// license:BSD-3-Clause // copyright-holders:Luca Elia, David Haywood /*************************************************************************** -= ESD 16 Bit Games =- driver by Luca Elia (l.elia@tin.it) additions by David Haywood The hardware is basically a copy of Tumble Pop bootleg hardware but with higher bitplane graphics for the backgrounds Main CPU : M68000 Video Chips : 2 x ACTEL A40MX04 (84 Pin Square Socketed) or ESD CRTC99 (QFP240) & ACTEL A40MX04 Sound CPU : Z80 Sound Chips : M6295 (AD-65) + YM3812 (U6612) + YM3014 (U6614) --------------------------------------------------------------------------- Year + Game PCB Notes --------------------------------------------------------------------------- 98 Multi Champ ESD 11-09-98 (also a year 1999 revision) 99 Multi Champ Deluxe ESD 08-26-1999 (also a year 2000 revision) 99 Head Panic ESD 05-28-99 (All English version, copyright 1999) 99 Head Panic ESD 06-10-1999 (All English version, copyright 1999) 00 Head Panic ESD 08-26-1999 (All English version, copyright 2000) 00 Head Panic ESD 08-26-1999 (with Fuuki, Story in Japanese) 00 Deluxe 5 ESD (no date is marked on PCB) 00 Tang Tang ESD (no date is marked on PCB) 01 SWAT Police ESD (no date is marked on PCB) 01 Jumping Pop ESD 11-09-98 (version by Emag Soft) 01 Jumping Pop ESD 12-04-00 (ESD branded version) --------------------------------------------------------------------------- Other ESD games: 3 Cushion Billiards (c) 2000 - Undumped Tang Tang (c) 2000 - Undumped ESD 05-28-99 version Fire Hawk (c) 2001 - see nmk16.cpp driver --------------------------------------------------------------------------- Jumping Pop ----------- Jumping Pop is a complete rip-off of Tumble Pop, not even the levels have been changed, it simply has different hardware and new 8bpp backgrounds! Looks like "Emag" might have been the original programmers (bootleggers) of Jumping Pop and ESD picked it up later. Check out the names on the high score table, they spell out emag soft. hhmmmm... Also it doesn't look like emag "cleaned" the tiles for the title screen, but started clean and ESD added their text into the tiles later. ToDo: Verify if Multi Champ, on ESD 11-09-98, uses the same timing / clocks as Jumping Pop also on ESD 11-09-98 or the later games: Jumping Pop Later Games ------------------------------------------------------- 68000 = 16MHz 68000 = 16MHz Z80 = 3.5MHz (14MHz/4) Z80 = 4MHz (16MHz/4) YM3812 = 3.5MHz (14MHz/4) YM3812 = 4MHz (16MHz/4) M6295 = 875KHz (14MHz/16) M6295 = 1Mhz (16MHz/16) ***************************************************************************/ #include "emu.h" #include "includes/esd16.h" #include "cpu/m68000/m68000.h" #include "cpu/z80/z80.h" #include "sound/3812intf.h" #include "sound/okim6295.h" #include "emupal.h" #include "screen.h" #include "speaker.h" /*************************************************************************** Memory Maps - Main CPU ***************************************************************************/ void esd16_state::sound_command_w(u8 data) { m_soundlatch->write(data & 0xff); m_maincpu->spin_until_time(attotime::from_usec(50)); // Allow the other CPU to reply } template void esd16_state::vram_w(offs_t offset, u16 data, u16 mem_mask) { COMBINE_DATA(&m_vram[Layer][offset]); m_tilemap[Layer]->mark_tile_dirty(offset); m_tilemap_16x16[Layer]->mark_tile_dirty(offset); } void esd16_state::hedpanic_platform_w(u16 data) { int offsets = m_headpanic_platform_x[0] + 0x40 * m_headpanic_platform_y[0]; m_vram[1][offsets] = data; m_tilemap[1]->mark_tile_dirty(offsets); m_tilemap_16x16[1]->mark_tile_dirty(offsets); } u8 esd16_state::eeprom_r() { return ((m_eeprom->do_read() & 0x01) << 7); } void esd16_state::eeprom_w(u8 data) { m_io_eepromout->write(data, 0xff); } void esd16_state::io_area_dsw(address_map &map, u32 base) { map(base + 0x0, base + 0x1).nopw(); /* Irq Ack */ map(base + 0x2, base + 0x3).portr("P1_P2"); map(base + 0x4, base + 0x5).portr("SYSTEM"); map(base + 0x6, base + 0x7).portr("DSW"); map(base + 0x8, base + 0x9).w(FUNC(esd16_state::tilemap0_color_w)); map(base + 0xa, base + 0xb).nopw(); /* Unknown */ map(base + 0xd, base + 0xd).w(FUNC(esd16_state::sound_command_w)); map(base + 0xe, base + 0xf).nopw(); /* n/c */ } void esd16_state::io_area_eeprom(address_map &map, u32 base) { map(base + 0x0, base + 0x1).nopw(); /* Irq Ack */ map(base + 0x2, base + 0x3).portr("P1_P2"); map(base + 0x4, base + 0x5).portr("SYSTEM"); map(base + 0x6, base + 0x6).r(FUNC(esd16_state::eeprom_r)); map(base + 0x8, base + 0x9).w(FUNC(esd16_state::tilemap0_color_w)); map(base + 0xa, base + 0xb).nopw(); /* Unknown */ map(base + 0xd, base + 0xd).w(FUNC(esd16_state::sound_command_w)); map(base + 0xe, base + 0xf).w(FUNC(esd16_state::eeprom_w)); } void esd16_state::vid_attr_area(address_map &map, u32 base) { map(base + 0x0, base + 0x3).writeonly().share("scroll_0"); map(base + 0x4, base + 0x7).writeonly().share("scroll_1"); map(base + 0x8, base + 0x9).writeonly().share("platform_x"); map(base + 0xa, base + 0xb).writeonly().share("platform_y"); map(base + 0xc, base + 0xd).nopw(); map(base + 0xe, base + 0xf).writeonly().share("head_layersize"); } void esd16_state::palette_area(address_map &map, u32 base) { map(base + 0x000, base + 0xfff).ram().w("palette", FUNC(palette_device::write16)).share("palette"); } void esd16_state::sprite_area(address_map &map, u32 base) { map(base + 0x000, base + 0x7ff).writeonly().share("spriteram").mirror(0x000800); } void esd16_state::vram_area(address_map &map, u32 base) { map(base + 0x00000, base + 0x03fff).w(FUNC(esd16_state::vram_w<0>)).share("vram_0").mirror(0x4000); map(base + 0x20000, base + 0x23fff).w(FUNC(esd16_state::vram_w<1>)).share("vram_1").mirror(0x4000); } /*** Memory Maps ***/ void esd16_state::multchmp_map(address_map &map) { map(0x000000, 0x07ffff).rom(); map(0x100000, 0x10ffff).ram(); palette_area(map, 0x200000); sprite_area(map, 0x300000); vram_area(map, 0x400000); vid_attr_area(map, 0x500000); io_area_dsw(map, 0x600000); map(0x700008, 0x70000b).nopr(); // unused protection? } void esd16_state::jumppop_map(address_map &map) { map(0x000000, 0x07ffff).rom(); map(0x120000, 0x123fff).ram(); map(0x1a0000, 0x1a7fff).ram(); palette_area(map, 0x140000); sprite_area(map, 0x160000); io_area_dsw(map, 0x180000); vram_area(map, 0x300000); vid_attr_area(map, 0x380000); map(0x180008, 0x180009).w(FUNC(esd16_state::tilemap0_color_jumppop_w)); // todo } void esd16_state::hedpanic_map(address_map &map) { map(0x000000, 0x07ffff).rom(); map(0x100000, 0x10ffff).ram(); palette_area(map, 0x800000); sprite_area(map, 0x900000); vram_area(map, 0xa00000); vid_attr_area(map, 0xb00000); io_area_eeprom(map, 0xc00000); map(0xd00008, 0xd00009).w(FUNC(esd16_state::hedpanic_platform_w)); // protection } /* Multi Champ Deluxe, like Head Panic but different addresses */ void esd16_state::mchampdx_map(address_map &map) { map(0x000000, 0x07ffff).rom(); map(0x200000, 0x20ffff).ram(); vram_area(map, 0x300000); palette_area(map, 0x400000); io_area_eeprom(map, 0x500000); sprite_area(map, 0x600000); vid_attr_area(map, 0x700000); map(0xd00008, 0xd00009).w(FUNC(esd16_state::hedpanic_platform_w)); // not used in mchampdx? } /* Tang Tang & Deluxe 5 - like the others but again with different addresses */ void esd16_state::tangtang_map(address_map &map) { map(0x000000, 0x07ffff).rom(); map(0x700000, 0x70ffff).ram(); palette_area(map, 0x100000); sprite_area(map, 0x200000); vram_area(map, 0x300000); vid_attr_area(map, 0x400000); io_area_eeprom(map, 0x500000); map(0x600008, 0x600009).w(FUNC(esd16_state::hedpanic_platform_w)); } /*************************************************************************** Memory Maps - Sound CPU ***************************************************************************/ void esd16_state::sound_rombank_w(u8 data) { m_audiobank->set_entry(data & 0xf); } void esd16_state::sound_map(address_map &map) { map(0x0000, 0x7fff).rom(); // ROM map(0x8000, 0xbfff).bankr("audiobank"); // Banked ROM map(0xf800, 0xffff).ram(); // RAM } void esd16_state::sound_io_map(address_map &map) { map.global_mask(0xff); map(0x00, 0x01).w("ymsnd", FUNC(ym3812_device::write)); // YM3812 map(0x02, 0x02).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); // M6295 map(0x03, 0x03).r(m_soundlatch, FUNC(generic_latch_8_device::read)); // From Main CPU map(0x04, 0x04).nopw(); // ? $00, $30 map(0x05, 0x05).w(FUNC(esd16_state::sound_rombank_w)); // ROM Bank map(0x06, 0x06).noprw(); // ? At the start / ? 1 (End of NMI routine) } /*************************************************************************** Input Ports ***************************************************************************/ static INPUT_PORTS_START( jumppop ) PORT_START("P1_P2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("SYSTEM") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0xfff0, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_SERVICE_DIPLOC( 0x0001, IP_ACTIVE_LOW, "SW1:1" ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x001c, 0x001c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4,5") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x001c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x000c, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0014, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x00e0, 0x00e0, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:6,7,8") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0080, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00e0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0060, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x00a0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0040, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0100, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:2") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Yes ) ) PORT_DIPNAME( 0x0400, 0x0400, "Picture Viewer" ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, "BG Modesty" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, "More" ) PORT_DIPSETTING( 0x0000, "Less" ) PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x2000, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x3000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:7,8") PORT_DIPSETTING( 0x8000, "1" ) PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPSETTING( 0xc000, "3" ) PORT_DIPSETTING( 0x4000, "4" ) INPUT_PORTS_END static INPUT_PORTS_START( multchmp ) PORT_START("P1_P2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Resets the test mode PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("SYSTEM") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_SERVICE_DIPLOC( 0x0001, IP_ACTIVE_LOW, "SW1:1" ) PORT_DIPNAME( 0x0002, 0x0002, "Coinage Type" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x0002, "1" ) PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPNAME( 0x0004, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6") PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_CONDITION("DSW", 0x0002, EQUALS, 0x0000) PORT_DIPSETTING( 0x0010, DEF_STR( 3C_1C ) ) PORT_CONDITION("DSW", 0x0002, EQUALS, 0x0000) PORT_DIPSETTING( 0x0020, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW", 0x0002, EQUALS, 0x0000) PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW", 0x0002, EQUALS, 0x0002) PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSW", 0x0002, EQUALS, 0x0002) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW", 0x0002, EQUALS, 0x0002) PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8") PORT_DIPSETTING( 0x0040, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW", 0x0002, EQUALS, 0x0002) PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSW", 0x0002, EQUALS, 0x0002) PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW", 0x0002, EQUALS, 0x0002) PORT_DIPSETTING( 0x0080, DEF_STR( 1C_3C ) ) PORT_CONDITION("DSW", 0x0002, EQUALS, 0x0000) PORT_DIPSETTING( 0x0040, DEF_STR( 1C_4C ) ) PORT_CONDITION("DSW", 0x0002, EQUALS, 0x0000) PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) ) PORT_CONDITION("DSW", 0x0002, EQUALS, 0x0000) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPSETTING( 0x0c00, "3" ) PORT_DIPSETTING( 0x0800, "4" ) PORT_DIPSETTING( 0x0400, "5" ) PORT_DIPNAME( 0x1000, 0x1000, "Selectable Games" ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x1000, "3" ) PORT_DIPSETTING( 0x0000, "4" ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SW2:7" ) PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW2:8" ) INPUT_PORTS_END static INPUT_PORTS_START( hedpanic ) PORT_START("P1_P2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("SYSTEM") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_SERVICE_NO_TOGGLE( 0x0040, IP_ACTIVE_LOW) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START( "EEPROMOUT" ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, cs_write) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write) INPUT_PORTS_END static INPUT_PORTS_START( swatpolc ) PORT_START("P1_P2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("SYSTEM") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_SERVICE_NO_TOGGLE( 0x0040, IP_ACTIVE_LOW) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START( "EEPROMOUT" ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, cs_write) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write) INPUT_PORTS_END /*************************************************************************** Graphics Layouts ***************************************************************************/ static const gfx_layout jumppop_sprite_16x16x4 = { 16,16, RGN_FRAC(1,2), 4, { RGN_FRAC(1,2)+8, RGN_FRAC(1,2)+0, 8, 0 }, { STEP8(8*2*16,1), STEP8(0,1) }, { STEP16(0,8*2) }, 64*8 }; static const gfx_layout hedpanic_sprite_16x16x5 = { 16,16, RGN_FRAC(1,3), 5, { RGN_FRAC(2,3), RGN_FRAC(0,3), RGN_FRAC(0,3)+8, RGN_FRAC(1,3),RGN_FRAC(1,3)+8 }, { STEP8(8*2*16,1), STEP8(0,1) }, { STEP16(0,8*2) }, 16*32, }; static const gfx_layout hedpanic_layout_8x8x8 = { 8,8, RGN_FRAC(1,1), 8, { STEP8(0,1) }, { STEP8(0,8) }, { STEP8(0,8*8) }, 64*8, }; static const gfx_layout hedpanic_layout_16x16x8 = { 16,16, RGN_FRAC(1,1), 8, { STEP8(0,1) }, { STEP8(0,8), STEP8(8*8*8,8) }, { STEP8(0,8*8), STEP8(8*8*8*2,8*8) }, 256*8, }; static GFXDECODE_START( gfx_esd16 ) GFXDECODE_ENTRY( "spr", 0, hedpanic_sprite_16x16x5, 0x200, 8 ) // [0] Sprites GFXDECODE_ENTRY( "bgs", 0, hedpanic_layout_8x8x8, 0x000, 2 ) // [1] Layers GFXDECODE_ENTRY( "bgs", 0, hedpanic_layout_16x16x8, 0x000, 2 ) // [1] Layers GFXDECODE_END static GFXDECODE_START( gfx_jumppop ) GFXDECODE_ENTRY( "spr", 0, jumppop_sprite_16x16x4, 0x000, 0x40 ) // Sprites 16x16 - has 4bpp sprites, unlike the others GFXDECODE_ENTRY( "bgs", 0, hedpanic_layout_8x8x8, 0x000, 4 ) // Characters 8x8 GFXDECODE_ENTRY( "bgs", 0, hedpanic_layout_16x16x8, 0x000, 4 ) // Tiles 16x16 GFXDECODE_END /*************************************************************************** Machine Drivers ***************************************************************************/ void esd16_state::machine_start() { uint8_t *AUDIO = memregion("audiocpu")->base(); m_audiobank->configure_entries(0, 16, &AUDIO[0x0000], 0x4000); save_item(NAME(m_tilemap_color)); } void esd16_state::machine_reset() { m_tilemap_color[0] = 0; m_tilemap_color[1] = 0; } DECOSPR_PRIORITY_CB_MEMBER(esd16_state::pri_callback) { if (pri & 0x8000) return 0xfffe; // under "tilemap 1" else return 0; // above everything } void esd16_state::esd16(machine_config &config) { /* basic machine hardware */ M68000(config, m_maincpu, XTAL(16'000'000)); /* 16MHz */ m_maincpu->set_addrmap(AS_PROGRAM, &esd16_state::multchmp_map); m_maincpu->set_vblank_int("screen", FUNC(esd16_state::irq6_line_hold)); Z80(config, m_audiocpu, XTAL(16'000'000)/4); /* 4MHz */ m_audiocpu->set_addrmap(AS_PROGRAM, &esd16_state::sound_map); m_audiocpu->set_addrmap(AS_IO, &esd16_state::sound_io_map); m_audiocpu->set_periodic_int(FUNC(esd16_state::nmi_line_pulse), attotime::from_hz(32*60)); /* IRQ By Main CPU */ /* video hardware */ screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(0x140, 0x100); screen.set_visarea(0, 0x140-1, 0+8, 0x100-8-1); screen.set_screen_update(FUNC(esd16_state::screen_update)); screen.set_palette("palette"); DECO_SPRITE(config, m_sprgen, 0); m_sprgen->set_gfx_region(0); m_sprgen->set_is_bootleg(true); m_sprgen->set_pri_callback(FUNC(esd16_state::pri_callback)); m_sprgen->set_flipallx(1); m_sprgen->set_gfxdecode_tag(m_gfxdecode); GFXDECODE(config, m_gfxdecode, "palette", gfx_esd16); PALETTE(config, "palette").set_format(palette_device::xRGB_555, 0x1000/2); /* sound hardware */ SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, m_soundlatch).data_pending_callback().set_inputline(m_audiocpu, 0); YM3812(config, "ymsnd", XTAL(16'000'000)/4).add_route(ALL_OUTPUTS, "mono", 0.30); /* 4MHz */ OKIM6295(config, "oki", XTAL(16'000'000)/16, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.60); /* 1MHz */ } void esd16_state::jumppop(machine_config &config) { esd16(config); /* basic machine hardware */ m_maincpu->set_addrmap(AS_PROGRAM, &esd16_state::jumppop_map); m_audiocpu->set_clock(XTAL(14'000'000)/4); /* 3.5MHz - Verified */ m_gfxdecode->set_info(gfx_jumppop); subdevice("ymsnd")->set_clock(XTAL(14'000'000)/4); /* 3.5MHz - Verified */ subdevice("oki")->set_clock(XTAL(14'000'000)/16); /* 875kHz - Verified */ } /* The ESD 05-28-99 PCB adds an EEPROM */ void esd16_state::hedpanio(machine_config &config) { esd16(config); /* basic machine hardware */ m_maincpu->set_addrmap(AS_PROGRAM, &esd16_state::hedpanic_map); EEPROM_93C46_16BIT(config, "eeprom"); } /* The ESD 08-26-1999 PCBs take that further and modify the sprite offsets */ void esd16_state::hedpanic(machine_config &config) { hedpanio(config); m_sprgen->set_offsets(-0x18, -0x100); } /* ESD 08-26-1999 PCBs with different memory maps */ void esd16_state::mchampdx(machine_config &config) { hedpanic(config); m_maincpu->set_addrmap(AS_PROGRAM, &esd16_state::mchampdx_map); } void esd16_state::tangtang(machine_config &config) { hedpanic(config); m_maincpu->set_addrmap(AS_PROGRAM, &esd16_state::tangtang_map); } /*************************************************************************** ROMs Loading ***************************************************************************/ /*************************************************************************** Multi Champ PCB Layout ---------- ESD 11-09-98 +-----------------------------------------+ | YM3812 6116 su10 fu27| |VOL YM3014 su06 M6295 fu32| | PAL Z80 fu26| | 6116 fu30| |J 6116 Actel fu28| |A DSWA DSWB 76C256 A40MX04 fu31| |M 76C256 fu29| |M cu03 76C256 6116 Actel PAL fu33| |A cu02 76C256 6116 A40MX04 PAL ju07| | 68000 6116 ju03| | PAL 6116 PAL ju04| | PAL 6116 PAL ju05| |16MHz 14MHz 6116 PAL ju06| +-----------------------------------------+ (C) ESD 1998, 1999 PCB No. ESD 11-09-98 CPU: MC68HC000FN16 (68000, 68 pin PLCC socketed) SND: Z80 (Z0840006PSC), YM3812/YM3014 & OKI M6295 (rebadged as U6612/U6614 & AD-65) OSC: 16.000MHz, 14.000MHz RAM: 4 x 62256, 9 x 6116 DIPS: 2 x 8 position Dip info is in Japanese! I will scan and make it available on my site for translation. Other Chips: 2 x Actel A40MX04-F FPGA (PLCC84) 8 PAL's (not dumped) ROMS: MULTCHMP.U02 \ Main Program MX27C2000 MULTCHMP.U03 / MX27C2000 MULTCHMP.U06 -- Sound Program 27C010 MULTCHMP.U10 -- ADPCM Samples 27C010 MULTCHMP.U27 -\ 27C4001 MULTCHMP.U28 \ 27C4001 MULTCHMP.U29 | 27C4001 MULTCHMP.U30 + Backgrounds 27C4001 MULTCHMP.U31 | 27C4001 MULTCHMP.U32 | 27C4001 MULTCHMP.U33 / 27C4001 MULTCHMP.U34 -/ 27C4001 MULTCHMP.U35 -\ MX27C2000 MULTCHMP.U36 \ MX27C2000 MULTCHMP.U37 +- Sprites MX27C2000 MULTCHMP.U38 / MX27C2000 MULTCHMP.U39 -/ MX27C2000 ***************************************************************************/ ROM_START( multchmp ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "esd2.cu02", 0x000000, 0x040000, CRC(2d1b098a) SHA1(c2f3991f02c611c258219da2c61cad22c9a21f7d) ) ROM_LOAD16_BYTE( "esd1.cu03", 0x000001, 0x040000, CRC(10974063) SHA1(854b38b4d4cb529e9928aae4212c86a220615e04) ) ROM_REGION( 0x40000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x20000, CRC(7c178bd7) SHA1(8754d3c70d9b2bf369a5ce0cce4cc0696ed22750) ) ROM_REGION( 0x180000, "spr", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD16_BYTE( "esd17.ju06", 0x000000, 0x040000, CRC(a69d4399) SHA1(06ae6c07cc6b7313e2e2aa3b994f7532d6994e1b) ) ROM_LOAD16_BYTE( "esd16.ju05", 0x000001, 0x040000, CRC(e670a6da) SHA1(47cbe45b6d5d0ca70d0c6787d589dde5d14fdba4) ) ROM_LOAD16_BYTE( "esd15.ju04", 0x080000, 0x040000, CRC(88b7a97c) SHA1(0a57ec8f6a44c8e3aa3ef35499a415d6a2b7eb16) ) ROM_LOAD16_BYTE( "esd14.ju03", 0x080001, 0x040000, CRC(a6122225) SHA1(cbcf2b31c4c011daba21f0ae5fd3be63c9a87c00) ) ROM_LOAD16_BYTE( "esd13.ju07", 0x100000, 0x040000, CRC(22071594) SHA1(c79102b250780d1da8c290d065d61fbbfa193366) ) ROM_REGION( 0x400000, "bgs", 0 ) /* Layers, 16x16x8 */ ROM_LOAD32_BYTE( "esd9.fu28", 0x000000, 0x080000, CRC(6652c04a) SHA1(178e1d42847506d869ef79db2f7e10df05e9ef76) ) ROM_LOAD32_BYTE( "esd11.fu29", 0x000002, 0x080000, CRC(9bafd8ee) SHA1(db18be05431d4b6d4207e19fa4ed8701621aaa19) ) ROM_LOAD32_BYTE( "esd7.fu26", 0x000001, 0x080000, CRC(a783a003) SHA1(1ff61a049485c5b599c458a8bf7f48027d14f8e0) ) ROM_LOAD32_BYTE( "esd5.fu27", 0x000003, 0x080000, CRC(299f32c2) SHA1(274752444f6ddba16eeefc02c3e78525c079b3d8) ) ROM_LOAD32_BYTE( "esd10.fu31", 0x200000, 0x080000, CRC(d815974b) SHA1(3e528a5df79fa7dc0f38b0ee7f2f3a0ebc97a369) ) ROM_LOAD32_BYTE( "esd12.fu33", 0x200002, 0x080000, CRC(c6b86001) SHA1(11a63b56df30ab7b85ce4568d2a24e96a125735a) ) ROM_LOAD32_BYTE( "esd8.fu30", 0x200001, 0x080000, CRC(22861af2) SHA1(1e74e85517cb8fd5fb4bda6e9d9d54046e31f653) ) ROM_LOAD32_BYTE( "esd6.fu32", 0x200003, 0x080000, CRC(e2689bb2) SHA1(1da9b1f7335d5c2d1c2f8353fccf91c0109d2e9d) ) ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(6e741fcd) SHA1(742e0952916c00f67dd9f8d01e721a9a538d2fc4) ) ROM_END ROM_START( multchmpk ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "multchmp.u02", 0x000000, 0x040000, CRC(7da8c0df) SHA1(763a3240554a02d8a9a0b13b6bfcd384825a6c57) ) ROM_LOAD16_BYTE( "multchmp.u03", 0x000001, 0x040000, CRC(5dc62799) SHA1(ff7882985efc20309c3f901a622f1beffa0c47be) ) ROM_REGION( 0x40000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x20000, CRC(7c178bd7) SHA1(8754d3c70d9b2bf369a5ce0cce4cc0696ed22750) ) ROM_REGION( 0x180000, "spr", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD16_BYTE( "multchmp.u39", 0x000000, 0x040000, CRC(51f01067) SHA1(d5ebbc7d358b63724d2f24da8b2ce4a202be37a5) ) ROM_LOAD16_BYTE( "multchmp.u38", 0x000001, 0x040000, CRC(88e252e8) SHA1(07d898379798c6be42b636762b0af61b9111a480) ) ROM_LOAD16_BYTE( "multchmp.u37", 0x080000, 0x040000, CRC(b1ae7f08) SHA1(37dd9d4cef8b9e1d09d7b46a9794fb2b777c9a01) ) ROM_LOAD16_BYTE( "multchmp.u36", 0x080001, 0x040000, CRC(d8f06fa8) SHA1(f76912f93f99578529612a7f01d82ac7229a8e41) ) ROM_LOAD16_BYTE( "multchmp.u35", 0x100000, 0x040000, CRC(9d1590a6) SHA1(35f634dbf0df06ec62359c7bae43c7f5d14b0ab2) ) ROM_REGION( 0x400000, "bgs", 0 ) /* Layers, 16x16x8 */ ROM_LOAD32_BYTE( "multchmp.u31", 0x000000, 0x080000, CRC(b1e4e9e3) SHA1(1a7393e9073b028b4170393b3788ad8cb86c0c78) ) ROM_LOAD32_BYTE( "multchmp.u33", 0x000002, 0x080000, CRC(e4c0ec96) SHA1(74152108e4d05f4aff9d38919f212fcb8c87cef3) ) ROM_LOAD32_BYTE( "multchmp.u29", 0x000001, 0x080000, CRC(01bd1399) SHA1(b717ccffe0af92a42a0879736d34d3ad71840233) ) ROM_LOAD32_BYTE( "multchmp.u27", 0x000003, 0x080000, CRC(dc42704e) SHA1(58a04a47ffc6d6ae0e4d49e466b1c58b37ad741a) ) ROM_LOAD32_BYTE( "multchmp.u32", 0x200000, 0x080000, CRC(f05cb5b4) SHA1(1b33e60942238e39d61ae59e9317b99e83595ab1) ) ROM_LOAD32_BYTE( "multchmp.u34", 0x200002, 0x080000, CRC(bffaaccc) SHA1(d9ab248e2c7c639666e3717cfc5d8c8468a1bde2) ) ROM_LOAD32_BYTE( "multchmp.u30", 0x200001, 0x080000, CRC(c6b4cc18) SHA1(d9097b85584272cfe4989a40d622ef1feeee6775) ) ROM_LOAD32_BYTE( "multchmp.u28", 0x200003, 0x080000, CRC(449991fa) SHA1(fd93e420a04cb8bea5421aa9cbe079bd3e7d4924) ) ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(6e741fcd) SHA1(742e0952916c00f67dd9f8d01e721a9a538d2fc4) ) ROM_END ROM_START( multchmpa ) /* Also found on a ESD 10-10-98 PCB which looks