/*************************************************************************** F-1 Grand Prix (c) 1991 Video System Co. driver by Nicola Salmoria Notes: - The ROZ layer generator is a Konami 053936. - f1gp2's hardware is very similar to Lethal Crash Race, main difference being an extra 68000. TODO: f1gp: - gfxctrl register not understood - handling of fg/sprite priority to fix "continue" screen is just a kludge. f1gp2: - sprite lag noticeable in the animation at the end of a race (the wheels of the car are sprites while the car is the fg tilemap) ***************************************************************************/ #include "driver.h" #include "video/konamiic.h" #include "f1gp.h" #include "sound/2610intf.h" #include "sound/okim6295.h" static UINT16 *sharedram; static READ16_HANDLER( sharedram_r ) { return sharedram[offset]; } static WRITE16_HANDLER( sharedram_w ) { COMBINE_DATA(&sharedram[offset]); } static READ16_HANDLER( extrarom_r ) { UINT8 *rom = memory_region(REGION_USER1); offset *= 2; return rom[offset] | (rom[offset+1] << 8); } static READ16_HANDLER( extrarom2_r ) { UINT8 *rom = memory_region(REGION_USER2); offset *= 2; return rom[offset] | (rom[offset+1] << 8); } static WRITE8_HANDLER( f1gp_sh_bankswitch_w ) { UINT8 *rom = memory_region(REGION_CPU3) + 0x10000; memory_set_bankptr(1,rom + (data & 0x01) * 0x8000); } static int pending_command; static WRITE16_HANDLER( sound_command_w ) { if (ACCESSING_LSB) { pending_command = 1; soundlatch_w(offset,data & 0xff); cpunum_set_input_line(2, INPUT_LINE_NMI, PULSE_LINE); } } static READ16_HANDLER( command_pending_r ) { return (pending_command ? 0xff : 0); } static WRITE8_HANDLER( pending_command_clear_w ) { pending_command = 0; } static ADDRESS_MAP_START( f1gp_readmem1, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_READ(MRA16_ROM) AM_RANGE(0x100000, 0x2fffff) AM_READ(extrarom_r) AM_RANGE(0xa00000, 0xbfffff) AM_READ(extrarom2_r) AM_RANGE(0xc00000, 0xc3ffff) AM_READ(f1gp_zoomdata_r) AM_RANGE(0xd00000, 0xd01fff) AM_READ(f1gp_rozvideoram_r) AM_RANGE(0xd02000, 0xd03fff) AM_READ(f1gp_rozvideoram_r) /* mirror */ AM_RANGE(0xd04000, 0xd05fff) AM_READ(f1gp_rozvideoram_r) /* mirror */ AM_RANGE(0xd06000, 0xd07fff) AM_READ(f1gp_rozvideoram_r) /* mirror */ AM_RANGE(0xe00000, 0xe03fff) AM_READ(MRA16_RAM) AM_RANGE(0xe04000, 0xe07fff) AM_READ(MRA16_RAM) AM_RANGE(0xf00000, 0xf003ff) AM_READ(MRA16_RAM) AM_RANGE(0xf10000, 0xf103ff) AM_READ(MRA16_RAM) AM_RANGE(0xff8000, 0xffbfff) AM_READ(MRA16_RAM) AM_RANGE(0xffc000, 0xffcfff) AM_READ(sharedram_r) AM_RANGE(0xffd000, 0xffdfff) AM_READ(MRA16_RAM) AM_RANGE(0xffe000, 0xffefff) AM_READ(MRA16_RAM) AM_RANGE(0xfff000, 0xfff001) AM_READ(input_port_0_word_r) // AM_RANGE(0xfff002, 0xfff003) analog wheel? AM_RANGE(0xfff004, 0xfff005) AM_READ(input_port_1_word_r) AM_RANGE(0xfff006, 0xfff007) AM_READ(input_port_2_word_r) AM_RANGE(0xfff008, 0xfff009) AM_READ(command_pending_r) AM_RANGE(0xfff050, 0xfff051) AM_READ(input_port_3_word_r) ADDRESS_MAP_END static ADDRESS_MAP_START( f1gp_writemem1, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(MWA16_ROM) AM_RANGE(0xc00000, 0xc3ffff) AM_WRITE(f1gp_zoomdata_w) AM_RANGE(0xd00000, 0xd01fff) AM_WRITE(f1gp_rozvideoram_w) AM_BASE(&f1gp_rozvideoram) // BACK VRAM AM_RANGE(0xd02000, 0xd03fff) AM_WRITE(f1gp_rozvideoram_w) /* mirror */ AM_RANGE(0xd04000, 0xd05fff) AM_WRITE(f1gp_rozvideoram_w) /* mirror */ AM_RANGE(0xd06000, 0xd07fff) AM_WRITE(f1gp_rozvideoram_w) /* mirror */ AM_RANGE(0xe00000, 0xe03fff) AM_WRITE(MWA16_RAM) AM_BASE(&f1gp_spr1cgram) AM_SIZE(&f1gp_spr1cgram_size) // SPR-1 CG RAM AM_RANGE(0xe04000, 0xe07fff) AM_WRITE(MWA16_RAM) AM_BASE(&f1gp_spr2cgram) AM_SIZE(&f1gp_spr2cgram_size) // SPR-2 CG RAM AM_RANGE(0xf00000, 0xf003ff) AM_WRITE(MWA16_RAM) AM_BASE(&f1gp_spr1vram) // SPR-1 VRAM AM_RANGE(0xf10000, 0xf103ff) AM_WRITE(MWA16_RAM) AM_BASE(&f1gp_spr2vram) // SPR-2 VRAM AM_RANGE(0xff8000, 0xffbfff) AM_WRITE(MWA16_RAM) // WORK RAM-1 AM_RANGE(0xffc000, 0xffcfff) AM_WRITE(sharedram_w) AM_BASE(&sharedram) // DUAL RAM AM_RANGE(0xffd000, 0xffdfff) AM_WRITE(f1gp_fgvideoram_w) AM_BASE(&f1gp_fgvideoram) // CHARACTER AM_RANGE(0xffe000, 0xffefff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16) // PALETTE AM_RANGE(0xfff000, 0xfff001) AM_WRITE(f1gp_gfxctrl_w) AM_RANGE(0xfff002, 0xfff005) AM_WRITE(f1gp_fgscroll_w) AM_RANGE(0xfff008, 0xfff009) AM_WRITE(sound_command_w) AM_RANGE(0xfff040, 0xfff05f) AM_WRITE(MWA16_RAM) AM_BASE(&K053936_0_ctrl) ADDRESS_MAP_END static ADDRESS_MAP_START( f1gp2_readmem1, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_READ(MRA16_ROM) AM_RANGE(0x100000, 0x2fffff) AM_READ(extrarom_r) AM_RANGE(0xa00000, 0xa07fff) AM_READ(MRA16_RAM) AM_RANGE(0xd00000, 0xd01fff) AM_READ(f1gp_rozvideoram_r) AM_RANGE(0xe00000, 0xe00fff) AM_READ(MRA16_RAM) AM_RANGE(0xff8000, 0xffbfff) AM_READ(MRA16_RAM) AM_RANGE(0xffc000, 0xffcfff) AM_READ(sharedram_r) AM_RANGE(0xffd000, 0xffdfff) AM_READ(MRA16_RAM) AM_RANGE(0xffe000, 0xffefff) AM_READ(MRA16_RAM) AM_RANGE(0xfff000, 0xfff001) AM_READ(input_port_0_word_r) // AM_RANGE(0xfff002, 0xfff003) analog wheel? AM_RANGE(0xfff004, 0xfff005) AM_READ(input_port_1_word_r) AM_RANGE(0xfff006, 0xfff007) AM_READ(input_port_2_word_r) AM_RANGE(0xfff008, 0xfff009) AM_READ(command_pending_r) AM_RANGE(0xfff00a, 0xfff00b) AM_READ(input_port_3_word_r) ADDRESS_MAP_END static ADDRESS_MAP_START( f1gp2_writemem1, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(MWA16_ROM) AM_RANGE(0xa00000, 0xa07fff) AM_WRITE(MWA16_RAM) AM_BASE(&f1gp2_sprcgram) // SPR-1 CG RAM + SPR-2 CG RAM AM_RANGE(0xd00000, 0xd01fff) AM_WRITE(f1gp_rozvideoram_w) AM_BASE(&f1gp_rozvideoram) // BACK VRAM AM_RANGE(0xe00000, 0xe00fff) AM_WRITE(MWA16_RAM) AM_BASE(&f1gp2_spritelist) // not checked + SPR-1 VRAM + SPR-2 VRAM AM_RANGE(0xff8000, 0xffbfff) AM_WRITE(MWA16_RAM) // WORK RAM-1 AM_RANGE(0xffc000, 0xffcfff) AM_WRITE(sharedram_w) AM_BASE(&sharedram) // DUAL RAM AM_RANGE(0xffd000, 0xffdfff) AM_WRITE(f1gp_fgvideoram_w) AM_BASE(&f1gp_fgvideoram) // CHARACTER AM_RANGE(0xffe000, 0xffefff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16) // PALETTE AM_RANGE(0xfff000, 0xfff001) AM_WRITE(f1gp2_gfxctrl_w) AM_RANGE(0xfff008, 0xfff009) AM_WRITE(sound_command_w) AM_RANGE(0xfff020, 0xfff02f) AM_WRITE(MWA16_RAM) AM_BASE(&K053936_0_ctrl) AM_RANGE(0xfff044, 0xfff047) AM_WRITE(f1gp_fgscroll_w) ADDRESS_MAP_END static ADDRESS_MAP_START( readmem2, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x01ffff) AM_READ(MRA16_ROM) AM_RANGE(0xff8000, 0xffbfff) AM_READ(MRA16_RAM) AM_RANGE(0xffc000, 0xffcfff) AM_READ(sharedram_r) ADDRESS_MAP_END static ADDRESS_MAP_START( writemem2, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x01ffff) AM_WRITE(MWA16_ROM) AM_RANGE(0xff8000, 0xffbfff) AM_WRITE(MWA16_RAM) AM_RANGE(0xffc000, 0xffcfff) AM_WRITE(sharedram_w) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x77ff) AM_READ(MRA8_ROM) AM_RANGE(0x7800, 0x7fff) AM_READ(MRA8_RAM) AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_BANK1) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x77ff) AM_WRITE(MWA8_ROM) AM_RANGE(0x7800, 0x7fff) AM_WRITE(MWA8_RAM) AM_RANGE(0x8000, 0xffff) AM_WRITE(MWA8_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x14, 0x14) AM_READ(soundlatch_r) AM_RANGE(0x18, 0x18) AM_READ(YM2610_status_port_0_A_r) AM_RANGE(0x1a, 0x1a) AM_READ(YM2610_status_port_0_B_r) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x00, 0x00) AM_WRITE(f1gp_sh_bankswitch_w) // f1gp AM_RANGE(0x0c, 0x0c) AM_WRITE(f1gp_sh_bankswitch_w) // f1gp2 AM_RANGE(0x14, 0x14) AM_WRITE(pending_command_clear_w) AM_RANGE(0x18, 0x18) AM_WRITE(YM2610_control_port_0_A_w) AM_RANGE(0x19, 0x19) AM_WRITE(YM2610_data_port_0_A_w) AM_RANGE(0x1a, 0x1a) AM_WRITE(YM2610_control_port_0_B_w) AM_RANGE(0x1b, 0x1b) AM_WRITE(YM2610_data_port_0_B_w) ADDRESS_MAP_END static WRITE16_HANDLER( f1gpb_misc_w ) { /* static int old=-1; static int old_bank = -1; int new_bank = (data & 0xf0) >> 4; //wrong! if(old_bank != new_bank && new_bank < 5) { // oki banking UINT8 *src = memory_region(REGION_SOUND1) + 0x40000 + 0x10000 * new_bank; UINT8 *dst = memory_region(REGION_SOUND1) + 0x30000; memcpy(dst, src, 0x10000); old_bank = new_bank; } //data & 0x80 toggles if((data & 0x7f) != old) printf("misc = %X\n",old=data & 0x7f); */ } static ADDRESS_MAP_START( f1gpb_cpu1_map, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_ROM AM_RANGE(0x100000, 0x2fffff) AM_READ(extrarom_r) AM_RANGE(0xa00000, 0xbfffff) AM_READ(extrarom2_r) AM_RANGE(0x800000, 0x801fff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0xc00000, 0xc3ffff) AM_READWRITE(f1gp_zoomdata_r, f1gp_zoomdata_w) AM_RANGE(0xd00000, 0xd01fff) AM_READWRITE(f1gp_rozvideoram_r, f1gp_rozvideoram_w) AM_BASE(&f1gp_rozvideoram) AM_RANGE(0xd02000, 0xd03fff) AM_READWRITE(f1gp_rozvideoram_r, f1gp_rozvideoram_w) /* mirror */ AM_RANGE(0xd04000, 0xd05fff) AM_READWRITE(f1gp_rozvideoram_r, f1gp_rozvideoram_w) /* mirror */ AM_RANGE(0xd06000, 0xd07fff) AM_READWRITE(f1gp_rozvideoram_r, f1gp_rozvideoram_w) /* mirror */ AM_RANGE(0xe00000, 0xe03fff) AM_RAM //unused AM_RANGE(0xe04000, 0xe07fff) AM_RAM //unused AM_RANGE(0xf00000, 0xf003ff) AM_RAM //unused AM_RANGE(0xf10000, 0xf103ff) AM_RAM //unused AM_RANGE(0xff8000, 0xffbfff) AM_RAM AM_RANGE(0xffc000, 0xffcfff) AM_READWRITE(sharedram_r, sharedram_w) AM_BASE(&sharedram) AM_RANGE(0xffd000, 0xffdfff) AM_RAM AM_WRITE(f1gp_fgvideoram_w) AM_BASE(&f1gp_fgvideoram) AM_RANGE(0xffe000, 0xffefff) AM_RAM AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16) AM_RANGE(0xfff000, 0xfff001) AM_READ(input_port_0_word_r) AM_RANGE(0xfff004, 0xfff005) AM_READ(input_port_1_word_r) AM_RANGE(0xfff006, 0xfff007) AM_READ(input_port_2_word_r) AM_RANGE(0xfff008, 0xfff009) AM_READNOP //? AM_RANGE(0xfff006, 0xfff007) AM_WRITENOP AM_RANGE(0xfff00a, 0xfff00b) AM_RAM AM_BASE(&f1gpb_fgregs) AM_RANGE(0xfff00e, 0xfff00f) AM_READWRITE(OKIM6295_status_0_lsb_r, OKIM6295_data_0_lsb_w) AM_RANGE(0xfff00c, 0xfff00d) AM_WRITE(f1gpb_misc_w) AM_RANGE(0xfff010, 0xfff011) AM_WRITENOP AM_RANGE(0xfff020, 0xfff023) AM_RAM //? AM_RANGE(0xfff050, 0xfff051) AM_READ(input_port_3_word_r) AM_RANGE(0xfff800, 0xfff809) AM_RAM AM_BASE(&f1gpb_rozregs) ADDRESS_MAP_END static ADDRESS_MAP_START( f1gpb_cpu2_map, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x01ffff) AM_ROM AM_RANGE(0xff8000, 0xffbfff) AM_RAM AM_RANGE(0xffc000, 0xffcfff) AM_READWRITE(sharedram_r, sharedram_w) AM_RANGE(0xfff030, 0xfff031) AM_NOP //? ADDRESS_MAP_END static INPUT_PORTS_START( f1gp ) PORT_START PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0e00, 0x0e00, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0a00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0e00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0800, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0600, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0400, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0200, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x7000, 0x7000, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x5000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x6000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x7000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x4000, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x3000, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x2000, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x1000, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x8000, 0x8000, "2 to Start, 1 to Cont." ) // Other desc. was too long ! PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0004, 0x0004, "Game Mode" ) PORT_DIPSETTING( 0x0004, DEF_STR( Single ) ) PORT_DIPSETTING( 0x0000, "Multiple" ) PORT_DIPNAME( 0x0008, 0x0008, "Multi Player" ) PORT_DIPSETTING( 0x0008, "Type 1" ) PORT_DIPSETTING( 0x0000, "Type 2" ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_START PORT_SERVICE( 0x0100, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_START PORT_DIPNAME( 0x001f, 0x0010, "Country" ) PORT_DIPSETTING( 0x0010, DEF_STR( World ) ) PORT_DIPSETTING( 0x0001, "USA & Canada" ) PORT_DIPSETTING( 0x0000, DEF_STR( Japan ) ) PORT_DIPSETTING( 0x0002, "Korea" ) PORT_DIPSETTING( 0x0004, "Hong Kong" ) PORT_DIPSETTING( 0x0008, "Taiwan" ) /* all other values are invalid */ INPUT_PORTS_END /* the same as f1gp, but with an extra button */ static INPUT_PORTS_START( f1gp2 ) PORT_START PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0e00, 0x0e00, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0a00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0e00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0800, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0600, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0400, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0200, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x7000, 0x7000, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x5000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x6000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x7000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x4000, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x3000, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x2000, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x1000, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x8000, 0x8000, "2 to Start, 1 to Cont." ) // Other desc. was too long ! PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0004, 0x0004, "Game Mode" ) PORT_DIPSETTING( 0x0004, DEF_STR( Single ) ) PORT_DIPSETTING( 0x0000, "Multiple" ) PORT_DIPNAME( 0x0008, 0x0008, "Multi Player" ) PORT_DIPSETTING( 0x0008, "Type 1" ) PORT_DIPSETTING( 0x0000, "Type 2" ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_START PORT_SERVICE( 0x0100, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_START PORT_DIPNAME( 0x0001, 0x0001, "Country" ) PORT_DIPSETTING( 0x0001, DEF_STR( World ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Japan ) ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,1), 8, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64 }, 64*8 }; static const gfx_layout tilelayout = { 16,16, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4, 10*4, 11*4, 8*4, 9*4, 14*4, 15*4, 12*4, 13*4 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, 64*16 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4, 9*4, 8*4, 11*4, 10*4, 13*4, 12*4, 15*4, 14*4 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, 128*8 }; static GFXDECODE_START( f1gp ) GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0x000, 1 ) GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 0x100, 16 ) GFXDECODE_ENTRY( REGION_GFX3, 0, spritelayout, 0x200, 16 ) GFXDECODE_ENTRY( REGION_GFX4, 0, tilelayout, 0x300, 16 ) /* changed at runtime */ GFXDECODE_END static GFXDECODE_START( f1gp2 ) GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0x000, 1 ) GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 0x200, 32 ) GFXDECODE_ENTRY( REGION_GFX3, 0, tilelayout, 0x100, 16 ) GFXDECODE_END static void irqhandler(int irq) { cpunum_set_input_line(2,0,irq ? ASSERT_LINE : CLEAR_LINE); } static struct YM2610interface ym2610_interface = { irqhandler, REGION_SOUND1, REGION_SOUND2 }; static MACHINE_DRIVER_START( f1gp ) /* basic machine hardware */ MDRV_CPU_ADD_TAG("main",M68000,10000000) /* 10 MHz ??? */ MDRV_CPU_PROGRAM_MAP(f1gp_readmem1,f1gp_writemem1) MDRV_CPU_VBLANK_INT(irq1_line_hold,1) MDRV_CPU_ADD(M68000,10000000) /* 10 MHz ??? */ MDRV_CPU_PROGRAM_MAP(readmem2,writemem2) MDRV_CPU_VBLANK_INT(irq1_line_hold,1) MDRV_CPU_ADD(Z80,8000000/2) /* 4 MHz ??? */ /* audio CPU */ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) MDRV_CPU_IO_MAP(sound_readport,sound_writeport) MDRV_SCREEN_REFRESH_RATE(60) MDRV_INTERLEAVE(100) /* 100 CPU slices per frame */ /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1) MDRV_GFXDECODE(f1gp) MDRV_PALETTE_LENGTH(2048) MDRV_VIDEO_START(f1gp) MDRV_VIDEO_UPDATE(f1gp) /* sound hardware */ MDRV_SPEAKER_STANDARD_STEREO("left", "right") MDRV_SOUND_ADD(YM2610, 8000000) MDRV_SOUND_CONFIG(ym2610_interface) MDRV_SOUND_ROUTE(0, "left", 0.25) MDRV_SOUND_ROUTE(0, "right", 0.25) MDRV_SOUND_ROUTE(1, "left", 1.0) MDRV_SOUND_ROUTE(2, "right", 1.0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( f1gpb ) /* basic machine hardware */ MDRV_CPU_ADD_TAG("main",M68000,10000000) /* 10 MHz ??? */ MDRV_CPU_PROGRAM_MAP(f1gpb_cpu1_map,0) MDRV_CPU_VBLANK_INT(irq1_line_hold,1) MDRV_CPU_ADD(M68000,10000000) /* 10 MHz ??? */ MDRV_CPU_PROGRAM_MAP(f1gpb_cpu2_map,0) MDRV_CPU_VBLANK_INT(irq1_line_hold,1) /* NO sound CPU */ MDRV_SCREEN_REFRESH_RATE(60) MDRV_INTERLEAVE(100) /* 100 CPU slices per frame */ /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1) MDRV_GFXDECODE(f1gp) MDRV_PALETTE_LENGTH(2048) MDRV_VIDEO_START(f1gpb) MDRV_VIDEO_UPDATE(f1gpb) /* sound hardware */ MDRV_SPEAKER_STANDARD_STEREO("left", "right") MDRV_SOUND_ADD(OKIM6295, 1000000) MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 0.50) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 0.50) MACHINE_DRIVER_END static MACHINE_DRIVER_START( f1gp2 ) /* basic machine hardware */ MDRV_IMPORT_FROM(f1gp) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(f1gp2_readmem1,f1gp2_writemem1) /* video hardware */ MDRV_GFXDECODE(f1gp2) MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 28*8-1) MDRV_VIDEO_START(f1gp2) MDRV_VIDEO_UPDATE(f1gp2) MACHINE_DRIVER_END ROM_START( f1gp ) ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */ ROM_LOAD16_WORD_SWAP( "rom1-a.3", 0x000000, 0x20000, CRC(2d8f785b) SHA1(6eca42ad2d57a31e055496141c89cb537f284378) ) ROM_REGION( 0x200000, REGION_USER1, 0 ) /* extra ROMs mapped at 100000 */ ROM_LOAD16_BYTE( "rom11-a.2", 0x000000, 0x40000, CRC(53df8ea1) SHA1(25d50bb787f3bd35c9a8ae2b0ab9a21e000debb0) ) ROM_LOAD16_BYTE( "rom10-a.1", 0x000001, 0x40000, CRC(46a289fb) SHA1(6a8c19e08b6d836fe83378fd77fead82a0b2db7c) ) ROM_LOAD16_BYTE( "rom13-a.4", 0x080000, 0x40000, CRC(7d92e1fa) SHA1(c23f5beea85b0804c61ef9e7f131b186d076221f) ) ROM_LOAD16_BYTE( "rom12-a.3", 0x080001, 0x40000, CRC(d8c1bcf4) SHA1(d6d77354eb1ab413ba8cfa5d973cf5b0c851c23b) ) ROM_LOAD16_BYTE( "rom6-a.6", 0x100000, 0x40000, CRC(6d947a3f) SHA1(2cd01ee2a73ab105a45a5464a29fd75aa43ba2db) ) ROM_LOAD16_BYTE( "rom7-a.5", 0x100001, 0x40000, CRC(7a014ba6) SHA1(8f0abbb68100e396e5a41337254cb6bf1a2ed00b) ) ROM_LOAD16_BYTE( "rom9-a.8", 0x180000, 0x40000, CRC(49286572) SHA1(c5e16bd1ccd43452337a4cd76db70db079ca0706) ) ROM_LOAD16_BYTE( "rom8-a.7", 0x180001, 0x40000, CRC(0ed783c7) SHA1(c0c467ede51c08d84999897c6d5cc8b584b23b67) ) ROM_REGION( 0x200000, REGION_USER2, 0 ) /* extra ROMs mapped at a00000 */ /* containing gfx data for the 053936 */ ROM_LOAD( "rom2-a.06", 0x000000, 0x100000, CRC(747dd112) SHA1(b9264bec61467ab256cf6cb698b6e0ea8f8006e0) ) ROM_LOAD( "rom3-a.05", 0x100000, 0x100000, CRC(264aed13) SHA1(6f0de860d4299befffc530b7a8f19656982a51c4) ) ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* 68000 code */ ROM_LOAD16_WORD_SWAP( "rom4-a.4", 0x000000, 0x20000, CRC(8e811d36) SHA1(2b806b50a3a307a21894687f16485ace287a7c4c) ) ROM_REGION( 0x30000, REGION_CPU3, 0 ) /* 64k for the audio CPU + banks */ ROM_LOAD( "rom5-a.8", 0x00000, 0x08000, CRC(9ea36e35) SHA1(9254dea8362318d8cfbd5e36e476e0e235e6326a) ) ROM_CONTINUE( 0x10000, 0x18000 ) ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "rom3-b.07", 0x000000, 0x100000, CRC(ffb1d489) SHA1(9330b67e0eaaf67d6c38f40a02c72419bd38fb81) ) ROM_LOAD( "rom2-b.04", 0x100000, 0x100000, CRC(d1b3471f) SHA1(d1a95fbaad1c3d9ec2121bf65abbcdb5441bd0ac) ) ROM_REGION( 0x100000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD32_WORD( "rom5-b.2", 0x000000, 0x80000, CRC(17572b36) SHA1(c58327c2f708783a3e8470e290cae0d71454f1da) ) ROM_LOAD32_WORD( "rom4-b.3", 0x000002, 0x80000, CRC(72d12129) SHA1(11da6990a54ae1b6f6d0bed5d0431552f83a0dda) ) ROM_REGION( 0x080000, REGION_GFX3, ROMREGION_DISPOSE ) ROM_LOAD32_WORD( "rom7-b.17", 0x000000, 0x40000, CRC(2aed9003) SHA1(45ff9953ad98063573e7fd7b930ae8b0183cdd04) ) ROM_LOAD32_WORD( "rom6-b.16", 0x000002, 0x40000, CRC(6789ef12) SHA1(9b0d1cc6e9c6398ccb7f635c4c148fddd224a21f) ) ROM_REGION( 0x40000, REGION_GFX4, ROMREGION_ERASE00 ) /* gfx data for the 053936 */ /* RAM, not ROM - handled at run time */ ROM_REGION( 0x100000, REGION_SOUND1, 0 ) /* sound samples */ ROM_LOAD( "rom14-a.09", 0x000000, 0x100000, CRC(b4c1ac31) SHA1(acab2e1b5ce4ca3a5c4734562481b54db4b46995) ) ROM_REGION( 0x100000, REGION_SOUND2, 0 ) /* sound samples */ ROM_LOAD( "rom17-a.08", 0x000000, 0x100000, CRC(ea70303d) SHA1(8de1a0e6d47cd80a622663c1745a1da54cd0ea05) ) ROM_END /* This is a bootleg of f1gp, produced by Playmark in Italy the video hardware is different, it lacks the sound z80, and has less samples */ ROM_START( f1gpb ) ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */ /* these have extra data at 0x30000 which isn't preset in the f1gp set, is it related to the changed sound hardware? */ ROM_LOAD16_BYTE( "1.ic38", 0x000001, 0x20000, CRC(046dd83a) SHA1(ea65fa88f9d9a79664de666e63594a7a7de86650) ) ROM_LOAD16_BYTE( "7.ic39", 0x000000, 0x20000, CRC(960f5db4) SHA1(addc461538e2140afae400e8d7364d0bcc42a0cb) ) ROM_REGION( 0x200000, REGION_USER1, 0 ) /* extra ROMs mapped at 100000 */ ROM_LOAD16_BYTE( "2.ic48", 0x000000, 0x80000, CRC(b3b315c3) SHA1(568592e450401cd95206dbe439e565dd28499dd1) ) ROM_LOAD16_BYTE( "8.ic41", 0x000001, 0x80000, CRC(39af8180) SHA1(aa1577195b1463069870db2d64db3b5e61d6bbe8) ) ROM_LOAD16_BYTE( "3.ic165", 0x100000, 0x80000, CRC(b7295a30) SHA1(4120dda38673d59343aea0f030d2f275a0ae3d95) ) ROM_LOAD16_BYTE( "9.ic166", 0x100001, 0x80000, CRC(bb596d5b) SHA1(f29ed135e8f09d4a15353360a811c13aba681382) ) ROM_REGION( 0x200000, REGION_USER2, 0 ) /* extra ROMs mapped at a00000 */ ROM_LOAD16_BYTE( "4.ic42", 0x000000, 0x80000, CRC(5dbde98a) SHA1(536553eaad0ebfe219e44a4f50a4707209024469) ) ROM_LOAD16_BYTE( "10.ic43", 0x000001, 0x80000, CRC(d60e7706) SHA1(23c383e47e6600a68d6fd8bcfc9552fe0d660630) ) ROM_LOAD16_BYTE( "5.ic167", 0x100000, 0x80000, CRC(48c36293) SHA1(2a5d92537ba331a99697d13b4394b8d2737eeaf2) ) ROM_LOAD16_BYTE( "11.ic168", 0x100001, 0x80000, CRC(92a28e52) SHA1(dc203486b96fdc1930f7e63021e84f203540a64e) ) ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "16.u7", 0x000000, 0x10000, CRC(7609d818) SHA1(eb841b8e7b34f1c677f1a79bfeda5dafc1f6849f) ) ROM_LOAD16_BYTE( "17.u6", 0x000001, 0x10000, CRC(951befde) SHA1(28754f00ca0fe38fe1d4e68c203a7b401baa9714) ) ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "13.ic151", 0x000000, 0x080000, CRC(4238074b) SHA1(a6b169165c7f7da9e746db8f1fb02e15c02c2b60) ) ROM_LOAD( "12.ic152", 0x080000, 0x080000, CRC(e97c2b6e) SHA1(3d964999b70af2f39a734eba3feec6d4583261c7) ) ROM_LOAD( "15.ic153", 0x100000, 0x080000, CRC(c2867d7f) SHA1(86b1be9672cf9f610e1d7efff90d6a73dc1cdb90) ) ROM_LOAD( "14.ic154", 0x180000, 0x080000, CRC(0cd20423) SHA1(cddad02247b898c0a5a2fe061c41f68ecdf04d5c) ) /* Roms 20 and 21 were missing from the PCB, however the others match perfectly (just with a different data layout) I've reconstructed what should be the correct data for this bootleg. Note, the bootleg combines 2 GFX regions into a single set of 4-way interleaved roms, so we load them in a user region and use ROM_COPY. */ ROM_REGION( 0x200000, REGION_USER3, ROMREGION_DISPOSE ) ROMX_LOAD( "rom21", 0x000003, 0x80000, CRC(7a08c3b7) SHA1(369123348a88513c066c239ed6aa4db5ae4ef0ac), ROM_SKIP(3) ) ROMX_LOAD( "rom20", 0x000001, 0x80000, CRC(bd1273d0) SHA1(cc7caee231fe3bd87d8403d34059e1292c7f7a00), ROM_SKIP(3) ) ROMX_LOAD( "19.ic141", 0x000002, 0x80000, CRC(aa4ebdfe) SHA1(ed117e6a84554c5ed2ad4379b834898a4c40d51e), ROM_SKIP(3) ) ROMX_LOAD( "18.ic140", 0x000000, 0x80000, CRC(9b2a4325) SHA1(b2020e08251366686c4c0045f3fd523fa327badf), ROM_SKIP(3) ) ROM_REGION( 0x100000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_COPY(REGION_USER3, 0, 0, 0x100000) ROM_REGION( 0x080000, REGION_GFX3, ROMREGION_DISPOSE ) ROM_COPY(REGION_USER3, 0x100000, 0, 0x80000) ROM_REGION( 0x40000, REGION_GFX4, ROMREGION_ERASE00 ) /* gfx data for the 053936 */ /* RAM, not ROM - handled at run time */ ROM_REGION( 0x90000, REGION_SOUND1, 0 ) /* sound samples */ ROM_LOAD( "6.ic13", 0x000000, 0x030000, CRC(6e83ffd8) SHA1(618fd6cd6c0844a4be96f77ff22cd41364718d16) ) ROM_CONTINUE( 0x040000, 0x050000 ) ROM_END ROM_START( f1gp2 ) ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "rom12.v1", 0x000000, 0x20000, CRC(c5c5f199) SHA1(56fcbf1d9b15a37204296c578e1585599f76a107) ) ROM_LOAD16_BYTE( "rom14.v2", 0x000001, 0x20000, CRC(dd5388e2) SHA1(66e88f86edc2407e5794519f988203a52d65636d) ) ROM_REGION( 0x200000, REGION_USER1, 0 ) /* extra ROMs mapped at 100000 */ ROM_LOAD( "rom2", 0x100000, 0x100000, CRC(3b0cfa82) SHA1(ea6803dd8d30aa9f3bd578e113fc26f20c640751) ) ROM_CONTINUE( 0x000000, 0x100000 ) ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* 68000 code */ ROM_LOAD16_WORD_SWAP( "rom13.v3", 0x000000, 0x20000, CRC(c37aa303) SHA1(0fe09b398191888620fb676ed0f1593be575512d) ) ROM_REGION( 0x30000, REGION_CPU3, 0 ) /* 64k for the audio CPU + banks */ ROM_LOAD( "rom5.v4", 0x00000, 0x08000, CRC(6a9398a1) SHA1(e907fe5f9c135c5b10ec650ec0c6d08cb856230c) ) ROM_CONTINUE( 0x10000, 0x18000 ) ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "rom1", 0x000000, 0x200000, CRC(f2d55ad7) SHA1(2f2d9dc4fab63b06ed7cba0ef1ced286dbfaa7b4) ) ROM_REGION( 0x200000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "rom15", 0x000000, 0x200000, CRC(1ac03e2e) SHA1(9073d0ae24364229a993046bd71e403988692993) ) ROM_REGION( 0x400000, REGION_GFX3, ROMREGION_DISPOSE ) ROM_LOAD( "rom11", 0x000000, 0x100000, CRC(b22a2c1f) SHA1(b5e67726be5a8561cd04c3c07895b8518b73b89c) ) ROM_LOAD( "rom10", 0x100000, 0x100000, CRC(43fcbe23) SHA1(54ab58d904890a0b907e674f855092e974c45edc) ) ROM_LOAD( "rom9", 0x200000, 0x100000, CRC(1bede8a1) SHA1(325ecc3afb30d281c2c8a56719e83e4dc20545bb) ) ROM_LOAD( "rom8", 0x300000, 0x100000, CRC(98baf2a1) SHA1(df7bd1a743ad0a6e067641e2b7a352c466875ef6) ) ROM_REGION( 0x080000, REGION_SOUND1, 0 ) /* sound samples */ ROM_LOAD( "rom4", 0x000000, 0x080000, CRC(c2d3d7ad) SHA1(3178096741583cfef1ca8f53e6efa0a59e1d5cb6) ) ROM_REGION( 0x100000, REGION_SOUND2, 0 ) /* sound samples */ ROM_LOAD( "rom3", 0x000000, 0x100000, CRC(7f8f066f) SHA1(5e051d5feb327ac818e9c7f7ac721dada3a102b6) ) ROM_END GAME( 1991, f1gp, 0, f1gp, f1gp, 0, ROT90, "Video System Co.", "F-1 Grand Prix", GAME_NO_COCKTAIL ) GAME( 1991, f1gpb, f1gp, f1gpb, f1gp, 0, ROT90, "[Video System Co.] (Playmark bootleg)", "F-1 Grand Prix (Playmark bootleg)", GAME_NOT_WORKING ) // PCB marked 'Super Formula II', manufactured by Playmark. GAME( 1992, f1gp2, 0, f1gp2, f1gp2, 0, ROT90, "Video System Co.", "F-1 Grand Prix Part II", GAME_NO_COCKTAIL )