/*************************************************************************** Flak Attack/MX5000 (Konami GX669) Driver by: Manuel Abadia TO DO: -What does 0x900X do? (Z80) ***************************************************************************/ #include "driver.h" #include "cpu/z80/z80.h" #include "cpu/hd6309/hd6309.h" #include "sound/2151intf.h" #include "sound/k007232.h" /* from video/flkatck.c */ VIDEO_START( flkatck ); VIDEO_UPDATE( flkatck ); WRITE8_HANDLER( flkatck_k007121_w ); WRITE8_HANDLER( flkatck_k007121_regs_w ); extern UINT8 *k007121_ram; extern int flkatck_irq_enabled; static int multiply_reg[2]; /***************************************************************************/ static MACHINE_RESET( flkatck ) { k007232_set_bank( 0, 0, 1 ); } static INTERRUPT_GEN( flkatck_interrupt ) { if (flkatck_irq_enabled) cpunum_set_input_line(machine, 0, HD6309_IRQ_LINE, HOLD_LINE); } static WRITE8_HANDLER( flkatck_bankswitch_w ) { UINT8 *RAM = memory_region(machine, "main"); int bankaddress = 0; /* bits 3-4: coin counters */ coin_counter_w(0,data & 0x08); coin_counter_w(1,data & 0x10); /* bits 0-1: bank # */ bankaddress += 0x10000 + (data & 0x03)*0x2000; if ((data & 0x03) != 0x03) /* for safety */ memory_set_bankptr(1,&RAM[bankaddress]); } static READ8_HANDLER( flkatck_ls138_r ) { int data = 0; switch ((offset & 0x1c) >> 2){ case 0x00: if (offset & 0x02) data = input_port_read(machine, (offset & 0x01) ? "COIN" : "DSW3"); else data = input_port_read(machine, (offset & 0x01) ? "P2" : "P1"); break; case 0x01: if (offset & 0x02) data = input_port_read(machine, (offset & 0x01) ? "DSW1" : "DSW2"); break; } return data; } static WRITE8_HANDLER( flkatck_ls138_w ) { switch ((offset & 0x1c) >> 2){ case 0x04: /* bankswitch */ flkatck_bankswitch_w(machine, 0, data); break; case 0x05: /* sound code number */ soundlatch_w(machine, 0, data); break; case 0x06: /* Cause interrupt on audio CPU */ cpunum_set_input_line(machine, 1,0,HOLD_LINE); break; case 0x07: /* watchdog reset */ watchdog_reset_w(machine, 0, data); break; } } /* Protection - an external multiplyer connected to the sound CPU */ static READ8_HANDLER( multiply_r ) { return (multiply_reg[0] * multiply_reg[1]) & 0xFF; } static WRITE8_HANDLER( multiply_w ) { multiply_reg[offset] = data; } static ADDRESS_MAP_START( flkatck_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x03ff) AM_READ(SMH_RAM) AM_RANGE(0x0400, 0x041f) AM_READ(flkatck_ls138_r) /* inputs + DIPS */ AM_RANGE(0x0800, 0x0bff) AM_READ(SMH_RAM) /* palette */ AM_RANGE(0x1000, 0x1fff) AM_READ(SMH_RAM) /* RAM */ AM_RANGE(0x2000, 0x3fff) AM_READ(SMH_RAM) /* Video RAM (007121) */ AM_RANGE(0x4000, 0x5fff) AM_READ(SMH_BANK1) /* banked ROM */ AM_RANGE(0x6000, 0xffff) AM_READ(SMH_ROM) /* ROM */ ADDRESS_MAP_END static ADDRESS_MAP_START( flkatck_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x0007) AM_WRITE(flkatck_k007121_regs_w) /* 007121 registers */ AM_RANGE(0x0000, 0x03ff) AM_WRITE(SMH_RAM) AM_RANGE(0x0400, 0x041f) AM_WRITE(flkatck_ls138_w) /* bankswitch + counters + sound command */ AM_RANGE(0x0800, 0x0bff) AM_WRITE(paletteram_xBBBBBGGGGGRRRRR_le_w) AM_BASE(&paletteram)/* palette */ AM_RANGE(0x1000, 0x1fff) AM_WRITE(SMH_RAM) /* RAM */ AM_RANGE(0x2000, 0x3fff) AM_WRITE(flkatck_k007121_w) AM_BASE(&k007121_ram) /* Video RAM (007121) */ AM_RANGE(0x4000, 0x5fff) AM_WRITE(SMH_BANK1) /* banked ROM */ AM_RANGE(0x6000, 0xffff) AM_WRITE(SMH_ROM) /* ROM */ ADDRESS_MAP_END static ADDRESS_MAP_START( flkatck_readmem_sound, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_READ(SMH_ROM) /* ROM */ AM_RANGE(0x8000, 0x87ff) AM_READ(SMH_RAM) /* RAM */ AM_RANGE(0x9000, 0x9000) AM_READ(multiply_r) /* ??? */ // AM_RANGE(0x9001, 0x9001) AM_READ(SMH_RAM) /* ??? */ AM_RANGE(0x9004, 0x9004) AM_READ(SMH_RAM) /* ??? */ AM_RANGE(0xa000, 0xa000) AM_READ(soundlatch_r) /* soundlatch_r */ AM_RANGE(0xb000, 0xb00d) AM_READ(k007232_read_port_0_r) /* 007232 registers */ AM_RANGE(0xc001, 0xc001) AM_READ(ym2151_status_port_0_r) /* YM2151 */ ADDRESS_MAP_END static ADDRESS_MAP_START( flkatck_writemem_sound, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_WRITE(SMH_ROM) /* ROM */ AM_RANGE(0x8000, 0x87ff) AM_WRITE(SMH_RAM) /* RAM */ AM_RANGE(0x9000, 0x9001) AM_WRITE(multiply_w) /* ??? */ // AM_RANGE(0x9001, 0x9001) AM_WRITE(SMH_RAM) /* ??? */ AM_RANGE(0x9006, 0x9006) AM_WRITE(SMH_RAM) /* ??? */ AM_RANGE(0xb000, 0xb00d) AM_WRITE(k007232_write_port_0_w) /* 007232 registers */ AM_RANGE(0xc000, 0xc000) AM_WRITE(ym2151_register_port_0_w) /* YM2151 */ AM_RANGE(0xc001, 0xc001) AM_WRITE(ym2151_data_port_0_w) /* YM2151 */ ADDRESS_MAP_END static INPUT_PORTS_START( flkatck ) PORT_START("DSW1") /* DSW #1 */ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) //PORT_DIPSETTING( 0x00, "Invalid" ) PORT_START("DSW2") /* DSW #2 */ PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x03, "1" ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x18, 0x10, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x18, "30000 70000" ) PORT_DIPSETTING( 0x10, "40000 80000" ) PORT_DIPSETTING( 0x08, "30000" ) PORT_DIPSETTING( 0x00, "40000" ) PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, "Difficult" ) PORT_DIPSETTING( 0x00, "Very difficult" ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW3") /* DSW #3 */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "Upright Controls" ) PORT_DIPSETTING( 0x02, DEF_STR( Single ) ) PORT_DIPSETTING( 0x00, DEF_STR( Dual ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("COIN") /* COINSW & START */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) /* service */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("P1") /* PLAYER 1 INPUTS */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("P2") /* PLAYER 2 INPUTS */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static const gfx_layout gfxlayout = { 8,8, 0x80000/32, 4, { 0, 1, 2, 3 }, { 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 }; static GFXDECODE_START( flkatck ) GFXDECODE_ENTRY( "gfx1", 0, gfxlayout, 0, 32 ) GFXDECODE_END static void volume_callback0(int v) { k007232_set_volume(0,0,(v >> 4) * 0x11,0); k007232_set_volume(0,1,0,(v & 0x0f) * 0x11); } static const k007232_interface k007232_config = { volume_callback0 /* external port callback */ }; static MACHINE_DRIVER_START( flkatck ) /* basic machine hardware */ MDRV_CPU_ADD("main", HD6309,3000000*4) /* HD63C09EP, 24/8 MHz */ MDRV_CPU_PROGRAM_MAP(flkatck_readmem,flkatck_writemem) MDRV_CPU_VBLANK_INT("main", flkatck_interrupt) MDRV_CPU_ADD("audio", Z80,3579545) /* NEC D780C-1, 3.579545 MHz */ MDRV_CPU_PROGRAM_MAP(flkatck_readmem_sound,flkatck_writemem_sound) MDRV_INTERLEAVE(10) MDRV_MACHINE_RESET(flkatck) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(37*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 35*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(flkatck) MDRV_PALETTE_LENGTH(512) MDRV_VIDEO_START(flkatck) MDRV_VIDEO_UPDATE(flkatck) /* sound hardware */ MDRV_SPEAKER_STANDARD_STEREO("left", "right") MDRV_SOUND_ADD("ym", YM2151, 3579545) MDRV_SOUND_ROUTE(0, "left", 1.0) MDRV_SOUND_ROUTE(1, "right", 1.0) MDRV_SOUND_ADD("konami", K007232, 3579545) MDRV_SOUND_CONFIG(k007232_config) MDRV_SOUND_ROUTE(0, "left", 0.50) MDRV_SOUND_ROUTE(0, "right", 0.50) MDRV_SOUND_ROUTE(1, "left", 0.50) MDRV_SOUND_ROUTE(1, "right", 0.50) MACHINE_DRIVER_END ROM_START( mx5000 ) ROM_REGION( 0x18000, "main", 0 ) /* 6309 code */ ROM_LOAD( "r01", 0x010000, 0x006000, CRC(79b226fc) SHA1(3bc4d93717230fecd54bd08a0c3eeedc1c8f571d) )/* banked ROM */ ROM_CONTINUE( 0x006000, 0x00a000 ) /* fixed ROM */ ROM_REGION( 0x10000, "audio", 0 ) /* 64k for the SOUND CPU */ ROM_LOAD( "m02.bin", 0x000000, 0x008000, CRC(7e11e6b9) SHA1(7a7d65a458b15842a6345388007c8f682aec20a7) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "mask4m.bin", 0x000000, 0x080000, CRC(ff1d718b) SHA1(d44fe3ed5a3ba1b3036264e37f9cd3500b706635) )/* tiles + sprites */ ROM_REGION( 0x040000, "konami", 0 ) /* 007232 data (chip 1) */ ROM_LOAD( "mask2m.bin", 0x000000, 0x040000, CRC(6d1ea61c) SHA1(9e6eb9ac61838df6e1f74e74bb72f3edf1274aed) ) ROM_END ROM_START( flkatck ) ROM_REGION( 0x18000, "main", 0 ) /* 6309 code */ ROM_LOAD( "gx669_p1.16c", 0x010000, 0x006000, CRC(c5cd2807) SHA1(22ddd911a23954ff2d52552e07323f5f0ddaeead) )/* banked ROM */ ROM_CONTINUE( 0x006000, 0x00a000 ) /* fixed ROM */ ROM_REGION( 0x10000, "audio", 0 ) /* 64k for the SOUND CPU */ ROM_LOAD( "m02.bin", 0x000000, 0x008000, CRC(7e11e6b9) SHA1(7a7d65a458b15842a6345388007c8f682aec20a7) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "mask4m.bin", 0x000000, 0x080000, CRC(ff1d718b) SHA1(d44fe3ed5a3ba1b3036264e37f9cd3500b706635) )/* tiles + sprites */ ROM_REGION( 0x040000, "konami", 0 ) /* 007232 data (chip 1) */ ROM_LOAD( "mask2m.bin", 0x000000, 0x040000, CRC(6d1ea61c) SHA1(9e6eb9ac61838df6e1f74e74bb72f3edf1274aed) ) ROM_END GAME( 1987, mx5000, 0, flkatck, flkatck, 0, ROT90, "Konami", "MX5000", 0 ) GAME( 1987, flkatck, mx5000, flkatck, flkatck, 0, ROT90, "Konami", "Flak Attack (Japan)", 0 )