identical to the ESD 11-09-98 PCB */ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "esd2.cu02", 0x000000, 0x040000, CRC(bfd39198) SHA1(11c0cb7a865daa1be9301ddfa5f5d2014e8f9908) ) ROM_LOAD16_BYTE( "esd1.cu03", 0x000001, 0x040000, CRC(cd769077) SHA1(741cca679393dab031691834874c96fee791241e) ) ROM_REGION( 0x40000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su01", 0x00000, 0x20000, CRC(7c178bd7) SHA1(8754d3c70d9b2bf369a5ce0cce4cc0696ed22750) ) ROM_REGION( 0x180000, "spr", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD16_BYTE( "esd17.ju06", 0x000000, 0x040000, CRC(51f01067) SHA1(d5ebbc7d358b63724d2f24da8b2ce4a202be37a5) ) ROM_LOAD16_BYTE( "esd16.ju05", 0x000001, 0x040000, CRC(88e252e8) SHA1(07d898379798c6be42b636762b0af61b9111a480) ) ROM_LOAD16_BYTE( "esd15.ju04", 0x080000, 0x040000, CRC(b1ae7f08) SHA1(37dd9d4cef8b9e1d09d7b46a9794fb2b777c9a01) ) ROM_LOAD16_BYTE( "esd14.ju03", 0x080001, 0x040000, CRC(d8f06fa8) SHA1(f76912f93f99578529612a7f01d82ac7229a8e41) ) ROM_LOAD16_BYTE( "esd13.ju07", 0x100000, 0x040000, CRC(9d1590a6) SHA1(35f634dbf0df06ec62359c7bae43c7f5d14b0ab2) ) ROM_REGION( 0x400000, "bgs", 0 ) /* Layers, 16x16x8 */ ROM_LOAD32_BYTE( "esd9.fu28", 0x000000, 0x080000, CRC(a3cfe895) SHA1(a8dc0d5d9e64d4c5112177b8f20b5bdb86ca73af) ) ROM_LOAD32_BYTE( "esd11.fu29", 0x000002, 0x080000, CRC(d3c1855e) SHA1(bb547d4a45a745e9ae4a6727087cdf325105de90) ) ROM_LOAD32_BYTE( "esd7.fu26", 0x000001, 0x080000, CRC(042d59ff) SHA1(8e45a4757e07d8aaf50b151d8849c1a27424e64b) ) ROM_LOAD32_BYTE( "esd5.fu27", 0x000003, 0x080000, CRC(ed5b4e58) SHA1(82c3ee9e2525c0b370a29d5560c21ec6380d1a43) ) ROM_LOAD32_BYTE( "esd10.fu31", 0x200000, 0x080000, CRC(396d77b6) SHA1(f22449a7f9f50e172e36db4f399c14e527409884) ) ROM_LOAD32_BYTE( "esd12.fu33", 0x200002, 0x080000, CRC(a68848a8) SHA1(915239a961d76af6a1a567eb89b1569f158e714e) ) ROM_LOAD32_BYTE( "esd8.fu30", 0x200001, 0x080000, CRC(fa8cd2d3) SHA1(ddc1b98867e6d2eee458bf35a933e7cdc59f4c7e) ) ROM_LOAD32_BYTE( "esd6.fu32", 0x200003, 0x080000, CRC(97fde7b1) SHA1(b3610f6fcc1367ff079dc01121c86bc1e1f4c7a2) ) ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.su08", 0x00000, 0x20000, CRC(6e741fcd) SHA1(742e0952916c00f67dd9f8d01e721a9a538d2fc4) ) ROM_END /* Multi Champ Deluxe ------------------ PCB Layout ---------- ESD 08-26-1999 |-----------------------------------------| | 3014 3812 6116 6295 ESD4.SU10 * | |VOL ESD3.SU06 Z80 ROM.JU01| | PAL * | | 6116 | | 6116 PAL 6116 ROM.JU02| | 6116 |-------| * | |J PAL | ESD | * | |A PAL |CRTC99 |ESD5.JU07 | |M PAL | | * | |M PAL |-------| | |A 68000 ESD1.CU03 | | ESD2.CU02 |-------| | | |ACTEL | 6116 | | 93C46 |A40MX04| 6116 | | MCM6206 | | 6116 | | MCM6206 |-------| 6116 | |SW1 16MHz PAL MCM6206 | |SW2 14MHz PAL MCM6206 ROM.FU35 ROM.FU34 | |-----------------------------------------| Notes: 68000 clock 16.000MHz Z80 clock 4.000MHz M6295 clock 1.000MHz. Sample rate 1000000/132 YM3812 clock 4.000MHz HSync - 15.625kHz VSync - 60Hz MCM6206 - 32k x8 SRAM (SOJ28) 6116 - 2k x8 SRAM (SOP28) A40MX04 - Actel A40MX04-F FPGA (PLCC84) CRTC99 - ESD CRTC99 Graphics Controller (QFP240) * : Board has positions for 6x standard 32 pin EPROMs but only position ESD5 is populated with an EPROM. In between the unpopulated positions are 2x smt pads. These are populated with 2x 16M SOP44 smt Mask ROMs. Note: Some versions of this PCB used larger EPROMs with the data repeated: ESD 3 @ SU06 as a 27C040 with data repeated 2x (CRC32 0x2C0C8813) */ ROM_START( mchampdx ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "ver0106_esd2.cu02", 0x000000, 0x040000, CRC(ea98b3fd) SHA1(107ee8adea246141fd6fa9209541ce0a7ed1e24c) ) ROM_LOAD16_BYTE( "ver0106_esd1.cu03", 0x000001, 0x040000, CRC(c6e4546b) SHA1(af9a8edffe94d035f92b36b1cd145c2a5ee66f48) ) ROM_REGION( 0x40000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(1b22568c) SHA1(5458e1a798357a6785f8ea1fe9da37768cd4761d) ) /* this has additional copyright sprites in the flash roms for the (c)2000 message.. */ ROM_REGION( 0x600000, "spr", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD( "ver0106_ju01.bin", 0x200000, 0x200000, CRC(55841d90) SHA1(52ba3ee9393dcddf28e2d20a50151bc739faaaa4) ) ROM_LOAD( "ver0106_ju02.bin", 0x000000, 0x200000, CRC(b27a4977) SHA1(b7f94bb04d0046538b3938335e6b0cce330ad79c) ) /* expand this to take up 0x200000 bytes too so we can decode it */ ROM_LOAD16_BYTE( "ver0106_esd5.ju07", 0x400000, 0x040000, CRC(7a3ac887) SHA1(3c759f9bed396bbaf6bd7298a8bd2bd76df3aa6f) ) ROM_FILL( 0x500000, 0x100000, 0x00 ) ROM_REGION( 0x400000, "bgs", 0 ) /* Layers, 16x16x8 */ ROM_LOAD32_WORD( "rom.fu35", 0x000000, 0x200000, CRC(ba46f3dc) SHA1(4ac7695bdf4237654481f7f74f8650d70a51e691) ) ROM_LOAD32_WORD( "rom.fu34", 0x000002, 0x200000, CRC(2895cf09) SHA1(88756fcd589af1986c3881d4080f086afc11b498) ) ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.su10", 0x00000, 0x40000, CRC(2fbe94ab) SHA1(1bc4a33ec93a80fb598722d2b50bdf3ccaaa984a) ) ROM_REGION16_BE( 0x80, "eeprom", ROMREGION_ERASE00 ) // factory default settings because game doesn't init them properly otherwise ROM_LOAD16_WORD_SWAP( "eeprom", 0x0000, 0x0080, CRC(646b2f53) SHA1(f6673f68084b63a69c612a03c58f57435d5a9496) ) ROM_END ROM_START( mchampdxa ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "esd2.cu02", 0x000000, 0x040000, CRC(4cca802c) SHA1(5e6e81febbb56b7c4630b530e546e7ab59c6c6c1) ) ROM_LOAD16_BYTE( "esd1.cu03", 0x000001, 0x040000, CRC(0af1cd0a) SHA1(d2befcb596d83d523317d17b4c1c71f99de0d33e) ) ROM_REGION( 0x40000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(1b22568c) SHA1(5458e1a798357a6785f8ea1fe9da37768cd4761d) ) ROM_REGION( 0x600000, "spr", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD( "rom.ju01", 0x200000, 0x200000, CRC(1a749fc2) SHA1(feff4b26ee28244b4d092798a176e33e09d5df2c) ) ROM_LOAD( "rom.ju02", 0x000000, 0x200000, CRC(7e87e332) SHA1(f90aa00a64a940846d99053c7aa023e3fd5d070b) ) /* expand this to take up 0x200000 bytes too so we can decode it */ ROM_LOAD16_BYTE( "esd5.ju07", 0x400000, 0x080000, CRC(6cc871cc) SHA1(710b9695c864e4234686993b88d24590d60e1cb9) ) ROM_FILL( 0x500000, 0x100000, 0x00 ) ROM_REGION( 0x400000, "bgs", 0 ) /* Layers, 16x16x8 */ ROM_LOAD32_WORD( "rom.fu35", 0x000000, 0x200000, CRC(ba46f3dc) SHA1(4ac7695bdf4237654481f7f74f8650d70a51e691) ) ROM_LOAD32_WORD( "rom.fu34", 0x000002, 0x200000, CRC(2895cf09) SHA1(88756fcd589af1986c3881d4080f086afc11b498) ) ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.su10", 0x00000, 0x40000, CRC(2fbe94ab) SHA1(1bc4a33ec93a80fb598722d2b50bdf3ccaaa984a) ) ROM_REGION16_BE( 0x80, "eeprom", ROMREGION_ERASE00 ) // factory default settings because game doesn't init them properly otherwise ROM_LOAD16_WORD_SWAP( "eeprom", 0x0000, 0x0080, CRC(646b2f53) SHA1(f6673f68084b63a69c612a03c58f57435d5a9496) ) ROM_END ROM_START( mchampdxb ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "ver1114_esd2.cu02", 0x000000, 0x040000, CRC(d17b2616) SHA1(2c50c2bf928036678b92b8862d191552e46d9faa) ) ROM_LOAD16_BYTE( "ver1114_esd1.cu03", 0x000001, 0x040000, CRC(11ff2e94) SHA1(30044bedfff514ae0a855cffa756e5c315fe2124) ) ROM_REGION( 0x40000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "ver1114_esd3.su06", 0x00000, 0x40000, CRC(b87a1e85) SHA1(2fcdd7e8b301e3d20e6500a03dc293403b23b471) ) ROM_REGION( 0x600000, "spr", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD( "ver1114_ju01", 0x200000, 0x200000, CRC(0048e687) SHA1(5cc0a35b5f5f8d69b2dc3728ad6d0d505d9e16c5) ) // SMT Flash MX chips ROM_LOAD( "ver1114_ju02", 0x000000, 0x200000, CRC(2f9ccff8) SHA1(176240cd247cc5d3efd58fe0630726a8633be2a4) ) /* expand this to take up 0x200000 bytes too so we can decode it */ ROM_LOAD16_BYTE( "ver1114_esd5.ju07", 0x400000, 0x040000, CRC(8175939f) SHA1(cd0132ae0d2e35dc656434989b1f0f255ad562ab) ) ROM_FILL( 0x500000, 0x100000, 0x00 ) ROM_REGION( 0x400000, "bgs", 0 ) /* Layers, 16x16x8 */ ROM_LOAD32_WORD( "ver1114_fu35", 0x000000, 0x200000, CRC(c515c704) SHA1(c1657534314e66a25c38f70a12f14d2225ab89cc) ) // SMT Flash MX chips ROM_LOAD32_WORD( "ver1114_fu34", 0x000002, 0x200000, CRC(39d448bb) SHA1(07cd6e30a25d1c0caeef0f95f23df0ca6a2c7a26) ) ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.su10", 0x00000, 0x40000, CRC(2fbe94ab) SHA1(1bc4a33ec93a80fb598722d2b50bdf3ccaaa984a) ) ROM_REGION16_BE( 0x80, "eeprom", ROMREGION_ERASE00 ) // factory default settings because game doesn't init them properly otherwise ROM_LOAD16_WORD_SWAP( "eeprom1114", 0x0000, 0x0080, CRC(427d90d2) SHA1(39983f9b22b1e9221f7f745f7e84ddcf44d03a08) ) ROM_END /*************************************************************************** PCB Layout (Head Panic) ---------- ESD 05-28-99 +-----------------------------------------+ | 3812 3014 W24165 6295 ESD4 | |VOL ESD3 | | PAL Z80 | | | | +-------+ SM4 | | W24165 62256 | ESD | | |J W24165 62256 |CRTC99 | SM3 | |A 62256 | | | |M 62256 +-------+ PAL | |M 68000 ESD1 PAL | |A PAL ESD2 W24165 +-------+ ESD5 | | PAL W24165 |ACTEL | | | |A40MX04| | | W24165 | | SM2 | | W24165 +-------+ | |S1 93C46 W24165 PAL SM1 | |S2 16MHz 14MHZ W24165 PAL PAL | +-----------------------------------------+ Notes: 68000 (MC68HC000FN16) Z80 (Z84C00006FEC) OKI6295 label AD65 (sound) YM3812 label U6612 (sound) YM3014 label U6614 (sound) A40MX04 - Actel A40MX04-F FPGA (PLCC84) CRTC99 - ESD CRTC99 Graphics Controller (QFP240) ESD1, ESD2 are 27C2001 ESD3 is a 27C2000 ESD4 is a 27C010 Mask ROM ESD5 is a 27C040 SM1, SM2, SM3 & SM4 are MX29F1610MC 16M SOP44 smt flash ROM 1x connector JAMMA 1x trimmer (volume) 2x pushbutton ESD 08-26-1999 (ESD 06-10-1999 nearly identical) |-----------------------------------------| | 3014 3812 6116 6295 ESD4 | |VOL ESD3 Z80 * | | PAL ESD6 | | 6116 * | | 6116 PAL 6116 ESD7 | | 6116 |-------| * | |J PAL | ESD | * | |A PAL |CRTC99 | ESD5 | |M PAL | | * | |M PAL |-------| | |A ESD1 | | 68000 ESD2 |-------| | | |ACTEL | 6116 | | |A40MX04| 6116 | | 93C46 MCM6206 | | 6116 | | MCM6206 |-------| 6116 | |SW1 16MHz PAL MCM6206 | |SW2 14MHz PAL MCM6206 ESD8 % ESD9 | |-----------------------------------------| Notes: HSync: 15.625kHz VSync: 60Hz MCM6206 is 32kx8 SRAM 6116 is 8kx8 SRAM * : Board has positions for 6x standard 32 pin EPROMs but only position ESD5 is populated with an EPROM. In between the unpopulated positions are 2x smt pads. These are populated with 2x 16M SOP44 smt Mask ROMs. % : ROMs ESD8 and ESD9 are also 16M SOP44 smt Mask ROMs, though these are dedicated smt locations (i.e. no option for EPROMs at this location) Note: Some versions of this PCB used larger EPROMs with the data repeated: ESD 3 @ SU06 as a 27C040 with data repeated 2x (CRC32 0xC668D443) ESD 4 @ SU10 as a 27C040 with data repeated 4x (CRC32 0x5692FE92) ***************************************************************************/ ROM_START( hedpanic ) /* Story line & game instructions in English */ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "esd2.cu03", 0x000000, 0x040000, CRC(7c7be3bb) SHA1(d43ad7a967e1ef79ee0cf50d3842cc9174fbef3a) ) ROM_LOAD16_BYTE( "esd1.cu02", 0x000001, 0x040000, CRC(42405e9d) SHA1(0fa088b8bd921e42cedcc4083dfe41bc9888dfd1) ) ROM_REGION( 0x40000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) ) /* AT27C020 mask rom */ ROM_REGION( 0x600000, "spr", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD( "esd6.ju01", 0x200000, 0x200000, CRC(5858372c) SHA1(dc96112587df681d53cf7449bd39477919978325) ) ROM_LOAD( "esd7.ju02", 0x000000, 0x200000, CRC(055d525f) SHA1(85ad474691f96e47311a1904015d1c92d3b2d607) ) /* expand this to take up 0x200000 bytes too so we can decode it */ ROM_LOAD16_BYTE( "esd5.ju07", 0x400000, 0x080000, CRC(bd785921) SHA1(c8bcb38d5aa6f5a27f0dedf7efd1d6737d59b4ca) ) ROM_FILL( 0x500000, 0x100000, 0x00 ) ROM_REGION( 0x400000, "bgs", 0 ) /* Layers, 16x16x8 */ ROM_LOAD32_WORD( "esd8.fu35", 0x000000, 0x200000, CRC(23aceb4f) SHA1(35d9ebc33b9e1515e47750cfcdfc0bf8bf44b71d) ) ROM_LOAD32_WORD( "esd9.fu34", 0x000002, 0x200000, CRC(76b46cd2) SHA1(679cbf50ae5935e8848868081ecef4ec66424f6c) ) ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.su10", 0x000000, 0x020000, CRC(3c11c590) SHA1(cb33845c3dc0501fff8055c2d66f412881089df1) ) /* AT27010 mask rom */ ROM_REGION16_BE( 0x80, "eeprom", 0 ) ROM_LOAD( "hedpanic.nv", 0x0000, 0x0080, CRC(e91f4038) SHA1(f492de71170900f87912a272ab4f4a3a37ba31fe) ) ROM_END ROM_START( hedpanicf ) /* Story line in Japanese, game instructions in English */ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "esd2", 0x000000, 0x040000, CRC(8cccc691) SHA1(d6a5dd6c21a67638b9023182f77780282b9b04e5) ) /* CU03 */ ROM_LOAD16_BYTE( "esd1", 0x000001, 0x040000, CRC(d8574925) SHA1(bd4990778b90a49aa6b10f8cf6709ce2424f546a) ) /* CU02 */ ROM_REGION( 0x40000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) ) /* AT27C020 mask rom */ ROM_REGION( 0x600000, "spr", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD( "esd6.ju01", 0x200000, 0x200000, CRC(5858372c) SHA1(dc96112587df681d53cf7449bd39477919978325) ) ROM_LOAD( "esd7.ju02", 0x000000, 0x200000, CRC(055d525f) SHA1(85ad474691f96e47311a1904015d1c92d3b2d607) ) /* expand this to take up 0x200000 bytes too so we can decode it */ ROM_LOAD16_BYTE( "esd5.ju07", 0x400000, 0x080000, CRC(bd785921) SHA1(c8bcb38d5aa6f5a27f0dedf7efd1d6737d59b4ca) ) ROM_FILL( 0x500000, 0x100000, 0x00 ) ROM_REGION( 0x400000, "bgs", 0 ) /* Layers, 16x16x8 */ ROM_LOAD32_WORD( "esd8.fu35", 0x000000, 0x200000, CRC(23aceb4f) SHA1(35d9ebc33b9e1515e47750cfcdfc0bf8bf44b71d) ) ROM_LOAD32_WORD( "esd9.fu34", 0x000002, 0x200000, CRC(76b46cd2) SHA1(679cbf50ae5935e8848868081ecef4ec66424f6c) ) ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.su10", 0x000000, 0x020000, CRC(3c11c590) SHA1(cb33845c3dc0501fff8055c2d66f412881089df1) ) /* AT27010 mask rom */ ROM_REGION16_BE( 0x80, "eeprom", 0 ) ROM_LOAD( "hedpanic.nv", 0x0000, 0x0080, CRC(e91f4038) SHA1(f492de71170900f87912a272ab4f4a3a37ba31fe) ) ROM_END ROM_START( hedpanica ) /* Story line & game instructions in English, copyright year is 1999 - ESD 06-10-1999 PCB */ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "esd12.cu03", 0x000000, 0x040000, CRC(deb7e0a0) SHA1(ef3a00e9bfdffd7c89326ad97a261f9a7b9863ae) ) /* CU03 */ ROM_LOAD16_BYTE( "esd11.cu02", 0x000001, 0x040000, CRC(e1418f23) SHA1(39f14172d9b1a0d47edfe2456362fddc22f60066) ) /* CU02 */ ROM_REGION( 0x40000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) ) /* AT27C020 mask rom */ ROM_REGION( 0x600000, "spr", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD( "ju04", 0x200000, 0x200000, CRC(4f3503d7) SHA1(4bed795c7328e0ebfa97688918eb8a908c29deb8) ) ROM_LOAD( "ju06", 0x000000, 0x200000, CRC(9f6f6193) SHA1(c7c7ae6898ab7177eefb0e525d827666e2af9f7e) ) /* expand this to take up 0x200000 bytes too so we can decode it */ ROM_LOAD16_BYTE( "esd5.bin", 0x400000, 0x080000, CRC(6968265a) SHA1(84b4f2d8b3bf6ea4117fa8281c76b58df778261d) ) /* JU07 */ ROM_FILL( 0x500000, 0x100000, 0x00 ) ROM_REGION( 0x400000, "bgs", 0 ) /* Layers, 16x16x8 */ ROM_LOAD32_WORD( "fu35", 0x000000, 0x200000, CRC(9b5a45c5) SHA1(fbd8bc6ccc068d2cc7fe4f575fa0847f53e786ab) ) ROM_LOAD32_WORD( "fu34", 0x000002, 0x200000, CRC(8f2099cc) SHA1(40795ae5fb8de613c2d5b6147992c153695bf698) ) ROM_REGION( 0x80000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.bin", 0x000000, 0x080000, CRC(5692fe92) SHA1(4423039cb437ab36d198b212ef394bf1704be404) ) /* SU10 */ ROM_REGION16_BE( 0x80, "eeprom", 0 ) ROM_LOAD( "hedpanic.nv", 0x0000, 0x0080, CRC(e91f4038) SHA1(f492de71170900f87912a272ab4f4a3a37ba31fe) ) ROM_END ROM_START( hedpanico ) /* Story line & game instructions in English, copyright year is 1999 - ESD 05-28-99 PCB which uses older style sprites */ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "esd2.rom", 0x000000, 0x040000, CRC(70b08424) SHA1(2ba4fb3b749e31db4239a9173b8509366400152f) ) /* CU03 */ ROM_LOAD16_BYTE( "esd1.rom", 0x000001, 0x040000, CRC(4e0682c5) SHA1(f4117f31b6426d7bf126a6c62c489b9347885b42) ) /* CU02 */ ROM_REGION( 0x40000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) ) /* AT27C020 mask rom */ ROM_REGION( 0x600000, "spr", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD( "sm1.ju01", 0x000000, 0x200000, CRC(8083813f) SHA1(9492e7e844e45d59f0506f69d40c338b27bd3ce3) ) ROM_LOAD( "sm2.ju02", 0x200000, 0x200000, CRC(7a9610e4) SHA1(21ae3ec3fbddfc66416c109b091bd885d5ba0558) ) /* expand this to take up 0x200000 bytes too so we can decode it */ ROM_LOAD16_BYTE( "esd5.rom", 0x400000, 0x080000, CRC(82c5727f) SHA1(017f1d0c94475c51d17f12e24895f47a273a2dbb) ) /* JU07 */ ROM_FILL( 0x500000, 0x100000, 0x00 ) ROM_REGION( 0x400000, "bgs", 0 ) /* Layers, 16x16x8 */ ROM_LOAD32_WORD( "sm3.fu35", 0x000000, 0x200000, CRC(94dd4cfc) SHA1(a3f9c49611f0bc9d26166dafb44e2c5ebbb31127) ) ROM_LOAD32_WORD( "sm4.fu34", 0x000002, 0x200000, CRC(6da0fb9e) SHA1(c4e7487953f45c5f6ce2ebe558b4c325f6ec54eb) ) ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.rom", 0x000000, 0x020000, CRC(d7ca6806) SHA1(8ad668bfb5b7561cc0f3e36dfc3c936b136a4274) ) /* SU10 */ ROM_REGION16_BE( 0x80, "eeprom", 0 ) ROM_LOAD( "hedpanic.nv", 0x0000, 0x0080, CRC(e91f4038) SHA1(f492de71170900f87912a272ab4f4a3a37ba31fe) ) ROM_END /* Deluxe 5 (c) 2000 ESD PCB Layout ---------- ESD made in Korea |-----------------------------------------| | 3014 3812 6116 6295 ESD4.SU10 | |VOL ESD3.SU06 Z80 JU03| | PAL | | 6116 JU04| | 6116 PAL 6116 | | 6116 PAL |-------| JU05| |J PAL | ESD | | |A |CRTC99 | JU06| |M PAL | 0016 | | |M PAL |-------| JU07| |A 68000 ESD1.CU03 | | ESD2.CU02 |-------| | | |ACTEL | | | |A40MX04| 6116| | MCM6206 | 0008 | 6116| | MCM6206 |-------| | |SW1 16MHz PAL MCM6206 6116| |SW2 14MHz PAL MCM6206 FU35 FU34 6116| |-----------------------------------------| Notes: 68000 (MC68HC000FN16) Z80 (Z84C00006FEC-Z80CPU) OKI6295 label AD65 (sound) YM3812 label U6612 (sound) YM3014 label U6614 (sound) MCM6206 - 32k x8 SRAM (SOJ28) 6116 - 2k x8 SRAM (SOP28) A40MX04 - Actel A40MX04-F FPGA (PLCC84) CRTC99 - ESD CRTC99 Graphics Controller (QFP240) ESD1-2 - M27C2001 JU03-8 - AM27C020 FU34,FU35 - MX29F1610MC 1x connector JAMMA 1x trimmer (volume) 2x pushbutton * : Board has positions for 6x standard 32 pin EPROMs but only 5 positions are populated with an EPROM. */ ROM_START( deluxe5 ) /* Deluxe 5 */ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "esd2.cu02", 0x000000, 0x040000, CRC(d077dc13) SHA1(d83feadb29674d56a5f019641f402798c7ba8d61) ) /* M27C2001 EPROM */ ROM_LOAD16_BYTE( "esd1.cu03", 0x000001, 0x040000, CRC(15d6644f) SHA1(cfb8168167389855f906658511d1dc7460e13100) ) /* M27C2001 EPROM */ ROM_REGION( 0x40000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(31de379a) SHA1(a0c9a9cec7207cc4ba33abb68bef62d7eb8e75e9) ) /* AM27C020 mask rom */ ROM_REGION( 0x180000, "spr", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD16_BYTE( "am27c020.ju06", 0x000000, 0x040000, CRC(8b853bce) SHA1(fa6e654fc965d88bb426b76cdce3417f357b25f3) ) /* AM27C020 mask roms with no label */ ROM_LOAD16_BYTE( "am27c020.ju05", 0x000001, 0x040000, CRC(bbe81779) SHA1(750387fb4aaa04b7f4f1d3985896f5e11219e3ea) ) ROM_LOAD16_BYTE( "am27c020.ju04", 0x080000, 0x040000, CRC(40fa2c2f) SHA1(b9d9bfdc9343f00bad9749c76472f064c509cfce) ) ROM_LOAD16_BYTE( "am27c020.ju03", 0x080001, 0x040000, CRC(aa130fd3) SHA1(46a55d8ca59a52e610600fdba76d9729528d2871) ) ROM_LOAD16_BYTE( "am27c020.ju07", 0x100000, 0x040000, CRC(d414c3af) SHA1(9299b07a8c7a3e30a1bb6028204a049a7cb510f7) ) ROM_REGION( 0x400000, "bgs", 0 ) /* Layers, 16x16x8 */ ROM_LOAD32_WORD( "fu35", 0x000000, 0x200000, CRC(ae10242a) SHA1(f3d18c0cb7951b5f7ee47aa2856b7554088328ed) ) /* No labels on the flash roms */ ROM_LOAD32_WORD( "fu34", 0x000002, 0x200000, CRC(248b8c05) SHA1(fe7bcc05ae0dd0a27c6ba4beb4ac155a8f3d7f7e) ) /* No labels on the flash roms */ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(23f2b7d9) SHA1(328c951d14674760df68486841c933bad0d59fe3) ) /* AT27C010 mask rom */ ROM_REGION16_BE( 0x80, "eeprom", ROMREGION_ERASE00 ) // factory default settings because game doesn't init them properly otherwise ROM_LOAD16_WORD_SWAP( "eeprom", 0x0000, 0x0080, CRC(4539a8a0) SHA1(b882110b489e61ac5421fbe3551d9ee323b5d86b) ) ROM_END ROM_START( deluxe5a ) /* Deluxe 5 */ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "esd2.cu02", 0x000000, 0x040000, CRC(c67bf757) SHA1(c90d486088d4aedbc9dd307cf1a8d5febf6fdba0) ) // sldh ROM_LOAD16_BYTE( "esd1.cu03", 0x000001, 0x040000, CRC(24f4d7b9) SHA1(bb0eabdd72a475149d6df768d9d29b545f061e54) ) // sldh ROM_REGION( 0x40000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(31de379a) SHA1(a0c9a9cec7207cc4ba33abb68bef62d7eb8e75e9) ) /* AM27C020 mask rom */ ROM_REGION( 0x180000, "spr", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD16_BYTE( "am27c020.ju06", 0x000000, 0x040000, CRC(8b853bce) SHA1(fa6e654fc965d88bb426b76cdce3417f357b25f3) ) /* AM27C020 mask roms with no label */ ROM_LOAD16_BYTE( "am27c020.ju05", 0x000001, 0x040000, CRC(bbe81779) SHA1(750387fb4aaa04b7f4f1d3985896f5e11219e3ea) ) ROM_LOAD16_BYTE( "am27c020.ju04", 0x080000, 0x040000, CRC(40fa2c2f) SHA1(b9d9bfdc9343f00bad9749c76472f064c509cfce) ) ROM_LOAD16_BYTE( "am27c020.ju03", 0x080001, 0x040000, CRC(aa130fd3) SHA1(46a55d8ca59a52e610600fdba76d9729528d2871) ) ROM_LOAD16_BYTE( "am27c020.ju07", 0x100000, 0x040000, CRC(d414c3af) SHA1(9299b07a8c7a3e30a1bb6028204a049a7cb510f7) ) ROM_REGION( 0x400000, "bgs", 0 ) /* Layers, 16x16x8 */ ROM_LOAD32_WORD( "fu35", 0x000000, 0x200000, CRC(ae10242a) SHA1(f3d18c0cb7951b5f7ee47aa2856b7554088328ed) ) /* No labels on the flash roms */ ROM_LOAD32_WORD( "fu34", 0x000002, 0x200000, CRC(248b8c05) SHA1(fe7bcc05ae0dd0a27c6ba4beb4ac155a8f3d7f7e) ) /* No labels on the flash roms */ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(23f2b7d9) SHA1(328c951d14674760df68486841c933bad0d59fe3) ) /* AT27C010 mask rom */ ROM_REGION16_BE( 0x80, "eeprom", ROMREGION_ERASE00 ) // factory default settings because game doesn't init them properly otherwise ROM_LOAD16_WORD_SWAP( "eeprom", 0x0000, 0x0080, CRC(4539a8a0) SHA1(b882110b489e61ac5421fbe3551d9ee323b5d86b) ) ROM_END ROM_START( deluxe5b ) /* Deluxe 5 */ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "esd2.cu02", 0x000000, 0x040000, CRC(72a67495) SHA1(4fd5871621a6d1d4ea7a23c84f5796ee99caf857) ) // sldh ROM_LOAD16_BYTE( "esd1.cu03", 0x000001, 0x040000, CRC(7cc119c8) SHA1(4d2d37e815ab3211ff88c2e6584b4eaee1cd202d) ) // sldh ROM_REGION( 0x40000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(31de379a) SHA1(a0c9a9cec7207cc4ba33abb68bef62d7eb8e75e9) ) /* AM27C020 mask rom */ ROM_REGION( 0x180000, "spr", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD16_BYTE( "am27c020.ju06", 0x000000, 0x040000, CRC(8b853bce) SHA1(fa6e654fc965d88bb426b76cdce3417f357b25f3) ) /* AM27C020 mask roms with no label */ ROM_LOAD16_BYTE( "am27c020.ju05", 0x000001, 0x040000, CRC(bbe81779) SHA1(750387fb4aaa04b7f4f1d3985896f5e11219e3ea) ) ROM_LOAD16_BYTE( "am27c020.ju04", 0x080000, 0x040000, CRC(40fa2c2f) SHA1(b9d9bfdc9343f00bad9749c76472f064c509cfce) ) ROM_LOAD16_BYTE( "am27c020.ju03", 0x080001, 0x040000, CRC(aa130fd3) SHA1(46a55d8ca59a52e610600fdba76d9729528d2871) ) ROM_LOAD16_BYTE( "am27c020.ju07", 0x100000, 0x040000, CRC(d414c3af) SHA1(9299b07a8c7a3e30a1bb6028204a049a7cb510f7) ) ROM_REGION( 0x400000, "bgs", 0 ) /* Layers, 16x16x8 */ ROM_LOAD32_WORD( "fu35", 0x000000, 0x200000, CRC(ae10242a) SHA1(f3d18c0cb7951b5f7ee47aa2856b7554088328ed) ) /* No labels on the flash roms */ ROM_LOAD32_WORD( "fu34", 0x000002, 0x200000, CRC(248b8c05) SHA1(fe7bcc05ae0dd0a27c6ba4beb4ac155a8f3d7f7e) ) /* No labels on the flash roms */ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(23f2b7d9) SHA1(328c951d14674760df68486841c933bad0d59fe3) ) /* AT27C010 mask rom */ ROM_REGION16_BE( 0x80, "eeprom", ROMREGION_ERASE00 ) // factory default settings because game doesn't init them properly otherwise ROM_LOAD16_WORD_SWAP( "eeprom", 0x0000, 0x0080, CRC(4539a8a0) SHA1(b882110b489e61ac5421fbe3551d9ee323b5d86b) ) ROM_END ROM_START( deluxe4u ) /* Deluxe 4 U - Removes Blackjack game, but otherwise same as Deluxe 5 */ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "2.cu02", 0x000000, 0x040000, CRC(db213e1f) SHA1(bf9c49635f79b92a761715138528200106aa86ae) ) ROM_LOAD16_BYTE( "1.cu03", 0x000001, 0x040000, CRC(fbf14d74) SHA1(5ff5bf4ff55609452d5b8a49d8658f878541ce60) ) ROM_REGION( 0x40000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(31de379a) SHA1(a0c9a9cec7207cc4ba33abb68bef62d7eb8e75e9) ) /* AM27C020 mask rom */ ROM_REGION( 0x180000, "spr", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD16_BYTE( "am27c020.ju06", 0x000000, 0x040000, CRC(8b853bce) SHA1(fa6e654fc965d88bb426b76cdce3417f357b25f3) ) /* AM27C020 mask roms with no label */ ROM_LOAD16_BYTE( "am27c020.ju05", 0x000001, 0x040000, CRC(bbe81779) SHA1(750387fb4aaa04b7f4f1d3985896f5e11219e3ea) ) ROM_LOAD16_BYTE( "am27c020.ju04", 0x080000, 0x040000, CRC(40fa2c2f) SHA1(b9d9bfdc9343f00bad9749c76472f064c509cfce) ) ROM_LOAD16_BYTE( "am27c020.ju03", 0x080001, 0x040000, CRC(aa130fd3) SHA1(46a55d8ca59a52e610600fdba76d9729528d2871) ) ROM_LOAD16_BYTE( "am27c020.ju07", 0x100000, 0x040000, CRC(d414c3af) SHA1(9299b07a8c7a3e30a1bb6028204a049a7cb510f7) ) ROM_REGION( 0x400000, "bgs", 0 ) /* Layers, 16x16x8 */ ROM_LOAD32_WORD( "fu35", 0x000000, 0x200000, CRC(6df14570) SHA1(fa4fc64c984d6a94fe61ec809ec515e840388704) ) /* Specific to Deluxe 4 U - No labels on the flash roms */ ROM_LOAD32_WORD( "fu34", 0x000002, 0x200000, CRC(93175d6d) SHA1(691832134f43e17bb767dff080b2736288961414) ) /* Specific to Deluxe 4 U - No labels on the flash roms */ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(23f2b7d9) SHA1(328c951d14674760df68486841c933bad0d59fe3) ) /* AT27C010 mask rom */ ROM_REGION16_BE( 0x80, "eeprom", ROMREGION_ERASE00 ) // factory default settings because game doesn't init them properly otherwise ROM_LOAD16_WORD_SWAP( "eeprom", 0x0000, 0x0080, CRC(4539a8a0) SHA1(b882110b489e61ac5421fbe3551d9ee323b5d86b) ) ROM_END /* Tang Tang Tang Tang (ESD) ------------------------ PCB Layout ---------- ESD made in Korea |-----------------------------------------| | U6614 U6612 6116 AD65 ESD4.SU10 | |VOL ESD3.SU06 Z80 ROM.JU04| | PAL | | 6116 ROM.JU05| | 6116 PAL 6116 | | 6116 |-------| ROM.JU06| |J PAL | ESD | | |A PAL |CRTC99 | ROM.JU07| |M PAL | 0016 | | |M PAL |-------| ROM.JU08| |A 68000 ESD1.CU03 | | ESD2.CU02 |-------| | | |ACTEL | 6116 | | |A40MX04| 6116 | | MCM6206 | 0008 | 6116 | | MCM6206 |-------| 6116 | |SW1 16MHz PAL MCM6206 6116| |SW2 14MHz PAL MCM6206 FU35 FU34 6116| |-----------------------------------------| Notes: 68000 (MC68HC000FN16-2E60R-QQJU9508) Z80 (Z84C00006FEC-Z80CPU-9618Z3) OKI6295 label AD65 (sound) YM3812 label U6612 (sound) YM3014 label U6614 (sound) MCM6206 - 32k x8 SRAM (SOJ28) 6116 - 2k x8 SRAM (SOP28) A40MX04 - Actel A40MX04-F FPGA (PLCC84) CRTC99 - ESD CRTC99 Graphics Controller (QFP240) ESD1-2 - 27C2001 ESD3-4 - 27C2000 JU04-8 - MX27C2000PC FU34,FU35 - MX29F1610MC 1x connector JAMMA 1x trimmer (volume) 2x pushbutton * : Board has positions for 6x standard 32 pin EPROMs but only 5 positions are populated with an EPROM. * : Tang Tang also known to be found on a ESD 05-28-99 PCB (see Head Panic above for PCB layout) */ ROM_START( tangtang ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "esd2.cu02", 0x000000, 0x040000, CRC(b6dd6e3d) SHA1(44d2663827c45267eb154c873f3bd2e9e2bf3d3f) ) ROM_LOAD16_BYTE( "esd1.cu03", 0x000001, 0x040000, CRC(b6c0f2f4) SHA1(68ad76e7e380c728dda200a852729e034d9c9f4c) ) ROM_REGION( 0x40000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(d48ecc5c) SHA1(5015dd775980542eb29a08bffe1a09ea87d56272) ) ROM_REGION( 0x180000, "spr", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD16_BYTE( "xju07.bin", 0x000000, 0x040000, CRC(556acac3) SHA1(10e919e63b434da80fb261db1d8967cb11e95e00) ) ROM_LOAD16_BYTE( "xju06.bin", 0x000001, 0x040000, CRC(01f59ff7) SHA1(a62a2d5c2d107f67fecfc08fdb5d801ee39c3875) ) ROM_LOAD16_BYTE( "xju05.bin", 0x080000, 0x040000, CRC(679302cf) SHA1(911c2f7e0e809ee28e4f2364788fd51d2bcef24e) ) ROM_LOAD16_BYTE( "xju04.bin", 0x080001, 0x040000, CRC(f999b9d7) SHA1(9e4d0e68cdc429c7563b8ad51c072d68ffed09dc) ) ROM_LOAD16_BYTE( "xju08.bin", 0x100000, 0x040000, CRC(ecc2d8c7) SHA1(1aabdf7204fcdff8d46cb50de8b097e3775dddf3) ) ROM_REGION( 0x400000, "bgs", 0 ) /* Layers, 16x16x8 */ ROM_LOAD32_WORD( "fu35.bin", 0x000000, 0x200000, CRC(84f3f833) SHA1(f84e41d93dc47a58ada800b921a7e5902b7631cd) ) ROM_LOAD32_WORD( "fu34.bin", 0x000002, 0x200000, CRC(bf91f543) SHA1(7c149fed8b8044850cd6b798622a91c45336cd47) ) ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(f2dfb02d) SHA1(04001488697aad3e5b2d15c9f5a81dc2b7d0952c) ) ROM_REGION16_BE( 0x80, "eeprom", ROMREGION_ERASE00 ) // default settings because game doesn't init them properly otherwise ROM_LOAD16_WORD_SWAP( "eeprom", 0x0000, 0x0080, CRC(00514989) SHA1(86cdca86ed48962e3bda13f9e6f8e573e176dec0) ) ROM_END /* SWAT Police (c) 2001 ESD PCB Layout ---------- ESD made in Korea |-----------------------------------------| | 3014 3812 6116 6295 AT27C020 | |VOL ESD3.SU06 Z80 ESD1.JU03| | PAL | | 6116 ESD2.JU04| | 6116 PAL 6116 | | 6116 PAL |-------| ESD3.JU05| |J PAL | ESD | | |A |CRTC99 | ESD4.JU06| |M PAL | 0016 | | |M PAL |-------| ESD5.JU07| |A 68000 ESD.CU03 | | ESD.CU02 |-------| | | |ACTEL | | | |A40MX04| 6116| | MCM6206 | 0008 | 6116| | MCM6206 |-------| | |SW1 16MHz PAL MCM6206 6116| |SW2 14MHz PAL MCM6206 FU35 FU34 6116| |-----------------------------------------| Notes: 68000 (MC68HC000FN16) Z80 (Z84C00006FEC-Z80CPU) OKI6295 label AD65 (sound) YM3812 label U6612 (sound) YM3014 label U6614 (sound) MCM6206 - 32k x8 SRAM (SOJ28) 6116 - 2k x8 SRAM (SOP28) A40MX04 - Actel A40MX04-F FPGA (PLCC84) CRTC99 - ESD CRTC99 Graphics Controller (QFP240) CU02-3 - 27C2001 JU03-8 - 27C040 FU34,FU35 - MX29F1610MC 1x connector JAMMA 1x trimmer (volume) 2x pushbutton * : Board has positions for 6x standard 32 pin EPROMs but only 5 positions are populated with an EPROM. */ ROM_START( swatpolc ) /* SWAT Police */ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "esd.cu02", 0x000000, 0x040000, CRC(29e0c126) SHA1(7c0356eed4ffdc056b7ec5c1ac07f1c9cc6aeffa) ) /* ESD labels but not numbered */ ROM_LOAD16_BYTE( "esd.cu03", 0x000001, 0x040000, CRC(1070208b) SHA1(1e058774c5aee1de15ffcd26d530b23592286db1) ) /* ESD labels but not numbered */ ROM_REGION( 0x40000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x40000, CRC(80e97dbe) SHA1(d6fae689cd3737777f36c980b9a7d9e42b06a467) ) /* 2 roms on PCB with an ESD3 label */ ROM_REGION( 0x300000, "spr", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD16_BYTE( "esd4.ju06", 0x000000, 0x080000, CRC(bde1b130) SHA1(e45a2257f8c4d107dfb7401b5ae1b79951052bc6) ) ROM_LOAD16_BYTE( "esd3.ju05", 0x000001, 0x080000, CRC(e8d9c092) SHA1(80e1f1d4dad48c7be3d4b72c4a82d5388fd493c7) ) ROM_LOAD16_BYTE( "esd2.ju04", 0x100000, 0x080000, CRC(9c1752f2) SHA1(2e8c377137258498564749413b49e156180e806a) ) ROM_LOAD16_BYTE( "esd1.ju03", 0x100001, 0x080000, CRC(17fcc5e7) SHA1(ad57d2b0c0062f6f8c7732df57e4d12ca47c1bb8) ) ROM_LOAD16_BYTE( "esd5.ju07", 0x200000, 0x080000, CRC(d2c27f03) SHA1(7cbdf7f7ff17df16ca81823f69e82ae1cf96b714) ) ROM_REGION( 0x400000, "bgs", 0 ) /* Layers, 16x16x8 */ ROM_LOAD32_WORD( "fu35", 0x000000, 0x200000, CRC(c55897c5) SHA1(f6e0ef1c2fcfe6a511fe787a3abeff4da16d1b54) ) /* No labels on the flash roms */ ROM_LOAD32_WORD( "fu34", 0x000002, 0x200000, CRC(7117a6a2) SHA1(17c0ab02698cffa0582ed2d2b7dbb7fed8cd9393) ) /* No labels on the flash roms */ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "at27c020.su10", 0x00000, 0x40000, CRC(c43efec2) SHA1(4ef328d8703b81328de09ecc4328763aba06e883) ) /* AT27C020 mask rom with no label */ ROM_END /* Jumping Pop ESD, 2001 PCB Layout ---------- ESD 12-04-00 |------------------------------------------------------| | TDA1519A 62256 PAL | | SAMPLES.BIN YM3014 62256 BG0.BIN | | YM3812 |---------| BG1.BIN | |6295 Z80 6116 | | | | Z80_PRG.BIN |A40MX04 |PAL | | | | | |J | | | |A PAL |---------| | |M 6116 | |M 6116 | |A 14MHz 6116 | | 16MHz 6116|---------| | | 68K_PRG.BIN PAL | | | | PAL |A40MX04 | | | |-----| PAL | | SP0.BIN | | 62256 |68000| | | SP1.BIN | |DIP1 62256 | | |---------| | | PAL |-----| 6116 6116 | |DIP2 PAL 6116 6116 | |------------------------------------------------------| Notes: 68000 - Motorola MC68EC000FU10, running at 16.000MHz (QFP64) YM3812 - Yamaha YM3812, running at 3.500MHz [14 / 4] (DIP24) YM3014 - Yamaha YM3014 16bit Serial DAC (DIP8) Z80 - Zilog Z84C0006FEC, running at 3.500MHz [14 / 4] (QFP44) 6295 - Oki M6295, running at 875kHz [14 / 16], samples rate 6.628787879kHz [875000 /132] (QFP44) A40MX04 - Actel A40MX04-F FPGA (x2, PLCC84) TDA1519A- Philips TDA1519A Dual 6W Power Amplifier DIP1/2 - 8 Position Dip Switch 62256 - 8K x8 SRAM (x4, DIP28) 6116 - 2K x8 SRAM (x9, DIP24) VSync - 60Hz ROMs - Filename Type Use --------------------------------------------------------------------------- 68K_PRG.BIN Hitachi HN27C4096 256K x16 EPROM 68000 Program Z80_PRG.BIN Atmel AT27C020 256K x8 OTP mask ROM Z80 Program SAMPLES.BIN Atmel AT27C020 256K x8 OTP mask ROM Oki M6295 Samples BG0/1.BIN Macronix 29F8100MC 1M x8 SOP44 Flash ROM Background Graphics SP0/1.BIN Macronix 29F8100MC 1M x8 SOP44 Flash ROM Sprite Graphics Note there are no IC locations on the PCB, so the extension of the ROMs is just 'BIN' ------------------------------------------- Jumping Pop (c) 2001 Emag Soft PCB Layout ---------- ESD 11-09-98 +-----------------------------------------+ | YM3812 6116 su10 fu27| |VOL YM3014 su06 M6295 fu32| | PAL Z80 fu26| | 6116 fu30| |J 6116 Actel fu28| |A DSWA DSWB 76C256 A40MX04 fu31| |M 76C256 fu29| |M cu03 76C256 6116 Actel PAL fu33| |A cu02 76C256 6116 A40MX04 PAL ju07| | 68000 6116 ju03| | PAL 6116 PAL ju04| | PAL 6116 PAL ju05| |16MHz 14MHz 6116 PAL ju06| +-----------------------------------------+ PCB No. ESD 11-09-98 CPU: MC68HC000FN16 (68000, 68 pin PLCC socketed) SND: Z80 (Z0840006PSC), U6614/U6612 (YM3014/YM3812), AD-65 (OKI M6295) OSC: 16.000MHz, 14.000MHz RAM: 4 x 62256, 9 x 6116 DIPS: 2 x 8 position Other: 2 x Actel A40MX04-F FPGA (PLCC84) JU07 and FU30 through FU32 unpopulated */ ROM_START( jumppop ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_WORD_SWAP ("68k_prg.bin", 0x00000, 0x80000, CRC(123536b9) SHA1(3597dec81e98d7bdf4ea9053983e62f127defcb7) ) ROM_REGION( 0x80000, "audiocpu", 0 ) /* Z80 code */ ROM_LOAD( "z80_prg.bin", 0x00000, 0x40000, CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) ) ROM_REGION( 0x200000, "spr", 0 ) // 2nd half of these is just unused garbage data from the 'bgs' region ROM_LOAD( "sp0.bin", 0x000000, 0x100000, CRC(7c5d0633) SHA1(1fba60073d1d5d4dbd217fde181fa73a9d92bdc6) ) ROM_LOAD( "sp1.bin", 0x100000, 0x100000, CRC(7eae782e) SHA1(a33c544ad9516ec409c209968e72f63e7cdb934b) ) ROM_REGION( 0x200000, "bgs", 0 ) ROM_LOAD32_WORD( "bg1.bin", 0x000000, 0x100000, CRC(5b37f943) SHA1(fe73b839f29d4c32823418711b22f85a5f583ec2) ) ROM_LOAD32_WORD( "bg0.bin", 0x000002, 0x100000, CRC(35a1363d) SHA1(66c550b0bdea7c8b079f186f5e044f731d31bc58) ) ROM_REGION( 0x80000, "oki", 0 ) /* Oki samples */ ROM_LOAD( "samples.bin", 0x00000, 0x40000, CRC(066f30a7) SHA1(6bdd0210001c597819f7132ffa1dc1b1d55b4e0a) ) ROM_END /* This set displays an a '(c)2001 Emag Soft' copyright and doesn't have the ESD copyright embedded into the 'bgs' tiles */ ROM_START( jumppope ) /* Running on an original ESD 11-09-98 PCB with original ESD labeled ROMs */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "esd2.cu02", 0x000000, 0x040000, CRC(302dd093) SHA1(fd52dc2342652fd6e6f24942d00a0c2bff83e4ed) ) // 68k_prg.bin [odd] 99.980164% ROM_LOAD16_BYTE( "esd1.cu03", 0x000001, 0x040000, CRC(883392ba) SHA1(7241fd35b0431bbb6e83e4f0eb9026bafbcf1d7f) ) // 68k_prg.bin [even] 99.979782% ROM_REGION( 0x80000, "audiocpu", 0 ) /* Z80 code */ ROM_LOAD( "at27c020.su06", 0x00000, 0x40000, CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) ) // z80_prg.bin IDENTICAL ROM_REGION( 0x200000, "spr", 0 ) ROM_LOAD16_BYTE( "esd7.ju03", 0x000000, 0x040000, CRC(9c2970e0) SHA1(000b0f43d4d5434ba6c4834107ade8ebcd509ff8) ) // sp0.bin [even 1/2] IDENTICAL ROM_LOAD16_BYTE( "esd8.ju04", 0x000001, 0x040000, CRC(33bf99b0) SHA1(023ce2948b8130bf8464b3fc6f5543c6f3b1865c) ) // sp0.bin [odd 1/2] IDENTICAL ROM_LOAD16_BYTE( "esd9.ju05", 0x100000, 0x040000, CRC(671d21fd) SHA1(c9dfe163bd9e46855db7af8daf436b1248df1ed0) ) // sp1.bin [even 1/2] IDENTICAL ROM_LOAD16_BYTE( "esd10.ju06", 0x100001, 0x040000, CRC(85a3cc73) SHA1(ec90f4d2e4244dffbada306a732e50263173203e) ) // sp1.bin [odd 1/2] IDENTICAL ROM_REGION( 0x200000, "bgs", 0 ) ROM_LOAD32_BYTE( "esd5.fu28", 0x000000, 0x080000, CRC(0d47f821) SHA1(fc1ef080eb05990909e25d5db59918f1f4e90a67) ) // [even 1/2] 99.769974%, [even 2/2] 99.267578% ROM_LOAD32_BYTE( "esd6.fu29", 0x000002, 0x080000, CRC(c01af40d) SHA1(fce0244027d4d4eb5cff1809cf8f404bfe016455) ) // [even 1/2] 99.778366%, [even 2/2] 99.267578% ROM_LOAD32_BYTE( "esd4.fu26", 0x000001, 0x080000, CRC(97b409be) SHA1(3a4344ca8ffb0aee046e3c0bab2d7c3f7c0eb204) ) // [odd 1/2] 99.763107%, [odd 2/2] 99.267578% ROM_LOAD32_BYTE( "esd3.fu27", 0x000003, 0x080000, CRC(3358a693) SHA1(2e368e5c26755bbe6d04838015fd4ca5e43ccfb5) ) // [odd 1/2] 99.784470%, [odd 2/2] 99.267578% ROM_REGION( 0x80000, "oki", 0 ) /* Oki samples */ ROM_LOAD( "at27c020.su10", 0x00000, 0x40000, CRC(066f30a7) SHA1(6bdd0210001c597819f7132ffa1dc1b1d55b4e0a) ) // samples.bin IDENTICAL ROM_END /*************************************************************************** Game Drivers ***************************************************************************/ /* ESD 11-09-98 */ GAME( 1999, multchmp, 0, esd16, multchmp, esd16_state, empty_init, ROT0, "ESD", "Multi Champ (World, ver. 2.5)", MACHINE_SUPPORTS_SAVE ) GAME( 1998, multchmpk, multchmp, esd16, multchmp, esd16_state, empty_init, ROT0, "ESD", "Multi Champ (Korea, older)", MACHINE_SUPPORTS_SAVE ) GAME( 1998, multchmpa, multchmp, esd16, multchmp, esd16_state, empty_init, ROT0, "ESD", "Multi Champ (World, older)", MACHINE_SUPPORTS_SAVE ) GAME( 2001, jumppop, 0, jumppop, jumppop, esd16_state, empty_init, ROT0, "ESD", "Jumping Pop (set 1)", MACHINE_SUPPORTS_SAVE ) GAME( 2001, jumppope, jumppop, jumppop, jumppop, esd16_state, empty_init, ROT0, "Emag Soft", "Jumping Pop (set 2)", MACHINE_SUPPORTS_SAVE ) /* ESD 05-28-99 */ GAME( 1999, hedpanico, hedpanic, hedpanio, hedpanic, esd16_state, empty_init, ROT0, "ESD", "Head Panic (ver. 0615, 15/06/1999)", MACHINE_SUPPORTS_SAVE ) /* ESD 06-10-1999 */ GAME( 1999, hedpanica, hedpanic, hedpanic, hedpanic, esd16_state, empty_init, ROT0, "ESD", "Head Panic (ver. 0702, 02/07/1999)", MACHINE_SUPPORTS_SAVE ) /* ESD 08-26-1999 */ GAME( 2000, mchampdx, 0, mchampdx, hedpanic, esd16_state, empty_init, ROT0, "ESD", "Multi Champ Deluxe (ver. 0106, 06/01/2000)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, mchampdxa, mchampdx, mchampdx, hedpanic, esd16_state, empty_init, ROT0, "ESD", "Multi Champ Deluxe (ver. 1126, 26/11/1999)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, mchampdxb, mchampdx, mchampdx, hedpanic, esd16_state, empty_init, ROT0, "ESD", "Multi Champ Deluxe (ver. 1114, 14/11/1999)", MACHINE_SUPPORTS_SAVE ) GAME( 2000, hedpanic, 0, hedpanic, hedpanic, esd16_state, empty_init, ROT0, "ESD", "Head Panic (ver. 0117, 17/01/2000)", MACHINE_SUPPORTS_SAVE ) GAME( 2000, hedpanicf, hedpanic, hedpanic, hedpanic, esd16_state, empty_init, ROT0, "ESD / Fuuki", "Head Panic (ver. 0315, 15/03/2000)", MACHINE_SUPPORTS_SAVE ) /* ESD - This PCB looks identical to the ESD 08-26-1999 PCB */ GAME( 2000, deluxe5, 0, tangtang, hedpanic, esd16_state, empty_init, ROT0, "ESD", "Deluxe 5 (ver. 0107, 07/01/2000, set 1)", MACHINE_SUPPORTS_SAVE ) // all 4 sets report the same version number? GAME( 2000, deluxe5a, deluxe5, tangtang, hedpanic, esd16_state, empty_init, ROT0, "ESD", "Deluxe 5 (ver. 0107, 07/01/2000, set 2)", MACHINE_SUPPORTS_SAVE ) GAME( 2000, deluxe5b, deluxe5, tangtang, hedpanic, esd16_state, empty_init, ROT0, "ESD", "Deluxe 5 (ver. 0107, 07/01/2000, set 3)", MACHINE_SUPPORTS_SAVE ) GAME( 2000, deluxe4u, deluxe5, tangtang, hedpanic, esd16_state, empty_init, ROT0, "ESD", "Deluxe 4 U (ver. 0107, 07/01/2000)", MACHINE_SUPPORTS_SAVE ) GAME( 2000, tangtang, 0, tangtang, hedpanic, esd16_state, empty_init, ROT0, "ESD", "Tang Tang (ver. 0526, 26/05/2000)", MACHINE_SUPPORTS_SAVE ) GAME( 2001, swatpolc, 0, hedpanic, swatpolc, esd16_state, empty_init, ROT0, "ESD", "SWAT Police", MACHINE_SUPPORTS_SAVE )