/*************************************************************************** -= ESD 16 Bit Games =- driver by Luca Elia (l.elia@tin.it) additions by David Haywood Main CPU : M68000 Video Chips : 2 x ACTEL A40MX04 (84 Pin Square Socketed) or ESD CRTC99 (QFP240) & ACTEL A40MX04 Sound CPU : Z80 Sound Chips : M6295 (AD-65) + YM3812 (U6612) + YM3014 (U6614) --------------------------------------------------------------------------- Year + Game PCB Notes --------------------------------------------------------------------------- 98 Multi Champ ESD 11-09-98 (also a year 1999 revision) 99 Multi Champ Deluxe ESD 08-26-1999 (also a year 2000 revision) 99 Head Panic ESD 05-28-99 (All English version, copyright 1999) 00 Head Panic ESD 08-26-1999 (All English version, copyright 2000) 00 Head Panic ESD 08-26-1999 (with Fuuki, Story in Japanese) 00 Tang Tang ESD (no date is marked on PCB) 01 SWAT Police ESD (no date is marked on PCB) --------------------------------------------------------------------------- Other ESD games: 3 Cushion Billiards (c) 2000 - Undumped Deluxe 5 (c) 2000 - Undumped (PCB looks identical to the ESD 08-26-1999) Tang Tang (c) 2000 - Undumped ESD 05-28-99 version Fire Hawk (c) 2001 - see nmk16.c driver Jumping Pop (c) 2001 - see tumbleb.c driver Head Panic - Maybe the sprite code can be merged again, haven't checked yet. - Nude / Bikini pics don't show in-game, even when set in test mode? --------------------------------------------------------------------------- ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "cpu/m68000/m68000.h" #include "machine/eeprom.h" #include "sound/okim6295.h" #include "sound/3812intf.h" #include "includes/esd16.h" /*************************************************************************** Memory Maps - Main CPU ***************************************************************************/ static WRITE16_HANDLER( esd16_spriteram_w ) { esd16_state *state = space->machine().driver_data(); COMBINE_DATA(&state->m_spriteram[offset]); } static WRITE16_HANDLER( esd16_sound_command_w ) { esd16_state *state = space->machine().driver_data(); if (ACCESSING_BITS_0_7) { soundlatch_w(space, 0, data & 0xff); device_set_input_line(state->m_audio_cpu, 0, ASSERT_LINE); // Generate an IRQ device_spin_until_time(&space->device(), attotime::from_usec(50)); // Allow the other CPU to reply } } /* Lines starting with an empty comment in the following MemoryReadAddress arrays are there for debug (e.g. the game does not read from those ranges AFAIK) */ static ADDRESS_MAP_START( multchmp_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM // ROM AM_RANGE(0x100000, 0x10ffff) AM_RAM // RAM AM_RANGE(0x200000, 0x2005ff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE_GENERIC(paletteram) // Palette /**/AM_RANGE(0x300000, 0x3007ff) AM_RAM AM_BASE_SIZE_MEMBER(esd16_state, m_spriteram, m_spriteram_size) // Sprites AM_RANGE(0x300800, 0x300807) AM_WRITE(esd16_spriteram_w) // Sprites (Mirrored) /**/AM_RANGE(0x400000, 0x403fff) AM_RAM_WRITE(esd16_vram_0_w) AM_BASE_MEMBER(esd16_state, m_vram_0) // Layers /**/AM_RANGE(0x420000, 0x423fff) AM_RAM_WRITE(esd16_vram_1_w) AM_BASE_MEMBER(esd16_state, m_vram_1) // /**/AM_RANGE(0x500000, 0x500003) AM_RAM AM_BASE_MEMBER(esd16_state, m_scroll_0) // Scroll /**/AM_RANGE(0x500004, 0x500007) AM_RAM AM_BASE_MEMBER(esd16_state, m_scroll_1) // /**/AM_RANGE(0x500008, 0x50000b) AM_RAM // /**/AM_RANGE(0x50000c, 0x50000f) AM_RAM // AM_RANGE(0x600000, 0x600001) AM_WRITENOP // IRQ Ack AM_RANGE(0x600002, 0x600003) AM_READ_PORT("P1_P2") AM_RANGE(0x600004, 0x600005) AM_READ_PORT("SYSTEM") AM_RANGE(0x600006, 0x600007) AM_READ_PORT("DSW") AM_RANGE(0x600008, 0x600009) AM_WRITE(esd16_tilemap0_color_w) // Flip Screen + Tileamp0 palette banking AM_RANGE(0x60000a, 0x60000b) AM_WRITENOP // ? 2 AM_RANGE(0x60000c, 0x60000d) AM_WRITE(esd16_sound_command_w) // To Sound CPU AM_RANGE(0x700008, 0x70000b) AM_READNOP // ? Only read once ADDRESS_MAP_END static WRITE16_HANDLER(hedpanic_platform_w) { esd16_state *state = space->machine().driver_data(); int offsets = state->m_headpanic_platform_x[0] + 0x40 * state->m_headpanic_platform_y[0]; state->m_vram_1[offsets] = data; tilemap_mark_tile_dirty(state->m_tilemap_1_16x16, offsets); } static READ16_HANDLER( esd_eeprom_r ) { esd16_state *state = space->machine().driver_data(); if (ACCESSING_BITS_8_15) { return ((state->m_eeprom->read_bit() & 0x01) << 15); } // logerror("(0x%06x) unk EEPROM read: %04x\n", cpu_get_pc(&space->device()), mem_mask); return 0; } static WRITE16_HANDLER( esd_eeprom_w ) { if (ACCESSING_BITS_8_15) input_port_write(space->machine(), "EEPROMOUT", data, 0xffff); // logerror("(0x%06x) Unk EEPROM write: %04x %04x\n", cpu_get_pc(&space->device()), data, mem_mask); } static ADDRESS_MAP_START( hedpanic_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM // ROM AM_RANGE(0x100000, 0x10ffff) AM_RAM // RAM AM_RANGE(0x800000, 0x800fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE_GENERIC(paletteram) // Palette AM_RANGE(0x900000, 0x9007ff) AM_WRITEONLY AM_BASE_SIZE_MEMBER(esd16_state, m_spriteram, m_spriteram_size) // Sprites AM_RANGE(0x900800, 0x900807) AM_WRITE(esd16_spriteram_w) // Sprites (Mirrored) AM_RANGE(0xa00000, 0xa03fff) AM_WRITE(esd16_vram_0_w) AM_BASE_MEMBER(esd16_state, m_vram_0) // Layers AM_RANGE(0xa20000, 0xa23fff) AM_WRITE(esd16_vram_1_w) AM_BASE_MEMBER(esd16_state, m_vram_1) // AM_RANGE(0xa24000, 0xa27fff) AM_WRITE(esd16_vram_1_w) AM_BASE_MEMBER(esd16_state, m_vram_1) // mirror? AM_RANGE(0xb00000, 0xb00003) AM_WRITEONLY AM_BASE_MEMBER(esd16_state, m_scroll_0) // Scroll AM_RANGE(0xb00004, 0xb00007) AM_WRITEONLY AM_BASE_MEMBER(esd16_state, m_scroll_1) // AM_RANGE(0xb00008, 0xb00009) AM_WRITEONLY AM_BASE_MEMBER(esd16_state, m_headpanic_platform_x) AM_RANGE(0xb0000a, 0xb0000b) AM_WRITEONLY AM_BASE_MEMBER(esd16_state, m_headpanic_platform_y) AM_RANGE(0xb0000c, 0xb0000d) AM_WRITENOP // ?? AM_RANGE(0xb0000e, 0xb0000f) AM_WRITEONLY AM_BASE_MEMBER(esd16_state, m_head_layersize) // ?? AM_RANGE(0xc00000, 0xc00001) AM_WRITENOP // IRQ Ack AM_RANGE(0xc00002, 0xc00003) AM_READ_PORT("P1_P2") AM_RANGE(0xc00004, 0xc00005) AM_READ_PORT("SYSTEM") AM_RANGE(0xc00006, 0xc00007) AM_READ(esd_eeprom_r) AM_RANGE(0xc00008, 0xc00009) AM_WRITE(esd16_tilemap0_color_w) // Flip Screen + Tileamp0 palette banking AM_RANGE(0xc0000a, 0xc0000b) AM_WRITENOP // ? 2 not checked AM_RANGE(0xc0000c, 0xc0000d) AM_WRITE(esd16_sound_command_w) // To Sound CPU // ok AM_RANGE(0xc0000e, 0xc0000f) AM_WRITE(esd_eeprom_w) AM_RANGE(0xd00008, 0xd00009) AM_WRITE(hedpanic_platform_w) ADDRESS_MAP_END /* Multi Champ Deluxe, like Head Panic but different addresses */ static ADDRESS_MAP_START( mchampdx_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM // ROM AM_RANGE(0x200000, 0x20ffff) AM_RAM // RAM AM_RANGE(0x300000, 0x303fff) AM_WRITE(esd16_vram_0_w) AM_BASE_MEMBER(esd16_state, m_vram_0) // Layers AM_RANGE(0x320000, 0x323fff) AM_WRITE(esd16_vram_1_w) AM_BASE_MEMBER(esd16_state, m_vram_1) // AM_RANGE(0x324000, 0x327fff) AM_WRITE(esd16_vram_1_w) AM_BASE_MEMBER(esd16_state, m_vram_1) // mirror? AM_RANGE(0x400000, 0x400fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE_GENERIC(paletteram) // Palette AM_RANGE(0x500000, 0x500001) AM_WRITENOP // IRQ Ack AM_RANGE(0x500002, 0x500003) AM_READ_PORT("P1_P2") AM_RANGE(0x500004, 0x500005) AM_READ_PORT("SYSTEM") AM_RANGE(0x500006, 0x500007) AM_READ(esd_eeprom_r) AM_RANGE(0x500008, 0x500009) AM_WRITE(esd16_tilemap0_color_w) // Flip Screen + Tileamp0 palette banking AM_RANGE(0x50000a, 0x50000b) AM_WRITENOP // ? 2 not checked AM_RANGE(0x50000c, 0x50000d) AM_WRITE(esd16_sound_command_w) // To Sound CPU // ok AM_RANGE(0x50000e, 0x50000f) AM_WRITE(esd_eeprom_w) AM_RANGE(0x600000, 0x6007ff) AM_WRITEONLY AM_BASE_SIZE_MEMBER(esd16_state, m_spriteram, m_spriteram_size) // Sprites AM_RANGE(0x600800, 0x600807) AM_WRITE(esd16_spriteram_w) // Sprites (Mirrored) AM_RANGE(0x700000, 0x700003) AM_WRITEONLY AM_BASE_MEMBER(esd16_state, m_scroll_0) // Scroll AM_RANGE(0x700004, 0x700007) AM_WRITEONLY AM_BASE_MEMBER(esd16_state, m_scroll_1) // AM_RANGE(0x700008, 0x700009) AM_WRITEONLY AM_BASE_MEMBER(esd16_state, m_headpanic_platform_x) // not used in mchampdx? AM_RANGE(0x70000a, 0x70000b) AM_WRITEONLY AM_BASE_MEMBER(esd16_state, m_headpanic_platform_y) // not used in mchampdx? AM_RANGE(0x70000c, 0x70000d) AM_WRITENOP // ?? AM_RANGE(0x70000e, 0x70000f) AM_WRITEONLY AM_BASE_MEMBER(esd16_state, m_head_layersize) // ?? AM_RANGE(0xd00008, 0xd00009) AM_WRITE(hedpanic_platform_w) // not used in mchampdx? ADDRESS_MAP_END /* Tang Tang - like the others but again with different addresses */ static ADDRESS_MAP_START( tangtang_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM // ROM AM_RANGE(0x100000, 0x100fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE_GENERIC(paletteram) // RAM AM_RANGE(0x200000, 0x2007ff) AM_WRITEONLY AM_BASE_SIZE_MEMBER(esd16_state, m_spriteram, m_spriteram_size) // Sprites AM_RANGE(0x200800, 0x200807) AM_WRITE(esd16_spriteram_w) // Sprites (Mirrored) AM_RANGE(0x300000, 0x303fff) AM_WRITE(esd16_vram_0_w) AM_BASE_MEMBER(esd16_state, m_vram_0) // Layers AM_RANGE(0x320000, 0x323fff) AM_WRITE(esd16_vram_1_w) AM_BASE_MEMBER(esd16_state, m_vram_1) // AM_RANGE(0x324000, 0x327fff) AM_WRITE(esd16_vram_1_w) AM_BASE_MEMBER(esd16_state, m_vram_1) // mirror? AM_RANGE(0x400000, 0x400003) AM_WRITEONLY AM_BASE_MEMBER(esd16_state, m_scroll_0) // Scroll AM_RANGE(0x400004, 0x400007) AM_WRITEONLY AM_BASE_MEMBER(esd16_state, m_scroll_1) // AM_RANGE(0x400008, 0x400009) AM_WRITEONLY AM_BASE_MEMBER(esd16_state, m_headpanic_platform_x) // not used in mchampdx? AM_RANGE(0x40000a, 0x40000b) AM_WRITEONLY AM_BASE_MEMBER(esd16_state, m_headpanic_platform_y) // not used in mchampdx? AM_RANGE(0x40000c, 0x40000d) AM_WRITENOP // ?? AM_RANGE(0x40000e, 0x40000f) AM_WRITEONLY AM_BASE_MEMBER(esd16_state, m_head_layersize) // ?? AM_RANGE(0x500000, 0x500001) AM_WRITENOP // IRQ Ack AM_RANGE(0x500002, 0x500003) AM_READ_PORT("P1_P2") AM_RANGE(0x500004, 0x500005) AM_READ_PORT("SYSTEM") AM_RANGE(0x500006, 0x500007) AM_READ(esd_eeprom_r) AM_RANGE(0x500008, 0x500009) AM_WRITE(esd16_tilemap0_color_w) // Flip Screen + Tileamp0 palette banking AM_RANGE(0x50000a, 0x50000b) AM_WRITENOP // ? 2 not checked AM_RANGE(0x50000c, 0x50000d) AM_WRITE(esd16_sound_command_w) // To Sound CPU // ok AM_RANGE(0x50000e, 0x50000f) AM_WRITE(esd_eeprom_w) AM_RANGE(0x600008, 0x600009) AM_WRITE(hedpanic_platform_w) AM_RANGE(0x700000, 0x70ffff) AM_RAM // main ram ADDRESS_MAP_END /*************************************************************************** Memory Maps - Sound CPU ***************************************************************************/ static WRITE8_HANDLER( esd16_sound_rombank_w ) { int bank = data & 0xf; if (data != bank) logerror("CPU #1 - PC %04X: unknown bank bits: %02X\n", cpu_get_pc(&space->device()), data); if (bank >= 3) bank += 1; memory_set_bank(space->machine(), "bank1", bank); } static ADDRESS_MAP_START( multchmp_sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM // ROM AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank1") // Banked ROM AM_RANGE(0xf800, 0xffff) AM_RAM // RAM ADDRESS_MAP_END static READ8_HANDLER( esd16_sound_command_r ) { esd16_state *state = space->machine().driver_data(); /* Clear IRQ only after reading the command, or some get lost */ device_set_input_line(state->m_audio_cpu, 0, CLEAR_LINE); return soundlatch_r(space, 0); } static ADDRESS_MAP_START( multchmp_sound_io_map, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x01) AM_DEVWRITE("ymsnd", ym3812_w) // YM3812 AM_RANGE(0x02, 0x02) AM_DEVREADWRITE_MODERN("oki", okim6295_device, read, write) // M6295 AM_RANGE(0x03, 0x03) AM_READ(esd16_sound_command_r) // From Main CPU AM_RANGE(0x04, 0x04) AM_WRITENOP // ? $00, $30 AM_RANGE(0x05, 0x05) AM_WRITE(esd16_sound_rombank_w) // ROM Bank AM_RANGE(0x06, 0x06) AM_NOP // ? At the start / ? 1 (End of NMI routine) ADDRESS_MAP_END /*************************************************************************** Input Ports ***************************************************************************/ static INPUT_PORTS_START( multchmp ) PORT_START("P1_P2") // $600002.w PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Resets the test mode PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("SYSTEM") // $600005.b PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") // $600006.w PORT_SERVICE_DIPLOC( 0x0001, IP_ACTIVE_LOW, "SW1:1" ) PORT_DIPNAME( 0x0002, 0x0002, "Coinage Type" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x0002, "1" ) PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPNAME( 0x0004, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6") PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_CONDITION("DSW", 0x0002, PORTCOND_EQUALS, 0x0000) PORT_DIPSETTING( 0x0010, DEF_STR( 3C_1C ) ) PORT_CONDITION("DSW", 0x0002, PORTCOND_EQUALS, 0x0000) PORT_DIPSETTING( 0x0020, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW", 0x0002, PORTCOND_EQUALS, 0x0000) PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW", 0x0002, PORTCOND_EQUALS, 0x0002) PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSW", 0x0002, PORTCOND_EQUALS, 0x0002) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW", 0x0002, PORTCOND_EQUALS, 0x0002) PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8") PORT_DIPSETTING( 0x0040, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW", 0x0002, PORTCOND_EQUALS, 0x0002) PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSW", 0x0002, PORTCOND_EQUALS, 0x0002) PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW", 0x0002, PORTCOND_EQUALS, 0x0002) PORT_DIPSETTING( 0x0080, DEF_STR( 1C_3C ) ) PORT_CONDITION("DSW", 0x0002, PORTCOND_EQUALS, 0x0000) PORT_DIPSETTING( 0x0040, DEF_STR( 1C_4C ) ) PORT_CONDITION("DSW", 0x0002, PORTCOND_EQUALS, 0x0000) PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) ) PORT_CONDITION("DSW", 0x0002, PORTCOND_EQUALS, 0x0000) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPSETTING( 0x0c00, "3" ) PORT_DIPSETTING( 0x0800, "4" ) PORT_DIPSETTING( 0x0400, "5" ) PORT_DIPNAME( 0x1000, 0x1000, "Selectable Games" ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x1000, "3" ) PORT_DIPSETTING( 0x0000, "4" ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SW2:7" ) PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW2:8" ) INPUT_PORTS_END static INPUT_PORTS_START( hedpanic ) PORT_START("P1_P2") // $600002.w PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("SYSTEM") // $600005.b PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_SERVICE_NO_TOGGLE( 0x0040, IP_ACTIVE_LOW) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START( "EEPROMOUT" ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, set_cs_line) PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, set_clock_line) PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, write_bit) INPUT_PORTS_END static INPUT_PORTS_START( swatpolc ) PORT_START("P1_P2") // $600002.w PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("SYSTEM") // $600005.b PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_SERVICE_NO_TOGGLE( 0x0040, IP_ACTIVE_LOW) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START( "EEPROMOUT" ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, set_cs_line) PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, set_clock_line) PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, write_bit) INPUT_PORTS_END /*************************************************************************** Graphics Layouts ***************************************************************************/ /* 16x16x5, made of four 8x8 tiles */ static const gfx_layout layout_16x16x5 = { 16,16, RGN_FRAC(1,5), 5, { RGN_FRAC(4,5),RGN_FRAC(3,5),RGN_FRAC(2,5),RGN_FRAC(1,5), RGN_FRAC(0,5) }, { STEP8(0+7,-1), STEP8(8*16+7,-1) }, { STEP16(0,8) }, 16*16 }; /* 8x8x8 */ static const gfx_layout layout_8x8x8 = { 8,8, RGN_FRAC(1,4), 8, { STEP8(0,1) }, { RGN_FRAC(3,4)+0*8,RGN_FRAC(2,4)+0*8,RGN_FRAC(1,4)+0*8,RGN_FRAC(0,4)+0*8, RGN_FRAC(3,4)+1*8,RGN_FRAC(2,4)+1*8,RGN_FRAC(1,4)+1*8,RGN_FRAC(0,4)+1*8 }, { STEP8(0,2*8) }, 8*8*2, }; static GFXDECODE_START( esd16 ) GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x5, 0x200, 8 ) // [0] Sprites GFXDECODE_ENTRY( "gfx2", 0, layout_8x8x8, 0x000, 2 ) // [1] Layers GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x5, 0x200, 8 ) // [0] Sprites GFXDECODE_END static const gfx_layout hedpanic_layout_8x8x8 = { 8,8, RGN_FRAC(1,1), 8, { 0,1,2,3,4,5,6,7 }, { 0*8,2*8,1*8,3*8,4*8,6*8,5*8,7*8 }, { 0*64,1*64,2*64,3*64,4*64,5*64,6*64,7*64 }, 64*8, }; static const gfx_layout hedpanic_layout_16x16x8 = { 16,16, RGN_FRAC(1,1), 8, { 0,1,2,3,4,5,6,7 }, { 0*8,2*8,1*8,3*8,4*8,6*8,5*8,7*8, 64*8+0*8,64*8+2*8,64*8+1*8,64*8+3*8,64*8+4*8,64*8+6*8,64*8+5*8,64*8+7*8 }, { 0*64,1*64,2*64,3*64,4*64,5*64,6*64,7*64, 128*8+0*64,128*8+1*64,128*8+2*64,128*8+3*64,128*8+4*64,128*8+5*64,128*8+6*64,128*8+7*64 }, 256*8, }; static const gfx_layout hedpanic_sprite_16x16x5 = { 16,16, RGN_FRAC(1,3), 5, { RGN_FRAC(2,3), RGN_FRAC(0,3), RGN_FRAC(0,3)+8, RGN_FRAC(1,3),RGN_FRAC(1,3)+8 }, { 7,6,5,4,3,2,1,0, 256+7,256+6,256+5,256+4,256+3,256+2,256+1,256+0 }, { 0*16,1*16,2*16,3*16,4*16,5*16,6*16,7*16,8*16,9*16,10*16,11*16,12*16,13*16,14*16,15*16 }, 16*32, }; static GFXDECODE_START( hedpanic ) GFXDECODE_ENTRY( "gfx1", 0, hedpanic_sprite_16x16x5, 0x200, 8 ) // [0] Sprites GFXDECODE_ENTRY( "gfx2", 0, hedpanic_layout_8x8x8, 0x000, 4 ) // [1] Layers GFXDECODE_ENTRY( "gfx2", 0, hedpanic_layout_16x16x8, 0x000, 4 ) // [2] Layers GFXDECODE_END static GFXDECODE_START( tangtang ) GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x5, 0x200, 8 ) // [0] Sprites GFXDECODE_ENTRY( "gfx2", 0, hedpanic_layout_8x8x8, 0x000, 4 ) // [1] Layers GFXDECODE_ENTRY( "gfx2", 0, hedpanic_layout_16x16x8, 0x000, 4 ) // [2] Layers GFXDECODE_END /*************************************************************************** Machine Drivers ***************************************************************************/ static MACHINE_START( esd16 ) { esd16_state *state = machine.driver_data(); UINT8 *AUDIO = machine.region("audiocpu")->base(); memory_configure_bank(machine, "bank1", 0, 17, &AUDIO[0x0000], 0x4000); state->m_audio_cpu = machine.device("audiocpu"); state->m_eeprom = machine.device("eeprom"); state->save_item(NAME(state->m_tilemap0_color)); } static MACHINE_RESET( esd16 ) { esd16_state *state = machine.driver_data(); state->m_tilemap0_color = 0; } static MACHINE_CONFIG_START( multchmp, esd16_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu",M68000, 16000000) MCFG_CPU_PROGRAM_MAP(multchmp_map) MCFG_CPU_VBLANK_INT("screen", irq6_line_hold) MCFG_CPU_ADD("audiocpu", Z80, 4000000) /* ? */ MCFG_CPU_PROGRAM_MAP(multchmp_sound_map) MCFG_CPU_IO_MAP(multchmp_sound_io_map) MCFG_CPU_PERIODIC_INT(nmi_line_pulse,32*60) /* IRQ By Main CPU */ MCFG_MACHINE_START(esd16) MCFG_MACHINE_RESET(esd16) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(0x140, 0x100) MCFG_SCREEN_VISIBLE_AREA(0, 0x140-1, 0+8, 0x100-8-1) MCFG_SCREEN_UPDATE(esd16) MCFG_GFXDECODE(esd16) MCFG_PALETTE_LENGTH(768) MCFG_VIDEO_START(esd16) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ymsnd", YM3812, 4000000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) MCFG_OKIM6295_ADD("oki", 1056000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( hedpanic, multchmp ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(hedpanic_map) MCFG_EEPROM_93C46_ADD("eeprom") MCFG_PALETTE_LENGTH(0x1000/2) MCFG_GFXDECODE(hedpanic) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(hedpanic) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( mchampdx, hedpanic ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(mchampdx_map) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( tangtang, hedpanic ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(tangtang_map) MCFG_GFXDECODE(tangtang) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( swatpolc, hedpanic ) /* basic machine hardware */ MCFG_GFXDECODE(tangtang) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( hedpanio, hedpanic ) /* basic machine hardware */ MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(hedpanio) MACHINE_CONFIG_END /*************************************************************************** ROMs Loading ***************************************************************************/ /*************************************************************************** Multi Champ PCB Layout ---------- ESD 11-09-98 +-----------------------------------------+ | YM3812 6116 su10 fu27| |VOL YM3014 su06 M6295 fu32| | PAL Z80 fu26| | 6116 fu30| |J 6116 Actel fu28| |A DSWA DSWB 76C256 A40MX04 fu31| |M 76C256 fu29| |M cu03 76C256 6116 Actel PAL fu33| |A cu02 76C256 6116 A40MX04 PAL ju07| | 68000 6116 ju03| | PAL 6116 PAL ju04| | PAL 6116 PAL ju05| |16MHz 14MHz 6116 PAL ju06| +-----------------------------------------+ (C) ESD 1998, 1999 PCB No. ESD 11-09-98 (Probably the manufacture date) CPU: MC68HC000FN16 (68000, 68 pin PLCC socketed) SND: Z80 (Z0840006PSC), U6614/U6612 (YM3014/YM3812), AD-65 (OKI M6295) OSC: 16.000MHz, 14.000MHz RAM: 4 x 62256, 9 x 6116 DIPS: 2 x 8 position Dip info is in Japanese! I will scan and make it available on my site for translation. Other Chips: 2 x Actel A40MX04-F FPGA (PLCC84) 8 PAL's (not dumped) ROMS: MULTCHMP.U02 \ Main Program MX27C2000 MULTCHMP.U03 / MX27C2000 MULTCHMP.U06 -- Sound Program 27C010 MULTCHMP.U10 -- ADPCM Samples 27C010 MULTCHMP.U27 -\ 27C4001 MULTCHMP.U28 \ 27C4001 MULTCHMP.U29 | 27C4001 MULTCHMP.U30 + Backgrounds 27C4001 MULTCHMP.U31 | 27C4001 MULTCHMP.U32 | 27C4001 MULTCHMP.U33 / 27C4001 MULTCHMP.U34 -/ 27C4001 MULTCHMP.U35 -\ MX27C2000 MULTCHMP.U36 \ MX27C2000 MULTCHMP.U37 +- Sprites MX27C2000 MULTCHMP.U38 / MX27C2000 MULTCHMP.U39 -/ MX27C2000 ***************************************************************************/ ROM_START( multchmp ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "esd2.cu02", 0x000000, 0x040000, CRC(2d1b098a) SHA1(c2f3991f02c611c258219da2c61cad22c9a21f7d) ) ROM_LOAD16_BYTE( "esd1.cu03", 0x000001, 0x040000, CRC(10974063) SHA1(854b38b4d4cb529e9928aae4212c86a220615e04) ) ROM_REGION( 0x24000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x0c000, CRC(7c178bd7) SHA1(8754d3c70d9b2bf369a5ce0cce4cc0696ed22750) ) ROM_CONTINUE( 0x10000, 0x14000) ROM_REGION( 0x140000, "gfx1", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD( "esd14.ju03", 0x000000, 0x040000, CRC(a6122225) SHA1(cbcf2b31c4c011daba21f0ae5fd3be63c9a87c00) ) ROM_LOAD( "esd15.ju04", 0x040000, 0x040000, CRC(88b7a97c) SHA1(0a57ec8f6a44c8e3aa3ef35499a415d6a2b7eb16) ) ROM_LOAD( "esd16.ju05", 0x080000, 0x040000, CRC(e670a6da) SHA1(47cbe45b6d5d0ca70d0c6787d589dde5d14fdba4) ) ROM_LOAD( "esd17.ju06", 0x0c0000, 0x040000, CRC(a69d4399) SHA1(06ae6c07cc6b7313e2e2aa3b994f7532d6994e1b) ) ROM_LOAD( "esd13.ju07", 0x100000, 0x040000, CRC(22071594) SHA1(c79102b250780d1da8c290d065d61fbbfa193366) ) ROM_REGION( 0x400000, "gfx2", 0 ) /* Layers, 16x16x8 */ ROM_LOAD( "esd5.fu27", 0x000000, 0x080000, CRC(299f32c2) SHA1(274752444f6ddba16eeefc02c3e78525c079b3d8) ) ROM_LOAD( "esd6.fu32", 0x080000, 0x080000, CRC(e2689bb2) SHA1(1da9b1f7335d5c2d1c2f8353fccf91c0109d2e9d) ) ROM_LOAD( "esd11.fu29", 0x100000, 0x080000, CRC(9bafd8ee) SHA1(db18be05431d4b6d4207e19fa4ed8701621aaa19) ) ROM_LOAD( "esd12.fu33", 0x180000, 0x080000, CRC(c6b86001) SHA1(11a63b56df30ab7b85ce4568d2a24e96a125735a) ) ROM_LOAD( "esd7.fu26", 0x200000, 0x080000, CRC(a783a003) SHA1(1ff61a049485c5b599c458a8bf7f48027d14f8e0) ) ROM_LOAD( "esd8.fu30", 0x280000, 0x080000, CRC(22861af2) SHA1(1e74e85517cb8fd5fb4bda6e9d9d54046e31f653) ) ROM_LOAD( "esd9.fu28", 0x300000, 0x080000, CRC(6652c04a) SHA1(178e1d42847506d869ef79db2f7e10df05e9ef76) ) ROM_LOAD( "esd10.fu31", 0x380000, 0x080000, CRC(d815974b) SHA1(3e528a5df79fa7dc0f38b0ee7f2f3a0ebc97a369) ) ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(6e741fcd) SHA1(742e0952916c00f67dd9f8d01e721a9a538d2fc4) ) ROM_END ROM_START( multchmpk ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "multchmp.u02", 0x000000, 0x040000, CRC(7da8c0df) SHA1(763a3240554a02d8a9a0b13b6bfcd384825a6c57) ) ROM_LOAD16_BYTE( "multchmp.u03", 0x000001, 0x040000, CRC(5dc62799) SHA1(ff7882985efc20309c3f901a622f1beffa0c47be) ) ROM_REGION( 0x24000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x0c000, CRC(7c178bd7) SHA1(8754d3c70d9b2bf369a5ce0cce4cc0696ed22750) ) ROM_CONTINUE( 0x10000, 0x14000) ROM_REGION( 0x140000, "gfx1", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD( "multchmp.u36", 0x000000, 0x040000, CRC(d8f06fa8) SHA1(f76912f93f99578529612a7f01d82ac7229a8e41) ) ROM_LOAD( "multchmp.u37", 0x040000, 0x040000, CRC(b1ae7f08) SHA1(37dd9d4cef8b9e1d09d7b46a9794fb2b777c9a01) ) ROM_LOAD( "multchmp.u38", 0x080000, 0x040000, CRC(88e252e8) SHA1(07d898379798c6be42b636762b0af61b9111a480) ) ROM_LOAD( "multchmp.u39", 0x0c0000, 0x040000, CRC(51f01067) SHA1(d5ebbc7d358b63724d2f24da8b2ce4a202be37a5) ) ROM_LOAD( "multchmp.u35", 0x100000, 0x040000, CRC(9d1590a6) SHA1(35f634dbf0df06ec62359c7bae43c7f5d14b0ab2) ) ROM_REGION( 0x400000, "gfx2", 0 ) /* Layers, 16x16x8 */ ROM_LOAD( "multchmp.u27", 0x000000, 0x080000, CRC(dc42704e) SHA1(58a04a47ffc6d6ae0e4d49e466b1c58b37ad741a) ) ROM_LOAD( "multchmp.u28", 0x080000, 0x080000, CRC(449991fa) SHA1(fd93e420a04cb8bea5421aa9cbe079bd3e7d4924) ) ROM_LOAD( "multchmp.u33", 0x100000, 0x080000, CRC(e4c0ec96) SHA1(74152108e4d05f4aff9d38919f212fcb8c87cef3) ) ROM_LOAD( "multchmp.u34", 0x180000, 0x080000, CRC(bffaaccc) SHA1(d9ab248e2c7c639666e3717cfc5d8c8468a1bde2) ) ROM_LOAD( "multchmp.u29", 0x200000, 0x080000, CRC(01bd1399) SHA1(b717ccffe0af92a42a0879736d34d3ad71840233) ) ROM_LOAD( "multchmp.u30", 0x280000, 0x080000, CRC(c6b4cc18) SHA1(d9097b85584272cfe4989a40d622ef1feeee6775) ) ROM_LOAD( "multchmp.u31", 0x300000, 0x080000, CRC(b1e4e9e3) SHA1(1a7393e9073b028b4170393b3788ad8cb86c0c78) ) ROM_LOAD( "multchmp.u32", 0x380000, 0x080000, CRC(f05cb5b4) SHA1(1b33e60942238e39d61ae59e9317b99e83595ab1) ) ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(6e741fcd) SHA1(742e0952916c00f67dd9f8d01e721a9a538d2fc4) ) ROM_END /* Multi Champ Deluxe ------------------ PCB Layout ---------- ESD 08-26-1999 |-----------------------------------------| | 3014 3812 6116 6295 ESD4.SU10 * | |VOL ESD3.SU06 Z80 ROM.JU01| | PAL * | | 6116 | | 6116 PAL 6116 ROM.JU02| | 6116 |-------| * | |J PAL | ESD | * | |A PAL |CRTC99 |ESD5.JU07 | |M PAL | | * | |M PAL |-------| | |A 68000 ESD1.CU03 | | ESD2.CU02 |-------| | | |ACTEL | 6116 | | 93C46 |A40MX04| 6116 | | MCM6206 | | 6116 | | MCM6206 |-------| 6116 | | 16MHz PAL MCM6206 | | 14MHz PAL MCM6206 ROM.FU35 ROM.FU34 | |-----------------------------------------| Notes: 68000 clock 16.000MHz Z80 clock 4.000MHz M6295 clock 1.000MHz. Sample rate 1000000/132 YM3812 clock 4.000MHz HSync - 15.625kHz VSync - 60Hz MCM6206 - 32k x8 SRAM (SOJ28) 6116 - 2k x8 SRAM (SOP28) A40MX04 - Actel A40MX04-F FPGA (PLCC84) CRTC99 - ESD CRTC99 Graphics Controller (QFP240) * : Board has positions for 6x standard 32 pin EPROMs but only position ESD5 is populated with an EPROM. In between the unpopulated positions are 2x smt pads. These are populated with 2x 16M SOP44 smt Mask ROMs. Note: Some versions of this PCB used larger EPROMs with the data repeated: ESD 3 @ SU06 as a 27C040 with data repeated 2x (CRC32 0x2C0C8813) */ ROM_START( mchampdx ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "ver0106_esd2.cu02", 0x000000, 0x040000, CRC(ea98b3fd) SHA1(107ee8adea246141fd6fa9209541ce0a7ed1e24c) ) ROM_LOAD16_BYTE( "ver0106_esd1.cu03", 0x000001, 0x040000, CRC(c6e4546b) SHA1(af9a8edffe94d035f92b36b1cd145c2a5ee66f48) ) ROM_REGION( 0x44000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x0c000, CRC(1b22568c) SHA1(5458e1a798357a6785f8ea1fe9da37768cd4761d) ) ROM_CONTINUE( 0x10000, 0x34000) /* this has additional copyright sprites in the flash roms for the (c)2000 message.. */ ROM_REGION( 0x600000, "gfx1", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD( "ver0106_ju01.bin", 0x200000, 0x200000, CRC(55841d90) SHA1(52ba3ee9393dcddf28e2d20a50151bc739faaaa4) ) ROM_LOAD( "ver0106_ju02.bin", 0x000000, 0x200000, CRC(b27a4977) SHA1(b7f94bb04d0046538b3938335e6b0cce330ad79c) ) /* expand this to take up 0x200000 bytes too so we can decode it */ ROM_LOAD16_BYTE( "ver0106_esd5.ju07", 0x400000, 0x040000, CRC(7a3ac887) SHA1(3c759f9bed396bbaf6bd7298a8bd2bd76df3aa6f) ) ROM_FILL( 0x500000, 0x100000, 0 ) ROM_REGION( 0x400000, "gfx2", 0 ) /* Layers, 16x16x8 */ ROM_LOAD16_BYTE( "rom.fu35", 0x000000, 0x200000, CRC(ba46f3dc) SHA1(4ac7695bdf4237654481f7f74f8650d70a51e691) ) ROM_LOAD16_BYTE( "rom.fu34", 0x000001, 0x200000, CRC(2895cf09) SHA1(88756fcd589af1986c3881d4080f086afc11b498) ) ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "ver0106_esd4.su10", 0x00000, 0x40000, CRC(ac8ae009) SHA1(2c1c30cc4b3e34a5f14d7dfb6f6e18ff21f526f5) ) ROM_END ROM_START( mchampdxa ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "esd2.cu02", 0x000000, 0x040000, CRC(4cca802c) SHA1(5e6e81febbb56b7c4630b530e546e7ab59c6c6c1) ) ROM_LOAD16_BYTE( "esd1.cu03", 0x000001, 0x040000, CRC(0af1cd0a) SHA1(d2befcb596d83d523317d17b4c1c71f99de0d33e) ) ROM_REGION( 0x44000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x0c000, CRC(1b22568c) SHA1(5458e1a798357a6785f8ea1fe9da37768cd4761d) ) ROM_CONTINUE( 0x10000, 0x34000) ROM_REGION( 0x600000, "gfx1", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD( "rom.ju01", 0x200000, 0x200000, CRC(1a749fc2) SHA1(feff4b26ee28244b4d092798a176e33e09d5df2c) ) ROM_LOAD( "rom.ju02", 0x000000, 0x200000, CRC(7e87e332) SHA1(f90aa00a64a940846d99053c7aa023e3fd5d070b) ) /* expand this to take up 0x200000 bytes too so we can decode it */ ROM_LOAD16_BYTE( "esd5.ju07", 0x400000, 0x080000, CRC(6cc871cc) SHA1(710b9695c864e4234686993b88d24590d60e1cb9) ) ROM_FILL( 0x500000, 0x100000, 0 ) ROM_REGION( 0x400000, "gfx2", 0 ) /* Layers, 16x16x8 */ ROM_LOAD16_BYTE( "rom.fu35", 0x000000, 0x200000, CRC(ba46f3dc) SHA1(4ac7695bdf4237654481f7f74f8650d70a51e691) ) ROM_LOAD16_BYTE( "rom.fu34", 0x000001, 0x200000, CRC(2895cf09) SHA1(88756fcd589af1986c3881d4080f086afc11b498) ) ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.su10", 0x00000, 0x40000, CRC(2fbe94ab) SHA1(1bc4a33ec93a80fb598722d2b50bdf3ccaaa984a) ) ROM_END ROM_START( mchampdxb ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "ver1114_esd2.cu02", 0x000000, 0x040000, CRC(d17b2616) SHA1(2c50c2bf928036678b92b8862d191552e46d9faa) ) ROM_LOAD16_BYTE( "ver1114_esd1.cu03", 0x000001, 0x040000, CRC(11ff2e94) SHA1(30044bedfff514ae0a855cffa756e5c315fe2124) ) ROM_REGION( 0x44000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "ver1114_esd3.su06", 0x00000, 0x0c000, CRC(b87a1e85) SHA1(2fcdd7e8b301e3d20e6500a03dc293403b23b471) ) ROM_CONTINUE( 0x10000, 0x34000) ROM_REGION( 0x600000, "gfx1", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD( "ver1114_ju01", 0x200000, 0x200000, CRC(0048e687) SHA1(5cc0a35b5f5f8d69b2dc3728ad6d0d505d9e16c5) ) // SMT Flash MX chips ROM_LOAD( "ver1114_ju02", 0x000000, 0x200000, CRC(2f9ccff8) SHA1(176240cd247cc5d3efd58fe0630726a8633be2a4) ) /* expand this to take up 0x200000 bytes too so we can decode it */ ROM_LOAD16_BYTE( "ver1114_esd5.ju07", 0x400000, 0x040000, CRC(8175939f) SHA1(cd0132ae0d2e35dc656434989b1f0f255ad562ab) ) ROM_FILL( 0x500000, 0x100000, 0 ) ROM_REGION( 0x400000, "gfx2", 0 ) /* Layers, 16x16x8 */ ROM_LOAD16_BYTE( "ver1114_fu35", 0x000000, 0x200000, CRC(c515c704) SHA1(c1657534314e66a25c38f70a12f14d2225ab89cc) ) // SMT Flash MX chips ROM_LOAD16_BYTE( "ver1114_fu34", 0x000001, 0x200000, CRC(39d448bb) SHA1(07cd6e30a25d1c0caeef0f95f23df0ca6a2c7a26) ) ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.su10", 0x00000, 0x40000, CRC(2fbe94ab) SHA1(1bc4a33ec93a80fb598722d2b50bdf3ccaaa984a) ) ROM_END /*************************************************************************** PCB Layout (Head Panic) ---------- ESD 05-28-99 +-----------------------------------------+ | 3812 3014 W24165 6295 ESD4 | |VOL ESD3 | | PAL Z80 | | | | +-------+ SM4 | | W24165 62256 | ESD | | |J W24165 62256 |CRTC99 | SM3 | |A 62256 | | | |M 62256 +-------+ PAL | |M 68000 ESD1 PAL | |A PAL ESD2 W24165 +-------+ ESD5 | | PAL W24165 |ACTEL | | | |A40MX04| | | W24165 | | SM2 | | W24165 +-------+ | |S1 93C46 W24165 PAL SM1 | |S2 16MHz 14MHZ W24165 PAL PAL | +-----------------------------------------+ Notes: 68000 (MC68HC000FN16) Z80 (Z84C00006FEC) YM3014/YM3812 & OKI M6295 (rebaged as U6614/U6612 & AD-65) A40MX04 - Actel A40MX04-F FPGA (PLCC84) CRTC99 - ESD CRTC99 Graphics Controller (QFP240) ESD1, ESD2 are 27C2001 ESD3 is a 27C2000 ESD4 is a 27C010 Mask ROM ESD5 is a 27C040 SM1, SM2, SM3 & SM4 are MX29F1610MC 16M SOP44 smt flash ROM 1x connector JAMMA 1x trimmer (volume) 2x pushbutton ESD 08-26-1999 |-----------------------------------------| | 3014 3812 6116 6295 ESD4 | |VOL ESD3 Z80 * | | PAL ESD6 | | 6116 * | | 6116 PAL 6116 ESD7 | | 6116 |-------| * | |J PAL | ESD | * | |A PAL |CRTC99 | ESD5 | |M PAL | | * | |M PAL |-------| | |A ESD1 | | 68000 ESD2 |-------| | | |ACTEL | 6116 | | |A40MX04| 6116 | | 93C46 MCM6206 | | 6116 | | MCM6206 |-------| 6116 | | 16MHz PAL MCM6206 | | 14MHz PAL MCM6206 ESD8 % ESD9 | |-----------------------------------------| Notes: HSync: 15.625kHz VSync: 60Hz MCM6206 is 32kx8 SRAM 6116 is 8kx8 SRAM * : Board has positions for 6x standard 32 pin EPROMs but only position ESD5 is populated with an EPROM. In between the unpopulated positions are 2x smt pads. These are populated with 2x 16M SOP44 smt Mask ROMs. % : ROMs ESD8 and ESD9 are also 16M SOP44 smt Mask ROMs, though these are dedicated smt locations (i.e. no option for EPROMs at this location) Note: Some versions of this PCB used larger EPROMs with the data repeated: ESD 3 @ SU06 as a 27C040 with data repeated 2x (CRC32 0xC668D443) ESD 4 @ SU10 as a 27C040 with data repeated 4x (CRC32 0x5692FE92) ***************************************************************************/ ROM_START( hedpanic ) /* Story line & game instructions in English */ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "esd2.cu03", 0x000000, 0x040000, CRC(7c7be3bb) SHA1(d43ad7a967e1ef79ee0cf50d3842cc9174fbef3a) ) ROM_LOAD16_BYTE( "esd1.cu02", 0x000001, 0x040000, CRC(42405e9d) SHA1(0fa088b8bd921e42cedcc4083dfe41bc9888dfd1) ) ROM_REGION( 0x44000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x0c000, CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) ) /* AT27C020 mask rom */ ROM_CONTINUE( 0x10000, 0x34000) ROM_REGION( 0x600000, "gfx1", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD( "esd6.ju01", 0x200000, 0x200000, CRC(5858372c) SHA1(dc96112587df681d53cf7449bd39477919978325) ) ROM_LOAD( "esd7.ju02", 0x000000, 0x200000, CRC(055d525f) SHA1(85ad474691f96e47311a1904015d1c92d3b2d607) ) /* expand this to take up 0x200000 bytes too so we can decode it */ ROM_LOAD16_BYTE( "esd5.ju07", 0x400000, 0x080000, CRC(bd785921) SHA1(c8bcb38d5aa6f5a27f0dedf7efd1d6737d59b4ca) ) ROM_FILL( 0x500000, 0x100000, 0 ) ROM_REGION( 0x400000, "gfx2", 0 ) /* Layers, 16x16x8 */ ROM_LOAD16_BYTE( "esd8.fu35", 0x000000, 0x200000, CRC(23aceb4f) SHA1(35d9ebc33b9e1515e47750cfcdfc0bf8bf44b71d) ) ROM_LOAD16_BYTE( "esd9.fu34", 0x000001, 0x200000, CRC(76b46cd2) SHA1(679cbf50ae5935e8848868081ecef4ec66424f6c) ) ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.su10", 0x000000, 0x020000, CRC(3c11c590) SHA1(cb33845c3dc0501fff8055c2d66f412881089df1) ) /* AT27010 mask rom */ ROM_REGION( 0x80, "eeprom", 0 ) ROM_LOAD( "hedpanic.nv", 0x0000, 0x0080, CRC(e91f4038) SHA1(f492de71170900f87912a272ab4f4a3a37ba31fe) ) ROM_END ROM_START( hedpanicf ) /* Story line in Japanese, game instructions in English */ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "esd2", 0x000000, 0x040000, CRC(8cccc691) SHA1(d6a5dd6c21a67638b9023182f77780282b9b04e5) ) ROM_LOAD16_BYTE( "esd1", 0x000001, 0x040000, CRC(d8574925) SHA1(bd4990778b90a49aa6b10f8cf6709ce2424f546a) ) ROM_REGION( 0x44000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x0c000, CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) ) /* AT27C020 mask rom */ ROM_CONTINUE( 0x10000, 0x34000) ROM_REGION( 0x600000, "gfx1", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD( "esd6.ju01", 0x200000, 0x200000, CRC(5858372c) SHA1(dc96112587df681d53cf7449bd39477919978325) ) ROM_LOAD( "esd7.ju02", 0x000000, 0x200000, CRC(055d525f) SHA1(85ad474691f96e47311a1904015d1c92d3b2d607) ) /* expand this to take up 0x200000 bytes too so we can decode it */ ROM_LOAD16_BYTE( "esd5.ju07", 0x400000, 0x080000, CRC(bd785921) SHA1(c8bcb38d5aa6f5a27f0dedf7efd1d6737d59b4ca) ) ROM_FILL( 0x500000, 0x100000, 0 ) ROM_REGION( 0x400000, "gfx2", 0 ) /* Layers, 16x16x8 */ ROM_LOAD16_BYTE( "esd8.fu35", 0x000000, 0x200000, CRC(23aceb4f) SHA1(35d9ebc33b9e1515e47750cfcdfc0bf8bf44b71d) ) ROM_LOAD16_BYTE( "esd9.fu34", 0x000001, 0x200000, CRC(76b46cd2) SHA1(679cbf50ae5935e8848868081ecef4ec66424f6c) ) ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.su10", 0x000000, 0x020000, CRC(3c11c590) SHA1(cb33845c3dc0501fff8055c2d66f412881089df1) ) /* AT27010 mask rom */ ROM_REGION( 0x80, "eeprom", 0 ) ROM_LOAD( "hedpanic.nv", 0x0000, 0x0080, CRC(e91f4038) SHA1(f492de71170900f87912a272ab4f4a3a37ba31fe) ) ROM_END ROM_START( hedpanico ) /* Story line & game instructions in English, copyright year is 1999 - ESD 05-28-99 PCB which uses older style sprites */ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "esd2.rom", 0x000000, 0x040000, CRC(70b08424) SHA1(2ba4fb3b749e31db4239a9173b8509366400152f) ) /* CU03 */ ROM_LOAD16_BYTE( "esd1.rom", 0x000001, 0x040000, CRC(4e0682c5) SHA1(f4117f31b6426d7bf126a6c62c489b9347885b42) ) /* CU02 */ ROM_REGION( 0x44000, "audiocpu", 0 ) /* Z80 Code */ // this rom is severely corrupted, however, I think it should be the same, so I'm using the one from the other sets //ROM_LOAD( "esd3.rom", 0x00000, 0x0c000, BAD_DUMP CRC(b72b761b) SHA1(9735e05ddc1db38bf81eac89a5312200fc008248) ) /* Should be twice the size, IE: 27C020 */ //ROM_CONTINUE( 0x10000, 0x14000) ROM_LOAD( "esd3.su06", 0x00000, 0x0c000, CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) ) /* AT27C020 mask rom */ ROM_CONTINUE( 0x10000, 0x34000) ROM_REGION( 0x600000, "gfx1", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD( "sm1.ju01", 0x000000, 0x200000, CRC(8083813f) SHA1(9492e7e844e45d59f0506f69d40c338b27bd3ce3) ) ROM_LOAD( "sm2.ju02", 0x200000, 0x200000, CRC(7a9610e4) SHA1(21ae3ec3fbddfc66416c109b091bd885d5ba0558) ) /* expand this to take up 0x200000 bytes too so we can decode it */ ROM_LOAD16_BYTE( "esd5.rom", 0x400000, 0x080000, CRC(82c5727f) SHA1(017f1d0c94475c51d17f12e24895f47a273a2dbb) ) /* JU07 */ ROM_FILL( 0x500000, 0x100000, 0 ) ROM_REGION( 0x400000, "gfx2", 0 ) /* Layers, 16x16x8 */ ROM_LOAD16_BYTE( "sm3.fu35", 0x000000, 0x200000, CRC(94dd4cfc) SHA1(a3f9c49611f0bc9d26166dafb44e2c5ebbb31127) ) ROM_LOAD16_BYTE( "sm4.fu34", 0x000001, 0x200000, CRC(6da0fb9e) SHA1(c4e7487953f45c5f6ce2ebe558b4c325f6ec54eb) ) ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.rom", 0x000000, 0x020000, CRC(d7ca6806) SHA1(8ad668bfb5b7561cc0f3e36dfc3c936b136a4274) ) /* SU10 */ ROM_REGION( 0x80, "eeprom", 0 ) ROM_LOAD( "hedpanic.nv", 0x0000, 0x0080, CRC(e91f4038) SHA1(f492de71170900f87912a272ab4f4a3a37ba31fe) ) ROM_END /* Tang Tang Tang Tang (ESD) ------------------------ PCB Layout ---------- ESD made in Korea |-----------------------------------------| | U6614 U6612 6116 AD65 ESD4.SU10 | |VOL ESD3.SU06 Z80 ROM.JU04| | PAL | | 6116 ROM.JU05| | 6116 PAL 6116 | | 6116 |-------| ROM.JU06| |J PAL | ESD | | |A PAL |CRTC99 | ROM.JU07| |M PAL | 0016 | | |M PAL |-------| ROM.JU08| |A 68000 ESD1.CU03 | | ESD2.CU02 |-------| | | |ACTEL | 6116 | | |A40MX04| 6116 | | MCM6206 | 0008 | 6116 | | MCM6206 |-------| 6116 | | 16MHz PAL MCM6206 | | 14MHz PAL MCM6206 ROM.FU35 ROM.FU34 | |-----------------------------------------| Notes: 68000 (MC68HC000FN16-2E60R-QQJU9508) Z80 (Z84C00006FEC-Z80CPU-9618Z3) OKI6295 label AD65 (sound) YM3014 label U6614 (sound) YM3812 label U6612 (sound) MCM6206 - 32k x8 SRAM (SOJ28) 6116 - 2k x8 SRAM (SOP28) A40MX04 - Actel A40MX04-F FPGA (PLCC84) CRTC99 - ESD CRTC99 Graphics Controller (QFP240) ESD1-2 - 27C2001 ESD3-4 - 27C2000 JU04-8 - MX27C2000PC FU34,FU35 - MX29F1610MC 1x connector JAMMA 1x trimmer (volume) 2x pushbutton * : Board has positions for 6x standard 32 pin EPROMs but only 5 positions are populated with an EPROM. * : Tang Tang also known to be found on a ESD 05-28-99 PCB (see Head Panic above for PCB layout) */ ROM_START( tangtang ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "esd2.cu02", 0x000000, 0x040000, CRC(b6dd6e3d) SHA1(44d2663827c45267eb154c873f3bd2e9e2bf3d3f) ) ROM_LOAD16_BYTE( "esd1.cu03", 0x000001, 0x040000, CRC(b6c0f2f4) SHA1(68ad76e7e380c728dda200a852729e034d9c9f4c) ) ROM_REGION( 0x44000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x0c000, CRC(d48ecc5c) SHA1(5015dd775980542eb29a08bffe1a09ea87d56272) ) ROM_CONTINUE( 0x10000, 0x34000) ROM_REGION( 0x140000, "gfx1", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD( "xju04.bin", 0x000000, 0x040000, CRC(f999b9d7) SHA1(9e4d0e68cdc429c7563b8ad51c072d68ffed09dc) ) ROM_LOAD( "xju05.bin", 0x040000, 0x040000, CRC(679302cf) SHA1(911c2f7e0e809ee28e4f2364788fd51d2bcef24e) ) ROM_LOAD( "xju06.bin", 0x080000, 0x040000, CRC(01f59ff7) SHA1(a62a2d5c2d107f67fecfc08fdb5d801ee39c3875) ) ROM_LOAD( "xju07.bin", 0x0c0000, 0x040000, CRC(556acac3) SHA1(10e919e63b434da80fb261db1d8967cb11e95e00) ) ROM_LOAD( "xju08.bin", 0x100000, 0x040000, CRC(ecc2d8c7) SHA1(1aabdf7204fcdff8d46cb50de8b097e3775dddf3) ) ROM_REGION( 0x400000, "gfx2", 0 ) /* Layers, 16x16x8 */ ROM_LOAD16_BYTE( "fu35.bin", 0x000000, 0x200000, CRC(84f3f833) SHA1(f84e41d93dc47a58ada800b921a7e5902b7631cd) ) ROM_LOAD16_BYTE( "fu34.bin", 0x000001, 0x200000, CRC(bf91f543) SHA1(7c149fed8b8044850cd6b798622a91c45336cd47) ) ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(f2dfb02d) SHA1(04001488697aad3e5b2d15c9f5a81dc2b7d0952c) ) ROM_END /* SWAT Police (c) 2001 ESD PCB Layout ---------- ESD made in Korea |-----------------------------------------| | 3014 3812 6116 6295 AT27C020 | |VOL ESD3.SU06 Z80 ESD1.JU03| | PAL | | 6116 ESD2.JU04| | 6116 PAL 6116 | | 6116 PAL |-------| ESD3.JU05| |J PAL | ESD | | |A |CRTC99 | ESD4.JU06| |M PAL | 0016 | | |M PAL |-------| ESD5.JU07| |A 68000 ESD.CU03 | | ESD.CU02 |-------| | | |ACTEL | | | |A40MX04| 6116| | MCM6206 | 0008 | 6116| | MCM6206 |-------| | | 16MHz PAL MCM6206 6116| | 14MHz PAL MCM6206 FU35 FU34 6116| |-----------------------------------------| Notes: 68000 (MC68HC000FN16) Z80 (Z84C00006FEC-Z80CPU) OKI6295 label AD65 (sound) YM3014 label U6614 (sound) YM3812 label U6612 (sound) MCM6206 - 32k x8 SRAM (SOJ28) 6116 - 2k x8 SRAM (SOP28) A40MX04 - Actel A40MX04-F FPGA (PLCC84) CRTC99 - ESD CRTC99 Graphics Controller (QFP240) JU03-8 - 27C040 FU34,FU35 - MX29F1610MC 1x connector JAMMA 1x trimmer (volume) 2x pushbutton * : Board has positions for 6x standard 32 pin EPROMs but only 5 positions are populated with an EPROM. */ ROM_START( swatpolc ) /* SWAT Police */ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "esd.cu02", 0x000000, 0x040000, CRC(29e0c126) SHA1(7c0356eed4ffdc056b7ec5c1ac07f1c9cc6aeffa) ) /* ESD labels but not numbered */ ROM_LOAD16_BYTE( "esd.cu03", 0x000001, 0x040000, CRC(1070208b) SHA1(1e058774c5aee1de15ffcd26d530b23592286db1) ) /* ESD labels but not numbered */ ROM_REGION( 0x44000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "esd3.su06", 0x00000, 0x0c000, CRC(80e97dbe) SHA1(d6fae689cd3737777f36c980b9a7d9e42b06a467) ) /* 2 roms on PCB with an ESD3 label */ ROM_CONTINUE( 0x10000, 0x34000) ROM_REGION( 0x280000, "gfx1", 0 ) /* Sprites, 16x16x5 */ ROM_LOAD( "esd1.ju03", 0x000000, 0x080000, CRC(17fcc5e7) SHA1(ad57d2b0c0062f6f8c7732df57e4d12ca47c1bb8) ) ROM_LOAD( "esd2.ju04", 0x080000, 0x080000, CRC(9c1752f2) SHA1(2e8c377137258498564749413b49e156180e806a) ) ROM_LOAD( "esd3.ju05", 0x100000, 0x080000, CRC(e8d9c092) SHA1(80e1f1d4dad48c7be3d4b72c4a82d5388fd493c7) ) ROM_LOAD( "esd4.ju06", 0x180000, 0x080000, CRC(bde1b130) SHA1(e45a2257f8c4d107dfb7401b5ae1b79951052bc6) ) ROM_LOAD( "esd5.ju07", 0x200000, 0x080000, CRC(d2c27f03) SHA1(7cbdf7f7ff17df16ca81823f69e82ae1cf96b714) ) ROM_REGION( 0x400000, "gfx2", 0 ) /* Layers, 16x16x8 */ ROM_LOAD16_BYTE( "fu35", 0x000000, 0x200000, CRC(c55897c5) SHA1(f6e0ef1c2fcfe6a511fe787a3abeff4da16d1b54) ) /* No labels on the flash roms */ ROM_LOAD16_BYTE( "fu34", 0x000001, 0x200000, CRC(7117a6a2) SHA1(17c0ab02698cffa0582ed2d2b7dbb7fed8cd9393) ) /* No labels on the flash roms */ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ ROM_LOAD( "at27c020.su10", 0x00000, 0x40000, CRC(c43efec2) SHA1(4ef328d8703b81328de09ecc4328763aba06e883) ) /* AT27C020 mask rom with no label */ ROM_END /*************************************************************************** Game Drivers ***************************************************************************/ /* ESD 11-09-98 */ GAME( 1998, multchmp, 0, multchmp, multchmp, 0, ROT0, "ESD", "Multi Champ (World)", GAME_SUPPORTS_SAVE ) GAME( 1998, multchmpk,multchmp, multchmp, multchmp, 0, ROT0, "ESD", "Multi Champ (Korea)", GAME_SUPPORTS_SAVE ) /* ESD 05-28-99 */ GAME( 1999, hedpanico,hedpanic, hedpanio, hedpanic, 0, ROT0, "ESD", "Head Panic (ver. 0615, 15/06/1999)", GAME_SUPPORTS_SAVE ) // 15/06/1999 ? /* ESD 08-26-1999 */ GAME( 1999, mchampdx, 0, mchampdx, hedpanic, 0, ROT0, "ESD", "Multi Champ Deluxe (ver. 0106, 06/01/2000)", GAME_SUPPORTS_SAVE ) // 06/01/2000 ? GAME( 1999, mchampdxa,mchampdx, mchampdx, hedpanic, 0, ROT0, "ESD", "Multi Champ Deluxe (ver. 1126, 26/11/1999)", GAME_SUPPORTS_SAVE ) // 26/11/1999 ? GAME( 1999, mchampdxb,mchampdx, mchampdx, hedpanic, 0, ROT0, "ESD", "Multi Champ Deluxe (ver. 1114, 14/11/1999)", GAME_SUPPORTS_SAVE ) // 14/11/1999 ? GAME( 1999, hedpanic, 0, hedpanic, hedpanic, 0, ROT0, "ESD", "Head Panic (ver. 0117, 17/01/2000)", GAME_SUPPORTS_SAVE ) // 17/01/2000 ? GAME( 1999, hedpanicf,hedpanic, hedpanic, hedpanic, 0, ROT0, "ESD / Fuuki", "Head Panic (ver. 0315, 15/03/2000)", GAME_SUPPORTS_SAVE ) // 15/03/2000 ? /* ESD - This PCB looks identical to the ESD 08-26-1999 PCB */ GAME( 2000, tangtang, 0, tangtang, hedpanic, 0, ROT0, "ESD", "Tang Tang (ver. 0526, 26/05/2000)", GAME_SUPPORTS_SAVE ) // 26/05/2000 ? GAME( 2001, swatpolc, 0, swatpolc, swatpolc, 0, ROT0, "ESD", "SWAT Police ", GAME_SUPPORTS_SAVE )