// license:BSD-3-Clause // copyright-holders:David Haywood /* Funny Bubble ... It's a Puzzloop (Lup Lup Puzzle) rip-off .. but with two Z80 CPUs The program roms say omega 1997 Omega made Super Lup Lup Puzzle/Lup Lup Puzzle/Puzzle Bang Bang see vamphalf.c These games copy the game play of Puzzloop but add adult picture backgrounds. The gfx roms say 1999 Title screen has no date ( a z80 as the main cpu in 1999 ??! ) Did In Chang Electronic Co do the "original" version of Funny Bubble? Comad either hacked or licensed it. As "In Chang Electronic" are spelled out in the default high score table ;-) todo : convert to tilemaps +-----------------------------------------+ | 8MHz M6295 SU12 UG1 UG3 | | SU13 UG2 UG4 | ++ 6116 Z80 | | SU6 | |J 6116 6116 | |A 6116 A1020B 6116 | |M 6116 UM6264 6116 | |M | |A SW2* SW4* | | | | SW1 SW3* UG13 UG16 | ++ UB16 UH13 UG16 | | UM6264 UG15 UG17 | | Z80 30MHz 12MHZ UH15 UH17 | +-----------------------------------------+ Z80: ZiLOG Z0840006PSC (6MHz rated) - Both Z80s A1020B: Actel A1020B PL84C M6295: OKI M6295 (badged as AD-65) Note: SW2, SW3 & SW4 not populated */ #include "emu.h" #include "includes/funybubl.h" #include "cpu/z80/z80.h" #include "screen.h" #include "speaker.h" WRITE8_MEMBER(funybubl_state::vidram_bank_w) { m_vrambank->set_bank(data & 1); } WRITE8_MEMBER(funybubl_state::cpurombank_w) { m_mainbank->set_entry(data & 0x3f); // should we add a check that (data&0x3f) < #banks? } WRITE8_MEMBER(funybubl_state::oki_bank_w) { m_okibank->set_entry(data & 1); } void funybubl_state::funybubl_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0xbfff).bankr("mainbank"); // banked port 1? map(0xc400, 0xcfff).ram().w(m_palette, FUNC(palette_device::write8)).share("palette"); // palette map(0xd000, 0xdfff).m(m_vrambank, FUNC(address_map_bank_device::amap8)); // banked port 0? map(0xe000, 0xffff).ram(); } void funybubl_state::io_map(address_map &map) { map.global_mask(0xff); map(0x00, 0x00).portr("SYSTEM").w(FUNC(funybubl_state::vidram_bank_w)); // vidram bank map(0x01, 0x01).portr("P1").w(FUNC(funybubl_state::cpurombank_w)); // rom bank? map(0x02, 0x02).portr("P2"); map(0x03, 0x03).portr("DSW").w(m_soundlatch, FUNC(generic_latch_8_device::write)); map(0x06, 0x06).nopr(); /* Nothing is done with the data read */ map(0x06, 0x06).nopw(); /* Written directly after IO port 0 */ map(0x07, 0x07).nopw(); /* Reset something on startup - Sound CPU ?? */ } void funybubl_state::vrambank_map(address_map &map) { map(0x0000, 0x0fff).ram().w(FUNC(funybubl_state::tilemap_w)).share("tilemapram"); map(0x1000, 0x1fff).ram().share("spriteram"); } /* Sound CPU */ void funybubl_state::sound_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0x87ff).ram(); map(0x9000, 0x9000).w(FUNC(funybubl_state::oki_bank_w)); map(0x9800, 0x9800).rw(m_oki, FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0xa000, 0xa000).r(m_soundlatch, FUNC(generic_latch_8_device::read)); } void funybubl_state::oki_map(address_map &map) { map(0x00000, 0x1ffff).rom(); map(0x20000, 0x3ffff).bankr("okibank"); } static INPUT_PORTS_START( funybubl ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_START("DSW") PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play) ) PORT_DIPNAME( 0x38, 0x38, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,5,6") PORT_DIPSETTING( 0x30, DEF_STR( Very_Easy) ) PORT_DIPSETTING( 0x28, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x38, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, "Hard 1" ) PORT_DIPSETTING( 0x18, "Hard 2" ) PORT_DIPSETTING( 0x10, "Hard 3" ) PORT_DIPSETTING( 0x08, "Hard 4" ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Nudity" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x80, "Semi" ) PORT_DIPSETTING( 0x00, "Full" ) INPUT_PORTS_END static const gfx_layout layout_8x8x8 = { 8,8, RGN_FRAC(1,8), 8, { RGN_FRAC(3,8), RGN_FRAC(2,8), RGN_FRAC(1,8), RGN_FRAC(0,8), RGN_FRAC(7,8), RGN_FRAC(6,8), RGN_FRAC(5,8), RGN_FRAC(4,8) }, { STEP8(0,1) }, { STEP8(0,8) }, 8*8 }; static const gfx_layout layout_16x16x8 = { 16,16, RGN_FRAC(1,4), 8, { RGN_FRAC(3,4)+4,RGN_FRAC(3,4)+0, RGN_FRAC(2,4)+4, RGN_FRAC(2,4)+0, RGN_FRAC(1,4)+4, RGN_FRAC(1,4)+0, RGN_FRAC(0,4)+4, RGN_FRAC(0,4)+0 }, { STEP4(0,1), STEP4(4*2,1), STEP4(16*4*2*2,1), STEP4(16*4*2*2+4*2,1) }, { STEP16(0,4*2*2) }, 32*16 }; static GFXDECODE_START( gfx_funybubl ) GFXDECODE_ENTRY( "gfx1", 0, layout_8x8x8, 0x100, 2 ) GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x8, 0x000, 1 ) GFXDECODE_END void funybubl_state::machine_start() { m_mainbank->configure_entries(0, 0x10, memregion("maincpu")->base(), 0x4000); m_okibank->configure_entries(0, 2, memregion("oki")->base() + 0x20000, 0x20000); m_vrambank->set_bank(0); } MACHINE_CONFIG_START(funybubl_state::funybubl) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", Z80,12000000/2) /* 6 MHz?? */ MCFG_DEVICE_PROGRAM_MAP(funybubl_map) MCFG_DEVICE_IO_MAP(io_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", funybubl_state, irq0_line_hold) MCFG_DEVICE_ADD("audiocpu", Z80,8000000/2) /* 4 MHz?? */ MCFG_DEVICE_PROGRAM_MAP(sound_map) ADDRESS_MAP_BANK(config, m_vrambank).set_map(&funybubl_state::vrambank_map).set_options(ENDIANNESS_LITTLE, 8, 13, 0x1000); /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(512, 256) MCFG_SCREEN_VISIBLE_AREA(12*8, 512-12*8-1, 16, 256-16-1) // MCFG_SCREEN_VISIBLE_AREA(0*8, 512-1, 0, 256-1) MCFG_SCREEN_UPDATE_DRIVER(funybubl_state, screen_update) MCFG_SCREEN_PALETTE(m_palette) GFXDECODE(config, m_gfxdecode, m_palette, gfx_funybubl); PALETTE(config, m_palette).set_format(4, &funybubl_state::funybubl_R6B6G6, 0xc00/4); /* sound hardware */ SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, m_soundlatch); m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, 0); MCFG_DEVICE_ADD("oki", OKIM6295, 8000000/8, okim6295_device::PIN7_HIGH) // clock frequency & pin 7 not verified MCFG_DEVICE_ADDRESS_MAP(0, oki_map) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END ROM_START( funybubl ) ROM_REGION( 0x40000, "maincpu", 0 ) /* main z80, lots of banked data */ ROM_LOAD( "a.ub16", 0x00000, 0x40000, CRC(4e799cdd) SHA1(c6474fd2f621c27224e847ecb88a1ae17a0dbaf9) ) ROM_REGION( 0x200000, "gfx1", ROMREGION_INVERT ) // bg gfx 8x8x8 ROM_LOAD( "f.ug13", 0x000000, 0x40000, CRC(64d7163d) SHA1(2619ac96e05779ea23c7f0f71665d284c79ba72f) ) ROM_LOAD( "g.uh13", 0x040000, 0x40000, CRC(6891e2b8) SHA1(ca711019e5c330759d2a90024dbc0e6731b6227f) ) ROM_LOAD( "h.ug15", 0x080000, 0x40000, CRC(ca7f7528) SHA1(6becfe8fabd19443a13b948838f41e10e5c9dc87) ) ROM_LOAD( "i.uh15", 0x0c0000, 0x40000, CRC(23608ec6) SHA1(1c0a5d6e300f9a1abfda73d6a6a31e29a42b30ad) ) ROM_LOAD( "l.ug16", 0x100000, 0x40000, CRC(0acf8143) SHA1(f49f45496b870d1f51f09a4dda8c5bb7763c40d3) ) ROM_LOAD( "m.uh16", 0x140000, 0x40000, CRC(55ed8d9c) SHA1(f17bb4d02d4eedc2f297bb008be2fa340bc321d2) ) ROM_LOAD( "n.ug17", 0x180000, 0x40000, CRC(52398b68) SHA1(522baa8123998e9161fa1ccaf760ac006c5be2dd) ) ROM_LOAD( "o.uh17", 0x1c0000, 0x40000, CRC(446e31b2) SHA1(7f37a7090c83f2c9b07f1993707540fb32bbed35) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_INVERT ) ROM_LOAD( "d.ug1", 0x000000, 0x80000, CRC(b7ebbc00) SHA1(92520fda2f8f242b8cd49aeaac21b279f48276bf) ) /* Same as below, different labels */ ROM_LOAD( "e.ug2", 0x080000, 0x80000, CRC(28afc396) SHA1(555d51948ffb237311112dcfd0516a43f603ff03) ) ROM_LOAD( "j.ug3", 0x100000, 0x80000, CRC(9e8687cd) SHA1(42fcba2532ae5028fcfc1df50750d99ad2586820) ) ROM_LOAD( "k.ug4", 0x180000, 0x80000, CRC(63f0e810) SHA1(5c7ed32ee8dc1d9aabc8d136ec370471096356c2) ) ROM_REGION( 0x08000, "audiocpu", 0 ) /* sound z80 (not much code here ..) */ ROM_LOAD( "p.su6", 0x00000, 0x08000, CRC(33169d4d) SHA1(0ebc932d15b6df022c7e1f44df884e64b25ba745) ) /* Same as below, different label */ ROM_REGION( 0x80000, "oki", 0 ) ROM_LOAD( "b.su12", 0x00000, 0x20000, CRC(a2d780f4) SHA1(bebba3db21ab9ddde8c6f19db3b67c869df582eb) ) /* Same as below, different label */ ROM_LOAD( "c.su13", 0x20000, 0x40000, CRC(1f7e9269) SHA1(5c16b49a4e94aec7606d088c2d45a77842ab565b) ) /* Same as below, different label */ ROM_END ROM_START( funybublc ) ROM_REGION( 0x40000, "maincpu", 0 ) /* main z80, lots of banked data */ ROM_LOAD( "2.ub16", 0x00000, 0x40000, CRC(d684c13f) SHA1(6a58b44dd775f374d6fd476a8fd175c28a83a495) ) ROM_REGION( 0x200000, "gfx1", ROMREGION_INVERT ) // bg gfx 8x8x8 ROM_LOAD( "7.ug12", 0x000000, 0x40000, CRC(87603d7b) SHA1(21aec4cd011691f8608c3ddab83697bd89634fc8) ) ROM_LOAD( "8.uh13", 0x040000, 0x40000, CRC(ab6031bd) SHA1(557793817f98c07c82caab4293aed7dffa4dbf7b) ) ROM_LOAD( "9.ug15", 0x080000, 0x40000, CRC(0e8352ff) SHA1(29679a7ece2585e1a66296439b68bd56c937e313) ) ROM_LOAD( "10.uh15", 0x0c0000, 0x40000, CRC(df7dd356) SHA1(13b9f40714dfa7b8cebc0191dcdde88b51f5e78c) ) ROM_LOAD( "13.ug16", 0x100000, 0x40000, CRC(9f57bdd5) SHA1(6fd60da5f5eee0251e3a08957952ed9f037eeaec) ) ROM_LOAD( "14.uh16", 0x140000, 0x40000, CRC(2ac15ea3) SHA1(de5be6378b4b6eee6faf532c9ef14bd609041cb3) ) ROM_LOAD( "15.ug17", 0x180000, 0x40000, CRC(9a5e66a6) SHA1(cbe727e4f1e9a7072520d2e30eb0047cc67bff1b) ) ROM_LOAD( "16.uh17", 0x1c0000, 0x40000, CRC(218060b3) SHA1(35124afce7f0f998b5c4761bbc888235de4e56ef) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_INVERT ) ROM_LOAD( "5.ug1", 0x000000, 0x80000, CRC(b7ebbc00) SHA1(92520fda2f8f242b8cd49aeaac21b279f48276bf) ) ROM_LOAD( "6.ug2", 0x080000, 0x80000, CRC(28afc396) SHA1(555d51948ffb237311112dcfd0516a43f603ff03) ) ROM_LOAD( "11.ug3", 0x100000, 0x80000, CRC(9e8687cd) SHA1(42fcba2532ae5028fcfc1df50750d99ad2586820) ) ROM_LOAD( "12.ug4", 0x180000, 0x80000, CRC(63f0e810) SHA1(5c7ed32ee8dc1d9aabc8d136ec370471096356c2) ) ROM_REGION( 0x08000, "audiocpu", 0 ) /* sound z80 (not much code here ..) */ ROM_LOAD( "1.su6", 0x00000, 0x08000, CRC(33169d4d) SHA1(0ebc932d15b6df022c7e1f44df884e64b25ba745) ) ROM_REGION( 0x80000, "oki", 0 ) ROM_LOAD( "3.su12", 0x00000, 0x20000, CRC(a2d780f4) SHA1(bebba3db21ab9ddde8c6f19db3b67c869df582eb) ) ROM_LOAD( "4.su13", 0x20000, 0x40000, CRC(1f7e9269) SHA1(5c16b49a4e94aec7606d088c2d45a77842ab565b) ) ROM_END GAME( 1999, funybubl, 0, funybubl, funybubl, funybubl_state, empty_init, ROT0, "In Chang Electronic Co", "Funny Bubble", MACHINE_SUPPORTS_SAVE ) GAME( 1999, funybublc,funybubl, funybubl, funybubl, funybubl_state, empty_init, ROT0, "Comad", "Funny Bubble (Comad version)", MACHINE_SUPPORTS_SAVE )