// license:BSD-3-Clause // copyright-holders:David Graves, R. Belmont, David Haywood /*************************************************************************** Excellent System's ES-9209B Hardware Games supported: Grand Cross Pinball Power Flipper Pinball Shooting Made from Raine source Code ---- Inputs get tested at $4aca2 on TODO ---- - Screen flipping support - Modernize ES-8712 and hook up to MSM6585 and HCT157 - Figure out which customs use D80010-D80077 and merge implementation with Aquarium - Is SW3 actually used? - Power Flipper reference video: https://www.youtube.com/watch?v=zBGjncVsSf4 (seems to have been recorded with 'flipscreen' dipswitch on, because it causes a jumping glitch before the raster effect, same in MAME) BGMs (controlled by OKI MSM6585 sound chip) MSM6585: is an upgraded MSM5205 voice synth IC. Improvements: More precise internal DA converter Built in low-pass filter Expanded sampling frequency Stephh's notes (based on the game M68000 code and some tests) : - Reset the game while pressing START1 to enter the "test mode" ES-9209B +-----------------------------------------------+ | M6585 U56 ES-8712 | | VR1 640kHz U55 +-------+ | |1056khz M6295 |ES 9207| | | 6116 | | AS7C256 | | 6116 +-------+ AS7C256 | |J AS7C256 | |A MB3773 AS7C256 AS7C256 | |M TSW1* +-------+ U13* | |M PAL 32MHz |ES-9303| U11 | |A PAL 68000P-16 +-------+ | | 62256 4.U46 +-------+ 1.U10 | | 62256 3.U45 |ES-9208| | | 93C46 U44* +-------+ U6 | | 2.U43 | |SW4* SW3 SW2 SW1 14.31818MHz 5864 5864 U1 | +-----------------------------------------------+ CPU: TMP68HC000P-16 Sound: OKI M6295 OKI M6585 Excellent ES-8712 OSC: 32MHz, 14.31818MHz & 1056kHz, 640kHz resonators RAM: Sony CXK5864BSP-10L 8K x 8bit high speed CMOS SRAM Alliance AS7C256-20PC 32K x 8bit CMOS SRAM Hitachi HM6116LK-70 2K x 8bit SRAM Hitachi HM62256ALP-8 32K x 8bit CMOS SRAM EEPROM: 93C46 1K Serial EEPROM Custom: EXCELLENT SYSTEM ES-9208 347102 (QFP160) EXCELLENT SYSTEM LTD. ES 9207 9343 T (QFP208) ES-9303 EXCELLENT 9338 C001 (QFP120) * Denotes unpopulated components NOTE: Mask ROMs from Power Flipper Pinball Shooting have not been dumped, but assumed to be the same data. ***************************************************************************/ #include "emu.h" #include "includes/gcpinbal.h" #include "cpu/m68000/m68000.h" #include "screen.h" #include "speaker.h" /*********************************************************** INTERRUPTS ***********************************************************/ TIMER_DEVICE_CALLBACK_MEMBER(gcpinbal_state::scanline_cb) { if (param>=16) m_screen->update_partial(m_screen->vpos()-1); if (param==240) m_maincpu->set_input_line(1, HOLD_LINE); // V-blank else if ((param>=16) && (param<240)) m_maincpu->set_input_line(4, HOLD_LINE); // H-blank? (or programmable, used for raster effects) // IRQ level 3 is sound related, hooked up to MSM6585 } /*********************************************************** IOC ***********************************************************/ WRITE16_MEMBER(gcpinbal_state::d80010_w) { //logerror("CPU #0 PC %06x: warning - write ioc