// license:BSD-3-Clause // copyright-holders:David Haywood, Uki /* Gals Panic 3 (c) Kaneko 1995 Driver by David Haywood Original Skeleton driver by David Haywood Early Progress by Sebastien Volpe Check done by main code, as part of EEPROM data: 'Gals Panic 3 v0.96 95/08/29(Tue)' Sprites are from Supernova Backgrounds are 3x bitmap layers + some kind of priority / mask layer The bitmaps have blitter devices to decompress RLE rom data into them */ /* Gals Panic 3 (JPN Ver.) (c)1995 Kaneko CPU: 68000-16 Sound: YMZ280B-F OSC: 28.6363MHz 33.3333MHz EEPROM: 93C46 Chips.: GRAP2 x3 <- R/G/B Chips? APRIO-GL BABY004 GCNT2 TBSOP01 <- ToyBox NEC uPD78324 series MCU with 32K internal rom CG24173 6186 <- Sprites, see suprnova.c CG24143 4181 <- ^ G3P0J1.71 prg. G3P1J1.102 GP340000.123 chr. GP340100.122 GP340200.121 GP340300.120 G3G0J0.101 G3G1J0.100 G3D0X0.134 GP320000.1 OBJ chr. GP310000.41 sound data GP310100.40 --- Team Japump!!! --- Dumped by Uki 10/22/2000 */ #include "emu.h" #include "cpu/m68000/m68000.h" #include "machine/eepromser.h" #include "machine/kaneko_toybox.h" #include "machine/timer.h" #include "machine/watchdog.h" #include "sound/ymz280b.h" #include "video/kaneko_grap2.h" #include "video/sknsspr.h" #include "emupal.h" #include "screen.h" #include "speaker.h" class galpani3_state : public driver_device { public: galpani3_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this,"maincpu"), m_grap2(*this,"grap2_%u", 0), m_palette(*this, "palette"), m_spritegen(*this, "spritegen"), m_paletteram(*this, "palette"), m_spriteram(*this, "spriteram"), m_priority_buffer(*this, "priority_buffer"), m_sprregs(*this, "sprregs"), m_sprite_bitmap(1024, 1024) { } void galpani3(machine_config &config); private: required_device m_maincpu; required_device_array m_grap2; required_device m_palette; required_device m_spritegen; required_shared_ptr m_paletteram; optional_shared_ptr m_spriteram; required_shared_ptr m_priority_buffer; required_shared_ptr m_sprregs; bitmap_ind16 m_sprite_bitmap; uint16_t m_priority_buffer_scrollx; uint16_t m_priority_buffer_scrolly; std::unique_ptr m_spriteram32; std::unique_ptr m_spc_regs; DECLARE_WRITE16_MEMBER(galpani3_suprnova_sprite32_w); DECLARE_WRITE16_MEMBER(galpani3_suprnova_sprite32regs_w); DECLARE_WRITE16_MEMBER(galpani3_priority_buffer_scrollx_w); DECLARE_WRITE16_MEMBER(galpani3_priority_buffer_scrolly_w); virtual void video_start() override; uint32_t screen_update_galpani3(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); TIMER_DEVICE_CALLBACK_MEMBER(galpani3_vblank); void galpani3_map(address_map &map); }; /*************************************************************************** video ***************************************************************************/ TIMER_DEVICE_CALLBACK_MEMBER(galpani3_state::galpani3_vblank)// 2, 3, 5 ? { int scanline = param; if(scanline == 240) m_maincpu->set_input_line(2, HOLD_LINE); if(scanline == 0) m_maincpu->set_input_line(3, HOLD_LINE); if(scanline == 128) m_maincpu->set_input_line(5, HOLD_LINE); // timer, related to sound chip? } void galpani3_state::video_start() { /* so we can use video/sknsspr.c */ m_spritegen->skns_sprite_kludge(0,0); m_spriteram32 = make_unique_clear(0x4000/4); m_spc_regs = make_unique_clear(0x40/4); save_item(NAME(m_priority_buffer_scrollx)); save_item(NAME(m_priority_buffer_scrolly)); save_pointer(NAME(m_spriteram32), 0x4000/4); save_pointer(NAME(m_spc_regs), 0x40/4); } #define SPRITE_DRAW_PIXEL(_pri) \ if (((sprdat & 0xc000) == _pri) && ((sprdat & 0xff) != 0)) \ { \ dst[drawx] = paldata[sprdat & 0x3fff]; \ } // Switchable brightness value in highest bit of palette // TODO : m_framebuffer_bright1 is alpha-blended? #define FB_DRAW_PIXEL(_chip, _pixel) \ int alpha = 0xff; \ uint32_t pal = m_grap2[_chip]->pen_r(_pixel); \ if (m_grap2[_chip]->m_framebuffer_palette[_pixel] & 0x8000) \ { \ alpha = (m_grap2[_chip]->m_framebuffer_bright2 & 0xff); \ } \ else \ { \ alpha = (m_grap2[_chip]->m_framebuffer_bright1 & 0xff); \ } \ if (alpha) \ { \ if (alpha == 0xff) \ dst[drawx] = pal; \ else \ dst[drawx] = alpha_blend_r32(dst[drawx], pal, alpha); \ } uint32_t galpani3_state::screen_update_galpani3(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { const pen_t *paldata = m_palette->pens(); bitmap.fill(0, cliprect); m_sprite_bitmap.fill(0x0000, cliprect); m_spritegen->skns_draw_sprites(m_sprite_bitmap, cliprect, m_spriteram32.get(), 0x4000, m_spc_regs.get() ); // popmessage("%02x %02x", m_grap2[0]->m_framebuffer_bright2, m_grap2[1]->m_framebuffer_bright2); { int drawy, drawx; for (drawy=cliprect.min_y;drawy<=cliprect.max_y;drawy++) { uint16_t* sprline = &m_sprite_bitmap.pix16(drawy); uint16_t* srcline1 = m_grap2[0]->m_framebuffer.get() + ((drawy+m_grap2[0]->m_framebuffer_scrolly+11)&0x1ff) * 0x200; uint16_t* srcline2 = m_grap2[1]->m_framebuffer.get() + ((drawy+m_grap2[1]->m_framebuffer_scrolly+11)&0x1ff) * 0x200; uint16_t* srcline3 = m_grap2[2]->m_framebuffer.get() + ((drawy+m_grap2[2]->m_framebuffer_scrolly+11)&0x1ff) * 0x200; uint16_t* priline = m_priority_buffer + ((drawy+m_priority_buffer_scrolly+11)&0x1ff) * 0x200; uint32_t* dst = &bitmap.pix32(drawy & 0x3ff); for (drawx=cliprect.min_x;drawx<=cliprect.max_x;drawx++) { int sproffs = drawx & 0x3ff; int srcoffs1 = (drawx+m_grap2[0]->m_framebuffer_scrollx+67)&0x1ff; int srcoffs2 = (drawx+m_grap2[1]->m_framebuffer_scrollx+67)&0x1ff; int srcoffs3 = (drawx+m_grap2[2]->m_framebuffer_scrollx+67)&0x1ff; int prioffs = (drawx+m_priority_buffer_scrollx+66)&0x1ff; uint16_t sprdat = sprline[sproffs]; uint8_t dat1 = srcline1[srcoffs1]; uint8_t dat2 = srcline2[srcoffs2]; uint8_t dat3 = srcline3[srcoffs3]; uint8_t pridat = priline[prioffs]; // TODO : Verify priorities, blendings from real PCB. if (pridat==0x0f) // relates to the area you've drawn over { SPRITE_DRAW_PIXEL(0x0000); if (m_grap2[2]->m_framebuffer_enable) { FB_DRAW_PIXEL(2, dat3); } SPRITE_DRAW_PIXEL(0x4000); if (dat1 && m_grap2[0]->m_framebuffer_enable) { FB_DRAW_PIXEL(0, dat1); } SPRITE_DRAW_PIXEL(0x8000); if (dat2 && m_grap2[1]->m_framebuffer_enable) { FB_DRAW_PIXEL(1, dat2); } SPRITE_DRAW_PIXEL(0xc000); } else if (pridat==0xcf) // the girl { SPRITE_DRAW_PIXEL(0x0000); FB_DRAW_PIXEL(0, 0x100); SPRITE_DRAW_PIXEL(0x4000); if (m_grap2[1]->m_framebuffer_enable) { FB_DRAW_PIXEL(1, 0x100); } SPRITE_DRAW_PIXEL(0x8000); if (dat3 && m_grap2[2]->m_framebuffer_enable) { FB_DRAW_PIXEL(2, dat3); } SPRITE_DRAW_PIXEL(0xc000); } else { SPRITE_DRAW_PIXEL(0x0000); if (m_grap2[0]->m_framebuffer_enable) // TODO : Opaque drawing 1st framebuffer in real PCB? { FB_DRAW_PIXEL(0, dat1); } SPRITE_DRAW_PIXEL(0x4000); if (dat2 && m_grap2[1]->m_framebuffer_enable) { FB_DRAW_PIXEL(1, dat2); } SPRITE_DRAW_PIXEL(0x8000); if (dat3 && m_grap2[2]->m_framebuffer_enable) { FB_DRAW_PIXEL(2, dat3); } SPRITE_DRAW_PIXEL(0xc000); } /* else if (pridat==0x2f) // area outside of the girl { //dst[drawx] = machine().rand()&0x3fff; } else if (pridat==0x00) // the initial line / box that gets drawn { //dst[drawx] = machine().rand()&0x3fff; } else if (pridat==0x30) // during the 'gals boxes' on the intro { //dst[drawx] = machine().rand()&0x3fff; } else if (pridat==0x0c) // 'nice' at end of level { //dst[drawx] = machine().rand()&0x3fff; } else { //printf("%02x, ",pridat); } */ } } } return 0; } static INPUT_PORTS_START( galpani3 ) PORT_START("P1") PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ? PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("P2") PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ? PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("COIN") PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) PORT_SERVICE_NO_TOGGLE( 0x1000, IP_ACTIVE_LOW ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW1") /* provided by the MCU - $200386.b <- $400200 */ PORT_DIPNAME( 0x0100, 0x0100, "Test Mode" ) PORT_DIPLOCATION("DSW:1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW:2") PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:3") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0400, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x0800, IP_ACTIVE_LOW, "DSW:4" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x1000, IP_ACTIVE_LOW, "DSW:5" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x2000, IP_ACTIVE_LOW, "DSW:6" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x4000, IP_ACTIVE_LOW, "DSW:7" ) /* Listed as "Unused" */ PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:8") // unused ? PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END WRITE16_MEMBER(galpani3_state::galpani3_suprnova_sprite32_w) { COMBINE_DATA(&m_spriteram[offset]); offset>>=1; m_spriteram32[offset]=(m_spriteram[offset*2+1]<<16) | (m_spriteram[offset*2]); } WRITE16_MEMBER(galpani3_state::galpani3_suprnova_sprite32regs_w) { COMBINE_DATA(&m_sprregs[offset]); offset>>=1; m_spc_regs[offset]=(m_sprregs[offset*2+1]<<16) | (m_sprregs[offset*2]); } WRITE16_MEMBER(galpani3_state::galpani3_priority_buffer_scrollx_w) { m_priority_buffer_scrollx = data; } WRITE16_MEMBER(galpani3_state::galpani3_priority_buffer_scrolly_w) { m_priority_buffer_scrolly = data; } void galpani3_state::galpani3_map(address_map &map) { map(0x000000, 0x17ffff).rom(); map(0x200000, 0x20ffff).ram(); // area [B] - Work RAM map(0x280000, 0x287fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); // area [A] - palette for sprites map(0x300000, 0x303fff).ram().w(FUNC(galpani3_state::galpani3_suprnova_sprite32_w)).share("spriteram"); map(0x380000, 0x38003f).ram().w(FUNC(galpani3_state::galpani3_suprnova_sprite32regs_w)).share("sprregs"); map(0x400000, 0x40ffff).ram().share("mcuram"); // area [C] map(0x580000, 0x580001).w("toybox", FUNC(kaneko_toybox_device::mcu_com0_w)); map(0x600000, 0x600001).w("toybox", FUNC(kaneko_toybox_device::mcu_com1_w)); map(0x680000, 0x680001).w("toybox", FUNC(kaneko_toybox_device::mcu_com2_w)); map(0x700000, 0x700001).w("toybox", FUNC(kaneko_toybox_device::mcu_com3_w)); map(0x780000, 0x780001).r("toybox", FUNC(kaneko_toybox_device::mcu_status_r)); map(0x800000, 0x9fffff).m("grap2_0", FUNC(kaneko_grap2_device::grap2_map)); map(0xa00000, 0xbfffff).m("grap2_1", FUNC(kaneko_grap2_device::grap2_map)); map(0xc00000, 0xdfffff).m("grap2_2", FUNC(kaneko_grap2_device::grap2_map)); // ?? priority / alpha buffer? map(0xe00000, 0xe7ffff).ram().share("priority_buffer"); // area [J] - A area ? odd bytes only, initialized 00..ff,00..ff,..., then cleared map(0xe80000, 0xe80001).w(FUNC(galpani3_state::galpani3_priority_buffer_scrollx_w)); // scroll? map(0xe80002, 0xe80003).w(FUNC(galpani3_state::galpani3_priority_buffer_scrolly_w)); // scroll? map(0xf00000, 0xf00001).noprw(); // ? written once (2nd opcode, $1.b) map(0xf00010, 0xf00011).portr("P1"); map(0xf00012, 0xf00013).portr("P2"); map(0xf00014, 0xf00015).portr("COIN"); map(0xf00016, 0xf00017).noprw(); // ? read, but overwritten map(0xf00020, 0xf00023).w("ymz", FUNC(ymz280b_device::write)).umask16(0x00ff); // sound map(0xf00040, 0xf00041).rw("watchdog", FUNC(watchdog_timer_device::reset16_r), FUNC(watchdog_timer_device::reset16_w)); map(0xf00050, 0xf00051).noprw(); // ? written once (3rd opcode, $30.b) } MACHINE_CONFIG_START(galpani3_state::galpani3) MCFG_DEVICE_ADD("maincpu", M68000, XTAL(28'636'363)/2) // Confirmed from PCB MCFG_DEVICE_PROGRAM_MAP(galpani3_map) MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", galpani3_state, galpani3_vblank, "screen", 0, 1) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(64*8, 64*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 30*8-1) //MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 0*8, 64*8-1) MCFG_SCREEN_UPDATE_DRIVER(galpani3_state, screen_update_galpani3) MCFG_DEVICE_ADD("eeprom", EEPROM_SERIAL_93C46_16BIT) MCFG_WATCHDOG_ADD("watchdog") MCFG_DEVICE_ADD("toybox", KANEKO_TOYBOX, "eeprom", "DSW1", "mcuram", "mcudata") MCFG_PALETTE_ADD("palette", 0x4000) MCFG_PALETTE_FORMAT(xGGGGGRRRRRBBBBB) MCFG_DEVICE_ADD("spritegen", SKNS_SPRITE, 0) MCFG_DEVICE_ADD("grap2_0", KANEKO_GRAP2, 0) MCFG_DEVICE_ROM("rlebg") MCFG_DEVICE_ADD("grap2_1", KANEKO_GRAP2, 0) MCFG_DEVICE_ROM("rlebg") MCFG_DEVICE_ADD("grap2_2", KANEKO_GRAP2, 0) MCFG_DEVICE_ROM("rlebg") /* sound hardware */ SPEAKER(config, "mono").front_center(); MCFG_DEVICE_ADD("ymz", YMZ280B, XTAL(33'333'000) / 2) // Confirmed from PCB MCFG_SOUND_ROUTE(0, "mono", 1.0) MCFG_SOUND_ROUTE(1, "mono", 1.0) MACHINE_CONFIG_END ROM_START( galpani3 ) /* All game text in English */ ROM_REGION( 0x180000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "g3p0e0.u71", 0x000000, 0x080000, CRC(fa681118) SHA1(982b568a77ed620ba5708fec4c186d329d48cb48) ) ROM_LOAD16_BYTE( "g3p1e0.u102", 0x000001, 0x080000, CRC(f1150f1b) SHA1(a6fb719937927a9a39c7a4888017c63c47c2dd6c) ) ROM_REGION( 0x200000, "spritegen", 0 ) /* Sprites - RLE encoded */ ROM_LOAD( "gp320000.1", 0x000000, 0x200000, CRC(a0112827) SHA1(0a6c78d71b75a1d78215aab3104176aa1769b14f) ) ROM_REGION( 0x1000000, "rlebg", 0 ) /* Backgrounds - RLE encoded */ ROM_LOAD( "gp340000.123", 0x000000, 0x200000, CRC(a58a26b1) SHA1(832d70cce1b4f04fa50fc221962ff6cc4287cb92) ) // 19950414GROMACap ROM_LOAD( "gp340100.122", 0x200000, 0x200000, CRC(746fe4a8) SHA1(a5126ae9e83d556277d31b166296a708c311a902) ) // 19950414GROMBCap ROM_LOAD( "gp340200.121", 0x400000, 0x200000, CRC(e9bc15c8) SHA1(2c6a10e768709d1937d9206970553f4101ce9016) ) // 19950414GROMCCap ROM_LOAD( "gp340300.120", 0x600000, 0x200000, CRC(59062eef) SHA1(936977c20d83540c1e0f65d429c7ebea201ef991) ) // 19950414GROMDCap ROM_LOAD16_BYTE( "g3g0j0.101", 0xe00000, 0x040000, CRC(fbb1e0dc) SHA1(14f6377afd93054aa5dc38af235ae12b932e847f) ) // 19950523GROMECap ROM_LOAD16_BYTE( "g3g1j0.100", 0xe00001, 0x040000, CRC(18edb5f0) SHA1(5e2ed0105b3e6037f6116494d3b186a368824171) ) // ROM_REGION( 0x300000, "ymz", 0 ) /* Samples */ ROM_LOAD( "gp310100.40", 0x000000, 0x200000, CRC(6a0b1d12) SHA1(11fed80b96d07fddb27599743991c58c12c048e0) ) ROM_LOAD( "gp310000.41", 0x200000, 0x100000, CRC(641062ef) SHA1(c8902fc46319eac94b3f95d18afa24bd895078d6) ) ROM_REGION( 0x20000, "mcudata", 0 ) /* MCU Code? */ ROM_LOAD16_WORD_SWAP( "g3d0x0.134", 0x000000, 0x020000, CRC(4ace10f9) SHA1(d19e4540d535ce10d23cb0844be03a3239b3402e) ) ROM_END ROM_START( galpani3hk ) ROM_REGION( 0x180000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "gp3_hk.u71", 0x000000, 0x080000, CRC(b8fc7826) SHA1(9ce97f2bb6af6a3aa19d2a7d4c159e3c33f43f63) ) ROM_LOAD16_BYTE( "gp3_hk.u102", 0x000001, 0x080000, CRC(658f5fe8) SHA1(09c52d7676ccf31a7696596279cb07564ae018b3) ) ROM_REGION( 0x200000, "spritegen", 0 ) /* Sprites - RLE encoded */ ROM_LOAD( "gp320000.1", 0x000000, 0x200000, CRC(a0112827) SHA1(0a6c78d71b75a1d78215aab3104176aa1769b14f) ) ROM_REGION( 0x1000000, "rlebg", 0 ) /* Backgrounds - RLE encoded */ ROM_LOAD( "gp340000.123", 0x000000, 0x200000, CRC(a58a26b1) SHA1(832d70cce1b4f04fa50fc221962ff6cc4287cb92) ) // 19950414GROMACap ROM_LOAD( "gp340100.122", 0x200000, 0x200000, CRC(746fe4a8) SHA1(a5126ae9e83d556277d31b166296a708c311a902) ) // 19950414GROMBCap ROM_LOAD( "gp340200.121", 0x400000, 0x200000, CRC(e9bc15c8) SHA1(2c6a10e768709d1937d9206970553f4101ce9016) ) // 19950414GROMCCap ROM_LOAD( "gp340300.120", 0x600000, 0x200000, CRC(59062eef) SHA1(936977c20d83540c1e0f65d429c7ebea201ef991) ) // 19950414GROMDCap ROM_LOAD16_BYTE( "g3g0h0.101", 0xe00000, 0x040000, CRC(dca3109a) SHA1(d7741e992ffc9f8f57ce6770bf4bcb8d0858d72b) ) // 19950523GROMECap ROM_LOAD16_BYTE( "g3g1h0.100", 0xe00001, 0x040000, CRC(2ebe6ed0) SHA1(72d487c7f6339d7a39b04e95e76d0c4f3e432240) ) // ROM_REGION( 0x300000, "ymz", 0 ) /* Samples */ ROM_LOAD( "gp310100.40", 0x000000, 0x200000, CRC(6a0b1d12) SHA1(11fed80b96d07fddb27599743991c58c12c048e0) ) ROM_LOAD( "gp310000.41", 0x200000, 0x100000, CRC(641062ef) SHA1(c8902fc46319eac94b3f95d18afa24bd895078d6) ) ROM_REGION( 0x20000, "mcudata", 0 ) /* MCU Code? */ ROM_LOAD16_WORD_SWAP( "g3d0x0.134", 0x000000, 0x020000, CRC(4ace10f9) SHA1(d19e4540d535ce10d23cb0844be03a3239b3402e) ) ROM_END ROM_START( galpani3j ) /* Some game text in Japanese, but no "For use in Japan" type region notice */ ROM_REGION( 0x180000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "g3p0j1.71", 0x000000, 0x080000, CRC(52893326) SHA1(78fdbf3436a4ba754d7608fedbbede5c719a4505) ) ROM_LOAD16_BYTE( "g3p1j1.102", 0x000001, 0x080000, CRC(05f935b4) SHA1(81e78875585bcdadad1c302614b2708e60563662) ) ROM_REGION( 0x200000, "spritegen", 0 ) /* Sprites - RLE encoded */ ROM_LOAD( "gp320000.1", 0x000000, 0x200000, CRC(a0112827) SHA1(0a6c78d71b75a1d78215aab3104176aa1769b14f) ) ROM_REGION( 0x1000000, "rlebg", 0 ) /* Backgrounds - RLE encoded */ ROM_LOAD( "gp340000.123", 0x000000, 0x200000, CRC(a58a26b1) SHA1(832d70cce1b4f04fa50fc221962ff6cc4287cb92) ) // 19950414GROMACap ROM_LOAD( "gp340100.122", 0x200000, 0x200000, CRC(746fe4a8) SHA1(a5126ae9e83d556277d31b166296a708c311a902) ) // 19950414GROMBCap ROM_LOAD( "gp340200.121", 0x400000, 0x200000, CRC(e9bc15c8) SHA1(2c6a10e768709d1937d9206970553f4101ce9016) ) // 19950414GROMCCap ROM_LOAD( "gp340300.120", 0x600000, 0x200000, CRC(59062eef) SHA1(936977c20d83540c1e0f65d429c7ebea201ef991) ) // 19950414GROMDCap ROM_LOAD16_BYTE( "g3g0j0.101", 0xe00000, 0x040000, CRC(fbb1e0dc) SHA1(14f6377afd93054aa5dc38af235ae12b932e847f) ) // 19950523GROMECap ROM_LOAD16_BYTE( "g3g1j0.100", 0xe00001, 0x040000, CRC(18edb5f0) SHA1(5e2ed0105b3e6037f6116494d3b186a368824171) ) // ROM_REGION( 0x300000, "ymz", 0 ) /* Samples */ ROM_LOAD( "gp310100.40", 0x000000, 0x200000, CRC(6a0b1d12) SHA1(11fed80b96d07fddb27599743991c58c12c048e0) ) ROM_LOAD( "gp310000.41", 0x200000, 0x100000, CRC(641062ef) SHA1(c8902fc46319eac94b3f95d18afa24bd895078d6) ) ROM_REGION( 0x20000, "mcudata", 0 ) /* MCU Code? */ ROM_LOAD16_WORD_SWAP( "g3d0x0.134", 0x000000, 0x020000, CRC(4ace10f9) SHA1(d19e4540d535ce10d23cb0844be03a3239b3402e) ) ROM_END ROM_START( galpani3k ) /* Some game text in Korean, but no "For use in Korea" type region notice */ ROM_REGION( 0x180000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "g3p0k0.71", 0x000000, 0x080000, CRC(98147760) SHA1(6db614e1af4e163488ab9675d96db829f45cec22) ) ROM_LOAD16_BYTE( "g3p1k0.102", 0x000001, 0x080000, CRC(27416b22) SHA1(dbb3ec78cf70fd9a56e4f51c1c2b65feabc14190) ) ROM_REGION( 0x200000, "spritegen", 0 ) /* Sprites - RLE encoded */ ROM_LOAD( "gp320000.1", 0x000000, 0x200000, CRC(a0112827) SHA1(0a6c78d71b75a1d78215aab3104176aa1769b14f) ) ROM_REGION( 0x1000000, "rlebg", 0 ) /* Backgrounds - RLE encoded */ ROM_LOAD( "gp340000.123", 0x000000, 0x200000, CRC(a58a26b1) SHA1(832d70cce1b4f04fa50fc221962ff6cc4287cb92) ) // 19950414GROMACap ROM_LOAD( "gp340100.122", 0x200000, 0x200000, CRC(746fe4a8) SHA1(a5126ae9e83d556277d31b166296a708c311a902) ) // 19950414GROMBCap ROM_LOAD( "gp340200.121", 0x400000, 0x200000, CRC(e9bc15c8) SHA1(2c6a10e768709d1937d9206970553f4101ce9016) ) // 19950414GROMCCap ROM_LOAD( "gp340300.120", 0x600000, 0x200000, CRC(59062eef) SHA1(936977c20d83540c1e0f65d429c7ebea201ef991) ) // 19950414GROMDCap ROM_LOAD16_BYTE( "g3g0k0.101", 0xe00000, 0x080000, CRC(23d895b0) SHA1(621cc1500e26c3fe4410eefadd325891e7806f85) ) // 19950523GROMECap ROM_LOAD16_BYTE( "g3g1k0.100", 0xe00001, 0x080000, CRC(9b1eac6d) SHA1(1393d42a7ad70af90fa0f48fb8da7e2f9085f98f) ) // ROM_REGION( 0x300000, "ymz", 0 ) /* Samples */ ROM_LOAD( "gp310100.40", 0x000000, 0x200000, CRC(6a0b1d12) SHA1(11fed80b96d07fddb27599743991c58c12c048e0) ) ROM_LOAD( "gp310000.41", 0x200000, 0x100000, CRC(641062ef) SHA1(c8902fc46319eac94b3f95d18afa24bd895078d6) ) ROM_REGION( 0x20000, "mcudata", 0 ) /* MCU Code? */ ROM_LOAD16_WORD_SWAP( "g3d0x0.134", 0x000000, 0x020000, CRC(4ace10f9) SHA1(d19e4540d535ce10d23cb0844be03a3239b3402e) ) ROM_END GAME( 1995, galpani3, 0, galpani3, galpani3, galpani3_state, empty_init, ROT90, "Kaneko", "Gals Panic 3 (Euro)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1995, galpani3j, galpani3, galpani3, galpani3, galpani3_state, empty_init, ROT90, "Kaneko", "Gals Panic 3 (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1995, galpani3k, galpani3, galpani3, galpani3, galpani3_state, empty_init, ROT90, "Kaneko", "Gals Panic 3 (Korea)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1995, galpani3hk,galpani3, galpani3, galpani3, galpani3_state, empty_init, ROT90, "Kaneko", "Gals Panic 3 (Hong Kong)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )