/*************************************************************************** Funky Jet (c) 1992 Data East / Mitchell Corporation Sotsugyo Shousho (c) 1995 Mitchell Corporation But actually a Data East pcb... Hardware is pretty close to Super Burger Time but with a different graphics chip. Emulation by Bryan McPhail, mish@tendril.co.uk Stephh's notes : 0) 'sotsugyo' - COIN2 doesn't work due to code at 0x0001f0 : 0001F0: 1228 004A move.b ($4a,A0), D1 It should be (as code in 0x00019e) : 0001F0: 3228 004A move.w ($4a,A0), D1 - SERVICE1 is very strange : instead of adding 1 credit, EACH time it is pressed, n credits are added depending on the "Coinage A" Dip Switch : Coin_A n 3C_1C 1 2C_1C 1 1C_1C 1 1C_2C 2 1C_3C 3 1C_4C 4 1C_5C 5 1C_6C 6 - When the "Unused" Dip Switch is ON, the palette is modified. Funky Jet Data East, 1992 PCB Layout ---------- DE-0372-0 |-------------------------------------------------------------| | 32.200MHz | | 3014 2151 JH02.15F |-----| | | | 45 | PAL | |VOL 6264 |-----| | | JH03.14J |-----| | | | 59 | | | M6295 6264 JH01-2.13F |-----| PAL | | PAL 63 | | 6264 JH00-2.11F PAL | | 6264 PAL | | | | 6116 6264 | | 6116 28MHz |-------| | | |-------| | | | |J | | 6116 | 52 | | |A DSW2(8) | 74 | 6116 | | | |M | | 6116 |-------| | |M DSW1(8) |-------| 6116 | |A |-----| MAT-01.4A | | | 146 | | | |-----| MAT-02.2F MAT-00.2A | | PAL | |-------------------------------------------------------------| Notes: 68000 clock - 14.000MHz [28/2] YM2151 clock - 3.58MHz [32.220/9] HuC6280 clock - 8.050MHz [32.200/4] Oki M6295 clock - 1.000MHz [28/28], Sample Rate = 1000000/132 VSync - 58Hz HSync - 15.68kHz Custom ICs - 74 (QFP160) 52 (QFP128) 45 (QFP80) - HuC6280 59 (QFP64) - 68000 146(QFP100) 63 (SOP28) ***************************************************************************/ #include "emu.h" #include "cpu/m68000/m68000.h" #include "cpu/h6280/h6280.h" #include "includes/decocrpt.h" #include "includes/decoprot.h" #include "includes/funkyjet.h" #include "sound/2151intf.h" #include "sound/okim6295.h" #include "video/deco16ic.h" /******************************************************************************/ static ADDRESS_MAP_START( funkyjet_map, AS_PROGRAM, 16, funkyjet_state ) AM_RANGE(0x000000, 0x07ffff) AM_ROM AM_RANGE(0x120000, 0x1207ff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_word_w) AM_SHARE("paletteram") AM_RANGE(0x140000, 0x143fff) AM_RAM AM_RANGE(0x160000, 0x1607ff) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x180000, 0x1807ff) AM_READWRITE_LEGACY(deco16_146_funkyjet_prot_r, deco16_146_funkyjet_prot_w) AM_SHARE("prot16ram") AM_RANGE(0x184000, 0x184001) AM_WRITENOP AM_RANGE(0x188000, 0x188001) AM_WRITENOP AM_RANGE(0x300000, 0x30000f) AM_DEVWRITE_LEGACY("tilegen1", deco16ic_pf_control_w) AM_RANGE(0x320000, 0x321fff) AM_DEVREADWRITE_LEGACY("tilegen1", deco16ic_pf1_data_r, deco16ic_pf1_data_w) AM_RANGE(0x322000, 0x323fff) AM_DEVREADWRITE_LEGACY("tilegen1", deco16ic_pf2_data_r, deco16ic_pf2_data_w) AM_RANGE(0x340000, 0x340bff) AM_RAM AM_SHARE("pf1_rowscroll") AM_RANGE(0x342000, 0x342bff) AM_RAM AM_SHARE("pf2_rowscroll") ADDRESS_MAP_END /******************************************************************************/ /* Physical memory map (21 bits) */ static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, funkyjet_state ) AM_RANGE(0x000000, 0x00ffff) AM_ROM AM_RANGE(0x100000, 0x100001) AM_NOP /* YM2203 - this board doesn't have one */ AM_RANGE(0x110000, 0x110001) AM_DEVREADWRITE("ymsnd", ym2151_device, read, write) AM_RANGE(0x120000, 0x120001) AM_DEVREADWRITE("oki", okim6295_device, read, write) AM_RANGE(0x130000, 0x130001) AM_NOP /* This board only has 1 oki chip */ AM_RANGE(0x140000, 0x140001) AM_READ(soundlatch_byte_r) AM_RANGE(0x1f0000, 0x1f1fff) AM_RAMBANK("bank8") AM_RANGE(0x1fec00, 0x1fec01) AM_DEVWRITE("audiocpu", h6280_device, timer_w) AM_RANGE(0x1ff400, 0x1ff403) AM_DEVWRITE("audiocpu", h6280_device, irq_status_w) ADDRESS_MAP_END /******************************************************************************/ static INPUT_PORTS_START( funkyjet ) PORT_START("INPUTS") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) /* Button 3 only in "test