// license:BSD-3-Clause // copyright-holders:Fabrice Frances, Nicola Salmoria, Aaron Giles /*************************************************************************** Gottlieb hardware dedicated to Warren Davis, Jeff Lee, Tim Skelly & David Thiel driver by Fabrice Frances & Nicola Salmoria Games supported: * Reactor * Q*Bert [6 sets] * Insector (prototype) * Tylz (prototype) * Argus (prototype) * Mad Planets * Krull * Knightmare (prototype) * Faster, Harder, More Challenging Q*bert (prototype) * Q*Bert's Qubes * M.A.C.H. 3 * Screw Loose (prototype) * Cobra Command * Curve Ball * Us vs. Them * The Three Stooges in Brides Is Brides * Video Vince and the Game Factory (prototype) * Wiz Warz (prototype) Known issues: * none at this time **************************************************************************** Board Id Game Game Id --------------- ------------- -------- Reactor GV-100 Argus GV-101 (unreleased) Mad Planets GV-102 C-22248-2 Q*Bert GV-103 Krull GV-105 22399-1 (GD-01) M.A.C.H. 3 GV-109 Wiz Warz GV-110 Knightmare GV-112 Three Stooges GV-113 Q*Bert Qubes GV-118 Us vs. Them GV-126 Video Vince GV-132 Curve Ball GV-134 **************************************************************************** Thanks to Frans van Egmond for locating and dumping Tylz Notes: There was a bug in the hardware of the GG1 and GG2 boards, which is not emulated. The bug seems to have disappeared with the later revision of the board, e.g the board used by 3Stooges and Mach3 don't seem to have it). The bug was affecting the first character column (on horizontal games): screen memory could be used, but whatever was stored in this column, always the same character was displayed. This led to two consequences: - the image on the monitor had to be stretched so that the column was not visible - game designers were not using the first column. In fact, when the first column was ejected from the screen, the last one was usually out too, so it wasn't used either... **************************************************************************** Reactor: earlier version of the board, with a different memory map Main processor (8088 minimum mode) 0000-1fff RAM (NOT battery backed unlike all the others) 2000-2fff sprites 3000-37ff video ram 4000-4fff char generator ram 6000-67ff palette ram (palette of 16 colors) 7000-77ff i/o ports 8000-ffff ROM memory mapped ports: read: 7000 Dip switch 7001 Inputs 10-17 7002 trackball H 7003 trackball V 7004 Inputs 40-47 write: 7000 watchdog reset 7001 trackball clear 7002 Outputs 20-27 7003 Flipflop outputs: b0: F/B priority b1: horiz. flip b2: vert. flip b3: Output 33 b4: coin counter b5: left lamp (1P/3Lives start) b6: middle lamps (2P/3Lives start, 1P/7Lives start) b7: right lamp (2P/7Lives start) 7004 Outputs 40-47 interrupts: INTR not connected NMI connected to vertical blank Gottlieb games memory map Main processor (8088 minimum mode) 0000-0fff RAM (battery backed) 1000-1fff RAM or ROM (selected with jumpers on the board) 2000-2fff RAM or ROM (selected with jumpers on the board) 3000-37ff sprites. The manual says there are 63 sprites (NOT 64), but the Q*Bert object priority test leaves sprite #63 dangling, so they are probably only 62. 3800-3fff video RAM 4000-4fff char generator RAM (can be replaced by a ROM twice as large, selection made with jumpers on the board. If it's ROM, the CPU cannot fully access it, I think it could read half the data if it wanted to but none of the games do that) 5000-57ff palette ram (palette of 16 colors) 5800-5fff i/o ports 6000-ffff ROM (not necessarily fully populated) memory mapped ports: read: 5800 Dip switch 5801 Inputs 10-17 5802 trackball H (optional) 5803 trackball V (optional) 5804 Inputs 40-47 write: 5800 watchdog reset 5801 trackball clear (optional) 5802 Outputs 20-27 5803 Flipflop outputs: b0: F/B priority b1: horiz. flip (sprite bank in Us vs. Them) b2: vert. flip (maybe genlock control in the laser disc games) b3: Output 33 b4: coin counter (sprite bank in Q*Bert Qubes) b5: Q*Bert: kicker; Q*Bert Qubes: coin counter b5/b6: 3 Stooges: joystick input multiplexer b7: ? 5804 Outputs 40-47 interrupts: INTR not connected NMI connected to vertical blank Sound processor (6502) memory map (earlier revision, used by games up to Krull): 0000-0fff RIOT (6532) 1000-1fff amplitude DAC 2000-2fff SC01 voice chip 3000-3fff voice clock DAC 4000-4fff expansion socket 5000-5fff expansion socket 6000-6fff expansion socket or ROM (selected with jumpers on the board) 7000-7fff ROM (repeated in 8000-ffff, A15 only used in expansion socket) Use of I/Os on the RIOT: both ports A and B are programmed as inputs, A is connected to the main motherboard, and B has SW1 (test) connected on bit 6. interrupts: INTR is connected to the RIOT, so an INTR can be generated by a variety of sources, e.g active edge detection on PA7, or timer countdown. It seems that all Gottlieb games program the interrupt conditions so that a positive active edge on PA7 triggers an interrupt, so the main board ensures a command is correctly received by sending nul (0) commands between two commands. Also, the timer interrupt is enabled but doesn't seem to serve any purpose...(?) In the later revision of the sound board, used from M.A.C.H. 3 onwards, there are two 6502, two 8910, a DAC and a GI SP-0250 speech chip. Video timings: XTAL = 20 MHz Horizontal video frequency: HSYNC = XTAL/4/318 = 15.72327 kHz Video frequency: VSYNC = HSYNC/256 = 61.41903 Hz VBlank duration: 1/VSYNC * (16/256) = 1017.6 us ***************************************************************************/ #include "emu.h" #include "includes/gottlieb.h" #include "machine/nvram.h" #include "machine/rescap.h" #include "machine/watchdog.h" #include "sound/dac.h" #include "speaker.h" #define LOG_AUDIO_DECODE (0) #define SYSTEM_CLOCK XTAL(20'000'000) #define CPU_CLOCK XTAL(15'000'000) #define NTSC_CLOCK XTAL(14'318'181) #define LASERDISC_CLOCK PERIOD_OF_555_ASTABLE(16000, 10000, 0.001e-6) #define AUDIORAM_SIZE 0x400 /************************************* * * Initialization * *************************************/ void gottlieb_state::machine_start() { m_leds.resolve(); /* register for save states */ save_item(NAME(m_joystick_select)); save_item(NAME(m_track)); /* see if we have a laserdisc */ if (m_laserdisc != nullptr) { /* attach to the I/O ports */ m_maincpu->space(AS_PROGRAM).install_read_handler(0x05805, 0x05807, 0, 0x07f8, 0, read8sm_delegate(*this, FUNC(gottlieb_state::laserdisc_status_r))); m_maincpu->space(AS_PROGRAM).install_write_handler(0x05805, 0x05805, 0, 0x07f8, 0, write8smo_delegate(*this, FUNC(gottlieb_state::laserdisc_command_w))); /* command for the player */ m_maincpu->space(AS_PROGRAM).install_write_handler(0x05806, 0x05806, 0, 0x07f8, 0, write8smo_delegate(*this, FUNC(gottlieb_state::laserdisc_select_w))); /* allocate a timer for serial transmission, and one for philips code processing */ m_laserdisc_bit_timer = timer_alloc(TIMER_LASERDISC_BIT); m_laserdisc_philips_timer = timer_alloc(TIMER_LASERDISC_PHILIPS); /* create some audio RAM */ m_laserdisc_audio_buffer = std::make_unique(AUDIORAM_SIZE); m_laserdisc_status = 0x38; /* more save state registration */ save_item(NAME(m_laserdisc_select)); save_item(NAME(m_laserdisc_status)); save_item(NAME(m_laserdisc_philips_code)); save_pointer(NAME(m_laserdisc_audio_buffer), AUDIORAM_SIZE); save_item(NAME(m_laserdisc_audio_address)); save_item(NAME(m_laserdisc_last_samples)); save_item(NAME(m_laserdisc_last_time)); save_item(NAME(m_laserdisc_last_clock)); save_item(NAME(m_laserdisc_zero_seen)); save_item(NAME(m_laserdisc_audio_bits)); save_item(NAME(m_laserdisc_audio_bit_count)); } } void gottlieb_state::machine_reset() { /* if we have a laserdisc, reset our philips code callback for the next line 17 */ if (m_laserdisc != nullptr) m_laserdisc_philips_timer->adjust(m_screen->time_until_pos(17), 17); } /************************************* * * Input ports * *************************************/ template CUSTOM_INPUT_MEMBER(gottlieb_state::track_delta_r) { return (N ? m_track_y : m_track_x)->read() - m_track[N]; } void gottlieb_state::analog_reset_w(u8 data) { /* reset the trackball counters */ m_track[0] = m_track_x.read_safe(0); m_track[1] = m_track_y.read_safe(0); } CUSTOM_INPUT_MEMBER(gottlieb_state::stooges_joystick_r) { static const char *const joyport[] = { "P2JOY", "P3JOY", "P1JOY", nullptr }; return (joyport[m_joystick_select & 3] != nullptr) ? ioport(joyport[m_joystick_select & 3])->read() : 0xff; } /************************************* * * Output ports * *************************************/ void gottlieb_state::general_output_w(u8 data) { /* bits 0-3 control video features, and are different for laserdisc games */ if (m_laserdisc == nullptr) video_control_w(data); else laserdisc_video_control_w(data); /* bit 4 normally controls the coin meter */ machine().bookkeeping().coin_counter_w(0, data & 0x10); /* bit 5 doesn't have a generic function */ /* bit 6 controls "COIN1"; it appears that no games used this */ /* bit 7 controls the optional coin lockout; it appears that no games used this */ } // custom overrides void gottlieb_state::reactor_output_w(u8 data) { general_output_w(data & ~0xe0); m_leds[0] = BIT(data, 5); m_leds[1] = BIT(data, 6); m_leds[2] = BIT(data, 7); } void gottlieb_state::qbert_output_w(u8 data) { general_output_w(data & ~0x20); // bit 5 controls the knocker qbert_knocker(data >> 5 & 1); } void gottlieb_state::qbertqub_output_w(u8 data) { // coincounter is on bit 5 instead general_output_w((data >> 1 & 0x10) | (data & ~0x30)); // bit 4 controls the sprite bank m_spritebank = (data & 0x10) >> 4; } void gottlieb_state::stooges_output_w(u8 data) { general_output_w(data & ~0x60); // bit 5,6: joystick input multiplexer m_joystick_select = (data >> 5) & 0x03; } /************************************* * * Laserdisc I/O interface * *************************************/ uint8_t gottlieb_state::laserdisc_status_r(offs_t offset) { /* IP5 reads low 8 bits of Philips code */ if (offset == 0) return m_laserdisc_philips_code; /* IP6 reads middle 8 bits of Philips code */ if (offset == 1) return m_laserdisc_philips_code >> 8; /* IP7 reads either status or audio detect, depending on the select */ if (m_laserdisc_select) { /* bits 0-2 frame number MSN */ /* bit 3 audio buffer ready */ /* bit 4 ready to send new laserdisc command? */ /* bit 5 disc ready */ /* bit 6 break in audio transmission */ /* bit 7 missing audio clock */ return m_laserdisc_status; } else { u8 result = m_laserdisc_audio_buffer[m_laserdisc_audio_address++]; m_laserdisc_audio_address %= AUDIORAM_SIZE; return result; } } void gottlieb_state::laserdisc_select_w(u8 data) { /* selects between reading audio data and reading status */ m_laserdisc_select = data & 1; } void gottlieb_state::laserdisc_command_w(u8 data) { /* a write here latches data into a 8-bit register and starts a sequence of events that sends serial data to the player */ /* set a timer to clock the bits through; a total of 12 bits are clocked */ m_laserdisc_bit_timer->adjust(LASERDISC_CLOCK * 10, (12 << 16) | data); /* it also clears bit 4 of the status (will be set when transmission is complete) */ m_laserdisc_status &= ~0x10; } /************************************* * * Laserdisc command/status interfacing * *************************************/ TIMER_CALLBACK_MEMBER(gottlieb_state::laserdisc_philips_callback) { uint32_t newcode = m_laserdisc->get_field_code((param == 17) ? LASERDISC_CODE_LINE17 : LASERDISC_CODE_LINE18, true); /* the PR8210 sends line 17/18 data on each frame; the laserdisc interface board receives notification and latches the most recent frame number */ /* the logic detects a valid code when the top 4 bits are all 1s */ if ((newcode & 0xf00000) == 0xf00000) { m_laserdisc_philips_code = newcode; m_laserdisc_status = (m_laserdisc_status & ~0x07) | ((newcode >> 16) & 7); } /* toggle to the next one */ param = (param == 17) ? 