corp written on PCB) Miss Bingo (c)1994 Min Corp Miss Puzzle (c)1994 Min Corp argh they have the same music as news (news.c) */ /* working notes (Gumbo) 68k interrupts lev 1 : 0x64 : 0000 0142 - lev 2 : 0x68 : 0000 0142 - lev 3 : 0x6c : 0000 0142 - lev 4 : 0x70 : 0000 0142 - lev 5 : 0x74 : 0000 0142 - lev 6 : 0x78 : 0000 0142 - lev 7 : 0x7c : 0000 0142 - PCB Layout ---------- |---------------------------------| | | | M6295 U210 6264 U512 | | 6264 U511 | | ACTEL | |J A1020A 14.31818MHz | |A | |M DSW1 6116 | |M 6116 | |A | | 6116 | | 6116 | | 6264 6264 | | U1 U2 | | 68000P10 U421 U420 | |---------------------------------| */ #include "emu.h" #include "includes/gumbo.h" #include "cpu/m68000/m68000.h" #include "sound/okim6295.h" #include "emupal.h" #include "screen.h" #include "speaker.h" void gumbo_state::gumbo_map(address_map &map) { map(0x000000, 0x03ffff).rom(); map(0x080000, 0x083fff).ram(); // main ram map(0x1b0000, 0x1b03ff).ram().w("palette", FUNC(palette_device::write16)).share("palette"); map(0x1c0100, 0x1c0101).portr("P1_P2"); map(0x1c0200, 0x1c0201).portr("DSW"); map(0x1c0301, 0x1c0301).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0x1e0000, 0x1e0fff).ram().w(FUNC(gumbo_state::gumbo_bg_videoram_w)).share("bg_videoram"); // bg tilemap map(0x1f0000, 0x1f3fff).ram().w(FUNC(gumbo_state::gumbo_fg_videoram_w)).share("fg_videoram"); // fg tilemap } /* Miss Puzzle has a different memory map */ void gumbo_state::mspuzzle_map(address_map &map) { map(0x000000, 0x07ffff).rom(); map(0x100000, 0x103fff).ram(); // main ram map(0x190000, 0x197fff).ram().w(FUNC(gumbo_state::gumbo_fg_videoram_w)).share("fg_videoram"); // fg tilemap map(0x1a0000, 0x1a03ff).ram().w("palette", FUNC(palette_device::write16)).share("palette"); map(0x1b0100, 0x1b0101).portr("P1_P2"); map(0x1b0200, 0x1b0201).portr("DSW"); map(0x1b0301, 0x1b0301).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0x1c0000, 0x1c1fff).ram().w(FUNC(gumbo_state::gumbo_bg_videoram_w)).share("bg_videoram"); // bg tilemap } void gumbo_state::dblpoint_map(address_map &map) { map(0x000000, 0x07ffff).rom(); map(0x080000, 0x083fff).ram(); // main ram map(0x1b0000, 0x1b03ff).w("palette", FUNC(palette_device::write16)).share("palette"); map(0x1c0100, 0x1c0101).portr("P1_P2"); map(0x1c0200, 0x1c0201).portr("DSW"); map(0x1c0301, 0x1c0301).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0x1e0000, 0x1e3fff).ram().w(FUNC(gumbo_state::gumbo_fg_videoram_w)).share("fg_videoram"); // fg tilemap map(0x1f0000, 0x1f0fff).ram().w(FUNC(gumbo_state::gumbo_bg_videoram_w)).share("bg_videoram"); // bg tilemap } static INPUT_PORTS_START( gumbo ) PORT_START("P1_P2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) // "Rotate" - also IPT_START1 PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) // "Help" PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) // "Rotate" - also IPT_START2 PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) // "Help" PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_START("DSW") PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0100, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0300, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0200, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x0400, 0x0400, "Helps" ) PORT_DIPLOCATION("SW1:3") // "Power Count" in test mode PORT_DIPSETTING( 0x0000, "0" ) PORT_DIPSETTING( 0x0400, "1" ) PORT_DIPNAME( 0x0800, 0x0800, "Bonus Bar Level" ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x0800, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0000, DEF_STR( High ) ) PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:5,6") PORT_DIPSETTING( 0x2000, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x3000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x4000, 0x4000, "Picture View" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW1:8" ) INPUT_PORTS_END static INPUT_PORTS_START( msbingo ) PORT_INCLUDE( gumbo ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x0c00, 0x0c00, "Chance Count" ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0c00, "0" ) PORT_DIPSETTING( 0x0800, "1" ) PORT_DIPSETTING( 0x0400, "2" ) PORT_DIPSETTING( 0x0000, "3" ) PORT_DIPNAME( 0x1000, 0x1000, "Play Level" ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x1000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Easy ) ) PORT_DIPNAME( 0x2000, 0x2000, "Play Speed" ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x2000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0000, DEF_STR( High ) ) PORT_DIPNAME( 0x4000, 0x4000, "Left Count" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x4000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Low ) ) PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW1:8" ) INPUT_PORTS_END static INPUT_PORTS_START( mspuzzle ) PORT_INCLUDE( gumbo ) PORT_MODIFY("DSW") PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_DIPNAME( 0x0300, 0x0200, "Time Mode" ) PORT_DIPLOCATION("SW1:1,2") /* Manual list this as "Game Level" with Levels 1 through 4 */ PORT_DIPSETTING( 0x0300, "0" ) PORT_DIPSETTING( 0x0200, "1" ) PORT_DIPSETTING( 0x0100, "2" ) PORT_DIPSETTING( 0x0000, "3" ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0800, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0400, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x1000, 0x1000, "Sound Test" ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, "View Staff Credits" ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, "Picture View" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW1:8" ) INPUT_PORTS_END static INPUT_PORTS_START( dblpoint ) PORT_INCLUDE( gumbo ) PORT_MODIFY("P1_P2") PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_MODIFY("DSW") PORT_DIPNAME( 0x0c00, 0x0800, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0c00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) PORT_DIPNAME( 0x1000, 0x1000, "Sound Test" ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, "Picture View" ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x4000, IP_ACTIVE_LOW, "SW1:7" ) PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW1:8" ) INPUT_PORTS_END static const gfx_layout gumbo_layout = { 8,8, RGN_FRAC(1,2), 8, { 0,1,2,3,4,5,6,7 }, { 0,RGN_FRAC(1,2)+0, 8,RGN_FRAC(1,2)+8, 16,RGN_FRAC(1,2)+16,24,RGN_FRAC(1,2)+24 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 8*32 }; static const gfx_layout gumbo2_layout = { 4,4, RGN_FRAC(1,2), 8, { 0,1,2,3,4,5,6,7 }, { 0,RGN_FRAC(1,2)+0, 8,RGN_FRAC(1,2)+8 }, { 0*16, 1*16, 2*16, 3*16 }, 4*16 }; static GFXDECODE_START( gfx_gumbo ) GFXDECODE_ENTRY( "gfx1", 0, gumbo_layout, 0x0, 2 ) /* bg tiles */ GFXDECODE_ENTRY( "gfx2", 0, gumbo2_layout, 0x0, 2 ) /* fg tiles */ GFXDECODE_END MACHINE_CONFIG_START(gumbo_state::gumbo) MCFG_DEVICE_ADD("maincpu", M68000, XTAL(14'318'181)/2) MCFG_DEVICE_PROGRAM_MAP(gumbo_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", gumbo_state, irq1_line_hold) // all the same MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_gumbo) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(64*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(8*8, 48*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE_DRIVER(gumbo_state, screen_update_gumbo) MCFG_SCREEN_PALETTE("palette") MCFG_PALETTE_ADD("palette", 0x200) MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB) SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); MCFG_DEVICE_ADD("oki", OKIM6295, XTAL(14'318'181)/16, okim6295_device::PIN7_HIGH) // clock frequency & pin 7 not verified MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.47) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.47) MACHINE_CONFIG_END MACHINE_CONFIG_START(gumbo_state::mspuzzle) gumbo(config); MCFG_DEVICE_MODIFY("maincpu") MCFG_DEVICE_PROGRAM_MAP(mspuzzle_map) MACHINE_CONFIG_END MACHINE_CONFIG_START(gumbo_state::dblpoint) gumbo(config); MCFG_DEVICE_MODIFY("maincpu") MCFG_DEVICE_PROGRAM_MAP(dblpoint_map) MACHINE_CONFIG_END ROM_START( gumbo ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "u1.bin", 0x00001, 0x20000, CRC(e09899e4) SHA1(b62876dc3ada8509b766a80f496f1227b6af0ced) ) ROM_LOAD16_BYTE( "u2.bin", 0x00000, 0x20000, CRC(60e59acb) SHA1(dd11329374c8f63851ddf5af54c91f78fad4fd3d) ) ROM_REGION( 0x040000, "oki", 0 ) /* Samples */ ROM_LOAD( "u210.bin", 0x00000, 0x40000, CRC(16fbe06b) SHA1(4e40e62341dc886fcabdb07f64217dc086f43c67) ) ROM_REGION( 0x100000, "gfx1", 0 ) ROM_LOAD( "u421.bin", 0x00000, 0x80000, CRC(42445132) SHA1(f29d09d040644c8ef12a1cfdfc0d066e8ed9b82d) ) /* Nude & semi-nude girls, both real pictures & hand drawn */ ROM_LOAD( "u420.bin", 0x80000, 0x80000, CRC(de1f0e2f) SHA1(3f46d19af48392794838a4b54f8c45b809c67d49) ) ROM_REGION( 0x40000, "gfx2", 0 ) /* BG Tiles */ ROM_LOAD( "u512.bin", 0x00000, 0x20000, CRC(97741798) SHA1(3603e14511817da19f6819d5612728d333695e99) ) ROM_LOAD( "u511.bin", 0x20000, 0x20000, CRC(1411451b) SHA1(941d5f311f727e3a8d41ecbbe35b687d48cc2cef) ) ROM_END ROM_START( mspuzzleg ) /* This version is a clone of Gumbo... NOT the other Miss Puzzle sets */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "u1", 0x00001, 0x20000, CRC(95218ff1) SHA1(9617d979d026872dbe68eaae21c3ab1f5f9f4bfd) ) /* Korean bootleg / clone / hack??? */ ROM_LOAD16_BYTE( "u2", 0x00000, 0x20000, CRC(7ea7d96c) SHA1(17b9afb3214a07b1af5913f1926c7aeac27ea0e8) ) ROM_REGION( 0x040000, "oki", 0 ) /* Samples */ ROM_LOAD( "u210.bin", 0x00000, 0x40000, CRC(16fbe06b) SHA1(4e40e62341dc886fcabdb07f64217dc086f43c67) ) ROM_REGION( 0x200000, "gfx1", 0 ) ROM_LOAD( "u421", 0x100000, 0x80000, CRC(afa06a93) SHA1(5c77b7aafd07d19a1eedf22858a00766a3e37389) ) /* Non-nude graphics, hand drawn girls & animals */ ROM_LOAD( "u420", 0x000000, 0x80000, CRC(2b387153) SHA1(c36f93d4f3a7ea8af58babeb33250d726067a35d) ) ROM_REGION( 0x40000, "gfx2", 0 ) /* BG Tiles */ ROM_LOAD( "u512.bin", 0x00000, 0x20000, CRC(97741798) SHA1(3603e14511817da19f6819d5612728d333695e99) ) ROM_LOAD( "u511.bin", 0x20000, 0x20000, CRC(1411451b) SHA1(941d5f311f727e3a8d41ecbbe35b687d48cc2cef) ) ROM_END ROM_START( msbingo ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "u1.bin", 0x00001, 0x20000, CRC(6eeb6d89) SHA1(d3e8870a2e95a1ee1c0ce80995c902a97b25a85c) ) ROM_LOAD16_BYTE( "u2.bin", 0x00000, 0x20000, CRC(f15dd4b5) SHA1(b49713e92f11f8c603f561e071df9ffb838c8795) ) ROM_REGION( 0x040000, "oki", 0 ) /* Samples */ ROM_LOAD( "u210.bin", 0x00000, 0x40000, CRC(55011f69) SHA1(47a27151e6f9ecbc49a95cd8fb4bc627c3efde46) ) ROM_REGION( 0x200000, "gfx1", 0 ) ROM_LOAD( "u421.bin", 0x000000, 0x80000, CRC(b73f21ab) SHA1(9abb940c0b489fb59f5377516f8d3552cb286c73) ) ROM_LOAD( "u420.bin", 0x100000, 0x80000, CRC(c2fe9175) SHA1(1cd3afd77325721e45362cf4b7d992538e427c24) ) ROM_REGION( 0x80000, "gfx2", 0 ) /* BG Tiles */ ROM_LOAD( "u512.bin", 0x00000, 0x40000, CRC(8a46d467) SHA1(23ef7a6c25bb30a993bd796ed9b60da0f6f0d443) ) ROM_LOAD( "u511.bin", 0x40000, 0x40000, CRC(d5fd3e2e) SHA1(9f805bff62f884b2b35c88c2da016bf6264d2ab6) ) ROM_END ROM_START( mspuzzle ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "u1.bin", 0x00001, 0x40000, CRC(d9e63f12) SHA1(c826c604f101d68057fdebf1b231293e4b2811f0) ) ROM_LOAD16_BYTE( "u2.bin", 0x00000, 0x40000, CRC(9c3fc677) SHA1(193606fe739dbf5f26962f91be968ca371b7fd74) ) ROM_REGION( 0x040000, "oki", 0 ) /* Samples */ ROM_LOAD( "u210.bin", 0x00000, 0x40000, CRC(0a223a38) SHA1(e5aefbdbb09c18cc230bc852df3ea1defb1a21a8) ) ROM_REGION( 0x200000, "gfx1", 0 ) ROM_LOAD( "u421.bin", 0x000000, 0x80000, CRC(5387ab3a) SHA1(69913fde1a323ab1356ef52bb4efbf12caed594c) ) ROM_LOAD( "u420.bin", 0x100000, 0x80000, CRC(c3f892e6) SHA1(5e8e4ae45a0eebaf2bbad00b1208b68f3e81df0c) ) ROM_LOAD( "u425.bin", 0x080000, 0x80000, CRC(f53a9042) SHA1(70fcc3aaef46282a888466454714dc59daeb174d) ) ROM_LOAD( "u426.bin", 0x180000, 0x80000, CRC(c927e8da) SHA1(2219f99bce6b2b9a827177c83952813df1a32c72) ) ROM_REGION( 0x80000, "gfx2", 0 ) /* BG Tiles */ ROM_LOAD( "u512.bin", 0x00000, 0x40000, CRC(505ee3c2) SHA1(a719958c34d9c54445ad207bca1f49df3aff938b) ) ROM_LOAD( "u511.bin", 0x40000, 0x40000, CRC(3d6b6c78) SHA1(3016423102b4d47c0f1296471cf1670258acc856) ) ROM_END ROM_START( mspuzzlen ) /* all the roms for this game could do with checking on another board, this one was in pretty bad condition and reads weren't always consistent */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "u1.rom", 0x00001, 0x20000, BAD_DUMP CRC(ec940df4) SHA1(20bb6e2757868cf8fbbb11e05adf8c1d625ee172) ) ROM_LOAD16_BYTE( "u2.rom", 0x00000, 0x20000, BAD_DUMP CRC(7b9cac82) SHA1(c5edfb3fbdf43219ba317c18222e671ebed94469) ) ROM_REGION( 0x040000, "oki", 0 ) /* Samples */ ROM_LOAD( "u210.rom", 0x00000, 0x40000, CRC(8826b018) SHA1(075e5cef114146c6c72c0331dd3434b27fed180d) ) ROM_REGION( 0x200000, "gfx1", 0 ) ROM_LOAD( "u421.rom", 0x000000, 0x80000, CRC(3c567c55) SHA1(100e0c9535bf07f3ca8537b3a172486b65e5f24a) ) ROM_LOAD( "u420.rom", 0x100000, 0x80000, CRC(f52ab7fd) SHA1(e5b8905cae3e15a8a379c4c149441d849931cbde) ) ROM_LOAD( "u425.rom", 0x080000, 0x80000, BAD_DUMP CRC(1c4c8fc1) SHA1(90e3f297db68a44cba0966b599bb7c593eced16e) ) ROM_LOAD( "u426.rom", 0x180000, 0x80000, CRC(c28b2743) SHA1(df4bf998ae17ddebf1b4047564eb296c69bc9071) ) ROM_REGION( 0x80000, "gfx2", 0 ) /* BG Tiles */ ROM_LOAD( "u512.bin", 0x00000, 0x40000, CRC(505ee3c2) SHA1(a719958c34d9c54445ad207bca1f49df3aff938b) ) ROM_LOAD( "u511.bin", 0x40000, 0x40000, CRC(3d6b6c78) SHA1(3016423102b4d47c0f1296471cf1670258acc856) ) ROM_END ROM_START( dblpoint ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "u1.bin", 0x00001, 0x20000, CRC(b05c9e02) SHA1(40ae2926cc4a77e8f871e3a4845314384a15c3e0) ) ROM_LOAD16_BYTE( "u2.bin", 0x00000, 0x20000, CRC(cab35cbe) SHA1(63a35a880c962a9c9560bf779bf9edec18c3878d) ) ROM_REGION( 0x040000, "oki", 0 ) /* Samples */ ROM_LOAD( "u210.rom", 0x00000, 0x40000, CRC(d35f975c) SHA1(03490c92afadbd24c5b75f0ab114a2681b65c10e) ) ROM_REGION( 0x200000, "gfx1", 0 ) ROM_LOAD( "u421.bin", 0x000000, 0x80000, CRC(b0e9271f) SHA1(4873e4dda177f5116164b2a47dabd82bc75e9bdf) ) ROM_LOAD( "u420.bin", 0x100000, 0x80000, CRC(252789e8) SHA1(7b365035a4c4f6aae0d4075db70d59973569b12b) ) ROM_REGION( 0x80000, "gfx2", 0 ) ROM_LOAD( "u512.bin", 0x00000, 0x40000, CRC(b57b8534) SHA1(1d96dc93111e56a7982c3602864a71a785a4782a) ) ROM_LOAD( "u511.bin", 0x40000, 0x40000, CRC(74ed13ff) SHA1(2522bd5fe40123a5b07e955252ae96b913a3ac0d) ) ROM_END /* based on the labels this doesn't seem to be an original Min Corp. board */ ROM_START( dblpointd ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "d12.bin", 0x00001, 0x20000, CRC(44bc1bd9) SHA1(8b72909c53b09b9287bf90bcd8970bdf9c1b8798) ) ROM_LOAD16_BYTE( "d13.bin", 0x00000, 0x20000, CRC(625a311b) SHA1(38fa0d240b253fcc8dc89438582a9c446410b636) ) ROM_REGION( 0x040000, "oki", 0 ) /* Samples */ ROM_LOAD( "d11.bin", 0x00000, 0x40000, CRC(d35f975c) SHA1(03490c92afadbd24c5b75f0ab114a2681b65c10e) ) ROM_REGION( 0x100000, "gfx1", 0 ) ROM_LOAD( "d16.bin", 0x00000, 0x80000, CRC(afea0158) SHA1(dc97f9268533048690715f377fb35d70e7e5a53f) ) ROM_LOAD( "d17.bin", 0x80000, 0x80000, CRC(c971dcb5) SHA1(40f15b3d61ea0325883f19f24f2b61e24bb12a98) ) ROM_REGION( 0x80000, "gfx2", 0 ) ROM_LOAD( "d14.bin", 0x00000, 0x40000, CRC(41943db5) SHA1(2f245402f7bbaeca7e50161397ee45e7c7c90cfc) ) ROM_LOAD( "d15.bin", 0x40000, 0x40000, CRC(6b899a51) SHA1(04114ec9695caaac722800ac1a4ffb563ec433c9) ) ROM_END GAME( 1994, gumbo, 0, gumbo, gumbo, gumbo_state, empty_init, ROT0, "Min Corp.", "Gumbo", MACHINE_SUPPORTS_SAVE ) GAME( 1994, mspuzzleg, gumbo, gumbo, gumbo, gumbo_state, empty_init, ROT0, "Min Corp.", "Miss Puzzle (Clone of Gumbo)", MACHINE_SUPPORTS_SAVE ) GAME( 1994, msbingo, 0, mspuzzle, msbingo, gumbo_state, empty_init, ROT0, "Min Corp.", "Miss Bingo", MACHINE_SUPPORTS_SAVE ) GAME( 1994, mspuzzle, 0, mspuzzle, mspuzzle, gumbo_state, empty_init, ROT90, "Min Corp.", "Miss Puzzle", MACHINE_SUPPORTS_SAVE ) GAME( 1994, mspuzzlen, mspuzzle, mspuzzle, mspuzzle, gumbo_state, empty_init, ROT90, "Min Corp.", "Miss Puzzle (Nudes)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1995, dblpoint, 0, dblpoint, dblpoint, gumbo_state, empty_init, ROT0, "Min Corp.", "Double Point", MACHINE_SUPPORTS_SAVE ) GAME( 1995, dblpointd, dblpoint, dblpoint, dblpoint, gumbo_state, empty_init, ROT0, "bootleg? (Dong Bang Electron)", "Double Point (Dong Bang Electron, bootleg?)", MACHINE_SUPPORTS_SAVE )