mode" */ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) /* Button 3 only in "test mode" */ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("SYSTEM") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") /* Dips seem inverted with respect to other Deco games */ PORT_START("DSW") PORT_DIPNAME( 0x00e0, 0x00e0, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0080, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00e0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0060, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x00a0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0040, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x001c, 0x001c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x001c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x000c, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0014, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x0001, IP_ACTIVE_LOW, "SW1:8" ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0100, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Yes ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, "Freeze" ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:4,3") PORT_DIPSETTING( 0x1000, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x3000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:2,1") PORT_DIPSETTING( 0x8000, "1" ) PORT_DIPSETTING( 0xc000, "2" ) PORT_DIPSETTING( 0x4000, "3" ) PORT_DIPSETTING( 0x0000, "4" ) INPUT_PORTS_END static INPUT_PORTS_START( funkyjetj ) PORT_INCLUDE(funkyjet) PORT_MODIFY("DSW") PORT_DIPNAME( 0x0100, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( sotsugyo ) PORT_INCLUDE(funkyjet) PORT_MODIFY("DSW") PORT_DIPUNUSED_DIPLOC( 0x0100, IP_ACTIVE_LOW, "SW2:8" ) // See notes PORT_DIPNAME( 0x0200, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:6,5") PORT_DIPSETTING( 0x0400, "1" ) PORT_DIPSETTING( 0x0800, "2" ) PORT_DIPSETTING( 0x0c00, "3" ) PORT_DIPSETTING( 0x0000, "4" ) PORT_DIPNAME( 0x3000, 0x2000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:4,3") PORT_DIPSETTING( 0x3000, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:2") PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, "Freeze" ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END /******************************************************************************/ static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,2), 4, { RGN_FRAC(1,2)+8, RGN_FRAC(1,2)+0, 8, 0 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, 16*8 }; static const gfx_layout tile_layout = { 16,16, RGN_FRAC(1,2), 4, { RGN_FRAC(1,2)+8, RGN_FRAC(1,2)+0, 8, 0 }, { 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7, 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, 64*8 }; static GFXDECODE_START( funkyjet ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 256, 32 ) /* Characters 8x8 */ GFXDECODE_ENTRY( "gfx1", 0, tile_layout, 256, 32 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx2", 0, tile_layout, 0, 16 ) /* Sprites 16x16 */ GFXDECODE_END /******************************************************************************/ static const deco16ic_interface funkyjet_deco16ic_tilegen1_intf = { "screen", 0, 1, 0x0f, 0x0f, /* trans masks (default values) */ 0, 16, /* color base (default values) */ 0x0f, 0x0f, /* color masks (default values) */ NULL, NULL, 0,1, }; void funkyjet_state::machine_start() { m_maincpu = machine().device("maincpu"); m_audiocpu = machine().device("audiocpu"); m_deco_tilegen1 = machine().device("tilegen1"); decoprot_reset(machine()); } static MACHINE_CONFIG_START( funkyjet, funkyjet_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, XTAL_28MHz/2) /* 28 MHz crystal */ MCFG_CPU_PROGRAM_MAP(funkyjet_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", funkyjet_state, irq6_line_hold) MCFG_CPU_ADD("audiocpu", H6280, XTAL_32_22MHz/4) /* Custom chip 45, Audio section crystal is 32.220 MHz */ MCFG_CPU_PROGRAM_MAP(sound_map) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(58) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529)) MCFG_SCREEN_SIZE(40*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1) MCFG_SCREEN_UPDATE_DRIVER(funkyjet_state, screen_update_funkyjet) MCFG_GFXDECODE(funkyjet) MCFG_PALETTE_LENGTH(1024) MCFG_DECO16IC_ADD("tilegen1", funkyjet_deco16ic_tilegen1_intf) MCFG_DEVICE_ADD("spritegen", DECO_SPRITE, 0) decospr_device::set_gfx_region(*device, 2); /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_YM2151_ADD("ymsnd", XTAL_32_22MHz/9) MCFG_YM2151_IRQ_HANDLER(INPUTLINE("audiocpu", 1)) // IRQ2 MCFG_SOUND_ROUTE(0, "lspeaker", 0.45) MCFG_SOUND_ROUTE(1, "rspeaker", 0.45) MCFG_OKIM6295_ADD("oki", XTAL_28MHz/28, OKIM6295_PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.50) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.50) MACHINE_CONFIG_END /******************************************************************************/ ROM_START( funkyjet ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "jk00.12f", 0x00000, 0x40000, CRC(712089c1) SHA1(84167c90303a228107f55596e2ff8b9f111d1bc2) ) ROM_LOAD16_BYTE( "jk01.13f", 0x00001, 0x40000, CRC(be3920d7) SHA1(6627956d148681bc49991c544a09b07271ea4c7f) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "jk02.16f", 0x00000, 0x10000, CRC(748c0bd8) SHA1(35910e6a4c4f198fb76bde0f5b053e2c66cfa0ff) ) ROM_REGION( 0x080000, "gfx1", 0 ) ROM_LOAD( "mat02", 0x000000, 0x80000, CRC(e4b94c7e) SHA1(7b6ddd0bd388c8d32277fce4b3abb102724bc7d1) ) /* Encrypted chars */ ROM_REGION( 0x100000, "gfx2", 0 ) ROM_LOAD( "mat01", 0x000000, 0x80000, CRC(24093a8d) SHA1(71f76ddd8a4b6e05ceb2fff4e20b6edb5e011e79) ) /* sprites */ ROM_LOAD( "mat00", 0x080000, 0x80000, CRC(fbda0228) SHA1(815d49898d02e699393e370209181f2ca8301949) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "jk03.15h", 0x00000, 0x20000, CRC(69a0eaf7) SHA1(05038e82ee03106625f05082fe9912e16be181ee) ) ROM_END ROM_START( funkyjetj ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "jh00-2.11f", 0x00000, 0x40000, CRC(5b98b700) SHA1(604bd04f4031b0a3b53db2fab4a0e160dff6936d) ) ROM_LOAD16_BYTE( "jh01-2.13f", 0x00001, 0x40000, CRC(21280220) SHA1(b365b6c8aa778e21a14b2813e93b9c9d02e14995) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "jk02.16f", 0x00000, 0x10000, CRC(748c0bd8) SHA1(35910e6a4c4f198fb76bde0f5b053e2c66cfa0ff) ) ROM_REGION( 0x080000, "gfx1", 0 ) ROM_LOAD( "mat02", 0x000000, 0x80000, CRC(e4b94c7e) SHA1(7b6ddd0bd388c8d32277fce4b3abb102724bc7d1) ) /* Encrypted chars */ ROM_REGION( 0x100000, "gfx2", 0 ) ROM_LOAD( "mat01", 0x000000, 0x80000, CRC(24093a8d) SHA1(71f76ddd8a4b6e05ceb2fff4e20b6edb5e011e79) ) /* sprites */ ROM_LOAD( "mat00", 0x080000, 0x80000, CRC(fbda0228) SHA1(815d49898d02e699393e370209181f2ca8301949) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "jk03.15h", 0x00000, 0x20000, CRC(69a0eaf7) SHA1(05038e82ee03106625f05082fe9912e16be181ee) ) ROM_END ROM_START( sotsugyo ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "03.12f", 0x00000, 0x40000, CRC(d175dfd1) SHA1(61c91d5e20b0492e6ac3b19fe9639eb4f169ae77) ) ROM_LOAD16_BYTE( "04.13f", 0x00001, 0x40000, CRC(2072477c) SHA1(23820a519e4503854e63ab3ad7eec58178c8d822) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "sb020.16f", 0x00000, 0x10000, CRC(baf5ec93) SHA1(82b22a0b565e51cd40733f21fa876dd7064eb604) ) ROM_REGION( 0x080000, "gfx1", 0 ) ROM_LOAD( "02.2f", 0x000000, 0x80000, CRC(337b1451) SHA1(ab3a4526e683c23b7634ac3304fb073f6ce98e82) ) /* chars */ ROM_REGION( 0x100000, "gfx2", 0 ) ROM_LOAD( "01.4a", 0x000000, 0x80000, CRC(fa10dd54) SHA1(5dfe66df0bbab5eb151bf65f7e767a2325a50b36) ) /* sprites */ ROM_LOAD( "00.2a", 0x080000, 0x80000, CRC(d35a14ef) SHA1(b8d27766db7e183aee208c690364e4383f3c6882) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "sb030.15h", 0x00000, 0x20000, CRC(1ea43f48) SHA1(74cc8c740f1c7fa94c2cb460ea4ee7aa0c490ed7) ) ROM_END DRIVER_INIT_MEMBER(funkyjet_state,funkyjet) { deco74_decrypt_gfx(machine(), "gfx1"); } /******************************************************************************/ GAME( 1992, funkyjet, 0, funkyjet, funkyjet, funkyjet_state, funkyjet, ROT0, "Data East (Mitchell license)", "Funky Jet (World)", GAME_SUPPORTS_SAVE ) GAME( 1992, funkyjetj,funkyjet, funkyjet, funkyjetj, funkyjet_state,funkyjet, ROT0, "Data East Corporation", "Funky Jet (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1995, sotsugyo, 0, funkyjet, sotsugyo, funkyjet_state, funkyjet, ROT0, "Mitchell (Atlus license)", "Sotsugyo Shousho", GAME_SUPPORTS_SAVE )