/*************************************************************************** -= Electronic Devices / International Games =- driver by Luca Elia (l.elia@tin.it) CPUs : 2 x 8086? / V20 + 8088 Sound : YM2151 [+ DAC] / 4 x MSM5205 Video : 2 x I.G.1BB 48844758V ---------------------------------------------------------------------------------------- Year + Game Main CPU Sound CPU Sound Video ---------------------------------------------------------------------------------------- >=1987 Born To Fight 8086? 8086? YM2151 + DAC ? >=1987 Fantasy Land V20 8088 4 x MSM5205 2 x I.G.1BB 48844758V 1989 Galaxy Gunners 8086? 8086? YM2151 ? ---------------------------------------------------------------------------------------- [fantland, galaxygn] - Clocks are unknown and the cpu might be an 8088 or a later x86. [fantland, borntofi] - The year of creation isn't displayed, but it's no sooner than 1987 since embedded in the roms is: "MS Run-Time Library - Copyright (c) 1987, Microsoft Corp" [fantland] - Slowdowns on the ice level's boss [borntofi] - Verify sound. Also speech is a bit garbled / low volume (rom 15) - Trackball controls don't work well ***************************************************************************/ #include "driver.h" #include "sound/2151intf.h" #include "sound/dac.h" #include "sound/msm5205.h" VIDEO_UPDATE( fantland ); /*************************************************************************** Memory Maps - Main CPU ***************************************************************************/ static UINT8 fantland_nmi_enable; static WRITE8_HANDLER( fantland_nmi_enable_w ) { fantland_nmi_enable = data; if ((fantland_nmi_enable != 0) && (fantland_nmi_enable != 8)) logerror("CPU #0 PC = %04X: nmi_enable = %02x\n", activecpu_get_pc(), data); } static WRITE16_HANDLER( fantland_nmi_enable_16_w ) { if (ACCESSING_LSB) fantland_nmi_enable_w(offset*2,data); } static WRITE8_HANDLER( fantland_soundlatch_w ) { soundlatch_w(0,data); cpunum_set_input_line(1, INPUT_LINE_NMI, PULSE_LINE); } static WRITE16_HANDLER( fantland_soundlatch_16_w ) { if (ACCESSING_LSB) fantland_soundlatch_w(offset*2, data); } /*************************************************************************** Fantasy Land ***************************************************************************/ static READ16_HANDLER( spriteram_16_r ) { return spriteram[2*offset+0] | (spriteram[2*offset+1] << 8); } static READ16_HANDLER( spriteram2_16_r ) { return spriteram_2[2*offset+0] | (spriteram_2[2*offset+1] << 8); } static WRITE16_HANDLER( spriteram_16_w ) { if (ACCESSING_LSB) spriteram[2*offset+0] = data; if (ACCESSING_MSB) spriteram[2*offset+1] = data >> 8; } static WRITE16_HANDLER( spriteram2_16_w ) { if (ACCESSING_LSB) spriteram_2[2*offset+0] = data; if (ACCESSING_MSB) spriteram_2[2*offset+1] = data >> 8; } static ADDRESS_MAP_START( fantland_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0xa4000, 0xa67ff) AM_READ(spriteram_16_r ) // not actually read AM_RANGE(0xc0000, 0xcffff) AM_READ(spriteram2_16_r ) // "" AM_RANGE(0xe0000, 0xfffff) AM_READ(MRA16_ROM ) ADDRESS_MAP_END static ADDRESS_MAP_START( fantland_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x00000, 0x07fff) AM_RAM AM_RANGE(0x00000, 0x7ffff) AM_ROM AM_RANGE(0xa2000, 0xa21ff) AM_READWRITE(MRA16_RAM, paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16 ) AM_RANGE(0xa3000, 0xa3001) AM_READ(input_port_0_word_r ) AM_RANGE(0xa3002, 0xa3003) AM_READ(input_port_1_word_r ) AM_RANGE(0xa3000, 0xa3001) AM_WRITE(fantland_nmi_enable_16_w) AM_RANGE(0xa3002, 0xa3003) AM_WRITE(fantland_soundlatch_16_w) AM_RANGE(0xa4000, 0xa67ff) AM_WRITE(spriteram_16_w) AM_BASE((UINT16 **)&spriteram) AM_RANGE(0xc0000, 0xcffff) AM_WRITE(spriteram2_16_w) AM_BASE((UINT16 **)&spriteram_2) ADDRESS_MAP_END /*************************************************************************** Galaxy Gunners ***************************************************************************/ static ADDRESS_MAP_START( galaxygn_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x00000, 0x07fff) AM_READ(MRA8_RAM ) AM_RANGE(0x10000, 0x2ffff) AM_READ(MRA8_ROM ) AM_RANGE(0x52000, 0x521ff) AM_READ(MRA8_RAM ) // not actually read AM_RANGE(0x53000, 0x53000) AM_READ(input_port_0_r ) AM_RANGE(0x53001, 0x53001) AM_READ(input_port_1_r ) AM_RANGE(0x53002, 0x53002) AM_READ(input_port_2_r ) AM_RANGE(0x53003, 0x53003) AM_READ(input_port_3_r ) AM_RANGE(0x54000, 0x567ff) AM_READ(MRA8_RAM ) // not actually read AM_RANGE(0x60000, 0x6ffff) AM_READ(MRA8_RAM ) // "" AM_RANGE(0x70000, 0x7ffff) AM_READ(MRA8_ROM ) AM_RANGE(0xf0000, 0xfffff) AM_READ(MRA8_ROM ) ADDRESS_MAP_END static ADDRESS_MAP_START( galaxygn_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x00000, 0x07fff) AM_WRITE(MWA8_RAM ) AM_RANGE(0x52000, 0x521ff) AM_WRITE(paletteram_xRRRRRGGGGGBBBBB_le_w) AM_BASE(&paletteram ) AM_RANGE(0x53000, 0x53000) AM_WRITE(fantland_nmi_enable_w ) AM_RANGE(0x53002, 0x53002) AM_WRITE(fantland_soundlatch_w ) AM_RANGE(0x54000, 0x567ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram ) AM_RANGE(0x60000, 0x6ffff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram_2 ) ADDRESS_MAP_END /*************************************************************************** Born To Fight ***************************************************************************/ static WRITE8_HANDLER( borntofi_nmi_enable_w ) { fantland_nmi_enable = data; // data & 0x31 changes when lightgun fires if ((fantland_nmi_enable != 0) && (fantland_nmi_enable != 8)) logerror("CPU #0 PC = %04X: nmi_enable = %02x\n", activecpu_get_pc(), data); // popmessage("%02X",data); } // Trackball doesn't work correctly static READ8_HANDLER( borntofi_inputs_r ) { int x,y,f; static int old_x[2], old_y[2], old_f[2]; static UINT8 ret[2]; switch (readinputport(7) & 0x03) { case 3: case 1: return readinputport(0 + offset); // Lightgun buttons case 2: return readinputport(4 + offset); // Joystick } // Trackball x = readinputport(13 + offset * 2); y = readinputport(12 + offset * 2); f = cpu_getcurrentframe(); ret[offset] = (ret[offset] & 0x14) | (readinputport(2 + offset) & 0xc3); x = (x & 0x7f) - (x & 0x80); y = (y & 0x7f) - (y & 0x80); if (old_x[offset] > 0) { ret[offset] = (ret[offset] ^ 0x04) | (( ret[offset] & 0x04) << 1); old_x[offset]--; } else if (old_x[offset] < 0) { ret[offset] = (ret[offset] ^ 0x04) | (((~ret[offset]) & 0x04) << 1); old_x[offset]++; } if (old_y[offset] > 0) { ret[offset] = (ret[offset] ^ 0x10) | (( ret[offset] & 0x10) << 1); old_y[offset]--; } else if (old_y[offset] < 0) { ret[offset] = (ret[offset] ^ 0x10) | (((~ret[offset]) & 0x10) << 1); old_y[offset]++; } // if (offset == 0) popmessage("x %02d y %02d",old_x[offset], old_y[offset]); if ((f - old_f[offset]) > 0) { old_x[offset] = x; old_y[offset] = y; old_f[offset] = f; } return ret[offset]; } static ADDRESS_MAP_START( borntofi_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x00000, 0x07fff) AM_READ( MRA8_RAM ) AM_RANGE(0x10000, 0x2ffff) AM_READ( MRA8_ROM ) // AM_RANGE(0x52000, 0x521ff) AM_READ( MRA8_RAM ) // not actually read AM_RANGE(0x53000, 0x53001) AM_READ( borntofi_inputs_r ) AM_RANGE(0x53002, 0x53002) AM_READ( input_port_6_r ) AM_RANGE(0x53003, 0x53003) AM_READ( input_port_7_r ) // AM_RANGE(0x54000, 0x567ff) AM_READ( MRA8_RAM ) // not actually read AM_RANGE(0x57000, 0x57000) AM_READ( input_port_8_r ) AM_RANGE(0x57001, 0x57001) AM_READ( input_port_9_r ) AM_RANGE(0x57002, 0x57002) AM_READ( input_port_10_r ) AM_RANGE(0x57003, 0x57003) AM_READ( input_port_11_r ) // AM_RANGE(0x60000, 0x6ffff) AM_READ( MRA8_RAM ) // not actually read AM_RANGE(0x70000, 0x7ffff) AM_READ( MRA8_ROM ) AM_RANGE(0xf0000, 0xfffff) AM_READ( MRA8_ROM ) ADDRESS_MAP_END static ADDRESS_MAP_START( borntofi_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x00000, 0x07fff) AM_WRITE( MWA8_RAM ) AM_RANGE(0x52000, 0x521ff) AM_WRITE( paletteram_xRRRRRGGGGGBBBBB_le_w ) AM_BASE(&paletteram ) AM_RANGE(0x53000, 0x53000) AM_WRITE( borntofi_nmi_enable_w ) AM_RANGE(0x53002, 0x53002) AM_WRITE( fantland_soundlatch_w ) AM_RANGE(0x54000, 0x567ff) AM_WRITE( MWA8_RAM ) AM_BASE(&spriteram ) AM_RANGE(0x60000, 0x6ffff) AM_WRITE( MWA8_RAM ) AM_BASE(&spriteram_2 ) ADDRESS_MAP_END /*************************************************************************** Memory Maps - Sound CPU ***************************************************************************/ static ADDRESS_MAP_START( fantland_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x00000, 0x01fff) AM_READ(MRA8_RAM) AM_RANGE(0x80000, 0x9ffff) AM_READ(MRA8_ROM ) AM_RANGE(0xc0000, 0xfffff) AM_READ(MRA8_ROM ) ADDRESS_MAP_END static ADDRESS_MAP_START( fantland_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x00000, 0x01fff) AM_WRITE(MWA8_RAM ) AM_RANGE(0x80000, 0x9ffff) AM_WRITE(MWA8_ROM ) AM_RANGE(0xc0000, 0xfffff) AM_WRITE(MWA8_ROM ) ADDRESS_MAP_END static ADDRESS_MAP_START( fantland_sound_readport, ADDRESS_SPACE_IO, 8 ) AM_RANGE(0x0080, 0x0080) AM_READ(soundlatch_r ) AM_RANGE(0x0101, 0x0101) AM_READ(YM2151_status_port_0_r ) ADDRESS_MAP_END static ADDRESS_MAP_START( fantland_sound_writeport, ADDRESS_SPACE_IO, 8 ) AM_RANGE(0x0100, 0x0100) AM_WRITE(YM2151_register_port_0_w ) AM_RANGE(0x0101, 0x0101) AM_WRITE(YM2151_data_port_0_w ) AM_RANGE(0x0180, 0x0180) AM_WRITE(DAC_0_data_w ) ADDRESS_MAP_END /*************************************************************************** Born To Fight ***************************************************************************/ static struct { int playing; int addr[2]; int nibble; } borntofi_adpcm[4]; static void borntofi_adpcm_start(int voice) { MSM5205_reset_w(voice,0); borntofi_adpcm[voice].playing = 1; borntofi_adpcm[voice].nibble = 0; // logerror("CPU #0 PC = %04X: adpcm start = %06x, stop = %06x\n", activecpu_get_pc(), borntofi_adpcm[voice].addr[0], borntofi_adpcm[voice].addr[1]); } static void borntofi_adpcm_stop(int voice) { MSM5205_reset_w(voice,1); borntofi_adpcm[voice].playing = 0; } static WRITE8_HANDLER( borntofi_msm5205_w ) { int voice = offset / 8; int reg = offset % 8; if (reg == 0) { // Play / Stop switch(data) { case 0x00: borntofi_adpcm_stop(voice); break; case 0x03: borntofi_adpcm_start(voice); break; default: logerror("CPU #0 PC = %04X: adpcm reg %d <- %02x\n", activecpu_get_pc(), reg, data); } } else { int shift = (reg - 1) * 4; int mask = ~(0xf << shift); borntofi_adpcm[voice].addr[0] = (borntofi_adpcm[voice].addr[0] & mask) | (((data & 0xf0) >> 4) << shift); borntofi_adpcm[voice].addr[1] = (borntofi_adpcm[voice].addr[1] & mask) | (((data & 0x0f) >> 0) << shift); } } static void borntofi_adpcm_int(int voice) { UINT8 *rom; size_t len; int start, stop; if (!borntofi_adpcm[voice].playing) return; rom = memory_region( REGION_SOUND1 ); len = memory_region_length( REGION_SOUND1 ) * 2; start = borntofi_adpcm[voice].addr[0] + borntofi_adpcm[voice].nibble; stop = borntofi_adpcm[voice].addr[1]; if (start >= len) { borntofi_adpcm_stop(voice); logerror("adpcm address out of range: %06x\n", start); return; } if (start >= stop) { borntofi_adpcm_stop(voice); } else { MSM5205_data_w( voice, rom[start/2] >> ((start & 1) * 4) ); borntofi_adpcm[voice].nibble++; } } static ADDRESS_MAP_START( borntofi_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x00000, 0x003ff) AM_READ( MRA8_RAM ) AM_RANGE(0x04000, 0x04000) AM_READ( soundlatch_r ) AM_RANGE(0x08000, 0x0ffff) AM_READ( MRA8_ROM ) AM_RANGE(0xf8000, 0xfffff) AM_READ( MRA8_ROM ) ADDRESS_MAP_END static ADDRESS_MAP_START( borntofi_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x00000, 0x003ff) AM_WRITE( MWA8_RAM ) AM_RANGE(0x04000, 0x0401f) AM_WRITE( borntofi_msm5205_w ) ADDRESS_MAP_END /*************************************************************************** Input Ports ***************************************************************************/ /*************************************************************************** Fantasy Land ***************************************************************************/ static INPUT_PORTS_START( fantland ) PORT_START /* IN0 - a3000 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON2 ) /* IN1 - a3001 */ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) // used in test mode only PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_START /* IN2 - a3002 */ PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0000, "Invulnerability" ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0008, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Yes ) ) PORT_DIPNAME( 0x0060, 0x0060, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0060, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Harder ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_SERVICE( 0x0080, IP_ACTIVE_LOW ) /* IN3 - a3003 */ PORT_DIPNAME( 0x0100, 0x0100, "Test Sound" ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0e00, 0x0c00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0e00, "1" ) PORT_DIPSETTING( 0x0c00, "2" ) PORT_DIPSETTING( 0x0a00, "3" ) PORT_DIPSETTING( 0x0800, "4" ) PORT_DIPSETTING( 0x0600, "5" ) PORT_DIPSETTING( 0x0400, "6" ) PORT_DIPSETTING( 0x0200, "7" ) PORT_DIPSETTING( 0x0000, "8" ) PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x3000, "800k" ) PORT_DIPSETTING( 0x2000, "1600k" ) PORT_DIPSETTING( 0x1000, "2400k" ) PORT_DIPSETTING( 0x0000, "3200k" ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) //unused? PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) //unused? PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END /*************************************************************************** Galaxy Gunners ***************************************************************************/ static INPUT_PORTS_START( galaxygn ) PORT_START /* IN0 - 53000 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_START /* IN1 - 53001 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_START /* IN2 - 53002 */ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x01, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00, "Invulnerability" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) // Demo Sounds? doesn't work PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) // Allow Continue? doesn't work PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x60, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x20, DEF_STR( Harder ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_START /* IN3 - 53003 */ PORT_DIPNAME( 0x01, 0x01, "Test Sound" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x0e, 0x08, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0e, "1" ) PORT_DIPSETTING( 0x0c, "2" ) PORT_DIPSETTING( 0x0a, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x06, "5" ) PORT_DIPSETTING( 0x04, "6" ) PORT_DIPSETTING( 0x02, "7" ) PORT_DIPSETTING( 0x00, "8" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x30, "10k" ) PORT_DIPSETTING( 0x20, "20k" ) PORT_DIPSETTING( 0x10, "30k" ) PORT_DIPSETTING( 0x00, "40k" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) //unused? PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) //unused? PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END /*************************************************************************** Born To Fight ***************************************************************************/ static INPUT_PORTS_START( borntofi ) PORT_START /* IN0 - 53000 (Lightgun) */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START /* IN1 - 53001 (Lightgun) */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START /* IN2 - 53000 (Trackball) */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) // trackball x PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SPECIAL ) // trackball x PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SPECIAL ) // trackball y PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) // trackball y PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_START /* IN3 - 53001 (Trackball) */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) // trackball x PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SPECIAL ) // trackball x PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SPECIAL ) // trackball y PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) // trackball y PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_START /* IN4 - 53000 (Joystick) */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_START /* IN5 - 53001 (Joystick) */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_START /* IN6 - 53002 */ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x01, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00, "Invulnerability" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x60, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x20, DEF_STR( Harder ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_START_TAG( "Controls" ) /* IN7 - 53003 */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Controls ) ) // PORT_DIPSETTING( 0x01, "Lightgun" ) PORT_DIPSETTING( 0x03, "Lightgun" ) PORT_DIPSETTING( 0x00, DEF_STR( Trackball ) ) PORT_DIPSETTING( 0x02, DEF_STR( Joystick ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) // tested PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, "180" ) PORT_DIPSETTING( 0x00, "0" ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START_TAG("P1 Lightgun Y") /* IN8 - 57000 */ PORT_BIT( 0xff, 0xb0, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, (352.0 - 12) / 352, 12.0 / 352, 0) PORT_MINMAX(0x80,0xfc) PORT_SENSITIVITY(100) PORT_KEYDELTA(5) PORT_PLAYER(1) PORT_START_TAG("P1 Lightgun X") /* IN9 - 57001 */ PORT_BIT( 0xff, 0x60, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_MINMAX(0x07,0xb7) PORT_SENSITIVITY(100) PORT_KEYDELTA(5) PORT_PLAYER(1) PORT_START_TAG("P2 Lightgun Y") /* IN10 - 57002 */ PORT_BIT( 0xff, 0xb0, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, (352.0 - 12) / 352, 12.0 / 352, 0) PORT_MINMAX(0x80,0xfc) PORT_SENSITIVITY(100) PORT_KEYDELTA(5) PORT_PLAYER(2) PORT_START_TAG("P2 Lightgun X") /* IN11 - 57003 */ PORT_BIT( 0xff, 0x70, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_MINMAX(0x07,0xb7) PORT_SENSITIVITY(100) PORT_KEYDELTA(5) PORT_PLAYER(2) PORT_START /* IN12 - 53000 */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(10) PORT_KEYDELTA(5) PORT_PLAYER(1) PORT_RESET PORT_START /* IN13 - 53000 */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(10) PORT_KEYDELTA(5) PORT_PLAYER(1) PORT_RESET PORT_START /* IN14 - 53001 */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(10) PORT_KEYDELTA(5) PORT_PLAYER(2) PORT_START /* IN15 - 53001 */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(10) PORT_KEYDELTA(5) PORT_PLAYER(2) INPUT_PORTS_END /*************************************************************************** Graphics Layouts ***************************************************************************/ static const gfx_layout layout16x16x6 = { 16,16, RGN_FRAC(1,1), 6, { 0,1,2,3,4,5 }, { STEP4(3*6,-6),STEP4(7*6,-6),STEP4(11*6,-6),STEP4(15*6,-6) }, { STEP16(0,16*6) }, 16*16*6 }; static GFXDECODE_START( fantland ) GFXDECODE_ENTRY( REGION_GFX1, 0, layout16x16x6, 0, 4 ) // [0] Sprites GFXDECODE_END /*************************************************************************** Machine Drivers ***************************************************************************/ static MACHINE_RESET( fantland ) { fantland_nmi_enable = 0; } static INTERRUPT_GEN( fantland_irq ) { if (fantland_nmi_enable & 8) cpunum_set_input_line(0, INPUT_LINE_NMI, PULSE_LINE); } static INTERRUPT_GEN( fantland_sound_irq ) { cpunum_set_input_line_and_vector(1, 0, HOLD_LINE, 0x80/4); } static MACHINE_DRIVER_START( fantland ) /* basic machine hardware */ MDRV_CPU_ADD(I8086, 8000000) // ? MDRV_CPU_PROGRAM_MAP(fantland_readmem, fantland_writemem) MDRV_CPU_VBLANK_INT(fantland_irq,1) /* audio CPU */ MDRV_CPU_ADD(I8088, 8000000) // ? MDRV_CPU_PROGRAM_MAP(fantland_sound_readmem, fantland_sound_writemem) MDRV_CPU_IO_MAP(fantland_sound_readport,fantland_sound_writeport) MDRV_CPU_PERIODIC_INT(fantland_sound_irq, 8000) // NMI when soundlatch is written MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) MDRV_MACHINE_RESET(fantland) MDRV_INTERLEAVE(8000/60) // sound irq must feed the DAC at 8kHz /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(352,256) MDRV_SCREEN_VISIBLE_AREA(0, 352-1, 0, 256-1) MDRV_GFXDECODE(fantland) MDRV_PALETTE_LENGTH(256) MDRV_VIDEO_UPDATE(fantland) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(YM2151, 3000000) MDRV_SOUND_ROUTE(0, "mono", 0.35) MDRV_SOUND_ROUTE(1, "mono", 0.35) MDRV_SOUND_ADD(DAC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_DRIVER_END static void galaxygn_sound_irq(int line) { cpunum_set_input_line_and_vector(1, 0, line ? ASSERT_LINE : CLEAR_LINE, 0x80/4); } static struct YM2151interface galaxygn_ym2151_interface = { galaxygn_sound_irq }; static MACHINE_DRIVER_START( galaxygn ) /* basic machine hardware */ MDRV_CPU_ADD(I8088, 8000000) // ? MDRV_CPU_PROGRAM_MAP(galaxygn_readmem, galaxygn_writemem) MDRV_CPU_VBLANK_INT(fantland_irq,1) /* audio CPU */ MDRV_CPU_ADD(I8088, 8000000) // ? MDRV_CPU_PROGRAM_MAP(fantland_sound_readmem, fantland_sound_writemem) MDRV_CPU_IO_MAP(fantland_sound_readport,fantland_sound_writeport) // IRQ by YM2151, NMI when soundlatch is written MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) MDRV_MACHINE_RESET(fantland) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(352,256) MDRV_SCREEN_VISIBLE_AREA(0, 352-1, 0, 256-1) MDRV_GFXDECODE(fantland) MDRV_PALETTE_LENGTH(256) MDRV_VIDEO_UPDATE(fantland) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(YM2151, 3000000) MDRV_SOUND_CONFIG(galaxygn_ym2151_interface) MDRV_SOUND_ROUTE(0, "mono", 1.0) MDRV_SOUND_ROUTE(1, "mono", 1.0) MACHINE_DRIVER_END // OKI M5205 running at 384kHz [18.432/48]. Sample rate = 384000 / 48 static struct MSM5205interface msm5205_interface = { borntofi_adpcm_int, /* IRQ handler */ MSM5205_S48_4B /* 8 kHz, 4 Bits */ }; static MACHINE_RESET( borntofi ) { int voice; machine_reset_fantland(machine); for (voice = 0; voice < 4; voice++) borntofi_adpcm_stop(voice); } static MACHINE_DRIVER_START( borntofi ) /* basic machine hardware */ MDRV_CPU_ADD(V20, 16000000/2) // D701080C-8 - NEC D70108C-8 V20 CPU, running at 8.000MHz [16/2] MDRV_CPU_PROGRAM_MAP(borntofi_readmem, borntofi_writemem) MDRV_CPU_VBLANK_INT(fantland_irq,1) /* audio CPU */ MDRV_CPU_ADD(I8088, 18432000/3) // 8088 - AMD P8088-2 CPU, running at 6.144MHz [18.432/3] MDRV_CPU_PROGRAM_MAP(borntofi_sound_readmem, borntofi_sound_writemem) MDRV_SCREEN_REFRESH_RATE(54) // 54 Hz MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) MDRV_MACHINE_RESET(borntofi) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(352,256) MDRV_SCREEN_VISIBLE_AREA(0, 352-1, 0, 256-1) MDRV_GFXDECODE(fantland) MDRV_PALETTE_LENGTH(256) MDRV_VIDEO_UPDATE(fantland) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(MSM5205, 384000) MDRV_SOUND_CONFIG(msm5205_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MDRV_SOUND_ADD(MSM5205, 384000) MDRV_SOUND_CONFIG(msm5205_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MDRV_SOUND_ADD(MSM5205, 384000) MDRV_SOUND_CONFIG(msm5205_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MDRV_SOUND_ADD(MSM5205, 384000) MDRV_SOUND_CONFIG(msm5205_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_DRIVER_END /*************************************************************************** ROMs Loading ***************************************************************************/ /*************************************************************************** Fantasy Land by Electronic Devices of Italy Fantasyl.ev2 od2 d0 d1 s1 s2 :are 27c010 devices Fantasyl.ev1 & od1 are 27c512 devices s1 & s2 are sound files. (labeled 5 and 6 on devices) d0 & d1 are next to the image banks (labeled 7 and 8 on devices) ev1 od1 od2 ev2 are believed to be program eproms (labeled 2, 1, 3, 4 on devices respectively) (also labeled under the eprom, location U3, U8, U7, U2 respectively) 3) - 23c4000 mask roms "05, 06, 07" !!!! [ 32 pin devices!!! ] 5) - 23c4100 mask roms "00, 01, 02, 03, 04" !!!! [ 40 pin devices!!! ] Fantasyl.01, 00, 02, 03, 04 was read as if it was a 27c400 Fantasy.05, 06, 07 was read as if it was a 27c040 ***************************************************************************/ ROM_START( fantland ) ROM_REGION( 0x100000, REGION_CPU1, 0 ) // Main CPU ROM_LOAD16_BYTE( "fantasyl.ev2", 0x00000, 0x20000, CRC(f5bdca0e) SHA1(d05cf6f68d4d1a3dcc0171f7cf220c4920bd47bb) ) ROM_LOAD16_BYTE( "fantasyl.od2", 0x00001, 0x20000, CRC(9db35023) SHA1(81e2accd67dcf8563a68b2c4e35526f23a40150c) ) ROM_COPY( REGION_CPU1, 0x00000, 0x40000, 0x40000 ) ROM_LOAD16_BYTE( "fantasyl.ev1", 0xe0000, 0x10000, CRC(70e0ee30) SHA1(5253213da56b3f97e2811f2b10927d0e542447f0) ) ROM_LOAD16_BYTE( "fantasyl.od1", 0xe0001, 0x10000, CRC(577b4bd7) SHA1(1f08202d99c3e39e0dd1ed4947b928b695a5b411) ) ROM_REGION( 0x100000, REGION_CPU2, 0 ) // Sound CPU ROM_LOAD( "fantasyl.s2", 0x80000, 0x20000, CRC(f23837d8) SHA1(4048784f759781e50ae445ea61f1ca908e8e6ac1) ) // samples (8 bit unsigned) ROM_LOAD( "fantasyl.s1", 0xc0000, 0x20000, CRC(1a324a69) SHA1(06f6877af6cd19bfaac8a4ea8057ef8faee276f5) ) ROM_COPY( REGION_CPU2, 0xc0000, 0xe0000, 0x20000 ) ROM_REGION( 0x480000, REGION_GFX1, ROMREGION_DISPOSE ) // Sprites ROMX_LOAD( "fantasyl.m00", 0x000000, 0x80000, CRC(82d819ff) SHA1(2b5b0759de8260eaa84ddded9dc2d12a6e0f5ec9) , ROM_GROUPWORD | ROM_SKIP(1) ) ROMX_LOAD( "fantasyl.m01", 0x0c0000, 0x80000, CRC(70a94139) SHA1(689fbfa267d60821cde13d5dc2dfe1dea67b434a) , ROM_GROUPWORD | ROM_SKIP(1) ) ROMX_LOAD( "fantasyl.05", 0x000002, 0x80000, CRC(62b9a00b) SHA1(ecd18e5e7a5e3535956fb693d2f7e35d2bb7ede9) , ROM_SKIP(2) ) ROMX_LOAD( "fantasyl.m02", 0x180000, 0x80000, CRC(ae52bf37) SHA1(60daa24d1f456cfeb643fa2107119d2939af0ffa) , ROM_GROUPWORD | ROM_SKIP(1) ) ROMX_LOAD( "fantasyl.m03", 0x240000, 0x80000, CRC(f3f534a1) SHA1(9d47cc5b5a40146ed1d9e57a16d67a1d92f3b5be) , ROM_GROUPWORD | ROM_SKIP(1) ) ROMX_LOAD( "fantasyl.06", 0x180002, 0x80000, CRC(867fa549) SHA1(9777b4837e5bb25a39639597e88b713d43361a80) , ROM_SKIP(2) ) ROMX_LOAD( "fantasyl.m04", 0x300000, 0x80000, CRC(e7b1918c) SHA1(97230b21bb54c4c928dced83e0b3396068ab72db) , ROM_GROUPWORD | ROM_SKIP(1) ) ROMX_LOAD( "fantasyl.d0", 0x3c0001, 0x20000, CRC(0f907f19) SHA1(eea90e7d7e2e29db809e867d9b1205f4fbb7ada8) , ROM_SKIP(2) ) ROMX_LOAD( "fantasyl.d1", 0x3c0000, 0x20000, CRC(10d10389) SHA1(3a5639050c769eedc62924dfde57c1bf020970c8) , ROM_SKIP(2) ) ROMX_LOAD( "fantasyl.07", 0x300002, 0x80000, CRC(162ad422) SHA1(0d3609e630481018d1326a908d1d4c204dfcdf13) , ROM_SKIP(2) ) ROM_END /* this dump had several roms half size however they all appear to be data & gfx roms, the main program looks ok */ ROM_START( fantlnda ) ROM_REGION( 0x100000, REGION_CPU1, 0 ) // Main CPU ROM_LOAD16_BYTE( "fantasyl.ev2", 0x00000, 0x20000, CRC(f5bdca0e) SHA1(d05cf6f68d4d1a3dcc0171f7cf220c4920bd47bb) ) // 04.bin (was first half only) ROM_LOAD16_BYTE( "fantasyl.od2", 0x00001, 0x20000, CRC(9db35023) SHA1(81e2accd67dcf8563a68b2c4e35526f23a40150c) ) // 03.bin (was first half only) ROM_COPY( REGION_CPU1, 0x00000, 0x40000, 0x40000 ) ROM_LOAD16_BYTE( "02.bin", 0xe0000, 0x10000, CRC(8b835eed) SHA1(6a6b3fe116145f685b91dcd5301165f17973697c) ) ROM_LOAD16_BYTE( "01.bin", 0xe0001, 0x10000, CRC(4fa3eb8b) SHA1(56da42a4e2972a696ef28811116cbc20bb5ba3e8) ) ROM_REGION( 0x100000, REGION_CPU2, 0 ) // Sound CPU ROM_LOAD( "fantasyl.s2", 0x80000, 0x20000, CRC(f23837d8) SHA1(4048784f759781e50ae445ea61f1ca908e8e6ac1) ) // 05.bin (was first half only) ROM_LOAD( "fantasyl.s1", 0xc0000, 0x20000, CRC(1a324a69) SHA1(06f6877af6cd19bfaac8a4ea8057ef8faee276f5) ) // 06.bin (was first half only) ROM_COPY( REGION_CPU2, 0xc0000, 0xe0000, 0x20000 ) ROM_REGION( 0x480000, REGION_GFX1, ROMREGION_DISPOSE ) // Sprites ROMX_LOAD( "fantasyl.m00", 0x000000, 0x80000, CRC(82d819ff) SHA1(2b5b0759de8260eaa84ddded9dc2d12a6e0f5ec9) , ROM_GROUPWORD | ROM_SKIP(1) ) ROMX_LOAD( "fantasyl.m01", 0x0c0000, 0x80000, CRC(70a94139) SHA1(689fbfa267d60821cde13d5dc2dfe1dea67b434a) , ROM_GROUPWORD | ROM_SKIP(1) ) ROMX_LOAD( "fantasyl.05", 0x000002, 0x80000, CRC(62b9a00b) SHA1(ecd18e5e7a5e3535956fb693d2f7e35d2bb7ede9) , ROM_SKIP(2) ) ROMX_LOAD( "fantasyl.m02", 0x180000, 0x80000, CRC(ae52bf37) SHA1(60daa24d1f456cfeb643fa2107119d2939af0ffa) , ROM_GROUPWORD | ROM_SKIP(1) ) ROMX_LOAD( "fantasyl.m03", 0x240000, 0x80000, CRC(f3f534a1) SHA1(9d47cc5b5a40146ed1d9e57a16d67a1d92f3b5be) , ROM_GROUPWORD | ROM_SKIP(1) ) ROMX_LOAD( "fantasyl.06", 0x180002, 0x80000, CRC(867fa549) SHA1(9777b4837e5bb25a39639597e88b713d43361a80) , ROM_SKIP(2) ) ROMX_LOAD( "fantasyl.m04", 0x300000, 0x80000, CRC(e7b1918c) SHA1(97230b21bb54c4c928dced83e0b3396068ab72db) , ROM_GROUPWORD | ROM_SKIP(1) ) ROMX_LOAD( "fantasyl.d0", 0x3c0001, 0x20000, CRC(0f907f19) SHA1(eea90e7d7e2e29db809e867d9b1205f4fbb7ada8) , ROM_SKIP(2) ) // 07.bin (was first half only) ROMX_LOAD( "fantasyl.d1", 0x3c0000, 0x20000, CRC(10d10389) SHA1(3a5639050c769eedc62924dfde57c1bf020970c8) , ROM_SKIP(2) ) // 08.bin (was first half only) ROMX_LOAD( "fantasyl.07", 0x300002, 0x80000, CRC(162ad422) SHA1(0d3609e630481018d1326a908d1d4c204dfcdf13) , ROM_SKIP(2) ) ROM_END /*************************************************************************** Galaxy Gunners ***************************************************************************/ ROM_START( galaxygn ) ROM_REGION( 0x100000, REGION_CPU1, 0 ) // Main CPU ROM_LOAD( "gg03.bin", 0x10000, 0x10000, CRC(9e469189) SHA1(07e5d36ca9665bdd13e3bb4241d34b9042371b79) ) ROM_LOAD( "gg02.bin", 0x20000, 0x10000, CRC(b87a438f) SHA1(96c39cc4d51a2fc0779f148971220117967173c0) ) ROM_LOAD( "gg01.bin", 0xf0000, 0x10000, CRC(ad0e5b29) SHA1(f9a7ebce9f47a009af213e4e10811bb1c26f891a) ) ROM_COPY( REGION_CPU1,0xf0000, 0x70000, 0x10000 ) ROM_REGION( 0x100000, REGION_CPU2, 0 ) // Sound CPU ROM_LOAD( "gg20.bin", 0xc0000, 0x10000, CRC(f5c65a85) SHA1(a094fa9531ea4e68ec0a448568e7d4b2307c8185) ) ROM_COPY( REGION_CPU2, 0xc0000, 0xd0000, 0x10000 ) ROM_COPY( REGION_CPU2, 0xc0000, 0xe0000, 0x10000 ) ROM_COPY( REGION_CPU2, 0xc0000, 0xf0000, 0x10000 ) ROM_REGION( 0x1b0000, REGION_GFX1, ROMREGION_DISPOSE ) // Sprites ROMX_LOAD( "gg54.bin", 0x000000, 0x10000, CRC(b3621119) SHA1(66ade772077e57f872ef1c8f45e244f4006023f0) , ROM_SKIP(2) ) ROMX_LOAD( "gg38.bin", 0x000001, 0x10000, CRC(52b70f3e) SHA1(65f11d5700337d6d9b6325ff70c86d076e1bdc26) , ROM_SKIP(2) ) ROMX_LOAD( "gg22.bin", 0x000002, 0x10000, CRC(ea49fee4) SHA1(29ae3e5dfade421a5e97efe5be1cb17862fdcea1) , ROM_SKIP(2) ) ROMX_LOAD( "gg55.bin", 0x030000, 0x10000, CRC(bffe278f) SHA1(b8077794c4af5aa13ea6f231988e698c1bf229bd) , ROM_SKIP(2) ) ROMX_LOAD( "gg39.bin", 0x030001, 0x10000, CRC(3f7df1e6) SHA1(c1ef3a2f7aaf2e7e850c884dc5d3c1f1545a2526) , ROM_SKIP(2) ) ROMX_LOAD( "gg23.bin", 0x030002, 0x10000, CRC(4dcbbc99) SHA1(57ba915043a2c3867bb28875a0d0bc3f81ae69d5) , ROM_SKIP(2) ) ROMX_LOAD( "gg56.bin", 0x060000, 0x10000, CRC(0306069e) SHA1(e10b142a23a93caac0b505d59b6d5d6a4e195d4b) , ROM_SKIP(2) ) ROMX_LOAD( "gg40.bin", 0x060001, 0x10000, CRC(f635aa7e) SHA1(3e5ce1c3b25cb2c0387ae5dfe650040ccc353d8a) , ROM_SKIP(2) ) ROMX_LOAD( "gg24.bin", 0x060002, 0x10000, CRC(733f5dcf) SHA1(e516537dcb3f18da2af307ffded3ee7914e28e20) , ROM_SKIP(2) ) ROMX_LOAD( "gg57.bin", 0x090000, 0x10000, CRC(c3919bef) SHA1(1eebe888135c51c053d689fda3031769f1efa70a) , ROM_SKIP(2) ) ROMX_LOAD( "gg41.bin", 0x090001, 0x10000, CRC(1f2757de) SHA1(c853f5ce08141e0197988a9d9e5c0032a29a5824) , ROM_SKIP(2) ) ROMX_LOAD( "gg25.bin", 0x090002, 0x10000, CRC(1d094f95) SHA1(bcb654c7edd8eec9a655261ebc7c812144d4ff6d) , ROM_SKIP(2) ) ROMX_LOAD( "gg58.bin", 0x0c0000, 0x10000, CRC(4a459cb8) SHA1(e17de49c56d91942a274206d005dd7bf0f074a7f) , ROM_SKIP(2) ) ROMX_LOAD( "gg42.bin", 0x0c0001, 0x10000, CRC(ae7a8e1e) SHA1(8714d2b58a26138a9644f9117fcdd89256135a98) , ROM_SKIP(2) ) ROMX_LOAD( "gg26.bin", 0x0c0002, 0x10000, CRC(c2f310b4) SHA1(510e3bc773456b69609c4e29583753f21dac6165) , ROM_SKIP(2) ) ROMX_LOAD( "gg59.bin", 0x0f0000, 0x10000, CRC(c8d4fbc2) SHA1(f8e9e7d31fa4c7920a3db36295999ef0ee86dbe9) , ROM_SKIP(2) ) ROMX_LOAD( "gg43.bin", 0x0f0001, 0x10000, CRC(74d3a0df) SHA1(c8d611c969898f135a254ea53b465305715625c6) , ROM_SKIP(2) ) ROMX_LOAD( "gg27.bin", 0x0f0002, 0x10000, CRC(c2cfd3f9) SHA1(8c2ad28aa64a124d3c97fde804bf167378ba4c20) , ROM_SKIP(2) ) ROMX_LOAD( "gg60.bin", 0x120000, 0x10000, CRC(6e32b549) SHA1(541860ad2f2b197fdf3877d8aeded0609ccb7fb0) , ROM_SKIP(2) ) ROMX_LOAD( "gg44.bin", 0x120001, 0x10000, CRC(fcda6efa) SHA1(b4eb575dee8f78c4f0d3ae26204315924d4ce9bd) , ROM_SKIP(2) ) ROMX_LOAD( "gg28.bin", 0x120002, 0x10000, CRC(4d4fc01c) SHA1(1ab5186ac440dc004140d5a8bf19df521b60e62d) , ROM_SKIP(2) ) ROMX_LOAD( "gg61.bin", 0x150000, 0x10000, CRC(177a767a) SHA1(09e2883eaefeb20782bdd5aad069fe35b06b8329) , ROM_SKIP(2) ) ROMX_LOAD( "gg45.bin", 0x150001, 0x10000, CRC(2ba49d47) SHA1(380943bde589dd2ea079a54fa7bcf327da2990a7) , ROM_SKIP(2) ) ROMX_LOAD( "gg29.bin", 0x150002, 0x10000, CRC(c1c68148) SHA1(171d25aa20accf6638e1b0886a15db9fac2d8b85) , ROM_SKIP(2) ) ROMX_LOAD( "gg62.bin", 0x180000, 0x10000, CRC(0fb2d41a) SHA1(41b179e4e9ae142b3057e7cdad6eee8efcd952c4) , ROM_SKIP(2) ) ROMX_LOAD( "gg46.bin", 0x180001, 0x10000, CRC(5f1bf8ad) SHA1(b831ea433ff008377b522a3be4666d6d1b86cbb4) , ROM_SKIP(2) ) ROMX_LOAD( "gg30.bin", 0x180002, 0x10000, CRC(ded7cacf) SHA1(adbfaa8f46e5ce8df264d5b5a201d75ca2b3dbeb) , ROM_SKIP(2) ) ROM_END /* Born To Fight ?, ? PCB Layout ---------- Bottom Board |-------------------------------------------------------------------| | PAL | |-| PAL PAL 4464 4464 | | | PAL PAL | | | PAL PAL 4464 4464 | | | | | |CN1 PAL 4464 4464 2018 | | | PAL PAL | | | 4464 4464 2018 |-| |-| |---------| |---------| | | | |I.G.1BB | |I.G.1BB | | | |J |48844758V| |48844758V| | | |A | | | | | | |M | | | | | |CN2 |M |---------| |---------| | | |A 16MHz |-| | PAL PAL PAL | | |----------| PAL | | |D70108C-8 | | | |----------| | | | | 1.BIN 62256 | | 2.BIN PAL 62256 2063 | |DSW1 3.BIN 2018 | |DSW2 62256 PAL PAL PAL PAL | |-------------------------------------------------------------------| Notes: D701080C-8 - NEC D70108C-8 V20 CPU, running at 8.000MHz [16/2] I.G.1BB - PLCC84 FPGA, PCB labelled 'INGA 1' & 'INGA 2' 2018 - 2K x8 SRAM (DIP24) 2063 - 8K x8 SRAM (DIP28) 62256 - 32K x8 SRAM (DIP28) 4464 - 64K x4 DRAM (DIP18) CN1/2 - Flat cable connectors joining bottom board to top board VSync - 54Hz Top Board |--------------------------------------------------------| | VOL | |-| | | | | | | 8088 6.BIN 22.BIN 38.BIN 54.BIN | | | 7.BIN 23.BIN 39.BIN 55.BIN | | | 5.BIN 8.BIN 24.BIN 40.BIN 56.BIN | | | 6116 9.BIN 25.BIN 41.BIN 57.BIN | | | 10.BIN 26.BIN 42.BIN 58.BIN |-| | | PAL 11.BIN 27.BIN 43.BIN 59.BIN | | |-| 12.BIN 28.BIN 44.BIN 60.BIN | | | 6116 13.BIN 29.BIN 45.BIN 61.BIN | | | 14.BIN 30.BIN 46.BIN 62.BIN | | | 15.BIN 31.BIN 47.BIN 63.BIN | | | PAL M5205 16.BIN * * * | | |PAL 17.BIN * * * | | | PAL M5205 * * * * |-| | * * * * | | M5205 PAL * * * * | |18.432MHz * * * * | | M5205 PAL | | | | PAL | |--------------------------------------------------------| Notes: 8088 - AMD P8088-2 CPU, running at 6.144MHz [18.432/3] M5205- OKI M5205 running at 384kHz [18.432/48]. Sample rate = 384000 / 48 * - Unpopulated positions for ROMs */ ROM_START( borntofi ) ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* V20 */ ROM_LOAD( "3.bin", 0x10000, 0x10000, CRC(5f07f4a2) SHA1(240864d1d5d9e26d229bc21aa39ee03f4bd25814) ) ROM_LOAD( "2.bin", 0x20000, 0x10000, CRC(5d2b3395) SHA1(ac87f352f380b67802c26232824663063549ac7b) ) ROM_LOAD( "1.bin", 0xf0000, 0x10000, CRC(0a5e2f32) SHA1(5167a85329e5ea35c686af85e44d62227cf5800e) ) ROM_COPY( REGION_CPU1, 0xf0000, 0x70000, 0x10000 ) ROM_REGION( 0x100000, REGION_CPU2, 0 ) /* 8088 */ ROM_LOAD( "5.bin", 0xf8000, 0x08000, CRC(b5d587ce) SHA1(07687abd264ec80a6eb473cb3f3ab97ec6b365a2) ) ROM_COPY( REGION_CPU2, 0xf8000, 0x08000, 0x08000 ) ROM_REGION( 0xc0000, REGION_SOUND1, 0 ) /* m5205 samples */ ROM_LOAD( "6.bin", 0x00000, 0x10000, CRC(731c523b) SHA1(b649a838ce70d5af607f8b9faf8b012e2ff1104b) ) ROM_LOAD( "7.bin", 0x10000, 0x10000, CRC(a0cbdf10) SHA1(d33c157aceb52683db36d2f666f1e2d952654633) ) ROM_LOAD( "8.bin", 0x20000, 0x10000, CRC(82fa8592) SHA1(81510160d645a3496131255c11c94fe47bb75988) ) ROM_LOAD( "9.bin", 0x30000, 0x10000, CRC(dca5d205) SHA1(01c212fc0dbf9cd1ad0c633288925add853640a1) ) ROM_LOAD( "10.bin", 0x40000, 0x10000, CRC(0ecd5714) SHA1(4dbc840f9b2707e28cb0e03220a51ad8d9268fe7) ) ROM_LOAD( "11.bin", 0x50000, 0x10000, CRC(4fd86d07) SHA1(025ecaf7c51882286e2d25ab1636ad79dfe3250d) ) ROM_LOAD( "12.bin", 0x60000, 0x10000, CRC(cb81236e) SHA1(96423a41e851900ad764e7ec9fbe9a9e34d188ef) ) ROM_LOAD( "13.bin", 0x70000, 0x10000, CRC(cfcc4bdb) SHA1(b7e1bf189ac964958254e6e8cb7c466b6e7b473f) ) ROM_LOAD( "14.bin", 0x80000, 0x10000, CRC(c6fa0707) SHA1(831b27f24fee641c30ffd39723a24e7a9a966dc6) ) ROM_LOAD( "15.bin", 0x90000, 0x10000, CRC(101cbd6b) SHA1(22668f362499f7ae017d9334f426ac644498e0b7) ) ROM_LOAD( "16.bin", 0xa0000, 0x10000, CRC(edab01a9) SHA1(ce9c6b48807c9b312067b27928d27b4532319c60) ) ROM_LOAD( "17.bin", 0xb0000, 0x10000, CRC(ea361ea5) SHA1(a2b38a250ab477226da5d56bd07ea3b2f3aa9625) ) ROM_REGION( 0x1e0000, REGION_GFX1,0 ) /* gfx */ ROMX_LOAD( "22.bin", 0x000002, 0x10000, CRC(a3afc57f) SHA1(2713fa4b6ad571748f47d25c72a0d40d80f8fcf6), ROM_SKIP(2) ) ROMX_LOAD( "38.bin", 0x000001, 0x10000, CRC(1c64d329) SHA1(6bb82143de07548b90bc7ba70d12fd0959e56545), ROM_SKIP(2) ) ROMX_LOAD( "54.bin", 0x000000, 0x10000, CRC(56209405) SHA1(e1f5fd709cde965c400f94837a34d5b414e0118e), ROM_SKIP(2) ) ROMX_LOAD( "23.bin", 0x030002, 0x10000, CRC(df385140) SHA1(202ef05ffad58ae9be2b264208188722154ec022), ROM_SKIP(2) ) ROMX_LOAD( "39.bin", 0x030001, 0x10000, CRC(7f789bdb) SHA1(c4220a60d8c11d77037c1f4bfc12254ee024e375), ROM_SKIP(2) ) ROMX_LOAD( "55.bin", 0x030000, 0x10000, CRC(93f82275) SHA1(132372c2301b57ed2ad47d7e7684f3caa455dc3f), ROM_SKIP(2) ) ROMX_LOAD( "24.bin", 0x060002, 0x10000, CRC(becc5891) SHA1(0aeb6f2d2d39dd237ef5929674de62bbe0f6e2e6), ROM_SKIP(2) ) ROMX_LOAD( "40.bin", 0x060001, 0x10000, CRC(707a6ddd) SHA1(30ae010bb2bd41b847790d1612a0702bc0c8b646), ROM_SKIP(2) ) ROMX_LOAD( "56.bin", 0x060000, 0x10000, CRC(a4e8c94a) SHA1(2514097d449a7883c6442a8d42376bfcc1a87e93), ROM_SKIP(2) ) ROMX_LOAD( "25.bin", 0x090002, 0x10000, CRC(500d4d3b) SHA1(54a448e5e784633513b94fdd4ad79e66b5210108), ROM_SKIP(2) ) ROMX_LOAD( "41.bin", 0x090001, 0x10000, CRC(e3bf2b57) SHA1(04619e9de339f4fb5269336ebd2a6749e402243e), ROM_SKIP(2) ) ROMX_LOAD( "57.bin", 0x090000, 0x10000, CRC(b8d57360) SHA1(5133a5db3d8ee05662662d19b31f0045e833ed42), ROM_SKIP(2) ) ROMX_LOAD( "26.bin", 0x0c0002, 0x10000, CRC(13801b0e) SHA1(7f830af2d9bf5201c321637ea2400c6b42948ebd), ROM_SKIP(2) ) ROMX_LOAD( "42.bin", 0x0c0001, 0x10000, CRC(4725835e) SHA1(d60108aa5e7cd7434dd07a5d0553be56c591f4b1), ROM_SKIP(2) ) ROMX_LOAD( "58.bin", 0x0c0000, 0x10000, CRC(391f220a) SHA1(66de5034b31f99e99005e224ee2e60cf870f1bcb), ROM_SKIP(2) ) ROMX_LOAD( "27.bin", 0x0f0002, 0x10000, CRC(d8a47ed9) SHA1(4f5f68c35d198f1fdbbcf288bf25c548876ba823), ROM_SKIP(2) ) ROMX_LOAD( "43.bin", 0x0f0001, 0x10000, CRC(815be7ea) SHA1(478cabf2a683be14e75cbe1b1d63aae521469315), ROM_SKIP(2) ) ROMX_LOAD( "59.bin", 0x0f0000, 0x10000, CRC(7966e68f) SHA1(13608b781ae10e96eb2802479e082b87f55c3ec1), ROM_SKIP(2) ) ROMX_LOAD( "28.bin", 0x120002, 0x10000, CRC(e8846d67) SHA1(f3b155836a2f96a3b0b0dfb2034212def0b1dc92), ROM_SKIP(2) ) ROMX_LOAD( "44.bin", 0x120001, 0x10000, CRC(c5d29821) SHA1(ce45e2e039f3ee7965cc9354a98c77f3db83b950), ROM_SKIP(2) ) ROMX_LOAD( "60.bin", 0x120000, 0x10000, CRC(47d2a385) SHA1(0b275abe7811972ac475c2dff2e99f2a1f951ee5), ROM_SKIP(2) ) ROMX_LOAD( "29.bin", 0x150002, 0x10000, CRC(169cba64) SHA1(d881c1cd802da5929688fdaae8c63e581e396dd7), ROM_SKIP(2) ) ROMX_LOAD( "45.bin", 0x150001, 0x10000, CRC(1a58b8d0) SHA1(c1002e16581face369a11e4308596ba419d82c4d), ROM_SKIP(2) ) ROMX_LOAD( "61.bin", 0x150000, 0x10000, CRC(f20b88b3) SHA1(f6b4f0a6cf0cdc6bab9f0a580a866477a0925a28), ROM_SKIP(2) ) ROMX_LOAD( "30.bin", 0x180002, 0x10000, CRC(15529cdd) SHA1(7b80d820476fefb51434870bd9fc4955de1a7323), ROM_SKIP(2) ) ROMX_LOAD( "46.bin", 0x180001, 0x10000, CRC(2f145546) SHA1(10677effd27ee8702be488fe1485582da465aaf8), ROM_SKIP(2) ) ROMX_LOAD( "62.bin", 0x180000, 0x10000, CRC(5bbc0154) SHA1(0c7b144cd2be1f8bcd5316093d6f9f0071746593), ROM_SKIP(2) ) ROMX_LOAD( "31.bin", 0x1b0002, 0x10000, CRC(1446ddc5) SHA1(7bd2ae336514d939c71bdf52a72e710e28d14bd9), ROM_SKIP(2) ) ROMX_LOAD( "47.bin", 0x1b0001, 0x10000, CRC(b3147a84) SHA1(dfb9c8293a477697017f5632e203c9fb88cadc81), ROM_SKIP(2) ) ROMX_LOAD( "63.bin", 0x1b0000, 0x10000, CRC(5f530559) SHA1(d1d3edc2082985ccec9fe8ca0b27810623cb5b89), ROM_SKIP(2) ) ROM_END GAME( 19??, borntofi, 0, borntofi, borntofi, 0, ROT0, "International Games", "Born To Fight" , 0 ) GAME( 19??, fantland, 0, fantland, fantland, 0, ROT0, "Electronic Devices Italy", "Fantasy Land (set 1)", 0 ) GAME( 19??, fantlnda, fantland, fantland, fantland, 0, ROT0, "Electronic Devices Italy", "Fantasy Land (set 2)", 0 ) GAME( 1989, galaxygn, 0, galaxygn, galaxygn, 0, ROT90, "Electronic Devices Italy", "Galaxy Gunners" , 0 )