/*************************************************************************** Galaxian/Moon Cresta hardware Main clock: XTAL = 18.432 MHz Z80 Clock: XTAL/6 = 3.072 MHz Horizontal video frequency: HSYNC = XTAL/3/192/2 = 16 kHz Video frequency: VSYNC = HSYNC/132/2 = 60.606060 Hz VBlank duration: 1/VSYNC * (20/132) = 2500 us Notes: ----- - The only code difference between 'galaxian' and 'galmidw' is that the 'BONUS SHIP' text is printed on a different line. TODO: ---- - Problems with Galaxian based on the observation of a real machine: - Starfield is incorrect. The speed and flashing frequency is fine, but the stars appear in different positions. - Background humming is incorrect. It's faster on a real machine - Explosion sound is much softer. Filter involved? - $4800-4bff in Streaking/Ghost Muncher Moon Cresta versions supported: ------------------------------ mooncrst Nichibutsu - later revision with better demo mode and text for docking. Encrypted. No ROM/RAM check mooncrsu Nichibutsu USA - later revision with better demo mode and text for docking. Unencrypted. No ROM/RAM check mooncrsa Nichibutsu - older revision with better demo mode and text for docking. Encrypted. No ROM/RAM check mooncrs2 Nichibutsu - probably first revision (no patches) and ROM/RAM check code. This came from a bootleg board, with the logos erased from the graphics mooncrsg Gremlin - same docking text as mooncrst mooncrsb bootleg of mooncrs2. ROM/RAM check erased. Stephh's additional notes (based on the games Z80 code and some tests) for "Moon Cresta" and its numerous clones : a) 'mooncrst' - made by Nichibutsu - inputs : * player 1 controls are used by player 1 * player 2 controls are used by player 2, even in an "upright" cabinet - 2 coins slots with different settings : * coin A : 1C_1C / 2C_1C / 3C_1C / 4C_1C * coin B : 1C_1C / 1C_2C / 1C_3C / "Free Play" - no writes to 0xa003, so no coin counters - bonus life at 30000 or 50000 based on a Dip Switch - possible partial Japanese text based on a Dip Switch - hi-score : 11 chars (even if only 10 will be displayed), 60 seconds to enter - players bullet speed : 4 pixels - lower limit : 0x04 - ingame bug : if you reset the game when screen is flipped, it isn't flipped back - driver possible bug (which occurs for all "Moon Cresta" sets but 'mooncrgx') : when the screen is flipped, sprites are too shifted (see for example player 2 score which misses ending '0') while bullets shall be good as a consequence, square around letters is wrong when entering player name for hi-score table when screen is flipped b) 'mooncrsu' - made by Nichibutsu - very similar to 'mooncrst' with the only following differences : * additional "USA" display after "Nichibutsu" (which is shifted left) * writes to 0xb000 to 0xb0ff on reset ('mooncrst' only writes to 0xb000), so there is no screen flipped ingame bug as in 'mooncrst' c) 'mooncrsa' - made by Nichibutsu - additional "(c)" display before "Nichibutsu" - "(c) 1980 NIHON BUSSAN CO. , LTD" display replaced with "May 1980" in yellow - code at 0x1f00 has been removed ! I can't determine was is was supposed to do, but it's based on number of enemies left (stored at 0x823c) and possible time spent on the level (stored at 0x8226). Any hint is fully welcome ! - this version is easier than 'mooncrst' : look at high nibbles that are stored at 0x809b and 0x809c via code at 0x0cb8 (0x01 and 0x02 instead of 0x11 and 0x12). - 2 coins slots, but same settings : 1C_1C / 1C_2C / 1C_3C / "Free Play" - same other infos as in 'mooncrst' - same ingame bug as in 'mooncrst' d) 'mooncrs2' - bootleg (possibily based on a Gremlin version we don't have) - heavily based on 'mooncrsa' with additional RAM/ROM check routine at 0x3ea1 - some "chars" have been erased from the GFX ROMS but some routines which "prints" them are still there (but there are less than in 'mooncrsa') - same other infos as in 'mooncrst' - due to numerous writes in the RAM/ROM check routine, there is no screen flipped ingame bug as in 'mooncrst' e) 'mooncrsb' - bootleg (possibily based on a Gremlin version we don't have) - the only difference with 'mooncrs2' is that RAM/ROM check routine at 0x3ea1 has completely been "noped" and the jump at address 0x0004 has been changed - all "chars" from the GFX ROMS haven't been erased, so you can see the top of the "Gremlin" logo as copyright and hi-scores names - same ingame bug as in 'mooncrst' f) 'mooncrs3' - bootleg - very similar to 'mooncrs2' with the only following differences : * checksum of ROM area 0x0000-0x3fff is computed, but the result is discarded (see "xor a" operation at 0x3fc0 instead of "and a") * coins stuff is different (see below) - 2 coins slots with different settings (same as 'mooncrst') : * coin A : 1C_1C / 2C_1C / 3C_1C / 4C_1C * coin B : 1C_1C / 1C_2C / 1C_3C / "Free Play" - there are writes to 0xa003 (check code at 0x1b8e and 0x1b9e) which occur when you insert a coin, but I can't confirm it's related to coin counters as the same value is written when you press COIN1 or COIN2 g) 'mooncrsg' - made by Gremlin - there are MANY changes and additions, and I wonder if there's such a Nichibutsu set; anyway, closest set to this one seems to be 'mooncrst' - Gremin "logo" on 2 lines instead of Nichibutsu copyright messages (2 lines) - additional test for IN0 bit 7 (code at 0x0174) which always adds 1 credit - there are writes to 0xa003 (check code at 0x0158 and 0x0160) which occur when you insert a coin, but I can't confirm it's related to coin counters as the same value is written when you press COIN1 or COIN2 - only English text (Dip Switch has no effect due to code at 0x2f77) - hi-score : 3 chars, 10 seconds to enter - same difficulty as in 'monncrst' (but stored at 0x809e and 0x809f) - same other infos as in 'mooncrst' - same ingame bug as in 'mooncrst' h) 'fantazia' - made by Subelectro - closest set to this one seems to be 'mooncrsb' - all intro texts have been changed as well as colors - inputs : * player 1 controls are used by player 1 * player 2 controls are used by player 2, only in a "cocktail" cabinet look at additional routine at 0x29e0 - 2 coins slots with different settings (inverted coin A/B compared to 'mooncrst') : * coin A : 1C_1C / 1C_2C / 1C_3C / "Free Play" * coin B : 1C_1C / 2C_1C / 3C_1C / 4C_1C - only English text (Dip Switch has no effect due to code at 0x2f53) - hi-score : 3 chars, 60 seconds to enter - same other infos as in 'mooncrst' - same ingame bug as in 'mooncrst' i) 'eagle' - made by Centuri - very similar to 'mooncrsb' with the only following differences : * only 3 chars for hi-score instead of 11 * all other changes are modified "strings" to be displayed (the intro texts but copyright remains though) as well as new GFX (I can't test the sound for now to check) - same ingame bug as in 'mooncrst' j) 'eagle2' - made by Centuri - very similar to 'eagle' with the only following differences : * only 20 seconds to enter hi-score instead of 60 * coins stuff is different (see below) * one GFX ROM is slighlty different - 2 coins slots, but same settings : 1C_1C / 2C_1C / 3C_1C / 4C_1C - previous "Coin B" Dip Switch is now only tested to see if in "Freeplay" mode - same ingame bug as in 'mooncrst' k) 'eagle3' - made by Centuri - PRG ROMS are the same as for 'eagle' while two GFX ROMS are slighly different (so the game is having 'mooncrst' ships and 'eagle' enemies) - same ingame bug as in 'mooncrst' l) 'spctbird' - made by Fortrek - very similar to 'mooncrsb' with the only following difference : * coins stuff is different (same as in 'eagle2' - see below) - 2 coins slots, but same settings : 1C_1C / 2C_1C / 3C_1C / 4C_1C - previous "Coin B" Dip Switch is now only tested to see if in "Freeplay" mode - same ingame bug as in 'mooncrst' m) 'smooncrs' - made par Gremlin (bootleg based on a Nichibutsu version we don't have ?) - same RAM/ROM check routine as in 'mooncrs2' (so there is no screen flipped ingame bug as in 'mooncrst'), but LOTS of new features ! - only top of the Gremlin logo is displayed and it is also used for hi-scores - all intro texts have been changed - "2'ST" instead of "2'ND" and "RECORD" instead of "HI-SCORE" - additional "PLAYER 1/2" messages when player changes - inputs : player 1 controls are used by players 1 and 2, even in a "cocktail" cabinet (player 2 inputs are never read due to code at 0x2b1c and 0x3313) - 2 coins slots with different settings : * coin A : 1C_1C / 2C_1C / 3C_1C / 4C_1C * coin B : 1C_1C / 1C_2C / 1C_3C / "Free Play" additional wrong (Spanish) text displayed when "Coin B" set to 1C_1C (check additional code at 0x0fae) : * if "Coin A" set to 4C_1C, "1 MONEDA 1 PARTIDA" on one line * if "Coin A" set to 2C_1C, "1 MONEDA 1 PARTIDA" on one line and "2 MONEDAS 3 PARTIDAS" on another line below when "Coin B" set to "Free Play", "CREDIT 04" instead of "FREE PLAY" string (even if this number of credits is decremented when you press a START button, it is put back to 04 when the game is over for all players) - additional "POR" display after the number of credits - bonus life always 50000 due to code at 0x2f68 - only English text due to code at 0x2f53 - hi-score : 3 chars, 60 seconds to enter - players bullet speed : 9 or 12 pixels (using previous "Language" Dip Switch) - lower limit : 0x0f (see additional routine at 0x0007 and call from 0x3407) - game difficulty using previous "Bonus Life" Dip Switch (code at 0x2962) however, even with "Easy" difficulty, the game is much harder as in 'mooncrs2' as enemies as enemies move much faster and as they shoot on some levels - docking stage is harder has there are gaps of 2 pixels instead of 1 - when you complete the 8 stages, "O.K." "FANTASTIC" messages on 2 lines instead of "FAR OUT !" message on 1 line - same ingame bug as in 'mooncrst' - another ingame bug : when in "cocktail mode", "PLAYER 1/2" messages are displayed BEFORE the screen is flipped (back) - driver other bugs : * when screen is flipped, player's bullets aren't displayed * when screen is flipped, enemies' bullets aren't flipped n) 'spcdrag' - bootleg - heavily based on 'smooncrs' (so there's a RAM/ROM check) but some differences though - same intro texts as in 'mooncrs2' - 2 coins slots with different settings : * coin A : 1C_1C / 2C_1C / 3C_1C / 4C_1C * coin B : 1C_2C / 1C_3C / 1C_4C / "Free Play" additional wrong (Engrish) text displayed when "Coin B" set to 1C_2C (check additional code at 0x0fae) : * if "Coin A" set to 4C_1C, "1 COIN 1 PLAY " on one line * if "Coin A" set to 2C_1C, "1 COIN 1 PLAY " on one line and "2 COINS 3 PLAYES " (notice the spelling) on another line below when "Coin B" set to "Free Play", "CREDIT 04" instead of "FREE PLAY" string (even if this number of credits is decremented when you press a START button, it is put back to 04 when the game is over for all players) - "CAP 2" display instead of "POR" after the number of credits - hi-score : 11 chars (even if only 10 will be displayed), 60 seconds to enter (same as in 'mooncrs2') - players bullet speed : 6 or 9 pixels (using previous "Language" Dip Switch) - lower limit : 0x04 (instead of speed 9/12 and lower limit 0x0f) - even if there's also the "Difficulty" Dip Switch, the game is a little bit easier (enemies speed is slower and docking stage is back to 1 pixel to fit 'mooncrs2') - when you complete the 8 stages, same "FAR OUT !" message as in 'mooncrs2' - driver bug : even if player's bullets are displayed when screen is flipped as in other sets, enemies' bullets are still not flipped as in 'smooncrs' o) 'spcdraga' - bootleg ? (there's a Nichibutsu logo which is displayed in the "title" screen as well as in the hi-scores) - very similar to 'spcdrag' with the only following (comestical) differences : * unused routine at 0x37a8 has been "noped" * no text after the number of credits * all texts have been translated to Spanish p) 'mooncrgx' - bootleg on "Galaxian" hardware - very similar to 'mooncrsb' with the only following differences : * all unused routines have been "noped" * settings are different (see below) - 2 coins slots with different settings : * coin A : 1C_1C / 2C_1C * coin B : 1C_3C / 1C_5C - there are writes to 0x6003 when you press COIN1 but not when you press COIN2 - there are also writes to (unmapped) 0x6804 when you press either COIN1 or COIN2 : * when you press COIN1, 0x00 is written once * when you press COIN2, 0x01 is written 5 times, then 0x00 is written once - only English text (Dip Switch has no effect due to code at 0x2f4b) - no ingame bug due to code at 0x2f77 - driver possible bug : while sprites are now correct when screen is flipped, they are too shifted when screen is not flipped (again, see for example player 2 score which misses ending '0') while bullets shall be good as a consequence, square around letters is wrong when entering player name for hi-score table when screen not is flipped Stephh's notes (based on the games Z80 code and some tests) for other games : 1) 'scramblb' and 'scramb2' - Player 2 controls are used for player 2 regardless of the "Cabinet" Dip Switch (check code at 0x1043 which changes player and routines that handle players inputs : 0x1741 UP and DOWN - 0x1796 LEFT and RIGHT - 0x24e6 BUTTON1 - 0x2615 BUTTON2). 2) 'bagmanmc' - DSW bit 6 was previously used for "Bonus Lives" settings, but it has no effect in this set because of 'NOP' instructions from 0x3501 to 0x3507. 3) 'porter' - It's difficult to map correctly players buttons because of what they do : on one side, both buttons do the same thing (code at 0x0940 for player 1 and player 2 in "Upright" cabinet, or 0x1cc0 for player 2 in "Cocktail" cabinet), but on the other side, due to code at 0x0910, player 1 BUTTON1 acts as a START1 button while player 1 BUTTON2 acts as a START2 button. Any help is welcome ! 4) 'tazzmang' - If you press COIN2 during the boot-up sequence, you enter sort of "test mode" where you can access to all inputs, but this doesn't give a clue about what they do (only the status - 0 or 1 - is displayed). - IN1 bit 0 has 2 effects : it starts a one player game (code at 0x5585), but it also acts as 2nd button (bomb) for BOTH players regardless of "Cabinet" settings (code at 0x5805 for player 1 and player 2 in "Upright" cabinet, or 0x5563 for player 2 in "Cocktail" cabinet). 5) 'bongo' - IN0 bit 1 is supposed to be COIN2 (see coinage routine at 0x0288), but there is a test on it at 0x0082 (in NMI routine) which jumps to 0xc003 (unmapped memory) if it pressed (HIGH). - IN0 bit 7 is tested on startup (code at 0x0048) in combinaison with bits 0 and 1 (which are supposed to be COIN1 and COIN2). If all of them are pressed (HIGH), the game displays a "CREDIT FAULT" message then jumps back to 0x0048. - IN0 bit 4 and IN1 bit 4 should have been IPT_JOYSTICK_DOWN (Upright and Cocktail) but their status is discarded with 3 'NOP' instructions at 0x06ca. - IN0 bit 7 and IN0 bit 6 should have been IPT_BUTTON1 (Upright and Cocktail) but their status is discarded with 3 'NOP' instructions at 0x06d1. - DSW0 is read via code at 0x2426, but its contents is directly overwritten with value read from DSW1 (AY port A) via code at 0x3647. 4) 'ozon1' - Player 2 controls are used for player 2 regardless of the "Cabinet" Dip Switch (check code at 0x03c6 which changes player and routines that handle players inputs : 0x0dc3 and 0x1e31 LEFT and RIGHT - 0x0e76 BUTTON1). - Credits are coded on 1 byte (range 0x00-0xff) and stored at 0x4002. To display them, they are converted to BCD on 1 byte via routine at 0x1421. As a result, it will always display 0 to 99 (eg: 0xf0 = 240 will display 40). When you get 256 credits, 0x4002 = 0x00, so the game thinks you have no credit at all and enters "attract mode" again (but the game does NOT reset). - There's an ingame bug when you get 101 or 201 credits : due to code at 0x0239, the game checks the BCD value (0x01) instead of the correct one at 0x4002, so you can't start a 2 players game ! - There is another ingame bug when "Coinage" settings are "A 1C/2C B 1C/1C" and you press COIN2 : due to code at 0x0473, contents of 0x4004 is NEVER reset to 0x00, so routine at 0x042a ALWAYS thinks that you've pressed COIN2, and as a consequence, it ALWAYS adds 1 credit (even when you are playing) ! ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "cpu/s2650/s2650.h" #include "sound/ay8910.h" #include "sound/sn76496.h" #include "sound/dac.h" #include "audio/galaxian.h" #include "includes/galaxold.h" /************************************* * * Constants * *************************************/ #define MASTER_CLOCK (XTAL_18_432MHz) #define PIXEL_CLOCK (MASTER_CLOCK/3) /* H counts from 128->511, HBLANK starts at 128 and ends at 256 */ #define HTOTAL (384) #define HBEND (0) /*(256)*/ #define HBSTART (256) /*(128)*/ #define VTOTAL (264) #define VBEND (16) #define VBSTART (224+16) /* Send sound data to the sound cpu and cause an nmi */ READ8_MEMBER(galaxold_state::drivfrcg_port0_r) { switch (space.device().safe_pc()) { case 0x002e: case 0x0297: return 0x01; } return 0; } static ADDRESS_MAP_START( galaxold_map, AS_PROGRAM, 8, galaxold_state ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x4000, 0x47ff) AM_RAM AM_RANGE(0x5000, 0x53ff) AM_RAM_WRITE(galaxold_videoram_w) AM_SHARE("videoram") AM_RANGE(0x5400, 0x57ff) AM_READ(galaxold_videoram_r) AM_RANGE(0x5800, 0x583f) AM_RAM_WRITE(galaxold_attributesram_w) AM_SHARE("attributesram") AM_RANGE(0x5840, 0x585f) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x5860, 0x587f) AM_RAM AM_SHARE("bulletsram") AM_RANGE(0x5880, 0x58ff) AM_RAM AM_RANGE(0x6000, 0x6000) AM_READ_PORT("IN0") AM_RANGE(0x6000, 0x6001) AM_WRITE(galaxold_leds_w) AM_RANGE(0x6002, 0x6002) AM_WRITE(galaxold_coin_lockout_w) AM_RANGE(0x6003, 0x6003) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0x6004, 0x6007) AM_DEVWRITE("cust", galaxian_sound_device, lfo_freq_w) AM_RANGE(0x6800, 0x6800) AM_READ_PORT("IN1") AM_RANGE(0x6800, 0x6802) AM_DEVWRITE("cust", galaxian_sound_device, background_enable_w) AM_RANGE(0x6803, 0x6803) AM_DEVWRITE("cust", galaxian_sound_device, noise_enable_w) AM_RANGE(0x6805, 0x6805) AM_DEVWRITE("cust", galaxian_sound_device, fire_enable_w) AM_RANGE(0x6806, 0x6807) AM_DEVWRITE("cust", galaxian_sound_device, vol_w) AM_RANGE(0x7000, 0x7000) AM_READ_PORT("IN2") AM_RANGE(0x7001, 0x7001) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0x7004, 0x7004) AM_WRITE(galaxold_stars_enable_w) AM_RANGE(0x7006, 0x7006) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0x7007, 0x7007) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0x7800, 0x7fff) AM_READ(watchdog_reset_r) AM_RANGE(0x7800, 0x7800) AM_DEVWRITE("cust", galaxian_sound_device, pitch_w) AM_RANGE(0xfffc, 0xffff) AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( mooncrst_map, AS_PROGRAM, 8, galaxold_state ) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0x9000, 0x93ff) AM_RAM_WRITE(galaxold_videoram_w) AM_SHARE("videoram") AM_RANGE(0x9400, 0x97ff) AM_READ(galaxold_videoram_r) AM_RANGE(0x9800, 0x983f) AM_RAM_WRITE(galaxold_attributesram_w) AM_SHARE("attributesram") AM_RANGE(0x9840, 0x985f) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x9860, 0x987f) AM_RAM AM_SHARE("bulletsram") AM_RANGE(0x9880, 0x98ff) AM_RAM AM_RANGE(0xa000, 0xa000) AM_READ_PORT("IN0") AM_RANGE(0xa002, 0xa002) AM_WRITE(galaxold_gfxbank_w) AM_RANGE(0xa003, 0xa003) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0xa004, 0xa007) AM_DEVWRITE("cust", galaxian_sound_device, lfo_freq_w) AM_RANGE(0xa800, 0xa800) AM_READ_PORT("IN1") AM_RANGE(0xa800, 0xa802) AM_DEVWRITE("cust", galaxian_sound_device, background_enable_w) AM_RANGE(0xa803, 0xa803) AM_DEVWRITE("cust", galaxian_sound_device, noise_enable_w) AM_RANGE(0xa805, 0xa805) AM_DEVWRITE("cust", galaxian_sound_device, fire_enable_w) AM_RANGE(0xa806, 0xa807) AM_DEVWRITE("cust", galaxian_sound_device, vol_w) AM_RANGE(0xb000, 0xb000) AM_READ_PORT("DSW0") AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0xb004, 0xb004) AM_WRITE(galaxold_stars_enable_w) AM_RANGE(0xb006, 0xb006) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0xb007, 0xb007) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0xb800, 0xb800) AM_READ(watchdog_reset_r) AM_RANGE(0xb800, 0xb800) AM_DEVWRITE("cust", galaxian_sound_device, pitch_w) ADDRESS_MAP_END static ADDRESS_MAP_START( rockclim_map, AS_PROGRAM, 8, galaxold_state ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x4000, 0x47ff) AM_READWRITE(rockclim_videoram_r, rockclim_videoram_w) AM_SHARE("rockclim_vram")//4800 - 4803 = bg scroll ? AM_RANGE(0x4800, 0x4803) AM_WRITE(rockclim_scroll_w) AM_RANGE(0x5000, 0x53ff) AM_RAM //? AM_RANGE(0x5800, 0x5800) AM_READ_PORT("IN2") AM_RANGE(0x6000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0x8800, 0x8800) AM_READ_PORT("DSW1") AM_RANGE(0x9000, 0x93ff) AM_RAM_WRITE(galaxold_videoram_w) AM_SHARE("videoram") AM_RANGE(0x9400, 0x97ff) AM_READ(galaxold_videoram_r) AM_RANGE(0x9800, 0x983f) AM_RAM_WRITE(galaxold_attributesram_w) AM_SHARE("attributesram") AM_RANGE(0x9840, 0x985f) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x9860, 0x987f) AM_RAM AM_SHARE("bulletsram") AM_RANGE(0x9880, 0x98ff) AM_RAM AM_RANGE(0xa000, 0xa000) AM_READ_PORT("IN0") AM_RANGE(0xa000, 0xa002) AM_WRITE(galaxold_gfxbank_w)// a002 - sprite bank AM_RANGE(0xa003, 0xa003) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0xa004, 0xa007) AM_DEVWRITE("cust", galaxian_sound_device, lfo_freq_w) AM_RANGE(0xa800, 0xa800) AM_READ_PORT("IN1") AM_RANGE(0xa800, 0xa802) AM_DEVWRITE("cust", galaxian_sound_device, background_enable_w) AM_RANGE(0xa803, 0xa803) AM_DEVWRITE("cust", galaxian_sound_device, noise_enable_w) AM_RANGE(0xa805, 0xa805) AM_DEVWRITE("cust", galaxian_sound_device, fire_enable_w) AM_RANGE(0xa806, 0xa807) AM_DEVWRITE("cust", galaxian_sound_device, vol_w) AM_RANGE(0xb000, 0xb000) AM_READ_PORT("DSW0") AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0xb006, 0xb006) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0xb007, 0xb007) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0xb800, 0xb800) AM_READ(watchdog_reset_r) AM_RANGE(0xb800, 0xb800) AM_DEVWRITE("cust", galaxian_sound_device, pitch_w) ADDRESS_MAP_END static ADDRESS_MAP_START( ckongg_map, AS_PROGRAM, 8, galaxold_state ) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x6000, 0x6fff) AM_RAM AM_RANGE(0x9000, 0x93ff) AM_READWRITE(galaxold_videoram_r, galaxold_videoram_w) AM_SHARE("videoram") AM_RANGE(0x9800, 0x983f) AM_RAM_WRITE(galaxold_attributesram_w) AM_SHARE("attributesram") AM_RANGE(0x9840, 0x985f) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x9860, 0x987f) AM_RAM AM_SHARE("bulletsram") AM_RANGE(0x9880, 0x98ff) AM_RAM AM_RANGE(0xc000, 0xc000) AM_READ_PORT("IN0") AM_RANGE(0xc000, 0xc001) AM_WRITE(galaxold_leds_w) AM_RANGE(0xc002, 0xc002) AM_WRITE(galaxold_coin_lockout_w) AM_RANGE(0xc003, 0xc003) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0xc004, 0xc007) AM_DEVWRITE("cust", galaxian_sound_device, lfo_freq_w) AM_RANGE(0xc400, 0xc400) AM_READ_PORT("IN1") AM_RANGE(0xc400, 0xc402) AM_DEVWRITE("cust", galaxian_sound_device, background_enable_w) AM_RANGE(0xc403, 0xc403) AM_DEVWRITE("cust", galaxian_sound_device, noise_enable_w) AM_RANGE(0xc405, 0xc405) AM_DEVWRITE("cust", galaxian_sound_device, fire_enable_w) AM_RANGE(0xc406, 0xc407) AM_DEVWRITE("cust", galaxian_sound_device, vol_w) AM_RANGE(0xc800, 0xc800) AM_READ_PORT("DSW") AM_RANGE(0xc801, 0xc801) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0xc804, 0xc804) AM_WRITENOP // link cut AM_RANGE(0xc806, 0xc806) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0xc807, 0xc807) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0xcc00, 0xcc00) AM_READ(watchdog_reset_r) AM_DEVWRITE("cust", galaxian_sound_device, pitch_w) ADDRESS_MAP_END /* Memory map based on mooncrst_map according to Z80 code - seems to be good but needs further checking */ static ADDRESS_MAP_START( ckongmc_map, AS_PROGRAM, 8, galaxold_state ) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x6000, 0x6fff) AM_RAM AM_RANGE(0x9000, 0x93ff) AM_READWRITE(galaxold_videoram_r, galaxold_videoram_w) AM_SHARE("videoram") AM_RANGE(0x9800, 0x983f) AM_RAM_WRITE(galaxold_attributesram_w) AM_SHARE("attributesram") AM_RANGE(0x9840, 0x985f) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x9860, 0x987f) AM_RAM AM_SHARE("bulletsram") AM_RANGE(0x9880, 0x98ff) AM_RAM AM_RANGE(0xa000, 0xa000) AM_READ_PORT("IN0") AM_RANGE(0xa001, 0xa002) AM_WRITE(galaxold_leds_w) /* GUESS */ // AM_RANGE(0xa002, 0xa002) AM_WRITE(galaxold_coin_lockout_w) /* not written */ // AM_RANGE(0xa003, 0xa003) AM_WRITE(galaxold_coin_counter_w) /* not written */ AM_RANGE(0xa004, 0xa007) AM_DEVWRITE("cust", galaxian_sound_device, lfo_freq_w) /* GUESS */ AM_RANGE(0xa800, 0xa800) AM_READ_PORT("IN1") AM_RANGE(0xa800, 0xa802) AM_DEVWRITE("cust", galaxian_sound_device, background_enable_w) /* GUESS */ AM_RANGE(0xa803, 0xa803) AM_DEVWRITE("cust", galaxian_sound_device, noise_enable_w) /* GUESS */ AM_RANGE(0xa805, 0xa805) AM_DEVWRITE("cust", galaxian_sound_device, fire_enable_w) /* GUESS */ AM_RANGE(0xa806, 0xa807) AM_DEVWRITE("cust", galaxian_sound_device, vol_w) /* GUESS */ AM_RANGE(0xb000, 0xb000) AM_READ_PORT("DSW") AM_RANGE(0xb001, 0xb001) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0xb004, 0xb004) AM_WRITENOP /* AM_WRITE(galaxold_stars_enable_w) */ AM_RANGE(0xb006, 0xb006) AM_WRITE(galaxold_flip_screen_x_w) /* GUESS */ AM_RANGE(0xb007, 0xb007) AM_WRITE(galaxold_flip_screen_y_w) /* GUESS */ AM_RANGE(0xb800, 0xb800) AM_READ(watchdog_reset_r) AM_DEVWRITE("cust", galaxian_sound_device, pitch_w) /* GUESS */ ADDRESS_MAP_END static ADDRESS_MAP_START( scramblb_map, AS_PROGRAM, 8, galaxold_state ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x4000, 0x47ff) AM_RAM AM_RANGE(0x4800, 0x4bff) AM_RAM_WRITE(galaxold_videoram_w) AM_SHARE("videoram") AM_RANGE(0x5000, 0x503f) AM_RAM_WRITE(galaxold_attributesram_w) AM_SHARE("attributesram") AM_RANGE(0x5040, 0x505f) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x5060, 0x507f) AM_RAM AM_SHARE("bulletsram") AM_RANGE(0x5080, 0x50ff) AM_RAM AM_RANGE(0x6000, 0x6000) AM_READ_PORT("IN0") AM_RANGE(0x6000, 0x6001) AM_WRITENOP /* sound triggers */ AM_RANGE(0x6003, 0x6003) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0x6004, 0x6007) AM_DEVWRITE("cust", galaxian_sound_device, lfo_freq_w) AM_RANGE(0x6800, 0x6800) AM_READ_PORT("IN1") AM_RANGE(0x6800, 0x6802) AM_DEVWRITE("cust", galaxian_sound_device, background_enable_w) AM_RANGE(0x6803, 0x6803) AM_DEVWRITE("cust", galaxian_sound_device, noise_enable_w) AM_RANGE(0x6805, 0x6805) AM_DEVWRITE("cust", galaxian_sound_device, fire_enable_w) AM_RANGE(0x6806, 0x6807) AM_DEVWRITE("cust", galaxian_sound_device, vol_w) AM_RANGE(0x7000, 0x7000) AM_READ_PORT("IN2") AM_RANGE(0x7001, 0x7001) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0x7002, 0x7002) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0x7003, 0x7003) AM_WRITE(scrambold_background_enable_w) AM_RANGE(0x7004, 0x7004) AM_WRITE(galaxold_stars_enable_w) AM_RANGE(0x7006, 0x7006) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0x7007, 0x7007) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0x7800, 0x7800) AM_READ(watchdog_reset_r) AM_RANGE(0x7800, 0x7800) AM_DEVWRITE("cust", galaxian_sound_device, pitch_w) AM_RANGE(0x8102, 0x8102) AM_READ(scramblb_protection_1_r) AM_RANGE(0x8202, 0x8202) AM_READ(scramblb_protection_2_r) ADDRESS_MAP_END READ8_MEMBER(galaxold_state::scramb2_protection_r){ return 0x25; } READ8_MEMBER(galaxold_state::scramb2_port0_r){ return (ioport("IN0")->read() >> offset) & 0x1; } READ8_MEMBER(galaxold_state::scramb2_port1_r){ return (ioport("IN1")->read() >> offset) & 0x1; } READ8_MEMBER(galaxold_state::scramb2_port2_r){ return (ioport("IN2")->read() >> offset) & 0x1; } static ADDRESS_MAP_START( scramb2_map, AS_PROGRAM, 8, galaxold_state ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x4000, 0x47ff) AM_RAM AM_RANGE(0x4800, 0x4bff) AM_RAM_WRITE(galaxold_videoram_w) AM_SHARE("videoram") AM_RANGE(0x4c00, 0x4fff) AM_WRITE(galaxold_videoram_w) // mirror AM_RANGE(0x5000, 0x503f) AM_RAM_WRITE(galaxold_attributesram_w) AM_SHARE("attributesram") AM_RANGE(0x5040, 0x505f) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x5060, 0x507f) AM_RAM AM_SHARE("bulletsram") AM_RANGE(0x5080, 0x50ff) AM_RAM AM_RANGE(0x5800, 0x5fff) AM_READ(scramb2_protection_r) // must return 0x25 AM_RANGE(0x6000, 0x6007) AM_READ(scramb2_port0_r) // reads from 8 addresses, 1 bit per address AM_RANGE(0x6800, 0x6807) AM_READ(scramb2_port1_r) // reads from 8 addresses, 1 bit per address AM_RANGE(0x6801, 0x6801) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0x6802, 0x6802) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0x6804, 0x6804) AM_WRITE(galaxold_stars_enable_w) AM_RANGE(0x6806, 0x6806) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0x6807, 0x6807) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0x7000, 0x7007) AM_READ(watchdog_reset_r) AM_RANGE(0x7006, 0x7006) AM_WRITENOP AM_RANGE(0x7007, 0x7007) AM_WRITENOP AM_RANGE(0x7800, 0x7807) AM_READ(scramb2_port2_r) // reads from 8 addresses, 1 bit per address AM_RANGE(0x7800, 0x7800) AM_DEVWRITE("cust", galaxian_sound_device, pitch_w) ADDRESS_MAP_END READ8_MEMBER( galaxold_state::scrambler_protection_2_r ) { // if this doesn't return a value the code is happy with then it jumps out of ROM space after reading the port return 0xff; } // there are still unmapped reads / writes, it's not really clear what gets hooked up to where on these bootlegs, if they go anywhere at all static ADDRESS_MAP_START( scrambler_map, AS_PROGRAM, 8, galaxold_state ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x4000, 0x47ff) AM_RAM AM_RANGE(0x4800, 0x4bff) AM_RAM // mirror, leftovers? AM_RANGE(0x5000, 0x53ff) AM_RAM_WRITE(galaxold_videoram_w) AM_SHARE("videoram") AM_RANGE(0x5800, 0x587f) AM_RAM AM_RANGE(0x5880, 0x58bf) AM_RAM_WRITE(galaxold_attributesram_w) AM_SHARE("attributesram") AM_RANGE(0x58c0, 0x58df) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x58e0, 0x58ff) AM_RAM AM_SHARE("bulletsram") AM_RANGE(0x6000, 0x6000) AM_READ_PORT("IN0") AM_RANGE(0x6000, 0x6001) AM_WRITENOP /* sound triggers */ AM_RANGE(0x6003, 0x6003) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0x6004, 0x6007) AM_DEVWRITE("cust", galaxian_sound_device, lfo_freq_w) AM_RANGE(0x6800, 0x6800) AM_READ_PORT("IN1") AM_RANGE(0x6800, 0x6802) AM_DEVWRITE("cust", galaxian_sound_device, background_enable_w) AM_RANGE(0x6803, 0x6803) AM_DEVWRITE("cust", galaxian_sound_device, noise_enable_w) // should this disable the stars too? AM_RANGE(0x6805, 0x6805) AM_DEVWRITE("cust", galaxian_sound_device, fire_enable_w) AM_RANGE(0x6806, 0x6807) AM_DEVWRITE("cust", galaxian_sound_device, vol_w) AM_RANGE(0x7000, 0x7000) AM_READ_PORT("IN2") AM_WRITE(galaxold_nmi_enable_w) // AM_RANGE(0x7001, 0x7001) AM_RANGE(0x7002, 0x7002) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0x7003, 0x7003) AM_WRITE(scrambold_background_enable_w) AM_RANGE(0x7004, 0x7004) AM_WRITE(galaxold_stars_enable_w) AM_RANGE(0x7006, 0x7006) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0x7007, 0x7007) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0x7800, 0x7800) AM_READ(watchdog_reset_r) AM_RANGE(0x7800, 0x7800) AM_DEVWRITE("cust", galaxian_sound_device, pitch_w) // AM_RANGE(0x8102, 0x8102) AM_READ(scramblb_protection_1_r) AM_RANGE(0x8202, 0x8202) AM_READ(scrambler_protection_2_r) ADDRESS_MAP_END WRITE8_MEMBER( galaxold_state::guttang_rombank_w ) { // printf("rombank %02x\n",data); if (data&1) { UINT8 *rom = memregion("maincpu")->base(); membank("cpubank")->set_base(rom + 0x4000); } else { UINT8 *rom = memregion("maincpu")->base(); membank("cpubank")->set_base(rom + 0x2000); } } static ADDRESS_MAP_START( guttang_map, AS_PROGRAM, 8, galaxold_state ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_WRITENOP // 0x2000-0x27ff is banked (so they have room for the new music player), see init AM_RANGE(0x4000, 0x47ff) AM_RAM AM_RANGE(0x5000, 0x53ff) AM_RAM_WRITE(galaxold_videoram_w) AM_SHARE("videoram") AM_RANGE(0x5800, 0x583f) AM_RAM_WRITE(galaxold_attributesram_w) AM_SHARE("attributesram") AM_RANGE(0x5840, 0x585f) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x5860, 0x587f) AM_RAM AM_SHARE("bulletsram") AM_RANGE(0x5880, 0x58ff) AM_RAM AM_RANGE(0x6000, 0x6000) AM_READ_PORT("IN0") AM_WRITE( guttang_rombank_w ) AM_RANGE(0x6800, 0x6800) AM_READ_PORT("IN1") AM_RANGE(0x6800, 0x6802) AM_DEVWRITE("cust", galaxian_sound_device, background_enable_w) AM_RANGE(0x6803, 0x6803) AM_DEVWRITE("cust", galaxian_sound_device, noise_enable_w) AM_RANGE(0x6805, 0x6805) AM_DEVWRITE("cust", galaxian_sound_device, fire_enable_w) AM_RANGE(0x6806, 0x6807) AM_DEVWRITE("cust", galaxian_sound_device, vol_w) AM_RANGE(0x7000, 0x7000) AM_READ_PORT("IN2") AM_RANGE(0x7001, 0x7001) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0x7800, 0x7800) AM_READ(watchdog_reset_r) AM_DEVWRITE("cust", galaxian_sound_device, pitch_w) ADDRESS_MAP_END static ADDRESS_MAP_START( _4in1_map, AS_PROGRAM, 8, galaxold_state ) AM_RANGE(0x0000, 0x3fff) AM_ROMBANK("bank1") /* banked game code */ AM_RANGE(0x4000, 0x47ff) AM_RAM AM_RANGE(0x5000, 0x53ff) AM_RAM_WRITE(galaxold_videoram_w) AM_SHARE("videoram") AM_RANGE(0x5400, 0x57ff) AM_READ(galaxold_videoram_r) AM_RANGE(0x5800, 0x583f) AM_RAM_WRITE(galaxold_attributesram_w) AM_SHARE("attributesram") AM_RANGE(0x5840, 0x585f) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x5860, 0x587f) AM_RAM AM_SHARE("bulletsram") AM_RANGE(0x5880, 0x58ff) AM_RAM AM_RANGE(0x6000, 0x6000) AM_READ_PORT("IN0") AM_RANGE(0x6000, 0x6001) AM_WRITE(galaxold_leds_w) // AM_RANGE(0x6002, 0x6002) AM_WRITE(galaxold_coin_lockout_w) AM_RANGE(0x6003, 0x6003) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0x6004, 0x6007) AM_DEVWRITE("cust", galaxian_sound_device, lfo_freq_w) AM_RANGE(0x6800, 0x6800) AM_READ_PORT("IN1") AM_RANGE(0x6800, 0x6802) AM_DEVWRITE("cust", galaxian_sound_device, background_enable_w) // AM_RANGE(0x6803, 0x6803) AM_WRITE(galaxian_noise_enable_w) /* not hooked up? */ AM_RANGE(0x6805, 0x6805) AM_DEVWRITE("cust", galaxian_sound_device, fire_enable_w) AM_RANGE(0x6806, 0x6807) AM_DEVWRITE("cust", galaxian_sound_device, vol_w) AM_RANGE(0x7000, 0x7000) AM_READ_PORT("DSW0") AM_RANGE(0x7001, 0x7001) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0x7004, 0x7004) AM_WRITE(galaxold_stars_enable_w) AM_RANGE(0x7006, 0x7006) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0x7007, 0x7007) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0x7800, 0x78ff) AM_READ(watchdog_reset_r) AM_RANGE(0x7800, 0x78ff) AM_DEVWRITE("cust", galaxian_sound_device, pitch_w) AM_RANGE(0x8000, 0x8000) AM_WRITE(_4in1_bank_w) AM_RANGE(0xc000, 0xdfff) AM_ROM /* fixed menu code */ ADDRESS_MAP_END static ADDRESS_MAP_START( bagmanmc_map, AS_PROGRAM, 8, galaxold_state ) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x6000, 0x67ff) AM_RAM AM_RANGE(0x9000, 0x93ff) AM_RAM_WRITE(galaxold_videoram_w) AM_SHARE("videoram") AM_RANGE(0x9400, 0x97ff) AM_READ(galaxold_videoram_r) AM_RANGE(0x9800, 0x983f) AM_RAM_WRITE(galaxold_attributesram_w) AM_SHARE("attributesram") AM_RANGE(0x9840, 0x985f) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x9860, 0x987f) AM_RAM AM_SHARE("bulletsram") AM_RANGE(0x9880, 0x98ff) AM_RAM AM_RANGE(0xa000, 0xa000) AM_READ_PORT("IN0") AM_RANGE(0xa003, 0xa003) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0xa800, 0xa800) AM_READ_PORT("IN1") AM_RANGE(0xa803, 0xa803) AM_DEVWRITE("cust", galaxian_sound_device, noise_enable_w) AM_RANGE(0xb000, 0xb000) AM_READ_PORT("DSW") AM_RANGE(0xb001, 0xb001) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0xb002, 0xb002) AM_WRITE(galaxold_gfxbank_w) AM_RANGE(0xb006, 0xb006) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0xb007, 0xb007) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0xb800, 0xb800) AM_READ(watchdog_reset_r) AM_DEVWRITE("cust", galaxian_sound_device, pitch_w) ADDRESS_MAP_END static ADDRESS_MAP_START( dkongjrm_map, AS_PROGRAM, 8, galaxold_state ) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x6000, 0x6fff) AM_RAM AM_RANGE(0x7000, 0x7fff) AM_ROM AM_RANGE(0x9000, 0x93ff) AM_RAM_WRITE(galaxold_videoram_w) AM_SHARE("videoram") AM_RANGE(0x9800, 0x983f) AM_WRITE(galaxold_attributesram_w) AM_SHARE("attributesram") AM_RANGE(0x9840, 0x987f) AM_WRITEONLY AM_SHARE("spriteram") AM_RANGE(0x98c0, 0x98ff) AM_WRITEONLY AM_SHARE("spriteram2") AM_RANGE(0xa000, 0xa0ff) AM_READ_PORT("IN0") AM_RANGE(0xa003, 0xa003) AM_WRITE(galaxold_coin_counter_w) //AM_RANGE(0xa004, 0xa007) AM_WRITE(galaxian_lfo_freq_w) AM_RANGE(0xa800, 0xa8ff) AM_READ_PORT("IN1") AM_RANGE(0xa800, 0xa802) AM_DEVWRITE("cust", galaxian_sound_device, background_enable_w) AM_RANGE(0xa803, 0xa803) AM_DEVWRITE("cust", galaxian_sound_device, noise_enable_w) //AM_RANGE(0xa805, 0xa805) AM_WRITE(galaxian) AM_RANGE(0xa806, 0xa807) AM_DEVWRITE("cust", galaxian_sound_device, vol_w) AM_RANGE(0xb000, 0xb0ff) AM_READ_PORT("DSW") AM_RANGE(0xb000, 0xb000) AM_WRITE(galaxold_gfxbank_w) AM_RANGE(0xb001, 0xb001) AM_WRITE(galaxold_nmi_enable_w) //AM_RANGE(0xb004, 0xb004) AM_WRITE(galaxold_stars_enable_w) AM_RANGE(0xb006, 0xb006) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0xb007, 0xb007) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0xb800, 0xb800) AM_READ(watchdog_reset_r) AM_DEVWRITE("cust", galaxian_sound_device, pitch_w) ADDRESS_MAP_END static ADDRESS_MAP_START( tazzmang, AS_PROGRAM, 8, galaxold_state ) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x7000, 0x7000) AM_READ_PORT("DSW0") /* mirror */ AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0x8800, 0x883f) AM_RAM_WRITE(galaxold_attributesram_w) AM_SHARE("attributesram") AM_RANGE(0x8840, 0x885f) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x8860, 0x887f) AM_RAM AM_SHARE("bulletsram") AM_RANGE(0x8880, 0x8bff) AM_WRITENOP AM_RANGE(0x9000, 0x93ff) AM_RAM_WRITE(galaxold_videoram_w) AM_SHARE("videoram") AM_RANGE(0x9800, 0x9800) AM_READ(watchdog_reset_r) AM_RANGE(0xa000, 0xa000) AM_READ_PORT("IN0") AM_RANGE(0xa7ff, 0xa7ff) AM_READ_PORT("IN0") /* mirror */ AM_RANGE(0xa800, 0xa800) AM_READ_PORT("IN1") AM_DEVWRITE("cust", galaxian_sound_device, background_enable_w) AM_RANGE(0xa803, 0xa803) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0xa805, 0xa805) AM_DEVWRITE("cust", galaxian_sound_device, fire_enable_w) AM_RANGE(0xa806, 0xa807) AM_DEVWRITE("cust", galaxian_sound_device, vol_w) AM_RANGE(0xb000, 0xb000) AM_READ_PORT("DSW0") AM_RANGE(0xb001, 0xb001) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0xb004, 0xb004) AM_WRITE(galaxold_stars_enable_w) AM_RANGE(0xb006, 0xb006) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0xb007, 0xb007) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0xb800, 0xb800) AM_READ(watchdog_reset_r) AM_DEVWRITE("cust", galaxian_sound_device, pitch_w) ADDRESS_MAP_END static ADDRESS_MAP_START( bongo, AS_PROGRAM, 8, galaxold_state ) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x8000, 0x83ff) AM_RAM AM_RANGE(0x8400, 0x87ff) AM_WRITENOP // not used AM_RANGE(0x9000, 0x93ff) AM_RAM_WRITE(galaxold_videoram_w) AM_SHARE("videoram") AM_RANGE(0x9400, 0x97ff) AM_WRITENOP // not used AM_RANGE(0x9800, 0x983f) AM_RAM_WRITE(galaxold_attributesram_w) AM_SHARE("attributesram") AM_RANGE(0x9840, 0x985f) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x9860, 0x987f) AM_RAM AM_SHARE("bulletsram") AM_RANGE(0xa000, 0xa000) AM_READ_PORT("IN0") AM_RANGE(0xa800, 0xa800) AM_READ_PORT("IN1") AM_RANGE(0xb000, 0xb000) AM_READ_PORT("DSW0") AM_RANGE(0xb001, 0xb001) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0xb004, 0xb004) AM_WRITE(galaxold_stars_enable_w) AM_RANGE(0xb006, 0xb006) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0xb007, 0xb007) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0xb800, 0xb800) AM_READ(watchdog_reset_r) AM_WRITENOP ADDRESS_MAP_END static ADDRESS_MAP_START( bongo_io, AS_IO, 8, galaxold_state ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x01) AM_DEVWRITE("aysnd", ay8910_device, address_data_w) AM_RANGE(0x02, 0x02) AM_DEVREAD("aysnd", ay8910_device, data_r) ADDRESS_MAP_END static ADDRESS_MAP_START( ozon1_map, AS_PROGRAM, 8, galaxold_state ) AM_RANGE(0x0000, 0x2fff) AM_ROM AM_RANGE(0x4000, 0x4200) AM_RAM AM_RANGE(0x4300, 0x43ff) AM_RAM AM_RANGE(0x4800, 0x4bff) AM_READWRITE(galaxold_videoram_r, galaxold_videoram_w) AM_SHARE("videoram") AM_RANGE(0x4c00, 0x4fff) AM_WRITE(galaxold_videoram_w) AM_RANGE(0x5000, 0x503f) AM_RAM_WRITE(galaxold_attributesram_w) AM_SHARE("attributesram") AM_RANGE(0x5040, 0x505f) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x6801, 0x6801) AM_WRITENOP //continuosly 0 and 1 AM_RANGE(0x6802, 0x6802) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0x6806, 0x6806) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0x6807, 0x6807) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0x8100, 0x8100) AM_READ_PORT("IN0") AM_RANGE(0x8101, 0x8101) AM_READ_PORT("IN1") AM_RANGE(0x8102, 0x8102) AM_READ_PORT("IN2") AM_RANGE(0x8103, 0x8103) AM_WRITENOP //only one 9b at reset ADDRESS_MAP_END static ADDRESS_MAP_START( ozon1_io_map, AS_IO, 8, galaxold_state ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x01) AM_DEVWRITE("aysnd", ay8910_device, data_address_w) ADDRESS_MAP_END static ADDRESS_MAP_START( hunchbkg, AS_PROGRAM, 8, galaxold_state ) AM_RANGE(0x0000, 0x0fff) AM_ROM AM_RANGE(0x1480, 0x14bf) AM_MIRROR(0x6000) AM_RAM_WRITE(galaxold_attributesram_w) AM_SHARE("attributesram") AM_RANGE(0x14c0, 0x14ff) AM_MIRROR(0x6000) AM_WRITEONLY AM_SHARE("spriteram") AM_RANGE(0x1500, 0x1500) AM_MIRROR(0x6000) AM_READ_PORT("IN0") AM_RANGE(0x1500, 0x1501) AM_MIRROR(0x6000) AM_WRITE(galaxold_leds_w) /* not connected ... */ AM_RANGE(0x1502, 0x1502) AM_MIRROR(0x6000) AM_WRITE(galaxold_coin_lockout_w) /* not connected ... */ AM_RANGE(0x1503, 0x1503) AM_MIRROR(0x6000) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0x1504, 0x1507) AM_MIRROR(0x6000) AM_DEVWRITE("cust", galaxian_sound_device, lfo_freq_w) AM_RANGE(0x1580, 0x1580) AM_MIRROR(0x6000) AM_READ_PORT("IN1") AM_RANGE(0x1580, 0x1587) AM_MIRROR(0x6000) AM_DEVWRITE("cust", galaxian_sound_device, sound_w) AM_RANGE(0x1583, 0x1583) AM_MIRROR(0x6000) AM_DEVWRITE("cust", galaxian_sound_device, noise_enable_w) AM_RANGE(0x1585, 0x1585) AM_MIRROR(0x6000) AM_DEVWRITE("cust", galaxian_sound_device, fire_enable_w) AM_RANGE(0x1586, 0x1587) AM_MIRROR(0x6000) AM_DEVWRITE("cust", galaxian_sound_device, vol_w) AM_RANGE(0x1600, 0x1600) AM_MIRROR(0x6000) AM_READ_PORT("DSW0") AM_RANGE(0x1601, 0x1601) AM_MIRROR(0x6000) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0x1604, 0x1604) AM_MIRROR(0x6000) AM_WRITE(galaxold_stars_enable_w) AM_RANGE(0x1606, 0x1606) AM_MIRROR(0x6000) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0x1607, 0x1607) AM_MIRROR(0x6000) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0x1680, 0x1680) AM_MIRROR(0x6000) AM_READ(watchdog_reset_r) AM_DEVWRITE("cust", galaxian_sound_device, pitch_w) AM_RANGE(0x1800, 0x1bff) AM_MIRROR(0x6000) AM_WRITE(galaxold_videoram_w) AM_SHARE("videoram") AM_RANGE(0x1c00, 0x1fff) AM_MIRROR(0x6000) AM_RAM AM_RANGE(0x2000, 0x2fff) AM_ROM AM_RANGE(0x4000, 0x4fff) AM_ROM AM_RANGE(0x6000, 0x6fff) AM_ROM ADDRESS_MAP_END /* the nmi line seems to be inverted on the cpu plugin board */ READ8_MEMBER(galaxold_state::ttl7474_trampoline){ device_t *device = machine().device("7474_9m_1"); return downcast(device)->output_comp_r(); } static ADDRESS_MAP_START( hunchbkg_io, AS_IO, 8, galaxold_state ) AM_RANGE(S2650_DATA_PORT, S2650_DATA_PORT) AM_READNOP // not used AM_RANGE(S2650_SENSE_PORT, S2650_SENSE_PORT) AM_READ(ttl7474_trampoline) ADDRESS_MAP_END static ADDRESS_MAP_START( drivfrcg, AS_PROGRAM, 8, galaxold_state ) AM_RANGE(0x0000, 0x0fff) AM_ROM AM_RANGE(0x1480, 0x14bf) AM_MIRROR(0x6000) AM_WRITE(galaxold_attributesram_w) AM_SHARE("attributesram") AM_RANGE(0x14c0, 0x14ff) AM_MIRROR(0x6000) AM_WRITEONLY AM_SHARE("spriteram") AM_RANGE(0x1500, 0x1500) AM_MIRROR(0x6000) AM_READ_PORT("IN0") AM_RANGE(0x1503, 0x1503) AM_MIRROR(0x6000) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0x1580, 0x1580) AM_MIRROR(0x6000) AM_READ_PORT("IN1") AM_RANGE(0x1580, 0x1582) AM_MIRROR(0x6000) AM_DEVWRITE("cust", galaxian_sound_device, background_enable_w) AM_RANGE(0x1583, 0x1583) AM_MIRROR(0x6000) AM_WRITENOP AM_RANGE(0x1585, 0x1585) AM_MIRROR(0x6000) AM_WRITENOP AM_RANGE(0x1586, 0x1587) AM_MIRROR(0x6000) AM_DEVWRITE("cust", galaxian_sound_device, lfo_freq_w) AM_RANGE(0x1600, 0x1600) AM_MIRROR(0x6000) AM_READ_PORT("DSW0") AM_DEVWRITE("cust", galaxian_sound_device, pitch_w) AM_RANGE(0x1700, 0x1700) AM_MIRROR(0x6000) AM_READ_PORT("DSW1") AM_WRITENOP AM_RANGE(0x1701, 0x1701) AM_MIRROR(0x6000) AM_WRITENOP AM_RANGE(0x1704, 0x1707) AM_MIRROR(0x6000) AM_DEVWRITE("cust", galaxian_sound_device, vol_w) AM_RANGE(0x1800, 0x1bff) AM_MIRROR(0x6000) AM_WRITE(galaxold_videoram_w) AM_SHARE("videoram") AM_RANGE(0x1c00, 0x1fff) AM_MIRROR(0x6000) AM_RAM AM_RANGE(0x2000, 0x2fff) AM_ROM AM_RANGE(0x4000, 0x4fff) AM_ROM AM_RANGE(0x6000, 0x6fff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( drivfrcg_io, AS_IO, 8, galaxold_state ) AM_RANGE(0x00, 0x00) AM_READ(drivfrcg_port0_r) AM_RANGE(S2650_SENSE_PORT, S2650_SENSE_PORT) AM_READ_PORT("SENSE") AM_WRITENOP ADDRESS_MAP_END static ADDRESS_MAP_START( racknrol, AS_PROGRAM, 8, galaxold_state ) AM_RANGE(0x0000, 0x0fff) AM_ROM AM_RANGE(0x1400, 0x143f) AM_MIRROR(0x6000) AM_RAM_WRITE(galaxold_attributesram_w) AM_SHARE("attributesram") AM_RANGE(0x1440, 0x14bf) AM_MIRROR(0x6000) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x14c0, 0x14ff) AM_MIRROR(0x6000) AM_RAM AM_RANGE(0x1500, 0x1500) AM_MIRROR(0x6000) AM_READ_PORT("IN0") AM_RANGE(0x1580, 0x1580) AM_MIRROR(0x6000) AM_READ_PORT("IN1") AM_RANGE(0x1600, 0x1600) AM_MIRROR(0x6000) AM_READ_PORT("DSW0") AM_RANGE(0x1600, 0x1601) AM_MIRROR(0x6000) AM_WRITENOP AM_RANGE(0x1606, 0x1606) AM_MIRROR(0x6000) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0x1607, 0x1607) AM_MIRROR(0x6000) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0x1680, 0x1680) AM_MIRROR(0x6000) AM_READNOP // AM_RANGE(0x1700, 0x1700) AM_MIRROR(0x6000) AM_READ(trvchlng_question_r) // AM_RANGE(0x1701, 0x1703) AM_MIRROR(0x6000) AM_READ(trvchlng_question_w) AM_RANGE(0x1800, 0x1bff) AM_MIRROR(0x6000) AM_WRITE(galaxold_videoram_w) AM_SHARE("videoram") AM_RANGE(0x1c00, 0x1fff) AM_MIRROR(0x6000) AM_RAM AM_RANGE(0x2000, 0x2fff) AM_ROM AM_RANGE(0x4000, 0x4fff) AM_ROM AM_RANGE(0x6000, 0x6fff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( racknrol_io, AS_IO, 8, galaxold_state ) AM_RANGE(0x1d, 0x1d) AM_DEVWRITE("snsnd", sn76489a_device, write) // AM_RANGE(0x1e, 0x1e) AM_WRITENOP // AM_RANGE(0x1f, 0x1f) AM_WRITENOP AM_RANGE(0x20, 0x3f) AM_WRITE(racknrol_tiles_bank_w) AM_SHARE("racknrol_tbank") AM_RANGE(S2650_SENSE_PORT, S2650_SENSE_PORT) AM_READ_PORT("SENSE") ADDRESS_MAP_END READ8_MEMBER(galaxold_state::hexpoola_data_port_r) { switch (space.device().safe_pc()) { case 0x0022: return 0; case 0x0031: return 1; } return 0; } static ADDRESS_MAP_START( hexpoola_io, AS_IO, 8, galaxold_state ) AM_RANGE(0x00, 0x00) AM_READNOP AM_RANGE(0x20, 0x3f) AM_WRITE(racknrol_tiles_bank_w) AM_SHARE("racknrol_tbank") AM_RANGE(S2650_DATA_PORT, S2650_DATA_PORT) AM_READ(hexpoola_data_port_r) AM_DEVWRITE("snsnd", sn76496_device, write) AM_RANGE(S2650_SENSE_PORT, S2650_SENSE_PORT) AM_READ_PORT("SENSE") ADDRESS_MAP_END READ8_MEMBER(galaxold_state::bullsdrtg_data_port_r) { switch (space.device().safe_pc()) { case 0x0083: case 0x008c: case 0x0092: case 0x6b54: return 0; case 0x009b: case 0x6b58: return 1; default: logerror("Reading data port at PC=%04X\n", space.device().safe_pc()); break; } return 0; } static ADDRESS_MAP_START( bullsdrtg_io_map, AS_IO, 8, galaxold_state ) AM_RANGE(0x00, 0x00) AM_READNOP AM_RANGE(0x20, 0x3f) AM_WRITE(racknrol_tiles_bank_w) AM_SHARE("racknrol_tbank") AM_RANGE(S2650_DATA_PORT, S2650_DATA_PORT) AM_READ(bullsdrtg_data_port_r) AM_DEVWRITE("snsnd", sn76496_device, write) AM_RANGE(S2650_SENSE_PORT, S2650_SENSE_PORT) AM_READ_PORT("SENSE") ADDRESS_MAP_END /* Lives Dips are spread across two input ports */ CUSTOM_INPUT_MEMBER(galaxold_state::vpool_lives_r) { int bit_mask = (FPTR)param; switch (bit_mask) { case 0x40: /* vpool : IN1 (0xa800) bit 6 */ return ((ioport("LIVES")->read() & bit_mask) >> 6); case 0x01: /* vpool : DSW (0xb000) bit 0 */ return ((ioport("LIVES")->read() & bit_mask) >> 0); default: logerror("vpool_lives_r : invalid %02X bit_mask\n",bit_mask); return 0; } } /* verified from Z80 code */ static INPUT_PORTS_START( vpool ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SERVICE1 ) /* uses same coinage as COIN1 and COIN2 */ PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxold_state,vpool_lives_r, (void *)0x40) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("DSW0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxold_state,vpool_lives_r, (void *)0x01) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x02, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("LIVES") PORT_DIPNAME( 0x41, 0x01, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x41, "1" ) PORT_DIPSETTING( 0x40, "2" ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x00, "Infinite (Cheat)" ) /* also gives 99 credits after coin insertion regardless of coinage */ INPUT_PORTS_END /* verified from Z80 code */ static INPUT_PORTS_START( rockclim ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN2 ) /* only adds 1 credit if "Coin Slots" is set to 1 */ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_8WAY PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY PORT_DIPNAME( 0x40, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x00, "30000" ) PORT_DIPSETTING( 0x40, "50000" ) PORT_DIPNAME( 0x80, 0x00, "Coin Slots" ) PORT_DIPSETTING( 0x80, "1" ) PORT_DIPSETTING( 0x00, "2" ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_START("DSW0") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x03, "6" ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_TILT ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("DSW1") PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x00, DEF_STR( 9C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 8C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 7C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_8C ) ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x00, DEF_STR( 9C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 8C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 7C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_8C ) ) INPUT_PORTS_END /* Coinage Dips are spread across two input ports */ CUSTOM_INPUT_MEMBER(galaxold_state::ckongg_coinage_r) { int bit_mask = (FPTR)param; switch (bit_mask) { case 0x0c: /* ckongg : DSW (0xc800) bits 2 and 3 */ return ((ioport("COINAGE")->read() & bit_mask) >> 2); case 0x40: /* ckongg : IN1 (0xc400) bit 6 */ return ((ioport("COINAGE")->read() & bit_mask) >> 6); case 0xc0: /* ckongmc : IN1 (0xa800) bits 6 and 7 */ return ((ioport("COINAGE")->read() & bit_mask) >> 6); case 0x01: /* ckongmc : DSW (0xb000) bit 0 */ return ((ioport("COINAGE")->read() & bit_mask) >> 0); default: logerror("ckongg_coinage_r : invalid %02X bit_mask\n",bit_mask); return 0; } } /* verified from Z80 code */ static INPUT_PORTS_START( ckongg ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxold_state,ckongg_coinage_r, (void *)0x40) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x80, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_START("DSW") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x03, "6" ) PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxold_state,ckongg_coinage_r, (void *)0x0c) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("COINAGE") PORT_DIPNAME( 0x4c, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x4c, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x44, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x48, DEF_STR( 1C_4C ) ) INPUT_PORTS_END /* verified from Z80 code */ static INPUT_PORTS_START( ckongmc ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) /* also START1 : code at 0x5064 for BUTTON1 and 0x514d for START1 */ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxold_state,ckongg_coinage_r, (void *)0xc0) PORT_START("DSW") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxold_state,ckongg_coinage_r, (void *)0x01) PORT_DIPNAME( 0x06, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x02, "4" ) PORT_DIPSETTING( 0x04, "5" ) PORT_DIPSETTING( 0x06, "6" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x08, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("COINAGE") PORT_DIPNAME( 0xc1, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0xc1, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x41, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x81, DEF_STR( 1C_4C ) ) INPUT_PORTS_END static INPUT_PORTS_START( ckonggx ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_DIPNAME( 0x20, 0x20, "IN0:20" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "IN0:40" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "IN0:80" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_DIPNAME( 0x10, 0x10, "IN0:10" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "IN0:20" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "IN0:40" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "IN0:80" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x00, "IN1:01" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, "IN1:02" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, "IN1:04" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, "IN1:08" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, "IN1:10" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, "IN1:20" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, "IN1:40" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "IN1:80" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("COINAGE") PORT_DIPNAME( 0x01, 0x00, "IN2:01" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, "IN2:02" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, "IN2:04" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, "IN2:08" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, "IN2:10" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, "IN2:20" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, "IN2:40" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "IN2:80" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END /* verified from Z80 code */ static INPUT_PORTS_START( scramblb ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_START("IN2") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x04, "4" ) PORT_DIPSETTING( 0x08, "5" ) PORT_DIPSETTING( 0x0c, "255 (Cheat)") PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) INPUT_PORTS_END /* verified from Z80 code */ static INPUT_PORTS_START( scramb2 ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* uses same coinage as COIN1 */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START("IN1") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x03, "255 (Cheat)") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_DIPNAME( 0x06, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, "A 1/1 B 2/1" ) PORT_DIPSETTING( 0x02, "A 1/2 B 1/1" ) PORT_DIPSETTING( 0x04, "A 1/3 B 3/1" ) PORT_DIPSETTING( 0x06, "A 1/4 B 4/1" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( scrambler ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_START("IN1") // cocktail mode inputs conflict with player 1 inputs, either wiring would be attached to the same bit as the flipscreen, or this set never worked in cocktail mode PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) // also ends up being P2 left in cocktail mode PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) // also ends up being P2 right in cocktail mode PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_COCKTAIL PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, "A 1/1 B 1/6" ) PORT_DIPSETTING( 0x02, "A 2/1 B 1/3" ) PORT_DIPSETTING( 0x04, "A 1/2 B 1/6" ) PORT_DIPSETTING( 0x06, "A 2/2 B 1/3" ) PORT_START("IN2") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x03, "255 (Cheat)") PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) // probably unused PORT_DIPNAME( 0x08, 0x08, "IN4:3" ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "IN4:4" ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "IN4:5" ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "IN4:6" ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "IN4:7" ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( 4in1 ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxold_state,_4in1_fake_port_r, (void *)0x40) // See fake ports PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxold_state,_4in1_fake_port_r, (void *)0x80) // See fake ports PORT_START("DSW0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxold_state,_4in1_fake_port_r, (void *)0x01) // See fake ports PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxold_state,_4in1_fake_port_r, (void *)0x02) // See fake ports PORT_DIPNAME( 0x04, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) // 2 when continue (Scramble PT2) PORT_DIPSETTING( 0x04, "5" ) // 2 when continue (Scramble PT2) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxold_state,_4in1_fake_port_r, (void *)0x08) // See fake ports PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxold_state,_4in1_fake_port_r, (void *)0x10) // See fake ports PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxold_state,_4in1_fake_port_r, (void *)0x20) // See fake ports PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("FAKE1") /* The Ghost Muncher PT3 - FAKE DSW0 (bits 0 to 5) and IN1 (bits 6 and 7) */ PORT_DIPNAME( 0x03, 0x00, "Bonus Life (GM PT3)" ) PORT_DIPSETTING( 0x01, "10000" ) PORT_DIPSETTING( 0x02, "15000" ) PORT_DIPSETTING( 0x03, "20000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) // Lives // PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x08, DEF_STR( On ) ) // PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x10, DEF_STR( On ) ) // PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0x00, "Coinage (GM PT3)" ) PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( Free_Play ) ) PORT_START("FAKE2") /* Scramble PT2 - FAKE DSW0 (bits 0 to 5) and IN1 (bits 6 and 7) */ // PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x01, DEF_STR( On ) ) // PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) // Lives PORT_DIPNAME( 0x08, 0x00, "Allow Continue (S PT2)" ) PORT_DIPSETTING( 0x08, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) // Scramble PT2 - Check code at 0x00c2 PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) // Scramble PT2 - Check code at 0x00cc PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0x00, "Coinage (S PT2)" ) PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( Free_Play ) ) PORT_START("FAKE3") /* Galaxian PT5 - FAKE DSW0 (bits 0 to 5) and IN1 (bits 6 and 7) */ PORT_DIPNAME( 0x03, 0x00, "Bonus Life (G PT5)" ) PORT_DIPSETTING( 0x01, "4000" ) PORT_DIPSETTING( 0x02, "5000" ) PORT_DIPSETTING( 0x03, "7000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) // Lives // PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x08, DEF_STR( On ) ) // PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x10, DEF_STR( On ) ) // PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0x00, "Coinage (G PT5)" ) PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x80, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( Free_Play ) ) PORT_START("FAKE4") /* Galactic Convoy - FAKE DSW0 (bits 0 to 5) and IN1 (bits 6 and 7) */ PORT_DIPNAME( 0x01, 0x00, "Bonus Life (GC)" ) PORT_DIPSETTING( 0x00, "50000" ) PORT_DIPSETTING( 0x01, "80000" ) // PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) // Lives // PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x08, DEF_STR( On ) ) // PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x10, DEF_STR( On ) ) // PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0x00, "Coinage (GC)" ) PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) // 1 credit for 1st coin ! PORT_DIPSETTING( 0xc0, DEF_STR( Free_Play ) ) INPUT_PORTS_END /* verified from Z80 code */ static INPUT_PORTS_START( bagmanmc ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* stored to 0x6163 bit 4 but not tested */ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x80, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_START("DSW") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x03, "2" ) PORT_DIPSETTING( 0x02, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, "A 2C/1C B 1C/1C" ) PORT_DIPSETTING( 0x04, "A 1C/1C B 1C/2C" ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x18, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x10, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Language ) ) PORT_DIPSETTING( 0x20, DEF_STR( English ) ) PORT_DIPSETTING( 0x00, DEF_STR( French ) ) PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW ) /* see notes */ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) /* check code at 0x2d78 and 0x2e6b - affect initials entry */ PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END /* Coinage Dips are spread across two input ports */ CUSTOM_INPUT_MEMBER(galaxold_state::dkongjrm_coinage_r) { int bit_mask = (FPTR)param; switch (bit_mask) { case 0xc0: /* dkongjrm : IN1 (0xa8??) bits 6 and 7 */ return ((ioport("COINAGE")->read() & bit_mask) >> 6); case 0x01: /* dkongjrm : DSW (0xb0??) bit 0 */ return ((ioport("COINAGE")->read() & bit_mask) >> 0); default: logerror("dkongjrm_coinage_r : invalid %02X bit_mask\n",bit_mask); return 0; } } /* verified from Z80 code */ static INPUT_PORTS_START( dkongjrm ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxold_state,dkongjrm_coinage_r, (void *)0xc0) PORT_START("DSW") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxold_state,dkongjrm_coinage_r, (void *)0x01) PORT_DIPNAME( 0x06, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x02, "4" ) PORT_DIPSETTING( 0x04, "5" ) PORT_DIPSETTING( 0x06, "6" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x08, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("COINAGE") PORT_DIPNAME( 0xc1, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0xc1, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x41, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x81, DEF_STR( 1C_4C ) ) INPUT_PORTS_END /* verified from Z80 code */ static INPUT_PORTS_START( porter ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL /* see notes */ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) /* also START1 - see notes */ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) /* also START2 - see notes */ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL /* see notes */ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x00, "10000 only" ) PORT_DIPSETTING( 0x40, "30000 only" ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START("DSW0") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, "A 2C/1C B 1C/3C" ) PORT_DIPSETTING( 0x01, "A 1C/1C B 1C/6C" ) PORT_DIPUNUSED( 0x02, IP_ACTIVE_LOW ) /* stored to 0x8021 bit 1 but not tested */ PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x0c, "5" ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) INPUT_PORTS_END /* verified from Z80 code */ static INPUT_PORTS_START( tazzmang ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Start 1 / P1 and P2 Button 2") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x80, "5" ) PORT_START("DSW0") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x06, 0x04, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, "A 