offset %06x with %04x\n", m_maincpu->pc(), offset, data); COMBINE_DATA(&m_d80010_ram[offset]); } WRITE8_MEMBER(gcpinbal_state::d80040_w) { logerror("Writing byte value %02X to offset %X\n", data, offset); } WRITE16_MEMBER(gcpinbal_state::d80060_w) { //logerror("CPU #0 PC %06x: warning - write ioc offset %06x with %04x\n", m_maincpu->pc(), offset, data); COMBINE_DATA(&m_d80060_ram[offset]); } WRITE8_MEMBER(gcpinbal_state::bank_w) { // MSM6585 bank, coin LEDs, maybe others? if (m_msm_bank != ((data & 0x10) >> 4)) { m_msm_bank = ((data & 0x10) >> 4); m_essnd->set_rom_bank(m_msm_bank); logerror("Bankswitching ES8712 ROM %02x\n", m_msm_bank); } m_oki->set_rom_bank((data & 0x20) >> 5); m_bg0_gfxset = (data & 0x04) ? 0x1000 : 0; m_bg1_gfxset = (data & 0x08) ? 0x1000 : 0; m_watchdog->write_line_ck(BIT(data, 7)); // machine().bookkeeping().coin_lockout_w(0, ~data & 0x01); // machine().bookkeeping().coin_lockout_w(1, ~data & 0x02); } WRITE8_MEMBER(gcpinbal_state::eeprom_w) { // 93C46 serial EEPROM (status read at D80087) m_eeprom->di_write(BIT(data, 2)); m_eeprom->clk_write(BIT(data, 1)); m_eeprom->cs_write(BIT(data, 0)); } WRITE8_MEMBER(gcpinbal_state::es8712_reset_w) { // This probably works by resetting the ES-8712 m_essnd->reset(); } /*********************************************************** MEMORY STRUCTURES ***********************************************************/ void gcpinbal_state::gcpinbal_map(address_map &map) { map(0x000000, 0x1fffff).rom(); map(0xc00000, 0xc03fff).rw(FUNC(gcpinbal_state::gcpinbal_tilemaps_word_r), FUNC(gcpinbal_state::gcpinbal_tilemaps_word_w)).share("tilemapram"); map(0xc80000, 0xc81fff).rw(m_sprgen, FUNC(excellent_spr_device::read), FUNC(excellent_spr_device::write)).umask16(0x00ff); map(0xd00000, 0xd00fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); map(0xd80010, 0xd8002f).ram().w(FUNC(gcpinbal_state::d80010_w)).share("d80010"); map(0xd80040, 0xd8005b).w(FUNC(gcpinbal_state::d80040_w)).umask16(0x00ff); map(0xd80060, 0xd80077).ram().w(FUNC(gcpinbal_state::d80060_w)).share("d80060"); map(0xd80080, 0xd80081).portr("DSW"); map(0xd80084, 0xd80085).portr("IN0"); map(0xd80086, 0xd80087).portr("IN1"); map(0xd80088, 0xd80088).w(FUNC(gcpinbal_state::bank_w)); map(0xd8008a, 0xd8008a).w(FUNC(gcpinbal_state::eeprom_w)); map(0xd8008e, 0xd8008e).w(FUNC(gcpinbal_state::es8712_reset_w)); map(0xd800a0, 0xd800a0).mirror(0x2).rw(m_oki, FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0xd800c0, 0xd800cd).w(m_essnd, FUNC(es8712_device::write)).umask16(0xff00); map(0xff0000, 0xffffff).ram(); /* RAM */ } /*********************************************************** INPUT PORTS, DIPs ***********************************************************/ static INPUT_PORTS_START( gcpinbal ) PORT_START("DSW") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0004, "300k" ) PORT_DIPSETTING( 0x0008, "500k" ) PORT_DIPSETTING( 0x000c, "1000k" ) PORT_DIPSETTING( 0x0000, DEF_STR( None ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:5") // Confirmed via manual - code at 0x000508 PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7") // Confirmed via manual - code at 0x00b6d0, 0x00b7e4, 0x00bae4 PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0040, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x0200, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0300, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0400, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0100, "2 Coins/1 Credit 3/2 4/3 6/5" ) PORT_DIPSETTING( 0x0700, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0500, "1 Coin/1 Credit 2/3" ) PORT_DIPSETTING( 0x0000, "1 Coin/1 Credit 5/6" ) PORT_DIPSETTING( 0x0600, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x3800, 0x3800, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6") PORT_DIPSETTING( 0x1000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x1800, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x2000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0800, "2 Coins/1 Credit 3/2 4/3 6/5" ) PORT_DIPSETTING( 0x3800, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x2800, "1 Coin/1 Credit 2/3" ) PORT_DIPSETTING( 0x0000, "1 Coin/1 Credit 5/6" ) PORT_DIPSETTING( 0x3000, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:7,8") PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPSETTING( 0xc000, "3" ) PORT_DIPSETTING( 0x8000, "4" ) PORT_DIPSETTING( 0x4000, "5" ) PORT_START("IN0") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("Item Right") PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Flipper 1 Right") PORT_PLAYER(1) // Inner flipper right PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Flipper 2 Right") PORT_PLAYER(1) // Outer flipper right PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_NAME("Tilt Right") PORT_PLAYER(1) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Item Left") PORT_PLAYER(1) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Flipper 1 Left") PORT_PLAYER(1) // Inner flipper left PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Flipper 2 Left") PORT_PLAYER(1) // Outer flipper left PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("Tilt Left") PORT_PLAYER(1) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END /************************************************************** GFX DECODING **************************************************************/ static const gfx_layout charlayout = { 16,16, /* 16*16 characters */ RGN_FRAC(1,1), 4, /* 4 bits per pixel */ { STEP4(0,1) }, { STEP16(0,4) }, { STEP16(0,4*16) }, 16*16*4 /* every sprite takes 128 consecutive bytes */ }; static const gfx_layout char_8x8_layout = { 8,8, /* 8*8 characters */ RGN_FRAC(1,1), 4, /* 4 bits per pixel */ { STEP4(0,1) }, { STEP8(0,4) }, { STEP8(0,4*8) }, 8*8*4 /* every sprite takes 32 consecutive bytes */ }; static const gfx_layout tilelayout = { 16,16, /* 16*16 sprites */ RGN_FRAC(1,1), 4, /* 4 bits per pixel */ // { 16, 48, 0, 32 }, { 48, 16, 32, 0 }, { STEP16(0,1) }, { STEP16(0,16*4) }, 16*16*4 /* every sprite takes 128 consecutive bytes */ }; static GFXDECODE_START( gfx_gcpinbal ) GFXDECODE_ENTRY( "sprite", 0, tilelayout, 0, 256 ) // sprites & playfield GFXDECODE_ENTRY( "bg0", 