/* Great Swordsman (Taito) 1984 Joshi Volleyball (Taito) 1983 TODO: -joshi vollyball -The incomplete graphic -The implementation of DAC sound ? -MCU code DUMP and emulation -The true interrupt circuit of SUB CPU -unknown ROM (BANK ROM of sub-cpu ? ) Credits: - Steve Ellenoff: Original emulation and Mame driver - Jarek Parchanski: Dip Switch Fixes, Color improvements, ADPCM Interface code - Tatsuyuki Satoh: sound improvements, NEC 8741 emulation,adpcm improvements, josvollyvall 8741 emulation - Charlie Miltenberger: sprite colors improvements & precious hardware information and screenshots Trick: If you want fight with ODILION swordsman patch program for 1st CPU at these addresses, otherwise you won't never fight with him. ROM[0x2256] = 0 ROM[0x2257] = 0 ROM[0x2258] = 0 ROM[0x2259] = 0 ROM[0x225A] = 0 There are 3 Z80s and two AY-3-8910s.. Prelim memory map (last updated 6/15/98) ***************************************** GS1 z80 Main Code (8K) 0000-1FFF Gs2 z80 Game Data (8K) 2000-3FFF Gs3 z80 Game Data (8K) 4000-5FFF Gs4 z80 Game Data (8K) 6000-7FFF Gs5 z80 Game Data (4K) 8000-8FFF Gs6 Sprites (8K) Gs7 Sprites (8K) Gs8 Sprites (8K) Gs10 Tiles (8K) Gs11 Tiles (8K) Gs12 3rd z80 CPU & (8K) ADPCM Samples? Gs13 ADPCM Samples? (8K) Gs14 ADPCM Samples? (8K) Gs15 2nd z80 CPU (8K) 0000-1FFF Gs16 2nd z80 Data (8K) 2000-3FFF ***************************************** ********** *Main Z80* ********** 9000 - 9fff Work Ram 982e - 982e Free play 98e0 - 98e0 Coin Input 98e1 - 98e1 Player 1 Controls 98e2 - 98e2 Player 2 Controls 9c00 - 9c30 (Hi score - Scores) 9c78 - 9cd8 (Hi score - Names) 9e00 - 9e7f Sprites in working ram! 9e80 - 9eff Sprite X & Y in working ram! a000 - afff Sprite RAM & Video Attributes a000 - a37F ??? a380 - a77F Sprite Tile #s a780 - a7FF Sprite Y & X positions a980 - a980 Background Tile Bank Select ab00 - ab00 Background Tile Y-Scroll register ab80 - abff Sprite Attributes(X & Y Flip) b000 - b7ff Screen RAM b800 - ffff not used?! PORTS: 7e 8741-#0 data port 7f 8741-#1 command / status port ************* *2nd Z80 CPU* ************* 0000 - 3FFF ROM CODE 4000 - 43FF WORK RAM write 6000 adpcm sound command for 3rd CPU PORTS: 00 8741-#2 data port 01 8741-#2 command / status port 20 8741-#3 data port 21 8741-#3 command / status port 40 8741-#1 data port 41 8741-#1 command / status port read: 60 fake port #0 ? 61 ay8910-#0 read port data / ay8910-#0 read 80 fake port #1 ? 81 ay8910-#1 read port write: 60 ay8910-#0 controll port 61 ay8910-#0 data port 80 ay8910-#1 controll port 81 ay8910-#1 data port ay8910-A : NMI controll ? a0 unknown e0 unknown (watch dog?) ************* *3rd Z80 CPU* ************* 0000-5fff ROM read: a000 adpcm sound command write: 6000 MSM5205 reset and data ************* I8741 communication data reg: 0->1 (main->2nd) / : (1->0) 2nd->main : 0 : DSW.2 (port) : DSW.1(port) 1 : DSW.1 : DSW.2 2 : IN0 / sound error code : 3 : IN1 / ? : 4 : IN2 : 4 : IN3 : 5 : : 6 : : DSW0? 7 : : ? ******************************************/ #include "driver.h" #include "deprecat.h" #include "cpu/z80/z80.h" #include "machine/tait8741.h" #include "sound/ay8910.h" #include "sound/msm5205.h" extern WRITE8_HANDLER( gsword_charbank_w ); extern WRITE8_HANDLER( gsword_videoctrl_w ); extern WRITE8_HANDLER( gsword_videoram_w ); extern WRITE8_HANDLER( gsword_scroll_w ); extern PALETTE_INIT( josvolly ); extern PALETTE_INIT( gsword ); extern VIDEO_START( gsword ); extern VIDEO_UPDATE( gsword ); extern size_t gsword_spritexy_size; extern UINT8 *gsword_spritexy_ram; extern UINT8 *gsword_spritetile_ram; extern UINT8 *gsword_spriteattrib_ram; static int coins; static int fake8910_0,fake8910_1; static int gsword_nmi_enable; static UINT8 *gsword_cpu2_ram; static int gsword_protect_hack; #if 0 static int gsword_coins_in(void) { /* emulate 8741 coin slot */ if (input_port_read(machine, "IN4") & 0xc0) { logerror("Coin In\n"); return 0x80; } logerror("NO Coin\n"); return 0x00; } #endif #include "cpu/z80/z80.h" /* CPU 2 memory hack */ /* (402E) timeout upcount must be under 0AH */ /* (4004,4005) clear down counter , if (4004,4005)==0 then (402E)=0 */ static READ8_HANDLER( gsword_hack_r ) { UINT8 data = gsword_cpu2_ram[offset + 4]; /*if(offset==1)mame_printf_debug("CNT %02X%02X\n",gsword_cpu2_ram[5],gsword_cpu2_ram[4]); */ /* speedup timeout cound down */ if(gsword_protect_hack) { switch(offset) { case 0: return data & 0x7f; case 1: return 0x00; } } return data; } static READ8_HANDLER( gsword_8741_2_r ) { switch (offset) { case 0x01: /* start button , coins */ return input_port_read(machine, "IN0"); case 0x02: /* Player 1 Controller */ return input_port_read(machine, "IN1"); case 0x04: /* Player 2 Controller */ return input_port_read(machine, "IN3"); // default: // logerror("8741-2 unknown read %d PC=%04x\n",offset,activecpu_get_pc()); } /* unknown */ return 0; } static READ8_HANDLER( gsword_8741_3_r ) { switch (offset) { case 0x01: /* start button */ return input_port_read(machine, "IN2"); case 0x02: /* Player 1 Controller? */ return input_port_read(machine, "IN1"); case 0x04: /* Player 2 Controller? */ return input_port_read(machine, "IN3"); } /* unknown */ // logerror("8741-3 unknown read %d PC=%04x\n",offset,activecpu_get_pc()); return 0; } static const struct TAITO8741interface gsword_8741interface= { 4, /* 4 chips */ { TAITO8741_MASTER,TAITO8741_SLAVE,TAITO8741_PORT,TAITO8741_PORT }, /* program mode */ { 1,0,0,0 }, /* serial port connection */ { input_port_7_r,input_port_6_r,gsword_8741_2_r,gsword_8741_3_r } /* port handler */ }; static MACHINE_RESET( gsword ) { int i; for(i=0;i<4;i++) TAITO8741_reset(i); coins = 0; /* snd CPU mask NMI during reset phase */ gsword_nmi_enable = 0; gsword_protect_hack = 0; TAITO8741_start(&gsword_8741interface); } static MACHINE_RESET( josvolly ) { josvolly_8741_reset(); } #if 0 static INTERRUPT_GEN( josvolly_snd_interrupt ) { if(josvolly_nmi_enable) { cpunum_set_input_line(machine, 1, INPUT_LINE_NMI, PULSE_LINE); josvolly_nmi_enable = 0; } } #endif static INTERRUPT_GEN( gsword_snd_interrupt ) { if(gsword_nmi_enable) { cpunum_set_input_line(machine, 1, INPUT_LINE_NMI, PULSE_LINE); } } static WRITE8_HANDLER( gsword_nmi_set_w ) { /* mame_printf_debug("AY write %02X\n",data);*/ gsword_protect_hack = (data&0x80) ? 0 : 1; #if 0 /* An actual circuit isn't known. */ /* write ff,02,ff,fe, 17 x 0d,0f */ gsword_nmi_enable = ((data>>7) & (data&1) &1) == 0; #else switch(data) { case 0xff: gsword_nmi_enable = 0; /* NMI must be disable */ break; case 0x02: gsword_nmi_enable = 0; /* ANY */ break; case 0x0d: gsword_nmi_enable = 1; break; case 0x0f: gsword_nmi_enable = 1; /* NMI must be enable */ break; case 0xfe: gsword_nmi_enable = 1; /* NMI must be enable */ break; } /* bit1= nmi disable , for ram check */ logerror("NMI controll %02x\n",data); #endif } static WRITE8_HANDLER( josvolly_nmi_enable_w ) { josvolly_nmi_enable = 1; } static WRITE8_HANDLER( gsword_AY8910_control_port_0_w ) { ay8910_control_port_0_w(machine,offset,data); fake8910_0 = data; } static WRITE8_HANDLER( gsword_AY8910_control_port_1_w ) { ay8910_control_port_1_w(machine,offset,data); fake8910_1 = data; } static READ8_HANDLER( gsword_fake_0_r ) { return fake8910_0+1; } static READ8_HANDLER( gsword_fake_1_r ) { return fake8910_1+1; } static WRITE8_HANDLER( gsword_adpcm_data_w ) { msm5205_data_w (0,data & 0x0f); /* bit 0..3 */ msm5205_reset_w(0,(data>>5)&1); /* bit 5 */ msm5205_vclk_w(0,(data>>4)&1); /* bit 4 */ } static WRITE8_HANDLER( adpcm_soundcommand_w ) { soundlatch_w(machine,0,data); cpunum_set_input_line(machine, 2, INPUT_LINE_NMI, PULSE_LINE); } static ADDRESS_MAP_START( cpu1_map, 0 , 8 ) AM_RANGE(0x0000, 0x8fff) AM_ROM AM_RANGE(0x9000, 0x9fff) AM_RAM AM_RANGE(0xa000, 0xa37f) AM_RAM AM_RANGE(0xa380, 0xa3ff) AM_WRITE(SMH_RAM) AM_READ(SMH_RAM) AM_BASE(&gsword_spritetile_ram) AM_RANGE(0xa400, 0xa77f) AM_RAM AM_RANGE(0xa780, 0xa7ff) AM_WRITE(SMH_RAM) AM_READ(SMH_RAM) AM_BASE(&gsword_spritexy_ram) AM_SIZE(&gsword_spritexy_size) AM_RANGE(0xa980, 0xa980) AM_WRITE(gsword_charbank_w) AM_RANGE(0xaa80, 0xaa80) AM_WRITE(gsword_videoctrl_w) /* flip screen, char palette bank */ AM_RANGE(0xab00, 0xab00) AM_WRITE(gsword_scroll_w) AM_RANGE(0xab80, 0xabff) AM_WRITE(SMH_RAM) AM_BASE(&gsword_spriteattrib_ram) AM_RANGE(0xb000, 0xb7ff) AM_WRITE(gsword_videoram_w) AM_READ(SMH_RAM) AM_BASE(&videoram) ADDRESS_MAP_END static ADDRESS_MAP_START( cpu1_io_map, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x7e, 0x7f) AM_WRITE(TAITO8741_0_w) AM_READ(TAITO8741_0_r) ADDRESS_MAP_END static ADDRESS_MAP_START( josvolly_cpu1_io_map, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x7e, 0x7f) AM_WRITE(josvolly_8741_0_w) AM_READ(josvolly_8741_0_r) ADDRESS_MAP_END // static ADDRESS_MAP_START( cpu2_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x4000, 0x43ff) AM_RAM AM_BASE(&gsword_cpu2_ram) AM_RANGE(0x6000, 0x6000) AM_WRITE(adpcm_soundcommand_w) ADDRESS_MAP_END static ADDRESS_MAP_START( cpu2_io_map, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x01) AM_WRITE(TAITO8741_2_w) AM_READ(TAITO8741_2_r) AM_RANGE(0x20, 0x21) AM_WRITE(TAITO8741_3_w) AM_READ(TAITO8741_3_r) AM_RANGE(0x40, 0x41) AM_WRITE(TAITO8741_1_w) AM_READ(TAITO8741_1_r) AM_RANGE(0x60, 0x60) AM_WRITE(gsword_AY8910_control_port_0_w) AM_READ(gsword_fake_0_r) AM_RANGE(0x61, 0x61) AM_WRITE(ay8910_write_port_0_w) AM_READ(ay8910_read_port_0_r) AM_RANGE(0x80, 0x80) AM_WRITE(gsword_AY8910_control_port_1_w) AM_READ(gsword_fake_1_r) AM_RANGE(0x81, 0x81) AM_WRITE(ay8910_write_port_1_w) AM_READ(ay8910_read_port_1_r) // AM_RANGE(0xe0, 0xe0) AM_READ(SMH_NOP) /* ?? */ AM_RANGE(0xa0, 0xa0) AM_WRITE(SMH_NOP) /* ?? */ AM_RANGE(0xe0, 0xe0) AM_WRITE(SMH_NOP) /* watch dog ?*/ ADDRESS_MAP_END // static ADDRESS_MAP_START( cpu3_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x8000) AM_WRITE(gsword_adpcm_data_w) AM_RANGE(0xa000, 0xa000) AM_READ(soundlatch_r) ADDRESS_MAP_END static ADDRESS_MAP_START( josvolly_cpu2_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x4000, 0x43ff) AM_RAM AM_BASE(&gsword_cpu2_ram) /* 8000 to 8003 looks MCU */ AM_RANGE(0x8000, 0x8000) AM_READ_PORT("IN1") // 1PL AM_RANGE(0x8001, 0x8001) AM_READ_PORT("IN2") // 2PL / ACK AM_RANGE(0x8002, 0x8002) AM_READ_PORT("IN0") // START // AM_RANGE(0x6000, 0x6000) AM_WRITE(adpcm_soundcommand_w) AM_RANGE(0xA000, 0xA001) AM_WRITE(josvolly_8741_1_w) AM_READ(josvolly_8741_1_r) ADDRESS_MAP_END static ADDRESS_MAP_START( josvolly_cpu2_io_map, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_WRITE(gsword_AY8910_control_port_0_w) AM_READ(gsword_fake_0_r) AM_RANGE(0x01, 0x01) AM_WRITE(ay8910_write_port_0_w) AM_READ(ay8910_read_port_0_r) AM_RANGE(0x40, 0x40) AM_WRITE(gsword_AY8910_control_port_1_w) AM_READ(gsword_fake_1_r) AM_RANGE(0x41, 0x41) AM_WRITE(ay8910_write_port_1_w) AM_READ(ay8910_read_port_1_r) AM_RANGE(0x81, 0x81) AM_WRITE(josvolly_nmi_enable_w) AM_RANGE(0xC1, 0xC1) AM_NOP // irq clear ADDRESS_MAP_END static INPUT_PORTS_START( gsword ) PORT_START("IN0") /* IN0 (8741-2 port1?) */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) PORT_START("IN1") /* IN1 (8741-2 port2?) */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) PORT_START("IN2") /* IN2 (8741-3 port1?) */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) PORT_START("IN3") /* IN3 (8741-3 port2?) */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) PORT_START("IN4") /* IN4 (coins) */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) PORT_START("DSW0") /* DSW0 */ /* NOTE: Switches 0 & 1, 6,7,8 not used */ /* Coins configurations were handled */ /* via external hardware & not via program */ PORT_DIPNAME( 0x1c, 0x00, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x1c, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x14, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_5C ) ) PORT_START("DSW1") /* DSW1 */ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x0c, 0x00, "Fencing Difficulty" ) PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x10, 0x00, "Kendo Difficulty" ) PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) PORT_DIPNAME( 0x20, 0x00, "Roman Difficulty" ) PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x80, "255 (Cheat)" ) PORT_START("DSW2") /* DSW2 */ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x30, 0x00, "First Stage" ) PORT_DIPSETTING( 0x00, "Fencing" ) PORT_DIPSETTING( 0x10, "Kendo" ) PORT_DIPSETTING( 0x20, "Roman" ) // PORT_DIPSETTING( 0x30, "Kendo" ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( josvolly ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW , IPT_START2 ) PORT_BIT( 0x02, IP_ACTIVE_LOW , IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW , IPT_COIN2 ) PORT_IMPULSE(1) PORT_BIT( 0x08, IP_ACTIVE_LOW , IPT_COIN1 ) PORT_IMPULSE(1) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("IN1") /* IN1 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("IN2") /* IN2 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW1 */ PORT_DIPNAME( 0x0c, 0x00, "DIP1-0c(982E)" ) PORT_DIPSETTING( 0x0c, "0" ) PORT_DIPSETTING( 0x08, "1" ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x0c, "3" ) PORT_DIPNAME( 0x30, 0x00, "DIP1-30(982A)" ) PORT_DIPSETTING( 0x30, "96H" ) PORT_DIPSETTING( 0x20, "78H" ) PORT_DIPSETTING( 0x10, "5AH" ) PORT_DIPSETTING( 0x00, "3CH" ) PORT_DIPNAME( 0x40, 0x00, "TEST_MODE" ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "DIP1-80(982C)" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSW2") /* DSW2 */ // PORT_DIPNAME( 0x01, 0x00, "DSW2-0" ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x01, DEF_STR( On ) ) // PORT_DIPNAME( 0x02, 0x00, "DSW2-1($9831)" ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x0C, 0x0C, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0C, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) // PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) INPUT_PORTS_END static const gfx_layout gsword_text = { 8,8, /* 8x8 characters */ 1024, /* 1024 characters */ 2, /* 2 bits per pixel */ { 0, 4 }, /* the two bitplanes for 4 pixels are packed into one byte */ { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 16*8 /* every char takes 16 bytes */ }; static const gfx_layout gsword_sprites1 = { 16,16, /* 16x16 sprites */ 64*2, /* 128 sprites */ 2, /* 2 bits per pixel */ { 0, 4 }, /* the two bitplanes for 4 pixels are packed into one byte */ { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3}, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 }, 64*8 /* every sprite takes 64 bytes */ }; static const gfx_layout gsword_sprites2 = { 32,32, /* 32x32 sprites */ 64, /* 64 sprites */ 2, /* 2 bits per pixel */ { 0, 4 }, /* the two bitplanes for 4 pixels are packed into one byte */ { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3, 64*8+0, 64*8+1, 64*8+2, 64*8+3, 72*8+0, 72*8+1, 72*8+2, 72*8+3, 80*8+0, 80*8+1, 80*8+2, 80*8+3, 88*8+0, 88*8+1, 88*8+2, 88*8+3}, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8, 128*8, 129*8, 130*8, 131*8, 132*8, 133*8, 134*8, 135*8, 160*8, 161*8, 162*8, 163*8, 164*8, 165*8, 166*8, 167*8 }, 64*8*4 /* every sprite takes (64*8=16x6)*4) bytes */ }; static GFXDECODE_START( gsword ) GFXDECODE_ENTRY( "gfx1", 0, gsword_text, 0, 64 ) GFXDECODE_ENTRY( "gfx2", 0, gsword_sprites1, 64*4, 64 ) GFXDECODE_ENTRY( "gfx3", 0, gsword_sprites2, 64*4, 64 ) GFXDECODE_END static const ay8910_interface ay8910_config = { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, NULL, NULL, gsword_nmi_set_w, /* portA write */ NULL }; static const msm5205_interface msm5205_config = { 0, /* interrupt function */ MSM5205_SEX_4B /* vclk input mode */ }; static MACHINE_DRIVER_START( gsword ) /* basic machine hardware */ MDRV_CPU_ADD("main", Z80, XTAL_18MHz/6) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(cpu1_map,0) MDRV_CPU_IO_MAP(cpu1_io_map,0) MDRV_CPU_VBLANK_INT("main", irq0_line_hold) MDRV_CPU_ADD("sub", Z80, XTAL_18MHz/6) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(cpu2_map,0) MDRV_CPU_IO_MAP(cpu2_io_map,0) MDRV_CPU_VBLANK_INT_HACK(gsword_snd_interrupt,4) MDRV_CPU_ADD("audio", Z80, XTAL_18MHz/6) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(cpu3_map,0) MDRV_INTERLEAVE(200) /* Allow time for 2nd cpu to interleave*/ MDRV_MACHINE_RESET(gsword) #if 1 /* to MCU timeout champbbj */ MDRV_INTERLEAVE(100) #endif /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(gsword) MDRV_PALETTE_LENGTH(64*4+64*4) MDRV_PALETTE_INIT(gsword) MDRV_VIDEO_START(gsword) MDRV_VIDEO_UPDATE(gsword) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ay1", AY8910, XTAL_18MHz/12) /* verified on pcb */ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) MDRV_SOUND_ADD("ay2", AY8910, 1500000) MDRV_SOUND_CONFIG(ay8910_config) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) MDRV_SOUND_ADD("msm", MSM5205, XTAL_400kHz) /* verified on pcb */ MDRV_SOUND_CONFIG(msm5205_config) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) MACHINE_DRIVER_END static MACHINE_DRIVER_START( josvolly ) /* basic machine hardware */ MDRV_CPU_ADD("main", Z80, 18000000/6) /* ? */ MDRV_CPU_PROGRAM_MAP(cpu1_map,0) MDRV_CPU_IO_MAP(josvolly_cpu1_io_map,0) MDRV_CPU_VBLANK_INT_HACK(irq0_line_hold,2) MDRV_CPU_ADD("audio", Z80, 12000000/4) /* ? */ MDRV_CPU_PROGRAM_MAP(josvolly_cpu2_map,0) MDRV_CPU_IO_MAP(josvolly_cpu2_io_map,0) // MDRV_CPU_VBLANK_INT("main", gsword_snd_interrupt) MDRV_CPU_VBLANK_INT("main", irq0_line_hold) MDRV_MACHINE_RESET(josvolly) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(gsword) MDRV_PALETTE_LENGTH(64*4+64*4) MDRV_PALETTE_INIT(josvolly) MDRV_VIDEO_START(gsword) MDRV_VIDEO_UPDATE(gsword) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ay1", AY8910, 1500000) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) MDRV_SOUND_ADD("ay2", AY8910, 1500000) MDRV_SOUND_CONFIG(ay8910_config) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) #if 0 MDRV_SOUND_ADD("msm", MSM5205, 384000) MDRV_SOUND_CONFIG(msm5205_config) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) #endif MACHINE_DRIVER_END /*************************************************************************** Game driver(s) ***************************************************************************/ // ac10-* ROM labels were written using a typewriter. The board is a Taito original however. ROM_START( gsword ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "ac10-01.2c", 0x0000, 0x2000, CRC(511b9389) SHA1(d24a083e812663522a06138dcc3aa60e48d27434) ) ROM_LOAD( "ac1-2.2d", 0x2000, 0x2000, CRC(d772accf) SHA1(08028c6f026c118cc375ecff5c24dcb549475633) ) ROM_LOAD( "ac10-03.2e", 0x4000, 0x2000, CRC(413a0ce6) SHA1(3dde7889db9f449aec5a05a4a3d27e12786df869) ) ROM_LOAD( "ac1-4.2f", 0x6000, 0x2000, CRC(ca9d206d) SHA1(887eedc4e10218bf149c84399edd5d1e32c85051) ) ROM_LOAD( "ac1-5.2h", 0x8000, 0x1000, CRC(2a892326) SHA1(a2cd91263714480c2569d3bbc73d62d222175e89) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "ac10-15.5h", 0x0000, 0x2000, CRC(b74e9d43) SHA1(d6e9e05e2e652c9d467dba1f1501d2a7ec8f851c) ) ROM_LOAD( "ac0-16.7h", 0x2000, 0x2000, CRC(10accc10) SHA1(311961bfe852582a9c66aaecf9bc4c8f0ac7fccf) ) ROM_REGION( 0x10000, "audio", 0 ) /* 64K for 3nd z80 */ ROM_LOAD( "ac10-12.3a", 0x0000, 0x2000, CRC(56eac59f) SHA1(22bde858ddcafad3f731030c39fd525458ecdbdd) ) ROM_LOAD( "ac10-13.4a", 0x2000, 0x2000, CRC(3a920eaa) SHA1(256fafda0d522dee993b6840e60532f11a705345) ) ROM_LOAD( "ac10-14.3d", 0x4000, 0x2000, CRC(819db933) SHA1(5e8b10d94ca6ba608a074bd5f30f14b95122fe85) ) ROM_LOAD( "ac10-17.4d", 0x6000, 0x2000, CRC(87817985) SHA1(370399a4622958829ca6d1545e614b121f09c2c0) ) ROM_REGION( 0x10000, "cpu3", 0 ) /* 8741 */ ROM_LOAD( "aa-013.5a", 0x0000, 0x0800, NO_DUMP ) ROM_REGION( 0x10000, "cpu4", 0 ) /* 8741 */ ROM_LOAD( "aa-016.9c", 0x0000, 0x0800, NO_DUMP ) ROM_REGION( 0x10000, "cpu5", 0 ) /* 8741 */ ROM_LOAD( "aa-017.9g", 0x0000, 0x0800, NO_DUMP ) ROM_REGION( 0x4000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "ac1-10.9n", 0x0000, 0x2000, CRC(517c571b) SHA1(05572a8ea416922da50143936fda9ba038f0b91e) ) /* tiles */ ROM_LOAD( "ac1-11.9p", 0x2000, 0x2000, CRC(7a1d8a3a) SHA1(3f90be9ddba3cf7a879fd69ac67c2b67fd63b9ee) ) ROM_REGION( 0x2000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "ac1-6.9e", 0x0000, 0x2000, CRC(1b0a3cb7) SHA1(0b0f17b9844d7310b46110559e09cfc3b50bb38b) ) /* sprites */ ROM_REGION( 0x4000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "ac0-7.9f", 0x0000, 0x2000, CRC(ef5f28c6) SHA1(85d943e5c5136d9458118f676b0c79fcf3aaf0c4) ) ROM_LOAD( "ac0-8.9h", 0x2000, 0x2000, CRC(46824b30) SHA1(f6880b1c31ae795e3781d16ee96145df1db60328) ) ROM_REGION( 0x0360, "proms", 0 ) ROM_LOAD( "ac0-1.11c", 0x0000, 0x0100, CRC(5c4b2adc) SHA1(0a6fdd60bdbd56bb7573147e4a976e5d0ddf43b5) ) /* palette low bits */ ROM_LOAD( "ac0-2.11cd", 0x0100, 0x0100, CRC(966bda66) SHA1(05439508113b3e51a16ee87d3f4691aa8901ebcb) ) /* palette high bits */ ROM_LOAD( "ac0-3.8c", 0x0200, 0x0100, CRC(dae13f77) SHA1(d4d105542955e806311987dd3c4ffce1e13caf91) ) /* sprite lookup table */ ROM_LOAD( "003.4e", 0x0300, 0x0020, CRC(43a548b8) SHA1(d01529d7f8f5101232cdf3490fdb2c61bf179181) ) /* address decoder? not used */ ROM_LOAD( "004.4d", 0x0320, 0x0020, CRC(43a548b8) SHA1(d01529d7f8f5101232cdf3490fdb2c61bf179181) ) /* address decoder? not used */ ROM_LOAD( "005.3h", 0x0340, 0x0020, CRC(e8d6dec0) SHA1(d15cba9a4b24255d41046b15c2409391ab13ce95) ) /* address decoder? not used */ ROM_END ROM_START( gsword2 ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "ac1-1.2c", 0x0000, 0x2000, CRC(565c4d9e) SHA1(17b86e86ab95aeb458b8368c8c04666a1ccd9eee) ) ROM_LOAD( "ac1-2.2d", 0x2000, 0x2000, CRC(d772accf) SHA1(08028c6f026c118cc375ecff5c24dcb549475633) ) ROM_LOAD( "ac1-3.2e", 0x4000, 0x2000, CRC(2cee1871) SHA1(df099209c56f2807e4fdb83c625368f5e7e583e5) ) ROM_LOAD( "ac1-4.2f", 0x6000, 0x2000, CRC(ca9d206d) SHA1(887eedc4e10218bf149c84399edd5d1e32c85051) ) ROM_LOAD( "ac1-5.2h", 0x8000, 0x1000, CRC(2a892326) SHA1(a2cd91263714480c2569d3bbc73d62d222175e89) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "ac0-15.5h", 0x0000, 0x2000, CRC(1aa4690e) SHA1(7b0dbc38f3e6af2c9efa44b6759a3cdd9adc992d) ) ROM_LOAD( "ac0-16.7h", 0x2000, 0x2000, CRC(10accc10) SHA1(311961bfe852582a9c66aaecf9bc4c8f0ac7fccf) ) ROM_REGION( 0x10000, "audio", 0 ) /* 64K for 3nd z80 */ ROM_LOAD( "ac0-12.3a", 0x0000, 0x2000, CRC(a6589068) SHA1(9385abe2449c5c5bac8f49d2afd140acea1791c3) ) ROM_LOAD( "ac0-13.4a", 0x2000, 0x2000, CRC(4ee79796) SHA1(3353625903f63910a18fae0a9568a96d75592328) ) ROM_LOAD( "ac0-14.3d", 0x4000, 0x2000, CRC(455364b6) SHA1(ebabf077d1ba113c13e7620d61720ed141acb5ad) ) /* 6000-7fff empty */ ROM_REGION( 0x10000, "cpu3", 0 ) /* 8741 */ ROM_LOAD( "aa-013.5a", 0x0000, 0x0800, NO_DUMP ) ROM_REGION( 0x10000, "cpu4", 0 ) /* 8741 */ ROM_LOAD( "aa-016.9c", 0x0000, 0x0800, NO_DUMP ) ROM_REGION( 0x10000, "cpu5", 0 ) /* 8741 */ ROM_LOAD( "aa-017.9g", 0x0000, 0x0800, NO_DUMP ) ROM_REGION( 0x4000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "ac1-10.9n", 0x0000, 0x2000, CRC(517c571b) SHA1(05572a8ea416922da50143936fda9ba038f0b91e) ) /* tiles */ ROM_LOAD( "ac1-11.9p", 0x2000, 0x2000, CRC(7a1d8a3a) SHA1(3f90be9ddba3cf7a879fd69ac67c2b67fd63b9ee) ) ROM_REGION( 0x2000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "ac1-6.9e", 0x0000, 0x2000, CRC(1b0a3cb7) SHA1(0b0f17b9844d7310b46110559e09cfc3b50bb38b) ) /* sprites */ ROM_REGION( 0x4000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "ac0-7.9f", 0x0000, 0x2000, CRC(ef5f28c6) SHA1(85d943e5c5136d9458118f676b0c79fcf3aaf0c4) ) ROM_LOAD( "ac0-8.9h", 0x2000, 0x2000, CRC(46824b30) SHA1(f6880b1c31ae795e3781d16ee96145df1db60328) ) ROM_REGION( 0x0360, "proms", 0 ) ROM_LOAD( "ac0-1.11c", 0x0000, 0x0100, CRC(5c4b2adc) SHA1(0a6fdd60bdbd56bb7573147e4a976e5d0ddf43b5) ) /* palette low bits */ ROM_LOAD( "ac0-2.11cd", 0x0100, 0x0100, CRC(966bda66) SHA1(05439508113b3e51a16ee87d3f4691aa8901ebcb) ) /* palette high bits */ ROM_LOAD( "ac0-3.8c", 0x0200, 0x0100, CRC(dae13f77) SHA1(d4d105542955e806311987dd3c4ffce1e13caf91) ) /* sprite lookup table */ ROM_LOAD( "003.4e", 0x0300, 0x0020, CRC(43a548b8) SHA1(d01529d7f8f5101232cdf3490fdb2c61bf179181) ) /* address decoder? not used */ ROM_LOAD( "004.4d", 0x0320, 0x0020, CRC(43a548b8) SHA1(d01529d7f8f5101232cdf3490fdb2c61bf179181) ) /* address decoder? not used */ ROM_LOAD( "005.3h", 0x0340, 0x0020, CRC(e8d6dec0) SHA1(d15cba9a4b24255d41046b15c2409391ab13ce95) ) /* address decoder? not used */ ROM_END ROM_START( josvolly ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "aa2-1.2c", 0x0000, 0x2000, CRC(27f740a5) SHA1(3e038386e743fdf718e795a944ff4b631a492958) ) ROM_LOAD( "aa1-2.2d", 0x2000, 0x2000, CRC(3e02e3e1) SHA1(cc0aee321cf5232438cd6e38635c9060056ad361) ) ROM_LOAD( "aa0-3.2e", 0x4000, 0x2000, CRC(72843ffe) SHA1(fe70727bbcb0622df81eca2969c1a85398767479) ) ROM_LOAD( "aa1-4.2f", 0x6000, 0x2000, CRC(22c1466e) SHA1(d86093903e473252c35170e35d7f9ee34194086d) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "aa3-12.2h", 0x0000, 0x1000, CRC(3796bbf6) SHA1(8741f556ddb06e7779d1e8abc3d06688881f8269) ) ROM_LOAD( "aa0-13.2j", 0x2000, 0x2000, CRC(58cc89ac) SHA1(9785ec27e593b3e249da7a1b6b025c6d573e28f9) ) ROM_REGION( 0x04000, "user1", 0 ) /* music data and samples - not sure where it's mapped */ ROM_LOAD( "aa0-14.4j", 0x0000, 0x2000, CRC(436fe91f) SHA1(feb29501090c6db911e13ce6e9935ba004b0ce7e) ) ROM_REGION( 0x4000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "aa0-10.9n", 0x0000, 0x2000, CRC(207c4f42) SHA1(4cf2922d55cfc9e68cc07c3252ea3b5619b8aca5) ) /* tiles */ ROM_LOAD( "aa1-11.9p", 0x2000, 0x1000, CRC(c130464a) SHA1(9d23577b8aaaffeefff3d8f93668d1b2bd0ba3d9) ) ROM_REGION( 0x2000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "aa0-6.9e", 0x0000, 0x2000, CRC(c2c2401a) SHA1(ef987d53d9e502277086f39b455174d3539572e6) ) /* sprites */ ROM_REGION( 0x4000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "aa0-7.9f", 0x0000, 0x2000, CRC(da836231) SHA1(209723778b705dba8206b56c3b8f0996f02ba8d5) ) ROM_LOAD( "aa0-8.9h", 0x2000, 0x2000, CRC(a0426d57) SHA1(d029408e005ea57f4902c081203f3d3980a5f927) ) ROM_REGION( 0x0460, "proms", 0 ) ROM_LOAD( "a1.10k", 0x0000, 0x0100, CRC(09f7b56a) SHA1(9b82d1d4ebab14b366dc0ca95c933e37811ac155) ) /* palette red? */ ROM_LOAD( "a2.9k", 0x0100, 0x0100, CRC(852eceac) SHA1(6ed7011b45cf767d6503b92d29a14a7b8e099a76) ) /* palette green? */ ROM_LOAD( "a3.9j", 0x0200, 0x0100, CRC(1312718b) SHA1(4a7d7eae4d8ea085eead46758832fddac7aff0b0) ) /* palette blue? */ ROM_LOAD( "a4.8c", 0x0300, 0x0100, CRC(1dcec967) SHA1(4d36842c2fd929a6508a58bc8ea7e0372296e575) ) /* sprite lookup table */ ROM_LOAD( "003.4e", 0x0400, 0x0020, CRC(43a548b8) SHA1(d01529d7f8f5101232cdf3490fdb2c61bf179181) ) /* address decoder? not used */ ROM_LOAD( "004.4d", 0x0420, 0x0020, CRC(43a548b8) SHA1(d01529d7f8f5101232cdf3490fdb2c61bf179181) ) /* address decoder? not used */ ROM_LOAD( "005.3h", 0x0440, 0x0020, CRC(e8d6dec0) SHA1(d15cba9a4b24255d41046b15c2409391ab13ce95) ) /* address decoder? not used */ ROM_END static DRIVER_INIT( gsword ) { #if 0 UINT8 *ROM2 = memory_region(machine, "sub"); ROM2[0x1da] = 0xc3; /* patch for rom self check */ ROM2[0x71e] = 0; /* patch for sound protection or time out function */ ROM2[0x71f] = 0; #endif #if 1 /* hack for sound protection or time out function */ memory_install_read8_handler(machine, 1, ADDRESS_SPACE_PROGRAM, 0x4004, 0x4005, 0, 0, gsword_hack_r); #endif } static DRIVER_INIT( gsword2 ) { #if 0 UINT8 *ROM2 = memory_region(machine, "sub"); ROM2[0x1da] = 0xc3; /* patch for rom self check */ ROM2[0x726] = 0; /* patch for sound protection or time out function */ ROM2[0x727] = 0; #endif #if 1 /* hack for sound protection or time out function */ memory_install_read8_handler(machine, 1, ADDRESS_SPACE_PROGRAM, 0x4004, 0x4005, 0, 0, gsword_hack_r); #endif } GAME( 1983, josvolly, 0, josvolly, josvolly, 0, ROT90, "Taito Corporation", "Joshi Volleyball", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1984, gsword, 0, gsword, gsword, gsword, ROT0, "Taito Corporation", "Great Swordsman (World?)", 0 ) GAME( 1984, gsword2, gsword, gsword, gsword, gsword2, ROT0, "Taito Corporation", "Great Swordsman (Japan?)", 0 )