#define ADDRESS_MAP_MODERN #include "emu.h" #include "cpu/i4004/i4004.h" class flicker_state : public driver_device { public: flicker_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu") { } protected: // devices required_device m_maincpu; // driver_device overrides virtual void machine_reset(); }; static ADDRESS_MAP_START( flicker_rom, AS_PROGRAM, 8, flicker_state ) AM_RANGE(0x0000, 0xffff) AM_NOP AM_RANGE(0x0000, 0x03FF) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START(flicker_map, AS_DATA, 8, flicker_state ) AM_RANGE(0x0000, 0xffff) AM_NOP AM_RANGE(0x0000, 0x00FF) AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( flicker_io , AS_IO, 8, flicker_state ) AM_RANGE(0x0000, 0xffff) AM_NOP ADDRESS_MAP_END static INPUT_PORTS_START( flicker ) INPUT_PORTS_END void flicker_state::machine_reset() { } static DRIVER_INIT( flicker ) { } static MACHINE_CONFIG_START( flicker, flicker_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", I4004, XTAL_5MHz / 8) MCFG_CPU_PROGRAM_MAP(flicker_rom) MCFG_CPU_DATA_MAP(flicker_map) MCFG_CPU_IO_MAP(flicker_io) MACHINE_CONFIG_END ROM_START(flicker) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("flicker.rom", 0x0000, 0x0400, CRC(c692e586) SHA1(5cabb28a074d18b589b5b8f700c57e1610071c68)) ROM_END GAME(1974, flicker, 0, flicker, flicker, flicker, ROT0, "Nutting Associates", "Flicker (Prototype)", GAME_IS_SKELETON_MECHANICAL)