// license:BSD-3-Clause // copyright-holders:Luca Elia /*************************************************************************************** -= Electronic Devices / International Games =- driver by Luca Elia (l.elia@tin.it) CPUs : 2 x 8086? / V20 + 8088 Sound : YM2151 [+ DAC] / 4 x MSM5205 Video : 2 x I.G.1BB 48844758V ---------------------------------------------------------------------------------------- Year + Game Main CPU Sound CPU Sound Video ---------------------------------------------------------------------------------------- >=1987 Born To Fight V20 8088 4 x MSM5205 2 x I.G.1BB 48844758V >=1987 Fantasy Land 8086? 8086? YM2151 + DAC ? 1988? Wheels Runner V20 Z80 YM3526 + ? 2 x PLCC84 FPGA 1989 Galaxy Gunners 8086? 8086? YM2151 ? ---------------------------------------------------------------------------------------- [fantland, galaxygn] - Clocks are unknown and the cpu might be an 8088 or a later x86. [fantland, borntofi] - The year of creation isn't displayed, but it's no sooner than 1987 since embedded in the roms is: "MS Run-Time Library - Copyright (c) 1987, Microsoft Corp" [fantland] - Slowdowns on the ice level's boss [borntofi] - Verify sound. Also speech is a bit garbled / low volume (rom 15) - Trackball controls don't work well [wheelrun] - On a car hit / crash the game tries to produce sound through ports b000 & c000, probably connected to the EP1210. This is not emulated. ***************************************************************************************/ #include "emu.h" #include "includes/fantland.h" #include "cpu/i86/i86.h" #include "cpu/nec/nec.h" #include "cpu/z80/z80.h" #include "sound/3526intf.h" #include "sound/dac.h" #include "sound/volt_reg.h" #include "sound/ym2151.h" #include "speaker.h" /*************************************************************************** Memory Maps - Main CPU ***************************************************************************/ WRITE8_MEMBER(fantland_state::fantland_nmi_enable_w) { m_nmi_enable = data; if ((m_nmi_enable != 0) && (m_nmi_enable != 8)) logerror("CPU #0 PC = %04X: nmi_enable = %02x\n", m_maincpu->pc(), data); } WRITE16_MEMBER(fantland_state::fantland_nmi_enable_16_w) { if (ACCESSING_BITS_0_7) fantland_nmi_enable_w(space, offset * 2, data); } WRITE8_MEMBER(fantland_state::fantland_soundlatch_w) { m_soundlatch->write(space, 0, data); m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); } WRITE16_MEMBER(fantland_state::fantland_soundlatch_16_w) { if (ACCESSING_BITS_0_7) fantland_soundlatch_w(space, offset * 2, data); } /*************************************************************************** Fantasy Land ***************************************************************************/ READ16_MEMBER(fantland_state::spriteram_16_r) { uint8_t *spriteram = m_spriteram; return spriteram[2 * offset + 0] | (spriteram[2 * offset + 1] << 8); } READ16_MEMBER(fantland_state::spriteram2_16_r) { uint8_t *spriteram_2 = m_spriteram2; return spriteram_2[2 * offset + 0] | (spriteram_2[2 * offset + 1] << 8); } WRITE16_MEMBER(fantland_state::spriteram_16_w) { uint8_t *spriteram = m_spriteram; if (ACCESSING_BITS_0_7) spriteram[2 * offset + 0] = data; if (ACCESSING_BITS_8_15) spriteram[2 * offset + 1] = data >> 8; } WRITE16_MEMBER(fantland_state::spriteram2_16_w) { uint8_t *spriteram_2 = m_spriteram2; if (ACCESSING_BITS_0_7) spriteram_2[2 * offset + 0] = data; if (ACCESSING_BITS_8_15) spriteram_2[2 * offset + 1] = data >> 8; } void fantland_state::fantland_map(address_map &map) { map(0x00000, 0x07fff).ram(); map(0x08000, 0x7ffff).rom(); map(0xa2000, 0xa21ff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); map(0xa3000, 0xa3001).portr("a3000").w(this, FUNC(fantland_state::fantland_nmi_enable_16_w)); map(0xa3002, 0xa3003).portr("a3002").w(this, FUNC(fantland_state::fantland_soundlatch_16_w)); map(0xa4000, 0xa67ff).rw(this, FUNC(fantland_state::spriteram_16_r), FUNC(fantland_state::spriteram_16_w)).share("spriteram"); map(0xc0000, 0xcffff).rw(this, FUNC(fantland_state::spriteram2_16_r), FUNC(fantland_state::spriteram2_16_w)).share("spriteram2"); map(0xe0000, 0xfffff).rom(); } /*************************************************************************** Galaxy Gunners ***************************************************************************/ void fantland_state::galaxygn_map(address_map &map) { map(0x00000, 0x07fff).ram(); map(0x10000, 0x2ffff).rom(); map(0x52000, 0x521ff).ram().w(m_palette, FUNC(palette_device::write8)).share("palette"); map(0x53000, 0x53000).portr("P1").w(this, FUNC(fantland_state::fantland_nmi_enable_w)); map(0x53001, 0x53001).portr("P2"); map(0x53002, 0x53002).portr("DSW1").w(this, FUNC(fantland_state::fantland_soundlatch_w)); map(0x53003, 0x53003).portr("DSW2"); map(0x54000, 0x567ff).ram().share("spriteram"); map(0x60000, 0x6ffff).ram().share("spriteram2"); map(0x70000, 0x7ffff).rom(); map(0xf0000, 0xfffff).rom(); } /*************************************************************************** Born To Fight ***************************************************************************/ WRITE8_MEMBER(fantland_state::borntofi_nmi_enable_w) { m_nmi_enable = data; // data & 0x31 changes when lightgun fires if ((m_nmi_enable != 0) && (m_nmi_enable != 8)) logerror("CPU #0 PC = %04X: nmi_enable = %02x\n", m_maincpu->pc(), data); // popmessage("%02X", data); } // Trackball doesn't work correctly READ8_MEMBER(fantland_state::borntofi_inputs_r) { int x, y, f; switch (ioport("Controls")->read() & 0x03) { case 3: case 1: return ioport(offset ? "P2_GUN" : "P1_GUN")->read(); // Lightgun buttons case 2: return ioport(offset ? "P2_JOY" : "P1_JOY")->read(); // Joystick } // Trackball x = ioport(offset ? "P2 Trackball X" : "P1 Trackball X")->read(); y = ioport(offset ? "P2 Trackball Y" : "P1 Trackball Y")->read(); f = m_screen->frame_number(); m_input_ret[offset] = (m_input_ret[offset] & 0x14) | (ioport(offset ? "P2_TRACK" : "P1_TRACK")->read() & 0xc3); x = (x & 0x7f) - (x & 0x80); y = (y & 0x7f) - (y & 0x80); if (m_old_x[offset] > 0) { m_input_ret[offset] = (m_input_ret[offset] ^ 0x04) | ((m_input_ret[offset] & 0x04) << 1); m_old_x[offset]--; } else if (m_old_x[offset] < 0) { m_input_ret[offset] = (m_input_ret[offset] ^ 0x04) | (((~m_input_ret[offset]) & 0x04) << 1); m_old_x[offset]++; } if (m_old_y[offset] > 0) { m_input_ret[offset] = (m_input_ret[offset] ^ 0x10) | ((m_input_ret[offset] & 0x10) << 1); m_old_y[offset]--; } else if (m_old_y[offset] < 0) { m_input_ret[offset] = (m_input_ret[offset] ^ 0x10) | (((~m_input_ret[offset]) & 0x10) << 1); m_old_y[offset]++; } // if (offset == 0) popmessage("x %02d y %02d", m_old_x[offset], m_old_y[offset]); if ((f - m_old_f[offset]) > 0) { m_old_x[offset] = x; m_old_y[offset] = y; m_old_f[offset] = f; } return m_input_ret[offset]; } void fantland_state::borntofi_map(address_map &map) { map(0x00000, 0x07fff).ram(); map(0x10000, 0x2ffff).rom(); map(0x52000, 0x521ff).ram().w(m_palette, FUNC(palette_device::write8)).share("palette"); map(0x53000, 0x53001).rw(this, FUNC(fantland_state::borntofi_inputs_r), FUNC(fantland_state::borntofi_nmi_enable_w)); map(0x53002, 0x53002).portr("DSW").w(this, FUNC(fantland_state::fantland_soundlatch_w)); map(0x53003, 0x53003).portr("Controls"); map(0x54000, 0x567ff).ram().share("spriteram"); map(0x57000, 0x57000).portr("P1 Lightgun Y"); map(0x57001, 0x57001).portr("P1 Lightgun X"); map(0x57002, 0x57002).portr("P2 Lightgun Y"); map(0x57003, 0x57003).portr("P2 Lightgun X"); map(0x60000, 0x6ffff).ram().share("spriteram2"); map(0x70000, 0x7ffff).rom(); map(0xf0000, 0xfffff).rom(); } /*************************************************************************** Wheels Runner ***************************************************************************/ void fantland_state::wheelrun_map(address_map &map) { map(0x00000, 0x07fff).ram(); map(0x30000, 0x3ffff).rom(); map(0x70000, 0x7ffff).rom(); map(0x52000, 0x521ff).ram().w(m_palette, FUNC(palette_device::write8)).share("palette"); map(0x53000, 0x53000).portr("53000").w(this, FUNC(fantland_state::borntofi_nmi_enable_w)); map(0x53001, 0x53001).portr("53001"); map(0x53002, 0x53002).portr("53002").w(this, FUNC(fantland_state::fantland_soundlatch_w)); map(0x53003, 0x53003).portr("53003").nopw(); map(0x54000, 0x567ff).ram().share("spriteram"); map(0x60000, 0x6ffff).ram().share("spriteram2"); map(0xf0000, 0xfffff).rom(); } /*************************************************************************** Memory Maps - Sound CPU ***************************************************************************/ void fantland_state::fantland_sound_map(address_map &map) { map(0x00000, 0x01fff).ram(); map(0x80000, 0x9ffff).rom(); map(0xc0000, 0xfffff).rom(); } void fantland_state::fantland_sound_iomap(address_map &map) { map(0x0080, 0x0080).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0x0100, 0x0101).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write)); map(0x0180, 0x0180).w("dac", FUNC(dac_byte_interface::write)); } void fantland_state::galaxygn_sound_iomap(address_map &map) { map(0x0080, 0x0080).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0x0100, 0x0101).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write)); } /*************************************************************************** Born To Fight ***************************************************************************/ void fantland_state::borntofi_adpcm_start( msm5205_device *device, int voice ) { device->reset_w(0); m_adpcm_playing[voice] = 1; m_adpcm_nibble[voice] = 0; // logerror("%s: adpcm start = %06x, stop = %06x\n", device->machine().describe_context(), m_adpcm_addr[0][voice], m_adpcm_addr[1][voice]); } void fantland_state::borntofi_adpcm_stop( msm5205_device *device, int voice ) { device->reset_w(1); m_adpcm_playing[voice] = 0; } WRITE8_MEMBER(fantland_state::borntofi_msm5205_w) { int voice = offset / 8; int reg = offset % 8; msm5205_device *msm; switch (voice) { default: case 0: msm = m_msm1; break; case 1: msm = m_msm2; break; case 2: msm = m_msm3; break; case 3: msm = m_msm4; break; } if (reg == 0) { // Play / Stop switch(data) { case 0x00: borntofi_adpcm_stop(msm, voice); break; case 0x03: borntofi_adpcm_start(msm, voice); break; default: logerror("CPU #0 PC = %04X: adpcm reg %d <- %02x\n", m_audiocpu->pc(), reg, data); } } else { int shift = (reg - 1) * 4; int mask = ~(0xf << shift); m_adpcm_addr[0][voice] = (m_adpcm_addr[0][voice] & mask) | (((data & 0xf0) >> 4) << shift); m_adpcm_addr[1][voice] = (m_adpcm_addr[1][voice] & mask) | (((data & 0x0f) >> 0) << shift); } } void fantland_state::borntofi_adpcm_int( msm5205_device *device, int voice ) { uint8_t *rom; size_t len; int start, stop; if (!m_adpcm_playing[voice]) return; rom = memregion("adpcm")->base(); len = memregion("adpcm")->bytes() * 2; start = m_adpcm_addr[0][voice] + m_adpcm_nibble[voice]; stop = m_adpcm_addr[1][voice]; if (start >= len) { borntofi_adpcm_stop(device, voice); logerror("adpcm address out of range: %06x\n", start); return; } if (start >= stop) { borntofi_adpcm_stop(device, voice); } else { device->data_w(rom[start / 2] >> ((start & 1) * 4)); m_adpcm_nibble[voice]++; } } WRITE_LINE_MEMBER(fantland_state::borntofi_adpcm_int_0) { borntofi_adpcm_int(m_msm1, 0); } WRITE_LINE_MEMBER(fantland_state::borntofi_adpcm_int_1) { borntofi_adpcm_int(m_msm2, 1); } WRITE_LINE_MEMBER(fantland_state::borntofi_adpcm_int_2) { borntofi_adpcm_int(m_msm3, 2); } WRITE_LINE_MEMBER(fantland_state::borntofi_adpcm_int_3) { borntofi_adpcm_int(m_msm4, 3); } void fantland_state::borntofi_sound_map(address_map &map) { map(0x00000, 0x003ff).ram(); map(0x04000, 0x04000).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0x04000, 0x0401f).w(this, FUNC(fantland_state::borntofi_msm5205_w)); map(0x08000, 0x0ffff).rom(); map(0xf8000, 0xfffff).rom(); } /*************************************************************************** Wheels Runner ***************************************************************************/ void fantland_state::wheelrun_sound_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0x87ff).ram(); map(0xa000, 0xa001).rw("ymsnd", FUNC(ym3526_device::read), FUNC(ym3526_device::write)); map(0xb000, 0xb000).nopw(); // on a car crash / hit map(0xc000, 0xc000).nopw(); // "" map(0xd000, 0xd000).r(m_soundlatch, FUNC(generic_latch_8_device::read)); // during NMI } /*************************************************************************** Input Ports ***************************************************************************/ /*************************************************************************** Fantasy Land ***************************************************************************/ static INPUT_PORTS_START( fantland ) PORT_START("a3000") /* a3000 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON2 ) /* a3001 */ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) // used in test mode only PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_START("a3002") /* a3002 */ PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0000, "Invulnerability" ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0008, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Yes ) ) PORT_DIPNAME( 0x0060, 0x0060, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0060, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Harder ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_SERVICE( 0x0080, IP_ACTIVE_LOW ) /* a3003 */ PORT_DIPNAME( 0x0100, 0x0100, "Test Sound" ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0e00, 0x0c00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0e00, "1" ) PORT_DIPSETTING( 0x0c00, "2" ) PORT_DIPSETTING( 0x0a00, "3" ) PORT_DIPSETTING( 0x0800, "4" ) PORT_DIPSETTING( 0x0600, "5" ) PORT_DIPSETTING( 0x0400, "6" ) PORT_DIPSETTING( 0x0200, "7" ) PORT_DIPSETTING( 0x0000, "8" ) PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x3000, "800k" ) PORT_DIPSETTING( 0x2000, "1600k" ) PORT_DIPSETTING( 0x1000, "2400k" ) PORT_DIPSETTING( 0x0000, "3200k" ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) //unused? PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) //unused? PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END /*************************************************************************** Galaxy Gunners ***************************************************************************/ static INPUT_PORTS_START( galaxygn ) PORT_START("P1") /* 53000 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_START("P2") /* 53001 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_START("DSW1") /* 53002 */ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x01, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) // Demo Sounds? doesn't work PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) // Allow Continue? doesn't work PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x60, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x20, DEF_STR( Harder ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_START("DSW2") /* 53003 */ PORT_DIPNAME( 0x01, 0x01, "Test Sound" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x0e, 0x08, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0e, "1" ) PORT_DIPSETTING( 0x0c, "2" ) PORT_DIPSETTING( 0x0a, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x06, "5" ) PORT_DIPSETTING( 0x04, "6" ) PORT_DIPSETTING( 0x02, "7" ) PORT_DIPSETTING( 0x00, "8" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x30, "10k" ) PORT_DIPSETTING( 0x20, "20k" ) PORT_DIPSETTING( 0x10, "30k" ) PORT_DIPSETTING( 0x00, "40k" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) //unused? PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) //unused? PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END /*************************************************************************** Born To Fight ***************************************************************************/ static INPUT_PORTS_START( borntofi ) PORT_START("P1_GUN") /* 53000 (Lightgun) */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x03) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x03) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x03) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x03) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x03) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x03) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x03) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x03) PORT_START("P2_GUN") /* 53001 (Lightgun) */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x03) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x03) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x03) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x03) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x03) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x03) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x03) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x03) PORT_START("P1_TRACK") /* 53000 (Trackball) */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x00) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x00) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x00) // trackball x PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x00) // trackball x PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x00) // trackball y PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x00) // trackball y PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x00) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x00) PORT_START("P2_TRACK") /* 53001 (Trackball) */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x00) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x00) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x00) // trackball x PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x00) // trackball x PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x00) // trackball y PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x00) // trackball y PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x00) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x00) PORT_PLAYER(2) PORT_START("P1_JOY") /* 53000 (Joystick) */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x02) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x02) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x02) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x02) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x02) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x02) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x02) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x02) PORT_START("P2_JOY") /* 53001 (Joystick) */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x02) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x02) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x02) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x02) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x02) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x02) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x02) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CONDITION("Controls", 0x03, EQUALS, 0x02) PORT_PLAYER(2) PORT_START("DSW") /* 53002 */ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW1:1,2,3") PORT_DIPSETTING( 0x01, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW1:4") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW1:5") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW1:6,7") PORT_DIPSETTING( 0x60, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x40, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x20, DEF_STR( Medium_Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Service_Mode ) ) PORT_DIPLOCATION("DSW1:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_START( "Controls" ) /* IN7 - 53003 */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Controls ) ) PORT_DIPLOCATION("DSW2:1,2") // PORT_DIPSETTING( 0x01, "Lightgun" ) PORT_DIPSETTING( 0x03, "Lightgun" ) PORT_DIPSETTING( 0x00, DEF_STR( Trackball ) ) PORT_DIPSETTING( 0x02, DEF_STR( Joystick ) ) PORT_DIPNAME( 0x04, 0x04, "Sound Test" ) PORT_DIPLOCATION("DSW2:3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, "Free Bullets" ) PORT_DIPLOCATION("DSW2:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x0010, "DSW2:5" ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x0020, "DSW2:6" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x0040, "DSW2:7" ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x0080, "DSW2:8" ) PORT_START("P1 Lightgun Y") /* 57000 */ PORT_BIT( 0xff, 0xb0, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, (352.0 - 12) / 352, 12.0 / 352, 0) PORT_MINMAX(0x80,0xfc) PORT_SENSITIVITY(100) PORT_KEYDELTA(5) PORT_PLAYER(1) PORT_START("P1 Lightgun X") /* 57001 */ PORT_BIT( 0xff, 0x60, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_MINMAX(0x07,0xb7) PORT_SENSITIVITY(100) PORT_KEYDELTA(5) PORT_PLAYER(1) PORT_START("P2 Lightgun Y") /* 57002 */ PORT_BIT( 0xff, 0xb0, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, (352.0 - 12) / 352, 12.0 / 352, 0) PORT_MINMAX(0x80,0xfc) PORT_SENSITIVITY(100) PORT_KEYDELTA(5) PORT_PLAYER(2) PORT_START("P2 Lightgun X") /* 57003 */ PORT_BIT( 0xff, 0x70, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_MINMAX(0x07,0xb7) PORT_SENSITIVITY(100) PORT_KEYDELTA(5) PORT_PLAYER(2) PORT_START("P1 Trackball Y") /* 53000 */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(10) PORT_KEYDELTA(5) PORT_PLAYER(1) PORT_RESET PORT_START("P1 Trackball X") /* 53000 */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(10) PORT_KEYDELTA(5) PORT_PLAYER(1) PORT_RESET PORT_START("P2 Trackball Y") /* 53001 */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(10) PORT_KEYDELTA(5) PORT_PLAYER(2) PORT_START("P2 Trackball X") /* 53001 */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(10) PORT_KEYDELTA(5) PORT_PLAYER(2) INPUT_PORTS_END /*************************************************************************** Wheels Runner ***************************************************************************/ CUSTOM_INPUT_MEMBER(fantland_state::wheelrun_wheel_r) { int player = (uintptr_t)param; int delta = ioport(player ? "WHEEL1" : "WHEEL0")->read(); delta = (delta & 0x7f) - (delta & 0x80) + 4; if (delta > 7) delta = 7; else if (delta < 1) delta = 1; // if (player == 0) popmessage("%x",delta); return delta; } static INPUT_PORTS_START( wheelrun ) PORT_START("53000") /* 53000 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x70, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, fantland_state,wheelrun_wheel_r, (void *)0) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("53001") /* 53001 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x70, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, fantland_state,wheelrun_wheel_r, (void *)1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("53002") /* 53002 */ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x01, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x60, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x20, DEF_STR( Harder ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_START("53003") /* 53003 */ PORT_DIPNAME( 0xff, 0xdf, "Wheel Sensitivity" ) PORT_DIPSETTING( 0x7f, "0" ) PORT_DIPSETTING( 0xbf, "1" ) PORT_DIPSETTING( 0xdf, "2" ) PORT_DIPSETTING( 0xef, "3" ) PORT_DIPSETTING( 0xf7, "4" ) PORT_DIPSETTING( 0xfb, "5" ) PORT_DIPSETTING( 0xfd, "6" ) PORT_DIPSETTING( 0xfe, "7" ) PORT_START("WHEEL0") PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_RESET PORT_REVERSE PORT_PLAYER(1) PORT_START("WHEEL1") PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_RESET PORT_REVERSE PORT_PLAYER(2) INPUT_PORTS_END /*************************************************************************** Graphics Layouts ***************************************************************************/ static const gfx_layout layout16x16x6 = { 16,16, RGN_FRAC(1,1), 6, { 0,1,2,3,4,5 }, { STEP4(3*6,-6),STEP4(7*6,-6),STEP4(11*6,-6),STEP4(15*6,-6) }, { STEP16(0,16*6) }, 16*16*6 }; static GFXDECODE_START( gfx_fantland ) GFXDECODE_ENTRY( "gfx1", 0, layout16x16x6, 0, 4 ) // [0] Sprites GFXDECODE_END /*************************************************************************** Machine Drivers ***************************************************************************/ MACHINE_START_MEMBER(fantland_state,fantland) { save_item(NAME(m_nmi_enable)); } MACHINE_RESET_MEMBER(fantland_state,fantland) { m_nmi_enable = 0; } WRITE_LINE_MEMBER(fantland_state::fantland_irq) { if (state && BIT(m_nmi_enable, 3)) m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); } INTERRUPT_GEN_MEMBER(fantland_state::fantland_sound_irq) { device.execute().set_input_line_and_vector(0, HOLD_LINE, 0x80 / 4); } MACHINE_CONFIG_START(fantland_state::fantland) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", I8086, 8000000) // ? MCFG_DEVICE_PROGRAM_MAP(fantland_map) MCFG_DEVICE_ADD("audiocpu", I8088, 8000000) // ? MCFG_DEVICE_PROGRAM_MAP(fantland_sound_map) MCFG_DEVICE_IO_MAP(fantland_sound_iomap) MCFG_DEVICE_PERIODIC_INT_DRIVER(fantland_state, fantland_sound_irq, 8000) // NMI when soundlatch is written MCFG_MACHINE_START_OVERRIDE(fantland_state,fantland) MCFG_MACHINE_RESET_OVERRIDE(fantland_state,fantland) MCFG_QUANTUM_TIME(attotime::from_hz(8000)) // sound irq must feed the DAC at 8kHz /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(352,256) MCFG_SCREEN_VISIBLE_AREA(0, 352-1, 0, 256-1) MCFG_SCREEN_UPDATE_DRIVER(fantland_state, screen_update_fantland) MCFG_SCREEN_PALETTE("palette") MCFG_SCREEN_VBLANK_CALLBACK(WRITELINE(*this, fantland_state, fantland_irq)) MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_fantland) MCFG_PALETTE_ADD("palette", 256) MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB) /* sound hardware */ SPEAKER(config, "speaker").front_center(); MCFG_GENERIC_LATCH_8_ADD("soundlatch") MCFG_DEVICE_ADD("ymsnd", YM2151, 3000000) MCFG_SOUND_ROUTE(0, "speaker", 0.35) MCFG_SOUND_ROUTE(1, "speaker", 0.35) MCFG_DEVICE_ADD("dac", DAC_8BIT_R2R, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "speaker", 0.25) // unknown DAC MCFG_DEVICE_ADD("vref", VOLTAGE_REGULATOR, 0) MCFG_VOLTAGE_REGULATOR_OUTPUT(5.0) MCFG_SOUND_ROUTE(0, "dac", 1.0, DAC_VREF_POS_INPUT) MCFG_SOUND_ROUTE(0, "dac", -1.0, DAC_VREF_NEG_INPUT) MACHINE_CONFIG_END WRITE_LINE_MEMBER(fantland_state::galaxygn_sound_irq) { m_audiocpu->set_input_line_and_vector(0, state ? ASSERT_LINE : CLEAR_LINE, 0x80/4); } MACHINE_CONFIG_START(fantland_state::galaxygn) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", I8088, 8000000) // ? MCFG_DEVICE_PROGRAM_MAP(galaxygn_map) MCFG_DEVICE_ADD("audiocpu", I8088, 8000000) // ? MCFG_DEVICE_PROGRAM_MAP(fantland_sound_map) MCFG_DEVICE_IO_MAP(galaxygn_sound_iomap) // IRQ by YM2151, NMI when soundlatch is written MCFG_MACHINE_START_OVERRIDE(fantland_state,fantland) MCFG_MACHINE_RESET_OVERRIDE(fantland_state,fantland) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(352,256) MCFG_SCREEN_VISIBLE_AREA(0, 352-1, 0, 256-1) MCFG_SCREEN_UPDATE_DRIVER(fantland_state, screen_update_fantland) MCFG_SCREEN_PALETTE("palette") MCFG_SCREEN_VBLANK_CALLBACK(WRITELINE(*this, fantland_state, fantland_irq)) MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_fantland) MCFG_PALETTE_ADD("palette", 256) MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB) /* sound hardware */ SPEAKER(config, "speaker").front_center(); MCFG_GENERIC_LATCH_8_ADD("soundlatch") MCFG_DEVICE_ADD("ymsnd", YM2151, 3000000) MCFG_YM2151_IRQ_HANDLER(WRITELINE(*this, fantland_state, galaxygn_sound_irq)) MCFG_SOUND_ROUTE(0, "speaker", 1.0) MCFG_SOUND_ROUTE(1, "speaker", 1.0) MACHINE_CONFIG_END MACHINE_START_MEMBER(fantland_state,borntofi) { MACHINE_START_CALL_MEMBER(fantland); save_item(NAME(m_old_x)); save_item(NAME(m_old_y)); save_item(NAME(m_old_f)); save_item(NAME(m_input_ret)); save_item(NAME(m_adpcm_playing)); save_item(NAME(m_adpcm_addr[0])); save_item(NAME(m_adpcm_addr[1])); save_item(NAME(m_adpcm_nibble)); } MACHINE_RESET_MEMBER(fantland_state,borntofi) { int i; MACHINE_RESET_CALL_MEMBER(fantland); for (i = 0; i < 2; i++) { m_old_x[i] = 0; m_old_y[i] = 0; m_old_f[i] = 0; m_input_ret[i] = 0; } for (i = 0; i < 4; i++) { m_adpcm_playing[i] = 1; m_adpcm_addr[0][i] = 0; m_adpcm_addr[1][i] = 0; m_adpcm_nibble[i] = 0; } borntofi_adpcm_stop(m_msm1, 0); borntofi_adpcm_stop(m_msm2, 1); borntofi_adpcm_stop(m_msm3, 2); borntofi_adpcm_stop(m_msm4, 3); } MACHINE_CONFIG_START(fantland_state::borntofi) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", V20, 16000000/2) // D701080C-8 - NEC D70108C-8 V20 CPU, running at 8.000MHz [16/2] MCFG_DEVICE_PROGRAM_MAP(borntofi_map) MCFG_DEVICE_ADD("audiocpu", I8088, 18432000/3) // 8088 - AMD P8088-2 CPU, running at 6.144MHz [18.432/3] MCFG_DEVICE_PROGRAM_MAP(borntofi_sound_map) MCFG_MACHINE_START_OVERRIDE(fantland_state,borntofi) MCFG_MACHINE_RESET_OVERRIDE(fantland_state,borntofi) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(54) // 54 Hz MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(352,256) MCFG_SCREEN_VISIBLE_AREA(0, 352-1, 0, 256-1) MCFG_SCREEN_UPDATE_DRIVER(fantland_state, screen_update_fantland) MCFG_SCREEN_PALETTE("palette") MCFG_SCREEN_VBLANK_CALLBACK(WRITELINE(*this, fantland_state, fantland_irq)) MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_fantland) MCFG_PALETTE_ADD("palette", 256) MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB) /* sound hardware */ SPEAKER(config, "speaker").front_center(); MCFG_GENERIC_LATCH_8_ADD("soundlatch") // OKI M5205 running at 384kHz [18.432/48]. Sample rate = 384000 / 48 MCFG_DEVICE_ADD("msm1", MSM5205, 384000) MCFG_MSM5205_VCLK_CB(WRITELINE(*this, fantland_state, borntofi_adpcm_int_0)) /* IRQ handler */ MCFG_MSM5205_PRESCALER_SELECTOR(S48_4B) /* 8 kHz, 4 Bits */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "speaker", 1.0) MCFG_DEVICE_ADD("msm2", MSM5205, 384000) MCFG_MSM5205_VCLK_CB(WRITELINE(*this, fantland_state, borntofi_adpcm_int_1)) /* IRQ handler */ MCFG_MSM5205_PRESCALER_SELECTOR(S48_4B) /* 8 kHz, 4 Bits */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "speaker", 1.0) MCFG_DEVICE_ADD("msm3", MSM5205, 384000) MCFG_MSM5205_VCLK_CB(WRITELINE(*this, fantland_state, borntofi_adpcm_int_2)) /* IRQ handler */ MCFG_MSM5205_PRESCALER_SELECTOR(S48_4B) /* 8 kHz, 4 Bits */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "speaker", 1.0) MCFG_DEVICE_ADD("msm4", MSM5205, 384000) MCFG_MSM5205_VCLK_CB(WRITELINE(*this, fantland_state, borntofi_adpcm_int_3)) /* IRQ handler */ MCFG_MSM5205_PRESCALER_SELECTOR(S48_4B) /* 8 kHz, 4 Bits */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "speaker", 1.0) MACHINE_CONFIG_END MACHINE_CONFIG_START(fantland_state::wheelrun) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", V20, XTAL(18'000'000)/2) // D701080C-8 (V20) MCFG_DEVICE_PROGRAM_MAP(wheelrun_map) MCFG_DEVICE_ADD("audiocpu", Z80, XTAL(18'000'000)/2) // Z8400BB1 (Z80B) MCFG_DEVICE_PROGRAM_MAP(wheelrun_sound_map) // IRQ by YM3526, NMI when soundlatch is written MCFG_MACHINE_START_OVERRIDE(fantland_state,fantland) MCFG_MACHINE_RESET_OVERRIDE(fantland_state,fantland) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(256,224) MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 0, 224-1) MCFG_SCREEN_UPDATE_DRIVER(fantland_state, screen_update_fantland) MCFG_SCREEN_PALETTE("palette") MCFG_SCREEN_VBLANK_CALLBACK(WRITELINE(*this, fantland_state, fantland_irq)) MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_fantland) MCFG_PALETTE_ADD("palette", 256) MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB) /* sound hardware */ SPEAKER(config, "speaker").front_center(); MCFG_GENERIC_LATCH_8_ADD("soundlatch") MCFG_DEVICE_ADD("ymsnd", YM3526, XTAL(14'000'000)/4) MCFG_YM3526_IRQ_HANDLER(INPUTLINE("audiocpu", INPUT_LINE_IRQ0)) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "speaker", 1.0) MACHINE_CONFIG_END /*************************************************************************** ROMs Loading ***************************************************************************/ /*************************************************************************** Fantasy Land by Electronic Devices of Italy Fantasyl.ev2 od2 d0 d1 s1 s2 :are 27c010 devices Fantasyl.ev1 & od1 are 27c512 devices s1 & s2 are sound files. (labeled 5 and 6 on devices) d0 & d1 are next to the image banks (labeled 7 and 8 on devices) ev1 od1 od2 ev2 are believed to be program eproms (labeled 2, 1, 3, 4 on devices respectively) (also labeled under the eprom, location U3, U8, U7, U2 respectively) 3) - 23c4000 mask roms "05, 06, 07" !!!! [ 32 pin devices!!! ] 5) - 23c4100 mask roms "00, 01, 02, 03, 04" !!!! [ 40 pin devices!!! ] Fantasyl.01, 00, 02, 03, 04 was read as if it was a 27c400 Fantasy.05, 06, 07 was read as if it was a 27c040 ***************************************************************************/ ROM_START( fantland ) ROM_REGION( 0x100000, "maincpu", 0 ) // Main CPU ROM_LOAD16_BYTE( "fantasyl.ev2", 0x00000, 0x20000, CRC(f5bdca0e) SHA1(d05cf6f68d4d1a3dcc0171f7cf220c4920bd47bb) ) ROM_LOAD16_BYTE( "fantasyl.od2", 0x00001, 0x20000, CRC(9db35023) SHA1(81e2accd67dcf8563a68b2c4e35526f23a40150c) ) ROM_COPY( "maincpu", 0x000000, 0x40000, 0x40000 ) ROM_LOAD16_BYTE( "fantasyl.ev1", 0xe0000, 0x10000, CRC(70e0ee30) SHA1(5253213da56b3f97e2811f2b10927d0e542447f0) ) ROM_LOAD16_BYTE( "fantasyl.od1", 0xe0001, 0x10000, CRC(577b4bd7) SHA1(1f08202d99c3e39e0dd1ed4947b928b695a5b411) ) ROM_REGION( 0x100000, "audiocpu", 0 ) // Sound CPU ROM_LOAD( "fantasyl.s2", 0x80000, 0x20000, CRC(f23837d8) SHA1(4048784f759781e50ae445ea61f1ca908e8e6ac1) ) // samples (8 bit unsigned) ROM_LOAD( "fantasyl.s1", 0xc0000, 0x20000, CRC(1a324a69) SHA1(06f6877af6cd19bfaac8a4ea8057ef8faee276f5) ) ROM_COPY( "audiocpu", 0xc0000, 0xe0000, 0x20000 ) ROM_REGION( 0x480000, "gfx1", 0 ) // Sprites ROMX_LOAD( "fantasyl.m00", 0x000000, 0x80000, CRC(82d819ff) SHA1(2b5b0759de8260eaa84ddded9dc2d12a6e0f5ec9) , ROM_GROUPWORD | ROM_SKIP(1) ) ROMX_LOAD( "fantasyl.m01", 0x0c0000, 0x80000, CRC(70a94139) SHA1(689fbfa267d60821cde13d5dc2dfe1dea67b434a) , ROM_GROUPWORD | ROM_SKIP(1) ) ROMX_LOAD( "fantasyl.05", 0x000002, 0x80000, CRC(62b9a00b) SHA1(ecd18e5e7a5e3535956fb693d2f7e35d2bb7ede9) , ROM_SKIP(2) ) ROMX_LOAD( "fantasyl.m02", 0x180000, 0x80000, CRC(ae52bf37) SHA1(60daa24d1f456cfeb643fa2107119d2939af0ffa) , ROM_GROUPWORD | ROM_SKIP(1) ) ROMX_LOAD( "fantasyl.m03", 0x240000, 0x80000, CRC(f3f534a1) SHA1(9d47cc5b5a40146ed1d9e57a16d67a1d92f3b5be) , ROM_GROUPWORD | ROM_SKIP(1) ) ROMX_LOAD( "fantasyl.06", 0x180002, 0x80000, CRC(867fa549) SHA1(9777b4837e5bb25a39639597e88b713d43361a80) , ROM_SKIP(2) ) ROMX_LOAD( "fantasyl.m04", 0x300000, 0x80000, CRC(e7b1918c) SHA1(97230b21bb54c4c928dced83e0b3396068ab72db) , ROM_GROUPWORD | ROM_SKIP(1) ) ROMX_LOAD( "fantasyl.d0", 0x3c0001, 0x20000, CRC(0f907f19) SHA1(eea90e7d7e2e29db809e867d9b1205f4fbb7ada8) , ROM_SKIP(2) ) ROMX_LOAD( "fantasyl.d1", 0x3c0000, 0x20000, CRC(10d10389) SHA1(3a5639050c769eedc62924dfde57c1bf020970c8) , ROM_SKIP(2) ) ROMX_LOAD( "fantasyl.07", 0x300002, 0x80000, CRC(162ad422) SHA1(0d3609e630481018d1326a908d1d4c204dfcdf13) , ROM_SKIP(2) ) ROM_END /* this dump had several roms half size however they all appear to be data & gfx roms, the main program looks ok */ ROM_START( fantlanda ) ROM_REGION( 0x100000, "maincpu", 0 ) // Main CPU ROM_LOAD16_BYTE( "fantasyl.ev2", 0x00000, 0x20000, CRC(f5bdca0e) SHA1(d05cf6f68d4d1a3dcc0171f7cf220c4920bd47bb) ) // 04.bin (was first half only) ROM_LOAD16_BYTE( "fantasyl.od2", 0x00001, 0x20000, CRC(9db35023) SHA1(81e2accd67dcf8563a68b2c4e35526f23a40150c) ) // 03.bin (was first half only) ROM_COPY( "maincpu", 0x000000, 0x40000, 0x40000 ) ROM_LOAD16_BYTE( "02.bin", 0xe0000, 0x10000, CRC(8b835eed) SHA1(6a6b3fe116145f685b91dcd5301165f17973697c) ) ROM_LOAD16_BYTE( "01.bin", 0xe0001, 0x10000, CRC(4fa3eb8b) SHA1(56da42a4e2972a696ef28811116cbc20bb5ba3e8) ) ROM_REGION( 0x100000, "audiocpu", 0 ) // Sound CPU ROM_LOAD( "fantasyl.s2", 0x80000, 0x20000, CRC(f23837d8) SHA1(4048784f759781e50ae445ea61f1ca908e8e6ac1) ) // 05.bin (was first half only) ROM_LOAD( "fantasyl.s1", 0xc0000, 0x20000, CRC(1a324a69) SHA1(06f6877af6cd19bfaac8a4ea8057ef8faee276f5) ) // 06.bin (was first half only) ROM_COPY( "audiocpu", 0xc0000, 0xe0000, 0x20000 ) ROM_REGION( 0x480000, "gfx1", 0 ) // Sprites ROMX_LOAD( "fantasyl.m00", 0x000000, 0x80000, CRC(82d819ff) SHA1(2b5b0759de8260eaa84ddded9dc2d12a6e0f5ec9) , ROM_GROUPWORD | ROM_SKIP(1) ) ROMX_LOAD( "fantasyl.m01", 0x0c0000, 0x80000, CRC(70a94139) SHA1(689fbfa267d60821cde13d5dc2dfe1dea67b434a) , ROM_GROUPWORD | ROM_SKIP(1) ) ROMX_LOAD( "fantasyl.05", 0x000002, 0x80000, CRC(62b9a00b) SHA1(ecd18e5e7a5e3535956fb693d2f7e35d2bb7ede9) , ROM_SKIP(2) ) ROMX_LOAD( "fantasyl.m02", 0x180000, 0x80000, CRC(ae52bf37) SHA1(60daa24d1f456cfeb643fa2107119d2939af0ffa) , ROM_GROUPWORD | ROM_SKIP(1) ) ROMX_LOAD( "fantasyl.m03", 0x240000, 0x80000, CRC(f3f534a1) SHA1(9d47cc5b5a40146ed1d9e57a16d67a1d92f3b5be) , ROM_GROUPWORD | ROM_SKIP(1) ) ROMX_LOAD( "fantasyl.06", 0x180002, 0x80000, CRC(867fa549) SHA1(9777b4837e5bb25a39639597e88b713d43361a80) , ROM_SKIP(2) ) ROMX_LOAD( "fantasyl.m04", 0x300000, 0x80000, CRC(e7b1918c) SHA1(97230b21bb54c4c928dced83e0b3396068ab72db) , ROM_GROUPWORD | ROM_SKIP(1) ) ROMX_LOAD( "fantasyl.d0", 0x3c0001, 0x20000, CRC(0f907f19) SHA1(eea90e7d7e2e29db809e867d9b1205f4fbb7ada8) , ROM_SKIP(2) ) // 07.bin (was first half only) ROMX_LOAD( "fantasyl.d1", 0x3c0000, 0x20000, CRC(10d10389) SHA1(3a5639050c769eedc62924dfde57c1bf020970c8) , ROM_SKIP(2) ) // 08.bin (was first half only) ROMX_LOAD( "fantasyl.07", 0x300002, 0x80000, CRC(162ad422) SHA1(0d3609e630481018d1326a908d1d4c204dfcdf13) , ROM_SKIP(2) ) ROM_END /*************************************************************************** Galaxy Gunners ***************************************************************************/ ROM_START( galaxygn ) ROM_REGION( 0x100000, "maincpu", 0 ) // Main CPU ROM_LOAD( "gg03.bin", 0x10000, 0x10000, CRC(9e469189) SHA1(07e5d36ca9665bdd13e3bb4241d34b9042371b79) ) ROM_LOAD( "gg02.bin", 0x20000, 0x10000, CRC(b87a438f) SHA1(96c39cc4d51a2fc0779f148971220117967173c0) ) ROM_LOAD( "gg01.bin", 0xf0000, 0x10000, CRC(ad0e5b29) SHA1(f9a7ebce9f47a009af213e4e10811bb1c26f891a) ) ROM_COPY( "maincpu",0xf0000, 0x70000, 0x10000 ) ROM_REGION( 0x100000, "audiocpu", 0 ) // Sound CPU ROM_LOAD( "gg20.bin", 0xc0000, 0x10000, CRC(f5c65a85) SHA1(a094fa9531ea4e68ec0a448568e7d4b2307c8185) ) ROM_COPY( "audiocpu", 0xc0000, 0xd0000, 0x10000 ) ROM_COPY( "audiocpu", 0xc0000, 0xe0000, 0x10000 ) ROM_COPY( "audiocpu", 0xc0000, 0xf0000, 0x10000 ) ROM_REGION( 0x1b0000, "gfx1", 0 ) // Sprites ROMX_LOAD( "gg54.bin", 0x000000, 0x10000, CRC(b3621119) SHA1(66ade772077e57f872ef1c8f45e244f4006023f0) , ROM_SKIP(2) ) ROMX_LOAD( "gg38.bin", 0x000001, 0x10000, CRC(52b70f3e) SHA1(65f11d5700337d6d9b6325ff70c86d076e1bdc26) , ROM_SKIP(2) ) ROMX_LOAD( "gg22.bin", 0x000002, 0x10000, CRC(ea49fee4) SHA1(29ae3e5dfade421a5e97efe5be1cb17862fdcea1) , ROM_SKIP(2) ) ROMX_LOAD( "gg55.bin", 0x030000, 0x10000, CRC(bffe278f) SHA1(b8077794c4af5aa13ea6f231988e698c1bf229bd) , ROM_SKIP(2) ) ROMX_LOAD( "gg39.bin", 0x030001, 0x10000, CRC(3f7df1e6) SHA1(c1ef3a2f7aaf2e7e850c884dc5d3c1f1545a2526) , ROM_SKIP(2) ) ROMX_LOAD( "gg23.bin", 0x030002, 0x10000, CRC(4dcbbc99) SHA1(57ba915043a2c3867bb28875a0d0bc3f81ae69d5) , ROM_SKIP(2) ) ROMX_LOAD( "gg56.bin", 0x060000, 0x10000, CRC(0306069e) SHA1(e10b142a23a93caac0b505d59b6d5d6a4e195d4b) , ROM_SKIP(2) ) ROMX_LOAD( "gg40.bin", 0x060001, 0x10000, CRC(f635aa7e) SHA1(3e5ce1c3b25cb2c0387ae5dfe650040ccc353d8a) , ROM_SKIP(2) ) ROMX_LOAD( "gg24.bin", 0x060002, 0x10000, CRC(733f5dcf) SHA1(e516537dcb3f18da2af307ffded3ee7914e28e20) , ROM_SKIP(2) ) ROMX_LOAD( "gg57.bin", 0x090000, 0x10000, CRC(c3919bef) SHA1(1eebe888135c51c053d689fda3031769f1efa70a) , ROM_SKIP(2) ) ROMX_LOAD( "gg41.bin", 0x090001, 0x10000, CRC(1f2757de) SHA1(c853f5ce08141e0197988a9d9e5c0032a29a5824) , ROM_SKIP(2) ) ROMX_LOAD( "gg25.bin", 0x090002, 0x10000, CRC(1d094f95) SHA1(bcb654c7edd8eec9a655261ebc7c812144d4ff6d) , ROM_SKIP(2) ) ROMX_LOAD( "gg58.bin", 0x0c0000, 0x10000, CRC(4a459cb8) SHA1(e17de49c56d91942a274206d005dd7bf0f074a7f) , ROM_SKIP(2) ) ROMX_LOAD( "gg42.bin", 0x0c0001, 0x10000, CRC(ae7a8e1e) SHA1(8714d2b58a26138a9644f9117fcdd89256135a98) , ROM_SKIP(2) ) ROMX_LOAD( "gg26.bin", 0x0c0002, 0x10000, CRC(c2f310b4) SHA1(510e3bc773456b69609c4e29583753f21dac6165) , ROM_SKIP(2) ) ROMX_LOAD( "gg59.bin", 0x0f0000, 0x10000, CRC(c8d4fbc2) SHA1(f8e9e7d31fa4c7920a3db36295999ef0ee86dbe9) , ROM_SKIP(2) ) ROMX_LOAD( "gg43.bin", 0x0f0001, 0x10000, CRC(74d3a0df) SHA1(c8d611c969898f135a254ea53b465305715625c6) , ROM_SKIP(2) ) ROMX_LOAD( "gg27.bin", 0x0f0002, 0x10000, CRC(c2cfd3f9) SHA1(8c2ad28aa64a124d3c97fde804bf167378ba4c20) , ROM_SKIP(2) ) ROMX_LOAD( "gg60.bin", 0x120000, 0x10000, CRC(6e32b549) SHA1(541860ad2f2b197fdf3877d8aeded0609ccb7fb0) , ROM_SKIP(2) ) ROMX_LOAD( "gg44.bin", 0x120001, 0x10000, CRC(fcda6efa) SHA1(b4eb575dee8f78c4f0d3ae26204315924d4ce9bd) , ROM_SKIP(2) ) ROMX_LOAD( "gg28.bin", 0x120002, 0x10000, CRC(4d4fc01c) SHA1(1ab5186ac440dc004140d5a8bf19df521b60e62d) , ROM_SKIP(2) ) ROMX_LOAD( "gg61.bin", 0x150000, 0x10000, CRC(177a767a) SHA1(09e2883eaefeb20782bdd5aad069fe35b06b8329) , ROM_SKIP(2) ) ROMX_LOAD( "gg45.bin", 0x150001, 0x10000, CRC(2ba49d47) SHA1(380943bde589dd2ea079a54fa7bcf327da2990a7) , ROM_SKIP(2) ) ROMX_LOAD( "gg29.bin", 0x150002, 0x10000, CRC(c1c68148) SHA1(171d25aa20accf6638e1b0886a15db9fac2d8b85) , ROM_SKIP(2) ) ROMX_LOAD( "gg62.bin", 0x180000, 0x10000, CRC(0fb2d41a) SHA1(41b179e4e9ae142b3057e7cdad6eee8efcd952c4) , ROM_SKIP(2) ) ROMX_LOAD( "gg46.bin", 0x180001, 0x10000, CRC(5f1bf8ad) SHA1(b831ea433ff008377b522a3be4666d6d1b86cbb4) , ROM_SKIP(2) ) ROMX_LOAD( "gg30.bin", 0x180002, 0x10000, CRC(ded7cacf) SHA1(adbfaa8f46e5ce8df264d5b5a201d75ca2b3dbeb) , ROM_SKIP(2) ) ROM_END /* Born To Fight ?, ? PCB Layout ---------- Bottom Board |-------------------------------------------------------------------| | PAL | |-| PAL PAL 4464 4464 | | | PAL PAL | | | PAL PAL 4464 4464 | | | | | |CN1 PAL 4464 4464 2018 | | | PAL PAL | | | 4464 4464 2018 |-| |-| |---------| |---------| | | | |I.G.1BB | |I.G.1BB | | | |J |48844758V| |48844758V| | | |A | | | | | | |M | | | | | |CN2 |M |---------| |---------| | | |A 16MHz |-| | PAL PAL PAL | | |----------| PAL | | |D70108C-8 | | | |----------| | | | | 1.BIN 62256 | | 2.BIN PAL 62256 2063 | |DSW1 3.BIN 2018 | |DSW2 62256 PAL PAL PAL PAL | |-------------------------------------------------------------------| Notes: D701080C-8 - NEC D70108C-8 V20 CPU, running at 8.000MHz [16/2] I.G.1BB - PLCC84 FPGA, PCB labelled 'INGA 1' & 'INGA 2' 2018 - 2K x8 SRAM (DIP24) 2063 - 8K x8 SRAM (DIP28) 62256 - 32K x8 SRAM (DIP28) 4464 - 64K x4 DRAM (DIP18) CN1/2 - Flat cable connectors joining bottom board to top board VSync - 54Hz Top Board |--------------------------------------------------------| | VOL | |-| | | | | | | 8088 6.BIN 22.BIN 38.BIN 54.BIN | | | 7.BIN 23.BIN 39.BIN 55.BIN | | | 5.BIN 8.BIN 24.BIN 40.BIN 56.BIN | | | 6116 9.BIN 25.BIN 41.BIN 57.BIN | | | 10.BIN 26.BIN 42.BIN 58.BIN |-| | | PAL 11.BIN 27.BIN 43.BIN 59.BIN | | |-| 12.BIN 28.BIN 44.BIN 60.BIN | | | 6116 13.BIN 29.BIN 45.BIN 61.BIN | | | 14.BIN 30.BIN 46.BIN 62.BIN | | | 15.BIN 31.BIN 47.BIN 63.BIN | | | PAL M5205 16.BIN * * * | | |PAL 17.BIN * * * | | | PAL M5205 * * * * |-| | * * * * | | M5205 PAL * * * * | |18.432MHz * * * * | | M5205 PAL | | | | PAL | |--------------------------------------------------------| Notes: 8088 - AMD P8088-2 CPU, running at 6.144MHz [18.432/3] M5205- OKI M5205 running at 384kHz [18.432/48]. Sample rate = 384000 / 48 * - Unpopulated positions for ROMs */ ROM_START( borntofi ) ROM_REGION( 0x100000, "maincpu", 0 ) /* V20 */ ROM_LOAD( "3.bin", 0x10000, 0x10000, CRC(5f07f4a2) SHA1(240864d1d5d9e26d229bc21aa39ee03f4bd25814) ) ROM_LOAD( "2.bin", 0x20000, 0x10000, CRC(5d2b3395) SHA1(ac87f352f380b67802c26232824663063549ac7b) ) ROM_LOAD( "1.bin", 0xf0000, 0x10000, CRC(0a5e2f32) SHA1(5167a85329e5ea35c686af85e44d62227cf5800e) ) ROM_COPY( "maincpu", 0xf0000, 0x70000, 0x10000 ) ROM_REGION( 0x100000, "audiocpu", 0 ) /* 8088 */ ROM_LOAD( "5.bin", 0xf8000, 0x08000, CRC(b5d587ce) SHA1(07687abd264ec80a6eb473cb3f3ab97ec6b365a2) ) ROM_COPY( "audiocpu", 0xf8000, 0x08000, 0x08000 ) ROM_REGION( 0xc0000, "adpcm", 0 ) /* m5205 samples */ ROM_LOAD( "6.bin", 0x00000, 0x10000, CRC(731c523b) SHA1(b649a838ce70d5af607f8b9faf8b012e2ff1104b) ) ROM_LOAD( "7.bin", 0x10000, 0x10000, CRC(a0cbdf10) SHA1(d33c157aceb52683db36d2f666f1e2d952654633) ) ROM_LOAD( "8.bin", 0x20000, 0x10000, CRC(82fa8592) SHA1(81510160d645a3496131255c11c94fe47bb75988) ) ROM_LOAD( "9.bin", 0x30000, 0x10000, CRC(dca5d205) SHA1(01c212fc0dbf9cd1ad0c633288925add853640a1) ) ROM_LOAD( "10.bin", 0x40000, 0x10000, CRC(0ecd5714) SHA1(4dbc840f9b2707e28cb0e03220a51ad8d9268fe7) ) ROM_LOAD( "11.bin", 0x50000, 0x10000, CRC(4fd86d07) SHA1(025ecaf7c51882286e2d25ab1636ad79dfe3250d) ) ROM_LOAD( "12.bin", 0x60000, 0x10000, CRC(cb81236e) SHA1(96423a41e851900ad764e7ec9fbe9a9e34d188ef) ) ROM_LOAD( "13.bin", 0x70000, 0x10000, CRC(cfcc4bdb) SHA1(b7e1bf189ac964958254e6e8cb7c466b6e7b473f) ) ROM_LOAD( "14.bin", 0x80000, 0x10000, CRC(c6fa0707) SHA1(831b27f24fee641c30ffd39723a24e7a9a966dc6) ) ROM_LOAD( "15.bin", 0x90000, 0x10000, CRC(101cbd6b) SHA1(22668f362499f7ae017d9334f426ac644498e0b7) ) ROM_LOAD( "16.bin", 0xa0000, 0x10000, CRC(edab01a9) SHA1(ce9c6b48807c9b312067b27928d27b4532319c60) ) ROM_LOAD( "17.bin", 0xb0000, 0x10000, CRC(ea361ea5) SHA1(a2b38a250ab477226da5d56bd07ea3b2f3aa9625) ) ROM_REGION( 0x1e0000, "gfx1",0 ) /* gfx */ ROMX_LOAD( "22.bin", 0x000002, 0x10000, CRC(a3afc57f) SHA1(2713fa4b6ad571748f47d25c72a0d40d80f8fcf6), ROM_SKIP(2) ) ROMX_LOAD( "38.bin", 0x000001, 0x10000, CRC(1c64d329) SHA1(6bb82143de07548b90bc7ba70d12fd0959e56545), ROM_SKIP(2) ) ROMX_LOAD( "54.bin", 0x000000, 0x10000, CRC(56209405) SHA1(e1f5fd709cde965c400f94837a34d5b414e0118e), ROM_SKIP(2) ) ROMX_LOAD( "23.bin", 0x030002, 0x10000, CRC(df385140) SHA1(202ef05ffad58ae9be2b264208188722154ec022), ROM_SKIP(2) ) ROMX_LOAD( "39.bin", 0x030001, 0x10000, CRC(7f789bdb) SHA1(c4220a60d8c11d77037c1f4bfc12254ee024e375), ROM_SKIP(2) ) ROMX_LOAD( "55.bin", 0x030000, 0x10000, CRC(93f82275) SHA1(132372c2301b57ed2ad47d7e7684f3caa455dc3f), ROM_SKIP(2) ) ROMX_LOAD( "24.bin", 0x060002, 0x10000, CRC(becc5891) SHA1(0aeb6f2d2d39dd237ef5929674de62bbe0f6e2e6), ROM_SKIP(2) ) ROMX_LOAD( "40.bin", 0x060001, 0x10000, CRC(707a6ddd) SHA1(30ae010bb2bd41b847790d1612a0702bc0c8b646), ROM_SKIP(2) ) ROMX_LOAD( "56.bin", 0x060000, 0x10000, CRC(a4e8c94a) SHA1(2514097d449a7883c6442a8d42376bfcc1a87e93), ROM_SKIP(2) ) ROMX_LOAD( "25.bin", 0x090002, 0x10000, CRC(500d4d3b) SHA1(54a448e5e784633513b94fdd4ad79e66b5210108), ROM_SKIP(2) ) ROMX_LOAD( "41.bin", 0x090001, 0x10000, CRC(e3bf2b57) SHA1(04619e9de339f4fb5269336ebd2a6749e402243e), ROM_SKIP(2) ) ROMX_LOAD( "57.bin", 0x090000, 0x10000, CRC(b8d57360) SHA1(5133a5db3d8ee05662662d19b31f0045e833ed42), ROM_SKIP(2) ) ROMX_LOAD( "26.bin", 0x0c0002, 0x10000, CRC(13801b0e) SHA1(7f830af2d9bf5201c321637ea2400c6b42948ebd), ROM_SKIP(2) ) ROMX_LOAD( "42.bin", 0x0c0001, 0x10000, CRC(4725835e) SHA1(d60108aa5e7cd7434dd07a5d0553be56c591f4b1), ROM_SKIP(2) ) ROMX_LOAD( "58.bin", 0x0c0000, 0x10000, CRC(391f220a) SHA1(66de5034b31f99e99005e224ee2e60cf870f1bcb), ROM_SKIP(2) ) ROMX_LOAD( "27.bin", 0x0f0002, 0x10000, CRC(d8a47ed9) SHA1(4f5f68c35d198f1fdbbcf288bf25c548876ba823), ROM_SKIP(2) ) ROMX_LOAD( "43.bin", 0x0f0001, 0x10000, CRC(815be7ea) SHA1(478cabf2a683be14e75cbe1b1d63aae521469315), ROM_SKIP(2) ) ROMX_LOAD( "59.bin", 0x0f0000, 0x10000, CRC(7966e68f) SHA1(13608b781ae10e96eb2802479e082b87f55c3ec1), ROM_SKIP(2) ) ROMX_LOAD( "28.bin", 0x120002, 0x10000, CRC(e8846d67) SHA1(f3b155836a2f96a3b0b0dfb2034212def0b1dc92), ROM_SKIP(2) ) ROMX_LOAD( "44.bin", 0x120001, 0x10000, CRC(c5d29821) SHA1(ce45e2e039f3ee7965cc9354a98c77f3db83b950), ROM_SKIP(2) ) ROMX_LOAD( "60.bin", 0x120000, 0x10000, CRC(47d2a385) SHA1(0b275abe7811972ac475c2dff2e99f2a1f951ee5), ROM_SKIP(2) ) ROMX_LOAD( "29.bin", 0x150002, 0x10000, CRC(169cba64) SHA1(d881c1cd802da5929688fdaae8c63e581e396dd7), ROM_SKIP(2) ) ROMX_LOAD( "45.bin", 0x150001, 0x10000, CRC(1a58b8d0) SHA1(c1002e16581face369a11e4308596ba419d82c4d), ROM_SKIP(2) ) ROMX_LOAD( "61.bin", 0x150000, 0x10000, CRC(f20b88b3) SHA1(f6b4f0a6cf0cdc6bab9f0a580a866477a0925a28), ROM_SKIP(2) ) ROMX_LOAD( "30.bin", 0x180002, 0x10000, CRC(15529cdd) SHA1(7b80d820476fefb51434870bd9fc4955de1a7323), ROM_SKIP(2) ) ROMX_LOAD( "46.bin", 0x180001, 0x10000, CRC(2f145546) SHA1(10677effd27ee8702be488fe1485582da465aaf8), ROM_SKIP(2) ) ROMX_LOAD( "62.bin", 0x180000, 0x10000, CRC(5bbc0154) SHA1(0c7b144cd2be1f8bcd5316093d6f9f0071746593), ROM_SKIP(2) ) ROMX_LOAD( "31.bin", 0x1b0002, 0x10000, CRC(1446ddc5) SHA1(7bd2ae336514d939c71bdf52a72e710e28d14bd9), ROM_SKIP(2) ) ROMX_LOAD( "47.bin", 0x1b0001, 0x10000, CRC(b3147a84) SHA1(dfb9c8293a477697017f5632e203c9fb88cadc81), ROM_SKIP(2) ) ROMX_LOAD( "63.bin", 0x1b0000, 0x10000, CRC(5f530559) SHA1(d1d3edc2082985ccec9fe8ca0b27810623cb5b89), ROM_SKIP(2) ) ROM_END /*************************************************************************** Wheels Runner by International Games PCB: (revision 8801) 1x NEC D70108C-8 (NEC V20) 1x SGS Z8400BB1 (Z80B) 1x YM3526 (sound) 1x Y3014B (DAC) 1x LM324A (sound) 1x TDA2002 (sound) 1x oscillator 18.000 1x oscillator 14.000 1x ALTERA EP1210PC 2x INGA (black quad chips with 84 legs, maybe FPGA) ROMs: 15x M27512 3x PAL16R6CN (read protected) 2x PAL20L8aCNS (read protected) 5x TIBPAL16l8-25CN (read protected) 4x TIBPAL16r4-25CN (read protected) 1x TIBPAL16r8-25CN (read protected) eprom location 2,5,6 are empty Notes: 1x JAMMA edge connector 1x trimmer (volume) 2x 8 bit dip switch Hardware info by f205v ***************************************************************************/ ROM_START( wheelrun ) ROM_REGION( 0x100000, "maincpu", 0 ) // V20 ROM_LOAD( "4.4", 0x30000, 0x10000, CRC(359303df) SHA1(583b70f65b775e99856ffda61334be3b85046ed1) ) ROM_LOAD( "3.3", 0x70000, 0x10000, CRC(c28d0b31) SHA1(add8c4ffe529755c101b72a3b0530e796948876b) ) ROM_COPY( "maincpu", 0x70000, 0xf0000, 0x10000 ) ROM_REGION( 0x100000, "audiocpu", 0 ) // Z80 ROM_LOAD( "1.1", 0x00000, 0x10000, CRC(67b5f31f) SHA1(5553b132077686221fb7a21a0246fd55cb443332) ) // 1xxxxxxxxxxxxxxx = 0xFF ROM_REGION( 0xc0000, "gfx1",0 ) // gfx ROMX_LOAD( "7.7", 0x00000, 0x10000, CRC(e0e5ff64) SHA1(e2ed5ea5b75ed627a9d305864196160267cad438), ROM_SKIP(2) ) ROMX_LOAD( "11.11", 0x00001, 0x10000, CRC(ce9718fb) SHA1(ade47deedd5d0c927fdf8626aa1b0fac470f03a0), ROM_SKIP(2) ) ROMX_LOAD( "15.15", 0x00002, 0x10000, CRC(f6665f31) SHA1(e308a049697622bcda9d3c630e061d30c2b70687), ROM_SKIP(2) ) ROMX_LOAD( "8.8", 0x30000, 0x10000, CRC(fa1ec091) SHA1(bd436788651fc2f679897ccd0f7ec51014eb9e90), ROM_SKIP(2) ) ROMX_LOAD( "12.12", 0x30001, 0x10000, CRC(8923dce4) SHA1(a8f8aeb6f214454c6125a36043aebdf7cc79c253), ROM_SKIP(2) ) ROMX_LOAD( "16.16", 0x30002, 0x10000, CRC(49801733) SHA1(4d8f79afbb5bf33787ad437d04b95a17e4008894), ROM_SKIP(2) ) ROMX_LOAD( "9.9", 0x60000, 0x10000, CRC(9fea30d0) SHA1(308caa360f556e085ce05f35e26856d6944b03af), ROM_SKIP(2) ) ROMX_LOAD( "13.13", 0x60001, 0x10000, CRC(8b0aae8d) SHA1(413821fdbf599004b57f3588360ccf881547e104), ROM_SKIP(2) ) ROMX_LOAD( "17.17", 0x60002, 0x10000, CRC(be8ab48d) SHA1(1520d70eb9c65f84deddc2d7c8de7ae2cbb1ec09), ROM_SKIP(2) ) ROMX_LOAD( "10.10", 0x90000, 0x10000, CRC(c5bdd367) SHA1(c432762d23b8799643fd5f1775a44d31582e7290), ROM_SKIP(2) ) // 1111xxxxxxxxxxxx = 0x00 ROMX_LOAD( "14.14", 0x90001, 0x10000, CRC(e592302f) SHA1(d4f668d259ec649e3126db27d990a2e5fa9cad8d), ROM_SKIP(2) ) ROMX_LOAD( "18.18", 0x90002, 0x10000, CRC(6bd42d8e) SHA1(0745428a54da85707d4435f20cc2094576a95e5b), ROM_SKIP(2) ) // 1111xxxxxxxxxxxx = 0x00 ROM_REGION( 0x144, "plds",0 ) // pals ROM_LOAD( "pal16r6cn.pal3", 0x000, 0x104, NO_DUMP ) ROM_LOAD( "pal16r6cn.pal4", 0x000, 0x104, NO_DUMP ) ROM_LOAD( "pal16r6cn.pal5", 0x000, 0x104, NO_DUMP ) ROM_LOAD( "tibpal16l8-25cn.pal1", 0x000, 0x104, NO_DUMP ) ROM_LOAD( "tibpal16l8-25cn.pal13", 0x000, 0x104, NO_DUMP ) ROM_LOAD( "tibpal16l8-25cn.pal14", 0x000, 0x104, NO_DUMP ) ROM_LOAD( "tibpal16l8-25cn.pal7", 0x000, 0x104, NO_DUMP ) ROM_LOAD( "tibpal16l8-25cn.pal8", 0x000, 0x104, NO_DUMP ) ROM_LOAD( "tibpal16r4-25cn.pal10", 0x000, 0x104, NO_DUMP ) ROM_LOAD( "tibpal16r4-25cn.pal15", 0x000, 0x104, NO_DUMP ) ROM_LOAD( "tibpal16r4-25cn.pal6", 0x000, 0x104, NO_DUMP ) ROM_LOAD( "tibpal16r4-25cn.pal9", 0x000, 0x104, NO_DUMP ) ROM_LOAD( "tibpal16r8-25cn.pal2", 0x000, 0x104, NO_DUMP ) ROM_LOAD( "pal20l8acns.pal11", 0x000, 0x144, NO_DUMP ) ROM_LOAD( "pal20l8acns.pal12", 0x000, 0x144, NO_DUMP ) ROM_END GAME( 19??, borntofi, 0, borntofi, borntofi, fantland_state, empty_init, ROT0, "International Games", "Born To Fight", MACHINE_SUPPORTS_SAVE ) GAME( 19??, fantland, 0, fantland, fantland, fantland_state, empty_init, ROT0, "Electronic Devices Italy", "Fantasy Land (set 1)", MACHINE_SUPPORTS_SAVE ) GAME( 19??, fantlanda, fantland, fantland, fantland, fantland_state, empty_init, ROT0, "Electronic Devices Italy", "Fantasy Land (set 2)", MACHINE_SUPPORTS_SAVE ) GAME( 19??, wheelrun, 0, wheelrun, wheelrun, fantland_state, empty_init, ROT0, "International Games", "Wheels Runner", MACHINE_SUPPORTS_SAVE ) GAME( 1989, galaxygn, 0, galaxygn, galaxygn, fantland_state, empty_init, ROT90, "Electronic Devices Italy", "Galaxy Gunners", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )