/*************************************************************************** Gangbusters (GX878) (c) 1988 Konami Preliminary driver by: Manuel Abadia ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "cpu/konami/konami.h" /* for the callback and the firq irq definition */ #include "video/konicdev.h" #include "sound/2151intf.h" #include "sound/k007232.h" #include "includes/konamipt.h" #include "includes/gbusters.h" /* prototypes */ static KONAMI_SETLINES_CALLBACK( gbusters_banking ); static INTERRUPT_GEN( gbusters_interrupt ) { gbusters_state *state = device->machine().driver_data(); if (k052109_is_irq_enabled(state->m_k052109)) device_set_input_line(device, KONAMI_IRQ_LINE, HOLD_LINE); } static READ8_HANDLER( bankedram_r ) { gbusters_state *state = space->machine().driver_data(); if (state->m_palette_selected) return space->machine().generic.paletteram.u8[offset]; else return state->m_ram[offset]; } static WRITE8_HANDLER( bankedram_w ) { gbusters_state *state = space->machine().driver_data(); if (state->m_palette_selected) paletteram_xBBBBBGGGGGRRRRR_be_w(space, offset, data); else state->m_ram[offset] = data; } static WRITE8_HANDLER( gbusters_1f98_w ) { gbusters_state *state = space->machine().driver_data(); /* bit 0 = enable char ROM reading through the video RAM */ k052109_set_rmrd_line(state->m_k052109, (data & 0x01) ? ASSERT_LINE : CLEAR_LINE); /* bit 7 used (during gfx rom tests), but unknown */ /* other bits unused/unknown */ if (data & 0xfe) { //logerror("%04x: (1f98) write %02x\n",cpu_get_pc(&space->device()), data); //popmessage("$1f98 = %02x", data); } } static WRITE8_HANDLER( gbusters_coin_counter_w ) { gbusters_state *state = space->machine().driver_data(); /* bit 0 select palette RAM or work RAM at 5800-5fff */ state->m_palette_selected = ~data & 0x01; /* bits 1 & 2 = coin counters */ coin_counter_w(space->machine(), 0, data & 0x02); coin_counter_w(space->machine(), 1, data & 0x04); /* bits 3 selects tilemap priority */ state->m_priority = data & 0x08; /* bit 7 is used but unknown */ /* other bits unused/unknown */ if (data & 0xf8) { #if 0 char baf[40]; sprintf(baf, "ccnt = %02x", data); popmessage(baf); #endif logerror("%04x: (ccount) write %02x\n", cpu_get_pc(&space->device()), data); } } static WRITE8_HANDLER( gbusters_unknown_w ) { logerror("%04x: write %02x to 0x1f9c\n",cpu_get_pc(&space->device()), data); { char baf[40]; sprintf(baf,"??? = %02x", data); // popmessage(baf); } } static WRITE8_HANDLER( gbusters_sh_irqtrigger_w ) { gbusters_state *state = space->machine().driver_data(); device_set_input_line_and_vector(state->m_audiocpu, 0, HOLD_LINE, 0xff); } static WRITE8_DEVICE_HANDLER( gbusters_snd_bankswitch_w ) { int bank_B = BIT(data, 2); /* ?? */ int bank_A = BIT(data, 0); /* ?? */ k007232_set_bank(device, bank_A, bank_B ); #if 0 { char baf[40]; sprintf(baf,"snd_bankswitch = %02x", data); popmessage(baf); } #endif } /* special handlers to combine 052109 & 051960 */ static READ8_HANDLER( k052109_051960_r ) { gbusters_state *state = space->machine().driver_data(); if (k052109_get_rmrd_line(state->m_k052109) == CLEAR_LINE) { if (offset >= 0x3800 && offset < 0x3808) return k051937_r(state->m_k051960, offset - 0x3800); else if (offset < 0x3c00) return k052109_r(state->m_k052109, offset); else return k051960_r(state->m_k051960, offset - 0x3c00); } else return k052109_r(state->m_k052109, offset); } static WRITE8_HANDLER( k052109_051960_w ) { gbusters_state *state = space->machine().driver_data(); if (offset >= 0x3800 && offset < 0x3808) k051937_w(state->m_k051960, offset - 0x3800, data); else if (offset < 0x3c00) k052109_w(state->m_k052109, offset, data); else k051960_w(state->m_k051960, offset - 0x3c00, data); } static ADDRESS_MAP_START( gbusters_map, AS_PROGRAM, 8 ) AM_RANGE(0x1f80, 0x1f80) AM_WRITE(gbusters_coin_counter_w) /* coin counters */ AM_RANGE(0x1f84, 0x1f84) AM_WRITE(soundlatch_w) /* sound code # */ AM_RANGE(0x1f88, 0x1f88) AM_WRITE(gbusters_sh_irqtrigger_w) /* cause interrupt on audio CPU */ AM_RANGE(0x1f8c, 0x1f8c) AM_WRITE(watchdog_reset_w) /* watchdog reset */ AM_RANGE(0x1f90, 0x1f90) AM_READ_PORT("SYSTEM") AM_RANGE(0x1f91, 0x1f91) AM_READ_PORT("P1") AM_RANGE(0x1f92, 0x1f92) AM_READ_PORT("P2") AM_RANGE(0x1f93, 0x1f93) AM_READ_PORT("DSW3") AM_RANGE(0x1f94, 0x1f94) AM_READ_PORT("DSW1") AM_RANGE(0x1f95, 0x1f95) AM_READ_PORT("DSW2") AM_RANGE(0x1f98, 0x1f98) AM_WRITE(gbusters_1f98_w) /* enable gfx ROM read through VRAM */ AM_RANGE(0x1f9c, 0x1f9c) AM_WRITE(gbusters_unknown_w) /* ??? */ AM_RANGE(0x0000, 0x3fff) AM_READWRITE(k052109_051960_r, k052109_051960_w) /* tiles + sprites (RAM H21, G21 & H6) */ AM_RANGE(0x4000, 0x57ff) AM_RAM /* RAM I12 */ AM_RANGE(0x5800, 0x5fff) AM_READWRITE(bankedram_r, bankedram_w) AM_BASE_MEMBER(gbusters_state, m_ram) /* palette + work RAM (RAM D16 & C16) */ AM_RANGE(0x6000, 0x7fff) AM_ROMBANK("bank1") /* banked ROM */ AM_RANGE(0x8000, 0xffff) AM_ROM /* ROM 878n02.rom */ ADDRESS_MAP_END static ADDRESS_MAP_START( gbusters_sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM /* ROM 878h01.rom */ AM_RANGE(0x8000, 0x87ff) AM_RAM /* RAM */ AM_RANGE(0xa000, 0xa000) AM_READ(soundlatch_r) /* soundlatch_r */ AM_RANGE(0xb000, 0xb00d) AM_DEVREADWRITE("k007232", k007232_r, k007232_w) /* 007232 registers */ AM_RANGE(0xc001, 0xc001) AM_DEVREAD("ymsnd", ym2151_status_port_r) /* YM 2151 */ AM_RANGE(0xc000, 0xc001) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w) /* YM 2151 */ AM_RANGE(0xf000, 0xf000) AM_DEVWRITE("k007232", gbusters_snd_bankswitch_w) /* 007232 bankswitch? */ ADDRESS_MAP_END /*************************************************************************** Input Ports ***************************************************************************/ static INPUT_PORTS_START( gbusters ) PORT_START("DSW1") KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1) /* "No Coin B" = coins produce sound, but no effect on coin counter */ PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x03, "2" ) PORT_DIPSETTING( 0x02, "3" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPSETTING( 0x00, "7" ) PORT_DIPNAME( 0x04, 0x04, "Bullets" ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x04, "50" ) PORT_DIPSETTING( 0x00, "60" ) PORT_DIPNAME( 0x18, 0x10, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4,5") PORT_DIPSETTING( 0x18, "50k, 200k, Every 400k" ) PORT_DIPSETTING( 0x10, "70k, 250k, Every 500k" ) PORT_DIPSETTING( 0x08, "50k Only" ) PORT_DIPSETTING( 0x00, "70k Only" ) PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7") PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) ) PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW3") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW3:2" ) /* Listed as "Unused" */ PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_LOW, "SW3:3" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW3:4" ) /* Listed as "Unused" */ PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("SYSTEM") KONAMI8_SYSTEM_UNK PORT_START("P1") KONAMI8_B12_UNK(1) PORT_START("P2") KONAMI8_B12_UNK(2) INPUT_PORTS_END /*************************************************************************** Machine Driver ***************************************************************************/ static void volume_callback( device_t *device, int v ) { k007232_set_volume(device, 0, (v >> 4) * 0x11, 0); k007232_set_volume(device, 1, 0, (v & 0x0f) * 0x11); } static const k007232_interface k007232_config = { volume_callback /* external port callback */ }; static const k052109_interface gbusters_k052109_intf = { "gfx1", 0, NORMAL_PLANE_ORDER, KONAMI_ROM_DEINTERLEAVE_2, gbusters_tile_callback }; static const k051960_interface gbusters_k051960_intf = { "gfx2", 1, NORMAL_PLANE_ORDER, KONAMI_ROM_DEINTERLEAVE_2, gbusters_sprite_callback }; static MACHINE_START( gbusters ) { gbusters_state *state = machine.driver_data(); UINT8 *ROM = machine.region("maincpu")->base(); memory_configure_bank(machine, "bank1", 0, 16, &ROM[0x10000], 0x2000); memory_set_bank(machine, "bank1", 0); machine.generic.paletteram.u8 = auto_alloc_array_clear(machine, UINT8, 0x800); state->m_maincpu = machine.device("maincpu"); state->m_audiocpu = machine.device("audiocpu"); state->m_k052109 = machine.device("k052109"); state->m_k051960 = machine.device("k051960"); state->m_k007232 = machine.device("k007232"); state->save_item(NAME(state->m_palette_selected)); state->save_item(NAME(state->m_priority)); state_save_register_global_pointer(machine, machine.generic.paletteram.u8, 0x800); } static MACHINE_RESET( gbusters ) { gbusters_state *state = machine.driver_data(); UINT8 *RAM = machine.region("maincpu")->base(); konami_configure_set_lines(machine.device("maincpu"), gbusters_banking); /* mirror address for banked ROM */ memcpy(&RAM[0x18000], &RAM[0x10000], 0x08000); state->m_palette_selected = 0; state->m_priority = 0; } static MACHINE_CONFIG_START( gbusters, gbusters_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", KONAMI, 3000000) /* Konami custom 052526 */ MCFG_CPU_PROGRAM_MAP(gbusters_map) MCFG_CPU_VBLANK_INT("screen", gbusters_interrupt) MCFG_CPU_ADD("audiocpu", Z80, 3579545) /* ? */ MCFG_CPU_PROGRAM_MAP(gbusters_sound_map) MCFG_MACHINE_START(gbusters) MCFG_MACHINE_RESET(gbusters) /* video hardware */ MCFG_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(64*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(14*8, (64-14)*8-1, 2*8, 30*8-1 ) MCFG_SCREEN_UPDATE(gbusters) MCFG_PALETTE_LENGTH(1024) MCFG_VIDEO_START(gbusters) MCFG_K052109_ADD("k052109", gbusters_k052109_intf) MCFG_K051960_ADD("k051960", gbusters_k051960_intf) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ymsnd", YM2151, 3579545) MCFG_SOUND_ROUTE(0, "mono", 0.60) MCFG_SOUND_ROUTE(1, "mono", 0.60) MCFG_SOUND_ADD("k007232", K007232, 3579545) MCFG_SOUND_CONFIG(k007232_config) MCFG_SOUND_ROUTE(0, "mono", 0.30) MCFG_SOUND_ROUTE(1, "mono", 0.30) MACHINE_CONFIG_END /*************************************************************************** Game ROMs ***************************************************************************/ ROM_START( gbusters ) ROM_REGION( 0x30000, "maincpu", 0 ) /* code + banked roms + space for banked RAM */ ROM_LOAD( "878n02.k13", 0x10000, 0x08000, CRC(51697aaa) SHA1(1e6461e2e5e871d44085623a890158a4c1c4c404) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_LOAD( "878j03.k15", 0x20000, 0x10000, CRC(3943a065) SHA1(6b0863f4182e6c973adfaa618f096bd4cc9b7b6d) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */ ROM_LOAD( "878h01.f8", 0x00000, 0x08000, CRC(96feafaa) SHA1(8b6547e610cb4fa1c1f5bf12cb05e9a12a353903) ) ROM_REGION( 0x80000, "gfx1", 0 ) /* graphics (addressable by the main CPU) */ ROM_LOAD( "878c07.h27", 0x00000, 0x40000, CRC(eeed912c) SHA1(b2e27610b38f3fc9c2cdad600b03c8bae4fb9138) ) /* tiles */ ROM_LOAD( "878c08.k27", 0x40000, 0x40000, CRC(4d14626d) SHA1(226b1d83fb82586302be0a67737a427475856537) ) /* tiles */ ROM_REGION( 0x80000, "gfx2", 0 ) /* graphics (addressable by the main CPU) */ ROM_LOAD( "878c05.h5", 0x00000, 0x40000, CRC(01f4aea5) SHA1(124123823be6bd597805484539d821aaaadde2c0) ) /* sprites */ ROM_LOAD( "878c06.k5", 0x40000, 0x40000, CRC(edfaaaaf) SHA1(67468c4ce47e8d43d58de8d3b50b048c66508156) ) /* sprites */ ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "878a09.f20", 0x0000, 0x0100, CRC(e2d09a1b) SHA1(a9651e137486b2df367c39eb43f52d0833589e87) ) /* priority encoder (not used) */ ROM_REGION( 0x40000, "k007232", 0 ) /* samples for 007232 */ ROM_LOAD( "878c04.d5", 0x00000, 0x40000, CRC(9e982d1c) SHA1(a5b611c67b0f2ac50c679707931ee12ebbf72ebe) ) ROM_END ROM_START( gbustersa ) ROM_REGION( 0x30000, "maincpu", 0 ) /* code + banked roms + space for banked RAM */ ROM_LOAD( "878_02.k13", 0x10000, 0x08000, CRC(57178414) SHA1(89b1403158f6ce18706c8a941109554d03cf77d9) ) /* unknown region/version leter */ ROM_CONTINUE( 0x08000, 0x08000 ) ROM_LOAD( "878_03.k15", 0x20000, 0x10000, CRC(6c59e660) SHA1(66a92eb8a93c9f542489fa31bec6ed1819d174da) ) /* unknown region/version leter */ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */ ROM_LOAD( "878h01.f8", 0x00000, 0x08000, CRC(96feafaa) SHA1(8b6547e610cb4fa1c1f5bf12cb05e9a12a353903) ) ROM_REGION( 0x80000, "gfx1", 0 ) /* graphics (addressable by the main CPU) */ ROM_LOAD( "878c07.h27", 0x00000, 0x40000, CRC(eeed912c) SHA1(b2e27610b38f3fc9c2cdad600b03c8bae4fb9138) ) /* tiles */ ROM_LOAD( "878c08.k27", 0x40000, 0x40000, CRC(4d14626d) SHA1(226b1d83fb82586302be0a67737a427475856537) ) /* tiles */ ROM_REGION( 0x80000, "gfx2", 0 ) /* graphics (addressable by the main CPU) */ ROM_LOAD( "878c05.h5", 0x00000, 0x40000, CRC(01f4aea5) SHA1(124123823be6bd597805484539d821aaaadde2c0) ) /* sprites */ ROM_LOAD( "878c06.k5", 0x40000, 0x40000, CRC(edfaaaaf) SHA1(67468c4ce47e8d43d58de8d3b50b048c66508156) ) /* sprites */ ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "878a09.f20", 0x0000, 0x0100, CRC(e2d09a1b) SHA1(a9651e137486b2df367c39eb43f52d0833589e87) ) /* priority encoder (not used) */ ROM_REGION( 0x40000, "k007232", 0 ) /* samples for 007232 */ ROM_LOAD( "878c04.d5", 0x00000, 0x40000, CRC(9e982d1c) SHA1(a5b611c67b0f2ac50c679707931ee12ebbf72ebe) ) ROM_END ROM_START( crazycop ) ROM_REGION( 0x30000, "maincpu", 0 ) /* code + banked roms + space for banked RAM */ ROM_LOAD( "878m02.k13", 0x10000, 0x08000, CRC(9c1c9f52) SHA1(7a60ad20aac92da8258b43b04f8c7f27bb71f1df) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_LOAD( "878j03.k15", 0x20000, 0x10000, CRC(3943a065) SHA1(6b0863f4182e6c973adfaa618f096bd4cc9b7b6d) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */ ROM_LOAD( "878h01.f8", 0x00000, 0x08000, CRC(96feafaa) SHA1(8b6547e610cb4fa1c1f5bf12cb05e9a12a353903) ) ROM_REGION( 0x80000, "gfx1", 0 ) /* graphics (addressable by the main CPU) */ ROM_LOAD( "878c07.h27", 0x00000, 0x40000, CRC(eeed912c) SHA1(b2e27610b38f3fc9c2cdad600b03c8bae4fb9138) ) /* tiles */ ROM_LOAD( "878c08.k27", 0x40000, 0x40000, CRC(4d14626d) SHA1(226b1d83fb82586302be0a67737a427475856537) ) /* tiles */ ROM_REGION( 0x80000, "gfx2", 0 ) /* graphics (addressable by the main CPU) */ ROM_LOAD( "878c05.h5", 0x00000, 0x40000, CRC(01f4aea5) SHA1(124123823be6bd597805484539d821aaaadde2c0) ) /* sprites */ ROM_LOAD( "878c06.k5", 0x40000, 0x40000, CRC(edfaaaaf) SHA1(67468c4ce47e8d43d58de8d3b50b048c66508156) ) /* sprites */ ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "878a09.f20", 0x0000, 0x0100, CRC(e2d09a1b) SHA1(a9651e137486b2df367c39eb43f52d0833589e87) ) /* priority encoder (not used) */ ROM_REGION( 0x40000, "k007232", 0 ) /* samples for 007232 */ ROM_LOAD( "878c04.d5", 0x00000, 0x40000, CRC(9e982d1c) SHA1(a5b611c67b0f2ac50c679707931ee12ebbf72ebe) ) ROM_END static KONAMI_SETLINES_CALLBACK( gbusters_banking ) { /* bits 0-3 ROM bank */ memory_set_bank(device->machine(), "bank1", lines & 0x0f); if (lines & 0xf0) { //logerror("%04x: (lines) write %02x\n",cpu_get_pc(device), lines); //popmessage("lines = %02x", lines); } /* other bits unknown */ } GAME( 1988, gbusters, 0, gbusters, gbusters, 0, ROT90, "Konami", "Gang Busters (set 1)", GAME_SUPPORTS_SAVE ) /* N02 & J03 program roms */ GAME( 1988, gbustersa, gbusters, gbusters, gbusters, 0, ROT90, "Konami", "Gang Busters (set 2)", GAME_SUPPORTS_SAVE ) /* unknown region program roms */ GAME( 1988, crazycop, gbusters, gbusters, gbusters, 0, ROT90, "Konami", "Crazy Cop (Japan)", GAME_SUPPORTS_SAVE ) /* M02 & J03 program roms */