4C/1C B 1C/4C" ) PORT_DIPSETTING( 0x02, "A 3C/1C B 1C/3C" ) PORT_DIPSETTING( 0x06, "A 2C/1C B 1C/2C" ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_1C ) ) PORT_DIPUNUSED( 0x08, IP_ACTIVE_LOW ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) INPUT_PORTS_END /* verified from Z80 code */ static INPUT_PORTS_START( bongo ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* see notes */ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) /* see notes */ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) /* see notes */ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) /* see notes */ PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) /* see notes */ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("DSW0") PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) /* see notes */ PORT_START("DSW1") PORT_DIPUNUSED( 0x01, IP_ACTIVE_HIGH ) PORT_DIPNAME( 0x06, 0x02, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x02, "3" ) PORT_DIPSETTING( 0x04, "4" ) PORT_DIPSETTING( 0x06, "5" ) PORT_DIPNAME( 0x08, 0x00, "Infinite Lives (Cheat)" ) /* always gives 3 lives */ PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPUNUSED( 0x10, IP_ACTIVE_HIGH ) PORT_DIPUNUSED( 0x20, IP_ACTIVE_HIGH ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) /* also 1C_3C for Coin B if it existed */ PORT_DIPSETTING( 0x40, DEF_STR( 1C_1C ) ) /* also 1C_6C for Coin B if it existed */ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) INPUT_PORTS_END /* verified from Z80 code */ static INPUT_PORTS_START( ozon1 ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START("IN1") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x03, "6" ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_DIPNAME( 0x06, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, "A 1C/1C B 2C/1C" ) PORT_DIPSETTING( 0x02, "A 1C/2C B 1C/1C" ) /* see notes */ PORT_DIPSETTING( 0x04, "A 1C/3C B 3C/1C" ) PORT_DIPSETTING( 0x06, "A 1C/4C B 4C/1C" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) INPUT_PORTS_END /* verified from Z80 code */ static INPUT_PORTS_START( ladybugg ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( Free_Play ) ) PORT_START("IN2") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x01, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x03, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x04, "5" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( hunchbkg ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) /* labeled "NOT USED" in galaxian schematics */ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P2 Down") PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P1 Down") PORT_PLAYER(1) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Start/Red") PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P2 Start/Red") PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) /* labeled "TABLE" in galaxian schematics */ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x40, "A 2C/1C B 1C/3C" ) PORT_DIPSETTING( 0x00, "A 1C/1C B 1C/5C" ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x80, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_START("DSW0") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x06, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x00, "10000" ) PORT_DIPSETTING( 0x02, "20000" ) PORT_DIPSETTING( 0x04, "40000" ) PORT_DIPSETTING( 0x06, "80000" ) PORT_DIPUNUSED( 0x08, 0x00 ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( drivfrcg ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x40, "A 2C/1C B 1C/3C" ) PORT_DIPSETTING( 0x00, "A 1C/1C B 1C/5C" ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW0") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("SENSE") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") INPUT_PORTS_END static INPUT_PORTS_START( racknrol ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSW0") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("SENSE") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") INPUT_PORTS_END static INPUT_PORTS_START( trvchlng ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON4) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSW0") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("SENSE") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") INPUT_PORTS_END static INPUT_PORTS_START( guttangt ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_DIPNAME( 0x40, 0x40, "IN0:6" ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_DIPNAME( 0x04, 0x00, "IN1:3" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, "IN1:4" ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "IN1:5" ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "IN1:6" ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "IN1:7" ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "IN1:8" ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN2") PORT_DIPNAME( 0x01, 0x01, "IN2:1" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "IN2:2" ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, "IN2:3" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, "IN2:4" ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "IN2:5" ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "IN2:6" ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "IN2:7" ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "IN2:8" ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout galaxold_charlayout = { 8,8, RGN_FRAC(1,2), 2, { RGN_FRAC(0,2), RGN_FRAC(1,2) }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static const gfx_layout galaxold_spritelayout = { 16,16, RGN_FRAC(1,2), 2, { RGN_FRAC(0,2), RGN_FRAC(1,2) }, { 0, 1, 2, 3, 4, 5, 6, 7, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 }, 32*8 }; static const gfx_layout pacmanbl_spritelayout = { 16,16, 64, 2, { 0, 64*16*16 }, { 0, 1, 2, 3, 4, 5, 6, 7, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 }, 32*8 }; static const gfx_layout _4in1_charlayout = { 8,8, 1024, 2, { 0, 1024*8*8 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static const gfx_layout _4in1_spritelayout = { 16,16, 256, 2, { 0, 256*16*16 }, { 0, 1, 2, 3, 4, 5, 6, 7, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 }, 32*8 }; static const gfx_layout rockclim_charlayout = { 8,8, 256, 4,//? { 4, 0,4096*8+4,4096*8 }, { 3, 2, 1, 0,11 ,10, 9, 8 }, { 0*8*2, 1*8*2, 2*8*2, 3*8*2, 4*8*2, 5*8*2, 6*8*2, 7*8*2 }, 8*8*2 }; static GFXDECODE_START( rockclim ) GFXDECODE_ENTRY( "gfx1", 0x0000, galaxold_charlayout, 32, 8 ) GFXDECODE_ENTRY( "gfx1", 0x0000, galaxold_spritelayout, 32, 8 ) GFXDECODE_ENTRY( "gfx2", 0x0000, rockclim_charlayout, 0, 1 ) GFXDECODE_END static GFXDECODE_START( galaxian ) GFXDECODE_ENTRY( "gfx1", 0x0000, galaxold_charlayout, 0, 8 ) GFXDECODE_ENTRY( "gfx1", 0x0000, galaxold_spritelayout, 0, 8 ) GFXDECODE_END static GFXDECODE_START( gmgalax ) GFXDECODE_ENTRY( "gfx1", 0x0000, galaxold_charlayout, 0, 16 ) GFXDECODE_ENTRY( "gfx1", 0x0000, galaxold_spritelayout, 0, 16 ) GFXDECODE_END static GFXDECODE_START( _4in1 ) GFXDECODE_ENTRY( "gfx1", 0x0000, _4in1_charlayout, 0, 8 ) GFXDECODE_ENTRY( "gfx1", 0x4000, _4in1_spritelayout, 0, 8 ) GFXDECODE_END /************************************* * * Sound interface * *************************************/ static const sn76496_config racknrol_sn76496_config = { DEVCB_NULL }; static const ay8910_interface bongo_ay8910_interface = { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_INPUT_PORT("DSW1"), DEVCB_NULL, DEVCB_NULL, DEVCB_NULL }; static MACHINE_CONFIG_START( galaxold_base, galaxold_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, PIXEL_CLOCK/2) /* 3.072 MHz */ MCFG_CPU_PROGRAM_MAP(galaxold_map) MCFG_MACHINE_RESET_OVERRIDE(galaxold_state,galaxold) MCFG_DEVICE_ADD("7474_9m_1", TTL7474, 0) MCFG_7474_OUTPUT_CB(WRITELINE(galaxold_state,galaxold_7474_9m_1_callback)) MCFG_DEVICE_ADD("7474_9m_2", TTL7474, 0) MCFG_7474_COMP_OUTPUT_CB(WRITELINE(galaxold_state,galaxold_7474_9m_2_q_callback)) MCFG_TIMER_DRIVER_ADD("int_timer", galaxold_state, galaxold_interrupt_timer) /* video hardware */ MCFG_GFXDECODE(galaxian) MCFG_PALETTE_LENGTH(32+2+64) /* 32 for the characters, 2 for the bullets, 64 for the stars */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_RAW_PARAMS(PIXEL_CLOCK, HTOTAL, HBEND, HBSTART, VTOTAL, VBEND, VBSTART) MCFG_SCREEN_UPDATE_DRIVER(galaxold_state, screen_update_galaxold) MCFG_PALETTE_INIT_OVERRIDE(galaxold_state,galaxold) MCFG_VIDEO_START_OVERRIDE(galaxold_state,galaxold) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( galaxian, galaxold_base ) /* basic machine hardware */ /* sound hardware */ MCFG_FRAGMENT_ADD(galaxian_audio) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( batman2, galaxian ) /* basic machine hardware */ /* video hardware */ MCFG_VIDEO_START_OVERRIDE(galaxold_state,batman2) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( mooncrst, galaxian ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(mooncrst_map) /* video hardware */ MCFG_VIDEO_START_OVERRIDE(galaxold_state,mooncrst) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( porter, mooncrst ) /* video hardware */ MCFG_VIDEO_START_OVERRIDE(galaxold_state, pisces) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( scramblb, galaxian ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(scramblb_map) /* video hardware */ MCFG_PALETTE_LENGTH(32+2+64+1) /* 32 for the characters, 2 for the bullets, 64 for the stars, 1 for background */ MCFG_PALETTE_INIT_OVERRIDE(galaxold_state,scrambold) MCFG_VIDEO_START_OVERRIDE(galaxold_state,scrambold) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( scramb2, galaxian ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(scramb2_map) /* video hardware */ MCFG_PALETTE_LENGTH(32+2+64+1) /* 32 for the characters, 2 for the bullets, 64 for the stars, 1 for background */ MCFG_PALETTE_INIT_OVERRIDE(galaxold_state,scrambold) MCFG_VIDEO_START_OVERRIDE(galaxold_state,scrambold) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( scrambler, galaxian ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(scrambler_map) /* video hardware */ MCFG_PALETTE_LENGTH(32+2+64+1) /* 32 for the characters, 2 for the bullets, 64 for the stars, 1 for background */ MCFG_PALETTE_INIT_OVERRIDE(galaxold_state,scrambold) MCFG_VIDEO_START_OVERRIDE(galaxold_state,scrambold) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( guttang, galaxian ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(guttang_map) /* video hardware */ MCFG_PALETTE_LENGTH(32+2+64+1) /* 32 for the characters, 2 for the bullets, 64 for the stars, 1 for background */ // MCFG_PALETTE_INIT_OVERRIDE(galaxold_state,scrambold) MCFG_VIDEO_START_OVERRIDE(galaxold_state,mooncrst) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( 4in1, galaxian ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(_4in1_map) /* video hardware */ MCFG_GFXDECODE(_4in1) MCFG_VIDEO_START_OVERRIDE(galaxold_state,pisces) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( bagmanmc, galaxian ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(bagmanmc_map) MCFG_MACHINE_RESET_OVERRIDE(galaxold_state, devilfsg ) /* video hardware */ MCFG_VIDEO_START_OVERRIDE(galaxold_state, bagmanmc) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( dkongjrm, galaxian ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(dkongjrm_map) /* video hardware */ MCFG_VIDEO_START_OVERRIDE(galaxold_state,dkongjrm) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( rockclim, galaxian ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(rockclim_map) MCFG_GFXDECODE(rockclim) /* video hardware */ MCFG_VIDEO_START_OVERRIDE(galaxold_state,rockclim) MCFG_PALETTE_LENGTH(64+64+2) /* 64 colors only, but still uses bullets so we need to keep the palette big */ MCFG_PALETTE_INIT_OVERRIDE(galaxold_state,rockclim) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_SIZE(64*8, 32*8) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( ozon1, galaxold_base ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(ozon1_map) MCFG_CPU_IO_MAP(ozon1_io_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", galaxold_state, nmi_line_pulse) MCFG_MACHINE_RESET_REMOVE() /* video hardware */ MCFG_PALETTE_INIT_OVERRIDE(galaxold_state,rockclim) MCFG_PALETTE_LENGTH(32) MCFG_VIDEO_START_OVERRIDE(galaxold_state,ozon1) MCFG_SOUND_ADD("aysnd", AY8910, PIXEL_CLOCK/4) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_CONFIG_END static MACHINE_CONFIG_START( drivfrcg, galaxold_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", S2650, MASTER_CLOCK/6) MCFG_CPU_PROGRAM_MAP(drivfrcg) MCFG_CPU_IO_MAP(drivfrcg_io) MCFG_CPU_VBLANK_INT_DRIVER("screen", galaxold_state, hunchbks_vh_interrupt) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(16000.0/132/2) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE_DRIVER(galaxold_state, screen_update_galaxold) MCFG_PALETTE_LENGTH(64) MCFG_GFXDECODE(gmgalax) MCFG_PALETTE_INIT_OVERRIDE(galaxold_state,rockclim) MCFG_VIDEO_START_OVERRIDE(galaxold_state,drivfrcg) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_FRAGMENT_ADD(galaxian_audio) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( bongo, galaxold_base ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(bongo) MCFG_CPU_IO_MAP(bongo_io) /* video hardware */ MCFG_VIDEO_START_OVERRIDE(galaxold_state,bongo) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE_DRIVER(galaxold_state, screen_update_galaxold) /* sound hardware */ MCFG_SOUND_ADD("aysnd", AY8910, PIXEL_CLOCK/4) MCFG_SOUND_CONFIG(bongo_ay8910_interface) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( hunchbkg, galaxold_base ) /* basic machine hardware */ MCFG_CPU_REPLACE("maincpu", S2650, PIXEL_CLOCK / 4) MCFG_CPU_PROGRAM_MAP(hunchbkg) MCFG_CPU_IO_MAP(hunchbkg_io) MCFG_MACHINE_RESET_OVERRIDE(galaxold_state,hunchbkg) MCFG_FRAGMENT_ADD(galaxian_audio) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( tazzmang, galaxian ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(tazzmang) MACHINE_CONFIG_END static MACHINE_CONFIG_START( racknrol, galaxold_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", S2650, PIXEL_CLOCK/2) MCFG_CPU_PROGRAM_MAP(racknrol) MCFG_CPU_IO_MAP(racknrol_io) MCFG_CPU_VBLANK_INT_DRIVER("screen", galaxold_state, hunchbks_vh_interrupt) /* video hardware */ MCFG_GFXDECODE(galaxian) MCFG_PALETTE_LENGTH(32) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_RAW_PARAMS(PIXEL_CLOCK, HTOTAL, HBEND, HBSTART, VTOTAL, VBEND, VBSTART) MCFG_SCREEN_UPDATE_DRIVER(galaxold_state, screen_update_galaxold) MCFG_PALETTE_INIT_OVERRIDE(galaxold_state,rockclim) MCFG_VIDEO_START_OVERRIDE(galaxold_state,racknrol) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("snsnd", SN76489A, PIXEL_CLOCK/2) // SN76489AN MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MCFG_SOUND_CONFIG(racknrol_sn76496_config) MACHINE_CONFIG_END static MACHINE_CONFIG_START( hexpoola, galaxold_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", S2650, PIXEL_CLOCK/2) MCFG_CPU_PROGRAM_MAP(racknrol) MCFG_CPU_IO_MAP(hexpoola_io) MCFG_CPU_VBLANK_INT_DRIVER("screen", galaxold_state, hunchbks_vh_interrupt) MCFG_GFXDECODE(galaxian) MCFG_PALETTE_LENGTH(32) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_RAW_PARAMS(PIXEL_CLOCK, HTOTAL, HBEND, HBSTART, VTOTAL, VBEND, VBSTART) MCFG_SCREEN_UPDATE_DRIVER(galaxold_state, screen_update_galaxold) MCFG_PALETTE_INIT_OVERRIDE(galaxold_state,rockclim) MCFG_VIDEO_START_OVERRIDE(galaxold_state,racknrol) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("snsnd", SN76496, PIXEL_CLOCK/2) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MCFG_SOUND_CONFIG(racknrol_sn76496_config) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( ckongg, galaxian ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(ckongg_map) MCFG_GFXDECODE(gmgalax) MCFG_VIDEO_START_OVERRIDE(galaxold_state,ckongs) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( ckongmc, galaxian ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(ckongmc_map) MCFG_GFXDECODE(gmgalax) MCFG_VIDEO_START_OVERRIDE(galaxold_state,ckongs) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( bullsdrtg, hexpoola ) MCFG_CPU_MODIFY("maincpu") MCFG_CPU_IO_MAP(bullsdrtg_io_map) MACHINE_CONFIG_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( vpool ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "vidpool1.bin", 0x0000, 0x0800, CRC(333f4732) SHA1(b57460c039c69137645bd4280ad877aa789277d6) ) ROM_CONTINUE( 0x2000, 0x0800 ) ROM_LOAD( "vidpool2.bin", 0x0800, 0x0800, CRC(eea6c0f1) SHA1(5b18caa78e246f55fd9cd778d6e83f79f0b3f157) ) ROM_CONTINUE( 0x2800, 0x0800 ) ROM_LOAD( "vidpool3.bin", 0x1000, 0x0800, CRC(309972a6) SHA1(8269d2f677f55dda71d6a7b0796d2d53a4def59d) ) ROM_CONTINUE( 0x3000, 0x0800 ) ROM_LOAD( "vidpool4.bin", 0x1800, 0x0800, CRC(c4f71c1d) SHA1(e1d01135d5ccc1a53308ce89dc2a8fc0992207d5) ) ROM_CONTINUE( 0x3800, 0x0800 ) ROM_REGION( 0x1000, "gfx1", 0 ) ROM_LOAD( "hustler.5f", 0x0000, 0x0800, CRC(0bdfad0e) SHA1(8e6f1737604f3801c03fa2e9a5e6a2778b54bae8) ) // vidpoolh.bin ROM_LOAD( "hustler.5h", 0x0800, 0x0800, CRC(8e062177) SHA1(7e52a1669804b6c2f694cfc64b04abc8246bb0c2) ) // vidpoolk.bin ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "hustler.clr", 0x0000, 0x0020, CRC(aa1f7f5e) SHA1(311dd17aa11490a1173c76223e4ccccf8ea29850) ) ROM_END ROM_START( rockclim ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "lc01.a1", 0x0000, 0x1000, CRC(8601ae8d) SHA1(6e0c3b34ce5e6879ce7a116c5c2660889a68320d) ) ROM_LOAD( "lc02.a2", 0x1000, 0x1000, CRC(2dde9d4c) SHA1(7e343113116b94894558819a7f77f77e4e952da7) ) ROM_LOAD( "lc03.a3", 0x2000, 0x1000, CRC(82c48a67) SHA1(abf95062eb5c9bd4bb3c9b9af59396a4ca6905d8) ) ROM_LOAD( "lc04.a4", 0x3000, 0x1000, CRC(7cd3a04a) SHA1(756c12288e120e6f761b266b91920d17cab6926c) ) ROM_LOAD( "lc05.a5", 0x6000, 0x1000, CRC(5e542149) SHA1(425a5a8769c3fa0887db8ff04e2a4f32f18d2679) ) ROM_LOAD( "lc06.a6", 0x7000, 0x1000, CRC(b2bdca64) SHA1(e72e63725164c922816dda90ac964a94062eab1b) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "lc08.a9", 0x0000, 0x800, CRC(7f18e1ef) SHA1(2a160b994708ec0f06774dde3ec613af7e3f32c6) ) ROM_LOAD( "lc07.a7", 0x0800, 0x800, CRC(f18b50ac) SHA1(a2328eb55882a09403cae1a497c611b494649cac) ) ROM_LOAD( "lc10.c9", 0x1000, 0x800, CRC(dec5781b) SHA1(b6277fc890d153db24bd48293780cf239a6aa0e7) ) ROM_LOAD( "lc09.c7", 0x1800, 0x800, CRC(06c0b5de) SHA1(561cf99a6be03205c7bc5fd15d4d51ee4d6d164b) ) ROM_REGION( 0x2000, "gfx2", 0 ) ROM_LOAD( "lc13.g5", 0x0000, 0x1000, CRC(19475f2b) SHA1(5d42aa45a7b519dacdecd3d2edbfee6971693034) ) ROM_LOAD( "lc14.g7", 0x1000, 0x1000, CRC(cc96d1db) SHA1(9713b47b723a5d8837f2a8e8c43e46dc41a62e5b) ) ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "lc12.e9", 0x0000, 0x0020, CRC(f6e76547) SHA1(c9ea78d1876156561b3bbf327d7e0299e1d9fd4a) ) ROM_LOAD( "lc11.f4", 0x0020, 0x0020, CRC(6a0c7d87) SHA1(140335d85c67c75b65689d4e76d29863c209cf32) ) ROM_END /* Crazy Kong Bootleg, 1982 PCB Layout ---------- |----------------------------------------------| | AY3-8910 MB7051 2125 2125 | | LM3900 ROM.5S MB7051 2125 2125 | | MB7051 2125 2125 | | ROM.5R | | | |1 ROM.5N | |8 | |W ROM.5M ROM.11N | |A ROM.11L | |Y ROM.5K 2114 ROM.11K | | VOL 2114 ROM.11H | | ROM.5H 2114 | | Z80 2114 | | ROM.5F | | 2114 | | 2114 ROM.5D 5101 ROM.11C | | | |HA1368 DSW(8) 6116 18.432MHz 5101 ROM.11A | |----------------------------------------------| Notes: Z80 : Clock running at 3.072MHz (18.432/6) AY3-8910: Clock running at 1.536MHz (18.432/12) 2125 : 1K x1 SRAM (DIP16) 2114 : 1K x4 SRAM (DIP18) 6116 : 2K x8 SRAM (DIP24) 5101 : 256 x4 SRAM (SDIP22) LM3900 : National Semiconductor LM3900 Quadruple Norton Operational Amplifier (DIP14) HA1368 : Hitachi HA1368 18V, 4.5A, 5.3W Audio Power Amplifier IC MB7051 : Hitachi MB7051 32bytes x8 Bipolar PROM (DIP16) */ ROM_START( ckongg ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "g_ck1.bin", 0x2400, 0x0400, CRC(a4323b94) SHA1(1fed47e1df5efa8f40585bedab07b60067edc2bb) ) ROM_CONTINUE( 0x1C00, 0x0400) ROM_CONTINUE( 0x4800, 0x0400) ROM_CONTINUE( 0x0C00, 0x0400) ROM_LOAD( "ck2.bin", 0x4400, 0x0400, CRC(1e532996) SHA1(fe1feeca347fccd266925614a46c98cff683f5d3) ) ROM_CONTINUE( 0x0000, 0x0400) ROM_CONTINUE( 0x1800, 0x0400) ROM_CONTINUE( 0x2800, 0x0400) ROM_LOAD( "g_ck3.bin", 0x3400, 0x0400, CRC(65157cde) SHA1(572b9bd56894600e21220356d0bf193c7920672c) ) ROM_CONTINUE( 0x4c00, 0x0400) ROM_CONTINUE( 0x5000, 0x0400) ROM_CONTINUE( 0x0400, 0x0400) ROM_LOAD( "g_ck4.bin", 0x2000, 0x0400, CRC(43827bc6) SHA1(a2ca9afff0dd1bdcfc3a6ead9ff30b7c91caa7ea) ) ROM_CONTINUE( 0x3800, 0x0400) ROM_CONTINUE( 0x1000, 0x0400) ROM_CONTINUE( 0x4000, 0x0400) ROM_LOAD( "g_ck5.bin", 0x0800, 0x0400, CRC(a74ed96e) SHA1(1e845d693a728fea9d52953b5493ec98fdec63e3) ) ROM_CONTINUE( 0x5400, 0x0400) // fill ROM_CONTINUE( 0x2c00, 0x0400) ROM_CONTINUE( 0x1400, 0x0400) ROM_LOAD( "g_ck7.bin", 0x3000, 0x0400, CRC(2c4d8129) SHA1(ab1708ff72ee027106fe8da0caea03a796b3212b) ) ROM_CONTINUE( 0x3c00, 0x0400) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "ckvid10.bin", 0x0000, 0x1000, CRC(7866d2cb) SHA1(62dd8b80bc0459c7337d8a8cb83e53b999e7f4a9) ) ROM_LOAD( "ckvid7.bin", 0x1000, 0x1000, CRC(7311a101) SHA1(49d54c8b94cae4ba81d7a7684eaa4e87815bb4da) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "ck_cp.bin", 0x0000, 0x0020, CRC(7e0b79cb) SHA1(72ef3eb5f09e10c13dcf6fd568a6d16658055a16) ) ROM_END ROM_START( ckongmc ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "kc1.bin", 0x0000, 0x0800, CRC(a87fc828) SHA1(f66b72427d8cdfabdf2274e22bdb10018ac7d2f9) ) ROM_CONTINUE( 0x2000, 0x0800) ROM_LOAD( "kc2.bin", 0x0800, 0x0800, CRC(94a13dec) SHA1(d3bfd5a266bb1f0e66d847e15b51bdd4c9a15e37) ) ROM_CONTINUE( 0x2800, 0x0800) ROM_LOAD( "kc3.bin", 0x1000, 0x0800, CRC(5efc6705) SHA1(9af59a9cb58599b1c7ce0a063929531f6c73b912) ) ROM_CONTINUE( 0x3000, 0x0800) ROM_LOAD( "kc4.bin", 0x1800, 0x0800, CRC(ac917d66) SHA1(63a0db01bb93e052fec64fa69ebcbae3b0b8aa04) ) ROM_CONTINUE( 0x3800, 0x0800) ROM_LOAD( "kc5.bin", 0x4000, 0x0800, CRC(5a9ee1ed) SHA1(1bc420a42a4931c389b4f8db451de7c59786dfbc) ) ROM_LOAD( "kc6.bin", 0x4800, 0x0800, CRC(f787431e) SHA1(5cee497b8f4072509920d982470cbe06bd18f88b) ) ROM_LOAD( "kc7.bin", 0x5000, 0x0800, CRC(7a185e31) SHA1(a257f32958af6b2c1c9007b46bd1dc984670b0d9) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "kc8carat.bin", 0x0000, 0x1000, CRC(7866d2cb) SHA1(62dd8b80bc0459c7337d8a8cb83e53b999e7f4a9) ) ROM_LOAD( "kc9carat.bin", 0x1000, 0x1000, CRC(7311a101) SHA1(49d54c8b94cae4ba81d7a7684eaa4e87815bb4da) ) ROM_REGION( 0x0020, "proms", 0 ) // not in this set ROM_LOAD( "ck_cp.bin", 0x0000, 0x0020, CRC(7e0b79cb) SHA1(72ef3eb5f09e10c13dcf6fd568a6d16658055a16) ) ROM_END DRIVER_INIT_MEMBER(galaxold_state,ckonggx) { UINT16 ckonggx_remap[88] = { 0x5000, 0x0d00, 0x0e00, 0x0f00, 0x0c00, 0x0100, 0x0200, 0x0300, 0x0400, 0x0500, 0x0600, 0x0700, 0x0800, 0x0900, 0x0a00, 0x0b00, 0x1400, 0x1500, 0x1600, 0x1700, 0x1800, 0x1900, 0x1a00, 0x1b00, 0x1c00, 0x1d00, 0x1e00, 0x1f00, 0x1000, 0x1100, 0x1200, 0x1300, 0x2400, 0x2500, 0x2600, 0x2700, 0x2800, 0x2900, 0x2a00, 0x2b00, 0x2c00, 0x2d00, 0x2e00, 0x2f00, 0x2000, 0x2100, 0x2200, 0x2300, 0x3400, 0x3500, 0x3600, 0x3700, 0x3800, 0x3900, 0x3a00, 0x3b00, 0x3c00, 0x3d00, 0x3e00, 0x3f00, 0x3000, 0x3100, 0x3200, 0x3300, 0x4400, 0x4500, 0x4600, 0x4700, 0x4800, 0x4900, 0x4a00, 0x4b00, 0x4c00, 0x4d00, 0x4e00, 0x4f00, 0x4000, 0x4100, 0x4200, 0x4300, 0x0000, 0x5100, 0x5200, 0x5300, 0x0000, 0x5100, 0x5200, 0x5300 /*^ at 0x0000 there is alt startup code? does it get banked in? */ }; UINT8 *rom = memregion("maincpu")->base(); UINT8 *buffer = auto_alloc_array(machine(), UINT8, 0x5800); for (int i=0;i<88;i++) { memcpy(buffer+i*0x100, rom+ckonggx_remap[i], 0x100); } memcpy(rom, buffer, 0x5800); auto_free(machine(), buffer); } ROM_START( ckonggx ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "kk1.bin", 0x0000, 0x0800, CRC(615c1ddb) SHA1(68e8393da9041cf94692fc4b53b58c17086e4ebc) ) ROM_LOAD( "kk2.bin", 0x0800, 0x0800, CRC(72f259bc) SHA1(0afa349926f70b6c35da1dbb380ad2018f003d56) ) ROM_LOAD( "kk3.bin", 0x1000, 0x0800, CRC(17f5e9ac) SHA1(17218ca3582ff4498e0b2684781db24d528bff71) ) ROM_LOAD( "kk4.bin", 0x1800, 0x0800, CRC(7aeafd74) SHA1(b9382322367b3953498e8fbbe81b26b18cd7a745) ) ROM_LOAD( "kk5.bin", 0x2000, 0x1000, CRC(184b9d7e) SHA1(80159ab19233ce95e9c74d039b6777d01b32e959) ) ROM_LOAD( "kk6.bin", 0x3000, 0x1000, CRC(1324aeec) SHA1(22c9c2d3bc691dde05750c285d68c9b6857a2e13) ) ROM_LOAD( "kk7.bin", 0x4000, 0x1000, CRC(d9db69b8) SHA1(4b82ee73f7c7ccc9817f70ac4bcfe853e1a7618a) ) ROM_LOAD( "kk8.bin", 0x5000, 0x0800, CRC(8cd4bc17) SHA1(43c3f2575182c8f5233b9c6160aa9f41d772bb9d) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "kk10.bin", 0x0000, 0x1000, CRC(7311a101) SHA1(49d54c8b94cae4ba81d7a7684eaa4e87815bb4da) ) ROM_LOAD( "kk9.bin", 0x1000, 0x1000, CRC(7866d2cb) SHA1(62dd8b80bc0459c7337d8a8cb83e53b999e7f4a9) ) ROM_REGION( 0x0020, "proms", 0 ) // had the standard PROM and ugly colours ROM_LOAD( "(ckonggx__)6l.bpr", 0x0000, 0x0020, CRC(6a0c7d87) SHA1(140335d85c67c75b65689d4e76d29863c209cf32) ) ROM_END /* on a cocktail galaxian pcb (eagle style) this had a CPU daughtercard with 3 unknown prom/pal/gal type things on it: Harris M3-7643-5 x2 TI SN746471 ? (number has been partially obliterated on purpose. and a 74ls126 The CPU has 'VIDEO STARS - V.S PRO - TEL: 03045 61541' on a sticky label on it. the cpu daughterboard is etched 'competitive video'. The rom daughtercard may not have come from this precise pcb, i think it was on a fullsize pcb according to the spacing of the riser pins. This daughterboard is also etched competitive video, and uses 4 2716's and 3 2732's. there are 8 rom sockets on this daughterboard, 7 are roms, and the final socket is actually a 6116 ram. there is a small prom in the midle of the pcb inbetween the risers, with a circular red labelled saying 'k'. This might be a decryption prom or somethign? i dunno. there is a TBP18s03 PROM installed at 6L which i guess is the colour prom :) I think thats about it. Dumped 26.05.04 Andy Welburn www.andys-arcade.com */ /* this rom mapping probably isn't quite right 2012-11-18 - swapped 0100-03FF with 0500-07FF - rom at 51xx seems to be missing. - needs its own memory map - somehow execution needs to get to 0294 which sets SP and memory */ // just seems to be another 'ckonggx' style Crazy Kong bootleg.... // however maybe the extra startup code at 0 in these roms is more important because we don't have the rom that should map at 5000? (although we're also missing the other 0x300 bytes of data from there too..) ROM_START( ckongcv ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "c-k2.bin", 0x0000, 0x0800, CRC(b0fcf6c1) SHA1(7dc8a7b99977ea9582c1ed36fa9f1fa502a70c6e) ) ROM_LOAD( "c-k1.bin", 0x0800, 0x0800, CRC(ea9603b2) SHA1(f72202f17f862c7ea81e556690f8fcb9ee926e7f) ) ROM_LOAD( "c-k4.bin", 0x1000, 0x0800, CRC(f5743990) SHA1(defd1577b935e3597eba74344dca5626ec2993dd) ) ROM_LOAD( "c-k3.bin", 0x1800, 0x0800, CRC(c4338a77) SHA1(b1ca2d43340b671ef33f3a96ce8e1c286a3e6d80) ) ROM_LOAD( "c-k6.bin", 0x2000, 0x1000, CRC(184b9d7e) SHA1(80159ab19233ce95e9c74d039b6777d01b32e959) ) ROM_LOAD( "c-k5.bin", 0x3000, 0x1000, CRC(d8df2ec4) SHA1(bef1d4b404cddb8a5f9d4e3f30ee09915c602f56) ) ROM_LOAD( "c-k7.bin", 0x4000, 0x1000, CRC(9ddcc06f) SHA1(63bc77d8b3273681ca4e681105a117d19a0f23a5) ) /* rom 8? */ //ROM_LOAD( "kk8.bin", 0x5000, 0x0800, CRC(8cd4bc17) SHA1(43c3f2575182c8f5233b9c6160aa9f41d772bb9d) ) // works if you use this rom from ckonggx /* Crazy Kong gfx?! */ ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "1h.bin", 0x0000, 0x1000, CRC(7866d2cb) SHA1(62dd8b80bc0459c7337d8a8cb83e53b999e7f4a9) ) ROM_LOAD( "1k.bin", 0x1000, 0x1000, CRC(7311a101) SHA1(49d54c8b94cae4ba81d7a7684eaa4e87815bb4da) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "6l.bin", 0x0000, 0x0020, CRC(fd81e715) SHA1(eadafe88f26405e6540d4b248b940974e8c31145) ) ROM_REGION( 0x0020, "proms2", 0 ) ROM_LOAD( "k.bin", 0x0000, 0x0020, CRC(d46ed869) SHA1(9c0a11df11b1a24ee933d1aa435337b78c3ca643) ) ROM_END // Main Board is an International Scientific Galaxian bootleg PCB // this is the same? again no rom to map at 0x5000 so maybe something strange is going on? ROM_START( ckongis ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "dk1.bin", 0x0000, 0x0800, CRC(b0fcf6c1) SHA1(7dc8a7b99977ea9582c1ed36fa9f1fa502a70c6e) ) ROM_LOAD( "dk2.bin", 0x0800, 0x0800, CRC(ea9603b2) SHA1(f72202f17f862c7ea81e556690f8fcb9ee926e7f) ) ROM_LOAD( "dk3.bin", 0x1000, 0x1000, CRC(6dbd515d) SHA1(f02d453e7a1f043efa7b96d525bfec52303091f3) ) ROM_LOAD( "dk4.bin", 0x2000, 0x1000, CRC(184b9d7e) SHA1(80159ab19233ce95e9c74d039b6777d01b32e959) ) ROM_LOAD( "dk5.bin", 0x3000, 0x1000, CRC(d8df2ec4) SHA1(bef1d4b404cddb8a5f9d4e3f30ee09915c602f56) ) ROM_LOAD( "dk6.bin", 0x4000, 0x1000, CRC(9ddcc06f) SHA1(63bc77d8b3273681ca4e681105a117d19a0f23a5) ) // ROM_LOAD( "kk8.bin", 0x5000, 0x0800, CRC(8cd4bc17) SHA1(43c3f2575182c8f5233b9c6160aa9f41d772bb9d) ) // works if you use this rom from ckonggx but it's definitely not on the PCB ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "1h.bin", 0x0000, 0x1000, CRC(7866d2cb) SHA1(62dd8b80bc0459c7337d8a8cb83e53b999e7f4a9) ) ROM_LOAD( "1k.bin", 0x1000, 0x1000, CRC(7311a101) SHA1(49d54c8b94cae4ba81d7a7684eaa4e87815bb4da) ) ROM_REGION( 0x0020, "proms", 0 ) // wasn't in the dump ROM_LOAD( "6l.bin", 0x0000, 0x0020, CRC(fd81e715) SHA1(eadafe88f26405e6540d4b248b940974e8c31145) ) ROM_REGION( 0x0020, "proms2", 0 ) // NOT the colour prom? ROM_LOAD( "dkp.bin", 0x0000, 0x0020, CRC(97c473cc) SHA1(1bbb7f17b8d6a3a621e8c22d473eb26d4c1a750b) ) ROM_END ROM_START( scramblb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "scramble.1k", 0x0000, 0x0800, CRC(9e025c4a) SHA1(a8cc9391bdd01a5a2fe7f0c4e889b4e2495df891) ) ROM_LOAD( "scramble.2k", 0x0800, 0x0800, CRC(306f783e) SHA1(92d19f90f1123cd211706294d668ab23c8b0760b) ) ROM_LOAD( "scramble.3k", 0x1000, 0x0800, CRC(0500b701) SHA1(54c84ccad2aae34f42fdddcfcd92cd9da2cd7119) ) ROM_LOAD( "scramble.4k", 0x1800, 0x0800, CRC(dd380a22) SHA1(125e713a58cc5f2c1e38f67dad29f8c985ce5a8b) ) ROM_LOAD( "scramble.5k", 0x2000, 0x0800, CRC(df0b9648) SHA1(4ae9150c9441897d5ab7c5a0b3f10e1e8c8e2f6c) ) ROM_LOAD( "scramble.1j", 0x2800, 0x0800, CRC(b8c07b3c) SHA1(33eaedef4b7f49eeef072425541c17206d0a00ec) ) ROM_LOAD( "scramble.2j", 0x3000, 0x0800, CRC(88ac07a0) SHA1(c57061db5984b472039356bf84a050b5b66e3813) ) ROM_LOAD( "scramble.3j", 0x3800, 0x0800, CRC(c67d57ca) SHA1(ba8b14289aef47d48d9750cf2ef3c368e74a60e8) ) ROM_REGION( 0x1000, "gfx1", 0 ) ROM_LOAD( "5f.k", 0x0000, 0x0800, CRC(4708845b) SHA1(a8b1ad19a95a9d35050a2ab7194cc96fc5afcdc9) ) ROM_LOAD( "5h.k", 0x0800, 0x0800, CRC(11fd2887) SHA1(69844e48bb4d372cac7ae83c953df573c7ecbb7f) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "82s123.6e", 0x0000, 0x0020, CRC(4e3caeab) SHA1(a25083c3e36d28afdefe4af6e6d4f3155e303625) ) ROM_END ROM_START( scramb2 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "r1.7f1", 0x0000, 0x0800, CRC(4a43148c) SHA1(ea27fd3acf661101296a58a7a50fb8e4d5292760) ) ROM_LOAD( "r1.7f2", 0x0800, 0x0800, CRC(215a3b86) SHA1(bfddfea9f74064123629d89556240c7a59f7bea2) ) ROM_LOAD( "r2.7h1", 0x1000, 0x0800, CRC(28779444) SHA1(0abd3a89c8cdd5af2ac06afd38bcd2dcd6010bee) ) ROM_LOAD( "r2.7h2", 0x1800, 0x0800, CRC(5b4b300b) SHA1(6d69dbdab66bc8f4a16c3d9d3b4581799e4bbfab) ) ROM_LOAD( "r3.7k1", 0x2000, 0x0800, CRC(b478aa53) SHA1(68cf134482092534ef0a3ceee3aa842f86660065) ) ROM_LOAD( "r3.7k2", 0x2800, 0x0800, CRC(c33f072e) SHA1(28d61e35f3d5c971e070d7e0cc20b831fe8d52c5) ) ROM_LOAD( "r4.7l1", 0x3000, 0x0800, CRC(88ac07a0) SHA1(c57061db5984b472039356bf84a050b5b66e3813) ) ROM_LOAD( "r4.7l2", 0x3800, 0x0800, CRC(321fd003) SHA1(61f33c2709913da4cb20f311501df707d755917e) ) /* Also exists in the following Rom config */ // ROM_LOAD( "r1.7f", 0x0000, 0x1000, CRC(75208a74) SHA1(e77afe4b906d08d6763f31dd70d7cb772be97102) ) // ROM_LOAD( "r2.7h", 0x1000, 0x1000, CRC(f2179cf5) SHA1(5c38aa9bd1d5ebdccf16d2e50acc56f0b3f042d0) ) // ROM_LOAD( "r3.7k", 0x2000, 0x1000, CRC(941c804e) SHA1(f1eedf719a234cf98071e6a46120765e231f0730) ) // ROM_LOAD( "r4.7l", 0x3000, 0x1000, CRC(f1506edc) SHA1(66689bb3d7570848e4d020a5f44d6de03b4bff99) ) ROM_REGION( 0x1000, "gfx1", 0 ) ROM_LOAD( "r6.1j", 0x0000, 0x0800, CRC(4708845b) SHA1(a8b1ad19a95a9d35050a2ab7194cc96fc5afcdc9) ) ROM_LOAD( "r5.1l", 0x0800, 0x0800, CRC(11fd2887) SHA1(69844e48bb4d372cac7ae83c953df573c7ecbb7f) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "82s123.6e", 0x0000, 0x0020, CRC(4e3caeab) SHA1(a25083c3e36d28afdefe4af6e6d4f3155e303625) ) ROM_END ROM_START( scrambler ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "principal 1.bin", 0x0000, 0x0800, CRC(926958d2) SHA1(eda1ddca0d43f40d684886d5ec54d40d40ce5715) ) ROM_LOAD( "principal 2.bin", 0x0800, 0x0800, CRC(655c6eca) SHA1(a9f4484d9c5c6716018e234563798b3c54124878) ) ROM_LOAD( "principal 3.bin", 0x1000, 0x0800, CRC(cd31749a) SHA1(0250530e76cf5019df61bfe3e0a85969e011b8f9) ) ROM_LOAD( "principal 4.bin", 0x1800, 0x0800, CRC(f055e1e3) SHA1(51eabb4915ceade37def5fe39129b15f0a37bd65) ) ROM_LOAD( "principal 5.bin", 0x2000, 0x0800, CRC(15f10df7) SHA1(93c9abcd61fbe5c5dd33a9387527565af6117c40) ) ROM_LOAD( "principal 6.bin", 0x2800, 0x0800, CRC(4bd1c703) SHA1(b91465d6ef2ae8e1b1d24bc9895e7e596b9e422b) ) ROM_LOAD( "principal 7.bin", 0x3000, 0x0800, CRC(0bb49470) SHA1(05a6fe3010c2136284ca76352dac147797c79778) ) // == s7.2m ROM_LOAD( "principal 8.bin", 0x3800, 0x0800, CRC(6db9f380) SHA1(0678ffe16886ba76314ea14f15b4bb5752366dd5) ) ROM_REGION( 0x1000, "gfx1", 0 ) ROM_LOAD( "graph hj.bin", 0x0000, 0x0800, CRC(4c017c9c) SHA1(36ea77be224aac16578b26c6f69601c7f10d1c7b) ) ROM_LOAD( "graph kl.bin", 0x0800, 0x0800, CRC(28a66399) SHA1(fe4c900e80a3a04c5c12e037ae2ae23339b9a9f8) ) ROM_REGION( 0x0020, "proms", 0 ) // not dumped, assumed to be the same ROM_LOAD( "c01s.6e", 0x0000, 0x0020, CRC(4e3caeab) SHA1(a25083c3e36d28afdefe4af6e6d4f3155e303625) ) ROM_END ROM_START( 4in1 ) ROM_REGION( 0x20000, "maincpu", 0 ) /* 64k for code 64k for banked code, encrypted */ /* Menu Code, Fixed at 0xc000 - 0xdfff */ ROM_LOAD( "rom1a", 0xc000, 0x1000, CRC(ce1af4d9) SHA1(260d81cb703ab33fa5f282454214dea06e59a5d6) ) ROM_LOAD( "rom1b", 0xd000, 0x1000, CRC(18484f9b) SHA1(2439841ba5882c287bd9656fbf79190ff9efe4ee) ) /* Ghost Muncher PT3 - banked at 0x0000 - 0x3fff */ ROM_LOAD( "rom1c", 0x10000, 0x1000, CRC(83248a8b) SHA1(65af22b9a4516ab52c3327cb3b714d90c2c77284) ) ROM_LOAD( "rom1d", 0x11000, 0x1000, CRC(053f6da0) SHA1(fa69de09a2162dfaa82ea566f0808433f26e4854) ) ROM_LOAD( "rom1e", 0x12000, 0x1000, CRC(43c546f3) SHA1(c32a2281f8dca1f2b218dc76192d8e09f2eee460) ) ROM_LOAD( "rom1f", 0x13000, 0x1000, CRC(3a086b46) SHA1(1fd65fd139a650a5c246cead5141b81764faf98c) ) /* Scramble PT2 - banked at 0x0000 - 0x3fff */ ROM_LOAD( "rom1g", 0x14000, 0x1000, CRC(ac0e2050) SHA1(02961a41f54d55f2ae07a2694a14fb6e6e4a766b) ) ROM_LOAD( "rom1h", 0x15000, 0x1000, CRC(dc11a513) SHA1(2785c08d890f2f8e86b7f793f7989d7605570cc3) ) ROM_LOAD( "rom1i", 0x16000, 0x1000, CRC(a5fb6be4) SHA1(f575ca70037134084aff152fcee7fdd0a1163c33) ) ROM_LOAD( "rom1j", 0x17000, 0x1000, CRC(9054cfbe) SHA1(99ad74491cf8682daf45f2786e0bf275160c9826) ) /* Galaxian PT5 - banked at 0x0000 - 0x3fff */ ROM_LOAD( "rom2c", 0x18000, 0x1000, CRC(7cd98e11) SHA1(7ef49866a5c5fd871acf5bfe3d899a9ae0d37405) ) ROM_LOAD( "rom2d", 0x19000, 0x1000, CRC(9402f32e) SHA1(feb5cb09ea719612a22949f34fb97e172305c7b0) ) ROM_LOAD( "rom2e", 0x1a000, 0x1000, CRC(468e81df) SHA1(4ac30c170ce63637c77227833cef8839e2b0b8ab) ) /* Galactic Convoy - banked at 0x0000 - 0x3fff */ ROM_LOAD( "rom2g", 0x1c000, 0x1000, CRC(b1ce3976) SHA1(365e643948e982126198714bb1e07340ded7d4a5) ) ROM_LOAD( "rom2h", 0x1d000, 0x1000, CRC(7eab5670) SHA1(d9648fc314bc6a685536c6acb17b17737813d902) ) ROM_LOAD( "rom2i", 0x1e000, 0x1000, CRC(44565ac5) SHA1(cc8141cbdb9280a15b40761448e00a3b30a94ec7) ) ROM_REGION( 0x8000, "gfx1", 0 ) /* Ghost Muncher PT3 GFX */ ROM_LOAD( "rom4b", 0x4000, 0x0800, CRC(7e6495af) SHA1(32db70bca5c60eea6b37a943e076bc5a8dc3870b) ) ROM_CONTINUE( 0x0000, 0x0800 ) ROM_LOAD( "rom3b", 0x6000, 0x0800, CRC(7475f72f) SHA1(834873b6a587760cbbd0ac9435af55f6cb20097a) ) ROM_CONTINUE( 0x2000, 0x0800 ) /* Scramble PT2 GFX */ ROM_LOAD( "rom4c", 0x4800, 0x0800, CRC(3355d46d) SHA1(e5476d2053298958f141e11a97017ea465621d89) ) ROM_RELOAD( 0x0800, 0x0800) ROM_LOAD( "rom3c", 0x6800, 0x0800, CRC(ac755a25) SHA1(70af05d32554682be6c3f74936e57b4050d283c7) ) ROM_RELOAD( 0x2800, 0x0800) /* Galaxians PT5 GFX */ ROM_LOAD( "rom4d", 0x5000, 0x0800, CRC(bbdddb65) SHA1(fc2dcfd969b1ee51a6413117e83f8a0c29278658) ) ROM_CONTINUE( 0x1000, 0x0800) ROM_LOAD( "rom3d", 0x7000, 0x0800, CRC(91a00204) SHA1(eea8a8bd8439260dde9131693e9b53b0238ce7a7) ) ROM_CONTINUE( 0x3000, 0x0800) /* Galactic Convoy GFX */ ROM_LOAD( "rom4e", 0x5800, 0x0800, CRC(0cb9e297) SHA1(a9be2951851deed0ffefb980fc7751a399dc131e) ) ROM_CONTINUE( 0x1800, 0x0800 ) ROM_LOAD( "rom3e", 0x7800, 0x0800, CRC(a1fe77f9) SHA1(dc7972b7aa77fb4f95d7349d4cd7fc4674f9032d) ) ROM_CONTINUE( 0x3800, 0x0800 ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "6l.bpr", 0x0000, 0x0020, CRC(6a0c7d87) SHA1(140335d85c67c75b65689d4e76d29863c209cf32) ) ROM_END ROM_START( bagmanmc ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "b1.bin", 0x0000, 0x1000, CRC(b74c75ee) SHA1(620083c30136e24a37b79eb4647d99b997107693) ) ROM_LOAD( "b2.bin", 0x1000, 0x1000, CRC(a7d99916) SHA1(13185e8ff6de92ad5135895e5a7fc8b956f009d3) ) ROM_LOAD( "b3.bin", 0x2000, 0x1000, CRC(c78f5360) SHA1(7ce9e94c33f1b8e60cc12a3df5f9555f1ca6130f) ) ROM_LOAD( "b4.bin", 0x3000, 0x1000, CRC(eebd3bd1) SHA1(03200383e87b0759f607888d9b290a0a777b597e) ) ROM_LOAD( "b5.bin", 0x4000, 0x1000, CRC(0fe24b8c) SHA1(205a36fd346d49d2dda6911198295e202caae81f) ) ROM_LOAD( "b6.bin", 0x5000, 0x1000, CRC(f50390e7) SHA1(b4ebe647458c26e52461750d63856aea4262f110) ) ROM_REGION( 0x4000, "gfx1", 0 ) // if the gfx roms from bagmanm2 are used, then it works fine ROM_LOAD( "g1-l.bin", 0x0000, 0x0800, BAD_DUMP CRC(2ae6b5ab) SHA1(59bdebf75d28a247293440ec2ad83eaf30e3de00) ) ROM_LOAD( "g2-u.bin", 0x1000, 0x1000, CRC(a2790089) SHA1(7eb8634f26f6af52fb79bf90ec90b4e258c7c79f) ) ROM_LOAD( "g2-l.bin", 0x2000, 0x0800, BAD_DUMP CRC(98b37397) SHA1(29914435a10cebbbce04382c45e13a64a0cd18cb) ) ROM_LOAD( "g1-u.bin", 0x3000, 0x1000, CRC(b63cfae4) SHA1(3e0cb3dbeec8ad790bc482176ca599721bac31ee) ) ROM_COPY("gfx1",0x3800,0x2800,0x0800) ROM_COPY("gfx1",0x1800,0x0800,0x0800) ROM_REGION( 0x0020, "proms", 0 ) // not dumped, but the standard moon cresta prom works ROM_LOAD( "bagmanmc.clr", 0x0000, 0x0020, BAD_DUMP CRC(6a0c7d87) SHA1(140335d85c67c75b65689d4e76d29863c209cf32) ) ROM_END ROM_START( bagmanm2 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "bagmanm2.1", 0x0000, 0x2000, CRC(53769ebe) SHA1(af5bf808a009a1cf94d0b73d23f7595bf72ba295) ) ROM_LOAD( "bagmanm2.2", 0x2000, 0x2000, CRC(9435bb87) SHA1(97fa2dee3cb715ecd418873bc7bb007c3ab72195) ) ROM_LOAD( "bagmanm2.3", 0x4000, 0x2000, CRC(f37ba7f6) SHA1(612ae21fbb94afa28dee096094a66a453a398fb2) ) ROM_REGION( 0x4000, "gfx1", 0 ) ROM_LOAD( "bagmanm2.9", 0x0000, 0x2000, CRC(f1e70d9e) SHA1(b804727bba582e2b938811ba32106241b0606f5c) ) ROM_LOAD( "bagmanm2.7", 0x2000, 0x2000, CRC(777e48c4) SHA1(7fee7f999bbc6fea3faf8745bf89417626bcca91) ) ROM_REGION( 0x0020, "proms", 0 ) // not dumped, but the standard moon cresta prom works ROM_LOAD( "bagmanmc.clr", 0x0000, 0x0020, BAD_DUMP CRC(6a0c7d87) SHA1(140335d85c67c75b65689d4e76d29863c209cf32) ) ROM_END ROM_START( dkongjrm ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "a1", 0x0000, 0x1000, CRC(299486e9) SHA1(cc4143ff8cb7a37c151bebab007a932381ae733b) ) ROM_LOAD( "a2", 0x1000, 0x1000, CRC(a74a193b) SHA1(46f208293c0944b468550738d1238de9b672f403) ) ROM_LOAD( "b2", 0x2000, 0x1000, CRC(7bc4f236) SHA1(84e7f5fcbea7d047f2a9a9006ae3ed646417c5e0) ) ROM_LOAD( "c1", 0x3000, 0x1000, CRC(0f594c21) SHA1(eb15bd9cc37794786e2ad24753172e88aa7c4f98) ) ROM_LOAD( "d1", 0x4000, 0x1000, CRC(cf7d7296) SHA1(9a817eca2ebef3f5208bb29ee7eece2ec0efe158) ) ROM_LOAD( "e2", 0x5000, 0x1000, CRC(f7528a52) SHA1(e9d3c57934ee97fcc1f17ecdf3bc954574212220) ) ROM_LOAD( "f1", 0x7000, 0x1000, CRC(9b1d4cc5) SHA1(9a412fec82f39b9389ff99cceba2e49b2a74df17) ) ROM_REGION( 0x4000, "gfx1", 0 ) ROM_LOAD( "v_3pa.bin", 0x0000, 0x1000, CRC(4974ffef) SHA1(7bb1e207dd3c5214e405bf32c57ec1b048061050) ) ROM_LOAD( "a2.gfx", 0x1000, 0x1000, CRC(51845eaf) SHA1(43970d69329f3d49ea1ff57d54abe8340ceef275) ) ROM_LOAD( "v_3na.bin", 0x2000, 0x1000, CRC(a95c4c63) SHA1(75e312b6872958f3bfc7bafd0743efdf7a74e8f0) ) ROM_LOAD( "b2.gfx", 0x3000, 0x1000, CRC(7b39c3d0) SHA1(4b8cebb4cdaaca9e1b6fd378f6c390ab05984590) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "hustler.clr", 0x0000, 0x0020, CRC(aa1f7f5e) SHA1(311dd17aa11490a1173c76223e4ccccf8ea29850) ) ROM_END ROM_START( porter ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "port1.bin", 0x0000, 0x0800, CRC(babaf7fe) SHA1(2138abf57990df9b6f9953efd3be9b2bede49520) ) ROM_CONTINUE( 0x2000, 0x0800) ROM_LOAD( "port2.bin", 0x0800, 0x0800, CRC(8f7eb0e3) SHA1(7ac5bfc0bb8b6a7a3e9acab5ce9a53f7cba1fca5) ) ROM_CONTINUE( 0x2800, 0x0800) ROM_LOAD( "port3.bin", 0x1000, 0x0800, CRC(683939b5) SHA1(caf69b03794cb5cf63b1aa52cf8ef355a3aeef87) ) ROM_CONTINUE( 0x3000, 0x0800) ROM_LOAD( "port4.bin", 0x1800, 0x0800, CRC(6a65d58d) SHA1(05824a41b2912f12bff7887e7483cb3f4367d339) ) ROM_CONTINUE( 0x3800,0x0800) ROM_LOAD( "port5.bin", 0x4000, 0x0800, CRC(2978a9aa) SHA1(99ec75c7f83f4858b26e083b50fde41fbcfe449a) ) ROM_LOAD( "port6.bin", 0x4800, 0x0800, CRC(7ecdffb5) SHA1(18ce71b670503bef039c6bfb0aed5e8c10e9eb2d) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "port7.bin", 0x0000, 0x1000, CRC(603294f9) SHA1(168b90fdf38cd2e2c7f54cde16b4d83dc5bb3046) ) ROM_LOAD( "port8.bin", 0x1000, 0x1000, CRC(b66a763d) SHA1(995b473b1942ff666b0989993587e41e89542172) ) ROM_REGION( 0x0020, "proms", 0 ) // not in the set ROM_LOAD( "mmi6331.6l", 0x0000, 0x0020, BAD_DUMP CRC(6a0c7d87) SHA1(140335d85c67c75b65689d4e76d29863c209cf32) ) /* Compatible with 82s123 prom */ ROM_END ROM_START( tazzmang ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "tazzm1.4k", 0x0000, 0x1000, CRC(a14480a1) SHA1(60dac6b57e8331cc4daedaf87faf3e3acc68f378) ) ROM_LOAD( "tazzm2.5j", 0x1000, 0x1000, CRC(5609f5db) SHA1(3fc50109ea0e012e3e310ae4f5dd0cf460bdca52) ) ROM_LOAD( "tazzm3.6f", 0x2000, 0x1000, CRC(fe7f7002) SHA1(ac4134c07a798328b18994010bcaf6b3f728466a) ) ROM_LOAD( "tazzm4.7e", 0x3000, 0x1000, CRC(c9ca1d0a) SHA1(d420ca2e926174e17215212278c86ba9bbb3d9dc) ) ROM_LOAD( "tazzm5.7l", 0x4000, 0x1000, CRC(f50cd8a6) SHA1(b59ca37171b9acc9854f1beae43cfa5643219a5f) ) ROM_LOAD( "tazzm6.7l", 0x5000, 0x1000, CRC(5cf2e7d2) SHA1(ad89e2655164e0fc5ecc9af70c5f0dd9b094d432) ) ROM_REGION( 0x1000, "gfx1", 0 ) ROM_LOAD( "tazm8.1lk", 0x0000, 0x0800, CRC(2c5b612b) SHA1(32e3a41a9a4a8b1285b6a195213ff0d98012360a) ) ROM_LOAD( "tazzm7.1jh", 0x0800, 0x0800, CRC(3f5ff3ac) SHA1(bc70eef54a45b52c14e35464e5f06b5eec554eb6) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "prom.6l", 0x0000, 0x0020, CRC(6a0c7d87) SHA1(140335d85c67c75b65689d4e76d29863c209cf32) ) ROM_END ROM_START( bongo ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "bg1.bin", 0x0000, 0x1000, CRC(de9a8ec6) SHA1(b5ee99b26d1a39e31b643ad0f5723ee8e364023e) ) ROM_LOAD( "bg2.bin", 0x1000, 0x1000, CRC(a19da662) SHA1(a2674392d489c5e5eeb9abc51572a37cc6045220) ) ROM_LOAD( "bg3.bin", 0x2000, 0x1000, CRC(9f6f2150) SHA1(26a1f872686ddddcdb690d7b826ba26c20cdec35) ) ROM_LOAD( "bg4.bin", 0x3000, 0x1000, CRC(f80372d2) SHA1(078e2c8b947103c168c0c85430f8ebc9d09f8ba7) ) ROM_LOAD( "bg5.bin", 0x4000, 0x1000, CRC(fc92eade) SHA1(f4012a1c4631388a3e8109a8381bc4084ddc8757) ) ROM_LOAD( "bg6.bin", 0x5000, 0x1000, CRC(561d9e5d) SHA1(68d7fab3cfb5b3360fe8064c70bf21bb1341032f) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "b-h.bin", 0x0000, 0x1000, CRC(fc79d103) SHA1(dac1152221ebdc4cd9bf353b4cc5d45021ca5d9e) ) ROM_LOAD( "b-k.bin", 0x1000, 0x1000, CRC(94d17bf3) SHA1(2a70968249946de52c5a4cfabafbbf4ecda844a8) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "b-clr.bin", 0x0000, 0x0020, CRC(c4761ada) SHA1(067d12b2d3635ffa6337ed234ba42717447bea00) ) ROM_END ROM_START( ozon1 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "rom1.bin", 0x0000, 0x1000, CRC(54899e8b) SHA1(270af76ae4396ebda767f160535fa77c0b49726a) ) ROM_LOAD( "rom2.bin", 0x1000, 0x1000, CRC(3c90fbfc) SHA1(92da614dba3a644eac144bb0ed434d78a31fcb1a) ) ROM_LOAD( "rom3.bin", 0x2000, 0x1000, CRC(79fe313b) SHA1(ef8fd70f5669b7e7d7184eca2baaddcecb55c22d) ) ROM_REGION( 0x1000, "gfx1", 0 ) ROM_LOAD( "rom7.bin", 0x0000, 0x0800, CRC(464285e8) SHA1(fff36b034b95050219c70cdfe05ff3bbc452b73e) ) ROM_LOAD( "rom8.bin", 0x0800, 0x0800, CRC(92056dcc) SHA1(b162da8701bfee465205e8f274ee494063c52c7b) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "ozon1.clr", 0x0000, 0x0020, CRC(605ea6e9) SHA1(d3471e6ef756059c2f7feb32fb8e41181cc1718e) ) ROM_END ROM_START( ladybugg ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "lbuggx.1", 0x0000, 0x0800, CRC(e67e241d) SHA1(42b8eaca71c6b346ab54bc722850d6e6d169c517) ) ROM_LOAD( "lbuggx.2", 0x0800, 0x0800, CRC(3cb1fb9a) SHA1(ee76758c94329dfcc740571195a74d9242aaf49f) ) ROM_LOAD( "lbuggx.3", 0x1000, 0x0800, CRC(0937009e) SHA1(ef57ebf3d6ab3d6ac0e1faa10c3109d2c80a1248) ) ROM_LOAD( "lbuggx.4", 0x1800, 0x0800, CRC(3e773f62) SHA1(6348e61f48e5d1f04289098c4c0395335ea5e2a5) ) ROM_LOAD( "lbuggx.5", 0x2000, 0x0800, CRC(2b0d42e5) SHA1(1547b8127f964eb10862b566f5779f8011c3441d) ) ROM_LOAD( "lbuggx.6", 0x2800, 0x0800, CRC(159f9433) SHA1(93341a4de1e1e4a3fb004019fc1edba73db6a4c8) ) ROM_LOAD( "lbuggx.7", 0x3000, 0x0800, CRC(f2be06d5) SHA1(1354332d2d107ad810aa2e261b595285394dfb49) ) ROM_LOAD( "lbuggx.8", 0x3800, 0x0800, CRC(646fe79f) SHA1(03223d6c4f9050fd6c1c313f0e366ab4989feca4) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "lbuggx.a", 0x0800, 0x0800, CRC(7efb9dc5) SHA1(5e02ea8cd1a1c8efa6708a8615cc2dc9da65a455) ) ROM_CONTINUE ( 0x0000, 0x0800) ROM_LOAD( "lbuggx.b", 0x1800, 0x0800, CRC(351d4ddc) SHA1(048e8a60e57c6eb0a4d7c2175ddd46c4273756c5) ) ROM_CONTINUE ( 0x1000, 0x0800) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "lbuggx.clr", 0x0000, 0x0020, CRC(4e3caeab) SHA1(a25083c3e36d28afdefe4af6e6d4f3155e303625) ) ROM_END ROM_START( hunchbkg ) ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "gal_hb_1", 0x0000, 0x0800, CRC(46590e9b) SHA1(5d26578c91adec20d8d8a17d5dade9ef2febcbe5) ) ROM_LOAD( "gal_hb_2", 0x0800, 0x0800, CRC(4e6e671c) SHA1(5948fc7f390f0343b367d333395427ce2f9b2931) ) ROM_LOAD( "gal_hb_3", 0x2000, 0x0800, CRC(d29dc242) SHA1(3f6087fe962ee63c2886ad3f502c1a37d357ba87) ) ROM_LOAD( "gal_hb_4", 0x2800, 0x0800, CRC(d409d292) SHA1(d631c9106106b31b605b6fdf1d4f40e237a725ac) ) ROM_LOAD( "gal_hb_5", 0x4000, 0x0800, CRC(29d3a8c4) SHA1(2e1ef20d980e5033503d8095e9576dcb8f532f41) ) ROM_LOAD( "gal_hb_6", 0x4800, 0x0800, CRC(b016fd15) SHA1(cdfbd531e23438f05a7c3aad99a94ce55912aac3) ) ROM_LOAD( "gal_hb_7", 0x6000, 0x0800, CRC(d2731d27) SHA1(8c4a3d2303d85c3b11803c577a9ad21e6e69011e) ) ROM_LOAD( "gal_hb_8", 0x6800, 0x0800, CRC(e4b1a666) SHA1(9f73d17cff208374d587536e783be024fc9ab700) ) ROM_REGION( 0x1000, "gfx1", 0 ) ROM_LOAD( "gal_hb_kl", 0x0000, 0x0800, CRC(3977650e) SHA1(1de05d6ceed3f2ed0925caa8235b63a93f03f61e) ) ROM_LOAD( "gal_hb_hj", 0x0800, 0x0800, CRC(db489c3d) SHA1(df08607ad07222c1c1c4b3589b50b785bdeefbf2) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "gal_hb_cp", 0x0000, 0x0020, CRC(cbff6762) SHA1(4515a6e12a0a5c485a55291feee17a571120a549) ) ROM_END ROM_START( drivfrcg ) ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "dfgp1.bin", 0x2800, 0x0400, CRC(52d5e77d) SHA1(4e68ac1274bbc8cb5b6a7dfb511232bd83482453) ) ROM_CONTINUE( 0x2c00, 0x0400 ) ROM_CONTINUE( 0x0000, 0x0400 ) ROM_CONTINUE( 0x0400, 0x0400 ) ROM_LOAD( "dfgp2.bin", 0x0800, 0x0400, CRC(9cf4dbce) SHA1(028c168ad0987f21d76c6ac4f756f4fa86c2f8e3) ) ROM_CONTINUE( 0x0c00, 0x0400 ) ROM_CONTINUE( 0x2000, 0x0400 ) ROM_CONTINUE( 0x2400, 0x0400 ) ROM_LOAD( "dfgp3.bin", 0x6800, 0x0400, CRC(79763f62) SHA1(2bb8921fcd2a8b9543e398e248fd47d7e03dc24d) ) ROM_CONTINUE( 0x6c00, 0x0400 ) ROM_CONTINUE( 0x4000, 0x0400 ) ROM_CONTINUE( 0x4400, 0x0400 ) ROM_LOAD( "dfgp4.bin", 0x4800, 0x0400, CRC(dd95338b) SHA1(9054986f7b8fee36f458362836ae969e7d1e2456) ) ROM_CONTINUE( 0x4c00, 0x0400 ) ROM_CONTINUE( 0x6000, 0x0400 ) ROM_CONTINUE( 0x6400, 0x0400 ) ROM_REGION( 0x4000, "gfx1", 0 ) ROM_LOAD( "dfgj2.bin", 0x0000, 0x1000, CRC(8e19f1e7) SHA1(addd5add2117ef29ce38c0c80584e5d481b9d820) ) ROM_LOAD( "dfgj1.bin", 0x1000, 0x1000, CRC(86b60ca8) SHA1(be266e2d69e12a196c2195d48b495c0fb9ef8a43) ) ROM_LOAD( "dfgl2.bin", 0x2000, 0x1000, CRC(ea5e9959) SHA1(6b638d22adf19224cf741458c8ad34d7f7e17e58) ) ROM_LOAD( "dfgl1.bin", 0x3000, 0x1000, CRC(b7ed195c) SHA1(81b2b444153dacb962a33a5d86a280ed5088637a) ) /* piggy-backed colour proms */ ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "top.clr", 0x0000, 0x0020, CRC(3110ddae) SHA1(53b2e1cc07915592f6c868131ec296c63a407f04) ) ROM_LOAD( "bot.clr", 0x0020, 0x0020, CRC(0f0782af) SHA1(32c0dd09ead5c70cee2657e9cb8cb9fcf54c5a6a) ) ROM_END ROM_START( drivfrcb ) ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "dfp.bin", 0x2800, 0x0400, CRC(b5b2981d) SHA1(c9ff19791895bf05b569457b1e53dfa0aaeb8e95) ) ROM_CONTINUE( 0x2c00, 0x0400 ) ROM_CONTINUE( 0x0000, 0x0400 ) ROM_CONTINUE( 0x0400, 0x0400 ) ROM_CONTINUE( 0x0800, 0x0400 ) ROM_CONTINUE( 0x0c00, 0x0400 ) ROM_CONTINUE( 0x2000, 0x0400 ) ROM_CONTINUE( 0x2400, 0x0400 ) ROM_CONTINUE( 0x6800, 0x0400 ) ROM_CONTINUE( 0x6c00, 0x0400 ) ROM_CONTINUE( 0x4000, 0x0400 ) ROM_CONTINUE( 0x4400, 0x0400 ) ROM_CONTINUE( 0x4800, 0x0400 ) ROM_CONTINUE( 0x4c00, 0x0400 ) ROM_CONTINUE( 0x6000, 0x0400 ) ROM_CONTINUE( 0x6400, 0x0400 ) ROM_REGION( 0x4000, "gfx1", 0 ) ROM_LOAD( "df1.bin", 0x1000, 0x1000, CRC(8adc3de0) SHA1(046fb92913171c621bb62edb0174f04298bfd283) ) ROM_CONTINUE( 0x0000, 0x1000 ) ROM_LOAD( "df2.bin", 0x3000, 0x1000, CRC(6d95ec35) SHA1(c745ee2bc7b1fb53e8bc1ac3a4238bbe00f30cfe) ) ROM_CONTINUE( 0x2000, 0x1000 ) /* piggy-backed colour proms */ ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "top.clr", 0x0000, 0x0020, CRC(3110ddae) SHA1(53b2e1cc07915592f6c868131ec296c63a407f04) ) ROM_LOAD( "bot.clr", 0x0020, 0x0020, CRC(0f0782af) SHA1(32c0dd09ead5c70cee2657e9cb8cb9fcf54c5a6a) ) ROM_END ROM_START( drivfrct ) ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "03.bin", 0x2800, 0x0400, CRC(9ab604cb) SHA1(772a5c0d93377f5bd7fc1f5e4050d44321a1bb8d) ) ROM_CONTINUE( 0x2c00, 0x0400 ) ROM_CONTINUE( 0x0000, 0x0400 ) ROM_CONTINUE( 0x0400, 0x0400 ) ROM_CONTINUE( 0x0800, 0x0400 ) ROM_CONTINUE( 0x0c00, 0x0400 ) ROM_CONTINUE( 0x2000, 0x0400 ) ROM_CONTINUE( 0x2400, 0x0400 ) ROM_CONTINUE( 0x6800, 0x0400 ) ROM_CONTINUE( 0x6c00, 0x0400 ) ROM_CONTINUE( 0x4000, 0x0400 ) ROM_CONTINUE( 0x4400, 0x0400 ) ROM_CONTINUE( 0x4800, 0x0400 ) ROM_CONTINUE( 0x4c00, 0x0400 ) ROM_CONTINUE( 0x6000, 0x0400 ) ROM_CONTINUE( 0x6400, 0x0400 ) ROM_REGION( 0x4000, "gfx1", 0 ) ROM_LOAD( "01.bin", 0x1000, 0x1000, CRC(300a6750) SHA1(0760eb852706ef72c61e889309ee94edc49a13dc) ) ROM_CONTINUE( 0x0000, 0x1000 ) ROM_LOAD( "02.bin", 0x3000, 0x1000, CRC(f04e14c4) SHA1(f628da48ad19c86000c56345fd96d415992bf9a9) ) ROM_CONTINUE( 0x2000, 0x1000 ) /* piggy-backed colour proms */ ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "tbp18s030.02", 0x0000, 0x0020, CRC(3110ddae) SHA1(53b2e1cc07915592f6c868131ec296c63a407f04) ) ROM_LOAD( "tbp18s030.01", 0x0020, 0x0020, CRC(0f0782af) SHA1(32c0dd09ead5c70cee2657e9cb8cb9fcf54c5a6a) ) /* proms inside epoxy block with cpu */ ROM_REGION( 0x0300, "user1", 0 ) ROM_LOAD( "tbp24s10.bin", 0x0000, 0x0100, CRC(8c0d886d) SHA1(03bb942861a639f30797fcb22f048f7908404955) ) ROM_LOAD( "tbp28s42.bin", 0x0100, 0x0200, CRC(9b8f310a) SHA1(8e17cc1adf441aec56d98d0809e1359d5175e8ed) ) ROM_END ROM_START( racknrol ) // has an AY-3-8910 on main pcb, but is unused? SN76489AN on daughterboard is used. ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "horz_p.bin", 0x0000, 0x1000, CRC(32ca5b43) SHA1(f3e7662f947dcdd80f6eae4f002d2fe64a825aff) ) ROM_CONTINUE( 0x2000, 0x1000 ) ROM_CONTINUE( 0x4000, 0x1000 ) ROM_CONTINUE( 0x6000, 0x1000 ) ROM_REGION( 0x8000, "gfx1", 0 ) ROM_LOAD( "horz_g.bin", 0x0000, 0x4000, CRC(97069ad5) SHA1(50199c7bc5083be23a34849cff17906795bf4067) ) ROM_LOAD( "horz_r.bin", 0x4000, 0x4000, CRC(ff64e84b) SHA1(ceabd522bae26743804987632f35f3c4b5aff179) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "82s123.bin", 0x0000, 0x0020, CRC(737802bf) SHA1(9b0476c51ce63898cd690e01e16ee83bae361cb2) ) ROM_REGION( 0x0200, "user1", 0 ) /* unknown */ ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(aace7fa5) SHA1(6761530bb3585d2eaa97b7ae77b52e96782ffe0a) ) ROM_END ROM_START( hexpool ) ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "vert_p.bin", 0x0000, 0x1000, CRC(bdb078fc) SHA1(85a65c3038dc05a98eae71edf9efdd6659a2966a) ) ROM_CONTINUE( 0x2000, 0x1000 ) ROM_CONTINUE( 0x4000, 0x1000 ) ROM_CONTINUE( 0x6000, 0x1000 ) ROM_REGION( 0x8000, "gfx1", 0 ) ROM_LOAD( "vert_g.bin", 0x0000, 0x4000, CRC(7e257e80) SHA1(dabb10d076dc49fc130f58e6d1c4b04e6debce55) ) ROM_LOAD( "vert_r.bin", 0x4000, 0x4000, CRC(c5f0851e) SHA1(cedcdb29962c6cd65af9d57d0cb2533397d58f99) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "82s123.bin", 0x0000, 0x0020, CRC(737802bf) SHA1(9b0476c51ce63898cd690e01e16ee83bae361cb2) ) ROM_REGION( 0x0200, "user1", 0 ) /* unknown */ ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(aace7fa5) SHA1(6761530bb3585d2eaa97b7ae77b52e96782ffe0a) ) ROM_END ROM_START( hexpoola ) ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "rom.4l", 0x0000, 0x1000, CRC(2ca8018d) SHA1(f0784d18bc7e77515bf2140d8993ae8178919853) ) ROM_CONTINUE( 0x2000, 0x1000 ) ROM_CONTINUE( 0x4000, 0x1000 ) ROM_CONTINUE( 0x6000, 0x1000 ) ROM_REGION( 0x8000, "gfx1", 0 ) ROM_LOAD( "rom.1m", 0x0000, 0x4000, CRC(7e257e80) SHA1(dabb10d076dc49fc130f58e6d1c4b04e6debce55) ) ROM_LOAD( "rom.1l", 0x4000, 0x4000, CRC(c5f0851e) SHA1(cedcdb29962c6cd65af9d57d0cb2533397d58f99) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "82s123.11r", 0x0000, 0x0020, CRC(deb2fcf4) SHA1(cdec737a9d9feae912f7cc04ca0adb48f859b5c2) ) ROM_REGION( 0x0200, "user1", 0 ) /* unknown */ ROM_LOAD( "82s147.5pr", 0x0000, 0x0200, CRC(cf496b1e) SHA1(5b5ca52b3cc46e18990dae53a98984aeaf264241) ) ROM_REGION( 0x00eb, "plds", 0 ) ROM_LOAD( "82s153.6pr.bin", 0x0000, 0x00eb, CRC(bc07939a) SHA1(615b085575ad215662eab2777a2d8b9167c4b9c3) ) ROM_END ROM_START( trvchlng ) ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "senko11.bin", 0x0000, 0x1000, CRC(3657331d) SHA1(d9a9a4e4e2e696e70dfb888725c959ec8ce24e3d) ) ROM_CONTINUE( 0x2000, 0x1000 ) ROM_CONTINUE( 0x4000, 0x1000 ) ROM_CONTINUE( 0x6000, 0x1000 ) ROM_REGION( 0x100000, "user1", 0 ) ROM_LOAD( "questions", 0x000000, 0x100000, NO_DUMP ) ROM_REGION( 0x8000, "gfx1", 0 ) ROM_LOAD( "senko10.bin", 0x0000, 0x4000, CRC(234b59d0) SHA1(5eafdfc6d6a73575835b68361fe29a2dc61e8a83) ) ROM_LOAD( "senko12.bin", 0x4000, 0x4000, CRC(0bf6b92d) SHA1(6ca993c0642949a52fafea3bc57a08c6881e8120) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "senko1.bin", 0x0000, 0x0020, CRC(1434c7ff) SHA1(0ee5f5351dd84fbf8d3d8eaafbdbe86dd29960f8) ) ROM_END // PCB made by Recreativos Franco ROM_START( guttangt ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "gg1-2716.rom", 0x0000, 0x0800, CRC(7f338d91) SHA1(d203f229f4f5934467b80ed0f2208e5551aaa383) ) ROM_LOAD( "gg2-2758.rom", 0x0800, 0x0800, CRC(ecdbb62b) SHA1(c2eb0316ab789a69b74aeec25e5c690b4334c7c2) ) ROM_LOAD( "gg3-2716.rom", 0x1000, 0x0800, CRC(38d71df3) SHA1(f1771256b52ba1bfc1bd472f8a78d6302a7b1299) ) ROM_LOAD( "gg4-2716.rom", 0x1800, 0x0800, CRC(7623125a) SHA1(3f3abb9c66751908918fa52e22e153da5fdc0902) ) ROM_LOAD( "gg5-2732.rom", 0x2000, 0x0800, CRC(1fe33f92) SHA1(d3e00459015b8bf43fe2e8f6cb57cef775bbb330) ) ROM_CONTINUE(0x4000,0x800) // banked code, maps at 0x2000 ROM_LOAD( "gg6-2716.rom", 0x2800, 0x0800, CRC(60606cd5) SHA1(9a4bf0134c7fa66d2ecd3a745421091b0a086572) ) ROM_LOAD( "gg7-2516.rom", 0x3000, 0x0800, CRC(ce0d0a93) SHA1(339bd9c6c40eb2501d1a1adcea0cfa82e3224967) ) ROM_LOAD( "gg8-2716.rom", 0x3800, 0x0800, CRC(b8716081) SHA1(e2d1db27ad44876b891cc0a2232ac887bcc5516f) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "gg9-2732.rom", 0x0000, 0x1000, CRC(be6bf522) SHA1(23a09409b7de4bfdb970e4ff23d89a2439a0aee5) ) ROM_LOAD( "gg10-2732.rom", 0x1000, 0x1000, CRC(b04c34c5) SHA1(a37db70ce67d64daa5f0c41cce1136d1c9d8c175) ) ROM_REGION( 0x0020, "proms", 0 ) // no PROM was present.. ROM_LOAD( "mmi6331.6l", 0x0000, 0x0020, BAD_DUMP CRC(6a0c7d87) SHA1(140335d85c67c75b65689d4e76d29863c209cf32) ) ROM_END /* Bulls Eye Darts conversion by Senko Industries Ltd (1984) The base board for the conversion dates from 1981. Base Board ---------- There are 2 x Toshiba 2114, 2 x Mitsubushi 2101 and 5 x Intel 2115 making up the video RAM. There are 6 ROM sockets for the video ROM but the daughter card only connects to two of them. I believe that this is a version of Scramble/Galaxians video hardware. There are 4 x Toshiba 2114 that make up the CPU RAM. There are 8 ROM sockets for the CPU ROM. Tha daughter board does not connect to any of them but instead connects into the CPU socket (I'm guessing originally a Z80). Sound is provided at least by an AY-3-8910. Daughter Board -------------- The daughter board houses a 2650A CPU and another 40-pin cermet coated uncased device with the number scratched off. There is an 82S153 and an 82S147 hooked into the 2650. Amongst the TTL near the video ROMS is a single 2114. Now the bad news... There are three EPROMS and one PROM on the board. Alas, one of the graphics EPROMS does not verify consistently so I have provided three reads. A quick compare suggest one data line is random :-( */ ROM_START( bullsdrtg ) ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "cpu.bin", 0x0000, 0x1000, CRC(db34f130) SHA1(691f8a69a7157df49460f5927728ba52660eeede) ) ROM_CONTINUE( 0x2000, 0x1000 ) ROM_CONTINUE( 0x4000, 0x1000 ) ROM_CONTINUE( 0x6000, 0x1000 ) ROM_REGION( 0x8000, "gfx1", 0 ) ROM_LOAD( "vid_j1.bin", 0x0000, 0x4000, BAD_DUMP CRC(c2ad5c84) SHA1(8e3048607693afc40a775000f45790910e4d9312) ) ROM_LOAD( "vid_p.bin", 0x4000, 0x4000, CRC(535be505) SHA1(c20c7ac4e74e29e8954c443cca9dcc0df453a512) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "prom.bin", 0x0000, 0x0020, CRC(16b19bfa) SHA1(a0e9217f9bc5b06212d5f22dcc3dc4b2838788ba) ) ROM_END DRIVER_INIT_MEMBER(galaxold_state,guttangt) { address_space &space = m_maincpu->space(AS_PROGRAM); space.install_read_bank( 0x2000, 0x27ff, 0, 0, "cpubank" ); UINT8 *rom = memregion("maincpu")->base(); membank("cpubank")->set_base(rom + 0x2000); } /* Z80 games */ // YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY, FULLNAME, FLAGS, LAYOUT GAME( 1981, vpool, hustler, mooncrst, vpool, driver_device, 0, ROT90, "bootleg", "Video Pool (bootleg on Moon Cresta hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1981, rockclim, 0, rockclim, rockclim, driver_device, 0, ROT180, "Taito", "Rock Climber", GAME_SUPPORTS_SAVE ) GAME( 1981, ckongg, ckong, ckongg, ckongg, driver_device, 0, ROT90, "bootleg", "Crazy Kong (bootleg on Galaxian hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1981, ckongmc, ckong, ckongmc, ckongmc, driver_device, 0, ROT90, "bootleg", "Crazy Kong (bootleg on Moon Cresta hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) // set was marked as 'King Kong on Galaxian' GAME( 1981, ckonggx, ckong, ckongg, ckonggx, galaxold_state, ckonggx, ROT90, "bootleg", "Crazy Kong (bootleg on Galaxian hardware, encrypted, set 1)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1982, ckongcv, ckong, ckongg, ckonggx, galaxold_state, ckonggx, ROT90, "bootleg", "Crazy Kong (bootleg on Galaxian hardware, encrypted, set 2)", GAME_NOT_WORKING ) GAME( 1982, ckongis, ckong, ckongg, ckonggx, galaxold_state, ckonggx, ROT90, "bootleg", "Crazy Kong (bootleg on Galaxian hardware, encrypted, set 3)", GAME_NOT_WORKING ) GAME( 1981, scramblb, scramble, scramblb, scramblb, driver_device, 0, ROT90, "bootleg", "Scramble (bootleg on Galaxian hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1981, scramb2, scramble, scramb2, scramb2, driver_device, 0, ROT90, "bootleg", "Scramble (bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1981, scrambler, scramble, scrambler, scrambler, driver_device, 0, ROT90, "bootleg (Reben S.A.)", "Scramble (Reben S.A. Spanish bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1981, 4in1, 0, 4in1, 4in1, galaxold_state, 4in1, ROT90, "Armenia / Food and Fun", "4 Fun in 1", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) GAME( 1982, bagmanmc, bagman, bagmanmc, bagmanmc, driver_device, 0, ROT90, "bootleg", "Bagman (bootleg on Moon Cresta hardware, set 1)", GAME_IMPERFECT_COLORS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1984, bagmanm2, bagman, bagmanmc, bagmanmc, driver_device, 0, ROT90, "bootleg (GIB)", "Bagman (bootleg on Moon Cresta hardware, set 2)", GAME_IMPERFECT_COLORS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1982, dkongjrm, dkongjr, dkongjrm, dkongjrm, driver_device, 0, ROT90, "bootleg", "Donkey Kong Jr. (bootleg on Moon Cresta hardware)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1982, porter, dockman, porter, porter, driver_device, 0, ROT90, "bootleg", "Port Man (bootleg on Moon Cresta hardware)", GAME_IMPERFECT_COLORS | GAME_NO_COCKTAIL ) GAME( 1982, tazzmang, tazmania, tazzmang, tazzmang, driver_device, 0, ROT90, "bootleg", "Tazz-Mania (bootleg on Galaxian hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1983, bongo, 0, bongo, bongo, driver_device, 0, ROT90, "Jetsoft", "Bongo", GAME_SUPPORTS_SAVE ) GAME( 1983, ozon1, 0, ozon1, ozon1, driver_device, 0, ROT90, "Proma", "Ozon I", GAME_SUPPORTS_SAVE ) GAME( 1983, ladybugg, ladybug, batman2, ladybugg, galaxold_state, ladybugg, ROT270, "bootleg", "Lady Bug (bootleg on Galaxian hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1982, guttangt, locomotn, guttang, guttangt, galaxold_state, guttangt, ROT270, "bootleg (Recreativos Franco?)", "Guttang Gottong (bootleg on Galaxian type hardware)", GAME_NOT_WORKING | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) // or by 'Tren' ? /* S2650 games */ // YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY, FULLNAME, FLAGS, LAYOUT GAME( 1983, hunchbkg, hunchbak, hunchbkg, hunchbkg, driver_device, 0, ROT90, "Century Electronics", "Hunchback (Galaxian hardware)", GAME_SUPPORTS_SAVE ) GAME( 1984, drivfrcg, drivfrcp, drivfrcg, drivfrcg, driver_device, 0, ROT90, "Shinkai Inc. (Magic Electronics USA license)", "Driving Force (Galaxian conversion)", GAME_SUPPORTS_SAVE ) GAME( 1984, drivfrct, drivfrcp, drivfrcg, drivfrcg, driver_device, 0, ROT90, "bootleg (EMT Germany)", "Top Racer (bootleg of Driving Force)", GAME_SUPPORTS_SAVE ) // Video Klein PCB GAME( 1985, drivfrcb, drivfrcp, drivfrcg, drivfrcg, driver_device, 0, ROT90, "bootleg (Elsys Software)", "Driving Force (Galaxian conversion bootleg)", GAME_SUPPORTS_SAVE ) GAME( 1986, racknrol, 0, racknrol, racknrol, driver_device, 0, ROT0, "Senko Industries (Status license from Shinkai Inc.)", "Rack + Roll", GAME_SUPPORTS_SAVE ) GAME( 1986, hexpool, racknrol, racknrol, racknrol, driver_device, 0, ROT90, "Senko Industries (Shinkai Inc. license)", "Hex Pool (Shinkai)", GAME_SUPPORTS_SAVE ) // still has Senko logo in gfx rom GAME( 1985, hexpoola, racknrol, hexpoola, racknrol, driver_device, 0, ROT90, "Senko Industries", "Hex Pool (Senko)", GAME_SUPPORTS_SAVE ) GAME( 1985, trvchlng, 0, racknrol, trvchlng, driver_device, 0, ROT90, "Joyland (Senko license)", "Trivia Challenge", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) GAME( 1985, bullsdrtg, bullsdrt, bullsdrtg, racknrol, galaxold_state, bullsdrtg, ROT90, "Senko Industries", "Bulls Eye Darts (Galaxian conversion)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS )