/*************************************************************************** Galaxi (C)2000 B.R.L. driver by Luca Elia Hardware info (29/07/2008 f205v): Chips: 1x missing main CPU (u1)(from the socket I would say it's a 68000) 1x A40MX04-PL84 (u29) 1x AD-65 (equivalent to M6295) (u9)(sound) 1x MC1458P (u10)(sound) 1x TDA2003 (u8)(sound) 1x oscillator 10.000MHz (QZ1) 1x oscillator 16.000000 (QZ2) ROMs: 1x AT27C020 (1) 2x M27C4001 (2,3) 2x AT49F010 (4,5) 2x DS1230Y (non volatile SRAM) Notes: 1x 28x2 edge connector 1x trimmer (volume) - This hardware is almost identical to that in magic10.c [31/08/2008] (Roberto Fresca) - Added Magic Joker. - Fixed the 3rd background offset to Galaxi. - Remapped inputs to match the standard poker games. [12/09/2008] (Roberto Fresca) - Added lamps support to magjoker & galaxi. ***************************************************************************/ #include "emu.h" #include "cpu/m68000/m68000.h" #include "sound/okim6295.h" #include "machine/nvram.h" #include "galaxi.lh" class galaxi_state : public driver_device { public: galaxi_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) { } /* memory pointers */ UINT16 * m_bg1_ram; UINT16 * m_bg2_ram; UINT16 * m_bg3_ram; UINT16 * m_bg4_ram; UINT16 * m_fg_ram; // UINT16 * m_paletteram; // currently this uses generic palette handling // UINT16 * m_nvram; // currently this uses generic nvram handling /* video-related */ tilemap_t *m_bg1_tmap; tilemap_t *m_bg2_tmap; tilemap_t *m_bg3_tmap; tilemap_t *m_bg4_tmap; tilemap_t *m_fg_tmap; /* misc */ int m_hopper; int m_ticket; UINT16 m_out[3]; }; /*************************************************************************** Video Hardware ***************************************************************************/ static TILE_GET_INFO( get_bg1_tile_info ) { galaxi_state *state = machine.driver_data(); UINT16 code = state->m_bg1_ram[tile_index]; SET_TILE_INFO(0, code, 0x10 + (code >> 12), 0); } static TILE_GET_INFO( get_bg2_tile_info ) { galaxi_state *state = machine.driver_data(); UINT16 code = state->m_bg2_ram[tile_index]; SET_TILE_INFO(0, code, 0x10 + (code >> 12), 0); } static TILE_GET_INFO( get_bg3_tile_info ) { galaxi_state *state = machine.driver_data(); UINT16 code = state->m_bg3_ram[tile_index]; SET_TILE_INFO(0, code, (code >> 12), 0); } static TILE_GET_INFO( get_bg4_tile_info ) { galaxi_state *state = machine.driver_data(); UINT16 code = state->m_bg4_ram[tile_index]; SET_TILE_INFO(0, code, (code >> 12), 0); } static TILE_GET_INFO( get_fg_tile_info ) { galaxi_state *state = machine.driver_data(); UINT16 code = state->m_fg_ram[tile_index]; SET_TILE_INFO(1, code, 0x20 + (code >> 12), 0); } static WRITE16_HANDLER( galaxi_bg1_w ) { galaxi_state *state = space->machine().driver_data(); COMBINE_DATA(&state->m_bg1_ram[offset]); tilemap_mark_tile_dirty(state->m_bg1_tmap, offset); } static WRITE16_HANDLER( galaxi_bg2_w ) { galaxi_state *state = space->machine().driver_data(); COMBINE_DATA(&state->m_bg2_ram[offset]); tilemap_mark_tile_dirty(state->m_bg2_tmap, offset); } static WRITE16_HANDLER( galaxi_bg3_w ) { galaxi_state *state = space->machine().driver_data(); COMBINE_DATA(&state->m_bg3_ram[offset]); tilemap_mark_tile_dirty(state->m_bg3_tmap, offset); } static WRITE16_HANDLER( galaxi_bg4_w ) { galaxi_state *state = space->machine().driver_data(); COMBINE_DATA(&state->m_bg4_ram[offset]); tilemap_mark_tile_dirty(state->m_bg4_tmap, offset); } static WRITE16_HANDLER( galaxi_fg_w ) { galaxi_state *state = space->machine().driver_data(); COMBINE_DATA(&state->m_fg_ram[offset]); tilemap_mark_tile_dirty(state->m_fg_tmap, offset); } static VIDEO_START(galaxi) { galaxi_state *state = machine.driver_data(); state->m_bg1_tmap = tilemap_create(machine, get_bg1_tile_info, tilemap_scan_rows, 16, 16, 0x20, 0x10); state->m_bg2_tmap = tilemap_create(machine, get_bg2_tile_info, tilemap_scan_rows, 16, 16, 0x20, 0x10); state->m_bg3_tmap = tilemap_create(machine, get_bg3_tile_info, tilemap_scan_rows, 16, 16, 0x20, 0x10); state->m_bg4_tmap = tilemap_create(machine, get_bg4_tile_info, tilemap_scan_rows, 16, 16, 0x20, 0x10); state->m_fg_tmap = tilemap_create(machine, get_fg_tile_info, tilemap_scan_rows, 8, 8, 0x40, 0x20); tilemap_set_transparent_pen(state->m_bg1_tmap, 0); tilemap_set_transparent_pen(state->m_bg2_tmap, 0); tilemap_set_transparent_pen(state->m_bg3_tmap, 0); tilemap_set_transparent_pen(state->m_bg4_tmap, 0); tilemap_set_transparent_pen(state->m_fg_tmap, 0); tilemap_set_scrolldx(state->m_bg3_tmap, -8, 0); } static SCREEN_UPDATE(galaxi) { galaxi_state *state = screen->machine().driver_data(); int layers_ctrl = -1; #ifdef MAME_DEBUG if (screen->machine().input().code_pressed(KEYCODE_R)) // remapped due to inputs changes. { int msk = 0; if (screen->machine().input().code_pressed(KEYCODE_T)) msk |= 1; if (screen->machine().input().code_pressed(KEYCODE_Y)) msk |= 2; if (screen->machine().input().code_pressed(KEYCODE_U)) msk |= 4; if (screen->machine().input().code_pressed(KEYCODE_I)) msk |= 8; if (screen->machine().input().code_pressed(KEYCODE_O)) msk |= 16; if (msk != 0) layers_ctrl &= msk; } #endif if (layers_ctrl & 1) tilemap_draw(bitmap, cliprect, state->m_bg1_tmap, TILEMAP_DRAW_OPAQUE, 0); else bitmap_fill(bitmap, cliprect, get_black_pen(screen->machine())); if (layers_ctrl & 2) tilemap_draw(bitmap, cliprect, state->m_bg2_tmap, 0, 0); if (layers_ctrl & 4) tilemap_draw(bitmap, cliprect, state->m_bg3_tmap, 0, 0); if (layers_ctrl & 8) tilemap_draw(bitmap, cliprect, state->m_bg4_tmap, 0, 0); if (layers_ctrl & 16) tilemap_draw(bitmap, cliprect, state->m_fg_tmap, 0, 0); return 0; } /*************************************************************************** Memory Maps ***************************************************************************/ static void show_out( running_machine &machine ) { // galaxi_state *state = machine.driver_data(); // popmessage("%04x %04x %04x", state->m_out[0], state->m_out[1], state->m_out[2]); } static WRITE16_HANDLER( galaxi_500000_w ) { galaxi_state *state = space->machine().driver_data(); COMBINE_DATA(&state->m_out[0]); show_out(space->machine()); } static WRITE16_HANDLER( galaxi_500002_w ) { galaxi_state *state = space->machine().driver_data(); COMBINE_DATA(&state->m_out[1]); show_out(space->machine()); } static WRITE16_HANDLER( galaxi_500004_w ) { galaxi_state *state = space->machine().driver_data(); if (ACCESSING_BITS_0_7) { /* - Lbits - 7654 3210 ========= ---- ---x Hold1 lamp. ---- --x- Hold2 lamp. ---- -x-- Hold3 lamp. ---- x--- Hold4 lamp. ---x ---- Hold5 lamp. --x- ---- Start lamp. -x-- ---- Payout. */ output_set_lamp_value(1, (data & 1)); /* Lamp 1 - HOLD 1 */ output_set_lamp_value(2, (data >> 1) & 1); /* Lamp 2 - HOLD 2 */ output_set_lamp_value(3, (data >> 2) & 1); /* Lamp 3 - HOLD 3 */ output_set_lamp_value(4, (data >> 3) & 1); /* Lamp 4 - HOLD 4 */ output_set_lamp_value(5, (data >> 4) & 1); /* Lamp 5 - HOLD 5 */ output_set_lamp_value(6, (data >> 5) & 1); /* Lamp 6 - START */ } if (ACCESSING_BITS_8_15) { state->m_ticket = data & 0x0100; state->m_hopper = data & 0x1000; coin_counter_w(space->machine(), 0, data & 0x2000); // coins } COMBINE_DATA(&state->m_out[2]); show_out(space->machine()); } static CUSTOM_INPUT( ticket_r ) { galaxi_state *state = field.machine().driver_data(); return state->m_ticket && !(field.machine().primary_screen->frame_number() % 10); } static CUSTOM_INPUT( hopper_r ) { galaxi_state *state = field.machine().driver_data(); return state->m_hopper && !(field.machine().primary_screen->frame_number() % 10); } static ADDRESS_MAP_START( galaxi_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_ROM AM_RANGE(0x100000, 0x1003ff) AM_RAM_WRITE(galaxi_bg1_w) AM_BASE_MEMBER(galaxi_state, m_bg1_ram) AM_RANGE(0x100400, 0x1007ff) AM_RAM_WRITE(galaxi_bg2_w) AM_BASE_MEMBER(galaxi_state, m_bg2_ram) AM_RANGE(0x100800, 0x100bff) AM_RAM_WRITE(galaxi_bg3_w) AM_BASE_MEMBER(galaxi_state, m_bg3_ram) AM_RANGE(0x100c00, 0x100fff) AM_RAM_WRITE(galaxi_bg4_w) AM_BASE_MEMBER(galaxi_state, m_bg4_ram) AM_RANGE(0x101000, 0x101fff) AM_RAM_WRITE(galaxi_fg_w ) AM_BASE_MEMBER(galaxi_state, m_fg_ram) AM_RANGE(0x102000, 0x1047ff) AM_READNOP // unknown AM_RANGE(0x300000, 0x3007ff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x500000, 0x500001) AM_READ_PORT("INPUTS") AM_RANGE(0x500000, 0x500001) AM_WRITE(galaxi_500000_w) AM_RANGE(0x500002, 0x500003) AM_WRITE(galaxi_500002_w) AM_RANGE(0x500004, 0x500005) AM_WRITE(galaxi_500004_w) AM_RANGE(0x700000, 0x700001) AM_DEVREADWRITE8_MODERN("oki", okim6295_device, read, write, 0x00ff) AM_RANGE(0x600000, 0x607fff) AM_RAM AM_SHARE("nvram") // 2x DS1230Y (non volatile SRAM) ADDRESS_MAP_END /*************************************************************************** Input Ports ***************************************************************************/ static INPUT_PORTS_START( galaxi ) PORT_START("INPUTS") PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 ) PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 ) PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 ) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_POKER_HOLD4 ) PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_POKER_HOLD5 ) PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_GAMBLE_PAYOUT ) PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_SPECIAL) PORT_CUSTOM( hopper_r, (void *)0 ) // hopper sensor PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(5) // coin a PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(5) // coin b (token) PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_COIN3 ) // pin 25LC PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM( ticket_r, (void *)0 ) // ticket sensor PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_SPECIAL ) // hopper out (pin 14LS) PORT_SERVICE_NO_TOGGLE( 0x2000, IP_ACTIVE_HIGH ) // test PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_SPECIAL ) // (pin 26LC) PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_SPECIAL ) // (pin 15LS) INPUT_PORTS_END static INPUT_PORTS_START( magjoker ) PORT_START("INPUTS") PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 ) PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 ) PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 ) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_POKER_HOLD4 ) PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_POKER_HOLD5 ) PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_GAMBLE_PAYOUT ) PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM( hopper_r, (void *)0 ) // hopper sensor PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(5) // coin a PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(5) // coin b (token) PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Hopper Refill") PORT_CODE(KEYCODE_H) PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM( ticket_r, (void *)0 ) // ticket sensor PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_SPECIAL ) // hopper out (pin 14LS) PORT_SERVICE_NO_TOGGLE( 0x2000, IP_ACTIVE_HIGH ) // test PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_GAMBLE_KEYOUT ) // (pin 26LC) PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_SPECIAL ) // (pin 15LS) INPUT_PORTS_END /*************************************************************************** Graphics Layout ***************************************************************************/ static const gfx_layout layout_8x8x4 = { 8, 8, 0x1000, // 0x1000 tiles are accessible 4, { STEP4(0,1) }, { STEP4(4*4,4), STEP4(0,4) }, { STEP8(0,4*8) }, 8*8*4 }; static const gfx_layout layout_16x16x4 = { 16, 16, 0x1000, // 0x1000 tiles are accessible 4, { STEP4(0,1) }, { STEP4(4*4,4), STEP4(0,4), STEP4(4*4+8*16*4,4), STEP4(0+8*16*4,4) }, { STEP16(0,4*8) }, 16*16*4 }; static GFXDECODE_START( galaxi ) GFXDECODE_ENTRY( "gfx1", 0x00000, layout_16x16x4, 0, 0x400/0x10 ) GFXDECODE_ENTRY( "gfx1", 0x80000, layout_8x8x4, 0, 0x400/0x10 ) GFXDECODE_END /*************************************************************************** Machine Drivers ***************************************************************************/ static MACHINE_START( galaxi ) { galaxi_state *state = machine.driver_data(); state->save_item(NAME(state->m_hopper)); state->save_item(NAME(state->m_ticket)); state->save_item(NAME(state->m_out)); } static MACHINE_RESET( galaxi ) { galaxi_state *state = machine.driver_data(); state->m_hopper = 0; state->m_ticket = 0; state->m_out[0] = 0; state->m_out[1] = 0; state->m_out[2] = 0; } static MACHINE_CONFIG_START( galaxi, galaxi_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, XTAL_10MHz) // ? MCFG_CPU_PROGRAM_MAP(galaxi_map) MCFG_CPU_VBLANK_INT("screen", irq4_line_hold) MCFG_MACHINE_START(galaxi) MCFG_MACHINE_RESET(galaxi) MCFG_NVRAM_ADD_0FILL("nvram") /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(512, 256) MCFG_SCREEN_VISIBLE_AREA(16*5, 512-16*2-1, 16*1, 256-1) MCFG_SCREEN_UPDATE(galaxi) MCFG_GFXDECODE(galaxi) MCFG_PALETTE_LENGTH(0x400) MCFG_VIDEO_START(galaxi) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_OKIM6295_ADD("oki", XTAL_16MHz/16, OKIM6295_PIN7_LOW) // ? MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( magjoker, galaxi ) /* basic machine hardware */ /* sound hardware */ MCFG_SOUND_MODIFY("oki") /* ADPCM samples are recorded with extremely low volume */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 4.0) MACHINE_CONFIG_END /*************************************************************************** ROMs Loading ***************************************************************************/ ROM_START( galaxi ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "5.u48", 0x00000, 0x20000, CRC(53d86ed0) SHA1(d04ad4c79b0ae46d3d5820b16481ea95c1370e6d) ) ROM_LOAD16_BYTE( "4.u47", 0x00001, 0x20000, CRC(ddd67683) SHA1(68f8969949e1db90a765c1f31cb8957eef505d5f) ) ROM_REGION( 0x100000, "gfx1", 0 ) ROM_LOAD16_BYTE( "3.u34", 0x00000, 0x80000, CRC(4a59ad63) SHA1(34fc1a948fc205f8c55a8e99d143bbdf4d1b220f) ) ROM_LOAD16_BYTE( "2.u33", 0x00001, 0x80000, CRC(a8b29a97) SHA1(835c6885d5adf0e7600810ad9fcda88c22077495) ) ROM_REGION( 0x40000, "oki", 0 ) ROM_LOAD( "1.u38", 0x00000, 0x40000, CRC(50e289db) SHA1(43c576c014f4c3d22bfa4c932e161d7558d483f6) ) ROM_END ROM_START( magjoker ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "25.u48", 0x00000, 0x20000, CRC(505bdef2) SHA1(9c2a525f2eb3cc39bdd6219bad7c5a1a8bc0b274) ) ROM_LOAD16_BYTE( "24.u47", 0x00001, 0x20000, CRC(380fd0cd) SHA1(bcd6d23e41e249c7e587b253958eec180440639a) ) ROM_REGION( 0x100000, "gfx1", 0 ) ROM_LOAD16_BYTE( "23.u34", 0x00000, 0x80000, CRC(952b7c84) SHA1(a28e1b79444331837ffc07c8d3c16c1d9a3c974c) ) ROM_LOAD16_BYTE( "22.u33", 0x00001, 0x80000, CRC(41866733) SHA1(257d77f89fcf1e8f36fb6a8fcb8ad48b1127e457) ) ROM_REGION( 0x40000, "oki", 0 ) /* 4-bit ADPCM mono @ 6 kHz.*/ ROM_LOAD( "21.u38", 0x00000, 0x40000, CRC(199baf33) SHA1(006708d955481fe1ae44555d27896d18e1ff8440) ) ROM_END /*************************************************************************** Game Drivers ***************************************************************************/ /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ GAMEL( 2000, galaxi, 0, galaxi, galaxi, 0, ROT0, "B.R.L.", "Galaxi (v2.0)", GAME_SUPPORTS_SAVE, layout_galaxi ) GAMEL( 2000, magjoker, 0, magjoker, magjoker, 0, ROT0, "B.R.L.", "Magic Joker (v1.25.10.2000)", GAME_SUPPORTS_SAVE, layout_galaxi )