18 : 17; m_laserdisc_philips_timer->adjust(m_screen->time_until_pos(param * 2), param); } TIMER_CALLBACK_MEMBER(gottlieb_state::laserdisc_bit_off_callback) { /* deassert the control line */ m_laserdisc->control_w(CLEAR_LINE); } TIMER_CALLBACK_MEMBER(gottlieb_state::laserdisc_bit_callback) { u8 bitsleft = param >> 16; u8 data = param; attotime duration; /* assert the line and set a timer for deassertion */ m_laserdisc->control_w(ASSERT_LINE); timer_set(LASERDISC_CLOCK * 10, TIMER_LASERDISC_BIT_OFF); /* determine how long for the next command; there is a 555 timer with a variable resistor controlling the timing of the pulses. Nominally, the 555 runs at 40083Hz, is divided by 10, and then is divided by 4 for a 0 bit or 8 for a 1 bit. This gives 998usec per 0 pulse or 1996usec per 1 pulse. */ duration = LASERDISC_CLOCK * (10 * ((data & 0x80) ? 8 : 4)); data <<= 1; /* if we're not out of bits, set a timer for the next one; else set the ready bit */ if (bitsleft-- != 0) m_laserdisc_bit_timer->adjust(duration, (bitsleft << 16) | data); else m_laserdisc_status |= 0x10; } /************************************* * * Laserdisc sound channel * *************************************/ inline void gottlieb_state::audio_end_state() { /* this occurs either when the "break in transmission" condition is hit (no zero crossings for 400usec) or when the entire audio buffer is full */ m_laserdisc_status |= 0x08; m_laserdisc_audio_bit_count = 0; m_laserdisc_audio_address = 0; if (m_laserdisc_audio_address != 0) printf("Got %d bytes\n", m_laserdisc_audio_address); } void gottlieb_state::audio_process_clock(bool logit) { /* clock the bit through the shift register */ m_laserdisc_audio_bits >>= 1; if (m_laserdisc_zero_seen) m_laserdisc_audio_bits |= 0x80; m_laserdisc_zero_seen = 0; /* if the buffer ready flag is set, then we are looking for the magic $67 pattern */ if (m_laserdisc_status & 0x08) { if (m_laserdisc_audio_bits == 0x67) { if (logit) logerror(" -- got 0x67"); m_laserdisc_status &= ~0x08; m_laserdisc_audio_address = 0; } } /* otherwise, we keep clocking bytes into the audio buffer */ else { m_laserdisc_audio_bit_count++; /* if we collect 8 bits, add to the buffer */ if (m_laserdisc_audio_bit_count == 8) { if (logit) logerror(" -- got new byte %02X", m_laserdisc_audio_bits); m_laserdisc_audio_bit_count = 0; m_laserdisc_audio_buffer[m_laserdisc_audio_address++] = m_laserdisc_audio_bits; /* if we collect a full buffer, signal */ if (m_laserdisc_audio_address >= AUDIORAM_SIZE) audio_end_state(); } } } void gottlieb_state::audio_handle_zero_crossing(const attotime &zerotime, bool logit) { /* compute time from last clock */ attotime deltaclock = zerotime - m_laserdisc_last_clock; if (logit) logerror(" -- zero @ %s (delta=%s)", zerotime.as_string(6), deltaclock.as_string(6)); /* if we are within 150usec, we count as a bit */ if (deltaclock < attotime::from_usec(150)) { if (logit) logerror(" -- count as bit"); m_laserdisc_zero_seen++; return; } /* if we are within 215usec, we count as a clock */ else if (deltaclock < attotime::from_usec(215)) { if (logit) logerror(" -- clock, bit=%d", m_laserdisc_zero_seen); m_laserdisc_last_clock = zerotime; } /* if we are outside of 215usec, we are technically a missing clock however, due to sampling errors, it is best to assume this is just an out-of-skew clock, so we correct it if we are within 75usec */ else if (deltaclock < attotime::from_usec(275)) { if (logit) logerror(" -- skewed clock, correcting"); m_laserdisc_last_clock += attotime::from_usec(200); } /* we'll count anything more than 275us as an actual missing clock */ else { if (logit) logerror(" -- missing clock"); m_laserdisc_last_clock = zerotime; } /* we have a clock, process it */ audio_process_clock(logit); } void gottlieb_state::laserdisc_audio_process(int samplerate, int samples, const int16_t *ch0, const int16_t *ch1) { bool logit = LOG_AUDIO_DECODE && machine().input().code_pressed(KEYCODE_L); attotime time_per_sample = attotime::from_hz(samplerate); attotime curtime = m_laserdisc_last_time; int cursamp; if (logit) logerror("--------------\n"); /* if no data, reset it all */ if (ch1 == nullptr) { m_laserdisc_last_time = curtime + time_per_sample * samples; return; } /* iterate over samples */ for (cursamp = 0; cursamp < samples; cursamp++) { int16_t sample = ch1[cursamp]; /* start by logging the current sample and time */ if (logit) logerror("%s: %d", (curtime + time_per_sample + time_per_sample).as_string(6), sample); /* if we are past the "break in transmission" time, reset everything */ if ((curtime - m_laserdisc_last_clock) > attotime::from_usec(400)) audio_end_state(); /* if this sample reinforces that the previous one ended a zero crossing, count it */ if ((sample >= 256 && m_laserdisc_last_samples[1] >= 0 && m_laserdisc_last_samples[0] < 0) || (sample <= -256 && m_laserdisc_last_samples[1] <= 0 && m_laserdisc_last_samples[0] > 0)) { attotime zerotime; int fractime; /* compute the fractional position of the 0-crossing, between the two samples involved */ fractime = (-m_laserdisc_last_samples[0] * 1000) / (m_laserdisc_last_samples[1] - m_laserdisc_last_samples[0]); /* use this fraction to compute the approximate actual zero crossing time */ zerotime = curtime + time_per_sample * fractime / 1000; /* determine if this is a clock; if it is, process */ audio_handle_zero_crossing(zerotime, logit); } if (logit) logerror(" \n"); /* update our sample tracking and advance time */ m_laserdisc_last_samples[0] = m_laserdisc_last_samples[1]; m_laserdisc_last_samples[1] = sample; curtime += time_per_sample; } /* remember the last time */ m_laserdisc_last_time = curtime; } //************************************************************************** // QBERT MECHANICAL KNOCKER //************************************************************************** //------------------------------------------------- // qbert cabinets have a mechanical knocker near the floor, // MAME simulates this with a sample. // (like all MAME samples, it is optional. If you actually have // a real kicker/knocker, hook it up via output "knocker0") //------------------------------------------------- void gottlieb_state::qbert_knocker(u8 knock) { output().set_value("knocker0", knock); // start sound on rising edge if (knock & ~m_knocker_prev) m_knocker_sample->start(0, 0); m_knocker_prev = knock; } static const char *const qbert_knocker_names[] = { "*qbert", "knocker", nullptr /* end of array */ }; void gottlieb_state::qbert_knocker(machine_config &config) { SPEAKER(config, "knocker", 0.0, 0.0, 1.0); SAMPLES(config, m_knocker_sample); m_knocker_sample->set_channels(1); m_knocker_sample->set_samples_names(qbert_knocker_names); m_knocker_sample->add_route(ALL_OUTPUTS, "knocker", 1.0); } /************************************* * * Interrupt generation * *************************************/ void gottlieb_state::device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr) { switch (id) { case TIMER_LASERDISC_PHILIPS: laserdisc_philips_callback(ptr, param); break; case TIMER_LASERDISC_BIT_OFF: laserdisc_bit_off_callback(ptr, param); break; case TIMER_LASERDISC_BIT: laserdisc_bit_callback(ptr, param); break; case TIMER_NMI_CLEAR: nmi_clear(ptr, param); break; default: throw emu_fatalerror("Unknown id in gottlieb_state::device_timer"); } } TIMER_CALLBACK_MEMBER(gottlieb_state::nmi_clear) { m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); } INTERRUPT_GEN_MEMBER(gottlieb_state::interrupt) { /* assert the NMI and set a timer to clear it at the first visible line */ device.execute().set_input_line(INPUT_LINE_NMI, ASSERT_LINE); timer_set(m_screen->time_until_pos(0), TIMER_NMI_CLEAR); /* if we have a laserdisc, update it */ if (m_laserdisc != nullptr) { /* set the "disc ready" bit, which basically indicates whether or not we have a proper video frame */ if (!m_laserdisc->video_active()) m_laserdisc_status &= ~0x20; else m_laserdisc_status |= 0x20; } } /************************************* * * Main CPU memory handlers * *************************************/ void gottlieb_state::sound_w(u8 data) { if (m_r1_sound != nullptr) m_r1_sound->write(data); if (m_r2_sound != nullptr) m_r2_sound->write(data); } void gottlieb_state::reactor_map(address_map &map) { map.global_mask(0xffff); map(0x0000, 0x1fff).ram(); map(0x2000, 0x20ff).mirror(0x0f00).writeonly().share("spriteram"); /* FRSEL */ map(0x3000, 0x33ff).mirror(0x0c00).ram().w(FUNC(gottlieb_state::videoram_w)).share("videoram"); /* BRSEL */ map(0x4000, 0x4fff).ram().w(FUNC(gottlieb_state::charram_w)).share("charram"); /* BOJRSEL1 */ // map(0x5000, 0x5fff).w(FUNC(gottlieb_state::)); /* BOJRSEL2 */ map(0x6000, 0x601f).mirror(0x0fe0).w(FUNC(gottlieb_state::palette_w)).share("paletteram"); /* COLSEL */ map(0x7000, 0x7000).mirror(0x0ff8).w("watchdog", FUNC(watchdog_timer_device::reset_w)); map(0x7001, 0x7001).mirror(0x0ff8).w(FUNC(gottlieb_state::analog_reset_w)); /* A1J2 interface */ map(0x7002, 0x7002).mirror(0x0ff8).w(FUNC(gottlieb_state::sound_w)); /* trackball H */ map(0x7003, 0x7003).mirror(0x0ff8).w(FUNC(gottlieb_state::reactor_output_w)); /* trackball V */ map(0x7000, 0x7000).mirror(0x0ff8).portr("DSW"); map(0x7001, 0x7001).mirror(0x0ff8).portr("IN1"); /* buttons */ map(0x7002, 0x7002).mirror(0x0ff8).portr("IN2"); /* trackball H */ map(0x7003, 0x7003).mirror(0x0ff8).portr("IN3"); /* trackball V */ map(0x7004, 0x7004).mirror(0x0ff8).portr("IN4"); map(0x8000, 0xffff).rom(); } void gottlieb_state::gottlieb_map(address_map &map) { map.global_mask(0xffff); map(0x0000, 0x0fff).ram().share("nvram"); map(0x1000, 0x1fff).ram().region("maincpu", 0x1000); /* or ROM */ map(0x2000, 0x2fff).ram().region("maincpu", 0x2000); /* or ROM */ map(0x3000, 0x30ff).mirror(0x0700).writeonly().share("spriteram"); /* FRSEL */ map(0x3800, 0x3bff).mirror(0x0400).ram().w(FUNC(gottlieb_state::videoram_w)).share("videoram"); /* BRSEL */ map(0x4000, 0x4fff).ram().w(FUNC(gottlieb_state::charram_w)).share("charram"); /* BOJRSEL1 */ map(0x5000, 0x501f).mirror(0x07e0).w(FUNC(gottlieb_state::palette_w)).share("paletteram"); /* COLSEL */ map(0x5800, 0x5800).mirror(0x07f8).w("watchdog", FUNC(watchdog_timer_device::reset_w)); map(0x5801, 0x5801).mirror(0x07f8).w(FUNC(gottlieb_state::analog_reset_w)); /* A1J2 interface */ map(0x5802, 0x5802).mirror(0x07f8).w(FUNC(gottlieb_state::sound_w)); /* OP20-27 */ map(0x5803, 0x5803).mirror(0x07f8).w(FUNC(gottlieb_state::general_output_w)); /* OP30-37 */ // map(0x5804, 0x5804).mirror(0x07f8).w(FUNC(gottlieb_state::)); /* OP40-47 */ map(0x5800, 0x5800).mirror(0x07f8).portr("DSW"); map(0x5801, 0x5801).mirror(0x07f8).portr("IN1"); /* IP10-17 */ map(0x5802, 0x5802).mirror(0x07f8).portr("IN2"); /* trackball H */ map(0x5803, 0x5803).mirror(0x07f8).portr("IN3"); /* trackball V */ map(0x5804, 0x5804).mirror(0x07f8).portr("IN4"); /* IP40-47 */ map(0x6000, 0xffff).rom(); } /************************************* * * Port definitions * *************************************/ static INPUT_PORTS_START( reactor ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!2") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "Bounce Chambers Points" ) PORT_DIPLOCATION("DSW:!6") PORT_DIPSETTING( 0x00, "10" ) PORT_DIPSETTING( 0x02, "15" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DSW:!4") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, "Sound with Instructions" ) PORT_DIPLOCATION("DSW:!1") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW:!3") PORT_DIPSETTING( 0x10, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!5") PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:!7,!8") PORT_DIPSETTING( 0x00, "10000" ) PORT_DIPSETTING( 0x40, "12000" ) PORT_DIPSETTING( 0xc0, "15000" ) PORT_DIPSETTING( 0x80, "20000" ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) PORT_SERVICE_DIPLOC( 0x02, IP_ACTIVE_LOW, "SB1:8" ) PORT_BIT ( 0xfc, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("IN2") /* trackball H */ PORT_BIT( 0xff, 0, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(gottlieb_state, track_delta_r<0>) PORT_START("IN3") /* trackball V */ PORT_BIT( 0xff, 0, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(gottlieb_state, track_delta_r<1>) PORT_START("IN4") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("TRACKX") /* trackball H */ PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(15) PORT_KEYDELTA(20) PORT_START("TRACKY") /* trackball V */ PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(15) PORT_KEYDELTA(20) INPUT_PORTS_END static INPUT_PORTS_START( qbert ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!2") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "Kicker" ) PORT_DIPLOCATION("DSW:!6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW:!4") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x08, 0x00, "Demo Mode (Unlim Lives, Start=Adv (Cheat)") PORT_DIPLOCATION("DSW:!1") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DSW:!3") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x00, "DSW:!5" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x00, "DSW:!7" ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x00, "DSW:!8" ) /* 0x40 must be connected to the IP16 line */ PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) PORT_START("IN2") /* trackball H not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN3") /* trackball V not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN4") /* joystick - actually 4-Way but assigned as 8-Way to allow diagonal mapping */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL INPUT_PORTS_END static INPUT_PORTS_START( insector ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:!2") PORT_DIPSETTING( 0x00, "25k 75k and every 50k" ) PORT_DIPSETTING( 0x01, "30k 90k and every 60k" ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!6") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, "Demo Mode (Unlim Lives, Start 2=Adv. (Cheat)" ) PORT_DIPLOCATION("DSW:!4") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!1") PORT_DIPSETTING( 0x08, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x50, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!3,!7") PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 2C_2C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DSW:!5") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW:!8") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Start/Button 1") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P2 Start/Button 2") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("IN2") /* trackball H not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN3") /* trackball V not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN4") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL INPUT_PORTS_END static INPUT_PORTS_START( tylz ) PORT_START("DSW") PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:1") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x11, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:2,3") PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x11, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:4") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x04, "5" ) PORT_DIPNAME( 0x22, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:5,6") PORT_DIPSETTING( 0x00, "15k 35k and every 20k" ) PORT_DIPSETTING( 0x20, "15k 45k and every 30k" ) PORT_DIPSETTING( 0x02, "20k 55k and every 35k" ) PORT_DIPSETTING( 0x22, "20k 60k and every 40k" ) PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:7,8") PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, "Normal Easy" ) PORT_DIPSETTING( 0x80, "Normal Hard" ) PORT_DIPSETTING( 0xc0, DEF_STR( Hard ) ) PORT_START("IN1") /* ? */ PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) // cycle through test options, hold to do test PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) // probably nothing else here PORT_START("IN2") /* trackball H not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN3") /* trackball V (dial) */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN4") /* ? */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( argusg ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!2") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x22, 0x02, "Bonus Human Every" ) PORT_DIPLOCATION("DSW:!5,!6") PORT_DIPSETTING( 0x00, "15000" ) PORT_DIPSETTING( 0x02, "20000" ) PORT_DIPSETTING( 0x20, "25000" ) PORT_DIPSETTING( 0x22, "30000" ) PORT_DIPNAME( 0x14, 0x10, "Initial Humans" ) PORT_DIPLOCATION("DSW:!3,!4") PORT_DIPSETTING( 0x00, "4" ) PORT_DIPSETTING( 0x10, "6" ) PORT_DIPSETTING( 0x04, "8" ) PORT_DIPSETTING( 0x14, "10" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DSW:!1") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!7") PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x00, "DSW:8") PORT_START("IN1") PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("IN2") /* trackball H */ PORT_BIT( 0xff, 0, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(gottlieb_state, track_delta_r<0>) PORT_START("IN3") /* trackball V */ PORT_BIT( 0xff, 0, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(gottlieb_state, track_delta_r<1>) /* NOTE: Buttons are shared for both players; are mirrored to each side of the controller */ PORT_START("IN4") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Start/Button 1") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)PORT_NAME("P2 Start/Button 2") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("TRACKX") PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(15) PORT_KEYDELTA(20) PORT_START("TRACKY") PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(15) PORT_KEYDELTA(20) INPUT_PORTS_END static INPUT_PORTS_START( mplanets ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!2") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:!6") PORT_DIPSETTING( 0x00, "Every 10000" ) PORT_DIPSETTING( 0x02, "Every 12000" ) PORT_DIPNAME( 0x08, 0x00, "Allow Round Select" ) PORT_DIPLOCATION("DSW:!1") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x08, DEF_STR( Yes ) ) PORT_DIPNAME( 0x14, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!3,!4") PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x14, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!5") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x20, "5" ) PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!7,!8") PORT_DIPSETTING( 0x40, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x00, DEF_STR( Standard ) ) PORT_DIPSETTING( 0x80, DEF_STR( Hard ) ) PORT_DIPSETTING( 0xc0, DEF_STR( Very_Hard ) ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x3c, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_START("IN2") /* trackball H not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN3") /* trackball V (dial) */ PORT_BIT( 0xff, 0, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(gottlieb_state, track_delta_r<1>) PORT_START("IN4") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_START("TRACKY") PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(5) PORT_KEYDELTA(10) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) INPUT_PORTS_END static INPUT_PORTS_START( krull ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!2") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!6") PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!1") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x08, "5" ) PORT_DIPNAME( 0x14, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!3,!4") PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x14, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x20, 0x00, "Hexagon" ) PORT_DIPLOCATION("DSW:!5") PORT_DIPSETTING( 0x00, "Roving" ) PORT_DIPSETTING( 0x20, "Stationary" ) PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:!7,!8") PORT_DIPSETTING( 0x40, "30k 60k and every 30k" ) PORT_DIPSETTING( 0x00, "30k 80k and every 50k" ) PORT_DIPSETTING( 0x80, "40k 90k and every 50k" ) PORT_DIPSETTING( 0xc0, "50k 125k and every 75k" ) PORT_START("IN1") PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 ) PORT_START("IN2") /* trackball H not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN3") /* trackball V not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN4") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY INPUT_PORTS_END static INPUT_PORTS_START( kngtmare ) PORT_START("DSW") PORT_DIPNAME( 0x11, 0x11, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!1,!5") PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x11, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "DSW:!2" ) PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "DSW:!3" ) PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "DSW:!4" ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!6") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x20, "5" ) PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "DSW:!7" ) PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "DSW:!8" ) PORT_START("IN1") /* ? */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("IN2") /* trackball H not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN3") /* trackball V not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN4") /* ? */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_2WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_2WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_2WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_2WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 ) INPUT_PORTS_END static INPUT_PORTS_START( qbertqub ) PORT_START("DSW") PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!1") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x35, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!2,!3,!4,!5") PORT_DIPSETTING( 0x24, "A 2/1 B 2/1" ) PORT_DIPSETTING( 0x14, "A 1/1 B 4/1" ) PORT_DIPSETTING( 0x30, "A 1/1 B 3/1" ) PORT_DIPSETTING( 0x10, "A 1/1 B 2/1" ) PORT_DIPSETTING( 0x00, "A 1/1 B 1/1" ) PORT_DIPSETTING( 0x11, "A 2/3 B 2/1" ) PORT_DIPSETTING( 0x15, "A 1/2 B 3/1" ) PORT_DIPSETTING( 0x20, "A 1/2 B 2/1" ) PORT_DIPSETTING( 0x21, "A 1/2 B 1/1" ) PORT_DIPSETTING( 0x31, "A 1/2 B 1/5" ) PORT_DIPSETTING( 0x04, "A 1/3 B 2/1" ) PORT_DIPSETTING( 0x05, "A 1/3 B 1/1" ) PORT_DIPSETTING( 0x35, DEF_STR( Free_Play ) ) /* 0x25 DEF_STR( 2C_1C ) 0x01 DEF_STR( 1C_1C ) 0x34 DEF_STR( Free_Play ) */ PORT_DIPNAME( 0x02, 0x00, "Bonus Life at" ) PORT_DIPLOCATION("DSW:!6") PORT_DIPSETTING( 0x00, "10000" ) PORT_DIPSETTING( 0x02, "15000" ) PORT_DIPNAME( 0x40, 0x00, "Additional Bonus Life Every" ) PORT_DIPLOCATION("DSW:!7") PORT_DIPSETTING( 0x00, "20000" ) PORT_DIPSETTING( 0x40, "25000" ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!8") PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x80, DEF_STR( Hard ) ) PORT_START("IN1") /* buttons */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) PORT_START("IN2") /* trackball H not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN3") /* trackball V not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN4") /* joystick - actually 4-Way but assigned as 8-Way to allow diagonal mapping */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( curvebal ) PORT_START("DSW") PORT_DIPNAME( 0x08, 0x00, "2 Players Game" ) PORT_DIPLOCATION("DSW:!1") PORT_DIPSETTING( 0x08, "1 Credit" ) PORT_DIPSETTING( 0x00, "2 Credits" ) PORT_DIPNAME( 0x11, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!2,!3") PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x10, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x11, DEF_STR( Very_Hard ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!4") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, "Coins" ) PORT_DIPLOCATION("DSW:!5") PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( French ) ) PORT_DIPNAME( 0xc2, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!6,!7,!8") PORT_DIPSETTING( 0x42, "A 3/1 B 1/2" ) PORT_CONDITION("DSW",0x20,EQUALS,0x20) PORT_DIPSETTING( 0x42, "A 4/1 B 1/1" ) PORT_CONDITION("DSW",0x20,EQUALS,0x00) PORT_DIPSETTING( 0x82, "A 1/5 B 1/2" ) PORT_CONDITION("DSW",0x20,EQUALS,0x20) PORT_DIPSETTING( 0x82, "A 3/1 B 1/1" ) PORT_CONDITION("DSW",0x20,EQUALS,0x00) PORT_DIPSETTING( 0x02, "A 2/1 B 2/3" ) PORT_CONDITION("DSW",0x20,EQUALS,0x20) PORT_DIPSETTING( 0x02, "A 2/1 B 1/1" ) PORT_CONDITION("DSW",0x20,EQUALS,0x00) PORT_DIPSETTING( 0xc0, "A 2/1 B 2/1" ) PORT_DIPSETTING( 0x80, "A 1/1 B 1/2" ) PORT_CONDITION("DSW",0x20,EQUALS,0x20) PORT_DIPSETTING( 0x80, "A 2/1 B 1/2" ) PORT_CONDITION("DSW",0x20,EQUALS,0x00) PORT_DIPSETTING( 0x40, "A 1/1 B 1/3" ) PORT_CONDITION("DSW",0x20,EQUALS,0x20) PORT_DIPSETTING( 0x40, "A 2/1 B 1/3" ) PORT_CONDITION("DSW",0x20,EQUALS,0x00) PORT_DIPSETTING( 0x00, "A 1/1 B 1/1" ) PORT_DIPSETTING( 0xc2, DEF_STR( Free_Play ) ) PORT_START("IN1") PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("IN2") /* trackball H not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN3") /* trackball V not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN4") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Swing") PORT_PLAYER(1) PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Pitch Left") PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Pitch Right") PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Bunt") PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( screwloo ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, "Demo mode" ) PORT_DIPLOCATION("DSW:!2") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, "1st Bonus Atom at" ) PORT_DIPLOCATION("DSW:!3") PORT_DIPSETTING( 0x00, "5000" ) PORT_DIPSETTING( 0x04, "20000" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DSW:!4") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x50, 0x40, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!5,!6") PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_2C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x20, 0x00, "1st Bonus Hand at" ) PORT_DIPLOCATION("DSW:!7") PORT_DIPSETTING( 0x00, "25000" ) PORT_DIPSETTING( 0x20, "50000" ) PORT_DIPNAME( 0x80, 0x00, "Hands" ) PORT_DIPLOCATION("DSW:!8") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x80, "5" ) PORT_START("IN1") PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_8WAY PORT_START("IN2") /* trackball H not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN3") /* trackball V not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN4") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Start 2P") PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Start 1P") PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( mach3 ) PORT_START("DSW") /* TODO: values are different for 5 lives */ PORT_DIPNAME( 0x09, 0x08, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!1,!2") PORT_DIPSETTING( 0x09, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!6") PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!3") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x10, "5" ) PORT_DIPNAME( 0x24, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:!4,!5") PORT_DIPSETTING( 0x00, "10000 10000" ) PORT_DIPSETTING( 0x04, "10000 20000" ) PORT_DIPSETTING( 0x20, "10000 40000" ) PORT_DIPSETTING( 0x24, "20000 60000" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Infinite Lives (Cheat)") PORT_DIPLOCATION("DSW:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("IN1") PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 ) PORT_START("IN2") /* trackball H not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN3") /* trackball V not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN4") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( cobram3 ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!2") PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!1") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x08, "5" ) PORT_DIPNAME( 0x14, 0x00, "1st Bonus / 2nd Bonus" ) PORT_DIPLOCATION("DSW:!3,!4") PORT_DIPSETTING( 0x00, "20000 / None" ) PORT_DIPSETTING( 0x10, "15000 / 30000" ) PORT_DIPSETTING( 0x04, "20000 / 40000" ) PORT_DIPSETTING( 0x14, "30000 / 50000" ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!5") PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) ) PORT_DIPNAME( 0x40, 0x00, "Random 1st Level") PORT_DIPLOCATION("DSW:!7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Self Test") PORT_DIPLOCATION("DSW:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("IN1") PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 ) PORT_START("IN2") /* trackball H not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN3") /* trackball V not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN4") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( usvsthem ) PORT_START("DSW") /* TODO: values are different for 5 lives */ PORT_DIPNAME( 0x09, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!1,!2") PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( Free_Play ) ) /* PORT_DIPSETTING( 0x09, DEF_STR( Free_Play ) ) */ PORT_DIPUNUSED_DIPLOC( 0x02, 0x00, "DSW:!3" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!4") PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x00, "DSW:!5" ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x00, "DSW:!6" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x00, "DSW:!7" ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x00, "DSW:!8" ) PORT_START("IN1") PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 ) PORT_START("IN2") /* trackball H not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN3") /* trackball V not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN4") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( 3stooges ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!2") PORT_DIPSETTING ( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING ( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!6") PORT_DIPSETTING ( 0x00, DEF_STR( Normal ) ) PORT_DIPSETTING ( 0x02, DEF_STR( Hard ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!1") PORT_DIPSETTING ( 0x00, "3" ) PORT_DIPSETTING ( 0x08, "5" ) PORT_DIPNAME( 0x14, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!3,!4") PORT_DIPSETTING ( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING ( 0x10, DEF_STR( 1C_2C ) ) PORT_DIPSETTING ( 0x14, DEF_STR( Free_Play ) ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x00, "DSW:5" ) PORT_DIPNAME( 0xc0, 0xc0, "1st Bonus Life at" ) PORT_DIPLOCATION("DSW:!7,!8") PORT_DIPSETTING ( 0xc0, "10k 20k and every 10k") PORT_DIPSETTING ( 0x00, "20k 40k and every 20k") PORT_DIPSETTING ( 0x40, "10k 30k and every 20k") PORT_DIPSETTING ( 0x80, "20k 30k and every 10k") PORT_START("IN1") PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("IN2") /* trackball H not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN3") /* trackball V not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN4") /* joystick inputs */ PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(gottlieb_state, stooges_joystick_r) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("P1JOY") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_START("P2JOY") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_START("P3JOY") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) INPUT_PORTS_END static INPUT_PORTS_START( vidvince ) PORT_START("DSW") PORT_DIPNAME( 0x09, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!1,!2") PORT_DIPSETTING( 0x09, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!6") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPNAME( 0x14, 0x04, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:!3,!4") PORT_DIPSETTING( 0x00, "10000" ) PORT_DIPSETTING( 0x04, "20000" ) PORT_DIPSETTING( 0x10, "30000" ) PORT_DIPSETTING( 0x14, "40000" ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!5") PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x00, "DSW:!8" ) PORT_START("IN1") /* ? */ PORT_SERVICE( 0x01, IP_ACTIVE_HIGH ) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) // cycle through test options, hold to do test PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") /* trackball H not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN3") /* trackball V not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN4") /* ? */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( wizwarz ) /* TODO: Bonus Life and Bonus Mine values are dependent upon each other */ PORT_START("DSW") PORT_DIPNAME( 0x09, 0x00, "Bonuses" ) PORT_DIPLOCATION("DSW:!1,!2") PORT_DIPSETTING( 0x00, "Life 20k,50k every 30k / Mine 10k,25k every 15k" ) PORT_DIPSETTING( 0x08, "Life 20k,55k every 35k / Mine 10k,30k every 20k" ) PORT_DIPSETTING( 0x01, "Life 25k,60k every 35k / Mine 15k,35k every 20k" ) PORT_DIPSETTING( 0x09, "Life 30k,40k every 40k / Mine 15k,40k every 25k" ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!6") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!4") PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x00, "DSW:!3" ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!5") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x20, "5" ) PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!7,!8") PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( Free_Play ) ) PORT_START("IN1") /* ? */ PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) // cycle through test options, hold to do test PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("IN2") /* trackball H not used */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN3") /* trackball V is a dial input */ PORT_BIT( 0xff, 0, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(gottlieb_state, track_delta_r<1>) PORT_START("IN4") /* ? */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 ) PORT_START("TRACKY") PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(15) PORT_KEYDELTA(15) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) INPUT_PORTS_END /************************************* * * Graphics definitions * *************************************/ /* the games can store char gfx data in either a 4k RAM area (128 chars), or */ /* a 8k ROM area (256 chars). */ static const gfx_layout bg_layout = { 8,8, RGN_FRAC(1,1), 4, { STEP4(0,1) }, { STEP8(0,4) }, { STEP8(0,32) }, 32*8 }; static const gfx_layout fg_layout = { 16,16, RGN_FRAC(1,4), 4, { RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) }, { STEP16(0,1) }, { STEP16(0,16) }, 32*8 }; static GFXDECODE_START( gfxdecode ) GFXDECODE_RAM( "charram", 0, bg_layout, 0, 1 ) /* the game dynamically modifies this */ GFXDECODE_ENTRY( "bgtiles", 0, bg_layout, 0, 1 ) GFXDECODE_ENTRY( "sprites", 0, fg_layout, 0, 1 ) GFXDECODE_END /************************************* * * Core machine drivers * *************************************/ void gottlieb_state::gottlieb_core(machine_config &config) { /* basic machine hardware */ I8088(config, m_maincpu, CPU_CLOCK/3); m_maincpu->set_addrmap(AS_PROGRAM, &gottlieb_state::gottlieb_map); m_maincpu->set_vblank_int("screen", FUNC(gottlieb_state::interrupt)); NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_1); WATCHDOG_TIMER(config, "watchdog").set_vblank_count(m_screen, 16); /* video hardware */ SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_raw(SYSTEM_CLOCK/4, GOTTLIEB_VIDEO_HCOUNT, 0, GOTTLIEB_VIDEO_HBLANK, GOTTLIEB_VIDEO_VCOUNT, 0, GOTTLIEB_VIDEO_VBLANK); m_screen->set_screen_update(FUNC(gottlieb_state::screen_update)); GFXDECODE(config, m_gfxdecode, m_palette, gfxdecode); PALETTE(config, m_palette).set_entries(16); // basic speaker configuration SPEAKER(config, "speaker").front_center(); } void gottlieb_state::gottlieb1(machine_config &config) { gottlieb_core(config); GOTTLIEB_SOUND_REV1(config, m_r1_sound, 0).add_route(ALL_OUTPUTS, "speaker", 1.0); } void gottlieb_state::gottlieb2(machine_config &config) { gottlieb_core(config); GOTTLIEB_SOUND_REV2(config, m_r2_sound, 0).add_route(ALL_OUTPUTS, "speaker", 1.0); } void gottlieb_state::g2laser(machine_config &config) { gottlieb_core(config); GOTTLIEB_SOUND_REV2(config, m_r2_sound, 0).add_route(ALL_OUTPUTS, "speaker", 1.0); PIONEER_PR8210(config, m_laserdisc, 0); m_laserdisc->set_audio(FUNC(gottlieb_state::laserdisc_audio_process)); m_laserdisc->set_overlay(GOTTLIEB_VIDEO_HCOUNT, GOTTLIEB_VIDEO_VCOUNT, FUNC(gottlieb_state::screen_update)); m_laserdisc->set_overlay_clip(0, GOTTLIEB_VIDEO_HBLANK-1, 0, GOTTLIEB_VIDEO_VBLANK-8); m_laserdisc->add_route(0, "speaker", 1.0); m_laserdisc->set_screen(m_screen); /* right channel is processed as data */ SCREEN(config.replace(), m_screen, SCREEN_TYPE_RASTER); m_screen->set_video_attributes(VIDEO_SELF_RENDER); m_screen->set_raw(XTAL(14'318'181)*2, 910, 0, 704, 525, 44, 524); m_screen->set_screen_update("laserdisc", FUNC(laserdisc_device::screen_update)); } /************************************* * * Specific machine drivers * *************************************/ void gottlieb_state::gottlieb1_votrax(machine_config &config) { gottlieb_core(config); GOTTLIEB_SOUND_REV1_VOTRAX(config, m_r1_sound, 0).add_route(ALL_OUTPUTS, "speaker", 1.0); } void gottlieb_state::reactor(machine_config &config) { gottlieb1_votrax(config); /* basic machine hardware */ m_maincpu->set_addrmap(AS_PROGRAM, &gottlieb_state::reactor_map); config.device_remove("nvram"); } void gottlieb_state::qbert(machine_config &config) { gottlieb1_votrax(config); /* sound hardware */ qbert_knocker(config); } void gottlieb_state::tylz(machine_config &config) { gottlieb1_votrax(config); } void gottlieb_state::screwloo(machine_config &config) { gottlieb2(config); MCFG_VIDEO_START_OVERRIDE(gottlieb_state,screwloo) } void gottlieb_state::cobram3(machine_config &config) { gottlieb_core(config); GOTTLIEB_SOUND_REV2(config, m_r2_sound, 0).add_route(ALL_OUTPUTS, "speaker", 1.0); m_r2_sound->enable_cobram3_mods(); PIONEER_PR8210(config, m_laserdisc, 0); m_laserdisc->set_audio(FUNC(gottlieb_state::laserdisc_audio_process)); m_laserdisc->set_overlay(GOTTLIEB_VIDEO_HCOUNT, GOTTLIEB_VIDEO_VCOUNT, FUNC(gottlieb_state::screen_update)); m_laserdisc->set_overlay_clip(0, GOTTLIEB_VIDEO_HBLANK-1, 0, GOTTLIEB_VIDEO_VBLANK-8); m_laserdisc->add_route(0, "speaker", 1.0); m_laserdisc->set_screen(m_screen); /* right channel is processed as data */ SCREEN(config.replace(), m_screen, SCREEN_TYPE_RASTER); m_screen->set_video_attributes(VIDEO_SELF_RENDER); m_screen->set_raw(XTAL(14'318'181)*2, 910, 0, 704, 525, 44, 524); m_screen->set_screen_update("laserdisc", FUNC(laserdisc_device::screen_update)); /* sound hardware */ subdevice("r2sound:dac")->reset_routes(); subdevice("r2sound:dac")->add_route(ALL_OUTPUTS, "r2sound", 1.00); } /************************************* * * ROM definitions * *************************************/ ROM_START( reactor ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "gv_100_rom7.rom7.c9-10", 0x8000, 0x1000, CRC(a62d86fd) SHA1(9ffce668c6f0155568ccb62a6f12a9513f3c513f) ) ROM_LOAD( "gv_100_rom6.rom6.c10-11", 0x9000, 0x1000, CRC(6ed841f3) SHA1(b94272457e6a2d0ec46b510d71d69b4ab92a44aa) ) ROM_LOAD( "gv_100_rom5.rom5.c11-12", 0xa000, 0x1000, CRC(d90576a3) SHA1(52af7164dc59b9f7d8a1b3ef9d4c1fc81496899f) ) ROM_LOAD( "gv_100_rom4.rom4.c12-13", 0xb000, 0x1000, CRC(0155daae) SHA1(3a94952c2830c7bea126cf39b84108936d96dc0e) ) ROM_LOAD( "gv_100_rom3.rom3.c13-14", 0xc000, 0x1000, CRC(f8881385) SHA1(baa7ef7309aab9b382442b25ede5d7ecd6e2c370) ) ROM_LOAD( "gv_100_rom2.rom2.c14-15", 0xd000, 0x1000, CRC(3caba35b) SHA1(4d3b894821a2cff0ef55cec2b1f62f2e33009b4d) ) ROM_LOAD( "gv_100_rom1.rom1.c16", 0xe000, 0x1000, CRC(944e1ddf) SHA1(6b487f1cb405e2ba9345190e8ab6022c790882c1) ) ROM_LOAD( "gv_100_rom0.rom0.c17", 0xf000, 0x1000, CRC(55930aed) SHA1(37ed60386935741e8cc0b8750bfcdf6f54c1bf9e) ) ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) ROM_LOAD( "snd1", 0x7000, 0x800, CRC(d958a0fd) SHA1(3c383076c68a929f96d844e89b09f3075f331906) ) ROM_LOAD( "snd2", 0x7800, 0x800, CRC(5dc86942) SHA1(a449fcfb25521a0e7523184518b5204dac56e5f8) ) ROM_REGION( 0x2000, "bgtiles", ROMREGION_ERASE00 ) /* no ROMs; RAM is used instead */ ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "gv_100_fg_3.fg3.k7-8", 0x1000, 0x1000, CRC(8416ad53) SHA1(f868259b97675e58b6a7f1dc3c2a4ecf6aa0570e) ) ROM_LOAD( "gv_100_fg_2.fg2.k6-7", 0x3000, 0x1000, CRC(5489605a) SHA1(f4bbaaa8cd881dc164b118d1e516edeeea54c1d8) ) ROM_LOAD( "gv_100_fg_1.fg1.k5-6", 0x5000, 0x1000, CRC(18396c57) SHA1(39d90a842a03091414ed58d4128b524ecc20c9f1) ) ROM_LOAD( "gv_100_fg_0.fg0.k4-5", 0x7000, 0x1000, CRC(d1f20e15) SHA1(dba9aa0fec8b720a33d78b3dd1d7f74040048f7e) ) ROM_END ROM_START( qbert ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "qb-rom2.bin", 0xa000, 0x2000, CRC(fe434526) SHA1(4cfc5d52dd6c82163e035af82d6112c0c93a3797) ) ROM_LOAD( "qb-rom1.bin", 0xc000, 0x2000, CRC(55635447) SHA1(ca6acdef1c9e06b33efe1f0a2df2dfb03723cfbe) ) ROM_LOAD( "qb-rom0.bin", 0xe000, 0x2000, CRC(8e318641) SHA1(7f8f66d1e6a7905e93cce07fc92e8801370b7194) ) ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) ROM_LOAD( "qb-snd1.bin", 0x7000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) ) ROM_LOAD( "qb-snd2.bin", 0x7800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) ) // also found as 1 bigger single ROM: CRC(ebcedba9) SHA1(94aee8e32bdc80bbc5dc1423ca97597bdb9d808c) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) ) ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) ) ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(dd436d3a) SHA1(ae16087a6ceec84551b5d7aae4036e0ed432cbb7) ) // 0xxxxxxxxxxxx = 0xFF, also found as smaller ROM: CRC(983e3e05) SHA1(14f21543c3301b15d179b3864676e76ad5dfcaf8) ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(f69b9483) SHA1(06894a1474c79c1274efbd32d7371179e7e0a661) ) // 0xxxxxxxxxxxx = 0xFF, also found as smaller ROM: CRC(b3e6c7bc) SHA1(38e34e8712c5f677fa3fada68bc4c318e9bf7ca6) ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(224e8356) SHA1(f7f26b879aa8b964ff6311136ed8157e44de736c) ) // 0xxxxxxxxxxxx = 0xFF, also found as smaller ROM: CRC(6733d069) SHA1(3b4ac832f2475d51ae7586d3eb80e355afb64222) ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(2f695b85) SHA1(807d16459838f129e10b913890bbc95065d5dd40) ) // 0xxxxxxxxxxxx = 0x00, also found as smaller ROM: CRC(3081c200) SHA1(137d95a2a58e2ed4da7145a539d1a1942c80674c) ROM_END ROM_START( qberta ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "qrom_2.bin", 0xa000, 0x2000, CRC(b54a8ffc) SHA1(5e19690f141d3db8f3bfa6c7de75026256758c1f) ) ROM_LOAD( "qrom_1.bin", 0xc000, 0x2000, CRC(19d924e3) SHA1(af55ecb5b650e7b069d8be67eb9a9d0f3e69e3f1) ) ROM_LOAD( "qrom_0.bin", 0xe000, 0x2000, CRC(2e7fad1b) SHA1(5c1feafe00c21ddddde67ab0093e847a5fc9ec2d) ) ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) ROM_LOAD( "qb-snd1.bin", 0x7000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) ) ROM_LOAD( "qb-snd2.bin", 0x7800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) ) ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) ) ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(dd436d3a) SHA1(ae16087a6ceec84551b5d7aae4036e0ed432cbb7) ) ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(f69b9483) SHA1(06894a1474c79c1274efbd32d7371179e7e0a661) ) ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(224e8356) SHA1(f7f26b879aa8b964ff6311136ed8157e44de736c) ) ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(2f695b85) SHA1(807d16459838f129e10b913890bbc95065d5dd40) ) ROM_END ROM_START( qbertj ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "qbj-rom2.bin", 0xa000, 0x2000, CRC(67bb1cb2) SHA1(23a7f8c86d6db9220a98b3f630c5d000e80f2d53) ) ROM_LOAD( "qbj-rom1.bin", 0xc000, 0x2000, CRC(c61216e7) SHA1(e727b85dddc2963e33af6c02b675243f6fbe2710) ) ROM_LOAD( "qbj-rom0.bin", 0xe000, 0x2000, CRC(69679d5c) SHA1(996d45517d0c01a1952fead05dbe201dbb7dca35) ) ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) ROM_LOAD( "qb-snd1.bin", 0x7000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) ) ROM_LOAD( "qb-snd2.bin", 0x7800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) ) ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) ) ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(dd436d3a) SHA1(ae16087a6ceec84551b5d7aae4036e0ed432cbb7) ) ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(f69b9483) SHA1(06894a1474c79c1274efbd32d7371179e7e0a661) ) ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(224e8356) SHA1(f7f26b879aa8b964ff6311136ed8157e44de736c) ) ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(2f695b85) SHA1(807d16459838f129e10b913890bbc95065d5dd40) ) ROM_END ROM_START( myqbert ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "mqb-rom2.bin", 0xa000, 0x2000, CRC(6860f957) SHA1(ebd68aeb6d54868295bd20cf64ee0187a52df0e3) ) ROM_LOAD( "mqb-rom1.bin", 0xc000, 0x2000, CRC(11f0a4e4) SHA1(a805e51c40042fae209ace277abd9b35a990905b) ) ROM_LOAD( "mqb-rom0.bin", 0xe000, 0x2000, CRC(12a90cb2) SHA1(a33203aea79fe43d1233a16e3fdddaceac6e4a20) ) ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) ROM_LOAD( "mqb-snd1.bin", 0x7000, 0x800, CRC(495ffcd2) SHA1(b2c16fffbd6af1c17fdb1a99844819e6ee0550ee) ) ROM_LOAD( "mqb-snd2.bin", 0x7800, 0x800, CRC(9bbaa945) SHA1(13791b69cd6f426ad77a7d0537b10012feb0bc87) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) ) /* chars */ ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) ) ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "mqb-fg3.bin", 0x0000, 0x2000, CRC(8b5d0852) SHA1(e2cf1679a7ec9e88b254b0a8d690a74d88db0cdc) ) /* sprites */ ROM_LOAD( "mqb-fg2.bin", 0x2000, 0x2000, CRC(823f1e57) SHA1(a7305815d71d6e3b1c92c387a675e969edc77b7d) ) ROM_LOAD( "mqb-fg1.bin", 0x4000, 0x2000, CRC(05343ae6) SHA1(6ae3e6949c9eb0df85216575ffd21adc939df0a2) ) ROM_LOAD( "mqb-fg0.bin", 0x6000, 0x2000, CRC(abc71bdd) SHA1(b72c6867d8e342a6794a4bbab991761c01cfae44) ) ROM_END ROM_START( qberttst ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "qbtst2.bin", 0xa000, 0x2000, CRC(55307b02) SHA1(8a41820211093779d9010b4c9e7d667ad3a31f23) ) ROM_LOAD( "qbtst1.bin", 0xc000, 0x2000, CRC(e97fdd78) SHA1(98dd07043a72273240c593650aa9947199347870) ) ROM_LOAD( "qbtst0.bin", 0xe000, 0x2000, CRC(94c9f588) SHA1(f586bcd8e6762614bed634a007508abea071754c) ) ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) ROM_LOAD( "qb-snd1.bin", 0x7000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) ) ROM_LOAD( "qb-snd2.bin", 0x7800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) ) ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) ) ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(dd436d3a) SHA1(ae16087a6ceec84551b5d7aae4036e0ed432cbb7) ) ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(f69b9483) SHA1(06894a1474c79c1274efbd32d7371179e7e0a661) ) ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(224e8356) SHA1(f7f26b879aa8b964ff6311136ed8157e44de736c) ) ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(2f695b85) SHA1(807d16459838f129e10b913890bbc95065d5dd40) ) ROM_END /* test rom, not a game */ ROM_START( qbtrktst ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "qb-rom2.bin", 0xa000, 0x2000, CRC(fe434526) SHA1(4cfc5d52dd6c82163e035af82d6112c0c93a3797) ) ROM_LOAD( "qb-rom1.bin", 0xc000, 0x2000, CRC(55635447) SHA1(ca6acdef1c9e06b33efe1f0a2df2dfb03723cfbe) ) ROM_LOAD( "gv103_t-ball-test_rom0_2764.c11c12", 0xe000, 0x2000, CRC(5d390cd2) SHA1(9031926a6f6179e340b67c3a7949062b4a75e3cf) ) ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) ROM_LOAD( "qb-snd1.bin", 0x7000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) ) ROM_LOAD( "qb-snd2.bin", 0x7800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) ) ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) ) ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(dd436d3a) SHA1(ae16087a6ceec84551b5d7aae4036e0ed432cbb7) ) ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(f69b9483) SHA1(06894a1474c79c1274efbd32d7371179e7e0a661) ) ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(224e8356) SHA1(f7f26b879aa8b964ff6311136ed8157e44de736c) ) ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(2f695b85) SHA1(807d16459838f129e10b913890bbc95065d5dd40) ) ROM_END ROM_START( insector ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "rom3", 0x8000, 0x2000, CRC(640881fd) SHA1(2832183e41ae7e631b61e4845fa68ce1c49edf29) ) ROM_LOAD( "rom2", 0xa000, 0x2000, CRC(456bc3f4) SHA1(b61a56a65639f97399a8a3a4293ac2292edfd159) ) ROM_LOAD( "rom1", 0xc000, 0x2000, CRC(706962af) SHA1(e40b567fdf6a3f7c6485808b4db45cea322c7724) ) ROM_LOAD( "rom0", 0xe000, 0x2000, CRC(31cee24b) SHA1(3d21f5d530cc022f9633ad487e13a664848dd3e6) ) ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) ROM_LOAD( "gv106s.bin", 0x7000, 0x1000, CRC(25bcc8bc) SHA1(adf401901f1479a5bffaed85135669b1133334b4) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "bg0", 0x0000, 0x1000, CRC(0dc2037e) SHA1(aa3fdec7884aad782e430182326f5b113f59bf00) ) ROM_LOAD( "bg1", 0x1000, 0x1000, CRC(3dd73b94) SHA1(98b6592a907d6cb6a692c576f757bb612f8d3b72) ) ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "fg3", 0x0000, 0x2000, CRC(9bbf5b6b) SHA1(3866d4f5231140e0b7ffe5daa4752d09d3bd7241) ) ROM_LOAD( "fg2", 0x2000, 0x2000, CRC(5adf9986) SHA1(2ef0d002d7ab4c9199e40dfcb25747564ecc0495) ) ROM_LOAD( "fg1", 0x4000, 0x2000, CRC(4bb16111) SHA1(88ac8c957c6968d355c494bf95ccf8a99152e5e9) ) ROM_LOAD( "fg0", 0x6000, 0x2000, CRC(965f6b76) SHA1(faec9d43f39e730eefd08d4c3337ed4b230bf7e1) ) ROM_END ROM_START( tylz ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "tylz.s4t", 0x8000, 0x2000, CRC(28ed146d) SHA1(52d72503b456b1411cd91724c6d524b78ca6fe03) ) ROM_LOAD( "tylz.s4b", 0xa000, 0x2000, CRC(18ee09f9) SHA1(632896bfe7e14f93665671dbcc17b7cabc754a98) ) ROM_LOAD( "tylz.r4", 0xc000, 0x2000, CRC(657c3d2e) SHA1(9908a2dd5109e632dff38b8b4b56160615355200) ) ROM_LOAD( "tylz.n4", 0xe000, 0x2000, CRC(b2a15510) SHA1(15db4d1a2fb70d8111940246cd7a8ae06403cac5) ) ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) ROM_LOAD( "tylz.f2", 0x7000, 0x1000, CRC(ebcedba9) SHA1(94aee8e32bdc80bbc5dc1423ca97597bdb9d808c) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "tylz.m6", 0x0000, 0x1000, CRC(5e300b9b) SHA1(3b1e0371ba6d76ace893b92728c7a64b0e207d22) ) ROM_LOAD( "tylz.n6", 0x1000, 0x1000, CRC(af56292e) SHA1(772b2fb8efaaaccd465ab9d61fc295ef09e3a10d) ) ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "tylz.f12", 0x6000, 0x2000, CRC(6d2c5ad8) SHA1(851592d82680f9983f5d8c10c0a13fbaf31cfe41) ) ROM_LOAD( "tylz.g12", 0x4000, 0x2000, CRC(1eb26e6f) SHA1(bc50069cefaafa302d559a2c2d3ab93f58900a24) ) ROM_LOAD( "tylz.j12", 0x2000, 0x2000, CRC(bc319067) SHA1(cdaacd4d5a7644468c913076850f08d979cbb004) ) ROM_LOAD( "tylz.k12", 0x0000, 0x2000, CRC(ff62bc4b) SHA1(71de79a92f23a1fcf4331c7fb1762870d74f7ea9) ) ROM_END ROM_START( argusg ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "arg_ram2_2732.c7", 0x1000, 0x1000, CRC(5d35b83e) SHA1(5a1c3b2ae138d5509b8daaf03036f000bd09d0fc) ) ROM_LOAD( "arg_ram4_2732.c9c10", 0x2000, 0x1000, CRC(7180e823) SHA1(47124925d863b9b3784c0c990d4a4344e8d09372) ) ROM_LOAD( "arg_rom4_2764.c16", 0x6000, 0x2000, CRC(2f48bd78) SHA1(b625a03b5a4989b67d5180fca7e9f6b7a24e6d2c) ) ROM_LOAD( "arg_rom3_2764.c14c15", 0x8000, 0x2000, CRC(4dc2914c) SHA1(8ca0fd2ce1fc9f00afd30a638ff2f8787ef7e3d4) ) ROM_LOAD( "arg_rom2_2764.c13c14", 0xa000, 0x2000, CRC(b5e9ee77) SHA1(dbdc176e3ca6be17b78eb98c07d5a9b5eaa28ba1) ) ROM_LOAD( "arg_rom1_2764.c12c13", 0xc000, 0x2000, CRC(733d3d44) SHA1(03c11e89ed6906c0383dc19c0db2d21ebe69b128) ) ROM_LOAD( "arg_rom0_2764.c11c12", 0xe000, 0x2000, CRC(e1906355) SHA1(4735370ff0dfe381358dfa41d82fab455ec3c016) ) ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) ROM_LOAD( "arg_snd1_2716.u5", 0x7000, 0x800, CRC(3a6cf455) SHA1(0c701aa4d956947a101212b494b030cd2df5a2d6) ) ROM_LOAD( "arg_snd2_2716.u6", 0x7800, 0x800, CRC(ddf32040) SHA1(61ae22faa013b29a5fbd9520073f172a98ca38ec) ) ROM_REGION( 0x2000, "bgtiles", ROMREGION_ERASE00 ) /* no ROMs; RAM is used instead */ ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "arg_fg3_2764.k7k8", 0x0000, 0x2000, CRC(cdb6e25c) SHA1(d439a4c777c585d1ee89410816c9f7580f7e0ae8) ) ROM_LOAD( "arg_fg2_2764.k6", 0x2000, 0x2000, CRC(f10af1be) SHA1(e9f9b90de374ff9cb7cc072625b4980cef3ab1a6) ) ROM_LOAD( "arg_fg1_2764.k5", 0x4000, 0x2000, CRC(5add96e5) SHA1(ba8a1e54f12aab43c4dfce8f3bf8fcf4007b2eff) ) ROM_LOAD( "arg_fg0_2764.k4", 0x6000, 0x2000, CRC(5b7bd588) SHA1(49ee6a747832f0d4d436c199db2022fd5dfb8d4a)) ROM_END ROM_START( mplanets ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "rom4.c16", 0x6000, 0x2000, CRC(5402077f) SHA1(f4e8699ab3c6dfc0f86b6df86d2a5b35caf2ca73) ) ROM_LOAD( "rom3.c14-15", 0x8000, 0x2000, CRC(5d18d740) SHA1(30307d98704c49dec5aecd0a1ec2f06f1869a5d2) ) ROM_LOAD( "rom2.c13-14", 0xa000, 0x2000, CRC(960c3bb1) SHA1(305a7904fa8c0b9823ad186d1c5c7460c0900bad) ) ROM_LOAD( "rom1.c12-13", 0xc000, 0x2000, CRC(eb515f10) SHA1(31c3519328eba7adc4a3b0adcc0384f606d81a57) ) ROM_LOAD( "rom0.c11-12", 0xe000, 0x2000, CRC(74de78aa) SHA1(7ebd02e660c1413eff284a7ca77feeff41c1e2b7) ) /* note from f205v: my original Gottlieb PCB only sports one 2732 sound EPROM labeled "snd.3h" It contains the two joint roms you can find herefollowing, therefore the sound is identical */ ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) ROM_LOAD( "snd1", 0x7000, 0x0800, CRC(453193a1) SHA1(317ec81f71661eaa92624c0304a52b635dcd5613) ) ROM_LOAD( "snd2", 0x7800, 0x0800, CRC(f5ffc98f) SHA1(516e895df94942fc51f1b51eb9316d4296df82e7) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "bg0.e11-12", 0x0000, 0x1000, CRC(709aa24c) SHA1(95be072bf63320f4b44feaf88003ba011754e20f) ) ROM_LOAD( "bg1.e13", 0x1000, 0x1000, CRC(4921e345) SHA1(7b6e03458222be501ed150ffbd489433027fc6cb) ) ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "fg3.k7-8", 0x0000, 0x2000, CRC(c990b39f) SHA1(d1b6060744b78df430e914504b20e8693829bbd5) ) ROM_LOAD( "fg2.k6", 0x2000, 0x2000, CRC(735e2522) SHA1(9fac59e9b1d81695d3da32107d640726cf96e31a) ) ROM_LOAD( "fg1.k5", 0x4000, 0x2000, CRC(6456cc1c) SHA1(12c20f0ce49a7d3579049e8ba95e542c4aaee241) ) ROM_LOAD( "fg0.k4", 0x6000, 0x2000, CRC(a920e325) SHA1(60f15d5014a55d9c18b06c17c7587d45716619e4) ) ROM_END ROM_START( mplanetsuk ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "mpt_rom4.bin", 0x6000, 0x2000, CRC(cd88e23c) SHA1(03222e2600f7fb1c6844340d4a56eedfcdeaa3c8) ) ROM_LOAD( "mpt_rom3.bin", 0x8000, 0x2000, CRC(dc355b2d) SHA1(ae3e376afc7a8cb049d0dd28bf3959cb76780999) ) ROM_LOAD( "mpt_rom2.bin", 0xa000, 0x2000, CRC(846ddc23) SHA1(eed771d14b195e09f3aac713d19b3919c6c90ed6) ) ROM_LOAD( "mpt_rom1.bin", 0xc000, 0x2000, CRC(94d67b87) SHA1(2cbf09f0ba3b6769de90d8f61913fec3010553e2) ) ROM_LOAD( "mpt_rom0.bin", 0xe000, 0x2000, CRC(a9e30ad2) SHA1(39d830dda92ab5a6dbb44943be92bca0464e64e0) ) ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) ROM_LOAD( "mpt_snd1.bin", 0x7000, 0x800, CRC(453193a1) SHA1(317ec81f71661eaa92624c0304a52b635dcd5613) ) ROM_LOAD( "mpt_snd2.bin", 0x7800, 0x800, CRC(f5ffc98f) SHA1(516e895df94942fc51f1b51eb9316d4296df82e7) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "mpt_bg0.bin", 0x0000, 0x1000, CRC(709aa24c) SHA1(95be072bf63320f4b44feaf88003ba011754e20f) ) ROM_LOAD( "mpt_bg1.bin", 0x1000, 0x1000, CRC(4921e345) SHA1(7b6e03458222be501ed150ffbd489433027fc6cb) ) ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "mpt_fg3.bin", 0x0000, 0x2000, CRC(c990b39f) SHA1(d1b6060744b78df430e914504b20e8693829bbd5) ) ROM_LOAD( "mpt_fg2.bin", 0x2000, 0x2000, CRC(735e2522) SHA1(9fac59e9b1d81695d3da32107d640726cf96e31a) ) ROM_LOAD( "mpt_fg1.bin", 0x4000, 0x2000, CRC(6456cc1c) SHA1(12c20f0ce49a7d3579049e8ba95e542c4aaee241) ) ROM_LOAD( "mpt_fg0.bin", 0x6000, 0x2000, CRC(a920e325) SHA1(60f15d5014a55d9c18b06c17c7587d45716619e4) ) ROM_END ROM_START( krull ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "gv-105_ram_2.c7", 0x1000, 0x1000, CRC(302feadf) SHA1(9d70de35e4f0490dc4e601070993ad146f250dea) ) ROM_LOAD( "gv-105_ram_4.c9-10", 0x2000, 0x1000, CRC(79355a60) SHA1(57ad5c904b9ac4bf7c7d828bf755bbcbba6a4fd7) ) ROM_LOAD( "gv-105_rom_4.c16", 0x6000, 0x2000, CRC(2b696394) SHA1(b18270f4ad97743f6ff8c4cbc93e523c77a8e794) ) ROM_LOAD( "gv-105_rom_3.c14-15", 0x8000, 0x2000, CRC(14b0ee42) SHA1(276c4008a013806b3989c529f41cbc358ec49fd6) ) ROM_LOAD( "gv-105_rom_2.c13-14", 0xa000, 0x2000, CRC(b5fad94a) SHA1(1bae895fbdd658cfb56c53cc2139282cc1e778de) ) ROM_LOAD( "gv-105_rom_1.c12-13", 0xc000, 0x2000, CRC(1ad956a3) SHA1(f5b74b196fe1bd9ab48336e0051cbf29c650cfc1) ) ROM_LOAD( "gv-105_rom_0.c11-12", 0xe000, 0x2000, CRC(a466afae) SHA1(d691cbb46e8c3b71f9b1688d7fcef36df82aa854) ) ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) ROM_LOAD( "snd1.bin", 0x6000, 0x1000, CRC(dd2b30b4) SHA1(f01cb64932493bf69d4fc75a7fa809ff6f6e4263) ) ROM_LOAD( "snd2.bin", 0x7000, 0x1000, CRC(8cab901b) SHA1(b886532828efc8cf442e2ee4ebbfe37acd489f62) ) ROM_REGION( 0x2000, "bgtiles", ROMREGION_ERASE00 ) /* no ROMs; RAM is used instead */ ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "gv-105_fg_3.k7-8", 0x0000, 0x2000, CRC(82d77a45) SHA1(753476609c4bf4f0f0cd28d61fd8aef6967bda57) ) ROM_LOAD( "gv-105_fg_2.k6", 0x2000, 0x2000, CRC(25a24317) SHA1(33d2c23a388b09c4a09b9893648c30fbd5482cc3) ) ROM_LOAD( "gv-105_fg_1.k5", 0x4000, 0x2000, CRC(7e3ad7b0) SHA1(0de86e632e5a9e6c1ec82550b15dc25a17ab7066) ) ROM_LOAD( "gv-105_fg_0.k4", 0x6000, 0x2000, CRC(7402dc19) SHA1(d6d1b8aca8e9ee3bdc57f4474d22b405963909ec) ) ROM_END ROM_START( kngtmare ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "gv112_rom3_2764.c14c15", 0x8000, 0x2000, CRC(47351270) SHA1(e6ca0b27b8f703cf73aad5f82d3b986823fbda88) ) ROM_LOAD( "gv112_rom2_2764.c13c14", 0xa000, 0x2000, CRC(53e01f97) SHA1(0fbb92789609ba1df6e4ae56b2fc77a004e3a4ea) ) ROM_LOAD( "gv112_rom1_2764.c12c13", 0xc000, 0x2000, CRC(5b340640) SHA1(8ccad017d5b9b748327baf22ff51d30ee96cb25e) ) ROM_LOAD( "gv112_rom0_2764.c11c12", 0xe000, 0x2000, CRC(620dc629) SHA1(0d94b7c50ef499eb9bb3f4986a8d29547181f7ea) ) ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) ROM_LOAD( "gv112_snd", 0x7000, 0x1000, NO_DUMP ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "gv112_bg0_2732.e11e12", 0x0000, 0x1000, CRC(a74591fd) SHA1(e6916cfa44cbe4c0d58fb0307c70580a6fabfcf1) ) ROM_LOAD( "gv112_bg1_2732.e13", 0x1000, 0x1000, CRC(5a226e6a) SHA1(faf119a8db823f2fc57c0e789b5f3486bca1feb1) ) ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "gv112_fg3_2764.k7k8", 0x0000, 0x2000, CRC(d1886658) SHA1(2ba452acfb3548c02137c8732e1f7cf8f4c31275) ) ROM_LOAD( "gv112_fg2_2764.k6", 0x2000, 0x2000, CRC(e1c73f0c) SHA1(3e91d6184f94b06ab0342504da387ac41d1a83b3) ) ROM_LOAD( "gv112_fg1_2764.k5", 0x4000, 0x2000, CRC(724bc3ea) SHA1(305945e7224c3463083c7579a826ec7eba846067) ) ROM_LOAD( "gv112_fg0_2764.k4", 0x6000, 0x2000, CRC(0311bbd9) SHA1(0a4f8268dab696bcb25738a482add24fb1f5f09d) ) ROM_END ROM_START( sqbert ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "qb-rom2.bin", 0xa000, 0x2000, CRC(1e3d4038) SHA1(d4402c5d16c0aa55efbceb83f0b30082b8434df7) ) ROM_LOAD( "qb-rom1.bin", 0xc000, 0x2000, CRC(eaf3076c) SHA1(749a87b3c40ba0a2ecd2ca962786e066daf63e30) ) ROM_LOAD( "qb-rom0.bin", 0xe000, 0x2000, CRC(61260a7e) SHA1(e2028a453aa34aaffa2c465f64a963504315df3c) ) ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) ROM_LOAD( "qb-snd1.bin", 0x7000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) ) ROM_LOAD( "qb-snd2.bin", 0x7800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(c3118eef) SHA1(2c320eb8aae8841046ac3fca3bdaeeba778360e4) ) ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(4f6d8075) SHA1(dc1897f939c8d837627ff6e06609afe305566a3b) ) ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(ee595eda) SHA1(11777d95ba79bd0ec7b964b76c1dc129db857816) ) ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(59884c78) SHA1(5e77ef46ccd55f79a5fa90521baa7c22e3783fe5) ) ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(2a60e3ad) SHA1(9ed83017f6c8e44337ad76c68b095f2c3300aadb) ) ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(b11ad9d8) SHA1(5264598f33aa76455ae4107d0f265c2a372ed67a) ) ROM_END ROM_START( qbertqub ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "qq-rom3.bin", 0x8000, 0x2000, CRC(c4dbdcd7) SHA1(34aaa4762073680e2b4d024ce7106315ffc6bcf3) ) ROM_LOAD( "qq-rom2.bin", 0xa000, 0x2000, CRC(21a6c6cc) SHA1(6d4d81d9ad85be3792584e39dbeaf0dfeeda1503) ) ROM_LOAD( "qq-rom1.bin", 0xc000, 0x2000, CRC(63e6c43d) SHA1(9435eb06dc069e5bf1c439f0c772fef3183745b0) ) ROM_LOAD( "qq-rom0.bin", 0xe000, 0x2000, CRC(8ddbe438) SHA1(31112d711af5d4039491e99a0be0c088b3272482) ) ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) ROM_LOAD( "qq-snd1.bin", 0x7000, 0x800, CRC(e704b450) SHA1(d509f54658e9f0264b9ab865a6f36e5423a28904) ) ROM_LOAD( "qq-snd2.bin", 0x7800, 0x800, CRC(c6a98bf8) SHA1(cc5b5bb5966f5d79226f1f665a3f9fc934f4ef7f) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "qq-bg0.bin", 0x0000, 0x1000, CRC(050badde) SHA1(d049367e262cc6080e01d32227e86310166e00bb) ) ROM_LOAD( "qq-bg1.bin", 0x1000, 0x1000, CRC(8875902f) SHA1(715e05b555d52c0445c4bec7fb6d1c02053505e6) ) ROM_REGION( 0x10000, "sprites", 0 ) ROM_LOAD( "qq-fg3.bin", 0x0000, 0x4000, CRC(91a949cc) SHA1(bd27a6bb744f73cb918318f1bc3aa5bde39417c2) ) ROM_LOAD( "qq-fg2.bin", 0x4000, 0x4000, CRC(782d9431) SHA1(04d46014e9a5b80b8215b5338fa9de27e530e4a9) ) ROM_LOAD( "qq-fg1.bin", 0x8000, 0x4000, CRC(71c3ac4c) SHA1(ed3444b3c8bd332b83f2700f1d6ea6bc9e185d8c) ) ROM_LOAD( "qq-fg0.bin", 0xc000, 0x4000, CRC(6192853f) SHA1(907e62a3835bacda4104dcc1d7e946e4e8e821ef) ) ROM_END ROM_START( curvebal ) /* Rom labels have the following conventions: GV-134 ROM 3, (c)1984, Mylstar Electronics, Inc., ALL RIGHTS RSV'D etc... */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "gv-134_rom_3.rom3_c14-15", 0x8000, 0x2000, CRC(72ad4d45) SHA1(9537eb360ed1d33d399cc2d8761c36b7d25fdae0) ) /* PCB silkscreened with both ROM 3 and C14-15 PCB locations */ ROM_LOAD( "gv-134_rom_2.rom2_c13-14", 0xa000, 0x2000, CRC(d46c3db5) SHA1(d4f464a6ebc090d100e890303557f0d05214033b) ) /* PCB silkscreened with both ROM 2 and C13-14 PCB locations */ ROM_LOAD( "gv-134_rom_1.rom1_c12-13", 0xc000, 0x2000, CRC(eb1e08bd) SHA1(f558664df12e4e15ef2779a0bdf99538f8c43ca3) ) /* PCB silkscreened with both ROM 1 and C12-13 PCB locations */ ROM_LOAD( "gv-134_rom_0.rom0_c11-12", 0xe000, 0x2000, CRC(401fc7e3) SHA1(86ca53cb6f1d88d5a95baa9524c6b42a1f7fc9c2) ) /* PCB silkscreened with both ROM 0 and C11-12 PCB locations */ ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) ROM_LOAD( "yrom.sbd", 0x6000, 0x1000, CRC(4c313d9b) SHA1(c61a8c827f4b199fdfb6ffc0bc6cca396c73625e) ) ROM_LOAD( "drom.sbd", 0x7000, 0x1000, CRC(cecece88) SHA1(4c6639f6f89f80b04b6ffbb5004ea2121e71f504) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "gv-134_bg_0.bg0_e11-12", 0x0000, 0x1000, CRC(d666a179) SHA1(3b9aca5272ae3f3d99ba55f5dc2db4eac82896bc) ) /* PCB silkscreened with both BG 0 and E11-12 PCB locations */ ROM_LOAD( "gv-134_bg_1.bg1_e13", 0x1000, 0x1000, CRC(5e34ff4e) SHA1(f88234c0f46533540815e05479938810ea4fb4f8) ) /* PCB silkscreened with both BG 1 and E13 PCB locations */ ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "gv-134_fg_3.fg3_k7-8", 0x0000, 0x2000, CRC(9c9452fe) SHA1(4cf5ee2efa5734849781aa57c2b92ed542d5cb4e) ) /* PCB silkscreened with both FG 3 and K7-8 PCB locations */ ROM_LOAD( "gv-134_fg_2.fg2_k6", 0x2000, 0x2000, CRC(065131af) SHA1(fe78ee907f1d0e9f6fc3c96e4fa4aff390115147) ) /* PCB silkscreened with both FG 2 and K6 PCB locations */ ROM_LOAD( "gv-134_fg_1.fg1_k5", 0x4000, 0x2000, CRC(1b7b7f94) SHA1(ffb0f163531c2f9d184d8733466d23ab9d48ea2e) ) /* PCB silkscreened with both FG 1 and K5 PCB locations */ ROM_LOAD( "gv-134_fg_0.fg0_k4", 0x6000, 0x2000, CRC(e3a8230e) SHA1(c256b5ca25dc15c11d574d0ad823b34093933802) ) /* PCB silkscreened with both FG 0 and K4 PCB locations */ ROM_END ROM_START( screwloo ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "rom4", 0x6000, 0x2000, CRC(744a2513) SHA1(d6e8e016d9af984fae9b6667bedeea069637bd3a) ) ROM_LOAD( "rom3", 0x8000, 0x2000, CRC(ffde5b5d) SHA1(50ac0e600935b8b1f8b68c40ad21a179b176e535) ) ROM_LOAD( "rom2", 0xa000, 0x2000, CRC(97932b05) SHA1(6807c6e08edeb93aa7b4969eb78de3cf88a00b72) ) ROM_LOAD( "rom1", 0xc000, 0x2000, CRC(571b65ca) SHA1(75077f4fab296b3802271fa77af588003570cde6) ) ROM_LOAD( "rom0", 0xe000, 0x2000, CRC(6447fe54) SHA1(6391c841cafd35dd315d9fac99ed5d8304018747) ) ROM_REGION( 0x10000, "r2sound:audiocpu", 0 ) ROM_LOAD( "drom1", 0xc000, 0x2000, CRC(ae965ade) SHA1(84a690cba8990fe6406b7cfbd6ea643a48446567) ) ROM_REGION( 0x10000, "r2sound:speechcpu", 0 ) ROM_LOAD( "yrom1", 0xe000, 0x2000, CRC(3719b0b5) SHA1(4f215ca2f15956374c4cd9484b6798f1c4d60fc7) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "bg0", 0x0000, 0x1000, CRC(1fd5b649) SHA1(4e2127a4458d54f094934c6f5f154a6db5d0c8b0) ) ROM_LOAD( "bg1", 0x1000, 0x1000, CRC(c8ddb8ba) SHA1(58137a5043157d08af4d628cf5384d7f530393f7) ) ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "fg3", 0x0000, 0x2000, CRC(97d4e63b) SHA1(e06ecb73148f16b33132767f8f0dffc37eeba5f1) ) ROM_LOAD( "fg2", 0x2000, 0x2000, CRC(f76e56ca) SHA1(32252d424f31aa899d6c614f1d1006c2ef49df84) ) ROM_LOAD( "fg1", 0x4000, 0x2000, CRC(698c395f) SHA1(46c6700b2943c35c9ac45791652eafbb4a4e059a) ) ROM_LOAD( "fg0", 0x6000, 0x2000, CRC(f23269fb) SHA1(9a418a372da18cf33bcfba07202cf2ac7a1dcd1d) ) ROM_END ROM_START( mach3 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "m3rom4.bin", 0x6000, 0x2000, CRC(8bfd5a44) SHA1(61f5c6c39047c1d0296e2cacce2be9525cb47176) ) ROM_LOAD( "m3rom3.bin", 0x8000, 0x2000, CRC(b1b045af) SHA1(4e71ca4661bf5daaf9e2ffbb930ac3b13e2e57bd) ) ROM_LOAD( "m3rom2.bin", 0xa000, 0x2000, CRC(fbdfb03d) SHA1(61d587558fc036fc3b55d3e36ebb6940e9eda258) ) ROM_LOAD( "m3rom1.bin", 0xc000, 0x2000, CRC(3b0ba80b) SHA1(bc7e961311b40f05f2998f10f0a68f2e515c8e66) ) ROM_LOAD( "m3rom0.bin", 0xe000, 0x2000, CRC(70c12bf4) SHA1(c26127b6e2a16791b3be8abac93be6af4f30fb3b) ) ROM_REGION( 0x10000, "r2sound:audiocpu", 0 ) ROM_LOAD( "m3drom1.bin", 0xd000, 0x1000, CRC(a6e29212) SHA1(a73aafc2efa99e9ae0aecbb6075a10f7178ac938) ) ROM_REGION( 0x10000, "r2sound:speechcpu", 0 ) ROM_LOAD( "m3yrom1.bin", 0xf000, 0x1000, CRC(eddf8872) SHA1(29ed0d1828639849bab826b3e2ab4eefac45fd85) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "mach3bg0.bin", 0x0000, 0x1000, CRC(ea2f5257) SHA1(664502dd2b7ee4ce96820da532615f3902b45557) ) ROM_LOAD( "mach3bg1.bin", 0x1000, 0x1000, CRC(f543e4ce) SHA1(2a1b7dbbcd9756f836ca2e42973043b98a303082) ) ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "mach3fg3.bin", 0x0000, 0x2000, CRC(472128b4) SHA1(8c6f36cab5ec8abb6db2e6d52530560664b950fe) ) ROM_LOAD( "mach3fg2.bin", 0x2000, 0x2000, CRC(2a59e99e) SHA1(5c1faa244fc0f53cc2a52c8d4d40fb178706c2ed) ) ROM_LOAD( "mach3fg1.bin", 0x4000, 0x2000, CRC(9b88767b) SHA1(8071e11906b3f0026f9a210cc5a236d95ca1f659) ) ROM_LOAD( "mach3fg0.bin", 0x6000, 0x2000, CRC(0bae12a5) SHA1(7bc0b82ccab0e4498a7a2a9dc85f03125f25826e) ) DISK_REGION( "laserdisc" ) DISK_IMAGE_READONLY( "mach3", 0, SHA1(d0f72bded7feff5c360f8749d6c27650a6964847) ) ROM_END ROM_START( mach3a ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "m3rom4.bin", 0x6000, 0x2000, CRC(8bfd5a44) SHA1(61f5c6c39047c1d0296e2cacce2be9525cb47176) ) ROM_LOAD( "m3rom3.bin", 0x8000, 0x2000, CRC(b1b045af) SHA1(4e71ca4661bf5daaf9e2ffbb930ac3b13e2e57bd) ) ROM_LOAD( "m3rom2-1.bin", 0xa000, 0x2000, CRC(2b1689a7) SHA1(18714810de6501bc1656261aacf98be228af624e) ) ROM_LOAD( "m3rom1.bin", 0xc000, 0x2000, CRC(3b0ba80b) SHA1(bc7e961311b40f05f2998f10f0a68f2e515c8e66) ) ROM_LOAD( "m3rom0.bin", 0xe000, 0x2000, CRC(70c12bf4) SHA1(c26127b6e2a16791b3be8abac93be6af4f30fb3b) ) ROM_REGION( 0x10000, "r2sound:audiocpu", 0 ) ROM_LOAD( "m3drom1.bin", 0xd000, 0x1000, CRC(a6e29212) SHA1(a73aafc2efa99e9ae0aecbb6075a10f7178ac938) ) ROM_REGION( 0x10000, "r2sound:speechcpu", 0 ) ROM_LOAD( "m3yrom1.bin", 0xf000, 0x1000, CRC(eddf8872) SHA1(29ed0d1828639849bab826b3e2ab4eefac45fd85) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "mach3bg0.bin", 0x0000, 0x1000, CRC(ea2f5257) SHA1(664502dd2b7ee4ce96820da532615f3902b45557) ) ROM_LOAD( "mach3bg1.bin", 0x1000, 0x1000, CRC(f543e4ce) SHA1(2a1b7dbbcd9756f836ca2e42973043b98a303082) ) ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "mach3fg3.bin", 0x0000, 0x2000, CRC(472128b4) SHA1(8c6f36cab5ec8abb6db2e6d52530560664b950fe) ) ROM_LOAD( "mach3fg2.bin", 0x2000, 0x2000, CRC(2a59e99e) SHA1(5c1faa244fc0f53cc2a52c8d4d40fb178706c2ed) ) ROM_LOAD( "mach3fg1.bin", 0x4000, 0x2000, CRC(9b88767b) SHA1(8071e11906b3f0026f9a210cc5a236d95ca1f659) ) ROM_LOAD( "mach3fg0.bin", 0x6000, 0x2000, CRC(0bae12a5) SHA1(7bc0b82ccab0e4498a7a2a9dc85f03125f25826e) ) DISK_REGION( "laserdisc" ) DISK_IMAGE_READONLY( "mach3", 0, SHA1(d0f72bded7feff5c360f8749d6c27650a6964847) ) ROM_END ROM_START( mach3b ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "rom4", 0x6000, 0x2000, CRC(bf460625) SHA1(899b691888505a7759c5ce6d4490519b72322d07) ) ROM_LOAD( "rom3", 0x8000, 0x2000, CRC(9daa023f) SHA1(80efeca6e7f9112a2335045c9890b1458ef38cce) ) ROM_LOAD( "rom2", 0xa000, 0x2000, CRC(5c1fd3ac) SHA1(8e3c14f7e6fe849ab6d9a1d99c03e2c275eca33a) ) ROM_LOAD( "rom1", 0xc000, 0x2000, CRC(1f755e11) SHA1(cead5f6be15d1ef21b3011a7ec345e35e942393b) ) ROM_LOAD( "rom0", 0xe000, 0x2000, CRC(4bfcd992) SHA1(7fe0977176ea1b5a54c3f77afb4e7bb46af8ec63) ) ROM_REGION( 0x10000, "r2sound:audiocpu", 0 ) ROM_LOAD( "m3drom1.bin", 0xd000, 0x1000, CRC(a6e29212) SHA1(a73aafc2efa99e9ae0aecbb6075a10f7178ac938) ) ROM_REGION( 0x10000, "r2sound:speechcpu", 0 ) ROM_LOAD( "m3yrom1.bin", 0xf000, 0x1000, CRC(eddf8872) SHA1(29ed0d1828639849bab826b3e2ab4eefac45fd85) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "mach3bg0.bin", 0x0000, 0x1000, CRC(ea2f5257) SHA1(664502dd2b7ee4ce96820da532615f3902b45557) ) ROM_LOAD( "mach3bg1.bin", 0x1000, 0x1000, CRC(f543e4ce) SHA1(2a1b7dbbcd9756f836ca2e42973043b98a303082) ) ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "mach3fg3.bin", 0x0000, 0x2000, CRC(472128b4) SHA1(8c6f36cab5ec8abb6db2e6d52530560664b950fe) ) ROM_LOAD( "mach3fg2.bin", 0x2000, 0x2000, CRC(2a59e99e) SHA1(5c1faa244fc0f53cc2a52c8d4d40fb178706c2ed) ) ROM_LOAD( "mach3fg1.bin", 0x4000, 0x2000, CRC(9b88767b) SHA1(8071e11906b3f0026f9a210cc5a236d95ca1f659) ) ROM_LOAD( "mach3fg0.bin", 0x6000, 0x2000, CRC(0bae12a5) SHA1(7bc0b82ccab0e4498a7a2a9dc85f03125f25826e) ) DISK_REGION( "laserdisc" ) DISK_IMAGE_READONLY( "mach3", 0, SHA1(d0f72bded7feff5c360f8749d6c27650a6964847) ) ROM_END ROM_START( cobram3 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "bh03", 0x8000, 0x2000, CRC(755cbbf5) SHA1(e3ea146f8c344af1e9bf51548ae4902cb09e589a) ) ROM_LOAD( "bh02", 0xa000, 0x2000, CRC(928ef670) SHA1(6f56454aaf76418ae94da2bd16b4e8309aca29a6) ) ROM_LOAD( "bh01", 0xc000, 0x2000, CRC(7d86ab08) SHA1(26b7eb089ca3fe3f8b1531316ce8f95e33b380e5) ) ROM_LOAD( "bh00", 0xe000, 0x2000, CRC(c19ad038) SHA1(4d20ae70d8ad1eaa61cb91d7a0cff6932fce30d2) ) ROM_REGION( 0x10000, "r2sound:audiocpu", 0 ) ROM_LOAD( "m3drom1.bin", 0xd000, 0x1000, CRC(a6e29212) SHA1(a73aafc2efa99e9ae0aecbb6075a10f7178ac938) ) ROM_REGION( 0x10000, "r2sound:speechcpu", 0 ) ROM_LOAD( "bh04", 0xe000, 0x2000, CRC(c3f61bc9) SHA1(d02374e6e29238def0cfb01c96c78b206f24d77e) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "bh09", 0x0000, 0x1000, CRC(8c5dfac0) SHA1(5be28f807c4eb9df76a8f7519086ae57953d8c6f) ) ROM_LOAD( "bh0a", 0x1000, 0x1000, CRC(8b8da8dc) SHA1(9f03ac0e6b6396cd44843ea394d55d79848d6a27) ) ROM_REGION( 0x10000, "sprites", 0 ) ROM_LOAD( "bh05", 0x0000, 0x2000, CRC(d8f49994) SHA1(0631457264ff7f8d5fb1edc2c0211992a67c73e6) ) ROM_LOAD( "bh08", 0x4000, 0x2000, CRC(d6439e2f) SHA1(84a6e574f76313ce065d8765f21bdda8fe5a9a7b) ) ROM_LOAD( "bh07", 0x8000, 0x2000, CRC(f94668d2) SHA1(b5c3a54cf80097ac447a8140bd5877a66712e240) ) ROM_LOAD( "bh06", 0xc000, 0x2000, CRC(ab6c7cf1) SHA1(3625f2e00a333552036bff99af25edeac5915d78) ) DISK_REGION( "laserdisc" ) DISK_IMAGE_READONLY( "cobra", 0, SHA1(8390498294aca97a5d1769032e7b115d1a42f5d3) ) ROM_END ROM_START( cobram3a ) // ROMS came from a blister, shows same version and date as the parent, but bh00 to bh02 differ quite a bit ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "bh03", 0x8000, 0x2000, CRC(755cbbf5) SHA1(e3ea146f8c344af1e9bf51548ae4902cb09e589a) ) ROM_LOAD( "bh02", 0xa000, 0x2000, CRC(e6c4fdba) SHA1(f2ed8ebb4f4e89e14f413cd199903fa2f5407638) ) //sldh ROM_LOAD( "bh01", 0xc000, 0x2000, CRC(0f658ccb) SHA1(f4405b7a66c1bfbc7ab2cf44a148d04807ece88f) ) //sldh ROM_LOAD( "bh00", 0xe000, 0x2000, CRC(84548e60) SHA1(cf3226d81ce11d6c4a6ba803abdcc22be8c086a2) ) //sldh ROM_REGION( 0x10000, "r2sound:audiocpu", 0 ) ROM_LOAD( "m3drom1.bin", 0xd000, 0x1000, CRC(a6e29212) SHA1(a73aafc2efa99e9ae0aecbb6075a10f7178ac938) ) // not dumped for this set ROM_REGION( 0x10000, "r2sound:speechcpu", 0 ) ROM_LOAD( "bh04", 0xe000, 0x2000, CRC(c3f61bc9) SHA1(d02374e6e29238def0cfb01c96c78b206f24d77e) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "bh09", 0x0000, 0x1000, CRC(8c5dfac0) SHA1(5be28f807c4eb9df76a8f7519086ae57953d8c6f) ) ROM_LOAD( "bh0a", 0x1000, 0x1000, CRC(8b8da8dc) SHA1(9f03ac0e6b6396cd44843ea394d55d79848d6a27) ) ROM_REGION( 0x10000, "sprites", 0 ) ROM_LOAD( "bh05", 0x0000, 0x2000, CRC(d8f49994) SHA1(0631457264ff7f8d5fb1edc2c0211992a67c73e6) ) ROM_LOAD( "bh08", 0x4000, 0x2000, CRC(d6439e2f) SHA1(84a6e574f76313ce065d8765f21bdda8fe5a9a7b) ) ROM_LOAD( "bh07", 0x8000, 0x2000, CRC(f94668d2) SHA1(b5c3a54cf80097ac447a8140bd5877a66712e240) ) ROM_LOAD( "bh06", 0xc000, 0x2000, CRC(ab6c7cf1) SHA1(3625f2e00a333552036bff99af25edeac5915d78) ) DISK_REGION( "laserdisc" ) DISK_IMAGE_READONLY( "cobra", 0, SHA1(8390498294aca97a5d1769032e7b115d1a42f5d3) ) // not dumped for this set ROM_END ROM_START( usvsthem ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "usvs.rm4", 0x6000, 0x2000, CRC(0d7a4072) SHA1(84a7eec31037243185ab40ab269be0f83946ebd5) ) ROM_LOAD( "usvs.rm3", 0x8000, 0x2000, CRC(6f32a671) SHA1(d54c1e09988f78ea706b4b0da675b27d9d407696) ) ROM_LOAD( "usvs.rm2", 0xa000, 0x2000, CRC(36770716) SHA1(797b48ef48f563ed21ea263297fe0ed61c69f41e) ) ROM_LOAD( "usvs.rm1", 0xc000, 0x2000, CRC(697bc989) SHA1(ebfc0868f949e5aba1efb8fbce06f795888d8e00) ) ROM_LOAD( "usvs.rm0", 0xe000, 0x2000, CRC(30cf6bd9) SHA1(527ad3b96ea4a77f6d6f8a89a9215da490292297) ) ROM_REGION( 0x10000, "r2sound:audiocpu", 0 ) ROM_LOAD( "usvsdrom.1", 0xc000, 0x2000, CRC(c0b5cab0) SHA1(b18e8fd9837bb52d6b3d86f2b652f6573c7cd3b3) ) ROM_REGION( 0x10000, "r2sound:speechcpu", 0 ) ROM_LOAD( "usvsyrom.1", 0xe000, 0x2000, CRC(c3d245ca) SHA1(d281b139ae6c58e855b2914a24ca4bc5f8800681) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "usvs.bg0", 0x0000, 0x1000, CRC(8a0de09f) SHA1(6b56ffbe8569625ff307510645683b4e3f04e753) ) ROM_LOAD( "usvs.bg1", 0x1000, 0x1000, CRC(6fb64d3c) SHA1(0cf0fd60995e56eddc56c7fac6280abe3b87dbc9) ) ROM_REGION( 0x10000, "sprites", 0 ) ROM_LOAD( "usvs.fg3", 0x0000, 0x4000, CRC(98703015) SHA1(120e87ef640db3f23c1d2c0abf4b6acff7714512) ) ROM_LOAD( "usvs.fg2", 0x4000, 0x4000, CRC(d3990707) SHA1(81d58f6bc6ec04b95036f81c4cd3516d0adf348e) ) ROM_LOAD( "usvs.fg1", 0x8000, 0x4000, CRC(a2057430) SHA1(e24aa35cb27fa41b75f5c01f4c083dc6eeb04c0d) ) ROM_LOAD( "usvs.fg0", 0xc000, 0x4000, CRC(7734e53f) SHA1(c1307596ba098c98e741f3c00686b514587e1d0a) ) DISK_REGION( "laserdisc" ) DISK_IMAGE_READONLY( "usvsthem", 0, SHA1(c52530319dc70486f5ced95c121f1cab872e66d8) ) ROM_END ROM_START( 3stooges ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "gv113ram.4", 0x2000, 0x1000, CRC(533bff2a) SHA1(58d0be8add4b02dc3e27cf6b17a05baf4304f3ce) ) ROM_LOAD( "gv113rom.4", 0x6000, 0x2000, CRC(8b6e52b8) SHA1(6e17e11afce92a7fa1735a724f0c0faf9375ac89) ) ROM_LOAD( "gv113rom.3", 0x8000, 0x2000, CRC(b816d8c4) SHA1(86e16888492390034ac04e3f6a9f56422575c778) ) ROM_LOAD( "gv113rom.2", 0xa000, 0x2000, CRC(b45b2a79) SHA1(7d0b19bec462ab67f518361afdf4b6982829ed07) ) ROM_LOAD( "gv113rom.1", 0xc000, 0x2000, CRC(34ab051e) SHA1(df416aaf34d6bbbdd79ae633842355a292ed935d) ) ROM_LOAD( "gv113rom.0", 0xe000, 0x2000, CRC(ab124329) SHA1(de1bc721eea74426035eec10a389f77b435aa9b9) ) ROM_REGION( 0x10000, "r2sound:audiocpu", 0 ) ROM_LOAD( "drom1", 0xc000, 0x2000, CRC(87a9fa10) SHA1(9c07837dce1384d6b51b716aa8ceeb5bc247a911) ) ROM_REGION( 0x10000, "r2sound:speechcpu", 0 ) ROM_LOAD( "yrom2", 0xc000, 0x2000, CRC(90f9c940) SHA1(646dacc902cf235948ac9c064c92390e2764370b) ) ROM_LOAD( "yrom1", 0xe000, 0x2000, CRC(55f8ab30) SHA1(a6b6318f12fd4a1fab61b82cde33759da615d5b2) ) ROM_REGION( 0x2000, "bgtiles", ROMREGION_ERASE00 ) /* no ROMs; RAM is used instead */ ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "gv113fg3", 0x0000, 0x2000, CRC(28071212) SHA1(33ce5cfae3491658f8b4cb977dc2da0a75dffee4) ) ROM_LOAD( "gv113fg2", 0x2000, 0x2000, CRC(9fa3dfde) SHA1(693327c60691748bf16e486b2962ebe019009a69) ) ROM_LOAD( "gv113fg1", 0x4000, 0x2000, CRC(fb223854) SHA1(b1eaad971edd2f3a2aed66c5f9d0f27d6ffd5466) ) ROM_LOAD( "gv113fg0", 0x6000, 0x2000, CRC(95762c53) SHA1(e486a232e6b62ab21b9c3be521606dea2a451889) ) ROM_END ROM_START( 3stoogesa ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "gv113ram4.bin", 0x2000, 0x1000, CRC(a00365be) SHA1(a151e1dfd8a251e6558968ea1df5a8516286d2c1) ) /* Came from PCB with low serial # */ ROM_LOAD( "gv113rom4.bin", 0x6000, 0x2000, CRC(a8f9d51d) SHA1(c9b18e31fea6fd01171528dd583b4d4f9b9078ed) ) ROM_LOAD( "gv113rom3.bin", 0x8000, 0x2000, CRC(60bda7b6) SHA1(7dd7633397d3ccdbd7885a5436f422f575ecd0cc) ) ROM_LOAD( "gv113rom2.bin", 0xa000, 0x2000, CRC(9bb95798) SHA1(91cf203cf59c5a96ed5de8f4c5743bd91350c16f) ) ROM_LOAD( "gv113rom1.bin", 0xc000, 0x2000, CRC(0a8ce58d) SHA1(0eb50431b3f44dd63b3aa82e005111073319cba4) ) ROM_LOAD( "gv113rom0.bin", 0xe000, 0x2000, CRC(f245fe18) SHA1(6ec545063ba9df31b536a845a21ba40dbb9d0624) ) ROM_REGION( 0x10000, "r2sound:audiocpu", 0 ) ROM_LOAD( "drom1", 0xc000, 0x2000, CRC(87a9fa10) SHA1(9c07837dce1384d6b51b716aa8ceeb5bc247a911) ) ROM_REGION( 0x10000, "r2sound:speechcpu", 0 ) ROM_LOAD( "yrom2", 0xc000, 0x2000, CRC(90f9c940) SHA1(646dacc902cf235948ac9c064c92390e2764370b) ) ROM_LOAD( "yrom1", 0xe000, 0x2000, CRC(55f8ab30) SHA1(a6b6318f12fd4a1fab61b82cde33759da615d5b2) ) ROM_REGION( 0x2000, "bgtiles", ROMREGION_ERASE00 ) /* no ROMs; RAM is used instead */ ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "gv113fg3", 0x0000, 0x2000, CRC(28071212) SHA1(33ce5cfae3491658f8b4cb977dc2da0a75dffee4) ) ROM_LOAD( "gv113fg2", 0x2000, 0x2000, CRC(9fa3dfde) SHA1(693327c60691748bf16e486b2962ebe019009a69) ) ROM_LOAD( "gv113fg1", 0x4000, 0x2000, CRC(fb223854) SHA1(b1eaad971edd2f3a2aed66c5f9d0f27d6ffd5466) ) ROM_LOAD( "gv113fg0", 0x6000, 0x2000, CRC(95762c53) SHA1(e486a232e6b62ab21b9c3be521606dea2a451889) ) ROM_END ROM_START( vidvince ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "gv132_ram4_2732.c9c10", 0x2000, 0x1000, CRC(67a4927b) SHA1(41dfd13ea24bb3b0f8f917f4af5f6b33af1bc2e7) ) ROM_LOAD( "gv132_rom4_2764.c16", 0x6000, 0x2000, CRC(3c5f39f5) SHA1(3722c30bcd60fc0c1c4ca4dd800a3654fba67599) ) ROM_LOAD( "gv132_rom3_2764.c14c15", 0x8000, 0x2000, CRC(3983cb79) SHA1(3c527ed2428b8cb86a6896a74c873317a9f7b411) ) ROM_LOAD( "gv132_rom2_2764.c13c14", 0xa000, 0x2000, CRC(0f5ebab9) SHA1(680874b9857565857375096d05203997669a7215) ) ROM_LOAD( "gv132_rom1_2764.c12c13", 0xc000, 0x2000, CRC(a5bf40b7) SHA1(a5a193173fa7b764706bf8d3eaaaf18c6812e436) ) ROM_LOAD( "gv132_rom0_2764.c11c12", 0xe000, 0x2000, CRC(2c02b598) SHA1(0c214f6625d6ef88bf89d96776683e15cf4a85c4) ) ROM_REGION( 0x10000, "r2sound:audiocpu", 0 ) ROM_LOAD( "gv132_drom_snd_2764.k2", 0xc000, 0x2000, CRC(18d9d72f) SHA1(985007f49885621eb96e86dc51812983bd113550) ) ROM_REGION( 0x10000, "r2sound:speechcpu", 0 ) ROM_LOAD( "gv132_yrom2_snd_2764.k3", 0xc000, 0x2000, CRC(ff59f618) SHA1(c8b2cb1ab3b69f94dd6be87da8bdfc85c6ed8707) ) ROM_LOAD( "gv132_yrom1_snd_2764.n3", 0xe000, 0x2000, CRC(befa4b97) SHA1(424b40844629631a3f31cc12c61ac7000b5f3eb9) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "gv132_bg0_2732.e11e12", 0x0000, 0x1000, CRC(1521bb4a) SHA1(a3a1209c74f1ca18f0be2d2c7b1fa2af625dfa5f) ) /* RAM is used for the other half */ ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "gv132_fg3_2764.k7k8", 0x0000, 0x2000, CRC(42a78a52) SHA1(7d24006d6746d21939dd0c6241a8d67c42073163) ) ROM_LOAD( "gv132_fg2_2764.k6", 0x2000, 0x2000, CRC(8ae428ba) SHA1(2e7fe726f106f870ac1a7f3463d6e53174a7bc1b) ) ROM_LOAD( "gv132_fg1_2764.k5", 0x4000, 0x2000, CRC(ea423550) SHA1(f683ddef80a424cee613ab16334a618d68f4595d) ) ROM_LOAD( "gv132_fg0_2764.k4", 0x6000, 0x2000, CRC(74c996a6) SHA1(de72c9dcd6f6d42403ecaad5c202eb85e805dcc5) ) ROM_END ROM_START( wizwarz ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "gv110_rom4_2764.c16", 0x6000, 0x2000, CRC(e4e6c29b) SHA1(8cc7b04afb613149c3d2fe160dc0ed1d3fe005af) ) ROM_LOAD( "gv110_rom3_2764.c14c15", 0x8000, 0x2000, CRC(aa8e0fc4) SHA1(7bae2b48d14c097285d0dc1fa2a133fb24091602) ) ROM_LOAD( "gv110_rom2_2764.c13c14", 0xa000, 0x2000, CRC(16c7d8ba) SHA1(b0950e45548ba991b0415927c8e46c98c4df5b13) ) ROM_LOAD( "gv110_rom1_2764.c12c13", 0xc000, 0x2000, CRC(358895b5) SHA1(38a4a27849ab491a6e3dd3415fe684d1c71c392d) ) ROM_LOAD( "gv110_rom0_2764.c11c12", 0xe000, 0x2000, CRC(f7157e17) SHA1(1b155602557ad173d74d4d5cf953b206b262987b) ) ROM_REGION( 0x10000, "r2sound:audiocpu", 0 ) ROM_LOAD( "gv110_drom1_snd_2732.k2",0xd000, 0x1000, CRC(05ca79da) SHA1(f9e9b0de02d618aeb73f7218a49b41d7b94c24a4) ) ROM_REGION( 0x10000, "r2sound:speechcpu", 0 ) ROM_LOAD( "gv110_yrom1_snd_2732.n3",0xf000, 0x1000, CRC(1e3de643) SHA1(7717547c6c5b1ff178595c67f19265dc59130d90) ) ROM_REGION( 0x2000, "bgtiles", 0 ) ROM_LOAD( "gv110_bg0_2732.e11e12", 0x0000, 0x1000, CRC(7437813c) SHA1(11f93c8b965d861a1ebb0f894a956db4a77ee7e5) ) ROM_LOAD( "gv110_bg1_2732.e13", 0x1000, 0x1000, CRC(70a54cc5) SHA1(769d17d44c3042df0ea9ff0c20f87f8e44dedc05) ) ROM_REGION( 0x8000, "sprites", 0 ) ROM_LOAD( "gv110_fg3_2764.k7k8", 0x0000, 0x2000, CRC(ce0c3e8b) SHA1(5823d4705091ecbd7dcd052719a88fd27f2fb8ee) ) ROM_LOAD( "gv110_fg2_2764.k6", 0x2000, 0x2000, CRC(e42a166f) SHA1(c0f203cd08e6b5db45bd8eb3cfa05fe9a282a97d) ) ROM_LOAD( "gv110_fg1_2764.k5", 0x4000, 0x2000, CRC(b947cf84) SHA1(7b04ebb408a230696dcc77c6f5b6b46e5b9ae7ea) ) ROM_LOAD( "gv110_fg0_2764.k4", 0x6000, 0x2000, CRC(f7ba0fcb) SHA1(73d656ac4a4a2bc8d1f04d00c8af0d808ea31388) ) ROM_END /************************************* * * Driver initialization * *************************************/ void gottlieb_state::init_ramtiles() { m_gfxcharlo = m_gfxcharhi = 0; } void gottlieb_state::init_romtiles() { m_gfxcharlo = m_gfxcharhi = 1; } void gottlieb_state::init_qbert() { init_romtiles(); m_maincpu->space(AS_PROGRAM).install_write_handler(0x5803, 0x5803, 0, 0x07f8, 0, write8smo_delegate(*this, FUNC(gottlieb_state::qbert_output_w))); } void gottlieb_state::init_qbertqub() { init_romtiles(); m_maincpu->space(AS_PROGRAM).install_write_handler(0x5803, 0x5803, 0, 0x07f8, 0, write8smo_delegate(*this, FUNC(gottlieb_state::qbertqub_output_w))); } void gottlieb_state::init_stooges() { init_ramtiles(); m_maincpu->space(AS_PROGRAM).install_write_handler(0x5803, 0x5803, 0, 0x07f8, 0, write8smo_delegate(*this, FUNC(gottlieb_state::stooges_output_w))); } void gottlieb_state::init_screwloo() { m_gfxcharlo = 0; m_gfxcharhi = 1; } void gottlieb_state::init_vidvince() { m_gfxcharlo = 1; m_gfxcharhi = 0; } /************************************* * * Game drivers * *************************************/ /* games using rev 1 sound board */ GAME( 1982, reactor, 0, reactor, reactor, gottlieb_state, init_ramtiles, ROT0, "Gottlieb", "Reactor", MACHINE_IMPERFECT_SOUND ) GAME( 1982, qbert, 0, qbert, qbert, gottlieb_state, init_qbert, ROT270, "Gottlieb", "Q*bert (US set 1)", MACHINE_IMPERFECT_SOUND ) GAME( 1982, qberta, qbert, qbert, qbert, gottlieb_state, init_qbert, ROT270, "Gottlieb", "Q*bert (US set 2)", MACHINE_IMPERFECT_SOUND ) GAME( 1982, qbertj, qbert, qbert, qbert, gottlieb_state, init_qbert, ROT270, "Gottlieb (Konami license)", "Q*bert (Japan)", MACHINE_IMPERFECT_SOUND ) GAME( 1982, myqbert, qbert, qbert, qbert, gottlieb_state, init_qbert, ROT270, "Gottlieb", "Mello Yello Q*bert", MACHINE_IMPERFECT_SOUND ) GAME( 1982, qberttst, qbert, qbert, qbert, gottlieb_state, init_qbert, ROT270, "Gottlieb", "Q*bert (early test version)", MACHINE_IMPERFECT_SOUND ) GAME( 1982, qbtrktst, qbert, qbert, qbert, gottlieb_state, init_qbert, ROT270, "Gottlieb", "Q*bert Board Input Test Rom", MACHINE_IMPERFECT_SOUND ) GAME( 1982, insector, 0, gottlieb1, insector, gottlieb_state, init_romtiles, ROT0, "Gottlieb", "Insector (prototype)", 0 ) GAME( 1982, tylz, 0, tylz, tylz, gottlieb_state, init_romtiles, ROT0, "Mylstar", "Tylz (prototype)", MACHINE_IMPERFECT_SOUND ) // modified sound hw? GAME( 1984, argusg, 0, gottlieb1, argusg, gottlieb_state, init_ramtiles, ROT0, "Gottlieb", "Argus (Gottlieb, prototype)" , 0) // aka Guardian / Protector? GAME( 1983, mplanets, 0, gottlieb1, mplanets, gottlieb_state, init_romtiles, ROT270, "Gottlieb", "Mad Planets", 0 ) GAME( 1983, mplanetsuk, mplanets, gottlieb1, mplanets, gottlieb_state, init_romtiles, ROT270, "Gottlieb (Taitel license)", "Mad Planets (UK)", 0 ) GAME( 1983, krull, 0, gottlieb1, krull, gottlieb_state, init_ramtiles, ROT270, "Gottlieb", "Krull", 0 ) GAME( 1983, kngtmare, 0, gottlieb1, kngtmare, gottlieb_state, init_romtiles, ROT0, "Gottlieb", "Knightmare (prototype)", MACHINE_NO_SOUND ) // Missing sound ROMs GAME( 1983, sqbert, 0, qbert, qbert, gottlieb_state, init_qbert, ROT270, "Mylstar", "Faster, Harder, More Challenging Q*bert (prototype)", MACHINE_IMPERFECT_SOUND ) GAME( 1983, qbertqub, 0, qbert, qbertqub, gottlieb_state, init_qbertqub, ROT270, "Mylstar", "Q*bert's Qubes", MACHINE_IMPERFECT_SOUND ) GAME( 1984, curvebal, 0, gottlieb1, curvebal, gottlieb_state, init_romtiles, ROT270, "Mylstar", "Curve Ball", 0 ) /* games using rev 2 sound board */ GAME( 1983, screwloo, 0, screwloo, screwloo, gottlieb_state, init_screwloo, ROT0, "Mylstar", "Screw Loose (prototype)", 0 ) GAME( 1983, mach3, 0, g2laser, mach3, gottlieb_state, init_romtiles, ROT0, "Mylstar", "M.A.C.H. 3 (set 1)", 0 ) GAME( 1983, mach3a, mach3, g2laser, mach3, gottlieb_state, init_romtiles, ROT0, "Mylstar", "M.A.C.H. 3 (set 2)", 0 ) GAME( 1983, mach3b, mach3, g2laser, mach3, gottlieb_state, init_romtiles, ROT0, "Mylstar", "M.A.C.H. 3 (set 3)", 0 ) GAME( 1984, cobram3, cobra, cobram3, cobram3, gottlieb_state, init_romtiles, ROT0, "Data East", "Cobra Command (M.A.C.H. 3 hardware, set 1)", 0 ) GAME( 1984, cobram3a, cobra, cobram3, cobram3, gottlieb_state, init_romtiles, ROT0, "Data East", "Cobra Command (M.A.C.H. 3 hardware, set 2)", 0 ) GAME( 1984, usvsthem, 0, g2laser, usvsthem, gottlieb_state, init_romtiles, ROT0, "Mylstar", "Us vs. Them", 0 ) GAME( 1984, 3stooges, 0, gottlieb2, 3stooges, gottlieb_state, init_stooges, ROT0, "Mylstar", "The Three Stooges In Brides Is Brides (set 1)", 0 ) GAME( 1984, 3stoogesa, 3stooges, gottlieb2, 3stooges, gottlieb_state, init_stooges, ROT0, "Mylstar", "The Three Stooges In Brides Is Brides (set 2)", 0 ) GAME( 1984, vidvince, 0, gottlieb2, vidvince, gottlieb_state, init_vidvince, ROT0, "Mylstar", "Video Vince and the Game Factory (prototype)", MACHINE_IMPERFECT_GRAPHICS ) // sprite wrapping issues GAME( 1984, wizwarz, 0, gottlieb2, wizwarz, gottlieb_state, init_romtiles, ROT0, "Mylstar", "Wiz Warz (prototype)", 0 )