0, charlayout, 0, 256 ) // sprites & playfield GFXDECODE_ENTRY( "fg0", 0, char_8x8_layout, 0, 256 ) // sprites & playfield GFXDECODE_END /*********************************************************** MACHINE DRIVERS ***********************************************************/ void gcpinbal_state::machine_start() { save_item(NAME(m_scrollx)); save_item(NAME(m_scrolly)); save_item(NAME(m_bg0_gfxset)); save_item(NAME(m_bg1_gfxset)); save_item(NAME(m_msm_bank)); } void gcpinbal_state::machine_reset() { int i; for (i = 0; i < 3; i++) { m_scrollx[i] = 0; m_scrolly[i] = 0; } m_bg0_gfxset = 0; m_bg1_gfxset = 0; m_msm_bank = 0; } MACHINE_CONFIG_START(gcpinbal_state::gcpinbal) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", M68000, 32_MHz_XTAL/2) /* 16 MHz */ MCFG_DEVICE_PROGRAM_MAP(gcpinbal_map) MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", gcpinbal_state, scanline_cb, "screen", 0, 1) EEPROM_93C46_16BIT(config, "eeprom"); MCFG_DEVICE_ADD("watchdog", MB3773, 0) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0) /* frames per second, vblank duration */) MCFG_SCREEN_SIZE(40*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE_DRIVER(gcpinbal_state, screen_update_gcpinbal) MCFG_SCREEN_PALETTE(m_palette) GFXDECODE(config, m_gfxdecode, m_palette, gfx_gcpinbal); PALETTE(config, m_palette).set_format(palette_device::RRRRGGGGBBBBRGBx, 4096); EXCELLENT_SPRITE(config, m_sprgen, 0); /* sound hardware */ SPEAKER(config, "mono").front_center(); MCFG_DEVICE_ADD("oki", OKIM6295, 1.056_MHz_XTAL, okim6295_device::PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) ES8712(config, m_essnd, 0); m_essnd->reset_handler().set_inputline("maincpu", 3); m_essnd->msm_write_handler().set("msm", FUNC(msm6585_device::data_w)); m_essnd->set_msm_tag("msm"); msm6585_device &msm(MSM6585(config, "msm", 640_kHz_XTAL)); msm.vck_legacy_callback().set("essnd", FUNC(es8712_device::msm_int)); msm.set_prescaler_selector(msm6585_device::S40); /* 16 kHz */ msm.add_route(ALL_OUTPUTS, "mono", 1.0); MACHINE_CONFIG_END /*************************************************************************** DRIVERS ***************************************************************************/ ROM_START( pwrflip ) /* Updated version of Grand Cross Pinball or semi-sequel? */ ROM_REGION( 0x200000, "maincpu", 0 ) /* 512k for 68000 program */ ROM_LOAD16_WORD_SWAP( "p.f_1.33.u43", 0x000000, 0x80000, CRC(d760c987) SHA1(9200604377542193afc866c84733f2d3b5aa1c80) ) /* hand written labels on genuine EXCELLENT labels */ ROM_FILL ( 0x80000, 0x080000, 0x00 ) /* unpopulated 27C4096 socket at U44 */ ROM_LOAD16_WORD_SWAP( "p.f.u45", 0x100000, 0x80000, CRC(6ad1a457) SHA1(8746c38efa05e3318e9b1a371470d149803fb6bb) ) ROM_LOAD16_WORD_SWAP( "p.f.u46", 0x180000, 0x80000, CRC(e0f3a1b4) SHA1(761dddf374a92c1a1e4a211ead215d5be461a082) ) ROM_REGION( 0x200000, "bg0", 0 ) /* BG0 (16 x 16) */ ROM_LOAD16_WORD_SWAP( "u1", 0x000000, 0x100000, CRC(afa459bb) SHA1(7a7c64bcb80d71b8cf3fdd3209ef109997b6417c) ) /* 23C8000 mask ROMs */ ROM_LOAD16_WORD_SWAP( "u6", 0x100000, 0x100000, CRC(c3f024e5) SHA1(d197e2b715b154fc64ff9a61f8c6df111d6fd446) ) ROM_REGION( 0x020000, "fg0", 0 ) /* FG0 (8 x 8) */ ROM_LOAD16_WORD_SWAP( "p.f.u10", 0x000000, 0x020000, CRC(50e34549) SHA1(ca1808513ff3feb8bcd34d9aafd7b374e4244732) ) ROM_REGION( 0x200000, "sprite", 0 ) /* Sprites (16 x 16) */ ROM_LOAD16_WORD_SWAP( "u13", 0x000000, 0x200000, CRC(62f3952f) SHA1(7dc9ccb753d46b6aaa791bcbf6e18e6d872f6b79) ) /* 23C16000 mask ROM */ ROM_REGION( 0x080000, "oki", 0 ) /* M6295 acc to Raine */ ROM_LOAD( "u55", 0x000000, 0x080000, CRC(b3063351) SHA1(825e63e8a824d67d235178897528e5b0b41e4485) ) /* OKI M534001B mask ROM */ ROM_REGION( 0x200000, "essnd", 0 ) /* M6585 acc to Raine but should be for ES-8712??? */ ROM_LOAD( "u56", 0x000000, 0x200000, CRC(092b2c0f) SHA1(2ec1904e473ddddb50dbeaa0b561642064d45336) ) /* 23C16000 mask ROM */ ROM_REGION( 0x000400, "plds", 0 ) /* 2x TIBPAL16L8-15CN */ ROM_LOAD( "a.u72", 0x000, 0x104, NO_DUMP ) ROM_LOAD( "b.u73", 0x200, 0x104, NO_DUMP ) ROM_END ROM_START( gcpinbal ) ROM_REGION( 0x200000, "maincpu", 0 ) /* 512k for 68000 program */ ROM_LOAD16_WORD_SWAP( "2_excellent.u43", 0x000000, 0x80000, CRC(d174bd7f) SHA1(0e6c17265e1400de941e3e2ca3be835aaaff6695) ) /* Red line across label */ ROM_FILL ( 0x80000, 0x080000, 0x00 ) /* unpopulated 27C4096 socket at U44 */ ROM_LOAD16_WORD_SWAP( "3_excellent.u45", 0x100000, 0x80000, CRC(0511ad56) SHA1(e0602ece514126ce719ebc9de6649ebe907be904) ) ROM_LOAD16_WORD_SWAP( "4_excellent.u46", 0x180000, 0x80000, CRC(e0f3a1b4) SHA1(761dddf374a92c1a1e4a211ead215d5be461a082) ) ROM_REGION( 0x200000, "bg0", 0 ) /* BG0 (16 x 16) */ ROM_LOAD16_WORD_SWAP( "u1", 0x000000, 0x100000, CRC(afa459bb) SHA1(7a7c64bcb80d71b8cf3fdd3209ef109997b6417c) ) /* 23C8000 mask ROMs */ ROM_LOAD16_WORD_SWAP( "u6", 0x100000, 0x100000, CRC(c3f024e5) SHA1(d197e2b715b154fc64ff9a61f8c6df111d6fd446) ) ROM_REGION( 0x020000, "fg0", 0 ) /* FG0 (8 x 8) */ ROM_LOAD16_WORD_SWAP( "1_excellent.u10", 0x000000, 0x020000, CRC(79321550) SHA1(61f1b772ed8cf95bfee9df8394b0c3ff727e8702) ) ROM_REGION( 0x200000, "sprite", 0 ) /* Sprites (16 x 16) */ ROM_LOAD16_WORD_SWAP( "u13", 0x000000, 0x200000, CRC(62f3952f) SHA1(7dc9ccb753d46b6aaa791bcbf6e18e6d872f6b79) ) /* 23C16000 mask ROM */ ROM_REGION( 0x080000, "oki", 0 ) /* M6295 acc to Raine */ ROM_LOAD( "u55", 0x000000, 0x080000, CRC(b3063351) SHA1(825e63e8a824d67d235178897528e5b0b41e4485) ) /* OKI M534001B mask ROM */ ROM_REGION( 0x200000, "essnd", 0 ) /* M6585 acc to Raine but should be for ES-8712??? */ ROM_LOAD( "u56", 0x000000, 0x200000, CRC(092b2c0f) SHA1(2ec1904e473ddddb50dbeaa0b561642064d45336) ) /* 23C16000 mask ROM */ ROM_REGION( 0x000400, "plds", 0 ) /* 2x TIBPAL16L8-15CN */ ROM_LOAD( "a.u72", 0x000, 0x104, NO_DUMP ) ROM_LOAD( "b.u73", 0x200, 0x104, NO_DUMP ) ROM_END GAME( 1994, pwrflip, 0, gcpinbal, gcpinbal, gcpinbal_state, empty_init, ROT270, "Excellent System", "Power Flipper Pinball Shooting v1.33", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1994, gcpinbal, 0, gcpinbal, gcpinbal, gcpinbal_state, empty_init, ROT270, "Excellent System", "Grand Cross v1.02F", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )