// license:BSD-3-Clause // copyright-holders:Roberto Fresca, Peter Ferrie /**************************************************************************************** Fun World / TAB / Impera Series 7000 hardware. 65C02 + 2x PIAs + M6845 CRTC + AY8910 Also from Amatic, CMC, Dino4 encrypted, and Leopard 4. Driver by Roberto Fresca. Based on a preliminary work of Curt Coder & Peter Trauner. ***************************************************************************************** Games running on this hardware: * Jolly Card (Austrian, set 1), TAB Austria, 1985. * Jolly Card (Austrian, set 2), TAB Austria, 1985. * Jolly Card (3x3 deal), TAB Austria, 1985. * Jolly Card Professional 2.0 (MZS Tech), MZS Tech, 1993. * Jolly Card Professional 2.0 (Spale Soft), Spale Soft, 2000. * Jolly Card (Evona Electronic), Evona Electronic 1998. * Jolly Card (Croatian, set 1), TAB Austria, 1985. * Jolly Card (Croatian, set 2), Soft Design, 1993. * Jolly Card (Italian, blue TAB board, encrypted), bootleg, 199?. * Jolly Card (Italian, encrypted bootleg, set 1), bootleg, 1990. * Jolly Card (Italian, encrypted bootleg, set 2), bootleg, 1993. * Jolly Card (Italian, different colors, set 1), bootleg, 1990. * Jolly Card (Italian, different colors, set 2), bootleg, 1990. * Super Joly 2000 - 3x, M.P. 1985. * Jolly Card (Austrian, Fun World, bootleg), Inter Games, 1986. * Jolly Card (Spanish, blue TAB board, encrypted), TAB Austria, 1992. * Bonus Card (Austrian), Fun World, 1986. * Bonus Card (Austrian, ATG Electronic hack), Fun World, 1986. * Big Deal (Hungarian, set 1), Fun World, 1986. * Big Deal (Hungarian, set 2), Fun World, 1986. * Power Card (Ver 0263, encrypted), Fun World, 1993. * Cuore 1 (Italian), C.M.C., 1996. * Elephant Family (Italian, new), C.M.C., 1997. * Elephant Family (Italian, old), C.M.C., 1996. * Pool 10 (Italian, set 1), C.M.C., 1996. * Pool 10 (Italian, set 2), C.M.C., 1996. * Pool 10 (Italian, set 3), C.M.C., 1996. * Pool 10 (Italian, set 4), C.M.C., 1997. * Pool 10 (Italian, set 5), C.M.C., 1996. * Pool 10 (Italian, set 6), C.M.C., 1996. * Pool 10 (Italian, set 7), C.M.C., 1997. * Pool 10 (Italian, set 8), C.M.C., 1997. * Pool 10 (Italian, Dino 4 hardware, encrypted), C.M.C., 1997. * Royal (Pool 10 hack), unknown, 2001. * Tortuga Family (Italian), C.M.C., 1997. * Pot Game (Italian), C.M.C., 1996. * Bottle 10 (Italian, set 1), C.M.C., 1996. * Bottle 10 (Italian, set 2), C.M.C., 1996. * Luna Park (set 1, dual program), unknown, 1998. * Luna Park (set 2, dual program), unknown, 1998. * Luna Park (set 3), unknown, 1998. * Crystal Colours (CMC hardware), J.C.D. srl, 1998. * Royal Card (Austrian, set 1), TAB Austria, 1991. * Royal Card (Austrian, set 2), TAB Austria, 1991. * Royal Card (Austrian/Polish, set 3), TAB Austria, 1991. * Royal Card (Austrian, set 4), TAB Austria, 1991. * Royal Card (Austrian, set 5), TAB Austria, 1991. * Royal Card (Austrian, set 6), TAB Austria, 1991. * Royal Card (Austrian, set 7, CMC C1030 HW), bootleg, 1991. * Royal Card (French), TAB Austria, 1991. * Royal Card (TAB original), TAB Austria, 1991. * Royal Card (Slovak, encrypted), Evona Electronic, 1991. * Royal Card Professional 2.0, Digital Dreams, 1993. * Royal Card (Italian, Dino 4 hardware, encrypted), unknown, 1998. * RRoyal Card / Royal Jackpot (with a third draw)(encrypted), TAB / Video Klein, 1991 * Lucky Lady (3x3 deal), TAB Austria, 1991. * Lucky Lady (4x1 aces), TAB Austria, 1991. * Magic Card II (Bulgarian), Impera, 1996. * Magic Card II (Nov, Yugoslavian), Impera, 1996. * Magic Card II (green TAB or Impera board), Impera, 1996. * Magic Card II (blue TAB board, encrypted), Impera, 1996. * Royal Vegas Joker Card (Slow deal), Fun World, 1993. * Royal Vegas Joker Card (Fast deal), Soft Design, 1993. * Royal Vegas Joker Card (Fast deal, english gfx), Soft Design, 1993. * Royal Vegas Joker Card (Fast deal, Mile), Mile, 1993. * Jolly Joker (98bet, set 1). Impera, 198?. * Jolly Joker (98bet, set 2). Impera, 198?. * Jolly Joker (40bet, croatian hack), Impera, 198?. * Jolly Joker (Apple Time), Apple Time, 198?. * Multi Win (Ver.0167, encrypted), Fun World, 1992. * Joker Card (Ver.A267BC, encrypted), Vesely Svet, 1993. * Mongolfier New (Italian), unknown, 199?. * Soccer New (Italian), unknown, 199?. * Saloon (French, encrypted), unknown, 199?. * Fun World Quiz (Austrian), Fun World, 198?. * Witch Royal (Export version 2.1), Video Klein, 199?. * Novo Play Multi Card / Club Card, Admiral/Novomatic, 1986. * unknown encrypted Royal Card (Dino4 HW), unknown, 1998. * China Town (Ver 1B, Dino4 HW), unknown, 1998. * Unknown Inter Games poker, Inter Games, 1991. * Unknown Fun World A7-11 game 1, Fun World, 1985. * Unknown Fun World A7-11 game 2, Fun World, 1985. * Unknown Fun World A0-1 game, Fun World, 1991. ***************************************************************************************** The hardware is generally composed by: CPU: 1x 65SC02 or 65C02 at 2MHz. Sound: 1x AY-3-8910 or YM2149F (AY8910 compatible) at 2MHz. I/O: 2x 6821 (PIA) Video: 1x 6845 (CRTC) RAM: 1x 6116 NVRAM: 1x 6264 ROMs: 3x 27256 (or 27512 in some cases) PROMs: 1x 82S147 (or similar. 512 bytes) PLDs: 1 to 4 PALs, GALs or PEELs Clock: 1x Crystal: 16MHz. All current games are running from a slightly modified to heavily hacked hardware. Color palettes are normally stored in format GGBBBRRR inside a bipolar color PROM. - bits - 7654 3210 ---- -xxx Red component. --xx x--- Blue component. xx-- ---- Green component. The hardware was designed to manage 4096 tiles with a size of 8x4 pixels each. Also support 4bpp graphics and the palette limitation is 8 bits for color codes (256 x 16 colors). It means the hardware was designed for more elaborated graphics than Jolly Card games... Color PROMs from current games are 512 bytes lenght, but they only can use the first or the last 256 bytes. Normal hardware capabilities: - bits - 7654 3210 xxxx xx-- tiles color (game tiles) ;codes 0x00-0xdc xxx- x-xx tiles color (title). :codes 0xe9-0xeb xxxx -xxx tiles color (background). ;codes 0xf1-0xf7 About protection, there are several degrees of protection found in the sets: - There are writes to unknown offsets (out of the normal memory range), and some checks later to see if the data is still there. - There are checks for code in unused RAM and therefore jumps to offsets where there are not pieces of code in RAM or just RAM is inexistent. I think this is to avoid a "ROM swap" that allow the software to run in other game boards. - There are "masked" unused inputs. The software is polling the unused input status and expect a special value to boot the game. - There are parts of code that are very complex and twisted with fake jumps to inexistent code, or pretending to initialize fake devices. - Encryption. A) Encrypted CPU. At least two Fun World boards have custom encrypted CPUs: - Joker Card from Vesely Svet use a custom unknown CPU and use encrypted prg roms. - Royal Card (slovak, encrypted) from Evona Electronic seems to use a block with CPU + extras (ICs, TTL, etc) to manage the encryption. B) General encryption. Managed through hardware: - All games using the blue TAB PCB with 2x HY18CV85 (electrically-erasable PLDs), use complex operations for each byte nibble. See DRIVER_INIT for the final algorithm. - Saloon (french) use bitswaps to address & data in program, graphics and color PROM. - Dino4 hardware games have address/data bitswap in program, and data bitswap (sometimes with extra boolean XOR operations) in graphics. - Microcontroller. Some games (like Soccer New and Mongolfier New are using an extra MCU mainly for protection. - Mirrored video and color RAM. A derivative of CMC hardware uses this trick to avoid ROM swaps. If you run Luna Park in a regular CMC board, you'll get an unplayable mess of graphics. GENERAL NOTES: - It takes 46 seconds for the bigdeal/jolycdat games to boot up after the initial screen is displayed!!! - The default DIP switch settings must be used when first booting up the games to allow them to complete the NVRAM initialization. - Almost all games: Start game, press and hold Service1 & Service2, press reset (F3), release Service1/2 and press reset (F3) again. Now the NVRAM has been initialized. - Royalcdb needs a hard reset after NVRAM initialization. - For games that allow remote credits, after NVRAM init change the payout DIP switch from "Hopper" to "Manual Payout". NOTES BY GAME/SET: * Pool 10 * Cuore 1 * Elephant Family * Tortuga Family * Pot Game * Bottle 10 * Luna Park In Italy many people became addicted to videopokers. They put so much money on them, and they had to sell the house. Also some engineers modified videopokers to do less wins and so on... Because of this the government did some laws in order to regulate videopokers wins. Starting from around 1996/1997 there were subsequent laws because engineers always found a way to elude them. Today all the videopokers need to be connected via AAMS net (a government society de- dicated to games) which check if the videopoker is regular. Nowadays it's difficult to trick and the videopoker has to give 75% of wins. This has made videopoker market to collapse and infact there aren't many videopokers left. Also because the laws changed very often and old videopokers became illegal was a very bad thing for bar owners because they couldn't earn enough money. Pool 10 (now found!), apparently was the "father" of other italian gambling games. As soon as it became illegal, was converted to Cuore 1, Elephant Family, Tortuga Family and maybe other games. So you can see that engineers always found a simple way to elude the law. There is another set of Cuore 1. I didn't include it because the only difference with the supported set is the program rom that is double sized, having identical halves. Luna Park, is running in a modified hardware with video RAM mirrored from 4000-4FFF to 6000-6FFF and color RAM mirrored from 5000-5FFF to 7000-7FFF. The program writes criti- cal graphics (cans, strings and partial screen cleans) to the mirrored range, so if you run this program in a regular CMC hardware, you'll get an unplayable mess of graphics. Also PRG rom higher address line is connected to DIP switch #1 so it should have 2 games in the same PCB (2 revisions?). There is at least one missing game in the family... 'Hyppo Family', also from C.M.C. This game should be located and dumped. --- Super Game --- If you have some points accumulated and need to grab the tokens/tickets, you must to play a bonus game called SUPER GAME to get the points out. To enter the bonus game, you must press STOP5 in the attract mode. The payout system is through this game. 5 themed items will be shown (cuores, balls, elephants, etc... depending of the game). The joker will start to move from item to item quickly, but decreasing the speed gradually. To beat the game, you need to push the start button in the exact moment when the joker is located exactly in the center of the screen (item 3). Depending of the DIP switches settings, you can grab the prize manually pressing the SCARICA (payout) button, and then TICKET or HOPPER buttons. Press TICKET button to print a 100 points ticket. Press HOPPER button to get tokens x10 points. You have 1 attempt for each 100 earned points. If you lose the game, you lose the points. * Bonus Card (Austrian) * Big Deal (Hungarian) These ones seems to have normal RAM instead of NVRAM. Going through the code, there's not any NVRAM initialization routine through service 1 & 2. * Jolly Card Professional 2.0 (MZS Tech & Spale Soft) Each 1st boot, this game show a generated code. You must enter this code in a DOS program to get the input codes necessary to allow boot the game. This set is one of the most wanted for customers because is a real SCAM. The program has 2 hidden menues that allow change parameters without knowledge of the players. See more at ROM_LOAD section... * Jolly Card (Evona Electronic) This set has some hidden features. In the service 2 screen, press service 1 to enter to a message edit mode. * Jolly Card (croatian sets) and Jolly Card Professional 2.0 These games don't operate with regular coins/tokens. Only remote credits are allowed. * Royal Card Professional 2.0 (Digital Dreams) Same generated code as Jolly Card Professional. * Magic Card II (Impera) Impera made 2 graphics sets for this game. One of them is encrypted, and meant for the TAB blue board. This board has two HY18CV85 (electrically-erasable PLD) that handle the encryption. In another hand, the sound has some weird things, but is confirmed that happen in the real thing. The game resolution seems to change 'on the fly' when entering the input test mode. There aren't any writes to the m6845 registers to manage these changes. Regarding the CPU, it's a Mexican Rockwell R65C02 with some mods respect the regular/stock 65C02. Some CPU instructions seems to be changed. The following piece of code at $C1A8 is very clear: C1A8: A0 00 ldy #$00 ; clear Y register to use as counter. C1AA: B9 9D C1 lda $C19D,y ; load PIA port address C1AD: 85 06 sta $06 ; into $06-$07 ZP vector. C1AF: B9 92 C1 lda $C192,y ; C1B2: 85 07 sta $07 ; C1B4: C0 0B cpy #$0B C1B6: B0 0C bcs $C1C4 ... load values to store into Accumulator... ... C1C6: 91 06 sta ($06),y ; store value in PIA port, indexed (Y). C1C8: C8 iny ; increment Y C1C9: C0 0C cpy #$0C ; finish? C1CB: D0 DD bne $C1AA ; if not, branch to load a new PIA address. In this example, as soon as Y register increments, the indexed writes go out of range. To get this piece of code working and initialize the PIAs properly, the instruction 0x91 should be "sta ($ZP)" instead of Y indexed. (like instruction 0x92 in stock 65c02's). * Jolly Joker (Impera) To boot this game for 1st time, DSW should be in the following position: 1=ON 2=OFF 3=ON 4=OFF 5=OFF 6=ON 7=ON 8=OFF Press RESET (key F3) and then SERVICE1 & SERVICE2 (keys 9 & 0), then RESET (key F3). When numbers start to fill the screen, press RESET (key F3) again to start the game. * (multi) Joker Card (Vesely). * Multi Win (Fun World) These sets seems to run in the same modified hardware. They are encrypted, and have a second program rom with unknown code/purposes. * Mongolfier New * Soccer New These games are based in Royal Card. They are running in a heavely modified Royal Card hardware with a microcontroller as an extra (protection?) component and a TDA2003 as audio amplifier. The extra microcontroller is a 8 bit (PLCC-44) TSC87C52-16CB from Intel (now dumped!) Each set has double sized ROMs. One half contains the proper set and the other half store a complete Royal Card set, so... Is possible the existence of a shortcut,'easter egg', simple hack or DIP switches combination to enable the Royal Card game. These games should be moved to a new driver in a near future, as soon as we know a bit more about them and start to implement the missing pieces for an accurate emulation. * Saloon This game is totally encrypted. No PIAs to drive I/O. The PCB has printed "LEOPARDO 5", so we can expect a game called the same way to appear. This game should be moved to a new driver in a near future, as soon as we know a bit more about it. * Fun World Quiz Beschreibung / Description -------------------------- Fur OES 5,-- Einwurf werden 3 Kredite gegeben. Fur einen Kredit bekommt der Spieler 500 Spielpunkte. Bei jeder Frage kann der Spieler 100, 500 oder alle Punkte einsetzen. Wird die Frage richtig beantwortet, wird der Einsatz aufaddiert. Erreicht der Spieler nach 5 Fragen mehr als 2500 Punkte, bekommt er Bonusfragen. Das Spiel endet bei einer falschen Beantwortung der Frage. Insertion of ATS 5,- (Austrian Schilling coin) yields 5 credits. For 1 credit a player receives 500 points. At each question a player can bet 100, 500 or all points. If a question is answered correctly, the bet is added to the points. If a player reaches more than 2500 points after 5 questions, he gets bonus questions. The game is over after an incorrect answer. Besides notes.... This machine is meant to work as "amusement", with high scores like another regular arcade. You can set it as "bet mode", allowing to choose the amount of points to play, but can't be turned to gambling mode (no payout, keyout, etc) for pubs, etc... In bookkeeping mode (DIP switch #1): Keep joystick left to clear bookkeeping. Keep joystick up to clear high scores. Keep joystick down to clear credits. Keep joystick right to exit bookkeeping. If the game has credits loaded, the bookkeeping mode will start as soon as the current game ends. * Novo Play Multi Card / Club Card This game needs a default NVRAM to work. There is a special ROM that need to be placed into the program socket, then turn ON the board till the OK message appear. After this operation, just switch the special ROM with the regular program. The board now is ready to operate. To program the game, enter the service mode (Key 9), and then keep pressed both HOLD2 & HOLD4 at least for 5 seconds.... You can see: C1 C2 REMOTE IN-MAX/IN-MIN CONT (Coin A) (Coin B) (Remote credits) (Bet Max & Minimum) (Difficult) C2: Coin B, from 1-20... Selectable through HOLD1. REMOTE: Remote Credits, from 10-100... Selectable through HOLD3. IN-MAX: Maximum Bet allowed. From 1-40. selectable through HOLD4. IN_MIN: Minimum Bet allowed. From 1-5. selectable through HOLD4, keeping COLLECT pressed. CONT: Earnings control... From 1-4, selectable through HOLD5. 4 is the highest payment. Press DEAL/DRAW to exit the mode. * Unknown Royal Card on Dino4 hardware.... This one is really strange. The game is running in a Dino4 hardware, plus a daughterboard with a mexican Rockwell R65C02 + an unknown PLCC. The program/gfx are totally decrypted. The game vectors are $C122 (RESET) and $C20F (IRQ) The code starts... C122: A2 FF LDX #$FF ; load 0xFF to reg X C124: 9A TXS ; transfer to the stack C125: 78 SEI ; set interrupts C126: D8 CLD ; clear decimal C127: 18 CLC ; clear carry C128: A9 4C LDA #$4C ;\ C12A: 8D 00 00 STA $0000 ; \ C12D: A9 10 LDA #$10 ; \ set 4C 10 C2 (JMP $C210) into $0000 C12F: 8D 01 00 STA $0001 ; / C132: A9 C2 LDA #$C2 ; / C134: 8D 02 00 STA $0002 ;/ C137: 4C DC 48 JMP $48DC ; jump to $48DC... And the IRQ vector pointed code... does nothing! C20F: 40 RTI ; return from interrupt And the code pointed from $0000... C210: 48 PHA ; transfer accumulator to stack C211: AD 01 0A LDA $0A01 ; read the PIA #2 input C214: 29 F7 AND #$F7 ; \ compare with 0xF7 C216: CD 01 0A CMP $0A01 ; / C219: D0 02 BNE $C21D ; if not... jump to $C21D C21B: 09 08 ORA #$08 ; \ clean the value C21D: 8D 01 0A STA $0A01 ; / C220: 68 PLA ; take out from the stack the previous accumulator value C221: 40 RTI ; return from interrupt The board was later connected to a fluke, and the pieces of code dumped from the real hardware, match 100% the ones I decrypted here. Even with the game working properly in the real hardware. The only visible changes are in the NVRAM, where the $0000 offset hasn't the JMP $C210 instruction injected at the start... ***************************************************************************************** Memory Map (generic) -------------------- $0000 - $07FF NVRAM // All registers and settings. $0800 - $0803 PIA1 // Input Ports 0 & 1. $0A00 - $0A03 PIA2 // Input Ports 2 & 3. $0C00 - $0C00 AY-8910 (R/C) // Read/Control. $0C01 - $0C01 AY-8910 (W) // Write. Lamps through output ports. $0E00 - $0E00 CRTC6845 (A) // MC6845 addressing. $0E01 - $0E01 CRTC6845 (R/W) // MC6845 Read/Write. $2000 - $2FFF VideoRAM (bonuscrd/bigdeal) $3000 - $3FFF ColorRAM (bonuscrd/bigdeal) $4000 - $4FFF VideoRAM (magicrd2/royalcrd) $5000 - $5FFF ColorRAM (magicrd2/royalcrd) $6000 - $6FFF VideoRAM (CMC italian games) $7000 - $7FFF ColorRAM (CMC italian games) $8000 - $FFFF ROM (almost all games) *** MC6845 Initialization *** ---------------------------------------------------------------------------------------------------------------------- register: 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 ---------------------------------------------------------------------------------------------------------------------- jollycrd: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. jolycdae: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. jolycdcr: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. jolycdit: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. jolycdab: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. bigdeal: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. cuoreuno: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. elephfam: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. pool10: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. tortufam: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. royalcrd: 0x7C 0x60 0x65 0xA8 0x1E 0x08 0x1D 0x1C 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. magicrd2: 0x7B 0x70 0x66 0xA8 0x24 0x08 0x22 0x22 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. monglfir: 0x7C 0x60 0x65 0xA8 0x1E 0x08 0x1D 0x1C 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. soccernw: 0x7C 0x60 0x65 0xA8 0x1E 0x08 0x1D 0x1C 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. rcdino4: 0x7C 0x60 0x65 0x08 0x21 0x08 0x1F 0x1F 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. chinatow: 0x7C 0x60 0x65 0x08 0x21 0x08 0x1F 0x1F 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. ***************************************************************************************** *** Hardware Info *** Moved all technical info to the ROM load section... ***************************************************************************************** *** Driver Updates by Roberto Fresca and Peter Ferrie *** [2005/09/08] - Added Cuore Uno, Elephant Family and Royal Card. [2005/09/19] - Added some clones. - Cleaned up and renamed all sets. Made parent-clone relationship. [2005/12/15] - Corrected CPU freq (2 MHz) in cuoreuno and elephfam (both have R65C02P2). (I suspect more games must have their CPU running at 2 MHz). - Corrected videoram and colorram offsets in cuoreuno and elephfam. - To initialize the NVRAM in cuoreuno and elephfam: Start game, press and hold Service1 & Service2, press reset (F3), release Service1 & Service2 and press reset (F3) again. [2006/10/18] - Corrected the screen size and visible area to cuoreuno and elephfam based on mc6845 registers. - Added all inputs to cuoreuno and elephfam. - Added test mode DIP switch to cuoreuno and elephfam. - Managed cuoreuno and elephfam inputs to pass the initial checks. Now both games are playable. - Changed the cuoreuno full name to "Cuore 1" (as shown in the attract). [2006/10/22-28] - Corrected cuoreuno and elephfam graphics to 4bpp. - Fixed elephfam gfx planes. - Simulated cuoreuno palette based on screenshots. - Simulated elephfam palette based on screenshots. [2006/11/01 to 2006/12/04] ******** REWRITE ******** - Merged/splitted some machine drivers, memory maps and inputs. - Unified get_bg_tile_info for all games. - Mapped the input buttons in a better format (all games). Keys: 156-QW-ZXCVBNM. - Added proper color PROM decode routines. - Rewrote the technical notes. - Splitted the driver to driver/video. - Corrected the screen size and visible area to magiccrd based on mc6845 registers. - Added the remaining 2 GFX planes to magiccrd, but GFX are imperfect (bad decode or bad dump?). Color PROM need to be dumped. - Royalcrd: Added all inputs and DIP switches. Fixed memory map, gfx decode Corrected screen size and visible area based on mc6845 registers. Corrected CPU clock to 2mhz. - New game added: Joker Poker. Not working due to use of custom encrypted CPU. - New game added: Royal Card (Slovakia, encrypted). Not working due to use of a custom encrypted CPU. - Fixed jolycdcr gfx to 4bpp. - Other fixes to get jolycdcr running. - Managed royalcdb to work, using the 2nd half of program ROM. (seems to be mapped that way) - Managed jolycdit to work, but with imperfect graphics due to gfx encryption. - Fixed CPU clock to 2MHz. in all remaining games. - Fixed ay8910 frequency based on elephfam audio. - Fixed ay8910 volume in all games to avoid clipping. - Reworked jolycdcr inputs: The game was designed to work only with remote credits. After nvram init, set the payout dip to "manual". - Reworked jolycdit inputs: After nvram init, set the payout dip to "manual" to allow work the remote mode. - Set jolycdat as bigdeal clone. The game has the same layout/behaviour instead of the normal jolly card games, even when they are sharing gfx roms. - Added the bipolar PROM and GAL to jolycdit. Confirmed the GFX ROMs as good dumps. - Added an alternate set of Elephant Family. This one lacks of test mode and doesn't allow to switch between min-max bets through stop1. - Added color PROMs to cuoreuno and elephfam sets but still no routed. Also added PLDs (protected, bad dumps). - Corrected jollycrd screen size and visible area based on mc6845 registers. - Hooked, wired and decoded the color prom in jollycrd sets based on jolycdit redump. Now colors are perfect. - Wired and decoded the color prom in cuoreuno and elephfam sets. Now colors are perfect. - Wired and decoded the color prom in royalcrd. Now colors are perfect. - Hooked, wired and decoded the color prom in bigdeal sets based on jolycdat (jollycrd palette). Colors seems to be correct, but need to check against the real thing. Flagged as IMPERFECT_COLORS till a color PROM dump appear. - Decrypted jolycdit gfx roms. - Added set Jolly Card (Austria, encrypted). - Decrypted jolycdae and managed the planes to show correct colors. The set is working properly. [2006/12/24] - Fixed some incomplete inputs. - Added new working game: Pool 10. - Added new working game: Tortuga Family. - Added new game: Mongolfier New. Not working due to the lack of MCU emulation. - Added new game: Soccer New. Not working due to the lack of MCU emulation. - Updated technical notes. [2007/02/01] - All crystals documented via #defines. - All CPU and sound clocks derived from #defined crystal values. - Added DIPLOCATIONS to all games. - Added a pool10 alternate set. - Added proper tsc87c52 MCU dumps to monglfir and soccernew. - Modified the refresh rate to 60 fps according to some video evidences. - Updated technical notes. [2007/02/25] - Added new game: Snooker 10 (Ver 1.11). Preliminary. Properly decoded GFX Proper colors decoded. - Updated technical notes. [2007/09/21] - Added new game: Saloon (France, encrypted). Preliminary. - Updated technical notes. [2008/02/10] - Switched to XTAL def. - Fixed Magic Card II graphics issues. - Fixed Magic Card II inputs. - Fixed screen and visible area to snooker10. - Renamed set monglfir to mongolnw. - Renamed sets description based on languages instead of countries. - Added new game: Magic Card II (green TAB or Impera board). Not working yet. - Added new game: Magic Card II (blue TAB board, encrypted). Not working yet. - Added new game: Jolly Card (3x3 deal). - Added new game: Jolly Card Professional 2.0 (with 'enter code' screen to boot). - Added new game: Lucky Lady (3x3 deal). - Added new game: Lucky Lady (4x1 aces). - Added new game: Royal Vegas Joker Card (fast deal). - Added new game: Royal Vegas Joker Card (slow deal). - Fixed some years and manufacturers. - Updated technical notes. - Cleaned up the driver. [2008/02/22] - Switched the color decoding routines to use resnet code. - Added complete color connections to/from 74ls373 to the source. [2008/02/25] - Added new game: Royal Vegas Joker Card (fast deal, english gfx). - Added new game: Jolly Joker. - Added new game: Jolly Joker (50bet). - Added new game: Jolly Card (croatian, set 2). - Added new game: Jolly Card (Evona Electronic) - Added new game: Super Joly 2000 - 3x - Fixed some inputs. - Masked inputs to allow jolyjokra to boot. - Added minor corrections. - Updated technical notes. [2008/03/14] - Added proper inputs to jolyc980. - Added temporary patch to allow bypass the "code" screen in jolyc980. - Updated technical notes. [2008/03/18] - Added new game: Pot Game (italian). - Updated technical notes. [2008/04/18] - Removed the temporary hack to jolyc980. - Updated technical notes regarding Magic Card II & Jolly Card Professional 2.0. - Moved snookr10 to its own driver. - Minor clean-up. [2008/04/27] - Fixed AY8910 volume to all games to avoid clips. - Merge bigdeal and funworld machine drivers thanks to the AY8910 rewrite. - Removed old unaccurate commentary about magiccrd tiles. [2008/04/29] All CMC italian games: - Added TICKET and HOPPER buttons to allow payout through the SUPER GAME. - Documented the featured SUPER GAME with complete instructions. - Improved DIP switches to properly set the payout system. [2008/05/13] - Found the proper algorithm to decrypt the blue TAB PCB. - Replaced the old decryption tables with the proper decryption scheme. - Updated technical notes. [2008/07/30] - Added new clone: Pool 10 (italian, set 3). - Updated technical notes. [2008/09/12] - Added new clone: Pool 10 (italian, set 4). - Improved lamps layout for all games. - Added Pool 10 pinout and DIP switches info. - Updated technical notes. [2008/12/01] - Decripted saloon's program, graphics and color PROM. - Created a new memory map and machine driver for saloon. - Removed set jolycdae (not coming from a real board). - Renamed the sets magiccrd, magiccda and magiccdb, to magicrd2, magicd2a and magicd2b. - Updated technical notes. [2008/12/15] - Added new set: Jolly Card (italian, encrypted bootleg). No coins... Only remote credits. After nvram init, set the Payout DIP to 'manual' to allow the remote credits mode to work. - Created inputs from the scratch for jolycdib. - Updated technical notes. [2008-12-26] - Correctly setup the MC6845 device for all systems. - Added common MC6845 device interface. - Eliminated the screen size & visible area parameters to Magic Card 2. [2009/01/23] - Added new sets: Bottle 10 (italian, set 1 & 2). - Updated technical notes. [2009/09/09] - Discovered and documented new features in Jolly Card (Evona Electronics). - Removed the commented hack for joly980 driver init since is not needed anymore. - Fixed a bug introduced with the massive input change, that didn't allow initialize all sets that need the normal procedure to do it. - Updated technical notes. [2010/03/01] - Fixed Jolly Joker graphics and colors. - Changed Jolly Joker description to Jolly Joker (98bet). - Added a new croatian set of Jolly Joker with maximum bet = 40. - Moved the hardware description and tech notes to the ROM_LOAD section. - Added a external default NVRAM for Jolly Card Professional 2.0. - Updated technical notes. [2010/03/09] - Added external default NVRAM support to the following games: bottle10, bottl10b, elephfam, elephfmb, jollycrd, jolyc3x3, jolyccra, jolyccrb, jolycdev, jolycdib, jolycdit, jolyjokr, jolyjokra, jolyjokrb, lluck3x3, lluck4x1, magicrd2, pool10, pool10b, pool10c, pool10d, potgame, royalcrd, royalcdb, sjcd2kx3, tortufam, vegasfst, vegasfte and vegasslw. - Changed default settings for some games, now that NVRAM is loaded externally. [2010/03/15] - Removed all hacks in the rom load section. Now the involved sets are properly loaded in the same way the hardware does. - Replaced hardcoded values on graphics decode routines with proper RGN_FRAC calculations. - Fixed graphics bitplanes to involved games. - Added more hardware/technical info. - Modify the mongolnw machine driver. Now can see it starts. - Added Multi Win, from Fun World. The set is encrypted and use a custom CPU. Seems similar hardware than (multi) Joker Card. - Added Fun World Quiz. Needs proper banking, and both graphics and bipolar PROM redumps. - Added Fun World Quiz description, and hardware notes. - Improved inputs for Fun World Quiz. - Proper handlers and banking for Fun World Quiz questions. - Partial decryption for royalcdc and multiwin. - Complete Fun World Quiz DIP switches with dip locations. - Promoted Fun World Quiz to working state. - Added Fun World Quiz bookkeeping instructions notes. - Turned lamps off as default state for all supported game. - Changed default button-lamps layout to selective per game, since some games need different one, and some games lack of lamps at all. - Reworked button-lamps layouts per game. Cleaned-up the code. - Added specific button-lamps layout for bigdeal games. - Added specific button-lamps layout for royalcrd & jolycdit, but there is a bug in the d-up select code that lights the wrong lamp. This is a leftover from jollycrd routines. - Flagged vegasfte as MACHINE_NOT_WORKING, since is not receiving any coins or remote credits anymore. [2010/03/21] - Added dual-state palette (addressable through PLDs). This allow to choose which half of the palette will be addressed. - Splitted the main machine driver to cover both palette states. - Reworked inputs / DIP switches for vegasslw, vagasfst and vegasfte. - Created new default NVRAM for Royal Vegas Joker Card sets. These need to be configurated to be valid ones. Now vegasfte can receive remote credits, and all three in the family have valid min-max bet value and payout. - Removed the not working flag from vegasfte. - Improved colors for Big Deal sets. - Correct colors for Royal Vegas Joker Card sets. - Added a second set of Jolly Card Professional. Documented the code differences. - Added another Royal Vegas Joker Card set, from Mile. These sets aren't intended to work with coins. Only remote credits are allowed. There are external modules that can manage up to 4 machines simultaneously, adding/removing/watching credits. - Added default NVRAM to the above sets. - Added proper inputs and DIP switches to vegasmil. - Replaced the jolyc980 default NVRAM with one totally clean. Temporal and total meters are cleared to zero. [2010/04/18] - Replaced the Fun World Quiz bad ROMs with good ones. - Fixed the Fun World Quiz graphics and colors. - Cleaned-up the flags for non working games. - Modified the default lamps layout to include the bet lamp. - Cleaned-up the Fun World Quiz inputs. - Added 4 new Royal Card sets. Reworked parent/clone relationship. (delete the old .cfg and .nv files to have them working properly). - Splitted the Royal Card machine driver. This is needed to access different halves of the bipolar PROM. - Now principle Royal Card sets have a working bet button. - Added default NVRAM to the new sets. [2011/04/04] - Added 'Witch Royal' from Video Klein. Seems a hybrid game from Witch Card and Royal Card... - Reworked the button-lamps layout to get the hold buttons more centered. [2011/10/20] - Added 'Novo Play Multi Card / Club Card' from Admiral/Novomatic. Seems a derivated game from Royal Vegas... - Added proper button-lamps support and layout. - Added default NVRAM, necessary to boot. - Added technical notes. [2012/10/11] - Added 'Mega Card (Ver 0263, encrypted)' from Fun World. - Added PCB layout. - GFX are properly decoded. [2012/10/27-29] - Added 'Bonus Card (Austrian)' from Fun World. - Added PCB layouts. - Set Big Deal sets and Jolly Card hybrid as clones of Bonus Card. - Cleaned up the code. - Changed company name 'Funworld' to 'Fun World'. - Changed Mega Card to Power Card after check the real hardware running. - Fixed Power Card graphics ROM load.. - Moved jolycdat program to Bonus Card, making it parent. This program is a real original Bonus Card program, and the PCB was populated with Jolly Card graphics wrongly. The other Bonus Card set was turned as clone, since has a fake copyright string (hack). - Renamed the internal layout artwork: bigdeal --> bonuscrd. - Default Bonus Card & Big Deal DIP switches positions, that allow boot the system without errors. - Added new Yugoslavian set of Magic Card 2 (Nov/New). - Added default NVRAM, needed to boot properly. - Rearrange the whole Magic Card 2 sets, and improved descriptions. - Added technical notes. [2012/11/08-09] - New Pool 10 set, from a Dino 4 encrypted hardware. - Added PCB layout and technical notes. - Decrypted the program data & address. - Decrypted the graphics ROMs address. - Added a default NVRAM. - Added button-lamps layout. - Promoted to working state. - Improved the PCB layout. - Added some technical notes. - Added PLD dumps to bonuscrd and powercrd. [2012/11/14] - Added a Jolly Card spanish set from an unknown encrypted PCB 'alla TAB blue board. Graphics are decrypted. - Decrypted the program ROM. - Added button-lamps layout. - Added a default NVRAM. - Promoted to working state. [2013/01/15] - Added a Jolly Card (Italian) set from an encrypted blue TAB bootleg board. This one allows to play in both 'remote' and 'normal' mode. The game could pay through regular hopper, or through manual switch/button, discharging the credits one by one. [2013/04/09] - Added default NVRAM to magicrd2b, magicrd2c and royalcrdp, allowing to boot them. Promoted to working state. - Removed the 'hack' in the Magic Card 2 sets description... Almost all the sets on this driver were hacked in different degrees. Not proof that these were released as originals, or just a hack. [2013/12/25] - Added default NVRAM to mongolnw and soccernw, allowing boot them. Both games are promoted to working state, but flagged as 'game unemulated protection' due to the lack of MCU emulation. [2014/01/23] - Added unknown encrypted Royal Card. This game is running on Dino 4 encrypted hardware, with a CPU+PLCC daughterboard. - Decrypted program address + data, but code still jumps into $48xx range where there's no valid code. - Decoded and partially decrypted the graphics set. [2014/02/05] - Rcdino4: Fully decrypted the graphics set. - Added technical notes... [2014/02/10] - Added China Town. Running in Dino4 encrypted hardware. - Fully decrypted program and graphics set. - Worked out the extra protection. - Added button-lamps support + layout. - Added technical notes... [2014/02/16] - Added Luna Park (set 1, dual program). Running in modified CMC hardware, with video RAM 4000-4FFF mirrored in 6000-6FFF and color RAM 5000-5FFF mirrored in 7000-7FFF. This game has the highest address line of the program tied to DIP switch #1, so you can select between 2 different programs. Both programs write to videoram either to each video RAM ranges. - Added proper program ROM banking and connected to DIP switch #1. - Added Luna Park (set 2). This one writes to normal CMC video RAM. - Added Crystal Colours (CMC hardware). - Added default NVRAM to Crystal Colours (CMC hardware), allowing to boot with clean meters/settings. - Cleaned-up the machine drivers. - Derived clocks via #define. - Added technical notes. [2014/02/26] - Added Jolly Card (Italian, different colors, set 1). This set is running in a modified hardware with a big CPLD. - Added Jolly Card (Italian, different colors, set 2). - Added Royal Card (Austrian, set 7). These are running in bootleg hardware. - Added technical notes. [2014/03/09] - Added Royal Card (French). This set is original, but running in a bootleg board. - Added a default NVRAM to get the game working. - Added technical notes. [2014/05/08] - Rcdino4: Fully decrypted the code set. - Corrected technical notes... *** TO DO *** - Figure out the royalcdc, jokercrd, multiwin and powercrd encryption. - Figure out the remaining PIA connections for almost all games. - Fix Saloon and move it to its own driver. - Reverse-engineering the boot code of Jolly Card Professional 2.0, and Royal Card Professional 2.0 to get the proper codes to boot. - Analyze the unknown writes to $2000/$4000 in some games. - Check for the reads to the ay8910 output ports in some games. - Implement the MCU in monglfir and soccernw. ****************************************************************************************/ #define MASTER_CLOCK XTAL(16'000'000) #define CPU_CLOCK (MASTER_CLOCK/8) #define SND_CLOCK (MASTER_CLOCK/8) #define CRTC_CLOCK (MASTER_CLOCK/8) #include "emu.h" #include "includes/funworld.h" #include "cpu/m6502/m65sc02.h" #include "cpu/m6502/r65c02.h" #include "machine/6821pia.h" #include "machine/nvram.h" #include "sound/ay8910.h" #include "video/mc6845.h" #include "screen.h" #include "speaker.h" #include "bonuscrd.lh" #include "jollycrd.lh" #include "novoplay.lh" #include "royalcrd.lh" /********************** * Read/Write Handlers * **********************/ WRITE8_MEMBER(funworld_state::funworld_lamp_a_w) { /* - bits - 7654 3210 ---- ---x Credit In counter. ---- --x- HOLD1 & HOLD3 lamps (inverted). ---- -x-- Credit Out counter. ---- x--- HOLD2 lamp (inverted). ---x ---- Unknown (inverted). --x- ---- CANCEL / COLLECT (inverted). -x-- ---- Hopper Motor (inverted). x--- ---- HOLD4 lamp. */ m_lamps[0] = BIT(~data, 1); /* Hold1 (inverted) */ m_lamps[2] = BIT(~data, 1); /* Hold3 (inverted, see pinouts) */ m_lamps[1] = BIT(~data, 3); /* Hold2 / Low (inverted) */ m_lamps[3] = BIT(data, 7); /* Hold4 / High */ m_lamps[5] = BIT(~data, 5); /* Cancel / Collect (inverted) */ machine().bookkeeping().coin_counter_w(0, data & 0x01); /* Credit In counter */ machine().bookkeeping().coin_counter_w(7, data & 0x04); /* Credit Out counter, mapped as coin 8 */ m_lamps[7] = BIT(~data, 6); /* Hopper Motor (inverted) */ // popmessage("Lamps A: %02X", (data ^ 0xff)); } WRITE8_MEMBER(funworld_state::funworld_lamp_b_w) { /* - bits - 7654 3210 ---- ---x HOLD5 lamp. ---- --x- DEAL/DRAW lamp. ---- -x-- Unknown (inverted). xxxx x--- Unknown. */ m_lamps[4] = BIT(data, 0); /* Hold5 / Bet */ m_lamps[6] = BIT(data, 1); /* Start / Deal / Draw */ // popmessage("Lamps B: %02X", data); } WRITE_LINE_MEMBER(funworld_state::pia1_ca2_w) { /* TAB and Impera games are writing 0x01 constantly, and 0x00 with each screen change. This line is tied to sort of reset circuitery. */ // popmessage("PIA1 CA2: %02X", state); } /************************* * Memory map information * *************************/ void funworld_state::funworld_map(address_map &map) { map(0x0000, 0x07ff).ram().share("nvram"); map(0x0800, 0x0803).rw("pia0", FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0a00, 0x0a03).rw("pia1", FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0c00, 0x0c00).r("ay8910", FUNC(ay8910_device::data_r)); map(0x0c00, 0x0c01).w("ay8910", FUNC(ay8910_device::address_data_w)); map(0x0e00, 0x0e00).w("crtc", FUNC(mc6845_device::address_w)); map(0x0e01, 0x0e01).rw("crtc", FUNC(mc6845_device::register_r), FUNC(mc6845_device::register_w)); map(0x2000, 0x2fff).ram().w(this, FUNC(funworld_state::funworld_videoram_w)).share("videoram"); map(0x3000, 0x3fff).ram().w(this, FUNC(funworld_state::funworld_colorram_w)).share("colorram"); map(0x4000, 0x4000).nopr(); map(0x8000, 0xbfff).rom(); map(0xc000, 0xffff).rom(); } static uint8_t funquiz_question_bank = 0x80; READ8_MEMBER(funworld_state::questions_r) { uint8_t* quiz = memregion("questions")->base(); int extraoffset = ((funquiz_question_bank & 0x1f) * 0x8000); // if 0x80 is set, read the 2nd half of the question rom (contains header info) if (funquiz_question_bank & 0x80) extraoffset += 0x4000; return quiz[offset + extraoffset]; } WRITE8_MEMBER(funworld_state::question_bank_w) { // printf("question bank write %02x\n", data); funquiz_question_bank = data; } void funworld_state::funquiz_map(address_map &map) { map(0x0000, 0x07ff).ram().share("nvram"); map(0x0800, 0x0803).rw("pia0", FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0a00, 0x0a03).rw("pia1", FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0c00, 0x0c00).r("ay8910", FUNC(ay8910_device::data_r)); map(0x0c00, 0x0c01).w("ay8910", FUNC(ay8910_device::address_data_w)); map(0x0e00, 0x0e00).w("crtc", FUNC(mc6845_device::address_w)); map(0x0e01, 0x0e01).rw("crtc", FUNC(mc6845_device::register_r), FUNC(mc6845_device::register_w)); map(0x1800, 0x1800).w(this, FUNC(funworld_state::question_bank_w)); map(0x2000, 0x2fff).ram().w(this, FUNC(funworld_state::funworld_videoram_w)).share("videoram"); map(0x3000, 0x3fff).ram().w(this, FUNC(funworld_state::funworld_colorram_w)).share("colorram"); map(0x4000, 0x7fff).r(this, FUNC(funworld_state::questions_r)); map(0xc000, 0xffff).rom(); } void funworld_state::magicrd2_map(address_map &map) { map(0x0000, 0x07ff).ram().share("nvram"); map(0x0800, 0x0803).rw("pia0", FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0a00, 0x0a03).rw("pia1", FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0c00, 0x0c00).r("ay8910", FUNC(ay8910_device::data_r)); map(0x0c00, 0x0c01).w("ay8910", FUNC(ay8910_device::address_data_w)); map(0x0e00, 0x0e00).w("crtc", FUNC(mc6845_device::address_w)); map(0x0e01, 0x0e01).rw("crtc", FUNC(mc6845_device::register_r), FUNC(mc6845_device::register_w)); map(0x2c00, 0x2cff).ram(); /* range for protection */ map(0x3600, 0x36ff).ram(); /* some games use $3603-05 range for protection */ map(0x3c00, 0x3cff).ram(); /* range for protection */ map(0x4000, 0x4fff).ram().w(this, FUNC(funworld_state::funworld_videoram_w)).share("videoram"); map(0x5000, 0x5fff).ram().w(this, FUNC(funworld_state::funworld_colorram_w)).share("colorram"); map(0x6000, 0xffff).rom(); } void funworld_state::cuoreuno_map(address_map &map) { map(0x0000, 0x07ff).ram().share("nvram"); map(0x0800, 0x0803).rw("pia0", FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0a00, 0x0a03).rw("pia1", FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0c00, 0x0c00).r("ay8910", FUNC(ay8910_device::data_r)); map(0x0c00, 0x0c01).w("ay8910", FUNC(ay8910_device::address_data_w)); map(0x0e00, 0x0e00).w("crtc", FUNC(mc6845_device::address_w)); map(0x0e01, 0x0e01).rw("crtc", FUNC(mc6845_device::register_r), FUNC(mc6845_device::register_w)); map(0x2000, 0x2000).nopr(); /* some unknown reads */ map(0x3e00, 0x3fff).ram(); /* some games use $3e03-05 range for protection */ map(0x4000, 0x5fff).rom(); /* used by rcdino4 (dino4 hw ) */ map(0x6000, 0x6fff).ram().w(this, FUNC(funworld_state::funworld_videoram_w)).share("videoram"); map(0x7000, 0x7fff).ram().w(this, FUNC(funworld_state::funworld_colorram_w)).share("colorram"); map(0x8000, 0xffff).rom(); } READ8_MEMBER(funworld_state::chinatow_r_32f0) { logerror("read from 0x32f0 at offset %02X\n",offset); switch (offset) { case 0: return 0xfe; } return 0xff; } void funworld_state::chinatow_map(address_map &map) { map(0x0000, 0x07ff).ram().share("nvram"); map(0x0800, 0x0803).rw("pia0", FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0a00, 0x0a03).rw("pia1", FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0c00, 0x0c00).r("ay8910", FUNC(ay8910_device::data_r)); map(0x0c00, 0x0c01).w("ay8910", FUNC(ay8910_device::address_data_w)); map(0x0e00, 0x0e00).w("crtc", FUNC(mc6845_device::address_w)); map(0x0e01, 0x0e01).rw("crtc", FUNC(mc6845_device::register_r), FUNC(mc6845_device::register_w)); map(0x2000, 0x2000).nopr(); /* some unknown reads */ map(0x32f0, 0x32ff).r(this, FUNC(funworld_state::chinatow_r_32f0)); map(0x4000, 0x5fff).rom(); /* used by rcdino4 (dino4 hw ) */ map(0x6000, 0x6fff).ram().w(this, FUNC(funworld_state::funworld_videoram_w)).share("videoram"); map(0x7000, 0x7fff).ram().w(this, FUNC(funworld_state::funworld_colorram_w)).share("colorram"); map(0x8000, 0xffff).rom(); } void funworld_state::lunapark_map(address_map &map) { // mirrored video RAM 4000/5000 to 6000/7000 map(0x0000, 0x07ff).ram().share("nvram"); map(0x0800, 0x0803).rw("pia0", FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0a00, 0x0a03).rw("pia1", FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0c00, 0x0c00).r("ay8910", FUNC(ay8910_device::data_r)); map(0x0c00, 0x0c01).w("ay8910", FUNC(ay8910_device::address_data_w)); map(0x0e00, 0x0e00).w("crtc", FUNC(mc6845_device::address_w)); map(0x0e01, 0x0e01).rw("crtc", FUNC(mc6845_device::register_r), FUNC(mc6845_device::register_w)); map(0x4000, 0x4fff).ram().w(this, FUNC(funworld_state::funworld_videoram_w)).share("videoram").mirror(0x2000); map(0x5000, 0x5fff).ram().w(this, FUNC(funworld_state::funworld_colorram_w)).share("colorram").mirror(0x2000); map(0x8000, 0xffff).bankr("bank1"); } void funworld_state::saloon_map(address_map &map) { map(0x0000, 0x07ff).ram().share("nvram"); map(0x0800, 0x0800).portr("IN0"); map(0x0808, 0x0808).portr("IN3"); // maybe map(0x0802, 0x0802).portr("IN4"); // maybe map(0x0a01, 0x0a01).portr("IN1"); map(0x081c, 0x081c).w("crtc", FUNC(mc6845_device::address_w)); map(0x081d, 0x081d).rw("crtc", FUNC(mc6845_device::register_r), FUNC(mc6845_device::register_w)); map(0x1000, 0x1000).portr("IN2"); map(0x1800, 0x1800).r("ay8910", FUNC(ay8910_device::data_r)); map(0x1800, 0x1801).w("ay8910", FUNC(ay8910_device::address_data_w)); // AM_RANGE(0x2000, 0x2000) AM_READNOP /* some unknown reads... maybe a DSW */ map(0x6000, 0x6fff).ram().w(this, FUNC(funworld_state::funworld_videoram_w)).share("videoram"); map(0x7000, 0x7fff).ram().w(this, FUNC(funworld_state::funworld_colorram_w)).share("colorram"); map(0x8000, 0xffff).rom(); } /* Unknown R/W ----------- 0800 RW ;input? 081a W ;unknown (W 0x20) 081b W ;unknown (W 0x20 & 0x30) 0810 W ;unknown 0a01 RW ;input? 1000 RW ;input? (W 0xff & 0xfd) */ void funworld_state::witchryl_map(address_map &map) { map(0x0000, 0x07ff).ram().share("nvram"); map(0x0800, 0x0803).rw("pia0", FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0a00, 0x0a03).rw("pia1", FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0c00, 0x0c00).r("ay8910", FUNC(ay8910_device::data_r)); map(0x0c00, 0x0c01).w("ay8910", FUNC(ay8910_device::address_data_w)); map(0x0e00, 0x0e00).w("crtc", FUNC(mc6845_device::address_w)); map(0x0e01, 0x0e01).rw("crtc", FUNC(mc6845_device::register_r), FUNC(mc6845_device::register_w)); map(0x4000, 0x4fff).ram().w(this, FUNC(funworld_state::funworld_videoram_w)).share("videoram"); map(0x5000, 0x5fff).ram().w(this, FUNC(funworld_state::funworld_colorram_w)).share("colorram"); map(0x6000, 0x6000).portr("DSW2"); map(0x8000, 0xffff).rom(); } void funworld_state::intergames_map(address_map &map) { map(0x0000, 0x07ff).ram().share("nvram"); map(0x0c00, 0x0c00).r("ay8910", FUNC(ay8910_device::data_r)); // WRONG. just a placeholder... map(0x0c00, 0x0c01).w("ay8910", FUNC(ay8910_device::address_data_w)); // WRONG. just a placeholder... map(0x2000, 0x2fff).ram().w(this, FUNC(funworld_state::funworld_videoram_w)).share("videoram"); map(0x3000, 0x3000).w("crtc", FUNC(mc6845_device::address_w)); map(0x3001, 0x3001).rw("crtc", FUNC(mc6845_device::register_r), FUNC(mc6845_device::register_w)); map(0x3400, 0x3403).rw("pia0", FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // the bookkeeping mode requests a byte from $3400 to advance pages... map(0x3800, 0x3803).rw("pia1", FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // WRONG. just a placeholder... map(0x7000, 0x7fff).ram().w(this, FUNC(funworld_state::funworld_colorram_w)).share("colorram"); map(0x8000, 0xffff).rom(); } void funworld_state::fw_a7_11_map(address_map &map) { map(0x0000, 0x07ff).ram().share("nvram"); map(0x0800, 0x0803).rw("pia0", FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0a00, 0x0a03).rw("pia1", FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0c00, 0x0c00).r("ay8910", FUNC(ay8910_device::data_r)); map(0x0c00, 0x0c01).w("ay8910", FUNC(ay8910_device::address_data_w)); map(0x0e00, 0x0e00).w("crtc", FUNC(mc6845_device::address_w)); map(0x0e01, 0x0e01).rw("crtc", FUNC(mc6845_device::register_r), FUNC(mc6845_device::register_w)); map(0x2000, 0x2fff).ram().w(this, FUNC(funworld_state::funworld_videoram_w)).share("videoram"); map(0x3000, 0x3fff).ram().w(this, FUNC(funworld_state::funworld_colorram_w)).share("colorram"); map(0x4000, 0x4000).nopr(); map(0x8000, 0xbfff).ram(); map(0xc000, 0xffff).rom(); } /************************* * Input ports * *************************/ static INPUT_PORTS_START( funworld ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Remote") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Halten (Hold) 1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Loeschen (Cancel) / Kassieren (Take)") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Geben (Start) / Gamble (Play)") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Halten (Hold) 5 / Half Gamble") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Buchhalt (Service1)") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Einstellen (Service2)") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Halten (Hold) 4 / Hoch (High)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Halten (Hold) 2 / Tief (Low)") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Halten (Hold) 3") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hoppersch") PORT_CODE(KEYCODE_H) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Abschreib (Payout)") PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, "State" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x00, "Keyboard Test" ) PORT_DIPSETTING( 0x01, "Play" ) PORT_DIPNAME( 0x02, 0x00, "Remote Value" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x00, "10 Points/Pulse" ) PORT_DIPSETTING( 0x02, "100 Points/Pulse" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x00, "5 Points/Coin" ) PORT_DIPSETTING( 0x04, "10 Points/Coin" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x00, "5 Points/Coin" ) PORT_DIPSETTING( 0x08, "10 Points/Coin" ) PORT_DIPNAME( 0x10, 0x00, "Insert" ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x00, "Dattl Insert" ) PORT_DIPSETTING( 0x10, "TAB Insert" ) PORT_DIPNAME( 0x20, 0x00, "Joker" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x00, "With Joker" ) /* also enable Five of a Kind */ PORT_DIPSETTING( 0x20, "Without Joker" ) PORT_DIPNAME( 0x40, 0x00, "Hold" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x00, "Auto Hold" ) PORT_DIPSETTING( 0x40, "No Auto Hold" ) /* after nvram init, set the following one to 'manual' to allow the remote credits mode to work */ PORT_DIPNAME( 0x80, 0x80, "Payout" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, "Hopper" ) PORT_DIPSETTING( 0x80, "Manual Payout SW" ) INPUT_PORTS_END static INPUT_PORTS_START( jolycdcr ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Navijanje (Remote)") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Stop (Hold) 1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Ponistavange (Cancel) / Kasiranje (Take) / Autohold") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Djelenje (Start) / Gamble (Play)") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Stop (Hold) 5 / Ulog (Bet) / Half Gamble") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Konobar (Service1)") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Namjestit (Service2)") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Stop (Hold) 4 / Veca (High)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Stop (Hold) 2 / Manja (Low)") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Stop (Hold) 3") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Vratiti Nazad (Payout)") PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, "State" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x00, "Keyboard Test" ) PORT_DIPSETTING( 0x01, "Play" ) PORT_DIPNAME( 0x02, 0x00, "Remote Value" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x00, "10 Points/Pulse" ) PORT_DIPSETTING( 0x02, "100 Points/Pulse" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, "Joker" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x00, "With Joker" ) /* also enable Five of a Kind */ PORT_DIPSETTING( 0x20, "Without Joker" ) PORT_DIPNAME( 0x40, 0x00, "Hold" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x00, "Auto Hold" ) PORT_DIPSETTING( 0x40, "No Auto Hold" ) /* after nvram init, set the following one to 'manual' to allow the remote credits mode to work */ PORT_DIPNAME( 0x80, 0x80, "Payout" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, "Hopper" ) PORT_DIPSETTING( 0x80, "Manual Payout SW" ) INPUT_PORTS_END static INPUT_PORTS_START( jolycdit ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Remote") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Stop (Hold) 1 / Alta (High)") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Clear / Doppio (Double) / Autohold") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Stop (Hold) 5 / Half Gamble") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Stop (Hold) 4 / Accredito (Take)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Stop (Hold) 2") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Stop (Hold) 3 / Bassa (Low)") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, "State" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x00, "Keyboard Test" ) PORT_DIPSETTING( 0x01, "Play" ) PORT_DIPNAME( 0x02, 0x00, "Remote Value" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x00, "10 Points/Pulse" ) PORT_DIPSETTING( 0x02, "50 Points/Pulse" ) PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6") PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, "Joker" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x00, "With Joker" ) /* also enable Five of a Kind */ PORT_DIPSETTING( 0x20, "Without Joker" ) PORT_DIPNAME( 0x40, 0x00, "Hold" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x00, "Auto Hold" ) PORT_DIPSETTING( 0x40, "No Auto Hold" ) /* after nvram init, set the following one to 'manual' to allow the remote credits mode to work */ PORT_DIPNAME( 0x80, 0x80, "Payout" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, "Hopper" ) PORT_DIPSETTING( 0x80, "Manual Payout SW" ) INPUT_PORTS_END static INPUT_PORTS_START( jolycdib ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Remote") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Stop (Hold) 1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Cancel / Autohold / Accredito (Take)") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start / Doppio (Double)") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Stop (Hold) 5 / Bet / Half Gamble") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Stop (Hold) 4 / Alta (High)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Stop (Hold) 2 / Bassa (Low)") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Stop (Hold) 3") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("test1") PORT_CODE(KEYCODE_A) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("test2") PORT_CODE(KEYCODE_S) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("test3") PORT_CODE(KEYCODE_D) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("test4") PORT_CODE(KEYCODE_F) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("test5") PORT_CODE(KEYCODE_G) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("test6") PORT_CODE(KEYCODE_H) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("test7") PORT_CODE(KEYCODE_J) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("test8") PORT_CODE(KEYCODE_K) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("test9") PORT_CODE(KEYCODE_L) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("test10") PORT_CODE(KEYCODE_E) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("test11") PORT_CODE(KEYCODE_R) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, "Remote Value" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x00, "10 Points/Pulse" ) PORT_DIPSETTING( 0x02, "100 Points/Pulse" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, "Joker" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x00, "With Joker" ) /* also enables Five of a Kind */ PORT_DIPSETTING( 0x20, "Without Joker" ) PORT_DIPNAME( 0x40, 0x00, "Auto Hold" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) /* when is ON, allow the player to activate/deactivate the autohold through CANCEL button */ /* after nvram init, set the following one to 'manual' to allow the remote credits mode to work */ PORT_DIPNAME( 0x80, 0x80, "Payout" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, "Hopper" ) PORT_DIPSETTING( 0x80, "Manual Payout SW" ) INPUT_PORTS_END static INPUT_PORTS_START( jolycdic ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Remote") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Stop (Hold) 1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Cancel / Autohold / Accredito (Take)") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start / Doppio (Double)") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Stop (Hold) 5 / Bet / Half Gamble") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Stop (Hold) 4 / Alta (High)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Stop (Hold) 2 / Bassa (Low)") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Stop (Hold) 3") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Manual Payout SW") PORT_CODE(KEYCODE_A) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") // place '10000000' for NVRAM creation. PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "Remote Value" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x00, "10 Points/Pulse" ) PORT_DIPSETTING( 0x02, "100 Points/Pulse" ) PORT_DIPNAME( 0x04, 0x04, "Coinage B" ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x04, "10 Credits" ) PORT_DIPSETTING( 0x00, "5 Credits" ) PORT_DIPNAME( 0x08, 0x08, "Coinage A" ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x08, "20 Credits" ) PORT_DIPSETTING( 0x00, "1 Credit" ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, "Joker" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x00, "With Joker" ) /* also enables Five of a Kind */ PORT_DIPSETTING( 0x20, "Without Joker" ) PORT_DIPNAME( 0x40, 0x00, "Auto Hold" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) /* when is ON, allow the player to activate/deactivate the autohold through CANCEL button */ PORT_DIPNAME( 0x80, 0x00, "Payout" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, "Hopper" ) PORT_DIPSETTING( 0x80, "Manual Payout SW" ) INPUT_PORTS_END static INPUT_PORTS_START( jolyc980 ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Navijanje (Remote)") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Stop (Hold) 1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Ponistavange (Cancel) / Kasiranje (Take) / Autohold") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Djelenje (Start) / Gamble (Play)") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Stop (Hold) 5 / Ulog (Bet) / Half Gamble") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Konobar (Service1)") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Namjestit (Service2)") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Stop (Hold) 4 / Veca (High)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Stop (Hold) 2 / Manja (Low)") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Stop (Hold) 3") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Vratiti Nazad (Payout)") PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, "State" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x01, "Play" ) PORT_DIPSETTING( 0x00, "Keyboard Test" ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, "Joker" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x00, "With Joker" ) /* also enable Five of a Kind */ PORT_DIPSETTING( 0x20, "Without Joker" ) PORT_DIPNAME( 0x40, 0x00, "Hold" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x00, "Auto Hold" ) PORT_DIPSETTING( 0x40, "No Auto Hold" ) PORT_DIPNAME( 0x80, 0x80, "Payout" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, "Hopper" ) PORT_DIPSETTING( 0x80, "Manual Payout SW" ) INPUT_PORTS_END static INPUT_PORTS_START( bonuscrd ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1 / Red") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Clear / Take") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Hold 5 / Black / Bet") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / Hoch (High)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Tief (Low)") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3 / Half Gamble") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Payout") PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") /* DIP switch 8 should be left ON by default (all remaining ones in OFF) to allow initialization. You can change settings later, after the boot. */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, "Bonus Type" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x00, "Good Luck!" ) PORT_DIPSETTING( 0x02, "55/77/99 Bonus" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x00, "5 Points/Coin" ) PORT_DIPSETTING( 0x08, "10 Points/Coin" ) PORT_DIPNAME( 0x10, 0x00, "D-UP Type" ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x00, "Forced, Red-Low-High-Black" ) PORT_DIPSETTING( 0x10, "Classic Hi-Lo" ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, "Hold" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x00, "Auto Hold" ) PORT_DIPSETTING( 0x40, "No Auto Hold" ) /* after nvram init, set the following one to 'manual' to allow the remote credits mode to work */ PORT_DIPNAME( 0x80, 0x00, "Payout" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, "Hopper" ) PORT_DIPSETTING( 0x80, "Manual Payout SW" ) INPUT_PORTS_END static INPUT_PORTS_START( bigdeal ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Clear / Take") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Hold 5 / Stake") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / Nagy (High)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Icsi (Low)") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3 / Half Gamble") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") /* DIP switch 8 should be left ON by default (all remaining ones in OFF) to allow initialization. You can change settings later, after the boot. */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, "Bonus Type" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x00, "Good Luck!" ) PORT_DIPSETTING( 0x02, "55/77/99 Bonus" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x00, "5 Points/Coin" ) PORT_DIPSETTING( 0x08, "10 Points/Coin" ) PORT_DIPNAME( 0x10, 0x00, "D-UP Type" ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x00, "Forced, Red-Low-High-Black" ) PORT_DIPSETTING( 0x10, "Classic Hi-Lo" ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, "Hold" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x00, "Auto Hold" ) PORT_DIPSETTING( 0x40, "No Auto Hold" ) /* after nvram init, set the following one to 'manual' to allow the remote credits mode to work */ PORT_DIPNAME( 0x80, 0x00, "Payout" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, "Hopper" ) PORT_DIPSETTING( 0x80, "Manual Payout SW" ) INPUT_PORTS_END static INPUT_PORTS_START( magicrd2 ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Remote") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Clear / Take") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Hold 5 / Stake") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / High") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Low") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hopper SW") PORT_CODE(KEYCODE_H) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, "State" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x00, "Keyboard Test" ) PORT_DIPSETTING( 0x01, "Play" ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") /* remote credits settings are always 10 points/pulse */ PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x00, "5 Points/Coin" ) PORT_DIPSETTING( 0x04, "10 Points/Coin" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x00, "5 Points/Coin" ) PORT_DIPSETTING( 0x08, "10 Points/Coin" ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, "Joker" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x00, "With Joker" ) PORT_DIPSETTING( 0x20, "Without Joker" ) PORT_DIPNAME( 0x40, 0x00, "Hold" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x00, "Auto Hold" ) PORT_DIPSETTING( 0x40, "No Auto Hold" ) /* after nvram init, set the following one to 'manual' to allow the remote credits mode to work */ PORT_DIPNAME( 0x80, 0x00, "Payout" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, "Hopper" ) PORT_DIPSETTING( 0x80, "Manual Payout SW" ) INPUT_PORTS_END static INPUT_PORTS_START( royalcrd ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Remote") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Halten (Hold) 1 / Hoch (High)") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Loeschen/Gamble (Cancel/Play)") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Geben (Start)") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Halten (Hold) 5 / Half Gamble") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Buchhalt (Service1)") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Einstellen (Service2)") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Halten (Hold) 4 / Kassieren (Take)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Halten (Hold) 2") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Halten (Hold) 3 / Tief (Low)") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("unknown bit 08") PORT_CODE(KEYCODE_8) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hoppersch") PORT_CODE(KEYCODE_H) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Abschreib (Payout)") PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, "State" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x00, "Keyboard Test" ) PORT_DIPSETTING( 0x01, "Play" ) PORT_DIPNAME( 0x02, 0x02, "Remote Value" ) PORT_DIPLOCATION("SW1:7") /* listed as 'Coin-C' in some sources */ PORT_DIPSETTING( 0x00, "10 Points/Pulse" ) PORT_DIPSETTING( 0x02, "100 Points/Pulse" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x00, "5 Points/Coin" ) PORT_DIPSETTING( 0x04, "10 Points/Coin" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x00, "5 Points/Coin" ) PORT_DIPSETTING( 0x08, "10 Points/Coin" ) PORT_DIPNAME( 0x10, 0x10, "Insert" ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x00, "Dattl Insert" ) PORT_DIPSETTING( 0x10, "TAB Insert" ) PORT_DIPNAME( 0x20, 0x00, "Joker" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x00, "With Joker" ) /* also enable Five of a Kind */ PORT_DIPSETTING( 0x20, "Without Joker" ) PORT_DIPNAME( 0x40, 0x00, "Hold" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x00, "Auto Hold" ) PORT_DIPSETTING( 0x40, "No Auto Hold" ) /* after nvram init, set the following one to 'manual' to allow the remote credits mode to work */ PORT_DIPNAME( 0x80, 0x80, "Payout" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, "Hopper" ) PORT_DIPSETTING( 0x80, "Manual Payout SW" ) INPUT_PORTS_END static INPUT_PORTS_START( royaljp ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Remote") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Halten (Hold) 1 / Hoch (High)") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Loeschen/Gamble (Cancel/Play)") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Geben (Start)") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Halten (Hold) 5 / Half Gamble") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Buchhalt (Service1)") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Einstellen (Service2)") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Halten (Hold) 4 / Kassieren (Take)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Halten (Hold) 2") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Halten (Hold) 3 / Tief (Low)") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("unknown bit 08") PORT_CODE(KEYCODE_8) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hoppersch") PORT_CODE(KEYCODE_H) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Abschreib (Payout)") PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* ________________________________________________________________________ |DIP Schalter 1 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | |________________________________________|___|___|___|___|___|___|___|___| |Hopperbetrieb über Board ein/on |on | | | | | | | | |(Hopper Payout) aus/off |off| | | | | | | | |________________________________________|___|___|___|___|___|___|___|___| |Autohold an/yes | |on | | | | | | | | aus/no | |off| | | | | | | |________________________________________|___|___|___|___|___|___|___|___| |Gewinn ab: "Hohes Paar"/"High pair" | | |on | | | | | | |(Profit) "König oder As"/"King or Ace"| | |off| | | | | | |________________________________________|___|___|___|___|___|___|___|___| |Insert "Dattl" | | | |on | | | | | |Insert "Royal-Jackpot" | | | |off| | | | | |________________________________________|___|___|___|___|___|___|___|___| |Coin A = 10 Coin B = 50 | | | | |on |on | | | |Coin A = 10 Coin B = 20 | | | | |on |off| | | |Coin A = 1 Coin B = 20 | | | | |off|off| | | |Coin A = 1 Coin B = 50 | | | | |off|on | | | |________________________________________|___|___|___|___|___|___|___|___| |Immer / always | | | | | | |off| | |________________________________________|___|___|___|___|___|___|___|___| |Keyboard Test | | | | | | | |on | |Spielbetrieb / Maingame | | | | | | | |off| |________________________________________|___|___|___|___|___|___|___|___| Default Settings from Video Klein: 01101100 */ PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, "State" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x00, "Keyboard Test" ) PORT_DIPSETTING( 0x01, "Main Game" ) PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW1:7" ) // Shown as "Always Off" in the manual PORT_DIPNAME( 0x04, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x00, "50 Points/Coin" ) PORT_DIPSETTING( 0x04, "20 Points/Coin" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x00, "10 Points/Coin" ) PORT_DIPSETTING( 0x08, "1 Point/Coin" ) PORT_DIPNAME( 0x10, 0x10, "Insert" ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x00, "Dattl Insert" ) PORT_DIPSETTING( 0x10, "Royal Jackpot" ) PORT_DIPNAME( 0x20, 0x00, "Profit" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x00, "Hohes Paar" ) PORT_DIPSETTING( 0x20, "2 Kings or Aces" ) PORT_DIPNAME( 0x40, 0x00, "Autohold" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPSETTING( 0x40, DEF_STR( No ) ) PORT_DIPNAME( 0x80, 0x80, "Hopper Payout" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) INPUT_PORTS_END static INPUT_PORTS_START( cuoreuno ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* no remote credits */ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Stop 1 / Switch Bet (1-Max)") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Clear / Bet / Prendi (Take)") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start / Gioca (Play)") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Stop 5 / Half Gamble / Super Game") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Stop 4 / Alta (High)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Stop 2 / Bassa (Low)") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Stop 3") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Ticket") PORT_CODE(KEYCODE_8) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hopper") PORT_CODE(KEYCODE_H) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, "Test Mode" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x60, 0x60, "Super Game Payment Type" ) PORT_DIPLOCATION("SW1:3,2") PORT_DIPSETTING( 0x00, "Manual - User Choice 1" ) PORT_DIPSETTING( 0x20, "Manual - Coins" ) PORT_DIPSETTING( 0x40, "Manual - Tickets" ) PORT_DIPSETTING( 0x60, "Manual - User Choice 2" ) /* the following one (1st DSW) seems to be disconnected to avoid the use of remote credits or direct payout */ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( pool10 ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* no remote credits */ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Stop 1 / Switch Bet (1-Max)") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Clear / Bet / Prendi (Take)") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start / Gioca (Play)") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Stop 5 / Half Gamble / Super Game") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Stop 4 / Alta (High)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Stop 2 / Bassa (Low)") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Stop 3") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Ticket") PORT_CODE(KEYCODE_8) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hopper") PORT_CODE(KEYCODE_H) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, "Test Mode" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x60, 0x60, "Super Game Payment Type" ) PORT_DIPLOCATION("SW1:3,2") PORT_DIPSETTING( 0x00, "Manual - User Choice 1" ) PORT_DIPSETTING( 0x20, "Manual - Coins" ) PORT_DIPSETTING( 0x40, "Manual - Tickets" ) PORT_DIPSETTING( 0x60, "Manual - User Choice 2" ) /* direct payout without play Super Game */ PORT_DIPNAME( 0x80, 0x80, "Direct Payout (tickets)" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( lunapark ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* no remote credits */ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Stop 1 / Switch Bet (1-Max)") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Clear / Bet / Prendi (Take)") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start / Gioca (Play)") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Stop 5 / Half Gamble / Super Game") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Stop 4 / Alta (High)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Stop 2 / Bassa (Low)") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Stop 3") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Ticket") PORT_CODE(KEYCODE_8) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hopper") PORT_CODE(KEYCODE_H) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) /* the following one seems to be disconnected to avoid the use of remote credits or direct payout */ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* the following one is connected to 1st DSW and is meant for switch between different programs stored in different halves of the program ROM */ PORT_START("SELDSW") PORT_DIPNAME( 0x01, 0x00, "Game Selector" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, "PROGRAM 1, (5 TIRI LIRE 500, ABILITA VINTE)" ) PORT_DIPSETTING( 0x01, "PROGRAM 2, (10 TIRI LIRE 500, PARTITA VINTE)" ) INPUT_PORTS_END static INPUT_PORTS_START( jolyjokra ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Remote") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Halten (Hold) 1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Loeschen (Cancel) / Kassieren (Take)") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Geben (Start) / Gamble (Play)") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Halten (Hold) 5 / Half Gamble") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Buchhalt (Service1)") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Einstellen (Service2)") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Halten (Hold) 4 / Hoch (High)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Halten (Hold) 2 / Tief (Low)") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Halten (Hold) 3") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hoppersch") PORT_CODE(KEYCODE_H) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Abschreib (Payout)") PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, "State" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x00, "Keyboard Test" ) PORT_DIPSETTING( 0x01, "Play" ) PORT_DIPNAME( 0x02, 0x00, "Remote Value" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x00, "10 Points/Pulse" ) PORT_DIPSETTING( 0x02, "100 Points/Pulse" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x00, "5 Points/Coin" ) PORT_DIPSETTING( 0x04, "10 Points/Coin" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x00, "5 Points/Coin" ) PORT_DIPSETTING( 0x08, "10 Points/Coin" ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x00, "disabled" ) PORT_DIPSETTING( 0x10, "enabled" ) PORT_DIPNAME( 0x20, 0x00, "Joker" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x00, "With Joker" ) /* also enable Five of a Kind */ PORT_DIPSETTING( 0x20, "Without Joker" ) PORT_DIPNAME( 0x40, 0x40, "Hold" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x00, "Auto Hold" ) PORT_DIPSETTING( 0x40, "No Auto Hold" ) /* after nvram init, set the following one to 'manual' to allow the remote credits mode to work */ PORT_DIPNAME( 0x80, 0x00, "Payout" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, "Hopper" ) PORT_DIPSETTING( 0x80, "Manual Payout SW" ) INPUT_PORTS_END static INPUT_PORTS_START( vegasslw ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Remote") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Cancel / Kasiraj (Take)") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start / Kockaj (Double)") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Hold 5 / Ulog (Bet)") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Buch (Service1)") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Einstellen (Service2)") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / Velika (High)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Mala (Low)") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Auszahlen") PORT_CODE(KEYCODE_E) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hopper Switch") PORT_CODE(KEYCODE_H) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Abschreiben (Payout)") PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, "Joker" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x00, "With Joker" ) /* also enable Five of a Kind */ PORT_DIPSETTING( 0x20, "Without Joker" ) PORT_DIPNAME( 0x40, 0x00, "Hold" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x00, "Auto Hold" ) PORT_DIPSETTING( 0x40, "No Auto Hold" ) /* after nvram init, set the following one to 'manual' to allow the remote credits mode to work */ PORT_DIPNAME( 0x80, 0x00, "Payout" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, "Hopper" ) PORT_DIPSETTING( 0x80, "Manual Payout SW" ) INPUT_PORTS_END static INPUT_PORTS_START( vegasfst ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Remote") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Cancel / Prihoduj (Take)") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start / Dupliraj (Double)") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Hold 5 / Ulog (Bet)") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Buch (Service1)") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Einstellen (Service2)") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / Velika (High)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Mala (Low)") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Auszahlen") PORT_CODE(KEYCODE_E) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hopper Switch") PORT_CODE(KEYCODE_H) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Abschreiben (Payout)") PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "Remote Value" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x00, "100 Points/Pulse" ) PORT_DIPSETTING( 0x02, "1000 Points/Pulse" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, "Joker" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x00, "With Joker" ) /* also enable Five of a Kind */ PORT_DIPSETTING( 0x20, "Without Joker" ) PORT_DIPNAME( 0x40, 0x00, "Hold" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x00, "Auto Hold" ) PORT_DIPSETTING( 0x40, "No Auto Hold" ) /* after nvram init, set the following one to 'manual' to allow the remote credits mode to work */ PORT_DIPNAME( 0x80, 0x80, "Payout" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, "Hopper" ) PORT_DIPSETTING( 0x80, "Manual Payout SW" ) INPUT_PORTS_END static INPUT_PORTS_START( vegasfte ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Remote") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Cancel / Kasiraj (Take)") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start / Kockaj (Double)") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Hold 5 / +Ulog (Add Bet)") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Buch (Service1)") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Einstellen (Service2)") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / Velika (High) / -Ulog (Remove Bet)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Mala (Low)") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Auszahlen") PORT_CODE(KEYCODE_E) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hopper Switch") PORT_CODE(KEYCODE_H) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Abschreiben (Payout)") PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "Remote Value" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x00, "100 Points/Pulse" ) PORT_DIPSETTING( 0x02, "1000 Points/Pulse" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, "Joker" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x00, "With Joker" ) /* also enable Five of a Kind */ PORT_DIPSETTING( 0x20, "Without Joker" ) PORT_DIPNAME( 0x40, 0x00, "Hold" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x00, "Auto Hold" ) PORT_DIPSETTING( 0x40, "No Auto Hold" ) /* after nvram init, set the following one to 'manual' to allow the remote credits mode to work */ PORT_DIPNAME( 0x80, 0x80, "Payout" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, "Hopper" ) PORT_DIPSETTING( 0x80, "Manual Payout SW" ) INPUT_PORTS_END static INPUT_PORTS_START( vegasmil ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Remote") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Cancel / Prihoduj (Take)") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start / Dupliraj (Double)") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Hold 5 / Ulog (Bet)") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Buch (Service1)") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Einstellen (Service2)") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / Velika (High)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Mala (Low)") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Auszahlen") PORT_CODE(KEYCODE_E) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hopper Switch") PORT_CODE(KEYCODE_H) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Abschreiben (Payout)") PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, "Joker" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x00, "With Joker" ) /* also enable Five of a Kind */ PORT_DIPSETTING( 0x20, "Without Joker" ) PORT_DIPNAME( 0x40, 0x00, "Hold" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x00, "Auto Hold" ) PORT_DIPSETTING( 0x40, "No Auto Hold" ) /* after nvram init, set the following one to 'manual' to allow the remote credits mode to work */ PORT_DIPNAME( 0x80, 0x00, "Payout" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, "Hopper" ) PORT_DIPSETTING( 0x80, "Manual Payout SW" ) INPUT_PORTS_END static INPUT_PORTS_START( saloon ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-1") PORT_CODE(KEYCODE_1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-2") PORT_CODE(KEYCODE_2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-3") PORT_CODE(KEYCODE_3) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-4") PORT_CODE(KEYCODE_4) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-5") PORT_CODE(KEYCODE_5) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-6") PORT_CODE(KEYCODE_6) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-7") PORT_CODE(KEYCODE_7) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-8") PORT_CODE(KEYCODE_8) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-1") PORT_CODE(KEYCODE_Q) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-2") PORT_CODE(KEYCODE_W) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-3") PORT_CODE(KEYCODE_E) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-4") PORT_CODE(KEYCODE_R) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-5") PORT_CODE(KEYCODE_T) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-6") PORT_CODE(KEYCODE_Y) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-7") PORT_CODE(KEYCODE_U) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-8") PORT_CODE(KEYCODE_I) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-1") PORT_CODE(KEYCODE_A) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-2") PORT_CODE(KEYCODE_S) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-3") PORT_CODE(KEYCODE_D) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-4") PORT_CODE(KEYCODE_F) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-5") PORT_CODE(KEYCODE_G) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-6") PORT_CODE(KEYCODE_H) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-7") PORT_CODE(KEYCODE_J) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-8") PORT_CODE(KEYCODE_K) PORT_START("IN3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN4") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-1") PORT_CODE(KEYCODE_Z) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-2") PORT_CODE(KEYCODE_X) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-3") PORT_CODE(KEYCODE_C) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-4") PORT_CODE(KEYCODE_V) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-5") PORT_CODE(KEYCODE_B) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-6") PORT_CODE(KEYCODE_N) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-7") PORT_CODE(KEYCODE_M) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-8") PORT_CODE(KEYCODE_L) PORT_START("SW1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( funquiz ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) // start? PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 ) // start? PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START3 ) // start? PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START4 ) // start or clear? PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY // joystick right PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY // joystick left PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY // joystick up PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY // joystick down PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // coin 2 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) // coin 1 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") /* 1 | Buchhaltung / Bookkeeping. 2 | Nicht verwendet / Not used. 3 | Ohne Zahlen (Wien) / No numbers (Vienna). 4 | Nicht verwendet / Not used. 5 | Nicht verwendet / Not used. 6 | Richtige Antwort wird angezeigt / Right answer is shown. 7 | Frage wird bei Einsatz angezeigt / Question is shown when bet is made. 8 | Spiel mit Einsatzwahl / Game with betting. */ PORT_DIPNAME( 0x01, 0x00, "Game with betting" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "Show question in bet stage" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, "Right answer is shown" ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "No numbers (Vienna)" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Bookkeeping" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( witchryl ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Remote") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Halten (Hold) 1 / Hoch (High)") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Loeschen/Gamble (Cancel/Play)") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Geben (Start)") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Halten (Hold) 5 / Half Gamble") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Buchhalt (Service1)") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Einstellen (Service2)") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Halten (Hold) 4 / Kassieren (Take)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Halten (Hold) 2") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Halten (Hold) 3 / Tief (Low)") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("unknown bit 08") PORT_CODE(KEYCODE_8) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hoppersch") PORT_CODE(KEYCODE_H) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Abschreib (Payout)") PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, "State" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x00, "Keyboard Test" ) PORT_DIPSETTING( 0x01, "Game" ) PORT_DIPNAME( 0x02, 0x02, "Remote Value" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x00, "10 Points/Pulse" ) PORT_DIPSETTING( 0x02, "100 Points/Pulse" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x00, "5 Points/Coin" ) PORT_DIPSETTING( 0x04, "10 Points/Coin" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x00, "5 Points/Coin" ) PORT_DIPSETTING( 0x08, "10 Points/Coin" ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, "Joker" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x00, "With Joker" ) /* also enable Five of a Kind */ PORT_DIPSETTING( 0x20, "Without Joker" ) PORT_DIPNAME( 0x40, 0x00, "Hold" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x00, "Auto Hold" ) PORT_DIPSETTING( 0x40, "No Auto Hold" ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( novoplay ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Remote") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Cancel / Collect (D-UP) / Autohold") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Deal/Draw / Double") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Hold 5 / Bet / Half") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Service 1 / Test") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Service 2 / Select") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / High") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Low") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hopper Switch") PORT_CODE(KEYCODE_H) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Collect (Payout)") PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, "Test Mode" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x00, "5 Credits / Coin" ) PORT_DIPSETTING( 0x08, "10 Credits / Coin" ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Game Type" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x20, "Multi Card (without Jokers)" ) PORT_DIPSETTING( 0x00, "Club Card (with Jokers)" ) PORT_DIPNAME( 0x40, 0x40, "Allow Autohold" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x40, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x80, 0x00, "Payout Mode" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, "Hopper" ) PORT_DIPSETTING( 0x80, "Manual Payout SW" ) INPUT_PORTS_END static INPUT_PORTS_START( chinatow ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* no remote credits */ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Stop 1 / Switch Bet (1-Max)") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Clear / Bet / Prendi (Take)") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start / Gioca (Play) / Gmable") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Stop 5 / Half Gamble / Super Game") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Stop 4 / Alta (High)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Stop 2 / Bassa (Low)") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Stop 3") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Ticket") PORT_CODE(KEYCODE_8) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hopper") PORT_CODE(KEYCODE_H) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, "Test Mode" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "Counter" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x02, "X10" ) PORT_DIPSETTING( 0x00, "X1" ) PORT_DIPNAME( 0x04, 0x04, "Royal Flush" ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x04, "With" ) PORT_DIPSETTING( 0x00, "Without" ) PORT_DIPNAME( 0x08, 0x08, "5 of a kind" ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x08, "With" ) PORT_DIPSETTING( 0x00, "Without" ) PORT_DIPNAME( 0x60, 0x60, "Payout type" ) PORT_DIPLOCATION("SW1:3,2") PORT_DIPSETTING( 0x00, "Ticket + Hopper" ) PORT_DIPSETTING( 0x20, "Ticket" ) PORT_DIPSETTING( 0x40, "Hopper" ) PORT_DIPSETTING( 0x60, "Ticket + Hopper" ) PORT_DIPNAME( 0x90, 0x90, "Coin/Credit ratio" ) PORT_DIPLOCATION("SW1:1,4") PORT_DIPSETTING( 0x00, "1 coin 1 credit" ) PORT_DIPSETTING( 0x10, "1 coin 1 credit" ) PORT_DIPSETTING( 0x80, "1 coin 5 credits" ) PORT_DIPSETTING( 0x90, "1 coin 10 credits" ) INPUT_PORTS_END static INPUT_PORTS_START( rcdino4 ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* no remote credits */ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Stop 1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Clear / Bet") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Stop 5") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Stop 4") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Stop 2") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Stop 3") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Ticket") PORT_CODE(KEYCODE_8) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hopper") PORT_CODE(KEYCODE_H) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, "Test Mode" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "Royal Flush" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x02, DEF_STR( Yes ) ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPNAME( 0x04, 0x04, "5 of a Kind" ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x04, DEF_STR( Yes ) ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPNAME( 0x18, 0x08, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:5,4") PORT_DIPSETTING( 0x08, "1C-10C" ) PORT_DIPSETTING( 0x10, "1C-1C" ) PORT_DIPSETTING( 0x18, "1C-2C" ) PORT_DIPSETTING( 0x00, "1C-5C" ) PORT_DIPNAME( 0x60, 0x60, "Payment Type" ) PORT_DIPLOCATION("SW1:3,2") PORT_DIPSETTING( 0x00, "Ticket + Hopper" ) PORT_DIPSETTING( 0x20, "Ticket" ) PORT_DIPSETTING( 0x40, "Hopper" ) PORT_DIPSETTING( 0x60, "Ticket + Hopper" ) PORT_DIPNAME( 0x80, 0x80, "Pagamenti (Payment)" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x80, "Pagamenti (Payment) A" ) PORT_DIPSETTING( 0x00, "Pagamenti (Payment) B" ) INPUT_PORTS_END static INPUT_PORTS_START( royal ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* no remote credits */ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Stop 1 / Switch Bet (1-Max)") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Clear / Bet / Prendi (Take)") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start / Gioca (Play)") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Stop 5 / Half Gamble / Super Game") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Stop 4 / Alta (High)") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Stop 2 / Bassa (Low)") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Stop 3") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Ticket") PORT_CODE(KEYCODE_8) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hopper") PORT_CODE(KEYCODE_H) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x00, "Allow to Boot" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END /************************* * Graphics Layouts * *************************/ static const gfx_layout charlayout = { 4,8, RGN_FRAC(1,2), 4, { RGN_FRAC(0,2), RGN_FRAC(0,2) + 4, RGN_FRAC(1,2), RGN_FRAC(1,2) + 4 }, { 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*4*2 }; /****************************** * Graphics Decode Information * ******************************/ /* The palette system is adressable through a PLD. The game could have 2 different palettes, located in the first and second half of the bipolar PROM. */ static GFXDECODE_START( gfx_fw1stpal ) /* Adressing the first half of the palette */ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) GFXDECODE_END static GFXDECODE_START( gfx_fw2ndpal ) /* Adressing the second half of the palette */ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x100, 16 ) GFXDECODE_END /*********************** * PIA Interfaces * ***********************/ /* TAB light green board --------------------- PIA 0 PIA 1 .--------u--------. .--------u--------. |01 VSS CA1 40|- GND |01 VSS CA1 40|- GND |02 PA0 CA2 39|- N/C |02 PA0 CA2 39|- RESET circuitery |03 PA1 /IRQA 38|- N/C |03 PA1 /IRQA 38|- 04 CPU (65C02) |04 PA2 /IRQB 37|- N/C |04 PA2 /IRQB 37|- N/C |05 PA3 /RS0 36|- 10 ROM(PRG) |05 PA3 /RS0 36|- 10 ROM(PRG) |06 PA4 /RS1 35|- 09 ROM(PRG) |06 PA4 /RS1 35|- 23 AY(SOUND) |07 PA5 /RESET 34|- 09 GAL/PAL |07 PA5 /RESET 34|- 37 AY(SOUND) |08 PA6 D0 33| |08 PA6 D0 33| |09 PA7 D1 32| |09 PA7 D1 32| |10 PB0 D2 31| |10 PB0 D2 31| |11 PB1 D3 30| |11 PB1 D3 30| |12 PB2 D4 29| |12 PB2 D4 29| |13 PB3 D5 28| |13 PB3 D5 28| |14 PB4 D6 27| |14 PB4 D6 27| |15 PB5 D7 26| |15 PB5 D7 26| |16 PB6 E 25| |16 PB6 E 25| |17 PB7 CS1 24| |17 PB7 CS1 24| GND -|18 CB1 /CS2 23| N/C -|18 CB1 /CS2 23| GND -|19 CB2 CS0 22| N/C -|19 CB2 CS0 22| |20 VCC R/W 21| |20 VCC R/W 21| '-----------------' '-----------------' Novo Play Multi Card -------------------- PIA 0 PIA 1 .--------u--------. .--------u--------. |01 VSS CA1 40|- GND |01 VSS CA1 40|- GND |02 PA0 CA2 39|- GND |02 PA0 CA2 39|- N/C |03 PA1 /IRQA 38|- 65C02 (-IRQ) |03 PA1 /IRQA 38|- 65C02 (-IRQ) |04 PA2 /IRQB 37|- N/C |04 PA2 /IRQB 37|- N/C |05 PA3 /RS0 36|- A0 |05 PA3 /RS0 36|- A0 |06 PA4 /RS1 35|- A1 |06 PA4 /RS1 35|- A1 |07 PA5 /RESET 34|- 65C02 (-RST) |07 PA5 /RESET 34|- 65C02 (-RST) |08 PA6 D0 33| |08 PA6 D0 33| |09 PA7 D1 32| |09 PA7 D1 32| |10 PB0 D2 31| |10 PB0 D2 31| |11 PB1 D3 30| |11 PB1 D3 30| |12 PB2 D4 29| |12 PB2 D4 29| |13 PB3 D5 28| |13 PB3 D5 28| |14 PB4 D6 27| |14 PB4 D6 27| |15 PB5 D7 26| |15 PB5 D7 26| |16 PB6 E 25| |16 PB6 E 25| |17 PB7 CS1 24| |17 PB7 CS1 24| GND -|18 CB1 /CS2 23| N/C -|18 CB1 /CS2 23| GND -|19 CB2 CS0 22| N/C -|19 CB2 CS0 22| |20 VCC R/W 21| |20 VCC R/W 21| '-----------------' '-----------------' */ /* these ports are set to output anyway, but this quietens the log */ READ8_MEMBER(funworld_state::funquiz_ay8910_a_r) { return 0x00; } READ8_MEMBER(funworld_state::funquiz_ay8910_b_r) { return 0x00; } /******************************** * Machine Start & Reset * ********************************/ void lunapark_state::machine_start() { funworld_state::machine_start(); uint8_t *ROM = memregion("maincpu")->base(); membank("bank1")->configure_entries(0, 2, &ROM[0], 0x8000); } void lunapark_state::machine_reset() { uint8_t seldsw = (ioport("SELDSW")->read() ); popmessage("ROM Bank: %02X", seldsw); membank("bank1")->set_entry(seldsw); } /************************** * Machine Drivers * **************************/ MACHINE_CONFIG_START(funworld_state::fw1stpal) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", M65SC02, CPU_CLOCK) /* 2MHz */ MCFG_DEVICE_PROGRAM_MAP(funworld_map) MCFG_NVRAM_ADD_0FILL("nvram") MCFG_DEVICE_ADD("pia0", PIA6821, 0) MCFG_PIA_READPA_HANDLER(IOPORT("IN0")) MCFG_PIA_READPB_HANDLER(IOPORT("IN1")) MCFG_DEVICE_ADD("pia1", PIA6821, 0) MCFG_PIA_READPA_HANDLER(IOPORT("IN2")) MCFG_PIA_READPB_HANDLER(IOPORT("DSW")) MCFG_PIA_CA2_HANDLER(WRITELINE(*this, funworld_state, pia1_ca2_w)) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE((124+1)*4, (30+1)*8) /* Taken from MC6845 init, registers 00 & 04. Normally programmed with (value-1) */ MCFG_SCREEN_VISIBLE_AREA(0*4, 96*4-1, 0*8, 29*8-1) /* Taken from MC6845 init, registers 01 & 06 */ MCFG_SCREEN_UPDATE_DRIVER(funworld_state, screen_update_funworld) MCFG_SCREEN_PALETTE("palette") MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_fw1stpal) MCFG_PALETTE_ADD("palette", 0x200) MCFG_PALETTE_INIT_OWNER(funworld_state, funworld) MCFG_VIDEO_START_OVERRIDE(funworld_state, funworld) MCFG_MC6845_ADD("crtc", MC6845, "screen", CRTC_CLOCK) /* 2MHz, veryfied on jollycrd & royalcrd */ MCFG_MC6845_SHOW_BORDER_AREA(false) MCFG_MC6845_CHAR_WIDTH(4) MCFG_MC6845_OUT_VSYNC_CB(INPUTLINE("maincpu", INPUT_LINE_NMI)) /* sound hardware */ SPEAKER(config, "mono").front_center(); MCFG_DEVICE_ADD("ay8910", AY8910, SND_CLOCK) /* 2MHz */ MCFG_AY8910_PORT_A_WRITE_CB(WRITE8(*this, funworld_state, funworld_lamp_a_w)) /* portA out */ MCFG_AY8910_PORT_B_WRITE_CB(WRITE8(*this, funworld_state, funworld_lamp_b_w)) /* portB out */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 2.5) /* analyzed to avoid clips */ MACHINE_CONFIG_END MACHINE_CONFIG_START(funworld_state::fw2ndpal) fw1stpal(config); MCFG_DEVICE_REPLACE("maincpu", R65C02, CPU_CLOCK) /* 2MHz */ MCFG_DEVICE_PROGRAM_MAP(funworld_map) MCFG_GFXDECODE_MODIFY("gfxdecode", gfx_fw2ndpal) MACHINE_CONFIG_END MACHINE_CONFIG_START(funworld_state::funquiz) fw1stpal(config); // fw2ndpal(config); MCFG_DEVICE_REPLACE("maincpu", R65C02, CPU_CLOCK) /* 2MHz */ MCFG_DEVICE_PROGRAM_MAP(funquiz_map) MCFG_DEVICE_REPLACE("ay8910", AY8910, SND_CLOCK) /* 2MHz */ MCFG_AY8910_PORT_A_READ_CB(READ8(*this, funworld_state, funquiz_ay8910_a_r)) /* portA in */ MCFG_AY8910_PORT_B_READ_CB(READ8(*this, funworld_state, funquiz_ay8910_b_r)) /* portB in */ MCFG_AY8910_PORT_A_WRITE_CB(WRITE8(*this, funworld_state, funworld_lamp_a_w)) /* portA out */ MCFG_AY8910_PORT_B_WRITE_CB(WRITE8(*this, funworld_state, funworld_lamp_b_w)) /* portB out */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 2.5) MACHINE_CONFIG_END MACHINE_CONFIG_START(funworld_state::magicrd2) fw1stpal(config); MCFG_DEVICE_REPLACE("maincpu", R65C02, CPU_CLOCK) /* 2MHz */ MCFG_DEVICE_PROGRAM_MAP(magicrd2_map) MCFG_VIDEO_START_OVERRIDE(funworld_state, magicrd2) MCFG_DEVICE_REMOVE("crtc") MCFG_MC6845_ADD("crtc", MC6845, "screen", CRTC_CLOCK) MCFG_MC6845_SHOW_BORDER_AREA(false) MCFG_MC6845_VISAREA_ADJUST(0, -56, 0, 0) MCFG_MC6845_CHAR_WIDTH(4) MCFG_MC6845_OUT_VSYNC_CB(INPUTLINE("maincpu", INPUT_LINE_NMI)) MCFG_DEVICE_REPLACE("ay8910", AY8910, SND_CLOCK) /* 2MHz */ MCFG_AY8910_PORT_A_WRITE_CB(WRITE8(*this, funworld_state, funworld_lamp_a_w)) /* portA out */ MCFG_AY8910_PORT_B_WRITE_CB(WRITE8(*this, funworld_state, funworld_lamp_b_w)) /* portB out */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.5) /* analyzed to avoid clips */ MACHINE_CONFIG_END MACHINE_CONFIG_START(funworld_state::royalcd1) fw1stpal(config); MCFG_DEVICE_REPLACE("maincpu", R65C02, CPU_CLOCK) /* (G65SC02P in pro version) 2MHz */ MCFG_DEVICE_PROGRAM_MAP(magicrd2_map) MACHINE_CONFIG_END MACHINE_CONFIG_START(funworld_state::royalcd2) fw2ndpal(config); MCFG_DEVICE_REPLACE("maincpu", R65C02, CPU_CLOCK) /* 2MHz */ MCFG_DEVICE_PROGRAM_MAP(magicrd2_map) MACHINE_CONFIG_END MACHINE_CONFIG_START(funworld_state::cuoreuno) fw1stpal(config); MCFG_DEVICE_REPLACE("maincpu", R65C02, CPU_CLOCK) /* 2MHz */ MCFG_DEVICE_PROGRAM_MAP(cuoreuno_map) MACHINE_CONFIG_END MACHINE_CONFIG_START(funworld_state::saloon) fw1stpal(config); MCFG_DEVICE_REPLACE("maincpu", R65C02, CPU_CLOCK) /* 2MHz */ MCFG_DEVICE_PROGRAM_MAP(saloon_map) MACHINE_CONFIG_END MACHINE_CONFIG_START(funworld_state::witchryl) fw1stpal(config); MCFG_DEVICE_REPLACE("maincpu", R65C02, CPU_CLOCK) /* 2MHz */ MCFG_DEVICE_PROGRAM_MAP(witchryl_map) MACHINE_CONFIG_END MACHINE_CONFIG_START(lunapark_state::lunapark) fw1stpal(config); MCFG_DEVICE_REPLACE("maincpu", R65C02, CPU_CLOCK) /* 2MHz */ MCFG_DEVICE_PROGRAM_MAP(lunapark_map) // mirrored video RAM (4000/5000 to 6000/7000). MACHINE_CONFIG_END MACHINE_CONFIG_START(funworld_state::chinatow) fw2ndpal(config); MCFG_DEVICE_REPLACE("maincpu", R65C02, CPU_CLOCK) /* 2MHz */ MCFG_DEVICE_PROGRAM_MAP(chinatow_map) MCFG_VIDEO_START_OVERRIDE(funworld_state, chinatow) MACHINE_CONFIG_END MACHINE_CONFIG_START(funworld_state::rcdino4) fw1stpal(config); MCFG_DEVICE_REPLACE("maincpu", R65C02, CPU_CLOCK) /* 2MHz */ MCFG_DEVICE_PROGRAM_MAP(chinatow_map) MCFG_VIDEO_START_OVERRIDE(funworld_state, chinatow) MACHINE_CONFIG_END MACHINE_CONFIG_START(funworld_state::intrgmes) fw1stpal(config); MCFG_DEVICE_REPLACE("maincpu", R65C02, CPU_CLOCK) /* 2MHz */ MCFG_DEVICE_PROGRAM_MAP(intergames_map) MCFG_GFXDECODE_MODIFY("gfxdecode", gfx_fw2ndpal) MACHINE_CONFIG_END MACHINE_CONFIG_START(funworld_state::fw_a7_11) fw1stpal(config); MCFG_DEVICE_REPLACE("maincpu", R65C02, CPU_CLOCK) /* 2MHz */ MCFG_DEVICE_PROGRAM_MAP(fw_a7_11_map) // MCFG_GFXDECODE_MODIFY("gfxdecode", gfx_fw2ndpal) MACHINE_CONFIG_END /************************* * Rom Load * *************************/ /******************************** Jolly Card sets ************************************/ /* Jolly Card, TAB Austria ----------------------- Pinouts: X1-01 GND X1-A GND X1-02 GND X1-B GND X1-03 GND X1-C GND X1-04 +5V X1-D +5V X1-05 +12V X1-E +12V X1-06 NC X1-F NC X1-07 NC X1-G NC X1-08 NC X1-H NC X1-09 NC X1-I Coin 1 X1-10 Coin 2 X1-J Pay Out SW X1-11 Hold 3 X1-K NC X1-12 NC X1-L GND X1-13 Hold 4 X1-M Remote X1-14 Bookkeeping SW X1-N GND X1-15 Hold 2 X1-O Cancel X1-16 Hold 1 X1-P Hold 5 X1-17 Start X1-Q X1-18 Hopper Out X1-R X1-19 Red X1-S Green X1-20 Blue X1-T Sync X1-21 GND X1-U Speaker GND X1-22 Speaker + X1-V Management SW X2-01 GND X2-A GND X2-02 NC X2-B NC X2-03 Start X2-C NC X2-04 NC X2-D NC X2-05 NC X2-E NC X2-06 Lamp Start X2-F Lamp Hold 1+3 X2-07 Lamp Hold 2 X2-G Lamp Hold 4 X2-08 Lamp Hold 5 X2-H Lamp Cancel X2-09 NC X2-I NC X2-10 Counter In X2-J Counter Out X2-11 Hopper Count X2-K Hopper Drive X2-12 Counter Remote X2-L X2-13 X2-M X2-14 X2-N X2-15 NC X2-O X2-16 X2-P X2-17 X2-Q Coin Counter X2-18 X2-R --------------------------------------------------- DIP Switches: ON OFF 1 Hopper Manual Payout SW :Payout 2 Auto Hold No Auto Hold :Hold 3 Joker Without Joker :Joker 4 Dattl Insert TAB Insert :Inserts 5 5 Points/Coin 10 Points/Coin :Coin 1 6 5 Points/Coin 10 Points/Coin :Coin 2 7 10 Points/Pulse 100 Points/Pulse :Remote 8 Play Keyboard Test :Mode --------------------------------------------------- */ ROM_START( jollycrd ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "jolycard.run", 0x8000, 0x8000, CRC(f531dd10) SHA1(969191fbfeff4349afef619d9241ef5186e6d57f) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "jolycard.ch2", 0x0000, 0x8000, CRC(c512b103) SHA1(1f4e78e97855afaf0332fb75e1b5571aafd01c29) ) ROM_LOAD( "jolycard.ch1", 0x8000, 0x8000, CRC(0f24f39d) SHA1(ac1f6a8a4a2a37cbc0d45c15187b33c25371bffb) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "jollycrd_nvram.bin", 0x0000, 0x0800, CRC(8f0a86c9) SHA1(467bd4f601ac6aa818c036f1269c2d43d27854f6) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END /* Jolly Card (Austrian) 1x R65C02P2 2x ST EF68B21P 1x UM6845B 1x Microchip AY-3-8910A 1x Intel P5C090-50 (24 Macrocell CMOS PLD, DIP40) 1x HY6264LP-15 1x MK6116LN-15 3x ST M27C256B 1x 82S147 Bipolar PROM. 1x GAL16V8S 1x Xtal 16.000 MHz. 1x 3.6V lithium battery. 1x 8 DIP switches bank. */ ROM_START( jollycrda ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "pok14.bin", 0x8000, 0x8000, CRC(30936afb) SHA1(5b96cd7e425ad79163e1d55e530cbabcb116f8d2) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "tab3.bin", 0x0000, 0x8000, CRC(c512b103) SHA1(1f4e78e97855afaf0332fb75e1b5571aafd01c29) ) ROM_LOAD( "tab2.bin", 0x8000, 0x8000, CRC(0f24f39d) SHA1(ac1f6a8a4a2a37cbc0d45c15187b33c25371bffb) ) ROM_REGION( 0x0800, "nvram", 0 ) /* Default NVRAM. The game doesn't work without it */ ROM_LOAD( "jollycrda_nvram.bin", 0x0000, 0x0800, CRC(5cbb4d8f) SHA1(da5edbef20bb4f0c634939389b3a9744c5743641) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "jop.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_REGION( 0x0200, "plds", 0 ) /* Cracked PLD */ ROM_LOAD( "tab1.0_gal16v8s.bin", 0x0000, 0x0117, CRC(574f9a48) SHA1(bb5e2e86da85130d92f61cc57038a844950f443e) ) ROM_END ROM_START( jolyc3x3 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "jc3x3.bin", 0x8000, 0x8000, CRC(71e304ad) SHA1(238b792d841432582c94b21a674d46a95e8f3826) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "jolycard.ch2", 0x0000, 0x8000, CRC(c512b103) SHA1(1f4e78e97855afaf0332fb75e1b5571aafd01c29) ) ROM_LOAD( "jolycard.ch1", 0x8000, 0x8000, CRC(0f24f39d) SHA1(ac1f6a8a4a2a37cbc0d45c15187b33c25371bffb) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "jolyc3x3_nvram.bin", 0x0000, 0x0800, CRC(727c70cf) SHA1(3639b0891514064e21ebdb280791cc9c8f5ba481) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END /* Jolly Card Professional 2.0 --------------------------- Special version with maximum bet up to 98/980 credits. This game has an annoying password system through a DOS program. differences: ---------------------------------------------------------- MZS Soft: - All manufacturer strings, phones and dates. - Doesn't allow to clean partial IN/OUT meters. $9FFF LDX #$EA ; Just clean 24 bytes from memory. $A001 LDA #$00 $A003 STA $0300,X $A006 INX $A007 BNE $A003 $A009 RTS - The following unknown bytes... $47EB - $47FF: 05 05 01 04 04 ; Unknown. ---------------------------------------------------------- Spale Soft: - All manufacturer strings, phones and dates. - Allow to clean partial IN/OUT meters. $9FFF LDX #$00 ; Just clean 255 bytes from memory. $A001 LDA #$00 $A003 STA $0300,X $A006 INX $A007 BNE $A003 $A009 RTS - The following unknown bytes... $47EB - $47FF: 00 00 00 00 00 ; Unknown. ---------------------------------------------------------- 034E-034F: Partial IN. 0360-0361: Partial OUT. 044E-044F: Total IN. 0460-0461: Total OUT. */ ROM_START( jolycmzs ) ROM_REGION( 0x10000, "maincpu", 0 ) /* MZS Tech */ ROM_LOAD( "mzstech.bin", 0x8000, 0x8000, CRC(cebd1e56) SHA1(24d88b3383cecf3829556d75460053663aab4ef1) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "jolycard.ch2", 0x0000, 0x8000, CRC(c512b103) SHA1(1f4e78e97855afaf0332fb75e1b5571aafd01c29) ) ROM_LOAD( "jolycard.ch1", 0x8000, 0x8000, CRC(0f24f39d) SHA1(ac1f6a8a4a2a37cbc0d45c15187b33c25371bffb) ) /* Load a default eeprom, otherwise an annoying password system should be inserted with inputs correlated to a code that pops up on the screen. This code should be inserted into a PC-DOS program, that program is nowhere to be found right now. */ ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "jolycmzs_nvram.bin", 0x0000, 0x0800, CRC(828ffeef) SHA1(6a52282231f1944ba79049f267a9c1941373aea2) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END ROM_START( jolyc980 ) ROM_REGION( 0x10000, "maincpu", 0 ) /* Spale Soft */ ROM_LOAD( "j980.bin", 0x8000, 0x8000, CRC(48249fff) SHA1(390cd0eb3399446a66363dc6760458170e1970fd) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "jolycard.ch2", 0x0000, 0x8000, CRC(c512b103) SHA1(1f4e78e97855afaf0332fb75e1b5571aafd01c29) ) ROM_LOAD( "jolycard.ch1", 0x8000, 0x8000, CRC(0f24f39d) SHA1(ac1f6a8a4a2a37cbc0d45c15187b33c25371bffb) ) /* Load a default eeprom, otherwise an annoying password system should be inserted with inputs correlated to a code that pops up on the screen. This code should be inserted into a PC-DOS program, that program is nowhere to be found right now. */ ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "jolyc980_nvram.bin", 0x0000, 0x0800, CRC(ef2c89c7) SHA1(a286001e205dcd16d914e07ba2b7c820335ab9c2) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END ROM_START( jolycdev ) /* Jolly Card (lipa) from Evona */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "lipa.bin", 0x8000, 0x8000, CRC(62657c98) SHA1(237466dde26540c119c631c75f51c87ea59d1a91) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "jollyb.bin", 0x0000, 0x8000, CRC(c512b103) SHA1(1f4e78e97855afaf0332fb75e1b5571aafd01c29) ) ROM_LOAD( "jollya.bin", 0x8000, 0x8000, CRC(0f24f39d) SHA1(ac1f6a8a4a2a37cbc0d45c15187b33c25371bffb) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "jolycdev_nvram.bin", 0x0000, 0x0800, CRC(ae2c2fb8) SHA1(912d673ea8e26ff62520a7b86e702e5260cff4c0) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_REGION( 0x0200, "plds", 0 ) ROM_LOAD( "gal16v8uni.bin", 0x0000, 0x0117, CRC(b81d7e0a) SHA1(7fef0b2bcea931a830d38ae0f1102434cf281d2d) ) ROM_END /* Jolly Card (other) ------------------ - 1x G65SC02P (CPU) - 1x MC68B45P (CRTC) - 1x AY3-8910 (sound) - 2x MC6821P (PIAs) RAM: - 1x NVram DS1220Y (instead of 6116) - 1x KM6264AL-10 - 1x Crystal : 16.000 MHz These croatian sets are not meant to work with coins... Only remote credits, as can be seen in test mode. */ ROM_START( jolyccra ) /* Jolly Card (croatian, set 1) */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "jollyc.bin", 0x8000, 0x8000, CRC(8926d99d) SHA1(dd5d1ac03d30d823dfcfe1349328ecb7afbc37fa) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "jollyb.bin", 0x0000, 0x8000, CRC(c512b103) SHA1(1f4e78e97855afaf0332fb75e1b5571aafd01c29) ) ROM_LOAD( "jollya.bin", 0x8000, 0x8000, CRC(0f24f39d) SHA1(ac1f6a8a4a2a37cbc0d45c15187b33c25371bffb) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "jolyccra_nvram.bin", 0x0000, 0x0800, CRC(478ab0a9) SHA1(8c5160d2ac8d4a9db0ae1e478d3bb1513a04544f) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END ROM_START( jolyccrb ) /* Jolly Card (croatian, set 2) */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "jollypkr.003", 0x8000, 0x8000, CRC(ea7340b4) SHA1(7dd468f28a488a4781521809d06db1d7917048ad) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "jolycard.ch2", 0x0000, 0x8000, CRC(c512b103) SHA1(1f4e78e97855afaf0332fb75e1b5571aafd01c29) ) ROM_LOAD( "jolycard.ch1", 0x8000, 0x8000, CRC(0f24f39d) SHA1(ac1f6a8a4a2a37cbc0d45c15187b33c25371bffb) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "jolyccrb_nvram.bin", 0x0000, 0x0800, CRC(c1d49c88) SHA1(27ffdedfc7f09ff11c3b2537db3681473b776074) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END /* Jolly Card (italian, blue Tab board, encrypted) ----------------------------------------------- - 1x HY6264LP - 1x MC6845P - 1x HM6116LP - 1x G65SC02 (main) - 1x AY-3-8910 (sound) - 1x MC6821P - 1x oscillator 16.000 MHz - ROMs 2x TMS27c256 (1,2) 1x M5M27256 (jn) - 1x prom N82S147 - 1x GAL16V8B - 2x HY18CV85 (electrically-erasable PLD) - 1x 8 DIP switches - 1x 22x2 edge connector - 1x 18x2 edge connector - 1x trimmer (volume)(missing) */ ROM_START( jolycdit ) /* blue TAB PCB, encrypted graphics */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "jn.bin", 0x8000, 0x8000, CRC(6ae00ed0) SHA1(5921c2882aeb5eadd0e04a477fa505ad35e9d98c) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "2.bin", 0x0000, 0x8000, CRC(46805150) SHA1(63687ac44f6ace6d8924b2629536bcc7d3979ed2) ) ROM_LOAD( "1.bin", 0x8000, 0x8000, CRC(43bcb2df) SHA1(5022bc3a0b852a7cd433e25c3c90a720e6328261) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "jolycdit_nvram.bin", 0x0000, 0x0800, CRC(c55c6706) SHA1(a38ae926f057fb47e48ca841b2d097fc4fd06416) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_REGION( 0x0200, "plds", 0 ) ROM_LOAD( "gal16v8b.bin", 0x0000, 0x0117, CRC(3ad712b1) SHA1(54214841fb178e4b59bf6051522718f7667bad28) ) ROM_END /* Jolly Card (italian encrypted bootleg) -------------------------------------- - 1x UM6845P - 1x R65C02P3 (main CPU) - 1x AY-3-8910 (sound) - 2x MC68B21P - 1x oscillator 16.000 MHz - ROMs 3x 27256. - 1x PROM M1-7649-5 (not dumped) - 2x PLD HY18CV8S (not dumped) - 1x PAL16L8ACN (not dumped) - 1x 22x2 edge connector - 1x 18x2 edge connector - 1x trimmer (volume) - 1x 8x2 DIP switches. jolycdit vs jolycdib: 1.BIN 1.BIN IDENTICAL 2.BIN 2.bin IDENTICAL jn.BIN 3.BIN 97.726440% jolycdib program seems to be the original for blue TAB PCB. jolycdit has some code patches and redirected parts to suspicious offsets (as d500, d000, etc) This sets is not meant to work with coins... Only remote credits, as can be seen in test mode. */ ROM_START( jolycdib ) /* bootleg PCB, encrypted graphics */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "3.bin", 0x8000, 0x8000, CRC(c76fdc79) SHA1(fc75c274d64fa9c99a546d424f38e79f1acf2576) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "2.bin", 0x0000, 0x8000, CRC(46805150) SHA1(63687ac44f6ace6d8924b2629536bcc7d3979ed2) ) // sldh ROM_LOAD( "1.bin", 0x8000, 0x8000, CRC(43bcb2df) SHA1(5022bc3a0b852a7cd433e25c3c90a720e6328261) ) // sldh ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "jolycdib_nvram.bin", 0x0000, 0x0800, CRC(038a71fe) SHA1(99d3befbee8f9f86ce7f074de7f16fb25053c077) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_REGION( 0x0200, "plds", 0 ) ROM_LOAD( "gal16v8b.bin", 0x0000, 0x0117, CRC(3ad712b1) SHA1(54214841fb178e4b59bf6051522718f7667bad28) ) ROM_END /* Jolly Card (italian encrypted bootleg, set 2) --------------------------------------------- This program works in both 'normal' and 'remote' modes, allowing to pay through hopper, or just through manual switch/button. To initialize the NVRAM, DIP switches should be placed at factory default: (On On On On On On On Off), then keep pressed both service buttons (key 9 & 0), reset using F3 key, and then finally releasing the service buttons. */ ROM_START( jolycdic ) /* another bootleg PCB, encrypted graphics */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "3ss.bin", 0x8000, 0x8000, CRC(3d7cde61) SHA1(6154878491f4d2f1ea035d18cdf43154c550d509) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "2.bin", 0x0000, 0x8000, CRC(32c24495) SHA1(0d78c4d2743401b5ec9919d09814064eeac8023f) ) // sldh ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_LOAD( "1.bin", 0x8000, 0x8000, CRC(91093176) SHA1(b889c617f94161933c35c324c7d84fec182953d8) ) // sldh ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "jolycdic_nvram.bin", 0x0000, 0x0800, CRC(47a5890b) SHA1(6a6531fe5e8f6c1b5a9aac314b2cce6a0129f6da) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_REGION( 0x0200, "plds", 0 ) ROM_LOAD( "gal16v8b.bin", 0x0000, 0x0117, NO_DUMP ) // sldh ROM_END /* Jolly Card Italian bootleg... This PCB has an Altera EP910PC CPLD on board To init NVRAM, DSW must be: OFF ON ON ON ON ON ON ON Then (SERVICE1 + SERVICE2) and reset, then another reset. Q is remote (x100) W is payout. ------------------------------------- Complete specs: 1x Empty CPU place (surely Rockwell 65C02 bitwise family) 1x GI AY-3-8910 Sound Processor. 2x Motorola MC68B21P for I/O. 1x GoldStar GM68B45S CRTC. 1x Altera EP910PC-40. 1x KM6264AL-10 1x Dallas DS1220Y nonvolatile SRAM. 2x M27C512 (ROMs 6 & 7) 1x MBM27256 (ROM 5) 1x N82S147N Bipolar PROM (undumped) 1x Xtal 16 MHz. 1x 8 DIP Switches bank. 1x Jamma edge connector. 1x Unknown POT between two caps, maybe for sound amp stage. */ ROM_START( jolycdid ) /* Altera EP910PC CPLD */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "5.cpu", 0x8000, 0x8000, CRC(56158851) SHA1(abf1daad1198dcc017352742e3c00d57e8955bd4) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "7.bin", 0x0000, 0x8000, CRC(a4452751) SHA1(a0b32a8801ebaee7ede7873b244f1a424433fe94) ) ROM_CONTINUE( 0x0000, 0x8000) /* Discarding 1nd half 1ST AND 2ND HALF IDENTICAL*/ ROM_LOAD( "6.bin", 0x8000, 0x8000, CRC(8b64d4c6) SHA1(8106cba31cd3fbda0855e6070182d248e3d52495) ) ROM_CONTINUE( 0x8000, 0x8000) /* Discarding 1nd half 1ST AND 2ND HALF IDENTICAL*/ ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "jolycdid_nvram.bin", 0x0000, 0x0800, CRC(6eb66015) SHA1(39490cf5d404c9e9fb58439f6d9876a3e9b29ba0) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(fc9a8aa3) SHA1(6f0a98bd0c7a64281bb1cce35de11b76978d7123) ) // sldh ROM_END /* Jolly Card Italian bootleg... To init NVRAM, DSW must be: OFF ON ON ON ON ON ON ON Then (SERVICE1 + SERVICE2) and reset, then another reset. This set has spam graphics, but seems used by another program. */ ROM_START( jolycdie ) /* Bootleg PCB, NON encrypted graphics */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "aic.cpu", 0x8000, 0x8000, CRC(56158851) SHA1(abf1daad1198dcc017352742e3c00d57e8955bd4) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "c.bin", 0x0000, 0x8000, CRC(eff5362c) SHA1(1c9a48866dc5ee37fad6d68465f326d243c821c3) ) ROM_LOAD( "b.bin", 0x8000, 0x8000, CRC(98309e14) SHA1(0d3e3766768fafc728a08668ad693f950d1fabab) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "jolycdie_nvram.bin", 0x0000, 0x0800, CRC(1b2fba44) SHA1(be5c956517072581edaebe9ae440a542964c8490) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(fc9a8aa3) SHA1(6f0a98bd0c7a64281bb1cce35de11b76978d7123) ) // sldh ROM_END /* Jolly Card Italian bootleg... This PCB has an Altera EP910PC CPLD on board This set doesn't need any NVRAM initialization. 5 & 6 are coins. W is payout. */ ROM_START( jolycdif ) /* Altera EP910PC CPLD */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "1.bin", 0x8000, 0x8000, CRC(80983f6a) SHA1(222ce5d4800887de92a73decbad31e96f8da3b4a) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "2.bin", 0x0000, 0x8000, CRC(a4452751) SHA1(a0b32a8801ebaee7ede7873b244f1a424433fe94) ) ROM_CONTINUE( 0x0000, 0x8000) /* Discarding 1nd half 1ST AND 2ND HALF IDENTICAL*/ ROM_LOAD( "3.bin", 0x8000, 0x8000, CRC(2856c82d) SHA1(7ce835bc2246ffede180cff0d8d0d4528afcc297) ) ROM_CONTINUE( 0x8000, 0x8000) /* Discarding 1nd half 1ST AND 2ND HALF IDENTICAL*/ ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) // proper dump ROM_END /* Jolly Card Italian bootleg... This PCB has a TI EP910DC-30 CPLD, like others italian bootlegs that have an Altera EP910PC CPLD on board. To init NVRAM, DSW must be: OFF ON ON ON ON ON ON ON Then (SERVICE1 + SERVICE2) and reset, then another reset. Once NVRAM is initialized, the hardware still complains about it. Need to be analyzed. */ ROM_START( jolycdig ) ROM_REGION( 0x10000, "maincpu", 0 ) // TI EP910DC-30 CPLD (DIP-40 Ceramic) ROM_LOAD( "3__27c256.bin", 0x8000, 0x8000, CRC(e939ed2a) SHA1(a413623499971517569bcf97860caad65ff5535f) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "2__27c512.bin", 0x0000, 0x8000, CRC(a4452751) SHA1(a0b32a8801ebaee7ede7873b244f1a424433fe94) ) ROM_CONTINUE( 0x0000, 0x8000) /* Discarding 1nd half 1ST AND 2ND HALF IDENTICAL*/ ROM_LOAD( "1__27c512.bin", 0x8000, 0x8000, CRC(8b64d4c6) SHA1(8106cba31cd3fbda0855e6070182d248e3d52495) ) ROM_CONTINUE( 0x8000, 0x8000) /* Discarding 1nd half 1ST AND 2ND HALF IDENTICAL*/ ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "27s29pc.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END ROM_START( jolycdih ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "1.bin", 0x8000, 0x8000, CRC(3b2c237c) SHA1(08f646399c17747d6b9b8e86bb549dde87d26ba4) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "3.bin", 0x0000, 0x8000, CRC(a4452751) SHA1(a0b32a8801ebaee7ede7873b244f1a424433fe94) ) ROM_CONTINUE( 0x0000, 0x8000) /* Discarding 1nd half 1ST AND 2ND HALF IDENTICAL*/ ROM_LOAD( "2.bin", 0x8000, 0x8000, CRC(8b64d4c6) SHA1(8106cba31cd3fbda0855e6070182d248e3d52495) ) ROM_CONTINUE( 0x8000, 0x8000) /* Discarding 1nd half 1ST AND 2ND HALF IDENTICAL*/ ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "dm74s472n.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_REGION( 0xb000, "plds", 0 ) ROM_LOAD( "ep910.bin", 0x0000, 0x0884, CRC(aa62207e) SHA1(a2e51cf3617d07ff1ce42ee1d56e1c17b6fe71de) ) ROM_LOAD( "pal16v8h-25pc-4.bin", 0x0900, 0x0117, CRC(df5be97d) SHA1(8cd63d49ab7020cdec07c1198413dc7d93e90d35) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "jolycdih_nvram.bin", 0x0000, 0x0800, CRC(02b3b335) SHA1(207a1289e4298d942e4806adf8ffb87e0b9b4e58) ) ROM_END ROM_START( sjcd2kx3 ) /* Super Joly 2000 3x */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "sj3.bin", 0x8000, 0x8000, CRC(c530b518) SHA1(36934d8e1e2cb2f71eb44a05b86ec970c9f398cd) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "sj2.bin", 0x0000, 0x8000, CRC(d7253325) SHA1(ad40e662519da9b11f77690b7d41c5007f74e280) ) ROM_LOAD( "sj1.bin", 0x8000, 0x8000, CRC(82741749) SHA1(d0bf3073dff9ba1c4913fd754f965951e9cb5b03) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "sjcd2kx3_nvram.bin", 0x0000, 0x0800, CRC(1141368b) SHA1(b4af2d59b5e8115440e1219a621cfd2fb8c2c978) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_REGION( 0x0200, "plds", 0 ) ROM_LOAD( "gal16v8uni.bin", 0x0000, 0x0117, CRC(b81d7e0a) SHA1(7fef0b2bcea931a830d38ae0f1102434cf281d2d) ) ROM_END ROM_START( jolycdab ) ROM_REGION( 0x10000, "maincpu", 0 ) /* program is testing/writing RAM in offset $8800-$BFFF (ROM)...?? */ ROM_LOAD( "ig1poker.run", 0x8000, 0x8000, CRC(c96e6542) SHA1(ed6c0cf9fe8597dba9149b2225320d8d9c39219a) ) // ROM_RELOAD( 0x4000, 0x4000 ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "jn1poker.ch2", 0x0000, 0x8000, CRC(8d78e43d) SHA1(15c60f8e0cd88518b0dc72b92aff6d8d4b2149cf) ) ROM_LOAD( "jn1poker.ch1", 0x8000, 0x8000, CRC(d0a87f58) SHA1(6b7925557c4e40a1ebe52ecd14391cdd5e00b59a) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "jolycdab_nvram.bin", 0x0000, 0x0800, CRC(30fe661b) SHA1(323c9b5e4856601dbd40f8e48aa8cd9a112e08a9) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END /******************************** Bonus Card based sets ************************************/ /* Bonus Card Fun World, 1986. Hardware Fun World/Impera/TAB... Seems close to Big Deal and Royal Vegas Joker Card. PCB Layout... +----------------------------------------------------------------------------------------------------------------+ | | | +--------+ +--------+ +----------+ +--------+ | | | | +------------+ | | | LM380N | | | | | | | | GD74LS157 | | | +----------+ | | +---+ +---+ | | | +------------+ |HYUNDAI | |AY38910A| | | +---+ --| | | | | | |/P | |ULN| | | --| | | | +------------+ |HY6116AL| | | |200| |74L| --| | | | | GD74LS157 | |P-10 | | | |3AN| |S04| --| | |MC68B45P| +------------+ | | |9027CCA | | | |N | --| | | | | | | | | | | | --| | | | +------------+ | | +----------+ | | +---+ | | --| | | | | GD74LS157 | | | |XRU74HC126| | TAIWAN | +---+ --| | | 2JR5 | +------------+ | | +----------+ | | --| | | | +--------+ | | +---+ --| | |LLAG9319| +------------+ +------------+ | | | | --| | | | | GD74LS157 | | HD74LS245P | | | |ULN| +---+ | | | +------------+ +------------+ | | |200| | | | | | | |3AN| | | | | +----+ | | | | | | | | +------------------+ |XTAL| | | | | | | +--------+ | KM6264BL-10 | | | +----------+ +--------+ +---+ | | | | |16.0| | 74LS139AN| +--------+ +--------+ | | +-------------+ | 251Y KOREA | |0Mhz| +----------+ | | | | | | | GD74LS245 | | | +----+ | | | | | | +-------------+ +------------------+ | | | | +---+ | +---+ +------------+ |R65C02P2| |MC6821P | --| | +-------------+ +------------+ | | |TIBPAL16L8-2| | | | | --| | | HD74LS374P | | HD74LS374P | | | +------------+ |11450-12| | 0K2P | --| | +-------------+ +------------+ | | | | | | --| | |GD7| | MEXICO | | | --| |+--------------------+ +----------+ |4LS| | | | | +---+ --| ||Bonus Card 1 | | 74LS194AN| |368| | | |LLAI9320| | 8| --| || | +----------+ +---+ |9314 | | | | | --| || 27C256| |A27110-4| | | | | --| || | +----------+ +---+ | | | | |DIP| --| |+--------------------+ | 74LS194AN| | | | | | | | | --| | +----------+ |74L| | | | | | | --| | |S39| | | | | | | --| |+--------------------+ +----------+ |3N | | | | | | 1| --| ||Bonus Card 2 | | 74LS194AN| | | | | | | +---+ --| || | +----------+ | | +--------+ +--------+ --| || 27C256| +---+ +--------+ --| || | +----------+ +--------------------+ | | --| |+--------------------+ | 74LS194AN| |Bonus Card 3 | | | --| | +----------+ | | | | --| | | 27C256| |MC6821P | --| |+----------+ +----------+ | | | | --| || GD74LS174| |HD74LS02P | +--------------------+ | 0K2P | --| |+----------+ +----------+ | | --| | | | --| |+---+ +---+ +---+ +---+ +---+ |LLAI9320| --| ||GD7| | | |HD7| | | | | | | --| ||4LS| |74S| |4LS| |74L| JOLLY-2-T |74L| | | --| ||174| |472| |374| |S00| |S02| | | --| || | |N | |P | |N | |N | | | --| || | | | | | | | +----+ | | | | --| || | | | | | | | | A00| | | | | --| |+---+ | | | | | | +----+ | | | | +---+ | | | | | +---+ +---+ | | | | +---+ +---+ +--------+ | | | +----------------------------------------------------------------------------------------------------------------+ A00 = TL7705ACP DIP +---------------+ |#|#| | | |#| | | |---------------| | | |#|#|#| |#|#| +---------------+ 1 2 3 4 5 6 7 8 */ ROM_START( bonuscrd ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "bonucard.cpu", 0x8000, 0x8000, CRC(da342100) SHA1(451fa6074aad19e9efd148c3d18115a20a3d344a) ) // original program ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "bonuscard_2.bin", 0x0000, 0x8000, CRC(b026823b) SHA1(8d0c80019a9b35104a3782c4fad5c2ca07440a37) ) ROM_LOAD( "bonuscard_1.bin", 0x8000, 0x8000, CRC(e07f72de) SHA1(f4bd6bc7a8aabe76d09d48362e32f29932fff4e4) ) ROM_REGION( 0x0400, "proms", 0 ) ROM_LOAD( "n82s147an.bin", 0x0000, 0x0200, BAD_DUMP CRC(136245f3) SHA1(715309982fcafbce88b08237ca46acec31273938) ) // from power card, original fun world encrypted bonus card clone. ROM_LOAD( "74s472n.bin", 0x0200, 0x0200, CRC(e56780cb) SHA1(c06b854f21b1dcee465ac9c8c9a2934b7e99565f) ) // original dump, but doesn't match the cards colors in real board. ROM_REGION( 0x0200, "plds", 0 ) ROM_LOAD( "bonuscrd_tibpal16l8.bin", 0x0000, 0x0104, CRC(9af1ac12) SHA1(2b9770eeca081b8c744ba1250bb99569816d7a85) ) ROM_END ROM_START( bonuscrda ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "bonuscard_3.bin", 0x8000, 0x8000, CRC(c4c6f7af) SHA1(3d0c5c867a9473043fb0b2cde6c6b98c4580ad81) ) // identical to parent, but with 'ATG Electronic' string instead. ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "bonuscard_2.bin", 0x0000, 0x8000, CRC(b026823b) SHA1(8d0c80019a9b35104a3782c4fad5c2ca07440a37) ) ROM_LOAD( "bonuscard_1.bin", 0x8000, 0x8000, CRC(e07f72de) SHA1(f4bd6bc7a8aabe76d09d48362e32f29932fff4e4) ) ROM_REGION( 0x0400, "proms", 0 ) ROM_LOAD( "n82s147an.bin", 0x0000, 0x0200, BAD_DUMP CRC(136245f3) SHA1(715309982fcafbce88b08237ca46acec31273938) ) // from power card, original fun world encrypted bonus card clone. ROM_LOAD( "74s472n.bin", 0x0200, 0x0200, CRC(e56780cb) SHA1(c06b854f21b1dcee465ac9c8c9a2934b7e99565f) ) // original dump, but doesn't match the cards colors in real board. ROM_REGION( 0x0200, "plds", 0 ) ROM_LOAD( "bonuscrd_tibpal16l8.bin", 0x0000, 0x0104, CRC(9af1ac12) SHA1(2b9770eeca081b8c744ba1250bb99569816d7a85) ) ROM_END /* Big Deal (hungarian) ------------------ - 1x MC6845P - 1x YM2149F - 2x MC6821P - 1x Crystal 16.000 MHz */ ROM_START( bigdeal ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "poker4.001", 0x8000, 0x8000, CRC(bb0198c1) SHA1(6e7d42beb5723a4368ae3788f83b448f86e5653d) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "poker4.003", 0x0000, 0x8000, CRC(8c33a15f) SHA1(a1c8451c99a23eeffaedb21d1a1b69f54629f8ab) ) ROM_LOAD( "poker4.002", 0x8000, 0x8000, CRC(5f4e12d8) SHA1(014b2364879faaf4922cdb82ee07692389f20c2d) ) ROM_REGION( 0x0200, "proms", 0 ) /* using joker card palette till a correct dump appear */ ROM_LOAD( "jokercrd_prom.bin", 0x0000, 0x0200, BAD_DUMP CRC(e59fc06e) SHA1(88a3bb89f020fe2b20f768ca010a082e0b974831) ) ROM_END ROM_START( bigdealb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "poker8.003", 0x8000, 0x8000, CRC(09c93745) SHA1(a64e96ef3489bc37c2c642f49e62cfef371de6f1) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "poker4.003", 0x0000, 0x8000, CRC(8c33a15f) SHA1(a1c8451c99a23eeffaedb21d1a1b69f54629f8ab) ) ROM_LOAD( "poker4.002", 0x8000, 0x8000, CRC(5f4e12d8) SHA1(014b2364879faaf4922cdb82ee07692389f20c2d) ) ROM_REGION( 0x0200, "proms", 0 ) /* using joker card palette till a correct dump appear */ ROM_LOAD( "jokercrd_prom.bin", 0x0000, 0x0200, BAD_DUMP CRC(e59fc06e) SHA1(88a3bb89f020fe2b20f768ca010a082e0b974831) ) ROM_END /******************************** C.M.C. sets ************************************/ /* Cuore Uno (italian) ----------------------------------- - CPU 1x G65SC02P - 1x MC68B45P (CRT controller) - 2x MC68B21CP (Peripheral Interface Adapter) - 1x unknown (95101) DIP40 mil600 - 1x oscillator 16.000000 MHz - ROMs 1x TMS27C512 2x TMS27C256 - 1x PROM AM27S29 - 2x PALCE20V8H - 1x PALCE16V8H (soldered) - Note 1x JAMMA edge connector (keep -5 disconnected) - 1x trimmer (volume) - 1x 8 DIP switches - 1x battery */ ROM_START( cuoreuno ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cuore1a.u2", 0x8000, 0x8000, CRC(6e112184) SHA1(283ac534fc1cb33d11bbdf3447630333f2fc957f) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "cuore1b.u21", 0x0000, 0x8000, CRC(14eca2b8) SHA1(35cba415800c6cd3e6ed9946057f33510ad2bfc9) ) ROM_LOAD( "cuore1c.u22", 0x8000, 0x8000, CRC(253fac84) SHA1(1ad104ab8e8d73df6397a840a4b26565b245d7a3) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "cuoreuno_nvram.bin", 0x0000, 0x0800, CRC(b5a1bf25) SHA1(c2996a28c080debf10ab7a7dc47c305aed172a83) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "am27s29_cu.bin", 0x0000, 0x0200, CRC(7ea61749) SHA1(3167acd79f9bda2078c2af3e049ad6abf160aeae) ) ROM_REGION( 0x0600, "plds", 0 ) ROM_LOAD( "palce16v8h_cu.u5", 0x0000, 0x0117, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "palce20v8h_cu.u22", 0x0200, 0x0157, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "palce20v8h_cu.u23", 0x0400, 0x0157, NO_DUMP ) /* PAL is read protected */ ROM_END /* Elephant Family (italian, old) ----------------------------- - CPU 1x R65C02P2 - 1x MC68B45P (CRT controller) - 2x EF6821P (Peripheral Interface Adapter) - 1x unknown (95101) DIP40 mil600 - 1x oscillator 16.000 MHz - ROMs 2x M27C256 1x TMS27C256 - 1x PROM AM27S29 - 2x PALCE20V8H (read protected) - 1x PALCE16V8H (read protected) - Note 1x JAMMA edge connector (keep -5 disconnected) - 1x trimmer (volume) - 1x 8 DIP switches - 1x battery u2.bin 1ST AND 2ND HALF IDENTICAL u20.bin 1ST AND 2ND HALF IDENTICAL u21.bin 1ST AND 2ND HALF IDENTICAL */ ROM_START( elephfam ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "eleph_a.u2", 0x8000, 0x8000, CRC(8392b842) SHA1(74c850c734ca8174167b2f826b9b1ac902669392) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "eleph_b.u21", 0x0000, 0x8000, CRC(e3612670) SHA1(beb65f7d2bd6d7bc68cfd876af51910cf6417bd0) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_LOAD( "eleph_c.u22", 0x8000, 0x8000, CRC(4b909bf3) SHA1(a822b12126bc58af6d3f999ab2117370015a039b) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "elephfam_nvram.bin", 0x0000, 0x0800, CRC(fb9b1100) SHA1(cf15ce55042f1c4399fec480c2f862622905a8b5) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "am27s29_ef.u25", 0x0000, 0x0200, CRC(bca8b82a) SHA1(4aa19f5ecd9953bf8792dceb075a746f77c01cfc) ) ROM_REGION( 0x0600, "plds", 0 ) ROM_LOAD( "palce16v8h_ef.u5", 0x0000, 0x0117, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "palce20v8h_ef.u22", 0x0200, 0x0157, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "palce20v8h_ef.u23", 0x0400, 0x0157, NO_DUMP ) /* PAL is read protected */ ROM_END ROM_START( elephfmb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "now.u2", 0x8000, 0x8000, CRC(7b537ce6) SHA1(b221d08c53b9e14178335632420e78070b9cfb27) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "elephb.u21", 0x0000, 0x8000, CRC(3c60549c) SHA1(c839b3ea415a877e5eac04e0522c342cce8d6e64) ) ROM_LOAD( "elephc.u20", 0x8000, 0x8000, CRC(448ba955) SHA1(2785cbc8cd42a7dda85bd8b81d5fbec01a1ba0bd) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "elephfmb_nvram.bin", 0x0000, 0x0800, CRC(13a0cfea) SHA1(9c8ce509ef1076e88ea853347b64c5591bc2e18c) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "am27s29_ef.u25", 0x0000, 0x0200, CRC(bca8b82a) SHA1(4aa19f5ecd9953bf8792dceb075a746f77c01cfc) ) ROM_REGION( 0x0600, "plds", 0 ) ROM_LOAD( "palce16v8h_ef.u5", 0x0000, 0x0117, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "palce20v8h_ef.u22", 0x0200, 0x0157, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "palce20v8h_ef.u23", 0x0400, 0x0157, NO_DUMP ) /* PAL is read protected */ ROM_END /* Pool 10 (italian) ----------------- - 1x R65C02P2 (main) - 1x YM2149F (sound) - 1x HD46505 (CRT controller) - 2x EF6821P (Peripheral Interface Adapter) - 1x oscillator 16.000000 MHz - 2x M27256 (pool,1) - 1x D27256 (2) - 1x PROM N82S147AN - 2x GAL20V8B (read protected) - 1x PALCE16V8H (read protected) - 1x JAMMA edge connector - 1x trimmer (volume) - 1x 8 DIP switches - 1x battery Connector, DIPs and instructions, copied from an original sheet... Components | | solder ---------------------|--|----------------- gnd |01| gnd gnd |02| gnd +5 |03| +5 +5 |04| +5 |06| +12 |07| +5 |08| contatore out motor hopper |09| contatore in audio |10| audio sw hopper |11| gnd rosso |12| verde blu |13| sync gnd |14| statistic manegement |15| coin 1 |16| coin 2 sw ticket |17| motor ticket hold 3 |18| lamp hold 3 hold 4 |19| lamp hold 4 hold 2 |20| lamp hold 2 hold 1 |21| lamp hold 1 hold 5 |22| lamp hold 5 start |23| lamp hold start cancel |24| lamp hold cancel nc |25| +5 lamp ric. ticket + hopper |26| +12 lamp gnd |27| gnd gnd |28| gnd DIPS 1 2 3 4 5 6 7 8 on off ticket + hopper on on hopper on off ticket off on no ticket - no hopper off off 1 coin 1 credit off off 1 coin 5 credits off on 1 coin 10 credits on off 1 coin 50 credits on on five of kind yes off five of kind no on royal flush yes off royal flush no on in test on in game off Instructions: STATISTICS = show in and out credits MANEGEMENT = It's the general statistic. It shows in and out credits. To cancel statistics press CANCEL for 5 seconds. To change max and min value for play connect to GND the manegement pin, at the same time press toghether HOLD 2 + HOLD 4 for some seconds. The following menu will show up: HOLD 1 = modify max value for play 1 to 10. HOLD 2 = modify min value foe play 1 to 5. Press start to exit from programming mode. To unlock PCB from a possible lock: connect GND to pins component15 and solder14 for 5 seconds NB. Use lamps by 12V 0,15W Memory version: V16 */ ROM_START( pool10 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "pool10.u2", 0x8000, 0x8000, CRC(4e928756) SHA1(d9ac3d41ea32e060a7e269502b7f22333c5e6c61) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "2.u21", 0x0000, 0x8000, CRC(99c8c074) SHA1(f8082b08e895cbcd028a2b7cd961a7a2c8b2762c) ) ROM_LOAD( "1.u20", 0x8000, 0x8000, CRC(9abedd0c) SHA1(f184a82e8ec2387069d631bcb77e890acd44b3f5) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "pool10_nvram.bin", 0x0000, 0x0800, CRC(2f2fab43) SHA1(f815b70c171bad99fa6a60c256e4fdc85dd6b290) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "n82s147an_p10.u25", 0x0000, 0x0200, CRC(1de03d14) SHA1(d8eda20865c1d885a428931f4380032e103b252c) ) ROM_REGION( 0x0600, "plds", 0 ) ROM_LOAD( "palce16v8h_p10.u5", 0x0000, 0x0117, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "gal20v8b_p10.u22", 0x0200, 0x0157, NO_DUMP ) /* GAL is read protected */ ROM_LOAD( "gal20v8b_p10.u23", 0x0400, 0x0157, NO_DUMP ) /* GAL is read protected */ ROM_END /* - pool10b - u2.bin 1ST AND 2ND HALF IDENTICAL u20.bin 1ST AND 2ND HALF IDENTICAL u21.bin 1ST AND 2ND HALF IDENTICAL */ ROM_START( pool10b ) /* this set should be the parent */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "u2.bin", 0x8000, 0x8000, CRC(64fee38e) SHA1(8a624a0b6eb4a3ba09e5b396dc5a01994dfdf294) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ /* GFX ROMs are the same of pool10, but double sized with identical halves. */ ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "u21.bin", 0x0000, 0x8000, CRC(581c4878) SHA1(5ae61af090feea1745e22f46b33b2c01e6013fbe) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_LOAD( "u20.bin", 0x8000, 0x8000, CRC(3bdf1106) SHA1(fa21cbd49bb27ea4a784cf4e4b3fbd52650a285b) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "pool10b_nvram.bin", 0x0000, 0x0800, CRC(d9f35299) SHA1(2c3608bc9c322a9cc86f74d8fa2f660804a8cf3c) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "n82s147an_p10.u25", 0x0000, 0x0200, CRC(1de03d14) SHA1(d8eda20865c1d885a428931f4380032e103b252c) ) ROM_REGION( 0x0600, "plds", 0 ) ROM_LOAD( "palce16v8h_p10b.u5", 0x0000, 0x0117, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "palce20v8h_p10b.u22", 0x0200, 0x0157, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "palce20v8h_p10b.u23", 0x0400, 0x0157, NO_DUMP ) /* PAL is read protected */ ROM_END ROM_START( pool10c ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "a.u2", 0x8000, 0x8000, CRC(ac157b17) SHA1(f2b7eb940273bc404d3e0d8dd0f00ca757cebf69) ) // sldh ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "b.u21", 0x0000, 0x8000, CRC(99c8c074) SHA1(f8082b08e895cbcd028a2b7cd961a7a2c8b2762c) ) ROM_LOAD( "c.u20", 0x8000, 0x8000, CRC(9abedd0c) SHA1(f184a82e8ec2387069d631bcb77e890acd44b3f5) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "pool10c_nvram.bin", 0x0000, 0x0800, CRC(396aefed) SHA1(066b87ff054dfb37f733a812ad0dc1b1bd2478e6) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "n82s147an_p10.u25", 0x0000, 0x0200, CRC(1de03d14) SHA1(d8eda20865c1d885a428931f4380032e103b252c) ) ROM_REGION( 0x0600, "plds", 0 ) ROM_LOAD( "palce16v8h_p10.u5", 0x0000, 0x0117, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "gal20v8b_p10.u22", 0x0200, 0x0157, NO_DUMP ) /* GAL is read protected */ ROM_LOAD( "gal20v8b_p10.u23", 0x0400, 0x0157, NO_DUMP ) /* GAL is read protected */ ROM_END /* - pool10d - 3.50.u2 1ST AND 2ND HALF IDENTICAL */ ROM_START( pool10d ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "3.50.u2", 0x8000, 0x8000, CRC(4c68e1f4) SHA1(bbab63a18e0c041ce519daa32e12dd1b6a672dce) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "2.u21", 0x0000, 0x8000, CRC(99c8c074) SHA1(f8082b08e895cbcd028a2b7cd961a7a2c8b2762c) ) // sldh ROM_LOAD( "1.u20", 0x8000, 0x8000, CRC(9abedd0c) SHA1(f184a82e8ec2387069d631bcb77e890acd44b3f5) ) // sldh ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "pool10d_nvram.bin", 0x0000, 0x0800, CRC(6b5984a0) SHA1(156a94e74e33b1a15222cffff9b62e65f6f5f2f5) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "n82s147an_p10.u25", 0x0000, 0x0200, CRC(1de03d14) SHA1(d8eda20865c1d885a428931f4380032e103b252c) ) ROM_REGION( 0x0600, "plds", 0 ) ROM_LOAD( "palce16v8h_p10.u5", 0x0000, 0x0117, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "gal20v8b_p10.u22", 0x0200, 0x0157, NO_DUMP ) /* GAL is read protected */ ROM_LOAD( "gal20v8b_p10.u23", 0x0400, 0x0157, NO_DUMP ) /* GAL is read protected */ ROM_END /* Pool 10... Dino 4 (not working) board, with the infamous mexican Rockwell R65C02. Encrypted program & graphics ROMs. PCB layout... .----------------------------------------------------------------------------------------------. | | | .----. .----------. .--------------. .--------------. | | |A00 | |M74HC00B1 | | SN74HCT245N | |PALCE16V8H-15 | | | '----' '----------' '--------------' '--------------' | | | | .------------. .-----------. | | | | | DIP SW #1 | .----------------------------. | | | BATTERY | | | | R65C02P2 | | '---. | | '-----------' | 11450-12 | | | | | | MEXICO | | | '------------' | 9740 S11493_2 | | | '----------------------------' | .---' .----------------------------. | |--- | | | |--- | HD46821P | | |--- | | .--------------------. .---------. | |--- | | | 3_50.U2 | |74HC126B1| | |--- '----------------------------' | | '---------' | |--- | | | |--- .----------------------------. | 27256| | |--- | MC6821P | '--------------------' | |--- | QL M9N8623 | .---------. | |--- .---------. | | |74HC139E | | |---J |ULN2003A | | | '---------' | |--- '---------' '----------------------------' .-----------------. | |---A | | | |--- | JAPAN 2G3 | .---------. | |---M .---------. .-----------. .-----------. | HM6116LP-4 | |SN74LS02N| | |--- |74LS04B1 | | 411GR-001 | | 411GR-001 | | | '---------' | |---M '---------' '-----------' '-----------' '-----------------' | |--- | |---A | |--- .----------------------------. .----------------------------. | |--- | FILE | | MC6845P | | |--- | KV89C72 | | R1A 8210 | | |--- | | | | | |--- | | | | | |--- .-------------. '----------------------------' '----------------------------' | |--- | 74HCT373N | | |--- '-------------' .---------. .---------------. .-------------. .---------. | |--- |ULN2003A | |PALCE20V8H-25PC| | SN74LS245N | |74157 PC | | |--- .-------------. '---------' '---------------' '-------------' '---------' | |--- | AM27S29 | | |--- '-------------' .--------------------. .---------. | |--- | 2.U21 | .--------------------. |74157 PC | | |--- .--------. | | | GOLDSTAR | '---------' | |-- |74LS174B| .---. | | | GM76C88-12 | | '---. '--------' |74L| | 27256| | 8928 KOREA | .---------. | | |S08| '--------------------' LC DINO 4 | | |74157 PC | | | |B1 | '--------------------' '---------' | | .--------. | | .--------------------. | .---' |74LS02N | | | | 1.U20 | | | '--------' '---' | | .-------------. .---------. | | | | | SN74LS377N | |74157 PC | | | | 27256| '-------------' '---------' | | '--------------------' | | .--------. | | | XTAL | .---------. .---------------. .-------------. .---------. | | | 16 MHz | |74LS161AN| |PALCE20V8H-25PC| | SN74LS377N | |74LS174B1| | | '--------' '---------' '---------------' '-------------' '---------' | | | '----------------------------------------------------------------------------------------------' A00 = TL7705ACE */ ROM_START( pool10e ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "3_50.u2", 0x8000, 0x8000, CRC(764394bb) SHA1(0defcedc802c468c615560e47ec4064a4f084650) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "2.u21", 0x0000, 0x8000, CRC(a0d54044) SHA1(c7be1f12f72095daee32ae41c3554d8ab4f99245) ) // sldh ROM_LOAD( "1.u20", 0x8000, 0x8000, CRC(55c9fcc8) SHA1(224bdf63ed345b1def4852af3b33f07790fbf123) ) // sldh ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "pool10e_nvram.bin", 0x0000, 0x0800, CRC(e20f9a14) SHA1(617ca53263a971c9f835a95737a66fac5b99780f) ) ROM_REGION( 0x0200, "proms", 0 ) /* Same as Pool 10, but the 1st half duplicated to cover any PLD addressing */ ROM_LOAD( "am27s29.u25", 0x0000, 0x0200, CRC(2c315cbf) SHA1(f3f91329f2b8388decf26a050f8fb7da38694218) ) ROM_REGION( 0x3000, "plds", 0 ) ROM_LOAD( "palce16v8h.u5", 0x0000, 0x0892, BAD_DUMP CRC(123d539a) SHA1(cccf0cbae3175b091a998eedf4aa44a55b679400) ) /* read protected */ ROM_LOAD( "palce20v8h.u22", 0x1000, 0x0a92, BAD_DUMP CRC(ba2a021f) SHA1(e9c5970f80c7446c91282d53cfe97c92353dce7d) ) /* read protected */ ROM_LOAD( "palce20v8h.u23", 0x2000, 0x0a92, BAD_DUMP CRC(ba2a021f) SHA1(e9c5970f80c7446c91282d53cfe97c92353dce7d) ) /* read protected */ ROM_END /* */ ROM_START( pool10f ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cmc-pool10+a+.u2", 0x8000, 0x8000, CRC(e8087fb8) SHA1(c012a81f561978bd97708a52f656e7b13e41a3e2) ) // sldh ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "cmc-pool10-b.u21", 0x0000, 0x8000, CRC(99c8c074) SHA1(f8082b08e895cbcd028a2b7cd961a7a2c8b2762c) ) ROM_LOAD( "cmc-pool10-c.u20", 0x8000, 0x8000, CRC(9abedd0c) SHA1(f184a82e8ec2387069d631bcb77e890acd44b3f5) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "pool10f_nvram.bin", 0x0000, 0x0800, CRC(75dd3562) SHA1(a359cada144e7c90946649f5dd0998d0ee48f4d2) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "27s29.u25", 0x0000, 0x0200, CRC(1de03d14) SHA1(d8eda20865c1d885a428931f4380032e103b252c) ) ROM_REGION( 0x0600, "plds", 0 ) ROM_LOAD( "palce16v8h_p10.u5", 0x0000, 0x0117, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "gal20v8b_p10.u22", 0x0200, 0x0157, NO_DUMP ) /* GAL is read protected */ ROM_LOAD( "gal20v8b_p10.u23", 0x0400, 0x0157, NO_DUMP ) /* GAL is read protected */ ROM_END ROM_START( pool10g ) /* this set should be the parent */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "3.u2", 0x8000, 0x8000, CRC(7b537ce6) SHA1(b221d08c53b9e14178335632420e78070b9cfb27) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "2.u21", 0x0000, 0x8000, CRC(99c8c074) SHA1(f8082b08e895cbcd028a2b7cd961a7a2c8b2762c) ) ROM_LOAD( "1.u20", 0x8000, 0x8000, CRC(9abedd0c) SHA1(f184a82e8ec2387069d631bcb77e890acd44b3f5) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "pool10h_nvram.bin", 0x0000, 0x0800, CRC(3ec39472) SHA1(aa2bb5abd16557560a19842929ad7dab852abbbf) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.u25", 0x0000, 0x0200, CRC(1de03d14) SHA1(d8eda20865c1d885a428931f4380032e103b252c) ) ROM_END ROM_START( pool10h ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cmc-pool10+a+.u2", 0x8000, 0x8000, CRC(b671c6dd) SHA1(070617bbe304469deb98504e3ee73800bff225bb) ) // sldh ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "cmc-pool10+b+.u21", 0x0000, 0x8000, CRC(99c8c074) SHA1(f8082b08e895cbcd028a2b7cd961a7a2c8b2762c) ) ROM_LOAD( "cmc-pool10+c+.u20", 0x8000, 0x8000, CRC(9abedd0c) SHA1(f184a82e8ec2387069d631bcb77e890acd44b3f5) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "pool10i_nvram.bin", 0x0000, 0x0800, CRC(e93dee30) SHA1(195525e95a3bdc1b002b12fd27bc31c63d7a9276) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "n82s147an_p10.u25", 0x0000, 0x0200, CRC(1de03d14) SHA1(d8eda20865c1d885a428931f4380032e103b252c) ) ROM_END ROM_START( pool10i ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "a.u2", 0x8000, 0x8000, CRC(566bc05d) SHA1(eec88c8ba6cb664f38ebf8b71f99b4e7d04a9601) ) // sldh ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "b.u21", 0x0000, 0x8000, CRC(581c4878) SHA1(5ae61af090feea1745e22f46b33b2c01e6013fbe) ) // sldh ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_LOAD( "c.u20", 0x8000, 0x8000, CRC(3bdf1106) SHA1(fa21cbd49bb27ea4a784cf4e4b3fbd52650a285b) ) // sldh ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "pool10l_nvram.bin", 0x0000, 0x0800, CRC(89cbee4b) SHA1(ff8031a96ee40e1e62abbae7a0b3d9dc2122759f) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.u25", 0x0000, 0x0200, CRC(1de03d14) SHA1(d8eda20865c1d885a428931f4380032e103b252c) ) ROM_END /* Royal... This one seems to run in royalcd1 hardware. */ ROM_START( royal ) /* brute hack of pool 10 */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "3.u2", 0x8000, 0x8000, CRC(d4f36273) SHA1(2049257ea9ee52fde9cabfe40e809e00526a960e) ) // sldh /* GFX ROMs are the same of pool10, but double sized with identical halves. */ ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "2.u21", 0x0000, 0x8000, CRC(439eec10) SHA1(500139c16a883f0a5b0b8d91f4f067ba428d2d11) ) // sldh ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_LOAD( "1.u20", 0x8000, 0x8000, CRC(9b59e72d) SHA1(96217272ce5abb78ff45ff116a5d921c57717ed9) ) // sldh ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "royal_nvram.bin", 0x0000, 0x0800, CRC(9df190d5) SHA1(4be0f5c6f89f822568e45e0e8457cf51ced2dcfe) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.u25", 0x0000, 0x0200, CRC(d922d4e5) SHA1(d1541eabfd9cedd9eaa4fc48a3f64b078ea456be) ) // sldh ROM_END /* Tortuga Family (italian) & Pot Game (italian) --------------------------------------------- - 1x G65SC02P2 (main) - 1x 95101 (sound) - 1x MC68B45P (CRT controller) - 2x MC68B21CP (Peripheral Interface Adapter) - 1x oscillator 16.000000 MHz - 3x TMS27C256 - 1x PROM AM27S29PC - 2x PALCE20V8H (read protected) - 1x PALCE16V8H (read protected) - 1x JAMMA edge connector - 1x trimmer (volume) - 1x 8 DIP switches - 1x battery */ ROM_START( tortufam ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "tortu.a.u2", 0x8000, 0x8000, CRC(6e112184) SHA1(283ac534fc1cb33d11bbdf3447630333f2fc957f) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "tortu.b.u21", 0x0000, 0x8000, CRC(e7b18584) SHA1(fa1c367469d4ced5d7c83c15a25ec5fd6afcca10) ) ROM_LOAD( "tortu.c.u20", 0x8000, 0x8000, CRC(3cda6f73) SHA1(b4f3d2d3c652ebf6973358ae33b7808de5939acd) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "tortufam_nvram.bin", 0x0000, 0x0800, CRC(e5a08b1b) SHA1(6575ed3ec66ef0e42129225fe1679519e5e1c946) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "am27s29pc_tf.u25", 0x0000, 0x0200, CRC(c6d433fb) SHA1(065de832bbe8765eb0aacc2029e587a4f5362f8a) ) ROM_REGION( 0x0600, "plds", 0 ) ROM_LOAD( "palce20v8h_tf.u5", 0x0000, 0x0157, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "palce20v8h_tf.u22", 0x0200, 0x0157, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "palce20v8h_tf.u23", 0x0400, 0x0157, NO_DUMP ) /* PAL is read protected */ ROM_END ROM_START( potgame ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "now.u2", 0x8000, 0x8000, CRC(7b537ce6) SHA1(b221d08c53b9e14178335632420e78070b9cfb27) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "potg.b.u21", 0x0000, 0x8000, CRC(32fc1d4f) SHA1(cc533a44498338bc0cbb7c7b9c42559ce7ff1337) ) ROM_LOAD( "potg.c.u20", 0x8000, 0x8000, CRC(0331eb42) SHA1(a8e838d644fc6d93a9632070b305e44e4242ce94) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "potgame_nvram.bin", 0x0000, 0x0800, CRC(2b07fb37) SHA1(9cbd3d8fb076d683a7853b3dd8a39a27f1c8872b) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "am27s29_pot.u25", 0x0000, 0x0200, CRC(a221f151) SHA1(270c57c9b7de912b136686bc6720eb8f12dbb805) ) ROM_REGION( 0x0600, "plds", 0 ) ROM_LOAD( "palce16v8h_pot.u5", 0x0000, 0x0157, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "palce20v8h_pot.u22", 0x0200, 0x0157, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "palce20v8h_pot.u23", 0x0400, 0x0157, NO_DUMP ) /* PAL is read protected */ ROM_END ROM_START( bottle10 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "boat_3.bin", 0x8000, 0x8000, CRC(e2db8334) SHA1(22ac4ce361a93b7e6d491e260635755dd562b294) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "boat_2.bin", 0x0000, 0x8000, CRC(a6b36c3f) SHA1(90b12d9552ad5dbf11a30fc7451da1f3e6763cc3) ) ROM_LOAD( "boat_1.bin", 0x8000, 0x8000, CRC(61fd8c19) SHA1(eb8fd8bd7de38a6c8a435e9e36daf699162138a5) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "bottle10_nvram.bin", 0x0000, 0x0800, CRC(82927c53) SHA1(8cde91588cb53fefc84f0b14fc5c0b26a3a445eb) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "n82s147an_p10.u25", 0x0000, 0x0200, CRC(1de03d14) SHA1(d8eda20865c1d885a428931f4380032e103b252c) ) ROM_REGION( 0x0600, "plds", 0 ) ROM_LOAD( "palce16v8h_p10.u5", 0x0000, 0x0117, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "gal20v8b_p10.u22", 0x0200, 0x0157, NO_DUMP ) /* GAL is read protected */ ROM_LOAD( "gal20v8b_p10.u23", 0x0400, 0x0157, NO_DUMP ) /* GAL is read protected */ ROM_END ROM_START( bottl10b ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "3.u2", 0x8000, 0x8000, CRC(e2db8334) SHA1(22ac4ce361a93b7e6d491e260635755dd562b294) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "2.u21", 0x0000, 0x8000, CRC(9395c15b) SHA1(e4caefc6f55b07f5c4370a3b8652fa93e08987ce) ) ROM_LOAD( "1.u20", 0x8000, 0x8000, CRC(61fd8c19) SHA1(eb8fd8bd7de38a6c8a435e9e36daf699162138a5) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "bottl10b_nvram.bin", 0x0000, 0x0800, CRC(59976182) SHA1(f8d26169e86444607bc5a6649f41e7f5c05ddbb4) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "n82s147an_p10.u25", 0x0000, 0x0200, CRC(1de03d14) SHA1(d8eda20865c1d885a428931f4380032e103b252c) ) ROM_REGION( 0x0600, "plds", 0 ) ROM_LOAD( "palce16v8h_p10.u5", 0x0000, 0x0117, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "gal20v8b_p10.u22", 0x0200, 0x0157, NO_DUMP ) /* GAL is read protected */ ROM_LOAD( "gal20v8b_p10.u23", 0x0400, 0x0157, NO_DUMP ) /* GAL is read protected */ ROM_END /* Luna Park sets... This board has mirrored video RAM 4000-4FFF to 5000-5FFF, and color RAM 6000-6FFF to 7000-7FFF. Two different programs. One in each program ROM half. PRG rom higher address line is connected to DIP switch #1, so it should have 2 games in the same PCB (2 revisions?) 1st half: 2nd half: BE58: LDA #$04 LDA #$00 JSR $9DE2 JSR $9DE2 BE60: LDA #$09 LDA #$00 JSR $B25E JSR $B25E BE73: A5 22 A5 23 BEC0: '5 TIRI LIRE 500' '10 TIRI LIRE 500' BF40: 00 00 00 00... 'wait...no coin' C3D0: 'ABILITA VINTE' 'PARTITA VINTE' DF30: 20 20 20 20 20 00 00 00 00 00 The second set, has the same programs, but the strings on the first half were changed to match the second program. */ /* The following two have mirrored video RAM 4000/5000 to 6000/7000. */ ROM_START( lunapark ) ROM_REGION( 0x10000, "maincpu", 0 ) /* Two different programs. Selectable through a DIP switch */ ROM_LOAD( "lunapark-425-95n003.u2", 0x0000, 0x10000, CRC(b3a620ee) SHA1(67b3498edf7b536e22c4d97c1f6ad5a71521e68f) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "lunapark-425-95n002.u21", 0x0000, 0x8000, CRC(2bededb7) SHA1(b8d7e6fe307d347d762adf35d361ade620aab37b) ) ROM_CONTINUE( 0x0000, 0x8000) /* Discarding 1nd half 0xff filled*/ ROM_LOAD( "lunapark-425-95n001.u20", 0x8000, 0x8000, CRC(7d91ce1f) SHA1(7e9bfad76f305d5787faffe3a07b218beb37fda8) ) ROM_CONTINUE( 0x8000, 0x8000) /* Discarding 1nd half 0xff filled*/ ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "lunapark_nvram.bin", 0x0000, 0x0800, CRC(f99e749b) SHA1(fafd4205dfaacb4c21215af6997d06ab419c9281) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.u25", 0x0000, 0x0200, CRC(ddb74d72) SHA1(3d5dda3a935a3100cb86017f103b855d6449f73a) ) ROM_END ROM_START( lunaparkb ) ROM_REGION( 0x10000, "maincpu", 0 ) /* Two different programs. Selectable through a DIP switch */ ROM_LOAD( "lunapark-number-03_lunaparkb.u2", 0x0000, 0x10000, CRC(cb819bb7) SHA1(c7fb25eab093de2f644445a713d99ee8024d8499) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "27512.u21", 0x0000, 0x8000, CRC(d64ac315) SHA1(c67d9e67a988036844efd4f980d47a90c022ba18) ) /* only the first 2 bytes different */ ROM_CONTINUE( 0x0000, 0x8000) /* Discarding 1nd half 0xff filled*/ ROM_LOAD( "27512.u20", 0x8000, 0x8000, CRC(7d91ce1f) SHA1(7e9bfad76f305d5787faffe3a07b218beb37fda8 ) ) ROM_CONTINUE( 0x8000, 0x8000) /* Discarding 1nd half 0xff filled*/ ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "lunaparkb_nvram.bin", 0x0000, 0x0800, CRC(f99e749b) SHA1(fafd4205dfaacb4c21215af6997d06ab419c9281) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.u25", 0x0000, 0x0200, CRC(ddb74d72) SHA1(3d5dda3a935a3100cb86017f103b855d6449f73a) ) ROM_END /* This one hasn't mirrored video RAM, so could run in regular Cuore 1 hardware */ ROM_START( lunaparkc ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "lunapark-number-03_lunaparkc.u2", 0x8000, 0x8000, CRC(fdbe49c3) SHA1(a2b14a6998d5a27fba7bc360a15f17a48c91194f) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "lunapark-number-01.u21", 0x0000, 0x8000, CRC(ee057944) SHA1(31b76dcadf1dd5aacac1dfed0c7c9f7190797ead) ) ROM_LOAD( "lunapark-number-02.u20", 0x8000, 0x8000, CRC(b8795aec) SHA1(5db2e64657dee7742eb9d11e65d29c83a93332b7) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "lunaparkc_nvram.bin", 0x0000, 0x0800, CRC(005b70fc) SHA1(682c2315b4fafb6255db989f0d49255fd8d7a1a9) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.u25", 0x0000, 0x0200, CRC(ddb74d72) SHA1(3d5dda3a935a3100cb86017f103b855d6449f73a) ) ROM_END /* Crystal Colours... Version running in CMC hardware. */ ROM_START( crystal ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "425-1995-number-03.u2", 0x8000, 0x8000, CRC(bab1ab88) SHA1(d224f2f7cd9313f51c484d781dc278e358f1e4fd) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "425-1995-number-02.u21", 0x0000, 0x8000, CRC(1eaf1bd9) SHA1(eb392f4a8864c59c7792f905f165f543087cb4a0) ) ROM_LOAD( "425-1995-number-01.u20", 0x8000, 0x8000, CRC(d3972c19) SHA1(a84ae765eeae1f9d443b0c4941b6f93dcc540f8c) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "crystal_nvram.bin", 0x0000, 0x0800, CRC(21a712ee) SHA1(259d83b8268a93f96b53580562e9c6e835f7473e) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.u25", 0x0000, 0x0200, CRC(dd9db8bd) SHA1(6374795ae243759a887464b38ece078dc3735b6f) ) ROM_END /******************************** Royal Card sets ************************************/ /* 1.bin NO MATCH 2.bin = 1.bin royalcrdd Royal Card (austrian, set 5) = u4_nmc27c256.bin royalcrdp Royal Card v2.0 Professional 3.bin NO MATCH This one works properly. Also Bet with Hold 5. */ ROM_START( royalcrd ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "1.bin", 0x8000, 0x8000, CRC(7f920318) SHA1(acbfed8d0a0984fd0c572a4de42d8dc08fb99a82) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "3.bin", 0x0000, 0x8000, CRC(c46d804f) SHA1(b089821c7dae6714b49401d787f8bed859815763) ) ROM_LOAD( "2.bin", 0x8000, 0x8000, CRC(41f7a0b3) SHA1(9aff2b8832d2a4f868daa9849a0bfe5e44f88fc0) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "royalcrd_nvram.bin", 0x0000, 0x0800, CRC(1c775f61) SHA1(c810421eaa31a72e3f2fe9a1d82858e7cc2f6b93) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "prom2.bin", 0x0000, 0x0200, CRC(7e5839e6) SHA1(5e8401d2b236f73cc017a73a369b3b3b821a1deb) ) ROM_END /* r.1 NO MATCH r.2 = 1a.bin royalcrde Royal Card (austrian, set 6) r.3 = 2a.bin royalcrde Royal Card (austrian, set 6) All ROMs are double sized, with identical halves. The set is working properly, with Bet (Hold 5) and normal payout. No Remote. */ ROM_START( royalcrda ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "r.1", 0x0000, 0x10000, CRC(761021ec) SHA1(3a00a1d2f74dbb06a0ab6605c32bef8013c93874) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "r.3", 0x0000, 0x8000, CRC(3af71cf8) SHA1(3a0ce0d0abebf386573c5936545dada1d3558e55) ) ROM_IGNORE( 0x8000) ROM_LOAD( "r.2", 0x8000, 0x8000, CRC(8a66f22c) SHA1(67d6e8f8f5a0fd979dc498ba2cc67cf707ccdf95) ) ROM_IGNORE( 0x8000) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "royalcrda_nvram.bin", 0x0000, 0x0800, CRC(c42dbad4) SHA1(b38552192e3f5f6bc2a4b92bddd2f95ac17ecc8c) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "prom3_r.bin", 0x0000, 0x0200, CRC(7e5839e6) SHA1(5e8401d2b236f73cc017a73a369b3b3b821a1deb) ) ROM_END /* rc_1_pl.bin NO MATCH rc_2_pl.bin = 1.bin royalcrdd Royal Card (austrian, set 5) = u4_nmc27c256.bin royalcrdp Royal Card v2.0 Professional rc_3_pl.bin = 2.bin royalcrdd Royal Card (austrian, set 5) Working properly, with Bet (Hold 5) and Hold 2 shown a credit screen that allow payout or clear. */ ROM_START( royalcrdb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "rc_1_pl.bin", 0x8000, 0x8000, CRC(7a0ad63c) SHA1(7a1f6e0fd6e31f6950eeffc6a9ef073e909d85f9) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "rc_3_pl.bin", 0x0000, 0x8000, CRC(85e77661) SHA1(7d7a765c1bfcfeb9eb91d2519b22d734f20eab24) ) ROM_LOAD( "rc_2_pl.bin", 0x8000, 0x8000, CRC(41f7a0b3) SHA1(9aff2b8832d2a4f868daa9849a0bfe5e44f88fc0) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "royalcrdb_nvram.bin", 0x0000, 0x0800, CRC(19bb3dea) SHA1(0965fbcec48ded99c5f6793efffb1d9329cc00eb) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "prom_epoxy.bin", 0x0000, 0x0200, CRC(b1e15441) SHA1(eb9318dd08e12281bef27a75bfdf54ec5d97fad6) ) ROM_END /* roj.ic12 NO MATCH roj.ic25 NO MATCH roj.ic26 NO MATCH */ ROM_START( royalcrdc ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "roj.ic12", 0x8000, 0x8000, CRC(16923d58) SHA1(e865b91246ae5a21bdc9787e6e6e22be5182cabb) ) ROM_REGION( 0x20000, "gfx1", 0 ) ROM_LOAD( "roj.ic26", 0x0000, 0x10000, CRC(3883cdcb) SHA1(b71a786822fe8fcb2c6fcdc463facb2738ec8c01) ) // ROM_IGNORE( 0x8000) ROM_LOAD( "roj.ic25", 0x8000, 0x10000, CRC(c5b787e8) SHA1(be88aa901c1f96d171af45c3602e0ce72b8fff34) ) // ROM_IGNORE( 0x8000) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "royalcrdc_nvram.bin", 0x0000, 0x0800, CRC(eacb0c7b) SHA1(513816623aa3843dd5d0416fc012060c7a9f6c71) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "prom1.bin", 0x0000, 0x0200, CRC(8f6a33b1) SHA1(3a2f97563b7f094ef8b13a4e47a18e4a1fcf51c3) ) ROM_END /* Royal Card (set 5) ------------------ - 1x HM6264LP - 1x HD4650SP - 1x HM6116LP - 1x R65C02P2 (main) - 1x WB5300 (labeled YM8910)(sound) - 1x EF6821P - 1x oscillator 16.000 MHz - 1x D27256 (1) - 1x S27C256 (2) - 1x TMS27C256 (r2) - 2x PEEL18CV8 (1 protected) - 1x PALCE16V8H (protected) - 1x PROM N82S147AN - 1x 8 DIP Switches - 1x 22x2 edge connector - 1x 18x2 edge connector - 1x trimmer (volume) */ ROM_START( royalcrdd ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "r2.bin", 0x8000, 0x8000, CRC(25dfe0dc) SHA1(1a857a910d0c34b6b5bfc2b6ea2e08ed8ed0cae0) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "2.bin", 0x0000, 0x8000, CRC(85e77661) SHA1(7d7a765c1bfcfeb9eb91d2519b22d734f20eab24) ) // sldh ROM_LOAD( "1.bin", 0x8000, 0x8000, CRC(41f7a0b3) SHA1(9aff2b8832d2a4f868daa9849a0bfe5e44f88fc0) ) // sldh ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "royalcrdd_nvram.bin", 0x0000, 0x0800, CRC(335bfa5a) SHA1(7e9cbb502f450c515ea03ffcf4b7fbae60af4e73) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "n82s147.bin", 0x0000, 0x0200, CRC(8bc86f48) SHA1(4c677ab9314a1f571e35104b22659e6811aeb194) ) ROM_REGION( 0x0600, "plds", 0 ) ROM_LOAD( "palce16v8h-4.bin", 0x0000, 0x0117, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "1-peel18cv8.bin", 0x0200, 0x0155, NO_DUMP ) /* PEEL is read protected */ ROM_LOAD( "2-peel18cv8.bin", 0x0400, 0x0155, CRC(8fdafd55) SHA1(fbb187ba682111648ea1586f400990cb81a3077a) ) ROM_END /* Royal Card (set 6) ------------------ - CPU 1x R65C02P2 (main) - 1x MC68B45P (CRT controller) - 2x MC68B21CP (Peripheral Interface Adapter) - 1x oscillator 16.000 MHz - 3x ROMs TMS 27C512 - 1x PALCE16V8H - 1x prom AM27S29APC - 1x 28x2 connector (maybe NOT jamma) - 1x 10x2 connector - 1x 3 legs connector (solder side) - 1x 8 DIP Switches - 1x trimmer (volume) */ ROM_START( royalcrde ) /* both halves have different programs. we're using the 2nd one */ ROM_REGION( 0x10000, "maincpu", 0 ) /* 1st half prg is testing RAM in offset $8600-$BF00...?? */ ROM_LOAD( "rc.bin", 0x0000, 0x10000, CRC(8a9a6dd6) SHA1(04c3f9f17d5404ac1414c51ef8f930df54530e72) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "2a.bin", 0x0000, 0x8000, CRC(3af71cf8) SHA1(3a0ce0d0abebf386573c5936545dada1d3558e55) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_LOAD( "1a.bin", 0x8000, 0x8000, CRC(8a66f22c) SHA1(67d6e8f8f5a0fd979dc498ba2cc67cf707ccdf95) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "royalcrde_nvram.bin", 0x0000, 0x0800, CRC(3b03440f) SHA1(49e51b8c9e1404d39c479a2d0619aab43f1a6529) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "n82s147.bin", 0x0000, 0x0200, CRC(8bc86f48) SHA1(4c677ab9314a1f571e35104b22659e6811aeb194) ) ROM_REGION( 0x0200, "plds", 0 ) ROM_LOAD( "palce16v8h-4.bin", 0x0000, 0x0117, NO_DUMP ) /* PAL is read protected */ ROM_END /* Royal Card (TAB Austria original) With respective original PLD properly dumped. */ ROM_START( royalcrdt ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "r1_0.bin", 0x8000, 0x8000, CRC(829a6a1d) SHA1(b7064e4d60e33d0875eb73525230ea3b99f10542) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "novr3_0.bin", 0x0000, 0x8000, CRC(85e77661) SHA1(7d7a765c1bfcfeb9eb91d2519b22d734f20eab24) ) ROM_LOAD( "novr2_0.bin", 0x8000, 0x8000, CRC(41f7a0b3) SHA1(9aff2b8832d2a4f868daa9849a0bfe5e44f88fc0) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "jop1.bin", 0x0000, 0x0200, CRC(8bc86f48) SHA1(4c677ab9314a1f571e35104b22659e6811aeb194) ) ROM_REGION( 0x0800, "nvram", 0 ) ROM_LOAD( "royalcrdt_nv.bin", 0x0000, 0x0800, CRC(67a6e68b) SHA1(d7ab01c4d9bd4fe58b5d0f4a945c00c5c4906008) ) ROM_REGION( 0x0200, "plds", 0 ) /* Device type is 16L8 */ ROM_LOAD( "tab01_3.bin", 0x0000, 0x0104, CRC(a13a7a0a) SHA1(28e918ece4dcfa3883d2439c226b2f125d43f386) ) ROM_END /* Royal Card (set 7, encrypted) ----------------------------- - Custom/encrypted CPU (epoxy block labelled "EVONA EX9511" -> www.evona.sk ) inserted into socked with "6502" mark. - 1x YM2149 - 1x HD6845 (CRT controller) - 1x MC68A21P (PIA) - 1x 40 pin IC with surface scratched (PIA) - 1x 8 DIP Switches - Sanyo LC3517B SRAM (videoram ?) - 6264 battery backed SRAM (battery is dead) - 1x PALCE16V8 - 1x GAL16V8B - 1x PEEL18CV8P x2 - 1x 82S147 PROM (near Yamaha and unknown 40pin) - "82s147.bin" - 1x 27256 close to CPU module - "1.bin" - 2x 27256 - gfx - "2.bin", "3.bin" */ ROM_START( royalcrdf ) /* encrypted program rom */ ROM_REGION( 0x10000*2, "maincpu", 0 ) // *2 for decrypted opcodes (see init) ROM_LOAD( "rc_1.bin", 0x8000, 0x8000, CRC(8cdcc978) SHA1(489b58760a7c8646399c8cdfb86ec4341823e7dd) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "rc_3.bin", 0x0000, 0x8000, CRC(8612c6ed) SHA1(3306a252af479e0510f136020086015b60dce879) ) ROM_LOAD( "rc_2.bin", 0x8000, 0x8000, CRC(7f934488) SHA1(c537a09ef7e88a81ee9c2e1d971b3caf9d3dba0e) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(44dbf086) SHA1(43a2d615c00605db75a4fd4d57d9e056c0356f10) ) // sldh ROM_REGION( 0x0600, "plds", 0 ) ROM_LOAD( "palce16v8.bin", 0x0000, 0x0117, NO_DUMP ) /* not present in the set */ ROM_LOAD( "1-peel18cv8p.bin", 0x0200, 0x0155, NO_DUMP ) /* not present in the set */ ROM_LOAD( "2-peel18cv8p.bin", 0x0400, 0x0155, NO_DUMP ) /* not present in the set */ ROM_END ROM_START( royalcrdg ) /* CMC C1030 PCB, EP910EC-30 CPLD, NON encrypted graphics */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "3.cpu", 0x8000, 0x8000, CRC(829a6a1d) SHA1(b7064e4d60e33d0875eb73525230ea3b99f10542) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "2.bin", 0x0000, 0x8000, CRC(85e77661) SHA1(7d7a765c1bfcfeb9eb91d2519b22d734f20eab24) ) // sldh ROM_LOAD( "1.bin", 0x8000, 0x8000, CRC(41f7a0b3) SHA1(9aff2b8832d2a4f868daa9849a0bfe5e44f88fc0) ) // sldh ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "royalcrdg_nvram.bin", 0x0000, 0x0800, CRC(853c7da9) SHA1(e275b22a9f470672bfc71425fcc44f547ba38b6d) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(a762ee84) SHA1(40883a7c0f4365e2725eb0b29d45467e1b7a1a31) ) // sldh ROM_END /* Royal Card (Austrian, set 8) Year: 1991. Manufacturer: TAB Austria. */ ROM_START( royalcrdh ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "145-3.bin", 0x8000, 0x8000, CRC(c4da3e95) SHA1(fb7c3652f783a3040e6e08616df102efcb0b4134) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "145-2.bin", 0x0000, 0x8000, CRC(85e77661) SHA1(7d7a765c1bfcfeb9eb91d2519b22d734f20eab24) ) ROM_LOAD( "145-1.bin", 0x8000, 0x8000, CRC(41f7a0b3) SHA1(9aff2b8832d2a4f868daa9849a0bfe5e44f88fc0) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "royalcrdh_nvram.bin", 0x0000, 0x0800, CRC(7757d73a) SHA1(997bfbd847d1d21777694331be92a1a5e79e4faf) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "prom.bin", 0x0000, 0x0200, CRC(7e5839e6) SHA1(5e8401d2b236f73cc017a73a369b3b3b821a1deb) ) // borrowed from parent set. ROM_END /* Royal Card (French) Year: 1991 Manufacturer: TAB Austria 1x 6502A (missing) 2x EF6821P Peripheral Interface Adapter 1x 68A45 CRT Controller (CRTC) 1x YM2149F Programmable Sound Generator 1x oscillator 16000.000KHz 3x 27256 1, 2, 3 (dumped) 1x N82S147AN (dumped) 1x 6264 1x 6116 2x PEEL18CV8P-25 (read protected) -> Extracted with CmD's PALdumper 1x GAL16V8-25 (read protected) -> Extracted with CmD's PALdumper 1x 28x2 JAMMA edge connector 1x trimmer (volume) 1x 8 DIP switches 1x battery (missing) */ ROM_START( royalcdfr ) /* Seems bootleg PCB, non encrypted graphics */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "3.bin", 0x8000, 0x8000, CRC(69b944c1) SHA1(6ef76bff01f20376117dd7f67e5890eca754fcfb) ) // sldh ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "2.bin", 0x0000, 0x8000, CRC(85e77661) SHA1(7d7a765c1bfcfeb9eb91d2519b22d734f20eab24) ) // sldh ROM_LOAD( "1.bin", 0x8000, 0x8000, CRC(41f7a0b3) SHA1(9aff2b8832d2a4f868daa9849a0bfe5e44f88fc0) ) // sldh ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "royalcdfr_nvram.bin", 0x0000, 0x0800, CRC(bda344d4) SHA1(7793d289147bf03c0d8256d4023252c9677ac8ff) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "n82s147an.bin", 0x0000, 0x0200, CRC(8bc86f48) SHA1(4c677ab9314a1f571e35104b22659e6811aeb194) ) ROM_END ROM_START( royalcrdp ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "u16_m27c256b.bin", 0x8000, 0x8000, CRC(162996ff) SHA1(122c13ee9842e692d31490f216eb972df2321b7f) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "u11_tms27c256.bin",0x0000, 0x8000, CRC(d6834c3a) SHA1(4b071b9826c086439b9763393b23c671261b3788) ) ROM_LOAD( "u4_nmc27c256.bin", 0x8000, 0x8000, CRC(41f7a0b3) SHA1(9aff2b8832d2a4f868daa9849a0bfe5e44f88fc0) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "n82s147a.bin", 0x0000, 0x0200, CRC(8bc86f48) SHA1(4c677ab9314a1f571e35104b22659e6811aeb194) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "royalcrdp_nvram.bin", 0x0000, 0x0800, BAD_DUMP CRC(553f8c66) SHA1(d2c21786d715f81c537d860d8515fda6d766f630) ) ROM_REGION( 0x0200, "plds", 0 ) ROM_LOAD( "palce16v8h_1.bin", 0x0000, 0x0117, BAD_DUMP CRC(c89d2f52) SHA1(f9d52d9c42ef95b7b85bbf6d09888ebdeac11fd3) ) ROM_END /* Royal Card / Royal Jackpot (with third draw) (encrypted) Encrypted graphics 'alla TAB blue PCB. Maybe is the infamous encrypted Impera green PCB. From the manual: "With third draw" ...but I couldn't trigger this feature. */ ROM_START( royaljp ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "3.z.1_10.bin", 0x8000, 0x8000, CRC(ad03c41c) SHA1(8241a7eb02d7c06b7ea5bea5ab0d9ed4c6fcfd50) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "02.bin", 0x0000, 0x8000, CRC(c8f6f3e4) SHA1(5d8b32609562647c698926ea75c8f806b703332e) ) ROM_LOAD( "01.bin", 0x8000, 0x8000, CRC(3ced6423) SHA1(2309a856226404789fd219cf77ba2f378a90eee7) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "rj_d27hc65d-2,82s147.bin", 0x0000, 0x0200, CRC(d6570420) SHA1(90b6c126b485db823acffbfd195964a6282e60ea) ) ROM_REGION( 0x0800, "nvram", 0 ) ROM_LOAD( "royaljp_nvram.bin", 0x0000, 0x0800, CRC(48e51e2a) SHA1(b81a1741eef299384d4fa98a534099b2c0332074) ) ROM_REGION( 0x0600, "plds", 0 ) /* There are 3 GALs */ ROM_LOAD( "gal20v8b.bin", 0x0000, 0x0157, NO_DUMP ) ROM_LOAD( "gal20v8a.bin", 0x0200, 0x0157, NO_DUMP ) ROM_LOAD( "gal16v8d.bin", 0x0400, 0x0117, NO_DUMP ) ROM_END /******************************** Lucky Lady sets ************************************/ ROM_START( lluck3x3 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "l3x3.bin", 0x8000, 0x8000, CRC(dbdb07ff) SHA1(6be43aa0b2c10d83373f20f477606cb031bc6dd9) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "l2.bin", 0x0000, 0x8000, CRC(8ca90a8f) SHA1(bc3db3f8c097f89eff488e3aca39bf24ff2b5cff) ) ROM_LOAD( "l1.bin", 0x8000, 0x8000, CRC(beadc35c) SHA1(8a6a5954a827def8c4c3b904d8ee58a4bde53d85) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "lluck3x3_nvram.bin", 0x0000, 0x0800, CRC(2fe79cff) SHA1(7839c04336b7702c7bdcd2b6917a353f4376f824) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "n82s147.bin", 0x0000, 0x0200, CRC(8bc86f48) SHA1(4c677ab9314a1f571e35104b22659e6811aeb194) ) ROM_END ROM_START( lluck4x1 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "rk4x1.bin", 0x8000, 0x8000, CRC(37f8a355) SHA1(a6eb4c53464e373bdecbbaaf146f5f7cf66b4bcd) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "l2.bin", 0x0000, 0x8000, CRC(8ca90a8f) SHA1(bc3db3f8c097f89eff488e3aca39bf24ff2b5cff) ) ROM_LOAD( "l1.bin", 0x8000, 0x8000, CRC(beadc35c) SHA1(8a6a5954a827def8c4c3b904d8ee58a4bde53d85) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "lluck4x1_nvram.bin", 0x0000, 0x0800, CRC(05d2d7b8) SHA1(1188b2b4835cadd95b1e9160c2948a2e3457afd2) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "n82s147.bin", 0x0000, 0x0200, CRC(8bc86f48) SHA1(4c677ab9314a1f571e35104b22659e6811aeb194) ) ROM_END /******************************** Magic Card II sets ************************************/ /* Magic Card II (Impera) ---------------------- - 1x Special CPU with CM602 (??) on it <--- from dumper notes. - 1x MC6845P - 1x YM2149F - 2x MC6821P - 1x Crystal 16.000 MHz - 2x HY18CV8S (electrically-erasable PLD) Some versions have Mexican Rockwell R65C02. The game doesn't work with a regular 65C02 CPU. There are different programs that carry the same graphics set for green TAB / Impera boards. TAB blue boards can run the same programs, but needs the encrypted graphics set. All these games have some weird things... 1) Some CPU instructions seems wrong (see below, in driver init) 2) The CRTC is injected with some wrong register values (fact), that place the game wrongly, and screw up the input test screen. */ ROM_START( magicrd2 ) /* Impera... but seems Bulgarian hack, just for copyright */ ROM_REGION( 0x10000, "maincpu", 0 ) /* magicard.004 has extra code, and 2 different NVRAM contents harcoded */ ROM_LOAD( "magicard.004", 0x0000, 0x8000, CRC(f6e948b8) SHA1(7d5983015a508ab135ccbf69b7f3c526c229e3ef) ) ROM_LOAD( "magicard.01", 0x8000, 0x8000, CRC(c94767d4) SHA1(171ac946bdf2575f9e4a31e534a8e641597af519) ) /* 1st and 2nd half identical */ ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "mc2gr2.bin", 0x0000, 0x8000, CRC(733da697) SHA1(45122c64d5a371ec91cecc67b7faf179078e714d) ) ROM_LOAD( "mc2gr1.bin", 0x8000, 0x8000, CRC(2406b8d2) SHA1(e9d7a25562fd5adee351d7ef6ba02fff6aab021a) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "magicrd2_nvram.bin", 0x0000, 0x0800, CRC(343b3162) SHA1(1524959dbbc0c6d7c5c3a4a6b20976382cfbe88f) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "mc2-82s147.bin", 0x0000, 0x0200, CRC(aa91cc35) SHA1(79f9a755441500e618c4183f524f969fffd44100) ) ROM_REGION( 0x0200, "plds", 0 ) ROM_LOAD( "gal16v8uni.bin", 0x0000, 0x0117, CRC(b81d7e0a) SHA1(7fef0b2bcea931a830d38ae0f1102434cf281d2d) ) /* Universal GAL */ ROM_END ROM_START( magicrd2a ) /* Nov (new). Imatic Yugoslavian hack for green TAB or Impera boards */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "m3_nov.bin", 0x8000, 0x8000, CRC(ee5468e6) SHA1(f859adbad30e561fca86e60ff5b2e666d8bf4071) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "m2_nov.bin", 0x0000, 0x8000, CRC(684d71f2) SHA1(e4522844a0406b3e83fa723508a7c05dd21e7fb6) ) ROM_LOAD( "m1_nov.bin", 0x8000, 0x8000, CRC(96151034) SHA1(3107d353705c6240a71faf308e11c45a87d95cf4) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM (passed protection) */ ROM_LOAD( "mc2_nvram.bin", 0x0000, 0x0800, CRC(2070d63d) SHA1(86c72a2e81651b0138d8551a0cfcd07176f8e7d2) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "mc2_82s147.bin", 0x0000, 0x0200, CRC(aa91cc35) SHA1(79f9a755441500e618c4183f524f969fffd44100) ) ROM_REGION( 0x0200, "plds", 0 ) ROM_LOAD( "gal16v8uni.bin", 0x0000, 0x0117, CRC(b81d7e0a) SHA1(7fef0b2bcea931a830d38ae0f1102434cf281d2d) ) ROM_END ROM_START( magicrd2b ) /* Imatic Yugoslavian hack for green TAB or Impera boards */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "mc2prgv1.bin", 0x8000, 0x8000, CRC(7f759b70) SHA1(23a1a6e8eda57c4a90c51a970302f9a7bf590083) ) // ROM_LOAD( "mc2prgv2.bin", 0x8000, 0x8000, CRC(b0ed6b40) SHA1(7167e67608f1b0b1cd956c838dacc1310861cb4a) ) // there are also pcbs with this program ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "mc2gr2.bin", 0x0000, 0x8000, CRC(733da697) SHA1(45122c64d5a371ec91cecc67b7faf179078e714d) ) ROM_LOAD( "mc2gr1.bin", 0x8000, 0x8000, CRC(2406b8d2) SHA1(e9d7a25562fd5adee351d7ef6ba02fff6aab021a) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM (passed protection) */ ROM_LOAD( "mc2_v1-v2_nvram.bin", 0x0000, 0x0800, BAD_DUMP CRC(f88c493d) SHA1(8a5352b46ab68164cd7adaaad6f15f04327b7451) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "mc2-82s147.bin", 0x0000, 0x0200, CRC(aa91cc35) SHA1(79f9a755441500e618c4183f524f969fffd44100) ) ROM_REGION( 0x0200, "plds", 0 ) ROM_LOAD( "gal16v8uni.bin", 0x0000, 0x0117, CRC(b81d7e0a) SHA1(7fef0b2bcea931a830d38ae0f1102434cf281d2d) ) ROM_END ROM_START( magicrd2c ) /* Imatic Yugoslavian hack for blue TAB board (encrypted)*/ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "mc2prgv2.bin", 0x8000, 0x8000, CRC(b0ed6b40) SHA1(7167e67608f1b0b1cd956c838dacc1310861cb4a) ) // ROM_LOAD( "mc2prgv1.bin", 0x8000, 0x8000, CRC(7f759b70) SHA1(23a1a6e8eda57c4a90c51a970302f9a7bf590083) ) // there are also pcbs with this program ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "mc2gr1b.bin", 0x0000, 0x8000, CRC(ce2629a7) SHA1(84767ed5da8dcee44a210255537e10372bcc264b) ) ROM_LOAD( "mc2gr2b.bin", 0x8000, 0x8000, CRC(d2bf8bde) SHA1(975b8f43a0396c09e357b96d5ae7381b12152b9e) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM (passed protection) */ ROM_LOAD( "mc2_v1-v2_nvram.bin", 0x0000, 0x0800, BAD_DUMP CRC(f88c493d) SHA1(8a5352b46ab68164cd7adaaad6f15f04327b7451) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "mc2-82s147.bin", 0x0000, 0x0200, CRC(aa91cc35) SHA1(79f9a755441500e618c4183f524f969fffd44100) ) ROM_REGION( 0x0200, "plds", 0 ) ROM_LOAD( "gal16v8uni.bin", 0x0000, 0x0117, CRC(b81d7e0a) SHA1(7fef0b2bcea931a830d38ae0f1102434cf281d2d) ) ROM_END /******************************** Royal Vegas Joker Card sets ************************************/ ROM_START( vegasslw ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "vslow.bin", 0x8000, 0x8000, CRC(9cb7861a) SHA1(f934eacd5b3573a6bbeaa827f521b4a498e5bcdf) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "v2.bin", 0x0000, 0x8000, CRC(af7ab460) SHA1(01ea400424152c09c10eb83a1bd569019969ccb7) ) ROM_LOAD( "v1.bin", 0x8000, 0x8000, CRC(23e0d1c6) SHA1(98967b14d3264c444a1dfbd15c57cde70f41f09d) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "vegasslw_nvram.bin", 0x0000, 0x0800, CRC(1aa043e3) SHA1(c93d071effb2f2fe95e9dc751174c2c765595f74) ) ROM_REGION( 0x0200, "proms", 0 ) /* PLD address the 2nd half */ ROM_LOAD( "jokercrd_prom.bin", 0x0000, 0x0200, CRC(e59fc06e) SHA1(88a3bb89f020fe2b20f768ca010a082e0b974831) ) ROM_END ROM_START( vegasfst ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "vfast.bin", 0x8000, 0x8000, CRC(87dfb28d) SHA1(9a06e695e59722b6c97e5a9fd2c8b238661e5a4a) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "v2.bin", 0x0000, 0x8000, CRC(af7ab460) SHA1(01ea400424152c09c10eb83a1bd569019969ccb7) ) ROM_LOAD( "v1.bin", 0x8000, 0x8000, CRC(23e0d1c6) SHA1(98967b14d3264c444a1dfbd15c57cde70f41f09d) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "vegasfst_nvram.bin", 0x0000, 0x0800, CRC(5034de7a) SHA1(ab2077a49d94676531c73ad8d8ce9548bbfa2b81) ) ROM_REGION( 0x0200, "proms", 0 ) /* PLD address the 2nd half */ ROM_LOAD( "jokercrd_prom.bin", 0x0000, 0x0200, CRC(e59fc06e) SHA1(88a3bb89f020fe2b20f768ca010a082e0b974831) ) ROM_END ROM_START( vegasfte ) /* Royal Vegas Joker Card (fast deal, english gfx) */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ch3.bin", 0x8000, 0x8000, CRC(87dfb28d) SHA1(9a06e695e59722b6c97e5a9fd2c8b238661e5a4a) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "ch2.bin", 0x0000, 0x8000, CRC(af7ab460) SHA1(01ea400424152c09c10eb83a1bd569019969ccb7) ) ROM_LOAD( "ch1.bin", 0x8000, 0x8000, CRC(0a3679c0) SHA1(ce8a067e1a2eccf9fabb16733ef3a14e0e8129e5) ) /* X & Y in txt layer */ ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "vegasfte_nvram.bin", 0x0000, 0x0800, CRC(166c6055) SHA1(db2143a2a3adc92578bd3707391d2f5030cc6a6f) ) ROM_REGION( 0x0200, "proms", 0 ) /* PLD address the 2nd half */ ROM_LOAD( "jokercrd_prom.bin", 0x0000, 0x0200, CRC(e59fc06e) SHA1(88a3bb89f020fe2b20f768ca010a082e0b974831) ) ROM_END ROM_START( vegasmil ) ROM_REGION( 0x10000, "maincpu", 0 ) /* Mile */ ROM_LOAD( "mile.bin", 0x8000, 0x8000, CRC(ef7e02e2) SHA1(7432b0e723dc528901c422ab1d7d01fd1bc1eb20) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "v2.bin", 0x0000, 0x8000, CRC(af7ab460) SHA1(01ea400424152c09c10eb83a1bd569019969ccb7) ) ROM_LOAD( "v1.bin", 0x8000, 0x8000, CRC(23e0d1c6) SHA1(98967b14d3264c444a1dfbd15c57cde70f41f09d) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "vegasmil_nvram.bin", 0x0000, 0x0800, CRC(d2608e5f) SHA1(ac936df71dbc0bfb811a3ba3c91444a2a3e7b036) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "jokercrd_prom.bin", 0x0000, 0x0200, CRC(e59fc06e) SHA1(88a3bb89f020fe2b20f768ca010a082e0b974831) ) ROM_END /******************************** Jolly Joker sets ************************************/ /* Impera - Jolly Joker PCB Layout: _____________________________________________________________________________________________ | __________ | | | MOP1603 | | | _________ __ |__________| | | ________________________ | A | | | _______ __ __ |___ | | | |_________| | | | | | | | | ___| | | | |A | | | |D | |K | ___| | | MC6845P | _________ | | | | | | | | ___| | | | | A | | | |AY38910| | | | | ___| | |________________________| |_________| |__| | A/P | |__| |__| ___| | __ |9120CCA| ___| | _________________ | | | | _______ ___| | _____________ | | | | | | | K | ___| | | T74LS245B1 | | KM6264BL_10 | |A | | | |_______| ___| | |_____________| | | | | | | ___| | | 206Y KOREA | | | | | _______ ___ ___| | |_________________| |__| | | | | | |8 | | | | | | |DIP| | | _____________ _____________ |_______| | | | 1 | | | | SN74LS374N | | SN74LS374N | |MC68B21| | | |___ | |_____________| |_____________| ________________________ | P| | | ___| | | R65C02P2 | | | |___|1 ___| | __________________ _________ | 11450_12 | |0K2P | ___| | |CH1 | |74LS194AN| | 9209 | |LLEG912| __ ___| | | | |_________| |________________________| | 6| | | ___| | | M27C512 | | | | | ___| | | | ___ __________________ | | |J | ___| | |__________________| _________ | | |JOKER RUN | | | | | ___| | |74LS194AN| | | | | | | | | ___| | __________________ |_________| | | | M27C512 | | | |__| ___| | |CH2 | | B | | | |_______| ___| | | | _________ | | |__________________| ___| | | M27C512 | |74LS194AN| | | _______ __ ___| | | | |_________| | | | | | | ___| | |__________________| | | _______________ | | | | ___| | |___| | | | | |J | ___| | _________ ________ _________ | HYUNDAI | |MC68B21| | | ___| | |T54LS174M| |DL002D | |74LS194AN| _______ | HY6116ALP_10 | | P| | | ___| | |_________| |________| |_________| | C | | | | | |__| ___| | |_______| |_______________| |0K2P | ___| | __ __ __ _________ |LLEG912| __ ___| | | | | | | | |XTAL | _______ | 6| | | ___| | | | | | | | | | | D | | | | | ___| | |I | |H | |G | | 16 Mhz | |_______| | | |J | ___| | | | | | | | |_________| | | | | ___| | | | | | | | _________ ____ | | | | ___| | |__| | | | | | E | | F | | | |__| ___| | |__| |__| |_________| |____| |_______| ___| | | |_____________________________________________________________________________________________| A = PC74HCT157P B = AMPAL16L8DC C = HD74LS189P D = T54LS14M2 E = T74LS393B1 F = TL7705ACP G = SN74LS374N H = AM27S29PC I = PC74HCT174P J = 4116R_001 K = ULN2003A DIP1: ___________________ | ON | | _______________ | | |#|#|#|#|#|#|#|#| | | | | | | | | | | | | | |_______________| | | 1 2 3 4 5 6 7 8 | |___________________| */ ROM_START( jolyjokr ) /* Jolly Joker (98bet, set 1) */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "impera3orig.bin", 0x8000, 0x8000, CRC(ceb3a0d5) SHA1(25efae9f225abddfa663e6abcc91801996e5b0ea) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "impera2.bin", 0x0000, 0x8000, CRC(f0fa5941) SHA1(1fcade31ed6893ffcfd4efe97dfaaa31d24283ec) ) ROM_LOAD( "impera1.bin", 0x8000, 0x8000, CRC(c3ab44dd) SHA1(e46c0fd94da561f57033647f1703fa135777ece5) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "jolyjokr_nvram.bin", 0x0000, 0x0800, CRC(f33e66ed) SHA1(7a4b9a1b2f976d5d26f54915a213d5ac5eca0a42) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "am27s29.bin", 0x0000, 0x0200, CRC(0b671bba) SHA1(92d512e02b50f98b7bc5a60deee4fee722656c4f) ) ROM_END ROM_START( jolyjokra ) /* Jolly Joker (98bet, set 2) */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "impera50.bin", 0x8000, 0x8000, CRC(7effc044) SHA1(961438e7fb8222296fb959b510cdf646e4ac3226) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "impera2.bin", 0x0000, 0x8000, CRC(f0fa5941) SHA1(1fcade31ed6893ffcfd4efe97dfaaa31d24283ec) ) ROM_LOAD( "impera1.bin", 0x8000, 0x8000, CRC(c3ab44dd) SHA1(e46c0fd94da561f57033647f1703fa135777ece5) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "jolyjokra_nvram.bin", 0x0000, 0x0800, CRC(ed43693c) SHA1(d4aa4e539ab12c97bc9b9b1077997195a11d782b) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "am27s29.bin", 0x0000, 0x0200, CRC(0b671bba) SHA1(92d512e02b50f98b7bc5a60deee4fee722656c4f) ) ROM_END /* Jolly Joker (40bet, croatian hack) am27s29_ic40.bin 1ST AND 2ND HALF IDENTICAL ic25.bin 1ST AND 2ND HALF IDENTICAL ic26.bin 1ST AND 2ND HALF IDENTICAL These graphics ROMs have enough data to fix the bitrotten graphics from the other Jolly Joker sets. impera1.bin ---> bits 7 & 6 impera2.bin ---> bits 7 & 0 Two slightly different programs. One in each half. Both have Min Bet (5), Max Bet (40). Surely selectable through a PLD. */ ROM_START( jolyjokrb ) ROM_REGION( 0x10000, "maincpu", 0 ) /* Two slightly different programs. Using the 1st one...*/ ROM_LOAD( "unbekannt.bin", 0x8000, 0x8000, CRC(327fa3d7) SHA1(2435aada2377b2f8f01d059a7aba9bc7a8993537) ) /* 1st prg */ ROM_IGNORE( 0x8000 ) /* Using the 1st program. Discarding 2nd half */ // ROM_LOAD( "unbekannt.bin", 0x0000, 0x10000, CRC(327fa3d7) SHA1(2435aada2377b2f8f01d059a7aba9bc7a8993537) ) /* 2nd prg */ ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "ic26.bin", 0x0000, 0x8000, CRC(3e45dfc6) SHA1(8fd0b0cc00cdd96244ae7e7a91f6613b1c144ee0) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_LOAD( "ic25.bin", 0x8000, 0x8000, CRC(1bd067af) SHA1(9436fe085ba63c00a12ea80903470a84535e3dc1) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "jolyjokrb_nvram.bin", 0x0000, 0x0800, CRC(17007bb5) SHA1(72e08096293ce4fbde205a63b5ecd9641dbee017) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "am27s29_ic40.bin", 0x0000, 0x0200, CRC(0b671bba) SHA1(92d512e02b50f98b7bc5a60deee4fee722656c4f) ) ROM_END /* Jolly Joker (Apple Time) With Motorola SC67334CP 44N46 instead of regular M6845. Program ROM is faulty... */ ROM_START( jolyjokrc ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "b+g_jj1.bin", 0x8000, 0x8000, BAD_DUMP CRC(2fd585a7) SHA1(d517141ef17da9b61ddf3e6e8c41f5173de980c3) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "jje.bin", 0x0000, 0x8000, CRC(d9da6e74) SHA1(2a966e2d7849aed9d952a9d94c99955ba651d14d) ) ROM_LOAD( "jjd.bin", 0x8000, 0x8000, CRC(9d596852) SHA1(a29e210cbdc75717465068e85b693edcc1c642da) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "tbp28s42.bin", 0x0000, 0x0200, CRC(0b671bba) SHA1(92d512e02b50f98b7bc5a60deee4fee722656c4f) ) ROM_REGION( 0x0200, "plds", 0 ) /* Cracked PLD */ ROM_LOAD( "jjpal.bin", 0x0000, 0x0117, CRC(3b084c34) SHA1(5d186b70317ef871c9a426eb420b66efcbd918de) ) ROM_END /******************************** Other sets ************************************/ /* Title: MULTI WIN Company: FUN WORLD Version: 0167 Date: 1992-11-11 Unknown or encrypted CPU. */ ROM_START( multiwin ) ROM_REGION( 0x10000*2, "maincpu", 0 ) // *2 for decrypted opcodes (see init) ROM_LOAD( "multiwin3.bin", 0x8000, 0x8000, CRC(995ca34d) SHA1(4d6ec10810ece493447a01af149ad8387d5f3c2f) ) /* just the 2nd half */ ROM_LOAD( "multiwin4.bin", 0x4000, 0x8000, CRC(f062125c) SHA1(93c9aa518810798f3449a28e851eb6433ba7bbf8) ) /* just the 2nd half */ ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "multiwin1.bin", 0x0000, 0x8000, CRC(97589aa6) SHA1(2486116637bd906cb3b32acd86fc861c48a0475e) ) ROM_LOAD( "multiwin2.bin", 0x8000, 0x8000, CRC(580b3239) SHA1(362aa85c57ad0bce1d7d15a93b9998daba4d306a) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "multi_prom.bin", 0x0000, 0x0200, BAD_DUMP CRC(e59fc06e) SHA1(88a3bb89f020fe2b20f768ca010a082e0b974831) ) /* using the joker card one */ ROM_END /* Power Card (Fun World) Version 0263 / 1993-10-22 Amatic encrypted CPU based on 65SC02 (bitwise) family, with the following components inside: 1x CY7C291A (prom replacement). 1x 65SC02 (CPU). 1x TI74F245A (3-state octal latch from Texas Instruments). 1x 7400 (quad 2-input NAND gate). (Same as Mega Card CPU) PCB Layout... .----------------------------------------------------------------------------------------------------------------------. | | | .--------. .--------. .-------. | | | | .------------. | | | | | | | | | GD74LS157 | | | | | .---. '---. | | | '------------' |Goldstar| |YAMAHA | | | .---. ---| | |GOLDSTAR| | | | | |ULN| | | ---| | | | .------------. |GM76C28A| | | |200| |74L| ---| | | | | GD74LS157 | | -10 | | | |3AN| |S04| ---| | |GM68B45S| '------------' | | |YM2149F| | | |P | ---| | | | | | | | | | | | ---| | | | .------------. | | .-------------------------------------. | | '---' | | ---| | | | | GD74LS157 | | | |## ooooooooooooooooooooooooooooooo ##| | | '---' ---| | | | '------------' | | |## ooooooooooooooooooooooooooooooo ##| | | ---| | | | '--------' '-------------------------------------' | | .---. ---| | | | .------------. | | | | ---| | | | | GD74LS157 | .--------------. .--------------. | | |ULN| .---' | | | '------------' |TIBPAL16L8-25C| | EMPTY SOCKET | | | |200| | | | | '--------------' '--------------' | | |3AN| | | | | .------------------. .-----. .--------------------------------. | | | | | | '--------' | | |XTAL | |Lf. Nr: 00147 | '-------' '---' | | | KM6264BL-10 | |16.00| |Type: 0-A | .-------. | | .-------------. | | |MHz | |Datum: 27.10 | | | | | | GD74LS245 | | | | | | | | | | | '-------------' '------------------' '-----' | AMATIC | | | '---. | | | | | ---| | .-------------. .------------. '--------------------------------' | | ---| | | HD74LS374P | | HD74LS374P | |MC6821P| ---| | '-------------' '------------' .---. .---. .--------------------. | | ---| | |GD7| |GD7| | | | | ---| |.--------------------. .----------. |4LS| |4LS| | EMPTY SOCKET | | | .---. ---| ||POWER C. | | 74LS194AN| |368| |245| | | | | | 8| ---| || ZG 1 | '----------' |A | | | | | | | | | ---| || 27C256| | | | | '--------------------' | | | | ---| || IC10| .----------. '---' | | | | |DIP| ---| |'--------------------' | 74LS194AN| | | .--------------------. | | | | ---| | '----------' | | |LETS GO 1 | | | | | ---| | '---' | 263 / A / 1 | | | | | ---| |.--------------------. .----------. | 27C256| | | | 1| ---| ||POWER C. | | 74LS194AN| .---. .---. .---. | IC37| | | '---' ---| || ZG 2 | '----------' |GD7| |KS7| |GD7| '--------------------' '-------' ---| || 27C256| |4LS| |4AH| |4LS| .-------. ---| || IC11| .----------. |393| |CT2| |139| .--------------------. | | ---| |'--------------------' | 74LS194AN| | | |41N| | | |LETS GO 1 | | | ---| | '----------' | | | | | | | 263 / A / 2 | | | ---| | '---' | | '---' | 27C256| | | ---| |.----------. .----------. | | | IC41| | | ---| || GD74LS174| |HD74LS02P | | | '--------------------' |MC6821P| ---| |'----------' '----------' '---' | | ---| | .---. | | ---| |.---. .---. .---. .---. |HD7| | | ---| ||GD7| | | |HD7| |MAX| Maxim |4LS| | | ---| ||4LS| |N82| |4LS| |690| MAX690CPA |02P| | | ---| ||174| |S14| |374| '---' | | | | ---| || | |7N | |P | | | | | ---| || | | | | | '---' | | ---| |'---' | | | | | | .---' | | | | | | | | | '---' '---' '-------' | | | '----------------------------------------------------------------------------------------------------------------------' DIP SW Bank .---------------. |#| |#|#|#|#|#|#| |---------------| | |#| | | | | | | '---------------' 1 2 3 4 5 6 7 8 Looks like a Bonus Card / Big Deal clone. Inside the program ROM there is a reference to "Mega Card", but the graphics are from Power Card. */ ROM_START( powercrd ) ROM_REGION( 0x10000, "maincpu", 0 ) /* need proper decryption */ ROM_LOAD( "263a1.bin", 0x8000, 0x8000, CRC(9e5e477d) SHA1(428464a64bea8cb478bc8033859baa47d7de0297) ) /* just the 2nd half */ ROM_LOAD( "263a2.bin", 0x4000, 0x8000, CRC(11b1a13f) SHA1(766c1a45c238467d6a292795f5a159187966ceec) ) /* just the 2nd half */ ROM_REGION( 0x0800, "decode", 0 ) /* from the CY7C291A inside of the custom CPU */ ROM_LOAD( "powercrd_cy7c291a.bin", 0x0000, 0x0800, CRC(f1d8f35d) SHA1(2b5f9222a81a627d43fd8448385f85c71c24b914) ) /* new dump */ ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "power_c_zg2.ic11", 0x0000, 0x8000, CRC(108380bb) SHA1(922beffe3c06f391239125e6f4ccc86ec6980c45) ) ROM_LOAD( "power_c_zg1.ic10", 0x8000, 0x8000, CRC(dc9e70c6) SHA1(7ac5bdc734d9829ea6349b60817445cb88d7387c) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "n82s147an.bin", 0x0000, 0x0200, CRC(136245f3) SHA1(715309982fcafbce88b08237ca46acec31273938) ) ROM_REGION( 0x0200, "plds", 0 ) ROM_LOAD( "powercrd_tibpal16l8.bin", 0x0000, 0x0104, CRC(b5c0a96d) SHA1(3547700e276326a27009202b2e82bc649abb33db) ) ROM_END /* Mega Card (MC3). Ver. 0210. Fun World, 1993. Encrypted poker game. 1x Custom encrypted Fun World CPU based on 65SC02 (Same as Power Card). 1x GM68B45S CRTC. 2x EF6821P PIAs. 1x AY38910A. 2x ULN2003AN (out). 1x PAL16L8ACN (PLD). 1x Maxim MAX690CPA (Microprocessor Supervisory Circuits). RAM: 1x GoldStar GM76C28-10. 1x KM6264BL-10. ROM: 4x 27C256 (two for program, two for GFX). 1x N82S147AN bipolar PROM. Other: 1x 16MHz Xtal. 1x 8 DIP switches bank. 1x 3V. CR2025 lithium battery. 1X 17x2 Pin male connector. 1X 22x2 Pin edge connector. 1X 8x2 Pin edge connector. PCB layout: .----------------------------------------------------------------------------------------------------------------------. | | | .--------. .--------. .-------. | | | | .------------. | | | | | | | | | GD74LS157 | | | | | .---. '---. | | | '------------' |Goldstar| | | | | .---. 8 ---| | |GOLDSTAR| | | | | |ULN| | | ---| | | | .------------. |GM76C28 | | | |200| |74L| P ---| | | | | GD74LS157 | | -10 | | | |3AN| |S04| I ---| | |GM68B45S| '------------' | | |AY38910| | | |P | N ---| | | | | | |A/P | | | | | ---| | | | .------------. | | .-------------------------------------. | | '---' | | C ---| | | | | GD74LS157 | | | |## ooooooooooooooooooooooooooooooo ##| | | '---' O ---| | | | '------------' | | |## ooooooooooooooooooooooooooooooo ##| | | N ---| | | | '--------' '-------------------------------------' | | .---. N ---| | | | .------------. | | | | ---| | | | | GD74LS157 | .--------------. .--------------. | | |ULN| .---' | | | '------------' | PAL16L8ACN | | EMPTY SOCKET | | | |200| | | | | '--------------' '--------------' | | |3AN| | | | | .------------------. .-----. .--------------------------------. | | | | | | '--------' | | |XTAL | |Lfnd. Nr: 0057 | '-------' '---' | | | KM6264BL-10 | |16.00| |Type: 'F' | .-------. | | .-------------. | | |0MHz | |Datum: 17.3.93 | | | | | | GD74LS245 | | | | | | | | | | | '-------------' '------------------' '-----' | FUN WORLD | | | '---. | | | | | ---| | .-------------. .------------. '--------------------------------' | | ---| | | HD74LS374P | | HD74LS374P | |EF6821P| ---| | '-------------' '------------' .---. .---. .--------------------. | | ---| | |GD7| |GD7| | | | | ---| |.--------------------. .----------. |4LS| |4LS| | EMPTY SOCKET | | | .---. ---| ||MEGA | |74LS194AN | |368| |245| | | | | | 8| ---| ||ZG 1 | '----------' |A | | | | | | | | | ---| || 27C256| | | | | '--------------------' | | | | 22 ---| || IC10| .----------. '---' | | | | |DIP| ---| |'--------------------' |74LS194AN | | | .--------------------. | | | | P ---| | '----------' | | |MEGA MC 3 | | | | | I ---| | '---' | 210/F/1 | | | | | N ---| |.--------------------. .----------. | 27C256| | | | 1| ---| ||MEGA | |74LS194AN | .---. .---. .---. | IC37| | | '---' C ---| ||ZG 2 | '----------' |GD7| |MN7| |GD7| '--------------------' '-------' O ---| || 27C256| |4LS| |4HC| |4LS| .-------. N ---| || IC11| .----------. |393| |241| |139| .--------------------. | | N ---| |'--------------------' |74LS194AN | | | | | | | |MEGA MC 3 | | | E ---| | '----------' | | | | | | | 210/F/2 | | | C ---| | '---' | | '---' | 27C256| | | T ---| |.----------. .----------. | | | IC41| | | O ---| ||GD74LS174 | |HD74LS02P | | | '--------------------' |EF6821P| R ---| |'----------' '----------' '---' | | ---| | ------- .---. | | ---| |.---. .---. .---. .---. / CR-2025 \ |HD7| | | ---| ||GD7| | | |HD7| |MAX| | LITHIUM | |4LS| | | ---| ||4LS| |N82| |4LS| |690| | BATTERY | |02P| | | ---| ||174| |S14| |374| '---' \ +3V. / | | | | ---| || | |7AN| |P | Maxim ------- | | | | ---| || | | | | | MAX690CPA '---' | | ---| |'---' | | | | | | .---' | | | | | | | | | '---' '---' '-------' | | | '----------------------------------------------------------------------------------------------------------------------' The encrypted CPU: It's a DIP40 custom IC. It has inside a PLCC28 IC and 3 dies: The PLCC28 chip is a CY7C291A (prom replacement) DIE#1 is a TI74F245A, a 3-state octal latch from Texas Instruments. DIE#2 is the CPU, a 65SC02. DIE#3 is a 7400, a quad 2-input NAND gate. Is unknown how they are connected. */ ROM_START( megacard ) ROM_REGION( 0x10000, "maincpu", 0 ) /* need proper decryption */ ROM_LOAD( "mega_mc3_210-f-1.ic37", 0x8000, 0x8000, CRC(747f5ed1) SHA1(06757bb6a792dca93978b17b54c28e413e3720b1) ) /* just the 2nd half */ ROM_LOAD( "mega_mc3_210-f-2.ic41", 0x4000, 0x8000, CRC(373094d2) SHA1(8aed2502e89b0e7522e88f351ac256f1afad7ee8) ) /* just the 2nd half */ ROM_REGION( 0x0300, "die_65sc02", 0 ) /* from the 65SC02 die inside of the custom CPU */ ROM_LOAD( "gteu65decoderom.bin", 0x0000, 0x02f1, CRC(089af0c6) SHA1(0f46a73a7859a694a07ebe74d476fae80e57e329) ) ROM_REGION( 0x0800, "decode", 0 ) /* from the CY7C291A inside of the custom CPU */ ROM_LOAD( "megacard_cy7291a.bin", 0x0000, 0x0800, CRC(596f01ac) SHA1(a8606a1dd385fbb46b1a96f11a759fa6580803d8) ) /* new dump */ ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "mega_zg2.ic11", 0x0000, 0x8000, CRC(0993d380) SHA1(e5e2386948fba2fb6b79339af27bd1d0f1e198ca) ) ROM_LOAD( "mega_zg1.ic10", 0x8000, 0x8000, CRC(de2e2dd0) SHA1(17962d84838f39de41bc7a41d399fd18cd0bd5b7) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "n82s147an.bin", 0x0000, 0x0200, CRC(136245f3) SHA1(715309982fcafbce88b08237ca46acec31273938) ) ROM_REGION( 0x0200, "plds", 0 ) ROM_LOAD( "megacard_pal16l8.bin", 0x0000, 0x0117, CRC(3159a548) SHA1(ad904fa35b78570e44323469967803e34ef4bc0c) ) ROM_END /* (Multi) Joker Card from Vesely Svet (Sprightly World). Czech poker game. Program roms seems encrypted. Seems to be a Big Deal clone, running in Fun World Multi Win hardware. 1x Custom Fun World CPU, based on 6502 family. Silkscreened "Fun World Elektronik". 1x Maxim MAX690CPA - Microprocessor Supervisory IC (DIP 8). 2x MC68B21P PIAs. 1x GM68B45S CRT Controller. 1x AY-3-8910. 1x TDA2003 Audio amplifier. 4x ROM 27C256. 1x RAM GM76C28A. 1x RAM KM6264BL. 1x PROM N82S147AN. 1x PAL 16L8ACN 1x 8 DIP switches bank. 1x Push button (SW2). (reset?) 1x Variable Resistor (VR1). 1x 16 MHz. Crystal. 1x CR2025 (3V) battery. 1x 2x17 pin male connector. 1x 2x22 Edge connector. 1x 2x8 Edge connector. ------------------------------------------------------------------------ IC41.bin seems from another game. You can see the following strings: AMATIC TRADING GMBH AUSTRIA JEDE UNERLAUBTEVERAENDERUNG BZWKOPIE WIRD DENZORN DER GOETTERAUF SICH ZIEHEN VERSION A267BC 200/300 KARTE 1993-11-29 ------------------------------------------------------------------------ ic41.bin 1ST AND 2ND HALF IDENTICAL ic37.bin 1ST AND 2ND HALF IDENTICAL ic10.bin BADADDR xxxxxx-xxxxxxxx */ ROM_START( jokercrd ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ic41.bin", 0x8000, 0x4000, CRC(d36188b3) SHA1(3fb848fabbbde9fbb70875b3dfef62bfb3a8cbcb) ) ROM_IGNORE( 0x4000 ) /* Identical halves. Discarding 2nd half */ ROM_LOAD( "ic37.bin", 0xc000, 0x4000, CRC(8e0d70c4) SHA1(018f92631acbe98e5826a41698f0e07b4b46cd71) ) ROM_IGNORE( 0x4000 ) /* Identical halves. Discarding 2nd half */ ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "vesely_zg_1.ic10", 0x0000, 0x8000, CRC(2bbd27ad) SHA1(37d37899398d95beac5f3cbffc4277c97aca1a23) ) ROM_LOAD( "vesely_zg_2.ic11", 0x8000, 0x8000, CRC(21d05a57) SHA1(156c18ec31b08e4c4af6f73b49cb5d5c68d1670f) ) /* bad dump, or sprite plane bug? */ ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "ic13.bin", 0x0000, 0x0200, CRC(e59fc06e) SHA1(88a3bb89f020fe2b20f768ca010a082e0b974831) ) ROM_END /* Mongolfier New -------------- - 1x G65SC02P2 (main) - 1x KC89C72 (sound) - 1x TDA2003 (sound) - 1x MC68B45P (CRT controller) - 2x EF6821P (Peripheral Interface Adapter) - 1x TSC87C52-16CB (PLCC44)(Programmable 8bit Microcontroller, now dumped) - 1x M48Z08-100PC1 (Zero Power RAM - Lithium Battery) - 1x oscillator 16.0000 MHz - 3x M27C512 - 1x PROM AM27S29PC - 1x PALCE16V8H (read protected) - 1x JAMMA edge connector - 1x trimmer (volume) - 2x 8 DIP switches - 1x 4 DIP switches - 1x green led ---------------------------------------------- Needs FF in the NVRAM offset 0x82 to boot... */ ROM_START( mongolnw ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "prgteov.2.3m.u16", 0x8000, 0x8000, CRC(996b851a) SHA1(ef4e3d036ca10b33c83749024d04c4d4c09feeb7) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_REGION( 0x10000, "cpu1", 0 ) /* TSC87C52-16CB MCU Code */ ROM_LOAD( "tsc87c52-mf.u40", 0x0000, 0x02000 , CRC(ae22e778) SHA1(0897e05967d68d7f23489e98717663e3a3176070) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "mong.rc.b2.u3", 0x0000, 0x8000, CRC(5e019b73) SHA1(63a544dccb9589e5a6b938e604c09d4d8fc060fc) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_LOAD( "mong.rc.c1.u2", 0x8000, 0x8000, CRC(e3fc24c4) SHA1(ea4e67ace63b55a76365f7e11a67c7d420a52dd7) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "mongolnw_nvram.bin", 0x0000, 0x0800, CRC(700531fa) SHA1(a8bcf86df6bd06d2ee54b4898dd7822060b81dba) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "am27s29pc_mf.u24", 0x0000, 0x0200, CRC(da9181af) SHA1(1b30d992f3b2a4b3bd81e3f99632311988e2e8d1) ) ROM_REGION( 0x0200, "plds", 0 ) ROM_LOAD( "palce16v8h_mf.u5", 0x0000, 0x0117, NO_DUMP ) /* PAL is read protected */ ROM_END /* Soccer New (italian) -------------------- - 1x G65SC02P2 (main) - 1x KC89C72 (sound) - 1x TDA2003 (sound) - 1x MC68B45P (CRT controller) - 1x EF68B21P (Peripheral Interface Adapter) - 1x EF6821P (Peripheral Interface Adapter) - 1x TSC87C52-16CB (PLCC44)(Programmable 8bit Microcontroller, now dumped) - 1x M48Z08-100PC1 (Zero Power RAM - Lithium Battery) - 1x oscillator 16.0000MHz - 3x M27C512 - 1x PROM AM27S29PC - 1x PALCE16V8H (read protected) - 1x JAMMA edge connector - 1x trimmer (volume) - 2x 8 DIP switches - 1x 4 DIP switches - 1x green led am27s29pc_sn.u24 1ST AND 2ND HALF IDENTICAL prgteo2gv2.3.u16 1ST AND 2ND HALF IDENTICAL soccer1.u2 1ST AND 2ND HALF IDENTICAL soccer2.u3 1ST AND 2ND HALF IDENTICAL tsc87c52-sn.u40 1xxxxxxxxxxxx = 0xFF ---------------------------------------------- Needs FF in the NVRAM offset 0x82 to boot... */ ROM_START( soccernw ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "prgteo2gv2.3.u16", 0x8000, 0x8000, CRC(c61d1937) SHA1(c516f13a108da60b7ccee338b63a025009ef9099) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_REGION( 0x10000, "cpu1", 0 ) /* TSC87C52-16CB MCU Code */ ROM_LOAD( "tsc87c52-sn.u40", 0x0000, 0x02000 , CRC(af0bd35b) SHA1(c6613a7bcdec2fd6060d6dcf639654568de87e75) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "soccer2.u3", 0x0000, 0x8000, CRC(db09b5bb) SHA1(a12bf2938f5482ea5ebc0db6fd6594e1beb97017) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_LOAD( "soccer1.u2", 0x8000, 0x8000, CRC(564cc467) SHA1(8f90c4bacd97484623666b25dae77e628908e243) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "soccernw_nvram.bin", 0x0000, 0x0800, CRC(607247bd) SHA1(06bbed08166d8930f14e1f41843ac7faeded263d) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "am27s29pc_sn.u24", 0x0000, 0x0200, CRC(d02894fc) SHA1(adcdc912cc0b7a7f67b122fa94fca921c957b282) ) ROM_REGION( 0x0200, "plds", 0 ) ROM_LOAD( "palce16v8h_sn.u5", 0x0000, 0x0117, NO_DUMP ) /* PAL is read protected */ ROM_END /* Saloon (France, encrypted) -------------------------- - 1x 65SC02 (main) - 1x 8948? (sound) - 1x MC6845P (CRT controller) - 1x oscillator 16.000000 MHz - 2x M27C512 - 1x M27C256B - 1x PROM N82S147N - 1x GAL16V8-25LNC (read protected) - 1x GAL18CV8-25 (read protected) - 1x HY6264ALP-12 - 1x UM6116K-3L - 1x JAMMA edge connector - 1x trimmer (volume?) - 1x LM380N (amplifier) - 1x ULN2803A (8 Darlington arrays) - 1x battery - 1x test button - 1x indicator LED - NO DIP switches Board has printed "LEOPARDO 5" */ ROM_START( saloon ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "1s.bin", 0x8000, 0x8000, CRC(66938330) SHA1(09118d607eff7121472db7d2cc24079e063dc7cf) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "2s.bin", 0x0000, 0x8000, CRC(39a792d5) SHA1(45c956a4a33587238a24eed602039115db1bb4b6) ) ROM_LOAD( "3s.bin", 0x8000, 0x8000, CRC(babc0964) SHA1(f084465cc34ea7ac19091d3e75ef7d55c48273ae) ) /* looks strange */ ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147_saloon.bin", 0x0000, 0x0200, CRC(f424ccc1) SHA1(6df1215f58cca786e9f0ea4bf35407cf7fe21d83) ) ROM_END /**** Fun World Quiz **** Fun World Quiz Oehlinger Ges.m.b.H. Horizontal Display Currents +5V 2A +12V 0.5A -5V - 4 way joystick. 1 action button. Pinouts --------------+--+--+-------------- GND |A |01| GND GND |B |02| GND GND |C |03| GND +5V |D |04| +5V +12V |E |05| +12V |F |06| |H |07| ... |J |08| ... Empty (*) Credits |K |09| ... ... |L |10| ... ... |M |11| 1P Start ... |N |12| 2P Start 1P Action 1 |P |13| 1P Action 2 2P Action 1 |R |14| 2P Action 2 1P Left |S |15| 1P Right 1P Down |T |16| 1P Up 2P Left |U |17| 2P Right 2P Down |V |18| 2P Up Video Green |W |19| Video Red Video Sync |X |20| Video Blue Speaker |Y |21| Video GND ... |Z |22| Speaker Some pinout letters are missing. This was a decision made by engineers to avoid mix-ups. (*) Normally used in System Austria pinout. DIP Switches (simple on/off) --+----------------------------------------------------------------------- 1 | Buchhaltung / Bookkeeping. 2 | Nicht verwendet / Not used. 3 | Ohne Zahlen (Wien) / No numbers (Vienna). 4 | Nicht verwendet / Not used. 5 | Nicht verwendet / Not used. 6 | Richtige Antwort wird angezeigt / Right answer is shown. 7 | Frage wird bei Einsatz angezeigt / Question is shown when bet is made. 8 | Spiel mit Einsatzwahl / Game with betting. --+----------------------------------------------------------------------- */ ROM_START( funquiz ) /* Fun World Quiz */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "kqu_6.bin", 0xc000, 0x4000, CRC(50f0e586) SHA1(85ce5b95283113e2ac94fd882c57ce1b26135ed0) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_FILL( 0x0000, 0x4000, 0xff) ROM_LOAD( "q_3.bin", 0x4000, 0x4000, CRC(0dafa07a) SHA1(5d6fa842c617f92fad14a597396249d5a4d28c9a) ) ROM_FILL( 0x8000, 0x4000, 0xff) ROM_LOAD( "q_2.bin", 0xc000, 0x4000, CRC(ce07c6e1) SHA1(6b77a9198e29c195d983b856e8826e8174945321) ) /* One unpopulated questions socket... Maybe sport_1 is missing */ ROM_REGION( 0x100000, "questions", ROMREGION_ERASEFF ) /* 01 - Allgemein */ ROM_LOAD( "allg_1.bin", 0x00000, 0x8000, CRC(1351cf56) SHA1(50e89c3e6d256bcf7f1d3c0dbef935e4e8561096) ) ROM_LOAD( "allg_2.bin", 0x08000, 0x8000, CRC(021492a4) SHA1(b59e1303f17c9e5af05a808118ae729205690bb2) ) ROM_LOAD( "allg_3.bin", 0x10000, 0x8000, CRC(de8e055f) SHA1(593fce143ee5994087bbac8b51ac7e2d02e8701c) ) ROM_LOAD( "allg_4.bin", 0x18000, 0x8000, CRC(5c87177a) SHA1(a8a8318165008cb3295e25d4b4d38146f44a32fc) ) // this one has the category in the rom in ALL caps, is it official? ROM_LOAD( "allg_5.bin", 0x20000, 0x8000, CRC(83056686) SHA1(00f14ded371751d54a391bf583d940b32ddeae58) ) /* 02 - Geschichte */ ROM_LOAD( "gesch_1.bin", 0x28000, 0x8000, CRC(6f785938) SHA1(1e3df7c262d8cb7d7981c9d424d4c1361fe55b50) ) ROM_LOAD( "gesch_2.bin", 0x30000, 0x8000, CRC(3363c0ba) SHA1(f1a2a86e6abc73dd9312fa744b6929fae138e219) ) /* 03 - Geographie */ ROM_LOAD( "geo_1.bin", 0x38000, 0x8000, CRC(504da831) SHA1(4bef7bed4d300400c094cb30e9af55d3c6f47c29) ) ROM_LOAD( "geo_2.bin", 0x40000, 0x8000, CRC(7c563119) SHA1(9f3ae3ba3e4f60d9ea4b5c95aa5aaada8bb446a3) ) /* 04 - Technik */ ROM_LOAD( "tech_1.bin", 0x48000, 0x8000, CRC(cf5b9edc) SHA1(f1085c9915d21c4da581d06c9568d2bb47d467ed) ) /* 05 - Sport */ ROM_LOAD( "sport_2.bin", 0x50000, 0x8000, CRC(7accde63) SHA1(75ec3a02368d3a07d48ef9a9ff4ca7f8cf7798e2) ) /* 07 - Pop */ ROM_LOAD( "pop_1.bin", 0x58000, 0x8000, CRC(5c74781e) SHA1(0a50a706fd397bb220e31f1a7adaa4204b242888) ) ROM_LOAD( "pop_2.bin", 0x60000, 0x8000, CRC(10103648) SHA1(6fdc1aa4dcc8919e46def1c19adc2b9686c0f72d) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(f990a9ae) SHA1(f7133798b5f20dd5b8dbe5d1a6876341710d93a8) ) ROM_END /* Witch Royal by Video Klein Original Video Klein PCB with CPU box. */ ROM_START( witchryl ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "hn58c256.bin", 0x8000, 0x8000, CRC(b89a47b9) SHA1(11fcdd5756f2998748d2f1084b1db459e90126df) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "2.u11", 0x0000, 0x8000, CRC(7edc8f44) SHA1(cabad613fa8a72dc12587d19a72bc9c6861486bd) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_LOAD( "3.u4", 0x8000, 0x8000, CRC(5e4a0d59) SHA1(08eb9b1a617a7b2e6f87377819dba07082cf38b4) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "witchryl_nvram.bin", 0x0000, 0x0800, CRC(98366bed) SHA1(279a5ce4639b8b2ac29146b32512615253c45991) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "27s29.u26", 0x0000, 0x0200, CRC(8bc86f48) SHA1(4c677ab9314a1f571e35104b22659e6811aeb194) ) ROM_END /* Admiral Club Card (Novo Play) Novomatic, 1986. Hardware Fun World/Impera/TAB... Seems close to Royal Vegas Joker Card. */ ROM_START( novoplay ) /* Similar to Royal Vegas Joker Card */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "np1_run.bin", 0x8000, 0x8000, CRC(4078d695) SHA1(d0e39064250733968044aec216040fe62fecc880) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "np1_ch2.bin", 0x0000, 0x8000, CRC(188d6fad) SHA1(3bc9bab24d8c7beed0c5f491c19a004ca7d719a1) ) ROM_LOAD( "np1_ch1.bin", 0x8000, 0x8000, CRC(fdc3bd67) SHA1(0ec2d5e0b1937849934f98e253e18887af0331e8) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "novoplay_nvram.bin", 0x0000, 0x0800, CRC(92019972) SHA1(e6d1e231cd2ce27e718ed9482dbe9ddc8612eb67) ) ROM_REGION( 0x0200, "proms", 0 ) /* PLD address the 2nd half */ ROM_LOAD( "np1_27s29.bin", 0x0000, 0x0200, CRC(8992aa4d) SHA1(5a0649bff66e7cab1bcbadcdfc74c77a747cc58f) ) ROM_END /* Jolly Card (spanish, encrypted) ------------------------------- Rare unknown board with scratched chips. A daughterboard with a big chip (can barely read 'mexico') Other can barely read '68' 3 roms. Graphics are encrypted 'alla blue TAB board. Program is encrypted through scrambling data lines. */ ROM_START( jolycdsp ) /* Encrypted program in a module. Blue TAB PCB encrypted graphics */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ct3.bin", 0x8000, 0x8000, CRC(0c9cbae6) SHA1(4f834370229797cac302a5185ed1e77ef2b7cabb) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "ct2.bin", 0x0000, 0x8000, CRC(7569e719) SHA1(f96e1e72bc13d1888f3868f8d404fd3db94db7b2) ) ROM_LOAD( "ct1.bin", 0x8000, 0x8000, CRC(8f438635) SHA1(3200e20f4b28173cc2a68d0f87969627570418dc) ) ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "ctunk_nvram.bin", 0x0000, 0x0800, CRC(c55c6706) SHA1(a38ae926f057fb47e48ca841b2d097fc4fd06416) ) ROM_REGION( 0x0200, "proms", 0 ) /* Borrowed from the parent set */ ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END /* unknown encrypted Royal Card Dino4 hardware with daughterboard (CPU+PLCC) 1x Rockwell R65C02P4 CPU (11450-14 Mexico 9802 B54074-2) 1x Unknown sanded 44 pin PLCC 2x 68C21 1x 6845 1x YM2149F 16Mhz xtal ----------------- BP C17C (just after the CRTC init) */ ROM_START( rcdino4 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ryc_1a.u2", 0x0000, 0x10000, CRC(a22704d6) SHA1(0f5721a042d7ec8f4c9a93b38c2a9e3b2d115fc5) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "m27c512.u2", 0x0000, 0x8000, CRC(915f1e59) SHA1(2eb2a7acca50318eb1775b01a00b1d3c74e1522c) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_LOAD( "m27c512.u20", 0x8000, 0x8000, CRC(86e55f5a) SHA1(be71301b6887e8cc5924864d0f97b54e0668875e) ) ROM_IGNORE( 0x8000 ) /* Identical halves. Discarding 2nd half */ ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "am27s29pc.u25", 0x0000, 0x0200, CRC(649e6ccc) SHA1(674a5ea3b4b2e7de766e787debef5f695bff7a40) ) ROM_END /* China Town Dino 4 encrypted hardware BP C17F CFD5... Checks offset $32F0 for 0xFE to continue. Otherwise got in a stuck loop. WTH is mapped there? */ ROM_START( chinatow ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ctw-1b.u2", 0x0000, 0x10000, CRC(2cdeb1b6) SHA1(942a4f77b15b0e69de5414ce63c53f4f1ef6ba78) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "27c512.u2", 0x0000, 0x8000, CRC(6ace221f) SHA1(d35a6621d9d9231a844d7043da78035855ebf572) ) ROM_CONTINUE( 0x0000, 0x8000) /* Discarding 1nd half 0xff filled*/ ROM_LOAD( "27c512.u20", 0x8000, 0x8000, CRC(efb7f1ec) SHA1(260005526fc9b4087ca03f7cc585e40b6fa007fb) ) ROM_CONTINUE( 0x8000, 0x8000) /* Discarding 1nd half 0xff filled*/ ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ ROM_LOAD( "chinatow_nvram.bin", 0x0000, 0x0800, CRC(eef4c5e7) SHA1(a2d9a9f617d35ccb99236114e5ce3257ad572f49) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "am27s29pc.u25", 0x0000, 0x0200, CRC(e7e989be) SHA1(309a5cf169ef04c9daea48967f47c80fb29f2fcf) ) ROM_END /* Unknown poker game from Inter Games. 1x G65C02P-2 2x MC68B21P 1x MC68B45P 1x AY38910A/P 3x NMC27C256Q 1x Dallas DS1220Y 1x AM27S29APC 1x LM380N 1x Crystal 16.0000 MHz. The game has way different architecture. Video RAM splitted in two well separated offsets: Video RAM at $2000 and Color Ram at $7000. Code expects some input at $3400 to pass through the bookkeeping pages, so at least one PIA should be mapped there. There are multiple buffers and compare from some registers, reminding the way some hardwares handle inputs without PIAs. Bipolar PROM has the first half empty, so will black the screen after any attempt of ROM swap. A lot to investigate/reverse... */ ROM_START( intrgmes ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "bonus-off_5b87d19c.bin", 0x8000, 0x8000, CRC(03a4d1ef) SHA1(375ae1de5e6e4a7a6d6cedfd08902826fa62f93b) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "ig2ch2.bin", 0x0000, 0x8000, CRC(52f0bc70) SHA1(cd9ba34efb438c9610551900c3de2a09aea76cb9) ) ROM_LOAD( "ig2ch1.bin", 0x8000, 0x8000, CRC(8fc7d74e) SHA1(bf7ee7ef5c95877fe82fb6e04a5d8ab211fc730c) ) ROM_REGION( 0x0800, "nvram", 0 ) /* Default NVRAM. */ ROM_LOAD( "ds1220y.bin", 0x0000, 0x0800, CRC(7bc4554e) SHA1(c9ad1651e673f8edd0fd354b1098db8f27697d18) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "am27s29.bin", 0x0000, 0x0200, CRC(8992aa4d) SHA1(5a0649bff66e7cab1bcbadcdfc74c77a747cc58f) ) ROM_END // http://www.citylan.it/wiki/images/6/69/1189_PCB_component_side.jpg ROM_START( royalcrd_nes ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "me2.bin", 0x0000, 0x10000, CRC(2144efab) SHA1(47fef8e0d2b05869e667731fdaf535722b9a8f19)) // this is one (or more?) Royal Card programs, with (c)1991 TAB Austria in them ROM_REGION( 0x20000, "gfx1", 0 ) // these are (encrypted?) GFX ROMS ROM_LOAD( "me3.bin", 0x00000, 0x10000, CRC(398a6f7c) SHA1(126048c75ab5df421f9dd2e39c6b68e15bf54f38) ) ROM_LOAD( "me4.bin", 0x10000, 0x10000, CRC(6f84222a) SHA1(eee8e46d464211914cb99d15fd9f7dd4aa009664) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "24c04.bin", 0x0000, 0x0200, CRC(e349687c) SHA1(1e6da87ba771baacc7687524158a1db8b789b673) ) ROM_REGION( 0x0200, "proms2", 0 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5377c680) SHA1(33857bbbfebfce28b8a68c69e030bf560a701e83) ) // and this is just an untouched NES multigame.. ROM_REGION( 0x0100000, "nes_prg", 0 ) ROM_LOAD( "me0.bin", 0x0000, 0x0100000, CRC(83a4e841) SHA1(280e1a26737fe0b90dd19be706df89e09ef84c77) ) // == 64 in 1 [a1][p1].prg nes:mc_64a 64 in 1 (Alt Games) ROM_REGION( 0x80000, "nes_chr", 0 ) ROM_LOAD( "me1.bin", 0x0000, 0x80000, CRC(7114b404) SHA1(0f5a206af25725b2e97c404a616e341f15925431) ) // == 64 in 1 [a1][p1].chr nes:mc_64a 64 in 1 (Alt Games) ROM_END // http://www.citylan.it/wiki/images/5/54/1188_PCB_component_side.jpg ROM_START( royalcrd_msx ) ROM_REGION( 0x20000, "maincpu", 0 ) ROM_LOAD( "me2.bin", 0x0000, 0x20000, CRC(4968fe51) SHA1(ae120f40c97e099c3f65b802c51838673958e87e) ) // this is one (or more?) Royal Card programs, with (c)1991 TAB Austria in them (2nd half is empty) ROM_REGION( 0x20000, "gfx1", 0 ) // these are (encrypted?) GFX ROMS ROM_LOAD( "me3.bin", 0x00000, 0x10000, CRC(398a6f7c) SHA1(126048c75ab5df421f9dd2e39c6b68e15bf54f38) ) ROM_LOAD( "me4.bin", 0x10000, 0x10000, CRC(b536d59c) SHA1(8050f87c3352d7501611c49e83e34e800f28c9a7) ) // BADADDR xxxxxx-xxxxxxxxx , should probably just match above set ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "24c04.bin", 0x0000, 0x0200, CRC(2a1e8abe) SHA1(639a704f25af02597ead2e69d15ac47953c27f09) ) // some kind of MSX multigame? ROM_REGION( 0x0100000, "msx_prg", 0 ) ROM_LOAD( "me0.bin", 0x0000, 0x10000, CRC(bd5be18b) SHA1(b43a176db0522bcda0a17dd0c210c987dc380c97) ) // weird pattern? might be bad if not a lookup table? BADADDR -------xxxxxxxxx ROM_LOAD( "me1.bin", 0x0000, 0x40000, CRC(2152c6b7) SHA1(e512e29f4a899cc3f91a446141fd4432a487228f) ) ROM_END /* Unknown Funworld A7-11 game CPU epoxy brick marked "Funworld A7-11", with: 1x RP65C02A 2x Toshiba TC5565PL1-12 1x Toshiba TMM24128AP 1x PAL16L8B-2CN 3x TTL's... PCB components: 2x Hitachi HD68B21P 1x Hitachi HD46505SP-2 1x GI AY-3-8910A 1x Toshiba TC5565APL-10 1x Hitachi HD6116LP-3 2x Toshiba TMM27256AD-20 1x Harris M3-7649A-5 Bipolar PROM. 1x Xtal 16.000 MHz. 1x 3.6V lithium battery. 1x 8 DIP switches bank. */ ROM_START( fw_a7_11 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "tmm24128ap.bin", 0xc000, 0x4000, CRC(67ac1337) SHA1(896bd30d4b061f08b8eeeb36aaceb7859f342eaf) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "e-3.bin", 0x0000, 0x8000, CRC(d34f0e63) SHA1(5984248331ec632b665f60ad553b74916630d4d3) ) ROM_LOAD( "e-2.bin", 0x8000, 0x8000, CRC(16aebfb3) SHA1(3a2c587b2c31341a83ec9e0f9dd188d4bb63e764) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "m3-7649a-5.bin", 0x0000, 0x0200, CRC(f990a9ae) SHA1(f7133798b5f20dd5b8dbe5d1a6876341710d93a8) ) ROM_REGION( 0x0200, "plds", 0 ) ROM_LOAD( "pal16l8b-2cn_block.bin", 0x0000, 0x0117, NO_DUMP ) ROM_END ROM_START( fw_a7_11a ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "tmm24128ap.bin", 0xc000, 0x4000, CRC(28126b0f) SHA1(e2baa643c1858cd3ea53abf801fc9ab1a1e3ff9b) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "2.bin", 0x0000, 0x8000, CRC(d34f0e63) SHA1(5984248331ec632b665f60ad553b74916630d4d3) ) ROM_LOAD( "1.bin", 0x8000, 0x8000, CRC(16aebfb3) SHA1(3a2c587b2c31341a83ec9e0f9dd188d4bb63e764) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "m3-7649a-5.bin", 0x0000, 0x0200, CRC(f990a9ae) SHA1(f7133798b5f20dd5b8dbe5d1a6876341710d93a8) ) ROM_REGION( 0x0200, "plds", 0 ) /* Cracked PLD */ ROM_LOAD( "pal16l8acn_block.bin", 0x0000, 0x0117, CRC(fcda7872) SHA1(60acdb968e6229a8f71c2e29d22e132906a65bd5) ) ROM_END /* Unknown Funworld A0-1 game CPU epoxy brick marked "Funworld A0-1". */ ROM_START( fw_a0_1 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "d27128.bin", 0xc000, 0x4000, CRC(67ac1337) SHA1(896bd30d4b061f08b8eeeb36aaceb7859f342eaf) ) ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "10.bin", 0x0000, 0x8000, CRC(d34f0e63) SHA1(5984248331ec632b665f60ad553b74916630d4d3) ) ROM_LOAD( "9.bin", 0x8000, 0x8000, CRC(16aebfb3) SHA1(3a2c587b2c31341a83ec9e0f9dd188d4bb63e764) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "n82s147n.bin", 0x0000, 0x0200, CRC(f990a9ae) SHA1(f7133798b5f20dd5b8dbe5d1a6876341710d93a8) ) ROM_END /************************** * Driver Initialization * **************************/ void funworld_state::init_tabblue() { /**************************************************************************************************** +-------------------------+ | Blue TAB PCB Decryption | +-------------------------+ It performs by byte nibble a boolean XOR against the same value shifted to the right, then shift the result to the left, carring the less significant bit and losing the most significant one. Encrypted nibble: 0 1 2 3 4 5 6 7 8 9 A B C D E F Bits: 0000 0001 0010 0011 0100 0101 0110 0111 1000 1001 1010 1011 1100 1101 1110 1111 ------------------------------------------------------------------------------------------------- Bits: 0000 0011 0110 0101 1100 1111 1010 1001 1000 1011 1110 1101 0100 0111 0010 0001 Decrypted nibble: 0 3 6 5 C F A 9 8 B E D 4 7 2 1 *****************************************************************************************************/ int x, na, nb, nad, nbd; uint8_t *src = memregion( "gfx1" )->base(); for (x=0x0000; x < 0x10000; x++) { na = src[x] & 0xf0; /* nibble A */ nb = src[x] << 4; /* nibble B */ nad = (na ^ (na >> 1)) << 1; /* nibble A decrypted */ nbd = ((nb ^ (nb >> 1)) >> 3) & 0x0f; /* nibble B decrypted */ src[x] = nad + nbd; /* decrypted byte */ } } void funworld_state::init_magicd2b() /***************************************************************** For a serie of Mexican Rockwell's 65c02 seems that opcode 0x91 is STA ($zp) instead of STA ($zp),y ...or is patched with the correct opcode (0x92) by PLDs... In offset $C1C4, the code is trying to initialize both PIAs putting value 0x34 in $0800-$0803 & $0A00-$0A03. The code use STA ($zp),y (opcode 0x91). As soon as register 'y' increments, almost all writes go out of range. ******************************************************************/ { uint8_t *ROM = memregion("maincpu")->base(); ROM[0xc1c6] = 0x92; } void funworld_state::init_magicd2c() /*** same as blue TAB PCB, with the magicd2a patch ***/ { int x, na, nb, nad, nbd; uint8_t *src = memregion( "gfx1" )->base(); uint8_t *ROM = memregion("maincpu")->base(); for (x=0x0000; x < 0x10000; x++) { na = src[x] & 0xf0; /* nibble A */ nb = src[x] << 4; /* nibble B */ nad = (na ^ (na >> 1)) << 1; /* nibble A decrypted */ nbd = ((nb ^ (nb >> 1)) >> 3) & 0x0f; /* nibble B decrypted */ src[x] = nad + nbd; /* decrypted byte */ } ROM[0xc1c6] = 0x92; } void funworld_state::init_mongolnw() { /* temporary patch to avoid hardware errors for debug purposes */ uint8_t *ROM = memregion("maincpu")->base(); ROM[0x9115] = 0xa5; /* prevents one test from triggering hardware error */ ROM[0xb8f3] = 0xff; } void funworld_state::init_soccernw() { /* temporary patch to avoid hardware errors for debug purposes */ uint8_t *ROM = memregion("maincpu")->base(); ROM[0x80b2] = 0xa9; ROM[0x80b3] = 0x00; ROM[0x9115] = 0xa5; /* prevent one test from triggering hardware error */ ROM[0xb8f3] = 0xff; } void funworld_state::init_saloon() /************************************************* LEOPARDO 5 Hardware ------------------- Special thanks to Andreas Naive, that figured out the address encryption. Program: Low 8 bits of address are scrambled. Also the values have bits 0 & 2 bitswapped. GFX: Low 11 bits of address are scrambled. Color: Still trying.... *************************************************/ { uint8_t *rom = memregion("maincpu")->base(); int size = memregion("maincpu")->bytes(); int start = 0x8000; uint8_t *gfxrom = memregion("gfx1")->base(); int sizeg = memregion("gfx1")->bytes(); uint8_t *prom = memregion("proms")->base(); int sizep = memregion("proms")->bytes(); /***************************** * Program ROM decryption * *****************************/ /* data lines swap: 76543210 -> 76543012 */ for (int i = start; i < size; i++) { rom[i] = bitswap<8>(rom[i], 7, 6, 5, 4, 3, 0, 1, 2); } { std::vector buffer(size); memcpy(&buffer[0], rom, size); /* address lines swap: fedcba9876543210 -> fedcba9820134567 */ for (int i = start; i < size; i++) { int a = ((i & 0xff00) | bitswap<8>(i & 0xff, 2, 0, 1, 3, 4, 5, 6, 7)); rom[a] = buffer[i]; } } /****************************** * Graphics ROM decryption * ******************************/ { std::vector buffer(sizeg); memcpy(&buffer[0], gfxrom, sizeg); /* address lines swap: fedcba9876543210 -> fedcb67584a39012 */ for (int i = 0; i < sizeg; i++) { int a = bitswap<16>(i, 15, 14, 13, 12, 11, 6, 7, 5, 8, 4, 10, 3, 9, 0, 1, 2); gfxrom[a] = buffer[i]; } } /**************************** * Color PROM decryption * ****************************/ /* data lines swap: 76543210 -> 23546710 */ { std::vector buffer; for (int i = 0; i < sizep; i++) { buffer.push_back(bitswap<8>(prom[i], 2, 3, 5, 4, 6, 7, 1, 0)); } /* address lines swap: fedcba9876543210 -> fedcba9487652013 */ for (int i = 0; i < sizep; i++) { int a = bitswap<16>(i, 15, 14, 13, 12, 11, 10, 9, 4, 8, 7, 6, 5, 2, 0, 1, 3); prom[a] = buffer[i]; } } m_palette->update(); } void funworld_state::init_multiwin() /***************************************************** This only decrypt the text strings. Need more work to get the opcodes properly decrypted ******************************************************/ { uint8_t *ROM = memregion("maincpu")->base(); for (int x = 0x8000; x < 0x10000; x++) { ROM[x] = ROM[x] ^ 0x91; ROM[x] = bitswap<8>(ROM[x],5,6,7,2,3,0,1,4); uint8_t code = ROM[x]; /* decrypt code here */ ROM[x+0x10000] = code; } } void funworld_state::init_royalcdc() { /***************************************************** This only decrypt the text strings. The opcode encryption seems to be conditional, and bits of the XOR (and bitswap?) can be turned on and off, possibly depending on the address ******************************************************/ uint8_t *ROM = memregion("maincpu")->base(); for (int x = 0x8000; x < 0x10000; x++) { ROM[x] = ROM[x] ^ 0x22; // this seems correct for the data, plaintext decrypts fine ROM[x] = bitswap<8>(ROM[x],2,6,7,4,3,1,5,0); // the code uses different encryption, there are conflicts here // so it's probably address based uint8_t code = ROM[x]; if (code==0x12) code = 0x10; // ^0x02 else if (code==0x1a) code = 0x18; // ^0x02 else if (code==0x20) code = 0xa2; // ^0x82 else if (code==0x26) code = 0xa2; // ^0x84 else if (code==0x39) code = 0xbd; // ^0x84 else if (code==0x5a) code = 0x58; // ^0x02 else if (code==0x5c) code = 0xd8; // ^0x84 else if (code==0x84) code = 0xa2; // ^0x26 else if (code==0x8f) code = 0xa9; // ^0x26 else if (code==0xaf) code = 0xa9; // ^0x06 else if (code==0xa2) code = 0x80; // ^0x22 else if (code==0xa3) code = 0x85; // ^0x26 else if (code==0xa8) code = 0x8e; // ^0x26 else if (code==0xa9) code = 0x8d; // ^0x24 else if (code==0xbb) code = 0xbd; // ^0x06 else if (code==0xc8) code = 0xca; // ^0x02 else if (code==0xc6) code = 0xe0; // ^0x26 else if (code==0xce) code = 0xe8; // ^0x26 else if (code==0xf4) code = 0xd0; // ^0x24 ROM[x+0x10000] = code; } } void funworld_state::init_dino4() /***************************************************** DINO 4 hardware. Program ROM data & address lines are swapped, hardcoded in the board. GFX ROMs address lines are also swapped, but they are connected to 2 PLDs that handle the encryption. Color PROM is straight. All PLD's are read protected. ******************************************************/ { uint8_t *rom = memregion("maincpu")->base(); int size = memregion("maincpu")->bytes(); int start = 0x8000; uint8_t *gfxrom = memregion("gfx1")->base(); int sizeg = memregion("gfx1")->bytes(); /***************************** * Program ROM decryption * *****************************/ /* data lines swap: 76543210 -> 76543120 */ for (int i = start; i < size; i++) { rom[i] = bitswap<8>(rom[i], 7, 6, 5, 4, 3, 1, 2, 0); } { std::vector buffer(size); memcpy(&buffer[0], rom, size); /* address lines swap: fedcba9876543210 -> fedcba9867543210 */ for (int i = start; i < size; i++) { int a = bitswap<16>(i, 15, 13, 14, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0); rom[a] = buffer[i]; } } /****************************** * Graphics ROM decryption * ******************************/ { std::vector buffer(sizeg); memcpy(&buffer[0], gfxrom, sizeg); /* address lines swap: fedcba9876543210 -> fedcb67584a39012 */ for (int i = 0; i < sizeg; i++) { int a = bitswap<16>(i, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 4, 5, 3, 2, 1, 0); gfxrom[a] = buffer[i]; } } } void funworld_state::init_ctunk() /********************************************************* CTUNK: Rare board with blue TAB board encryption scheme plus a daughterboard for program encryption. *********************************************************/ { uint8_t *rom = memregion("maincpu")->base(); int size = memregion("maincpu")->bytes(); int start = 0x8000; /***************************** * Program ROM decryption * *****************************/ /* data lines swap: 76543210 -> 56734012 */ for (int i = start; i < size; i++) { rom[i] = bitswap<8>(rom[i], 5, 6, 7, 3, 4, 0, 1, 2); } //buffer = std::make_unique(size); //memcpy(buffer, rom, size); /***************************** * Graphics ROMs decryption * *****************************/ uint8_t *src = memregion( "gfx1" )->base(); //uint8_t *ROM = memregion("maincpu")->base(); for (int x = 0x0000; x < 0x10000; x++) { int na = src[x] & 0xf0; /* nibble A */ int nb = src[x] << 4; /* nibble B */ int nad = (na ^ (na >> 1)) << 1; /* nibble A decrypted */ int nbd = ((nb ^ (nb >> 1)) >> 3) & 0x0f; /* nibble B decrypted */ src[x] = nad + nbd; /* decrypted byte */ } } static void decrypt_rcdino4(uint8_t *rom, int size, uint8_t *gfxrom, int sizeg, uint8_t *src) { /***************************** * Program ROM decryption * *****************************/ /* data lines swap: 76543210 -> 76543120 */ { std::vector buffer; for (int i = 0; i < size; i++) { buffer.push_back(bitswap<8>(rom[i], 7, 6, 5, 4, 3, 1, 2, 0)); } /* address lines swap: fedcba9876543210 -> fedcba9867543210 */ for (int i = 0; i < size; i++) { int a = bitswap<16>(i, 15, 13, 14, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0); rom[a] = buffer[i]; } } /****************************** * Graphics ROM decryption * ******************************/ { std::vector buffer(sizeg); memcpy(&buffer[0], gfxrom, sizeg); /* address lines swap: fedcba9876543210 -> fedcb67584a39012 */ for (int i = 0; i < sizeg; i++) { int a = bitswap<16>(i, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 4, 5, 3, 2, 1, 0); gfxrom[a] = buffer[i]; } } /* d4-d5 data lines swap, plus a XOR with 0x81, implemented in two steps for an easy view */ for (int x = 0x0000; x < 0x10000; x++) { src[x] = bitswap<8>(src[x], 7, 6, 4, 5, 3, 2, 1, 0); src[x] = src[x] ^ 0x81; } } static uint8_t rcdino4_add[] = { /* 0 1 2 3 4 5 6 7 8 9 a b c d e f*/ /*0*/ 1, 9, 9, 9, 9, 2, 9, 9, 1, 2, 1, 9, 9, 3, 9, 9, /*1*/ 2, 2, 9, 9, 9, 9, 9, 9, 1, 9, 1, 9, 9, 9, 9, 9, /*2*/ 3, 9, 9, 9, 9, 2, 2, 9, 1, 2, 1, 9, 9, 3, 3, 9, /*3*/ 2, 9, 9, 9, 9, 9, 9, 9, 1, 9, 1, 9, 9, 3, 9, 9, /*4*/ 1, 9, 9, 9, 9, 2, 9, 9, 1, 2, 1, 9, 3, 3, 9, 9, /*5*/ 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 1, 9, 9, 9, 9, 9, /*6*/ 1, 9, 9, 9, 2, 2, 9, 9, 1, 2, 1, 9, 3, 3, 3, 9, /*7*/ 9, 2, 9, 9, 9, 9, 9, 9, 9, 3, 1, 9, 9, 3, 9, 9, /*8*/ 2, 9, 9, 9, 2, 2, 2, 9, 1, 9, 1, 9, 9, 3, 3, 9, /*9*/ 2, 2, 9, 9, 9, 2, 9, 9, 1, 3, 9, 9, 3, 3, 3, 9, /*a*/ 2, 9, 2, 9, 2, 2, 2, 9, 1, 2, 1, 9, 9, 3, 3, 2, /*b*/ 2, 2, 9, 9, 9, 2, 9, 9, 9, 3, 9, 9, 9, 3, 9, 9, /*c*/ 2, 9, 9, 9, 2, 2, 2, 9, 1, 2, 1, 9, 3, 3, 3, 9, /*d*/ 2, 9, 9, 9, 9, 9, 9, 9, 1, 9, 1, 9, 9, 3, 9, 9, /*e*/ 2, 9, 9, 9, 2, 9, 2, 9, 1, 2, 1, 9, 3, 9, 3, 9, /*f*/ 2, 9, 9, 9, 9, 2, 9, 9, 1, 3, 1, 9, 9, 3, 9, 9 }; static uint8_t rcdino4_keys40[] = { /* 40 41 42 43 44 45 46 47 48 49 4a 4b 4c 4d*/ 0x36, 0x54, 0x47, 0x6b, 0xce, 0x95, 0xa2, 0x66, 0x3a, 0x46, 0x53, 0xd7, 0xc4, 0xa4, /* 4e 4f*/ 0x00, 0x00, /* 50*/ 0x56 }; static uint8_t rcdino4_keys80[] = { /* 81 82 83 84 85 */ 0xb8, 0x32, 0x1c, 0x23, 0xe2, /* 86 87 88 89 8a 8b 8c 8d 8e 8f 90 91*/ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 92 93 94 95 96 97 */ 0x4c, 0x00, 0x3d, 0x00, 0xd9, 0x16, /* 98 99 9a 9b 9c 9d 9e 9f a0 a1 a2 a3*/ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* a4 a5 a6*/ 0x5e, 0x73, 0x69, /* a7 a8 a9*/ 0x00, 0x00, 0x00, /* aa*/ 0xa6, /* ab ac ad ae af*/ 0x00, 0x00, 0x00, 0x00, 0x00, /* b0 b1*/ 0xc3, 0x40, /* b2 b3 b4 b5 b6 b7 b8 b9 ba bb bc bd be bf c0 c1 c2*/ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* c3 c4 c5*/ 0x92, 0xb7, 0x24, /* c6 c7 c8 c9*/ 0x00, 0x00, 0x00, 0x00, /* ca*/ 0x62, /* cb cc cd ce cf*/ 0x00, 0x00, 0x00, 0x00, 0x00, /* d0*/ 0x84, /* d1*/ 0x00, /* d2*/ 0xaa, /* d3 d4 d5*/ 0x00, 0x00, 0x00, /* d6*/ 0xea, /* d7 d8 d9 da db dc dd de df*/ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* e0*/ 0x17, /* e1 e2 e3*/ 0x00, 0x00, 0x00, /* e4*/ 0xc0, /* e5 e6 e7 e8 e9 ea eb ec ed ee ef f0 f1 f2 f3 f4 f5 f6 f7*/ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* f8 f9 fa fb fc fd fe*/ 0x06, 0x1e, 0x28, 0x5a, 0xcf, 0x79, 0x11 }; void funworld_state::init_rcdino4() /***************************************************** Dino4 hardware with CPU+PLCC daughterboard Program ROM data & address lines are swapped. GFX ROMs address lines are swapped and data encrypted. Color PROM seems straight. ******************************************************/ { uint8_t *rom = memregion("maincpu")->base(); decrypt_rcdino4(rom, memregion("maincpu")->bytes(), memregion("gfx1")->base(), memregion("gfx1")->bytes(), memregion( "gfx1" )->base()); int j = 0; for (int i = 0x40; i < (0x40 + ARRAY_LENGTH(rcdino4_keys40));) { uint8_t key = rcdino4_keys40[i - 0x40]; do { uint8_t c = rom[(i << 8) + j] ^ key; int add = rcdino4_add[c]; if (add == 9) { ++j; } else { rom[(i << 8) + j] = c; j += add; } } while (j < 0x100); j &= 0xff; ++i; } j = 1; int i = 0x81; do { uint8_t key = rcdino4_keys80[i - 0x81]; do { uint8_t c = rom[(i << 8) + j] ^ key; int add = rcdino4_add[c]; if (((i == 0x81) && (j >= 0xa3) && (j <= 0xb1) /* text string */ ) || ((i == 0x82) && (j >= 0x35) && (j <= 0x53) /* table of addresses */ ) || ((i == 0x85) && (j >= 0x7e) && (j <= 0x8d) /* '0'-'9', 'A'-'F' */ ) || ((i == 0x94) && (((j >= 0x4a) && (j <= 0x86)) /* zeroes */ || ((j >= 0xbf) && (j <= 0xc1)) /* set of masks */ ) ) || ((i == 0x96) && (j >= 0x39) && (j <= 0x3e) /* set of masks */ ) || ((i == 0xa6) && (j >= 0x30) && (j <= 0x32) /* set of masks */ ) || ((i == 0xaa) && (j >= 0xf2) /* table of addresses */ ) || ((i == 0xc3) && (j >= 0x70) && (j <= 0xaf) /* set of masks */ ) || ((i == 0xc4) && (j >= 0xdc) /* zeroes and things */ ) || ((i == 0xd0) && (j >= 0xd2) /* text and zeroes */ ) || ((i == 0xd2) && ((j <= 0x2f) /* text and zeroes */ || ((j >= 0x84) && (j <= 0xaf)) /* text and zeroes */ ) ) || (add == 9) ) { ++j; } else { rom[(i << 8) + j] = c; j += add; } } while (j < 0x100); j &= 0xff; do {} while (((++i - 0x81) < ARRAY_LENGTH(rcdino4_keys80)) && !rcdino4_keys80[i - 0x81]); if ((i - 0x81) == ARRAY_LENGTH(rcdino4_keys80)) { break; } if ((i == 0xa4) || (i == 0xb0) || (i == 0xf8) ) { j = 0; /* re-align offset after skipping some pages */ } } while (1); } void funworld_state::init_rcdinch() /***************************************************** Dino4 hardware with CPU+PLCC daughterboard Less encryption than rc4dino ******************************************************/ { decrypt_rcdino4(memregion("maincpu")->base(), memregion("maincpu")->bytes(), memregion("gfx1")->base(), memregion("gfx1")->bytes(), memregion( "gfx1" )->base()); } /********************************************** * Game Drivers * **********************************************/ /* YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ // Jolly Card based... GAMEL( 1985, jollycrd, 0, fw1stpal, funworld, funworld_state, empty_init, ROT0, "TAB Austria", "Jolly Card (Austrian, set 1)", 0, layout_jollycrd ) GAMEL( 1985, jollycrda, jollycrd, fw1stpal, funworld, funworld_state, empty_init, ROT0, "TAB Austria", "Jolly Card (Austrian, set 2)", 0, layout_jollycrd ) GAMEL( 1985, jolyc3x3, jollycrd, fw1stpal, funworld, funworld_state, empty_init, ROT0, "TAB Austria", "Jolly Card (3x3 deal)", 0, layout_jollycrd ) GAMEL( 1993, jolycmzs, jollycrd, cuoreuno, jolyc980, funworld_state, empty_init, ROT0, "MZS Tech", "Jolly Card Professional 2.0 (MZS Tech)", 0, layout_jollycrd ) GAMEL( 2000, jolyc980, jollycrd, cuoreuno, jolyc980, funworld_state, empty_init, ROT0, "Spale Soft", "Jolly Card Professional 2.0 (Spale Soft)", 0, layout_jollycrd ) GAMEL( 1998, jolycdev, jollycrd, fw1stpal, funworld, funworld_state, empty_init, ROT0, "TAB Austria / Evona Electronic", "Jolly Card (Evona Electronic)", 0, layout_jollycrd ) GAMEL( 1985, jolyccra, jollycrd, cuoreuno, jolycdcr, funworld_state, empty_init, ROT0, "TAB Austria", "Jolly Card (Croatian, set 1)", 0, layout_jollycrd ) GAMEL( 1993, jolyccrb, jollycrd, cuoreuno, jolycdcr, funworld_state, empty_init, ROT0, "Soft Design", "Jolly Card (Croatian, set 2)", 0, layout_jollycrd ) GAMEL( 1985, sjcd2kx3, jollycrd, fw1stpal, funworld, funworld_state, empty_init, ROT0, "M.P.", "Super Joly 2000 - 3x", 0, layout_jollycrd ) GAME( 1986, jolycdab, jollycrd, fw1stpal, funworld, funworld_state, empty_init, ROT0, "Inter Games", "Jolly Card (Austrian, Fun World, bootleg)", MACHINE_NOT_WORKING ) GAMEL( 1992, jolycdsp, jollycrd, cuoreuno, jolycdit, funworld_state, init_ctunk, ROT0, "TAB Austria", "Jolly Card (Spanish, blue TAB board, encrypted)", 0, layout_royalcrd ) GAMEL( 1990, jolycdid, jollycrd, cuoreuno, jolycdcr, funworld_state, empty_init, ROT0, "bootleg", "Jolly Card (Italian, different colors, set 1)", 0, layout_jollycrd ) // italian, CPLD, different colors. GAMEL( 1990, jolycdie, jollycrd, cuoreuno, jolycdib, funworld_state, empty_init, ROT0, "bootleg", "Jolly Card (Italian, different colors, set 2)", 0, layout_jollycrd ) // not from TAB blue PCB. GAMEL( 1990, jolycdif, jollycrd, cuoreuno, jolycdib, funworld_state, empty_init, ROT0, "bootleg", "Jolly Card (Italian, bootleg, set 1)", 0, layout_jollycrd ) // italian, CPLD. doesn't need nvram init. GAME( 1993, jolycdig, jollycrd, cuoreuno, jolycdib, funworld_state, empty_init, ROT0, "bootleg", "Jolly Card (Italian, bootleg, set 2)", MACHINE_NOT_WORKING ) GAMEL( 1990, jolycdih, jollycrd, cuoreuno, jolycdib, funworld_state, empty_init, ROT0, "bootleg", "Jolly Card (Italian, bootleg, set 3)", 0, layout_jollycrd ) // Bonus Card based... GAMEL( 1986, bonuscrd, 0, fw2ndpal, bonuscrd, funworld_state, empty_init, ROT0, "Fun World", "Bonus Card (Austrian)", MACHINE_IMPERFECT_COLORS, layout_bonuscrd ) // use fw1stpal machine for green background GAMEL( 1986, bonuscrda, bonuscrd, fw2ndpal, bonuscrd, funworld_state, empty_init, ROT0, "Fun World", "Bonus Card (Austrian, ATG Electronic hack)", MACHINE_IMPERFECT_COLORS, layout_bonuscrd ) // use fw1stpal machine for green background GAMEL( 1986, bigdeal, bonuscrd, fw2ndpal, bigdeal, funworld_state, empty_init, ROT0, "Fun World", "Big Deal (Hungarian, set 1)", MACHINE_IMPERFECT_COLORS, layout_bonuscrd ) GAMEL( 1986, bigdealb, bonuscrd, fw2ndpal, bigdeal, funworld_state, empty_init, ROT0, "Fun World", "Big Deal (Hungarian, set 2)", MACHINE_IMPERFECT_COLORS, layout_bonuscrd ) // CMC Italian jamma PCB's... GAMEL( 1996, cuoreuno, 0, cuoreuno, cuoreuno, funworld_state, empty_init, ROT0, "C.M.C.", "Cuore 1 (Italian)", 0, layout_jollycrd ) GAMEL( 1997, elephfam, 0, cuoreuno, cuoreuno, funworld_state, empty_init, ROT0, "C.M.C.", "Elephant Family (Italian, new)", 0, layout_jollycrd ) GAMEL( 1996, elephfmb, elephfam, cuoreuno, cuoreuno, funworld_state, empty_init, ROT0, "C.M.C.", "Elephant Family (Italian, old)", 0, layout_jollycrd ) GAMEL( 1996, pool10, 0, cuoreuno, pool10, funworld_state, empty_init, ROT0, "C.M.C.", "Pool 10 (Italian, set 1)", 0, layout_jollycrd ) GAMEL( 1996, pool10b, pool10, cuoreuno, cuoreuno, funworld_state, empty_init, ROT0, "C.M.C.", "Pool 10 (Italian, set 2)", 0, layout_jollycrd ) GAMEL( 1996, pool10c, pool10, cuoreuno, cuoreuno, funworld_state, empty_init, ROT0, "C.M.C.", "Pool 10 (Italian, set 3)", 0, layout_jollycrd ) GAMEL( 1997, pool10d, pool10, cuoreuno, cuoreuno, funworld_state, empty_init, ROT0, "C.M.C.", "Pool 10 (Italian, set 4)", 0, layout_jollycrd ) GAMEL( 1997, pool10f, pool10, cuoreuno, cuoreuno, funworld_state, empty_init, ROT0, "C.M.C.", "Pool 10 (Italian, set 5)", 0, layout_jollycrd ) GAMEL( 1996, pool10g, pool10, cuoreuno, cuoreuno, funworld_state, empty_init, ROT0, "C.M.C.", "Pool 10 (Italian, set 6)", 0, layout_jollycrd ) GAMEL( 1996, pool10h, pool10, cuoreuno, pool10, funworld_state, empty_init, ROT0, "C.M.C.", "Pool 10 (Italian, set 7)", 0, layout_jollycrd ) GAMEL( 1997, pool10i, pool10, cuoreuno, pool10, funworld_state, empty_init, ROT0, "C.M.C.", "Pool 10 (Italian, set 8)", 0, layout_jollycrd ) GAMEL( 2001, royal, pool10, royalcd1, royal, funworld_state, empty_init, ROT0, "", "Royal (Pool 10 hack)", 0, layout_jollycrd ) GAMEL( 1997, tortufam, 0, cuoreuno, cuoreuno, funworld_state, empty_init, ROT0, "C.M.C.", "Tortuga Family (Italian)", 0, layout_jollycrd ) GAMEL( 1996, potgame, 0, cuoreuno, cuoreuno, funworld_state, empty_init, ROT0, "C.M.C.", "Pot Game (Italian)", 0, layout_jollycrd ) GAMEL( 1996, bottle10, 0, cuoreuno, cuoreuno, funworld_state, empty_init, ROT0, "C.M.C.", "Bottle 10 (Italian, set 1)", 0, layout_jollycrd ) GAMEL( 1996, bottl10b, bottle10, cuoreuno, cuoreuno, funworld_state, empty_init, ROT0, "C.M.C.", "Bottle 10 (Italian, set 2)", 0, layout_jollycrd ) GAMEL( 1998, lunapark, 0, lunapark, lunapark, lunapark_state, empty_init, ROT0, "", "Luna Park (set 1, dual program)", 0, layout_jollycrd ) // mirrored video RAM (4000/5000 to 6000/7000). GAMEL( 1998, lunaparkb, lunapark, lunapark, lunapark, lunapark_state, empty_init, ROT0, "", "Luna Park (set 2, dual program)", 0, layout_jollycrd ) // mirrored video RAM (4000/5000 to 6000/7000). GAMEL( 1998, lunaparkc, lunapark, cuoreuno, cuoreuno, funworld_state, empty_init, ROT0, "", "Luna Park (set 3)", 0, layout_jollycrd ) // regular video RAM 6000/7000. GAMEL( 1998, crystal, 0, cuoreuno, cuoreuno, funworld_state, empty_init, ROT0, "J.C.D. srl", "Crystal Colours (CMC hardware)", 0, layout_jollycrd ) // Royal Card based... GAMEL( 1991, royalcrd, 0, royalcd2, royalcrd, funworld_state, empty_init, ROT0, "TAB Austria", "Royal Card (Austrian, set 1)", 0, layout_jollycrd ) GAMEL( 1991, royalcrda, royalcrd, royalcd2, royalcrd, funworld_state, empty_init, ROT0, "TAB Austria", "Royal Card (Austrian, set 2)", 0, layout_jollycrd ) GAMEL( 1991, royalcrdb, royalcrd, royalcd1, royalcrd, funworld_state, empty_init, ROT0, "TAB Austria", "Royal Card (Austrian/Polish, set 3)", 0, layout_jollycrd ) GAMEL( 1991, royalcrdc, royalcrd, royalcd2, royalcrd, funworld_state, empty_init, ROT0, "TAB Austria", "Royal Card (Austrian, set 4)", MACHINE_IMPERFECT_GRAPHICS, layout_jollycrd ) GAMEL( 1991, royalcrdd, royalcrd, royalcd1, royalcrd, funworld_state, empty_init, ROT0, "TAB Austria", "Royal Card (Austrian, set 5)", 0, layout_royalcrd ) GAMEL( 1991, royalcrde, royalcrd, royalcd1, royalcrd, funworld_state, empty_init, ROT0, "TAB Austria", "Royal Card (Austrian, set 6)", 0, layout_jollycrd ) GAMEL( 1991, royalcrdt, royalcrd, royalcd1, royalcrd, funworld_state, empty_init, ROT0, "TAB Austria", "Royal Card (TAB original)", 0, layout_jollycrd ) GAME( 1991, royalcrdf, royalcrd, royalcd1, royalcrd, funworld_state, init_royalcdc, ROT0, "Evona Electronic","Royal Card (Slovak, encrypted)", MACHINE_NOT_WORKING ) GAMEL( 1990, royalcrdg, royalcrd, royalcd1, royalcrd, funworld_state, empty_init, ROT0, "bootleg", "Royal Card (Austrian, set 7, CMC C1030 HW)", 0, layout_jollycrd ) // big CPLD GAMEL( 1991, royalcrdh, royalcrd, royalcd2, royalcrd, funworld_state, empty_init, ROT0, "TAB Austria", "Royal Card (Austrian, set 8)", 0, layout_jollycrd ) GAMEL( 1991, royalcdfr, royalcrd, royalcd1, royalcrd, funworld_state, empty_init, ROT0, "TAB Austria", "Royal Card (French)", 0, layout_jollycrd ) GAME( 1993, royalcrdp, royalcrd, cuoreuno, royalcrd, funworld_state, empty_init, ROT0, "Digital Dreams", "Royal Card v2.0 Professional", 0 ) GAMEL( 199?, royaljp, royalcrd, royalcd1, royaljp, funworld_state, init_tabblue, ROT0, "TAB / Video Klein","Royal Card / Royal Jackpot (with a third draw)(encrypted)", 0, layout_jollycrd ) GAMEL( 199?, witchryl, 0, witchryl, witchryl, funworld_state, empty_init, ROT0, "Video Klein", "Witch Royal (Export version 2.1)", 0, layout_jollycrd ) // Lucky Lady based... GAMEL( 1991, lluck3x3, royalcrd, cuoreuno, royalcrd, funworld_state, empty_init, ROT0, "TAB Austria", "Lucky Lady (3x3 deal)", 0, layout_jollycrd ) GAMEL( 1991, lluck4x1, royalcrd, royalcd1, royalcrd, funworld_state, empty_init, ROT0, "TAB Austria", "Lucky Lady (4x1 aces)", 0, layout_jollycrd ) // Magic Card 2 based... GAMEL( 1996, magicrd2, 0, magicrd2, magicrd2, funworld_state, empty_init, ROT0, "Impera", "Magic Card II (Bulgarian)", 0, layout_jollycrd ) GAMEL( 1996, magicrd2a, magicrd2, magicrd2, magicrd2, funworld_state, empty_init, ROT0, "Impera", "Magic Card II (Nov, Yugoslavian)", 0, layout_jollycrd ) GAME( 1996, magicrd2b, magicrd2, magicrd2, magicrd2, funworld_state, init_magicd2b, ROT0, "Impera", "Magic Card II (green TAB or Impera board)", 0 ) GAME( 1996, magicrd2c, magicrd2, magicrd2, magicrd2, funworld_state, init_magicd2c, ROT0, "Impera", "Magic Card II (blue TAB board, encrypted)", 0 ) // Joker Card based... GAMEL( 1993, vegasslw, 0, fw2ndpal, vegasslw, funworld_state, empty_init, ROT0, "Fun World", "Royal Vegas Joker Card (slow deal)", 0, layout_jollycrd ) GAMEL( 1993, vegasfst, vegasslw, fw2ndpal, vegasfst, funworld_state, empty_init, ROT0, "Soft Design", "Royal Vegas Joker Card (fast deal)", 0, layout_jollycrd ) GAMEL( 1993, vegasfte, vegasslw, fw2ndpal, vegasfte, funworld_state, empty_init, ROT0, "Soft Design", "Royal Vegas Joker Card (fast deal, English gfx)", 0, layout_jollycrd ) GAMEL( 1993, vegasmil, vegasslw, fw2ndpal, vegasmil, funworld_state, empty_init, ROT0, "Mile", "Royal Vegas Joker Card (fast deal, Mile)", 0, layout_jollycrd ) // Jolly Joker based... GAMEL( 198?, jolyjokr, 0, fw1stpal, funworld, funworld_state, empty_init, ROT0, "Impera", "Jolly Joker (98bet, set 1)", 0, layout_jollycrd ) GAMEL( 198?, jolyjokra, jolyjokr, fw1stpal, jolyjokra, funworld_state, empty_init, ROT0, "Impera", "Jolly Joker (98bet, set 2)", 0, layout_jollycrd ) GAMEL( 198?, jolyjokrb, jolyjokr, fw1stpal, funworld, funworld_state, empty_init, ROT0, "Impera", "Jolly Joker (40bet, Croatian hack)", 0, layout_jollycrd ) GAMEL( 198?, jolyjokrc, jolyjokr, fw1stpal, funworld, funworld_state, empty_init, ROT0, "Apple Time", "Jolly Joker (Apple Time)", MACHINE_NOT_WORKING, layout_jollycrd ) // bad program ROM... // Encrypted games... GAME( 1992, multiwin, 0, fw1stpal, funworld, funworld_state, init_multiwin, ROT0, "Fun World", "Multi Win (Ver.0167, encrypted)", MACHINE_NOT_WORKING ) GAME( 1993, powercrd, 0, fw2ndpal, funworld, funworld_state, empty_init, ROT0, "Fun World", "Power Card (Ver 0263, encrypted)", MACHINE_NOT_WORKING ) // clone of Bonus Card. GAME( 1993, megacard, 0, fw2ndpal, funworld, funworld_state, empty_init, ROT0, "Fun World", "Mega Card (Ver.0210, encrypted)", MACHINE_NOT_WORKING ) GAME( 1993, jokercrd, 0, fw2ndpal, funworld, funworld_state, empty_init, ROT0, "Vesely Svet", "Joker Card (Ver.A267BC, encrypted)", MACHINE_NOT_WORKING ) GAME( 198?, saloon, 0, saloon, saloon, funworld_state, init_saloon, ROT0, "", "Saloon (French, encrypted)", MACHINE_NOT_WORKING ) // Encrypted TAB blue PCB... GAMEL( 199?, jolycdit, jollycrd, cuoreuno, jolycdit, funworld_state, init_tabblue, ROT0, "bootleg", "Jolly Card (Italian, blue TAB board, encrypted)", 0, layout_royalcrd ) GAMEL( 1990, jolycdib, jollycrd, cuoreuno, jolycdib, funworld_state, init_tabblue, ROT0, "bootleg", "Jolly Card (Italian, encrypted bootleg, set 1)", 0, layout_jollycrd ) // not a real TAB blue PCB GAMEL( 1993, jolycdic, jollycrd, cuoreuno, jolycdic, funworld_state, init_tabblue, ROT0, "bootleg", "Jolly Card (Italian, encrypted bootleg, set 2)", 0, layout_jollycrd ) // not a real TAB blue PCB // Dino 4 encrypted hardware... GAMEL( 1997, pool10e, pool10, cuoreuno, cuoreuno, funworld_state, init_dino4, ROT0, "C.M.C.", "Pool 10 (Italian, Dino 4 hardware, encrypted)", 0, layout_jollycrd ) GAME( 1998, rcdino4, 0, rcdino4, rcdino4, funworld_state, init_rcdino4, ROT0, "", "Royal Card (Italian, Dino 4 hardware, encrypted)",0 ) GAMEL( 1998, chinatow, 0, chinatow, chinatow, funworld_state, init_rcdinch, ROT0, "", "China Town (Ver 1B, Dino4 HW)", 0, layout_jollycrd ) // MCU based games... GAME( 199?, mongolnw, 0, royalcd1, royalcrd, funworld_state, init_mongolnw, ROT0, "", "Mongolfier New (Italian)", MACHINE_UNEMULATED_PROTECTION ) GAME( 199?, soccernw, 0, royalcd1, royalcrd, funworld_state, init_soccernw, ROT0, "", "Soccer New (Italian)", MACHINE_UNEMULATED_PROTECTION ) // Other games... GAME( 198?, funquiz, 0, funquiz, funquiz, funworld_state, empty_init, ROT0, "Fun World / Oehlinger", "Fun World Quiz (Austrian)", 0 ) GAMEL( 1986, novoplay, 0, fw2ndpal, novoplay, funworld_state, empty_init, ROT0, "Admiral/Novomatic","Novo Play Multi Card / Club Card", 0, layout_novoplay ) GAME( 1991, intrgmes, 0, intrgmes, funworld, funworld_state, empty_init, ROT0, "Inter Games", "unknown Inter Games poker", MACHINE_NOT_WORKING ) GAMEL( 1985, fw_a7_11, 0, fw_a7_11, funworld, funworld_state, empty_init, ROT0, "Fun World", "unknown Fun World A7-11 game 1", MACHINE_NOT_WORKING, layout_jollycrd ) GAMEL( 1985, fw_a7_11a, fw_a7_11, fw_a7_11, funworld, funworld_state, empty_init, ROT0, "Fun World", "unknown Fun World A7-11 game 2", MACHINE_NOT_WORKING, layout_jollycrd ) GAMEL( 1991, fw_a0_1, 0, fw_a7_11, funworld, funworld_state, empty_init, ROT0, "Fun World", "unknown Fun World A0-1 game", MACHINE_NOT_WORKING, layout_jollycrd ) // These are 2-in-1 stealth boards, they can run the Poker game, or, using completely separate hardware on the same PCB, a NES / MSX Multigames! GAMEL( 1991, royalcrd_nes, royalcrd, royalcd2, royalcrd, funworld_state, empty_init, ROT0, "bootleg", "Royal Card (stealth with NES multigame)", MACHINE_NOT_WORKING, layout_jollycrd ) GAMEL( 1991, royalcrd_msx, royalcrd, royalcd2, royalcrd, funworld_state, empty_init, ROT0, "bootleg", "Royal Card (stealth with MSX multigame)", MACHINE_NOT_WORKING, layout_jollycrd )