/*************************************************************************** Galaxian/Moon Cresta hardware Main clock: XTAL = 18.432 MHz Z80 Clock: XTAL/6 = 3.072 MHz Horizontal video frequency: HSYNC = XTAL/3/192/2 = 16 kHz Video frequency: VSYNC = HSYNC/132/2 = 60.606060 Hz VBlank duration: 1/VSYNC * (20/132) = 2500 us Notes: ----- - The only code difference between 'galaxian' and 'galmidw' is that the 'BONUS SHIP' text is printed on a different line. TODO: ---- - Problems with Galaxian based on the observation of a real machine: - Starfield is incorrect. The speed and flashing frequency is fine, but the stars appear in different positions. - Background humming is incorrect. It's faster on a real machine - Explosion sound is much softer. Filter involved? - $4800-4bff in Streaking/Ghost Muncher Moon Cresta versions supported: ------------------------------ mooncrst Nichibutsu - later revision with better demo mode and text for docking. Encrypted. No ROM/RAM check mooncrsu Nichibutsu USA - later revision with better demo mode and text for docking. Unencrypted. No ROM/RAM check mooncrsa Nichibutsu - older revision with better demo mode and text for docking. Encrypted. No ROM/RAM check mooncrs2 Nichibutsu - probably first revision (no patches) and ROM/RAM check code. This came from a bootleg board, with the logos erased from the graphics mooncrsg Gremlin - same docking text as mooncrst mooncrsb bootleg of mooncrs2. ROM/RAM check erased. Stephh's additional notes (based on the games Z80 code and some tests) for "Moon Cresta" and its numerous clones : a) 'mooncrst' - made by Nichibutsu - inputs : * player 1 controls are used by player 1 * player 2 controls are used by player 2, even in an "upright" cabinet - 2 coins slots with different settings : * coin A : 1C_1C / 2C_1C / 3C_1C / 4C_1C * coin B : 1C_1C / 1C_2C / 1C_3C / "Free Play" - no writes to 0xa003, so no coin counters - bonus life at 30000 or 50000 based on a Dip Switch - possible partial Japanese text based on a Dip Switch - hi-score : 11 chars (even if only 10 will be displayed), 60 seconds to enter - players bullet speed : 4 pixels - lower limit : 0x04 - ingame bug : if you reset the game when screen is flipped, it isn't flipped back - driver possible bug (which occurs for all "Moon Cresta" sets but 'mooncrgx') : when the screen is flipped, sprites are too shifted (see for example player 2 score which misses ending '0') while bullets shall be good as a consequence, square around letters is wrong when entering player name for hi-score table when screen is flipped b) 'mooncrsu' - made by Nichibutsu - very similar to 'mooncrst' with the only following differences : * additional "USA" display after "Nichibutsu" (which is shifted left) * writes to 0xb000 to 0xb0ff on reset ('mooncrst' only writes to 0xb000), so there is no screen flipped ingame bug as in 'mooncrst' c) 'mooncrsa' - made by Nichibutsu - additional "(c)" display before "Nichibutsu" - "(c) 1980 NIHON BUSSAN CO. , LTD" display replaced with "May 1980" in yellow - code at 0x1f00 has been removed ! I can't determine was is was supposed to do, but it's based on number of enemies left (stored at 0x823c) and possible time spent on the level (stored at 0x8226). Any hint is fully welcome ! - this version is easier than 'mooncrst' : look at high nibbles that are stored at 0x809b and 0x809c via code at 0x0cb8 (0x01 and 0x02 instead of 0x11 and 0x12). - 2 coins slots, but same settings : 1C_1C / 1C_2C / 1C_3C / "Free Play" - same other infos as in 'mooncrst' - same ingame bug as in 'mooncrst' d) 'mooncrs2' - bootleg (possibily based on a Gremlin version we don't have) - heavily based on 'mooncrsa' with additional RAM/ROM check routine at 0x3ea1 - some "chars" have been erased from the GFX ROMS but some routines which "prints" them are still there (but there are less than in 'mooncrsa') - same other infos as in 'mooncrst' - due to numerous writes in the RAM/ROM check routine, there is no screen flipped ingame bug as in 'mooncrst' e) 'mooncrsb' - bootleg (possibily based on a Gremlin version we don't have) - the only difference with 'mooncrs2' is that RAM/ROM check routine at 0x3ea1 has completely been "noped" and the jump at address 0x0004 has been changed - all "chars" from the GFX ROMS haven't been erased, so you can see the top of the "Gremlin" logo as copyright and hi-scores names - same ingame bug as in 'mooncrst' f) 'mooncrs3' - bootleg - very similar to 'mooncrs2' with the only following differences : * checksum of ROM area 0x0000-0x3fff is computed, but the result is discarded (see "xor a" operation at 0x3fc0 instead of "and a") * coins stuff is different (see below) - 2 coins slots with different settings (same as 'mooncrst') : * coin A : 1C_1C / 2C_1C / 3C_1C / 4C_1C * coin B : 1C_1C / 1C_2C / 1C_3C / "Free Play" - there are writes to 0xa003 (check code at 0x1b8e and 0x1b9e) which occur when you insert a coin, but I can't confirm it's related to coin counters as the same value is written when you press COIN1 or COIN2 g) 'mooncrsg' - made by Gremlin - there are MANY changes and additions, and I wonder if there's such a Nichibutsu set; anyway, closest set to this one seems to be 'mooncrst' - Gremin "logo" on 2 lines instead of Nichibutsu copyright messages (2 lines) - additional test for IN0 bit 7 (code at 0x0174) which always adds 1 credit - there are writes to 0xa003 (check code at 0x0158 and 0x0160) which occur when you insert a coin, but I can't confirm it's related to coin counters as the same value is written when you press COIN1 or COIN2 - only English text (Dip Switch has no effect due to code at 0x2f77) - hi-score : 3 chars, 10 seconds to enter - same difficulty as in 'monncrst' (but stored at 0x809e and 0x809f) - same other infos as in 'mooncrst' - same ingame bug as in 'mooncrst' h) 'fantazia' - made by Subelectro - closest set to this one seems to be 'mooncrsb' - all intro texts have been changed as well as colors - inputs : * player 1 controls are used by player 1 * player 2 controls are used by player 2, only in a "cocktail" cabinet look at additional routine at 0x29e0 - 2 coins slots with different settings (inverted coin A/B compared to 'mooncrst') : * coin A : 1C_1C / 1C_2C / 1C_3C / "Free Play" * coin B : 1C_1C / 2C_1C / 3C_1C / 4C_1C - only English text (Dip Switch has no effect due to code at 0x2f53) - hi-score : 3 chars, 60 seconds to enter - same other infos as in 'mooncrst' - same ingame bug as in 'mooncrst' i) 'eagle' - made by Centuri - very similar to 'mooncrsb' with the only following differences : * only 3 chars for hi-score instead of 11 * all other changes are modified "strings" to be displayed (the intro texts but copyright remains though) as well as new GFX (I can't test the sound for now to check) - same ingame bug as in 'mooncrst' j) 'eagle2' - made by Centuri - very similar to 'eagle' with the only following differences : * only 20 seconds to enter hi-score instead of 60 * coins stuff is different (see below) * one GFX ROM is slighlty different - 2 coins slots, but same settings : 1C_1C / 2C_1C / 3C_1C / 4C_1C - previous "Coin B" Dip Switch is now only tested to see if in "Freeplay" mode - same ingame bug as in 'mooncrst' k) 'eagle3' - made by Centuri - PRG ROMS are the same as for 'eagle' while two GFX ROMS are slighly different (so the game is having 'mooncrst' ships and 'eagle' enemies) - same ingame bug as in 'mooncrst' l) 'spctbird' - made by Fortrek - very similar to 'mooncrsb' with the only following difference : * coins stuff is different (same as in 'eagle2' - see below) - 2 coins slots, but same settings : 1C_1C / 2C_1C / 3C_1C / 4C_1C - previous "Coin B" Dip Switch is now only tested to see if in "Freeplay" mode - same ingame bug as in 'mooncrst' m) 'smooncrs' - made par Gremlin (bootleg based on a Nichibutsu version we don't have ?) - same RAM/ROM check routine as in 'mooncrs2' (so there is no screen flipped ingame bug as in 'mooncrst'), but LOTS of new features ! - only top of the Gremlin logo is displayed and it is also used for hi-scores - all intro texts have been changed - "2'ST" instead of "2'ND" and "RECORD" instead of "HI-SCORE" - additional "PLAYER 1/2" messages when player changes - inputs : player 1 controls are used by players 1 and 2, even in a "cocktail" cabinet (player 2 inputs are never read due to code at 0x2b1c and 0x3313) - 2 coins slots with different settings : * coin A : 1C_1C / 2C_1C / 3C_1C / 4C_1C * coin B : 1C_1C / 1C_2C / 1C_3C / "Free Play" additional wrong (Spanish) text displayed when "Coin B" set to 1C_1C (check additional code at 0x0fae) : * if "Coin A" set to 4C_1C, "1 MONEDA 1 PARTIDA" on one line * if "Coin A" set to 2C_1C, "1 MONEDA 1 PARTIDA" on one line and "2 MONEDAS 3 PARTIDAS" on another line below when "Coin B" set to "Free Play", "CREDIT 04" instead of "FREE PLAY" string (even if this number of credits is decremented when you press a START button, it is put back to 04 when the game is over for all players) - additional "POR" display after the number of credits - bonus life always 50000 due to code at 0x2f68 - only English text due to code at 0x2f53 - hi-score : 3 chars, 60 seconds to enter - players bullet speed : 9 or 12 pixels (using previous "Language" Dip Switch) - lower limit : 0x0f (see additional routine at 0x0007 and call from 0x3407) - game difficulty using previous "Bonus Life" Dip Switch (code at 0x2962) however, even with "Easy" difficulty, the game is much harder as in 'mooncrs2' as enemies as enemies move much faster and as they shoot on some levels - docking stage is harder has there are gaps of 2 pixels instead of 1 - when you complete the 8 stages, "O.K." "FANTASTIC" messages on 2 lines instead of "FAR OUT !" message on 1 line - same ingame bug as in 'mooncrst' - another ingame bug : when in "cocktail mode", "PLAYER 1/2" messages are displayed BEFORE the screen is flipped (back) - driver other bugs : * when screen is flipped, player's bullets aren't displayed * when screen is flipped, enemies' bullets aren't flipped n) 'spcdrag' - bootleg - heavily based on 'smooncrs' (so there's a RAM/ROM check) but some differences though - same intro texts as in 'mooncrs2' - 2 coins slots with different settings : * coin A : 1C_1C / 2C_1C / 3C_1C / 4C_1C * coin B : 1C_2C / 1C_3C / 1C_4C / "Free Play" additional wrong (Engrish) text displayed when "Coin B" set to 1C_2C (check additional code at 0x0fae) : * if "Coin A" set to 4C_1C, "1 COIN 1 PLAY " on one line * if "Coin A" set to 2C_1C, "1 COIN 1 PLAY " on one line and "2 COINS 3 PLAYES " (notice the spelling) on another line below when "Coin B" set to "Free Play", "CREDIT 04" instead of "FREE PLAY" string (even if this number of credits is decremented when you press a START button, it is put back to 04 when the game is over for all players) - "CAP 2" display instead of "POR" after the number of credits - hi-score : 11 chars (even if only 10 will be displayed), 60 seconds to enter (same as in 'mooncrs2') - players bullet speed : 6 or 9 pixels (using previous "Language" Dip Switch) - lower limit : 0x04 (instead of speed 9/12 and lower limit 0x0f) - even if there's also the "Difficulty" Dip Switch, the game is a little bit easier (enemies speed is slower and docking stage is back to 1 pixel to fit 'mooncrs2') - when you complete the 8 stages, same "FAR OUT !" message as in 'mooncrs2' - driver bug : even if player's bullets are displayed when screen is flipped as in other sets, enemies' bullets are still not flipped as in 'smooncrs' o) 'spcdraga' - bootleg ? (there's a Nichibutsu logo which is displayed in the "title" screen as well as in the hi-scores) - very similar to 'spcdrag' with the only following (comestical) differences : * unused routine at 0x37a8 has been "noped" * no text after the number of credits * all texts have been translated to Spanish p) 'mooncrgx' - bootleg on "Galaxian" hardware - very similar to 'mooncrsb' with the only following differences : * all unused routines have been "noped" * settings are different (see below) - 2 coins slots with different settings : * coin A : 1C_1C / 2C_1C * coin B : 1C_3C / 1C_5C - there are writes to 0x6003 when you press COIN1 but not when you press COIN2 - there are also writes to (unmapped) 0x6804 when you press either COIN1 or COIN2 : * when you press COIN1, 0x00 is written once * when you press COIN2, 0x01 is written 5 times, then 0x00 is written once - only English text (Dip Switch has no effect due to code at 0x2f4b) - no ingame bug due to code at 0x2f77 - driver possible bug : while sprites are now correct when screen is flipped, they are too shifted when screen is not flipped (again, see for example player 2 score which misses ending '0') while bullets shall be good as a consequence, square around letters is wrong when entering player name for hi-score table when screen not is flipped Notes about 'azurian' : ----------------------- bit 6 of IN1 is linked with bit 2 of IN2 (check code at 0x05b3) to set difficulty : bit 6 bit 2 contents of IN1 IN2 0x40f4 consequences difficulty OFF OFF 2 aliens move 2 frames out of 3 easy ON OFF 4 aliens move 4 frames out of 5 hard OFF ON 3 aliens move 3 frames out of 4 normal ON ON 5 aliens move 5 frames out of 6 very hard aliens movements is handled by routine at 0x1d59 : - alien 1 moves when 0x4044 != 0 else contents of 0x40f4 is stored at 0x4044 - alien 2 moves when 0x4054 != 0 else contents of 0x40f4 is stored at 0x4054 - alien 3 moves when 0x4064 != 0 else contents of 0x40f4 is stored at 0x4064 Notes about 'scorpnmc' : ----------------------- As the START buttons are also the buttons for player 1, how should I map them ? I've coded this the same way as in 'checkman', but I'm not sure this is correct. I can't tell if it's a bug, but if you reset the game when the screen is flipped, the screens remains flipped (the "flip screen" routine doesn't seem to be called) ! Notes about 'frogg' : --------------------- If bit 5 of IN0 or bit 5 of IN1 is HIGH, something strange occurs (check code at 0x3580) : each time you press START2 a counter at 0x47da is incremented. When this counter reaches 0x2f, each next time you press START2, it acts as if you had pressed COIN2, so credits are added ! Bit 5 of IN0 is tested if "Cabinet" Dip Switch is set to "Upright" and bit 5 of IN1 is tested if "Cabinet" Dip Switch is set to "Cocktail". TO DO : ------- - smooncrs : fix read/writes at/to unmapped memory (when player 2, "cocktail" mode) fix the ?#! bug with "bullets" (when player 2, "cocktail" mode) - frogg : fix read/writes at/to unmapped/wrong memory - scprpng : fix read/writes at/to unmapped/wrong memory ***************************************************************************/ #include "driver.h" #include "cpu/z80/z80.h" #include "cpu/s2650/s2650.h" #include "galaxold.h" #include "sound/ay8910.h" #include "sound/sn76496.h" #include "sound/dac.h" #include "sound/flt_rc.h" #include "includes/cclimber.h" #include "includes/galaxian.h" /************************************* * * Constants * *************************************/ #define MASTER_CLOCK (18432000) #define PIXEL_CLOCK (MASTER_CLOCK/3) /* H counts from 128->511, HBLANK starts at 128 and ends at 256 */ #define HTOTAL (384) #define HBEND (0) /*(256)*/ #define HBSTART (256) /*(128)*/ #define VTOTAL (264) #define VBEND (16) #define VBSTART (224+16) /* Send sound data to the sound cpu and cause an nmi */ static READ8_HANDLER( drivfrcg_port0_r ) { switch (activecpu_get_pc()) { case 0x002e: case 0x0297: return 0x01; } return 0; } static ADDRESS_MAP_START( galaxold_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_READ(SMH_ROM) AM_RANGE(0x4000, 0x47ff) AM_READ(SMH_RAM) AM_RANGE(0x5000, 0x53ff) AM_READ(SMH_RAM) AM_RANGE(0x5400, 0x57ff) AM_READ(galaxold_videoram_r) AM_RANGE(0x5800, 0x58ff) AM_READ(SMH_RAM) AM_RANGE(0x6000, 0x6000) AM_READ_PORT("IN0") AM_RANGE(0x6800, 0x6800) AM_READ_PORT("IN1") AM_RANGE(0x7000, 0x7000) AM_READ_PORT("IN2") AM_RANGE(0x7800, 0x7fff) AM_READ(watchdog_reset_r) AM_RANGE(0xfffc, 0xffff) AM_READ(SMH_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( galaxold_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_WRITE(SMH_ROM) AM_RANGE(0x4000, 0x47ff) AM_WRITE(SMH_RAM) AM_RANGE(0x5000, 0x53ff) AM_WRITE(galaxold_videoram_w) AM_BASE(&galaxold_videoram) AM_RANGE(0x5800, 0x583f) AM_WRITE(galaxold_attributesram_w) AM_BASE(&galaxold_attributesram) AM_RANGE(0x5840, 0x585f) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_spriteram) AM_SIZE(&galaxold_spriteram_size) AM_RANGE(0x5860, 0x587f) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_bulletsram) AM_SIZE(&galaxold_bulletsram_size) AM_RANGE(0x5880, 0x58ff) AM_WRITE(SMH_RAM) AM_RANGE(0x6000, 0x6001) AM_WRITE(galaxold_leds_w) AM_RANGE(0x6002, 0x6002) AM_WRITE(galaxold_coin_lockout_w) AM_RANGE(0x6003, 0x6003) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0x6004, 0x6007) AM_WRITE(galaxian_lfo_freq_w) AM_RANGE(0x6800, 0x6802) AM_WRITE(galaxian_background_enable_w) AM_RANGE(0x6803, 0x6803) AM_WRITE(galaxian_noise_enable_w) AM_RANGE(0x6805, 0x6805) AM_WRITE(galaxian_shoot_enable_w) AM_RANGE(0x6806, 0x6807) AM_WRITE(galaxian_vol_w) AM_RANGE(0x7001, 0x7001) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0x7004, 0x7004) AM_WRITE(galaxold_stars_enable_w) AM_RANGE(0x7006, 0x7006) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0x7007, 0x7007) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0x7800, 0x7800) AM_WRITE(galaxian_pitch_w) AM_RANGE(0xfffc, 0xffff) AM_WRITE(SMH_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( mooncrst_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_READ(SMH_ROM) AM_RANGE(0x8000, 0x87ff) AM_READ(SMH_RAM) AM_RANGE(0x9000, 0x93ff) AM_READ(SMH_RAM) AM_RANGE(0x9400, 0x97ff) AM_READ(galaxold_videoram_r) AM_RANGE(0x9800, 0x98ff) AM_READ(SMH_RAM) AM_RANGE(0xa000, 0xa000) AM_READ_PORT("IN0") AM_RANGE(0xa800, 0xa800) AM_READ_PORT("IN1") AM_RANGE(0xb000, 0xb000) AM_READ_PORT("DSW0") AM_RANGE(0xb800, 0xb800) AM_READ(watchdog_reset_r) ADDRESS_MAP_END static ADDRESS_MAP_START( mooncrst_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_WRITE(SMH_ROM) AM_RANGE(0x8000, 0x87ff) AM_WRITE(SMH_RAM) AM_RANGE(0x9000, 0x93ff) AM_WRITE(galaxold_videoram_w) AM_BASE(&galaxold_videoram) AM_RANGE(0x9800, 0x983f) AM_WRITE(galaxold_attributesram_w) AM_BASE(&galaxold_attributesram) AM_RANGE(0x9840, 0x985f) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_spriteram) AM_SIZE(&galaxold_spriteram_size) AM_RANGE(0x9860, 0x987f) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_bulletsram) AM_SIZE(&galaxold_bulletsram_size) AM_RANGE(0x9880, 0x98ff) AM_WRITE(SMH_RAM) AM_RANGE(0xa003, 0xa003) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0xa004, 0xa007) AM_WRITE(galaxian_lfo_freq_w) AM_RANGE(0xa800, 0xa802) AM_WRITE(galaxian_background_enable_w) AM_RANGE(0xa803, 0xa803) AM_WRITE(galaxian_noise_enable_w) AM_RANGE(0xa805, 0xa805) AM_WRITE(galaxian_shoot_enable_w) AM_RANGE(0xa806, 0xa807) AM_WRITE(galaxian_vol_w) AM_RANGE(0xb000, 0xb000) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0xb004, 0xb004) AM_WRITE(galaxold_stars_enable_w) AM_RANGE(0xb006, 0xb006) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0xb007, 0xb007) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0xb800, 0xb800) AM_WRITE(galaxian_pitch_w) ADDRESS_MAP_END static ADDRESS_MAP_START( rockclim_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_READ(SMH_ROM) AM_RANGE(0x4000, 0x47ff) AM_READ(rockclim_videoram_r) AM_RANGE(0x5000, 0x53ff) AM_READ(SMH_RAM) AM_RANGE(0x6000, 0x7fff) AM_READ(SMH_ROM) AM_RANGE(0x8000, 0x87ff) AM_READ(SMH_RAM) AM_RANGE(0x8800, 0x8800) AM_READ_PORT("DSW1") AM_RANGE(0x9000, 0x93ff) AM_READ(SMH_RAM) AM_RANGE(0x9400, 0x97ff) AM_READ(galaxold_videoram_r) AM_RANGE(0x9800, 0x98ff) AM_READ(SMH_RAM) AM_RANGE(0xa000, 0xa000) AM_READ_PORT("IN0") AM_RANGE(0xa800, 0xa800) AM_READ_PORT("IN1") AM_RANGE(0xb000, 0xb000) AM_READ_PORT("DSW0") AM_RANGE(0xb800, 0xb800) AM_READ(watchdog_reset_r) ADDRESS_MAP_END static ADDRESS_MAP_START( rockclim_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_WRITE(SMH_ROM) AM_RANGE(0x4000, 0x47ff) AM_WRITE(rockclim_videoram_w) AM_BASE(&rockclim_videoram)//4800 - 4803 = bg scroll ? AM_RANGE(0x4800, 0x4803) AM_WRITE(rockclim_scroll_w) AM_RANGE(0x5000, 0x53ff) AM_WRITE(SMH_RAM)//? AM_RANGE(0x6000, 0x7fff) AM_WRITE(SMH_ROM) AM_RANGE(0x8000, 0x87ff) AM_WRITE(SMH_RAM) AM_RANGE(0x9000, 0x93ff) AM_WRITE(galaxold_videoram_w) AM_BASE(&galaxold_videoram) AM_RANGE(0x9800, 0x983f) AM_WRITE(galaxold_attributesram_w) AM_BASE(&galaxold_attributesram) AM_RANGE(0x9840, 0x985f) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_spriteram) AM_SIZE(&galaxold_spriteram_size) AM_RANGE(0x9860, 0x987f) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_bulletsram) AM_SIZE(&galaxold_bulletsram_size) AM_RANGE(0x9880, 0x98ff) AM_WRITE(SMH_RAM) AM_RANGE(0xa000, 0xa002) AM_WRITE(galaxold_gfxbank_w)// a002 - sprite bank AM_RANGE(0xa003, 0xa003) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0xa004, 0xa007) AM_WRITE(galaxian_lfo_freq_w) AM_RANGE(0xa800, 0xa802) AM_WRITE(galaxian_background_enable_w) AM_RANGE(0xa803, 0xa803) AM_WRITE(galaxian_noise_enable_w) AM_RANGE(0xa805, 0xa805) AM_WRITE(galaxian_shoot_enable_w) AM_RANGE(0xa806, 0xa807) AM_WRITE(galaxian_vol_w) AM_RANGE(0xb000, 0xb000) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0xb006, 0xb006) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0xb007, 0xb007) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0xb800, 0xb800) AM_WRITE(galaxian_pitch_w) ADDRESS_MAP_END static ADDRESS_MAP_START( scramblb_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_READ(SMH_ROM) AM_RANGE(0x4000, 0x4bff) AM_READ(SMH_RAM) AM_RANGE(0x5000, 0x50ff) AM_READ(SMH_RAM) AM_RANGE(0x6000, 0x6000) AM_READ_PORT("IN0") AM_RANGE(0x6800, 0x6800) AM_READ_PORT("IN1") AM_RANGE(0x7000, 0x7000) AM_READ_PORT("IN2") AM_RANGE(0x7800, 0x7800) AM_READ(watchdog_reset_r) AM_RANGE(0x8102, 0x8102) AM_READ(scramblb_protection_1_r) AM_RANGE(0x8202, 0x8202) AM_READ(scramblb_protection_2_r) ADDRESS_MAP_END static ADDRESS_MAP_START( scramblb_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_WRITE(SMH_ROM) AM_RANGE(0x4000, 0x47ff) AM_WRITE(SMH_RAM) AM_RANGE(0x4800, 0x4bff) AM_WRITE(galaxold_videoram_w) AM_BASE(&galaxold_videoram) AM_RANGE(0x5000, 0x503f) AM_WRITE(galaxold_attributesram_w) AM_BASE(&galaxold_attributesram) AM_RANGE(0x5040, 0x505f) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_spriteram) AM_SIZE(&galaxold_spriteram_size) AM_RANGE(0x5060, 0x507f) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_bulletsram) AM_SIZE(&galaxold_bulletsram_size) AM_RANGE(0x5080, 0x50ff) AM_WRITE(SMH_RAM) AM_RANGE(0x6000, 0x6001) AM_WRITE(SMH_NOP) /* sound triggers */ AM_RANGE(0x6003, 0x6003) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0x6004, 0x6007) AM_WRITE(galaxian_lfo_freq_w) AM_RANGE(0x6800, 0x6802) AM_WRITE(galaxian_background_enable_w) AM_RANGE(0x6803, 0x6803) AM_WRITE(galaxian_noise_enable_w) AM_RANGE(0x6805, 0x6805) AM_WRITE(galaxian_shoot_enable_w) AM_RANGE(0x6806, 0x6807) AM_WRITE(galaxian_vol_w) AM_RANGE(0x7001, 0x7001) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0x7002, 0x7002) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0x7003, 0x7003) AM_WRITE(scrambold_background_enable_w) AM_RANGE(0x7004, 0x7004) AM_WRITE(galaxold_stars_enable_w) AM_RANGE(0x7006, 0x7006) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0x7007, 0x7007) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0x7800, 0x7800) AM_WRITE(galaxian_pitch_w) ADDRESS_MAP_END static READ8_HANDLER( scramb2_protection_r ) { return 0x25; } static READ8_HANDLER( scramb2_port0_r ) { return (input_port_read(machine, "IN0") >> offset) & 0x1; } static READ8_HANDLER( scramb2_port1_r ) { return (input_port_read(machine, "IN1") >> offset) & 0x1; } static READ8_HANDLER( scramb2_port2_r ) { return (input_port_read(machine, "IN2") >> offset) & 0x1; } static ADDRESS_MAP_START( scramb2_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_READ(SMH_ROM) AM_RANGE(0x4000, 0x4bff) AM_READ(SMH_RAM) AM_RANGE(0x5000, 0x50ff) AM_READ(SMH_RAM) AM_RANGE(0x5800, 0x5fff) AM_READ(scramb2_protection_r) // must return 0x25 AM_RANGE(0x6000, 0x6007) AM_READ(scramb2_port0_r) // reads from 8 addresses, 1 bit per address AM_RANGE(0x6800, 0x6807) AM_READ(scramb2_port1_r) // reads from 8 addresses, 1 bit per address AM_RANGE(0x7000, 0x7007) AM_READ(watchdog_reset_r) AM_RANGE(0x7800, 0x7807) AM_READ(scramb2_port2_r) // reads from 8 addresses, 1 bit per address ADDRESS_MAP_END static ADDRESS_MAP_START( scramb2_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_WRITE(SMH_ROM) AM_RANGE(0x4000, 0x47ff) AM_WRITE(SMH_RAM) AM_RANGE(0x4800, 0x4bff) AM_WRITE(galaxold_videoram_w) AM_BASE(&galaxold_videoram) AM_RANGE(0x4c00, 0x4fff) AM_WRITE(galaxold_videoram_w) // mirror AM_RANGE(0x5000, 0x503f) AM_WRITE(galaxold_attributesram_w) AM_BASE(&galaxold_attributesram) AM_RANGE(0x5040, 0x505f) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_spriteram) AM_SIZE(&galaxold_spriteram_size) AM_RANGE(0x5060, 0x507f) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_bulletsram) AM_SIZE(&galaxold_bulletsram_size) AM_RANGE(0x5080, 0x50ff) AM_WRITE(SMH_RAM) AM_RANGE(0x6801, 0x6801) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0x6802, 0x6802) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0x6804, 0x6804) AM_WRITE(galaxold_stars_enable_w) AM_RANGE(0x6806, 0x6806) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0x6807, 0x6807) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0x7006, 0x7006) AM_WRITE(SMH_NOP) AM_RANGE(0x7007, 0x7007) AM_WRITE(SMH_NOP) AM_RANGE(0x7800, 0x7800) AM_WRITE(galaxian_pitch_w) ADDRESS_MAP_END static ADDRESS_MAP_START( _4in1_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_READ(SMH_BANK1) /* banked game code */ AM_RANGE(0x4000, 0x47ff) AM_READ(SMH_RAM) AM_RANGE(0x5000, 0x53ff) AM_READ(SMH_RAM) AM_RANGE(0x5400, 0x57ff) AM_READ(galaxold_videoram_r) AM_RANGE(0x5800, 0x58ff) AM_READ(SMH_RAM) AM_RANGE(0x6000, 0x6000) AM_READ_PORT("IN0") AM_RANGE(0x6800, 0x6800) AM_READ_PORT("IN1") AM_RANGE(0x7000, 0x7000) AM_READ_PORT("DSW0") AM_RANGE(0x7800, 0x78ff) AM_READ(watchdog_reset_r) AM_RANGE(0xc000, 0xdfff) AM_READ(SMH_ROM) /* fixed menu code */ ADDRESS_MAP_END static ADDRESS_MAP_START( _4in1_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_WRITE(SMH_ROM) /* banked game code */ AM_RANGE(0x4000, 0x47ff) AM_WRITE(SMH_RAM) AM_RANGE(0x5000, 0x53ff) AM_WRITE(galaxold_videoram_w) AM_BASE(&galaxold_videoram) AM_RANGE(0x5800, 0x583f) AM_WRITE(galaxold_attributesram_w) AM_BASE(&galaxold_attributesram) AM_RANGE(0x5840, 0x585f) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_spriteram) AM_SIZE(&galaxold_spriteram_size) AM_RANGE(0x5860, 0x587f) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_bulletsram) AM_SIZE(&galaxold_bulletsram_size) AM_RANGE(0x5880, 0x58ff) AM_WRITE(SMH_RAM) AM_RANGE(0x6000, 0x6001) AM_WRITE(galaxold_leds_w) // AM_RANGE(0x6002, 0x6002) AM_WRITE(galaxold_coin_lockout_w) AM_RANGE(0x6003, 0x6003) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0x6004, 0x6007) AM_WRITE(galaxian_lfo_freq_w) AM_RANGE(0x6800, 0x6802) AM_WRITE(galaxian_background_enable_w) // AM_RANGE(0x6803, 0x6803) AM_WRITE(galaxian_noise_enable_w) /* not hooked up? */ AM_RANGE(0x6805, 0x6805) AM_WRITE(galaxian_shoot_enable_w) AM_RANGE(0x6806, 0x6807) AM_WRITE(galaxian_vol_w) AM_RANGE(0x7001, 0x7001) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0x7004, 0x7004) AM_WRITE(galaxold_stars_enable_w) AM_RANGE(0x7006, 0x7006) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0x7007, 0x7007) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0x7800, 0x7800) AM_WRITE(galaxian_pitch_w) AM_RANGE(0x8000, 0x8000) AM_WRITE(_4in1_bank_w) AM_RANGE(0xc000, 0xdfff) AM_WRITE(SMH_ROM) /* Fixed Menu Code */ ADDRESS_MAP_END static ADDRESS_MAP_START( bagmanmc_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_READ(SMH_ROM) AM_RANGE(0x6000, 0x67ff) AM_READ(SMH_RAM) AM_RANGE(0x9000, 0x93ff) AM_READ(SMH_RAM) AM_RANGE(0x9400, 0x97ff) AM_READ(galaxold_videoram_r) AM_RANGE(0x9800, 0x98ff) AM_READ(SMH_RAM) AM_RANGE(0xa000, 0xa000) AM_READ_PORT("IN0") AM_RANGE(0xa800, 0xa800) AM_READ_PORT("IN1") AM_RANGE(0xb000, 0xb000) AM_READ_PORT("DSW") AM_RANGE(0xb800, 0xb800) AM_READ(watchdog_reset_r) ADDRESS_MAP_END static ADDRESS_MAP_START( bagmanmc_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_WRITE(SMH_ROM) AM_RANGE(0x6000, 0x67ff) AM_WRITE(SMH_RAM) AM_RANGE(0x9000, 0x93ff) AM_WRITE(galaxold_videoram_w) AM_BASE(&galaxold_videoram) AM_RANGE(0x9800, 0x983f) AM_WRITE(galaxold_attributesram_w) AM_BASE(&galaxold_attributesram) AM_RANGE(0x9840, 0x985f) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_spriteram) AM_SIZE(&galaxold_spriteram_size) AM_RANGE(0x9860, 0x987f) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_bulletsram) AM_SIZE(&galaxold_bulletsram_size) AM_RANGE(0x9880, 0x98ff) AM_WRITE(SMH_RAM) AM_RANGE(0xa003, 0xa003) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0xa803, 0xa803) AM_WRITE(galaxian_noise_enable_w) AM_RANGE(0xb001, 0xb001) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0xb006, 0xb006) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0xb007, 0xb007) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0xb800, 0xb800) AM_WRITE(galaxian_pitch_w) ADDRESS_MAP_END static ADDRESS_MAP_START( dkongjrm_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_READ(SMH_ROM) AM_RANGE(0x6000, 0x6fff) AM_READ(SMH_RAM) AM_RANGE(0x7000, 0x7fff) AM_READ(SMH_ROM) AM_RANGE(0x9000, 0x93ff) AM_READ(SMH_RAM) AM_RANGE(0xa000, 0xa0ff) AM_READ_PORT("IN0") AM_RANGE(0xa800, 0xa8ff) AM_READ_PORT("IN1") AM_RANGE(0xb000, 0xb0ff) AM_READ_PORT("IN2") AM_RANGE(0xb800, 0xb800) AM_READ(watchdog_reset_r) ADDRESS_MAP_END static ADDRESS_MAP_START( dkongjrm_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_WRITE(SMH_ROM) AM_RANGE(0x6000, 0x6fff) AM_WRITE(SMH_RAM) AM_RANGE(0x7000, 0x7fff) AM_WRITE(SMH_ROM) AM_RANGE(0x9000, 0x93ff) AM_WRITE(galaxold_videoram_w) AM_BASE(&galaxold_videoram) AM_RANGE(0x9800, 0x983f) AM_WRITE(galaxold_attributesram_w) AM_BASE(&galaxold_attributesram) AM_RANGE(0x9840, 0x987f) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_spriteram) AM_SIZE(&galaxold_spriteram_size) AM_RANGE(0x98c0, 0x98ff) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_spriteram2) AM_SIZE(&galaxold_spriteram2_size) AM_RANGE(0xa003, 0xa003) AM_WRITE(galaxold_coin_counter_w) //AM_RANGE(0xa004, 0xa007) AM_WRITE(galaxian_lfo_freq_w) AM_RANGE(0xa800, 0xa802) AM_WRITE(galaxian_background_enable_w) AM_RANGE(0xa803, 0xa803) AM_WRITE(galaxian_noise_enable_w) //AM_RANGE(0xa805, 0xa805) AM_WRITE(galaxian) AM_RANGE(0xa806, 0xa807) AM_WRITE(galaxian_vol_w) AM_RANGE(0xb000, 0xb000) AM_WRITE(galaxold_gfxbank_w) AM_RANGE(0xb001, 0xb001) AM_WRITE(galaxold_nmi_enable_w) //AM_RANGE(0xb004, 0xb004) AM_WRITE(galaxold_stars_enable_w) AM_RANGE(0xb006, 0xb006) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0xb007, 0xb007) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0xb800, 0xb800) AM_WRITE(galaxian_pitch_w) ADDRESS_MAP_END static ADDRESS_MAP_START( ozon1_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x2fff) AM_READ(SMH_ROM) AM_RANGE(0x4000, 0x4200) AM_READ(SMH_RAM) AM_RANGE(0x4300, 0x43ff) AM_READ(SMH_RAM) AM_RANGE(0x4800, 0x4bff) AM_READ(galaxold_videoram_r) AM_RANGE(0x5000, 0x503f) AM_READ(SMH_RAM) AM_RANGE(0x5040, 0x505f) AM_READ(SMH_RAM) AM_RANGE(0x8100, 0x8100) AM_READ_PORT("IN0") AM_RANGE(0x8101, 0x8101) AM_READ_PORT("IN1") AM_RANGE(0x8102, 0x8102) AM_READ_PORT("DSW") ADDRESS_MAP_END static ADDRESS_MAP_START( ozon1_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x2fff) AM_WRITE(SMH_ROM) AM_RANGE(0x4000, 0x4200) AM_WRITE(SMH_RAM) AM_RANGE(0x4300, 0x43ff) AM_WRITE(SMH_RAM) AM_RANGE(0x4800, 0x4bff) AM_WRITE(galaxold_videoram_w) AM_BASE(&galaxold_videoram) AM_RANGE(0x4c00, 0x4fff) AM_WRITE(galaxold_videoram_w) AM_RANGE(0x5000, 0x503f) AM_WRITE(galaxold_attributesram_w) AM_BASE(&galaxold_attributesram) AM_RANGE(0x5040, 0x505f) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_spriteram) AM_SIZE(&galaxold_spriteram_size) AM_RANGE(0x6801, 0x6801) AM_WRITE(SMH_NOP) //continuosly 0 and 1 AM_RANGE(0x6802, 0x6802) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0x6806, 0x6806) AM_WRITE(SMH_NOP) //only one 0 at reset AM_RANGE(0x6807, 0x6807) AM_WRITE(SMH_NOP) //only one 0 at reset AM_RANGE(0x8103, 0x8103) AM_WRITE(SMH_NOP) //only one 9b at reset ADDRESS_MAP_END static ADDRESS_MAP_START( ozon1_io_map, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_WRITE(ay8910_write_port_0_w) AM_RANGE(0x01, 0x01) AM_WRITE(ay8910_control_port_0_w) ADDRESS_MAP_END static ADDRESS_MAP_START( drivfrcg, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x0fff) AM_ROM AM_RANGE(0x1480, 0x14bf) AM_MIRROR(0x6000) AM_WRITE(galaxold_attributesram_w) AM_BASE(&galaxold_attributesram) AM_RANGE(0x14c0, 0x14ff) AM_MIRROR(0x6000) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_spriteram) AM_SIZE(&galaxold_spriteram_size) AM_RANGE(0x1500, 0x1500) AM_MIRROR(0x6000) AM_READ_PORT("IN0") AM_RANGE(0x1503, 0x1503) AM_MIRROR(0x6000) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0x1580, 0x1580) AM_MIRROR(0x6000) AM_READ_PORT("IN1") AM_RANGE(0x1580, 0x1582) AM_MIRROR(0x6000) AM_WRITE(galaxian_background_enable_w) AM_RANGE(0x1583, 0x1583) AM_MIRROR(0x6000) AM_WRITE(SMH_NOP) AM_RANGE(0x1585, 0x1585) AM_MIRROR(0x6000) AM_WRITE(SMH_NOP) AM_RANGE(0x1586, 0x1587) AM_MIRROR(0x6000) AM_WRITE(galaxian_lfo_freq_w) AM_RANGE(0x1600, 0x1600) AM_MIRROR(0x6000) AM_READ_PORT("DSW0") AM_WRITE(galaxian_pitch_w) AM_RANGE(0x1700, 0x1700) AM_MIRROR(0x6000) AM_READ_PORT("DSW1") AM_WRITENOP AM_RANGE(0x1701, 0x1701) AM_MIRROR(0x6000) AM_WRITE(SMH_NOP) AM_RANGE(0x1704, 0x1707) AM_MIRROR(0x6000) AM_WRITE(galaxian_vol_w) AM_RANGE(0x1800, 0x1bff) AM_MIRROR(0x6000) AM_WRITE(galaxold_videoram_w) AM_BASE(&galaxold_videoram) AM_RANGE(0x1c00, 0x1fff) AM_MIRROR(0x6000) AM_RAM AM_RANGE(0x2000, 0x2fff) AM_ROM AM_RANGE(0x4000, 0x4fff) AM_ROM AM_RANGE(0x6000, 0x6fff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( drivfrcg_io, ADDRESS_SPACE_IO, 8 ) AM_RANGE(0x00, 0x00) AM_READ(drivfrcg_port0_r) AM_RANGE(S2650_SENSE_PORT, S2650_SENSE_PORT) AM_READ_PORT("SENSE") AM_WRITENOP ADDRESS_MAP_END static ADDRESS_MAP_START( bongo, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x8000, 0x83ff) AM_RAM AM_RANGE(0x8400, 0x87ff) AM_WRITE(SMH_NOP) // not used AM_RANGE(0x9000, 0x93ff) AM_RAM_WRITE(galaxold_videoram_w) AM_BASE(&galaxold_videoram) AM_RANGE(0x9400, 0x97ff) AM_WRITE(SMH_NOP) // not used AM_RANGE(0x9800, 0x983f) AM_RAM_WRITE(galaxold_attributesram_w) AM_BASE(&galaxold_attributesram) AM_RANGE(0x9840, 0x985f) AM_RAM AM_BASE(&galaxold_spriteram) AM_SIZE(&galaxold_spriteram_size) AM_RANGE(0x9860, 0x987f) AM_RAM AM_BASE(&galaxold_bulletsram) AM_SIZE(&galaxold_bulletsram_size) AM_RANGE(0xa000, 0xa000) AM_READ_PORT("IN0") AM_RANGE(0xa800, 0xa800) AM_READ_PORT("IN1") AM_RANGE(0xb000, 0xb000) AM_READ_PORT("DSW0") AM_RANGE(0xb001, 0xb001) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0xb004, 0xb004) AM_WRITE(galaxold_stars_enable_w) AM_RANGE(0xb006, 0xb006) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0xb007, 0xb007) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0xb800, 0xb800) AM_READWRITE(watchdog_reset_r, SMH_NOP) ADDRESS_MAP_END static ADDRESS_MAP_START( bongo_io, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_WRITE(ay8910_control_port_0_w) AM_RANGE(0x01, 0x01) AM_WRITE(ay8910_write_port_0_w) AM_RANGE(0x02, 0x02) AM_READ(ay8910_read_port_0_r) ADDRESS_MAP_END static ADDRESS_MAP_START( hunchbkg, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x0fff) AM_ROM AM_RANGE(0x1480, 0x14bf) AM_MIRROR(0x6000) AM_RAM_WRITE(galaxold_attributesram_w) AM_BASE(&galaxold_attributesram) AM_RANGE(0x14c0, 0x14ff) AM_MIRROR(0x6000) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_spriteram) AM_SIZE(&galaxold_spriteram_size) AM_RANGE(0x1500, 0x1500) AM_MIRROR(0x6000) AM_READ_PORT("IN0") AM_RANGE(0x1503, 0x1503) AM_MIRROR(0x6000) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0x1580, 0x1580) AM_MIRROR(0x6000) AM_READ_PORT("IN1") AM_RANGE(0x1580, 0x1582) AM_MIRROR(0x6000) AM_WRITE(galaxian_background_enable_w) AM_RANGE(0x1583, 0x1583) AM_MIRROR(0x6000) AM_WRITE(SMH_NOP) AM_RANGE(0x1584, 0x1587) AM_MIRROR(0x6000) AM_WRITE(galaxian_lfo_freq_w) AM_RANGE(0x1600, 0x1600) AM_MIRROR(0x6000) AM_READ_PORT("DSW0") AM_RANGE(0x1600, 0x1601) AM_MIRROR(0x6000) AM_WRITE(SMH_NOP) AM_RANGE(0x1604, 0x1604) AM_MIRROR(0x6000) AM_WRITE(SMH_NOP) AM_RANGE(0x1606, 0x1606) AM_MIRROR(0x6000) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0x1607, 0x1607) AM_MIRROR(0x6000) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0x1680, 0x1680) AM_MIRROR(0x6000) AM_READWRITE(SMH_NOP, galaxian_pitch_w) AM_RANGE(0x1800, 0x1bff) AM_MIRROR(0x6000) AM_WRITE(galaxold_videoram_w) AM_BASE(&galaxold_videoram) AM_RANGE(0x1c00, 0x1fff) AM_MIRROR(0x6000) AM_RAM AM_RANGE(0x2000, 0x2fff) AM_ROM AM_RANGE(0x4000, 0x4fff) AM_ROM AM_RANGE(0x6000, 0x6fff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( hunchbkg_io, ADDRESS_SPACE_IO, 8 ) AM_RANGE(S2650_DATA_PORT, S2650_DATA_PORT) AM_READ(SMH_NOP) // not used AM_RANGE(S2650_SENSE_PORT, S2650_SENSE_PORT) AM_READ_PORT("SENSE") ADDRESS_MAP_END static ADDRESS_MAP_START( harem_cpu1, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x1fff) AM_ROM AM_RANGE(0x2000, 0x27ff) AM_RAM AM_RANGE(0x4000, 0x47ff) AM_RAM AM_RANGE(0x4800, 0x4fff) AM_READWRITE(galaxold_videoram_r, galaxold_videoram_w) AM_BASE(&galaxold_videoram) AM_RANGE(0x5000, 0x5000) AM_WRITENOP AM_RANGE(0x5800, 0x5800) AM_READWRITE(SMH_NOP, interrupt_enable_w) AM_RANGE(0x5801, 0x5807) AM_WRITENOP AM_RANGE(0x6101, 0x6101) AM_READ_PORT("IN0") AM_RANGE(0x6102, 0x6102) AM_READ_PORT("IN1") AM_RANGE(0x6103, 0x6103) AM_WRITENOP AM_RANGE(0x6200, 0x6203) AM_WRITENOP AM_BASE(&galaxold_attributesram) AM_RANGE(0x8000, 0x9fff) AM_ROM AM_RANGE(0xffe6, 0xffff) AM_RAM AM_BASE(&galaxold_spriteram) AM_SIZE(&galaxold_spriteram_size) ADDRESS_MAP_END static ADDRESS_MAP_START( harem_cpu2, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x2fff) AM_ROM AM_RANGE(0x8000, 0x83ff) AM_RAM AM_RANGE(0xa000, 0xa000) AM_WRITENOP ADDRESS_MAP_END static ADDRESS_MAP_START( harem_cpu2_io, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x04, 0x04) AM_WRITE(ay8910_control_port_0_w) AM_RANGE(0x08, 0x08) AM_WRITE(ay8910_write_port_0_w) AM_RANGE(0x10, 0x10) AM_WRITE(ay8910_control_port_1_w) AM_RANGE(0x20, 0x20) AM_WRITE(ay8910_write_port_1_w) AM_RANGE(0x40, 0x40) AM_WRITE(ay8910_control_port_2_w) AM_RANGE(0x80, 0x80) AM_WRITE(ay8910_write_port_2_w) AM_RANGE(0x80, 0x80) AM_READ(soundlatch_r) ADDRESS_MAP_END static ADDRESS_MAP_START( tazzmang, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x7000, 0x7000) AM_READ_PORT("DSW0") /* mirror */ AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0x8800, 0x883f) AM_RAM_WRITE(galaxold_attributesram_w) AM_BASE(&galaxold_attributesram) AM_RANGE(0x8840, 0x885f) AM_RAM AM_BASE(&galaxold_spriteram) AM_SIZE(&galaxold_spriteram_size) AM_RANGE(0x8860, 0x887f) AM_RAM AM_BASE(&galaxold_bulletsram) AM_SIZE(&galaxold_bulletsram_size) AM_RANGE(0x8880, 0x8bff) AM_WRITENOP AM_RANGE(0x9000, 0x93ff) AM_RAM_WRITE(galaxold_videoram_w) AM_BASE(&galaxold_videoram) AM_RANGE(0x9800, 0x9800) AM_READ(watchdog_reset_r) AM_RANGE(0xa000, 0xa000) AM_READ_PORT("IN0") AM_RANGE(0xa7ff, 0xa7ff) AM_READ_PORT("IN0") /* mirror */ AM_RANGE(0xa800, 0xa800) AM_READ_PORT("IN1") AM_WRITE(galaxian_background_enable_w) AM_RANGE(0xa803, 0xa803) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0xa805, 0xa805) AM_WRITE(galaxian_shoot_enable_w) AM_RANGE(0xa806, 0xa807) AM_WRITE(galaxian_vol_w) AM_RANGE(0xb000, 0xb000) AM_READ_PORT("DSW0") AM_RANGE(0xb001, 0xb001) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0xb004, 0xb004) AM_WRITE(galaxold_stars_enable_w) AM_RANGE(0xb006, 0xb006) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0xb007, 0xb007) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0xb800, 0xb800) AM_READ(watchdog_reset_r) AM_WRITE(galaxian_pitch_w) ADDRESS_MAP_END static ADDRESS_MAP_START( racknrol, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x0fff) AM_ROM AM_RANGE(0x1400, 0x143f) AM_MIRROR(0x6000) AM_RAM_WRITE(galaxold_attributesram_w) AM_BASE(&galaxold_attributesram) AM_RANGE(0x1440, 0x14bf) AM_MIRROR(0x6000) AM_RAM AM_BASE(&galaxold_spriteram) AM_SIZE(&galaxold_spriteram_size) AM_RANGE(0x14c0, 0x14ff) AM_MIRROR(0x6000) AM_RAM AM_RANGE(0x1500, 0x1500) AM_MIRROR(0x6000) AM_READ_PORT("IN0") AM_RANGE(0x1580, 0x1580) AM_MIRROR(0x6000) AM_READ_PORT("IN1") AM_RANGE(0x1600, 0x1600) AM_MIRROR(0x6000) AM_READ_PORT("DSW0") AM_RANGE(0x1600, 0x1601) AM_MIRROR(0x6000) AM_WRITENOP AM_RANGE(0x1606, 0x1606) AM_MIRROR(0x6000) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0x1607, 0x1607) AM_MIRROR(0x6000) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0x1680, 0x1680) AM_MIRROR(0x6000) AM_READNOP // AM_RANGE(0x1700, 0x1700) AM_MIRROR(0x6000) AM_READ(trvchlng_question_r) // AM_RANGE(0x1701, 0x1703) AM_MIRROR(0x6000) AM_READ(trvchlng_question_w) AM_RANGE(0x1800, 0x1bff) AM_MIRROR(0x6000) AM_WRITE(galaxold_videoram_w) AM_BASE(&galaxold_videoram) AM_RANGE(0x1c00, 0x1fff) AM_MIRROR(0x6000) AM_RAM AM_RANGE(0x2000, 0x2fff) AM_ROM AM_RANGE(0x4000, 0x4fff) AM_ROM AM_RANGE(0x6000, 0x6fff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( racknrol_io, ADDRESS_SPACE_IO, 8 ) AM_RANGE(0x1d, 0x1d) AM_WRITE(sn76496_0_w) AM_RANGE(0x1e, 0x1e) AM_WRITE(sn76496_1_w) AM_RANGE(0x1f, 0x1f) AM_WRITE(sn76496_2_w) AM_RANGE(0x20, 0x3f) AM_WRITE(racknrol_tiles_bank_w) AM_BASE(&racknrol_tiles_bank) AM_RANGE(S2650_SENSE_PORT, S2650_SENSE_PORT) AM_READ_PORT("SENSE") ADDRESS_MAP_END static ADDRESS_MAP_START( ckongg_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_READ(SMH_ROM) AM_RANGE(0x6000, 0x6fff) AM_READ(SMH_RAM) AM_RANGE(0x9000, 0x93ff) AM_READ(galaxold_videoram_r) AM_RANGE(0x9800, 0x98ff) AM_READ(SMH_RAM) AM_RANGE(0xc000, 0xc000) AM_READ_PORT("IN0") AM_RANGE(0xc400, 0xc400) AM_READ_PORT("IN1") AM_RANGE(0xc800, 0xc800) AM_READ_PORT("DSW0") AM_RANGE(0xcc00, 0xcc00) AM_READ(watchdog_reset_r) ADDRESS_MAP_END static ADDRESS_MAP_START( ckongg_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_WRITE(SMH_ROM) AM_RANGE(0x6000, 0x6fff) AM_WRITE(SMH_RAM) AM_RANGE(0x9000, 0x93ff) AM_WRITE(galaxold_videoram_w) AM_BASE(&galaxold_videoram) AM_RANGE(0x9800, 0x983f) AM_WRITE(galaxold_attributesram_w) AM_BASE(&galaxold_attributesram) AM_RANGE(0x9840, 0x985f) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_spriteram) AM_SIZE(&galaxold_spriteram_size) AM_RANGE(0x9860, 0x987f) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_bulletsram) AM_SIZE(&galaxold_bulletsram_size) AM_RANGE(0x9880, 0x98ff) AM_WRITE(SMH_RAM) AM_RANGE(0xc000, 0xc001) AM_WRITE(galaxold_leds_w) AM_RANGE(0xc002, 0xc002) AM_WRITE(galaxold_coin_lockout_w) AM_RANGE(0xc003, 0xc003) AM_WRITE(galaxold_coin_counter_w) AM_RANGE(0xc004, 0xc007) AM_WRITE(galaxian_lfo_freq_w) AM_RANGE(0xc400, 0xc402) AM_WRITE(galaxian_background_enable_w) AM_RANGE(0xc403, 0xc403) AM_WRITE(galaxian_noise_enable_w) AM_RANGE(0xc405, 0xc405) AM_WRITE(galaxian_shoot_enable_w) AM_RANGE(0xc406, 0xc407) AM_WRITE(galaxian_vol_w) AM_RANGE(0xc801, 0xc801) AM_WRITE(galaxold_nmi_enable_w) AM_RANGE(0xc804, 0xc804) AM_WRITE(SMH_NOP) // link cut AM_RANGE(0xc806, 0xc806) AM_WRITE(galaxold_flip_screen_x_w) AM_RANGE(0xc807, 0xc807) AM_WRITE(galaxold_flip_screen_y_w) AM_RANGE(0xcc00, 0xcc00) AM_WRITE(galaxian_pitch_w) ADDRESS_MAP_END static ADDRESS_MAP_START( kkgalax_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_READ(SMH_ROM) AM_RANGE(0x6000, 0x6fff) AM_READ(SMH_RAM) AM_RANGE(0x9000, 0x93ff) AM_READ(galaxold_videoram_r) AM_RANGE(0x9800, 0x98ff) AM_READ(SMH_RAM) AM_RANGE(0xa000, 0xa000) AM_READ_PORT("IN0") AM_RANGE(0xa800, 0xa800) AM_READ_PORT("IN1") AM_RANGE(0xb000, 0xb000) AM_READ_PORT("DSW0") // AM_RANGE(0xcc00, 0xcc00) AM_READ(watchdog_reset_r) ADDRESS_MAP_END static ADDRESS_MAP_START( kkgalax_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_WRITE(SMH_NOP) AM_RANGE(0x6000, 0x6fff) AM_WRITE(SMH_RAM) AM_RANGE(0x9000, 0x93ff) AM_WRITE(galaxold_videoram_w) AM_BASE(&galaxold_videoram) AM_RANGE(0x9800, 0x983f) AM_WRITE(galaxold_attributesram_w) AM_BASE(&galaxold_attributesram) AM_RANGE(0x9840, 0x985f) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_spriteram) AM_SIZE(&galaxold_spriteram_size) AM_RANGE(0x9860, 0x987f) AM_WRITE(SMH_RAM) AM_BASE(&galaxold_bulletsram) AM_SIZE(&galaxold_bulletsram_size) AM_RANGE(0x9880, 0x98ff) AM_WRITE(SMH_RAM) // AM_RANGE(0xc000, 0xc001) AM_WRITE(galaxold_leds_w) // AM_RANGE(0xc002, 0xc002) AM_WRITE(galaxold_coin_lockout_w) // AM_RANGE(0xc003, 0xc003) AM_WRITE(galaxold_coin_counter_w) // AM_RANGE(0xc004, 0xc007) AM_WRITE(galaxian_lfo_freq_w) // AM_RANGE(0xc400, 0xc402) AM_WRITE(galaxian_background_enable_w) // AM_RANGE(0xc403, 0xc403) AM_WRITE(galaxian_noise_enable_w) // AM_RANGE(0xc405, 0xc405) AM_WRITE(galaxian) // AM_RANGE(0xc406, 0xc407) AM_WRITE(galaxian_vol_w) AM_RANGE(0xb001, 0xb001) AM_WRITE(galaxold_nmi_enable_w) // AM_RANGE(0xc804, 0xc804) AM_WRITE(SMH_NOP) // link cut // AM_RANGE(0xc806, 0xc806) AM_WRITE(galaxold_flip_screen_x_w) // AM_RANGE(0xc807, 0xc807) AM_WRITE(galaxold_flip_screen_y_w) // AM_RANGE(0xcc00, 0xcc00) AM_WRITE(galaxian_pitch_w) ADDRESS_MAP_END static READ8_HANDLER( hexpoola_data_port_r ) { switch (activecpu_get_pc()) { case 0x0022: return 0; case 0x0031: return 1; } return 0; } static ADDRESS_MAP_START( hexpoola_io, ADDRESS_SPACE_IO, 8 ) AM_RANGE(0x00, 0x00) AM_READNOP AM_RANGE(0x20, 0x3f) AM_WRITE(racknrol_tiles_bank_w) AM_BASE(&racknrol_tiles_bank) AM_RANGE(S2650_DATA_PORT, S2650_DATA_PORT) AM_READWRITE(hexpoola_data_port_r, sn76496_0_w) AM_RANGE(S2650_SENSE_PORT, S2650_SENSE_PORT) AM_READ_PORT("SENSE") ADDRESS_MAP_END static INPUT_PORTS_START( scramblb ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_START("IN2") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x04, "4" ) PORT_DIPSETTING( 0x08, "5" ) PORT_DIPSETTING( 0x0c, "255 (Cheat)") PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) INPUT_PORTS_END /* the cocktail controls only seem to be used in upright mode, is the flip flag wrong for this bootleg? */ static INPUT_PORTS_START( scramb2 ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START("IN1") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x03, "255 (Cheat)") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_DIPNAME( 0x06, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( 4in1 ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(_4in1_fake_port_r, (void *)0x40) // See fake ports PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(_4in1_fake_port_r, (void *)0x80) // See fake ports PORT_START("DSW0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(_4in1_fake_port_r, (void *)0x01) // See fake ports PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(_4in1_fake_port_r, (void *)0x02) // See fake ports PORT_DIPNAME( 0x04, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) // 2 when continue (Scramble PT2) PORT_DIPSETTING( 0x04, "5" ) // 2 when continue (Scramble PT2) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(_4in1_fake_port_r, (void *)0x08) // See fake ports PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(_4in1_fake_port_r, (void *)0x10) // See fake ports PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(_4in1_fake_port_r, (void *)0x20) // See fake ports PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("FAKE1") /* The Ghost Muncher PT3 - FAKE DSW0 (bits 0 to 5) and IN1 (bits 6 and 7) */ PORT_DIPNAME( 0x03, 0x00, "Bonus Life (GM PT3)" ) PORT_DIPSETTING( 0x01, "10000" ) PORT_DIPSETTING( 0x02, "15000" ) PORT_DIPSETTING( 0x03, "20000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) // Lives // PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x08, DEF_STR( On ) ) // PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x10, DEF_STR( On ) ) // PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0x00, "Coinage (GM PT3)" ) PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( Free_Play ) ) PORT_START("FAKE2") /* Scramble PT2 - FAKE DSW0 (bits 0 to 5) and IN1 (bits 6 and 7) */ // PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x01, DEF_STR( On ) ) // PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) // Lives PORT_DIPNAME( 0x08, 0x00, "Allow Continue (S PT2)" ) PORT_DIPSETTING( 0x08, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) // Scramble PT2 - Check code at 0x00c2 PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) // Scramble PT2 - Check code at 0x00cc PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0x00, "Coinage (S PT2)" ) PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( Free_Play ) ) PORT_START("FAKE3") /* Galaxian PT5 - FAKE DSW0 (bits 0 to 5) and IN1 (bits 6 and 7) */ PORT_DIPNAME( 0x03, 0x00, "Bonus Life (G PT5)" ) PORT_DIPSETTING( 0x01, "4000" ) PORT_DIPSETTING( 0x02, "5000" ) PORT_DIPSETTING( 0x03, "7000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) // Lives // PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x08, DEF_STR( On ) ) // PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x10, DEF_STR( On ) ) // PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0x00, "Coinage (G PT5)" ) PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x80, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( Free_Play ) ) PORT_START("FAKE4") /* Galactic Convoy - FAKE DSW0 (bits 0 to 5) and IN1 (bits 6 and 7) */ PORT_DIPNAME( 0x01, 0x00, "Bonus Life (GC)" ) PORT_DIPSETTING( 0x00, "50000" ) PORT_DIPSETTING( 0x01, "80000" ) // PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) // Lives // PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x08, DEF_STR( On ) ) // PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x10, DEF_STR( On ) ) // PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unused ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0x00, "Coinage (GC)" ) PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) // 1 credit for 1st coin ! PORT_DIPSETTING( 0xc0, DEF_STR( Free_Play ) ) INPUT_PORTS_END static INPUT_PORTS_START( bagmanmc ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x80, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_START("DSW") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x03, "2" ) PORT_DIPSETTING( 0x02, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, "A 2C/1C B 1C/1C" ) PORT_DIPSETTING( 0x04, "A 1C/1C B 1C/2C" ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x18, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x10, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Language ) ) PORT_DIPSETTING( 0x20, DEF_STR( English ) ) PORT_DIPSETTING( 0x00, DEF_STR( French ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x40, "30000" ) PORT_DIPSETTING( 0x00, "40000" ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) // Check code at 0x2d78 and 0x2e6b PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( dkongjrm ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) PORT_START("IN2") PORT_DIPNAME( 0x01, 0x00, "Coin Multiplier" ) PORT_DIPSETTING( 0x00, "*1" ) PORT_DIPSETTING( 0x01, "*2" ) PORT_DIPNAME( 0x06, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x02, "4" ) PORT_DIPSETTING( 0x04, "5" ) PORT_DIPSETTING( 0x06, "6" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x08, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( rockclim ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_8WAY PORT_DIPNAME( 0x40, 0x40, "Unknown 1" ) //code at $7713 PORT_DIPSETTING( 0x00, "0" ) PORT_DIPSETTING( 0x40, "1" ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY PORT_DIPNAME( 0x40, 0x40, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x00, "30,000" ) PORT_DIPSETTING( 0x40, "50,000" ) PORT_DIPNAME( 0x80, 0x80, "Coin Slots" ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x80, "1" ) PORT_START("DSW0") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x03, "6" ) PORT_START("DSW1") PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x00, DEF_STR( 9C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 8C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 7C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_8C ) ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x00, DEF_STR( 9C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 8C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 7C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_8C ) ) INPUT_PORTS_END /* Game bug: - you can insert 99 credits 3 times consecutively, then it resets */ static INPUT_PORTS_START( ozon1 ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START("IN1") PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x03, "6" ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x06, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, "A 1C/1C B 2C/1C" ) PORT_DIPSETTING( 0x02, "A 1C/2C B 1C/1C" ) // when you insert a coin with COIN2 it starts an infinite loop PORT_DIPSETTING( 0x04, "A 1C/3C B 3C/1C" ) PORT_DIPSETTING( 0x06, "A 1C/4C B 4C/1C" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( ladybugg ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL /* 2nd Button 1 */ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x80, "A 1C/1C B 1C/5C" ) PORT_DIPSETTING( 0x00, "A 2C/1C B 1C/3C" ) PORT_START("IN2") PORT_DIPNAME( 0x03, 0x01, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x00, DEF_STR( Easiest ) ) PORT_DIPSETTING( 0x01, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x03, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x04, "4" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x00, "20000" ) PORT_DIPSETTING( 0x08, "40000" ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) /* Yes, the game reads both of these */ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) /* Check code at 0x22e1 */ INPUT_PORTS_END static INPUT_PORTS_START( vpool ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x40, IP_ACTIVE_HIGH ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW0") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( drivfrcg ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x40, "A 2C/1C B 1C/3C" ) PORT_DIPSETTING( 0x00, "A 1C/1C B 1C/5C" ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW0") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("SENSE") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK ) INPUT_PORTS_END static INPUT_PORTS_START( bongo ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // coin? it jumps to an unmapped area at $C003 PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW0") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x06, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x02, "3" ) PORT_DIPSETTING( 0x04, "4" ) PORT_DIPSETTING( 0x06, "5" ) PORT_DIPNAME( 0x08, 0x00, "Infinite Lives" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) INPUT_PORTS_END static INPUT_PORTS_START( hunchbkg ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Start 1 / P1 Button 1") PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Start 2 / P1 Button 1") PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW0") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("SENSE") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK ) INPUT_PORTS_END static INPUT_PORTS_START( harem ) PORT_START("IN0")//Change tag when major usage uncovered. PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("IN1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( tazzmang ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Start 1 / P1 and P2 Button 2") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_START("DSW0") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x06, 0x04, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, "A 4C/1C B 1C/4C" ) PORT_DIPSETTING( 0x02, "A 3C/1C B 1C/3C" ) PORT_DIPSETTING( 0x06, "A 2C/1C B 1C/2C" ) PORT_DIPSETTING( 0x04, "A 1C/1C B 1C/1C" ) PORT_DIPNAME( 0x08, 0x00, "3" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( racknrol ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSW0") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("SENSE") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK ) INPUT_PORTS_END static INPUT_PORTS_START( trvchlng ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON4) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSW0") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("SENSE") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK ) INPUT_PORTS_END static INPUT_PORTS_START( catacomb ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_5C ) ) PORT_START("DSW0") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("SENSE") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK ) INPUT_PORTS_END static INPUT_PORTS_START( luctoday ) PORT_START("IN0") //These inputs are clearly wrong, they need a full test PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT )PORT_2WAY PORT_NAME("Add Credit to Bet") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT )PORT_2WAY PORT_NAME("Remove Credit from Bet") PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BILL1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("DSW0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) INPUT_PORTS_END /* ckongg coinage DIPs are spread accross two input ports */ static CUSTOM_INPUT( ckongg_coinage_r ) { int bit_mask = (FPTR)param; return (input_port_read(field->port->machine, "FAKE") & bit_mask) ? 0x01 : 0x00; } static INPUT_PORTS_START( ckongg ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_DIPNAME( 0x40, 0x00, DEF_STR( Coinage ) ) PORT_CONDITION("DSW0", 0x04, PORTCOND_EQUALS, 0x00) PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_4C ) ) PORT_DIPUNKNOWN( 0x40, 0x40 ) PORT_CONDITION("DSW0", 0x04, PORTCOND_EQUALS, 0x04) PORT_DIPUNKNOWN( 0x80, 0x80 ) PORT_START("DSW0") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x01, "2" ) PORT_DIPSETTING( 0x02, "3" ) PORT_DIPSETTING( 0x03, "4" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Players ) ) PORT_DIPSETTING( 0x04, "1" ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x08, "500000" ) PORT_DIPSETTING( 0x00, "750000" ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) INPUT_PORTS_END /* not correct */ static INPUT_PORTS_START( kkgalax ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) // button 1 and start 1 PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL // button 1 and start 2? PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(ckongg_coinage_r, (void *)0x01) PORT_DIPUNKNOWN( 0x80, 0x80 ) PORT_START("DSW0") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x01, "2" ) PORT_DIPSETTING( 0x02, "3" ) PORT_DIPSETTING( 0x03, "4" ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(ckongg_coinage_r, (void *)0x02) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x08, "500000" ) PORT_DIPSETTING( 0x00, "750000" ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("FAKE") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x03, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_4C ) ) INPUT_PORTS_END static INPUT_PORTS_START( porter ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) // and START PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) // and START2 PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW0") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout galaxold_charlayout = { 8,8, RGN_FRAC(1,2), 2, { RGN_FRAC(0,2), RGN_FRAC(1,2) }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static const gfx_layout galaxold_spritelayout = { 16,16, RGN_FRAC(1,2), 2, { RGN_FRAC(0,2), RGN_FRAC(1,2) }, { 0, 1, 2, 3, 4, 5, 6, 7, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 }, 32*8 }; static const gfx_layout pacmanbl_charlayout = { 8,8, 256, 2, { 0, 256*8*8 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static const gfx_layout pacmanbl_spritelayout = { 16,16, 64, 2, { 0, 64*16*16 }, { 0, 1, 2, 3, 4, 5, 6, 7, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 }, 32*8 }; static const gfx_layout bagmanmc_charlayout = { 8,8, 512, 2, { 0, 512*8*8 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static const gfx_layout _4in1_charlayout = { 8,8, 1024, 2, { 0, 1024*8*8 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static const gfx_layout _4in1_spritelayout = { 16,16, 256, 2, { 0, 256*16*16 }, { 0, 1, 2, 3, 4, 5, 6, 7, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 }, 32*8 }; static const gfx_layout rockclim_charlayout = { 8,8, 256, 4,//? { 4, 0,4096*8+4,4096*8 }, { 3, 2, 1, 0,11 ,10, 9, 8 }, { 0*8*2, 1*8*2, 2*8*2, 3*8*2, 4*8*2, 5*8*2, 6*8*2, 7*8*2 }, 8*8*2 }; static GFXDECODE_START( rockclim ) GFXDECODE_ENTRY( "gfx1", 0x0000, galaxold_charlayout, 32, 8 ) GFXDECODE_ENTRY( "gfx1", 0x0000, galaxold_spritelayout, 32, 8 ) GFXDECODE_ENTRY( "gfx2", 0x0000, rockclim_charlayout, 0, 1 ) GFXDECODE_END static GFXDECODE_START( galaxian ) GFXDECODE_ENTRY( "gfx1", 0x0000, galaxold_charlayout, 0, 8 ) GFXDECODE_ENTRY( "gfx1", 0x0000, galaxold_spritelayout, 0, 8 ) GFXDECODE_END static GFXDECODE_START( gmgalax ) GFXDECODE_ENTRY( "gfx1", 0x0000, galaxold_charlayout, 0, 16 ) GFXDECODE_ENTRY( "gfx1", 0x0000, galaxold_spritelayout, 0, 16 ) GFXDECODE_END /* separate character and sprite ROMs */ static GFXDECODE_START( pacmanbl ) GFXDECODE_ENTRY( "gfx1", 0x0000, pacmanbl_charlayout, 0, 8 ) GFXDECODE_ENTRY( "gfx1", 0x1000, pacmanbl_spritelayout, 0, 8 ) GFXDECODE_END static GFXDECODE_START( bagmanmc ) GFXDECODE_ENTRY( "gfx1", 0x0000, bagmanmc_charlayout, 0, 8 ) GFXDECODE_ENTRY( "gfx1", 0x2000, pacmanbl_spritelayout, 0, 8 ) GFXDECODE_END static GFXDECODE_START( _4in1 ) GFXDECODE_ENTRY( "gfx1", 0x0000, _4in1_charlayout, 0, 8 ) GFXDECODE_ENTRY( "gfx1", 0x4000, _4in1_spritelayout, 0, 8 ) GFXDECODE_END static const ay8910_interface checkmaj_ay8910_interface = { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, soundlatch_r, NULL, NULL, NULL }; static const ay8910_interface bongo_ay8910_interface = { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, input_port_3_r, NULL, NULL, NULL }; static MACHINE_DRIVER_START( galaxold_base ) /* basic machine hardware */ MDRV_CPU_ADD("main", Z80, PIXEL_CLOCK/2) /* 3.072 MHz */ MDRV_CPU_PROGRAM_MAP(galaxold_readmem,galaxold_writemem) MDRV_MACHINE_RESET(galaxold) /* video hardware */ MDRV_GFXDECODE(galaxian) MDRV_PALETTE_LENGTH(32+2+64) /* 32 for the characters, 2 for the bullets, 64 for the stars */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_RAW_PARAMS(PIXEL_CLOCK, HTOTAL, HBEND, HBSTART, VTOTAL, VBEND, VBSTART) MDRV_PALETTE_INIT(galaxold) MDRV_VIDEO_START(galaxold) MDRV_VIDEO_UPDATE(galaxold) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MACHINE_DRIVER_END static MACHINE_DRIVER_START( galaxian ) /* basic machine hardware */ MDRV_IMPORT_FROM(galaxold_base) /* sound hardware */ MDRV_SOUND_ADD("samples", SAMPLES, 0) MDRV_SOUND_CONFIG(galaxian_samples_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( batman2 ) /* basic machine hardware */ MDRV_IMPORT_FROM(galaxian) /* video hardware */ MDRV_VIDEO_START(batman2) MACHINE_DRIVER_END static MACHINE_DRIVER_START( mooncrst ) /* basic machine hardware */ MDRV_IMPORT_FROM(galaxian) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(mooncrst_readmem,mooncrst_writemem) /* video hardware */ MDRV_VIDEO_START(mooncrst) MACHINE_DRIVER_END static MACHINE_DRIVER_START( scramblb ) /* basic machine hardware */ MDRV_IMPORT_FROM(galaxian) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(scramblb_readmem,scramblb_writemem) /* video hardware */ MDRV_PALETTE_LENGTH(32+2+64+1) /* 32 for the characters, 2 for the bullets, 64 for the stars, 1 for background */ MDRV_PALETTE_INIT(scrambold) MDRV_VIDEO_START(scrambold) MACHINE_DRIVER_END static MACHINE_DRIVER_START( scramb2 ) /* basic machine hardware */ MDRV_IMPORT_FROM(galaxian) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(scramb2_readmem,scramb2_writemem) /* video hardware */ MDRV_PALETTE_LENGTH(32+2+64+1) /* 32 for the characters, 2 for the bullets, 64 for the stars, 1 for background */ MDRV_PALETTE_INIT(scrambold) MDRV_VIDEO_START(scrambold) MACHINE_DRIVER_END static MACHINE_DRIVER_START( 4in1 ) /* basic machine hardware */ MDRV_IMPORT_FROM(galaxian) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(_4in1_readmem,_4in1_writemem) /* video hardware */ MDRV_GFXDECODE(_4in1) MDRV_VIDEO_START(pisces) MACHINE_DRIVER_END static MACHINE_DRIVER_START( bagmanmc ) /* basic machine hardware */ MDRV_IMPORT_FROM(galaxian) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(bagmanmc_readmem,bagmanmc_writemem) MDRV_MACHINE_RESET( devilfsg ) /* video hardware */ MDRV_GFXDECODE(bagmanmc) MDRV_VIDEO_START(pisces) MACHINE_DRIVER_END static MACHINE_DRIVER_START( dkongjrm ) /* basic machine hardware */ MDRV_IMPORT_FROM(galaxian) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(dkongjrm_readmem,dkongjrm_writemem) /* video hardware */ MDRV_VIDEO_START(dkongjrm) MACHINE_DRIVER_END static MACHINE_DRIVER_START( rockclim ) /* basic machine hardware */ MDRV_IMPORT_FROM(galaxian) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(rockclim_readmem,rockclim_writemem) MDRV_GFXDECODE(rockclim) /* video hardware */ MDRV_VIDEO_START(rockclim) MDRV_PALETTE_LENGTH(64+64+2) /* 64 colors only, but still uses bullets so we need to keep the palette big */ MDRV_PALETTE_INIT(rockclim) MDRV_SCREEN_MODIFY("main") MDRV_SCREEN_SIZE(64*8, 32*8) MACHINE_DRIVER_END static MACHINE_DRIVER_START( ozon1 ) /* basic machine hardware */ MDRV_IMPORT_FROM(galaxold_base) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(ozon1_readmem,ozon1_writemem) MDRV_CPU_IO_MAP(ozon1_io_map,0) MDRV_CPU_VBLANK_INT("main", nmi_line_pulse) MDRV_MACHINE_RESET(NULL) MDRV_PALETTE_INIT(rockclim) MDRV_PALETTE_LENGTH(32) MDRV_VIDEO_START(galaxold_plain) MDRV_SOUND_ADD("ay", AY8910, 1789750) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_DRIVER_END static MACHINE_DRIVER_START( drivfrcg ) /* basic machine hardware */ MDRV_CPU_ADD("main", S2650, 18432000/6) MDRV_CPU_PROGRAM_MAP(drivfrcg,0) MDRV_CPU_IO_MAP(drivfrcg_io,0) MDRV_CPU_VBLANK_INT("main", hunchbks_vh_interrupt) MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(16000.0/132/2) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_PALETTE_LENGTH(64) MDRV_GFXDECODE(gmgalax) MDRV_PALETTE_INIT(rockclim) MDRV_VIDEO_START(drivfrcg) MDRV_VIDEO_UPDATE(galaxold) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("samples", SAMPLES, 0) MDRV_SOUND_CONFIG(galaxian_samples_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( bongo ) /* basic machine hardware */ MDRV_IMPORT_FROM(galaxold_base) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(bongo,0) MDRV_CPU_IO_MAP(bongo_io,0) MDRV_VIDEO_START(bongo) MDRV_VIDEO_UPDATE(galaxold) MDRV_SOUND_ADD("ay", AY8910, 1789750) MDRV_SOUND_CONFIG(bongo_ay8910_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_DRIVER_END static MACHINE_DRIVER_START( hunchbkg ) /* basic machine hardware */ MDRV_CPU_ADD("main", S2650, PIXEL_CLOCK/2) MDRV_CPU_PROGRAM_MAP(hunchbkg,0) MDRV_CPU_IO_MAP(hunchbkg_io,0) MDRV_CPU_VBLANK_INT("main", hunchbks_vh_interrupt) MDRV_GFXDECODE(galaxian) MDRV_PALETTE_LENGTH(32+2+64) /* 32 for the characters, 2 for the bullets, 64 for the stars */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_RAW_PARAMS(PIXEL_CLOCK, HTOTAL, HBEND, HBSTART, VTOTAL, VBEND, VBSTART) MDRV_PALETTE_INIT(galaxold) MDRV_VIDEO_UPDATE(galaxold) MDRV_VIDEO_START(galaxold_plain) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("samples", SAMPLES, 0) MDRV_SOUND_CONFIG(galaxian_samples_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( harem ) /* basic machine hardware */ MDRV_IMPORT_FROM(galaxold_base) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(harem_cpu1,0) MDRV_CPU_VBLANK_INT("main", nmi_line_pulse) MDRV_CPU_ADD("audio", Z80, 1620000) MDRV_CPU_PROGRAM_MAP(harem_cpu2,0) MDRV_CPU_IO_MAP(harem_cpu2_io,0) MDRV_MACHINE_RESET(NULL) MDRV_PALETTE_INIT(rockclim) MDRV_PALETTE_LENGTH(32) MDRV_VIDEO_START(galaxold_plain) MDRV_SOUND_ADD("ay1", AY8910, 2000000) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.33/3) MDRV_SOUND_ADD("ay2", AY8910, 2000000) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.33/3) MDRV_SOUND_ADD("ay3", AY8910, 2000000) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.33/3) MACHINE_DRIVER_END static MACHINE_DRIVER_START( tazzmang ) /* basic machine hardware */ MDRV_IMPORT_FROM(galaxian) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(tazzmang,0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( racknrol ) /* basic machine hardware */ MDRV_CPU_ADD("main", S2650, PIXEL_CLOCK/2) MDRV_CPU_PROGRAM_MAP(racknrol,0) MDRV_CPU_IO_MAP(racknrol_io,0) MDRV_CPU_VBLANK_INT("main", hunchbks_vh_interrupt) MDRV_GFXDECODE(galaxian) MDRV_PALETTE_LENGTH(32) MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_RAW_PARAMS(PIXEL_CLOCK, HTOTAL, HBEND, HBSTART, VTOTAL, VBEND, VBSTART) MDRV_PALETTE_INIT(rockclim) MDRV_VIDEO_UPDATE(galaxold) MDRV_VIDEO_START(racknrol) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("sn1", SN76496, PIXEL_CLOCK/2) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MDRV_SOUND_ADD("sn2", SN76496, PIXEL_CLOCK/2) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MDRV_SOUND_ADD("sn3", SN76496, PIXEL_CLOCK/2) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( ckongg ) /* basic machine hardware */ MDRV_IMPORT_FROM(galaxian) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(ckongg_readmem,ckongg_writemem) MDRV_GFXDECODE(gmgalax) MDRV_VIDEO_START(ckongs) MACHINE_DRIVER_END static MACHINE_DRIVER_START( kkgalax ) /* basic machine hardware */ MDRV_IMPORT_FROM(galaxian) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(kkgalax_readmem,kkgalax_writemem) MDRV_GFXDECODE(gmgalax) MDRV_VIDEO_START(ckongs) MACHINE_DRIVER_END static MACHINE_DRIVER_START( hexpoola ) /* basic machine hardware */ MDRV_CPU_ADD("main", S2650, PIXEL_CLOCK/2) MDRV_CPU_PROGRAM_MAP(racknrol,0) MDRV_CPU_IO_MAP(hexpoola_io,0) MDRV_CPU_VBLANK_INT("main", hunchbks_vh_interrupt) MDRV_GFXDECODE(galaxian) MDRV_PALETTE_LENGTH(32) MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_RAW_PARAMS(PIXEL_CLOCK, HTOTAL, HBEND, HBSTART, VTOTAL, VBEND, VBSTART) MDRV_PALETTE_INIT(rockclim) MDRV_VIDEO_UPDATE(galaxold) MDRV_VIDEO_START(racknrol) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("sn", SN76496, PIXEL_CLOCK/2) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_DRIVER_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( scramblb ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "scramble.1k", 0x0000, 0x0800, CRC(9e025c4a) SHA1(a8cc9391bdd01a5a2fe7f0c4e889b4e2495df891) ) ROM_LOAD( "scramble.2k", 0x0800, 0x0800, CRC(306f783e) SHA1(92d19f90f1123cd211706294d668ab23c8b0760b) ) ROM_LOAD( "scramble.3k", 0x1000, 0x0800, CRC(0500b701) SHA1(54c84ccad2aae34f42fdddcfcd92cd9da2cd7119) ) ROM_LOAD( "scramble.4k", 0x1800, 0x0800, CRC(dd380a22) SHA1(125e713a58cc5f2c1e38f67dad29f8c985ce5a8b) ) ROM_LOAD( "scramble.5k", 0x2000, 0x0800, CRC(df0b9648) SHA1(4ae9150c9441897d5ab7c5a0b3f10e1e8c8e2f6c) ) ROM_LOAD( "scramble.1j", 0x2800, 0x0800, CRC(b8c07b3c) SHA1(33eaedef4b7f49eeef072425541c17206d0a00ec) ) ROM_LOAD( "scramble.2j", 0x3000, 0x0800, CRC(88ac07a0) SHA1(c57061db5984b472039356bf84a050b5b66e3813) ) ROM_LOAD( "scramble.3j", 0x3800, 0x0800, CRC(c67d57ca) SHA1(ba8b14289aef47d48d9750cf2ef3c368e74a60e8) ) ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "5f.k", 0x0000, 0x0800, CRC(4708845b) SHA1(a8b1ad19a95a9d35050a2ab7194cc96fc5afcdc9) ) ROM_LOAD( "5h.k", 0x0800, 0x0800, CRC(11fd2887) SHA1(69844e48bb4d372cac7ae83c953df573c7ecbb7f) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "82s123.6e", 0x0000, 0x0020, CRC(4e3caeab) SHA1(a25083c3e36d28afdefe4af6e6d4f3155e303625) ) ROM_END ROM_START( scramb2 ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "r1.7f1", 0x0000, 0x0800, CRC(4a43148c) SHA1(ea27fd3acf661101296a58a7a50fb8e4d5292760) ) ROM_LOAD( "r1.7f2", 0x0800, 0x0800, CRC(215a3b86) SHA1(bfddfea9f74064123629d89556240c7a59f7bea2) ) ROM_LOAD( "r2.7h1", 0x1000, 0x0800, CRC(28779444) SHA1(0abd3a89c8cdd5af2ac06afd38bcd2dcd6010bee) ) ROM_LOAD( "r2.7h2", 0x1800, 0x0800, CRC(5b4b300b) SHA1(6d69dbdab66bc8f4a16c3d9d3b4581799e4bbfab) ) ROM_LOAD( "r3.7k1", 0x2000, 0x0800, CRC(b478aa53) SHA1(68cf134482092534ef0a3ceee3aa842f86660065) ) ROM_LOAD( "r3.7k2", 0x2800, 0x0800, CRC(c33f072e) SHA1(28d61e35f3d5c971e070d7e0cc20b831fe8d52c5) ) ROM_LOAD( "r4.7l1", 0x3000, 0x0800, CRC(88ac07a0) SHA1(c57061db5984b472039356bf84a050b5b66e3813) ) ROM_LOAD( "r4.7l2", 0x3800, 0x0800, CRC(321fd003) SHA1(61f33c2709913da4cb20f311501df707d755917e) ) /* Also exists in the following Rom config */ // ROM_LOAD( "r1.7f", 0x0000, 0x1000, CRC(75208a74) SHA1(e77afe4b906d08d6763f31dd70d7cb772be97102) ) // ROM_LOAD( "r2.7h", 0x1000, 0x1000, CRC(f2179cf5) SHA1(5c38aa9bd1d5ebdccf16d2e50acc56f0b3f042d0) ) // ROM_LOAD( "r3.7k", 0x2000, 0x1000, CRC(941c804e) SHA1(f1eedf719a234cf98071e6a46120765e231f0730) ) // ROM_LOAD( "r4.7l", 0x3000, 0x1000, CRC(f1506edc) SHA1(66689bb3d7570848e4d020a5f44d6de03b4bff99) ) ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "r6.1j", 0x0000, 0x0800, CRC(4708845b) SHA1(a8b1ad19a95a9d35050a2ab7194cc96fc5afcdc9) ) ROM_LOAD( "r5.1l", 0x0800, 0x0800, CRC(11fd2887) SHA1(69844e48bb4d372cac7ae83c953df573c7ecbb7f) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "82s123.6e", 0x0000, 0x0020, CRC(4e3caeab) SHA1(a25083c3e36d28afdefe4af6e6d4f3155e303625) ) ROM_END ROM_START( 4in1 ) ROM_REGION( 0x20000, "main", 0 ) /* 64k for code 64k for banked code, encrypted */ /* Menu Code, Fixed at 0xc000 - 0xdfff */ ROM_LOAD( "rom1a", 0xc000, 0x1000, CRC(ce1af4d9) SHA1(260d81cb703ab33fa5f282454214dea06e59a5d6) ) ROM_LOAD( "rom1b", 0xd000, 0x1000, CRC(18484f9b) SHA1(2439841ba5882c287bd9656fbf79190ff9efe4ee) ) /* Ghost Muncher PT3 - banked at 0x0000 - 0x3fff */ ROM_LOAD( "rom1c", 0x10000, 0x1000, CRC(83248a8b) SHA1(65af22b9a4516ab52c3327cb3b714d90c2c77284) ) ROM_LOAD( "rom1d", 0x11000, 0x1000, CRC(053f6da0) SHA1(fa69de09a2162dfaa82ea566f0808433f26e4854) ) ROM_LOAD( "rom1e", 0x12000, 0x1000, CRC(43c546f3) SHA1(c32a2281f8dca1f2b218dc76192d8e09f2eee460) ) ROM_LOAD( "rom1f", 0x13000, 0x1000, CRC(3a086b46) SHA1(1fd65fd139a650a5c246cead5141b81764faf98c) ) /* Scramble PT2 - banked at 0x0000 - 0x3fff */ ROM_LOAD( "rom1g", 0x14000, 0x1000, CRC(ac0e2050) SHA1(02961a41f54d55f2ae07a2694a14fb6e6e4a766b) ) ROM_LOAD( "rom1h", 0x15000, 0x1000, CRC(dc11a513) SHA1(2785c08d890f2f8e86b7f793f7989d7605570cc3) ) ROM_LOAD( "rom1i", 0x16000, 0x1000, CRC(a5fb6be4) SHA1(f575ca70037134084aff152fcee7fdd0a1163c33) ) ROM_LOAD( "rom1j", 0x17000, 0x1000, CRC(9054cfbe) SHA1(99ad74491cf8682daf45f2786e0bf275160c9826) ) /* Galaxian PT5 - banked at 0x0000 - 0x3fff */ ROM_LOAD( "rom2c", 0x18000, 0x1000, CRC(7cd98e11) SHA1(7ef49866a5c5fd871acf5bfe3d899a9ae0d37405) ) ROM_LOAD( "rom2d", 0x19000, 0x1000, CRC(9402f32e) SHA1(feb5cb09ea719612a22949f34fb97e172305c7b0) ) ROM_LOAD( "rom2e", 0x1a000, 0x1000, CRC(468e81df) SHA1(4ac30c170ce63637c77227833cef8839e2b0b8ab) ) /* Galactic Convoy - banked at 0x0000 - 0x3fff */ ROM_LOAD( "rom2g", 0x1c000, 0x1000, CRC(b1ce3976) SHA1(365e643948e982126198714bb1e07340ded7d4a5) ) ROM_LOAD( "rom2h", 0x1d000, 0x1000, CRC(7eab5670) SHA1(d9648fc314bc6a685536c6acb17b17737813d902) ) ROM_LOAD( "rom2i", 0x1e000, 0x1000, CRC(44565ac5) SHA1(cc8141cbdb9280a15b40761448e00a3b30a94ec7) ) ROM_REGION( 0x8000, "gfx1", ROMREGION_DISPOSE ) /* Ghost Muncher PT3 GFX */ ROM_LOAD( "rom4b", 0x4000, 0x0800, CRC(7e6495af) SHA1(32db70bca5c60eea6b37a943e076bc5a8dc3870b) ) ROM_CONTINUE( 0x0000, 0x0800 ) ROM_LOAD( "rom3b", 0x6000, 0x0800, CRC(7475f72f) SHA1(834873b6a587760cbbd0ac9435af55f6cb20097a) ) ROM_CONTINUE( 0x2000, 0x0800 ) /* Scramble PT2 GFX */ ROM_LOAD( "rom4c", 0x4800, 0x0800, CRC(3355d46d) SHA1(e5476d2053298958f141e11a97017ea465621d89) ) ROM_RELOAD( 0x0800, 0x0800) ROM_LOAD( "rom3c", 0x6800, 0x0800, CRC(ac755a25) SHA1(70af05d32554682be6c3f74936e57b4050d283c7) ) ROM_RELOAD( 0x2800, 0x0800) /* Galaxians PT5 GFX */ ROM_LOAD( "rom4d", 0x5000, 0x0800, CRC(bbdddb65) SHA1(fc2dcfd969b1ee51a6413117e83f8a0c29278658) ) ROM_CONTINUE( 0x1000, 0x0800) ROM_LOAD( "rom3d", 0x7000, 0x0800, CRC(91a00204) SHA1(eea8a8bd8439260dde9131693e9b53b0238ce7a7) ) ROM_CONTINUE( 0x3000, 0x0800) /* Galactic Convoy GFX */ ROM_LOAD( "rom4e", 0x5800, 0x0800, CRC(0cb9e297) SHA1(a9be2951851deed0ffefb980fc7751a399dc131e) ) ROM_CONTINUE( 0x1800, 0x0800 ) ROM_LOAD( "rom3e", 0x7800, 0x0800, CRC(a1fe77f9) SHA1(dc7972b7aa77fb4f95d7349d4cd7fc4674f9032d) ) ROM_CONTINUE( 0x3800, 0x0800 ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "6l.bpr", 0x0000, 0x0020, CRC(6a0c7d87) SHA1(140335d85c67c75b65689d4e76d29863c209cf32) ) ROM_END ROM_START( bagmanmc ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "b1.bin", 0x0000, 0x1000, CRC(b74c75ee) SHA1(620083c30136e24a37b79eb4647d99b997107693) ) ROM_LOAD( "b2.bin", 0x1000, 0x1000, CRC(a7d99916) SHA1(13185e8ff6de92ad5135895e5a7fc8b956f009d3) ) ROM_LOAD( "b3.bin", 0x2000, 0x1000, CRC(c78f5360) SHA1(7ce9e94c33f1b8e60cc12a3df5f9555f1ca6130f) ) ROM_LOAD( "b4.bin", 0x3000, 0x1000, CRC(eebd3bd1) SHA1(03200383e87b0759f607888d9b290a0a777b597e) ) ROM_LOAD( "b5.bin", 0x4000, 0x1000, CRC(0fe24b8c) SHA1(205a36fd346d49d2dda6911198295e202caae81f) ) ROM_LOAD( "b6.bin", 0x5000, 0x1000, CRC(f50390e7) SHA1(b4ebe647458c26e52461750d63856aea4262f110) ) ROM_REGION( 0x3000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "g1-u.bin", 0x0000, 0x0800, CRC(b63cfae4) SHA1(3e0cb3dbeec8ad790bc482176ca599721bac31ee) ) ROM_CONTINUE( 0x2000, 0x0800 ) ROM_LOAD( "g2-u.bin", 0x1000, 0x0800, CRC(a2790089) SHA1(7eb8634f26f6af52fb79bf90ec90b4e258c7c79f) ) ROM_CONTINUE( 0x2800, 0x0800 ) ROM_LOAD( "g1-l.bin", 0x0800, 0x0800, CRC(2ae6b5ab) SHA1(59bdebf75d28a247293440ec2ad83eaf30e3de00) ) ROM_LOAD( "g2-l.bin", 0x1800, 0x0800, CRC(98b37397) SHA1(29914435a10cebbbce04382c45e13a64a0cd18cb) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "bagmanmc.clr", 0x0000, 0x0020, NO_DUMP ) // missing ROM_END ROM_START( dkongjrm ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "a1", 0x0000, 0x1000, CRC(299486e9) SHA1(cc4143ff8cb7a37c151bebab007a932381ae733b) ) ROM_LOAD( "a2", 0x1000, 0x1000, CRC(a74a193b) SHA1(46f208293c0944b468550738d1238de9b672f403) ) ROM_LOAD( "b2", 0x2000, 0x1000, CRC(7bc4f236) SHA1(84e7f5fcbea7d047f2a9a9006ae3ed646417c5e0) ) ROM_LOAD( "c1", 0x3000, 0x1000, CRC(0f594c21) SHA1(eb15bd9cc37794786e2ad24753172e88aa7c4f98) ) ROM_LOAD( "d1", 0x4000, 0x1000, CRC(cf7d7296) SHA1(9a817eca2ebef3f5208bb29ee7eece2ec0efe158) ) ROM_LOAD( "e2", 0x5000, 0x1000, CRC(f7528a52) SHA1(e9d3c57934ee97fcc1f17ecdf3bc954574212220) ) ROM_LOAD( "f1", 0x7000, 0x1000, CRC(9b1d4cc5) SHA1(9a412fec82f39b9389ff99cceba2e49b2a74df17) ) ROM_REGION( 0x4000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "v_3pa.bin", 0x0000, 0x1000, CRC(4974ffef) SHA1(7bb1e207dd3c5214e405bf32c57ec1b048061050) ) ROM_LOAD( "a2.gfx", 0x1000, 0x1000, CRC(51845eaf) SHA1(43970d69329f3d49ea1ff57d54abe8340ceef275) ) ROM_LOAD( "v_3na.bin", 0x2000, 0x1000, CRC(a95c4c63) SHA1(75e312b6872958f3bfc7bafd0743efdf7a74e8f0) ) ROM_LOAD( "b2.gfx", 0x3000, 0x1000, CRC(7b39c3d0) SHA1(4b8cebb4cdaaca9e1b6fd378f6c390ab05984590) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "hustler.clr", 0x0000, 0x0020, CRC(aa1f7f5e) SHA1(311dd17aa11490a1173c76223e4ccccf8ea29850) ) ROM_END ROM_START( rockclim ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "lc01.a1", 0x0000, 0x1000, CRC(8601ae8d) SHA1(6e0c3b34ce5e6879ce7a116c5c2660889a68320d) ) ROM_LOAD( "lc02.a2", 0x1000, 0x1000, CRC(2dde9d4c) SHA1(7e343113116b94894558819a7f77f77e4e952da7) ) ROM_LOAD( "lc03.a3", 0x2000, 0x1000, CRC(82c48a67) SHA1(abf95062eb5c9bd4bb3c9b9af59396a4ca6905d8) ) ROM_LOAD( "lc04.a4", 0x3000, 0x1000, CRC(7cd3a04a) SHA1(756c12288e120e6f761b266b91920d17cab6926c) ) ROM_LOAD( "lc05.a5", 0x6000, 0x1000, CRC(5e542149) SHA1(425a5a8769c3fa0887db8ff04e2a4f32f18d2679) ) ROM_LOAD( "lc06.a6", 0x7000, 0x1000, CRC(b2bdca64) SHA1(e72e63725164c922816dda90ac964a94062eab1b) ) ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "lc08.a9", 0x0000, 0x800, CRC(7f18e1ef) SHA1(2a160b994708ec0f06774dde3ec613af7e3f32c6) ) ROM_LOAD( "lc07.a7", 0x0800, 0x800, CRC(f18b50ac) SHA1(a2328eb55882a09403cae1a497c611b494649cac) ) ROM_LOAD( "lc10.c9", 0x1000, 0x800, CRC(dec5781b) SHA1(b6277fc890d153db24bd48293780cf239a6aa0e7) ) ROM_LOAD( "lc09.c7", 0x1800, 0x800, CRC(06c0b5de) SHA1(561cf99a6be03205c7bc5fd15d4d51ee4d6d164b) ) ROM_REGION( 0x2000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "lc13.g5", 0x0000, 0x1000, CRC(19475f2b) SHA1(5d42aa45a7b519dacdecd3d2edbfee6971693034) ) ROM_LOAD( "lc14.g7", 0x1000, 0x1000, CRC(cc96d1db) SHA1(9713b47b723a5d8837f2a8e8c43e46dc41a62e5b) ) ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "lc12.e9", 0x0000, 0x0020, CRC(f6e76547) SHA1(c9ea78d1876156561b3bbf327d7e0299e1d9fd4a) ) ROM_LOAD( "lc11.f4", 0x0020, 0x0020, CRC(6a0c7d87) SHA1(140335d85c67c75b65689d4e76d29863c209cf32) ) ROM_END ROM_START( ozon1 ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "rom1.bin", 0x0000, 0x1000, CRC(54899e8b) SHA1(270af76ae4396ebda767f160535fa77c0b49726a) ) ROM_LOAD( "rom2.bin", 0x1000, 0x1000, CRC(3c90fbfc) SHA1(92da614dba3a644eac144bb0ed434d78a31fcb1a) ) ROM_LOAD( "rom3.bin", 0x2000, 0x1000, CRC(79fe313b) SHA1(ef8fd70f5669b7e7d7184eca2baaddcecb55c22d) ) ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "rom7.bin", 0x0000, 0x0800, CRC(464285e8) SHA1(fff36b034b95050219c70cdfe05ff3bbc452b73e) ) ROM_LOAD( "rom8.bin", 0x0800, 0x0800, CRC(92056dcc) SHA1(b162da8701bfee465205e8f274ee494063c52c7b) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "ozon1.clr", 0x0000, 0x0020, CRC(605ea6e9) SHA1(d3471e6ef756059c2f7feb32fb8e41181cc1718e) ) ROM_END ROM_START( ladybugg ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "lbuggx.1", 0x0000, 0x0800, CRC(e67e241d) SHA1(42b8eaca71c6b346ab54bc722850d6e6d169c517) ) ROM_LOAD( "lbuggx.2", 0x0800, 0x0800, CRC(3cb1fb9a) SHA1(ee76758c94329dfcc740571195a74d9242aaf49f) ) ROM_LOAD( "lbuggx.3", 0x1000, 0x0800, CRC(0937009e) SHA1(ef57ebf3d6ab3d6ac0e1faa10c3109d2c80a1248) ) ROM_LOAD( "lbuggx.4", 0x1800, 0x0800, CRC(3e773f62) SHA1(6348e61f48e5d1f04289098c4c0395335ea5e2a5) ) ROM_LOAD( "lbuggx.5", 0x2000, 0x0800, CRC(2b0d42e5) SHA1(1547b8127f964eb10862b566f5779f8011c3441d) ) ROM_LOAD( "lbuggx.6", 0x2800, 0x0800, CRC(159f9433) SHA1(93341a4de1e1e4a3fb004019fc1edba73db6a4c8) ) ROM_LOAD( "lbuggx.7", 0x3000, 0x0800, CRC(f2be06d5) SHA1(1354332d2d107ad810aa2e261b595285394dfb49) ) ROM_LOAD( "lbuggx.8", 0x3800, 0x0800, CRC(646fe79f) SHA1(03223d6c4f9050fd6c1c313f0e366ab4989feca4) ) ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "lbuggx.a", 0x0800, 0x0800, CRC(7efb9dc5) SHA1(5e02ea8cd1a1c8efa6708a8615cc2dc9da65a455) ) ROM_CONTINUE ( 0x0000, 0x0800) ROM_LOAD( "lbuggx.b", 0x1800, 0x0800, CRC(351d4ddc) SHA1(048e8a60e57c6eb0a4d7c2175ddd46c4273756c5) ) ROM_CONTINUE ( 0x1000, 0x0800) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "lbuggx.clr", 0x0000, 0x0020, CRC(4e3caeab) SHA1(a25083c3e36d28afdefe4af6e6d4f3155e303625) ) ROM_END ROM_START( vpool ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "vidpool1.bin", 0x0000, 0x0800, CRC(333f4732) SHA1(b57460c039c69137645bd4280ad877aa789277d6) ) ROM_CONTINUE( 0x2000, 0x0800 ) ROM_LOAD( "vidpool2.bin", 0x0800, 0x0800, CRC(eea6c0f1) SHA1(5b18caa78e246f55fd9cd778d6e83f79f0b3f157) ) ROM_CONTINUE( 0x2800, 0x0800 ) ROM_LOAD( "vidpool3.bin", 0x1000, 0x0800, CRC(309972a6) SHA1(8269d2f677f55dda71d6a7b0796d2d53a4def59d) ) ROM_CONTINUE( 0x3000, 0x0800 ) ROM_LOAD( "vidpool4.bin", 0x1800, 0x0800, CRC(c4f71c1d) SHA1(e1d01135d5ccc1a53308ce89dc2a8fc0992207d5) ) ROM_CONTINUE( 0x3800, 0x0800 ) ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "hustler.5f", 0x0000, 0x0800, CRC(0bdfad0e) SHA1(8e6f1737604f3801c03fa2e9a5e6a2778b54bae8) ) // vidpoolh.bin ROM_LOAD( "hustler.5h", 0x0800, 0x0800, CRC(8e062177) SHA1(7e52a1669804b6c2f694cfc64b04abc8246bb0c2) ) // vidpoolk.bin ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "hustler.clr", 0x0000, 0x0020, CRC(aa1f7f5e) SHA1(311dd17aa11490a1173c76223e4ccccf8ea29850) ) ROM_END ROM_START( drivfrcg ) ROM_REGION( 0x8000, "main", 0 ) ROM_LOAD( "dfgp1.bin", 0x2800, 0x0400, CRC(52d5e77d) SHA1(4e68ac1274bbc8cb5b6a7dfb511232bd83482453) ) ROM_CONTINUE( 0x2c00, 0x0400 ) ROM_CONTINUE( 0x0000, 0x0400 ) ROM_CONTINUE( 0x0400, 0x0400 ) ROM_LOAD( "dfgp2.bin", 0x0800, 0x0400, CRC(9cf4dbce) SHA1(028c168ad0987f21d76c6ac4f756f4fa86c2f8e3) ) ROM_CONTINUE( 0x0c00, 0x0400 ) ROM_CONTINUE( 0x2000, 0x0400 ) ROM_CONTINUE( 0x2400, 0x0400 ) ROM_LOAD( "dfgp3.bin", 0x6800, 0x0400, CRC(79763f62) SHA1(2bb8921fcd2a8b9543e398e248fd47d7e03dc24d) ) ROM_CONTINUE( 0x6c00, 0x0400 ) ROM_CONTINUE( 0x4000, 0x0400 ) ROM_CONTINUE( 0x4400, 0x0400 ) ROM_LOAD( "dfgp4.bin", 0x4800, 0x0400, CRC(dd95338b) SHA1(9054986f7b8fee36f458362836ae969e7d1e2456) ) ROM_CONTINUE( 0x4c00, 0x0400 ) ROM_CONTINUE( 0x6000, 0x0400 ) ROM_CONTINUE( 0x6400, 0x0400 ) ROM_REGION( 0x4000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "dfgj2.bin", 0x0000, 0x1000, CRC(8e19f1e7) SHA1(addd5add2117ef29ce38c0c80584e5d481b9d820) ) ROM_LOAD( "dfgj1.bin", 0x1000, 0x1000, CRC(86b60ca8) SHA1(be266e2d69e12a196c2195d48b495c0fb9ef8a43) ) ROM_LOAD( "dfgl2.bin", 0x2000, 0x1000, CRC(ea5e9959) SHA1(6b638d22adf19224cf741458c8ad34d7f7e17e58) ) ROM_LOAD( "dfgl1.bin", 0x3000, 0x1000, CRC(b7ed195c) SHA1(81b2b444153dacb962a33a5d86a280ed5088637a) ) /* piggy-backed colour proms */ ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "top.clr", 0x0000, 0x0020, CRC(3110ddae) SHA1(53b2e1cc07915592f6c868131ec296c63a407f04) ) ROM_LOAD( "bot.clr", 0x0020, 0x0020, CRC(0f0782af) SHA1(32c0dd09ead5c70cee2657e9cb8cb9fcf54c5a6a) ) ROM_END ROM_START( drivfrcb ) ROM_REGION( 0x8000, "main", 0 ) ROM_LOAD( "dfp.bin", 0x2800, 0x0400, CRC(b5b2981d) SHA1(c9ff19791895bf05b569457b1e53dfa0aaeb8e95) ) ROM_CONTINUE( 0x2c00, 0x0400 ) ROM_CONTINUE( 0x0000, 0x0400 ) ROM_CONTINUE( 0x0400, 0x0400 ) ROM_CONTINUE( 0x0800, 0x0400 ) ROM_CONTINUE( 0x0c00, 0x0400 ) ROM_CONTINUE( 0x2000, 0x0400 ) ROM_CONTINUE( 0x2400, 0x0400 ) ROM_CONTINUE( 0x6800, 0x0400 ) ROM_CONTINUE( 0x6c00, 0x0400 ) ROM_CONTINUE( 0x4000, 0x0400 ) ROM_CONTINUE( 0x4400, 0x0400 ) ROM_CONTINUE( 0x4800, 0x0400 ) ROM_CONTINUE( 0x4c00, 0x0400 ) ROM_CONTINUE( 0x6000, 0x0400 ) ROM_CONTINUE( 0x6400, 0x0400 ) ROM_REGION( 0x4000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "df1.bin", 0x1000, 0x1000, CRC(8adc3de0) SHA1(046fb92913171c621bb62edb0174f04298bfd283) ) ROM_CONTINUE( 0x0000, 0x1000 ) ROM_LOAD( "df2.bin", 0x3000, 0x1000, CRC(6d95ec35) SHA1(c745ee2bc7b1fb53e8bc1ac3a4238bbe00f30cfe) ) ROM_CONTINUE( 0x2000, 0x1000 ) /* piggy-backed colour proms */ ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "top.clr", 0x0000, 0x0020, CRC(3110ddae) SHA1(53b2e1cc07915592f6c868131ec296c63a407f04) ) ROM_LOAD( "bot.clr", 0x0020, 0x0020, CRC(0f0782af) SHA1(32c0dd09ead5c70cee2657e9cb8cb9fcf54c5a6a) ) ROM_END ROM_START( bongo ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "bg1.bin", 0x0000, 0x1000, CRC(de9a8ec6) SHA1(b5ee99b26d1a39e31b643ad0f5723ee8e364023e) ) ROM_LOAD( "bg2.bin", 0x1000, 0x1000, CRC(a19da662) SHA1(a2674392d489c5e5eeb9abc51572a37cc6045220) ) ROM_LOAD( "bg3.bin", 0x2000, 0x1000, CRC(9f6f2150) SHA1(26a1f872686ddddcdb690d7b826ba26c20cdec35) ) ROM_LOAD( "bg4.bin", 0x3000, 0x1000, CRC(f80372d2) SHA1(078e2c8b947103c168c0c85430f8ebc9d09f8ba7) ) ROM_LOAD( "bg5.bin", 0x4000, 0x1000, CRC(fc92eade) SHA1(f4012a1c4631388a3e8109a8381bc4084ddc8757) ) ROM_LOAD( "bg6.bin", 0x5000, 0x1000, CRC(561d9e5d) SHA1(68d7fab3cfb5b3360fe8064c70bf21bb1341032f) ) ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "b-h.bin", 0x0000, 0x1000, CRC(fc79d103) SHA1(dac1152221ebdc4cd9bf353b4cc5d45021ca5d9e) ) ROM_LOAD( "b-k.bin", 0x1000, 0x1000, CRC(94d17bf3) SHA1(2a70968249946de52c5a4cfabafbbf4ecda844a8) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "b-clr.bin", 0x0000, 0x0020, CRC(c4761ada) SHA1(067d12b2d3635ffa6337ed234ba42717447bea00) ) ROM_END ROM_START( hunchbkg ) ROM_REGION( 0x8000, "main", 0 ) ROM_LOAD( "gal_hb_1", 0x0000, 0x0800, CRC(46590e9b) SHA1(5d26578c91adec20d8d8a17d5dade9ef2febcbe5) ) ROM_LOAD( "gal_hb_2", 0x0800, 0x0800, CRC(4e6e671c) SHA1(5948fc7f390f0343b367d333395427ce2f9b2931) ) ROM_LOAD( "gal_hb_3", 0x2000, 0x0800, CRC(d29dc242) SHA1(3f6087fe962ee63c2886ad3f502c1a37d357ba87) ) ROM_LOAD( "gal_hb_4", 0x2800, 0x0800, CRC(d409d292) SHA1(d631c9106106b31b605b6fdf1d4f40e237a725ac) ) ROM_LOAD( "gal_hb_5", 0x4000, 0x0800, CRC(29d3a8c4) SHA1(2e1ef20d980e5033503d8095e9576dcb8f532f41) ) ROM_LOAD( "gal_hb_6", 0x4800, 0x0800, CRC(b016fd15) SHA1(cdfbd531e23438f05a7c3aad99a94ce55912aac3) ) ROM_LOAD( "gal_hb_7", 0x6000, 0x0800, CRC(d2731d27) SHA1(8c4a3d2303d85c3b11803c577a9ad21e6e69011e) ) ROM_LOAD( "gal_hb_8", 0x6800, 0x0800, CRC(e4b1a666) SHA1(9f73d17cff208374d587536e783be024fc9ab700) ) ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "gal_hb_kl", 0x0000, 0x0800, CRC(3977650e) SHA1(1de05d6ceed3f2ed0925caa8235b63a93f03f61e) ) ROM_LOAD( "gal_hb_hj", 0x0800, 0x0800, CRC(db489c3d) SHA1(df08607ad07222c1c1c4b3589b50b785bdeefbf2) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "gal_hb_cp", 0x0000, 0x0020, CRC(cbff6762) SHA1(4515a6e12a0a5c485a55291feee17a571120a549) ) ROM_END ROM_START( harem ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "p0_ic85.bin", 0x0000, 0x2000, CRC(4521b753) SHA1(9033f9c3be8fec1e5ff251e9f60faaf3848a1a1e) ) ROM_LOAD( "p1_ic87.bin", 0x8000, 0x2000, BAD_DUMP CRC(3cc5d1e8) SHA1(827e2d20de2a00ec016ead249ed3afdccd0c856c) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "s1_ic12.bin", 0x0000, 0x2000, CRC(b54799dd) SHA1(b6aeb010257cba48a52afd33b4f8031c7d99550c) ) ROM_LOAD( "s2_ic13.bin", 0x2000, 0x1000, CRC(2d5573a4) SHA1(1fdcd99d89e078509634742b2116a35bb199fe4b) ) ROM_REGION( 0x2000, "unknown", 0 ) ROM_LOAD( "a1_ic25.bin", 0x0000, 0x2000, CRC(279f923a) SHA1(166b1b625997766f0de7cc18af52c42268022fcb) ) ROM_REGION( 0x4000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "m0_ic36.bin", 0x0000, 0x2000, CRC(64b3c6d6) SHA1(e71092585f7ffdae85b2a4c9add1bc71e5a608a8) ) ROM_LOAD( "m1_ic37.bin", 0x2000, 0x2000, CRC(cb0324fb) SHA1(61612f683810339d5d5f31daa4c475d0338d446f) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "harem.clr", 0x0000, 0x0020, CRC(c9a2bf73) SHA1(dad65ebf43a5df147e334afd552e67f5fcd26df7) ) ROM_END ROM_START( tazzmang ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "tazzm1.4k", 0x0000, 0x1000, CRC(a14480a1) SHA1(60dac6b57e8331cc4daedaf87faf3e3acc68f378) ) ROM_LOAD( "tazzm2.5j", 0x1000, 0x1000, CRC(5609f5db) SHA1(3fc50109ea0e012e3e310ae4f5dd0cf460bdca52) ) ROM_LOAD( "tazzm3.6f", 0x2000, 0x1000, CRC(fe7f7002) SHA1(ac4134c07a798328b18994010bcaf6b3f728466a) ) ROM_LOAD( "tazzm4.7e", 0x3000, 0x1000, CRC(c9ca1d0a) SHA1(d420ca2e926174e17215212278c86ba9bbb3d9dc) ) ROM_LOAD( "tazzm5.7l", 0x4000, 0x1000, CRC(f50cd8a6) SHA1(b59ca37171b9acc9854f1beae43cfa5643219a5f) ) ROM_LOAD( "tazzm6.7l", 0x5000, 0x1000, CRC(5cf2e7d2) SHA1(ad89e2655164e0fc5ecc9af70c5f0dd9b094d432) ) ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "tazm8.1lk", 0x0000, 0x0800, CRC(2c5b612b) SHA1(32e3a41a9a4a8b1285b6a195213ff0d98012360a) ) ROM_LOAD( "tazzm7.1jh", 0x0800, 0x0800, CRC(3f5ff3ac) SHA1(bc70eef54a45b52c14e35464e5f06b5eec554eb6) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "prom.6l", 0x0000, 0x0020, CRC(6a0c7d87) SHA1(140335d85c67c75b65689d4e76d29863c209cf32) ) ROM_END ROM_START( racknrol ) ROM_REGION( 0x8000, "main", 0 ) ROM_LOAD( "horz_p.bin", 0x0000, 0x1000, CRC(32ca5b43) SHA1(f3e7662f947dcdd80f6eae4f002d2fe64a825aff) ) ROM_CONTINUE( 0x2000, 0x1000 ) ROM_CONTINUE( 0x4000, 0x1000 ) ROM_CONTINUE( 0x6000, 0x1000 ) ROM_REGION( 0x8000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "horz_g.bin", 0x0000, 0x4000, CRC(97069ad5) SHA1(50199c7bc5083be23a34849cff17906795bf4067) ) ROM_LOAD( "horz_r.bin", 0x4000, 0x4000, CRC(ff64e84b) SHA1(ceabd522bae26743804987632f35f3c4b5aff179) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "82s123.bin", 0x0000, 0x0020, CRC(737802bf) SHA1(9b0476c51ce63898cd690e01e16ee83bae361cb2) ) ROM_REGION( 0x0200, "user1", 0 ) /* unknown */ ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(aace7fa5) SHA1(6761530bb3585d2eaa97b7ae77b52e96782ffe0a) ) ROM_END ROM_START( hexpool ) ROM_REGION( 0x8000, "main", 0 ) ROM_LOAD( "vert_p.bin", 0x0000, 0x1000, CRC(bdb078fc) SHA1(85a65c3038dc05a98eae71edf9efdd6659a2966a) ) ROM_CONTINUE( 0x2000, 0x1000 ) ROM_CONTINUE( 0x4000, 0x1000 ) ROM_CONTINUE( 0x6000, 0x1000 ) ROM_REGION( 0x8000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "vert_g.bin", 0x0000, 0x4000, CRC(7e257e80) SHA1(dabb10d076dc49fc130f58e6d1c4b04e6debce55) ) ROM_LOAD( "vert_r.bin", 0x4000, 0x4000, CRC(c5f0851e) SHA1(cedcdb29962c6cd65af9d57d0cb2533397d58f99) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "82s123.bin", 0x0000, 0x0020, CRC(737802bf) SHA1(9b0476c51ce63898cd690e01e16ee83bae361cb2) ) ROM_REGION( 0x0200, "user1", 0 ) /* unknown */ ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(aace7fa5) SHA1(6761530bb3585d2eaa97b7ae77b52e96782ffe0a) ) ROM_END ROM_START( hexpoola ) ROM_REGION( 0x8000, "main", 0 ) ROM_LOAD( "rom.4l", 0x0000, 0x1000, CRC(2ca8018d) SHA1(f0784d18bc7e77515bf2140d8993ae8178919853) ) ROM_CONTINUE( 0x2000, 0x1000 ) ROM_CONTINUE( 0x4000, 0x1000 ) ROM_CONTINUE( 0x6000, 0x1000 ) ROM_REGION( 0x8000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "rom.1m", 0x0000, 0x4000, CRC(7e257e80) SHA1(dabb10d076dc49fc130f58e6d1c4b04e6debce55) ) ROM_LOAD( "rom.1l", 0x4000, 0x4000, CRC(c5f0851e) SHA1(cedcdb29962c6cd65af9d57d0cb2533397d58f99) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "82s123.11r", 0x0000, 0x0020, CRC(deb2fcf4) SHA1(cdec737a9d9feae912f7cc04ca0adb48f859b5c2) ) ROM_REGION( 0x0200, "user1", 0 ) /* unknown */ ROM_LOAD( "82s147.5pr", 0x0000, 0x0200, CRC(cf496b1e) SHA1(5b5ca52b3cc46e18990dae53a98984aeaf264241) ) ROM_REGION( 0x00eb, "plds", 0 ) ROM_LOAD( "82s153.6pr.bin", 0x0000, 0x00eb, CRC(bc07939a) SHA1(615b085575ad215662eab2777a2d8b9167c4b9c3) ) ROM_END ROM_START( trvchlng ) ROM_REGION( 0x8000, "main", 0 ) ROM_LOAD( "senko11.bin", 0x0000, 0x1000, CRC(3657331d) SHA1(d9a9a4e4e2e696e70dfb888725c959ec8ce24e3d) ) ROM_CONTINUE( 0x2000, 0x1000 ) ROM_CONTINUE( 0x4000, 0x1000 ) ROM_CONTINUE( 0x6000, 0x1000 ) ROM_REGION( 0x100000, "user1", 0 ) ROM_LOAD( "questions", 0x000000, 0x100000, NO_DUMP ) ROM_REGION( 0x8000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "senko10.bin", 0x0000, 0x4000, CRC(234b59d0) SHA1(5eafdfc6d6a73575835b68361fe29a2dc61e8a83) ) ROM_LOAD( "senko12.bin", 0x4000, 0x4000, CRC(0bf6b92d) SHA1(6ca993c0642949a52fafea3bc57a08c6881e8120) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "senko1.bin", 0x0000, 0x0020, CRC(1434c7ff) SHA1(0ee5f5351dd84fbf8d3d8eaafbdbe86dd29960f8) ) ROM_END ROM_START( luctoday ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "ltprog1.bin", 0x0000, 0x0800, CRC(59c389b9) SHA1(1e158ced3b56db2c51e422fb4c0b8893565f1956)) ROM_LOAD( "ltprog2.bin", 0x2000, 0x0800, CRC(ac3893b1) SHA1(f6b9cd8111b367ff7030cba52fe965959d92568f)) ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "ltchar2.bin", 0x0000, 0x0800, CRC(8cd73bdc) SHA1(6174f7347d2c96f9c5074bc0da5a370c9b07461b)) ROM_LOAD( "ltchar1.bin", 0x0800, 0x0800, CRC(b5ba9946) SHA1(7222cbe8c41ca74b214f4dd5439bf69d90f4644e)) ROM_REGION( 0x0020, "proms", 0 )//This may not be the correct prom ROM_LOAD( "74s288.ch", 0x0000, 0x0020, BAD_DUMP CRC(24652bc4) SHA1(d89575f3749c75dc963317fe451ffeffd9856e4d)) ROM_END ROM_START( chewing ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "1.bin", 0x0000, 0x1000, CRC(7470b347) SHA1(315d2631b50a6e469b9538318d95452e8d2e1f69) ) ROM_LOAD( "7l.bin", 0x2000, 0x0800, CRC(78ebed36) SHA1(e80185737c8ac448901cf0e60ca50d967c323b34) ) ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "2.bin", 0x0000, 0x0800, CRC(88c605f3) SHA1(938a9fadfa0994a1d2fc9b3266ec4ccdb5ec6d3a) ) ROM_LOAD( "3.bin", 0x0800, 0x0800, CRC(77ac016a) SHA1(fa5b1e79603ca8d2ee7b3d0a78f12d9ffeec3fd4) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "74s288.ch", 0x0000, 0x0020, CRC(24652bc4) SHA1(d89575f3749c75dc963317fe451ffeffd9856e4d) ) ROM_END ROM_START( catacomb ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "catacomb.u", 0x0000, 0x0800, CRC(35cc28d2) SHA1(e1dbd75fc21ec88b8119bf9508c87d78e1d5c4f6) ) ROM_LOAD( "catacomb.v", 0x0800, 0x0800, CRC(1d1ce133) SHA1(e22a169003a2238004bdf6c2558198216c2353b7) ) ROM_LOAD( "catacomb.w", 0x1000, 0x0800, CRC(479bbde7) SHA1(9981662cb6351de7c1730de45f645fb0e26ea467) ) /* no .x */ ROM_LOAD( "catacomb.y", 0x2000, 0x0800, CRC(5e3da534) SHA1(a9b960ae96c8ef0b2d590bc58b711aad949025e2) ) ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "cat-gfx1", 0x0000, 0x0800, CRC(e871e65c) SHA1(0b528dfab0f57153db9406798848cdedee0323a0) ) ROM_LOAD( "cat-gfx2", 0x0800, 0x0800, CRC(b14dafaa) SHA1(592d5931a76563b3565f22ac4c0120b9a120193f) ) ROM_REGION( 0x0020, "proms", 0 ) /* No color PROM came with the conversion - the Moon Cresta one seems more appropriate than Galaxian, (the game is unplayable with a Galaxian PROM) but which was intended for use with the kit is unclear */ ROM_LOAD( "mmi6331.6l", 0x0000, 0x0020, BAD_DUMP CRC(6a0c7d87) SHA1(140335d85c67c75b65689d4e76d29863c209cf32) ) ROM_END /* Crazy Kong Bootleg, 1982 PCB Layout ---------- |----------------------------------------------| | AY3-8910 MB7051 2125 2125 | | LM3900 ROM.5S MB7051 2125 2125 | | MB7051 2125 2125 | | ROM.5R | | | |1 ROM.5N | |8 | |W ROM.5M ROM.11N | |A ROM.11L | |Y ROM.5K 2114 ROM.11K | | VOL 2114 ROM.11H | | ROM.5H 2114 | | Z80 2114 | | ROM.5F | | 2114 | | 2114 ROM.5D 5101 ROM.11C | | | |HA1368 DSW(8) 6116 18.432MHz 5101 ROM.11A | |----------------------------------------------| Notes: Z80 : Clock running at 3.072MHz (18.432/6) AY3-8910: Clock running at 1.536MHz (18.432/12) 2125 : 1K x1 SRAM (DIP16) 2114 : 1K x4 SRAM (DIP18) 6116 : 2K x8 SRAM (DIP24) 5101 : 256 x4 SRAM (SDIP22) LM3900 : National Semiconductor LM3900 Quadruple Norton Operational Amplifier (DIP14) HA1368 : Hitachi HA1368 18V, 4.5A, 5.3W Audio Power Amplifier IC MB7051 : Hitachi MB7051 32bytes x8 Bipolar PROM (DIP16) */ ROM_START( ckongg ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "ck1.bin", 0x2400, 0x0400, CRC(a4323b94) SHA1(1fed47e1df5efa8f40585bedab07b60067edc2bb) ) ROM_CONTINUE( 0x1C00, 0x0400) ROM_CONTINUE( 0x4800, 0x0400) ROM_CONTINUE( 0x0C00, 0x0400) ROM_LOAD( "ck2.bin", 0x4400, 0x0400, CRC(1e532996) SHA1(fe1feeca347fccd266925614a46c98cff683f5d3) ) ROM_CONTINUE( 0x0000, 0x0400) ROM_CONTINUE( 0x1800, 0x0400) ROM_CONTINUE( 0x2800, 0x0400) ROM_LOAD( "ck3.bin", 0x3400, 0x0400, CRC(65157cde) SHA1(572b9bd56894600e21220356d0bf193c7920672c) ) ROM_CONTINUE( 0x4c00, 0x0400) ROM_CONTINUE( 0x5000, 0x0400) ROM_CONTINUE( 0x0400, 0x0400) ROM_LOAD( "ck4.bin", 0x2000, 0x0400, CRC(43827bc6) SHA1(a2ca9afff0dd1bdcfc3a6ead9ff30b7c91caa7ea) ) ROM_CONTINUE( 0x3800, 0x0400) ROM_CONTINUE( 0x1000, 0x0400) ROM_CONTINUE( 0x4000, 0x0400) ROM_LOAD( "ck5.bin", 0x0800, 0x0400, CRC(a74ed96e) SHA1(1e845d693a728fea9d52953b5493ec98fdec63e3) ) ROM_CONTINUE( 0x5400, 0x0400) // fill ROM_CONTINUE( 0x2c00, 0x0400) ROM_CONTINUE( 0x1400, 0x0400) ROM_LOAD( "ck7.bin", 0x3000, 0x0400, CRC(2c4d8129) SHA1(ab1708ff72ee027106fe8da0caea03a796b3212b) ) ROM_CONTINUE( 0x3c00, 0x0400) ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "ckvid10.bin", 0x0000, 0x1000, CRC(7866d2cb) SHA1(62dd8b80bc0459c7337d8a8cb83e53b999e7f4a9) ) ROM_LOAD( "ckvid7.bin", 0x1000, 0x1000, CRC(7311a101) SHA1(49d54c8b94cae4ba81d7a7684eaa4e87815bb4da) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "ck_cp.bin", 0x0000, 0x0020, CRC(7e0b79cb) SHA1(72ef3eb5f09e10c13dcf6fd568a6d16658055a16) ) ROM_END ROM_START( kkgalax ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "kc1.bin", 0x0000, 0x0800, CRC(a87fc828) SHA1(f66b72427d8cdfabdf2274e22bdb10018ac7d2f9) ) ROM_CONTINUE( 0x2000, 0x0800) ROM_LOAD( "kc2.bin", 0x0800, 0x0800, CRC(94a13dec) SHA1(d3bfd5a266bb1f0e66d847e15b51bdd4c9a15e37) ) ROM_CONTINUE( 0x2800, 0x0800) ROM_LOAD( "kc3.bin", 0x1000, 0x0800, CRC(5efc6705) SHA1(9af59a9cb58599b1c7ce0a063929531f6c73b912) ) ROM_CONTINUE( 0x3000, 0x0800) ROM_LOAD( "kc4.bin", 0x1800, 0x0800, CRC(ac917d66) SHA1(63a0db01bb93e052fec64fa69ebcbae3b0b8aa04) ) ROM_CONTINUE( 0x3800, 0x0800) ROM_LOAD( "kc5.bin", 0x4000, 0x0800, CRC(5a9ee1ed) SHA1(1bc420a42a4931c389b4f8db451de7c59786dfbc) ) ROM_LOAD( "kc6.bin", 0x4800, 0x0800, CRC(f787431e) SHA1(5cee497b8f4072509920d982470cbe06bd18f88b) ) ROM_LOAD( "kc7.bin", 0x5000, 0x0800, CRC(7a185e31) SHA1(a257f32958af6b2c1c9007b46bd1dc984670b0d9) ) ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "kc8carat.bin", 0x0000, 0x1000, CRC(7866d2cb) SHA1(62dd8b80bc0459c7337d8a8cb83e53b999e7f4a9) ) ROM_LOAD( "kc9carat.bin", 0x1000, 0x1000, CRC(7311a101) SHA1(49d54c8b94cae4ba81d7a7684eaa4e87815bb4da) ) ROM_REGION( 0x0020, "proms", 0 ) // not in this set ROM_LOAD( "ck_cp.bin", 0x0000, 0x0020, CRC(7e0b79cb) SHA1(72ef3eb5f09e10c13dcf6fd568a6d16658055a16) ) ROM_END ROM_START( porter ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "port1.bin", 0x0000, 0x0800, CRC(babaf7fe) SHA1(2138abf57990df9b6f9953efd3be9b2bede49520) ) ROM_CONTINUE( 0x2000, 0x0800) ROM_LOAD( "port2.bin", 0x0800, 0x0800, CRC(8f7eb0e3) SHA1(7ac5bfc0bb8b6a7a3e9acab5ce9a53f7cba1fca5) ) ROM_CONTINUE( 0x2800, 0x0800) ROM_LOAD( "port3.bin", 0x1000, 0x0800, CRC(683939b5) SHA1(caf69b03794cb5cf63b1aa52cf8ef355a3aeef87) ) ROM_CONTINUE( 0x3000, 0x0800) ROM_LOAD( "port4.bin", 0x1800, 0x0800, CRC(6a65d58d) SHA1(05824a41b2912f12bff7887e7483cb3f4367d339) ) ROM_CONTINUE( 0x3800,0x0800) ROM_LOAD( "port5.bin", 0x4000, 0x0800, CRC(2978a9aa) SHA1(99ec75c7f83f4858b26e083b50fde41fbcfe449a) ) ROM_LOAD( "port6.bin", 0x4800, 0x0800, CRC(7ecdffb5) SHA1(18ce71b670503bef039c6bfb0aed5e8c10e9eb2d) ) ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "port7.bin", 0x0000, 0x1000, CRC(603294f9) SHA1(168b90fdf38cd2e2c7f54cde16b4d83dc5bb3046) ) ROM_LOAD( "port8.bin", 0x1000, 0x1000, CRC(b66a763d) SHA1(995b473b1942ff666b0989993587e41e89542172) ) ROM_REGION( 0x0020, "proms", 0 ) // not in the set ROM_LOAD( "mmi6331.6l", 0x0000, 0x0020, BAD_DUMP CRC(6a0c7d87) SHA1(140335d85c67c75b65689d4e76d29863c209cf32) ) /* Compatible with 82s123 prom */ ROM_END GAME( 1981, scramblb, scramble, scramblb, scramblb, 0, ROT90, "bootleg", "Scramble (Galaxian hardware)", GAME_SUPPORTS_SAVE ) GAME( 1981, scramb2, scramble, scramb2, scramb2, 0, ROT90, "bootleg", "Scramble (bootleg)", GAME_SUPPORTS_SAVE ) GAME( 1981, 4in1, 0, 4in1, 4in1, 4in1, ROT90, "Armenia / Food and Fun", "4 Fun in 1", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) GAME( 1982, bagmanmc, bagman, bagmanmc, bagmanmc, 0, ROT90, "bootleg", "Bagman (Moon Cresta hardware)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) GAME( 1982, dkongjrm, dkongjr, dkongjrm, dkongjrm, 0, ROT90, "bootleg", "Donkey Kong Jr. (Moon Cresta hardware)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) GAME( 1981, rockclim, 0, rockclim, rockclim, 0, ROT180, "Taito", "Rock Climber", GAME_SUPPORTS_SAVE ) GAME( 1983, ozon1, 0, ozon1, ozon1, 0, ROT90, "Proma", "Ozon I", GAME_SUPPORTS_SAVE ) GAME( 1983, ladybugg, ladybug, batman2, ladybugg, ladybugg, ROT270, "bootleg", "Lady Bug (bootleg on Galaxian hardware)", GAME_SUPPORTS_SAVE ) GAME( 1980, vpool, hustler, mooncrst, vpool, 0, ROT90, "bootleg", "Video Pool (bootleg on Moon Cresta hardware)", GAME_SUPPORTS_SAVE ) GAME( 1984, drivfrcg, drivfrcp, drivfrcg, drivfrcg, 0, ROT90, "Shinkai Inc. (Magic Eletronics USA licence)", "Driving Force (Galaxian conversion)", GAME_SUPPORTS_SAVE ) GAME( 1985, drivfrcb, drivfrcp, drivfrcg, drivfrcg, 0, ROT90, "bootleg", "Driving Force (Galaxian conversion bootleg)", GAME_SUPPORTS_SAVE ) GAME( 1983, bongo, 0, bongo, bongo, 0, ROT90, "Jetsoft", "Bongo", GAME_SUPPORTS_SAVE ) GAME( 1983, hunchbkg, hunchbak, hunchbkg, hunchbkg, 0, ROT90, "Century Electronics", "Hunchback (Galaxian hardware)", GAME_SUPPORTS_SAVE ) GAME( 1983, harem, 0, harem, harem, 0, ROT90, "I.G.R.", "Harem", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) GAME( 1982, tazzmang, tazmania, tazzmang, tazzmang, 0, ROT90, "bootleg", "Tazz-Mania (Galaxian Hardware)", GAME_SUPPORTS_SAVE ) GAME( 1986, racknrol, 0, racknrol, racknrol, 0, ROT0, "Status (Shinkai License)", "Rack + Roll", GAME_SUPPORTS_SAVE ) GAME( 1986, hexpool, racknrol, racknrol, racknrol, 0, ROT90, "Shinkai", "Hex Pool (Shinkai)", GAME_SUPPORTS_SAVE ) GAME( 1985, hexpoola, racknrol, hexpoola, racknrol, 0, ROT90, "Senko", "Hex Pool (Senko)", GAME_SUPPORTS_SAVE ) GAME( 1985, trvchlng, 0, racknrol, trvchlng, 0, ROT90, "Joyland (Senko License)", "Trivia Challenge", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) GAME( 1981, ckongg, 0, ckongg, ckongg, 0, ROT90, "bootleg", "Crazy Kong (bootleg on Galaxian hardware, set 1)", GAME_SUPPORTS_SAVE ) GAME( 1981, kkgalax, ckongg, kkgalax, kkgalax, 0, ROT90, "bootleg", "Crazy Kong (bootleg on Galaxian hardware, set 2)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // set was marked as 'King Kong on Galaxian' GAME( 19??, porter, 0, mooncrst, porter, 0, ROT90, "[Nova Games Ltd.] (bootleg)", "Port Man (bootleg on Moon Cresta hardware)", GAME_IMPERFECT_GRAPHICS ) // missing GFX bank switch!