// license:BSD-3-Clause // copyright-holders:Bryan McPhail // thanks-to:Richard Bush /*************************************************************************** Data East 16 bit games - Bryan McPhail, mish@tendril.co.uk This file contains drivers for: * Heavy Barrel (USA set) * Heavy Barrel (World set) * Bad Dudes vs. Dragonninja (USA set) * Dragonninja (Japanese version of above) * Birdie Try (Japanese set) * Robocop (World bootleg rom set) * Robocop (World rev 3) * Robocop (USA rev 1) * Robocop (USA rev 0) * Hippodrome (USA set) * Fighting Fantasy (Japanese version of above) * Secret Agent (World rev 3) * Secret Agent (Japan rev 2) * Sly Spy (USA rev 3) * Sly Spy (USA rev 2) * Midnight Resistance (World set) * Midnight Resistance (USA set) * Midnight Resistance (Japanese set) * Boulderdash (World set) Heavy Barrel, Bad Dudes, Robocop, Birdie Try & Hippodrome use the 'MEC-M1' motherboard and varying game boards. Sly Spy, Midnight Resistance and Boulderdash use the same graphics chips but are different pcbs. There are Secret Agent (bootleg) and Robocop (bootleg) sets to add. Thanks to Gouky & Richard Bush for information along the way, especially Gouky's patch for Bad Dudes & YM3812 information! Thanks to JC Alexander for fix to Robocop ending! All games' Dip Switches (except Boulder Dash) have been verified against Original Service Manuals and Service Mode (when available). ToDo: - Fix protection simulation in Birdie Try (that part needs a complete rewrite); - graphics are completely broken in Automat and Secret Agent (bootleg); - Fighting Fantasy (bootleg) doesn't boot at all; - Hook up the 68705 in Midnight Resistance (bootleg) (it might not be used, leftover from the Fighting Fantasy bootleg on the same PCB?) - Get rid of ROM patches in Sly Spy and Hippodrome; - background pen in Birdie Try is presumably wrong. - Pixel clock frequency isn't verified; - Finally, get a proper decap of the MCUs used by Bad Dudes and Birdie Try; PCB Layouts ----------- Bad Dudes vs Dragonninja Data East, 1988 Main Board: This board is used with Heavy Barrel, Bad Dudes, Robocop, Birdie Try & Hippodrome DE-0297-3 (earlier version DE-0295-1 uses PGA custom chips) MEC-M1 |------------------------------------------------------------------| | TMM2018 12MHz | | TMM2018 | | TMM2018 MB7122 TC5565 | | TC5565 | | TMM2018 | | TMM2018 | | 20MHz MB7116 | |J RCDM-I1 | |A RCDM-I1 TMM2018 |---------| | |M RCDM-I1 |L7B0072 | | |M RCDM-I1 TMM2018 |DATAEAST | | |A RCDM-I1 |BAC 06 | | | RCDM-I1 TMM2018 |---------| | | DSW2 68000P10 TMM2018 | | DSW1 |---------| |---------| | | RP65C02 |L7B0073 | |L7B0072 | | |UPC3403 TC5565 |DATAEAST | |DATAEAST | | |CN4 YM3014 TC5565 TMM2018 |MXC 06 | |BAC 06 | | |VOL YM3014 YM3812 |---------| |---------| | |MB3730 YM2203 CN2 CN1 | |------------------------------------------------------------------| Notes: 68000 - Clock input 10.000MHz [20/2] 65C02 - Clock input 1.500MHz [12/8] YM2203 - Clock input 1.500MHz [12/8] YM3812 - Clock input 3.000MHz [12/4] TMM2018 - 2k x8 SRAM TC5565 - 8k x8 SRAM MB7122 - 1k x4 bipolar PROM MB7116 - 512b x4 bipolar PROM RCDM-I1 - Custom resistor array DSW1/2 - 8-position DIP switches L7B007x - DECO custom graphics chips (QFP160 or PGA type) CN1/2 - 96-pin connectors joining to ROM board CN4 - 6-pin cable joining to ROM board Measurements ------------ VSync - 57.4162Hz HSync - 15.6172kHz OSC1 - 20.00006MHz XTAL1 - 11.9938MHz ROM Board: This board is used with Heavy Barrel, Bad Dudes & Birdie Try only. There is another type of ROM board used with Robocop & Hippodrome which is different (but not documented here) DE-0299-2 (earlier version DE-0293-2 uses PGA custom chips) MEC-M1 |-------------------------------------------------------| |C4558 CN2 7.8A CN1 | | 1.3A 2.4A 3.6A i8751 9.12A 10.14A 11.16A 12.17A| | M6295 8MHz | |CN9 | | | | 4.3C 5.4C 6.6C 13.12C 14.14C 15.16C 16.17C| | | |8.2C | | |---------| | | |L7B0072 | TMM2018 | |CN5 |DATAEAST |17.12D 18.14D 19.16D 20.17D| | |BAC 06 | TMM2018 | | |---------| | |CN6 | | 21.12F 22.14F 23.16F 24.17F| | 27.7F 28.9F | |CN7 | | | | | |CN8 29.7J 30.9J 25.15J 26.16J | |-------------------------------------------------------| Notes: i8751 - intel 8751 microcontroller, clock input 8.000MHz M6295 - Clock 1.000MHz [20/2/10], pin 7 HIGH L7B0072 - DECO custom graphics chip (QFP160 or PGA type) TMM2018 - 2k x8 SRAM CN1/2 - 96-pin connectors joining to Main Board CN5/6/7/8 - Connectors for other inputs/buttons (these are not populated on Bad Dudes but are used with Birdie Try/Heavy Barrel etc) CN9 - 6-pin cable joining to Main Board ROMs - All ROM locations shown but not all are populated. All DECO games use a ROM code on the label.... - Bad Dudes = EI \ - Birdie Try = EK | - Dragon Ninja = EG | These also change for different country/regions - Heavy Barrel = EC / All ROMs are 27512/27256 EPROM/maskROM All ROMs have a number location on the board next to the chip. The chips can also be referenced via the numbers & letters on the side of the board. For example, both of these are the same chip.... EI30.30 or EI30.9J ***************************************************************************/ #include "emu.h" #include "cpu/m68000/m68000.h" #include "cpu/m6502/m6502.h" #include "cpu/h6280/h6280.h" #include "cpu/z80/z80.h" #include "cpu/mcs51/mcs51.h" #include "includes/dec0.h" #include "sound/2203intf.h" #include "sound/3812intf.h" #include "sound/okim6295.h" /******************************************************************************/ WRITE16_MEMBER(dec0_state::dec0_control_w) { switch (offset << 1) { case 0: /* Playfield & Sprite priority */ dec0_priority_w(space, 0, data, mem_mask); break; case 2: /* DMA flag */ dec0_update_sprites_w(space, 0, 0, mem_mask); break; case 4: /* 6502 sound cpu */ if (ACCESSING_BITS_0_7) { m_soundlatch->write(space, 0, data & 0xff); m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE); } break; case 6: /* Intel 8751 microcontroller - Bad Dudes, Heavy Barrel, Birdy Try only */ dec0_i8751_write(data); break; case 8: /* Interrupt ack (VBL - IRQ 6) */ m_maincpu->set_input_line(6, CLEAR_LINE); break; case 0xa: /* Mix Psel(?). */ logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",space.device().safe_pc(),data,0x30c010+(offset<<1)); break; case 0xc: /* Cblk - coin blockout. Seems to be unused by the games */ break; case 0xe: /* Reset Intel 8751? - not sure, all the games write here at startup */ dec0_i8751_reset(); logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",space.device().safe_pc(),data,0x30c010+(offset<<1)); break; default: logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",space.device().safe_pc(),data,0x30c010+(offset<<1)); break; } } WRITE16_MEMBER(dec0_automat_state::automat_control_w) { switch (offset << 1) { case 0xe: /* z80 sound cpu */ if (ACCESSING_BITS_0_7) { m_soundlatch->write(space, 0, data & 0xff); m_audiocpu->set_input_line(0, HOLD_LINE); } break; case 12: /* DMA flag */ //dec0_update_sprites_w(space, 0, 0, mem_mask); break; #if 0 case 8: /* Interrupt ack (VBL - IRQ 6) */ break; case 0xa: /* Mix Psel(?). */ logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",space.device().safe_pc(),data,0x30c010+(offset<<1)); break; case 0xc: /* Cblk - coin blockout. Seems to be unused by the games */ break; #endif default: logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",space.device().safe_pc(),data,0x30c010+(offset<<1)); break; } } WRITE16_MEMBER(dec0_state::slyspy_control_w) { switch (offset << 1) { case 0: if (ACCESSING_BITS_0_7) { m_soundlatch->write(space, 0, data & 0xff); m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE); } break; case 2: dec0_priority_w(space, 0, data, mem_mask); break; } } WRITE16_MEMBER(dec0_state::midres_sound_w) { if (ACCESSING_BITS_0_7) { m_soundlatch->write(space, 0, data & 0xff); m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE); } } /******************************************************************************/ static ADDRESS_MAP_START( dec0_map, AS_PROGRAM, 16, dec0_state ) AM_RANGE(0x000000, 0x05ffff) AM_ROM AM_RANGE(0x240000, 0x240007) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_control_0_w) /* text layer */ AM_RANGE(0x240010, 0x240017) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_control_1_w) AM_RANGE(0x242000, 0x24207f) AM_DEVREADWRITE("tilegen1", deco_bac06_device, pf_colscroll_r, pf_colscroll_w) AM_RANGE(0x242400, 0x2427ff) AM_DEVREADWRITE("tilegen1", deco_bac06_device, pf_rowscroll_r, pf_rowscroll_w) AM_RANGE(0x242800, 0x243fff) AM_RAM /* Robocop only */ AM_RANGE(0x244000, 0x245fff) AM_DEVREADWRITE("tilegen1", deco_bac06_device, pf_data_r, pf_data_w) AM_RANGE(0x246000, 0x246007) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_control_0_w) /* first tile layer */ AM_RANGE(0x246010, 0x246017) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_control_1_w) AM_RANGE(0x248000, 0x24807f) AM_DEVREADWRITE("tilegen2", deco_bac06_device, pf_colscroll_r, pf_colscroll_w) AM_RANGE(0x248400, 0x2487ff) AM_DEVREADWRITE("tilegen2", deco_bac06_device, pf_rowscroll_r, pf_rowscroll_w) AM_RANGE(0x24a000, 0x24a7ff) AM_DEVREADWRITE("tilegen2", deco_bac06_device, pf_data_r, pf_data_w) AM_RANGE(0x24c000, 0x24c007) AM_DEVWRITE("tilegen3", deco_bac06_device, pf_control_0_w) /* second tile layer */ AM_RANGE(0x24c010, 0x24c017) AM_DEVWRITE("tilegen3", deco_bac06_device, pf_control_1_w) AM_RANGE(0x24c800, 0x24c87f) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_colscroll_r, pf_colscroll_w) AM_RANGE(0x24cc00, 0x24cfff) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_rowscroll_r, pf_rowscroll_w) AM_RANGE(0x24d000, 0x24d7ff) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_data_r, pf_data_w) AM_RANGE(0x300000, 0x30001f) AM_READ(dec0_rotary_r) AM_RANGE(0x30c000, 0x30c00b) AM_READ(dec0_controls_r) AM_RANGE(0x30c010, 0x30c01f) AM_WRITE(dec0_control_w) /* Priority, sound, etc. */ AM_RANGE(0x310000, 0x3107ff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") AM_RANGE(0x314000, 0x3147ff) AM_RAM_DEVWRITE("palette", palette_device, write_ext) AM_SHARE("palette_ext") AM_RANGE(0xff8000, 0xffbfff) AM_RAM AM_SHARE("ram") /* Main ram */ AM_RANGE(0xffc000, 0xffc7ff) AM_RAM AM_SHARE("spriteram") /* Sprites */ ADDRESS_MAP_END static ADDRESS_MAP_START( robocop_sub_map, AS_PROGRAM, 8, dec0_state ) AM_RANGE(0x000000, 0x00ffff) AM_ROM AM_RANGE(0x1f0000, 0x1f1fff) AM_RAM /* Main ram */ AM_RANGE(0x1f2000, 0x1f3fff) AM_RAM AM_SHARE("robocop_shared") /* Shared ram */ AM_RANGE(0x1ff400, 0x1ff403) AM_DEVWRITE("sub", h6280_device, irq_status_w) ADDRESS_MAP_END static ADDRESS_MAP_START( hippodrm_sub_map, AS_PROGRAM, 8, dec0_state ) AM_RANGE(0x000000, 0x00ffff) AM_ROM AM_RANGE(0x180000, 0x18001f) AM_RAM AM_SHARE("hippodrm_shared") AM_RANGE(0x1a0000, 0x1a0007) AM_DEVWRITE("tilegen3", deco_bac06_device, pf_control0_8bit_packed_w) AM_RANGE(0x1a0010, 0x1a001f) AM_DEVWRITE("tilegen3", deco_bac06_device, pf_control1_8bit_swap_w) AM_RANGE(0x1a1000, 0x1a17ff) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_data_8bit_swap_r, pf_data_8bit_swap_w) AM_RANGE(0x1d0000, 0x1d00ff) AM_READWRITE(hippodrm_prot_r, hippodrm_prot_w) AM_RANGE(0x1f0000, 0x1f1fff) AM_RAMBANK("bank8") /* Main ram */ AM_RANGE(0x1ff400, 0x1ff403) AM_DEVWRITE("sub", h6280_device, irq_status_w) AM_RANGE(0x1ff402, 0x1ff403) AM_READ_PORT("VBLANK") ADDRESS_MAP_END READ16_MEMBER(dec0_state::slyspy_controls_r) { switch (offset<<1) { case 0: /* Dip Switches */ return ioport("DSW")->read(); case 2: /* Player 1 & Player 2 joysticks & fire buttons */ return ioport("INPUTS")->read(); case 4: /* Credits */ return ioport("SYSTEM")->read(); } logerror("Unknown control read at 30c000 %d\n", offset); return ~0; } READ16_MEMBER(dec0_state::slyspy_protection_r) { /* These values are for Boulderdash, I have no idea what they do in Slyspy */ switch (offset<<1) { case 0: return 0; case 2: return 0x13; case 4: return 0; case 6: return 0x2; } logerror("%04x, Unknown protection read at 30c000 %d\n", space.device().safe_pc(), offset); return 0; } /* The memory map in Sly Spy can change between 4 states according to the protection! Default state (called by Traps 1, 3, 4, 7, C) 240000 - 24001f = control (Playfield 2 area) 242000 - 24207f = colscroll 242400 - 2425ff = rowscroll 246000 - 2467ff = data 248000 - 24801f = control (Playfield 1 area) 24c000 - 24c07f = colscroll 24c400 - 24c4ff = rowscroll 24e000 - 24e7ff = data State 1 (Called by Trap 9) uses this memory map: 248000 = pf1 data 24c000 = pf2 data State 2 (Called by Trap A) uses this memory map: 240000 = pf2 data 242000 = pf1 data 24e000 = pf1 data State 3 (Called by Trap B) uses this memory map: 240000 = pf1 data 248000 = pf2 data */ WRITE16_MEMBER(dec0_state::slyspy_state_w) { m_slyspy_state = 0; m_pfprotect->set_bank(m_slyspy_state); } READ16_MEMBER(dec0_state::slyspy_state_r) { m_slyspy_state = (m_slyspy_state + 1) % 4; m_pfprotect->set_bank(m_slyspy_state); return 0; /* Value doesn't mater */ } static ADDRESS_MAP_START( slyspy_protection_map, AS_PROGRAM, 16, dec0_state ) AM_RANGE(0x04000, 0x04001) AM_MIRROR(0x30000) AM_READ(slyspy_state_r) AM_RANGE(0x0a000, 0x0a001) AM_MIRROR(0x30000) AM_WRITE(slyspy_state_w) // Default state (called by Traps 1, 3, 4, 7, C) AM_RANGE(0x00000, 0x00007) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_control_0_w) AM_RANGE(0x00010, 0x00017) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_control_1_w) AM_RANGE(0x02000, 0x0207f) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_colscroll_w) AM_RANGE(0x02400, 0x027ff) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_rowscroll_w) AM_RANGE(0x06000, 0x07fff) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_data_w) AM_RANGE(0x08000, 0x08007) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_control_0_w) AM_RANGE(0x08010, 0x08017) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_control_1_w) AM_RANGE(0x0c000, 0x0c07f) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_colscroll_w) AM_RANGE(0x0c400, 0x0c7ff) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_rowscroll_w) AM_RANGE(0x0e000, 0x0ffff) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_data_w) // State 1 (Called by Trap 9) AM_RANGE(0x18000, 0x19fff) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_data_w) AM_RANGE(0x1c000, 0x1dfff) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_data_w) // State 2 (Called by Trap A) AM_RANGE(0x20000, 0x21fff) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_data_w) AM_RANGE(0x22000, 0x23fff) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_data_w) AM_RANGE(0x2e000, 0x2ffff) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_data_w) // State 3 (Called by Trap B) AM_RANGE(0x30000, 0x31fff) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_data_w) AM_RANGE(0x38000, 0x39fff) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_data_w) ADDRESS_MAP_END static ADDRESS_MAP_START( slyspy_map, AS_PROGRAM, 16, dec0_state ) AM_RANGE(0x000000, 0x05ffff) AM_ROM /* The location of pf1 & pf2 can change in the 240000 - 24ffff region according to protection */ AM_RANGE(0x240000, 0x24ffff) AM_DEVICE("pfprotect", address_map_bank_device, amap16) /* Pf3 is unaffected by protection */ AM_RANGE(0x300000, 0x300007) AM_DEVWRITE("tilegen3", deco_bac06_device, pf_control_0_w) AM_RANGE(0x300010, 0x300017) AM_DEVWRITE("tilegen3", deco_bac06_device, pf_control_1_w) AM_RANGE(0x300800, 0x30087f) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_colscroll_r, pf_colscroll_w) AM_RANGE(0x300c00, 0x300fff) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_rowscroll_r, pf_rowscroll_w) AM_RANGE(0x301000, 0x3017ff) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_data_r, pf_data_w) AM_RANGE(0x304000, 0x307fff) AM_RAM AM_SHARE("ram") /* Sly spy main ram */ AM_RANGE(0x308000, 0x3087ff) AM_RAM AM_SHARE("spriteram") /* Sprites */ AM_RANGE(0x310000, 0x3107ff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") AM_RANGE(0x314000, 0x314003) AM_WRITE(slyspy_control_w) AM_RANGE(0x314008, 0x31400f) AM_READ(slyspy_controls_r) AM_RANGE(0x31c000, 0x31c00f) AM_READ(slyspy_protection_r) AM_WRITENOP ADDRESS_MAP_END static ADDRESS_MAP_START( midres_map, AS_PROGRAM, 16, dec0_state ) AM_RANGE(0x000000, 0x07ffff) AM_ROM AM_RANGE(0x100000, 0x103fff) AM_RAM AM_SHARE("ram") AM_RANGE(0x120000, 0x1207ff) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x140000, 0x1407ff) AM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") AM_RANGE(0x160000, 0x160001) AM_WRITE(dec0_priority_w) AM_RANGE(0x180000, 0x18000f) AM_READ(midres_controls_r) AM_RANGE(0x180008, 0x18000f) AM_WRITENOP /* ?? watchdog ?? */ AM_RANGE(0x1a0000, 0x1a0001) AM_WRITE(midres_sound_w) AM_RANGE(0x200000, 0x200007) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_control_0_w) AM_RANGE(0x200010, 0x200017) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_control_1_w) AM_RANGE(0x220000, 0x2207ff) AM_DEVREADWRITE("tilegen2", deco_bac06_device, pf_data_r, pf_data_w) AM_RANGE(0x220800, 0x220fff) AM_DEVREADWRITE("tilegen2", deco_bac06_device, pf_data_r, pf_data_w) /* mirror address used in end sequence */ AM_RANGE(0x240000, 0x24007f) AM_DEVREADWRITE("tilegen2", deco_bac06_device, pf_colscroll_r, pf_colscroll_w) AM_RANGE(0x240400, 0x2407ff) AM_DEVREADWRITE("tilegen2", deco_bac06_device, pf_rowscroll_r, pf_rowscroll_w) AM_RANGE(0x280000, 0x280007) AM_DEVWRITE("tilegen3", deco_bac06_device, pf_control_0_w) AM_RANGE(0x280010, 0x280017) AM_DEVWRITE("tilegen3", deco_bac06_device, pf_control_1_w) AM_RANGE(0x2a0000, 0x2a07ff) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_data_r, pf_data_w) AM_RANGE(0x2c0000, 0x2c007f) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_colscroll_r, pf_colscroll_w) AM_RANGE(0x2c0400, 0x2c07ff) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_rowscroll_r, pf_rowscroll_w) AM_RANGE(0x300000, 0x300007) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_control_0_w) AM_RANGE(0x300010, 0x300017) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_control_1_w) AM_RANGE(0x320000, 0x321fff) AM_DEVREADWRITE("tilegen1", deco_bac06_device, pf_data_r, pf_data_w) AM_RANGE(0x340000, 0x34007f) AM_DEVREADWRITE("tilegen1", deco_bac06_device, pf_colscroll_r, pf_colscroll_w) AM_RANGE(0x340400, 0x3407ff) AM_DEVREADWRITE("tilegen1", deco_bac06_device, pf_rowscroll_r, pf_rowscroll_w) AM_RANGE(0x320000, 0x321fff) AM_RAM ADDRESS_MAP_END /******************************************************************************/ static ADDRESS_MAP_START( dec0_s_map, AS_PROGRAM, 8, dec0_state ) AM_RANGE(0x0000, 0x05ff) AM_RAM AM_RANGE(0x0800, 0x0801) AM_DEVWRITE("ym1", ym2203_device, write) AM_RANGE(0x1000, 0x1001) AM_DEVWRITE("ym2", ym3812_device, write) AM_RANGE(0x3000, 0x3000) AM_DEVREAD("soundlatch", generic_latch_8_device, read) AM_RANGE(0x3800, 0x3800) AM_DEVREADWRITE("oki", okim6295_device, read, write) AM_RANGE(0x8000, 0xffff) AM_ROM ADDRESS_MAP_END /* Physical memory map (21 bits) */ static ADDRESS_MAP_START( slyspy_s_map, AS_PROGRAM, 8, dec0_state ) AM_RANGE(0x000000, 0x00ffff) AM_ROM AM_RANGE(0x090000, 0x090001) AM_DEVWRITE("ym2", ym3812_device, write) AM_RANGE(0x0a0000, 0x0a0001) AM_READNOP /* Protection counter */ AM_RANGE(0x0b0000, 0x0b0001) AM_DEVWRITE("ym1", ym2203_device, write) AM_RANGE(0x0e0000, 0x0e0001) AM_DEVREADWRITE("oki", okim6295_device, read, write) AM_RANGE(0x0f0000, 0x0f0001) AM_DEVREAD("soundlatch", generic_latch_8_device, read) AM_RANGE(0x1f0000, 0x1f1fff) AM_RAMBANK("bank8") AM_RANGE(0x1ff400, 0x1ff403) AM_DEVWRITE("audiocpu", h6280_device, irq_status_w) ADDRESS_MAP_END static ADDRESS_MAP_START( midres_s_map, AS_PROGRAM, 8, dec0_state ) AM_RANGE(0x000000, 0x00ffff) AM_ROM AM_RANGE(0x108000, 0x108001) AM_DEVWRITE("ym2", ym3812_device, write) AM_RANGE(0x118000, 0x118001) AM_DEVWRITE("ym1", ym2203_device, write) AM_RANGE(0x130000, 0x130001) AM_DEVREADWRITE("oki", okim6295_device, read, write) AM_RANGE(0x138000, 0x138001) AM_DEVREAD("soundlatch", generic_latch_8_device, read) AM_RANGE(0x1f0000, 0x1f1fff) AM_RAMBANK("bank8") AM_RANGE(0x1ff400, 0x1ff403) AM_DEVWRITE("audiocpu", h6280_device, irq_status_w) ADDRESS_MAP_END void dec0_automat_state::machine_start() { save_item(NAME(m_automat_adpcm_byte)); save_item(NAME(m_automat_msm5205_vclk_toggle)); save_item(NAME(m_automat_scroll_regs)); } /* swizzle the palette writes around so we can use the same gfx plane ordering as the originals */ READ16_MEMBER( dec0_automat_state::automat_palette_r ) { offset ^=0xf; return m_paletteram[offset]; } WRITE16_MEMBER( dec0_automat_state::automat_palette_w ) { offset ^=0xf; m_palette->write(space, offset, data, mem_mask); } static ADDRESS_MAP_START( automat_map, AS_PROGRAM, 16, dec0_automat_state ) AM_RANGE(0x000000, 0x05ffff) AM_ROM AM_RANGE(0x240000, 0x240007) AM_RAM /* text layer */ AM_RANGE(0x240010, 0x240017) AM_RAM AM_RANGE(0x242000, 0x24207f) AM_RAM AM_RANGE(0x242400, 0x2427ff) AM_RAM AM_RANGE(0x242800, 0x243fff) AM_RAM AM_RANGE(0x244000, 0x245fff) AM_RAM AM_DEVREADWRITE("tilegen1", deco_bac06_device, pf_data_r, pf_data_w) AM_RANGE(0x246000, 0x246007) AM_RAM /* first tile layer */ AM_RANGE(0x246010, 0x246017) AM_RAM AM_RANGE(0x248000, 0x24807f) AM_RAM AM_RANGE(0x248400, 0x2487ff) AM_RAM AM_RANGE(0x24a000, 0x24a7ff) AM_RAM AM_DEVREADWRITE("tilegen2",deco_bac06_device, pf_data_r, pf_data_w) AM_RANGE(0x24c000, 0x24c007) AM_RAM /* second tile layer */ AM_RANGE(0x24c010, 0x24c017) AM_RAM AM_RANGE(0x24c800, 0x24c87f) AM_RAM AM_RANGE(0x24cc00, 0x24cfff) AM_RAM AM_RANGE(0x24d000, 0x24d7ff) AM_RAM AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_data_r, pf_data_w) AM_RANGE(0x300000, 0x30001f) AM_READ(dec0_rotary_r) AM_RANGE(0x30c000, 0x30c00b) AM_READ(dec0_controls_r) AM_RANGE(0x30c000, 0x30c01f) AM_WRITE(automat_control_w) /* Priority, sound, etc. */ AM_RANGE(0x310000, 0x3107ff) AM_READWRITE(automat_palette_r, automat_palette_w) AM_SHARE("palette") AM_RANGE(0x314000, 0x3147ff) AM_RAM // video regs are moved to here.. AM_RANGE(0x400000, 0x400007) AM_WRITE(automat_scroll_w) AM_RANGE(0x400008, 0x400009) AM_WRITE(dec0_priority_w) AM_RANGE(0xff8000, 0xffbfff) AM_RAM AM_SHARE("ram") /* Main ram */ AM_RANGE(0xffc000, 0xffcfff) AM_RAM AM_SHARE("spriteram") /* Sprites */ ADDRESS_MAP_END static ADDRESS_MAP_START( secretab_map, AS_PROGRAM, 16, dec0_automat_state ) AM_RANGE(0x000000, 0x05ffff) AM_ROM // AM_RANGE(0x240000, 0x240007) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_control_0_w) // AM_RANGE(0x240010, 0x240017) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_control_1_w) AM_RANGE(0x246000, 0x247fff) AM_DEVREADWRITE("tilegen2", deco_bac06_device, pf_data_r, pf_data_w) // AM_RANGE(0x240000, 0x24007f) AM_DEVREADWRITE("tilegen2", deco_bac06_device, pf_colscroll_r, pf_colscroll_w) // AM_RANGE(0x240400, 0x2407ff) AM_DEVREADWRITE("tilegen2", deco_bac06_device, pf_rowscroll_r, pf_rowscroll_w) // AM_RANGE(0x200000, 0x300007) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_control_0_w) // AM_RANGE(0x300010, 0x300017) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_control_1_w) AM_RANGE(0x24e000, 0x24ffff) AM_DEVREADWRITE("tilegen1", deco_bac06_device, pf_data_r, pf_data_w) // AM_RANGE(0x340000, 0x34007f) AM_DEVREADWRITE("tilegen1", deco_bac06_device, pf_colscroll_r, pf_colscroll_w) // AM_RANGE(0x340400, 0x3407ff) AM_DEVREADWRITE("tilegen1", deco_bac06_device, pf_rowscroll_r, pf_rowscroll_w) AM_RANGE(0x314008, 0x31400f) AM_READ(slyspy_controls_r) // AM_RANGE(0x314000, 0x314003) AM_WRITE(slyspy_control_w) AM_RANGE(0x300000, 0x300007) AM_RAM AM_RANGE(0x300010, 0x300017) AM_RAM AM_RANGE(0x300800, 0x30087f) AM_RAM AM_RANGE(0x300c00, 0x300fff) AM_RAM AM_RANGE(0x301000, 0x3017ff) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_data_r, pf_data_w) AM_RANGE(0x301800, 0x307fff) AM_RAM AM_SHARE("ram") /* Sly spy main ram */ AM_RANGE(0x310000, 0x3107ff) AM_READWRITE(automat_palette_r, automat_palette_w) AM_SHARE("palette") AM_RANGE(0xb08000, 0xb08fff) AM_RAM AM_SHARE("spriteram") /* Sprites */ ADDRESS_MAP_END WRITE8_MEMBER(dec0_automat_state::automat_adpcm_w) { m_automat_adpcm_byte = data; } static ADDRESS_MAP_START( automat_s_map, AS_PROGRAM, 8, dec0_automat_state ) AM_RANGE(0x0103, 0x0103) AM_WRITENOP AM_RANGE(0xc000, 0xc7ff) AM_RAM AM_RANGE(0xc800, 0xc801) AM_DEVWRITE("2203a", ym2203_device, write) AM_RANGE(0xd800, 0xd800) AM_DEVREAD("soundlatch", generic_latch_8_device, read) AM_RANGE(0xd000, 0xd001) AM_DEVWRITE("2203b", ym2203_device, write) AM_RANGE(0xf000, 0xf000) AM_WRITE(automat_adpcm_w) AM_RANGE(0x0000, 0xffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( mcu_io_map, AS_IO, 8, dec0_state ) ADDRESS_MAP_UNMAP_HIGH AM_RANGE(MCS51_PORT_P0, MCS51_PORT_P3) AM_READWRITE(dec0_mcu_port_r, dec0_mcu_port_w) ADDRESS_MAP_END /******************************************************************************/ static INPUT_PORTS_START( dec0 ) PORT_START("INPUTS") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) /* Button 3 - only in Service Mode */ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON4 ) /* Button 4 - only in Service Mode */ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL /* Button 3 - only in Service Mode */ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_COCKTAIL /* Button 4 - only in Service Mode */ PORT_START("SYSTEM") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON5 ) /* Button 5 - only in Service Mode */ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_COCKTAIL /* Button 5 - only in Service Mode */ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") INPUT_PORTS_END static INPUT_PORTS_START( dec1 ) PORT_START("INPUTS") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) /* Button 3 - only in Service Mode */ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL /* Button 3 - only in Service Mode */ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("SYSTEM") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END #define DEC0_COIN_SETTING \ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2")\ PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) \ PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) \ PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) ) \ PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) ) \ PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4")\ PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) \ PORT_DIPSETTING( 0x0004, DEF_STR( 2C_1C ) ) \ PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) ) \ PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) ) static INPUT_PORTS_START( hbarrel ) PORT_INCLUDE( dec0 ) PORT_START("DSW") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_3C ) ) PORT_SERVICE_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, "1" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "5" ) PORT_DIPSETTING( 0x0000, "Infinite (Cheat)") PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x3000, "30k 80k 160k" ) PORT_DIPSETTING( 0x2000, "50k 120k 190k" ) PORT_DIPSETTING( 0x1000, "100k 200k 300k" ) PORT_DIPSETTING( 0x0000, "150k 300k 450k" ) PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x4000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) ) PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF PORT_START("AN0") /* player 1 12-way rotary control - converted in controls_r() */ PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12) PORT_START("AN1") /* player 2 12-way rotary control - converted in controls_r() */ PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12) INPUT_PORTS_END static INPUT_PORTS_START( birdtry ) PORT_INCLUDE( dec0 ) PORT_START("DSW") DEC0_COIN_SETTING PORT_SERVICE_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF PORT_DIPNAME( 0x0300, 0x0300, "Difficulty (Extend)" ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0c00, 0x0c00, "Difficulty (Course)" ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, "Timer" ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x2000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0000, "Fast" ) PORT_DIPNAME( 0xc000, 0x0000, "Control Panel Type" ) PORT_DIPLOCATION("SW2:7,8") PORT_DIPSETTING( 0xc000, "Type A - Cocktail" ) PORT_DIPSETTING( 0x8000, "Type B - Cocktail 2" ) PORT_DIPSETTING( 0x4000, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0000, "Type C - Upright" ) /* "Difficulty (Extend)" Easy Normal Hard Hardest (Start) (5) (3) (3) (3) Hole in one +5 +5 +2 +1 Albatross +3 +3 +1 0 Eagle +2 +2 +1 0 Birdie +1 +1 +1 0 Par 0 0 0 0 Bogey -1 -1 -1 -1 Double bogey -2 -2 -2 -1 Triple bogey -3 -3 -3 -1 Quadruple bogey -4 -4 -4 -1 Give up -5 -5 -4 -2 */ PORT_START("AN0") /* player 1 12-way rotary control - converted in controls_r() */ PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12) PORT_START("AN1") /* player 2 12-way rotary control - converted in controls_r() */ PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12) INPUT_PORTS_END static INPUT_PORTS_START( baddudes ) PORT_INCLUDE( dec0 ) PORT_START("DSW") DEC0_COIN_SETTING PORT_SERVICE_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF /* "SW1:8" English "Bad Dudes" manual says "Dont Change" Japanese "Dragonninja" manual says "Control Panel / Off=Table / On=Upright", but maybe not work */ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, "1" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "5" ) PORT_DIPSETTING( 0x0000, "Infinite (Cheat)") PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) ) PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPUNUSED_DIPLOC( 0x2000, IP_ACTIVE_LOW, "SW2:6" ) // Always OFF PORT_DIPUNUSED_DIPLOC( 0x4000, IP_ACTIVE_LOW, "SW2:7" ) // Always OFF PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF PORT_START("AN0") /* player 1 12-way rotary control - converted in controls_r() */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* unused */ PORT_START("AN1") /* player 2 12-way rotary control - converted in controls_r() */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* unused */ INPUT_PORTS_END static INPUT_PORTS_START( drgninja ) PORT_INCLUDE( baddudes ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, "2" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "4" ) PORT_DIPSETTING( 0x0000, "Infinite (Cheat)") INPUT_PORTS_END static INPUT_PORTS_START( robocop ) PORT_INCLUDE( dec0 ) PORT_START("DSW") DEC0_COIN_SETTING PORT_DIPUNUSED_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) // Always OFF PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x0300, 0x0300, "Player Energy" ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, DEF_STR( Low ) ) PORT_DIPSETTING( 0x0300, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x0200, DEF_STR( High ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Very_High ) ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) ) PORT_DIPNAME( 0x2000, 0x2000, "Bonus Stage Energy" ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x0000, DEF_STR( Low ) ) PORT_DIPSETTING( 0x2000, DEF_STR( High ) ) PORT_DIPNAME( 0x4000, 0x4000, "Brink Time" ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x4000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0000, "Less" ) /* "SW2:7" English manual says "Always Off" Japanese manual says "Invulnerable Brink Time On Continue / Off=Long / On=Short" */ PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF INPUT_PORTS_END static INPUT_PORTS_START( hippodrm ) PORT_INCLUDE( dec0 ) PORT_START("DSW") DEC0_COIN_SETTING PORT_DIPUNUSED_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) // Always OFF PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, "1" ) PORT_DIPSETTING( 0x0300, "2" ) PORT_DIPSETTING( 0x0200, "3" ) PORT_DIPSETTING( 0x0000, "5" ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x3000, 0x3000, "Player & Enemy Energy" ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x1000, DEF_STR( Very_Low ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Low ) ) PORT_DIPSETTING( 0x3000, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x0000, DEF_STR( High ) ) PORT_DIPNAME( 0x4000, 0x4000, "Enemy Power Decrease on Continue" ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x4000, "2 Dots" ) // 2 Dots less PORT_DIPSETTING( 0x0000, "3 Dots" ) // 3 Dots less PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF PORT_START("VBLANK") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") INPUT_PORTS_END static INPUT_PORTS_START( ffantasy ) PORT_INCLUDE( hippodrm ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x4000, 0x4000, "Enemy Power Decrease on Continue" ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x4000, "2 Dots" ) // 2 Dots less PORT_DIPSETTING( 0x0000, DEF_STR( None ) ) // 0 Dot less INPUT_PORTS_END static INPUT_PORTS_START( ffantasybl ) PORT_INCLUDE( hippodrm ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x4000, 0x4000, "Enemy Power Decrease on Continue" ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x4000, "2 Dots" ) // 2 Dots less PORT_DIPSETTING( 0x0000, DEF_STR( None ) ) // 0 Dot less PORT_MODIFY("SYSTEM") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // Game does not want vblank here INPUT_PORTS_END static INPUT_PORTS_START( slyspy ) PORT_INCLUDE( dec1 ) /* if you set VBLANK as ACTIVE_LOW, you obtain screwed up colors */ PORT_START("DSW") DEC0_COIN_SETTING PORT_SERVICE_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x0300, 0x0300, "Energy" ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0200, "Low - 8 bars" ) PORT_DIPSETTING( 0x0300, "Medium - 10 bars" ) PORT_DIPSETTING( 0x0100, "High - 12 bars" ) PORT_DIPSETTING( 0x0000, "Very High - 14 bars" ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") /* not mentioned in manual */ PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) ) PORT_DIPUNUSED_DIPLOC( 0x2000, IP_ACTIVE_LOW, "SW2:6" ) // Always OFF PORT_DIPUNUSED_DIPLOC( 0x4000, IP_ACTIVE_LOW, "SW2:7" ) // Always OFF PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF INPUT_PORTS_END static INPUT_PORTS_START( midres ) PORT_INCLUDE( dec1 ) PORT_START("DSW") DEC0_COIN_SETTING PORT_DIPUNUSED_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) // Always OFF PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "4" ) PORT_DIPSETTING( 0x0100, "5" ) PORT_DIPSETTING( 0x0000, "Infinite (Cheat)") PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPUNUSED_DIPLOC( 0x1000, IP_ACTIVE_LOW, "SW2:5" ) /* manual mentions Extra Lives - Default OFF */ PORT_DIPUNUSED_DIPLOC( 0x2000, IP_ACTIVE_LOW, "SW2:6" ) /* manual mentions Extra Lives - Default OFF */ /* "SW2:5,6" English manual says "Extra Lives / OFF OFF" ( missing "ON OFF", "OFF ON" and "ON ON" ) , but maybe not work Japanese manual says "Never Touch" */ PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x4000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) ) PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF PORT_START("AN0") /* player 1 12-way rotary control - converted in controls_r() */ PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12) PORT_START("AN1") /* player 2 12-way rotary control - converted in controls_r() */ PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12) INPUT_PORTS_END static INPUT_PORTS_START( midresu ) PORT_INCLUDE( midres ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, "1" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "5" ) PORT_DIPSETTING( 0x0000, "Infinite (Cheat)") INPUT_PORTS_END static INPUT_PORTS_START( midresb ) PORT_INCLUDE( dec0 ) PORT_START("DSW") DEC0_COIN_SETTING PORT_DIPUNUSED_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) // Always OFF PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, "1" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "5" ) PORT_DIPSETTING( 0x0000, "Infinite (Cheat)") PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPUNUSED_DIPLOC( 0x1000, IP_ACTIVE_LOW, "SW2:5" ) /* manual mentions Extra Lives - Default OFF */ PORT_DIPUNUSED_DIPLOC( 0x2000, IP_ACTIVE_LOW, "SW2:6" ) /* manual mentions Extra Lives - Default OFF */ PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x4000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) ) PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF PORT_START("AN0") /* player 1 12-way rotary control - converted in controls_r() */ PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12) PORT_START("AN1") /* player 2 12-way rotary control - converted in controls_r() */ PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12) INPUT_PORTS_END static INPUT_PORTS_START( bouldash ) PORT_INCLUDE( dec1 ) PORT_MODIFY("SYSTEM") PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") /* extremely slow palette fades with ACTIVE_HIGH */ PORT_START("DSW") /* Different Coinage. Just a few combinations from manual, the rest was figured out */ PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "4" ) PORT_DIPSETTING( 0x0100, "5" ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPUNUSED_DIPLOC( 0x1000, IP_ACTIVE_LOW, "SW2:5" ) // Always OFF PORT_DIPNAME( 0x2000, 0x2000, "Game Change Mode" ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x2000, "Part 1" ) PORT_DIPSETTING( 0x0000, "Part 2" ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Yes ) ) PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END /******************************************************************************/ static const gfx_layout charlayout = { 8,8, /* 8*8 chars */ RGN_FRAC(1,4), 4, /* 4 bits per pixel */ { RGN_FRAC(0,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(3,4) }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout tilelayout = { 16,16, RGN_FRAC(1,4), 4, { RGN_FRAC(1,4), RGN_FRAC(3,4), RGN_FRAC(0,4), RGN_FRAC(2,4) }, { 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7, 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 16*16 }; static const gfx_layout automat_spritelayout = { 16,16, RGN_FRAC(1,4), 4, { RGN_FRAC(1,4), RGN_FRAC(3,4), RGN_FRAC(0,4), RGN_FRAC(2,4) }, { 16*8+7, 16*8+6,16*8+5,16*8+4,16*8+3,16*8+2,16*8+1,16*8+0,7,6,5,4,3,2,1,0}, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 16*16 }; static const gfx_layout automat_tilelayout3 = { 16,16, 0x800, 4, { RGN_FRAC(0,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(3,4) }, { 0,1,2,3,4,5,6,7,0x8000*8+0, 0x8000*8+1, 0x8000*8+2, 0x8000*8+3, 0x8000*8+4, 0x8000*8+5, 0x8000*8+6, 0x8000*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 0x4000*8+0*8, 0x4000*8+1*8, 0x4000*8+2*8, 0x4000*8+3*8, 0x4000*8+4*8, 0x4000*8+5*8, 0x4000*8+6*8, 0x4000*8+7*8 }, 8*8 }; static const gfx_layout automat_tilelayout2 = { 16,16, 0x400, // RGN_FRAC(1,16) causes divide by zero?! 4, { RGN_FRAC(0,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(3,4) }, { 0,1,2,3,4,5,6,7, 0x4000*8+0, 0x4000*8+1, 0x4000*8+2, 0x4000*8+3, 0x4000*8+4, 0x4000*8+5, 0x4000*8+6, 0x4000*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 0x2000*8+0*8, 0x2000*8+1*8, 0x2000*8+2*8, 0x2000*8+3*8, 0x2000*8+4*8, 0x2000*8+5*8, 0x2000*8+6*8, 0x2000*8+7*8 }, 8*8 }; static GFXDECODE_START( dec0 ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) /* Characters 8x8 */ GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 512, 16 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 768, 16 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx4", 0, tilelayout, 256, 16 ) /* Sprites 16x16 */ GFXDECODE_END static GFXDECODE_START( midres ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 256, 16 ) /* Characters 8x8 */ GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 512, 16 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 768, 16 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx4", 0, tilelayout, 0, 16 ) /* Sprites 16x16 */ GFXDECODE_END static GFXDECODE_START( automat ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) /* Characters 8x8 */ GFXDECODE_ENTRY( "gfx2", 0, automat_tilelayout3, 512, 16 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx3", 0, automat_tilelayout2, 768, 16 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx4", 0, automat_spritelayout, 256, 16 ) /* Sprites 16x16 */ GFXDECODE_END static GFXDECODE_START( secretab ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x000, 0x10 ) GFXDECODE_ENTRY( "gfx2", 0, automat_tilelayout2, 0x200, 0x10 ) GFXDECODE_ENTRY( "gfx3", 0, automat_tilelayout2, 0x300, 0x10 ) GFXDECODE_ENTRY( "gfx4", 0, automat_spritelayout, 0x100, 0x10 ) GFXDECODE_END /******************************************************************************/ /* This is guesswork, in order to get ~57,41 Hz. * If real Pixel Clock isn't 5 MHz then htotal/vtotal is different too ... */ #define DEC0_PIXEL_CLOCK XTAL_20MHz/4 #define DEC0_HTOTAL 320 #define DEC0_HBEND 0 #define DEC0_HBSTART 256 #define DEC0_VTOTAL 272 #define DEC0_VBEND 8 #define DEC0_VBSTART 256-8 static MACHINE_CONFIG_START( dec0_base, dec0_state ) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) //MCFG_SCREEN_REFRESH_RATE(57.41) //MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 57.41 Hz, 529us Vblank */) MCFG_SCREEN_RAW_PARAMS(DEC0_PIXEL_CLOCK,DEC0_HTOTAL,DEC0_HBEND,DEC0_HBSTART,DEC0_VTOTAL,DEC0_VBEND,DEC0_VBSTART) //MCFG_SCREEN_SIZE(32*8, 32*8) //MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) //MCFG_SCREEN_UPDATE_DRIVER differs per game MCFG_SCREEN_PALETTE("palette") MCFG_GFXDECODE_ADD("gfxdecode", "palette", dec0) MCFG_PALETTE_ADD("palette", 1024) MCFG_DEVICE_ADD("tilegen1", DECO_BAC06, 0) MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 0, 0) MCFG_DECO_BAC06_GFXDECODE("gfxdecode") MCFG_DEVICE_ADD("tilegen2", DECO_BAC06, 0) MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 1, 0) MCFG_DECO_BAC06_GFXDECODE("gfxdecode") MCFG_DEVICE_ADD("tilegen3", DECO_BAC06, 0) MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 2, 0) MCFG_DECO_BAC06_GFXDECODE("gfxdecode") MCFG_DEVICE_ADD("spritegen", DECO_MXC06, 0) MCFG_DECO_MXC06_GFX_REGION(3) MCFG_DECO_MXC06_GFXDECODE("gfxdecode") MCFG_GENERIC_LATCH_8_ADD("soundlatch") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( dec0, dec0_base ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, XTAL_20MHz / 2) MCFG_CPU_PROGRAM_MAP(dec0_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state, irq6_line_assert) /* VBL */ MCFG_CPU_ADD("audiocpu", M6502, XTAL_12MHz / 8) MCFG_CPU_PROGRAM_MAP(dec0_s_map) /* video hardware */ MCFG_VIDEO_START_OVERRIDE(dec0_state,dec0) MCFG_PALETTE_MODIFY("palette") MCFG_PALETTE_FORMAT(XBGR) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ym1", YM2203, XTAL_12MHz / 8) MCFG_SOUND_ROUTE(0, "mono", 0.90) MCFG_SOUND_ROUTE(1, "mono", 0.90) MCFG_SOUND_ROUTE(2, "mono", 0.90) MCFG_SOUND_ROUTE(3, "mono", 0.35) MCFG_SOUND_ADD("ym2", YM3812, XTAL_12MHz / 4) MCFG_YM3812_IRQ_HANDLER(INPUTLINE("audiocpu", 0)) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) MCFG_OKIM6295_ADD("oki", XTAL_20MHz / 2 / 10, OKIM6295_PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( dec1, dec0_base ) /* basic machine hardware */ /* maincpu and audiocpu clocks and address maps differ per game */ /* video hardware */ MCFG_VIDEO_START_OVERRIDE(dec0_state,dec0_nodma) MCFG_PALETTE_MODIFY("palette") MCFG_PALETTE_FORMAT(xxxxBBBBGGGGRRRR) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ym1", YM2203, XTAL_12MHz/8) /* verified on pcb */ MCFG_SOUND_ROUTE(0, "mono", 0.90) MCFG_SOUND_ROUTE(1, "mono", 0.90) MCFG_SOUND_ROUTE(2, "mono", 0.90) MCFG_SOUND_ROUTE(3, "mono", 0.35) MCFG_SOUND_ADD("ym2", YM3812, XTAL_12MHz/4) /* verified on pcb */ MCFG_YM3812_IRQ_HANDLER(INPUTLINE("audiocpu", 1)) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) MCFG_OKIM6295_ADD("oki", XTAL_12MHz/12, OKIM6295_PIN7_HIGH) /* verified on pcb */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) MACHINE_CONFIG_END WRITE_LINE_MEMBER(dec0_automat_state::automat_vclk_cb) { if (m_automat_msm5205_vclk_toggle == 0) { m_msm->data_w(m_automat_adpcm_byte & 0xf); } else { m_msm->data_w(m_automat_adpcm_byte >> 4); //device->m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE); // gives some scratch samples but breaks other sounds too } m_automat_msm5205_vclk_toggle ^= 1; } static MACHINE_CONFIG_START( automat, dec0_automat_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 10000000) MCFG_CPU_PROGRAM_MAP(automat_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state, irq6_line_hold)/* VBL */ MCFG_CPU_ADD("audiocpu", Z80, 3000000)// ? MCFG_CPU_PROGRAM_MAP(automat_s_map) /* video hardware */ MCFG_VIDEO_START_OVERRIDE(dec0_state,dec0_nodma) MCFG_SCREEN_ADD("screen", RASTER) // MCFG_SCREEN_REFRESH_RATE(57.41) // MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 57.41 Hz, 529us Vblank */) MCFG_SCREEN_RAW_PARAMS(DEC0_PIXEL_CLOCK,DEC0_HTOTAL,DEC0_HBEND,DEC0_HBSTART,DEC0_VTOTAL,DEC0_VBEND,DEC0_VBSTART) MCFG_SCREEN_UPDATE_DRIVER(dec0_automat_state, screen_update_automat) MCFG_SCREEN_PALETTE("palette") MCFG_DEVICE_ADD("tilegen1", DECO_BAC06, 0) MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 0, 0) MCFG_DECO_BAC06_GFXDECODE("gfxdecode") MCFG_DEVICE_ADD("tilegen2", DECO_BAC06, 0) MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 1, 0) MCFG_DECO_BAC06_GFXDECODE("gfxdecode") MCFG_DEVICE_ADD("tilegen3", DECO_BAC06, 0) MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 2, 0) MCFG_DECO_BAC06_GFXDECODE("gfxdecode") MCFG_DEVICE_ADD("spritegen", DECO_MXC06, 0) MCFG_DECO_MXC06_GFX_REGION(3) MCFG_DECO_MXC06_GFXDECODE("gfxdecode") MCFG_PALETTE_ADD("palette", 1024) MCFG_PALETTE_FORMAT(xxxxBBBBGGGGRRRR) MCFG_GFXDECODE_ADD("gfxdecode", "palette", automat) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_GENERIC_LATCH_8_ADD("soundlatch") MCFG_SOUND_ADD("2203a", YM2203, 1500000) MCFG_SOUND_ROUTE(0, "mono", 0.90) MCFG_SOUND_ROUTE(1, "mono", 0.90) MCFG_SOUND_ROUTE(2, "mono", 0.90) MCFG_SOUND_ROUTE(3, "mono", 0.35) MCFG_SOUND_ADD("2203b", YM2203, 1500000) MCFG_SOUND_ROUTE(0, "mono", 0.90) MCFG_SOUND_ROUTE(1, "mono", 0.90) MCFG_SOUND_ROUTE(2, "mono", 0.90) MCFG_SOUND_ROUTE(3, "mono", 0.35) MCFG_SOUND_ADD("msm", MSM5205, 384000/2) MCFG_MSM5205_VCLK_CB(WRITELINE(dec0_automat_state, automat_vclk_cb)) MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S48_4B) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END // this seems very similar to the automat bootleg static MACHINE_CONFIG_START( secretab, dec0_automat_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, XTAL_20MHz/2) /* verified on pcb (20MHZ OSC) 68000P12 running at 10Mhz */ MCFG_CPU_PROGRAM_MAP(secretab_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state, irq6_line_hold)/* VBL */ MCFG_CPU_ADD("audiocpu", Z80, 3000000)// ? MCFG_CPU_PROGRAM_MAP(automat_s_map) /* video hardware */ MCFG_VIDEO_START_OVERRIDE(dec0_state,dec0_nodma) MCFG_SCREEN_ADD("screen", RASTER) // MCFG_SCREEN_REFRESH_RATE(57.41) // MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 57.41 Hz, 529us Vblank */) MCFG_SCREEN_RAW_PARAMS(DEC0_PIXEL_CLOCK,DEC0_HTOTAL,DEC0_HBEND,DEC0_HBSTART,DEC0_VTOTAL,DEC0_VBEND,DEC0_VBSTART) MCFG_SCREEN_UPDATE_DRIVER(dec0_automat_state, screen_update_secretab) MCFG_SCREEN_PALETTE("palette") MCFG_DEVICE_ADD("tilegen1", DECO_BAC06, 0) MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 0, 0) MCFG_DECO_BAC06_GFXDECODE("gfxdecode") MCFG_DEVICE_ADD("tilegen2", DECO_BAC06, 0) MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 1, 0) MCFG_DECO_BAC06_GFXDECODE("gfxdecode") MCFG_DEVICE_ADD("tilegen3", DECO_BAC06, 0) MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 2, 0) MCFG_DECO_BAC06_GFXDECODE("gfxdecode") MCFG_DEVICE_ADD("spritegen", DECO_MXC06, 0) MCFG_DECO_MXC06_GFX_REGION(3) MCFG_DECO_MXC06_GFXDECODE("gfxdecode") MCFG_PALETTE_ADD("palette", 1024) MCFG_PALETTE_FORMAT(xxxxBBBBGGGGRRRR) MCFG_GFXDECODE_ADD("gfxdecode", "palette", secretab) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_GENERIC_LATCH_8_ADD("soundlatch") MCFG_SOUND_ADD("2203a", YM2203, 1500000) MCFG_SOUND_ROUTE(0, "mono", 0.90) MCFG_SOUND_ROUTE(1, "mono", 0.90) MCFG_SOUND_ROUTE(2, "mono", 0.90) MCFG_SOUND_ROUTE(3, "mono", 0.35) MCFG_SOUND_ADD("2203b", YM2203, 1500000) MCFG_SOUND_ROUTE(0, "mono", 0.90) MCFG_SOUND_ROUTE(1, "mono", 0.90) MCFG_SOUND_ROUTE(2, "mono", 0.90) MCFG_SOUND_ROUTE(3, "mono", 0.35) MCFG_SOUND_ADD("msm", MSM5205, 384000/2) MCFG_MSM5205_VCLK_CB(WRITELINE(dec0_automat_state, automat_vclk_cb)) MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S48_4B) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( hbarrel, dec0 ) MCFG_CPU_ADD("mcu", I8751, XTAL_8MHz) MCFG_CPU_IO_MAP(mcu_io_map) /* video hardware */ MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_hbarrel) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( baddudes, dec0 ) /* video hardware */ MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_baddudes) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( birdtry, dec0 ) /* video hardware */ MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_birdtry) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( robocop, dec0 ) MCFG_CPU_ADD("sub", H6280, XTAL_21_4772MHz / 16) MCFG_CPU_PROGRAM_MAP(robocop_sub_map) MCFG_QUANTUM_TIME(attotime::from_hz(3000)) /* Interleave between HuC6280 & 68000 */ /* video hardware */ MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_robocop) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( robocopb, dec0 ) /* video hardware */ MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_robocop) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( hippodrm, dec0 ) MCFG_CPU_ADD("sub", H6280, XTAL_21_4772MHz / 16) MCFG_CPU_PROGRAM_MAP(hippodrm_sub_map) MCFG_QUANTUM_TIME(attotime::from_hz(300)) /* Interleave between H6280 & 68000 */ /* video hardware */ MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_hippodrm) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( ffantasybl, dec0 ) // MCFG_CPU_ADD("sub", H6280, XTAL_21_4772MHz / 16) // MCFG_CPU_PROGRAM_MAP(hippodrm_sub_map) // MCFG_QUANTUM_TIME(attotime::from_hz(300)) /* Interleave between H6280 & 68000 */ /* video hardware */ MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_hippodrm) MACHINE_CONFIG_END MACHINE_RESET_MEMBER(dec0_state,slyspy) { // set initial memory map m_slyspy_state = 0; m_pfprotect->set_bank(m_slyspy_state); } static MACHINE_CONFIG_DERIVED( slyspy, dec1 ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, XTAL_20MHz/2) /* verified on pcb (20MHZ OSC) 68000P12 running at 10Mhz */ MCFG_CPU_PROGRAM_MAP(slyspy_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state, irq6_line_hold) /* VBL, apparently it auto-acks */ MCFG_CPU_ADD("audiocpu", H6280, XTAL_12MHz/2/3) /* verified on pcb (6Mhz is XIN on pin 10 of H6280, verified on pcb */ MCFG_CPU_PROGRAM_MAP(slyspy_s_map) MCFG_DEVICE_ADD("pfprotect", ADDRESS_MAP_BANK, 0) MCFG_DEVICE_PROGRAM_MAP(slyspy_protection_map) MCFG_ADDRESS_MAP_BANK_ENDIANNESS(ENDIANNESS_BIG) MCFG_ADDRESS_MAP_BANK_DATABUS_WIDTH(16) MCFG_ADDRESS_MAP_BANK_ADDRBUS_WIDTH(18) MCFG_ADDRESS_MAP_BANK_STRIDE(0x10000) /* video hardware */ MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_slyspy) MCFG_MACHINE_RESET_OVERRIDE(dec0_state,slyspy) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( midres, dec1 ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, XTAL_20MHz/2) /* verified on pcb (20MHZ OSC) 68000P12 running at 10Mhz */ MCFG_CPU_PROGRAM_MAP(midres_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state, irq6_line_hold)/* VBL */ MCFG_CPU_ADD("audiocpu", H6280, XTAL_24MHz/4/3) /* verified on pcb (6Mhz is XIN on pin 10 of H6280, verified on pcb */ MCFG_CPU_PROGRAM_MAP(midres_s_map) /* video hardware */ MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_midres) MCFG_GFXDECODE_MODIFY("gfxdecode", midres) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( midresb, midres ) MCFG_CPU_REPLACE("audiocpu", M6502, 1500000 ) MCFG_CPU_PROGRAM_MAP(dec0_s_map) MCFG_SOUND_MODIFY("ym2") MCFG_YM3812_IRQ_HANDLER(INPUTLINE("audiocpu", 0)) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) // bootleg doesn't seem to support row/col scroll (or enable is different) // MCFG_DEVICE_MODIFY("tilegen1") // MCFG_BAC06_BOOTLEG_DISABLE_16x16 // MCFG_BAC06_BOOTLEG_DISABLE_RC_SCROLL MCFG_DEVICE_MODIFY("tilegen2") // MCFG_BAC06_BOOTLEG_DISABLE_8x8 MCFG_BAC06_BOOTLEG_DISABLE_RC_SCROLL MCFG_DEVICE_MODIFY("tilegen3") // MCFG_BAC06_BOOTLEG_DISABLE_8x8 MCFG_BAC06_BOOTLEG_DISABLE_RC_SCROLL MACHINE_CONFIG_END /******************************************************************************/ ROM_START( hbarrel ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "hb04.bin", 0x00000, 0x10000, CRC(4877b09e) SHA1(30c653b2f59fece881d088b675192ff2599adbe3) ) ROM_LOAD16_BYTE( "hb01.bin", 0x00001, 0x10000, CRC(8b41c219) SHA1(5155095f459c29bd1fa5b3e8e2555db20a3bcfbc) ) ROM_LOAD16_BYTE( "hb05.bin", 0x20000, 0x10000, CRC(2087d570) SHA1(625a33c2f4feed56f636d318531d0996cdee9194) ) ROM_LOAD16_BYTE( "hb02.bin", 0x20001, 0x10000, CRC(815536ae) SHA1(684f67dc92f2a3bd77effce68c50e4013e054d31) ) ROM_LOAD16_BYTE( "hb06.bin", 0x40000, 0x10000, CRC(da4e3fbc) SHA1(afc054eb5ee1d64d69fd8134d62e7c2d90f775c8) ) ROM_LOAD16_BYTE( "hb03.bin", 0x40001, 0x10000, CRC(7fed7c46) SHA1(697742a18a0b01acadb0bbddc54331ab7e097bd8) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "hb07.bin", 0x8000, 0x8000, CRC(a127f0f7) SHA1(2cf962410936ac336e384dda2bf434a297bc940f) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "hb31.9a", 0x0000, 0x1000, CRC(239d726f) SHA1(969f38ae981ffde6053ece93cc51614d492edbbb) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "hb25.bin", 0x00000, 0x10000, CRC(8649762c) SHA1(84d3d82d4d011c54271ef7a0dc5857a34b61cf8a) ) ROM_LOAD( "hb26.bin", 0x10000, 0x10000, CRC(f8189bbd) SHA1(b4445f50e8771af6ba4fcbc34018f6ecd379779a) ) ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "hb18.bin", 0x00000, 0x10000, CRC(ef664373) SHA1(d66a8c685c44cc8583527297d7ea7778f0d9c8db) ) ROM_LOAD( "hb17.bin", 0x10000, 0x10000, CRC(a4f186ac) SHA1(ee422f8479c1f21bb62d040567a9748b646e6f9f) ) ROM_LOAD( "hb20.bin", 0x20000, 0x10000, CRC(2fc13be0) SHA1(cce46b91104c0ac4038e98131fe957e0ed2f1a88) ) ROM_LOAD( "hb19.bin", 0x30000, 0x10000, CRC(d6b47869) SHA1(eaef6ed5505395b1b829d6a126363031ad4e851a) ) ROM_LOAD( "hb22.bin", 0x40000, 0x10000, CRC(50d6a1ad) SHA1(e7b464f34d6f3796823de6fdcbfd79416f71a119) ) ROM_LOAD( "hb21.bin", 0x50000, 0x10000, CRC(f01d75c5) SHA1(959f9e2461db5f08b7ab12cc3b43f33be69318c9) ) ROM_LOAD( "hb24.bin", 0x60000, 0x10000, CRC(ae377361) SHA1(a9aa520044f5b5037a495402ef128d3d8522b20f) ) ROM_LOAD( "hb23.bin", 0x70000, 0x10000, CRC(bbdaf771) SHA1(7b29d6d606319337562b0431b6290df15cde17e2) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "hb29.bin", 0x00000, 0x10000, CRC(5514b296) SHA1(d258134a95bb223db139780b8e7377cccbe01af0) ) ROM_LOAD( "hb30.bin", 0x10000, 0x10000, CRC(5855e8ef) SHA1(0f09143fed7c354231a4f343d0371424d8436877) ) ROM_LOAD( "hb27.bin", 0x20000, 0x10000, CRC(99db7b9c) SHA1(2faeb287d685c8ea72c21658777f62ff9e194a69) ) ROM_LOAD( "hb28.bin", 0x30000, 0x10000, CRC(33ce2b1a) SHA1(ef150dd5bc22368857ba27da18a17c161bb807a4) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "hb15.bin", 0x00000, 0x10000, CRC(21816707) SHA1(859a70dfc7d8c01124a035dcd5ea554af5f4e871) ) ROM_LOAD( "hb16.bin", 0x10000, 0x10000, CRC(a5684574) SHA1(2dfe429cd6e110645ab976dd3a2b27d54ad91e89) ) ROM_LOAD( "hb11.bin", 0x20000, 0x10000, CRC(5c768315) SHA1(00905e59dec90bf51f1d8e2482f54ede0895d142) ) ROM_LOAD( "hb12.bin", 0x30000, 0x10000, CRC(8b64d7a4) SHA1(4d880d97a8eabd9b0a50cba3357df4f70afdf909) ) ROM_LOAD( "hb13.bin", 0x40000, 0x10000, CRC(56e3ed65) SHA1(e7e4a53a7a18c81af8e395a33bcd82a41482c0da) ) ROM_LOAD( "hb14.bin", 0x50000, 0x10000, CRC(bedfe7f3) SHA1(9db9c632fbf5a98d2d21bb960cc7111f6f9410fc) ) ROM_LOAD( "hb09.bin", 0x60000, 0x10000, CRC(26240ea0) SHA1(25732986d787afd99a045ce4587f1079f84e675b) ) ROM_LOAD( "hb10.bin", 0x70000, 0x10000, CRC(47d95447) SHA1(d2ffe96a19cfcbddee0df07dad89bd83cba801fa) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "hb08.bin", 0x0000, 0x10000, CRC(645c5b68) SHA1(096ca5d7b5df752df6d2c856b3f94b29eea7c3de) ) ROM_END ROM_START( hbarrelw ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "hb_ec04.rom", 0x00000, 0x10000, CRC(d01bc3db) SHA1(53c9b78ce12ab577111fd96ef793b0fc4131bec3) ) ROM_LOAD16_BYTE( "hb_ec01.rom", 0x00001, 0x10000, CRC(6756f8ae) SHA1(4edea085dedab46995b07d134b0974e365c32bfe) ) ROM_LOAD16_BYTE( "hb05.bin", 0x20000, 0x10000, CRC(2087d570) SHA1(625a33c2f4feed56f636d318531d0996cdee9194) ) ROM_LOAD16_BYTE( "hb02.bin", 0x20001, 0x10000, CRC(815536ae) SHA1(684f67dc92f2a3bd77effce68c50e4013e054d31) ) ROM_LOAD16_BYTE( "hb_ec06.rom", 0x40000, 0x10000, CRC(61ec20d8) SHA1(9cd87fb896e746dc7745c59396cf5b06a9c6fae1) ) ROM_LOAD16_BYTE( "hb_ec03.rom", 0x40001, 0x10000, CRC(720c6b13) SHA1(2af04de911f759b20ecec3aaf96238545c6cc987) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "hb_ec07.rom", 0x8000, 0x8000, CRC(16a5a1aa) SHA1(27eb8c09be6b1be502bda9ae9c9ff860d2560d46) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "ec31.9a", 0x0000, 0x1000, BAD_DUMP CRC(aa14a2ae) SHA1(d456a55a01478286fecea7c33029b7ab74d9ec00) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "hb_ec25.rom", 0x00000, 0x10000, CRC(2e5732a2) SHA1(b730ce11db1876b81d2b7cde0f129bd6fbfeb771) ) ROM_LOAD( "hb_ec26.rom", 0x10000, 0x10000, CRC(161a2c4d) SHA1(fbfa97ecc8b4d540d38f811ebb6272b348ed37e5) ) ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "hb18.bin", 0x00000, 0x10000, CRC(ef664373) SHA1(d66a8c685c44cc8583527297d7ea7778f0d9c8db) ) ROM_LOAD( "hb17.bin", 0x10000, 0x10000, CRC(a4f186ac) SHA1(ee422f8479c1f21bb62d040567a9748b646e6f9f) ) ROM_LOAD( "hb20.bin", 0x20000, 0x10000, CRC(2fc13be0) SHA1(cce46b91104c0ac4038e98131fe957e0ed2f1a88) ) ROM_LOAD( "hb19.bin", 0x30000, 0x10000, CRC(d6b47869) SHA1(eaef6ed5505395b1b829d6a126363031ad4e851a) ) ROM_LOAD( "hb22.bin", 0x40000, 0x10000, CRC(50d6a1ad) SHA1(e7b464f34d6f3796823de6fdcbfd79416f71a119) ) ROM_LOAD( "hb21.bin", 0x50000, 0x10000, CRC(f01d75c5) SHA1(959f9e2461db5f08b7ab12cc3b43f33be69318c9) ) ROM_LOAD( "hb24.bin", 0x60000, 0x10000, CRC(ae377361) SHA1(a9aa520044f5b5037a495402ef128d3d8522b20f) ) ROM_LOAD( "hb23.bin", 0x70000, 0x10000, CRC(bbdaf771) SHA1(7b29d6d606319337562b0431b6290df15cde17e2) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "hb29.bin", 0x00000, 0x10000, CRC(5514b296) SHA1(d258134a95bb223db139780b8e7377cccbe01af0) ) ROM_LOAD( "hb30.bin", 0x10000, 0x10000, CRC(5855e8ef) SHA1(0f09143fed7c354231a4f343d0371424d8436877) ) ROM_LOAD( "hb27.bin", 0x20000, 0x10000, CRC(99db7b9c) SHA1(2faeb287d685c8ea72c21658777f62ff9e194a69) ) ROM_LOAD( "hb28.bin", 0x30000, 0x10000, CRC(33ce2b1a) SHA1(ef150dd5bc22368857ba27da18a17c161bb807a4) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "hb15.bin", 0x00000, 0x10000, CRC(21816707) SHA1(859a70dfc7d8c01124a035dcd5ea554af5f4e871) ) ROM_LOAD( "hb16.bin", 0x10000, 0x10000, CRC(a5684574) SHA1(2dfe429cd6e110645ab976dd3a2b27d54ad91e89) ) ROM_LOAD( "hb11.bin", 0x20000, 0x10000, CRC(5c768315) SHA1(00905e59dec90bf51f1d8e2482f54ede0895d142) ) ROM_LOAD( "hb12.bin", 0x30000, 0x10000, CRC(8b64d7a4) SHA1(4d880d97a8eabd9b0a50cba3357df4f70afdf909) ) ROM_LOAD( "hb13.bin", 0x40000, 0x10000, CRC(56e3ed65) SHA1(e7e4a53a7a18c81af8e395a33bcd82a41482c0da) ) ROM_LOAD( "hb14.bin", 0x50000, 0x10000, CRC(bedfe7f3) SHA1(9db9c632fbf5a98d2d21bb960cc7111f6f9410fc) ) ROM_LOAD( "hb09.bin", 0x60000, 0x10000, CRC(26240ea0) SHA1(25732986d787afd99a045ce4587f1079f84e675b) ) ROM_LOAD( "hb10.bin", 0x70000, 0x10000, CRC(47d95447) SHA1(d2ffe96a19cfcbddee0df07dad89bd83cba801fa) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "hb_ec08.rom", 0x0000, 0x10000, CRC(2159a609) SHA1(cae503e446c7164a44b59886680f554a4cb1eef2) ) ROM_END ROM_START( baddudes ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code, middle 0x20000 unused */ ROM_LOAD16_BYTE( "ei04-1.3c", 0x00000, 0x10000, CRC(4bf158a7) SHA1(e034f64cec3e8596a2d86dd83462592178f19611) ) ROM_LOAD16_BYTE( "ei01-1.3a", 0x00001, 0x10000, CRC(74f5110c) SHA1(9b8ff24e69505846a1406f5ab82b855b84a5cdf2) ) ROM_LOAD16_BYTE( "ei06.6c", 0x40000, 0x10000, CRC(3ff8da57) SHA1(eea8125a3eac33d76d22e72b69633eaae138efe5) ) ROM_LOAD16_BYTE( "ei03.6a", 0x40001, 0x10000, CRC(f8f2bd94) SHA1(622c66fea00cabb2cce16bf621b07d38a660708d) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "ei07.8a", 0x8000, 0x8000, CRC(9fb1ef4b) SHA1(f4dd0773be93c2ad8b0faacd12939c531b5aa130) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "ei31.9a", 0x0000, 0x1000, NO_DUMP ) ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ei25.15j", 0x00000, 0x08000, CRC(bcf59a69) SHA1(486727e19c12ea55b47e2ef773d0d0471cf50083) ) ROM_LOAD( "ei26.16j", 0x08000, 0x08000, CRC(9aff67b8) SHA1(18c3972a9f17a48897463f48be0d723ea0cf5aba) ) ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ei18.14d", 0x00000, 0x10000, CRC(05cfc3e5) SHA1(a0163921c77dc9706463a402c3dd45ec4341cd21) ) ROM_LOAD( "ei20.17d", 0x10000, 0x10000, CRC(e11e988f) SHA1(0c59f0d8d1abe414c7e1ebd49d454179fed2cd00) ) ROM_LOAD( "ei22.14f", 0x20000, 0x10000, CRC(b893d880) SHA1(99e228174677f2e3e96154f77bfa9bf0f1c0a6a5) ) ROM_LOAD( "ei24.17f", 0x30000, 0x10000, CRC(6f226dda) SHA1(65ebb16a292c57d49c135fce7ed7537146226eb5) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ei30.9j", 0x08000, 0x08000, CRC(982da0d1) SHA1(d819a587905624d793988f2ea726783da527d9f2) ) ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */ ROM_LOAD( "ei28.9f", 0x18000, 0x08000, CRC(f01ebb3b) SHA1(1686690cb0c87d9e687b2abb4896cf285ab8378f) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ei15.16c", 0x00000, 0x10000, CRC(a38a7d30) SHA1(5cb1fb97605829fc733c79a7e169fa52adc6863b) ) ROM_LOAD( "ei16.17c", 0x10000, 0x08000, CRC(17e42633) SHA1(405f5296a741901677cca978a1b287d894eb1e54) ) ROM_LOAD( "ei11.16a", 0x20000, 0x10000, CRC(3a77326c) SHA1(4de81752329cde6210a9c250a9f8ebe3dad9fe92) ) ROM_LOAD( "ei12.17a", 0x30000, 0x08000, CRC(fea2a134) SHA1(525dd5f48993db1fe1e3c095442884178f75e8e0) ) ROM_LOAD( "ei13.13c", 0x40000, 0x10000, CRC(e5ae2751) SHA1(4e4a3c68b11e9b0c8da70121b23296128063d4e9) ) ROM_LOAD( "ei14.14c", 0x50000, 0x08000, CRC(e83c760a) SHA1(d08db381658b8b3288c5eaa9048a906126e0f712) ) ROM_LOAD( "ei09.13a", 0x60000, 0x10000, CRC(6901e628) SHA1(1162c8cee20450780774cad54a9af40ebf0f0826) ) ROM_LOAD( "ei10.14a", 0x70000, 0x08000, CRC(eeee8a1a) SHA1(2bf8378ff38f6a7c7cbd4cbd489de25cb1f0fe71) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ei08.2c", 0x0000, 0x10000, CRC(3c87463e) SHA1(f17c98507b562e91e9b27599614b3249fe68ff7a) ) ROM_END ROM_START( drgninja ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code, middle 0x20000 unused */ ROM_LOAD16_BYTE( "eg04.3c", 0x00000, 0x10000, CRC(41b8b3f8) SHA1(0ab143b9f7a5f857cfd2053c24fa5213ce7641e4) ) ROM_LOAD16_BYTE( "eg01.3a", 0x00001, 0x10000, CRC(e08e6885) SHA1(641eaf4ef6c8bfbc39611f5f81765f7915ae9d9f) ) ROM_LOAD16_BYTE( "eg06.6c", 0x40000, 0x10000, CRC(2b81faf7) SHA1(6d10c29f5ee06856843d83e77ba24c2b6e00a9cb) ) ROM_LOAD16_BYTE( "eg03.6a", 0x40001, 0x10000, CRC(c52c2e9d) SHA1(399f2b7df9d558c8f33bf1a7c8048c62e0f54cec) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "eg07.8a", 0x8000, 0x8000, CRC(001d2f51) SHA1(f186671f0450ccf9201577a5caf0efc490c6645e) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "i8751", 0x0000, 0x1000, NO_DUMP ) /* various graphic and sound roms also differ when compared to baddudes */ ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ //ROM_LOAD( "drgninja.25", 0x00000, 0x08000, CRC(6791bc20) SHA1(7240b2688cda04ee9ea331472a84fbffc85b8e90) ) // the rom below was found on a genuine 'dragonninja' pcb, compared to the other ROM it has the 'bad dudes' (unused) logo // partially erased, and a bad pixel on the left arrow character. Is the other rom a cleaned up hack, or from a bootleg, // or did Data East actually clean it up on a later PCB? ROM_LOAD( "eg25.15j", 0x00000, 0x08000, CRC(dd557b19) SHA1(ce1e76aeb7e147f373bb48dbc1becc1601953499) ) // different to baddudes ROM_LOAD( "eg26.16j", 0x08000, 0x08000, CRC(5d75fc8f) SHA1(92947dd78bfe8067fb5f645fa1ef212e48b69c70) ) // different to baddudes ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "eg18.14d", 0x00000, 0x10000, CRC(05cfc3e5) SHA1(a0163921c77dc9706463a402c3dd45ec4341cd21) ) ROM_LOAD( "eg20.17d", 0x10000, 0x10000, CRC(e11e988f) SHA1(0c59f0d8d1abe414c7e1ebd49d454179fed2cd00) ) ROM_LOAD( "eg22.14f", 0x20000, 0x10000, CRC(b893d880) SHA1(99e228174677f2e3e96154f77bfa9bf0f1c0a6a5) ) ROM_LOAD( "eg24.17f", 0x30000, 0x10000, CRC(6f226dda) SHA1(65ebb16a292c57d49c135fce7ed7537146226eb5) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "eg30.9j", 0x08000, 0x08000, CRC(2438e67e) SHA1(5f143aeb83606a2c64d0b31bfee38156d231dcc9) ) ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */ ROM_LOAD( "eg28.9f", 0x18000, 0x08000, CRC(5c692ab3) SHA1(4c58ff50833f869575f1a15c776fbf1429944fab) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "eg15.16c", 0x00000, 0x10000, CRC(5617d67f) SHA1(8f684de27ae79c4d35720706cdd2733af0e0a9cc) ) // different to baddudes ROM_LOAD( "eg16.17c", 0x10000, 0x08000, CRC(17e42633) SHA1(405f5296a741901677cca978a1b287d894eb1e54) ) ROM_LOAD( "eg11.16a", 0x20000, 0x10000, CRC(ba83e8d8) SHA1(63092a5d0da0c9228a72a83b43a67a47b1388724) ) // different to baddudes ROM_LOAD( "eg12.17a", 0x30000, 0x08000, CRC(fea2a134) SHA1(525dd5f48993db1fe1e3c095442884178f75e8e0) ) ROM_LOAD( "eg13.13c", 0x40000, 0x10000, CRC(fd91e08e) SHA1(8998f020791c8830e963096dc7b8fcb430d041d4) ) // different to baddudes ROM_LOAD( "eg14.14c", 0x50000, 0x08000, CRC(e83c760a) SHA1(d08db381658b8b3288c5eaa9048a906126e0f712) ) ROM_LOAD( "eg09.13a", 0x60000, 0x10000, CRC(601b7b23) SHA1(c1c665614f1377bc47720382b25c965266a2593f)) // different to baddudes ROM_LOAD( "eg10.14a", 0x70000, 0x08000, CRC(eeee8a1a) SHA1(2bf8378ff38f6a7c7cbd4cbd489de25cb1f0fe71) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "eg08.2c", 0x0000, 0x10000, CRC(92f2c916) SHA1(38b4ed81edcc2069b096591bdc5baab8b9edfa9a) ) // different to baddudes ROM_END ROM_START( drgninjab ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code, middle 0x20000 unused */ ROM_LOAD16_BYTE( "n-12.d2", 0x00000, 0x10000, CRC(5a70eb52) SHA1(26fd48ea71cd5196e3907eebcf1234f44a3d7dba) ) ROM_LOAD16_BYTE( "n-11.a2", 0x00001, 0x10000, CRC(3887eb92) SHA1(a8650ce128927955497540d7c6fbd23516afdb24) ) ROM_LOAD16_BYTE( "eg06.6c", 0x40000, 0x10000, CRC(2b81faf7) SHA1(6d10c29f5ee06856843d83e77ba24c2b6e00a9cb) ) ROM_LOAD16_BYTE( "eg03.6a", 0x40001, 0x10000, CRC(c52c2e9d) SHA1(399f2b7df9d558c8f33bf1a7c8048c62e0f54cec) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "eg07.8a", 0x8000, 0x8000, CRC(001d2f51) SHA1(f186671f0450ccf9201577a5caf0efc490c6645e) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "i8751", 0x0000, 0x1000, NO_DUMP ) /* various graphic and sound roms also differ when compared to baddudes */ ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ //ROM_LOAD( "drgninja.25", 0x00000, 0x08000, CRC(6791bc20) SHA1(7240b2688cda04ee9ea331472a84fbffc85b8e90) ) // the rom below was found on a genuine 'dragonninja' pcb, compared to the other ROM it has the 'bad dudes' (unused) logo // partially erased, and a bad pixel on the left arrow character. Is the other rom a cleaned up hack, or from a bootleg, // or did Data East actually clean it up on a later PCB? ROM_LOAD( "eg25.15j", 0x00000, 0x08000, CRC(dd557b19) SHA1(ce1e76aeb7e147f373bb48dbc1becc1601953499) ) // different to baddudes ROM_LOAD( "eg26.16j", 0x08000, 0x08000, CRC(5d75fc8f) SHA1(92947dd78bfe8067fb5f645fa1ef212e48b69c70) ) // different to baddudes ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "eg18.14d", 0x00000, 0x10000, CRC(05cfc3e5) SHA1(a0163921c77dc9706463a402c3dd45ec4341cd21) ) ROM_LOAD( "eg20.17d", 0x10000, 0x10000, CRC(e11e988f) SHA1(0c59f0d8d1abe414c7e1ebd49d454179fed2cd00) ) ROM_LOAD( "eg22.14f", 0x20000, 0x10000, CRC(b893d880) SHA1(99e228174677f2e3e96154f77bfa9bf0f1c0a6a5) ) ROM_LOAD( "eg24.17f", 0x30000, 0x10000, CRC(6f226dda) SHA1(65ebb16a292c57d49c135fce7ed7537146226eb5) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "eg30.9j", 0x08000, 0x08000, CRC(2438e67e) SHA1(5f143aeb83606a2c64d0b31bfee38156d231dcc9) ) ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */ ROM_LOAD( "eg28.9f", 0x18000, 0x08000, CRC(5c692ab3) SHA1(4c58ff50833f869575f1a15c776fbf1429944fab) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "eg15.16c", 0x00000, 0x10000, CRC(5617d67f) SHA1(8f684de27ae79c4d35720706cdd2733af0e0a9cc) ) // different to baddudes ROM_LOAD( "eg16.17c", 0x10000, 0x08000, CRC(17e42633) SHA1(405f5296a741901677cca978a1b287d894eb1e54) ) ROM_LOAD( "eg11.16a", 0x20000, 0x10000, CRC(ba83e8d8) SHA1(63092a5d0da0c9228a72a83b43a67a47b1388724) ) // different to baddudes ROM_LOAD( "eg12.17a", 0x30000, 0x08000, CRC(fea2a134) SHA1(525dd5f48993db1fe1e3c095442884178f75e8e0) ) ROM_LOAD( "eg13.13c", 0x40000, 0x10000, CRC(fd91e08e) SHA1(8998f020791c8830e963096dc7b8fcb430d041d4) ) // different to baddudes ROM_LOAD( "eg14.14c", 0x50000, 0x08000, CRC(e83c760a) SHA1(d08db381658b8b3288c5eaa9048a906126e0f712) ) ROM_LOAD( "eg09.13a", 0x60000, 0x10000, CRC(601b7b23) SHA1(c1c665614f1377bc47720382b25c965266a2593f)) // different to baddudes ROM_LOAD( "eg10.14a", 0x70000, 0x08000, CRC(eeee8a1a) SHA1(2bf8378ff38f6a7c7cbd4cbd489de25cb1f0fe71) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "eg08.2c", 0x0000, 0x10000, CRC(92f2c916) SHA1(38b4ed81edcc2069b096591bdc5baab8b9edfa9a) ) // different to baddudes ROM_END /* CPUs QTY Type clock position function 1x SCN68000CAN64 main PCB 9h 16/32-bit Microprocessor - main 1x UM6502 main PCB 7d 8-bit Microprocessor - sound 1x MC3403 main PCB 14e Quad Operational Amplifier - sound 1x GL358 main PCB 13b Dual Operational Amplifier - sound 1x YM2203C main PCB 12a FM Operator Type-M (OPM) - sound 2x YM3014B main PCB 13d, 13e D/A Converter (DAC) - sound 1x YM3812 main PCB 9b FM Operator Type-L II (OPL II) - sound 1x MC68705R3P ROMs PCB 1l 8-bit EPROM Microcomputer Unit - main (not dumped) 1x M5205 ROMs PCB 12c ADPCM Speech Syntesis IC - sound 1x oscillator 24.000MHz main PCB 2a 1x oscillator 16.0000 main PCB 12n 1x blu resonator CSB-400P ROMs PCB 12b ROMs QTY Type position status 4x 27256 main PCB 1-4 dumped 4x 27512 main PCB 5-8 dumped 7x 27256 ROMs PCB 15,20-23,28,29 dumped 9x 27512 ROMs PCB 9-14,27-30 dumped 2x N82S129AN main PCB 2q,3p not dumped yet 1x N82S131N main PCB 5q not dumped yet 1x N82S137N main PCB 8u not dumped yet 1x N82S129AN ROMs PCB 12c not dumped yet RAMs QTY Type position 2x HY6264 main PCB 12c,12d 14x TMM2018 main PCB 1e,2e,5k,5l,5m,5n,5o,5p,7m,7n,8b,11s,11t,11u 2x TMM2064 ROMs PCB 8n,8o 4x TMM2018 ROMs PCB 8f,8g,8j,8k PLDs QTY Type position status Others 1x 28x2 edge connector 3x 50 pins flat cable connector from main board to roms board 1x trimmer (volume) 1x 8x2 switches DIP */ ROM_START( drgninjab2 ) ROM_REGION( 0x60000, "maincpu", 0 ) ROM_LOAD16_BYTE( "a14.3e", 0x00000, 0x10000, CRC(c4b9f4e7) SHA1(4a8176cce8c7909aace8ece4f97b1a199617938e) ) // 99.978638% ROM_LOAD16_BYTE( "a11.3b", 0x00001, 0x10000, CRC(e4cc7c60) SHA1(63aeab4e20420f28a947438f2d7079c92a43d2df) ) // 99.978638% ROM_LOAD16_BYTE( "a12.2e", 0x40000, 0x10000, CRC(2b81faf7) SHA1(6d10c29f5ee06856843d83e77ba24c2b6e00a9cb) ) ROM_LOAD16_BYTE( "a9.2b", 0x40001, 0x10000, CRC(c52c2e9d) SHA1(399f2b7df9d558c8f33bf1a7c8048c62e0f54cec) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "a15.7b", 0x8000, 0x8000, CRC(82007af2) SHA1(f0db1b1dab199df402a7590e56d4d5ab4baca803) ) // 99.612427% ROM_REGION( 0x1000, "mcu", 0 ) /* 68705 microcontroller */ ROM_LOAD( "mc68705r3p", 0x0000, 0x1000, NO_DUMP ) ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ ROM_LOAD( "a22.9m", 0x00000, 0x08000, CRC(6791bc20) SHA1(7240b2688cda04ee9ea331472a84fbffc85b8e90) ) // 99.996948% ROM_LOAD( "a23.9n", 0x08000, 0x08000, CRC(5d75fc8f) SHA1(92947dd78bfe8067fb5f645fa1ef212e48b69c70) ) ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ // identical but split into 4 roms ROM_LOAD( "a25.10f", 0x00000, 0x10000, CRC(05cfc3e5) SHA1(a0163921c77dc9706463a402c3dd45ec4341cd21) ) ROM_LOAD( "a27.10h", 0x10000, 0x10000, CRC(e11e988f) SHA1(0c59f0d8d1abe414c7e1ebd49d454179fed2cd00) ) ROM_LOAD( "a24.10e", 0x20000, 0x10000, CRC(b893d880) SHA1(99e228174677f2e3e96154f77bfa9bf0f1c0a6a5) ) ROM_LOAD( "a26.10g", 0x30000, 0x10000, CRC(6f226dda) SHA1(65ebb16a292c57d49c135fce7ed7537146226eb5) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "a29.10k", 0x00000, 0x08000, CRC(4bf80966) SHA1(de4d83bac16f161a43678c2b2ae71f8fcac7212d) ) ROM_LOAD( "a21.9k", 0x08000, 0x08000, CRC(b2e989fc) SHA1(492c1f3b18a4059c87254e0cba01ad9848e8b553) ) ROM_LOAD( "a28.10j", 0x10000, 0x08000, CRC(2d38032d) SHA1(833ebff370825e5c8b8fc59fbe663b8998884353) ) ROM_LOAD( "a20.9j", 0x18000, 0x08000, CRC(e71c0793) SHA1(e42a8192c772da1d6c93f9f9e89c553d712e18f7) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "a6.4g", 0x00000, 0x10000, CRC(5617d67f) SHA1(8f684de27ae79c4d35720706cdd2733af0e0a9cc) ) ROM_LOAD( "a2.4c", 0x10000, 0x08000, CRC(17e42633) SHA1(405f5296a741901677cca978a1b287d894eb1e54) ) ROM_LOAD( "a8.5g", 0x20000, 0x10000, CRC(ba83e8d8) SHA1(63092a5d0da0c9228a72a83b43a67a47b1388724) ) ROM_LOAD( "a4.5c", 0x30000, 0x08000, CRC(fea2a134) SHA1(525dd5f48993db1fe1e3c095442884178f75e8e0) ) ROM_LOAD( "a5.3g", 0x40000, 0x10000, CRC(fd91e08e) SHA1(8998f020791c8830e963096dc7b8fcb430d041d4) ) ROM_LOAD( "a1.3c", 0x50000, 0x08000, CRC(e83c760a) SHA1(d08db381658b8b3288c5eaa9048a906126e0f712) ) ROM_LOAD( "a7.4-5g", 0x60000, 0x10000, CRC(601b7b23) SHA1(c1c665614f1377bc47720382b25c965266a2593f) ) ROM_LOAD( "a3.4-5c", 0x70000, 0x08000, CRC(eeee8a1a) SHA1(2bf8378ff38f6a7c7cbd4cbd489de25cb1f0fe71) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "a30.10b", 0x0000, 0x10000, CRC(f6806826) SHA1(e2c6a0682f34d30c63dab8715729151cc3657387) ) // 99.218750% ROM_REGION( 0x40000, "proms", 0 ) /* proms */ ROM_LOAD( "n82s129an.12c", 0x0000, 0x100, CRC(78994fdb) SHA1(cd52bff11b81f19eeb2683ed94b236f1464a5ea9) ) ROM_LOAD( "n82s129an.2q", 0x0000, 0x100, CRC(af46d1ee) SHA1(281bcc61d9d67b007c1399e228ec6baf6ab5d4ff) ) ROM_LOAD( "n82s129an.3p", 0x0000, 0x100, CRC(9f6aa3e5) SHA1(518247d4581eee3a078269fcf0c86d182cf622cd) ) ROM_LOAD( "n82s131n.5q", 0x0000, 0x200, CRC(86e775f8) SHA1(e8dee3d56fb5ca0fd7f9ce05a84674abb139d008) ) ROM_LOAD( "n82s137n.8u", 0x0000, 0x400, CRC(a5cda23e) SHA1(d6c8534ae3c95b47a0701047fef67f15dd71f3fe) ) ROM_END ROM_START( birdtry ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "ek-04.bin", 0x00000, 0x10000, CRC(5f0f4686) SHA1(5eea74f5626339ebd50e623029f21f1cd0f93135) ) ROM_LOAD16_BYTE( "ek-01.bin", 0x00001, 0x10000, CRC(47f470db) SHA1(8fcb043d02e1c04c8517781715da4dd4ee3bb8fb) ) ROM_LOAD16_BYTE( "ek-05.bin", 0x20000, 0x10000, CRC(b508cffd) SHA1(c1861a2420d99e19d889881f9164fe4ff667a1be) ) ROM_LOAD16_BYTE( "ek-02.bin", 0x20001, 0x10000, CRC(0195d989) SHA1(cff48d57b2085263e12413ae19757cdcc7028282) ) ROM_LOAD16_BYTE( "ek-06.bin", 0x40000, 0x10000, CRC(301d57d8) SHA1(64fd77aa2fbb235c86f0f84603e5272b4f4bba85) ) ROM_LOAD16_BYTE( "ek-03.bin", 0x40001, 0x10000, CRC(73b0acc5) SHA1(76b79c9f02de2e53093ded66a1639b40cd2640e8) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "ek-07.bin", 0x8000, 0x8000, CRC(236549bc) SHA1(1f664a277b3451b7905638abdf98c7e428b2e935) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "i8751", 0x0000, 0x1000, NO_DUMP ) ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ek-25.bin", 0x00000, 0x08000, CRC(4df134ad) SHA1(f2cfa7e3fc4a2ac40897c2600c901ff75237e081) ) ROM_LOAD( "ek-26.bin", 0x08000, 0x08000, CRC(a00d3e8e) SHA1(3ac8511d55a684a5b2bc05d8d520169447a66840) ) ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ek-18.bin", 0x00000, 0x10000, CRC(9886fb70) SHA1(d36c41bfe217affab7f9deec64ff3f12e3efa28c) ) ROM_LOAD( "ek-17.bin", 0x10000, 0x10000, CRC(bed91bf7) SHA1(f0ffc557a4c216a5a2e180b4c2366e7b49630064) ) ROM_LOAD( "ek-20.bin", 0x20000, 0x10000, CRC(45d53965) SHA1(d54d33cc82e099bcb511de8ee26cdcc64a0b8f1d) ) ROM_LOAD( "ek-19.bin", 0x30000, 0x10000, CRC(c2949dd2) SHA1(d4317f8e0d9957feda54ee6d05aafb3f74f243d1) ) ROM_LOAD( "ek-22.bin", 0x40000, 0x10000, CRC(7f2cc80a) SHA1(f2539515fcf0b6dc90134d399baf779c50b19c0d) ) ROM_LOAD( "ek-21.bin", 0x50000, 0x10000, CRC(281bc793) SHA1(836fc2900b7197c886c23d9eeb1a80aed85c4d13) ) ROM_LOAD( "ek-24.bin", 0x60000, 0x10000, CRC(2244cc75) SHA1(67c9868927319abe80a932203e8ac6595ae455b3) ) ROM_LOAD( "ek-23.bin", 0x70000, 0x10000, CRC(d0ed0116) SHA1(a35e64ecac57585b83e830a1bf90a402c931f071) ) ROM_REGION( 0x10000, "gfx3", ROMREGION_ERASEFF ) /* tiles */ /* This game doesn't have the extra playfield chip, so no roms */ ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ek-15.bin", 0x00000, 0x10000, CRC(a6a041a3) SHA1(3b8d18d5821e6d354ed97a4f547f1b2bee8674f5) ) ROM_LOAD( "ek-16.bin", 0x10000, 0x08000, CRC(784f62b0) SHA1(b68b234a5f469149d481645290a3251667bdab27) ) ROM_LOAD( "ek-11.bin", 0x20000, 0x10000, CRC(9224a6b9) SHA1(547c22db1728a85035a682eb54ce654a98a4ba3d) ) ROM_LOAD( "ek-12.bin", 0x30000, 0x08000, CRC(12deecfa) SHA1(22e33ccc6623957533028f720e9a746f36217ded) ) ROM_LOAD( "ek-13.bin", 0x40000, 0x10000, CRC(1f023459) SHA1(e502edb4078168df4677a6d3aa43770eb8e49caa) ) ROM_LOAD( "ek-14.bin", 0x50000, 0x08000, CRC(57d54943) SHA1(9639fad61919652c1564b24926845d228d016ca0) ) ROM_LOAD( "ek-09.bin", 0x60000, 0x10000, CRC(6d2d488a) SHA1(40b21a4bc8a4641a6f80d7579e32fe9d69eb42f1) ) ROM_LOAD( "ek-10.bin", 0x70000, 0x08000, CRC(580ba206) SHA1(8e57e4ef8c732b85e494bd6ec5da6566f27540e6) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ek-08.bin", 0x0000, 0x10000, CRC(be3db6cb) SHA1(4e8b8e0bef3a3f36d7e641e27b5f48c8fe9a8b7f) ) ROM_END ROM_START( robocop ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "ep05-4.11c", 0x00000, 0x10000, CRC(29c35379) SHA1(a352c2d0dff843c1e0b5cade506a8b33c2d781f1) ) ROM_LOAD16_BYTE( "ep01-4.11b", 0x00001, 0x10000, CRC(77507c69) SHA1(843b678b4a297d6d99ea7d797dedde33e5003119) ) ROM_LOAD16_BYTE( "ep04-3", 0x20000, 0x10000, CRC(39181778) SHA1(f91b63e541ef547d34d144c80bc0344b6acf8de0) ) ROM_LOAD16_BYTE( "ep00-3", 0x20001, 0x10000, CRC(e128541f) SHA1(c123b6ba282b552890319d97348015361264fa3b) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "ep03-3", 0x08000, 0x08000, CRC(5b164b24) SHA1(b217a2ac8b26aebd208631a13030487ed27d232e) ) ROM_REGION( 0x200000, "sub", 0 ) /* HuC6280 CPU */ ROM_LOAD( "en_24_mb7124e.a2", 0x01e00, 0x0200, CRC(b8e2ca98) SHA1(bd1e193c544dc17a665aa6c4d3b844775ed08b43) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) ) ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) ) ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) ) ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) ) ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) ) ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) ) ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) ) ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) ) ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) ) ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) ) ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) ) ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) ) ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) ) ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) ) ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) ) ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) ) /* MB7116E at 12C on CPU board - Removing this causes all sprites to disappear MB7124E at 12A on ROM Board (although the board is screened as MB7130) - Removing this causes the display to disappear, although coining up makes the correct text appear (and sound to play), intro graphics appear on starting a game, then nothing, it won't even play blind (although the coin up sound still plays on coin insert) */ ROM_REGION( 0xc00, "proms", 0 ) /* PROMs */ ROM_LOAD( "mb7116e.12c", 0x000, 0x400, CRC(c288a256) SHA1(cb6813507cfa6fa0b74f4692247fd1d4466c659b) ) ROM_LOAD( "mb7122e.17e", 0x400, 0x800, CRC(64764ecf) SHA1(9385a8a2fae8b8f6310194331a77d97eca7917bd) ) ROM_END ROM_START( robocopw ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "ep05-3", 0x00000, 0x10000, CRC(ba69bf84) SHA1(a9d4d94d1b936d43a610cfe02cc03bdeddb81ac6) ) ROM_LOAD16_BYTE( "ep01-3", 0x00001, 0x10000, CRC(2a9f6e2c) SHA1(74aeb5be36619d90034d4a8139c3d043fe8d33c2) ) ROM_LOAD16_BYTE( "ep04-3", 0x20000, 0x10000, CRC(39181778) SHA1(f91b63e541ef547d34d144c80bc0344b6acf8de0) ) ROM_LOAD16_BYTE( "ep00-3", 0x20001, 0x10000, CRC(e128541f) SHA1(c123b6ba282b552890319d97348015361264fa3b) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "ep03-3", 0x08000, 0x08000, CRC(5b164b24) SHA1(b217a2ac8b26aebd208631a13030487ed27d232e) ) ROM_REGION( 0x200000, "sub", 0 ) /* HuC6280 CPU */ ROM_LOAD( "en_24.a2", 0x01e00, 0x0200, CRC(b8e2ca98) SHA1(bd1e193c544dc17a665aa6c4d3b844775ed08b43) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) ) ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) ) ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) ) ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) ) ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) ) ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) ) ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) ) ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) ) ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) ) ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) ) ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) ) ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) ) ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) ) ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) ) ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) ) ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) ) ROM_END ROM_START( robocopj ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "em05-1.c11", 0x00000, 0x10000, CRC(954ea8f4) SHA1(2efc6c6bf856bcd86aca439bf85ec9a5c2f89612) ) ROM_LOAD16_BYTE( "em01-1.b12", 0x00001, 0x10000, CRC(1b87b622) SHA1(4b17e6377a77e8529b038529c12fdb2bd8a5af25) ) ROM_LOAD16_BYTE( "ep04-3", 0x20000, 0x10000, CRC(39181778) SHA1(f91b63e541ef547d34d144c80bc0344b6acf8de0) ) ROM_LOAD16_BYTE( "ep00-3", 0x20001, 0x10000, CRC(e128541f) SHA1(c123b6ba282b552890319d97348015361264fa3b) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "ep03-3", 0x08000, 0x08000, CRC(5b164b24) SHA1(b217a2ac8b26aebd208631a13030487ed27d232e) ) ROM_REGION( 0x200000, "sub", 0 ) /* HuC6280 CPU */ ROM_LOAD( "en_24.a2", 0x01e00, 0x0200, CRC(b8e2ca98) SHA1(bd1e193c544dc17a665aa6c4d3b844775ed08b43) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) ) ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) ) ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) ) ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) ) ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) ) ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) ) ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) ) ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) ) ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) ) ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) ) ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) ) ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) ) ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) ) ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) ) ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) ) ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) ) ROM_END ROM_START( robocopu ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "ep05-1", 0x00000, 0x10000, CRC(8de5cb3d) SHA1(66eb87aa11697d0abdd0c265aaa2048ca3c80c18) ) ROM_LOAD16_BYTE( "ep01-1", 0x00001, 0x10000, CRC(b3c6bc02) SHA1(380dd241bebfdbdc93450b6cf562bccf8e3b8e27) ) ROM_LOAD16_BYTE( "ep04", 0x20000, 0x10000, CRC(c38b9d18) SHA1(683bc4ce8dac62ab9ce79679ad44dc9542b814c8) ) ROM_LOAD16_BYTE( "ep00", 0x20001, 0x10000, CRC(374c91aa) SHA1(d8bccc12278b754fe303eb75204b38126d401c3d) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "ep03", 0x08000, 0x08000, CRC(1089eab8) SHA1(088c570b12b681f6751d7ae48560726464bcb79e) ) ROM_REGION( 0x200000, "sub", 0 ) /* HuC6280 CPU */ ROM_LOAD( "en_24.a2", 0x01e00, 0x0200, CRC(b8e2ca98) SHA1(bd1e193c544dc17a665aa6c4d3b844775ed08b43) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) ) ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) ) ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) ) ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) ) ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) ) ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) ) ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) ) ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) ) ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) ) ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) ) ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) ) ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) ) ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) ) ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) ) ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) ) ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) ) ROM_END ROM_START( robocopu0 ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "ep05", 0x00000, 0x10000, CRC(c465bdd8) SHA1(a1d5435ea2664ac38db84577b97ba74304e09473) ) ROM_LOAD16_BYTE( "ep01", 0x00001, 0x10000, CRC(1352d36e) SHA1(7bfdce66020b6c9465b768bac2ba7c9fe458242e) ) ROM_LOAD16_BYTE( "ep04", 0x20000, 0x10000, CRC(c38b9d18) SHA1(683bc4ce8dac62ab9ce79679ad44dc9542b814c8) ) ROM_LOAD16_BYTE( "ep00", 0x20001, 0x10000, CRC(374c91aa) SHA1(d8bccc12278b754fe303eb75204b38126d401c3d) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "ep03", 0x08000, 0x08000, CRC(1089eab8) SHA1(088c570b12b681f6751d7ae48560726464bcb79e) ) ROM_REGION( 0x200000, "sub", 0 ) /* HuC6280 CPU */ ROM_LOAD( "en_24.a2", 0x01e00, 0x0200, CRC(b8e2ca98) SHA1(bd1e193c544dc17a665aa6c4d3b844775ed08b43) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) ) ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) ) ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) ) ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) ) ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) ) ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) ) ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) ) ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) ) ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) ) ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) ) ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) ) ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) ) ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) ) ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) ) ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) ) ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) ) ROM_END ROM_START( robocopb ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "robop_05.rom", 0x00000, 0x10000, CRC(bcef3e9b) SHA1(0ca099ea7428f877036e6e2a6daddfd9145ed9bb) ) ROM_LOAD16_BYTE( "robop_01.rom", 0x00001, 0x10000, CRC(c9803685) SHA1(13b3b0ebee24b4453685616e9a204b4ca6fb0053) ) ROM_LOAD16_BYTE( "robop_04.rom", 0x20000, 0x10000, CRC(9d7b79e0) SHA1(e0d901b9b3cd62f7c947da04f7447ebfa88bf44a) ) ROM_LOAD16_BYTE( "robop_00.rom", 0x20001, 0x10000, CRC(80ba64ab) SHA1(0688f1b483a265c7324f546d38a4a5ac5b1b9214) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "ep03-3", 0x08000, 0x08000, CRC(5b164b24) SHA1(b217a2ac8b26aebd208631a13030487ed27d232e) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) ) ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) ) ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) ) ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) ) ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) ) ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) ) ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) ) ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) ) ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) ) ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) ) ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) ) ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) ) ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) ) ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) ) ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) ) ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) ) ROM_END /* AUTOMAT (bootleg ROBOCOP) ^^^^^^^^^^^^^^^^^^^^^^^^^ Dumped by Andrew Welburn on the evening of a day of big snow! 02/02/09 http://www.andys-arcade.com ************************************************* **Do not separate this text file from the roms.** ************************************************* Take a look at the photos in the archive, the roms should be failry explanatory, and you should be able to pick out the chips it uses. The most striking thing about this bootleg apart from the obviously changed title screen is that the music/melody is not right, they've copied the digital sound effects, but appear to have ripepd the music and circuit design from an earlier capcom game, i can't work out whcih one, but what an odd thing to do! you can see a youtube video of it runnign here: http://uk.youtube.com/watch?v=Y-KvbKtqzaQ Rom 21 is full of 0's... i cleaned and re-dumped it numerous times, but i just got 0's everytime. It contains some of the graphics for enemies on the opening stage at the very least. enjoy.. */ ROM_START( automat ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "5.bin", 0x00000, 0x10000, CRC(fb6faa74) SHA1(0af03c06193b5ba1422571b9504a7f655c608d94) ) ROM_LOAD16_BYTE( "2.bin", 0x00001, 0x10000, CRC(7ecf8309) SHA1(59dd50bcb528ece42a67154bcc4f432770420986) ) ROM_LOAD16_BYTE( "4.bin", 0x20000, 0x10000, CRC(9d7b79e0) SHA1(e0d901b9b3cd62f7c947da04f7447ebfa88bf44a) ) ROM_LOAD16_BYTE( "3.bin", 0x20001, 0x10000, CRC(e655f9c3) SHA1(d5e99d542303d009277ccfc245f877e4e28603c9) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 Sound */ ROM_LOAD( "1.bin", 0x00000, 0x10000, CRC(72ea6024) SHA1(debd30219879ec01f43cc116a6cfa17209940ecc) ) ROM_REGION( 0x40000, "gfxload1", 0 ) /* chars */ ROM_LOAD( "8.bin", 0x00000, 0x10000, CRC(dcfffc7a) SHA1(e250626473917d397381210ef536efbc93c46474) ) // y? ROM_LOAD( "7.bin", 0x10000, 0x10000, CRC(40218082) SHA1(6a5c83d20fe110d642d5730c52e2796655fb66b4) ) // y ROM_LOAD( "10.bin", 0x20000, 0x10000, CRC(957da6dd) SHA1(53490d80ef108e93f13440de13b58761b89a419a) ) // y ROM_LOAD( "12.bin", 0x30000, 0x10000, CRC(00cd0990) SHA1(3fc498fcee2110001e376f5ee38d7dd361bd3ee3) ) // y /* copy out the chars */ ROM_REGION( 0x20000, "gfx1", ROMREGION_INVERT ) /* chars */ ROM_COPY( "gfxload1", 0x00000, 0x00000, 0x8000 ) ROM_COPY( "gfxload1", 0x10000, 0x08000, 0x8000 ) ROM_COPY( "gfxload1", 0x20000, 0x10000, 0x8000 ) ROM_COPY( "gfxload1", 0x30000, 0x18000, 0x8000 ) ROM_REGION( 0x20000, "gfx3", ROMREGION_INVERT ) /* tiles */ ROM_COPY( "gfxload1", 0x08000, 0x00000, 0x8000 ) ROM_COPY( "gfxload1", 0x18000, 0x08000, 0x8000 ) ROM_COPY( "gfxload1", 0x28000, 0x10000, 0x8000 ) ROM_COPY( "gfxload1", 0x38000, 0x18000, 0x8000 ) // we have to rearrange this with ROM_CONTINUE due to the way gfxdecode works */ ROM_REGION( 0x40000, "gfx2", ROMREGION_INVERT ) /* tiles */ ROM_LOAD( "9.bin", 0x00000, 0x2000, CRC(ccf91ce0) SHA1(c976eddcea48da6e7fbd28a4d5c48706d61cabfb) ) ROM_CONTINUE( 0x04000, 0x2000 ) ROM_CONTINUE( 0x08000, 0x2000 ) ROM_CONTINUE( 0x0c000, 0x2000 ) ROM_CONTINUE( 0x02000, 0x2000 ) ROM_CONTINUE( 0x06000, 0x2000 ) ROM_CONTINUE( 0x0a000, 0x2000 ) ROM_CONTINUE( 0x0e000, 0x2000 ) ROM_LOAD( "6.bin", 0x10000, 0x2000, CRC(5a557765) SHA1(f081323dad532fae6ec5d2875ffb1c394ac0bcf9) ) ROM_CONTINUE( 0x14000, 0x2000 ) ROM_CONTINUE( 0x18000, 0x2000 ) ROM_CONTINUE( 0x1c000, 0x2000 ) ROM_CONTINUE( 0x12000, 0x2000 ) ROM_CONTINUE( 0x16000, 0x2000 ) ROM_CONTINUE( 0x1a000, 0x2000 ) ROM_CONTINUE( 0x1e000, 0x2000 ) ROM_LOAD( "11.bin", 0x20000, 0x2000, CRC(8b196ab7) SHA1(030dc19f464db072c8dbbf043ae9334aa58510d0) ) ROM_CONTINUE( 0x24000, 0x2000 ) ROM_CONTINUE( 0x28000, 0x2000 ) ROM_CONTINUE( 0x2c000, 0x2000 ) ROM_CONTINUE( 0x22000, 0x2000 ) ROM_CONTINUE( 0x26000, 0x2000 ) ROM_CONTINUE( 0x2a000, 0x2000 ) ROM_CONTINUE( 0x2e000, 0x2000 ) ROM_LOAD( "13.bin", 0x30000, 0x2000, CRC(7f12ed0e) SHA1(9340611b85f9866d086970ed5e9c0c704616c330) ) ROM_CONTINUE( 0x34000, 0x2000 ) ROM_CONTINUE( 0x38000, 0x2000 ) ROM_CONTINUE( 0x3c000, 0x2000 ) ROM_CONTINUE( 0x32000, 0x2000 ) ROM_CONTINUE( 0x36000, 0x2000 ) ROM_CONTINUE( 0x3a000, 0x2000 ) ROM_CONTINUE( 0x3e000, 0x2000 ) // the sprite data is the same as robocop, but with the bits in each byte reversed // 21.bin was repaired with this knowledge as the chip was faulty ROM_REGION( 0x80000, "gfx4", 0) /* sprites */ ROM_LOAD( "16.bin", 0x00000, 0x10000, CRC(e42e8675) SHA1(5b964477de8278ea330ffc2366e5fc7e10122ef8) ) ROM_LOAD( "17.bin", 0x10000, 0x08000, CRC(9a414c56) SHA1(017eb5a238e24cd6de50afd029c239993fc61a21) ) ROM_LOAD( "20.bin", 0x20000, 0x10000, CRC(7c62a2a1) SHA1(43a40355cdcbb17506f9634e8f12673287e79bd7) ) ROM_LOAD( "21.bin", 0x30000, 0x08000, CRC(ae59dccd) SHA1(e4ec6e9441bd7882a14768a7b7d8e79a7781f436) ) ROM_LOAD( "14.bin", 0x40000, 0x10000, CRC(674ad6dc) SHA1(63982b8106f771e9e79cd8dbad42cfd4aad6f16f) ) ROM_LOAD( "15.bin", 0x50000, 0x08000, CRC(5e7dd1aa) SHA1(822232a7389708dd5fee4a874a8832e22e7a0a26) ) ROM_LOAD( "18.bin", 0x60000, 0x10000, CRC(751e34aa) SHA1(066730a26606a74b9295fc483cb0063c32dc9a14) ) ROM_LOAD( "19.bin", 0x70000, 0x08000, CRC(118e7fc7) SHA1(fa6d8eef9da873579e19a9bf982643e061b8ca26) ) ROM_END ROM_START( hippodrm ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 4*64k for 68000 code */ ROM_LOAD16_BYTE( "ew02", 0x00000, 0x10000, CRC(df0d7dc6) SHA1(a60197ad6f19f730e05cf6a3be9181f28d425344) ) ROM_LOAD16_BYTE( "ew01", 0x00001, 0x10000, CRC(d5670aa7) SHA1(ea8bdff63176c2657746c2c438298685e1f44eae) ) ROM_LOAD16_BYTE( "ew05", 0x20000, 0x10000, CRC(c76d65ec) SHA1(620990acaf2fd7f3fbfe7135a17ac0195feb8330) ) ROM_LOAD16_BYTE( "ew00", 0x20001, 0x10000, CRC(e9b427a6) SHA1(b334992846771739d31756724138b82f897dfad5) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 sound */ ROM_LOAD( "ew04", 0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) ) ROM_REGION( 0x10000, "sub", 0 ) /* HuC6280 CPU */ ROM_LOAD( "ew08", 0x00000, 0x10000, CRC(53010534) SHA1(8b996e48414bacd009e05ff49848884ecf15d967) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ew14", 0x00000, 0x10000, CRC(71ca593d) SHA1(05ab9403c4010a21dcaa169f4c59d19c4169d9cd) ) ROM_LOAD( "ew13", 0x10000, 0x10000, CRC(86be5fa7) SHA1(71c31ca2e92fb39a5486e80150919e13d5617855) ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ew19", 0x00000, 0x08000, CRC(6b80d7a3) SHA1(323162e7e0ce16f6244d8d98fdb2396ffef87e82) ) ROM_LOAD( "ew18", 0x08000, 0x08000, CRC(78d3d764) SHA1(e8f77a23bd4f4d268bec7c0153fb957acd07cdee) ) ROM_LOAD( "ew20", 0x10000, 0x08000, CRC(ce9f5de3) SHA1(b8af33f52ca3579a45b41395751697a58931f9d6) ) ROM_LOAD( "ew21", 0x18000, 0x08000, CRC(487a7ba2) SHA1(7d52cc1517def8426355e8281440ec5e617d1121) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ew24", 0x00000, 0x08000, CRC(4e1bc2a4) SHA1(d7d4c42fd932722436f1847929088e46d03184bd) ) ROM_LOAD( "ew25", 0x08000, 0x08000, CRC(9eb47dfb) SHA1(bb1e8a3a47f447f3a983ea51943d3081d56ad9a4) ) ROM_LOAD( "ew23", 0x10000, 0x08000, CRC(9ecf479e) SHA1(a8d4c1490f12e1b15d53a2a97147920dcb638378) ) ROM_LOAD( "ew22", 0x18000, 0x08000, CRC(e55669aa) SHA1(2a9b0e85bb81ff87a108e08b28e19b7b469463e4) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ew15", 0x00000, 0x10000, CRC(95423914) SHA1(e9e7a6bdf5aa717dc04a751709632f31762886fb) ) ROM_LOAD( "ew16", 0x10000, 0x10000, CRC(96233177) SHA1(929a1b7fb65ab33277719b84517ff57da563f875) ) ROM_LOAD( "ew10", 0x20000, 0x10000, CRC(4c25dfe8) SHA1(e4334de96698cd0112a8926dea131e748b6a84fc) ) ROM_LOAD( "ew11", 0x30000, 0x10000, CRC(f2e007fc) SHA1(da30ad3725b9bc4a07dbb1afa05f145c3574c84c) ) ROM_LOAD( "ew06", 0x40000, 0x10000, CRC(e4bb8199) SHA1(49b5b45c7cd9c44f53d83ee2a156d9e9f8a53960) ) ROM_LOAD( "ew07", 0x50000, 0x10000, CRC(470b6989) SHA1(16b292d8a3a54048bf29f0b4f41bb6ca049b347c) ) ROM_LOAD( "ew17", 0x60000, 0x10000, CRC(8c97c757) SHA1(36fd807da9e144dfb29c8252e9450cc37ca2604f) ) ROM_LOAD( "ew12", 0x70000, 0x10000, CRC(a2d244bc) SHA1(ff2391efc480f36a302650691f8a7a620b86d99a) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ew03", 0x0000, 0x10000, CRC(b606924d) SHA1(b759fcec10b333465cf5cd1b30987bf2d62186b2) ) ROM_END ROM_START( ffantasy ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 4*64k for 68000 code */ ROM_LOAD16_BYTE( "ff-02-2.bin", 0x00000, 0x10000, CRC(29fc22a7) SHA1(73cbd47c34bee22c16a69cfc6037a60dc30effe8) ) ROM_LOAD16_BYTE( "ff-01-2.bin", 0x00001, 0x10000, CRC(9f617cb4) SHA1(447ea4e57dd6b23aaf48e5e14c7893277730c7d9) ) ROM_LOAD16_BYTE( "ew05", 0x20000, 0x10000, CRC(c76d65ec) SHA1(620990acaf2fd7f3fbfe7135a17ac0195feb8330) ) ROM_LOAD16_BYTE( "ew00", 0x20001, 0x10000, CRC(e9b427a6) SHA1(b334992846771739d31756724138b82f897dfad5) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 sound */ ROM_LOAD( "ew04", 0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) ) ROM_REGION( 0x10000, "sub", 0 ) /* HuC6280 CPU */ ROM_LOAD( "ew08", 0x00000, 0x10000, CRC(53010534) SHA1(8b996e48414bacd009e05ff49848884ecf15d967) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ev14", 0x00000, 0x10000, CRC(686f72c1) SHA1(41d4fc1208d779f3428990a96586f6a555c28562) ) ROM_LOAD( "ev13", 0x10000, 0x10000, CRC(b787dcc9) SHA1(7fce9d2040bcb2483419ea1cafed538bb8aba4f9) ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ew19", 0x00000, 0x08000, CRC(6b80d7a3) SHA1(323162e7e0ce16f6244d8d98fdb2396ffef87e82) ) ROM_LOAD( "ew18", 0x08000, 0x08000, CRC(78d3d764) SHA1(e8f77a23bd4f4d268bec7c0153fb957acd07cdee) ) ROM_LOAD( "ew20", 0x10000, 0x08000, CRC(ce9f5de3) SHA1(b8af33f52ca3579a45b41395751697a58931f9d6) ) ROM_LOAD( "ew21", 0x18000, 0x08000, CRC(487a7ba2) SHA1(7d52cc1517def8426355e8281440ec5e617d1121) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ew24", 0x00000, 0x08000, CRC(4e1bc2a4) SHA1(d7d4c42fd932722436f1847929088e46d03184bd) ) ROM_LOAD( "ew25", 0x08000, 0x08000, CRC(9eb47dfb) SHA1(bb1e8a3a47f447f3a983ea51943d3081d56ad9a4) ) ROM_LOAD( "ew23", 0x10000, 0x08000, CRC(9ecf479e) SHA1(a8d4c1490f12e1b15d53a2a97147920dcb638378) ) ROM_LOAD( "ew22", 0x18000, 0x08000, CRC(e55669aa) SHA1(2a9b0e85bb81ff87a108e08b28e19b7b469463e4) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ev15", 0x00000, 0x10000, CRC(1d80f797) SHA1(1b6878155367350ff826593ea73bda5b893c1823) ) ROM_LOAD( "ew16", 0x10000, 0x10000, CRC(96233177) SHA1(929a1b7fb65ab33277719b84517ff57da563f875) ) ROM_LOAD( "ev10", 0x20000, 0x10000, CRC(c4e7116b) SHA1(1e665ba150e08ceb1c0d5f7b7e777f3d60997811) ) ROM_LOAD( "ew11", 0x30000, 0x10000, CRC(f2e007fc) SHA1(da30ad3725b9bc4a07dbb1afa05f145c3574c84c) ) ROM_LOAD( "ev06", 0x40000, 0x10000, CRC(6c794f1a) SHA1(ab7996917bea99850aef5a0890485dd27778cd99) ) ROM_LOAD( "ew07", 0x50000, 0x10000, CRC(470b6989) SHA1(16b292d8a3a54048bf29f0b4f41bb6ca049b347c) ) ROM_LOAD( "ev17", 0x60000, 0x10000, CRC(045509d4) SHA1(ebbd71de8e8492ff6321e3ede0d98d9ed462de01) ) ROM_LOAD( "ew12", 0x70000, 0x10000, CRC(a2d244bc) SHA1(ff2391efc480f36a302650691f8a7a620b86d99a) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ew03", 0x0000, 0x10000, CRC(b606924d) SHA1(b759fcec10b333465cf5cd1b30987bf2d62186b2) ) ROM_END ROM_START( ffantasya ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 4*64k for 68000 code */ ROM_LOAD16_BYTE( "ev02", 0x00000, 0x10000, CRC(797a7860) SHA1(aaab24c99e96b393d2bda435f18b0dc4003cdf09) ) ROM_LOAD16_BYTE( "ev01", 0x00001, 0x10000, CRC(0f17184d) SHA1(c1bcd6347df9bee2d2d9ca29b22af9235493871c) ) ROM_LOAD16_BYTE( "ew05", 0x20000, 0x10000, CRC(c76d65ec) SHA1(620990acaf2fd7f3fbfe7135a17ac0195feb8330) ) ROM_LOAD16_BYTE( "ew00", 0x20001, 0x10000, CRC(e9b427a6) SHA1(b334992846771739d31756724138b82f897dfad5) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 sound */ ROM_LOAD( "ew04", 0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) ) ROM_REGION( 0x10000, "sub", 0 ) /* HuC6280 CPU */ ROM_LOAD( "ew08", 0x00000, 0x10000, CRC(53010534) SHA1(8b996e48414bacd009e05ff49848884ecf15d967) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ev14", 0x00000, 0x10000, CRC(686f72c1) SHA1(41d4fc1208d779f3428990a96586f6a555c28562) ) ROM_LOAD( "ev13", 0x10000, 0x10000, CRC(b787dcc9) SHA1(7fce9d2040bcb2483419ea1cafed538bb8aba4f9) ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ew19", 0x00000, 0x08000, CRC(6b80d7a3) SHA1(323162e7e0ce16f6244d8d98fdb2396ffef87e82) ) ROM_LOAD( "ew18", 0x08000, 0x08000, CRC(78d3d764) SHA1(e8f77a23bd4f4d268bec7c0153fb957acd07cdee) ) ROM_LOAD( "ew20", 0x10000, 0x08000, CRC(ce9f5de3) SHA1(b8af33f52ca3579a45b41395751697a58931f9d6) ) ROM_LOAD( "ew21", 0x18000, 0x08000, CRC(487a7ba2) SHA1(7d52cc1517def8426355e8281440ec5e617d1121) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ew24", 0x00000, 0x08000, CRC(4e1bc2a4) SHA1(d7d4c42fd932722436f1847929088e46d03184bd) ) ROM_LOAD( "ew25", 0x08000, 0x08000, CRC(9eb47dfb) SHA1(bb1e8a3a47f447f3a983ea51943d3081d56ad9a4) ) ROM_LOAD( "ew23", 0x10000, 0x08000, CRC(9ecf479e) SHA1(a8d4c1490f12e1b15d53a2a97147920dcb638378) ) ROM_LOAD( "ew22", 0x18000, 0x08000, CRC(e55669aa) SHA1(2a9b0e85bb81ff87a108e08b28e19b7b469463e4) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ev15", 0x00000, 0x10000, CRC(1d80f797) SHA1(1b6878155367350ff826593ea73bda5b893c1823) ) ROM_LOAD( "ew16", 0x10000, 0x10000, CRC(96233177) SHA1(929a1b7fb65ab33277719b84517ff57da563f875) ) ROM_LOAD( "ev10", 0x20000, 0x10000, CRC(c4e7116b) SHA1(1e665ba150e08ceb1c0d5f7b7e777f3d60997811) ) ROM_LOAD( "ew11", 0x30000, 0x10000, CRC(f2e007fc) SHA1(da30ad3725b9bc4a07dbb1afa05f145c3574c84c) ) ROM_LOAD( "ev06", 0x40000, 0x10000, CRC(6c794f1a) SHA1(ab7996917bea99850aef5a0890485dd27778cd99) ) ROM_LOAD( "ew07", 0x50000, 0x10000, CRC(470b6989) SHA1(16b292d8a3a54048bf29f0b4f41bb6ca049b347c) ) ROM_LOAD( "ev17", 0x60000, 0x10000, CRC(045509d4) SHA1(ebbd71de8e8492ff6321e3ede0d98d9ed462de01) ) ROM_LOAD( "ew12", 0x70000, 0x10000, CRC(a2d244bc) SHA1(ff2391efc480f36a302650691f8a7a620b86d99a) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ew03", 0x0000, 0x10000, CRC(b606924d) SHA1(b759fcec10b333465cf5cd1b30987bf2d62186b2) ) ROM_END /* this is probably a bootleg of an undumped original revision */ ROM_START( ffantasybl ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 4*64k for 68000 code */ ROM_LOAD16_BYTE( "14.bin", 0x00000, 0x10000, CRC(bd42bc66) SHA1(d81a3d16ca282817f85372d1426470900a553b24) ) // 61.926270% ff-02-2.bin ROM_LOAD16_BYTE( "11.bin", 0x00001, 0x10000, CRC(4df38e4b) SHA1(e176afb7b63e2e1ac482662d152da2866884594e) ) // 55.798340% ff-01-2.bin ROM_LOAD16_BYTE( "13.bin", 0x20000, 0x10000, CRC(eecb6bed) SHA1(f5761bfc01ae207d3a321aa4ad510f6af8ad6094) ) // 86.532593% ew05 ROM_LOAD16_BYTE( "10.bin", 0x20001, 0x10000, CRC(7cdcf418) SHA1(9653b6620dce70bd510fb63ba5c324dda581a412) ) // 85.887146% ew00 ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 sound */ ROM_LOAD( "15.bin", 0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) ) ROM_REGION( 0x10000, "cpu2", 0 ) /* 68705 MCU */ // (labeled on PCB as Z80, but it isn't!) ROM_LOAD( "68705u3.bin", 0x00000, 0x1000, NO_DUMP ) // nor dumped, maybe it's the same as the midresb one? ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "22.bin", 0x00000, 0x10000, CRC(686f72c1) SHA1(41d4fc1208d779f3428990a96586f6a555c28562) ) ROM_LOAD( "23.bin", 0x10000, 0x10000, CRC(28e69371) SHA1(32d57aabf948388825757ab0cfe87b6550a07a9d) ) // 94.793701% ev13 ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "25.bin", 0x00000, 0x08000, CRC(6b80d7a3) SHA1(323162e7e0ce16f6244d8d98fdb2396ffef87e82) ) ROM_LOAD( "27.bin", 0x08000, 0x08000, CRC(78d3d764) SHA1(e8f77a23bd4f4d268bec7c0153fb957acd07cdee) ) ROM_LOAD( "24.bin", 0x10000, 0x08000, CRC(ce9f5de3) SHA1(b8af33f52ca3579a45b41395751697a58931f9d6) ) ROM_LOAD( "26.bin", 0x18000, 0x08000, CRC(487a7ba2) SHA1(7d52cc1517def8426355e8281440ec5e617d1121) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "29.bin", 0x00000, 0x08000, CRC(4e1bc2a4) SHA1(d7d4c42fd932722436f1847929088e46d03184bd) ) ROM_LOAD( "21.bin", 0x08000, 0x08000, CRC(28b37d27) SHA1(c70718f8ce23f75a728dc0a7556fd7d259048b88) ) ROM_IGNORE(0x8000) // same content, double size as original, ignore 2nd half ROM_LOAD( "28.bin", 0x10000, 0x08000, CRC(9ecf479e) SHA1(a8d4c1490f12e1b15d53a2a97147920dcb638378) ) ROM_LOAD( "20.bin", 0x18000, 0x08000, CRC(b5ca8ed9) SHA1(3f44ebf7fec76154a843ee4398d4ac8690e70342) ) ROM_IGNORE(0x8000) // same content, double size as original, ignore 2nd half ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "6.bin", 0x00000, 0x10000, CRC(95423914) SHA1(e9e7a6bdf5aa717dc04a751709632f31762886fb) ) ROM_LOAD( "3.bin", 0x10000, 0x10000, CRC(96233177) SHA1(929a1b7fb65ab33277719b84517ff57da563f875) ) ROM_LOAD( "8.bin", 0x20000, 0x10000, CRC(4c25dfe8) SHA1(e4334de96698cd0112a8926dea131e748b6a84fc) ) ROM_LOAD( "4.bin", 0x30000, 0x10000, CRC(f2e007fc) SHA1(da30ad3725b9bc4a07dbb1afa05f145c3574c84c) ) ROM_LOAD( "5.bin", 0x40000, 0x10000, CRC(bc6028c4) SHA1(6ca5bb328912df23ad3d61b596b4a35f2815ef31) ) // 99.996948% ew06 (bad dump?) ROM_LOAD( "1.bin", 0x50000, 0x10000, CRC(470b6989) SHA1(16b292d8a3a54048bf29f0b4f41bb6ca049b347c) ) ROM_LOAD( "7.bin", 0x60000, 0x10000, CRC(8c97c757) SHA1(36fd807da9e144dfb29c8252e9450cc37ca2604f) ) ROM_LOAD( "2.bin", 0x70000, 0x10000, CRC(a2d244bc) SHA1(ff2391efc480f36a302650691f8a7a620b86d99a) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "30.bin", 0x0000, 0x10000, CRC(b606924d) SHA1(b759fcec10b333465cf5cd1b30987bf2d62186b2) ) ROM_END ROM_START( secretag ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fb14-3.17l", 0x00000, 0x10000, CRC(9be6ac90) SHA1(1c78af9da63add7c77c8d2ce24924505481381b1) ) ROM_LOAD16_BYTE( "fb12-3.9l", 0x00001, 0x10000, CRC(28904b6b) SHA1(c3fd42c3ba5b19c3483df3ac9e44016570762de7) ) ROM_LOAD16_BYTE( "fb15.19l", 0x20000, 0x10000, CRC(106bb26c) SHA1(e5d05124b6dfc54e41dcf40916633caaa9a19823) ) ROM_LOAD16_BYTE( "fb13.11l", 0x20001, 0x10000, CRC(90523413) SHA1(7ea65525f2d7c577255aa01260acc5f43d136b3c) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fb10.5h", 0x00000, 0x10000, CRC(dfd2ff25) SHA1(3dcd6d50b92b49daae4b51581abe9c95f764e848) ) ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ ROM_LOAD( "fb05.11a", 0x04000, 0x04000, CRC(09802924) SHA1(d9bc5fe7f053afa15cd39400aae993866d1b0226) ) ROM_CONTINUE( 0x00000, 0x04000 ) /* the two halves are swapped */ ROM_LOAD( "fb04.9a", 0x0c000, 0x04000, CRC(ec25b895) SHA1(8c1d2b9a2487fd7114d37fe9dc271183c4cc1613) ) ROM_CONTINUE( 0x08000, 0x04000 ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "fb07.17a", 0x00000, 0x10000, CRC(e932268b) SHA1(ee8ed29affa951e725cf19a5f56d3beac24420c9) ) ROM_LOAD( "fb06.15a", 0x10000, 0x10000, CRC(c4dd38c0) SHA1(267dbbdd5df6b13662cd307c5c95fdf643d64f45) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "fb09.22a", 0x00000, 0x20000, CRC(1395e9be) SHA1(60693ac6236ffe1e0933d81771cfad32e14514c3) ) ROM_LOAD( "fb08.21a", 0x20000, 0x20000, CRC(4d7464db) SHA1(82e2a3c3d78447985968220d52c7c1f1ff625d83) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "fb01.4a", 0x00000, 0x20000, CRC(99b0cd92) SHA1(2729e874730391b5fa93e9a28142c02c00eb5068) ) ROM_LOAD( "fb03.7a", 0x20000, 0x20000, CRC(0e7ea74d) SHA1(22078a2856933af2d31750a4a506b993fe309e9a) ) ROM_LOAD( "fb00.2a", 0x40000, 0x20000, CRC(f7df3fd7) SHA1(ed9e4649e0b1fcca61cf4d159b3f8a35f06102ce) ) ROM_LOAD( "fb02.5a", 0x60000, 0x20000, CRC(84e8da9d) SHA1(41da6042f80ea3562aa350f4f466b16db29e2aca) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "fa11.11k", 0x00000, 0x20000, CRC(4e547bad) SHA1(655eda4d00f8846957ed40dcbf750fba3ce19f4e) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "mb7114h.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) ) /* Priority (not used) */ ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-ta-1.15k", 0x0000, 0x0104, CRC(79a87527) SHA1(3c6ad20d5a7c41c020e671d462c0b1e4a5dda7f8) ) ROM_LOAD( "pal16r4a-ta-2.16k", 0x0200, 0x0104, CRC(eca31311) SHA1(a87b2721e13767f7448236d0bbb3355583fe88bb) ) ROM_LOAD( "pal16l8a-ta-3.17k", 0x0400, 0x0104, CRC(6c324919) SHA1(83bba4634d7ab7c4ad3083c063804fd1e7c9c10b) ) ROM_LOAD( "pal16l8a-ta-4.11m", 0x0600, 0x0104, CRC(116177fa) SHA1(f63802578b6f743e2d3a64e4805488d44361dcb2) ) ROM_END ROM_START( secretagj ) /* DE-0322-2 PCB */ ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fc14-2.17l", 0x00000, 0x10000, CRC(e4cc767d) SHA1(0173a446f4af0b6853b497e67e229b2b3568f1d4) ) ROM_LOAD16_BYTE( "fc12-2.9l", 0x00001, 0x10000, CRC(8a589c90) SHA1(cc97f0ed7da9b936f9a59a010bacc1b187008135) ) ROM_LOAD16_BYTE( "fc15.19l", 0x20000, 0x10000, CRC(106bb26c) SHA1(e5d05124b6dfc54e41dcf40916633caaa9a19823) ) // == FB counterpart from World set ROM_LOAD16_BYTE( "fc13.11l", 0x20001, 0x10000, CRC(90523413) SHA1(7ea65525f2d7c577255aa01260acc5f43d136b3c) ) // == FB counterpart from World set ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fc10.5h", 0x00000, 0x10000, CRC(dfd2ff25) SHA1(3dcd6d50b92b49daae4b51581abe9c95f764e848) ) // == FB counterpart from World set ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ ROM_LOAD( "fc05.11a", 0x04000, 0x04000, CRC(09802924) SHA1(d9bc5fe7f053afa15cd39400aae993866d1b0226) ) // == FB counterpart from World set ROM_CONTINUE( 0x00000, 0x04000 ) /* the two halves are swapped */ ROM_LOAD( "fc04.9a", 0x0c000, 0x04000, CRC(ec25b895) SHA1(8c1d2b9a2487fd7114d37fe9dc271183c4cc1613) ) // == FB counterpart from World set ROM_CONTINUE( 0x08000, 0x04000 ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "fc07.17a", 0x00000, 0x10000, CRC(e932268b) SHA1(ee8ed29affa951e725cf19a5f56d3beac24420c9) ) // == FB counterpart from World set ROM_LOAD( "fc06.15a", 0x10000, 0x10000, CRC(c4dd38c0) SHA1(267dbbdd5df6b13662cd307c5c95fdf643d64f45) ) // == FB counterpart from World set ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "fc09.22a", 0x00000, 0x20000, CRC(1395e9be) SHA1(60693ac6236ffe1e0933d81771cfad32e14514c3) ) // == FB counterpart from World set ROM_LOAD( "fc08.21a", 0x20000, 0x20000, CRC(4d7464db) SHA1(82e2a3c3d78447985968220d52c7c1f1ff625d83) ) // == FB counterpart from World set ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "fc01.4a", 0x00000, 0x20000, CRC(99b0cd92) SHA1(2729e874730391b5fa93e9a28142c02c00eb5068) ) // == FB counterpart from World set ROM_LOAD( "fc03.7a", 0x20000, 0x20000, CRC(0e7ea74d) SHA1(22078a2856933af2d31750a4a506b993fe309e9a) ) // == FB counterpart from World set ROM_LOAD( "fc00.2a", 0x40000, 0x20000, CRC(f7df3fd7) SHA1(ed9e4649e0b1fcca61cf4d159b3f8a35f06102ce) ) // == FB counterpart from World set ROM_LOAD( "fc02.5a", 0x60000, 0x20000, CRC(84e8da9d) SHA1(41da6042f80ea3562aa350f4f466b16db29e2aca) ) // == FB counterpart from World set ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "fc11.11k", 0x00000, 0x20000, CRC(4e547bad) SHA1(655eda4d00f8846957ed40dcbf750fba3ce19f4e) ) // == FB counterpart from World set ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "mb7114h.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) ) /* Priority (not used) */ ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-ta-1.15k", 0x0000, 0x0104, CRC(79a87527) SHA1(3c6ad20d5a7c41c020e671d462c0b1e4a5dda7f8) ) ROM_LOAD( "pal16r4a-ta-2.16k", 0x0200, 0x0104, CRC(eca31311) SHA1(a87b2721e13767f7448236d0bbb3355583fe88bb) ) ROM_LOAD( "pal16l8a-ta-3.17k", 0x0400, 0x0104, CRC(6c324919) SHA1(83bba4634d7ab7c4ad3083c063804fd1e7c9c10b) ) ROM_LOAD( "pal16l8a-ta-4.11m", 0x0600, 0x0104, CRC(116177fa) SHA1(f63802578b6f743e2d3a64e4805488d44361dcb2) ) ROM_END ROM_START( slyspy ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fa14-4.17l", 0x00000, 0x10000, CRC(60f16e31) SHA1(b2359fe8ecbed63b7d56c9962fab16b354a14305) ) ROM_LOAD16_BYTE( "fa12-4.9l", 0x00001, 0x10000, CRC(b9b9fdcf) SHA1(fdd91b9bc8f0228078bb50323531808076180fe7) ) ROM_LOAD16_BYTE( "fa15.19l", 0x20000, 0x10000, CRC(04a79266) SHA1(69d256ffb1c89721f8b1e929c581f187e047b977) ) ROM_LOAD16_BYTE( "fa13.11l", 0x20001, 0x10000, CRC(641cc4b3) SHA1(ce0ccd14d201f411cfc02ec988b2ad4fcb0d8f5d) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fa10.5h", 0x00000, 0x10000, CRC(dfd2ff25) SHA1(3dcd6d50b92b49daae4b51581abe9c95f764e848) ) // == FB counterpart from World set ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ ROM_LOAD( "fa05.11a", 0x04000, 0x04000, CRC(09802924) SHA1(d9bc5fe7f053afa15cd39400aae993866d1b0226) ) // == FB counterpart from World set ROM_CONTINUE( 0x00000, 0x04000 ) /* the two halves are swapped */ ROM_LOAD( "fa04.9a", 0x0c000, 0x04000, CRC(ec25b895) SHA1(8c1d2b9a2487fd7114d37fe9dc271183c4cc1613) ) // == FB counterpart from World set ROM_CONTINUE( 0x08000, 0x04000 ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "fa07.17a", 0x00000, 0x10000, CRC(e932268b) SHA1(ee8ed29affa951e725cf19a5f56d3beac24420c9) ) // == FB counterpart from World set ROM_LOAD( "fa06.15a", 0x10000, 0x10000, CRC(c4dd38c0) SHA1(267dbbdd5df6b13662cd307c5c95fdf643d64f45) ) // == FB counterpart from World set ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "fa09.22a", 0x00000, 0x20000, CRC(1395e9be) SHA1(60693ac6236ffe1e0933d81771cfad32e14514c3) ) // == FB counterpart from World set ROM_LOAD( "fa08.21a", 0x20000, 0x20000, CRC(4d7464db) SHA1(82e2a3c3d78447985968220d52c7c1f1ff625d83) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "fa01.4a", 0x00000, 0x20000, CRC(99b0cd92) SHA1(2729e874730391b5fa93e9a28142c02c00eb5068) ) // == FB counterpart from World set ROM_LOAD( "fa03.7a", 0x20000, 0x20000, CRC(0e7ea74d) SHA1(22078a2856933af2d31750a4a506b993fe309e9a) ) // == FB counterpart from World set ROM_LOAD( "fa00.2a", 0x40000, 0x20000, CRC(f7df3fd7) SHA1(ed9e4649e0b1fcca61cf4d159b3f8a35f06102ce) ) // == FB counterpart from World set ROM_LOAD( "fa02.5a", 0x60000, 0x20000, CRC(84e8da9d) SHA1(41da6042f80ea3562aa350f4f466b16db29e2aca) ) // == FB counterpart from World set ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "fa11.11k", 0x00000, 0x20000, CRC(4e547bad) SHA1(655eda4d00f8846957ed40dcbf750fba3ce19f4e) ) // == FB counterpart from World set ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "mb7114h.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) ) /* Priority (not used) */ ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-ta-1.15k", 0x0000, 0x0104, CRC(79a87527) SHA1(3c6ad20d5a7c41c020e671d462c0b1e4a5dda7f8) ) ROM_LOAD( "pal16r4a-ta-2.16k", 0x0200, 0x0104, CRC(eca31311) SHA1(a87b2721e13767f7448236d0bbb3355583fe88bb) ) ROM_LOAD( "pal16l8a-ta-3.17k", 0x0400, 0x0104, CRC(6c324919) SHA1(83bba4634d7ab7c4ad3083c063804fd1e7c9c10b) ) ROM_LOAD( "pal16l8a-ta-4.11m", 0x0600, 0x0104, CRC(116177fa) SHA1(f63802578b6f743e2d3a64e4805488d44361dcb2) ) ROM_END ROM_START( slyspy3 ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fa14-3.17l", 0x00000, 0x10000, CRC(54353a84) SHA1(899559f17705a8222fd56e9304e9b802eac8f6db) ) ROM_LOAD16_BYTE( "fa12-2.9l", 0x00001, 0x10000, CRC(1b534294) SHA1(cf7badea6604c47d9f3ff8a0ef326e09de1974a0) ) ROM_LOAD16_BYTE( "fa15.19l", 0x20000, 0x10000, CRC(04a79266) SHA1(69d256ffb1c89721f8b1e929c581f187e047b977) ) ROM_LOAD16_BYTE( "fa13.11l", 0x20001, 0x10000, CRC(641cc4b3) SHA1(ce0ccd14d201f411cfc02ec988b2ad4fcb0d8f5d) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fa10.5h", 0x00000, 0x10000, CRC(dfd2ff25) SHA1(3dcd6d50b92b49daae4b51581abe9c95f764e848) ) // == FB counterpart from World set ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ ROM_LOAD( "fa05.11a", 0x04000, 0x04000, CRC(09802924) SHA1(d9bc5fe7f053afa15cd39400aae993866d1b0226) ) // == FB counterpart from World set ROM_CONTINUE( 0x00000, 0x04000 ) /* the two halves are swapped */ ROM_LOAD( "fa04.9a", 0x0c000, 0x04000, CRC(ec25b895) SHA1(8c1d2b9a2487fd7114d37fe9dc271183c4cc1613) ) // == FB counterpart from World set ROM_CONTINUE( 0x08000, 0x04000 ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "fa07.17a", 0x00000, 0x10000, CRC(e932268b) SHA1(ee8ed29affa951e725cf19a5f56d3beac24420c9) ) // == FB counterpart from World set ROM_LOAD( "fa06.15a", 0x10000, 0x10000, CRC(c4dd38c0) SHA1(267dbbdd5df6b13662cd307c5c95fdf643d64f45) ) // == FB counterpart from World set ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "fa09.22a", 0x00000, 0x20000, CRC(1395e9be) SHA1(60693ac6236ffe1e0933d81771cfad32e14514c3) ) // == FB counterpart from World set ROM_LOAD( "fa08.21a", 0x20000, 0x20000, CRC(4d7464db) SHA1(82e2a3c3d78447985968220d52c7c1f1ff625d83) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "fa01.4a", 0x00000, 0x20000, CRC(99b0cd92) SHA1(2729e874730391b5fa93e9a28142c02c00eb5068) ) // == FB counterpart from World set ROM_LOAD( "fa03.7a", 0x20000, 0x20000, CRC(0e7ea74d) SHA1(22078a2856933af2d31750a4a506b993fe309e9a) ) // == FB counterpart from World set ROM_LOAD( "fa00.2a", 0x40000, 0x20000, CRC(f7df3fd7) SHA1(ed9e4649e0b1fcca61cf4d159b3f8a35f06102ce) ) // == FB counterpart from World set ROM_LOAD( "fa02.5a", 0x60000, 0x20000, CRC(84e8da9d) SHA1(41da6042f80ea3562aa350f4f466b16db29e2aca) ) // == FB counterpart from World set ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "fa11.11k", 0x00000, 0x20000, CRC(4e547bad) SHA1(655eda4d00f8846957ed40dcbf750fba3ce19f4e) ) // == FB counterpart from World set ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "mb7114h.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) ) /* Priority (not used) */ ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-ta-1.15k", 0x0000, 0x0104, CRC(79a87527) SHA1(3c6ad20d5a7c41c020e671d462c0b1e4a5dda7f8) ) ROM_LOAD( "pal16r4a-ta-2.16k", 0x0200, 0x0104, CRC(eca31311) SHA1(a87b2721e13767f7448236d0bbb3355583fe88bb) ) ROM_LOAD( "pal16l8a-ta-3.17k", 0x0400, 0x0104, CRC(6c324919) SHA1(83bba4634d7ab7c4ad3083c063804fd1e7c9c10b) ) ROM_LOAD( "pal16l8a-ta-4.11m", 0x0600, 0x0104, CRC(116177fa) SHA1(f63802578b6f743e2d3a64e4805488d44361dcb2) ) ROM_END ROM_START( slyspy2 ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fa14-2.17l", 0x00000, 0x10000, CRC(0e431e39) SHA1(ab4774966ad113e4d7004d14bfd72330d4a93a43) ) ROM_LOAD16_BYTE( "fa12-2.9l", 0x00001, 0x10000, CRC(1b534294) SHA1(cf7badea6604c47d9f3ff8a0ef326e09de1974a0) ) ROM_LOAD16_BYTE( "fa15.19l", 0x20000, 0x10000, CRC(04a79266) SHA1(69d256ffb1c89721f8b1e929c581f187e047b977) ) ROM_LOAD16_BYTE( "fa13.11l", 0x20001, 0x10000, CRC(641cc4b3) SHA1(ce0ccd14d201f411cfc02ec988b2ad4fcb0d8f5d) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fa10.5h", 0x00000, 0x10000, CRC(dfd2ff25) SHA1(3dcd6d50b92b49daae4b51581abe9c95f764e848) ) // == FB counterpart from World set ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ ROM_LOAD( "fa05.11a", 0x04000, 0x04000, CRC(09802924) SHA1(d9bc5fe7f053afa15cd39400aae993866d1b0226) ) // == FB counterpart from World set ROM_CONTINUE( 0x00000, 0x04000 ) /* the two halves are swapped */ ROM_LOAD( "fa04.9a", 0x0c000, 0x04000, CRC(ec25b895) SHA1(8c1d2b9a2487fd7114d37fe9dc271183c4cc1613) ) // == FB counterpart from World set ROM_CONTINUE( 0x08000, 0x04000 ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "fa07.17a", 0x00000, 0x10000, CRC(e932268b) SHA1(ee8ed29affa951e725cf19a5f56d3beac24420c9) ) // == FB counterpart from World set ROM_LOAD( "fa06.15a", 0x10000, 0x10000, CRC(c4dd38c0) SHA1(267dbbdd5df6b13662cd307c5c95fdf643d64f45) ) // == FB counterpart from World set ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "fa09.22a", 0x00000, 0x20000, CRC(1395e9be) SHA1(60693ac6236ffe1e0933d81771cfad32e14514c3) ) // == FB counterpart from World set ROM_LOAD( "fa08.21a", 0x20000, 0x20000, CRC(4d7464db) SHA1(82e2a3c3d78447985968220d52c7c1f1ff625d83) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "fa01.4a", 0x00000, 0x20000, CRC(99b0cd92) SHA1(2729e874730391b5fa93e9a28142c02c00eb5068) ) // == FB counterpart from World set ROM_LOAD( "fa03.7a", 0x20000, 0x20000, CRC(0e7ea74d) SHA1(22078a2856933af2d31750a4a506b993fe309e9a) ) // == FB counterpart from World set ROM_LOAD( "fa00.2a", 0x40000, 0x20000, CRC(f7df3fd7) SHA1(ed9e4649e0b1fcca61cf4d159b3f8a35f06102ce) ) // == FB counterpart from World set ROM_LOAD( "fa02.5a", 0x60000, 0x20000, CRC(84e8da9d) SHA1(41da6042f80ea3562aa350f4f466b16db29e2aca) ) // == FB counterpart from World set ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "fa11.11k", 0x00000, 0x20000, CRC(4e547bad) SHA1(655eda4d00f8846957ed40dcbf750fba3ce19f4e) ) // == FB counterpart from World set ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "mb7114h.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) ) /* Priority (not used) */ ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-ta-1.15k", 0x0000, 0x0104, CRC(79a87527) SHA1(3c6ad20d5a7c41c020e671d462c0b1e4a5dda7f8) ) ROM_LOAD( "pal16r4a-ta-2.16k", 0x0200, 0x0104, CRC(eca31311) SHA1(a87b2721e13767f7448236d0bbb3355583fe88bb) ) ROM_LOAD( "pal16l8a-ta-3.17k", 0x0400, 0x0104, CRC(6c324919) SHA1(83bba4634d7ab7c4ad3083c063804fd1e7c9c10b) ) ROM_LOAD( "pal16l8a-ta-4.11m", 0x0600, 0x0104, CRC(116177fa) SHA1(f63802578b6f743e2d3a64e4805488d44361dcb2) ) ROM_END /* secret agent - deco (clone) (snd) 1 x z80 1 x ym2203c 1 x ym3812 sa_01 and sa_02 (prg) 1 x 68000 from sa_03 to sa_06 (gfx) from sa_07 to sa_14 from sa_15 to sa_22 [dump.it] */ ROM_START( secretab ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "sa_05.bin", 0x00000, 0x10000, CRC(54869474) SHA1(88c1894d1b6d8dd3d37e97d566aafef9c9409d6e) ) ROM_LOAD16_BYTE( "sa_03.bin", 0x00001, 0x10000, CRC(36ab1874) SHA1(baa47c466ab13ac792761531f77ee8e639d19203) ) ROM_LOAD16_BYTE( "sa_06.bin", 0x20000, 0x10000, CRC(8e691f23) SHA1(eb08c9539b699af124fcf87be07a33d2d5a71ada) ) ROM_LOAD16_BYTE( "sa_04.bin", 0x20001, 0x10000, CRC(c838b205) SHA1(8c7a453ec7a00d4f5bbf9fadba6d551909647ed8) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "sa_01.bin", 0x00000, 0x10000, CRC(9fdc503b) SHA1(7b258e0734ca88a7d3f574d75116f0fe3b628898) ) ROM_REGION( 0x40000, "charset", 0 ) ROM_LOAD( "sa_08.bin", 0x00000, 0x10000,CRC(4806b951) SHA1(a2fa5b8587132747067d7d64ccfd14129a34ef58) ) ROM_LOAD( "sa_12.bin", 0x10000, 0x10000,CRC(f9e2cd5f) SHA1(f2c3f6e763c6f80307e9daee533d316b05cd02c5) ) ROM_LOAD( "sa_10.bin", 0x20000, 0x10000,CRC(843c4679) SHA1(871f3e77aa7e628e924a40d06ddec700487e23fb) ) ROM_LOAD( "sa_14.bin", 0x30000, 0x10000,CRC(3dac9128) SHA1(f3a2068e90973c1f04f1bbaa209111e3f9669ee0) ) ROM_REGION( 0x20000, "gfx1", ROMREGION_INVERT ) /* chars */ ROM_COPY( "charset", 0x00000, 0x00000, 0x8000 ) ROM_COPY( "charset", 0x10000, 0x08000, 0x8000 ) ROM_COPY( "charset", 0x20000, 0x10000, 0x8000 ) ROM_COPY( "charset", 0x30000, 0x18000, 0x8000 ) ROM_REGION( 0x20000, "gfx2", ROMREGION_INVERT ) /* tiles */ ROM_COPY( "charset", 0x08000, 0x00000, 0x8000 ) ROM_COPY( "charset", 0x18000, 0x08000, 0x8000 ) ROM_COPY( "charset", 0x28000, 0x10000, 0x8000 ) ROM_COPY( "charset", 0x38000, 0x18000, 0x8000 ) ROM_REGION( 0x40000, "gfx3", ROMREGION_INVERT ) /* tiles */ ROM_LOAD( "sa_09.bin", 0x00000, 0x10000,CRC(9e412267) SHA1(482cd6e772fa21f15db66c27acf85e8f97f7c5a5) ) ROM_LOAD( "sa_11.bin", 0x10000, 0x10000,CRC(e87650db) SHA1(381352428b12fd4a8cd13270009ff7602aa41a0b) ) ROM_LOAD( "sa_07.bin", 0x20000, 0x10000,CRC(6ad2e575) SHA1(b6b159cb36e222fe62fc10271602226f027440e4) ) ROM_LOAD( "sa_13.bin", 0x30000, 0x10000,CRC(e8601057) SHA1(fd73a36fb84049154248d250ffea68b1ee39a43f) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "sa_20.bin", 0x00000, 0x10000,CRC(447e4f0b) SHA1(97db103e505a6e11eb9bdb3622e4aa3b796a9714) ) ROM_LOAD( "sa_19.bin", 0x10000, 0x10000,CRC(d29bc22e) SHA1(ce0935d09f7e94fa32247c86e14a74b73514b29e) ) ROM_LOAD( "sa_16.bin", 0x20000, 0x10000,CRC(ff72b838) SHA1(fdc48ecdd2225fc69472313f34973f6add8fb558) ) ROM_LOAD( "sa_15.bin", 0x30000, 0x10000,CRC(54fcbc39) SHA1(293a6799193b01424c3eac86cf90cc023aa771db) ) ROM_LOAD( "sa_22.bin", 0x40000, 0x10000,CRC(d234cae5) SHA1(0cd07bf087a4da19a5da29785385de9eee52d0fb) ) ROM_LOAD( "sa_21.bin", 0x50000, 0x10000,CRC(dc6a38df) SHA1(9043df911389d3f085299f2f2202cab356473a32) ) ROM_LOAD( "sa_18.bin", 0x60000, 0x10000,CRC(4f989f00) SHA1(ae7ae6e62e6a516ae3c8ebbeb5e39887c1961add) ) ROM_LOAD( "sa_17.bin", 0x70000, 0x10000,CRC(f61972c8) SHA1(fa9ddca3473091b4879171d8f3b302e8f2b45149) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "sa_02.bin", 0x00000, 0x10000,CRC(439eb5a9) SHA1(8d6baad8a1e89279ef0a378941d3d9b49a606864) ) // both halves identical ROM_END ROM_START( midres ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fk_14.rom", 0x00000, 0x20000, CRC(de7522df) SHA1(b627a4bf2f2308ff16e55a9e49ba4eb9bd637d90) ) ROM_LOAD16_BYTE( "fk_12.rom", 0x00001, 0x20000, CRC(3494b8c9) SHA1(6cb3f1421fe71d329c65c0a9056bcfae7229a37b) ) ROM_LOAD16_BYTE( "fl15", 0x40000, 0x20000, CRC(1328354e) SHA1(2780a524718f351350e0fbc92a9a7ce9bdfc315e) ) ROM_LOAD16_BYTE( "fl13", 0x40001, 0x20000, CRC(e3b3955e) SHA1(10ff430b14c1dbcce81b13251bac124ef4f9f1d9) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fl16", 0x00000, 0x10000, CRC(66360bdf) SHA1(76ecaeb396118bb2fe6c0151bb0705a3a878f7a5) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "fk_05.rom", 0x08000, 0x08000, CRC(3cdb7453) SHA1(d4b7fbf4726a375b4478922db6d936274bfa963c) ) ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */ ROM_LOAD( "fk_04.rom", 0x18000, 0x08000, CRC(325ba20c) SHA1(fecd6254cf8c3b18496039fe18ded13c2ae47ff4) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "fl09", 0x00000, 0x20000, CRC(907d5910) SHA1(6f4963724987bf44007988d117a1f7276cf270d8) ) ROM_LOAD( "fl08", 0x20000, 0x20000, CRC(a936c03c) SHA1(293e69874ce9b2dfb1d605c9f988fa736b12bbcf) ) ROM_LOAD( "fl07", 0x40000, 0x20000, CRC(2068c45c) SHA1(943ed767a462ee39a42cd15f02d06c8a2e4556b3) ) ROM_LOAD( "fl06", 0x60000, 0x20000, CRC(b7241ab9) SHA1(3e83f9285ff4c476f1287bf73b514eace482dccc) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "fl11", 0x00000, 0x20000, CRC(b86b73b4) SHA1(dd0e61d60574e537aa1b7f35ffdfd08434ec8208) ) ROM_LOAD( "fl10", 0x20000, 0x20000, CRC(92245b29) SHA1(3289842bbd4bd7858846b234f08ea5737c11536d) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "fl01", 0x00000, 0x20000, CRC(2c8b35a7) SHA1(9ab1c2f014a24837ee99c4db000291f7e55aeb12) ) ROM_LOAD( "fl03", 0x20000, 0x20000, CRC(1eefed3c) SHA1(be0ce3db211587086ae3ee8df85b7c56f831c623) ) ROM_LOAD( "fl00", 0x40000, 0x20000, CRC(756fb801) SHA1(35510c4ddf9258d87fdee0d3a64a8de0ebd1967d) ) ROM_LOAD( "fl02", 0x60000, 0x20000, CRC(54d2c120) SHA1(84f93bcd41d5bda8cfb39c4947fff025f53b143d) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "fl17", 0x00000, 0x20000, CRC(9029965d) SHA1(9b28dc38e86f24fa89d7971b141c9bdddc662c99) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "7114.prm", 0x0000, 0x0100, CRC(eb539ffb) SHA1(6a8c9112f289f63e8c88320c9df698b559632c3d) ) /* Priority (not used) */ ROM_REGION( 0x0c00, "plds", 0 ) ROM_LOAD( "pal16r4a-1.bin", 0x0000, 0x0104, CRC(d28fb8e0) SHA1(73cd73a075bd3ba3b3e50f3b71a4aaecce37115f) ) ROM_LOAD( "pal16l8b-2.bin", 0x0200, 0x0104, CRC(bcb591e3) SHA1(d3ebc2a19108c9db355d3ba1512ab4cf0d9fad76) ) ROM_LOAD( "pal16l8a-3.bin", 0x0400, 0x0104, CRC(e12972ac) SHA1(6b178c936068d9017a1444f437aea7e2ab1c6ca9) ) ROM_LOAD( "pal16l8a-4.bin", 0x0600, 0x0104, CRC(c6437e49) SHA1(0d89855378ab5f45d55f6aa175a63458b3da52a3) ) ROM_LOAD( "pal16l8b-5.bin", 0x0800, 0x0104, CRC(e9ee3a67) SHA1(5299f44f1141fcd57b0559b91ec7adb51b36c5c4) ) ROM_LOAD( "pal16l8a-6.bin", 0x0a00, 0x0104, CRC(23b17abe) SHA1(ca6c47f4df63d84401ccb29d0a0e3633b09d708a) ) ROM_END ROM_START( midresu ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fl14", 0x00000, 0x20000, CRC(2f9507a2) SHA1(bfa3449c2f8d706ec9eebb41c0f089229cd30537) ) ROM_LOAD16_BYTE( "fl12", 0x00001, 0x20000, CRC(3815ad9f) SHA1(04b05ca68a2526ef6b16a1bbbf91c36300070c6c) ) ROM_LOAD16_BYTE( "fl15", 0x40000, 0x20000, CRC(1328354e) SHA1(2780a524718f351350e0fbc92a9a7ce9bdfc315e) ) ROM_LOAD16_BYTE( "fl13", 0x40001, 0x20000, CRC(e3b3955e) SHA1(10ff430b14c1dbcce81b13251bac124ef4f9f1d9) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fl16", 0x00000, 0x10000, CRC(66360bdf) SHA1(76ecaeb396118bb2fe6c0151bb0705a3a878f7a5) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "fl05", 0x08000, 0x08000, CRC(d75aba06) SHA1(cb3b969db3dd8e0c5c3729482f7461cde3a961f3) ) ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */ ROM_LOAD( "fl04", 0x18000, 0x08000, CRC(8f5bbb79) SHA1(cb10f68787606111ba5e9967bf0b0cd21269a902) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "fl09", 0x00000, 0x20000, CRC(907d5910) SHA1(6f4963724987bf44007988d117a1f7276cf270d8) ) ROM_LOAD( "fl08", 0x20000, 0x20000, CRC(a936c03c) SHA1(293e69874ce9b2dfb1d605c9f988fa736b12bbcf) ) ROM_LOAD( "fl07", 0x40000, 0x20000, CRC(2068c45c) SHA1(943ed767a462ee39a42cd15f02d06c8a2e4556b3) ) ROM_LOAD( "fl06", 0x60000, 0x20000, CRC(b7241ab9) SHA1(3e83f9285ff4c476f1287bf73b514eace482dccc) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "fl11", 0x00000, 0x20000, CRC(b86b73b4) SHA1(dd0e61d60574e537aa1b7f35ffdfd08434ec8208) ) ROM_LOAD( "fl10", 0x20000, 0x20000, CRC(92245b29) SHA1(3289842bbd4bd7858846b234f08ea5737c11536d) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "fl01", 0x00000, 0x20000, CRC(2c8b35a7) SHA1(9ab1c2f014a24837ee99c4db000291f7e55aeb12) ) ROM_LOAD( "fl03", 0x20000, 0x20000, CRC(1eefed3c) SHA1(be0ce3db211587086ae3ee8df85b7c56f831c623) ) ROM_LOAD( "fl00", 0x40000, 0x20000, CRC(756fb801) SHA1(35510c4ddf9258d87fdee0d3a64a8de0ebd1967d) ) ROM_LOAD( "fl02", 0x60000, 0x20000, CRC(54d2c120) SHA1(84f93bcd41d5bda8cfb39c4947fff025f53b143d) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "fl17", 0x00000, 0x20000, CRC(9029965d) SHA1(9b28dc38e86f24fa89d7971b141c9bdddc662c99) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "7114.prm", 0x0000, 0x0100, CRC(eb539ffb) SHA1(6a8c9112f289f63e8c88320c9df698b559632c3d) ) /* Priority (not used) */ ROM_REGION( 0x0c00, "plds", 0 ) ROM_LOAD( "pal16r4a-1.bin", 0x0000, 0x0104, CRC(d28fb8e0) SHA1(73cd73a075bd3ba3b3e50f3b71a4aaecce37115f) ) ROM_LOAD( "pal16l8b-2.bin", 0x0200, 0x0104, CRC(bcb591e3) SHA1(d3ebc2a19108c9db355d3ba1512ab4cf0d9fad76) ) ROM_LOAD( "pal16l8a-3.bin", 0x0400, 0x0104, CRC(e12972ac) SHA1(6b178c936068d9017a1444f437aea7e2ab1c6ca9) ) ROM_LOAD( "pal16l8a-4.bin", 0x0600, 0x0104, CRC(c6437e49) SHA1(0d89855378ab5f45d55f6aa175a63458b3da52a3) ) ROM_LOAD( "pal16l8b-5.bin", 0x0800, 0x0104, CRC(e9ee3a67) SHA1(5299f44f1141fcd57b0559b91ec7adb51b36c5c4) ) ROM_LOAD( "pal16l8a-6.bin", 0x0a00, 0x0104, CRC(23b17abe) SHA1(ca6c47f4df63d84401ccb29d0a0e3633b09d708a) ) ROM_END ROM_START( midresj ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fh14", 0x00000, 0x20000, CRC(6d632a51) SHA1(38f9e8fe01ec9105c1ec83d70a5f5b2c754865ca) ) ROM_LOAD16_BYTE( "fh12", 0x00001, 0x20000, CRC(45143384) SHA1(5733439d6598a02dc0ae74b41d34b6afadd39330) ) ROM_LOAD16_BYTE( "fl15", 0x40000, 0x20000, CRC(1328354e) SHA1(2780a524718f351350e0fbc92a9a7ce9bdfc315e) ) ROM_LOAD16_BYTE( "fl13", 0x40001, 0x20000, CRC(e3b3955e) SHA1(10ff430b14c1dbcce81b13251bac124ef4f9f1d9) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fh16", 0x00000, 0x10000, CRC(00736f32) SHA1(292f98b5579314c866247dd0ea1346c6e160b304) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "fk_05.rom", 0x08000, 0x08000, CRC(3cdb7453) SHA1(d4b7fbf4726a375b4478922db6d936274bfa963c) ) ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */ ROM_LOAD( "fk_04.rom", 0x18000, 0x08000, CRC(325ba20c) SHA1(fecd6254cf8c3b18496039fe18ded13c2ae47ff4) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "fl09", 0x00000, 0x20000, CRC(907d5910) SHA1(6f4963724987bf44007988d117a1f7276cf270d8) ) ROM_LOAD( "fl08", 0x20000, 0x20000, CRC(a936c03c) SHA1(293e69874ce9b2dfb1d605c9f988fa736b12bbcf) ) ROM_LOAD( "fl07", 0x40000, 0x20000, CRC(2068c45c) SHA1(943ed767a462ee39a42cd15f02d06c8a2e4556b3) ) ROM_LOAD( "fl06", 0x60000, 0x20000, CRC(b7241ab9) SHA1(3e83f9285ff4c476f1287bf73b514eace482dccc) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "fl11", 0x00000, 0x20000, CRC(b86b73b4) SHA1(dd0e61d60574e537aa1b7f35ffdfd08434ec8208) ) ROM_LOAD( "fl10", 0x20000, 0x20000, CRC(92245b29) SHA1(3289842bbd4bd7858846b234f08ea5737c11536d) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "fl01", 0x00000, 0x20000, CRC(2c8b35a7) SHA1(9ab1c2f014a24837ee99c4db000291f7e55aeb12) ) ROM_LOAD( "fl03", 0x20000, 0x20000, CRC(1eefed3c) SHA1(be0ce3db211587086ae3ee8df85b7c56f831c623) ) ROM_LOAD( "fl00", 0x40000, 0x20000, CRC(756fb801) SHA1(35510c4ddf9258d87fdee0d3a64a8de0ebd1967d) ) ROM_LOAD( "fl02", 0x60000, 0x20000, CRC(54d2c120) SHA1(84f93bcd41d5bda8cfb39c4947fff025f53b143d) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "fh17", 0x00000, 0x20000, CRC(c7b0a24e) SHA1(8a068d7838bbdfb200c7104deb0cd5647336117a) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "7114.prm", 0x0000, 0x0100, CRC(eb539ffb) SHA1(6a8c9112f289f63e8c88320c9df698b559632c3d) ) /* Priority (not used) */ ROM_REGION( 0x0c00, "plds", 0 ) ROM_LOAD( "pal16r4a-1.bin", 0x0000, 0x0104, CRC(d28fb8e0) SHA1(73cd73a075bd3ba3b3e50f3b71a4aaecce37115f) ) ROM_LOAD( "pal16l8b-2.bin", 0x0200, 0x0104, CRC(bcb591e3) SHA1(d3ebc2a19108c9db355d3ba1512ab4cf0d9fad76) ) ROM_LOAD( "pal16l8a-3.bin", 0x0400, 0x0104, CRC(e12972ac) SHA1(6b178c936068d9017a1444f437aea7e2ab1c6ca9) ) ROM_LOAD( "pal16l8a-4.bin", 0x0600, 0x0104, CRC(c6437e49) SHA1(0d89855378ab5f45d55f6aa175a63458b3da52a3) ) ROM_LOAD( "pal16l8b-5.bin", 0x0800, 0x0104, CRC(e9ee3a67) SHA1(5299f44f1141fcd57b0559b91ec7adb51b36c5c4) ) ROM_LOAD( "pal16l8a-6.bin", 0x0a00, 0x0104, CRC(23b17abe) SHA1(ca6c47f4df63d84401ccb29d0a0e3633b09d708a) ) ROM_END /* Midnight Resistance bootleg Really nasty piece of junk, 2 huge boards. There's also Bad Dudes running on the same h/w (have seen one a few years ago) basic components...... 68000 @8MHz 6502 68705R3 YM2203 YM3812 M6295 XTALs 16MHz & 12MHz 2x 8 position DSWs rom10 is missing (another PCB was found and dumped) */ ROM_START( midresb ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "14.bin", 0x00000, 0x10000, CRC(d9c0f06f) SHA1(23cdc3e0613fed4e3e35094884b716d2507d59c8) ) ROM_LOAD16_BYTE( "13.bin", 0x20000, 0x10000, CRC(d1bb2cd6) SHA1(6d4afd8dd8c4c3e90de199358da27108286637e2) ) ROM_LOAD16_BYTE( "11.bin", 0x00001, 0x10000, CRC(1909081a) SHA1(a8cfa551b55830f3cc32e52c9a855ca525e1ab3f) ) ROM_LOAD16_BYTE( "10.bin", 0x20001, 0x10000, CRC(42ccdd0d) SHA1(ef17cc984a8d57e9c52877f4e9b78e9976f99033) ) ROM_LOAD16_BYTE( "12.bin", 0x40000, 0x10000, CRC(1e85a68d) SHA1(9ff778d023523302f408d80f1cbd3a7c49c044b0) ) ROM_LOAD16_BYTE( "9.bin", 0x40001, 0x10000, CRC(1587bc2a) SHA1(0ca2abccfc52b0071b0741e1498c34d765fe38da) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 sound */ // same as hippodrome / fighting fantasy... ROM_LOAD( "15.bin", 0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) ) ROM_REGION( 0x10000, "cpu2", 0 ) /* 68705 MCU */ ROM_LOAD( "68705r3.bin", 0x00000, 0x1000, CRC(ad5b1c13) SHA1(3616dc5969323a54e3e171d169f76250ae4e711a) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "23.bin", 0x08000, 0x08000, CRC(d75aba06) SHA1(cb3b969db3dd8e0c5c3729482f7461cde3a961f3) ) ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */ ROM_LOAD( "24.bin", 0x18000, 0x08000, CRC(8f5bbb79) SHA1(cb10f68787606111ba5e9967bf0b0cd21269a902) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "28.bin", 0x00000, 0x10000, CRC(4490ed48) SHA1(e825c6290c65b9e3fa38f961a2174836ec2324d9) ) ROM_LOAD( "19.bin", 0x10000, 0x10000, CRC(0f94f5c1) SHA1(235f1d8a09c0bfc51454a16c41489eb45ea29e0b) ) ROM_LOAD( "26.bin", 0x20000, 0x10000, CRC(d4994050) SHA1(1d78ad702325013c3fd0889622b969af76d749ee) ) ROM_LOAD( "18.bin", 0x30000, 0x10000, CRC(dc85368b) SHA1(4c5b04de63e1b58d5d8615eb561fbb90d1e16011) ) ROM_LOAD( "27.bin", 0x40000, 0x10000, CRC(06f7ac18) SHA1(402a2c05ef7bea5afaff417bc1a1e2ba24e52eaa) ) ROM_LOAD( "20.bin", 0x50000, 0x10000, CRC(d2679020) SHA1(5ca10cd55e8a4aa670645528f6eff33fabf0c4d7) ) ROM_LOAD( "25.bin", 0x60000, 0x10000, CRC(323cce90) SHA1(8f5c5d0cc2bc2ded75bb4d0683f2611585b5affc) ) ROM_LOAD( "17.bin", 0x70000, 0x10000, CRC(7c94e1b4) SHA1(5b2d036f13c9ec85b46d601d8d925cfa14d204c3) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "22.bin", 0x00000, 0x10000, CRC(68d50336) SHA1(89a1b2398796ec2392f003e1c77ba914ea90c8c2) ) ROM_LOAD( "30.bin", 0x10000, 0x10000, CRC(efe22953) SHA1(2f4b6090c2fcd45381746ccc14c8ad8948aa096b) ) ROM_LOAD( "21.bin", 0x20000, 0x10000, CRC(3311d7b0) SHA1(d9812cd9d8b5bd38a78c4c3a92aa2a90d78525a3) ) ROM_LOAD( "29.bin", 0x30000, 0x10000, CRC(9210b713) SHA1(1db2775359d946221b99047fb648114a908690a9) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "8.bin", 0x00000, 0x10000, CRC(3f499acb) SHA1(1a22cfeed0497ddc2d571114d9f246b3ae18ede9) ) ROM_LOAD( "4.bin", 0x10000, 0x10000, CRC(5e7a6800) SHA1(8dd5c9005b6804a30627644053f14e4477fe0074) ) ROM_LOAD( "6.bin", 0x20000, 0x10000, CRC(897ba6e4) SHA1(70fd9cba3922751cb317770d6effdc2fb94c1324) ) ROM_LOAD( "2.bin", 0x30000, 0x10000, CRC(9fefb810) SHA1(863a81540261e78de5c612dea807ba29b12054d4) ) ROM_LOAD( "7.bin", 0x40000, 0x10000, CRC(ebafe720) SHA1(b9f76d2f1b59f1d028e6156b831c5c8ada033641) ) ROM_LOAD( "3.bin", 0x50000, 0x10000, CRC(87aab3c2) SHA1(fc5e96505f392b95a397e412f193f9aee74d58f5) ) ROM_LOAD( "5.bin", 0x60000, 0x10000, CRC(fd0bd8d3) SHA1(d6b19869ddc2a8ed4f38ba9d613b71853f2d13c0) ) ROM_LOAD( "1.bin", 0x70000, 0x10000, CRC(fc46d5ed) SHA1(20ddf3f67f0dfb222ad8d3fd464b892ec9c9e4f5) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "16.bin", 0x00000, 0x10000, CRC(ccf24b52) SHA1(39b2663c548b30684197284cb8e7a6ca803330c9) ) ROM_END ROM_START( midresbj ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "14", 0x00000, 0x10000, CRC(6b3bc886) SHA1(998ef6ae89565148bcb8909f21acbec378ed5f4f) ) ROM_LOAD16_BYTE( "11", 0x00001, 0x10000, CRC(9b6faab3) SHA1(b60e41972f52df910bfa09accd5fde7d858b55bf) ) ROM_LOAD16_BYTE( "13", 0x20000, 0x10000, CRC(d1bb2cd6) SHA1(6d4afd8dd8c4c3e90de199358da27108286637e2) ) ROM_LOAD16_BYTE( "10", 0x20001, 0x10000, CRC(42ccdd0d) SHA1(ef17cc984a8d57e9c52877f4e9b78e9976f99033) ) ROM_LOAD16_BYTE( "12", 0x40000, 0x10000, CRC(258b10b2) SHA1(f0849801ab2c72bc6e929b230d0c6d41823f18ae) ) ROM_LOAD16_BYTE( "9", 0x40001, 0x10000, CRC(dd6985d5) SHA1(bd58a1da2c5152464d7660f5b931d6257cb87c4e) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 sound */ ROM_LOAD( "15", 0x0000, 0x10000, CRC(99d47166) SHA1(a9a1adfe47be8dd3e4d6f8c783447e09be1747b2) ) ROM_REGION( 0x10000, "cpu2", ROMREGION_ERASE00 ) /* 68705 MCU */ //ROM_LOAD( "68705r3.bin", 0x00000, 0x1000, CRC(ad5b1c13) SHA1(3616dc5969323a54e3e171d169f76250ae4e711a) ) // unpopulated socket ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "23", 0x08000, 0x08000, CRC(d75aba06) SHA1(cb3b969db3dd8e0c5c3729482f7461cde3a961f3) ) ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */ ROM_LOAD( "24", 0x18000, 0x08000, CRC(8f5bbb79) SHA1(cb10f68787606111ba5e9967bf0b0cd21269a902) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "19", 0x00000, 0x20000, CRC(fd9ba1bd) SHA1(a105a4335eeed19662c89ab0f90485f1029cf03f) ) ROM_LOAD( "18", 0x20000, 0x20000, CRC(a936c03c) SHA1(293e69874ce9b2dfb1d605c9f988fa736b12bbcf) ) ROM_LOAD( "20", 0x40000, 0x20000, CRC(4d8e3cf1) SHA1(db804a608f6ba9ce4cedfec2581bcbb00de3f2ba) ) ROM_LOAD( "17", 0x60000, 0x20000, CRC(b7241ab9) SHA1(3e83f9285ff4c476f1287bf73b514eace482dccc) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "22", 0x10000, 0x10000, CRC(35a54bb4) SHA1(1869eb77a060e9df42b761b02e7fa5ecb7c414d1) ) ROM_CONTINUE(0x00000,0x10000) ROM_LOAD( "21", 0x30000, 0x10000, CRC(4b9227b3) SHA1(7059f2d07fffa0468a45a42b87bf561da5e9c5a4) ) ROM_CONTINUE(0x20000,0x10000) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "4", 0x00000, 0x10000, CRC(3f499acb) SHA1(1a22cfeed0497ddc2d571114d9f246b3ae18ede9) ) ROM_LOAD( "8", 0x10000, 0x10000, CRC(5e7a6800) SHA1(8dd5c9005b6804a30627644053f14e4477fe0074) ) ROM_LOAD( "2", 0x20000, 0x10000, CRC(897ba6e4) SHA1(70fd9cba3922751cb317770d6effdc2fb94c1324) ) ROM_LOAD( "6", 0x30000, 0x10000, CRC(9fefb810) SHA1(863a81540261e78de5c612dea807ba29b12054d4) ) ROM_LOAD( "3", 0x40000, 0x10000, CRC(ebafe720) SHA1(b9f76d2f1b59f1d028e6156b831c5c8ada033641) ) ROM_LOAD( "7", 0x50000, 0x10000, CRC(bb8cf641) SHA1(a22e47a15d38d4f33e5a2c90f3a90a16a4231d2c) ) // slight changes, check (equivalent to 3.bin in above) ROM_LOAD( "1", 0x60000, 0x10000, CRC(fd0bd8d3) SHA1(d6b19869ddc2a8ed4f38ba9d613b71853f2d13c0) ) ROM_LOAD( "5", 0x70000, 0x10000, CRC(fc46d5ed) SHA1(20ddf3f67f0dfb222ad8d3fd464b892ec9c9e4f5) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "16", 0x00000, 0x10000, CRC(ccf24b52) SHA1(39b2663c548b30684197284cb8e7a6ca803330c9)) ROM_END ROM_START( bouldash ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fw-15-2.17l", 0x00000, 0x10000, CRC(ca19a967) SHA1(b9dc2b1323f19b6239e550ed020943bf13de8db0) ) ROM_LOAD16_BYTE( "fw-12-2.9l", 0x00001, 0x10000, CRC(242bdc2a) SHA1(9f2d7a5af94fae4ce4e61a2f3881a7aa10cdef3f) ) ROM_LOAD16_BYTE( "fw-16-2.19l", 0x20000, 0x10000, CRC(b7217265) SHA1(7ffc71fffb82b1299c6d5d0d1e9e1550977d258a) ) ROM_LOAD16_BYTE( "fw-13-2.11l", 0x20001, 0x10000, CRC(19209ef4) SHA1(36d7eb242f9558ee760b6cc69e7cf8f32d01070f) ) ROM_LOAD16_BYTE( "fw-17-2.20l", 0x40000, 0x10000, CRC(78a632a1) SHA1(6b7b82bf59cca10ac5a71b910a218a09c5014ff6) ) ROM_LOAD16_BYTE( "fw-14-2.13l", 0x40001, 0x10000, CRC(69b6112d) SHA1(3a8e34ae858946fc72b9ed4f932b9af64b081051) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fn-10", 0x00000, 0x10000, CRC(c74106e7) SHA1(72213454c0ec78aa7d6843bd81d14b388ef7a48f) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "fn-04", 0x08000, 0x08000, CRC(40f5a760) SHA1(0d08b816714c08d0848dd25882a09d0a57fcc71b) ) ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */ ROM_LOAD( "fn-05", 0x18000, 0x08000, CRC(824f2168) SHA1(32272a35e5faeebe41ece91fb902251707c9114b) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "fn-07", 0x00000, 0x10000, CRC(eac6a3b3) SHA1(359df7335d11134ae149675080169cb53cafc19c) ) ROM_LOAD( "fn-06", 0x10000, 0x10000, CRC(3feee292) SHA1(d0dc75afffff268e0b3b817fbc060d52418a2ca7) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "fn-09", 0x00000, 0x20000, CRC(c2b27bd2) SHA1(8452d4442af476a35d3dfc4bd4df0a7d84a3dd7c) ) ROM_LOAD( "fn-08", 0x20000, 0x20000, CRC(5ac97178) SHA1(7d246cb17986033ae2c219f7409e3b91be0dd259) ) ROM_REGION( 0x40000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "fn-01", 0x00000, 0x10000, CRC(9333121b) SHA1(826ed261b1af41dd5468b2244767593d48577618) ) ROM_LOAD( "fn-03", 0x10000, 0x10000, CRC(254ba60f) SHA1(71ab5cd48ee34da1d2dd951bb243a26d7a1171ae) ) ROM_LOAD( "fn-00", 0x20000, 0x10000, CRC(ec18d098) SHA1(3cd1a27de295a177e81c14b9e9bbfcf5793aade2) ) ROM_LOAD( "fn-02", 0x30000, 0x10000, CRC(4f060cba) SHA1(4063183e699bb8b6059d56f4e2fec5fa0b037c23) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "fn-11", 0x00000, 0x10000, CRC(990fd8d9) SHA1(a37bd96ecd75c610d98df3320f53ae4e2b7fdefd) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "ta-16.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) ) /* Priority (not used) */ ROM_END ROM_START( bouldashj ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fn-15-1.17l", 0x00000, 0x10000, CRC(d3ef20f8) SHA1(87a32a3865bec086afee5d97c0691087a41f4870) ) ROM_LOAD16_BYTE( "fn-12-1.9l", 0x00001, 0x10000, CRC(f4a10b45) SHA1(12c42d8abc7b21fbdef4f02d588a800cef222754) ) ROM_LOAD16_BYTE( "fn-16-.19l", 0x20000, 0x10000, CRC(fd1806a5) SHA1(fdbc8e8048d0935ee69b2b8023b5afdfe6fd9095) ) ROM_LOAD16_BYTE( "fn-13-.11l", 0x20001, 0x10000, CRC(d24d3681) SHA1(3f822592f7db4ba10852a57ea03fbc84271d2f77) ) ROM_LOAD16_BYTE( "fn-17-.20l", 0x40000, 0x10000, CRC(28d48a37) SHA1(7c5ddc35e7b29e5f89073ba88cd4048699f57e55) ) ROM_LOAD16_BYTE( "fn-14-.13l", 0x40001, 0x10000, CRC(8c61c682) SHA1(4ff2b5fc61b7887775901c968c872a2853ea6dbc) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fn-10", 0x00000, 0x10000, CRC(c74106e7) SHA1(72213454c0ec78aa7d6843bd81d14b388ef7a48f) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "fn-04", 0x08000, 0x08000, CRC(40f5a760) SHA1(0d08b816714c08d0848dd25882a09d0a57fcc71b) ) ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */ ROM_LOAD( "fn-05", 0x18000, 0x08000, CRC(824f2168) SHA1(32272a35e5faeebe41ece91fb902251707c9114b) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "fn-07", 0x00000, 0x10000, CRC(eac6a3b3) SHA1(359df7335d11134ae149675080169cb53cafc19c) ) ROM_LOAD( "fn-06", 0x10000, 0x10000, CRC(3feee292) SHA1(d0dc75afffff268e0b3b817fbc060d52418a2ca7) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "fn-09", 0x00000, 0x20000, CRC(c2b27bd2) SHA1(8452d4442af476a35d3dfc4bd4df0a7d84a3dd7c) ) ROM_LOAD( "fn-08", 0x20000, 0x20000, CRC(5ac97178) SHA1(7d246cb17986033ae2c219f7409e3b91be0dd259) ) ROM_REGION( 0x40000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "fn-01", 0x00000, 0x10000, CRC(9333121b) SHA1(826ed261b1af41dd5468b2244767593d48577618) ) ROM_LOAD( "fn-03", 0x10000, 0x10000, CRC(254ba60f) SHA1(71ab5cd48ee34da1d2dd951bb243a26d7a1171ae) ) ROM_LOAD( "fn-00", 0x20000, 0x10000, CRC(ec18d098) SHA1(3cd1a27de295a177e81c14b9e9bbfcf5793aade2) ) ROM_LOAD( "fn-02", 0x30000, 0x10000, CRC(4f060cba) SHA1(4063183e699bb8b6059d56f4e2fec5fa0b037c23) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "fn-11", 0x00000, 0x10000, CRC(990fd8d9) SHA1(a37bd96ecd75c610d98df3320f53ae4e2b7fdefd) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "ta-16.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) ) /* Priority (not used) */ ROM_END DRIVER_INIT_MEMBER(dec0_state,midresb) { m_maincpu->space(AS_PROGRAM).install_read_handler(0x00180000, 0x0018000f, read16_delegate(FUNC(dec0_state::dec0_controls_r),this)); m_maincpu->space(AS_PROGRAM).install_read_handler(0x001a0000, 0x001a000f, read16_delegate(FUNC(dec0_state::dec0_rotary_r),this)); m_maincpu->space(AS_PROGRAM).install_write_handler(0x00180014, 0x00180015, write16_delegate(FUNC(dec0_state::midres_sound_w),this)); } READ16_MEMBER(dec0_state::ffantasybl_242024_r) { /* 000152: 41F9 0024 2020 lea $242020.l, A0 000158: 4A68 0004 tst.w ($4,A0) 00015C: 6700 00A0 beq $1fe This allows us to at insert a coin... */ return 0xffff; } DRIVER_INIT_MEMBER(dec0_state,ffantasybl) { m_maincpu->space(AS_PROGRAM).install_ram(0x24c880, 0x24cbff); // what is this? layer 3-related?? m_maincpu->space(AS_PROGRAM).install_read_handler(0x00242024, 0x00242025, read16_delegate(FUNC(dec0_state::ffantasybl_242024_r),this)); m_maincpu->space(AS_PROGRAM).install_read_port(0x00ff87ee, 0x00ff87ef, "VBLANK"); } /******************************************************************************/ // YEAR, NAME, PARENT, MACHINE, INPUT, STATE/DEVICE, INIT, MONITOR,COMPANY, FULLNAME, FLAGS GAME( 1987, hbarrel, 0, hbarrel, hbarrel, dec0_state, hbarrel, ROT270, "Data East USA", "Heavy Barrel (US)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, hbarrelw, hbarrel, hbarrel, hbarrel, dec0_state, hbarrel, ROT270, "Data East Corporation", "Heavy Barrel (World)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, baddudes, 0, baddudes, baddudes, dec0_state, baddudes, ROT0, "Data East USA", "Bad Dudes vs. Dragonninja (US)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, drgninja, baddudes, baddudes, drgninja, dec0_state, baddudes, ROT0, "Data East Corporation", "Dragonninja (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, birdtry, 0, birdtry, birdtry, dec0_state, birdtry, ROT270, "Data East Corporation", "Birdie Try (Japan)", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE ) GAME( 1988, robocop, 0, robocop, robocop, dec0_state, robocop, ROT0, "Data East Corporation", "Robocop (World revision 4)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, robocopw, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East Corporation", "Robocop (World revision 3)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, robocopj, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East Corporation", "Robocop (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, robocopu, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East USA", "Robocop (US revision 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, robocopu0, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East USA", "Robocop (US revision 0)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, hippodrm, 0, hippodrm, hippodrm, dec0_state, hippodrm, ROT0, "Data East USA", "Hippodrome (US)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, ffantasy, hippodrm, hippodrm, ffantasy, dec0_state, hippodrm, ROT0, "Data East Corporation", "Fighting Fantasy (Japan revision 2)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, ffantasya, hippodrm, hippodrm, ffantasy, dec0_state, hippodrm, ROT0, "Data East Corporation", "Fighting Fantasy (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, secretag, 0, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East Corporation", "Secret Agent (World revision 3)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, secretagj, secretag, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East Corporation", "Secret Agent (Japan revision 2)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, slyspy, secretag, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East USA", "Sly Spy (US revision 4)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, slyspy3, secretag, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East USA", "Sly Spy (US revision 3)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, slyspy2, secretag, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East USA", "Sly Spy (US revision 2)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, midres, 0, midres, midres, driver_device, 0, ROT0, "Data East Corporation", "Midnight Resistance (World)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, midresu, midres, midres, midresu, driver_device, 0, ROT0, "Data East USA", "Midnight Resistance (US)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, midresj, midres, midres, midresu, driver_device, 0, ROT0, "Data East Corporation", "Midnight Resistance (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1990, bouldash, 0, slyspy, bouldash, dec0_state, slyspy, ROT0, "Data East Corporation (licensed from First Star)", "Boulder Dash / Boulder Dash Part 2 (World)", MACHINE_SUPPORTS_SAVE ) GAME( 1990, bouldashj, bouldash, slyspy, bouldash, dec0_state, slyspy, ROT0, "Data East Corporation (licensed from First Star)", "Boulder Dash / Boulder Dash Part 2 (Japan)", MACHINE_SUPPORTS_SAVE ) // bootlegs // more or less just an unprotected versions of the game, everything intact GAME( 1988, robocopb, robocop, robocopb, robocop, dec0_state, robocop, ROT0, "bootleg", "Robocop (World bootleg)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, drgninjab, baddudes, baddudes, drgninja, dec0_state, baddudes, ROT0, "bootleg", "Dragonninja (bootleg)", MACHINE_SUPPORTS_SAVE ) // this is a common bootleg board GAME( 1989, midresb, midres, midresb, midresb, dec0_state, midresb, ROT0, "bootleg", "Midnight Resistance (bootleg with 68705)", MACHINE_SUPPORTS_SAVE ) // need to hook up 68705? (probably unused) GAME( 1989, midresbj, midres, midresb, midresb, dec0_state, midresb, ROT0, "bootleg", "Midnight Resistance (Joystick bootleg)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, ffantasybl, hippodrm, ffantasybl, ffantasybl, dec0_state, ffantasybl, ROT0, "bootleg", "Fighting Fantasy (bootleg with 68705)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 68705 not dumped, might be the same as midresb GAME( 1988, drgninjab2, baddudes, baddudes, drgninja, dec0_state, baddudes, ROT0, "bootleg", "Dragonninja (bootleg with 68705)", MACHINE_SUPPORTS_SAVE ) // is this the same board as above? (region warning hacked to World, but still shows Japanese text) // these are different to the above but quite similar to each other GAME( 1988, automat, robocop, automat, robocop, dec0_state, robocop, ROT0, "bootleg", "Automat (bootleg of Robocop)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // sound rom / music from section z with mods for ADPCM? GAME( 1989, secretab, secretag, secretab, slyspy, dec0_state, slyspy, ROT0, "bootleg", "Secret Agent (bootleg)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )