/*************************************************************************** Dream Fruit skeleton driver Uses a TC0091LVC, a variant of the one used on Taito L HW TODO: - somebody should port CPU core contents in a shared file; ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "sound/2203intf.h" class dfruit_state : public driver_device { public: dfruit_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) { } }; static VIDEO_START( dfruit ) { } static SCREEN_UPDATE( dfruit ) { return 0; } static ADDRESS_MAP_START( dfruit_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM /* TODO: ROM banks! */ AM_RANGE(0x8000, 0x9fff) AM_RAM AM_RANGE(0xa004, 0xa005) AM_DEVREADWRITE("opn",ym2203_r,ym2203_w) AM_RANGE(0xa008, 0xa008) AM_READNOP //watchdog /* TODO: RAM banks! */ AM_RANGE(0xc000, 0xcfff) AM_RAM AM_RANGE(0xd000, 0xdfff) AM_RAM AM_RANGE(0xe000, 0xefff) AM_RAM AM_RANGE(0xf000, 0xfdff) AM_RAM //AM_RANGE(0xfe00, 0xfe03) AM_READWRITE(taitol_bankc_r, taitol_bankc_w) //AM_RANGE(0xfe04, 0xfe04) AM_READWRITE(taitol_control_r, taitol_control_w) //AM_RANGE(0xff00, 0xff02) AM_READWRITE(irq_adr_r, irq_adr_w) //AM_RANGE(0xff03, 0xff03) AM_READWRITE(irq_enable_r, irq_enable_w) //AM_RANGE(0xff04, 0xff07) AM_READWRITE(rambankswitch_r, rambankswitch_w) //AM_RANGE(0xff08, 0xff08) AM_READWRITE(rombankswitch_r, rombankswitch_w) ADDRESS_MAP_END static ADDRESS_MAP_START( dfruit_io, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) ADDRESS_MAP_END static INPUT_PORTS_START( dfruit ) INPUT_PORTS_END static const gfx_layout bg2_layout = { 8, 8, RGN_FRAC(1,1), 4, { 8, 12, 0, 4 }, { 3, 2, 1, 0, 19, 18, 17, 16 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 8*8*4 }; #define O 8*8*4 #define O2 2*O static const gfx_layout sp2_layout = { 16, 16, RGN_FRAC(1,1), 4, { 8, 12, 0, 4 }, { 3, 2, 1, 0, 19, 18, 17, 16, O+3, O+2, O+1, O+0, O+19, O+18, O+17, O+16 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, O2+0*32, O2+1*32, O2+2*32, O2+3*32, O2+4*32, O2+5*32, O2+6*32, O2+7*32 }, 8*8*4*4 }; #undef O #undef O2 #if 0 static const gfx_layout char_layout = { 8, 8, 1024, 4, { 8, 12, 0, 4 }, { 3, 2, 1, 0, 19, 18, 17, 16}, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 8*8*4 }; #endif static GFXDECODE_START( dfruit ) GFXDECODE_ENTRY( "gfx1", 0, bg2_layout, 0, 16 ) GFXDECODE_ENTRY( "gfx1", 0, sp2_layout, 0, 16 ) //GFXDECODE_ENTRY( NULL, 0, char_layout, 0, 16 ) // Ram-based GFXDECODE_END #define MASTER_CLOCK XTAL_14MHz static MACHINE_CONFIG_START( dfruit, dfruit_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu",Z80,MASTER_CLOCK/2) //!!! TC0091LVC !!! MCFG_CPU_PROGRAM_MAP(dfruit_map) MCFG_CPU_IO_MAP(dfruit_io) //MCFG_MACHINE_START(4enraya) //MCFG_MACHINE_RESET(4enraya) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE(dfruit) MCFG_GFXDECODE( dfruit ) MCFG_PALETTE_LENGTH(16) MCFG_VIDEO_START(dfruit) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("opn", YM2203, MASTER_CLOCK/4) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) MACHINE_CONFIG_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( dfruit ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD( "n-3800ii_ver.1.20.ic2", 0x00000, 0x40000, CRC(4e7c3700) SHA1(17bc731a91460d8f67c2b2b6e038641d57cf93be) ) ROM_REGION( 0x80000, "gfx1", 0 ) ROM_LOAD( "c2.ic10", 0x00000, 0x80000, CRC(d869ab24) SHA1(382e874a846855a7f6f8811625aaa30d9dfa1ce2) ) ROM_END GAME( 199?, dfruit, 0, dfruit, dfruit, 0, ROT0, "", "Dream Fruit", GAME_IS_SKELETON )