// license:BSD-3-Clause // copyright-holders:Tomasz Slanina,Pierpaolo Prazzoli /******************************************************************** Eolith 32 bits hardware: Gradation 2D system driver by Tomasz Slanina and Pierpaolo Prazzoli Main CPU: Hyperstone E1-32N @ 45 or 50 MHz Sound CPU: 80c301/AT89c52 Sound: General MIDI Chipset QDSP 1000 MIDI Player (80c32 CPU) MIDI 16th Channel(32 Poly) using as Effect EPROM : 512Kbytes MIDI Background Music EPROM : 512Kbyte TDA1519A(Philips)Stereo Power AMP Video: 16 bit True Color/Dot Resolution - 320x340 or 512x384 Memory: 256KByte x2 VRAM 512Kbyte/1Mega main RAM Games dumped 1998 - Hidden Catch (pcb ver 3.03 and 3.02) 1998 - Iron Fortress 1998 - Puzzle King (Dance & Puzzle) 1998 - Raccoon World 1999 - Candy Candy 1999 - Hidden Catch 2 (pcb ver 3.03) 1999 - Land Breaker (pcb ver 3.03) (MCU internal flash dump is missing) 1999 - Land Breaker (pcb ver 3.02) 1999 - New Hidden Catch (pcb ver 3.02) 1999 - Penfan Girls (set 1, pcb ver 3.03) 1999 - Penfan Girls (set 2, pcb ver 3.03P) 2000 - Hidden Catch 3 (v. 1.00 / pcb ver 3.05) 2001 - Fortress 2 Blue Arcade (v. 1.01 / pcb ver 3.05) 2001 - Fortress 2 Blue Arcade (v. 1.00 / pcb ver 3.05) Known games not dumped - Fortress 2 Blue Arcade (v. 1.02) - Ribbon (Step1. Mild Mind) (c) 1999 - Alt title Penfan girls is dumped ----------------------------------------------------------------------------- Original (Not emulation) Bugs: - hidctch3 (Hidden Catch 3) the text shown when you start a game is flipped or clipped wrongly - candy (Candy Candy) 'Ready, Go' is displayed before cutting to the How To Play screen, this flow seems illogical, but is correct. The How To Play screen can't be skipped with the start button unless there is an additional credit inserted. There are some bad pixels at the top right of the How To Play text ----------------------------------------------------------------------------- Driver (Emulation) Bugs: - candy (Candy Candy) VRAM erasing doesn't work properly in this game with the logic we're using in eolith_vram_w. There are various screens, such as the how to play screen and high score screen where you can see graphics which should have been erased. It has been verified that these get erased correctly on the real hardware. - racooon (Raccoon World) Game animation seems too fast? ----------------------------------------------------------------------------- Game Issues (unknown): - linkypip (Linky Pipe) Linky Pipe seems to randomly hang based on the lower 2 bits of the "dipswitches" at boot. Is this protection, some kind of left over debug code, or a CPU bug? The game seems fine with those switches left high. The code responsible for this issue is: 40008176: MOV L10, L11 40008178: LDW.P L5, L8 4000817A: ADDI L10, $ffffffe 4000817C: DBNE $40008178 4000817E: STW.P L13, L8 40008180: ADDI L12, $ffffffff 40008182: DBNE $40008176 40008184: ADD L13, L14 40008186: RET PC, L3 *********************************************************************/ #include "emu.h" #include "includes/eolith.h" #include "cpu/e132xs/e132xs.h" #include "cpu/mcs51/mcs51.h" #include "machine/eepromser.h" #include "machine/gen_latch.h" #include "speaker.h" /************************************* * * Control * *************************************/ void eolith_state::machine_start() { m_led.resolve(); } uint32_t eolith_state::eolith_custom_r() { /* bit 3 = eeprom bit bit 6 = vblank flag Are these used only in landbrka ? bit 8 = ??? bit 9 = ??? */ speedup_read(); return (m_in0->read() & ~0x300) | (machine().rand() & 0x300); } void eolith_state::systemcontrol_w(uint32_t data) { m_buffer = (data & 0x80) >> 7; machine().bookkeeping().coin_counter_w(0, data & m_coin_counter_bit); m_led = BIT(data, 0); m_eepromoutport->write(data, 0xff); // bit 0x100 and 0x040 ? } template uint32_t eolith_state::hidctch3_pen_r() { //320 x 240 int xpos = m_penxport[Player]->read(); int ypos = m_penyport[Player]->read(); return xpos + (ypos*168*2); } /************************************* * * Sound CPU * *************************************/ void eolith_state::sound_p1_w(uint8_t data) { // .... xxxx - Data ROM bank (32kB) // ...x .... - Unknown (Usually 1?) m_sndbank->set_entry(data & 0x0f); } /************************************* * * QS1000 CPU * *************************************/ /* Possible port mapping: P30 (O) A16 (RxD) P31 (O) A17 (TxD) P32 (O) A18 (/INT0) P33 (I) INT_68 (/INT1) P34 (O) PCM1 (T0) P35 (O) SET_INT (T1) P36 (O) PCM0 P37 (O) RDB (/RD) */ uint8_t eolith_state::qs1000_p1_r() { // Sound banking? (must be 1) return 1; } void eolith_state::qs1000_p1_w(uint8_t data) { } /************************************* * * Sound CPU <-> QS1000 CPU * *************************************/ void eolith_state::soundcpu_to_qs1000(uint8_t data) { m_qs1000->serial_in(data); machine().scheduler().boost_interleave(attotime::zero, attotime::from_usec(250)); } /************************************* * * Main CPU memory map * *************************************/ void eolith_state::eolith_map(address_map &map) { map(0x00000000, 0x001fffff).ram(); // fort2b wants ram here map(0x40000000, 0x401fffff).ram(); map(0x90000000, 0x9003ffff).rw(FUNC(eolith_state::eolith_vram_r), FUNC(eolith_state::eolith_vram_w)); map(0xfc000000, 0xfc000003).r(FUNC(eolith_state::eolith_custom_r)); map(0xfc400000, 0xfc400003).w(FUNC(eolith_state::systemcontrol_w)); map(0xfc800000, 0xfc800003).w("soundlatch", FUNC(generic_latch_8_device::write)).umask32(0x000000ff).cswidth(32); map(0xfca00000, 0xfca00003).portr("DSW1"); map(0xfcc00000, 0xfcc0005b).nopw(); // crt registers ? map(0xfd000000, 0xfeffffff).rom().region("maindata", 0); map(0xfff80000, 0xffffffff).rom().region("maincpu", 0); } void eolith_state::hidctch3_map(address_map &map) { eolith_map(map); map(0xfc200000, 0xfc200003).nopw(); // this generates pens vibration // It is not clear why the first reads are needed too map(0xfce00000, 0xfce00003).mirror(0x00080000).r(FUNC(eolith_state::hidctch3_pen_r<0>)); map(0xfcf00000, 0xfcf00003).mirror(0x00080000).r(FUNC(eolith_state::hidctch3_pen_r<1>)); } /************************************* * * Sound CPU memory map * *************************************/ void eolith_state::sound_prg_map(address_map &map) { map(0x0000, 0x7fff).rom(); } void eolith_state::sound_io_map(address_map &map) { map(0x0000, 0x7fff).bankr("sound_bank"); map(0x8000, 0x8000).r("soundlatch", FUNC(generic_latch_8_device::read)); } /************************************* * * Inputs * *************************************/ static INPUT_PORTS_START( common ) PORT_START("IN0") PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x00000008, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read) PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x00000040, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(eolith_state, speedup_vblank_r) PORT_BIT( 0x00003f80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_SERVICE_NO_TOGGLE( 0x00008000, IP_ACTIVE_LOW ) PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW1") PORT_DIPUNUSED_DIPLOC( 0x00000001, IP_ACTIVE_LOW, "SW4:1" ) PORT_DIPUNUSED_DIPLOC( 0x00000002, IP_ACTIVE_LOW, "SW4:2" ) PORT_DIPUNUSED_DIPLOC( 0x00000004, IP_ACTIVE_LOW, "SW4:3" ) PORT_DIPUNUSED_DIPLOC( 0x00000008, IP_ACTIVE_LOW, "SW4:4" ) PORT_DIPUNUSED_DIPLOC( 0x00000010, IP_ACTIVE_LOW, "SW3:1" ) PORT_DIPUNUSED_DIPLOC( 0x00000020, IP_ACTIVE_LOW, "SW3:2" ) PORT_DIPUNUSED_DIPLOC( 0x00000040, IP_ACTIVE_LOW, "SW3:3" ) PORT_DIPUNUSED_DIPLOC( 0x00000080, IP_ACTIVE_LOW, "SW3:4" ) PORT_BIT( 0xffffff00, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START( "EEPROMOUT" ) PORT_BIT( 0x00000002, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, cs_write) PORT_BIT( 0x00000004, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write) PORT_BIT( 0x00000008, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write) INPUT_PORTS_END static INPUT_PORTS_START( linkypip ) PORT_INCLUDE(common) PORT_MODIFY("IN0") PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_UNUSED ) /* No Service1 */ PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_UNUSED ) /* No Service */ PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_MODIFY("DSW1") PORT_DIPNAME( 0x00000003, 0x00000003, "Don't Touch" ) PORT_DIPLOCATION("SW4:1,2") // See notes in header of source. PORT_DIPSETTING( 0x00000000, "Fail (0)" ) PORT_DIPSETTING( 0x00000001, "Fail (1)" ) PORT_DIPSETTING( 0x00000002, "Fail (2)" ) PORT_DIPSETTING( 0x00000003, "Working (3)" ) PORT_DIPNAME( 0x0000000c, 0x0000000c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW4:3,4") PORT_DIPSETTING( 0x00000000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x00000004, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x00000008, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0000000c, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0x00000010, 0x00000010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:1") PORT_DIPSETTING( 0x00000010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) PORT_DIPNAME( 0x00000020, 0x00000020, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:2") PORT_DIPSETTING( 0x00000020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) PORT_DIPNAME( 0x00000040, 0x00000040, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:3") PORT_DIPSETTING( 0x00000040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) PORT_DIPNAME( 0x00000080, 0x00000080, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:4") PORT_DIPSETTING( 0x00000080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( ironfort ) PORT_INCLUDE(common) PORT_MODIFY("IN0") PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_UNUSED ) /* No Service1 */ PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_UNUSED ) /* No Service */ PORT_MODIFY("DSW1") PORT_DIPNAME( 0x00000001, 0x00000001, "Show Dip-switch Information" ) PORT_DIPLOCATION("SW4:1") PORT_DIPSETTING( 0x00000001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) PORT_DIPNAME( 0x00000002, 0x00000002, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW4:2") PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000002, DEF_STR( On ) ) PORT_DIPNAME( 0x0000000c, 0x0000000c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW4:3,4") PORT_DIPSETTING( 0x00000008, "1" ) PORT_DIPSETTING( 0x00000004, "2" ) PORT_DIPSETTING( 0x0000000c, "3" ) PORT_DIPSETTING( 0x00000000, "4" ) PORT_DIPNAME( 0x00000030, 0x00000030, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW3:1,2") PORT_DIPSETTING( 0x00000010, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x00000020, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00000030, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x000000c0, 0x000000c0, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW3:3,4") PORT_DIPSETTING( 0x00000000, DEF_STR( Very_Hard ) ) PORT_DIPSETTING( 0x00000040, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x000000c0, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x00000080, DEF_STR( Easy ) ) INPUT_PORTS_END static INPUT_PORTS_START( ironfortc ) PORT_INCLUDE(ironfort) PORT_MODIFY("DSW1") PORT_DIPNAME( 0x00000002, 0x00000002, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW4:2") PORT_DIPSETTING( 0x00000002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) PORT_DIPNAME( 0x00000030, 0x00000030, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW3:1,2") PORT_DIPSETTING( 0x00000000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x00000010, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x00000020, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00000030, DEF_STR( 1C_1C ) ) INPUT_PORTS_END static INPUT_PORTS_START( hidnctch ) PORT_INCLUDE(common) PORT_MODIFY("IN0") PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_MODIFY("DSW1") PORT_SERVICE_DIPLOC( 0x00000001, IP_ACTIVE_LOW, "SW4:1" ) PORT_DIPNAME( 0x00000002, 0x00000002, "Show Counters" ) PORT_DIPLOCATION("SW4:2") PORT_DIPSETTING( 0x00000002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( hidctch2 ) PORT_INCLUDE(common) PORT_MODIFY("IN0") PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_MODIFY("DSW1") PORT_SERVICE_DIPLOC( 0x00000001, IP_ACTIVE_LOW, "SW4:1" ) PORT_DIPNAME( 0x00000002, 0x00000002, "Show Counters" ) PORT_DIPLOCATION("SW4:2") PORT_DIPSETTING( 0x00000002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) PORT_DIPNAME( 0x00000008, 0x00000008, "Skip ROM DATA Check" ) PORT_DIPLOCATION("SW4:4") PORT_DIPSETTING( 0x00000008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( candy ) PORT_INCLUDE(common) PORT_MODIFY("IN0") PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_MODIFY("DSW1") PORT_DIPNAME( 0x00000001, 0x00000001, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW4:1") // always has 1 credit PORT_DIPSETTING( 0x00000001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) PORT_DIPNAME( 0x00000002, 0x00000002, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW4:2") PORT_DIPSETTING( 0x00000002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) PORT_DIPNAME( 0x00000004, 0x00000004, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW4:3") PORT_DIPSETTING( 0x00000004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) PORT_DIPNAME( 0x00000008, 0x00000008, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW4:4") PORT_DIPSETTING( 0x00000008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) PORT_DIPNAME( 0x00000010, 0x00000010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:1") PORT_DIPSETTING( 0x00000010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) PORT_DIPNAME( 0x00000020, 0x00000020, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:2") PORT_DIPSETTING( 0x00000020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) PORT_DIPNAME( 0x00000040, 0x00000040, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:3") PORT_DIPSETTING( 0x00000040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) PORT_DIPNAME( 0x00000080, 0x00000080, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:4") PORT_DIPSETTING( 0x00000080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( hidctch3 ) PORT_INCLUDE(common) PORT_MODIFY("IN0") PORT_BIT( 0x00ff0000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0xff000000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_MODIFY("DSW1") PORT_SERVICE_DIPLOC( 0x00000001, IP_ACTIVE_LOW, "SW4:1" ) /* Use Service ("F2") to navigate & Service1 ("9") to select */ PORT_START("PEN_X_P1") PORT_BIT( 0xffff, 0, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_MINMAX(0,159) PORT_SENSITIVITY(25) PORT_KEYDELTA(1) PORT_PLAYER(1) PORT_START("PEN_Y_P1") PORT_BIT( 0xffff, 0, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_MINMAX(0,119) PORT_SENSITIVITY(25) PORT_KEYDELTA(1) PORT_PLAYER(1) PORT_START("PEN_X_P2") PORT_BIT( 0xffff, 0, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_MINMAX(0,159) PORT_SENSITIVITY(25) PORT_KEYDELTA(1) PORT_PLAYER(2) PORT_START("PEN_Y_P2") PORT_BIT( 0xffff, 0, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_MINMAX(0,119) PORT_SENSITIVITY(25) PORT_KEYDELTA(1) PORT_PLAYER(2) INPUT_PORTS_END static INPUT_PORTS_START( raccoon ) PORT_INCLUDE(common) PORT_MODIFY("IN0") PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_UNUSED ) /* No Service */ PORT_MODIFY("DSW1") PORT_DIPNAME( 0x0000000f, 0x0000000f, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW4:1,2,3,4") PORT_DIPSETTING( 0x0000000d, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0000000e, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0000000c, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0000000f, DEF_STR( 1C_1C ) ) // other values are just mirrors INPUT_PORTS_END static INPUT_PORTS_START( landbrk ) PORT_INCLUDE(common) PORT_MODIFY("DSW1") PORT_SERVICE_DIPLOC( 0x00000001, IP_ACTIVE_LOW, "SW4:1" ) PORT_DIPNAME( 0x00000002, 0x00000002, "Show Counters" ) PORT_DIPLOCATION("SW4:2") PORT_DIPSETTING( 0x00000002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( penfan ) PORT_INCLUDE(common) PORT_MODIFY("DSW1") PORT_SERVICE_DIPLOC( 0x00000008, IP_ACTIVE_LOW, "SW4:4" ) INPUT_PORTS_END static INPUT_PORTS_START( stealsee ) PORT_INCLUDE(common) PORT_MODIFY("IN0") PORT_BIT( 0x00000040, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(eolith_state, stealsee_speedup_vblank_r) INPUT_PORTS_END static INPUT_PORTS_START( puzzlekg ) PORT_INCLUDE(common) PORT_MODIFY("IN0") PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_UNUSED ) /* No Service1 */ PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_UNUSED ) /* No Service */ PORT_MODIFY("DSW1") PORT_SERVICE_DIPLOC( 0x0000000f, IP_ACTIVE_LOW, "SW4:1,2,3,4" ) // every bit enables it INPUT_PORTS_END /************************************* * * Machine driver * *************************************/ void eolith_state::eolith45(machine_config &config) { E132N(config, m_maincpu, 45000000); /* 45 MHz */ m_maincpu->set_addrmap(AS_PROGRAM, &eolith_state::eolith_map); TIMER(config, "scantimer").configure_scanline(FUNC(eolith_state::eolith_speedup), "screen", 0, 1); /* Sound CPU */ I8032(config, m_soundcpu, XTAL(12'000'000)); m_soundcpu->set_addrmap(AS_PROGRAM, &eolith_state::sound_prg_map); m_soundcpu->set_addrmap(AS_IO, &eolith_state::sound_io_map); m_soundcpu->port_out_cb<1>().set(FUNC(eolith_state::sound_p1_w)); m_soundcpu->serial_tx_cb().set(FUNC(eolith_state::soundcpu_to_qs1000)); // Sound CPU -> QS1000 CPU serial link MCFG_MACHINE_RESET_OVERRIDE(eolith_state,eolith) EEPROM_93C66_8BIT(config, "eeprom") .erase_time(attotime::from_usec(250)) .write_time(attotime::from_usec(250)); // for testing sound sync // config.m_perfect_cpu_quantum = subtag("maincpu"); // config.set_maximum_quantum(attotime::from_hz(6000)); /* video hardware */ SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(2500)); m_screen->set_size(512, 262); m_screen->set_visarea(0, 319, 0, 239); m_screen->set_screen_update(FUNC(eolith_state::screen_update_eolith)); m_screen->set_palette(m_palette); PALETTE(config, m_palette, palette_device::RGB_555); MCFG_VIDEO_START_OVERRIDE(eolith_state,eolith) /* sound hardware */ SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); GENERIC_LATCH_8(config, "soundlatch").data_pending_callback().set_inputline(m_soundcpu, MCS51_INT0_LINE); qs1000_device &qs1000(QS1000(config, "qs1000", XTAL(24'000'000))); qs1000.set_external_rom(true); qs1000.p1_in().set(FUNC(eolith_state::qs1000_p1_r)); qs1000.p1_out().set(FUNC(eolith_state::qs1000_p1_w)); qs1000.add_route(0, "lspeaker", 1.0); qs1000.add_route(1, "rspeaker", 1.0); } void eolith_state::eolith50(machine_config &config) { eolith45(config); m_maincpu->set_clock(50000000); /* 50 MHz */ } void eolith_state::ironfort(machine_config &config) { eolith45(config); m_maincpu->set_clock(44900000); /* Normally 45MHz??? but PCB actually had a 44.9MHz OSC, so it's value is used */ } void eolith_state::hidctch3(machine_config &config) { eolith50(config); m_maincpu->set_addrmap(AS_PROGRAM, &eolith_state::hidctch3_map); } /************************************* * * ROM definition * *************************************/ /* Iron Fortress Eolith, 1998 This game runs on hardware that looks exactly like the Gradation 2D PCB but there's no text or labelling on the PCB to say that. However, it is an original Eolith PCB. Printed on the back of the pcb is "9752 12-133" PCB Layout ---------- (No PCB number) |-------------------------------------------------| | VOL KM6161002 KM6161002 IS61C1024| | VOL | | KM6161002 KM6161002 IS61C1024| | 24MHz QS1001A DSW4 DSW3 | | QS1000 IS61C1024| | U107 U97 EV0514-001 | |J IC61C1024| |A 14.31818MHz | |M E1-32N | |M | |A 93C66 44.9MHz | | | | | | GMS80C301 | | 12MHz | | | | U108 U41* U39 U36* U34 | | U111 U42* U40 U37* U35 U43 | | | |-------------------------------------------------| Notes: E1-32N - Hyperstone E1-32N CPU, clock 44.900MHz (QFP160) 80C301 clock - 12.000MHz IS61C1024 - ISSI 128k x4 High Speed CMOS Static RAM (SOJ32) KM6161002 - Samsung 64k x4 Ultra High Speed CMOS Video Static RAM (SOJ44) QS1000 - QDSP QS1000 AdMOS 9638R, Wavetable Audio chip, clock input of 24.000MHz (QFP100) QS1001A - QDSP QS1001A 512k x8 MaskROM (SOP32) EV0514-001 - Custom Eolith IC (QFP100) VSync - 60Hz HSync - 15.64kHz DSW4 & DSW3 are 4 switch dipswitches U107, U97, U111, U108 & U43 are populated with EPROMs and are not labeled in any way U34 - U42 are C32000 MASK roms read as 27C322 those marked with '*' are unpopulated qs1001a.u96 was not dumped from this PCB, but is a standard sample rom found on many Eolith gradation PCBs */ ROM_START( ironfort ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "u43", 0x00000, 0x80000, CRC(29f55825) SHA1(e048ec0f5d83d4b64aa48d706fa0947afcdc1a3d) ) /* 27C040 eprom with no label */ ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASE00 ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "if00-00.u39", 0x0000000, 0x400000, CRC(63b74601) SHA1(c111ecf55359e9005a3ec1fe1202a34624f8b242) ) ROM_LOAD32_WORD_SWAP( "if00-01.u34", 0x0000002, 0x400000, CRC(890470b3) SHA1(57df122ab01744b47ebd38554eb6a7d780977be2) ) ROM_LOAD32_WORD_SWAP( "if00-02.u40", 0x0800000, 0x400000, CRC(63b5cca5) SHA1(4ec8b813c7e465f659a4a2361ddfbad763bf6e6a) ) ROM_LOAD32_WORD_SWAP( "if00-03.u35", 0x0800002, 0x400000, CRC(54a76cb5) SHA1(21fb3bedf065079d59f642b19487f76590f97558) ) ROM_REGION( 0x08000, "soundcpu", 0 ) /* Sound (80c301) CPU Code */ ROM_LOAD( "u111", 0x0000, 0x8000, CRC(5d1d1387) SHA1(91c8aa4c7472b91c149bef9da64569a97df35298) ) /* 27C256 eprom with no label */ ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "u108", 0x00000, 0x80000, CRC(89233144) SHA1(74e87679a7559450934b80fcfcb667d9845977a7) ) /* 27C040 eprom with no label */ ROM_REGION( 0x008000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "u107", 0x0000, 0x8000, CRC(89450a2f) SHA1(d58efa805f497bec179fdbfb8c5860ac5438b4ec) ) /* 27C256 eprom with no label */ ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "u97", 0x00000, 0x80000, CRC(47b9d43a) SHA1(e0bc42892480cb563dc694fcefa8ca0b984749dd) ) /* 27C040 eprom with no label */ ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) ROM_END // 鋼鐵要塞 Iron Fortress (Gong3tit3 Jiu3coi3) // Eolith // 卓任有限公司 Excellent Competence Ltd. ROM_START( ironfortc ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "u43.bin", 0x00000, 0x80000, CRC(f1f19c9a) SHA1(98531ecedd1277e6d10395794a66d615df7ddbd6) ) /* 27C040 eprom with no label */ ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASE00 ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "if00-00.u39", 0x0000000, 0x400000, CRC(63b74601) SHA1(c111ecf55359e9005a3ec1fe1202a34624f8b242) ) ROM_LOAD32_WORD_SWAP( "if00-01.u34", 0x0000002, 0x400000, CRC(890470b3) SHA1(57df122ab01744b47ebd38554eb6a7d780977be2) ) ROM_LOAD32_WORD_SWAP( "if00-02.u40", 0x0800000, 0x400000, CRC(63b5cca5) SHA1(4ec8b813c7e465f659a4a2361ddfbad763bf6e6a) ) ROM_LOAD32_WORD_SWAP( "if00-03.u35", 0x0800002, 0x400000, CRC(54a76cb5) SHA1(21fb3bedf065079d59f642b19487f76590f97558) ) ROM_REGION( 0x08000, "soundcpu", 0 ) /* Sound (80c301) CPU Code */ ROM_LOAD( "u111", 0x0000, 0x8000, CRC(5d1d1387) SHA1(91c8aa4c7472b91c149bef9da64569a97df35298) ) /* 27C256 eprom with no label */ ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "u108", 0x00000, 0x80000, CRC(89233144) SHA1(74e87679a7559450934b80fcfcb667d9845977a7) ) /* 27C040 eprom with no label */ ROM_REGION( 0x008000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "u107", 0x0000, 0x8000, CRC(89450a2f) SHA1(d58efa805f497bec179fdbfb8c5860ac5438b4ec) ) /* 27C256 eprom with no label */ ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "u97", 0x00000, 0x80000, CRC(47b9d43a) SHA1(e0bc42892480cb563dc694fcefa8ca0b984749dd) ) /* 27C040 eprom with no label */ ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) ROM_END /* Linky Pipe */ ROM_START( linkypip ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "u43.bin", 0x00000, 0x80000, CRC(9ef937de) SHA1(b121d683898311baaa1e2aba199dec0c1d59f55a) ) ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASE00 ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "lp00.u39", 0x0000000, 0x400000, CRC(c1e71bbc) SHA1(f54b374b05ce6044944ba10ba8a634eb661b092d) ) ROM_LOAD32_WORD_SWAP( "lp01.u34", 0x0000002, 0x400000, CRC(30780c08) SHA1(15d7bf1397c25eb813c79fc9cea88ac427b1d9c7) ) ROM_LOAD32_WORD_SWAP( "lp02.u40", 0x0800000, 0x400000, CRC(3381bd2c) SHA1(78b30f3940e5c9887ab4ad398bde356671deabb5) ) ROM_LOAD32_WORD_SWAP( "lp03.u35", 0x0800002, 0x400000, CRC(459008f3) SHA1(c59e58c3afc1b7466df306c1b57110a6b644cdf4) ) ROM_REGION( 0x08000, "soundcpu", 0 ) /* Sound (80c301) CPU Code */ ROM_LOAD( "u111.bin", 0x0000, 0x8000, CRC(52f419ea) SHA1(79c9f135b0cf8b1928411faed9b447cd98a83287) ) ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "u108.bin", 0x00000, 0x80000, CRC(ca65856f) SHA1(f45868552389ccd637b5ccb1067b94e1226001ce) ) ROM_REGION( 0x008000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "u107.bin", 0x0000, 0x8000, CRC(afd5263d) SHA1(71ace1b749d8a6b84d08b97185e7e512d04e4b8d) ) ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "u97.bin", 0x00000, 0x80000, CRC(4465fe8d) SHA1(4d77169fff2fee5424e8da833088a544318b2981) ) ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) ROM_END /* Hidden Catch */ ROM_START( hidnctch ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "hc_u43.bin", 0x00000, 0x80000, CRC(635b4478) SHA1(31ea4a9725e0c329447c7d221c22494c905f6940) ) ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASE00 ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "hc0_u39.bin", 0x0000000, 0x400000, CRC(eefb6add) SHA1(a0f6f2cf86699a666be0647274d8c9381782640d) ) ROM_LOAD32_WORD_SWAP( "hc1_u34.bin", 0x0000002, 0x400000, CRC(482f3e52) SHA1(7a527c6af4c80e10cc25219a04ccf7c7ea1b23af) ) ROM_LOAD32_WORD_SWAP( "hc2_u40.bin", 0x0800000, 0x400000, CRC(914a1544) SHA1(683cb007ace50d1ba88253da6ad71dc3a395299d) ) ROM_LOAD32_WORD_SWAP( "hc3_u35.bin", 0x0800002, 0x400000, CRC(80c59133) SHA1(66ca4c2c014c4a1c87c46a3971732f0a2be95408) ) ROM_LOAD32_WORD_SWAP( "hc4_u41.bin", 0x1000000, 0x400000, CRC(9a9e2203) SHA1(a90f5842b63696753e6c16114b1893bbeb91e45c) ) ROM_LOAD32_WORD_SWAP( "hc5_u36.bin", 0x1000002, 0x400000, CRC(74b1719d) SHA1(fe2325259117598ad7c23217426ac9c28440e3a0) ) // 0x1800000 - 0x1ffffff empty ROM_REGION( 0x008000, "soundcpu", 0 ) /* Sound (80c301) CPU Code */ ROM_LOAD( "hc_u111.bin", 0x0000, 0x8000, CRC(79012474) SHA1(09a2d5705d7bc52cc2d1644c87c1e31ee44813ef) ) ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "hc_u108.bin", 0x00000, 0x80000, CRC(2bae46cb) SHA1(7c43f1002dfc20b9c1bb1647f7261dfa7ed2b4f9) ) ROM_REGION( 0x008000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "hc_u107.bin", 0x0000, 0x8000, CRC(afd5263d) SHA1(71ace1b749d8a6b84d08b97185e7e512d04e4b8d) ) ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "hc_u97.bin", 0x00000, 0x80000, CRC(ebf9f77b) SHA1(5d472aeb84fc011e19b9e61d34aeddfe7d6ac216) ) ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) ROM_END ROM_START( hidnctcha ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "3.02.u43", 0x00000, 0x80000, CRC(9bb260a8) SHA1(d58982ca0cf4cbb064e10c144ac6098d6567b880) ) ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASE00 ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "hc0_u39.bin", 0x0000000, 0x400000, CRC(eefb6add) SHA1(a0f6f2cf86699a666be0647274d8c9381782640d) ) ROM_LOAD32_WORD_SWAP( "hc1_u34.bin", 0x0000002, 0x400000, CRC(482f3e52) SHA1(7a527c6af4c80e10cc25219a04ccf7c7ea1b23af) ) ROM_LOAD32_WORD_SWAP( "hc2_u40.bin", 0x0800000, 0x400000, CRC(914a1544) SHA1(683cb007ace50d1ba88253da6ad71dc3a395299d) ) ROM_LOAD32_WORD_SWAP( "hc3_u35.bin", 0x0800002, 0x400000, CRC(80c59133) SHA1(66ca4c2c014c4a1c87c46a3971732f0a2be95408) ) ROM_LOAD32_WORD_SWAP( "hc4_u41.bin", 0x1000000, 0x400000, CRC(9a9e2203) SHA1(a90f5842b63696753e6c16114b1893bbeb91e45c) ) ROM_LOAD32_WORD_SWAP( "hc5_u36.bin", 0x1000002, 0x400000, CRC(74b1719d) SHA1(fe2325259117598ad7c23217426ac9c28440e3a0) ) // 0x1800000 - 0x1ffffff empty ROM_REGION( 0x008000, "soundcpu", 0 ) /* Sound (80c301) CPU Code */ ROM_LOAD( "hc_u111.bin", 0x0000, 0x8000, CRC(79012474) SHA1(09a2d5705d7bc52cc2d1644c87c1e31ee44813ef) ) ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "hc_u108.bin", 0x00000, 0x80000, CRC(2bae46cb) SHA1(7c43f1002dfc20b9c1bb1647f7261dfa7ed2b4f9) ) ROM_REGION( 0x008000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "hc_u107.bin", 0x0000, 0x8000, CRC(afd5263d) SHA1(71ace1b749d8a6b84d08b97185e7e512d04e4b8d) ) ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "hc_u97.bin", 0x00000, 0x80000, CRC(ebf9f77b) SHA1(5d472aeb84fc011e19b9e61d34aeddfe7d6ac216) ) ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) ROM_END /* New Hidden Catch Eolith, 1999 PCB Layout ---------- GRADATION J.VER 3.02 |-------------------------------------------------| | TDA1519 VOL KM6161002 KM6161002 IS61C1024| | VOL | | KM6161002 KM6161002 IS61C1024| | 24MHz QS1001A DSW(4) | | QS1000 DSW(4) IS61C1024| | U107 U97 EV0514-001 | |J IC61C1024| |A 14.31818MHz | |M SERVICE_SW E1-32N | |M TEST_SW | |A 93C66 45MHz | | | | | | GMS80C301 | | 12MHz | | | | U108 U41 U39 U37 U35 U43 | | U111 U42 U40 U38 U36 U34 | | | |-------------------------------------------------| Notes: E1-32N - Hyperstone E1-32N CPU, clock 45.000MHz (QFP160) 80C301 clock - 12.000MHz IS61C1024 - ISSI 128k x8 High Speed CMOS Static RAM (SOJ32) KM6161002 - Samsung 64k x16 Ultra High Speed CMOS Video Static RAM (SOJ44) TDA1519 - Audio Power AMP QS1000 - QDSP QS1000 AdMOS 9638R, Wavetable Audio chip, clock input of 24.000MHz (QFP100) QS1001A - QDSP QS1001A 512k x8 MaskROM (SOP32) EV0514-001 - Custom Eolith IC (QFP100) VSync - 60Hz HSync - 15.64kHz */ ROM_START( nhidctch ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "u43", 0x00000, 0x80000, CRC(44296fdb) SHA1(1faf7061342d4c86f6ca416d922cb98ffb72f250) ) ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASE00 ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "hc000.u39", 0x0000000, 0x400000, CRC(eefb6add) SHA1(a0f6f2cf86699a666be0647274d8c9381782640d) ) ROM_LOAD32_WORD_SWAP( "hc001.u34", 0x0000002, 0x400000, CRC(482f3e52) SHA1(7a527c6af4c80e10cc25219a04ccf7c7ea1b23af) ) ROM_LOAD32_WORD_SWAP( "hc002.u40", 0x0800000, 0x400000, CRC(914a1544) SHA1(683cb007ace50d1ba88253da6ad71dc3a395299d) ) ROM_LOAD32_WORD_SWAP( "hc003.u35", 0x0800002, 0x400000, CRC(80c59133) SHA1(66ca4c2c014c4a1c87c46a3971732f0a2be95408) ) ROM_LOAD32_WORD_SWAP( "hc004.u41", 0x1000000, 0x400000, CRC(9a9e2203) SHA1(a90f5842b63696753e6c16114b1893bbeb91e45c) ) ROM_LOAD32_WORD_SWAP( "hc005.u36", 0x1000002, 0x400000, CRC(74b1719d) SHA1(fe2325259117598ad7c23217426ac9c28440e3a0) ) ROM_LOAD32_WORD_SWAP( "hc006.u42", 0x1800000, 0x400000, CRC(2ec58049) SHA1(2a95d615f397cc4befdf92fcfca64a2726f6a791) ) ROM_LOAD32_WORD_SWAP( "hc007.u37", 0x1800002, 0x400000, CRC(07e25def) SHA1(6e52a897cb2894625721010b8468ff237930b19b) ) ROM_REGION( 0x008000, "soundcpu", 0 ) /* Sound (80c301) CPU Code */ ROM_LOAD( "u111", 0x0000, 0x8000, CRC(79012474) SHA1(09a2d5705d7bc52cc2d1644c87c1e31ee44813ef) ) ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "u108", 0x00000, 0x80000, CRC(2bae46cb) SHA1(7c43f1002dfc20b9c1bb1647f7261dfa7ed2b4f9) ) ROM_REGION( 0x008000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "u107", 0x0000, 0x8000, CRC(afd5263d) SHA1(71ace1b749d8a6b84d08b97185e7e512d04e4b8d) ) ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "u97", 0x00000, 0x80000, CRC(ebf9f77b) SHA1(5d472aeb84fc011e19b9e61d34aeddfe7d6ac216) ) ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) ROM_END /* Hidden Catch 2 Eolith, 1999 PCB Layout ---------- GRADATION VER 3.03M |-------------------------------------------------| | TDA1519 VOL KM6161002 KM6161002 IS61C1024| | VOL | | DA1311 KM6161002 KM6161002 IS61C1024| | 24MHz QS1001A DSW(4) | | QS1000 DSW(4) IS61C1024| | U107 U97 EV0514-001 | |J IC61C1024| |A 14.31818MHz | |M SERVICE_SW E1-32N | |M TEST_SW | |A 93C66 50MHz | | | | |---------Sub Board (above)--------| | AT89C52 7705 | | 12MHz | | | | | | U108 U41 U39 U37 U35 U43 | | U111 | U42 U40 U38 U36 U34 | | | | |--------------|----------------------------------| Notes: E1-32N - Hyperstone E1-32N CPU, clock 50.000MHz (QFP160) AT89C52 - Atmel AT89C52 Microcontroller w/8k internal FlashROM, clock 12.000MHz IS61C1024 - ISSI 128k x8 High Speed CMOS Static RAM (SOJ32) KM6161002 - Samsung 64k x16 Ultra High Speed CMOS Video Static RAM (SOJ44) TDA1519 - Audio Power AMP QS1000 - QDSP QS1000 AdMOS 9638R, Wavetable Audio chip, clock input of 24.000MHz (QFP100) QS1001A - QDSP QS1001A 512k x8 MaskROM (SOP32) EV0514-001 - Custom Eolith IC (QFP100) VSync - 60Hz HSync - 15.64kHz Main board has ROMs populated at U108, U43, U107 & U97 ONLY Sub Board contains 16x MX29F1610 16M FlashROMs. The filename is the location stamped on the PCB (SOP44) */ ROM_START( hidctch2 ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "u43", 0x00000, 0x80000, CRC(326d1dbc) SHA1(b33434cd263dc40ee2b6562f72a87a0439a9833e) ) ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASE00 ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "00", 0x0000000, 0x200000, CRC(c6b1bc84) SHA1(205d1dc5079562b11cef72fef25a3c570eaecf78) ) ROM_LOAD32_WORD_SWAP( "01", 0x0000002, 0x200000, CRC(5a1c1ab3) SHA1(3c07a98f9ea8b30bac5a260403e688314fd12abb) ) ROM_LOAD32_WORD_SWAP( "02", 0x0400000, 0x200000, CRC(3f7815aa) SHA1(ed46cbe03fde5cab15e004812036b0aaa00fc628) ) ROM_LOAD32_WORD_SWAP( "03", 0x0400002, 0x200000, CRC(d686c59b) SHA1(f82d97f17d9cb10cae4d47f4efdd3ba6c5baace3) ) ROM_LOAD32_WORD_SWAP( "04", 0x0800000, 0x200000, CRC(d35cb515) SHA1(75943b6c8052232c8b01ab57b4d32d54a22e7279) ) ROM_LOAD32_WORD_SWAP( "05", 0x0800002, 0x200000, CRC(7870e5c6) SHA1(e36a62cb205d396337abdea8e553d70b6da32f8f) ) ROM_LOAD32_WORD_SWAP( "06", 0x0c00000, 0x200000, CRC(10184a21) SHA1(fc99bc003ba69b651691ca37a5490beae29e36bc) ) ROM_LOAD32_WORD_SWAP( "07", 0x0c00002, 0x200000, CRC(b6c4879f) SHA1(b672d5d7fc3dd1b32cd2f1084a71d1a225594866) ) ROM_LOAD32_WORD_SWAP( "08", 0x1000000, 0x200000, CRC(670204d1) SHA1(efdead17ea1d1796f47abf65dc4792a10406b45c) ) ROM_LOAD32_WORD_SWAP( "09", 0x1000002, 0x200000, CRC(28c0f55c) SHA1(0390aaf272deb1338293823d9d3a27306b2d9db6) ) ROM_LOAD32_WORD_SWAP( "10", 0x1400000, 0x200000, CRC(45f374f4) SHA1(a5cec2fcb58445e0ff74c86b20aba7accd132ea5) ) ROM_LOAD32_WORD_SWAP( "11", 0x1400002, 0x200000, CRC(cac54db3) SHA1(c31366e22d242ec0c0bb9f79869352894173db88) ) ROM_LOAD32_WORD_SWAP( "12", 0x1800000, 0x200000, CRC(66e681ff) SHA1(8f78dec1dc3e5c6825f559cef69e413c98ed9aab) ) ROM_LOAD32_WORD_SWAP( "13", 0x1800002, 0x200000, CRC(14bd38a9) SHA1(a3ff48de8150616a8ca49abf60225455397b938c) ) ROM_LOAD32_WORD_SWAP( "14", 0x1c00000, 0x200000, CRC(8eb1b01b) SHA1(e144ba01aa65dc96e22d1d41c3ca87ae19e874d5) ) ROM_LOAD32_WORD_SWAP( "15", 0x1c00002, 0x200000, CRC(3b06fe4e) SHA1(35356a116e6b825b8ed93c8ea1e016491ac1863a) ) ROM_REGION( 0x008000, "soundcpu", 0 ) /* AT89c52 */ /* This is the first 2K of hc2j.u111 from hidctch2a, verify against the internal dump when decapped */ ROM_LOAD( "hc2.103", 0x0000, 0x0800, BAD_DUMP CRC(92797034) SHA1(b600f19972986b2e09c56be0ea0c09f92a9fe422) ) /* MCU internal 2K flash */ ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "u108", 0x00000, 0x80000, CRC(75fc7a65) SHA1(308715ab62d28787ee894ddcf7304464e2543b2e) ) ROM_REGION( 0x008000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "u107", 0x0000, 0x8000, CRC(89450a2f) SHA1(d58efa805f497bec179fdbfb8c5860ac5438b4ec) ) ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "u97", 0x00000, 0x80000, CRC(a7a1627e) SHA1(a93ced858d839daac1fa9a85f4f8c89cb179bad5) ) ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) ROM_END ROM_START( hidctch2a ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "hc2j.u43", 0x00000, 0x80000, CRC(8d3b8394) SHA1(29093ee13eb3609abc670d6722f3095f03045af6) ) ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASE00 ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "00", 0x0000000, 0x200000, CRC(c6b1bc84) SHA1(205d1dc5079562b11cef72fef25a3c570eaecf78) ) ROM_LOAD32_WORD_SWAP( "01", 0x0000002, 0x200000, CRC(5a1c1ab3) SHA1(3c07a98f9ea8b30bac5a260403e688314fd12abb) ) ROM_LOAD32_WORD_SWAP( "02", 0x0400000, 0x200000, CRC(3f7815aa) SHA1(ed46cbe03fde5cab15e004812036b0aaa00fc628) ) ROM_LOAD32_WORD_SWAP( "03", 0x0400002, 0x200000, CRC(d686c59b) SHA1(f82d97f17d9cb10cae4d47f4efdd3ba6c5baace3) ) ROM_LOAD32_WORD_SWAP( "04", 0x0800000, 0x200000, CRC(d35cb515) SHA1(75943b6c8052232c8b01ab57b4d32d54a22e7279) ) ROM_LOAD32_WORD_SWAP( "05", 0x0800002, 0x200000, CRC(7870e5c6) SHA1(e36a62cb205d396337abdea8e553d70b6da32f8f) ) ROM_LOAD32_WORD_SWAP( "06", 0x0c00000, 0x200000, CRC(10184a21) SHA1(fc99bc003ba69b651691ca37a5490beae29e36bc) ) ROM_LOAD32_WORD_SWAP( "07", 0x0c00002, 0x200000, CRC(b6c4879f) SHA1(b672d5d7fc3dd1b32cd2f1084a71d1a225594866) ) ROM_LOAD32_WORD_SWAP( "08", 0x1000000, 0x200000, CRC(670204d1) SHA1(efdead17ea1d1796f47abf65dc4792a10406b45c) ) ROM_LOAD32_WORD_SWAP( "09", 0x1000002, 0x200000, CRC(28c0f55c) SHA1(0390aaf272deb1338293823d9d3a27306b2d9db6) ) ROM_LOAD32_WORD_SWAP( "10", 0x1400000, 0x200000, CRC(45f374f4) SHA1(a5cec2fcb58445e0ff74c86b20aba7accd132ea5) ) ROM_LOAD32_WORD_SWAP( "11", 0x1400002, 0x200000, CRC(cac54db3) SHA1(c31366e22d242ec0c0bb9f79869352894173db88) ) ROM_LOAD32_WORD_SWAP( "12", 0x1800000, 0x200000, CRC(66e681ff) SHA1(8f78dec1dc3e5c6825f559cef69e413c98ed9aab) ) ROM_LOAD32_WORD_SWAP( "13", 0x1800002, 0x200000, CRC(14bd38a9) SHA1(a3ff48de8150616a8ca49abf60225455397b938c) ) ROM_LOAD32_WORD_SWAP( "14", 0x1c00000, 0x200000, CRC(8eb1b01b) SHA1(e144ba01aa65dc96e22d1d41c3ca87ae19e874d5) ) ROM_LOAD32_WORD_SWAP( "15", 0x1c00002, 0x200000, CRC(3b06fe4e) SHA1(35356a116e6b825b8ed93c8ea1e016491ac1863a) ) ROM_REGION( 0x008000, "soundcpu", 0 ) /* Sound (80c301) CPU Code */ ROM_LOAD( "hc2j.u111", 0x0000, 0x8000, CRC(79012474) SHA1(09a2d5705d7bc52cc2d1644c87c1e31ee44813ef) ) ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "u108", 0x00000, 0x80000, CRC(75fc7a65) SHA1(308715ab62d28787ee894ddcf7304464e2543b2e) ) ROM_REGION( 0x008000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "u107", 0x0000, 0x8000, CRC(89450a2f) SHA1(d58efa805f497bec179fdbfb8c5860ac5438b4ec) ) ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "u97", 0x00000, 0x80000, CRC(a7a1627e) SHA1(a93ced858d839daac1fa9a85f4f8c89cb179bad5) ) ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) ROM_END ROM_START( hidnc2k ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "27c040.u43", 0x00000, 0x80000, CRC(05063136) SHA1(9c1b3066a571b1e52d57cfe790a55257b37d5b89) ) ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASE00 ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "hc2000-0.u39", 0x0000000, 0x400000, CRC(10d4fd9a) SHA1(8ecbc0708a41d27ddd5fa1b01eed6411a4f3e6ec) ) ROM_LOAD32_WORD_SWAP( "hc2000-1.u34", 0x0000002, 0x400000, CRC(6e029c0a) SHA1(e217f6269e1c2a38f414c7220005e8bb6c636c57) ) ROM_LOAD32_WORD_SWAP( "hc2000-2.u40", 0x0800000, 0x400000, CRC(1dc3fb7f) SHA1(c0cc5cac0be5e4e01fa1eaa9dc30f652431263ce) ) ROM_LOAD32_WORD_SWAP( "hc2000-3.u35", 0x0800002, 0x400000, CRC(665a884e) SHA1(d0b2c4a531e8f23d5e41dc49a4fb76d5bd53f2cb) ) ROM_LOAD32_WORD_SWAP( "hc2000-4.u41", 0x1000000, 0x400000, CRC(242ec5b6) SHA1(e1321768086c67980dd63a84ddd1b2197bc5d53a) ) ROM_LOAD32_WORD_SWAP( "hc2000-5.u36", 0x1000002, 0x400000, CRC(f9c514cd) SHA1(6dd1f269a43e9a23d1ad65c33cf437f8855287a4) ) ROM_LOAD32_WORD_SWAP( "hc2000-6.u42", 0x1800000, 0x400000, CRC(8be32533) SHA1(46a84a088144f5c1eb5799b86e4f1a84d018c8f3) ) ROM_LOAD32_WORD_SWAP( "hc2000-7.u37", 0x1800002, 0x400000, CRC(baa9eb90) SHA1(3d449c96d50cfa1f86866d222c148572b5925853) ) ROM_REGION( 0x008000, "soundcpu", 0 ) /* AT89c52 */ /* PROTECTED MCU - This is the first 2K of hc2j.u111 from hidctch2a, verify against the internal dump when decapped */ /* we have no unprotected version of hidnc2k so this could give completely wrong results */ ROM_LOAD( "sound.mcu", 0x0000, 0x0800, BAD_DUMP CRC(92797034) SHA1(b600f19972986b2e09c56be0ea0c09f92a9fe422) ) /* MCU internal 2K flash */ ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "27c4000.u108", 0x00000, 0x80000, CRC(776c7906) SHA1(9b8062c944e96f8f9905e1af87b29c80a3b25a10) ) ROM_REGION( 0x008000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "275308.u107", 0x0000, 0x8000, CRC(afd5263d) SHA1(71ace1b749d8a6b84d08b97185e7e512d04e4b8d) ) ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "27c040.u97", 0x00000, 0x80000, CRC(0997a385) SHA1(b4c569143d08179dd84ede70c3c80d9e36648f77) ) ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) // Gradiation Gift Ver 2.0 99. 6.15 plugin sound board ROM_REGION( 0x1000000, "oki", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "27c040.u1top", 0x00000, 0x80000, CRC(d2fece37) SHA1(599908f995bfc55559cc200c07e981d49d6851ff) ) ROM_END /* Raccoon World Eolith, 1998 This game runs on hardware that looks exactly like the Gradation 2D PCB but there's no text or labelling on the PCB to say that. However, it is an original Eolith PCB. PCB Layout ---------- (No PCB number) |-------------------------------------------------| | KA22065 VOL KM6161002 KM6161002 IS61C1024| | VOL | | KM6161002 KM6161002 IS61C1024| | 24MHz QS1001A DSW(4) | | QS1000 IS61C1024| | U107 U97 EV0514-001 | |J IC61C1024| |A 14.31818MHz | |M E1-32N | |M | |A 93C66 45MHz | | |-----ROM SUB BOARD------| | | | | | | GMS80C301 | | | 12MHz | | | | | | | | U108 U41 U39 U37 U35 U43 | | U111 | U42 U40 U38 U36 | U34 | | | | | |-------------|------------------------|----------| Notes: E1-32N - Hyperstone E1-32N CPU, clock 45.000MHz (QFP160) 80C301 clock - 12.000MHz IS61C1024 - ISSI 128k x8 High Speed CMOS Static RAM (SOJ32) KM6161002 - Samsung 64k x16 Ultra High Speed CMOS Video Static RAM (SOJ44) KA22065 - Audio Power AMP QS1000 - QDSP QS1000 AdMOS 9638R, Wavetable Audio chip, clock input of 24.000MHz (QFP100) QS1001A - QDSP QS1001A 512k x8 MaskROM (SOP32) EV0514-001 - Custom Eolith IC (QFP100) VSync - 60Hz HSync - 15.64kHz Note only U111, U108 & U43 are populated with EPROMs ROM SUB BOARD |------------------------| | U2 U4 U6 U8 | |U1 U3 U5 U7 | | | | | |U10 U12 U14 U16 | | U11 U13 U15 U17| | | |------------------------| Only U1, U2 U5, U10, U11 & U14 populated All ROMs 27C160 EPROM */ ROM_START( raccoon ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "racoon-u.43", 0x00000, 0x80000, CRC(711ee026) SHA1(c55dfaa24cbaa7a613657cfb25e7f0085f1e4cbf) ) ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASE00 ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "racoon.u10", 0x0000000, 0x200000, CRC(f702390e) SHA1(47520ba0e6d3f044136a517ebbec7426a66ce33d) ) ROM_LOAD32_WORD_SWAP( "racoon.u1", 0x0000002, 0x200000, CRC(49775125) SHA1(2b8ee9dd767465999c828d65bb02b8aaad94177c) ) ROM_LOAD32_WORD_SWAP( "racoon.u11", 0x0400000, 0x200000, CRC(3f23f368) SHA1(eb1ea51def2cde5e7e4f334888294b794aa03dfc) ) ROM_LOAD32_WORD_SWAP( "racoon.u2", 0x0400002, 0x200000, CRC(1eb00529) SHA1(d9af75e116f5237a3c6812538b77155b9c08dd5c) ) ROM_LOAD32_WORD_SWAP( "racoon.u14", 0x0800000, 0x200000, CRC(870fe45e) SHA1(f8d800b92eb1ee9ef4663319fd3cb1f5e52d0e72) ) ROM_LOAD32_WORD_SWAP( "racoon.u5", 0x0800002, 0x200000, CRC(5fbac174) SHA1(1d3e3f40a737d61ff688627891dec183af7fa19a) ) // 0x0c00000 - 0x1ffffff empty ROM_REGION( 0x08000, "soundcpu", 0 ) /* Sound (80c301) CPU Code */ ROM_LOAD( "racoon-u.111", 0x0000, 0x8000, CRC(52f419ea) SHA1(79c9f135b0cf8b1928411faed9b447cd98a83287) ) ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "racoon-u.108", 0x00000, 0x80000, CRC(fc4f30ee) SHA1(74b9e60cceb03ad572e0e080fbe1de5cffa1b2c3) ) ROM_REGION( 0x08000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "racoon-u.107", 0x0000, 0x8000, CRC(89450a2f) SHA1(d58efa805f497bec179fdbfb8c5860ac5438b4ec) ) ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "racoon-u.97", 0x00000, 0x80000, CRC(fef828b1) SHA1(38352b67d18300db40113df9426c2aceec12a29b) ) ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) ROM_END /* Land Breaker */ ROM_START( landbrk ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "rom3.u43", 0x00000, 0x80000, CRC(8429189a) SHA1(f38e4792426ca2c138c44053a6c7525906281dff) ) ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASE00 ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "00.bin", 0x0000000, 0x200000, CRC(a803aace) SHA1(52a9e27b4f400767a953aa01321a9fa7cdbf3976) ) ROM_LOAD32_WORD_SWAP( "01.bin", 0x0000002, 0x200000, CRC(439c95cc) SHA1(18830024b2e43f0a89a7bd32841fbcb574e50fc6) ) ROM_LOAD32_WORD_SWAP( "02.bin", 0x0400000, 0x200000, CRC(a0c2828c) SHA1(967dc467d25f093749aa0146ebf54959c9803b92) ) ROM_LOAD32_WORD_SWAP( "03.bin", 0x0400002, 0x200000, CRC(5106b61a) SHA1(5e584ce5247d598e59d071579edb1da87fb2c9d6) ) ROM_LOAD32_WORD_SWAP( "04.bin", 0x0800000, 0x200000, CRC(fbe4a215) SHA1(2dec06a8641ef3db2a5448c95677ee8d7b0dc0ad) ) ROM_LOAD32_WORD_SWAP( "05.bin", 0x0800002, 0x200000, CRC(61d422b2) SHA1(c9774747c94cac44ffd3c1781374c009950b2add) ) ROM_LOAD32_WORD_SWAP( "06.bin", 0x0c00000, 0x200000, CRC(bc4f7f30) SHA1(31e7a6077a823f16a645547c9c11640535e02eb3) ) ROM_LOAD32_WORD_SWAP( "07.bin", 0x0c00002, 0x200000, CRC(d4d108ce) SHA1(d462690b782b363db5a062e6e04fe0c00e21bd46) ) ROM_LOAD32_WORD_SWAP( "08.bin", 0x1000000, 0x200000, CRC(36237654) SHA1(38a4d6d195683128c05d8869ff4184d79d26fead) ) ROM_LOAD32_WORD_SWAP( "09.bin", 0x1000002, 0x200000, CRC(9171828b) SHA1(648a398654bfba2e7681a3eee61e3803538929b5) ) ROM_LOAD32_WORD_SWAP( "10.bin", 0x1400000, 0x200000, CRC(fe51744d) SHA1(2f6fb5cc7a52d2fa3459b9b2cf3450a227c19643) ) ROM_LOAD32_WORD_SWAP( "11.bin", 0x1400002, 0x200000, CRC(fe6fd5e0) SHA1(66442b0d308517ebf0e13653cf4289ee9e9e0741) ) ROM_LOAD32_WORD_SWAP( "12.bin", 0x1800000, 0x200000, CRC(9f0f17f3) SHA1(c280dd5127ea6d1585f8b7ad753de45e1beaca8f) ) ROM_LOAD32_WORD_SWAP( "13.bin", 0x1800002, 0x200000, CRC(c7d51bbe) SHA1(a399087496f1c3f4c4b9e9b97e97585302ff29e5) ) ROM_LOAD32_WORD_SWAP( "14.bin", 0x1c00000, 0x200000, CRC(f30f7bc5) SHA1(8b3e002b773a88229d013e1d95336736a259c698) ) ROM_LOAD32_WORD_SWAP( "15.bin", 0x1c00002, 0x200000, CRC(bc1664e3) SHA1(a13a4e1df8d9825a72ecca1552ee52958c0d33d8) ) ROM_REGION( 0x008000, "soundcpu", 0 ) /* Sound (80c301) CPU Code */ ROM_LOAD( "rom1.u111", 0x0000, 0x8000, CRC(79012474) SHA1(09a2d5705d7bc52cc2d1644c87c1e31ee44813ef) ) ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "rom2.u108", 0x00000, 0x80000, CRC(f3b327ef) SHA1(4b359171afd6ca10275961f795f3fe64f9df9897) ) ROM_REGION( 0x008000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "lb.107", 0x0000, 0x8000, CRC(afd5263d) SHA1(71ace1b749d8a6b84d08b97185e7e512d04e4b8d) ) ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "lb_3.u97", 0x00000, 0x80000, CRC(5b34dff0) SHA1(1668763e977e272781ddcc74beba97b53477cc9d) ) ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) ROM_END ROM_START( landbrka ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "lb_1.u43", 0x00000, 0x80000, CRC(f8bbcf44) SHA1(ad85a890ae2f921cd08c1897b4d9a230ccf9e072) ) ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASE00 ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "lb2-000.u39", 0x0000000, 0x400000, CRC(b37faf7a) SHA1(30e9af3957ada7c72d85f55add221c2e9b3ea823) ) ROM_LOAD32_WORD_SWAP( "lb2-001.u34", 0x0000002, 0x400000, CRC(07e620c9) SHA1(19f95316208fb4e52cef78f18c5d93460a644566) ) ROM_LOAD32_WORD_SWAP( "lb2-002.u40", 0x0800000, 0x400000, CRC(3bb4bca6) SHA1(115029be4a4e322549a35f3ae5093ec161e9a421) ) ROM_LOAD32_WORD_SWAP( "lb2-003.u35", 0x0800002, 0x400000, CRC(28ce863a) SHA1(1ba7d8be0ed4459dbdf99df18a2ad817904b9f04) ) ROM_LOAD32_WORD_SWAP( "lb2-004.u41", 0x1000000, 0x400000, CRC(cbe84b06) SHA1(52505939fb88cd24f409c795fe5ceed5b41a52c2) ) ROM_LOAD32_WORD_SWAP( "lb2-005.u36", 0x1000002, 0x400000, CRC(350c77a3) SHA1(231e65ea7db19019615a8aa4444922bcd5cf9e5c) ) ROM_LOAD32_WORD_SWAP( "lb2-006.u42", 0x1800000, 0x400000, CRC(22c57cd8) SHA1(c9eb745523005876395ff7f0b3e996994b3f1220) ) ROM_LOAD32_WORD_SWAP( "lb2-007.u37", 0x1800002, 0x400000, CRC(31f957b3) SHA1(ab1c4c50c2d5361ba8db047feb714423d84e6df4) ) ROM_REGION( 0x008000, "soundcpu", 0 ) /* AT89c52 */ /* This is the first 2K of rom1.u111 from landbrk, verify against the internal dump when decapped */ ROM_LOAD( "lb.103", 0x0000, 0x0800, BAD_DUMP CRC(92797034) SHA1(b600f19972986b2e09c56be0ea0c09f92a9fe422) ) /* MCU internal 2K flash */ ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "lb_2.108", 0x00000, 0x80000, CRC(a99182d7) SHA1(628c8d09efb3917a4e97d9e02b6b0ca1f339825d) ) ROM_REGION( 0x008000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "lb.107", 0x0000, 0x8000, CRC(afd5263d) SHA1(71ace1b749d8a6b84d08b97185e7e512d04e4b8d) ) ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "lb_3.u97", 0x00000, 0x80000, CRC(5b34dff0) SHA1(1668763e977e272781ddcc74beba97b53477cc9d) ) ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) ROM_END ROM_START( landbrkb ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "lb_040.u43", 0x00000, 0x80000, CRC(a81d681b) SHA1(e92b0217a86271dd1e51bef75f5b4fda7a8415ed) ) ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASE00 ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "lb2-000.u39", 0x0000000, 0x400000, CRC(b37faf7a) SHA1(30e9af3957ada7c72d85f55add221c2e9b3ea823) ) ROM_LOAD32_WORD_SWAP( "lb2-001.u34", 0x0000002, 0x400000, CRC(07e620c9) SHA1(19f95316208fb4e52cef78f18c5d93460a644566) ) ROM_LOAD32_WORD_SWAP( "lb2-002.u40", 0x0800000, 0x400000, CRC(3bb4bca6) SHA1(115029be4a4e322549a35f3ae5093ec161e9a421) ) ROM_LOAD32_WORD_SWAP( "lb2-003.u35", 0x0800002, 0x400000, CRC(28ce863a) SHA1(1ba7d8be0ed4459dbdf99df18a2ad817904b9f04) ) ROM_LOAD32_WORD_SWAP( "lb2-004.u41", 0x1000000, 0x400000, CRC(cbe84b06) SHA1(52505939fb88cd24f409c795fe5ceed5b41a52c2) ) ROM_LOAD32_WORD_SWAP( "lb2-005.u36", 0x1000002, 0x400000, CRC(350c77a3) SHA1(231e65ea7db19019615a8aa4444922bcd5cf9e5c) ) ROM_LOAD32_WORD_SWAP( "lb2-006.u42", 0x1800000, 0x400000, CRC(22c57cd8) SHA1(c9eb745523005876395ff7f0b3e996994b3f1220) ) ROM_LOAD32_WORD_SWAP( "lb2-007.u37", 0x1800002, 0x400000, CRC(31f957b3) SHA1(ab1c4c50c2d5361ba8db047feb714423d84e6df4) ) ROM_REGION( 0x008000, "soundcpu", 0 ) /* AT89c52 */ /* This is the first 2K of rom1.u111 from landbrk, verify against the internal dump when decapped */ ROM_LOAD( "lb.103", 0x0000, 0x0800, BAD_DUMP CRC(92797034) SHA1(b600f19972986b2e09c56be0ea0c09f92a9fe422) ) /* MCU internal 2K flash */ ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "lb_2.108", 0x00000, 0x80000, CRC(a99182d7) SHA1(628c8d09efb3917a4e97d9e02b6b0ca1f339825d) ) ROM_REGION( 0x008000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "lb.107", 0x0000, 0x8000, CRC(afd5263d) SHA1(71ace1b749d8a6b84d08b97185e7e512d04e4b8d) ) ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "lb_3.u97", 0x00000, 0x80000, CRC(5b34dff0) SHA1(1668763e977e272781ddcc74beba97b53477cc9d) ) ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) ROM_END ROM_START( penfan ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "pfg.u43", 0x00000, 0x80000, CRC(84977191) SHA1(2566bcbf0815e02d27cad6f2118eb3a1ed7e9ebc) ) ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASEFF ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "00.u5", 0x0000000, 0x200000, CRC(77ce2855) SHA1(715d12db11871750b886406673a6f3934b0b1a57) ) ROM_LOAD32_WORD_SWAP( "01.u1", 0x0000002, 0x200000, CRC(a7d7299d) SHA1(e0c4d399ac0d2525d80249d908c72a51b701e9b0) ) ROM_LOAD32_WORD_SWAP( "02.u6", 0x0400000, 0x200000, CRC(79b05a66) SHA1(8e6ffa751267147679fde84b5c8b9ef954e4a1d0) ) ROM_LOAD32_WORD_SWAP( "03.u2", 0x0400002, 0x200000, CRC(bddd9ad8) SHA1(5ceb9d7162393e83527e9de7599eff7dd978c614) ) ROM_LOAD32_WORD_SWAP( "04.u7", 0x0800000, 0x200000, CRC(9fba61bd) SHA1(6605d0a9eb7c9d0c956ca7cfafc5960c78e868de) ) ROM_LOAD32_WORD_SWAP( "05.u3", 0x0800002, 0x200000, CRC(ed34befb) SHA1(dde5dfe82789bbe542fb39881bd0eab6597efd9f) ) ROM_LOAD32_WORD_SWAP( "06.u8", 0x0c00000, 0x200000, CRC(cc3dff54) SHA1(256f5cc407d5a991afcfc6f97f61bd24904cc412) ) ROM_LOAD32_WORD_SWAP( "07.u4", 0x0c00002, 0x200000, CRC(9e33a480) SHA1(74da19dc02e838e6d20ff522611eb6d30e961483) ) ROM_LOAD32_WORD_SWAP( "08.u15", 0x1000000, 0x200000, CRC(89449f18) SHA1(820dc480d6e1d11a70eea2ad536f7c1a6a18c863) ) ROM_LOAD32_WORD_SWAP( "09.u10", 0x1000002, 0x200000, CRC(2b07cba0) SHA1(1a1fbca6f60482d8255665270cdfc6518b333338) ) ROM_LOAD32_WORD_SWAP( "10.u16", 0x1400000, 0x200000, CRC(738abbaa) SHA1(e261baf79e28b0b20dabaea6040cb1064f33baa5) ) ROM_LOAD32_WORD_SWAP( "11.u11", 0x1400002, 0x200000, CRC(ddcd2bae) SHA1(c4fa5ebbaf801a7f06222150658033955966fe1b) ) ROM_LOAD32_WORD_SWAP( "12.u17", 0x1800000, 0x200000, CRC(2eed0f64) SHA1(3b9e65e41d8699a93ea74225ba12a3f66ecba11d) ) ROM_LOAD32_WORD_SWAP( "13.u12", 0x1800002, 0x200000, CRC(cc3068a8) SHA1(0022fad5a4d36678d35e99092c870f2b99d3d8d4) ) ROM_LOAD32_WORD_SWAP( "14.u18", 0x1c00000, 0x200000, CRC(20a9a08e) SHA1(fe4071cdf78d362bccaee92cdc70c66f7e30f817) ) // not checked by rom check ROM_LOAD32_WORD_SWAP( "15.u13", 0x1c00002, 0x200000, CRC(872fa9c4) SHA1(4902faa97c9a3a9671cfefc6a711cfcd25f2d6bc) ) // not checked by rom check ROM_REGION( 0x008000, "soundcpu", 0 ) /* Sound (80c301) CPU Code */ ROM_LOAD( "pfg.u111", 0x0000, 0x8000, CRC(79012474) SHA1(09a2d5705d7bc52cc2d1644c87c1e31ee44813ef) ) ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "pfg.u108", 0x00000, 0x80000, CRC(ac97c23b) SHA1(85319cbff811c84af2a802c2f609bd58cf9e7bc3) ) ROM_REGION( 0x008000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "pfg.u107", 0x0000, 0x8000, CRC(afd5263d) SHA1(71ace1b749d8a6b84d08b97185e7e512d04e4b8d) ) ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "pfg.u97", 0x00000, 0x80000, CRC(0c713eef) SHA1(4c4ea19fec5af4f0cb983c8b9f71152d05c15047) ) ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) ROM_END ROM_START( penfana ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "27c040.u43", 0x00000, 0x80000, CRC(a7637f8b) SHA1(aadfaa03b43cd325ddbc04fe7b60ca704a9891a5) ) /* no rom label or sticker */ ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASEFF ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "00.u5", 0x0000000, 0x200000, CRC(77ce2855) SHA1(715d12db11871750b886406673a6f3934b0b1a57) ) ROM_LOAD32_WORD_SWAP( "01.u1", 0x0000002, 0x200000, CRC(a7d7299d) SHA1(e0c4d399ac0d2525d80249d908c72a51b701e9b0) ) ROM_LOAD32_WORD_SWAP( "02.u6", 0x0400000, 0x200000, CRC(79b05a66) SHA1(8e6ffa751267147679fde84b5c8b9ef954e4a1d0) ) ROM_LOAD32_WORD_SWAP( "03.u2", 0x0400002, 0x200000, CRC(bddd9ad8) SHA1(5ceb9d7162393e83527e9de7599eff7dd978c614) ) ROM_LOAD32_WORD_SWAP( "04.u7", 0x0800000, 0x200000, CRC(9fba61bd) SHA1(6605d0a9eb7c9d0c956ca7cfafc5960c78e868de) ) ROM_LOAD32_WORD_SWAP( "05.u3", 0x0800002, 0x200000, CRC(ed34befb) SHA1(dde5dfe82789bbe542fb39881bd0eab6597efd9f) ) ROM_LOAD32_WORD_SWAP( "06.u8", 0x0c00000, 0x200000, CRC(cc3dff54) SHA1(256f5cc407d5a991afcfc6f97f61bd24904cc412) ) ROM_LOAD32_WORD_SWAP( "07.u4", 0x0c00002, 0x200000, CRC(9e33a480) SHA1(74da19dc02e838e6d20ff522611eb6d30e961483) ) ROM_LOAD32_WORD_SWAP( "08.u15", 0x1000000, 0x200000, CRC(89449f18) SHA1(820dc480d6e1d11a70eea2ad536f7c1a6a18c863) ) ROM_LOAD32_WORD_SWAP( "09.u10", 0x1000002, 0x200000, CRC(2b07cba0) SHA1(1a1fbca6f60482d8255665270cdfc6518b333338) ) ROM_LOAD32_WORD_SWAP( "10.u16", 0x1400000, 0x200000, CRC(738abbaa) SHA1(e261baf79e28b0b20dabaea6040cb1064f33baa5) ) ROM_LOAD32_WORD_SWAP( "11.u11", 0x1400002, 0x200000, CRC(ddcd2bae) SHA1(c4fa5ebbaf801a7f06222150658033955966fe1b) ) ROM_LOAD32_WORD_SWAP( "12.u17", 0x1800000, 0x200000, CRC(2eed0f64) SHA1(3b9e65e41d8699a93ea74225ba12a3f66ecba11d) ) ROM_LOAD32_WORD_SWAP( "13.u12", 0x1800002, 0x200000, CRC(cc3068a8) SHA1(0022fad5a4d36678d35e99092c870f2b99d3d8d4) ) // The 3.03P version doesn't even have these populated //ROM_LOAD32_WORD_SWAP( "14.u18", 0x1c00000, 0x200000, CRC(20a9a08e) SHA1(fe4071cdf78d362bccaee92cdc70c66f7e30f817) ) // not checked by rom check //ROM_LOAD32_WORD_SWAP( "15.u13", 0x1c00002, 0x200000, CRC(872fa9c4) SHA1(4902faa97c9a3a9671cfefc6a711cfcd25f2d6bc) ) // not checked by rom check ROM_REGION( 0x008000, "soundcpu", 0 ) /* Sound (80c301) CPU Code */ ROM_LOAD( "pfg.u111", 0x0000, 0x8000, CRC(79012474) SHA1(09a2d5705d7bc52cc2d1644c87c1e31ee44813ef) ) ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "pfg.u108", 0x00000, 0x80000, CRC(ac97c23b) SHA1(85319cbff811c84af2a802c2f609bd58cf9e7bc3) ) ROM_REGION( 0x008000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "pfg.u107", 0x0000, 0x8000, CRC(afd5263d) SHA1(71ace1b749d8a6b84d08b97185e7e512d04e4b8d) ) ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "pfg.u97", 0x00000, 0x80000, CRC(0c713eef) SHA1(4c4ea19fec5af4f0cb983c8b9f71152d05c15047) ) ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) ROM_END ROM_START( stealsee ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "ss.u43", 0x00000, 0x80000, CRC(b0a1a965) SHA1(e13f336035a266da66ca8f95b92cac7295323989) ) ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASEFF ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "00.u5", 0x0000000, 0x200000, CRC(59d247a7) SHA1(a206cbb27f8054baca76dc72e6f45be4c9a914b1) ) // FIXED BITS (xxxxxxxx0xxxxxxx) ROM_LOAD32_WORD_SWAP( "01.u1", 0x0000002, 0x200000, CRC(255764f2) SHA1(b1d25898961ddbed9865620269cb0cd0ab506cd9) ) ROM_LOAD32_WORD_SWAP( "02.u6", 0x0400000, 0x200000, CRC(ebc33180) SHA1(7f59263754e9e2c32a5942daed60770dc4d4f6b5) ) ROM_LOAD32_WORD_SWAP( "03.u2", 0x0400002, 0x200000, CRC(a81f9b6d) SHA1(0bc018f1503c2d43ba0b089cb1476dfc276af94a) ) ROM_LOAD32_WORD_SWAP( "04.u7", 0x0800000, 0x200000, CRC(24bf37ad) SHA1(393bd11afd0135190d0c72f6affb625a933d8685) ) ROM_LOAD32_WORD_SWAP( "05.u3", 0x0800002, 0x200000, CRC(ef6b9450) SHA1(ef99a2e4127890b2e954547371eddcb364c74503) ) ROM_LOAD32_WORD_SWAP( "06.u8", 0x0c00000, 0x200000, CRC(284629c6) SHA1(46d3beb68885faff40f9abe5fdbc84547b94937d) ) ROM_LOAD32_WORD_SWAP( "07.u4", 0x0c00002, 0x200000, CRC(a64d4434) SHA1(58ac9eef27a39d06723a13e7702d1c77d09eb9a5) ) ROM_LOAD32_WORD_SWAP( "08.u15", 0x1000000, 0x200000, CRC(861eab08) SHA1(280c833553fb70252deb801a93b0685212e249fe) ) ROM_LOAD32_WORD_SWAP( "09.u10", 0x1000002, 0x200000, CRC(fd96282e) SHA1(30e35bf61ad3fdd9bc2c384edd8619d8850f5c49) ) ROM_LOAD32_WORD_SWAP( "10.u16", 0x1400000, 0x200000, CRC(761e0a26) SHA1(d9d73f9cf9d00e35298b5edfc4872a36019c9fcd) ) // FIXED BITS (xxxxxxxx0000000x) ROM_LOAD32_WORD_SWAP( "11.u11", 0x1400002, 0x200000, CRC(574571e7) SHA1(8507b34c5b00253bf76d587e5a9e33aa71788139) ) // FIXED BITS (xxxxxxxx0000000x) // these 4 are blank (0xff fill) but that appears to be correct. ROM_LOAD32_WORD_SWAP( "12.u17", 0x1800000, 0x200000, CRC(9a4109e5) SHA1(ba59caac5f5a80fc52c507d8a47f322a380aa9a1) ) ROM_LOAD32_WORD_SWAP( "13.u12", 0x1800002, 0x200000, CRC(9a4109e5) SHA1(ba59caac5f5a80fc52c507d8a47f322a380aa9a1) ) ROM_LOAD32_WORD_SWAP( "14.u18", 0x1c00000, 0x200000, CRC(9a4109e5) SHA1(ba59caac5f5a80fc52c507d8a47f322a380aa9a1) ) ROM_LOAD32_WORD_SWAP( "15.u13", 0x1c00002, 0x200000, CRC(9a4109e5) SHA1(ba59caac5f5a80fc52c507d8a47f322a380aa9a1) ) ROM_REGION( 0x008000, "soundcpu", 0 ) /* Sound (80c301) CPU Code */ ROM_LOAD( "ss.u111", 0x0000, 0x8000, CRC(79012474) SHA1(09a2d5705d7bc52cc2d1644c87c1e31ee44813ef) ) ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "ss.u108", 0x00000, 0x80000, CRC(95bd136d) SHA1(a6e2d75fc5e8d600d4dceab13c596f6a7edb6e72) ) ROM_REGION( 0x008000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "ss.u107", 0x0000, 0x8000, CRC(afd5263d) SHA1(71ace1b749d8a6b84d08b97185e7e512d04e4b8d) ) ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "ss.u97", 0x00000, 0x80000, CRC(56c9f4a4) SHA1(dfc7cb8b68ec9e77854287b8998131e3ef4ca18d) ) ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) ROM_END ROM_START( candy ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "cc.u43", 0x00000, 0x80000, CRC(837c9967) SHA1(ccb38ec986d7cd598a48ee1c3806566c360fd783) ) ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASEFF ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "00.u5", 0x0000000, 0x200000, CRC(04bc53e4) SHA1(093651c4d4148dc36260d7a6cd8c322ba9a63195) ) ROM_LOAD32_WORD_SWAP( "01.u1", 0x0000002, 0x200000, CRC(288229f1) SHA1(56e3ae101f8acc5d1e9bcc28b74ee48aa456bf28) ) ROM_LOAD32_WORD_SWAP( "02.u6", 0x0400000, 0x200000, CRC(5d3b130c) SHA1(e247d0dd3a1909296c2a754733f10170d264825c) ) ROM_LOAD32_WORD_SWAP( "03.u2", 0x0400002, 0x200000, CRC(e36cc85c) SHA1(897955effd178aa3889bacabaede4f39efdeee4b) ) ROM_LOAD32_WORD_SWAP( "04.u7", 0x0800000, 0x200000, CRC(5090624c) SHA1(60973f3b7a4e62ad39faed1d1d108058f4990ab0) ) ROM_LOAD32_WORD_SWAP( "05.u3", 0x0800002, 0x200000, CRC(c9e7c5d3) SHA1(0495fde350125a39150d14caf2b801e21924cbe4) ) ROM_LOAD32_WORD_SWAP( "06.u8", 0x0c00000, 0x200000, CRC(e3b65d10) SHA1(fdade9b9a1eb8444ddb96f8712910ab9d5ab17a7) ) ROM_LOAD32_WORD_SWAP( "07.u4", 0x0c00002, 0x200000, CRC(5bf4cb29) SHA1(7c2247b85cd55533d13e5fa96ffdb6ee8ec025b6) ) ROM_LOAD32_WORD_SWAP( "08.u15", 0x1000000, 0x200000, CRC(296f3ec3) SHA1(3bfdbab85e178f13d8a713249785fc8b04de91d5) ) ROM_LOAD32_WORD_SWAP( "09.u10", 0x1000002, 0x200000, CRC(2ab8f847) SHA1(f0573a365a8dede78257b7d6d6699d235d04229c) ) ROM_LOAD32_WORD_SWAP( "10.u16", 0x1400000, 0x200000, CRC(f382e9e8) SHA1(2498b84fc559412e83be2b607fda1e1f37edd345) ) ROM_LOAD32_WORD_SWAP( "11.u11", 0x1400002, 0x200000, CRC(545ef2bf) SHA1(cf81a7e215de8b18967ef4ac8e76d8e470bc45bd) ) ROM_LOAD32_WORD_SWAP( "12.u17", 0x1800000, 0x200000, CRC(8d125f1a) SHA1(6d0a562ec40efde9540996f34351e05cebee4154) ) ROM_LOAD32_WORD_SWAP( "13.u12", 0x1800002, 0x200000, CRC(a10ea2e8) SHA1(9780ba4b718b09474af49d15508031200164f3e9) ) ROM_LOAD32_WORD_SWAP( "14.u18", 0x1c00000, 0x200000, CRC(7cdd8639) SHA1(bdffcb2eeff10b7b3de5d178c766619205dd6f21) ) // not checked by rom check ROM_LOAD32_WORD_SWAP( "15.u13", 0x1c00002, 0x200000, CRC(8b0cf884) SHA1(5acdd084732a15c4a452766bb53bd0e908c1e6f0) ) // not checked by rom check ROM_REGION( 0x008000, "soundcpu", 0 ) /* Sound (80c301) CPU Code */ ROM_LOAD( "cc.u111", 0x0000, 0x8000, CRC(79012474) SHA1(09a2d5705d7bc52cc2d1644c87c1e31ee44813ef) ) ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "cc.u108", 0x00000, 0x80000, CRC(6eedb497) SHA1(d9c7322cba0efa21bef72bc6b1465aa45e8caef6) ) ROM_REGION( 0x008000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "hc_u107.bin", 0x0000, 0x8000, CRC(afd5263d) SHA1(71ace1b749d8a6b84d08b97185e7e512d04e4b8d) ) ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "cc.u97", 0x00000, 0x80000, CRC(1400c878) SHA1(d643a9fa930d3a945786a2bb90919a0f6404c625) ) ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) ROM_END ROM_START( fort2b ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "1.u43", 0x00000, 0x80000, CRC(b2279485) SHA1(022591b260be28820f04a1c1fdd61cb9b68d6703) ) ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASE00 ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "00.u5", 0x0000000, 0x200000, CRC(4437b595) SHA1(b87518110955947264d93b1f377289f1741ce5dc) ) ROM_LOAD32_WORD_SWAP( "01.u1", 0x0000002, 0x200000, CRC(2a410aed) SHA1(def822ead339180aa3e0ebb266b6a6eb1271a2ae) ) ROM_LOAD32_WORD_SWAP( "02.u6", 0x0400000, 0x200000, CRC(12f0e4c0) SHA1(fa1e1c3510af61b4058507f1aca801377cafffb4) ) ROM_LOAD32_WORD_SWAP( "03.u2", 0x0400002, 0x200000, CRC(aaa7c45a) SHA1(fa06932ab1d41eddd384785f1b2b4dc70046da0f) ) ROM_LOAD32_WORD_SWAP( "04.u7", 0x0800000, 0x200000, CRC(428070d2) SHA1(3e25c644be28fd64e8ea60a5b6c675ce2a84ec91) ) ROM_LOAD32_WORD_SWAP( "05.u3", 0x0800002, 0x200000, CRC(a66f9ba9) SHA1(3984c42358403b692b7e09b5849c2444578305f0) ) ROM_LOAD32_WORD_SWAP( "06.u8", 0x0c00000, 0x200000, CRC(899d318e) SHA1(3bd552eae9985928fe211186f1913c155cbde1a5) ) ROM_LOAD32_WORD_SWAP( "07.u4", 0x0c00002, 0x200000, CRC(c4644798) SHA1(3debeef3abc6ce4aea5eb0c6be9f99689a9f111c) ) ROM_LOAD32_WORD_SWAP( "08.u15", 0x1000000, 0x200000, CRC(ce0cccfc) SHA1(42cb6698e9168712699616d46ece5a6482825e87) ) ROM_LOAD32_WORD_SWAP( "09.u10", 0x1000002, 0x200000, CRC(5b7de0f1) SHA1(f0ee1c6d0766fec95d77d46a9c68b8c3b0d09dde) ) ROM_LOAD32_WORD_SWAP( "10.u16", 0x1400000, 0x200000, CRC(b47fc014) SHA1(e1094bc8a3edff635c4abe311a7902a714b9102c) ) ROM_LOAD32_WORD_SWAP( "11.u11", 0x1400002, 0x200000, CRC(7113d3f9) SHA1(5c34b2b21bb09c5dec075fabfd426c143a0a8dc2) ) ROM_LOAD32_WORD_SWAP( "12.u17", 0x1800000, 0x200000, CRC(8c4b63a6) SHA1(2493c9e9547cb06fbdc6240fb67b15047b66a5fd) ) ROM_LOAD32_WORD_SWAP( "13.u12", 0x1800002, 0x200000, CRC(1d9b9995) SHA1(e18b93c244d8e959053dff66e2e5e4341e2b8034) ) ROM_LOAD32_WORD_SWAP( "14.u18", 0x1c00000, 0x200000, CRC(450fa784) SHA1(d1244b94be6571f1f8930154778362af5cd4c334) ) ROM_LOAD32_WORD_SWAP( "15.u13", 0x1c00002, 0x200000, CRC(c1f02d5c) SHA1(73fe9e654c097cd57863b49545c6aa05996a7645) ) ROM_REGION( 0x08000, "soundcpu", 0 ) /* Sound (80c301) CPU Code */ ROM_LOAD( "4.u111", 0x00000, 0x08000, CRC(79012474) SHA1(09a2d5705d7bc52cc2d1644c87c1e31ee44813ef) ) ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "3.u108", 0x00000, 0x80000, CRC(9b996b60) SHA1(c4e34601f754ae2908dd6d59ea9da0c5c6f56f2d) ) ROM_REGION( 0x008000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "5.u107", 0x00000, 0x08000, CRC(afd5263d) SHA1(71ace1b749d8a6b84d08b97185e7e512d04e4b8d) ) ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sapmle ROMs */ ROM_LOAD( "2.u97", 0x00000, 0x80000, CRC(8a431b14) SHA1(5a9824280f30ef2e7b7f16652b2f9f9559cb764f) ) ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) ROM_END ROM_START( fort2ba ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "ftii012.u43", 0x00000, 0x80000, CRC(6424e05f) SHA1(2f02f103de180561e372ce897f8410a11c4cb58d) ) ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASE00 ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "ftii000.u39", 0x0000000, 0x400000, CRC(be74121d) SHA1(ee072044f84e11c48537d79bd9766bf8cc28f002) ) ROM_LOAD32_WORD_SWAP( "ftii004.u34", 0x0000002, 0x400000, CRC(d4399f98) SHA1(88f5a1097f44d2070cfc96c9cd83342d1975dcfe) ) ROM_LOAD32_WORD_SWAP( "ftii001.u40", 0x0800000, 0x400000, CRC(35c396ff) SHA1(d05dee021e1a93e224b05949c18a5107e0aceb4d) ) ROM_LOAD32_WORD_SWAP( "ftii005.u35", 0x0800002, 0x400000, CRC(ff553679) SHA1(d9f1ebc28098a20a59b76ee859527e946c82a1df) ) ROM_LOAD32_WORD_SWAP( "ftii002.u41", 0x1000000, 0x400000, CRC(1d79ed5a) SHA1(0319392dbfe4a20be462ca9cc5a66575ba0a32b4) ) ROM_LOAD32_WORD_SWAP( "ftii006.u36", 0x1000002, 0x400000, CRC(c6049bbc) SHA1(bd9231b5fe1a7307668960c1f9f188f4a49f1c45) ) ROM_LOAD32_WORD_SWAP( "ftii003.u42", 0x1800000, 0x400000, CRC(3cac1efe) SHA1(aca009a39b5d6049e3cf234f4412868a569ffb18) ) ROM_LOAD32_WORD_SWAP( "ftii007.u37", 0x1800002, 0x400000, CRC(a583a672) SHA1(b013fbfaa1e3f573a305e6346e50b930766daa1d) ) ROM_REGION( 0x08000, "soundcpu", 0 ) /* Sound (80c301) CPU Code */ ROM_LOAD( "ftii008.u111", 0x0000, 0x8000, CRC(79012474) SHA1(09a2d5705d7bc52cc2d1644c87c1e31ee44813ef) ) ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "ftii009.u108", 0x00000, 0x80000, CRC(9b996b60) SHA1(c4e34601f754ae2908dd6d59ea9da0c5c6f56f2d) ) ROM_REGION( 0x008000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "ftii010.u107", 0x0000, 0x8000, CRC(afd5263d) SHA1(71ace1b749d8a6b84d08b97185e7e512d04e4b8d) ) ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "ftii011.u97", 0x00000, 0x80000, CRC(8a431b14) SHA1(5a9824280f30ef2e7b7f16652b2f9f9559cb764f) ) ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) ROM_END /* Puzzle King */ ROM_START( puzzlekg ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "u43.bin", 0x00000, 0x80000, CRC(c3db7424) SHA1(5ee2be0f06fddb0c74fc6e82679b275cc4e86bcc) ) ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASE00 ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "u10.bin", 0x0000000, 0x200000, CRC(c9c3064b) SHA1(10a46d4674c1ef64e50dfcb5eb44953206fe6163) ) ROM_LOAD32_WORD_SWAP( "u1.bin", 0x0000002, 0x200000, CRC(6b4b369d) SHA1(3f528e557f2846d7c50afa332797e8bc541eeba8) ) ROM_LOAD32_WORD_SWAP( "u11.bin", 0x0400000, 0x200000, CRC(92615236) SHA1(dc602cb4c2a3d671cc60b075b399cf3efb67d3d3) ) ROM_LOAD32_WORD_SWAP( "u2.bin", 0x0400002, 0x200000, CRC(e76bbd1d) SHA1(6c191e3c4c363132abf5f62882a40a0fbf0fb7ad) ) ROM_LOAD32_WORD_SWAP( "u14.bin", 0x0800000, 0x200000, CRC(f5aa39d1) SHA1(6dde4c63cde388313370ed0cbf410965cfdfdaaa) ) ROM_LOAD32_WORD_SWAP( "u5.bin", 0x0800002, 0x200000, CRC(88bb70cf) SHA1(9f6e7a97c7ee98d80a362395bcdcde25ceccec09) ) ROM_LOAD32_WORD_SWAP( "u15.bin", 0x0c00000, 0x200000, CRC(bcc1f74d) SHA1(b2ee9b3761f77663a8f412fb3d3a724746e77c75) ) ROM_LOAD32_WORD_SWAP( "u6.bin", 0x0c00002, 0x200000, CRC(ab2248ff) SHA1(fcef9028973e7e8cc3a0b8bb1f4a261f24f49081) ) ROM_LOAD32_WORD_SWAP( "u12.bin", 0x1000000, 0x200000, CRC(1794973d) SHA1(09000781c87fa407a49addd35660517870fc997b) ) ROM_LOAD32_WORD_SWAP( "u3.bin", 0x1000002, 0x200000, CRC(0980e877) SHA1(325687d8f9f8bfe55a53d3bd9a857504738a4633) ) ROM_LOAD32_WORD_SWAP( "u13.bin", 0x1400000, 0x200000, CRC(31de6d19) SHA1(6d270d83f6c49fa8e0fc5a8ec63d8ba9e6c99105) ) ROM_LOAD32_WORD_SWAP( "u4.bin", 0x1400002, 0x200000, CRC(2706f23c) SHA1(a4ade1c243640a26b673e3f9d83de8c0b6927c74) ) ROM_LOAD32_WORD_SWAP( "u16.bin", 0x1800000, 0x200000, CRC(c2d09171) SHA1(d74ccc92cd11fef52a13f3bd2c4835131f3262c2) ) ROM_LOAD32_WORD_SWAP( "u7.bin", 0x1800002, 0x200000, CRC(52405e69) SHA1(e27648bb1e02c539758bf9223efab13360f6cd55) ) ROM_LOAD32_WORD_SWAP( "u17.bin", 0x1c00000, 0x200000, CRC(234b7261) SHA1(6bb95b8258133cc802f076c15e69c5412272e960) ) ROM_LOAD32_WORD_SWAP( "u8.bin", 0x1c00002, 0x200000, CRC(8f4e50d7) SHA1(78808f0193a13467b45c84aef7f6a8f1cfe24feb) ) ROM_REGION( 0x08000, "soundcpu", 0 ) /* Sound (80c301) CPU Code */ ROM_LOAD( "u111.bin", 0x0000, 0x8000, CRC(79012474) SHA1(09a2d5705d7bc52cc2d1644c87c1e31ee44813ef) ) ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "u108.bin", 0x00000, 0x80000, CRC(e4555c6b) SHA1(128196a5b47d13ee7163981043b96f7b4b27204b) ) ROM_REGION( 0x008000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "u107.bin", 0x0000, 0x8000, CRC(f3add818) SHA1(96e77950154ced9f3234200de2aa29060c00d47f) ) ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "u97.bin", 0x00000, 0x80000, CRC(f4604ce8) SHA1(e061b203ef5df386120dbf089ece094d16a1b59b) ) ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) ROM_END /* Hidden Catch 3 Eolith, 2000 PCB Layout ---------- GRADATION J. VER 3.05 |-------------------------------------------------| | TDA1519 VOL KM6161002 KM6161002 IS61C1024| | VOL | | DA1311 KM6161002 KM6161002 IS61C1024| | 24MHz QS1001A DSW(4) | | QS1000 DSW(4) IS61C1024| | U107 U97 EV0514-001 | |J IC61C1024| |A 14.31818MHz | |M SERVICE_SW E1-32N | |M TEST_SW | |A 93C66 50MHz | | | | |---------Sub Board (above)--------| | GMS90C32 7705 | | 12MHz | | | | | | U108 U41 U39 U37 U35 U43 | | U111 | U42 U40 U38 U36 U34 | | | | |--------------|----------------------------------| Notes: E1-32N - Hyperstone E1-32N CPU, clock 50.000MHz (QFP160) GMS90C32 - Hyundai GMS90C32 MCS-51 Compatible Microcontroller w/8k internal EPROM, clock 12.000MHz (PLCC44) Note EA (External Access Enable on pin35) is LOW, thus it is configured to use the External EPROM at U111. The chip is configured by placing a small smt zero Ohm resistor across 2 pads adjacent to pin35. So a romless condition can be easily checked by looking to see if the resistor is present. If the resistor is not present, EA is configured to HIGH and the chip is using it's internal ROM. IS61C1024 - ISSI 128k x8 High Speed CMOS Static RAM (SOJ32) KM6161002 - Samsung 64k x16 Ultra High Speed CMOS Video Static RAM (SOJ44) TDA1519 - Audio Power AMP QS1000 - QDSP QS1000 AdMOS 9638R, Wavetable Audio chip, clock input of 24.000MHz (QFP100) QS1001A - QDSP QS1001A 512k x8 MaskROM (SOP32) EV0514-001 - Custom Eolith IC (QFP100) VSync - 60Hz HSync - 15.64kHz Main board has ROMs populated at U111, U108, U43, U107 & U97 ONLY and locations from U34 to U42 do not have sockets populated. Sub Board contains 16x MX29F1610 16M FlashROMs. The filename is the location stamped on the PCB (SOP44) */ ROM_START( hidctch3 ) ROM_REGION( 0x80000, "maincpu", 0 ) /* Hyperstone CPU Code */ ROM_LOAD( "u43", 0x00000, 0x80000, CRC(7b861339) SHA1(fca7d47d7d538774ec6462deebc0a367ac073b67) ) ROM_REGION32_BE( 0x2000000, "maindata", ROMREGION_ERASE00 ) /* Game Data - banked ROM, swapping necessary */ ROM_LOAD32_WORD_SWAP( "00", 0x0000000, 0x200000, CRC(7fe5cd46) SHA1(8190614a1cf1df6472590b43036200a1075bfe58) ) ROM_LOAD32_WORD_SWAP( "01", 0x0000002, 0x200000, CRC(09463ec9) SHA1(0287da2e65521a61c06ad927e913243d023f0d72) ) ROM_LOAD32_WORD_SWAP( "02", 0x0400000, 0x200000, CRC(e5a08ebf) SHA1(0ce2414b547a027710ee4ea8f890cc2fa23dff9a) ) ROM_LOAD32_WORD_SWAP( "03", 0x0400002, 0x200000, CRC(b942b041) SHA1(e8b17766bc6ae966109cbfdc0d682c5bc19f196c) ) ROM_LOAD32_WORD_SWAP( "04", 0x0800000, 0x200000, CRC(d25256de) SHA1(4f46f37b8245aea39a44cb43de36eefdbb8d8697) ) ROM_LOAD32_WORD_SWAP( "05", 0x0800002, 0x200000, CRC(6ea89d41) SHA1(24df7802c2756bb8b03632287b17361924e5cb86) ) ROM_LOAD32_WORD_SWAP( "06", 0x0c00000, 0x200000, CRC(67d3df6c) SHA1(2026c77fc5f621e5f3b2696d5acb91fabab4b439) ) ROM_LOAD32_WORD_SWAP( "07", 0x0c00002, 0x200000, CRC(74698a22) SHA1(75370c2804c0f1b0ded3a487c2fc0107716d3e0c) ) ROM_LOAD32_WORD_SWAP( "08", 0x1000000, 0x200000, CRC(0bf28c1f) SHA1(058e5157314687b6af3bd58495f3e2eaee9bf7f1) ) ROM_LOAD32_WORD_SWAP( "09", 0x1000002, 0x200000, CRC(8a5960ce) SHA1(308f7aa586f781dbc280c288594d9a588d22220a) ) ROM_LOAD32_WORD_SWAP( "10", 0x1400000, 0x200000, CRC(58999d26) SHA1(4f7a0050a4b2452563bb6af26236443ef2e24eb2) ) ROM_LOAD32_WORD_SWAP( "11", 0x1400002, 0x200000, CRC(25f21007) SHA1(dc7d77ad35c34583d0dc08908535d94afcf9d10c) ) ROM_LOAD32_WORD_SWAP( "12", 0x1800000, 0x200000, CRC(c39eba49) SHA1(eb9e15b7087d16029bfaddde8e8c2c447cb3cf73) ) ROM_LOAD32_WORD_SWAP( "13", 0x1800002, 0x200000, CRC(20feaaf1) SHA1(b591b99e02596a94ad0aeab830dc550eb5c9a8a6) ) ROM_LOAD32_WORD_SWAP( "14", 0x1c00000, 0x200000, CRC(6c042967) SHA1(e81ec2bf4fe5880d283e76bebf5e22d60f0588f9) ) ROM_LOAD32_WORD_SWAP( "15", 0x1c00002, 0x200000, CRC(a49c0834) SHA1(64ca242cbf3ad6160b79ea2cb8ca4e4958d40e59) ) ROM_REGION( 0x008000, "soundcpu", 0 ) /* GMS90C32 */ ROM_LOAD( "u111", 0x0000, 0x8000, CRC(79012474) SHA1(09a2d5705d7bc52cc2d1644c87c1e31ee44813ef) ) ROM_REGION( 0x080000, "sounddata", 0 ) /* Music data */ ROM_LOAD( "u108", 0x00000, 0x80000, CRC(4a7de2e1) SHA1(89da2423f22f98886d7cac807964b1e52398ee19) ) ROM_REGION( 0x008000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_LOAD( "u107", 0x0000, 0x8000, CRC(afd5263d) SHA1(71ace1b749d8a6b84d08b97185e7e512d04e4b8d) ) ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP sample ROMs */ ROM_LOAD( "u97", 0x00000, 0x80000, CRC(6d37aa1a) SHA1(6827e500d9bf66e2e9236be563456ff88c78db91) ) ROM_LOAD( "qs1001a.u96", 0x80000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) ROM_END MACHINE_RESET_MEMBER(eolith_state,eolith) { m_soundcpu->set_input_line(MCS51_INT1_LINE, ASSERT_LINE); } void eolith_state::init_eolith() { init_speedup(); // Configure the sound ROM banking m_sndbank->configure_entries(0, 16, memregion("sounddata")->base(), 0x8000); } void eolith_state::init_landbrk() { m_coin_counter_bit = 0x1000; init_eolith(); } /* The protected sets (where we're having to use a substitute ROM from an unprotected versions instead of the AT89c52 internal ROM) all have an extra startup check (to prevent you swapping in an external ROM?) Currently this is not fully understood, and possibly not possible to make work without the MCU dump so we patch it to work with the unprotected code. Using landbrka as an example it fails compares with memories: $4002d338 -> $4002d348 .... $4002d33f -> $4002d34f related with bits 0x100 - 0x200 read at startup from input(0) ? */ void eolith_state::patch_mcu_protection(uint32_t address) { uint32_t *rombase = (uint32_t*)memregion("maincpu")->base(); rombase[address/4] = (rombase[address/4] & 0xffff) | 0x03000000; /* Change BR to NOP */ } void eolith_state::init_landbrka() { patch_mcu_protection(0x14f00); m_coin_counter_bit = 0x2000; init_eolith(); } void eolith_state::init_landbrkb() { patch_mcu_protection(0x14da8); m_coin_counter_bit = 0x2000; init_eolith(); } void eolith_state::init_hidctch2() { patch_mcu_protection(0x0bcc8); init_eolith(); } void eolith_state::init_hidnc2k() { patch_mcu_protection(0x17b2c); init_eolith(); } /* Eolith Speedup Handling */ /* This uses triggers and a scanline counter to speed up the eolith games a bit in some cases this results in a 100% speedup e.g hidden catch 25% -> 50% speed ingame this could probably be done a bit better using timers */ void eolith_state::speedup_read() { /* for debug */ //if ((m_maincpu->pc()!=m_speedup_address) && (m_speedup_vblank!=1) ) // printf("%s:eolith speedup_read data %02x\n",machine().describe_context().c_str(), m_speedup_vblank); if (m_speedup_vblank==0 && m_speedup_scanline < m_speedup_resume_scanline) { int pc = m_maincpu->pc(); if ((pc==m_speedup_address) || (pc==m_speedup_address2)) { m_maincpu->spin_until_trigger(1000); } } } static const struct { const char *s_name; int speedup_address; int speedup_address2; int speedup_resume_scanline; } eolith_speedup_table[] = { /* eolith.cpp */ { "linkypip", 0x4000825c, -1,/*0x4000ABAE,*/ 240 }, // 2nd address is used on the planet cutscene between but idle skipping between levels, but seems too aggressive { "ironfort", 0x40020854, -1, 240 }, { "ironfortc",0x40020234, -1, 240 }, { "hidnctch", 0x4000bba0, -1, 240 }, { "hidnctcha",0x4000bba0, -1, 240 }, { "raccoon", 0x40008204, -1, 240 }, { "puzzlekg", 0x40029458, -1, 240 }, { "hidctch2", 0x40009524, -1, 240 }, { "hidctch2a",0x40029B58, -1, 240 }, { "landbrk", 0x40023574, -1, 240 }, { "landbrka", 0x4002446c, -1, 240 }, { "landbrkb", 0x40023B28, -1, 240 }, { "nhidctch", 0x40012778, -1, 240 }, { "hidctch3", 0x4001f6a0, -1, 240 }, { "fort2b", 0x000081e0, -1, 240 }, { "fort2ba", 0x000081e0, -1, 240 }, { "penfan", 0x4001FA66, -1, 240 }, { "penfana", 0x4001FAb6, -1, 240 }, { "candy", 0x4001990C, -1, 240 }, { "hidnc2k", 0x40016824, -1, 240 }, /* eolith16.cpp */ { "klondkp", 0x0001a046, -1, 240 }, /* vegaeo.cpp */ { "crazywar", 0x00008cf8, -1, 240 }, { nullptr, 0, 0 } }; void eolith_state::init_speedup() { int n_game = 0; m_speedup_address = 0; m_speedup_address2 = 0; m_speedup_resume_scanline = 0; m_speedup_vblank = 0; m_speedup_scanline = 0; while( eolith_speedup_table[ n_game ].s_name != nullptr ) { if( strcmp( machine().system().name, eolith_speedup_table[ n_game ].s_name ) == 0 ) { m_speedup_address = eolith_speedup_table[ n_game ].speedup_address; m_speedup_address2 = eolith_speedup_table[ n_game ].speedup_address2; m_speedup_resume_scanline = eolith_speedup_table[ n_game ].speedup_resume_scanline; } n_game++; } save_item(NAME(m_speedup_vblank)); save_item(NAME(m_speedup_scanline)); } /* todo, use timers instead! */ TIMER_DEVICE_CALLBACK_MEMBER(eolith_state::eolith_speedup) { if (param==0) { m_speedup_vblank = 0; } if (param==m_speedup_resume_scanline) { machine().scheduler().trigger(1000); } if (param==240) { m_speedup_vblank = 1; } } READ_LINE_MEMBER(eolith_state::speedup_vblank_r) { // printf("%s:eolith speedup_read data %02x\n",machine().describe_context().c_str(), m_speedup_vblank); return (m_screen->vpos() >= 240); } // StealSee doesn't use interrupts, just the vblank READ_LINE_MEMBER(eolith_state::stealsee_speedup_vblank_r) { int pc = m_maincpu->pc(); if (pc==0x400081ec) if(!m_speedup_vblank) m_maincpu->eat_cycles(500); return (m_screen->vpos() >= 240); } /************************************* * * Game driver(s) * *************************************/ GAME( 1998, linkypip, 0, eolith45, linkypip, eolith_state, init_eolith, ROT0, "Eolith", "Linky Pipe", MACHINE_SUPPORTS_SAVE ) GAME( 1998, ironfort, 0, ironfort, ironfort, eolith_state, init_eolith, ROT0, "Eolith", "Iron Fortress", MACHINE_SUPPORTS_SAVE ) GAME( 1998, ironfortc, ironfort, ironfort, ironfortc, eolith_state, init_eolith, ROT0, "Eolith (Excellent Competence Ltd. license)", "Gongtit Jiucoi Iron Fortress (Hong Kong)", MACHINE_SUPPORTS_SAVE ) // Licensed/Distributed to Hong Kong company Excellent Competence Ltd. GAME( 1998, hidnctch, 0, eolith45, hidnctch, eolith_state, init_eolith, ROT0, "Eolith", "Hidden Catch (World) / Tul Lin Gu Lim Chat Ki '98 (Korea) (pcb ver 3.03)", MACHINE_SUPPORTS_SAVE ) // or Teurrin Geurim Chajgi '98 GAME( 1998, hidnctcha, hidnctch, eolith45, hidnctch, eolith_state, init_eolith, ROT0, "Eolith", "Hidden Catch (World) / Tul Lin Gu Lim Chat Ki '98 (Korea) (pcb ver 3.02)", MACHINE_SUPPORTS_SAVE ) // or Teurrin Geurim Chajgi '98 GAME( 1998, raccoon, 0, eolith45, raccoon, eolith_state, init_eolith, ROT0, "Eolith", "Raccoon World", MACHINE_SUPPORTS_SAVE ) GAME( 1998, puzzlekg, 0, eolith45, puzzlekg, eolith_state, init_eolith, ROT0, "Eolith", "Puzzle King (Dance & Puzzle)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, candy, 0, eolith50, candy, eolith_state, init_eolith, ROT0, "Eolith", "Candy Candy", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) GAME( 1999, hidctch2, 0, eolith50, hidctch2, eolith_state, init_hidctch2, ROT0, "Eolith", "Hidden Catch 2 (pcb ver 3.03) (Kor/Eng) (AT89c52 protected)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, hidctch2a, hidctch2, eolith50, hidctch2, eolith_state, init_eolith, ROT0, "Eolith", "Hidden Catch 2 (pcb ver 1.00) (Kor/Eng/Jpn/Chi)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, hidnc2k, 0, eolith50, hidctch2, eolith_state, init_hidnc2k, ROT0, "Eolith", "Hidden Catch 2000 (AT89c52 protected)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, landbrk, 0, eolith45, landbrk, eolith_state, init_landbrk, ROT0, "Eolith", "Land Breaker (World) / Miss Tang Ja Ru Gi (Korea) (pcb ver 3.02)", MACHINE_SUPPORTS_SAVE ) // or Miss Ttang Jjareugi GAME( 1999, landbrka, landbrk, eolith45, landbrk, eolith_state, init_landbrka, ROT0, "Eolith", "Land Breaker (World) / Miss Tang Ja Ru Gi (Korea) (pcb ver 3.03) (AT89c52 protected)", MACHINE_SUPPORTS_SAVE ) // or Miss Ttang Jjareugi GAME( 1999, landbrkb, landbrk, eolith45, landbrk, eolith_state, init_landbrkb, ROT0, "Eolith", "Land Breaker (World) / Miss Tang Ja Ru Gi (Korea) (pcb ver 1.0) (AT89c52 protected)", MACHINE_SUPPORTS_SAVE ) // or Miss Ttang Jjareugi GAME( 1999, nhidctch, 0, eolith45, hidctch2, eolith_state, init_eolith, ROT0, "Eolith", "New Hidden Catch (World) / New Tul Lin Gu Lim Chat Ki '98 (Korea) (pcb ver 3.02)", MACHINE_SUPPORTS_SAVE ) // or New Teurrin Geurim Chajgi '98 GAME( 1999, penfan, 0, eolith45, penfan, eolith_state, init_eolith, ROT0, "Eolith", "Penfan Girls - Step1. Mild Mind (set 1)", MACHINE_SUPPORTS_SAVE ) // alt title of Ribbon GAME( 1999, penfana, penfan, eolith45, penfan, eolith_state, init_eolith, ROT0, "Eolith", "Penfan Girls - Step1. Mild Mind (set 2)", MACHINE_SUPPORTS_SAVE ) GAME( 2000, stealsee, 0, eolith45, stealsee, eolith_state, init_eolith, ROT0, "Moov Generation / Eolith", "Steal See", MACHINE_SUPPORTS_SAVE ) GAME( 2000, hidctch3, 0, hidctch3, hidctch3, eolith_state, init_eolith, ROT0, "Eolith", "Hidden Catch 3 (ver 1.00 / pcb ver 3.05)", MACHINE_SUPPORTS_SAVE ) GAME( 2001, fort2b, 0, eolith50, common, eolith_state, init_eolith, ROT0, "Eolith", "Fortress 2 Blue Arcade (World) (ver 1.01 / pcb ver 3.05)", MACHINE_SUPPORTS_SAVE ) // Language selection is greyed out in Service Mode GAME( 2001, fort2ba, fort2b, eolith50, common, eolith_state, init_eolith, ROT0, "Eolith", "Fortress 2 Blue Arcade (Korea) (ver 1.00 / pcb ver 3.05)", MACHINE_SUPPORTS_SAVE ) // ^^