/*************************************************************************** Flak Attack / MX5000 (Konami GX669) Driver by: Manuel Abadia TO DO: -What does 0x900X do? (Z80) ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "cpu/hd6309/hd6309.h" #include "sound/2151intf.h" #include "sound/k007232.h" #include "video/konicdev.h" #include "includes/konamipt.h" #include "includes/flkatck.h" static INTERRUPT_GEN( flkatck_interrupt ) { flkatck_state *state = device->machine().driver_data(); if (state->m_irq_enabled) device_set_input_line(device, HD6309_IRQ_LINE, HOLD_LINE); } static WRITE8_HANDLER( flkatck_bankswitch_w ) { /* bits 3-4: coin counters */ coin_counter_w(space->machine(), 0, data & 0x08); coin_counter_w(space->machine(), 1, data & 0x10); /* bits 0-1: bank # */ if ((data & 0x03) != 0x03) /* for safety */ memory_set_bank(space->machine(), "bank1", data & 0x03); } static READ8_HANDLER( flkatck_ls138_r ) { int data = 0; switch ((offset & 0x1c) >> 2) { case 0x00: if (offset & 0x02) data = input_port_read(space->machine(), (offset & 0x01) ? "COIN" : "DSW3"); else data = input_port_read(space->machine(), (offset & 0x01) ? "P2" : "P1"); break; case 0x01: if (offset & 0x02) data = input_port_read(space->machine(), (offset & 0x01) ? "DSW1" : "DSW2"); break; } return data; } static WRITE8_HANDLER( flkatck_ls138_w ) { flkatck_state *state = space->machine().driver_data(); switch ((offset & 0x1c) >> 2) { case 0x04: /* bankswitch */ flkatck_bankswitch_w(space, 0, data); break; case 0x05: /* sound code number */ soundlatch_w(space, 0, data); break; case 0x06: /* Cause interrupt on audio CPU */ device_set_input_line(state->m_audiocpu, 0, HOLD_LINE); break; case 0x07: /* watchdog reset */ watchdog_reset_w(space, 0, data); break; } } /* Protection - an external multiplyer connected to the sound CPU */ static READ8_HANDLER( multiply_r ) { flkatck_state *state = space->machine().driver_data(); return (state->m_multiply_reg[0] * state->m_multiply_reg[1]) & 0xff; } static WRITE8_HANDLER( multiply_w ) { flkatck_state *state = space->machine().driver_data(); state->m_multiply_reg[offset] = data; } static ADDRESS_MAP_START( flkatck_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x0007) AM_RAM_WRITE(flkatck_k007121_regs_w) /* 007121 registers */ AM_RANGE(0x0008, 0x03ff) AM_RAM /* RAM */ AM_RANGE(0x0400, 0x041f) AM_READWRITE(flkatck_ls138_r, flkatck_ls138_w) /* inputs, DIPS, bankswitch, counters, sound command */ AM_RANGE(0x0800, 0x0bff) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_le_w) AM_BASE_GENERIC(paletteram) /* palette */ AM_RANGE(0x1000, 0x1fff) AM_RAM /* RAM */ AM_RANGE(0x2000, 0x3fff) AM_RAM_WRITE(flkatck_k007121_w) AM_BASE_MEMBER(flkatck_state, m_k007121_ram) /* Video RAM (007121) */ AM_RANGE(0x4000, 0x5fff) AM_ROMBANK("bank1") /* banked ROM */ AM_RANGE(0x6000, 0xffff) AM_ROM /* ROM */ ADDRESS_MAP_END static ADDRESS_MAP_START( flkatck_sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM /* ROM */ AM_RANGE(0x8000, 0x87ff) AM_RAM /* RAM */ AM_RANGE(0x9000, 0x9000) AM_READWRITE(multiply_r, multiply_w) /* ??? */ // AM_RANGE(0x9001, 0x9001) AM_RAM /* ??? */ AM_RANGE(0x9004, 0x9004) AM_READNOP /* ??? */ AM_RANGE(0x9006, 0x9006) AM_WRITENOP /* ??? */ AM_RANGE(0xa000, 0xa000) AM_READ(soundlatch_r) /* soundlatch_r */ AM_RANGE(0xb000, 0xb00d) AM_DEVREADWRITE("konami", k007232_r, k007232_w) /* 007232 registers */ AM_RANGE(0xc000, 0xc001) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w) /* YM2151 */ ADDRESS_MAP_END static INPUT_PORTS_START( flkatck ) PORT_START("DSW1") KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "Invalid", SW1) /* "Invalid" = both coin slots disabled */ PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x03, "1" ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x18, 0x10, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4,5") PORT_DIPSETTING( 0x18, "30K, Every 70K" ) PORT_DIPSETTING( 0x10, "40K, Every 80K" ) PORT_DIPSETTING( 0x08, "30K Only" ) PORT_DIPSETTING( 0x00, "40K Only" ) PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7") PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) ) PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW3") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "Upright Controls" ) PORT_DIPLOCATION("SW3:2") PORT_DIPSETTING( 0x02, DEF_STR( Single ) ) PORT_DIPSETTING( 0x00, DEF_STR( Dual ) ) PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_LOW, "SW3:3" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW3:4" ) /* Listed as "Unused" */ PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("COIN") KONAMI8_SYSTEM_UNK PORT_START("P1") KONAMI8_B12_UNK(1) PORT_START("P2") KONAMI8_B12_UNK(2) INPUT_PORTS_END static const gfx_layout gfxlayout = { 8,8, 0x80000/32, 4, { 0, 1, 2, 3 }, { 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 }; static GFXDECODE_START( flkatck ) GFXDECODE_ENTRY( "gfx1", 0, gfxlayout, 0, 32 ) GFXDECODE_END static void volume_callback0(device_t *device, int v) { k007232_set_volume(device, 0, (v >> 4) * 0x11, 0); k007232_set_volume(device, 1, 0, (v & 0x0f) * 0x11); } static const k007232_interface k007232_config = { volume_callback0 /* external port callback */ }; static MACHINE_START( flkatck ) { flkatck_state *state = machine.driver_data(); UINT8 *ROM = machine.region("maincpu")->base(); memory_configure_bank(machine, "bank1", 0, 3, &ROM[0x10000], 0x2000); state->m_audiocpu = machine.device("audiocpu"); state->m_k007121 = machine.device("k007121"); state->save_item(NAME(state->m_irq_enabled)); state->save_item(NAME(state->m_multiply_reg)); state->save_item(NAME(state->m_flipscreen)); } static MACHINE_RESET( flkatck ) { flkatck_state *state = machine.driver_data(); k007232_set_bank(machine.device("konami"), 0, 1); state->m_irq_enabled = 0; state->m_multiply_reg[0] = 0; state->m_multiply_reg[1] = 0; state->m_flipscreen = 0; } static MACHINE_CONFIG_START( flkatck, flkatck_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", HD6309,3000000*4) /* HD63C09EP, 24/8 MHz */ MCFG_CPU_PROGRAM_MAP(flkatck_map) MCFG_CPU_VBLANK_INT("screen", flkatck_interrupt) MCFG_CPU_ADD("audiocpu", Z80,3579545) /* NEC D780C-1, 3.579545 MHz */ MCFG_CPU_PROGRAM_MAP(flkatck_sound_map) MCFG_QUANTUM_TIME(attotime::from_hz(600)) MCFG_MACHINE_START(flkatck) MCFG_MACHINE_RESET(flkatck) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(37*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 35*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE(flkatck) MCFG_GFXDECODE(flkatck) MCFG_PALETTE_LENGTH(512) MCFG_VIDEO_START(flkatck) MCFG_K007121_ADD("k007121") /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_SOUND_ADD("ymsnd", YM2151, 3579545) MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) MCFG_SOUND_ADD("konami", K007232, 3579545) MCFG_SOUND_CONFIG(k007232_config) MCFG_SOUND_ROUTE(0, "lspeaker", 0.50) MCFG_SOUND_ROUTE(0, "rspeaker", 0.50) MCFG_SOUND_ROUTE(1, "lspeaker", 0.50) MCFG_SOUND_ROUTE(1, "rspeaker", 0.50) MACHINE_CONFIG_END ROM_START( mx5000 ) ROM_REGION( 0x18000, "maincpu", 0 ) /* 6309 code */ ROM_LOAD( "669_r01.16c", 0x010000, 0x006000, CRC(79b226fc) SHA1(3bc4d93717230fecd54bd08a0c3eeedc1c8f571d) ) /* banked ROM */ ROM_CONTINUE( 0x006000, 0x00a000 ) /* fixed ROM */ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the SOUND CPU */ ROM_LOAD( "669_m02.16b", 0x000000, 0x008000, CRC(7e11e6b9) SHA1(7a7d65a458b15842a6345388007c8f682aec20a7) ) ROM_REGION( 0x080000, "gfx1", 0 ) ROM_LOAD( "mask4m.5e", 0x000000, 0x080000, CRC(ff1d718b) SHA1(d44fe3ed5a3ba1b3036264e37f9cd3500b706635) ) /* tiles + sprites */ ROM_REGION( 0x040000, "konami", 0 ) /* 007232 data (chip 1) */ ROM_LOAD( "mask2m.11a", 0x000000, 0x040000, CRC(6d1ea61c) SHA1(9e6eb9ac61838df6e1f74e74bb72f3edf1274aed) ) ROM_END ROM_START( flkatck ) ROM_REGION( 0x18000, "maincpu", 0 ) /* 6309 code */ ROM_LOAD( "669_p01.16c", 0x010000, 0x006000, CRC(c5cd2807) SHA1(22ddd911a23954ff2d52552e07323f5f0ddaeead) ) /* banked ROM */ ROM_CONTINUE( 0x006000, 0x00a000 ) /* fixed ROM */ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the SOUND CPU */ ROM_LOAD( "669_m02.16b", 0x000000, 0x008000, CRC(7e11e6b9) SHA1(7a7d65a458b15842a6345388007c8f682aec20a7) ) ROM_REGION( 0x080000, "gfx1", 0 ) ROM_LOAD( "mask4m.5e", 0x000000, 0x080000, CRC(ff1d718b) SHA1(d44fe3ed5a3ba1b3036264e37f9cd3500b706635) ) /* tiles + sprites */ ROM_REGION( 0x040000, "konami", 0 ) /* 007232 data (chip 1) */ ROM_LOAD( "mask2m.11a", 0x000000, 0x040000, CRC(6d1ea61c) SHA1(9e6eb9ac61838df6e1f74e74bb72f3edf1274aed) ) ROM_END GAME( 1987, mx5000, 0, flkatck, flkatck, 0, ROT90, "Konami", "MX5000", GAME_SUPPORTS_SAVE ) GAME( 1987, flkatck, mx5000, flkatck, flkatck, 0, ROT90, "Konami", "Flak Attack (Japan)", GAME_SUPPORTS_SAVE )