// license:BSD-3-Clause // copyright-holders:Phil Stroffolino /* DJ Boy (c)1989 Kaneko Hardware has many similarities to Airbusters. Self Test has two parts: 1) color test : press button#3 to advance past color pattern 2) i/o and sound test: use buttons 1,2,3 to select and play sound/music - CPU0 manages sprites, which are also used to display text irq (0x10) - timing/watchdog irq (0x30) - processes sprites nmi: wakes up this CPU - CPU1 manages the protection device, palette, and tilemap(s) nmi: resets this CPU irq: game update - CPU2 manages sound chips irq: update music nmi: handle sound command - The "BEAST" protection device has access to DIP switches and player inputs. PCB Layout ---------- BS |----------------------------------------------| | 6264 BS15 6116 | | BS-101 6116 | | BS-005 780C-2 | | BS-004 DSW1 DSW2 | | 6264 IO-JAMMA| | 16MHz PAL1|----------| | | 12MHz | BEAST | J| | |----------| A| | BS-003 * M| | 6116 BS-203 6295 YM2203 M| | BS-000 YM3014 A| | |-------| 6295 324 4558 | | BS-001 |KANEKO | 780C-2 324 | | |PANDORA| VOL JP| | BS-002 | | BS-100 PAL2 324 | | |-------| 6264 VOL CN1| | BS07 4464 4464 BS19 BS-200 LA4460 | | 4464 4464 PAL3 D780C-2 LA4460 | |----------------------------------------------| Notes: D780C-2 - Z80 CPU. Clock 6.000MHz [12/2] (for all 3 Z80 CPUs) BEAST - OKI MSM80C51F microcontroller with internal ROM. Clock 6.000MHz on pins 18 & 19 chip is stamped 'KANEKO Beast (C)Intel '80 (C)KANEKO 1988' YM2203 - Yamaha YM2203, clock 3.000MHz [12/4] 6295 - OKI M6295, clock 1.500MHz [12/8]. Sample rate (Hz) = 12000000 / 8 / 165 PANDORA - Custom Kaneko graphics generator chip stamped 'PX79C480FP-3 PANDORA-CHIP' (QFP160) 4464 - 64k x4 DRAM (DIP18) 6116 - 2k x8 SRAM (DIP24) 6264 - 8k x8 SRAM (DIP28) VSync - 57.5Hz HSync - 15.68kHz JP - 3 pin jumper to set mono/stereo sound output CN1 - 4 pin connector for speakers when jumper is set for stereo sound output PAL1 - PAL16L8 stamped 'BS-501' PAL2 - PAL16L8 stamped 'BS-502' PAL3 - PAL16L8 stamped 'BS-500' IO-JAMMA- Custom Kaneko ceramic I/O input resistor pack stamped 'I/O JAMMA MC-8282837' LA4460 - Sanyo 12W Power Amplifier (SIL10) * - Unpopulated DIP32 position ROMs - BS15.6Y 27C512 EPROM (DIP28) \ There is an alt. set of labels used for these ROMs with an 'S' BS07.1B 27C512 EPROM (DIP28) | added to the name (i.e. 'BS15S'), but the actual ROM contents is identical BS19.4B 27C1001 EPROM (DIP32) / to the regular set (both sets dumped / verified) BS-000.1H 4M mask ROM (DIP32) {sprite} BS-001.1F 4M mask ROM (DIP32) {sprite} BS-002.1D 4M mask ROM (DIP32) {sprite} BS-003.1K 4M mask ROM (DIP32) {sprite} BS-004.1S 4M mask ROM (DIP32) {tile} BS-005.1U 4M mask ROM (DIP32) {tile} BS-100.4D 1M mask ROM (DIP28) {Z80} BS-101.6W 1M mask ROM (DIP28) {Z80 data} BS-200.8C 1M mask ROM (DIP28) {Z80} BS-203.5J 2M mask ROM (DIP32) {OKI-M6295 samples} DIPs - SW1 |--------------------------------------------| | 1 2 3 4 5 6 7 8 | |--------------------------------------------| |SCREEN NORMAL OFF | | FLIP ON | |--------------------------------------------| |GAME NORMAL OFF | |MODE TEST ON | |--------------------------------------------| |COIN1 1C/1P OFF OFF | | 1C/2P ON OFF | | 2C/1P OFF ON | | 2C/3P ON ON | | | |COIN2 1C/1P OFF OFF| | 1C/2P ON OFF| | 2C/1P OFF ON | | 2C/3P ON ON | |--------------------------------------------| |SW1 & SW4 NOT USED ALWAYS OFF | |--------------------------------------------| SW2 |--------------------------------------------| | 1 2 3 4 5 6 7 8 | |--------------------------------------------| |DIFFICULTY | |NORMAL OFF OFF | |EASY ON OFF | |HARD OFF ON | |HARDEST ON ON | |--------------------------------------------| |BONUS | |10,30,50,70,90 OFF OFF | |10,20,30,40,50, | |60,70,80,90 ON OFF | |20,50 OFF ON | |NONE ON ON | |--------------------------------------------| |LIVES 5 OFF OFF | | 3 ON OFF | | 7 OFF ON | | 9 ON ON | |--------------------------------------------| |DEMO SOUND YES OFF | | NO ON | |--------------------------------------------| |SPEAKER STEREO OFF| |OUTPUT MONO ON| |--------------------------------------------| */ #include "emu.h" #include "includes/djboy.h" #include "cpu/z80/z80.h" #include "sound/2203intf.h" #include "sound/okim6295.h" #include "screen.h" #include "speaker.h" /* KANEKO BEAST state */ READ8_MEMBER(djboy_state::beast_status_r) { return (m_slavelatch->pending_r() ? 0x0 : 0x4) | (m_beastlatch->pending_r() ? 0x8 : 0x0); } /******************************************************************************/ WRITE8_MEMBER(djboy_state::trigger_nmi_on_mastercpu) { m_mastercpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); } WRITE8_MEMBER(djboy_state::mastercpu_bankswitch_w) { data ^= m_bankxor; m_masterbank->set_entry(data); m_masterbank_l->set_entry(0); /* unsure if/how this area is banked */ } /******************************************************************************/ /** * xx------ msb scrollx * --x----- msb scrolly * ---x---- screen flip * ----xxxx bank */ WRITE8_MEMBER(djboy_state::slavecpu_bankswitch_w) { m_videoreg = data; if ((data & 0xc) != 4) m_slavebank->set_entry((data & 0xf)); } WRITE8_MEMBER(djboy_state::coin_count_w) { machine().bookkeeping().coin_counter_w(0, data & 1); machine().bookkeeping().coin_counter_w(1, data & 2); } /******************************************************************************/ WRITE8_MEMBER(djboy_state::soundcpu_bankswitch_w) { m_soundbank->set_entry(data); // shall we check data<0x07? } /******************************************************************************/ void djboy_state::mastercpu_am(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0xafff).bankr("master_bank_l"); map(0xb000, 0xbfff).rw(m_pandora, FUNC(kaneko_pandora_device::spriteram_r), FUNC(kaneko_pandora_device::spriteram_w)); map(0xc000, 0xdfff).bankr("master_bank"); map(0xe000, 0xefff).ram().share("share1"); map(0xf000, 0xf7ff).ram(); map(0xf800, 0xffff).ram(); } void djboy_state::mastercpu_port_am(address_map &map) { map.global_mask(0xff); map(0x00, 0x00).w(FUNC(djboy_state::mastercpu_bankswitch_w)); } /******************************************************************************/ void djboy_state::slavecpu_am(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0xbfff).bankr("slave_bank"); map(0xc000, 0xcfff).ram().w(FUNC(djboy_state::djboy_videoram_w)).share("videoram"); map(0xd000, 0xd3ff).ram().w(FUNC(djboy_state::djboy_paletteram_w)).share("paletteram"); map(0xd400, 0xd8ff).ram(); map(0xe000, 0xffff).ram().share("share1"); } void djboy_state::slavecpu_port_am(address_map &map) { map.global_mask(0xff); map(0x00, 0x00).w(FUNC(djboy_state::slavecpu_bankswitch_w)); map(0x02, 0x02).w(m_soundlatch, FUNC(generic_latch_8_device::write)); map(0x04, 0x04).r(m_slavelatch, FUNC(generic_latch_8_device::read)).w(m_beastlatch, FUNC(generic_latch_8_device::write)); map(0x06, 0x06).w(FUNC(djboy_state::djboy_scrolly_w)); map(0x08, 0x08).w(FUNC(djboy_state::djboy_scrollx_w)); map(0x0a, 0x0a).w(FUNC(djboy_state::trigger_nmi_on_mastercpu)); map(0x0c, 0x0c).r(FUNC(djboy_state::beast_status_r)); map(0x0e, 0x0e).w(FUNC(djboy_state::coin_count_w)); } /******************************************************************************/ void djboy_state::soundcpu_am(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0xbfff).bankr("sound_bank"); map(0xc000, 0xdfff).ram(); } void djboy_state::soundcpu_port_am(address_map &map) { map.global_mask(0xff); map(0x00, 0x00).w(FUNC(djboy_state::soundcpu_bankswitch_w)); map(0x02, 0x03).rw("ymsnd", FUNC(ym2203_device::read), FUNC(ym2203_device::write)); map(0x04, 0x04).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0x06, 0x06).rw("oki_l", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0x07, 0x07).rw("oki_r", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); } /******************************************************************************/ READ8_MEMBER(djboy_state::beast_p0_r) { // ? return 0; } WRITE8_MEMBER(djboy_state::beast_p0_w) { if (!BIT(m_beast_p0, 1) && BIT(data, 1)) { m_slavelatch->write(m_beast_p1); } if (BIT(data, 0) == 0) m_beastlatch->acknowledge_w(); m_beast_p0 = data; } READ8_MEMBER(djboy_state::beast_p1_r) { if (BIT(m_beast_p0, 0) == 0) return m_beastlatch->read(); else return 0; // ? } WRITE8_MEMBER(djboy_state::beast_p1_w) { m_beast_p1 = data; } READ8_MEMBER(djboy_state::beast_p2_r) { switch ((m_beast_p0 >> 2) & 3) { case 0: return m_port_in[1]->read(); case 1: return m_port_in[2]->read(); case 2: return m_port_in[0]->read(); default: return 0xff; } } WRITE8_MEMBER(djboy_state::beast_p2_w) { m_beast_p2 = data; } READ8_MEMBER(djboy_state::beast_p3_r) { uint8_t dsw = 0; uint8_t dsw1 = ~m_port_dsw[0]->read(); uint8_t dsw2 = ~m_port_dsw[1]->read(); switch ((m_beast_p0 >> 5) & 3) { case 0: dsw = (BIT(dsw2, 4) << 3) | (BIT(dsw2, 0) << 2) | (BIT(dsw1, 4) << 1) | BIT(dsw1, 0); break; case 1: dsw = (BIT(dsw2, 5) << 3) | (BIT(dsw2, 1) << 2) | (BIT(dsw1, 5) << 1) | BIT(dsw1, 1); break; case 2: dsw = (BIT(dsw2, 6) << 3) | (BIT(dsw2, 2) << 2) | (BIT(dsw1, 6) << 1) | BIT(dsw1, 2); break; case 3: dsw = (BIT(dsw2, 7) << 3) | (BIT(dsw2, 3) << 2) | (BIT(dsw1, 7) << 1) | BIT(dsw1, 3); break; } return (dsw << 4) | (m_beastlatch->pending_r() ? 0x0 : 0x4) | (m_slavelatch->pending_r() ? 0x8 : 0x0); } WRITE8_MEMBER(djboy_state::beast_p3_w) { m_beast_p3 = data; m_slavecpu->set_input_line(INPUT_LINE_RESET, data & 2 ? CLEAR_LINE : ASSERT_LINE); } /* Program/data maps are defined in the 8051 core */ /******************************************************************************/ static INPUT_PORTS_START( djboy ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* labeled "TEST" in self test */ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* punch */ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) /* kick */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) /* jump */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:1") /* Manual states "CAUTION !! .... Don't use ." */ PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_HIGH, "SW1:3" ) // PORT_DIPNAME( 0x04, 0x00, DEF_STR( Service_Mode ) ) PORT_DIPLOCATION("SW1:3") // PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6") PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8") PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x01, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x03, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0c, 0x00, "Bonus Levels (in thousands)" ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x00, "10,30,50,70,90" ) PORT_DIPSETTING( 0x04, "10,20,30,40,50,60,70,80,90" ) PORT_DIPSETTING( 0x08, "20,50" ) PORT_DIPSETTING( 0x0c, DEF_STR( None ) ) PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x10, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPSETTING( 0x20, "7" ) PORT_DIPSETTING( 0x30, "9" ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Stereo Sound" ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static GFXDECODE_START( gfx_djboy ) GFXDECODE_ENTRY( "gfx1", 0, gfx_8x8x4_row_2x2_group_packed_msb, 0x100, 16 ) /* sprite bank */ GFXDECODE_ENTRY( "gfx2", 0, gfx_8x8x4_row_2x2_group_packed_msb, 0x000, 16 ) /* background tiles */ GFXDECODE_END /******************************************************************************/ /* Main Z80 uses IM2 */ TIMER_DEVICE_CALLBACK_MEMBER(djboy_state::djboy_scanline) { int scanline = param; if(scanline == 240) // vblank-out irq m_mastercpu->set_input_line_and_vector(0, HOLD_LINE, 0xfd); // Z80 /* Pandora "sprite end dma" irq? TODO: timing is clearly off, attract mode relies on this */ if(scanline == 64) m_mastercpu->set_input_line_and_vector(0, HOLD_LINE, 0xff); // Z80 } void djboy_state::machine_start() { uint8_t *MASTER = memregion("mastercpu")->base(); uint8_t *SLAVE = memregion("slavecpu")->base(); uint8_t *SOUND = memregion("soundcpu")->base(); m_masterbank->configure_entries(0, 32, &MASTER[0x00000], 0x2000); m_slavebank->configure_entries(0, 4, &SLAVE[0x00000], 0x4000); m_slavebank->configure_entries(8, 8, &SLAVE[0x10000], 0x4000); m_soundbank->configure_entries(0, 8, &SOUND[0x00000], 0x4000); m_masterbank_l->configure_entry(0, &MASTER[0x08000]); /* unsure if/how this area is banked */ save_item(NAME(m_videoreg)); save_item(NAME(m_scrollx)); save_item(NAME(m_scrolly)); /* Kaneko BEAST */ save_item(NAME(m_beast_p0)); save_item(NAME(m_beast_p1)); save_item(NAME(m_beast_p2)); save_item(NAME(m_beast_p3)); } void djboy_state::machine_reset() { m_videoreg = 0; m_scrollx = 0; m_scrolly = 0; } void djboy_state::djboy(machine_config &config) { Z80(config, m_mastercpu, 12_MHz_XTAL / 2); // 6.000MHz, verified m_mastercpu->set_addrmap(AS_PROGRAM, &djboy_state::mastercpu_am); m_mastercpu->set_addrmap(AS_IO, &djboy_state::mastercpu_port_am); TIMER(config, "scantimer").configure_scanline(FUNC(djboy_state::djboy_scanline), "screen", 0, 1); Z80(config, m_slavecpu, 12_MHz_XTAL / 2); // 6.000MHz, verified m_slavecpu->set_addrmap(AS_PROGRAM, &djboy_state::slavecpu_am); m_slavecpu->set_addrmap(AS_IO, &djboy_state::slavecpu_port_am); m_slavecpu->set_vblank_int("screen", FUNC(djboy_state::irq0_line_hold)); Z80(config, m_soundcpu, 12_MHz_XTAL / 2); // 6.000MHz, verified m_soundcpu->set_addrmap(AS_PROGRAM, &djboy_state::soundcpu_am); m_soundcpu->set_addrmap(AS_IO, &djboy_state::soundcpu_port_am); I80C51(config, m_beast, 12_MHz_XTAL / 2); // 6.000MHz, verified m_beast->port_in_cb<0>().set(FUNC(djboy_state::beast_p0_r)); m_beast->port_out_cb<0>().set(FUNC(djboy_state::beast_p0_w)); m_beast->port_in_cb<1>().set(FUNC(djboy_state::beast_p1_r)); m_beast->port_out_cb<1>().set(FUNC(djboy_state::beast_p1_w)); m_beast->port_in_cb<2>().set(FUNC(djboy_state::beast_p2_r)); m_beast->port_out_cb<2>().set(FUNC(djboy_state::beast_p2_w)); m_beast->port_in_cb<3>().set(FUNC(djboy_state::beast_p3_r)); m_beast->port_out_cb<3>().set(FUNC(djboy_state::beast_p3_w)); config.set_maximum_quantum(attotime::from_hz(6000)); GENERIC_LATCH_8(config, m_slavelatch); GENERIC_LATCH_8(config, m_beastlatch); m_beastlatch->data_pending_callback().set_inputline(m_beast, INPUT_LINE_IRQ0); m_beastlatch->set_separate_acknowledge(true); screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(57.5); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(256, 256); screen.set_visarea(0, 256-1, 16, 256-16-1); screen.set_screen_update(FUNC(djboy_state::screen_update_djboy)); screen.screen_vblank().set(FUNC(djboy_state::screen_vblank_djboy)); screen.set_palette(m_palette); GFXDECODE(config, m_gfxdecode, m_palette, gfx_djboy); PALETTE(config, m_palette).set_entries(0x200); KANEKO_PANDORA(config, m_pandora, 0); m_pandora->set_gfxdecode_tag(m_gfxdecode); SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); GENERIC_LATCH_8(config, m_soundlatch); m_soundlatch->data_pending_callback().set_inputline(m_soundcpu, INPUT_LINE_NMI); ym2203_device &ymsnd(YM2203(config, "ymsnd", 12_MHz_XTAL / 4)); // 3.000MHz, verified ymsnd.irq_handler().set_inputline(m_soundcpu, INPUT_LINE_IRQ0); ymsnd.add_route(ALL_OUTPUTS, "lspeaker", 0.40); ymsnd.add_route(ALL_OUTPUTS, "rspeaker", 0.40); okim6295_device &oki_l(OKIM6295(config, "oki_l", 12_MHz_XTAL / 8, okim6295_device::PIN7_LOW)); // 1.500MHz, verified oki_l.set_device_rom_tag("oki"); oki_l.add_route(ALL_OUTPUTS, "lspeaker", 0.50); okim6295_device &oki_r(OKIM6295(config, "oki_r", 12_MHz_XTAL / 8, okim6295_device::PIN7_LOW)); // 1.500MHz, verified oki_r.set_device_rom_tag("oki"); oki_r.add_route(ALL_OUTPUTS, "rspeaker", 0.50); } ROM_START( djboy ) ROM_REGION( 0x40000, "mastercpu", 0 ) ROM_LOAD( "djboy.4b", 0x00000, 0x20000, CRC(354531ec) SHA1(4722376601ca2d8fb79622fef35ab5b5b084555d) ) // verified on 2 PCBs, neither PCB had a label on the ROM ROM_LOAD( "bs100.4d", 0x20000, 0x20000, CRC(081e8af8) SHA1(3589dab1cf31b109a40370b4db1f31785023e2ed) ) ROM_REGION( 0x30000, "slavecpu", 0 ) ROM_LOAD( "djboy.5y", 0x00000, 0x10000, CRC(91eb189a) SHA1(a6a2662369cd6c851ae45a49654f6150fa8cf42e) ) // mask ROM without label ROM_LOAD( "bs101.6w", 0x10000, 0x20000, CRC(a7c85577) SHA1(8296b96d5f69f6c730b7ed77fa8c93496b33529c) ) ROM_REGION( 0x20000, "soundcpu", 0 ) /* sound */ ROM_LOAD( "bs200.8c", 0x00000, 0x20000, CRC(f6c19e51) SHA1(82193f71122df07cce0a7f057a87b89eb2d587a1) ) ROM_REGION( 0x1000, "beast", 0 ) /* MSM80C51F microcontroller */ ROM_LOAD( "beast.9s", 0x00000, 0x1000, CRC(ebe0f5f3) SHA1(6081343c9b4510c4c16b71f6340266a1f76170ac) ) // Internal ROM image ROM_REGION( 0x200000, "gfx1", 0 ) /* sprites */ ROM_LOAD( "bs000.1h", 0x000000, 0x80000, CRC(be4bf805) SHA1(a73c564575fe89d26225ca8ec2d98b6ac319ac18) ) ROM_LOAD( "bs001.1f", 0x080000, 0x80000, CRC(fdf36e6b) SHA1(a8762458dfd5201304247c113ceb85e96e33d423) ) ROM_LOAD( "bs002.1d", 0x100000, 0x80000, CRC(c52fee7f) SHA1(bd33117f7a57899fd4ec0a77413107edd9c44629) ) ROM_LOAD( "bs003.1k", 0x180000, 0x80000, CRC(ed89acb4) SHA1(611af362606b73cd2cf501678b463db52dcf69c4) ) ROM_LOAD( "bs06.1b", 0x1f0000, 0x10000, CRC(22c8aa08) SHA1(5521c9d73b4ee82a2de1992d6edc7ef62788ad72) ) // replaces last 0x200 tiles - verified correct for the World set ROM_REGION( 0x100000, "gfx2", 0 ) /* background */ ROM_LOAD( "bs004.1s", 0x000000, 0x80000, CRC(2f1392c3) SHA1(1bc3030b3612766a02133eef0b4d20013c0495a4) ) ROM_LOAD( "bs005.1u", 0x080000, 0x80000, CRC(46b400c4) SHA1(35f4823364bbff1fc935994498d462bbd3bc6044) ) ROM_REGION( 0x40000, "oki", 0 ) /* OKI-M6295 samples */ ROM_LOAD( "bs203.5j", 0x000000, 0x40000, CRC(805341fb) SHA1(fb94e400e2283aaa806814d5a39d6196457dc822) ) ROM_END ROM_START( djboyu ) ROM_REGION( 0x40000, "mastercpu", 0 ) ROM_LOAD( "bs64.4b", 0x00000, 0x20000, CRC(b77aacc7) SHA1(78100d4695738a702f13807526eb1bcac759cce3) ) ROM_LOAD( "bs100.4d", 0x20000, 0x20000, CRC(081e8af8) SHA1(3589dab1cf31b109a40370b4db1f31785023e2ed) ) ROM_REGION( 0x30000, "slavecpu", 0 ) ROM_LOAD( "bs65.5y", 0x00000, 0x10000, CRC(0f1456eb) SHA1(62ed48c0d71c1fabbb3f6ada60381f57f692cef8) ) ROM_LOAD( "bs101.6w", 0x10000, 0x20000, CRC(a7c85577) SHA1(8296b96d5f69f6c730b7ed77fa8c93496b33529c) ) ROM_REGION( 0x20000, "soundcpu", 0 ) /* sound */ ROM_LOAD( "bs200.8c", 0x00000, 0x20000, CRC(f6c19e51) SHA1(82193f71122df07cce0a7f057a87b89eb2d587a1) ) ROM_REGION( 0x1000, "beast", 0 ) /* MSM80C51F microcontroller */ ROM_LOAD( "beast.9s", 0x00000, 0x1000, CRC(ebe0f5f3) SHA1(6081343c9b4510c4c16b71f6340266a1f76170ac) ) // Internal ROM image ROM_REGION( 0x200000, "gfx1", 0 ) /* sprites */ ROM_LOAD( "bs000.1h", 0x000000, 0x80000, CRC(be4bf805) SHA1(a73c564575fe89d26225ca8ec2d98b6ac319ac18) ) ROM_LOAD( "bs001.1f", 0x080000, 0x80000, CRC(fdf36e6b) SHA1(a8762458dfd5201304247c113ceb85e96e33d423) ) ROM_LOAD( "bs002.1d", 0x100000, 0x80000, CRC(c52fee7f) SHA1(bd33117f7a57899fd4ec0a77413107edd9c44629) ) ROM_LOAD( "bs003.1k", 0x180000, 0x80000, CRC(ed89acb4) SHA1(611af362606b73cd2cf501678b463db52dcf69c4) ) ROM_LOAD( "bs07s.1b", 0x1f0000, 0x10000, CRC(d9b7a220) SHA1(ba3b528d50650c209c986268bb29b42ff1276eb2) ) // replaces last 0x200 tiles - found labeled as both BS07 and BS07S, same data - verified ROM_REGION( 0x100000, "gfx2", 0 ) /* background */ ROM_LOAD( "bs004.1s", 0x000000, 0x80000, CRC(2f1392c3) SHA1(1bc3030b3612766a02133eef0b4d20013c0495a4) ) ROM_LOAD( "bs005.1u", 0x080000, 0x80000, CRC(46b400c4) SHA1(35f4823364bbff1fc935994498d462bbd3bc6044) ) ROM_REGION( 0x40000, "oki", 0 ) /* OKI-M6295 samples */ ROM_LOAD( "bs203.5j", 0x000000, 0x40000, CRC(805341fb) SHA1(fb94e400e2283aaa806814d5a39d6196457dc822) ) ROM_END ROM_START( djboyua ) ROM_REGION( 0x40000, "mastercpu", 0 ) ROM_LOAD( "bs19s.4b", 0x00000, 0x20000, CRC(17ce9f6c) SHA1(a0c1832b05dc46991e8949067ca0278f5498835f) ) // found labeled as both BS19 and BS19S, same data - verified ROM_LOAD( "bs100.4d", 0x20000, 0x20000, CRC(081e8af8) SHA1(3589dab1cf31b109a40370b4db1f31785023e2ed) ) ROM_REGION( 0x30000, "slavecpu", 0 ) ROM_LOAD( "bs15s.5y", 0x00000, 0x10000, CRC(e6f966b2) SHA1(f9df16035a8b09d87eb70315b216892e25d99b03) ) // found labeled as both BS15 and BS15S, same data - verified ROM_LOAD( "bs101.6w", 0x10000, 0x20000, CRC(a7c85577) SHA1(8296b96d5f69f6c730b7ed77fa8c93496b33529c) ) ROM_REGION( 0x20000, "soundcpu", 0 ) /* sound */ ROM_LOAD( "bs200.8c", 0x00000, 0x20000, CRC(f6c19e51) SHA1(82193f71122df07cce0a7f057a87b89eb2d587a1) ) ROM_REGION( 0x1000, "beast", 0 ) /* MSM80C51F microcontroller */ ROM_LOAD( "beast.9s", 0x00000, 0x1000, CRC(ebe0f5f3) SHA1(6081343c9b4510c4c16b71f6340266a1f76170ac) ) // Internal ROM image ROM_REGION( 0x200000, "gfx1", 0 ) /* sprites */ ROM_LOAD( "bs000.1h", 0x000000, 0x80000, CRC(be4bf805) SHA1(a73c564575fe89d26225ca8ec2d98b6ac319ac18) ) ROM_LOAD( "bs001.1f", 0x080000, 0x80000, CRC(fdf36e6b) SHA1(a8762458dfd5201304247c113ceb85e96e33d423) ) ROM_LOAD( "bs002.1d", 0x100000, 0x80000, CRC(c52fee7f) SHA1(bd33117f7a57899fd4ec0a77413107edd9c44629) ) ROM_LOAD( "bs003.1k", 0x180000, 0x80000, CRC(ed89acb4) SHA1(611af362606b73cd2cf501678b463db52dcf69c4) ) ROM_LOAD( "bs07s.1b", 0x1f0000, 0x10000, CRC(d9b7a220) SHA1(ba3b528d50650c209c986268bb29b42ff1276eb2) ) // replaces last 0x200 tiles - found labeled as both BS07 and BS07S, same data - verified ROM_REGION( 0x100000, "gfx2", 0 ) /* background */ ROM_LOAD( "bs004.1s", 0x000000, 0x80000, CRC(2f1392c3) SHA1(1bc3030b3612766a02133eef0b4d20013c0495a4) ) ROM_LOAD( "bs005.1u", 0x080000, 0x80000, CRC(46b400c4) SHA1(35f4823364bbff1fc935994498d462bbd3bc6044) ) ROM_REGION( 0x40000, "oki", 0 ) /* OKI-M6295 samples */ ROM_LOAD( "bs203.5j", 0x000000, 0x40000, CRC(805341fb) SHA1(fb94e400e2283aaa806814d5a39d6196457dc822) ) ROM_END ROM_START( djboyj ) ROM_REGION( 0x40000, "mastercpu", 0 ) ROM_LOAD( "bs12.4b", 0x00000, 0x20000, CRC(0971523e) SHA1(f90cd02cedf8632f4b651de7ea75dc8c0e682f6e) ) ROM_LOAD( "bs100.4d", 0x20000, 0x20000, CRC(081e8af8) SHA1(3589dab1cf31b109a40370b4db1f31785023e2ed) ) ROM_REGION( 0x30000, "slavecpu", 0 ) ROM_LOAD( "bs13.5y", 0x00000, 0x10000, CRC(5c3f2f96) SHA1(bb7ee028a2d8d3c76a78a29fba60bcc36e9399f5) ) ROM_LOAD( "bs101.6w", 0x10000, 0x20000, CRC(a7c85577) SHA1(8296b96d5f69f6c730b7ed77fa8c93496b33529c) ) ROM_REGION( 0x20000, "soundcpu", 0 ) /* sound */ ROM_LOAD( "bs200.8c", 0x00000, 0x20000, CRC(f6c19e51) SHA1(82193f71122df07cce0a7f057a87b89eb2d587a1) ) ROM_REGION( 0x1000, "beast", 0 ) /* MSM80C51F microcontroller */ ROM_LOAD( "beast.9s", 0x00000, 0x1000, CRC(ebe0f5f3) SHA1(6081343c9b4510c4c16b71f6340266a1f76170ac) ) // Internal ROM image ROM_REGION( 0x200000, "gfx1", 0 ) /* sprites */ ROM_LOAD( "bs000.1h", 0x000000, 0x80000, CRC(be4bf805) SHA1(a73c564575fe89d26225ca8ec2d98b6ac319ac18) ) ROM_LOAD( "bs001.1f", 0x080000, 0x80000, CRC(fdf36e6b) SHA1(a8762458dfd5201304247c113ceb85e96e33d423) ) ROM_LOAD( "bs002.1d", 0x100000, 0x80000, CRC(c52fee7f) SHA1(bd33117f7a57899fd4ec0a77413107edd9c44629) ) ROM_LOAD( "bs003.1k", 0x180000, 0x80000, CRC(ed89acb4) SHA1(611af362606b73cd2cf501678b463db52dcf69c4) ) ROM_LOAD( "bs06.1b", 0x1f0000, 0x10000, CRC(22c8aa08) SHA1(5521c9d73b4ee82a2de1992d6edc7ef62788ad72) ) // replaces last 0x200 tiles ROM_REGION( 0x100000, "gfx2", 0 ) /* background */ ROM_LOAD( "bs004.1s", 0x000000, 0x80000, CRC(2f1392c3) SHA1(1bc3030b3612766a02133eef0b4d20013c0495a4) ) ROM_LOAD( "bs005.1u", 0x080000, 0x80000, CRC(46b400c4) SHA1(35f4823364bbff1fc935994498d462bbd3bc6044) ) ROM_REGION( 0x40000, "oki", 0 ) /* OKI-M6295 samples */ ROM_LOAD( "bs-204.5j", 0x000000, 0x40000, CRC(510244f0) SHA1(afb502d46d268ad9cd209ae1da72c50e4e785626) ) ROM_END ROM_START( djboyja ) ROM_REGION( 0x40000, "mastercpu", 0 ) ROM_LOAD( "djboyja.4b", 0x00000, 0x20000, CRC(f7ac20ca) SHA1(1bf66bfaa6d98f4cff50bc4d15cebfb7f4b09ae5) ) // mask ROM without label ROM_LOAD( "bs100.4d", 0x20000, 0x20000, CRC(081e8af8) SHA1(3589dab1cf31b109a40370b4db1f31785023e2ed) ) ROM_REGION( 0x30000, "slavecpu", 0 ) ROM_LOAD( "bs13.5y", 0x00000, 0x10000, CRC(5c3f2f96) SHA1(bb7ee028a2d8d3c76a78a29fba60bcc36e9399f5) ) ROM_LOAD( "bs101.6w", 0x10000, 0x20000, CRC(a7c85577) SHA1(8296b96d5f69f6c730b7ed77fa8c93496b33529c) ) ROM_REGION( 0x20000, "soundcpu", 0 ) /* sound */ ROM_LOAD( "bs200.8c", 0x00000, 0x20000, CRC(f6c19e51) SHA1(82193f71122df07cce0a7f057a87b89eb2d587a1) ) ROM_REGION( 0x1000, "beast", 0 ) /* MSM80C51F microcontroller */ ROM_LOAD( "beast.9s", 0x00000, 0x1000, CRC(ebe0f5f3) SHA1(6081343c9b4510c4c16b71f6340266a1f76170ac) ) // Internal ROM image ROM_REGION( 0x200000, "gfx1", 0 ) /* sprites */ ROM_LOAD( "bs000.1h", 0x000000, 0x80000, CRC(be4bf805) SHA1(a73c564575fe89d26225ca8ec2d98b6ac319ac18) ) ROM_LOAD( "bs001.1f", 0x080000, 0x80000, CRC(fdf36e6b) SHA1(a8762458dfd5201304247c113ceb85e96e33d423) ) ROM_LOAD( "bs002.1d", 0x100000, 0x80000, CRC(c52fee7f) SHA1(bd33117f7a57899fd4ec0a77413107edd9c44629) ) ROM_LOAD( "bs003.1k", 0x180000, 0x80000, CRC(ed89acb4) SHA1(611af362606b73cd2cf501678b463db52dcf69c4) ) ROM_LOAD( "bs06.1b", 0x1f0000, 0x10000, CRC(22c8aa08) SHA1(5521c9d73b4ee82a2de1992d6edc7ef62788ad72) ) // replaces last 0x200 tiles ROM_REGION( 0x100000, "gfx2", 0 ) /* background */ ROM_LOAD( "bs004.1s", 0x000000, 0x80000, CRC(2f1392c3) SHA1(1bc3030b3612766a02133eef0b4d20013c0495a4) ) ROM_LOAD( "bs005.1u", 0x080000, 0x80000, CRC(46b400c4) SHA1(35f4823364bbff1fc935994498d462bbd3bc6044) ) ROM_REGION( 0x40000, "oki", 0 ) /* OKI-M6295 samples */ ROM_LOAD( "bs24_l.5j", 0x000000, 0x20000, CRC(b0e0a452) SHA1(ff2d7ea750d43b1a05c55ad01296866af9aea444) ) // same data as bs-204.5j but split in halves ROM_LOAD( "bs24_h.5l", 0x020000, 0x20000, CRC(d24988ad) SHA1(22c2b9823e5320cf4e659d3e3b54991617b1e6b1) ) ROM_END void djboy_state::init_djboy() { m_bankxor = 0x00; } void djboy_state::init_djboyj() { m_bankxor = 0x1f; } /* YEAR, NAME, PARENT, MACHINE, INPUT, STATE, INIT, MNTR, COMPANY, FULLNAME, FLAGS */ GAME( 1989, djboy, 0, djboy, djboy, djboy_state, init_djboy, ROT0, "Kaneko", "DJ Boy (World)", MACHINE_SUPPORTS_SAVE ) GAME( 1990, djboyu, djboy, djboy, djboy, djboy_state, init_djboy, ROT0, "Kaneko (American Sammy license)", "DJ Boy (US, set 1)", MACHINE_SUPPORTS_SAVE ) // Sammy & Williams logos in FG ROM GAME( 1990, djboyua, djboy, djboy, djboy, djboy_state, init_djboy, ROT0, "Kaneko (American Sammy license)", "DJ Boy (US, set 2)", MACHINE_SUPPORTS_SAVE ) // Sammy & Williams logos in FG ROM GAME( 1989, djboyj, djboy, djboy, djboy, djboy_state, init_djboyj, ROT0, "Kaneko (Sega license)", "DJ Boy (Japan, set 1)", MACHINE_SUPPORTS_SAVE ) // Sega logo in FG ROM GAME( 1989, djboyja, djboy, djboy, djboy, djboy_state, init_djboyj, ROT0, "Kaneko (Sega license)", "DJ Boy (Japan, set 2)", MACHINE_SUPPORTS_SAVE ) // Sega logo in FG ROM