// license:BSD-3-Clause // copyright-holders:Bryan McPhail // thanks-to:Richard Bush /*************************************************************************** Data East 16 bit games - Bryan McPhail, mish@tendril.co.uk This file contains drivers for: * Heavy Barrel (USA set) * Heavy Barrel (World set) * Bad Dudes vs. Dragonninja (USA set) * Dragonninja (Japanese version of above) * Birdie Try (Japanese set) * Robocop (World bootleg rom set) * Robocop (World rev 3) * Robocop (USA rev 1) * Robocop (USA rev 0) * Hippodrome (USA set) * Fighting Fantasy (Japanese version of above) * Secret Agent (World rev 3) * Secret Agent (Japan rev 2) * Sly Spy (USA rev 3) * Sly Spy (USA rev 2) * Midnight Resistance (World set) * Midnight Resistance (USA set) * Midnight Resistance (Japanese set) * Boulder Dash (World set) * Bandit (USA set) Heavy Barrel, Bad Dudes, Robocop, Birdie Try & Hippodrome use the 'MEC-M1' motherboard and varying game boards. Sly Spy, Midnight Resistance and Boulder Dash use the same graphics chips but are different pcbs. Bandit (USA) is almost certainly a field test prototype, the software runs on a Heavy Barrel board including the original Heavy Barrel MCU (which is effectively not used). There is also Japanese version known to run on a DE-0321-1 top board. There are Secret Agent (bootleg) and Robocop (bootleg) sets to add. Thanks to Gouky & Richard Bush for information along the way, especially Gouky's patch for Bad Dudes & YM3812 information! Thanks to JC Alexander for fix to Robocop ending! All games' Dip Switches (except Boulder Dash) have been verified against Original Service Manuals and Service Mode (when available). ToDo: - Fix remaining graphical problems in Automat (bootleg); - Fix remaining sound problems in Secret Agent (bootleg); - graphics are completely broken in Secret Agent (bootleg); - Fighting Fantasy (bootleg) doesn't move on when killing the Lamia, is the MCU involved? - Hook up the 68705 in Midnight Resistance (bootleg) (it might not be used, leftover from the Fighting Fantasy bootleg on the same PCB?) - Get rid of ROM patch in Hippodrome; - background pen in Birdie Try is presumably wrong. - Pixel clock frequency isn't verified Bad Dudes MCU implements a command to calculate a program ROM checksum and compare the low byte of the result to a value supplied by the host CPU, but it doesn't work. Here's the code in question: 0AB0: 51 50 acall $0A50 0AB2: C3 clr c 0AB3: 48 orl a,r0 0AB4: 70 02 jnz $0AB8 0AB6: 80 89 sjmp $0A41 0AB8: 21 F0 ajmp $09F0 The function at $0A50 reads the expected value from the host, $0A41 is the normal command response, and $09F0 is the error response. The orl instruction doesn't make sense here. However, changing it from 48 to 60 makes it an xrl instruction which would work as expected. The game doesn't issue this command. The checksum function can't be used to verify that the program is good because the expected value mod 256 has to be supplied by the host. Bad Dudes only seems to use commands $0B (sync), $01 (reset if parameter is not $3B), $07 (return table index if parameter matches table, otherwise reset), and $09 (set table index to zero). Dragonninja only seems to use commands $03 (on startup), $07 (same function as Bad Dudes) and $09 (same function as Bad Dudes). Most of the MCU program isn't utilised. Guru-Readme for Data East 16 bit games (Updated 7-Feb-2017) Heavy Barrel Bad Dudes vs. Dragonninja Dragonninja Birdie Try Robocop Hippodrome Fighting Fantasy Secret Agent Sly Spy Midnight Resistance Boulder Dash Heavy Barrel, Bad Dudes, Robocop, Birdie Try & Hippodrome/Fighting Fantasy use the 'MEC-M1' motherboard and another plug-in game board containing all the ROMs. Sly Spy, Midnight Resistance and Boulder Dash use the same graphics chips but are single pcbs. PCB Layouts ----------- Main Board: This board is used with Heavy Barrel, Bad Dudes, Robocop, Birdie Try, Bandit & Hippodrome/Fighting Fantasy PCB number: MEC-M1 DE-0297-3 (uses QFP custom chips) or MEC-M1 DE-0295-1 (uses PGA custom chips) or DE-0289-2 (uses PGA custom chips and MEC-M1 not written on PCB) |------------------------------------------------------------------| | TMM2018 12MHz | | TMM2018 | | TMM2018 MB7122 | | TC5565 | | TC5565 | | MB7116 TMM2018 | | 20MHz TMM2018 | |J RCDM-I1 | |A RCDM-I1 |---------| | |M RCDM-I1 TMM2018 |L7B0072 | | |M RCDM-I1 TMM2018 |DATAEAST | | |A RCDM-I1 TMM2018 |BAC 06 | | | RCDM-I1 |-------------| TMM2018 |---------| | | DSW2 | 68000P10 | | | DSW1 |-------------| |---------| |---------| | | |L7B0073 | |L7B0072 | | |UPC3403 TC5565 6502A |DATAEAST | |DATAEAST | | |CN4 YM3014 TC5565 TMM2018 |MXC 06 | |BAC 06 | | |VOL YM3014 YM3812 |---------| |---------| | |MB3730 YM2203 CN2 CN1 | |------------------------------------------------------------------| Notes: 68000 - Clock input 10.000MHz [20/2] 6502A - Clock input 1.500MHz [12/8] YM2203 - Clock input 1.500MHz [12/8] YM3812 - Clock input 3.000MHz [12/4] TMM2018 - 2k x8 SRAM TC5565 - 8k x8 SRAM MB7122 - 1k x4 bipolar PROM with label "A-2" at location E17 MB7116 - 512b x4 bipolar PROM with label "A-1" at location C12 RCDM-I1 - Custom resistor array DSW1/2 - 8-position DIP switches L7B007x - DECO custom graphics chips (QFP160 or PGA type) CN1/2 - 96-pin connectors joining to ROM board CN4 - 6-pin cable joining to ROM board Measurements ------------ VSync - 57.4162Hz HSync - 15.6172kHz OSC1 - 20.00006MHz (20MHz) XTAL1 - 11.9938MHz (12MHz) The "6502A" (so identified on Robocop schematics) is typically a Ricoh RP65C02A, but Rockwell R6502AP is found on some Japanese boards as well as bootlegs. ROM Board Type 1: This board is used with Heavy Barrel, Bad Dudes, Bandit & Birdie Try All ROMs are in sockets. Boards that do not use some positions do not have the socket populated (i.e. Bad Dudes) DE-0299-2 (earlier version DE-0293-2 or DE-0293-1 uses PGA custom chips) |-------------------------------------------------------| |C4558 CN2 7.8A CN1 | | 1.3A 2.4A 3.6A 9.12A 10.14A 11.16A 12.17A| | M6295 I8751_31.9A | |CN9 8MHz | | | | 4.3C 5.4C 6.6C 13.12C 14.14C 15.16C 16.17C| | 8.2C | | | | |---------| | | |L7B0072 | TMM2018 | |CN5 |DATAEAST |17.12D 18.14D 19.16D 20.17D| | |BAC 06 | TMM2018 | | |---------| | |CN6 | | 21.12F 22.14F 23.16F 24.17F| | 27.7F 28.9F | |CN7 D4701 | | LA6339 | | LA6339 D4701 | |CN8 29.7J 30.9J 25.15J 26.16J | |-------------------------------------------------------| Notes: i8751 - Intel 8751 microcontroller, clock input 8.000MHz M6295 - Clock 1.000MHz [20/2/10], pin 7 HIGH L7B0072 - DECO custom graphics chip (QFP160 or PGA type). Populated on ALL PCBs even if not used. If ROMs 27/28/29 & 30 are not populated this chip is not used TMM2018 - 2k x8 SRAM C4558 - NEC C4558 Dual Op Amp LA6339 - Sanyo LA6339 High Performance Quad Comparator D4701 - NEC uPD4701 X,Y 2-axis Incremental Encoder Counter CN1/2 - 96-pin connectors joining to Main Board CN5/6 - Connectors for other inputs/buttons. Not populated on Bad Dudes. Used for the rotary joysticks on Heavy Barrel CN7/8 - Connectors for trackball inputs for player 1 and player 2. Not populated on Bad Dudes or Heavy Barrel. Used for trackballs on Birdie Try CN9 - 6-pin cable joining to Main Board ROMs - All ROM locations shown but not all are populated. All DECO games use a game code on the label.... - Bad Dudes = EI \ - Birdie Try = EK | - Dragon Ninja = EG | These also change for different country/regions - Heavy Barrel = EC / Some Heavy Barrel boards only have numbers on the stickers All ROMs are 27512/27256 EPROM/maskROM All ROMs have a number location on the board next to the chip and that same number is used as part of the ROM label. The chips can also be referenced via the numbers & letters on the side of the board. For example EI30.30 or EI30.9J. Both of these are the same chip and the game code identifies the game, which in this case is Bad Dudes. ROM usage per game ------------------ Location 3A 4A 6A 3C 4C 6C 8A 2C 12A 14A 16A 17A 12C 14C 16C 17C 12D 14D 16D 17D 12F 14F 16F 17F 15J 16J 7F 9F 7J 9J 9A Game 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Birdie Try EK01 EK02 EK03 EK04 EK05 EK06 EK07 EK08 EK09 EK10 EK11 EK12 EK13 EK14 EK15 EK16 EK17 EK18 EK19 EK20 EK21 EK22 EK23 EK24 EK25 EK26 - - - - EK31-1 Bad Dudes EI01 - EI03 EI04 - EI06 EI07 EI08 EI09 EI10 EI11 EI12 EI13 EI14 EI15 EI16 - EI18 - EI20 - EI22 - EI24 EI25 EI26 - EI28 - EI30 EI31 Dragon Ninja EG01 - EG03 EG04 - EG06 EG07 EG08 EG09 EG10 EG11 EG12 EG13 EG14 EG15 EG16 - EG18 - EG20 - EG22 - EG24 EG25 EG26 - EG28 - EG30 EG31 Heavy Barrel EC01 EC02 EC03 EC04 EC05 EC06 EC07 EC08 EC09 EC10 EC11 EC12 EC13 EC14 EC15 EC16 EC17 EC18 EC19 EC20 EC21 EC22 EC23 EC24 EC25 EC26 EC27 EC28 EC29 EC30 EC31 Note the games can be converted by swapping all of the ROMs and MCU. For example on a Birdie Try PCB, when the ROMs are swapped for the 'hbarrel' set from MAME, the board will run Heavy Barrel. I can confirm the MCU dump from the 'hbarrel' MAME ROM set (HB31.9A) and 'baddudes' MAME ROM set (EI31.9A) works fine on the real PCB. ROM Board Type 2: This board is used with Hippodrome & Fighting Fantasy DE-0318-4 |-------------------------------------------------------| | CN2 CN1 | | | | EX00.B1 EX04.C1 | |CN4 | | EX01-3.B3 PZ-1.C3 EX13.F3 EX18.G3 | | | | EX02-3.B4 EX05.C4 EX14.F4 EX19.G4 | | | | EX03.B5 EX06.C5 EX10.D5 EX15.F5 EX20.G5 | | | | M6295 EX07.C6 EX11.D6 EX16.F6 EX21.G6 | | 4558 EX12.D8 EX17.F8 EX22.G8 | ||--| TMM2018 | || | |---------| TMM2018 EX23.G10| ||49| | 47 | |---------| | || | |---------| |L7B0072 | EX24.G11| || | TMM2063 |DATAEAST | | ||--| 21.4772MHz |BAC 06 | EX25.G13| | |---| EX08.C15 |---------| | | C1060 | 45| | |-----------|---|---------------------------------------| Notes: 49 - Unknown DIP40 ASIC (no clock input so not an MCU) 47 - Unknown SDIP52 ASIC (no clock input so not an MCU) 45 - HuC6280 sound CPU in disguise as Data East custom chip #45. Clock input 21.4772MHz on pin 10 M6295 - Clock 1.000MHz [20/2/10], pin 7 HIGH 4558 - NEC C4558 Dual Op Amp C1060 - NEC uPC1060C 2.5V High Precision Reference Voltage Circuit L7B0072 - DECO custom graphics chip (QFP160) TMM2018 - 2k x8 SRAM TMM2063 - 8k x8 SRAM PZ-1.C3 - MMI PAL16L8 marked "PZ-1" CN1/2 - 96-pin connectors joining to Main Board CN4 - 6-pin cable joining to Main Board ROMs - All ROMs are 27512/27256 EPROM/maskROM All ROMs have a number location under the chip and that same number is used as part of the ROM label. The chips can also be referenced via the numbers & letters on the side of the board. For example EX25.G13 or EX25.25 are the same chip. Game code on the ROM labels for Hippodrome/Fighting Fantasy is EV, EW or EX. ROM Board Type 3: This board is used only with Robocop DE-0316-4 |-------------------------------------------------------| | CN2 CN1 | |4558 PZ-1.B15 | | EP03-3.C14 EP06.E14 EP10.F14 | |CN4 | | EP00-3.B13 EP07.E13 EP11.F13 EP18.H13| |M6295 | | EP01-4.B12 EP04-3.C12 EP08.E12 EP12.F12 EP19.H12| | | | EP02.B11 EP05-4.C11 EP09.E11 EP13.F11 EP20.H11| | TMM2063 | | PZ-0.A9 TMM2063 EP21.H10| | | | 21.4772MHz |---------| EP14.F7 EP22.H7 | | |------| |L7B0072 | EP23.H6 | | |DEC-01| |DATAEAST | EP15.F4 | | | | |BAC 06 | | | |------| |---------| |---------| EP16.F3 | | 2018 | DEM-01 | | | |---------| EP17.F2 | | PZ-2.A2 | |-------------------------------------------------------| Notes: DEM-01 - Unknown SDIP52 ASIC (no clock input so not an MCU, decapping it found only ASIC, no ROM) DEC-01 - HuC6280 sound CPU in disguise as Data East custom chip DEC-01. Clock input 21.4772MHz on pin 10 M6295 - Clock 1.000MHz [20/2/10], pin 7 HIGH 4558 - NEC C4558 Dual Op Amp L7B0072 - DECO custom graphics chip (QFP160) TMM2018 - 2k x8 SRAM TMM2063 - 8k x8 SRAM PZ-* - MMI PAL16L8 PALs CN1/2 - 96-pin connectors joining to Main Board CN4 - 6-pin cable joining to Main Board ROMs - All ROMs are 27512/27256 EPROM/maskROM ***************************************************************************/ #include "emu.h" #include "includes/dec0.h" #include "cpu/m68000/m68000.h" #include "cpu/m6502/m6502.h" #include "cpu/z80/z80.h" #include "cpu/m6805/m68705.h" #include "machine/upd4701.h" #include "sound/2203intf.h" #include "sound/3812intf.h" #include "sound/okim6295.h" #include "speaker.h" /******************************************************************************/ void dec0_state::dec0_control_w(offs_t offset, uint16_t data, uint16_t mem_mask) { switch (offset << 1) { case 0: /* Playfield & Sprite priority */ priority_w(0, data, mem_mask); break; case 2: /* DMA flag */ m_spriteram->copy(); break; case 4: /* 6502 sound cpu */ if (ACCESSING_BITS_0_7) m_soundlatch->write(data & 0xff); break; case 6: /* Intel 8751 microcontroller - Bad Dudes, Heavy Barrel, Birdie Try, Bandit only */ dec0_i8751_write(data); break; case 8: /* Interrupt ack (VBL - IRQ 6) */ m_maincpu->set_input_line(6, CLEAR_LINE); break; case 0xa: /* Mix Psel(?). */ logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",m_maincpu->pc(),data,0x30c010+(offset<<1)); break; case 0xc: /* Cblk - coin blockout. Seems to be unused by the games */ break; case 0xe: /* Reset Intel 8751? - not sure, all the games write here at startup */ dec0_i8751_reset(); logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",m_maincpu->pc(),data,0x30c010+(offset<<1)); break; default: logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",m_maincpu->pc(),data,0x30c010+(offset<<1)); break; } } void dec0_automat_state::automat_control_w(offs_t offset, uint16_t data, uint16_t mem_mask) { switch (offset << 1) { case 0xe: /* z80 sound cpu */ if (ACCESSING_BITS_0_7) m_soundlatch->write(data & 0xff); break; case 12: /* DMA flag */ //m_spriteram->copy(); break; #if 0 case 8: /* Interrupt ack (VBL - IRQ 6) */ break; case 0xa: /* Mix Psel(?). */ logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",m_maincpu->pc(),data,0x30c010+(offset<<1)); break; case 0xc: /* Cblk - coin blockout. Seems to be unused by the games */ break; #endif default: logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",m_maincpu->pc(),data,0x30c010+(offset<<1)); break; } } void dec0_state::midres_sound_w(offs_t offset, uint16_t data, uint16_t mem_mask) { if (ACCESSING_BITS_0_7) m_soundlatch->write(data & 0xff); } /******************************************************************************/ void dec0_state::dec0_map(address_map &map) { map(0x000000, 0x05ffff).rom(); map(0x240000, 0x240007).w(m_tilegen[0], FUNC(deco_bac06_device::pf_control_0_w)); /* text layer */ map(0x240010, 0x240017).w(m_tilegen[0], FUNC(deco_bac06_device::pf_control_1_w)); map(0x242000, 0x24207f).rw(m_tilegen[0], FUNC(deco_bac06_device::pf_colscroll_r), FUNC(deco_bac06_device::pf_colscroll_w)); map(0x242400, 0x2427ff).rw(m_tilegen[0], FUNC(deco_bac06_device::pf_rowscroll_r), FUNC(deco_bac06_device::pf_rowscroll_w)); map(0x242800, 0x243fff).ram(); /* Robocop only */ map(0x244000, 0x245fff).rw(m_tilegen[0], FUNC(deco_bac06_device::pf_data_r), FUNC(deco_bac06_device::pf_data_w)); map(0x246000, 0x246007).w(m_tilegen[1], FUNC(deco_bac06_device::pf_control_0_w)); /* first tile layer */ map(0x246010, 0x246017).w(m_tilegen[1], FUNC(deco_bac06_device::pf_control_1_w)); map(0x248000, 0x24807f).rw(m_tilegen[1], FUNC(deco_bac06_device::pf_colscroll_r), FUNC(deco_bac06_device::pf_colscroll_w)); map(0x248400, 0x2487ff).rw(m_tilegen[1], FUNC(deco_bac06_device::pf_rowscroll_r), FUNC(deco_bac06_device::pf_rowscroll_w)); map(0x24a000, 0x24a7ff).rw(m_tilegen[1], FUNC(deco_bac06_device::pf_data_r), FUNC(deco_bac06_device::pf_data_w)); map(0x24c000, 0x24c007).w(m_tilegen[2], FUNC(deco_bac06_device::pf_control_0_w)); /* second tile layer */ map(0x24c010, 0x24c017).w(m_tilegen[2], FUNC(deco_bac06_device::pf_control_1_w)); map(0x24c800, 0x24c87f).rw(m_tilegen[2], FUNC(deco_bac06_device::pf_colscroll_r), FUNC(deco_bac06_device::pf_colscroll_w)); map(0x24cc00, 0x24cfff).rw(m_tilegen[2], FUNC(deco_bac06_device::pf_rowscroll_r), FUNC(deco_bac06_device::pf_rowscroll_w)); map(0x24d000, 0x24d7ff).rw(m_tilegen[2], FUNC(deco_bac06_device::pf_data_r), FUNC(deco_bac06_device::pf_data_w)); map(0x300000, 0x300001).portr("AN0"); map(0x300008, 0x300009).portr("AN1"); map(0x30c000, 0x30c00b).r(FUNC(dec0_state::dec0_controls_r)); map(0x30c010, 0x30c01f).w(FUNC(dec0_state::dec0_control_w)); /* Priority, sound, etc. */ map(0x30c012, 0x30c013).nopr(); // clr.w for sprite DMA map(0x30c018, 0x30c019).nopr(); // clr.w for irq ack map(0x310000, 0x3107ff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); map(0x314000, 0x3147ff).ram().w(m_palette, FUNC(palette_device::write16_ext)).share("palette_ext"); map(0x318000, 0x31bfff).ram().share("ram"); // Bandit uses 318000/31c000 which are mirrors but exact mirror patten is unclear map(0x31c000, 0x31c7ff).ram().share("spriteram"); map(0xff8000, 0xffbfff).ram().share("ram"); /* Main ram */ map(0xffc000, 0xffc7ff).ram().share("spriteram"); } void dec0_state::dec0_tb_map(address_map &map) { dec0_map(map); map(0x300010, 0x300017).r("tb0", FUNC(upd4701_device::read_xy)).umask16(0x00ff); map(0x300018, 0x30001f).r("tb1", FUNC(upd4701_device::read_xy)).umask16(0x00ff); map(0x300001, 0x300001).w("tb0", FUNC(upd4701_device::reset_x_w)); map(0x300009, 0x300009).w("tb0", FUNC(upd4701_device::reset_y_w)); map(0x300011, 0x300011).w("tb1", FUNC(upd4701_device::reset_x_w)); map(0x300019, 0x300019).w("tb1", FUNC(upd4701_device::reset_y_w)); } void dec0_state::robocop_map(address_map &map) { dec0_map(map); map(0x180000, 0x180fff).rw(FUNC(dec0_state::robocop_68000_share_r), FUNC(dec0_state::robocop_68000_share_w)); } void dec0_state::robocop_sub_map(address_map &map) { map(0x000000, 0x00ffff).rom(); map(0x1f0000, 0x1f1fff).ram(); /* Main ram */ map(0x1f2000, 0x1f3fff).ram().share("robocop_shared"); /* Shared ram */ } void dec0_state::hippodrm_map(address_map &map) { dec0_map(map); map(0x180000, 0x18003f).rw(FUNC(dec0_state::hippodrm_68000_share_r), FUNC(dec0_state::hippodrm_68000_share_w)); map(0xffc800, 0xffcfff).w(FUNC(dec0_state::sprite_mirror_w)); } void dec0_state::hippodrm_sub_map(address_map &map) { map(0x000000, 0x00ffff).rom(); map(0x180000, 0x18001f).ram().share("hippodrm_shared"); map(0x1a0000, 0x1a0007).w(m_tilegen[2], FUNC(deco_bac06_device::pf_control0_8bit_packed_w)); map(0x1a0010, 0x1a001f).w(m_tilegen[2], FUNC(deco_bac06_device::pf_control1_8bit_swap_w)); map(0x1a1000, 0x1a17ff).rw(m_tilegen[2], FUNC(deco_bac06_device::pf_data_8bit_swap_r), FUNC(deco_bac06_device::pf_data_8bit_swap_w)); map(0x1d0000, 0x1d00ff).rw(FUNC(dec0_state::hippodrm_prot_r), FUNC(dec0_state::hippodrm_prot_w)); map(0x1f0000, 0x1f1fff).ram(); /* Main ram */ } uint16_t dec0_state::slyspy_controls_r(offs_t offset) { switch (offset<<1) { case 0: /* Dip Switches */ return ioport("DSW")->read(); case 2: /* Player 1 & Player 2 joysticks & fire buttons */ return ioport("INPUTS")->read(); case 4: /* Credits */ return ioport("SYSTEM")->read(); } logerror("Unknown control read at 30c000 %d\n", offset); return ~0; } // TODO: this can be a timer access, maybe video counter returns (and used as RNG in both games) uint16_t dec0_state::slyspy_protection_r(offs_t offset) { switch (offset<<1) { /* These values are for Boulder Dash, I have no idea what they do in Sly Spy */ case 0: return 0; case 2: return 0x13; case 4: return 0; case 6: return 0x2; // Sly Spy uses this port as RNG, for now let's do same thing as bootleg (i.e. reads 0x306028) // chances are that it actually ties to the main CPU xtal instead. // (reads at 6958 6696) case 0xc: return m_ram[0x2028/2] >> 8; } logerror("%04x, Unknown protection read at 30c000 %d\n", m_maincpu->pc(), offset); return 0; } /* The memory map in Sly Spy can change between 4 states according to the protection! Default state (called by Traps 1, 3, 4, 7, C) 240000 - 24001f = control (Playfield 2 area) 242000 - 24207f = colscroll 242400 - 2425ff = rowscroll 246000 - 2467ff = data 248000 - 24801f = control (Playfield 1 area) 24c000 - 24c07f = colscroll 24c400 - 24c4ff = rowscroll 24e000 - 24e7ff = data State 1 (Called by Trap 9) uses this memory map: 248000 = pf1 data 24c000 = pf2 data State 2 (Called by Trap A) uses this memory map: 240000 = pf2 data 242000 = pf1 data 24e000 = pf1 data State 3 (Called by Trap B) uses this memory map: 240000 = pf1 data 248000 = pf2 data */ void dec0_state::slyspy_state_w(uint16_t data) { m_slyspy_state = 0; m_pfprotect->set_bank(m_slyspy_state); } uint16_t dec0_state::slyspy_state_r() { m_slyspy_state = (m_slyspy_state + 1) % 4; m_pfprotect->set_bank(m_slyspy_state); return 0; /* Value doesn't mater */ } void dec0_state::slyspy_protection_map(address_map &map) { map(0x04000, 0x04001).mirror(0x30000).r(FUNC(dec0_state::slyspy_state_r)).nopw(); map(0x0a000, 0x0a001).mirror(0x30000).w(FUNC(dec0_state::slyspy_state_w)); // Default state (called by Traps 1, 3, 4, 7, C) map(0x00000, 0x00007).w(m_tilegen[1], FUNC(deco_bac06_device::pf_control_0_w)); map(0x00010, 0x00017).w(m_tilegen[1], FUNC(deco_bac06_device::pf_control_1_w)); map(0x02000, 0x0207f).w(m_tilegen[1], FUNC(deco_bac06_device::pf_colscroll_w)); map(0x02400, 0x027ff).w(m_tilegen[1], FUNC(deco_bac06_device::pf_rowscroll_w)); map(0x06000, 0x07fff).w(m_tilegen[1], FUNC(deco_bac06_device::pf_data_w)); map(0x08000, 0x08007).w(m_tilegen[0], FUNC(deco_bac06_device::pf_control_0_w)); map(0x08010, 0x08017).w(m_tilegen[0], FUNC(deco_bac06_device::pf_control_1_w)); map(0x0c000, 0x0c07f).w(m_tilegen[0], FUNC(deco_bac06_device::pf_colscroll_w)); map(0x0c400, 0x0c7ff).w(m_tilegen[0], FUNC(deco_bac06_device::pf_rowscroll_w)); map(0x0e000, 0x0ffff).w(m_tilegen[0], FUNC(deco_bac06_device::pf_data_w)); // State 1 (Called by Trap 9) map(0x18000, 0x19fff).w(m_tilegen[0], FUNC(deco_bac06_device::pf_data_w)); map(0x1c000, 0x1dfff).w(m_tilegen[1], FUNC(deco_bac06_device::pf_data_w)); // State 2 (Called by Trap A) map(0x20000, 0x21fff).w(m_tilegen[1], FUNC(deco_bac06_device::pf_data_w)); map(0x22000, 0x23fff).w(m_tilegen[0], FUNC(deco_bac06_device::pf_data_w)); map(0x2e000, 0x2ffff).w(m_tilegen[0], FUNC(deco_bac06_device::pf_data_w)); // State 3 (Called by Trap B) map(0x30000, 0x31fff).w(m_tilegen[0], FUNC(deco_bac06_device::pf_data_w)); map(0x38000, 0x39fff).w(m_tilegen[1], FUNC(deco_bac06_device::pf_data_w)); } void dec0_state::slyspy_map(address_map &map) { map(0x000000, 0x05ffff).rom(); /* The location of pf1 & pf2 can change in the 240000 - 24ffff region according to protection */ map(0x240000, 0x24ffff).m(m_pfprotect, FUNC(address_map_bank_device::amap16)); /* Pf3 is unaffected by protection */ map(0x300000, 0x300007).w(m_tilegen[2], FUNC(deco_bac06_device::pf_control_0_w)); map(0x300010, 0x300017).w(m_tilegen[2], FUNC(deco_bac06_device::pf_control_1_w)); map(0x300800, 0x30087f).rw(m_tilegen[2], FUNC(deco_bac06_device::pf_colscroll_r), FUNC(deco_bac06_device::pf_colscroll_w)); map(0x300c00, 0x300fff).rw(m_tilegen[2], FUNC(deco_bac06_device::pf_rowscroll_r), FUNC(deco_bac06_device::pf_rowscroll_w)); map(0x301000, 0x3017ff).rw(m_tilegen[2], FUNC(deco_bac06_device::pf_data_r), FUNC(deco_bac06_device::pf_data_w)); map(0x304000, 0x307fff).ram().share("ram"); /* Sly Spy main ram */ map(0x308000, 0x3087ff).ram().share("spriteram"); /* Sprites */ map(0x310000, 0x3107ff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); map(0x314001, 0x314001).w(m_soundlatch, FUNC(generic_latch_8_device::write)); map(0x314002, 0x314003).w(FUNC(dec0_state::priority_w)); map(0x314008, 0x31400f).r(FUNC(dec0_state::slyspy_controls_r)); map(0x31c000, 0x31c00f).r(FUNC(dec0_state::slyspy_protection_r)).nopw(); } void dec0_state::midres_map(address_map &map) { map(0x000000, 0x07ffff).rom(); map(0x100000, 0x103fff).ram().share("ram"); map(0x120000, 0x1207ff).ram().share("spriteram"); map(0x140000, 0x1407ff).w(m_palette, FUNC(palette_device::write16)).share("palette"); map(0x160000, 0x160001).w(FUNC(dec0_state::priority_w)); map(0x180000, 0x18000f).r(FUNC(dec0_state::midres_controls_r)); map(0x180008, 0x18000f).nopw(); /* ?? watchdog ?? */ map(0x1a0001, 0x1a0001).w(m_soundlatch, FUNC(generic_latch_8_device::write)); map(0x200000, 0x200007).w(m_tilegen[1], FUNC(deco_bac06_device::pf_control_0_w)); map(0x200010, 0x200017).w(m_tilegen[1], FUNC(deco_bac06_device::pf_control_1_w)); map(0x220000, 0x2207ff).rw(m_tilegen[1], FUNC(deco_bac06_device::pf_data_r), FUNC(deco_bac06_device::pf_data_w)); map(0x220800, 0x220fff).rw(m_tilegen[1], FUNC(deco_bac06_device::pf_data_r), FUNC(deco_bac06_device::pf_data_w)); /* mirror address used in end sequence */ map(0x240000, 0x24007f).rw(m_tilegen[1], FUNC(deco_bac06_device::pf_colscroll_r), FUNC(deco_bac06_device::pf_colscroll_w)); map(0x240400, 0x2407ff).rw(m_tilegen[1], FUNC(deco_bac06_device::pf_rowscroll_r), FUNC(deco_bac06_device::pf_rowscroll_w)); map(0x280000, 0x280007).w(m_tilegen[2], FUNC(deco_bac06_device::pf_control_0_w)); map(0x280010, 0x280017).w(m_tilegen[2], FUNC(deco_bac06_device::pf_control_1_w)); map(0x2a0000, 0x2a07ff).rw(m_tilegen[2], FUNC(deco_bac06_device::pf_data_r), FUNC(deco_bac06_device::pf_data_w)); map(0x2c0000, 0x2c007f).rw(m_tilegen[2], FUNC(deco_bac06_device::pf_colscroll_r), FUNC(deco_bac06_device::pf_colscroll_w)); map(0x2c0400, 0x2c07ff).rw(m_tilegen[2], FUNC(deco_bac06_device::pf_rowscroll_r), FUNC(deco_bac06_device::pf_rowscroll_w)); map(0x300000, 0x300007).w(m_tilegen[0], FUNC(deco_bac06_device::pf_control_0_w)); map(0x300010, 0x300017).w(m_tilegen[0], FUNC(deco_bac06_device::pf_control_1_w)); map(0x320000, 0x321fff).rw(m_tilegen[0], FUNC(deco_bac06_device::pf_data_r), FUNC(deco_bac06_device::pf_data_w)); map(0x340000, 0x34007f).rw(m_tilegen[0], FUNC(deco_bac06_device::pf_colscroll_r), FUNC(deco_bac06_device::pf_colscroll_w)); map(0x340400, 0x3407ff).rw(m_tilegen[0], FUNC(deco_bac06_device::pf_rowscroll_r), FUNC(deco_bac06_device::pf_rowscroll_w)); } void dec0_state::midresb_map(address_map &map) { midres_map(map); map(0x160010, 0x160011).w(FUNC(dec0_state::priority_w)); map(0x180000, 0x18000f).r(FUNC(dec0_state::dec0_controls_r)); map(0x180012, 0x180013).noprw(); map(0x180014, 0x180015).w(FUNC(dec0_state::midres_sound_w)); map(0x180018, 0x180019).noprw(); map(0x1a0000, 0x1a0001).portr("AN0"); map(0x1a0008, 0x1a0009).portr("AN1"); } /******************************************************************************/ void dec0_state::dec0_s_map(address_map &map) { map(0x0000, 0x07ff).ram(); map(0x0800, 0x0801).rw("ym1", FUNC(ym2203_device::read), FUNC(ym2203_device::write)); map(0x1000, 0x1001).rw("ym2", FUNC(ym3812_device::read), FUNC(ym3812_device::write)); map(0x3000, 0x3000).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0x3800, 0x3800).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0x8000, 0xffff).rom(); } /* Physical memory map (21 bits) */ void dec0_state::slyspy_s_map(address_map &map) { map(0x000000, 0x00ffff).rom(); map(0x080000, 0x0fffff).m(m_sndprotect, FUNC(address_map_bank_device::amap8)); map(0x1f0000, 0x1f1fff).ram(); } // Sly Spy sound state protection machine emulation // similar to the video state machine // current bank is at 0x1f0045, incremented by 1 then here is read uint8_t dec0_state::slyspy_sound_state_r() { m_slyspy_sound_state ++; m_slyspy_sound_state &= 3; m_sndprotect->set_bank(m_slyspy_sound_state); // returned value doesn't matter return 0xff; } uint8_t dec0_state::slyspy_sound_state_reset_r() { m_slyspy_sound_state = 0; m_sndprotect->set_bank(m_slyspy_sound_state); // returned value doesn't matter return 0xff; } void dec0_state::slyspy_sound_protection_map(address_map &map) { map(0x020000, 0x020001).mirror(0x180000).r(FUNC(dec0_state::slyspy_sound_state_r)); /* Protection counter */ map(0x050000, 0x050001).mirror(0x180000).r(FUNC(dec0_state::slyspy_sound_state_reset_r)); // state 0 map(0x010000, 0x010001).w("ym2", FUNC(ym3812_device::write)); map(0x030000, 0x030001).w("ym1", FUNC(ym2203_device::write)); map(0x060000, 0x060001).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0x070000, 0x070001).r(m_soundlatch, FUNC(generic_latch_8_device::read)); // state 1 map(0x090000, 0x090001).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0x0c0000, 0x0c0001).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0x0e0000, 0x0e0001).w("ym1", FUNC(ym2203_device::write)); map(0x0f0000, 0x0f0001).w("ym2", FUNC(ym3812_device::write)); // state 2 map(0x110000, 0x110001).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0x130000, 0x130001).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0x140000, 0x140001).w("ym1", FUNC(ym2203_device::write)); map(0x170000, 0x170001).w("ym2", FUNC(ym3812_device::write)); // state 3 map(0x190000, 0x190001).w("ym2", FUNC(ym3812_device::write)); map(0x1c0000, 0x1c0001).w("ym1", FUNC(ym2203_device::write)); map(0x1e0000, 0x1e0001).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0x1f0000, 0x1f0001).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); } void dec0_state::midres_s_map(address_map &map) { map(0x000000, 0x00ffff).rom(); map(0x108000, 0x108001).w("ym2", FUNC(ym3812_device::write)); map(0x118000, 0x118001).w("ym1", FUNC(ym2203_device::write)); map(0x130000, 0x130001).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0x138000, 0x138001).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0x1f0000, 0x1f1fff).ram(); } void dec0_automat_state::machine_start() { m_adpcm_toggle[0] = false; m_adpcm_toggle[1] = false; save_item(NAME(m_adpcm_toggle)); save_item(NAME(m_automat_scroll_regs)); m_soundbank->configure_entries(0, 8, memregion("audiocpu")->base(), 0x4000); m_soundbank->set_entry(0); } /* swizzle the palette writes around so we can use the same gfx plane ordering as the originals */ uint16_t dec0_automat_state::automat_palette_r(offs_t offset) { offset ^=0xf; return m_paletteram[offset]; } void dec0_automat_state::automat_palette_w(offs_t offset, uint16_t data, uint16_t mem_mask) { offset ^=0xf; m_palette->write16(offset, data, mem_mask); } void dec0_automat_state::automat_map(address_map &map) { map(0x000000, 0x05ffff).rom(); map(0x240000, 0x240007).ram(); /* text layer */ map(0x240010, 0x240017).ram(); map(0x242000, 0x24207f).ram(); map(0x242400, 0x2427ff).ram(); map(0x242800, 0x243fff).ram(); map(0x244000, 0x245fff).ram().rw(m_tilegen[0], FUNC(deco_bac06_device::pf_data_r), FUNC(deco_bac06_device::pf_data_w)); map(0x246000, 0x246007).ram(); /* first tile layer */ map(0x246010, 0x246017).ram(); map(0x248000, 0x24807f).ram(); map(0x248400, 0x2487ff).ram(); map(0x24a000, 0x24a7ff).ram().rw(m_tilegen[1], FUNC(deco_bac06_device::pf_data_r), FUNC(deco_bac06_device::pf_data_w)); map(0x24c000, 0x24c007).ram(); /* second tile layer */ map(0x24c010, 0x24c017).ram(); map(0x24c800, 0x24c87f).ram(); map(0x24cc00, 0x24cfff).ram(); map(0x24d000, 0x24d7ff).ram().rw(m_tilegen[2], FUNC(deco_bac06_device::pf_data_r), FUNC(deco_bac06_device::pf_data_w)); map(0x300000, 0x300001).portr("AN0"); map(0x300008, 0x300009).portr("AN1"); map(0x30c000, 0x30c00b).r(FUNC(dec0_automat_state::dec0_controls_r)); map(0x30c000, 0x30c01f).w(FUNC(dec0_automat_state::automat_control_w)); /* Priority, sound, etc. */ map(0x310000, 0x3107ff).rw(FUNC(dec0_automat_state::automat_palette_r), FUNC(dec0_automat_state::automat_palette_w)).share("palette"); map(0x314000, 0x3147ff).ram(); // video regs are moved to here.. map(0x400000, 0x400007).w(FUNC(dec0_automat_state::automat_scroll_w)); map(0x400008, 0x400009).w(FUNC(dec0_automat_state::priority_w)); map(0x500000, 0x500001).nopw(); // ??? map(0xff8000, 0xffbfff).ram().share("ram"); /* Main ram */ map(0xffc000, 0xffcfff).ram().share("spriteram"); /* Sprites */ } void dec0_automat_state::secretab_map(address_map &map) { map(0x000000, 0x05ffff).rom(); // map(0x240000, 0x240007).w(m_tilegen[1], FUNC(deco_bac06_device::pf_control_0_w)); // map(0x240010, 0x240017).w(m_tilegen[1], FUNC(deco_bac06_device::pf_control_1_w)); map(0x246000, 0x247fff).rw(m_tilegen[1], FUNC(deco_bac06_device::pf_data_r), FUNC(deco_bac06_device::pf_data_w)); // map(0x240000, 0x24007f).rw(m_tilegen[1], FUNC(deco_bac06_device::pf_colscroll_r), FUNC(deco_bac06_device::pf_colscroll_w)); // map(0x240400, 0x2407ff).rw(m_tilegen[1], FUNC(deco_bac06_device::pf_rowscroll_r), FUNC(deco_bac06_device::pf_rowscroll_w)); // map(0x200000, 0x300007).w(m_tilegen[0], FUNC(deco_bac06_device::pf_control_0_w)); // map(0x300010, 0x300017).w(m_tilegen[0], FUNC(deco_bac06_device::pf_control_1_w)); map(0x24e000, 0x24ffff).rw(m_tilegen[0], FUNC(deco_bac06_device::pf_data_r), FUNC(deco_bac06_device::pf_data_w)); // map(0x340000, 0x34007f).rw(m_tilegen[0], FUNC(deco_bac06_device::pf_colscroll_r), FUNC(deco_bac06_device::pf_colscroll_w)); // map(0x340400, 0x3407ff).rw(m_tilegen[0], FUNC(deco_bac06_device::pf_rowscroll_r), FUNC(deco_bac06_device::pf_rowscroll_w)); map(0x314008, 0x31400f).r(FUNC(dec0_automat_state::slyspy_controls_r)); map(0x314001, 0x314001).w(m_soundlatch, FUNC(generic_latch_8_device::write)); map(0x300000, 0x300007).ram(); map(0x300010, 0x300017).ram(); map(0x300800, 0x30087f).ram(); map(0x300c00, 0x300fff).ram(); map(0x301000, 0x3017ff).rw(m_tilegen[2], FUNC(deco_bac06_device::pf_data_r), FUNC(deco_bac06_device::pf_data_w)); map(0x301800, 0x307fff).ram().share("ram"); /* Sly Spy main ram */ map(0x310000, 0x3107ff).rw(FUNC(dec0_automat_state::automat_palette_r), FUNC(dec0_automat_state::automat_palette_w)).share("palette"); map(0xb08000, 0xb08fff).ram().share("spriteram"); /* Sprites */ } void dec0_automat_state::automat_s_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0xbfff).bankr("soundbank"); map(0xc000, 0xc7ff).ram(); map(0xc800, 0xc801).rw("2203a", FUNC(ym2203_device::read), FUNC(ym2203_device::write)); map(0xd000, 0xd001).rw("2203b", FUNC(ym2203_device::read), FUNC(ym2203_device::write)); map(0xd800, 0xd800).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0xe000, 0xe000).w(m_adpcm_select[1], FUNC(ls157_device::ba_w)); map(0xe800, 0xe800).w(FUNC(dec0_automat_state::sound_bankswitch_w)); map(0xf000, 0xf000).w(m_adpcm_select[0], FUNC(ls157_device::ba_w)); } void dec0_automat_state::secretab_s_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0xbfff).bankr("soundbank"); map(0xc000, 0xc7ff).ram(); map(0xc800, 0xc801).rw("2203a", FUNC(ym2203_device::read), FUNC(ym2203_device::write)); map(0xd000, 0xd001).rw("ym3812", FUNC(ym3812_device::read), FUNC(ym3812_device::write)); map(0xd800, 0xd800).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0xe000, 0xe000).w(m_adpcm_select[1], FUNC(ls157_device::ba_w)); map(0xe800, 0xe800).w(FUNC(dec0_automat_state::sound_bankswitch_w)); map(0xf000, 0xf000).w(m_adpcm_select[0], FUNC(ls157_device::ba_w)); } /******************************************************************************/ static INPUT_PORTS_START( dec0 ) PORT_START("INPUTS") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) /* Button 3 - only in Service Mode */ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON4 ) /* Button 4 - only in Service Mode */ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL /* Button 3 - only in Service Mode */ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_COCKTAIL /* Button 4 - only in Service Mode */ PORT_START("SYSTEM") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON5 ) /* Button 5 - only in Service Mode */ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_COCKTAIL /* Button 5 - only in Service Mode */ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") INPUT_PORTS_END static INPUT_PORTS_START( dec1 ) PORT_START("INPUTS") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) /* Button 3 - only in Service Mode */ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL /* Button 3 - only in Service Mode */ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("SYSTEM") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END #define DEC0_COIN_SETTING \ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2")\ PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) \ PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) \ PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) ) \ PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) ) \ PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4")\ PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) \ PORT_DIPSETTING( 0x0004, DEF_STR( 2C_1C ) ) \ PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) ) \ PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) ) static const ioport_value rotary_table[12] = { 0xfffe, 0xfffd, 0xfffb, 0xfff7, 0xffef, 0xffdf, 0xffbf, 0xff7f, 0xfeff, 0xfdff, 0xfbff, 0xf7ff }; static INPUT_PORTS_START( rotary_ports ) PORT_START("AN0") /* player 1 12-way rotary control */ PORT_BIT( 0xffff, 0x0000, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(10) PORT_KEYDELTA(1) PORT_REMAP_TABLE(rotary_table) PORT_REVERSE PORT_FULL_TURN_COUNT(12) PORT_START("AN1") /* player 2 12-way rotary control */ PORT_BIT( 0xffff, 0x0000, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(10) PORT_KEYDELTA(1) PORT_REMAP_TABLE(rotary_table) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12) INPUT_PORTS_END static INPUT_PORTS_START( trackball_ports ) PORT_START("track_0") PORT_BIT( 0x0fff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(50) PORT_KEYDELTA(24) PORT_RESET PORT_REVERSE PORT_PLAYER(1) PORT_START("track_1") PORT_BIT( 0x0fff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(50) PORT_KEYDELTA(24) PORT_RESET PORT_PLAYER(1) PORT_START("track_2") PORT_BIT( 0x0fff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(50) PORT_KEYDELTA(24) PORT_RESET PORT_REVERSE PORT_PLAYER(2) PORT_START("track_3") PORT_BIT( 0x0fff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(50) PORT_KEYDELTA(24) PORT_RESET PORT_PLAYER(2) INPUT_PORTS_END static INPUT_PORTS_START( rotary_null ) PORT_START("AN0") PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("AN1") PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( hbarrel ) PORT_INCLUDE( dec0 ) PORT_MODIFY("INPUTS") PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Fire") PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Bomb") PORT_BIT( 0x00c0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Fire") PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Bomb") PORT_BIT( 0xc000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("SYSTEM") PORT_BIT( 0x0003, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_3C ) ) PORT_SERVICE_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, "1" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "5" ) PORT_DIPSETTING( 0x0000, "Infinite (Cheat)") PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x3000, "30k 80k 160k" ) PORT_DIPSETTING( 0x2000, "50k 120k 190k" ) PORT_DIPSETTING( 0x1000, "100k 200k 300k" ) PORT_DIPSETTING( 0x0000, "150k 300k 450k" ) PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x4000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) ) PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF PORT_INCLUDE( rotary_ports ) INPUT_PORTS_END static INPUT_PORTS_START( bandit ) PORT_INCLUDE( dec0 ) PORT_MODIFY("INPUTS") PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Fire") PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Bomb") PORT_BIT( 0x00c0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Fire") PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Bomb") PORT_BIT( 0xc000, IP_ACTIVE_LOW, IPT_UNUSED ) #if 0 PORT_DIPNAME( 0x0001, 0x0001, "UNK_0" ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPNAME( 0x0002, 0x0002, "UNK_1" ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPNAME( 0x0004, 0x0004, "UNK_2" ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPNAME( 0x0008, 0x0008, "UNK_3" ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPNAME( 0x0010, 0x0010, "UNK_4" ) // Gun PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPNAME( 0x0020, 0x0020, "UNK_5" ) // Missile PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPNAME( 0x0040, 0x0040, "UNK_6" ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPNAME( 0x0080, 0x0080, "UNK_7" ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) #endif PORT_MODIFY("SYSTEM") PORT_BIT( 0x0003, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW") PORT_DIPNAME( 0x0001, 0x0001, "Analog controls?" ) // ? PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPNAME( 0x0002, 0x0002, "L/R control related (keep off)" ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPNAME( 0x0004, 0x0004, "DSUNK_2" ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPNAME( 0x0008, 0x0000, "Road select (debug)" ) // Debug mode PORT_DIPSETTING( 0x0008, DEF_STR( On ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPNAME( 0x0020, 0x0020, "DSUNK_5" ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPNAME( 0x0040, 0x0040, "DSUNK_6" ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPNAME( 0x0080, 0x0000, "Enable enemies" ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPNAME( 0x0100, 0x0100, "DSUNK_8" ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPNAME( 0x0200, 0x0200, "DSUNK_9" ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPNAME( 0x0400, 0x0400, "DSUNK_A" ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPNAME( 0x0800, 0x0800, "DSUNK_B" ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) PORT_DIPNAME( 0x1000, 0x1000, "DSUNK_C" ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPNAME( 0x2000, 0x2000, "DSUNK_D" ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPNAME( 0x4000, 0x4000, "DSUNK_E" ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPNAME( 0x8000, 0x8000, "DSUNK_F" ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_INCLUDE( rotary_null ) PORT_INCLUDE( trackball_ports ) INPUT_PORTS_END static INPUT_PORTS_START( birdtry ) PORT_INCLUDE( dec0 ) PORT_MODIFY("INPUTS") // PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Shoot") // PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Select") PORT_BIT( 0x00c0, IP_ACTIVE_LOW, IPT_UNUSED ) // PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Shoot") // PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Select") PORT_BIT( 0xc000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("SYSTEM") PORT_BIT( 0x0003, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW") DEC0_COIN_SETTING PORT_SERVICE_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF PORT_DIPNAME( 0x0300, 0x0300, "Difficulty (Extend)" ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0c00, 0x0c00, "Difficulty (Course)" ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x1000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, "Timer" ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x2000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0000, "Fast" ) PORT_DIPNAME( 0xc000, 0x0000, "Control Panel Type" ) PORT_DIPLOCATION("SW2:7,8") PORT_DIPSETTING( 0xc000, "Type A - Cocktail" ) PORT_DIPSETTING( 0x8000, "Type B - Cocktail 2" ) PORT_DIPSETTING( 0x4000, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0000, "Type C - Upright" ) /* "Difficulty (Extend)" Easy Normal Hard Hardest (Start) (5) (3) (3) (3) Hole in one +5 +5 +2 +1 Albatross +3 +3 +1 0 Eagle +2 +2 +1 0 Birdie +1 +1 +1 0 Par 0 0 0 0 Bogey -1 -1 -1 -1 Double bogey -2 -2 -2 -1 Triple bogey -3 -3 -3 -1 Quadruple bogey -4 -4 -4 -1 Give up -5 -5 -4 -2 */ PORT_INCLUDE( rotary_null ) PORT_INCLUDE( trackball_ports ) INPUT_PORTS_END static INPUT_PORTS_START( baddudes ) PORT_INCLUDE( dec0 ) PORT_MODIFY("INPUTS") PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Attack") PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Jump") PORT_BIT( 0x00c0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Attack") PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Jump") PORT_BIT( 0xc000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("SYSTEM") PORT_BIT( 0x0003, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW") DEC0_COIN_SETTING PORT_SERVICE_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF /* "SW1:8" English "Bad Dudes" manual says "Dont Change" Japanese "Dragonninja" manual says "Control Panel / Off=Table / On=Upright", but maybe not work */ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, "1" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "5" ) PORT_DIPSETTING( 0x0000, "Infinite (Cheat)") PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) ) PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPUNUSED_DIPLOC( 0x2000, IP_ACTIVE_LOW, "SW2:6" ) // Always OFF PORT_DIPUNUSED_DIPLOC( 0x4000, IP_ACTIVE_LOW, "SW2:7" ) // Always OFF PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF PORT_INCLUDE( rotary_null ) INPUT_PORTS_END static INPUT_PORTS_START( drgninja ) PORT_INCLUDE( baddudes ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, "2" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "4" ) PORT_DIPSETTING( 0x0000, "Infinite (Cheat)") INPUT_PORTS_END static INPUT_PORTS_START( robocop ) PORT_INCLUDE( dec0 ) PORT_MODIFY("INPUTS") PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Attack") PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Jump") PORT_BIT( 0x00c0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Attack") PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Jump") PORT_BIT( 0xc000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("SYSTEM") PORT_BIT( 0x0003, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW") DEC0_COIN_SETTING PORT_DIPUNUSED_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) // Always OFF PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x0300, 0x0300, "Player Energy" ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, DEF_STR( Low ) ) PORT_DIPSETTING( 0x0300, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x0200, DEF_STR( High ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Very_High ) ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) ) PORT_DIPNAME( 0x2000, 0x2000, "Bonus Stage Energy" ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x0000, DEF_STR( Low ) ) PORT_DIPSETTING( 0x2000, DEF_STR( High ) ) PORT_DIPNAME( 0x4000, 0x4000, "Brink Time" ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x4000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0000, "Less" ) /* "SW2:7" English manual says "Always Off" Japanese manual says "Invulnerable Brink Time On Continue / Off=Long / On=Short" */ PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF PORT_INCLUDE( rotary_null ) INPUT_PORTS_END static INPUT_PORTS_START( hippodrm ) PORT_INCLUDE( dec0 ) PORT_MODIFY("INPUTS") PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Attack") PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Jump") PORT_BIT( 0x00c0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Attack") PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Jump") PORT_BIT( 0xc000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("SYSTEM") PORT_BIT( 0x0003, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW") DEC0_COIN_SETTING PORT_DIPUNUSED_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) // Always OFF PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, "1" ) PORT_DIPSETTING( 0x0300, "2" ) PORT_DIPSETTING( 0x0200, "3" ) PORT_DIPSETTING( 0x0000, "5" ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x3000, 0x3000, "Player & Enemy Energy" ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x1000, DEF_STR( Very_Low ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Low ) ) PORT_DIPSETTING( 0x3000, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x0000, DEF_STR( High ) ) PORT_DIPNAME( 0x4000, 0x4000, "Enemy Power Decrease on Continue" ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x4000, "2 Dots" ) // 2 Dots less PORT_DIPSETTING( 0x0000, "3 Dots" ) // 3 Dots less PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF PORT_INCLUDE( rotary_null ) INPUT_PORTS_END static INPUT_PORTS_START( ffantasy ) PORT_INCLUDE( hippodrm ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x4000, 0x4000, "Enemy Power Decrease on Continue" ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x4000, "2 Dots" ) // 2 Dots less PORT_DIPSETTING( 0x0000, DEF_STR( None ) ) // 0 Dot less INPUT_PORTS_END static INPUT_PORTS_START( ffantasybl ) PORT_INCLUDE( hippodrm ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x4000, 0x4000, "Enemy Power Decrease on Continue" ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x4000, "2 Dots" ) // 2 Dots less PORT_DIPSETTING( 0x0000, DEF_STR( None ) ) // 0 Dot less PORT_START("VBLANK") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_MODIFY("SYSTEM") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // Game does not want vblank here INPUT_PORTS_END static INPUT_PORTS_START( slyspy ) PORT_INCLUDE( dec1 ) /* if you set VBLANK as ACTIVE_LOW, you obtain screwed up colors */ PORT_MODIFY("INPUTS") PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Attack") PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Jump") PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Attack") PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Jump") PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW") DEC0_COIN_SETTING PORT_SERVICE_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x0300, 0x0300, "Energy" ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0200, "Low - 8 bars" ) PORT_DIPSETTING( 0x0300, "Medium - 10 bars" ) PORT_DIPSETTING( 0x0100, "High - 12 bars" ) PORT_DIPSETTING( 0x0000, "Very High - 14 bars" ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") /* not mentioned in manual */ PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) ) PORT_DIPUNUSED_DIPLOC( 0x2000, IP_ACTIVE_LOW, "SW2:6" ) // Always OFF PORT_DIPUNUSED_DIPLOC( 0x4000, IP_ACTIVE_LOW, "SW2:7" ) // Always OFF PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF PORT_INCLUDE( rotary_null ) INPUT_PORTS_END static INPUT_PORTS_START( midres ) PORT_INCLUDE( dec1 ) PORT_MODIFY("INPUTS") PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Fire") PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Jump") PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Fire") PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Jump") PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW") DEC0_COIN_SETTING PORT_DIPUNUSED_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) // Always OFF PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "4" ) PORT_DIPSETTING( 0x0100, "5" ) PORT_DIPSETTING( 0x0000, "Infinite (Cheat)") PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPUNUSED_DIPLOC( 0x1000, IP_ACTIVE_LOW, "SW2:5" ) /* manual mentions Extra Lives - Default OFF */ PORT_DIPUNUSED_DIPLOC( 0x2000, IP_ACTIVE_LOW, "SW2:6" ) /* manual mentions Extra Lives - Default OFF */ /* "SW2:5,6" English manual says "Extra Lives / OFF OFF" ( missing "ON OFF", "OFF ON" and "ON ON" ) , but maybe not work Japanese manual says "Never Touch" */ PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x4000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) ) PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF PORT_INCLUDE( rotary_ports ) INPUT_PORTS_END static INPUT_PORTS_START( midresu ) PORT_INCLUDE( midres ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, "1" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "5" ) PORT_DIPSETTING( 0x0000, "Infinite (Cheat)") INPUT_PORTS_END static INPUT_PORTS_START( midresb ) PORT_INCLUDE( dec0 ) PORT_MODIFY("INPUTS") PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Fire") PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Jump") PORT_BIT( 0x00c0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Fire") PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Jump") PORT_BIT( 0xc000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("SYSTEM") PORT_BIT( 0x0003, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW") DEC0_COIN_SETTING PORT_DIPUNUSED_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) // Always OFF PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, "1" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "5" ) PORT_DIPSETTING( 0x0000, "Infinite (Cheat)") PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPUNUSED_DIPLOC( 0x1000, IP_ACTIVE_LOW, "SW2:5" ) /* manual mentions Extra Lives - Default OFF */ PORT_DIPUNUSED_DIPLOC( 0x2000, IP_ACTIVE_LOW, "SW2:6" ) /* manual mentions Extra Lives - Default OFF */ PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x4000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) ) PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF PORT_INCLUDE( rotary_ports ) INPUT_PORTS_END static INPUT_PORTS_START( bouldash ) PORT_INCLUDE( dec1 ) PORT_MODIFY("INPUTS") // 4 way joysticks according to manual PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) // squeeze diamond PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) // escape PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) /* Button 3 - only in Service Mode */ // PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL // squeeze diamond PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL // escape PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) // PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) PORT_MODIFY("SYSTEM") PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") /* extremely slow palette fades with ACTIVE_HIGH */ PORT_START("DSW") /* Different Coinage. Just a few combinations from manual, the rest was figured out */ PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "4" ) PORT_DIPSETTING( 0x0100, "5" ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPUNUSED_DIPLOC( 0x1000, IP_ACTIVE_LOW, "SW2:5" ) // Always OFF PORT_DIPNAME( 0x2000, 0x2000, "Game Change Mode" ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x2000, "Part 1" ) PORT_DIPSETTING( 0x0000, "Part 2" ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Yes ) ) PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_INCLUDE( rotary_null ) INPUT_PORTS_END /******************************************************************************/ static const gfx_layout charlayout = { 8,8, /* 8*8 chars */ RGN_FRAC(1,4), 4, /* 4 bits per pixel */ { RGN_FRAC(0,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(3,4) }, { STEP8(0,1) }, { STEP8(0,8) }, 8*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout tilelayout = { 16,16, RGN_FRAC(1,4), 4, { RGN_FRAC(1,4), RGN_FRAC(3,4), RGN_FRAC(0,4), RGN_FRAC(2,4) }, { STEP8(16*8,1), STEP8(0,1) }, { STEP16(0,8) }, 16*16 }; static const gfx_layout automat_spritelayout = { 16,16, RGN_FRAC(1,4), 4, { RGN_FRAC(1,4), RGN_FRAC(3,4), RGN_FRAC(0,4), RGN_FRAC(2,4) }, { STEP8(16*8+7,-1), STEP8(7,-1) }, { STEP16(0,8) }, 16*16 }; static const gfx_layout automat_tilelayout3 = { 16,16, 0x800, 4, { RGN_FRAC(0,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(3,4) }, { 0,1,2,3,4,5,6,7,0x8000*8+0, 0x8000*8+1, 0x8000*8+2, 0x8000*8+3, 0x8000*8+4, 0x8000*8+5, 0x8000*8+6, 0x8000*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 0x4000*8+0*8, 0x4000*8+1*8, 0x4000*8+2*8, 0x4000*8+3*8, 0x4000*8+4*8, 0x4000*8+5*8, 0x4000*8+6*8, 0x4000*8+7*8 }, 8*8 }; static const gfx_layout automat_tilelayout2 = { 16,16, 0x400, // RGN_FRAC(1,16) causes divide by zero?! 4, { RGN_FRAC(0,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(3,4) }, { 0,1,2,3,4,5,6,7, 0x4000*8+0, 0x4000*8+1, 0x4000*8+2, 0x4000*8+3, 0x4000*8+4, 0x4000*8+5, 0x4000*8+6, 0x4000*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 0x2000*8+0*8, 0x2000*8+1*8, 0x2000*8+2*8, 0x2000*8+3*8, 0x2000*8+4*8, 0x2000*8+5*8, 0x2000*8+6*8, 0x2000*8+7*8 }, 8*8 }; static GFXDECODE_START( gfx_dec0 ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) /* Characters 8x8 */ GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 512, 16 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 768, 16 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx4", 0, tilelayout, 256, 16 ) /* Sprites 16x16 */ GFXDECODE_END static GFXDECODE_START( gfx_midres ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 256, 16 ) /* Characters 8x8 */ GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 512, 16 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 768, 16 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx4", 0, tilelayout, 0, 16 ) /* Sprites 16x16 */ GFXDECODE_END static GFXDECODE_START( gfx_automat ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) /* Characters 8x8 */ GFXDECODE_ENTRY( "gfx2", 0, automat_tilelayout3, 512, 16 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx3", 0, automat_tilelayout2, 768, 16 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx4", 0, automat_spritelayout, 256, 16 ) /* Sprites 16x16 */ GFXDECODE_END static GFXDECODE_START( gfx_secretab ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x000, 0x10 ) GFXDECODE_ENTRY( "gfx2", 0, automat_tilelayout2, 0x200, 0x10 ) GFXDECODE_ENTRY( "gfx3", 0, automat_tilelayout2, 0x300, 0x10 ) GFXDECODE_ENTRY( "gfx4", 0, automat_spritelayout, 0x100, 0x10 ) GFXDECODE_END /******************************************************************************/ // DECO video CRTC, pixel clock is unverified (actually 24MHz/4?) void dec0_state::set_screen_raw_params_data_east(machine_config &config) { m_screen->set_raw(XTAL(12'000'000)/2,384,0,256,272,8,248); } void dec0_state::dec0_base(machine_config &config) { /* video hardware */ BUFFERED_SPRITERAM16(config, m_spriteram); SCREEN(config, m_screen, SCREEN_TYPE_RASTER); set_screen_raw_params_data_east(config); //m_screen->set_refresh_hz(57.41); //m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(529)); /* 57.41 Hz, 529us Vblank */ //m_screen->set_size(32*8, 32*8); //m_screen->set_visarea(0*8, 32*8-1, 1*8, 31*8-1); //screen update callback differs per game m_screen->set_palette(m_palette); GFXDECODE(config, m_gfxdecode, m_palette, gfx_dec0); PALETTE(config, m_palette); DECO_BAC06(config, m_tilegen[0], 0); m_tilegen[0]->set_gfx_region_wide(0, 0, 0); m_tilegen[0]->set_gfxdecode_tag(m_gfxdecode); DECO_BAC06(config, m_tilegen[1], 0); m_tilegen[1]->set_gfx_region_wide(0, 1, 0); m_tilegen[1]->set_gfxdecode_tag(m_gfxdecode); DECO_BAC06(config, m_tilegen[2], 0); m_tilegen[2]->set_gfx_region_wide(0, 2, 0); m_tilegen[2]->set_gfxdecode_tag(m_gfxdecode); DECO_MXC06(config, m_spritegen, 0); GENERIC_LATCH_8(config, m_soundlatch); m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, INPUT_LINE_NMI); } void dec0_state::dec0(machine_config &config) { dec0_base(config); /* basic machine hardware */ M68000(config, m_maincpu, XTAL(20'000'000) / 2); m_maincpu->set_addrmap(AS_PROGRAM, &dec0_state::dec0_map); m_maincpu->set_vblank_int("screen", FUNC(dec0_state::irq6_line_assert)); /* VBL */ M6502(config, m_audiocpu, XTAL(12'000'000) / 8); m_audiocpu->set_addrmap(AS_PROGRAM, &dec0_state::dec0_s_map); /* video hardware */ MCFG_VIDEO_START_OVERRIDE(dec0_state,dec0) m_palette->set_format(palette_device::xBGR_888, 1024); /* sound hardware */ SPEAKER(config, "mono").front_center(); ym2203_device &ym1(YM2203(config, "ym1", XTAL(12'000'000) / 8)); ym1.add_route(0, "mono", 0.90); ym1.add_route(1, "mono", 0.90); ym1.add_route(2, "mono", 0.90); ym1.add_route(3, "mono", 0.35); ym1.irq_handler().set_inputline(m_audiocpu, 0); // Schematics show both ym2203 and ym3812 can trigger IRQ, but Bandit is only game to program 2203 to do so ym3812_device &ym2(YM3812(config, "ym2", XTAL(12'000'000) / 4)); ym2.irq_handler().set_inputline(m_audiocpu, 0); ym2.add_route(ALL_OUTPUTS, "mono", 0.80); okim6295_device &oki(OKIM6295(config, "oki", XTAL(20'000'000) / 2 / 10, okim6295_device::PIN7_HIGH)); oki.add_route(ALL_OUTPUTS, "mono", 0.80); } void dec0_state::dec1(machine_config &config) { dec0_base(config); /* basic machine hardware */ /* maincpu and audiocpu clocks and address maps differ per game */ /* video hardware */ MCFG_VIDEO_START_OVERRIDE(dec0_state,dec0_nodma) m_palette->set_format(palette_device::xBGR_444, 1024); /* sound hardware */ SPEAKER(config, "mono").front_center(); ym2203_device &ym1(YM2203(config, "ym1", XTAL(12'000'000)/8)); /* verified on pcb */ ym1.add_route(0, "mono", 0.90); ym1.add_route(1, "mono", 0.90); ym1.add_route(2, "mono", 0.90); ym1.add_route(3, "mono", 0.35); ym3812_device &ym2(YM3812(config, "ym2", XTAL(12'000'000)/4)); /* verified on pcb */ ym2.irq_handler().set_inputline(m_audiocpu, 1); ym2.add_route(ALL_OUTPUTS, "mono", 0.80); okim6295_device &oki(OKIM6295(config, "oki", XTAL(12'000'000)/12, okim6295_device::PIN7_HIGH)); /* verified on pcb */ oki.add_route(ALL_OUTPUTS, "mono", 0.80); } void dec0_automat_state::sound_bankswitch_w(uint8_t data) { m_msm[0]->reset_w(BIT(data, 3)); m_msm[1]->reset_w(BIT(data, 4)); m_soundbank->set_entry(data & 7); } WRITE_LINE_MEMBER(dec0_automat_state::msm1_vclk_cb) { if (!state) return; m_adpcm_toggle[0] = !m_adpcm_toggle[0]; m_adpcm_select[0]->select_w(m_adpcm_toggle[0]); m_audiocpu->set_input_line(INPUT_LINE_NMI, m_adpcm_toggle[0]); } WRITE_LINE_MEMBER(dec0_automat_state::msm2_vclk_cb) { if (!state) return; m_adpcm_toggle[1] = !m_adpcm_toggle[1]; m_adpcm_select[1]->select_w(m_adpcm_toggle[1]); } void dec0_automat_state::automat(machine_config &config) { /* basic machine hardware */ M68000(config, m_maincpu, 10000000); m_maincpu->set_addrmap(AS_PROGRAM, &dec0_automat_state::automat_map); m_maincpu->set_vblank_int("screen", FUNC(dec0_state::irq6_line_hold)); /* VBL */ Z80(config, m_audiocpu, 3000000); // ? m_audiocpu->set_addrmap(AS_PROGRAM, &dec0_automat_state::automat_s_map); /* video hardware */ MCFG_VIDEO_START_OVERRIDE(dec0_automat_state,dec0_nodma) BUFFERED_SPRITERAM16(config, m_spriteram); SCREEN(config, m_screen, SCREEN_TYPE_RASTER); // m_screen->set_refresh_hz(57.41); // m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(529)); /* 57.41 Hz, 529us Vblank */ set_screen_raw_params_data_east(config); m_screen->set_screen_update(FUNC(dec0_automat_state::screen_update_automat)); m_screen->set_palette(m_palette); DECO_BAC06(config, m_tilegen[0], 0); m_tilegen[0]->set_gfx_region_wide(0, 0, 0); m_tilegen[0]->set_gfxdecode_tag("gfxdecode"); DECO_BAC06(config, m_tilegen[1], 0); m_tilegen[1]->set_gfx_region_wide(0, 1, 0); m_tilegen[1]->set_gfxdecode_tag("gfxdecode"); DECO_BAC06(config, m_tilegen[2], 0); m_tilegen[2]->set_gfx_region_wide(0, 2, 0); m_tilegen[2]->set_gfxdecode_tag("gfxdecode"); DECO_MXC06(config, m_spritegen, 0); m_spritegen->set_colpri_callback(FUNC(dec0_automat_state::robocop_colpri_cb)); PALETTE(config, m_palette).set_format(palette_device::xBGR_444, 1024); GFXDECODE(config, m_gfxdecode, m_palette, gfx_automat); /* sound hardware */ SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, m_soundlatch); m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, 0); ym2203_device &ym2203a(YM2203(config, "2203a", 1250000)); ym2203a.add_route(0, "mono", 0.90); ym2203a.add_route(1, "mono", 0.90); ym2203a.add_route(2, "mono", 0.90); ym2203a.add_route(3, "mono", 0.35); ym2203_device &ym2203b(YM2203(config, "2203b", 1250000)); ym2203b.add_route(0, "mono", 0.90); ym2203b.add_route(1, "mono", 0.90); ym2203b.add_route(2, "mono", 0.90); ym2203b.add_route(3, "mono", 0.35); LS157(config, m_adpcm_select[0], 0); m_adpcm_select[0]->out_callback().set("msm1", FUNC(msm5205_device::data_w)); LS157(config, m_adpcm_select[1], 0); m_adpcm_select[1]->out_callback().set("msm2", FUNC(msm5205_device::data_w)); msm5205_device &msm1(MSM5205(config, "msm1", 384000)); msm1.vck_legacy_callback().set(FUNC(dec0_automat_state::msm1_vclk_cb)); msm1.set_prescaler_selector(msm5205_device::S96_4B); msm1.add_route(ALL_OUTPUTS, "mono", 1.0); msm5205_device &msm2(MSM5205(config, "msm2", 384000)); msm2.vck_legacy_callback().set(FUNC(dec0_automat_state::msm2_vclk_cb)); msm2.set_prescaler_selector(msm5205_device::S96_4B); msm2.add_route(ALL_OUTPUTS, "mono", 1.0); } // this seems very similar to the automat bootleg void dec0_automat_state::secretab(machine_config &config) // all clocks verified on PCB { // basic machine hardware M68000(config, m_maincpu, 20_MHz_XTAL / 2); // verified on pcb (20MHZ OSC) 68000P12 running at 10Mhz m_maincpu->set_addrmap(AS_PROGRAM, &dec0_automat_state::secretab_map); m_maincpu->set_vblank_int("screen", FUNC(dec0_state::irq6_line_hold)); // VBL Z80(config, m_audiocpu, 20_MHz_XTAL / 4); m_audiocpu->set_addrmap(AS_PROGRAM, &dec0_automat_state::secretab_s_map); // video hardware MCFG_VIDEO_START_OVERRIDE(dec0_automat_state,slyspy) BUFFERED_SPRITERAM16(config, m_spriteram); SCREEN(config, m_screen, SCREEN_TYPE_RASTER); // m_screen->set_refresh_hz(57.41); // m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(529)); // 57.41 Hz, 529us Vblank set_screen_raw_params_data_east(config); m_screen->set_screen_update(FUNC(dec0_automat_state::screen_update_secretab)); m_screen->set_palette(m_palette); DECO_BAC06(config, m_tilegen[0], 0); m_tilegen[0]->set_gfx_region_wide(0, 0, 0); m_tilegen[0]->set_gfxdecode_tag("gfxdecode"); DECO_BAC06(config, m_tilegen[1], 0); m_tilegen[1]->set_gfx_region_wide(0, 1, 0); m_tilegen[1]->set_gfxdecode_tag("gfxdecode"); m_tilegen[1]->set_tile_callback(FUNC(dec0_automat_state::baddudes_tile_cb)); DECO_BAC06(config, m_tilegen[2], 0); m_tilegen[2]->set_gfx_region_wide(0, 2, 0); m_tilegen[2]->set_gfxdecode_tag("gfxdecode"); DECO_MXC06(config, m_spritegen, 0); PALETTE(config, m_palette).set_format(palette_device::xBGR_444, 1024); GFXDECODE(config, m_gfxdecode, m_palette, gfx_secretab); // sound hardware SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, m_soundlatch); m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, 0); ym2203_device &ym2203a(YM2203(config, "2203a", 20_MHz_XTAL / 16)); ym2203a.add_route(0, "mono", 0.90); ym2203a.add_route(1, "mono", 0.90); ym2203a.add_route(2, "mono", 0.90); ym2203a.add_route(3, "mono", 0.35); ym3812_device &ym3812(YM3812(config, "ym3812", 20_MHz_XTAL / 8)); ym3812.add_route(ALL_OUTPUTS, "mono", 0.80); LS157(config, m_adpcm_select[0], 0); m_adpcm_select[0]->out_callback().set("msm1", FUNC(msm5205_device::data_w)); LS157(config, m_adpcm_select[1], 0); m_adpcm_select[1]->out_callback().set("msm2", FUNC(msm5205_device::data_w)); msm5205_device &msm1(MSM5205(config, "msm1", 400_kHz_XTAL)); msm1.vck_legacy_callback().set(FUNC(dec0_automat_state::msm1_vclk_cb)); msm1.set_prescaler_selector(msm5205_device::S96_4B); msm1.add_route(ALL_OUTPUTS, "mono", 1.0); msm5205_device &msm2(MSM5205(config, "msm2", 400_kHz_XTAL)); msm2.vck_legacy_callback().set(FUNC(dec0_automat_state::msm2_vclk_cb)); msm2.set_prescaler_selector(msm5205_device::S96_4B); msm2.add_route(ALL_OUTPUTS, "mono", 1.0); } void dec0_state::hbarrel(machine_config &config) { dec0(config); i8751_device &mcu(I8751(config, m_mcu, XTAL(8'000'000))); mcu.port_in_cb<0>().set(FUNC(dec0_state::dec0_mcu_port0_r)); mcu.port_out_cb<0>().set(FUNC(dec0_state::dec0_mcu_port0_w)); mcu.port_out_cb<1>().set(FUNC(dec0_state::dec0_mcu_port1_w)); mcu.port_out_cb<2>().set(FUNC(dec0_state::dec0_mcu_port2_w)); mcu.port_out_cb<3>().set(FUNC(dec0_state::dec0_mcu_port3_w)); /* video hardware */ m_screen->set_screen_update(FUNC(dec0_state::screen_update_hbarrel)); m_spritegen->set_colpri_callback(FUNC(dec0_state::hbarrel_colpri_cb)); } void dec0_state::bandit(machine_config &config) { dec0(config); m_maincpu->set_addrmap(AS_PROGRAM, &dec0_state::dec0_tb_map); upd4701_device &tb0(UPD4701A(config, "tb0")); tb0.set_portx_tag("track_0"); tb0.set_porty_tag("track_1"); upd4701_device &tb1(UPD4701A(config, "tb1")); tb1.set_portx_tag("track_2"); tb1.set_porty_tag("track_3"); i8751_device &mcu(I8751(config, m_mcu, XTAL(8'000'000))); mcu.port_in_cb<0>().set(FUNC(dec0_state::dec0_mcu_port0_r)); mcu.port_out_cb<0>().set(FUNC(dec0_state::dec0_mcu_port0_w)); mcu.port_out_cb<1>().set(FUNC(dec0_state::dec0_mcu_port1_w)); mcu.port_out_cb<2>().set(FUNC(dec0_state::dec0_mcu_port2_w)); mcu.port_out_cb<3>().set(FUNC(dec0_state::dec0_mcu_port3_w)); /* video hardware */ m_screen->set_screen_update(FUNC(dec0_state::screen_update_hbarrel)); m_spritegen->set_colpri_callback(FUNC(dec0_state::bandit_colpri_cb)); } void dec0_state::baddudes(machine_config &config) { dec0(config); i8751_device &mcu(I8751(config, m_mcu, XTAL(8'000'000))); mcu.port_in_cb<0>().set(FUNC(dec0_state::dec0_mcu_port0_r)); mcu.port_out_cb<0>().set(FUNC(dec0_state::dec0_mcu_port0_w)); mcu.port_out_cb<1>().set(FUNC(dec0_state::dec0_mcu_port1_w)); mcu.port_out_cb<2>().set(FUNC(dec0_state::dec0_mcu_port2_w)); mcu.port_out_cb<3>().set(FUNC(dec0_state::dec0_mcu_port3_w)); /* video hardware */ MCFG_VIDEO_START_OVERRIDE(dec0_state,baddudes) m_tilegen[1]->set_tile_callback(FUNC(dec0_state::baddudes_tile_cb)); m_tilegen[2]->set_tile_callback(FUNC(dec0_state::baddudes_tile_cb)); m_screen->set_screen_update(FUNC(dec0_state::screen_update_baddudes)); } void dec0_state::drgninjab(machine_config &config) { dec0(config); /* video hardware */ MCFG_VIDEO_START_OVERRIDE(dec0_state,baddudes) m_tilegen[1]->set_tile_callback(FUNC(dec0_state::baddudes_tile_cb)); m_tilegen[2]->set_tile_callback(FUNC(dec0_state::baddudes_tile_cb)); m_screen->set_screen_update(FUNC(dec0_state::screen_update_baddudes)); } void dec0_state::birdtry(machine_config &config) { dec0(config); m_maincpu->set_addrmap(AS_PROGRAM, &dec0_state::dec0_tb_map); // needs a tight sync with the mcu config.set_perfect_quantum(m_maincpu); i8751_device &mcu(I8751(config, m_mcu, XTAL(8'000'000))); mcu.port_in_cb<0>().set(FUNC(dec0_state::dec0_mcu_port0_r)); mcu.port_out_cb<0>().set(FUNC(dec0_state::dec0_mcu_port0_w)); mcu.port_out_cb<1>().set(FUNC(dec0_state::dec0_mcu_port1_w)); mcu.port_out_cb<2>().set(FUNC(dec0_state::dec0_mcu_port2_w)); mcu.port_out_cb<3>().set(FUNC(dec0_state::dec0_mcu_port3_w)); upd4701_device &tb0(UPD4701A(config, "tb0")); tb0.set_portx_tag("track_0"); tb0.set_porty_tag("track_1"); upd4701_device &tb1(UPD4701A(config, "tb1")); tb1.set_portx_tag("track_2"); tb1.set_porty_tag("track_3"); /* video hardware */ m_screen->set_screen_update(FUNC(dec0_state::screen_update_birdtry)); } void dec0_state::robocop(machine_config &config) { dec0(config); m_maincpu->set_addrmap(AS_PROGRAM, &dec0_state::robocop_map); H6280(config, m_subcpu, XTAL(21'477'272) / 16); m_subcpu->set_addrmap(AS_PROGRAM, &dec0_state::robocop_sub_map); m_subcpu->add_route(ALL_OUTPUTS, "mono", 0); // internal sound unused config.set_maximum_quantum(attotime::from_hz(3000)); /* Interleave between HuC6280 & 68000 */ /* video hardware */ m_screen->set_screen_update(FUNC(dec0_state::screen_update_robocop)); m_spritegen->set_colpri_callback(FUNC(dec0_state::robocop_colpri_cb)); } void dec0_state::robocopb(machine_config &config) { dec0(config); /* video hardware */ m_screen->set_screen_update(FUNC(dec0_state::screen_update_robocop)); m_spritegen->set_colpri_callback(FUNC(dec0_state::robocop_colpri_cb)); } void dec0_state::hippodrm(machine_config &config) { dec0(config); m_maincpu->set_addrmap(AS_PROGRAM, &dec0_state::hippodrm_map); H6280(config, m_subcpu, XTAL(21'477'272) / 16); m_subcpu->set_addrmap(AS_PROGRAM, &dec0_state::hippodrm_sub_map); m_subcpu->add_route(ALL_OUTPUTS, "mono", 0); // internal sound unused config.set_maximum_quantum(attotime::from_hz(300)); /* Interleave between H6280 & 68000 */ /* video hardware */ m_screen->set_screen_update(FUNC(dec0_state::screen_update_robocop)); m_screen->screen_vblank().set_inputline(m_subcpu, 1); /* VBL */ } void dec0_state::ffantasybl(machine_config &config) { dec0(config); // H6280(config, m_subcpu, XTAL(21'477'272) / 16); // m_subcpu->set_addrmap(AS_PROGRAM, &dec0_state::hippodrm_sub_map); // m_subcpu->add_route(ALL_OUTPUTS, "mono", 0); // internal sound unused // config.set_maximum_quantum(attotime::from_hz(300)); /* Interleave between H6280 & 68000 */ /* video hardware */ m_screen->set_screen_update(FUNC(dec0_state::screen_update_robocop)); } MACHINE_RESET_MEMBER(dec0_state,slyspy) { // set initial memory map m_slyspy_state = 0; m_pfprotect->set_bank(m_slyspy_state); m_slyspy_sound_state = 0; m_sndprotect->set_bank(m_slyspy_sound_state); } void dec0_state::slyspy(machine_config &config) { dec1(config); /* basic machine hardware */ M68000(config, m_maincpu, XTAL(20'000'000)/2); /* verified on pcb (20MHZ OSC) 68000P12 running at 10Mhz */ m_maincpu->set_addrmap(AS_PROGRAM, &dec0_state::slyspy_map); m_maincpu->set_vblank_int("screen", FUNC(dec0_state::irq6_line_hold)); /* VBL, apparently it auto-acks */ // TODO: both games doesn't like /3 here, MT #06740 h6280_device &audiocpu(H6280(config, m_audiocpu, XTAL(12'000'000)/2/2)); /* verified on pcb (6Mhz is XIN on pin 10 of H6280) */ audiocpu.set_addrmap(AS_PROGRAM, &dec0_state::slyspy_s_map); audiocpu.add_route(ALL_OUTPUTS, "mono", 0); // internal sound unused ADDRESS_MAP_BANK(config, "pfprotect").set_map(&dec0_state::slyspy_protection_map).set_options(ENDIANNESS_BIG, 16, 18, 0x10000); ADDRESS_MAP_BANK(config, "sndprotect").set_map(&dec0_state::slyspy_sound_protection_map).set_options(ENDIANNESS_LITTLE, 8, 21, 0x80000); /* video hardware */ MCFG_VIDEO_START_OVERRIDE(dec0_state,slyspy) m_tilegen[1]->set_tile_callback(FUNC(dec0_state::baddudes_tile_cb)); m_screen->set_screen_update(FUNC(dec0_state::screen_update_slyspy)); MCFG_MACHINE_RESET_OVERRIDE(dec0_state,slyspy) } void dec0_state::midres(machine_config &config) { dec1(config); /* basic machine hardware */ M68000(config, m_maincpu, XTAL(20'000'000)/2); /* verified on pcb (20MHZ OSC) 68000P12 running at 10Mhz */ m_maincpu->set_addrmap(AS_PROGRAM, &dec0_state::midres_map); m_maincpu->set_vblank_int("screen", FUNC(dec0_state::irq6_line_hold)); /* VBL */ h6280_device &audiocpu(H6280(config, m_audiocpu, XTAL(24'000'000)/4/3)); /* verified on pcb (6Mhz is XIN on pin 10 of H6280, verified on pcb */ audiocpu.set_addrmap(AS_PROGRAM, &dec0_state::midres_s_map); audiocpu.add_route(ALL_OUTPUTS, "mono", 0); // internal sound unused /* video hardware */ m_screen->set_screen_update(FUNC(dec0_state::screen_update_robocop)); m_spritegen->set_colpri_callback(FUNC(dec0_state::midres_colpri_cb)); m_gfxdecode->set_info(gfx_midres); } void dec0_state::midresb(machine_config &config) { midres(config); m_maincpu->set_addrmap(AS_PROGRAM, &dec0_state::midresb_map); M6502(config.replace(), m_audiocpu, 1500000); m_audiocpu->set_addrmap(AS_PROGRAM, &dec0_state::dec0_s_map); M68705R3(config, m_mcu, XTAL(3'579'545)); subdevice("ym2")->irq_handler().set_inputline(m_audiocpu, 0); subdevice("ym2")->add_route(ALL_OUTPUTS, "mono", 0.80); // bootleg doesn't seem to support row/col scroll (or enable is different) // m_tilegen[0]->disable_16x16(); // m_tilegen[0]->disable_rc_scroll(); // m_tilegen[1]->disable_8x8(); m_tilegen[1]->disable_rc_scroll(); // m_tilegen[2]->disable_8x8(); m_tilegen[2]->disable_rc_scroll(); } void dec0_state::midresbj(machine_config &config) { midresb(config); config.device_remove("mcu"); } /******************************************************************************/ ROM_START( hbarrel ) /* DE-0289-2 main board, DE-0293-1 sub/rom board */ ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "ec04-e.3c", 0x00000, 0x10000, CRC(d01bc3db) SHA1(53c9b78ce12ab577111fd96ef793b0fc4131bec3) ) ROM_LOAD16_BYTE( "ec01-e.3a", 0x00001, 0x10000, CRC(6756f8ae) SHA1(4edea085dedab46995b07d134b0974e365c32bfe) ) ROM_LOAD16_BYTE( "ec05.4c", 0x20000, 0x10000, CRC(2087d570) SHA1(625a33c2f4feed56f636d318531d0996cdee9194) ) ROM_LOAD16_BYTE( "ec02.4a", 0x20001, 0x10000, CRC(815536ae) SHA1(684f67dc92f2a3bd77effce68c50e4013e054d31) ) ROM_LOAD16_BYTE( "ec06.6c", 0x40000, 0x10000, CRC(61ec20d8) SHA1(9cd87fb896e746dc7745c59396cf5b06a9c6fae1) ) ROM_LOAD16_BYTE( "ec03.6a", 0x40001, 0x10000, CRC(720c6b13) SHA1(2af04de911f759b20ecec3aaf96238545c6cc987) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "ec07.8a", 0x8000, 0x8000, CRC(16a5a1aa) SHA1(27eb8c09be6b1be502bda9ae9c9ff860d2560d46) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "ec31-e.9a", 0x0000, 0x1000, CRC(bf93a2ec) SHA1(e62687c9ae280485835b3bc56c161618f47c56a1) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ec25.15h", 0x00000, 0x10000, CRC(2e5732a2) SHA1(b730ce11db1876b81d2b7cde0f129bd6fbfeb771) ) ROM_LOAD( "ec26.16h", 0x10000, 0x10000, CRC(161a2c4d) SHA1(fbfa97ecc8b4d540d38f811ebb6272b348ed37e5) ) ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ec18.14d", 0x00000, 0x10000, CRC(ef664373) SHA1(d66a8c685c44cc8583527297d7ea7778f0d9c8db) ) ROM_LOAD( "ec17.12d", 0x10000, 0x10000, CRC(a4f186ac) SHA1(ee422f8479c1f21bb62d040567a9748b646e6f9f) ) ROM_LOAD( "ec20.17d", 0x20000, 0x10000, CRC(2fc13be0) SHA1(cce46b91104c0ac4038e98131fe957e0ed2f1a88) ) ROM_LOAD( "ec19.15d", 0x30000, 0x10000, CRC(d6b47869) SHA1(eaef6ed5505395b1b829d6a126363031ad4e851a) ) ROM_LOAD( "ec22.14f", 0x40000, 0x10000, CRC(50d6a1ad) SHA1(e7b464f34d6f3796823de6fdcbfd79416f71a119) ) ROM_LOAD( "ec21.12f", 0x50000, 0x10000, CRC(f01d75c5) SHA1(959f9e2461db5f08b7ab12cc3b43f33be69318c9) ) ROM_LOAD( "ec24.17f", 0x60000, 0x10000, CRC(ae377361) SHA1(a9aa520044f5b5037a495402ef128d3d8522b20f) ) ROM_LOAD( "ec23.15f", 0x70000, 0x10000, CRC(bbdaf771) SHA1(7b29d6d606319337562b0431b6290df15cde17e2) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ec29.8h", 0x00000, 0x10000, CRC(5514b296) SHA1(d258134a95bb223db139780b8e7377cccbe01af0) ) ROM_LOAD( "ec30.9h", 0x10000, 0x10000, CRC(5855e8ef) SHA1(0f09143fed7c354231a4f343d0371424d8436877) ) ROM_LOAD( "ec27.8f", 0x20000, 0x10000, CRC(99db7b9c) SHA1(2faeb287d685c8ea72c21658777f62ff9e194a69) ) ROM_LOAD( "ec28.9f", 0x30000, 0x10000, CRC(33ce2b1a) SHA1(ef150dd5bc22368857ba27da18a17c161bb807a4) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ec15.16c", 0x00000, 0x10000, CRC(21816707) SHA1(859a70dfc7d8c01124a035dcd5ea554af5f4e871) ) ROM_LOAD( "ec16.17c", 0x10000, 0x10000, CRC(a5684574) SHA1(2dfe429cd6e110645ab976dd3a2b27d54ad91e89) ) ROM_LOAD( "ec11.16a", 0x20000, 0x10000, CRC(5c768315) SHA1(00905e59dec90bf51f1d8e2482f54ede0895d142) ) ROM_LOAD( "ec12.17a", 0x30000, 0x10000, CRC(8b64d7a4) SHA1(4d880d97a8eabd9b0a50cba3357df4f70afdf909) ) ROM_LOAD( "ec13.13c", 0x40000, 0x10000, CRC(56e3ed65) SHA1(e7e4a53a7a18c81af8e395a33bcd82a41482c0da) ) ROM_LOAD( "ec14.14c", 0x50000, 0x10000, CRC(bedfe7f3) SHA1(9db9c632fbf5a98d2d21bb960cc7111f6f9410fc) ) ROM_LOAD( "ec09.13a", 0x60000, 0x10000, CRC(26240ea0) SHA1(25732986d787afd99a045ce4587f1079f84e675b) ) ROM_LOAD( "ec10.14a", 0x70000, 0x10000, CRC(47d95447) SHA1(d2ffe96a19cfcbddee0df07dad89bd83cba801fa) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ec08.2c", 0x0000, 0x10000, CRC(2159a609) SHA1(cae503e446c7164a44b59886680f554a4cb1eef2) ) ROM_REGION( 0x600, "proms", 0 ) /* PROMs */ ROM_LOAD( "mb7116e.12c", 0x000, 0x200, CRC(86e775f8) SHA1(e8dee3d56fb5ca0fd7f9ce05a84674abb139d008) ) /* Also known to be labeled as A-1 */ ROM_LOAD( "mb7122e.17e", 0x200, 0x400, CRC(a5cda23e) SHA1(d6c8534ae3c95b47a0701047fef67f15dd71f3fe) ) /* Also known to be labeled as A-2 */ ROM_END /* There are known PCBs with ROMs 01 & 04 stamped as "-1" revision At least 1 PCB was spotted with ROM labels as "MYF HEAVY BARREL 01-2" & "MYF HEAVY BARREL 04-2" Niether version has been dumped to verify they are indeed different versions */ ROM_START( hbarrelu ) /* DE-0297-1 main board, DE-0299-0 sub/rom board */ ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "heavy_barrel_04.3c", 0x00000, 0x10000, CRC(4877b09e) SHA1(30c653b2f59fece881d088b675192ff2599adbe3) ) ROM_LOAD16_BYTE( "heavy_barrel_01.3a", 0x00001, 0x10000, CRC(8b41c219) SHA1(5155095f459c29bd1fa5b3e8e2555db20a3bcfbc) ) ROM_LOAD16_BYTE( "heavy_barrel_05.4c", 0x20000, 0x10000, CRC(2087d570) SHA1(625a33c2f4feed56f636d318531d0996cdee9194) ) ROM_LOAD16_BYTE( "heavy_barrel_02.4a", 0x20001, 0x10000, CRC(815536ae) SHA1(684f67dc92f2a3bd77effce68c50e4013e054d31) ) ROM_LOAD16_BYTE( "heavy_barrel_06.6c", 0x40000, 0x10000, CRC(da4e3fbc) SHA1(afc054eb5ee1d64d69fd8134d62e7c2d90f775c8) ) ROM_LOAD16_BYTE( "heavy_barrel_03.6a", 0x40001, 0x10000, CRC(7fed7c46) SHA1(697742a18a0b01acadb0bbddc54331ab7e097bd8) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "heavy_barrel_07.8a", 0x8000, 0x8000, CRC(a127f0f7) SHA1(2cf962410936ac336e384dda2bf434a297bc940f) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "heavy_barrel_31.9a", 0x0000, 0x1000, CRC(239d726f) SHA1(969f38ae981ffde6053ece93cc51614d492edbbb) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "heavy_barrel_25.15h", 0x00000, 0x10000, CRC(8649762c) SHA1(84d3d82d4d011c54271ef7a0dc5857a34b61cf8a) ) ROM_LOAD( "heavy_barrel_26.16h", 0x10000, 0x10000, CRC(f8189bbd) SHA1(b4445f50e8771af6ba4fcbc34018f6ecd379779a) ) ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "heavy_barrel_18.14d", 0x00000, 0x10000, CRC(ef664373) SHA1(d66a8c685c44cc8583527297d7ea7778f0d9c8db) ) ROM_LOAD( "heavy_barrel_17.12d", 0x10000, 0x10000, CRC(a4f186ac) SHA1(ee422f8479c1f21bb62d040567a9748b646e6f9f) ) ROM_LOAD( "heavy_barrel_20.17d", 0x20000, 0x10000, CRC(2fc13be0) SHA1(cce46b91104c0ac4038e98131fe957e0ed2f1a88) ) ROM_LOAD( "heavy_barrel_19.15d", 0x30000, 0x10000, CRC(d6b47869) SHA1(eaef6ed5505395b1b829d6a126363031ad4e851a) ) ROM_LOAD( "heavy_barrel_22.14f", 0x40000, 0x10000, CRC(50d6a1ad) SHA1(e7b464f34d6f3796823de6fdcbfd79416f71a119) ) ROM_LOAD( "heavy_barrel_21.12f", 0x50000, 0x10000, CRC(f01d75c5) SHA1(959f9e2461db5f08b7ab12cc3b43f33be69318c9) ) ROM_LOAD( "heavy_barrel_24.17f", 0x60000, 0x10000, CRC(ae377361) SHA1(a9aa520044f5b5037a495402ef128d3d8522b20f) ) ROM_LOAD( "heavy_barrel_23.15f", 0x70000, 0x10000, CRC(bbdaf771) SHA1(7b29d6d606319337562b0431b6290df15cde17e2) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "heavy_barrel_29.8h", 0x00000, 0x10000, CRC(5514b296) SHA1(d258134a95bb223db139780b8e7377cccbe01af0) ) ROM_LOAD( "heavy_barrel_30.9h", 0x10000, 0x10000, CRC(5855e8ef) SHA1(0f09143fed7c354231a4f343d0371424d8436877) ) ROM_LOAD( "heavy_barrel_27.8f", 0x20000, 0x10000, CRC(99db7b9c) SHA1(2faeb287d685c8ea72c21658777f62ff9e194a69) ) ROM_LOAD( "heavy_barrel_28.9f", 0x30000, 0x10000, CRC(33ce2b1a) SHA1(ef150dd5bc22368857ba27da18a17c161bb807a4) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "heavy_barrel_15.16c", 0x00000, 0x10000, CRC(21816707) SHA1(859a70dfc7d8c01124a035dcd5ea554af5f4e871) ) ROM_LOAD( "heavy_barrel_16.17c", 0x10000, 0x10000, CRC(a5684574) SHA1(2dfe429cd6e110645ab976dd3a2b27d54ad91e89) ) ROM_LOAD( "heavy_barrel_11.16a", 0x20000, 0x10000, CRC(5c768315) SHA1(00905e59dec90bf51f1d8e2482f54ede0895d142) ) ROM_LOAD( "heavy_barrel_12.17a", 0x30000, 0x10000, CRC(8b64d7a4) SHA1(4d880d97a8eabd9b0a50cba3357df4f70afdf909) ) ROM_LOAD( "heavy_barrel_13.13c", 0x40000, 0x10000, CRC(56e3ed65) SHA1(e7e4a53a7a18c81af8e395a33bcd82a41482c0da) ) ROM_LOAD( "heavy_barrel_14.14c", 0x50000, 0x10000, CRC(bedfe7f3) SHA1(9db9c632fbf5a98d2d21bb960cc7111f6f9410fc) ) ROM_LOAD( "heavy_barrel_09.13a", 0x60000, 0x10000, CRC(26240ea0) SHA1(25732986d787afd99a045ce4587f1079f84e675b) ) ROM_LOAD( "heavy_barrel_10.14a", 0x70000, 0x10000, CRC(47d95447) SHA1(d2ffe96a19cfcbddee0df07dad89bd83cba801fa) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "heavy_barrel_08.2c", 0x0000, 0x10000, CRC(645c5b68) SHA1(096ca5d7b5df752df6d2c856b3f94b29eea7c3de) ) ROM_REGION( 0x600, "proms", 0 ) /* PROMs */ ROM_LOAD( "mb7116e.12c", 0x000, 0x200, CRC(86e775f8) SHA1(e8dee3d56fb5ca0fd7f9ce05a84674abb139d008) ) /* Also known to be labeled as A-1 */ ROM_LOAD( "mb7122e.17e", 0x200, 0x400, CRC(a5cda23e) SHA1(d6c8534ae3c95b47a0701047fef67f15dd71f3fe) ) /* Also known to be labeled as A-2 */ ROM_END ROM_START( baddudes ) /* DE-0297-1 main board, DE-0299-1 sub/rom board */ ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code, middle 0x20000 unused */ ROM_LOAD16_BYTE( "ei04-1.3c", 0x00000, 0x10000, CRC(4bf158a7) SHA1(e034f64cec3e8596a2d86dd83462592178f19611) ) ROM_LOAD16_BYTE( "ei01-1.3a", 0x00001, 0x10000, CRC(74f5110c) SHA1(9b8ff24e69505846a1406f5ab82b855b84a5cdf2) ) ROM_LOAD16_BYTE( "ei06.6c", 0x40000, 0x10000, CRC(3ff8da57) SHA1(eea8125a3eac33d76d22e72b69633eaae138efe5) ) ROM_LOAD16_BYTE( "ei03.6a", 0x40001, 0x10000, CRC(f8f2bd94) SHA1(622c66fea00cabb2cce16bf621b07d38a660708d) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "ei07.8a", 0x8000, 0x8000, CRC(9fb1ef4b) SHA1(f4dd0773be93c2ad8b0faacd12939c531b5aa130) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "ei31.9a", 0x0000, 0x1000, CRC(2a8745d2) SHA1(f15ab17b1e7836d603135f5c66ca2e3d72f6e4a2) ) ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ei25.15h", 0x00000, 0x08000, CRC(bcf59a69) SHA1(486727e19c12ea55b47e2ef773d0d0471cf50083) ) ROM_LOAD( "ei26.16h", 0x08000, 0x08000, CRC(9aff67b8) SHA1(18c3972a9f17a48897463f48be0d723ea0cf5aba) ) ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ei18.14d", 0x00000, 0x10000, CRC(05cfc3e5) SHA1(a0163921c77dc9706463a402c3dd45ec4341cd21) ) ROM_LOAD( "ei20.17d", 0x10000, 0x10000, CRC(e11e988f) SHA1(0c59f0d8d1abe414c7e1ebd49d454179fed2cd00) ) ROM_LOAD( "ei22.14f", 0x20000, 0x10000, CRC(b893d880) SHA1(99e228174677f2e3e96154f77bfa9bf0f1c0a6a5) ) ROM_LOAD( "ei24.17f", 0x30000, 0x10000, CRC(6f226dda) SHA1(65ebb16a292c57d49c135fce7ed7537146226eb5) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ei30.9h", 0x08000, 0x08000, CRC(982da0d1) SHA1(d819a587905624d793988f2ea726783da527d9f2) ) ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */ ROM_LOAD( "ei28.9f", 0x18000, 0x08000, CRC(f01ebb3b) SHA1(1686690cb0c87d9e687b2abb4896cf285ab8378f) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ei15.16c", 0x00000, 0x10000, CRC(a38a7d30) SHA1(5cb1fb97605829fc733c79a7e169fa52adc6863b) ) ROM_LOAD( "ei16.17c", 0x10000, 0x08000, CRC(17e42633) SHA1(405f5296a741901677cca978a1b287d894eb1e54) ) ROM_LOAD( "ei11.16a", 0x20000, 0x10000, CRC(3a77326c) SHA1(4de81752329cde6210a9c250a9f8ebe3dad9fe92) ) ROM_LOAD( "ei12.17a", 0x30000, 0x08000, CRC(fea2a134) SHA1(525dd5f48993db1fe1e3c095442884178f75e8e0) ) ROM_LOAD( "ei13.13c", 0x40000, 0x10000, CRC(e5ae2751) SHA1(4e4a3c68b11e9b0c8da70121b23296128063d4e9) ) ROM_LOAD( "ei14.14c", 0x50000, 0x08000, CRC(e83c760a) SHA1(d08db381658b8b3288c5eaa9048a906126e0f712) ) ROM_LOAD( "ei09.13a", 0x60000, 0x10000, CRC(6901e628) SHA1(1162c8cee20450780774cad54a9af40ebf0f0826) ) ROM_LOAD( "ei10.14a", 0x70000, 0x08000, CRC(eeee8a1a) SHA1(2bf8378ff38f6a7c7cbd4cbd489de25cb1f0fe71) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ei08.2c", 0x0000, 0x10000, CRC(3c87463e) SHA1(f17c98507b562e91e9b27599614b3249fe68ff7a) ) ROM_REGION( 0x600, "proms", 0 ) /* PROMs */ ROM_LOAD( "mb7116e.12c", 0x000, 0x200, CRC(86e775f8) SHA1(e8dee3d56fb5ca0fd7f9ce05a84674abb139d008) ) /* Also known to be labeled as A-1 */ ROM_LOAD( "mb7122e.17e", 0x200, 0x400, CRC(a5cda23e) SHA1(d6c8534ae3c95b47a0701047fef67f15dd71f3fe) ) /* Also known to be labeled as A-2 */ ROM_END ROM_START( drgninja ) /* DE-0297-0 main board, DE-0299-0 sub/rom board */ ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code, middle 0x20000 unused */ ROM_LOAD16_BYTE( "eg04-1.3c", 0x00000, 0x10000, CRC(41b8b3f8) SHA1(0ab143b9f7a5f857cfd2053c24fa5213ce7641e4) ) ROM_LOAD16_BYTE( "eg01-1.3a", 0x00001, 0x10000, CRC(e08e6885) SHA1(641eaf4ef6c8bfbc39611f5f81765f7915ae9d9f) ) ROM_LOAD16_BYTE( "eg06.6c", 0x40000, 0x10000, CRC(2b81faf7) SHA1(6d10c29f5ee06856843d83e77ba24c2b6e00a9cb) ) ROM_LOAD16_BYTE( "eg03.6a", 0x40001, 0x10000, CRC(c52c2e9d) SHA1(399f2b7df9d558c8f33bf1a7c8048c62e0f54cec) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "eg07.8a", 0x8000, 0x8000, CRC(001d2f51) SHA1(f186671f0450ccf9201577a5caf0efc490c6645e) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "eg31.9a", 0x0000, 0x1000, CRC(657aab2d) SHA1(c3b3837d1208596509e09ddd8e3e58845a4e07b2) ) /* various graphic and sound roms also differ when compared to baddudes */ ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ ROM_LOAD( "eg25.15h", 0x00000, 0x08000, CRC(6791bc20) SHA1(7240b2688cda04ee9ea331472a84fbffc85b8e90) ) // different to baddudes ROM_LOAD( "eg26.16h", 0x08000, 0x08000, CRC(5d75fc8f) SHA1(92947dd78bfe8067fb5f645fa1ef212e48b69c70) ) // different to baddudes ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "eg18.14d", 0x00000, 0x10000, CRC(05cfc3e5) SHA1(a0163921c77dc9706463a402c3dd45ec4341cd21) ) ROM_LOAD( "eg20.17d", 0x10000, 0x10000, CRC(e11e988f) SHA1(0c59f0d8d1abe414c7e1ebd49d454179fed2cd00) ) ROM_LOAD( "eg22.14f", 0x20000, 0x10000, CRC(b893d880) SHA1(99e228174677f2e3e96154f77bfa9bf0f1c0a6a5) ) ROM_LOAD( "eg24.17f", 0x30000, 0x10000, CRC(6f226dda) SHA1(65ebb16a292c57d49c135fce7ed7537146226eb5) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "eg30.9h", 0x08000, 0x08000, CRC(2438e67e) SHA1(5f143aeb83606a2c64d0b31bfee38156d231dcc9) ) ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */ ROM_LOAD( "eg28.9f", 0x18000, 0x08000, CRC(5c692ab3) SHA1(4c58ff50833f869575f1a15c776fbf1429944fab) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "eg15.16c", 0x00000, 0x10000, CRC(5617d67f) SHA1(8f684de27ae79c4d35720706cdd2733af0e0a9cc) ) // different to baddudes ROM_LOAD( "eg16.17c", 0x10000, 0x08000, CRC(17e42633) SHA1(405f5296a741901677cca978a1b287d894eb1e54) ) ROM_LOAD( "eg11.16a", 0x20000, 0x10000, CRC(ba83e8d8) SHA1(63092a5d0da0c9228a72a83b43a67a47b1388724) ) // different to baddudes ROM_LOAD( "eg12.17a", 0x30000, 0x08000, CRC(fea2a134) SHA1(525dd5f48993db1fe1e3c095442884178f75e8e0) ) ROM_LOAD( "eg13.13c", 0x40000, 0x10000, CRC(fd91e08e) SHA1(8998f020791c8830e963096dc7b8fcb430d041d4) ) // different to baddudes ROM_LOAD( "eg14.14c", 0x50000, 0x08000, CRC(e83c760a) SHA1(d08db381658b8b3288c5eaa9048a906126e0f712) ) ROM_LOAD( "eg09.13a", 0x60000, 0x10000, CRC(601b7b23) SHA1(c1c665614f1377bc47720382b25c965266a2593f) ) // different to baddudes ROM_LOAD( "eg10.14a", 0x70000, 0x08000, CRC(eeee8a1a) SHA1(2bf8378ff38f6a7c7cbd4cbd489de25cb1f0fe71) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "eg08.2c", 0x0000, 0x10000, CRC(92f2c916) SHA1(38b4ed81edcc2069b096591bdc5baab8b9edfa9a) ) // different to baddudes ROM_REGION( 0x600, "proms", 0 ) /* PROMs */ ROM_LOAD( "mb7116e.12c", 0x000, 0x200, CRC(86e775f8) SHA1(e8dee3d56fb5ca0fd7f9ce05a84674abb139d008) ) /* Also known to be labeled as A-1 */ ROM_LOAD( "mb7122e.17e", 0x200, 0x400, CRC(a5cda23e) SHA1(d6c8534ae3c95b47a0701047fef67f15dd71f3fe) ) /* Also known to be labeled as A-2 */ ROM_END ROM_START( drgninjab ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code, middle 0x20000 unused */ ROM_LOAD16_BYTE( "n-12.d2", 0x00000, 0x10000, CRC(5a70eb52) SHA1(26fd48ea71cd5196e3907eebcf1234f44a3d7dba) ) ROM_LOAD16_BYTE( "n-11.a2", 0x00001, 0x10000, CRC(3887eb92) SHA1(a8650ce128927955497540d7c6fbd23516afdb24) ) ROM_LOAD16_BYTE( "eg06.6c", 0x40000, 0x10000, CRC(2b81faf7) SHA1(6d10c29f5ee06856843d83e77ba24c2b6e00a9cb) ) ROM_LOAD16_BYTE( "eg03.6a", 0x40001, 0x10000, CRC(c52c2e9d) SHA1(399f2b7df9d558c8f33bf1a7c8048c62e0f54cec) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "eg07.8a", 0x8000, 0x8000, CRC(001d2f51) SHA1(f186671f0450ccf9201577a5caf0efc490c6645e) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "i8751", 0x0000, 0x1000, NO_DUMP ) // Does this set actually have/need a MCU??? /* various graphic and sound roms also differ when compared to baddudes */ ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ // ROM_LOAD( "eg25.15h", 0x00000, 0x08000, CRC(6791bc20) SHA1(7240b2688cda04ee9ea331472a84fbffc85b8e90) ) has been verified // correct for the above drgninja set and dumped from an original DECO PCB with the original label intact. // ROM_LOAD( "eg25.bin", 0x00000, 0x08000, CRC(dd557b19) SHA1(ce1e76aeb7e147f373bb48dbc1becc1601953499) ) has the unused // 'Bad Dudes' logo partially erased, and a bad pixel on the left arrow character. ROM_LOAD( "eg25.bin", 0x00000, 0x08000, CRC(dd557b19) SHA1(ce1e76aeb7e147f373bb48dbc1becc1601953499) ) // 99.996948% ROM_LOAD( "eg26.16h", 0x08000, 0x08000, CRC(5d75fc8f) SHA1(92947dd78bfe8067fb5f645fa1ef212e48b69c70) ) // different to baddudes ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "eg18.14d", 0x00000, 0x10000, CRC(05cfc3e5) SHA1(a0163921c77dc9706463a402c3dd45ec4341cd21) ) ROM_LOAD( "eg20.17d", 0x10000, 0x10000, CRC(e11e988f) SHA1(0c59f0d8d1abe414c7e1ebd49d454179fed2cd00) ) ROM_LOAD( "eg22.14f", 0x20000, 0x10000, CRC(b893d880) SHA1(99e228174677f2e3e96154f77bfa9bf0f1c0a6a5) ) ROM_LOAD( "eg24.17f", 0x30000, 0x10000, CRC(6f226dda) SHA1(65ebb16a292c57d49c135fce7ed7537146226eb5) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "eg30.9h", 0x08000, 0x08000, CRC(2438e67e) SHA1(5f143aeb83606a2c64d0b31bfee38156d231dcc9) ) ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */ ROM_LOAD( "eg28.9f", 0x18000, 0x08000, CRC(5c692ab3) SHA1(4c58ff50833f869575f1a15c776fbf1429944fab) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "eg15.16c", 0x00000, 0x10000, CRC(5617d67f) SHA1(8f684de27ae79c4d35720706cdd2733af0e0a9cc) ) // different to baddudes ROM_LOAD( "eg16.17c", 0x10000, 0x08000, CRC(17e42633) SHA1(405f5296a741901677cca978a1b287d894eb1e54) ) ROM_LOAD( "eg11.16a", 0x20000, 0x10000, CRC(ba83e8d8) SHA1(63092a5d0da0c9228a72a83b43a67a47b1388724) ) // different to baddudes ROM_LOAD( "eg12.17a", 0x30000, 0x08000, CRC(fea2a134) SHA1(525dd5f48993db1fe1e3c095442884178f75e8e0) ) ROM_LOAD( "eg13.13c", 0x40000, 0x10000, CRC(fd91e08e) SHA1(8998f020791c8830e963096dc7b8fcb430d041d4) ) // different to baddudes ROM_LOAD( "eg14.14c", 0x50000, 0x08000, CRC(e83c760a) SHA1(d08db381658b8b3288c5eaa9048a906126e0f712) ) ROM_LOAD( "eg09.13a", 0x60000, 0x10000, CRC(601b7b23) SHA1(c1c665614f1377bc47720382b25c965266a2593f) ) // different to baddudes ROM_LOAD( "eg10.14a", 0x70000, 0x08000, CRC(eeee8a1a) SHA1(2bf8378ff38f6a7c7cbd4cbd489de25cb1f0fe71) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "eg08.2c", 0x0000, 0x10000, CRC(92f2c916) SHA1(38b4ed81edcc2069b096591bdc5baab8b9edfa9a) ) // different to baddudes ROM_END /* CPUs QTY Type clock position function 1x SCN68000CAN64 main PCB 9h 16/32-bit Microprocessor - main 1x UM6502 main PCB 7d 8-bit Microprocessor - sound 1x MC3403 main PCB 14e Quad Operational Amplifier - sound 1x GL358 main PCB 13b Dual Operational Amplifier - sound 1x YM2203C main PCB 12a FM Operator Type-M (OPM) - sound 2x YM3014B main PCB 13d, 13e D/A Converter (DAC) - sound 1x YM3812 main PCB 9b FM Operator Type-L II (OPL II) - sound 1x MC68705R3P ROMs PCB 1l 8-bit EPROM Microcomputer Unit - main (not dumped) 1x M5205 ROMs PCB 12c ADPCM Speech Synthesis IC - sound 1x oscillator 24.000MHz main PCB 2a 1x oscillator 16.0000 main PCB 12n 1x blu resonator CSB-400P ROMs PCB 12b ROMs QTY Type position status 4x 27256 main PCB 1-4 dumped 4x 27512 main PCB 5-8 dumped 7x 27256 ROMs PCB 15,20-23,28,29 dumped 9x 27512 ROMs PCB 9-14,27-30 dumped 2x N82S129AN main PCB 2q,3p not dumped yet 1x N82S131N main PCB 5q not dumped yet 1x N82S137N main PCB 8u not dumped yet 1x N82S129AN ROMs PCB 12c not dumped yet RAMs QTY Type position 2x HY6264 main PCB 12c,12d 14x TMM2018 main PCB 1e,2e,5k,5l,5m,5n,5o,5p,7m,7n,8b,11s,11t,11u 2x TMM2064 ROMs PCB 8n,8o 4x TMM2018 ROMs PCB 8f,8g,8j,8k PLDs QTY Type position status Others 1x 28x2 edge connector 3x 50 pins flat cable connector from main board to roms board 1x trimmer (volume) 1x 8x2 switches DIP */ ROM_START( drgninjab2 ) ROM_REGION( 0x60000, "maincpu", 0 ) ROM_LOAD16_BYTE( "a14.3e", 0x00000, 0x10000, CRC(c4b9f4e7) SHA1(4a8176cce8c7909aace8ece4f97b1a199617938e) ) // 99.978638% ROM_LOAD16_BYTE( "a11.3b", 0x00001, 0x10000, CRC(e4cc7c60) SHA1(63aeab4e20420f28a947438f2d7079c92a43d2df) ) // 99.978638% ROM_LOAD16_BYTE( "a12.2e", 0x40000, 0x10000, CRC(2b81faf7) SHA1(6d10c29f5ee06856843d83e77ba24c2b6e00a9cb) ) ROM_LOAD16_BYTE( "a9.2b", 0x40001, 0x10000, CRC(c52c2e9d) SHA1(399f2b7df9d558c8f33bf1a7c8048c62e0f54cec) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "a15.7b", 0x8000, 0x8000, CRC(82007af2) SHA1(f0db1b1dab199df402a7590e56d4d5ab4baca803) ) // 99.612427% ROM_REGION( 0x1000, "mcu", 0 ) /* 68705 microcontroller */ ROM_LOAD( "68705r3.0m", 0x0000, 0x1000, CRC(34bc5e7f) SHA1(7231dd7eb9b5152a287e1bcceb3c3a0b35f441af) ) ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ ROM_LOAD( "a22.9m", 0x00000, 0x08000, CRC(6791bc20) SHA1(7240b2688cda04ee9ea331472a84fbffc85b8e90) ) ROM_LOAD( "a23.9n", 0x08000, 0x08000, CRC(5d75fc8f) SHA1(92947dd78bfe8067fb5f645fa1ef212e48b69c70) ) ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ // identical but split into 4 roms ROM_LOAD( "a25.10f", 0x00000, 0x10000, CRC(05cfc3e5) SHA1(a0163921c77dc9706463a402c3dd45ec4341cd21) ) ROM_LOAD( "a27.10h", 0x10000, 0x10000, CRC(e11e988f) SHA1(0c59f0d8d1abe414c7e1ebd49d454179fed2cd00) ) ROM_LOAD( "a24.10e", 0x20000, 0x10000, CRC(b893d880) SHA1(99e228174677f2e3e96154f77bfa9bf0f1c0a6a5) ) ROM_LOAD( "a26.10g", 0x30000, 0x10000, CRC(6f226dda) SHA1(65ebb16a292c57d49c135fce7ed7537146226eb5) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "a29.10k", 0x00000, 0x08000, CRC(4bf80966) SHA1(de4d83bac16f161a43678c2b2ae71f8fcac7212d) ) ROM_LOAD( "a21.9k", 0x08000, 0x08000, CRC(b2e989fc) SHA1(492c1f3b18a4059c87254e0cba01ad9848e8b553) ) ROM_LOAD( "a28.10j", 0x10000, 0x08000, CRC(2d38032d) SHA1(833ebff370825e5c8b8fc59fbe663b8998884353) ) ROM_LOAD( "a20.9j", 0x18000, 0x08000, CRC(e71c0793) SHA1(e42a8192c772da1d6c93f9f9e89c553d712e18f7) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "a6.4g", 0x00000, 0x10000, CRC(5617d67f) SHA1(8f684de27ae79c4d35720706cdd2733af0e0a9cc) ) ROM_LOAD( "a2.4c", 0x10000, 0x08000, CRC(17e42633) SHA1(405f5296a741901677cca978a1b287d894eb1e54) ) ROM_LOAD( "a8.5g", 0x20000, 0x10000, CRC(ba83e8d8) SHA1(63092a5d0da0c9228a72a83b43a67a47b1388724) ) ROM_LOAD( "a4.5c", 0x30000, 0x08000, CRC(fea2a134) SHA1(525dd5f48993db1fe1e3c095442884178f75e8e0) ) ROM_LOAD( "a5.3g", 0x40000, 0x10000, CRC(fd91e08e) SHA1(8998f020791c8830e963096dc7b8fcb430d041d4) ) ROM_LOAD( "a1.3c", 0x50000, 0x08000, CRC(e83c760a) SHA1(d08db381658b8b3288c5eaa9048a906126e0f712) ) ROM_LOAD( "a7.4-5g", 0x60000, 0x10000, CRC(601b7b23) SHA1(c1c665614f1377bc47720382b25c965266a2593f) ) ROM_LOAD( "a3.4-5c", 0x70000, 0x08000, CRC(eeee8a1a) SHA1(2bf8378ff38f6a7c7cbd4cbd489de25cb1f0fe71) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "a30.10b", 0x0000, 0x10000, CRC(f6806826) SHA1(e2c6a0682f34d30c63dab8715729151cc3657387) ) // 99.218750% ROM_REGION( 0x40000, "proms", 0 ) /* proms */ ROM_LOAD( "n82s129an.12c", 0x0000, 0x100, CRC(78994fdb) SHA1(cd52bff11b81f19eeb2683ed94b236f1464a5ea9) ) ROM_LOAD( "n82s129an.2q", 0x0000, 0x100, CRC(af46d1ee) SHA1(281bcc61d9d67b007c1399e228ec6baf6ab5d4ff) ) ROM_LOAD( "n82s129an.3p", 0x0000, 0x100, CRC(9f6aa3e5) SHA1(518247d4581eee3a078269fcf0c86d182cf622cd) ) ROM_LOAD( "n82s131n.5q", 0x0000, 0x200, CRC(86e775f8) SHA1(e8dee3d56fb5ca0fd7f9ce05a84674abb139d008) ) // == mb7116e.12c ROM_LOAD( "n82s137n.8u", 0x0000, 0x400, CRC(a5cda23e) SHA1(d6c8534ae3c95b47a0701047fef67f15dd71f3fe) ) // == mb7122e.17e ROM_END ROM_START( birdtry ) /* DE-0311-0 main board, DE-0299-2 sub/rom board */ ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "ek-04-2.3c", 0x00000, 0x10000, CRC(5f0f4686) SHA1(5eea74f5626339ebd50e623029f21f1cd0f93135) ) ROM_LOAD16_BYTE( "ek-01-2.3a", 0x00001, 0x10000, CRC(47f470db) SHA1(8fcb043d02e1c04c8517781715da4dd4ee3bb8fb) ) ROM_LOAD16_BYTE( "ek-05-1.4c", 0x20000, 0x10000, CRC(b508cffd) SHA1(c1861a2420d99e19d889881f9164fe4ff667a1be) ) ROM_LOAD16_BYTE( "ek-02-1.4a", 0x20001, 0x10000, CRC(0195d989) SHA1(cff48d57b2085263e12413ae19757cdcc7028282) ) ROM_LOAD16_BYTE( "ek-06-1.6c", 0x40000, 0x10000, CRC(301d57d8) SHA1(64fd77aa2fbb235c86f0f84603e5272b4f4bba85) ) ROM_LOAD16_BYTE( "ek-03-1.6a", 0x40001, 0x10000, CRC(73b0acc5) SHA1(76b79c9f02de2e53093ded66a1639b40cd2640e8) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "ek-07.8a", 0x8000, 0x8000, CRC(236549bc) SHA1(1f664a277b3451b7905638abdf98c7e428b2e935) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "ek-31-1.9a", 0x0000, 0x1000, CRC(3bf41abb) SHA1(d1833f5b59547c17f2683f4f2dced7ead3608d49) ) /* revised code / game data */ ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ek-25.15h", 0x00000, 0x08000, CRC(4df134ad) SHA1(f2cfa7e3fc4a2ac40897c2600c901ff75237e081) ) ROM_LOAD( "ek-26.16h", 0x08000, 0x08000, CRC(a00d3e8e) SHA1(3ac8511d55a684a5b2bc05d8d520169447a66840) ) ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ek-18.14d", 0x00000, 0x10000, CRC(9886fb70) SHA1(d36c41bfe217affab7f9deec64ff3f12e3efa28c) ) ROM_LOAD( "ek-17.12d", 0x10000, 0x10000, CRC(bed91bf7) SHA1(f0ffc557a4c216a5a2e180b4c2366e7b49630064) ) ROM_LOAD( "ek-20.17d", 0x20000, 0x10000, CRC(45d53965) SHA1(d54d33cc82e099bcb511de8ee26cdcc64a0b8f1d) ) ROM_LOAD( "ek-19.15d", 0x30000, 0x10000, CRC(c2949dd2) SHA1(d4317f8e0d9957feda54ee6d05aafb3f74f243d1) ) ROM_LOAD( "ek-22.14f", 0x40000, 0x10000, CRC(7f2cc80a) SHA1(f2539515fcf0b6dc90134d399baf779c50b19c0d) ) ROM_LOAD( "ek-21.12f", 0x50000, 0x10000, CRC(281bc793) SHA1(836fc2900b7197c886c23d9eeb1a80aed85c4d13) ) ROM_LOAD( "ek-24.17f", 0x60000, 0x10000, CRC(2244cc75) SHA1(67c9868927319abe80a932203e8ac6595ae455b3) ) ROM_LOAD( "ek-23.15f", 0x70000, 0x10000, CRC(d0ed0116) SHA1(a35e64ecac57585b83e830a1bf90a402c931f071) ) ROM_REGION( 0x10000, "gfx3", ROMREGION_ERASEFF ) /* tiles */ /* This game doesn't have the extra playfield chip, so no roms */ ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ek-15.16c", 0x00000, 0x10000, CRC(a6a041a3) SHA1(3b8d18d5821e6d354ed97a4f547f1b2bee8674f5) ) ROM_LOAD( "ek-16.17c", 0x10000, 0x08000, CRC(784f62b0) SHA1(b68b234a5f469149d481645290a3251667bdab27) ) ROM_LOAD( "ek-11.16a", 0x20000, 0x10000, CRC(9224a6b9) SHA1(547c22db1728a85035a682eb54ce654a98a4ba3d) ) ROM_LOAD( "ek-12.17a", 0x30000, 0x08000, CRC(12deecfa) SHA1(22e33ccc6623957533028f720e9a746f36217ded) ) ROM_LOAD( "ek-13.13c", 0x40000, 0x10000, CRC(1f023459) SHA1(e502edb4078168df4677a6d3aa43770eb8e49caa) ) ROM_LOAD( "ek-14.14c", 0x50000, 0x08000, CRC(57d54943) SHA1(9639fad61919652c1564b24926845d228d016ca0) ) ROM_LOAD( "ek-09.13a", 0x60000, 0x10000, CRC(6d2d488a) SHA1(40b21a4bc8a4641a6f80d7579e32fe9d69eb42f1) ) ROM_LOAD( "ek-10.14a", 0x70000, 0x08000, CRC(580ba206) SHA1(8e57e4ef8c732b85e494bd6ec5da6566f27540e6) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ek-08.2c", 0x0000, 0x10000, CRC(be3db6cb) SHA1(4e8b8e0bef3a3f36d7e641e27b5f48c8fe9a8b7f) ) ROM_REGION( 0x600, "proms", 0 ) /* PROMs */ ROM_LOAD( "mb7116e.12c", 0x000, 0x200, CRC(86e775f8) SHA1(e8dee3d56fb5ca0fd7f9ce05a84674abb139d008) ) /* Also known to be labeled as A-1 */ ROM_LOAD( "mb7122e.17e", 0x200, 0x400, CRC(a5cda23e) SHA1(d6c8534ae3c95b47a0701047fef67f15dd71f3fe) ) /* Also known to be labeled as A-2 */ ROM_END ROM_START( birdtrya ) /* DE-0311-0 main board, DE-0299-2 sub/rom board */ ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "ek-04-2.3c", 0x00000, 0x10000, CRC(5f0f4686) SHA1(5eea74f5626339ebd50e623029f21f1cd0f93135) ) ROM_LOAD16_BYTE( "ek-01-2.3a", 0x00001, 0x10000, CRC(47f470db) SHA1(8fcb043d02e1c04c8517781715da4dd4ee3bb8fb) ) ROM_LOAD16_BYTE( "ek-05-1.4c", 0x20000, 0x10000, CRC(b508cffd) SHA1(c1861a2420d99e19d889881f9164fe4ff667a1be) ) ROM_LOAD16_BYTE( "ek-02-1.4a", 0x20001, 0x10000, CRC(0195d989) SHA1(cff48d57b2085263e12413ae19757cdcc7028282) ) ROM_LOAD16_BYTE( "ek-06-1.6c", 0x40000, 0x10000, CRC(301d57d8) SHA1(64fd77aa2fbb235c86f0f84603e5272b4f4bba85) ) ROM_LOAD16_BYTE( "ek-03-1.6a", 0x40001, 0x10000, CRC(73b0acc5) SHA1(76b79c9f02de2e53093ded66a1639b40cd2640e8) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "ek-07.8a", 0x8000, 0x8000, CRC(236549bc) SHA1(1f664a277b3451b7905638abdf98c7e428b2e935) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "ek-31.9a", 0x0000, 0x1000, CRC(68831ae9) SHA1(0c8ef4903adbff68dccec04d8385c36904923a3c) ) ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ek-25.15h", 0x00000, 0x08000, CRC(4df134ad) SHA1(f2cfa7e3fc4a2ac40897c2600c901ff75237e081) ) ROM_LOAD( "ek-26.16h", 0x08000, 0x08000, CRC(a00d3e8e) SHA1(3ac8511d55a684a5b2bc05d8d520169447a66840) ) ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ek-18.14d", 0x00000, 0x10000, CRC(9886fb70) SHA1(d36c41bfe217affab7f9deec64ff3f12e3efa28c) ) ROM_LOAD( "ek-17.12d", 0x10000, 0x10000, CRC(bed91bf7) SHA1(f0ffc557a4c216a5a2e180b4c2366e7b49630064) ) ROM_LOAD( "ek-20.17d", 0x20000, 0x10000, CRC(45d53965) SHA1(d54d33cc82e099bcb511de8ee26cdcc64a0b8f1d) ) ROM_LOAD( "ek-19.15d", 0x30000, 0x10000, CRC(c2949dd2) SHA1(d4317f8e0d9957feda54ee6d05aafb3f74f243d1) ) ROM_LOAD( "ek-22.14f", 0x40000, 0x10000, CRC(7f2cc80a) SHA1(f2539515fcf0b6dc90134d399baf779c50b19c0d) ) ROM_LOAD( "ek-21.12f", 0x50000, 0x10000, CRC(281bc793) SHA1(836fc2900b7197c886c23d9eeb1a80aed85c4d13) ) ROM_LOAD( "ek-24.17f", 0x60000, 0x10000, CRC(2244cc75) SHA1(67c9868927319abe80a932203e8ac6595ae455b3) ) ROM_LOAD( "ek-23.15f", 0x70000, 0x10000, CRC(d0ed0116) SHA1(a35e64ecac57585b83e830a1bf90a402c931f071) ) ROM_REGION( 0x10000, "gfx3", ROMREGION_ERASEFF ) /* tiles */ /* This game doesn't have the extra playfield chip, so no roms */ ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ek-15.16c", 0x00000, 0x10000, CRC(a6a041a3) SHA1(3b8d18d5821e6d354ed97a4f547f1b2bee8674f5) ) ROM_LOAD( "ek-16.17c", 0x10000, 0x08000, CRC(784f62b0) SHA1(b68b234a5f469149d481645290a3251667bdab27) ) ROM_LOAD( "ek-11.16a", 0x20000, 0x10000, CRC(9224a6b9) SHA1(547c22db1728a85035a682eb54ce654a98a4ba3d) ) ROM_LOAD( "ek-12.17a", 0x30000, 0x08000, CRC(12deecfa) SHA1(22e33ccc6623957533028f720e9a746f36217ded) ) ROM_LOAD( "ek-13.13c", 0x40000, 0x10000, CRC(1f023459) SHA1(e502edb4078168df4677a6d3aa43770eb8e49caa) ) ROM_LOAD( "ek-14.14c", 0x50000, 0x08000, CRC(57d54943) SHA1(9639fad61919652c1564b24926845d228d016ca0) ) ROM_LOAD( "ek-09.13a", 0x60000, 0x10000, CRC(6d2d488a) SHA1(40b21a4bc8a4641a6f80d7579e32fe9d69eb42f1) ) ROM_LOAD( "ek-10.14a", 0x70000, 0x08000, CRC(580ba206) SHA1(8e57e4ef8c732b85e494bd6ec5da6566f27540e6) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ek-08.2c", 0x0000, 0x10000, CRC(be3db6cb) SHA1(4e8b8e0bef3a3f36d7e641e27b5f48c8fe9a8b7f) ) ROM_REGION( 0x600, "proms", 0 ) /* PROMs */ ROM_LOAD( "mb7116e.12c", 0x000, 0x200, CRC(86e775f8) SHA1(e8dee3d56fb5ca0fd7f9ce05a84674abb139d008) ) /* Also known to be labeled as A-1 */ ROM_LOAD( "mb7122e.17e", 0x200, 0x400, CRC(a5cda23e) SHA1(d6c8534ae3c95b47a0701047fef67f15dd71f3fe) ) /* Also known to be labeled as A-2 */ ROM_END ROM_START( robocop ) /* DE-0297-3 main board, DE-0316-3 sub/rom board */ ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "ep05-4.11c", 0x00000, 0x10000, CRC(29c35379) SHA1(a352c2d0dff843c1e0b5cade506a8b33c2d781f1) ) ROM_LOAD16_BYTE( "ep01-4.11b", 0x00001, 0x10000, CRC(77507c69) SHA1(843b678b4a297d6d99ea7d797dedde33e5003119) ) ROM_LOAD16_BYTE( "ep04-3", 0x20000, 0x10000, CRC(39181778) SHA1(f91b63e541ef547d34d144c80bc0344b6acf8de0) ) ROM_LOAD16_BYTE( "ep00-3", 0x20001, 0x10000, CRC(e128541f) SHA1(c123b6ba282b552890319d97348015361264fa3b) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "ep03-3", 0x08000, 0x08000, CRC(5b164b24) SHA1(b217a2ac8b26aebd208631a13030487ed27d232e) ) ROM_REGION( 0x200000, "sub", 0 ) /* HuC6280 CPU */ ROM_LOAD( "en_24_mb7124e.a2", 0x01e00, 0x0200, CRC(b8e2ca98) SHA1(bd1e193c544dc17a665aa6c4d3b844775ed08b43) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) ) ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) ) ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) ) ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) ) ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) ) ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) ) ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) ) ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) ) ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) ) ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) ) ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) ) ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) ) ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) ) ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) ) ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) ) ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) ) /* MB7116E at 12C on CPU board - Removing this causes all sprites to disappear MB7124E at 12A on ROM Board (although the board is screened as MB7130) - Removing this causes the display to disappear, although coining up makes the correct text appear (and sound to play), intro graphics appear on starting a game, then nothing, it won't even play blind (although the coin up sound still plays on coin insert) */ ROM_REGION( 0x600, "proms", 0 ) /* PROMs */ ROM_LOAD( "mb7116e_a-1.12c", 0x000, 0x200, CRC(86e775f8) SHA1(e8dee3d56fb5ca0fd7f9ce05a84674abb139d008) ) ROM_LOAD( "mb7122e_a-2.17e", 0x200, 0x400, CRC(a5cda23e) SHA1(d6c8534ae3c95b47a0701047fef67f15dd71f3fe) ) ROM_END ROM_START( robocopw ) /* DE-0297-3 main board, DE-0316-3 sub/rom board */ ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "ep05-3", 0x00000, 0x10000, CRC(ba69bf84) SHA1(a9d4d94d1b936d43a610cfe02cc03bdeddb81ac6) ) ROM_LOAD16_BYTE( "ep01-3", 0x00001, 0x10000, CRC(2a9f6e2c) SHA1(74aeb5be36619d90034d4a8139c3d043fe8d33c2) ) ROM_LOAD16_BYTE( "ep04-3", 0x20000, 0x10000, CRC(39181778) SHA1(f91b63e541ef547d34d144c80bc0344b6acf8de0) ) ROM_LOAD16_BYTE( "ep00-3", 0x20001, 0x10000, CRC(e128541f) SHA1(c123b6ba282b552890319d97348015361264fa3b) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "ep03-3", 0x08000, 0x08000, CRC(5b164b24) SHA1(b217a2ac8b26aebd208631a13030487ed27d232e) ) ROM_REGION( 0x200000, "sub", 0 ) /* HuC6280 CPU */ ROM_LOAD( "en_24.a2", 0x01e00, 0x0200, CRC(b8e2ca98) SHA1(bd1e193c544dc17a665aa6c4d3b844775ed08b43) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) ) ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) ) ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) ) ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) ) ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) ) ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) ) ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) ) ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) ) ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) ) ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) ) ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) ) ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) ) ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) ) ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) ) ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) ) ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) ) ROM_REGION( 0x600, "proms", 0 ) /* PROMs */ ROM_LOAD( "mb7116e_a-1.12c", 0x000, 0x200, CRC(86e775f8) SHA1(e8dee3d56fb5ca0fd7f9ce05a84674abb139d008) ) ROM_LOAD( "mb7122e_a-2.17e", 0x200, 0x400, CRC(a5cda23e) SHA1(d6c8534ae3c95b47a0701047fef67f15dd71f3fe) ) ROM_END ROM_START( robocopj ) /* DE-0297-3 main board, DE-0316-3 sub/rom board */ ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "em05-1.c11", 0x00000, 0x10000, CRC(954ea8f4) SHA1(2efc6c6bf856bcd86aca439bf85ec9a5c2f89612) ) ROM_LOAD16_BYTE( "em01-1.b12", 0x00001, 0x10000, CRC(1b87b622) SHA1(4b17e6377a77e8529b038529c12fdb2bd8a5af25) ) ROM_LOAD16_BYTE( "ep04-3", 0x20000, 0x10000, CRC(39181778) SHA1(f91b63e541ef547d34d144c80bc0344b6acf8de0) ) ROM_LOAD16_BYTE( "ep00-3", 0x20001, 0x10000, CRC(e128541f) SHA1(c123b6ba282b552890319d97348015361264fa3b) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "ep03-3", 0x08000, 0x08000, CRC(5b164b24) SHA1(b217a2ac8b26aebd208631a13030487ed27d232e) ) ROM_REGION( 0x200000, "sub", 0 ) /* HuC6280 CPU */ ROM_LOAD( "en_24.a2", 0x01e00, 0x0200, CRC(b8e2ca98) SHA1(bd1e193c544dc17a665aa6c4d3b844775ed08b43) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) ) ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) ) ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) ) ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) ) ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) ) ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) ) ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) ) ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) ) ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) ) ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) ) ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) ) ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) ) ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) ) ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) ) ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) ) ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) ) ROM_REGION( 0x600, "proms", 0 ) /* PROMs */ ROM_LOAD( "mb7116e_a-1.12c", 0x000, 0x200, CRC(86e775f8) SHA1(e8dee3d56fb5ca0fd7f9ce05a84674abb139d008) ) ROM_LOAD( "mb7122e_a-2.17e", 0x200, 0x400, CRC(a5cda23e) SHA1(d6c8534ae3c95b47a0701047fef67f15dd71f3fe) ) ROM_END ROM_START( robocopu ) /* DE-0297-3 main board, DE-0316-3 sub/rom board */ ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "ep05-1", 0x00000, 0x10000, CRC(8de5cb3d) SHA1(66eb87aa11697d0abdd0c265aaa2048ca3c80c18) ) ROM_LOAD16_BYTE( "ep01-1", 0x00001, 0x10000, CRC(b3c6bc02) SHA1(380dd241bebfdbdc93450b6cf562bccf8e3b8e27) ) ROM_LOAD16_BYTE( "ep04", 0x20000, 0x10000, CRC(c38b9d18) SHA1(683bc4ce8dac62ab9ce79679ad44dc9542b814c8) ) ROM_LOAD16_BYTE( "ep00", 0x20001, 0x10000, CRC(374c91aa) SHA1(d8bccc12278b754fe303eb75204b38126d401c3d) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "ep03", 0x08000, 0x08000, CRC(1089eab8) SHA1(088c570b12b681f6751d7ae48560726464bcb79e) ) ROM_REGION( 0x200000, "sub", 0 ) /* HuC6280 CPU */ ROM_LOAD( "en_24.a2", 0x01e00, 0x0200, CRC(b8e2ca98) SHA1(bd1e193c544dc17a665aa6c4d3b844775ed08b43) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) ) ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) ) ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) ) ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) ) ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) ) ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) ) ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) ) ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) ) ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) ) ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) ) ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) ) ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) ) ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) ) ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) ) ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) ) ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) ) ROM_REGION( 0x600, "proms", 0 ) /* PROMs */ ROM_LOAD( "mb7116e_a-1.12c", 0x000, 0x200, CRC(86e775f8) SHA1(e8dee3d56fb5ca0fd7f9ce05a84674abb139d008) ) ROM_LOAD( "mb7122e_a-2.17e", 0x200, 0x400, CRC(a5cda23e) SHA1(d6c8534ae3c95b47a0701047fef67f15dd71f3fe) ) ROM_END ROM_START( robocopu0 ) /* DE-0297-3 main board, DE-0316-3 sub/rom board */ ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "ep05", 0x00000, 0x10000, CRC(c465bdd8) SHA1(a1d5435ea2664ac38db84577b97ba74304e09473) ) ROM_LOAD16_BYTE( "ep01", 0x00001, 0x10000, CRC(1352d36e) SHA1(7bfdce66020b6c9465b768bac2ba7c9fe458242e) ) ROM_LOAD16_BYTE( "ep04", 0x20000, 0x10000, CRC(c38b9d18) SHA1(683bc4ce8dac62ab9ce79679ad44dc9542b814c8) ) ROM_LOAD16_BYTE( "ep00", 0x20001, 0x10000, CRC(374c91aa) SHA1(d8bccc12278b754fe303eb75204b38126d401c3d) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "ep03", 0x08000, 0x08000, CRC(1089eab8) SHA1(088c570b12b681f6751d7ae48560726464bcb79e) ) ROM_REGION( 0x200000, "sub", 0 ) /* HuC6280 CPU */ ROM_LOAD( "en_24.a2", 0x01e00, 0x0200, CRC(b8e2ca98) SHA1(bd1e193c544dc17a665aa6c4d3b844775ed08b43) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) ) ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) ) ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) ) ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) ) ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) ) ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) ) ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) ) ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) ) ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) ) ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) ) ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) ) ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) ) ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) ) ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) ) ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) ) ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) ) ROM_REGION( 0x600, "proms", 0 ) /* PROMs */ ROM_LOAD( "mb7116e_a-1.12c", 0x000, 0x200, CRC(86e775f8) SHA1(e8dee3d56fb5ca0fd7f9ce05a84674abb139d008) ) ROM_LOAD( "mb7122e_a-2.17e", 0x200, 0x400, CRC(a5cda23e) SHA1(d6c8534ae3c95b47a0701047fef67f15dd71f3fe) ) ROM_END ROM_START( robocopb ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "robop_05.rom", 0x00000, 0x10000, CRC(bcef3e9b) SHA1(0ca099ea7428f877036e6e2a6daddfd9145ed9bb) ) ROM_LOAD16_BYTE( "robop_01.rom", 0x00001, 0x10000, CRC(c9803685) SHA1(13b3b0ebee24b4453685616e9a204b4ca6fb0053) ) ROM_LOAD16_BYTE( "robop_04.rom", 0x20000, 0x10000, CRC(9d7b79e0) SHA1(e0d901b9b3cd62f7c947da04f7447ebfa88bf44a) ) ROM_LOAD16_BYTE( "robop_00.rom", 0x20001, 0x10000, CRC(80ba64ab) SHA1(0688f1b483a265c7324f546d38a4a5ac5b1b9214) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "ep03-3", 0x08000, 0x08000, CRC(5b164b24) SHA1(b217a2ac8b26aebd208631a13030487ed27d232e) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) ) ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) ) ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) ) ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) ) ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) ) ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) ) ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) ) ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) ) ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) ) ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) ) ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) ) ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) ) ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) ) ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) ) ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) ) ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) ) ROM_END /* AUTOMAT (bootleg ROBOCOP) ^^^^^^^^^^^^^^^^^^^^^^^^^ Dumped by Andrew Welburn on the evening of a day of big snow! 02/02/09 http://www.andys-arcade.com ************************************************* **Do not separate this text file from the roms.** ************************************************* Take a look at the photos in the archive, the roms should be fairly explanatory, and you should be able to pick out the chips it uses. The most striking thing about this bootleg apart from the obviously changed title screen is that the music/melody is not right, they've copied the digital sound effects, but appear to have ripped the music and circuit design from an earlier capcom game, I can't work out which one, but what an odd thing to do! you can see a youtube video of it running here: http://uk.youtube.com/watch?v=Y-KvbKtqzaQ Rom 21 is full of 0's... I cleaned and re-dumped it numerous times, but I just got 0's every time. It contains some of the graphics for enemies on the opening stage at the very least. enjoy.. */ ROM_START( automat ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "5.ic50", 0x00000, 0x10000, CRC(fb6faa74) SHA1(0af03c06193b5ba1422571b9504a7f655c608d94) ) ROM_LOAD16_BYTE( "2.ic54", 0x00001, 0x10000, CRC(7ecf8309) SHA1(59dd50bcb528ece42a67154bcc4f432770420986) ) ROM_LOAD16_BYTE( "4.ic51", 0x20000, 0x10000, CRC(9d7b79e0) SHA1(e0d901b9b3cd62f7c947da04f7447ebfa88bf44a) ) ROM_LOAD16_BYTE( "3.ic53", 0x20001, 0x10000, CRC(e655f9c3) SHA1(d5e99d542303d009277ccfc245f877e4e28603c9) ) ROM_REGION( 0x20000, "audiocpu", 0 ) /* Z80 Sound */ ROM_LOAD( "1.ic26", 0x00000, 0x10000, CRC(72ea6024) SHA1(debd30219879ec01f43cc116a6cfa17209940ecc) ) ROM_RELOAD( 0x10000, 0x10000 ) // IC25 socket unpopulated ROM_REGION( 0x40000, "gfxload1", 0 ) /* chars */ ROM_LOAD( "8.bin", 0x00000, 0x10000, CRC(dcfffc7a) SHA1(e250626473917d397381210ef536efbc93c46474) ) // y? ROM_LOAD( "7.bin", 0x10000, 0x10000, CRC(40218082) SHA1(6a5c83d20fe110d642d5730c52e2796655fb66b4) ) // y ROM_LOAD( "10.bin", 0x20000, 0x10000, CRC(957da6dd) SHA1(53490d80ef108e93f13440de13b58761b89a419a) ) // y ROM_LOAD( "12.bin", 0x30000, 0x10000, CRC(00cd0990) SHA1(3fc498fcee2110001e376f5ee38d7dd361bd3ee3) ) // y /* copy out the chars */ ROM_REGION( 0x20000, "gfx1", ROMREGION_INVERT ) /* chars */ ROM_COPY( "gfxload1", 0x00000, 0x00000, 0x8000 ) ROM_COPY( "gfxload1", 0x10000, 0x08000, 0x8000 ) ROM_COPY( "gfxload1", 0x20000, 0x10000, 0x8000 ) ROM_COPY( "gfxload1", 0x30000, 0x18000, 0x8000 ) ROM_REGION( 0x20000, "gfx3", ROMREGION_INVERT ) /* tiles */ ROM_COPY( "gfxload1", 0x08000, 0x00000, 0x8000 ) ROM_COPY( "gfxload1", 0x18000, 0x08000, 0x8000 ) ROM_COPY( "gfxload1", 0x28000, 0x10000, 0x8000 ) ROM_COPY( "gfxload1", 0x38000, 0x18000, 0x8000 ) // we have to rearrange this with ROM_CONTINUE due to the way gfxdecode works */ ROM_REGION( 0x40000, "gfx2", ROMREGION_INVERT ) /* tiles */ ROM_LOAD( "9.bin", 0x00000, 0x2000, CRC(ccf91ce0) SHA1(c976eddcea48da6e7fbd28a4d5c48706d61cabfb) ) ROM_CONTINUE( 0x04000, 0x2000 ) ROM_CONTINUE( 0x08000, 0x2000 ) ROM_CONTINUE( 0x0c000, 0x2000 ) ROM_CONTINUE( 0x02000, 0x2000 ) ROM_CONTINUE( 0x06000, 0x2000 ) ROM_CONTINUE( 0x0a000, 0x2000 ) ROM_CONTINUE( 0x0e000, 0x2000 ) ROM_LOAD( "6.bin", 0x10000, 0x2000, CRC(5a557765) SHA1(f081323dad532fae6ec5d2875ffb1c394ac0bcf9) ) ROM_CONTINUE( 0x14000, 0x2000 ) ROM_CONTINUE( 0x18000, 0x2000 ) ROM_CONTINUE( 0x1c000, 0x2000 ) ROM_CONTINUE( 0x12000, 0x2000 ) ROM_CONTINUE( 0x16000, 0x2000 ) ROM_CONTINUE( 0x1a000, 0x2000 ) ROM_CONTINUE( 0x1e000, 0x2000 ) ROM_LOAD( "11.bin", 0x20000, 0x2000, CRC(8b196ab7) SHA1(030dc19f464db072c8dbbf043ae9334aa58510d0) ) ROM_CONTINUE( 0x24000, 0x2000 ) ROM_CONTINUE( 0x28000, 0x2000 ) ROM_CONTINUE( 0x2c000, 0x2000 ) ROM_CONTINUE( 0x22000, 0x2000 ) ROM_CONTINUE( 0x26000, 0x2000 ) ROM_CONTINUE( 0x2a000, 0x2000 ) ROM_CONTINUE( 0x2e000, 0x2000 ) ROM_LOAD( "13.bin", 0x30000, 0x2000, CRC(7f12ed0e) SHA1(9340611b85f9866d086970ed5e9c0c704616c330) ) ROM_CONTINUE( 0x34000, 0x2000 ) ROM_CONTINUE( 0x38000, 0x2000 ) ROM_CONTINUE( 0x3c000, 0x2000 ) ROM_CONTINUE( 0x32000, 0x2000 ) ROM_CONTINUE( 0x36000, 0x2000 ) ROM_CONTINUE( 0x3a000, 0x2000 ) ROM_CONTINUE( 0x3e000, 0x2000 ) // the sprite data is the same as robocop, but with the bits in each byte reversed // 21.bin was repaired with this knowledge as the chip was faulty ROM_REGION( 0x80000, "gfx4", 0) /* sprites */ ROM_LOAD( "16.bin", 0x00000, 0x10000, CRC(e42e8675) SHA1(5b964477de8278ea330ffc2366e5fc7e10122ef8) ) ROM_LOAD( "17.bin", 0x10000, 0x08000, CRC(9a414c56) SHA1(017eb5a238e24cd6de50afd029c239993fc61a21) ) ROM_LOAD( "20.bin", 0x20000, 0x10000, CRC(7c62a2a1) SHA1(43a40355cdcbb17506f9634e8f12673287e79bd7) ) ROM_LOAD( "21.bin", 0x30000, 0x08000, CRC(ae59dccd) SHA1(e4ec6e9441bd7882a14768a7b7d8e79a7781f436) ) ROM_LOAD( "14.bin", 0x40000, 0x10000, CRC(674ad6dc) SHA1(63982b8106f771e9e79cd8dbad42cfd4aad6f16f) ) ROM_LOAD( "15.bin", 0x50000, 0x08000, CRC(5e7dd1aa) SHA1(822232a7389708dd5fee4a874a8832e22e7a0a26) ) ROM_LOAD( "18.bin", 0x60000, 0x10000, CRC(751e34aa) SHA1(066730a26606a74b9295fc483cb0063c32dc9a14) ) ROM_LOAD( "19.bin", 0x70000, 0x08000, CRC(118e7fc7) SHA1(fa6d8eef9da873579e19a9bf982643e061b8ca26) ) ROM_END ROM_START( bandit ) /* DE-0289-2 main board, DE-0293-1 sub/rom board */ ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "4.4", 0x00000, 0x10000, CRC(01a29133) SHA1(6a8e9b959828f82333ca17dbc751a9fbafae6935) ) ROM_LOAD16_BYTE( "1.1", 0x00001, 0x10000, CRC(dc61b11f) SHA1(3178a1247d2ef4d30f9c6c55b53db658214d2861) ) ROM_LOAD16_BYTE( "5.5", 0x20000, 0x10000, CRC(7dbfa088) SHA1(7046d84f0a00f86cfa0c4d77e43118adda111001) ) ROM_LOAD16_BYTE( "2.2", 0x20001, 0x10000, CRC(3e81e138) SHA1(b2eb57900fe110d64852a5c4c9d12c060ecb54e5) ) ROM_LOAD16_BYTE( "6.6", 0x40000, 0x10000, CRC(b12e33cc) SHA1(b551cc09d25bb8ae198415f75ac2a150f2789849) ) ROM_LOAD16_BYTE( "3.3", 0x40001, 0x10000, CRC(30bf52cf) SHA1(f45d3028d0e4e8c8f2c5968b52399a4e7eb9255f) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "7.7", 0x8000, 0x8000, CRC(69259ca4) SHA1(ce014836c71e269569279a09abef20cf03d46e31) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "hb31.9a", 0x0000, 0x1000, CRC(239d726f) SHA1(969f38ae981ffde6053ece93cc51614d492edbbb) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "25.25", 0x00000, 0x10000, CRC(4047ff81) SHA1(56a82c7694e6dbbdb9b42ed134120a76f848f7a5) ) ROM_LOAD( "26.26", 0x10000, 0x10000, CRC(3a0a2f1e) SHA1(f06b44e4a8c29ee2c0a6e8f786fbee144138ba72) ) ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "18.18", 0x00000, 0x10000, CRC(ac38e585) SHA1(c1a6fb083c096d119351883dea121ee6358d9298) ) ROM_LOAD( "20.20", 0x20000, 0x10000, CRC(2194f737) SHA1(fbe2f7d0d6b80bf62fb9c38f9f2a001a728f3b7c) ) ROM_LOAD( "22.22", 0x40000, 0x10000, CRC(fcc6cb4d) SHA1(548bd8688b255cdd1eef82e4fbec3d88e1d0ab53) ) ROM_LOAD( "24.24", 0x60000, 0x10000, CRC(aa3c33b6) SHA1(f7770daedb5c1d5dd5099f1378c5c292c68a6a12) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "29.29", 0x00000, 0x10000, CRC(32218c8a) SHA1(33e922ffd7000a03a8fa8bbe61483cd8e916ebd6) ) ROM_LOAD( "30.30", 0x10000, 0x10000, CRC(6a5fe9a9) SHA1(a750373e9fb1a0ad81d63a19bbac7a6079d3372f) ) ROM_LOAD( "27.27", 0x20000, 0x10000, CRC(62970304) SHA1(57606bedfd83429629593bbea50fb25db1f2d874) ) ROM_LOAD( "28.28", 0x30000, 0x10000, CRC(e018459f) SHA1(136ce96523988173425fa791742dab62ecaef5c9) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "15.15", 0x00000, 0x10000, CRC(84c03235) SHA1(3b5a8e24dd0aba1d1530d37685aaa46a35b0249a) ) ROM_LOAD( "16.16", 0x10000, 0x10000, CRC(eaa35477) SHA1(08763d7937a6fa76f6029974d5b909ba05c69d81) ) ROM_LOAD( "11.11", 0x20000, 0x10000, CRC(c9e6b57f) SHA1(9c12e0e7e25d48c7679ea65c3dfeaca9fdfdcbb3) ) ROM_LOAD( "12.12", 0x30000, 0x10000, CRC(317f7e4a) SHA1(7d20722e75d69ef4f408e1995a29338c452b63c9) ) ROM_LOAD( "13.13", 0x40000, 0x10000, CRC(0c063bec) SHA1(e9808d20dc9e450c6a880ca1d8383246aff1ab36) ) ROM_LOAD( "14.14", 0x50000, 0x10000, CRC(2ebf06d3) SHA1(6381f978c0e719bf80d2c16a8355a0892473720a) ) ROM_LOAD( "9.9", 0x60000, 0x10000, CRC(046f9d58) SHA1(a3078c13d27f365f900be3b55d1a917a8cd712f8) ) ROM_LOAD( "10.10", 0x70000, 0x10000, CRC(3d2d704e) SHA1(3dcf3dd8cc91c5629e014bc6e2ccce234cf549a5) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "8.8", 0x0000, 0x10000, CRC(b0e79b9f) SHA1(6613c41234b8305d8959d06d6b4e9127bfc5eebe) ) ROM_REGION( 0x600, "proms", 0 ) /* PROMs */ ROM_LOAD( "mb7116e_a-1.12c", 0x000, 0x200, CRC(86e775f8) SHA1(e8dee3d56fb5ca0fd7f9ce05a84674abb139d008) ) ROM_LOAD( "mb7122e_a-2.17e", 0x200, 0x400, CRC(a5cda23e) SHA1(d6c8534ae3c95b47a0701047fef67f15dd71f3fe) ) ROM_END ROM_START( hippodrm ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 4*64k for 68000 code */ ROM_LOAD16_BYTE( "ew02", 0x00000, 0x10000, CRC(df0d7dc6) SHA1(a60197ad6f19f730e05cf6a3be9181f28d425344) ) ROM_LOAD16_BYTE( "ew01", 0x00001, 0x10000, CRC(d5670aa7) SHA1(ea8bdff63176c2657746c2c438298685e1f44eae) ) ROM_LOAD16_BYTE( "ew05", 0x20000, 0x10000, CRC(c76d65ec) SHA1(620990acaf2fd7f3fbfe7135a17ac0195feb8330) ) ROM_LOAD16_BYTE( "ew00", 0x20001, 0x10000, CRC(e9b427a6) SHA1(b334992846771739d31756724138b82f897dfad5) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 sound */ ROM_LOAD( "ew04", 0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) ) ROM_REGION( 0x10000, "sub", 0 ) /* HuC6280 CPU */ ROM_LOAD( "ew08", 0x00000, 0x10000, CRC(53010534) SHA1(8b996e48414bacd009e05ff49848884ecf15d967) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ew14", 0x00000, 0x10000, CRC(71ca593d) SHA1(05ab9403c4010a21dcaa169f4c59d19c4169d9cd) ) ROM_LOAD( "ew13", 0x10000, 0x10000, CRC(86be5fa7) SHA1(71c31ca2e92fb39a5486e80150919e13d5617855) ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ew19", 0x00000, 0x08000, CRC(6b80d7a3) SHA1(323162e7e0ce16f6244d8d98fdb2396ffef87e82) ) ROM_LOAD( "ew18", 0x08000, 0x08000, CRC(78d3d764) SHA1(e8f77a23bd4f4d268bec7c0153fb957acd07cdee) ) ROM_LOAD( "ew20", 0x10000, 0x08000, CRC(ce9f5de3) SHA1(b8af33f52ca3579a45b41395751697a58931f9d6) ) ROM_LOAD( "ew21", 0x18000, 0x08000, CRC(487a7ba2) SHA1(7d52cc1517def8426355e8281440ec5e617d1121) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ew24", 0x00000, 0x08000, CRC(4e1bc2a4) SHA1(d7d4c42fd932722436f1847929088e46d03184bd) ) ROM_LOAD( "ew25", 0x08000, 0x08000, CRC(9eb47dfb) SHA1(bb1e8a3a47f447f3a983ea51943d3081d56ad9a4) ) ROM_LOAD( "ew23", 0x10000, 0x08000, CRC(9ecf479e) SHA1(a8d4c1490f12e1b15d53a2a97147920dcb638378) ) ROM_LOAD( "ew22", 0x18000, 0x08000, CRC(e55669aa) SHA1(2a9b0e85bb81ff87a108e08b28e19b7b469463e4) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ew15", 0x00000, 0x10000, CRC(95423914) SHA1(e9e7a6bdf5aa717dc04a751709632f31762886fb) ) ROM_LOAD( "ew16", 0x10000, 0x10000, CRC(96233177) SHA1(929a1b7fb65ab33277719b84517ff57da563f875) ) ROM_LOAD( "ew10", 0x20000, 0x10000, CRC(4c25dfe8) SHA1(e4334de96698cd0112a8926dea131e748b6a84fc) ) ROM_LOAD( "ew11", 0x30000, 0x10000, CRC(f2e007fc) SHA1(da30ad3725b9bc4a07dbb1afa05f145c3574c84c) ) ROM_LOAD( "ew06", 0x40000, 0x10000, CRC(e4bb8199) SHA1(49b5b45c7cd9c44f53d83ee2a156d9e9f8a53960) ) ROM_LOAD( "ew07", 0x50000, 0x10000, CRC(470b6989) SHA1(16b292d8a3a54048bf29f0b4f41bb6ca049b347c) ) ROM_LOAD( "ew17", 0x60000, 0x10000, CRC(8c97c757) SHA1(36fd807da9e144dfb29c8252e9450cc37ca2604f) ) ROM_LOAD( "ew12", 0x70000, 0x10000, CRC(a2d244bc) SHA1(ff2391efc480f36a302650691f8a7a620b86d99a) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ew03", 0x0000, 0x10000, CRC(b606924d) SHA1(b759fcec10b333465cf5cd1b30987bf2d62186b2) ) ROM_REGION( 0x600, "proms", 0 ) /* PROMs */ ROM_LOAD( "mb7116e_a-1.12c", 0x000, 0x200, CRC(86e775f8) SHA1(e8dee3d56fb5ca0fd7f9ce05a84674abb139d008) ) ROM_LOAD( "mb7122e_a-2.17e", 0x200, 0x400, CRC(a5cda23e) SHA1(d6c8534ae3c95b47a0701047fef67f15dd71f3fe) ) ROM_END ROM_START( ffantasyj ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 4*64k for 68000 code */ ROM_LOAD16_BYTE( "ff-02-2.bin", 0x00000, 0x10000, CRC(29fc22a7) SHA1(73cbd47c34bee22c16a69cfc6037a60dc30effe8) ) ROM_LOAD16_BYTE( "ff-01-2.bin", 0x00001, 0x10000, CRC(9f617cb4) SHA1(447ea4e57dd6b23aaf48e5e14c7893277730c7d9) ) ROM_LOAD16_BYTE( "ew05", 0x20000, 0x10000, CRC(c76d65ec) SHA1(620990acaf2fd7f3fbfe7135a17ac0195feb8330) ) ROM_LOAD16_BYTE( "ew00", 0x20001, 0x10000, CRC(e9b427a6) SHA1(b334992846771739d31756724138b82f897dfad5) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 sound */ ROM_LOAD( "ew04", 0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) ) ROM_REGION( 0x10000, "sub", 0 ) /* HuC6280 CPU */ ROM_LOAD( "ew08", 0x00000, 0x10000, CRC(53010534) SHA1(8b996e48414bacd009e05ff49848884ecf15d967) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ev14", 0x00000, 0x10000, CRC(686f72c1) SHA1(41d4fc1208d779f3428990a96586f6a555c28562) ) ROM_LOAD( "ev13", 0x10000, 0x10000, CRC(b787dcc9) SHA1(7fce9d2040bcb2483419ea1cafed538bb8aba4f9) ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ew19", 0x00000, 0x08000, CRC(6b80d7a3) SHA1(323162e7e0ce16f6244d8d98fdb2396ffef87e82) ) ROM_LOAD( "ew18", 0x08000, 0x08000, CRC(78d3d764) SHA1(e8f77a23bd4f4d268bec7c0153fb957acd07cdee) ) ROM_LOAD( "ew20", 0x10000, 0x08000, CRC(ce9f5de3) SHA1(b8af33f52ca3579a45b41395751697a58931f9d6) ) ROM_LOAD( "ew21", 0x18000, 0x08000, CRC(487a7ba2) SHA1(7d52cc1517def8426355e8281440ec5e617d1121) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ew24", 0x00000, 0x08000, CRC(4e1bc2a4) SHA1(d7d4c42fd932722436f1847929088e46d03184bd) ) ROM_LOAD( "ew25", 0x08000, 0x08000, CRC(9eb47dfb) SHA1(bb1e8a3a47f447f3a983ea51943d3081d56ad9a4) ) ROM_LOAD( "ew23", 0x10000, 0x08000, CRC(9ecf479e) SHA1(a8d4c1490f12e1b15d53a2a97147920dcb638378) ) ROM_LOAD( "ew22", 0x18000, 0x08000, CRC(e55669aa) SHA1(2a9b0e85bb81ff87a108e08b28e19b7b469463e4) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ev15", 0x00000, 0x10000, CRC(1d80f797) SHA1(1b6878155367350ff826593ea73bda5b893c1823) ) ROM_LOAD( "ew16", 0x10000, 0x10000, CRC(96233177) SHA1(929a1b7fb65ab33277719b84517ff57da563f875) ) ROM_LOAD( "ev10", 0x20000, 0x10000, CRC(c4e7116b) SHA1(1e665ba150e08ceb1c0d5f7b7e777f3d60997811) ) ROM_LOAD( "ew11", 0x30000, 0x10000, CRC(f2e007fc) SHA1(da30ad3725b9bc4a07dbb1afa05f145c3574c84c) ) ROM_LOAD( "ev06", 0x40000, 0x10000, CRC(6c794f1a) SHA1(ab7996917bea99850aef5a0890485dd27778cd99) ) ROM_LOAD( "ew07", 0x50000, 0x10000, CRC(470b6989) SHA1(16b292d8a3a54048bf29f0b4f41bb6ca049b347c) ) ROM_LOAD( "ev17", 0x60000, 0x10000, CRC(045509d4) SHA1(ebbd71de8e8492ff6321e3ede0d98d9ed462de01) ) ROM_LOAD( "ew12", 0x70000, 0x10000, CRC(a2d244bc) SHA1(ff2391efc480f36a302650691f8a7a620b86d99a) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ew03", 0x0000, 0x10000, CRC(b606924d) SHA1(b759fcec10b333465cf5cd1b30987bf2d62186b2) ) ROM_REGION( 0x600, "proms", 0 ) /* PROMs */ ROM_LOAD( "mb7116e_a-1.12c", 0x000, 0x200, CRC(86e775f8) SHA1(e8dee3d56fb5ca0fd7f9ce05a84674abb139d008) ) ROM_LOAD( "mb7122e_a-2.17e", 0x200, 0x400, CRC(a5cda23e) SHA1(d6c8534ae3c95b47a0701047fef67f15dd71f3fe) ) ROM_END // I believe 'EX' is the world (export) release, but it still shows a 'ONLY FOR USE IN JAPAN' screen // 'EV' is original Japanese release. // 'EW' is US release. ROM_START( ffantasy ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 4*64k for 68000 code */ ROM_LOAD16_BYTE( "ex02-3.4b", 0x00000, 0x10000, CRC(df0d7dc6) SHA1(a60197ad6f19f730e05cf6a3be9181f28d425344) ) ROM_LOAD16_BYTE( "ex01-3.3b", 0x00001, 0x10000, CRC(c0fb4fe5) SHA1(f6ed0904ec19491c4ed5f5e5da16df02476ab1f3) ) ROM_LOAD16_BYTE( "ex05-.4c", 0x20000, 0x10000, CRC(c76d65ec) SHA1(620990acaf2fd7f3fbfe7135a17ac0195feb8330) ) ROM_LOAD16_BYTE( "ex00-.1b", 0x20001, 0x10000, CRC(e9b427a6) SHA1(b334992846771739d31756724138b82f897dfad5) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 sound */ ROM_LOAD( "ex04-.1c", 0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) ) ROM_REGION( 0x10000, "sub", 0 ) /* HuC6280 CPU */ ROM_LOAD( "ew08", 0x00000, 0x10000, CRC(53010534) SHA1(8b996e48414bacd009e05ff49848884ecf15d967) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ev14", 0x00000, 0x10000, CRC(686f72c1) SHA1(41d4fc1208d779f3428990a96586f6a555c28562) ) ROM_LOAD( "ev13", 0x10000, 0x10000, CRC(b787dcc9) SHA1(7fce9d2040bcb2483419ea1cafed538bb8aba4f9) ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ew19", 0x00000, 0x08000, CRC(6b80d7a3) SHA1(323162e7e0ce16f6244d8d98fdb2396ffef87e82) ) ROM_LOAD( "ew18", 0x08000, 0x08000, CRC(78d3d764) SHA1(e8f77a23bd4f4d268bec7c0153fb957acd07cdee) ) ROM_LOAD( "ew20", 0x10000, 0x08000, CRC(ce9f5de3) SHA1(b8af33f52ca3579a45b41395751697a58931f9d6) ) ROM_LOAD( "ew21", 0x18000, 0x08000, CRC(487a7ba2) SHA1(7d52cc1517def8426355e8281440ec5e617d1121) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ew24", 0x00000, 0x08000, CRC(4e1bc2a4) SHA1(d7d4c42fd932722436f1847929088e46d03184bd) ) ROM_LOAD( "ew25", 0x08000, 0x08000, CRC(9eb47dfb) SHA1(bb1e8a3a47f447f3a983ea51943d3081d56ad9a4) ) ROM_LOAD( "ew23", 0x10000, 0x08000, CRC(9ecf479e) SHA1(a8d4c1490f12e1b15d53a2a97147920dcb638378) ) ROM_LOAD( "ew22", 0x18000, 0x08000, CRC(e55669aa) SHA1(2a9b0e85bb81ff87a108e08b28e19b7b469463e4) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ev15", 0x00000, 0x10000, CRC(1d80f797) SHA1(1b6878155367350ff826593ea73bda5b893c1823) ) ROM_LOAD( "ew16", 0x10000, 0x10000, CRC(96233177) SHA1(929a1b7fb65ab33277719b84517ff57da563f875) ) ROM_LOAD( "ev10", 0x20000, 0x10000, CRC(c4e7116b) SHA1(1e665ba150e08ceb1c0d5f7b7e777f3d60997811) ) ROM_LOAD( "ew11", 0x30000, 0x10000, CRC(f2e007fc) SHA1(da30ad3725b9bc4a07dbb1afa05f145c3574c84c) ) ROM_LOAD( "ev06", 0x40000, 0x10000, CRC(6c794f1a) SHA1(ab7996917bea99850aef5a0890485dd27778cd99) ) ROM_LOAD( "ew07", 0x50000, 0x10000, CRC(470b6989) SHA1(16b292d8a3a54048bf29f0b4f41bb6ca049b347c) ) ROM_LOAD( "ev17", 0x60000, 0x10000, CRC(045509d4) SHA1(ebbd71de8e8492ff6321e3ede0d98d9ed462de01) ) ROM_LOAD( "ew12", 0x70000, 0x10000, CRC(a2d244bc) SHA1(ff2391efc480f36a302650691f8a7a620b86d99a) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ew03", 0x0000, 0x10000, CRC(b606924d) SHA1(b759fcec10b333465cf5cd1b30987bf2d62186b2) ) ROM_REGION( 0x600, "proms", 0 ) /* PROMs */ ROM_LOAD( "mb7116e_a-1.12c", 0x000, 0x200, CRC(86e775f8) SHA1(e8dee3d56fb5ca0fd7f9ce05a84674abb139d008) ) ROM_LOAD( "mb7122e_a-2.17e", 0x200, 0x400, CRC(a5cda23e) SHA1(d6c8534ae3c95b47a0701047fef67f15dd71f3fe) ) ROM_END ROM_START( ffantasya ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 4*64k for 68000 code */ ROM_LOAD16_BYTE( "ev02", 0x00000, 0x10000, CRC(797a7860) SHA1(aaab24c99e96b393d2bda435f18b0dc4003cdf09) ) ROM_LOAD16_BYTE( "ev01", 0x00001, 0x10000, CRC(0f17184d) SHA1(c1bcd6347df9bee2d2d9ca29b22af9235493871c) ) ROM_LOAD16_BYTE( "ew05", 0x20000, 0x10000, CRC(c76d65ec) SHA1(620990acaf2fd7f3fbfe7135a17ac0195feb8330) ) ROM_LOAD16_BYTE( "ew00", 0x20001, 0x10000, CRC(e9b427a6) SHA1(b334992846771739d31756724138b82f897dfad5) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 sound */ ROM_LOAD( "ew04", 0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) ) ROM_REGION( 0x10000, "sub", 0 ) /* HuC6280 CPU */ ROM_LOAD( "ew08", 0x00000, 0x10000, CRC(53010534) SHA1(8b996e48414bacd009e05ff49848884ecf15d967) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ev14", 0x00000, 0x10000, CRC(686f72c1) SHA1(41d4fc1208d779f3428990a96586f6a555c28562) ) ROM_LOAD( "ev13", 0x10000, 0x10000, CRC(b787dcc9) SHA1(7fce9d2040bcb2483419ea1cafed538bb8aba4f9) ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ew19", 0x00000, 0x08000, CRC(6b80d7a3) SHA1(323162e7e0ce16f6244d8d98fdb2396ffef87e82) ) ROM_LOAD( "ew18", 0x08000, 0x08000, CRC(78d3d764) SHA1(e8f77a23bd4f4d268bec7c0153fb957acd07cdee) ) ROM_LOAD( "ew20", 0x10000, 0x08000, CRC(ce9f5de3) SHA1(b8af33f52ca3579a45b41395751697a58931f9d6) ) ROM_LOAD( "ew21", 0x18000, 0x08000, CRC(487a7ba2) SHA1(7d52cc1517def8426355e8281440ec5e617d1121) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ew24", 0x00000, 0x08000, CRC(4e1bc2a4) SHA1(d7d4c42fd932722436f1847929088e46d03184bd) ) ROM_LOAD( "ew25", 0x08000, 0x08000, CRC(9eb47dfb) SHA1(bb1e8a3a47f447f3a983ea51943d3081d56ad9a4) ) ROM_LOAD( "ew23", 0x10000, 0x08000, CRC(9ecf479e) SHA1(a8d4c1490f12e1b15d53a2a97147920dcb638378) ) ROM_LOAD( "ew22", 0x18000, 0x08000, CRC(e55669aa) SHA1(2a9b0e85bb81ff87a108e08b28e19b7b469463e4) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ev15", 0x00000, 0x10000, CRC(1d80f797) SHA1(1b6878155367350ff826593ea73bda5b893c1823) ) ROM_LOAD( "ew16", 0x10000, 0x10000, CRC(96233177) SHA1(929a1b7fb65ab33277719b84517ff57da563f875) ) ROM_LOAD( "ev10", 0x20000, 0x10000, CRC(c4e7116b) SHA1(1e665ba150e08ceb1c0d5f7b7e777f3d60997811) ) ROM_LOAD( "ew11", 0x30000, 0x10000, CRC(f2e007fc) SHA1(da30ad3725b9bc4a07dbb1afa05f145c3574c84c) ) ROM_LOAD( "ev06", 0x40000, 0x10000, CRC(6c794f1a) SHA1(ab7996917bea99850aef5a0890485dd27778cd99) ) ROM_LOAD( "ew07", 0x50000, 0x10000, CRC(470b6989) SHA1(16b292d8a3a54048bf29f0b4f41bb6ca049b347c) ) ROM_LOAD( "ev17", 0x60000, 0x10000, CRC(045509d4) SHA1(ebbd71de8e8492ff6321e3ede0d98d9ed462de01) ) ROM_LOAD( "ew12", 0x70000, 0x10000, CRC(a2d244bc) SHA1(ff2391efc480f36a302650691f8a7a620b86d99a) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ew03", 0x0000, 0x10000, CRC(b606924d) SHA1(b759fcec10b333465cf5cd1b30987bf2d62186b2) ) ROM_REGION( 0x600, "proms", 0 ) /* PROMs */ ROM_LOAD( "mb7116e_a-1.12c", 0x000, 0x200, CRC(86e775f8) SHA1(e8dee3d56fb5ca0fd7f9ce05a84674abb139d008) ) ROM_LOAD( "mb7122e_a-2.17e", 0x200, 0x400, CRC(a5cda23e) SHA1(d6c8534ae3c95b47a0701047fef67f15dd71f3fe) ) ROM_END ROM_START( ffantasyb ) // DE-0297-3 PCB. All EX labels. ROM_REGION( 0x60000, "maincpu", 0 ) /* 4*64k for 68000 code */ ROM_LOAD16_BYTE( "ex02-2", 0x00000, 0x10000, CRC(4c26cda6) SHA1(475eb30da7020bf2b1546e3878973231aa52d522) ) ROM_LOAD16_BYTE( "ex01", 0x00001, 0x10000, CRC(d2c4ab91) SHA1(3134e5aa9815e9ca46601c46268a91414f907fce) ) ROM_LOAD16_BYTE( "ex05", 0x20000, 0x10000, CRC(c76d65ec) SHA1(620990acaf2fd7f3fbfe7135a17ac0195feb8330) ) ROM_LOAD16_BYTE( "ex00", 0x20001, 0x10000, CRC(e9b427a6) SHA1(b334992846771739d31756724138b82f897dfad5) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 sound */ ROM_LOAD( "ex04", 0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) ) ROM_REGION( 0x10000, "sub", 0 ) /* HuC6280 CPU */ ROM_LOAD( "ex08", 0x00000, 0x10000, CRC(53010534) SHA1(8b996e48414bacd009e05ff49848884ecf15d967) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ex14", 0x00000, 0x10000, CRC(686f72c1) SHA1(41d4fc1208d779f3428990a96586f6a555c28562) ) ROM_LOAD( "ex13", 0x10000, 0x10000, CRC(b787dcc9) SHA1(7fce9d2040bcb2483419ea1cafed538bb8aba4f9) ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "ex19", 0x00000, 0x08000, CRC(6b80d7a3) SHA1(323162e7e0ce16f6244d8d98fdb2396ffef87e82) ) ROM_LOAD( "ex18", 0x08000, 0x08000, CRC(78d3d764) SHA1(e8f77a23bd4f4d268bec7c0153fb957acd07cdee) ) ROM_LOAD( "ex20", 0x10000, 0x08000, CRC(ce9f5de3) SHA1(b8af33f52ca3579a45b41395751697a58931f9d6) ) ROM_LOAD( "ex21", 0x18000, 0x08000, CRC(487a7ba2) SHA1(7d52cc1517def8426355e8281440ec5e617d1121) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "ex24", 0x00000, 0x08000, CRC(4e1bc2a4) SHA1(d7d4c42fd932722436f1847929088e46d03184bd) ) ROM_LOAD( "ex25", 0x08000, 0x08000, CRC(9eb47dfb) SHA1(bb1e8a3a47f447f3a983ea51943d3081d56ad9a4) ) ROM_LOAD( "ex23", 0x10000, 0x08000, CRC(9ecf479e) SHA1(a8d4c1490f12e1b15d53a2a97147920dcb638378) ) ROM_LOAD( "ex22", 0x18000, 0x08000, CRC(e55669aa) SHA1(2a9b0e85bb81ff87a108e08b28e19b7b469463e4) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "ex15", 0x00000, 0x10000, CRC(95423914) SHA1(e9e7a6bdf5aa717dc04a751709632f31762886fb) ) ROM_LOAD( "ex16", 0x10000, 0x10000, CRC(96233177) SHA1(929a1b7fb65ab33277719b84517ff57da563f875) ) ROM_LOAD( "ex10", 0x20000, 0x10000, CRC(4c25dfe8) SHA1(e4334de96698cd0112a8926dea131e748b6a84fc) ) ROM_LOAD( "ex11", 0x30000, 0x10000, CRC(f2e007fc) SHA1(da30ad3725b9bc4a07dbb1afa05f145c3574c84c) ) ROM_LOAD( "ex06", 0x40000, 0x10000, CRC(e4bb8199) SHA1(49b5b45c7cd9c44f53d83ee2a156d9e9f8a53960) ) ROM_LOAD( "ex07", 0x50000, 0x10000, CRC(470b6989) SHA1(16b292d8a3a54048bf29f0b4f41bb6ca049b347c) ) ROM_LOAD( "ex17", 0x60000, 0x10000, CRC(8c97c757) SHA1(36fd807da9e144dfb29c8252e9450cc37ca2604f) ) ROM_LOAD( "ex12", 0x70000, 0x10000, CRC(a2d244bc) SHA1(ff2391efc480f36a302650691f8a7a620b86d99a) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ex03", 0x0000, 0x10000, CRC(b606924d) SHA1(b759fcec10b333465cf5cd1b30987bf2d62186b2) ) ROM_REGION( 0x600, "proms", 0 ) /* PROMs */ ROM_LOAD( "mb7116e_a-1.12c", 0x000, 0x200, CRC(86e775f8) SHA1(e8dee3d56fb5ca0fd7f9ce05a84674abb139d008) ) ROM_LOAD( "mb7122e_a-2.17e", 0x200, 0x400, CRC(a5cda23e) SHA1(d6c8534ae3c95b47a0701047fef67f15dd71f3fe) ) ROM_END /* this is probably a bootleg of an undumped original revision */ ROM_START( ffantasybl ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 4*64k for 68000 code */ ROM_LOAD16_BYTE( "14.bin", 0x00000, 0x10000, CRC(bd42bc66) SHA1(d81a3d16ca282817f85372d1426470900a553b24) ) // 61.926270% ff-02-2.bin ROM_LOAD16_BYTE( "11.bin", 0x00001, 0x10000, CRC(4df38e4b) SHA1(e176afb7b63e2e1ac482662d152da2866884594e) ) // 55.798340% ff-01-2.bin ROM_LOAD16_BYTE( "13.bin", 0x20000, 0x10000, CRC(eecb6bed) SHA1(f5761bfc01ae207d3a321aa4ad510f6af8ad6094) ) // 86.532593% ew05 ROM_LOAD16_BYTE( "10.bin", 0x20001, 0x10000, CRC(7cdcf418) SHA1(9653b6620dce70bd510fb63ba5c324dda581a412) ) // 85.887146% ew00 ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 sound */ ROM_LOAD( "15.bin", 0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) ) ROM_REGION( 0x1000, "mcu", 0 ) /* 68705 MCU */ // (labeled on PCB as Z80, but it isn't!) ROM_LOAD( "68705u3.bin", 0x00000, 0x1000, NO_DUMP ) // nor dumped, maybe it's the same as the midresb one? ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "22.bin", 0x00000, 0x10000, CRC(686f72c1) SHA1(41d4fc1208d779f3428990a96586f6a555c28562) ) ROM_LOAD( "23.bin", 0x10000, 0x10000, CRC(28e69371) SHA1(32d57aabf948388825757ab0cfe87b6550a07a9d) ) // 94.793701% ev13 ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "25.bin", 0x00000, 0x08000, CRC(6b80d7a3) SHA1(323162e7e0ce16f6244d8d98fdb2396ffef87e82) ) ROM_LOAD( "27.bin", 0x08000, 0x08000, CRC(78d3d764) SHA1(e8f77a23bd4f4d268bec7c0153fb957acd07cdee) ) ROM_LOAD( "24.bin", 0x10000, 0x08000, CRC(ce9f5de3) SHA1(b8af33f52ca3579a45b41395751697a58931f9d6) ) ROM_LOAD( "26.bin", 0x18000, 0x08000, CRC(487a7ba2) SHA1(7d52cc1517def8426355e8281440ec5e617d1121) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "29.bin", 0x00000, 0x08000, CRC(4e1bc2a4) SHA1(d7d4c42fd932722436f1847929088e46d03184bd) ) ROM_LOAD( "21.bin", 0x08000, 0x08000, CRC(28b37d27) SHA1(c70718f8ce23f75a728dc0a7556fd7d259048b88) ) ROM_IGNORE(0x8000) // same content, double size as original, ignore 2nd half ROM_LOAD( "28.bin", 0x10000, 0x08000, CRC(9ecf479e) SHA1(a8d4c1490f12e1b15d53a2a97147920dcb638378) ) ROM_LOAD( "20.bin", 0x18000, 0x08000, CRC(b5ca8ed9) SHA1(3f44ebf7fec76154a843ee4398d4ac8690e70342) ) ROM_IGNORE(0x8000) // same content, double size as original, ignore 2nd half ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "6.bin", 0x00000, 0x10000, CRC(95423914) SHA1(e9e7a6bdf5aa717dc04a751709632f31762886fb) ) ROM_LOAD( "3.bin", 0x10000, 0x10000, CRC(96233177) SHA1(929a1b7fb65ab33277719b84517ff57da563f875) ) ROM_LOAD( "8.bin", 0x20000, 0x10000, CRC(4c25dfe8) SHA1(e4334de96698cd0112a8926dea131e748b6a84fc) ) ROM_LOAD( "4.bin", 0x30000, 0x10000, CRC(f2e007fc) SHA1(da30ad3725b9bc4a07dbb1afa05f145c3574c84c) ) ROM_LOAD( "5.bin", 0x40000, 0x10000, CRC(bc6028c4) SHA1(6ca5bb328912df23ad3d61b596b4a35f2815ef31) ) // 99.996948% ew06 (bad dump?) ROM_LOAD( "1.bin", 0x50000, 0x10000, CRC(470b6989) SHA1(16b292d8a3a54048bf29f0b4f41bb6ca049b347c) ) ROM_LOAD( "7.bin", 0x60000, 0x10000, CRC(8c97c757) SHA1(36fd807da9e144dfb29c8252e9450cc37ca2604f) ) ROM_LOAD( "2.bin", 0x70000, 0x10000, CRC(a2d244bc) SHA1(ff2391efc480f36a302650691f8a7a620b86d99a) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "30.bin", 0x0000, 0x10000, CRC(b606924d) SHA1(b759fcec10b333465cf5cd1b30987bf2d62186b2) ) ROM_END ROM_START( secretag ) /* DE-0322-2 PCB */ ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fb14-3.17l", 0x00000, 0x10000, CRC(9be6ac90) SHA1(1c78af9da63add7c77c8d2ce24924505481381b1) ) ROM_LOAD16_BYTE( "fb12-3.9l", 0x00001, 0x10000, CRC(28904b6b) SHA1(c3fd42c3ba5b19c3483df3ac9e44016570762de7) ) ROM_LOAD16_BYTE( "fb15.19l", 0x20000, 0x10000, CRC(106bb26c) SHA1(e5d05124b6dfc54e41dcf40916633caaa9a19823) ) ROM_LOAD16_BYTE( "fb13.11l", 0x20001, 0x10000, CRC(90523413) SHA1(7ea65525f2d7c577255aa01260acc5f43d136b3c) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fb10.5h", 0x00000, 0x10000, CRC(dfd2ff25) SHA1(3dcd6d50b92b49daae4b51581abe9c95f764e848) ) ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ ROM_LOAD( "fb05.11a", 0x04000, 0x04000, CRC(09802924) SHA1(d9bc5fe7f053afa15cd39400aae993866d1b0226) ) ROM_CONTINUE( 0x00000, 0x04000 ) /* the two halves are swapped */ ROM_LOAD( "fb04.9a", 0x0c000, 0x04000, CRC(ec25b895) SHA1(8c1d2b9a2487fd7114d37fe9dc271183c4cc1613) ) ROM_CONTINUE( 0x08000, 0x04000 ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "fb07.17a", 0x00000, 0x10000, CRC(e932268b) SHA1(ee8ed29affa951e725cf19a5f56d3beac24420c9) ) ROM_LOAD( "fb06.15a", 0x10000, 0x10000, CRC(c4dd38c0) SHA1(267dbbdd5df6b13662cd307c5c95fdf643d64f45) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "fb09.22a", 0x00000, 0x20000, CRC(1395e9be) SHA1(60693ac6236ffe1e0933d81771cfad32e14514c3) ) ROM_LOAD( "fb08.21a", 0x20000, 0x20000, CRC(4d7464db) SHA1(82e2a3c3d78447985968220d52c7c1f1ff625d83) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "fb01.4a", 0x00000, 0x20000, CRC(99b0cd92) SHA1(2729e874730391b5fa93e9a28142c02c00eb5068) ) ROM_LOAD( "fb03.7a", 0x20000, 0x20000, CRC(0e7ea74d) SHA1(22078a2856933af2d31750a4a506b993fe309e9a) ) ROM_LOAD( "fb00.2a", 0x40000, 0x20000, CRC(f7df3fd7) SHA1(ed9e4649e0b1fcca61cf4d159b3f8a35f06102ce) ) ROM_LOAD( "fb02.5a", 0x60000, 0x20000, CRC(84e8da9d) SHA1(41da6042f80ea3562aa350f4f466b16db29e2aca) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "fa11.11k", 0x00000, 0x20000, CRC(4e547bad) SHA1(655eda4d00f8846957ed40dcbf750fba3ce19f4e) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "mb7114h.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) ) /* Priority (not used) */ ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-ta-1.15k", 0x0000, 0x0104, CRC(79a87527) SHA1(3c6ad20d5a7c41c020e671d462c0b1e4a5dda7f8) ) ROM_LOAD( "pal16r4a-ta-2.16k", 0x0200, 0x0104, CRC(eca31311) SHA1(a87b2721e13767f7448236d0bbb3355583fe88bb) ) ROM_LOAD( "pal16l8a-ta-3.17k", 0x0400, 0x0104, CRC(6c324919) SHA1(83bba4634d7ab7c4ad3083c063804fd1e7c9c10b) ) ROM_LOAD( "pal16l8a-ta-4.11m", 0x0600, 0x0104, CRC(116177fa) SHA1(f63802578b6f743e2d3a64e4805488d44361dcb2) ) ROM_END ROM_START( secretagj ) /* DE-0322-2 PCB */ ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fc14-2.17l", 0x00000, 0x10000, CRC(e4cc767d) SHA1(0173a446f4af0b6853b497e67e229b2b3568f1d4) ) ROM_LOAD16_BYTE( "fc12-2.9l", 0x00001, 0x10000, CRC(8a589c90) SHA1(cc97f0ed7da9b936f9a59a010bacc1b187008135) ) ROM_LOAD16_BYTE( "fc15.19l", 0x20000, 0x10000, CRC(106bb26c) SHA1(e5d05124b6dfc54e41dcf40916633caaa9a19823) ) // == FB counterpart from World set ROM_LOAD16_BYTE( "fc13.11l", 0x20001, 0x10000, CRC(90523413) SHA1(7ea65525f2d7c577255aa01260acc5f43d136b3c) ) // == FB counterpart from World set ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fc10.5h", 0x00000, 0x10000, CRC(dfd2ff25) SHA1(3dcd6d50b92b49daae4b51581abe9c95f764e848) ) // == FB counterpart from World set ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ ROM_LOAD( "fc05.11a", 0x04000, 0x04000, CRC(09802924) SHA1(d9bc5fe7f053afa15cd39400aae993866d1b0226) ) // == FB counterpart from World set ROM_CONTINUE( 0x00000, 0x04000 ) /* the two halves are swapped */ ROM_LOAD( "fc04.9a", 0x0c000, 0x04000, CRC(ec25b895) SHA1(8c1d2b9a2487fd7114d37fe9dc271183c4cc1613) ) // == FB counterpart from World set ROM_CONTINUE( 0x08000, 0x04000 ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "fc07.17a", 0x00000, 0x10000, CRC(e932268b) SHA1(ee8ed29affa951e725cf19a5f56d3beac24420c9) ) // == FB counterpart from World set ROM_LOAD( "fc06.15a", 0x10000, 0x10000, CRC(c4dd38c0) SHA1(267dbbdd5df6b13662cd307c5c95fdf643d64f45) ) // == FB counterpart from World set ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "fc09.22a", 0x00000, 0x20000, CRC(1395e9be) SHA1(60693ac6236ffe1e0933d81771cfad32e14514c3) ) // == FB counterpart from World set ROM_LOAD( "fc08.21a", 0x20000, 0x20000, CRC(4d7464db) SHA1(82e2a3c3d78447985968220d52c7c1f1ff625d83) ) // == FB counterpart from World set ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "fc01.4a", 0x00000, 0x20000, CRC(99b0cd92) SHA1(2729e874730391b5fa93e9a28142c02c00eb5068) ) // == FB counterpart from World set ROM_LOAD( "fc03.7a", 0x20000, 0x20000, CRC(0e7ea74d) SHA1(22078a2856933af2d31750a4a506b993fe309e9a) ) // == FB counterpart from World set ROM_LOAD( "fc00.2a", 0x40000, 0x20000, CRC(f7df3fd7) SHA1(ed9e4649e0b1fcca61cf4d159b3f8a35f06102ce) ) // == FB counterpart from World set ROM_LOAD( "fc02.5a", 0x60000, 0x20000, CRC(84e8da9d) SHA1(41da6042f80ea3562aa350f4f466b16db29e2aca) ) // == FB counterpart from World set ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "fc11.11k", 0x00000, 0x20000, CRC(4e547bad) SHA1(655eda4d00f8846957ed40dcbf750fba3ce19f4e) ) // == FB counterpart from World set ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "mb7114h.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) ) /* Priority (not used) */ ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-ta-1.15k", 0x0000, 0x0104, CRC(79a87527) SHA1(3c6ad20d5a7c41c020e671d462c0b1e4a5dda7f8) ) ROM_LOAD( "pal16r4a-ta-2.16k", 0x0200, 0x0104, CRC(eca31311) SHA1(a87b2721e13767f7448236d0bbb3355583fe88bb) ) ROM_LOAD( "pal16l8a-ta-3.17k", 0x0400, 0x0104, CRC(6c324919) SHA1(83bba4634d7ab7c4ad3083c063804fd1e7c9c10b) ) ROM_LOAD( "pal16l8a-ta-4.11m", 0x0600, 0x0104, CRC(116177fa) SHA1(f63802578b6f743e2d3a64e4805488d44361dcb2) ) ROM_END ROM_START( slyspy ) /* DE-0322-3 PCB */ ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fa14-4.17l", 0x00000, 0x10000, CRC(60f16e31) SHA1(b2359fe8ecbed63b7d56c9962fab16b354a14305) ) ROM_LOAD16_BYTE( "fa12-4.9l", 0x00001, 0x10000, CRC(b9b9fdcf) SHA1(fdd91b9bc8f0228078bb50323531808076180fe7) ) ROM_LOAD16_BYTE( "fa15.19l", 0x20000, 0x10000, CRC(04a79266) SHA1(69d256ffb1c89721f8b1e929c581f187e047b977) ) ROM_LOAD16_BYTE( "fa13.11l", 0x20001, 0x10000, CRC(641cc4b3) SHA1(ce0ccd14d201f411cfc02ec988b2ad4fcb0d8f5d) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fa10.5h", 0x00000, 0x10000, CRC(dfd2ff25) SHA1(3dcd6d50b92b49daae4b51581abe9c95f764e848) ) // == FB counterpart from World set ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ ROM_LOAD( "fa05.11a", 0x04000, 0x04000, CRC(09802924) SHA1(d9bc5fe7f053afa15cd39400aae993866d1b0226) ) // == FB counterpart from World set ROM_CONTINUE( 0x00000, 0x04000 ) /* the two halves are swapped */ ROM_LOAD( "fa04.9a", 0x0c000, 0x04000, CRC(ec25b895) SHA1(8c1d2b9a2487fd7114d37fe9dc271183c4cc1613) ) // == FB counterpart from World set ROM_CONTINUE( 0x08000, 0x04000 ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "fa07.17a", 0x00000, 0x10000, CRC(e932268b) SHA1(ee8ed29affa951e725cf19a5f56d3beac24420c9) ) // == FB counterpart from World set ROM_LOAD( "fa06.15a", 0x10000, 0x10000, CRC(c4dd38c0) SHA1(267dbbdd5df6b13662cd307c5c95fdf643d64f45) ) // == FB counterpart from World set ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "fa09.22a", 0x00000, 0x20000, CRC(1395e9be) SHA1(60693ac6236ffe1e0933d81771cfad32e14514c3) ) // == FB counterpart from World set ROM_LOAD( "fa08.21a", 0x20000, 0x20000, CRC(4d7464db) SHA1(82e2a3c3d78447985968220d52c7c1f1ff625d83) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "fa01.4a", 0x00000, 0x20000, CRC(99b0cd92) SHA1(2729e874730391b5fa93e9a28142c02c00eb5068) ) // == FB counterpart from World set ROM_LOAD( "fa03.7a", 0x20000, 0x20000, CRC(0e7ea74d) SHA1(22078a2856933af2d31750a4a506b993fe309e9a) ) // == FB counterpart from World set ROM_LOAD( "fa00.2a", 0x40000, 0x20000, CRC(f7df3fd7) SHA1(ed9e4649e0b1fcca61cf4d159b3f8a35f06102ce) ) // == FB counterpart from World set ROM_LOAD( "fa02.5a", 0x60000, 0x20000, CRC(84e8da9d) SHA1(41da6042f80ea3562aa350f4f466b16db29e2aca) ) // == FB counterpart from World set ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "fa11.11k", 0x00000, 0x20000, CRC(4e547bad) SHA1(655eda4d00f8846957ed40dcbf750fba3ce19f4e) ) // == FB counterpart from World set ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "mb7114h.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) ) /* Priority (not used) */ ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-ta-1.15k", 0x0000, 0x0104, CRC(79a87527) SHA1(3c6ad20d5a7c41c020e671d462c0b1e4a5dda7f8) ) ROM_LOAD( "pal16r4a-ta-2.16k", 0x0200, 0x0104, CRC(eca31311) SHA1(a87b2721e13767f7448236d0bbb3355583fe88bb) ) ROM_LOAD( "pal16l8a-ta-3.17k", 0x0400, 0x0104, CRC(6c324919) SHA1(83bba4634d7ab7c4ad3083c063804fd1e7c9c10b) ) ROM_LOAD( "pal16l8a-ta-4.11m", 0x0600, 0x0104, CRC(116177fa) SHA1(f63802578b6f743e2d3a64e4805488d44361dcb2) ) ROM_END ROM_START( slyspy3 ) /* DE-0322-3 PCB */ ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fa14-3.17l", 0x00000, 0x10000, CRC(54353a84) SHA1(899559f17705a8222fd56e9304e9b802eac8f6db) ) ROM_LOAD16_BYTE( "fa12-2.9l", 0x00001, 0x10000, CRC(1b534294) SHA1(cf7badea6604c47d9f3ff8a0ef326e09de1974a0) ) ROM_LOAD16_BYTE( "fa15.19l", 0x20000, 0x10000, CRC(04a79266) SHA1(69d256ffb1c89721f8b1e929c581f187e047b977) ) ROM_LOAD16_BYTE( "fa13.11l", 0x20001, 0x10000, CRC(641cc4b3) SHA1(ce0ccd14d201f411cfc02ec988b2ad4fcb0d8f5d) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fa10.5h", 0x00000, 0x10000, CRC(dfd2ff25) SHA1(3dcd6d50b92b49daae4b51581abe9c95f764e848) ) // == FB counterpart from World set ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ ROM_LOAD( "fa05.11a", 0x04000, 0x04000, CRC(09802924) SHA1(d9bc5fe7f053afa15cd39400aae993866d1b0226) ) // == FB counterpart from World set ROM_CONTINUE( 0x00000, 0x04000 ) /* the two halves are swapped */ ROM_LOAD( "fa04.9a", 0x0c000, 0x04000, CRC(ec25b895) SHA1(8c1d2b9a2487fd7114d37fe9dc271183c4cc1613) ) // == FB counterpart from World set ROM_CONTINUE( 0x08000, 0x04000 ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "fa07.17a", 0x00000, 0x10000, CRC(e932268b) SHA1(ee8ed29affa951e725cf19a5f56d3beac24420c9) ) // == FB counterpart from World set ROM_LOAD( "fa06.15a", 0x10000, 0x10000, CRC(c4dd38c0) SHA1(267dbbdd5df6b13662cd307c5c95fdf643d64f45) ) // == FB counterpart from World set ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "fa09.22a", 0x00000, 0x20000, CRC(1395e9be) SHA1(60693ac6236ffe1e0933d81771cfad32e14514c3) ) // == FB counterpart from World set ROM_LOAD( "fa08.21a", 0x20000, 0x20000, CRC(4d7464db) SHA1(82e2a3c3d78447985968220d52c7c1f1ff625d83) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "fa01.4a", 0x00000, 0x20000, CRC(99b0cd92) SHA1(2729e874730391b5fa93e9a28142c02c00eb5068) ) // == FB counterpart from World set ROM_LOAD( "fa03.7a", 0x20000, 0x20000, CRC(0e7ea74d) SHA1(22078a2856933af2d31750a4a506b993fe309e9a) ) // == FB counterpart from World set ROM_LOAD( "fa00.2a", 0x40000, 0x20000, CRC(f7df3fd7) SHA1(ed9e4649e0b1fcca61cf4d159b3f8a35f06102ce) ) // == FB counterpart from World set ROM_LOAD( "fa02.5a", 0x60000, 0x20000, CRC(84e8da9d) SHA1(41da6042f80ea3562aa350f4f466b16db29e2aca) ) // == FB counterpart from World set ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "fa11.11k", 0x00000, 0x20000, CRC(4e547bad) SHA1(655eda4d00f8846957ed40dcbf750fba3ce19f4e) ) // == FB counterpart from World set ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "mb7114h.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) ) /* Priority (not used) */ ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-ta-1.15k", 0x0000, 0x0104, CRC(79a87527) SHA1(3c6ad20d5a7c41c020e671d462c0b1e4a5dda7f8) ) ROM_LOAD( "pal16r4a-ta-2.16k", 0x0200, 0x0104, CRC(eca31311) SHA1(a87b2721e13767f7448236d0bbb3355583fe88bb) ) ROM_LOAD( "pal16l8a-ta-3.17k", 0x0400, 0x0104, CRC(6c324919) SHA1(83bba4634d7ab7c4ad3083c063804fd1e7c9c10b) ) ROM_LOAD( "pal16l8a-ta-4.11m", 0x0600, 0x0104, CRC(116177fa) SHA1(f63802578b6f743e2d3a64e4805488d44361dcb2) ) ROM_END ROM_START( slyspy2 ) /* DE-0322-3 PCB */ ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fa14-2.17l", 0x00000, 0x10000, CRC(0e431e39) SHA1(ab4774966ad113e4d7004d14bfd72330d4a93a43) ) ROM_LOAD16_BYTE( "fa12-2.9l", 0x00001, 0x10000, CRC(1b534294) SHA1(cf7badea6604c47d9f3ff8a0ef326e09de1974a0) ) ROM_LOAD16_BYTE( "fa15.19l", 0x20000, 0x10000, CRC(04a79266) SHA1(69d256ffb1c89721f8b1e929c581f187e047b977) ) ROM_LOAD16_BYTE( "fa13.11l", 0x20001, 0x10000, CRC(641cc4b3) SHA1(ce0ccd14d201f411cfc02ec988b2ad4fcb0d8f5d) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fa10.5h", 0x00000, 0x10000, CRC(dfd2ff25) SHA1(3dcd6d50b92b49daae4b51581abe9c95f764e848) ) // == FB counterpart from World set ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */ ROM_LOAD( "fa05.11a", 0x04000, 0x04000, CRC(09802924) SHA1(d9bc5fe7f053afa15cd39400aae993866d1b0226) ) // == FB counterpart from World set ROM_CONTINUE( 0x00000, 0x04000 ) /* the two halves are swapped */ ROM_LOAD( "fa04.9a", 0x0c000, 0x04000, CRC(ec25b895) SHA1(8c1d2b9a2487fd7114d37fe9dc271183c4cc1613) ) // == FB counterpart from World set ROM_CONTINUE( 0x08000, 0x04000 ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "fa07.17a", 0x00000, 0x10000, CRC(e932268b) SHA1(ee8ed29affa951e725cf19a5f56d3beac24420c9) ) // == FB counterpart from World set ROM_LOAD( "fa06.15a", 0x10000, 0x10000, CRC(c4dd38c0) SHA1(267dbbdd5df6b13662cd307c5c95fdf643d64f45) ) // == FB counterpart from World set ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "fa09.22a", 0x00000, 0x20000, CRC(1395e9be) SHA1(60693ac6236ffe1e0933d81771cfad32e14514c3) ) // == FB counterpart from World set ROM_LOAD( "fa08.21a", 0x20000, 0x20000, CRC(4d7464db) SHA1(82e2a3c3d78447985968220d52c7c1f1ff625d83) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "fa01.4a", 0x00000, 0x20000, CRC(99b0cd92) SHA1(2729e874730391b5fa93e9a28142c02c00eb5068) ) // == FB counterpart from World set ROM_LOAD( "fa03.7a", 0x20000, 0x20000, CRC(0e7ea74d) SHA1(22078a2856933af2d31750a4a506b993fe309e9a) ) // == FB counterpart from World set ROM_LOAD( "fa00.2a", 0x40000, 0x20000, CRC(f7df3fd7) SHA1(ed9e4649e0b1fcca61cf4d159b3f8a35f06102ce) ) // == FB counterpart from World set ROM_LOAD( "fa02.5a", 0x60000, 0x20000, CRC(84e8da9d) SHA1(41da6042f80ea3562aa350f4f466b16db29e2aca) ) // == FB counterpart from World set ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "fa11.11k", 0x00000, 0x20000, CRC(4e547bad) SHA1(655eda4d00f8846957ed40dcbf750fba3ce19f4e) ) // == FB counterpart from World set ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "mb7114h.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) ) /* Priority (not used) */ ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-ta-1.15k", 0x0000, 0x0104, CRC(79a87527) SHA1(3c6ad20d5a7c41c020e671d462c0b1e4a5dda7f8) ) ROM_LOAD( "pal16r4a-ta-2.16k", 0x0200, 0x0104, CRC(eca31311) SHA1(a87b2721e13767f7448236d0bbb3355583fe88bb) ) ROM_LOAD( "pal16l8a-ta-3.17k", 0x0400, 0x0104, CRC(6c324919) SHA1(83bba4634d7ab7c4ad3083c063804fd1e7c9c10b) ) ROM_LOAD( "pal16l8a-ta-4.11m", 0x0600, 0x0104, CRC(116177fa) SHA1(f63802578b6f743e2d3a64e4805488d44361dcb2) ) ROM_END /* secret agent - deco (clone) (snd) 1 x z80 1 x ym2203c 1 x ym3812 sa_01 and sa_02 (prg) 1 x 68000 from sa_03 to sa_06 (gfx) from sa_07 to sa_14 from sa_15 to sa_22 [dump.it] */ ROM_START( secretab ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "sa_05.ic94", 0x00000, 0x10000, CRC(54869474) SHA1(88c1894d1b6d8dd3d37e97d566aafef9c9409d6e) ) // misnumbered; should be IC84 ROM_LOAD16_BYTE( "sa_03.ic67", 0x00001, 0x10000, CRC(36ab1874) SHA1(baa47c466ab13ac792761531f77ee8e639d19203) ) ROM_LOAD16_BYTE( "sa_06.ic83", 0x20000, 0x10000, CRC(8e691f23) SHA1(eb08c9539b699af124fcf87be07a33d2d5a71ada) ) ROM_LOAD16_BYTE( "sa_04.ic66", 0x20001, 0x10000, CRC(c838b205) SHA1(8c7a453ec7a00d4f5bbf9fadba6d551909647ed8) ) ROM_REGION( 0x20000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "sa_01.ic41", 0x00000, 0x10000, CRC(9fdc503b) SHA1(7b258e0734ca88a7d3f574d75116f0fe3b628898) ) ROM_LOAD( "sa_02.ic40", 0x10000, 0x10000, CRC(439eb5a9) SHA1(8d6baad8a1e89279ef0a378941d3d9b49a606864) ) // both halves identical ROM_REGION( 0x40000, "charset", 0 ) ROM_LOAD( "sa_08.ic105", 0x00000, 0x10000, CRC(4806b951) SHA1(a2fa5b8587132747067d7d64ccfd14129a34ef58) ) ROM_LOAD( "sa_12.ic156", 0x10000, 0x10000, CRC(f9e2cd5f) SHA1(f2c3f6e763c6f80307e9daee533d316b05cd02c5) ) ROM_LOAD( "sa_10.ic138", 0x20000, 0x10000, CRC(843c4679) SHA1(871f3e77aa7e628e924a40d06ddec700487e23fb) ) ROM_LOAD( "sa_14.ic188", 0x30000, 0x10000, CRC(3dac9128) SHA1(f3a2068e90973c1f04f1bbaa209111e3f9669ee0) ) ROM_REGION( 0x20000, "gfx1", ROMREGION_INVERT ) /* chars */ ROM_COPY( "charset", 0x00000, 0x00000, 0x8000 ) ROM_COPY( "charset", 0x10000, 0x08000, 0x8000 ) ROM_COPY( "charset", 0x20000, 0x10000, 0x8000 ) ROM_COPY( "charset", 0x30000, 0x18000, 0x8000 ) ROM_REGION( 0x20000, "gfx2", ROMREGION_INVERT ) /* tiles */ ROM_COPY( "charset", 0x08000, 0x00000, 0x8000 ) ROM_COPY( "charset", 0x18000, 0x08000, 0x8000 ) ROM_COPY( "charset", 0x28000, 0x10000, 0x8000 ) ROM_COPY( "charset", 0x38000, 0x18000, 0x8000 ) ROM_REGION( 0x40000, "gfx3", ROMREGION_INVERT ) /* tiles */ ROM_LOAD( "sa_09.ic139", 0x00000, 0x10000, CRC(9e412267) SHA1(482cd6e772fa21f15db66c27acf85e8f97f7c5a5) ) ROM_LOAD( "sa_11.ic157", 0x10000, 0x10000, CRC(e87650db) SHA1(381352428b12fd4a8cd13270009ff7602aa41a0b) ) ROM_LOAD( "sa_07.ic106", 0x20000, 0x10000, CRC(6ad2e575) SHA1(b6b159cb36e222fe62fc10271602226f027440e4) ) ROM_LOAD( "sa_13.ic189", 0x30000, 0x10000, CRC(e8601057) SHA1(fd73a36fb84049154248d250ffea68b1ee39a43f) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "sa_20.ic176", 0x00000, 0x10000, CRC(447e4f0b) SHA1(97db103e505a6e11eb9bdb3622e4aa3b796a9714) ) ROM_LOAD( "sa_19.ic177", 0x10000, 0x10000, CRC(d29bc22e) SHA1(ce0935d09f7e94fa32247c86e14a74b73514b29e) ) ROM_LOAD( "sa_16.ic180", 0x20000, 0x10000, CRC(ff72b838) SHA1(fdc48ecdd2225fc69472313f34973f6add8fb558) ) ROM_LOAD( "sa_15.ic181", 0x30000, 0x10000, CRC(54fcbc39) SHA1(293a6799193b01424c3eac86cf90cc023aa771db) ) ROM_LOAD( "sa_22.ic174", 0x40000, 0x10000, CRC(d234cae5) SHA1(0cd07bf087a4da19a5da29785385de9eee52d0fb) ) ROM_LOAD( "sa_21.ic175", 0x50000, 0x10000, CRC(dc6a38df) SHA1(9043df911389d3f085299f2f2202cab356473a32) ) ROM_LOAD( "sa_18.ic178", 0x60000, 0x10000, CRC(4f989f00) SHA1(ae7ae6e62e6a516ae3c8ebbeb5e39887c1961add) ) ROM_LOAD( "sa_17.ic179", 0x70000, 0x10000, CRC(f61972c8) SHA1(fa9ddca3473091b4879171d8f3b302e8f2b45149) ) ROM_END ROM_START( mastbond ) // same as secretab, but for the charset ROMs. Just a hack to change the title to Master Bond. PCB marked 19 89 N. All ROMs are 27C512. ROM_REGION( 0x60000, "maincpu", 0 ) ROM_LOAD16_BYTE( "5.ic84", 0x00000, 0x10000, CRC(54869474) SHA1(88c1894d1b6d8dd3d37e97d566aafef9c9409d6e) ) ROM_LOAD16_BYTE( "3.ic67", 0x00001, 0x10000, CRC(36ab1874) SHA1(baa47c466ab13ac792761531f77ee8e639d19203) ) ROM_LOAD16_BYTE( "6.ic83", 0x20000, 0x10000, CRC(8e691f23) SHA1(eb08c9539b699af124fcf87be07a33d2d5a71ada) ) ROM_LOAD16_BYTE( "4.ic66", 0x20001, 0x10000, CRC(c838b205) SHA1(8c7a453ec7a00d4f5bbf9fadba6d551909647ed8) ) ROM_REGION( 0x20000, "audiocpu", 0 ) ROM_LOAD( "1.ic41", 0x00000, 0x10000, CRC(9fdc503b) SHA1(7b258e0734ca88a7d3f574d75116f0fe3b628898) ) ROM_LOAD( "2.ic40", 0x10000, 0x10000, CRC(439eb5a9) SHA1(8d6baad8a1e89279ef0a378941d3d9b49a606864) ) // both halves identical ROM_REGION( 0x40000, "charset", 0 ) ROM_LOAD( "8.ic105", 0x00000, 0x10000, CRC(3cfc2960) SHA1(495aad53d00cf569094a5d8084a829d0647ba9dd) ) ROM_LOAD( "12.ic156", 0x10000, 0x10000, CRC(62476ba2) SHA1(5a025d11502f35896a40e33d7a487ed4c933135b) ) ROM_LOAD( "10.ic138", 0x20000, 0x10000, CRC(16df8be2) SHA1(3d5e63933dc151caca56536dce67407a8bacb761) ) ROM_LOAD( "14.ic188", 0x30000, 0x10000, CRC(f1803c03) SHA1(d6504db6d98d838025b6ba68d5b5b5e3999b1c13) ) ROM_REGION( 0x20000, "gfx1", ROMREGION_INVERT ) // chars ROM_COPY( "charset", 0x00000, 0x00000, 0x8000 ) ROM_COPY( "charset", 0x10000, 0x08000, 0x8000 ) ROM_COPY( "charset", 0x20000, 0x10000, 0x8000 ) ROM_COPY( "charset", 0x30000, 0x18000, 0x8000 ) ROM_REGION( 0x20000, "gfx2", ROMREGION_INVERT ) // tiles ROM_COPY( "charset", 0x08000, 0x00000, 0x8000 ) ROM_COPY( "charset", 0x18000, 0x08000, 0x8000 ) ROM_COPY( "charset", 0x28000, 0x10000, 0x8000 ) ROM_COPY( "charset", 0x38000, 0x18000, 0x8000 ) ROM_REGION( 0x40000, "gfx3", ROMREGION_INVERT ) // tiles ROM_LOAD( "9.ic139", 0x00000, 0x10000, CRC(9e412267) SHA1(482cd6e772fa21f15db66c27acf85e8f97f7c5a5) ) ROM_LOAD( "11.ic157", 0x10000, 0x10000, CRC(e87650db) SHA1(381352428b12fd4a8cd13270009ff7602aa41a0b) ) ROM_LOAD( "7.ic106", 0x20000, 0x10000, CRC(6ad2e575) SHA1(b6b159cb36e222fe62fc10271602226f027440e4) ) ROM_LOAD( "13.ic189", 0x30000, 0x10000, CRC(e8601057) SHA1(fd73a36fb84049154248d250ffea68b1ee39a43f) ) ROM_REGION( 0x80000, "gfx4", 0 ) // sprites ROM_LOAD( "20.ic176", 0x00000, 0x10000, CRC(447e4f0b) SHA1(97db103e505a6e11eb9bdb3622e4aa3b796a9714) ) ROM_LOAD( "19.ic177", 0x10000, 0x10000, CRC(d29bc22e) SHA1(ce0935d09f7e94fa32247c86e14a74b73514b29e) ) ROM_LOAD( "16.ic180", 0x20000, 0x10000, CRC(ff72b838) SHA1(fdc48ecdd2225fc69472313f34973f6add8fb558) ) ROM_LOAD( "15.ic181", 0x30000, 0x10000, CRC(54fcbc39) SHA1(293a6799193b01424c3eac86cf90cc023aa771db) ) ROM_LOAD( "22.ic174", 0x40000, 0x10000, CRC(d234cae5) SHA1(0cd07bf087a4da19a5da29785385de9eee52d0fb) ) ROM_LOAD( "21.ic175", 0x50000, 0x10000, CRC(dc6a38df) SHA1(9043df911389d3f085299f2f2202cab356473a32) ) ROM_LOAD( "18.ic178", 0x60000, 0x10000, CRC(4f989f00) SHA1(ae7ae6e62e6a516ae3c8ebbeb5e39887c1961add) ) ROM_LOAD( "17.ic179", 0x70000, 0x10000, CRC(f61972c8) SHA1(fa9ddca3473091b4879171d8f3b302e8f2b45149) ) ROM_REGION( 0x0600, "plds", 0 ) ROM_LOAD( "gal16v8.ic43", 0x0000, 0x0117, CRC(01cdc0bf) SHA1(df47ba4b3d0cf1b3acef2c4a7ba3bd1433aa9bf3) ) // brute-forced ROM_LOAD( "gal16v8.ic48", 0x0200, 0x0117, CRC(cfb99386) SHA1(62f6befd34de85bbc76f3f115593ec72c7474303) ) // brute-forced ROM_LOAD( "gal16v8.ic141", 0x0400, 0x0117, NO_DUMP ) // registered ROM_END ROM_START( midres ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fk_14.rom", 0x00000, 0x20000, CRC(de7522df) SHA1(b627a4bf2f2308ff16e55a9e49ba4eb9bd637d90) ) ROM_LOAD16_BYTE( "fk_12.rom", 0x00001, 0x20000, CRC(3494b8c9) SHA1(6cb3f1421fe71d329c65c0a9056bcfae7229a37b) ) ROM_LOAD16_BYTE( "fl15", 0x40000, 0x20000, CRC(1328354e) SHA1(2780a524718f351350e0fbc92a9a7ce9bdfc315e) ) ROM_LOAD16_BYTE( "fl13", 0x40001, 0x20000, CRC(e3b3955e) SHA1(10ff430b14c1dbcce81b13251bac124ef4f9f1d9) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fl16", 0x00000, 0x10000, CRC(66360bdf) SHA1(76ecaeb396118bb2fe6c0151bb0705a3a878f7a5) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "fk_05.rom", 0x08000, 0x08000, CRC(3cdb7453) SHA1(d4b7fbf4726a375b4478922db6d936274bfa963c) ) ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */ ROM_LOAD( "fk_04.rom", 0x18000, 0x08000, CRC(325ba20c) SHA1(fecd6254cf8c3b18496039fe18ded13c2ae47ff4) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "fl09", 0x00000, 0x20000, CRC(907d5910) SHA1(6f4963724987bf44007988d117a1f7276cf270d8) ) ROM_LOAD( "fl08", 0x20000, 0x20000, CRC(a936c03c) SHA1(293e69874ce9b2dfb1d605c9f988fa736b12bbcf) ) ROM_LOAD( "fl07", 0x40000, 0x20000, CRC(2068c45c) SHA1(943ed767a462ee39a42cd15f02d06c8a2e4556b3) ) ROM_LOAD( "fl06", 0x60000, 0x20000, CRC(b7241ab9) SHA1(3e83f9285ff4c476f1287bf73b514eace482dccc) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "fl11", 0x00000, 0x20000, CRC(b86b73b4) SHA1(dd0e61d60574e537aa1b7f35ffdfd08434ec8208) ) ROM_LOAD( "fl10", 0x20000, 0x20000, CRC(92245b29) SHA1(3289842bbd4bd7858846b234f08ea5737c11536d) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "fl01", 0x00000, 0x20000, CRC(2c8b35a7) SHA1(9ab1c2f014a24837ee99c4db000291f7e55aeb12) ) ROM_LOAD( "fl03", 0x20000, 0x20000, CRC(1eefed3c) SHA1(be0ce3db211587086ae3ee8df85b7c56f831c623) ) ROM_LOAD( "fl00", 0x40000, 0x20000, CRC(756fb801) SHA1(35510c4ddf9258d87fdee0d3a64a8de0ebd1967d) ) ROM_LOAD( "fl02", 0x60000, 0x20000, CRC(54d2c120) SHA1(84f93bcd41d5bda8cfb39c4947fff025f53b143d) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "fl17", 0x00000, 0x20000, CRC(9029965d) SHA1(9b28dc38e86f24fa89d7971b141c9bdddc662c99) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "7114.prm", 0x0000, 0x0100, CRC(eb539ffb) SHA1(6a8c9112f289f63e8c88320c9df698b559632c3d) ) /* Priority (not used) */ ROM_REGION( 0x0c00, "plds", 0 ) ROM_LOAD( "pal16r4a-1.bin", 0x0000, 0x0104, CRC(d28fb8e0) SHA1(73cd73a075bd3ba3b3e50f3b71a4aaecce37115f) ) ROM_LOAD( "pal16l8b-2.bin", 0x0200, 0x0104, CRC(bcb591e3) SHA1(d3ebc2a19108c9db355d3ba1512ab4cf0d9fad76) ) ROM_LOAD( "pal16l8a-3.bin", 0x0400, 0x0104, CRC(e12972ac) SHA1(6b178c936068d9017a1444f437aea7e2ab1c6ca9) ) ROM_LOAD( "pal16l8a-4.bin", 0x0600, 0x0104, CRC(c6437e49) SHA1(0d89855378ab5f45d55f6aa175a63458b3da52a3) ) ROM_LOAD( "pal16l8b-5.bin", 0x0800, 0x0104, CRC(e9ee3a67) SHA1(5299f44f1141fcd57b0559b91ec7adb51b36c5c4) ) ROM_LOAD( "pal16l8a-6.bin", 0x0a00, 0x0104, CRC(23b17abe) SHA1(ca6c47f4df63d84401ccb29d0a0e3633b09d708a) ) ROM_END ROM_START( midresu ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fl14", 0x00000, 0x20000, CRC(2f9507a2) SHA1(bfa3449c2f8d706ec9eebb41c0f089229cd30537) ) ROM_LOAD16_BYTE( "fl12", 0x00001, 0x20000, CRC(3815ad9f) SHA1(04b05ca68a2526ef6b16a1bbbf91c36300070c6c) ) ROM_LOAD16_BYTE( "fl15", 0x40000, 0x20000, CRC(1328354e) SHA1(2780a524718f351350e0fbc92a9a7ce9bdfc315e) ) ROM_LOAD16_BYTE( "fl13", 0x40001, 0x20000, CRC(e3b3955e) SHA1(10ff430b14c1dbcce81b13251bac124ef4f9f1d9) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fl16", 0x00000, 0x10000, CRC(66360bdf) SHA1(76ecaeb396118bb2fe6c0151bb0705a3a878f7a5) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "fl05", 0x08000, 0x08000, CRC(d75aba06) SHA1(cb3b969db3dd8e0c5c3729482f7461cde3a961f3) ) ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */ ROM_LOAD( "fl04", 0x18000, 0x08000, CRC(8f5bbb79) SHA1(cb10f68787606111ba5e9967bf0b0cd21269a902) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "fl09", 0x00000, 0x20000, CRC(907d5910) SHA1(6f4963724987bf44007988d117a1f7276cf270d8) ) ROM_LOAD( "fl08", 0x20000, 0x20000, CRC(a936c03c) SHA1(293e69874ce9b2dfb1d605c9f988fa736b12bbcf) ) ROM_LOAD( "fl07", 0x40000, 0x20000, CRC(2068c45c) SHA1(943ed767a462ee39a42cd15f02d06c8a2e4556b3) ) ROM_LOAD( "fl06", 0x60000, 0x20000, CRC(b7241ab9) SHA1(3e83f9285ff4c476f1287bf73b514eace482dccc) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "fl11", 0x00000, 0x20000, CRC(b86b73b4) SHA1(dd0e61d60574e537aa1b7f35ffdfd08434ec8208) ) ROM_LOAD( "fl10", 0x20000, 0x20000, CRC(92245b29) SHA1(3289842bbd4bd7858846b234f08ea5737c11536d) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "fl01", 0x00000, 0x20000, CRC(2c8b35a7) SHA1(9ab1c2f014a24837ee99c4db000291f7e55aeb12) ) ROM_LOAD( "fl03", 0x20000, 0x20000, CRC(1eefed3c) SHA1(be0ce3db211587086ae3ee8df85b7c56f831c623) ) ROM_LOAD( "fl00", 0x40000, 0x20000, CRC(756fb801) SHA1(35510c4ddf9258d87fdee0d3a64a8de0ebd1967d) ) ROM_LOAD( "fl02", 0x60000, 0x20000, CRC(54d2c120) SHA1(84f93bcd41d5bda8cfb39c4947fff025f53b143d) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "fl17", 0x00000, 0x20000, CRC(9029965d) SHA1(9b28dc38e86f24fa89d7971b141c9bdddc662c99) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "7114.prm", 0x0000, 0x0100, CRC(eb539ffb) SHA1(6a8c9112f289f63e8c88320c9df698b559632c3d) ) /* Priority (not used) */ ROM_REGION( 0x0c00, "plds", 0 ) ROM_LOAD( "pal16r4a-1.bin", 0x0000, 0x0104, CRC(d28fb8e0) SHA1(73cd73a075bd3ba3b3e50f3b71a4aaecce37115f) ) ROM_LOAD( "pal16l8b-2.bin", 0x0200, 0x0104, CRC(bcb591e3) SHA1(d3ebc2a19108c9db355d3ba1512ab4cf0d9fad76) ) ROM_LOAD( "pal16l8a-3.bin", 0x0400, 0x0104, CRC(e12972ac) SHA1(6b178c936068d9017a1444f437aea7e2ab1c6ca9) ) ROM_LOAD( "pal16l8a-4.bin", 0x0600, 0x0104, CRC(c6437e49) SHA1(0d89855378ab5f45d55f6aa175a63458b3da52a3) ) ROM_LOAD( "pal16l8b-5.bin", 0x0800, 0x0104, CRC(e9ee3a67) SHA1(5299f44f1141fcd57b0559b91ec7adb51b36c5c4) ) ROM_LOAD( "pal16l8a-6.bin", 0x0a00, 0x0104, CRC(23b17abe) SHA1(ca6c47f4df63d84401ccb29d0a0e3633b09d708a) ) ROM_END ROM_START( midresj ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fh14", 0x00000, 0x20000, CRC(6d632a51) SHA1(38f9e8fe01ec9105c1ec83d70a5f5b2c754865ca) ) ROM_LOAD16_BYTE( "fh12", 0x00001, 0x20000, CRC(45143384) SHA1(5733439d6598a02dc0ae74b41d34b6afadd39330) ) ROM_LOAD16_BYTE( "fl15", 0x40000, 0x20000, CRC(1328354e) SHA1(2780a524718f351350e0fbc92a9a7ce9bdfc315e) ) ROM_LOAD16_BYTE( "fl13", 0x40001, 0x20000, CRC(e3b3955e) SHA1(10ff430b14c1dbcce81b13251bac124ef4f9f1d9) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fh16", 0x00000, 0x10000, CRC(00736f32) SHA1(292f98b5579314c866247dd0ea1346c6e160b304) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "fk_05.rom", 0x08000, 0x08000, CRC(3cdb7453) SHA1(d4b7fbf4726a375b4478922db6d936274bfa963c) ) ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */ ROM_LOAD( "fk_04.rom", 0x18000, 0x08000, CRC(325ba20c) SHA1(fecd6254cf8c3b18496039fe18ded13c2ae47ff4) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "fl09", 0x00000, 0x20000, CRC(907d5910) SHA1(6f4963724987bf44007988d117a1f7276cf270d8) ) ROM_LOAD( "fl08", 0x20000, 0x20000, CRC(a936c03c) SHA1(293e69874ce9b2dfb1d605c9f988fa736b12bbcf) ) ROM_LOAD( "fl07", 0x40000, 0x20000, CRC(2068c45c) SHA1(943ed767a462ee39a42cd15f02d06c8a2e4556b3) ) ROM_LOAD( "fl06", 0x60000, 0x20000, CRC(b7241ab9) SHA1(3e83f9285ff4c476f1287bf73b514eace482dccc) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "fl11", 0x00000, 0x20000, CRC(b86b73b4) SHA1(dd0e61d60574e537aa1b7f35ffdfd08434ec8208) ) ROM_LOAD( "fl10", 0x20000, 0x20000, CRC(92245b29) SHA1(3289842bbd4bd7858846b234f08ea5737c11536d) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "fl01", 0x00000, 0x20000, CRC(2c8b35a7) SHA1(9ab1c2f014a24837ee99c4db000291f7e55aeb12) ) ROM_LOAD( "fl03", 0x20000, 0x20000, CRC(1eefed3c) SHA1(be0ce3db211587086ae3ee8df85b7c56f831c623) ) ROM_LOAD( "fl00", 0x40000, 0x20000, CRC(756fb801) SHA1(35510c4ddf9258d87fdee0d3a64a8de0ebd1967d) ) ROM_LOAD( "fl02", 0x60000, 0x20000, CRC(54d2c120) SHA1(84f93bcd41d5bda8cfb39c4947fff025f53b143d) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "fh17", 0x00000, 0x20000, CRC(c7b0a24e) SHA1(8a068d7838bbdfb200c7104deb0cd5647336117a) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "7114.prm", 0x0000, 0x0100, CRC(eb539ffb) SHA1(6a8c9112f289f63e8c88320c9df698b559632c3d) ) /* Priority (not used) */ ROM_REGION( 0x0c00, "plds", 0 ) ROM_LOAD( "pal16r4a-1.bin", 0x0000, 0x0104, CRC(d28fb8e0) SHA1(73cd73a075bd3ba3b3e50f3b71a4aaecce37115f) ) ROM_LOAD( "pal16l8b-2.bin", 0x0200, 0x0104, CRC(bcb591e3) SHA1(d3ebc2a19108c9db355d3ba1512ab4cf0d9fad76) ) ROM_LOAD( "pal16l8a-3.bin", 0x0400, 0x0104, CRC(e12972ac) SHA1(6b178c936068d9017a1444f437aea7e2ab1c6ca9) ) ROM_LOAD( "pal16l8a-4.bin", 0x0600, 0x0104, CRC(c6437e49) SHA1(0d89855378ab5f45d55f6aa175a63458b3da52a3) ) ROM_LOAD( "pal16l8b-5.bin", 0x0800, 0x0104, CRC(e9ee3a67) SHA1(5299f44f1141fcd57b0559b91ec7adb51b36c5c4) ) ROM_LOAD( "pal16l8a-6.bin", 0x0a00, 0x0104, CRC(23b17abe) SHA1(ca6c47f4df63d84401ccb29d0a0e3633b09d708a) ) ROM_END /* Midnight Resistance bootleg Really nasty piece of junk, 2 huge boards. There's also Bad Dudes running on the same h/w (have seen one a few years ago) basic components...... 68000 @8MHz 6502 68705R3 YM2203 YM3812 M6295 XTALs 16MHz & 12MHz 2x 8 position DSWs rom10 is missing (another PCB was found and dumped) */ ROM_START( midresb ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "14.bin", 0x00000, 0x10000, CRC(d9c0f06f) SHA1(23cdc3e0613fed4e3e35094884b716d2507d59c8) ) ROM_LOAD16_BYTE( "13.bin", 0x20000, 0x10000, CRC(d1bb2cd6) SHA1(6d4afd8dd8c4c3e90de199358da27108286637e2) ) ROM_LOAD16_BYTE( "11.bin", 0x00001, 0x10000, CRC(1909081a) SHA1(a8cfa551b55830f3cc32e52c9a855ca525e1ab3f) ) ROM_LOAD16_BYTE( "10.bin", 0x20001, 0x10000, CRC(42ccdd0d) SHA1(ef17cc984a8d57e9c52877f4e9b78e9976f99033) ) ROM_LOAD16_BYTE( "12.bin", 0x40000, 0x10000, CRC(1e85a68d) SHA1(9ff778d023523302f408d80f1cbd3a7c49c044b0) ) ROM_LOAD16_BYTE( "9.bin", 0x40001, 0x10000, CRC(1587bc2a) SHA1(0ca2abccfc52b0071b0741e1498c34d765fe38da) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 sound */ // same as hippodrome / fighting fantasy... ROM_LOAD( "15.bin", 0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) ) ROM_REGION( 0x1000, "mcu", 0 ) /* 68705 MCU */ ROM_LOAD( "68705r3.bin", 0x00000, 0x1000, CRC(ad5b1c13) SHA1(3616dc5969323a54e3e171d169f76250ae4e711a) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "23.bin", 0x08000, 0x08000, CRC(d75aba06) SHA1(cb3b969db3dd8e0c5c3729482f7461cde3a961f3) ) ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */ ROM_LOAD( "24.bin", 0x18000, 0x08000, CRC(8f5bbb79) SHA1(cb10f68787606111ba5e9967bf0b0cd21269a902) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "28.bin", 0x00000, 0x10000, CRC(4490ed48) SHA1(e825c6290c65b9e3fa38f961a2174836ec2324d9) ) ROM_LOAD( "19.bin", 0x10000, 0x10000, CRC(0f94f5c1) SHA1(235f1d8a09c0bfc51454a16c41489eb45ea29e0b) ) ROM_LOAD( "26.bin", 0x20000, 0x10000, CRC(d4994050) SHA1(1d78ad702325013c3fd0889622b969af76d749ee) ) ROM_LOAD( "18.bin", 0x30000, 0x10000, CRC(dc85368b) SHA1(4c5b04de63e1b58d5d8615eb561fbb90d1e16011) ) ROM_LOAD( "27.bin", 0x40000, 0x10000, CRC(06f7ac18) SHA1(402a2c05ef7bea5afaff417bc1a1e2ba24e52eaa) ) ROM_LOAD( "20.bin", 0x50000, 0x10000, CRC(d2679020) SHA1(5ca10cd55e8a4aa670645528f6eff33fabf0c4d7) ) ROM_LOAD( "25.bin", 0x60000, 0x10000, CRC(323cce90) SHA1(8f5c5d0cc2bc2ded75bb4d0683f2611585b5affc) ) ROM_LOAD( "17.bin", 0x70000, 0x10000, CRC(7c94e1b4) SHA1(5b2d036f13c9ec85b46d601d8d925cfa14d204c3) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "22.bin", 0x00000, 0x10000, CRC(68d50336) SHA1(89a1b2398796ec2392f003e1c77ba914ea90c8c2) ) ROM_LOAD( "30.bin", 0x10000, 0x10000, CRC(efe22953) SHA1(2f4b6090c2fcd45381746ccc14c8ad8948aa096b) ) ROM_LOAD( "21.bin", 0x20000, 0x10000, CRC(3311d7b0) SHA1(d9812cd9d8b5bd38a78c4c3a92aa2a90d78525a3) ) ROM_LOAD( "29.bin", 0x30000, 0x10000, CRC(9210b713) SHA1(1db2775359d946221b99047fb648114a908690a9) ) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "8.bin", 0x00000, 0x10000, CRC(3f499acb) SHA1(1a22cfeed0497ddc2d571114d9f246b3ae18ede9) ) ROM_LOAD( "4.bin", 0x10000, 0x10000, CRC(5e7a6800) SHA1(8dd5c9005b6804a30627644053f14e4477fe0074) ) ROM_LOAD( "6.bin", 0x20000, 0x10000, CRC(897ba6e4) SHA1(70fd9cba3922751cb317770d6effdc2fb94c1324) ) ROM_LOAD( "2.bin", 0x30000, 0x10000, CRC(9fefb810) SHA1(863a81540261e78de5c612dea807ba29b12054d4) ) ROM_LOAD( "7.bin", 0x40000, 0x10000, CRC(ebafe720) SHA1(b9f76d2f1b59f1d028e6156b831c5c8ada033641) ) ROM_LOAD( "3.bin", 0x50000, 0x10000, CRC(87aab3c2) SHA1(fc5e96505f392b95a397e412f193f9aee74d58f5) ) ROM_LOAD( "5.bin", 0x60000, 0x10000, CRC(fd0bd8d3) SHA1(d6b19869ddc2a8ed4f38ba9d613b71853f2d13c0) ) ROM_LOAD( "1.bin", 0x70000, 0x10000, CRC(fc46d5ed) SHA1(20ddf3f67f0dfb222ad8d3fd464b892ec9c9e4f5) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "16.bin", 0x00000, 0x10000, CRC(ccf24b52) SHA1(39b2663c548b30684197284cb8e7a6ca803330c9) ) ROM_END ROM_START( midresbj ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "14", 0x00000, 0x10000, CRC(6b3bc886) SHA1(998ef6ae89565148bcb8909f21acbec378ed5f4f) ) ROM_LOAD16_BYTE( "11", 0x00001, 0x10000, CRC(9b6faab3) SHA1(b60e41972f52df910bfa09accd5fde7d858b55bf) ) ROM_LOAD16_BYTE( "13", 0x20000, 0x10000, CRC(d1bb2cd6) SHA1(6d4afd8dd8c4c3e90de199358da27108286637e2) ) ROM_LOAD16_BYTE( "10", 0x20001, 0x10000, CRC(42ccdd0d) SHA1(ef17cc984a8d57e9c52877f4e9b78e9976f99033) ) ROM_LOAD16_BYTE( "12", 0x40000, 0x10000, CRC(258b10b2) SHA1(f0849801ab2c72bc6e929b230d0c6d41823f18ae) ) ROM_LOAD16_BYTE( "9", 0x40001, 0x10000, CRC(dd6985d5) SHA1(bd58a1da2c5152464d7660f5b931d6257cb87c4e) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 sound */ ROM_LOAD( "15", 0x0000, 0x10000, CRC(99d47166) SHA1(a9a1adfe47be8dd3e4d6f8c783447e09be1747b2) ) ROM_REGION( 0x1000, "mcu", ROMREGION_ERASE00 ) /* 68705 MCU */ //ROM_LOAD( "68705r3.bin", 0x00000, 0x1000, CRC(ad5b1c13) SHA1(3616dc5969323a54e3e171d169f76250ae4e711a) ) // unpopulated socket ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "23", 0x08000, 0x08000, CRC(d75aba06) SHA1(cb3b969db3dd8e0c5c3729482f7461cde3a961f3) ) ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */ ROM_LOAD( "24", 0x18000, 0x08000, CRC(8f5bbb79) SHA1(cb10f68787606111ba5e9967bf0b0cd21269a902) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "19", 0x00000, 0x20000, CRC(fd9ba1bd) SHA1(a105a4335eeed19662c89ab0f90485f1029cf03f) ) ROM_LOAD( "18", 0x20000, 0x20000, CRC(a936c03c) SHA1(293e69874ce9b2dfb1d605c9f988fa736b12bbcf) ) ROM_LOAD( "20", 0x40000, 0x20000, CRC(4d8e3cf1) SHA1(db804a608f6ba9ce4cedfec2581bcbb00de3f2ba) ) ROM_LOAD( "17", 0x60000, 0x20000, CRC(b7241ab9) SHA1(3e83f9285ff4c476f1287bf73b514eace482dccc) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "22", 0x10000, 0x10000, CRC(35a54bb4) SHA1(1869eb77a060e9df42b761b02e7fa5ecb7c414d1) ) ROM_CONTINUE(0x00000,0x10000) ROM_LOAD( "21", 0x30000, 0x10000, CRC(4b9227b3) SHA1(7059f2d07fffa0468a45a42b87bf561da5e9c5a4) ) ROM_CONTINUE(0x20000,0x10000) ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "4", 0x00000, 0x10000, CRC(3f499acb) SHA1(1a22cfeed0497ddc2d571114d9f246b3ae18ede9) ) ROM_LOAD( "8", 0x10000, 0x10000, CRC(5e7a6800) SHA1(8dd5c9005b6804a30627644053f14e4477fe0074) ) ROM_LOAD( "2", 0x20000, 0x10000, CRC(897ba6e4) SHA1(70fd9cba3922751cb317770d6effdc2fb94c1324) ) ROM_LOAD( "6", 0x30000, 0x10000, CRC(9fefb810) SHA1(863a81540261e78de5c612dea807ba29b12054d4) ) ROM_LOAD( "3", 0x40000, 0x10000, CRC(ebafe720) SHA1(b9f76d2f1b59f1d028e6156b831c5c8ada033641) ) ROM_LOAD( "7", 0x50000, 0x10000, CRC(bb8cf641) SHA1(a22e47a15d38d4f33e5a2c90f3a90a16a4231d2c) ) // slight changes, check (equivalent to 3.bin in above) ROM_LOAD( "1", 0x60000, 0x10000, CRC(fd0bd8d3) SHA1(d6b19869ddc2a8ed4f38ba9d613b71853f2d13c0) ) ROM_LOAD( "5", 0x70000, 0x10000, CRC(fc46d5ed) SHA1(20ddf3f67f0dfb222ad8d3fd464b892ec9c9e4f5) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "16", 0x00000, 0x10000, CRC(ccf24b52) SHA1(39b2663c548b30684197284cb8e7a6ca803330c9) ) ROM_END ROM_START( bouldash ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fw-15-2.17l", 0x00000, 0x10000, CRC(ca19a967) SHA1(b9dc2b1323f19b6239e550ed020943bf13de8db0) ) ROM_LOAD16_BYTE( "fw-12-2.9l", 0x00001, 0x10000, CRC(242bdc2a) SHA1(9f2d7a5af94fae4ce4e61a2f3881a7aa10cdef3f) ) ROM_LOAD16_BYTE( "fw-16-2.19l", 0x20000, 0x10000, CRC(b7217265) SHA1(7ffc71fffb82b1299c6d5d0d1e9e1550977d258a) ) ROM_LOAD16_BYTE( "fw-13-2.11l", 0x20001, 0x10000, CRC(19209ef4) SHA1(36d7eb242f9558ee760b6cc69e7cf8f32d01070f) ) ROM_LOAD16_BYTE( "fw-17-2.20l", 0x40000, 0x10000, CRC(78a632a1) SHA1(6b7b82bf59cca10ac5a71b910a218a09c5014ff6) ) ROM_LOAD16_BYTE( "fw-14-2.13l", 0x40001, 0x10000, CRC(69b6112d) SHA1(3a8e34ae858946fc72b9ed4f932b9af64b081051) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fn-10", 0x00000, 0x10000, CRC(c74106e7) SHA1(72213454c0ec78aa7d6843bd81d14b388ef7a48f) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "fn-04", 0x08000, 0x08000, CRC(40f5a760) SHA1(0d08b816714c08d0848dd25882a09d0a57fcc71b) ) ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */ ROM_LOAD( "fn-05", 0x18000, 0x08000, CRC(824f2168) SHA1(32272a35e5faeebe41ece91fb902251707c9114b) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "fn-07", 0x00000, 0x10000, CRC(eac6a3b3) SHA1(359df7335d11134ae149675080169cb53cafc19c) ) ROM_LOAD( "fn-06", 0x10000, 0x10000, CRC(3feee292) SHA1(d0dc75afffff268e0b3b817fbc060d52418a2ca7) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "fn-09", 0x00000, 0x20000, CRC(c2b27bd2) SHA1(8452d4442af476a35d3dfc4bd4df0a7d84a3dd7c) ) ROM_LOAD( "fn-08", 0x20000, 0x20000, CRC(5ac97178) SHA1(7d246cb17986033ae2c219f7409e3b91be0dd259) ) ROM_REGION( 0x40000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "fn-01", 0x00000, 0x10000, CRC(9333121b) SHA1(826ed261b1af41dd5468b2244767593d48577618) ) ROM_LOAD( "fn-03", 0x10000, 0x10000, CRC(254ba60f) SHA1(71ab5cd48ee34da1d2dd951bb243a26d7a1171ae) ) ROM_LOAD( "fn-00", 0x20000, 0x10000, CRC(ec18d098) SHA1(3cd1a27de295a177e81c14b9e9bbfcf5793aade2) ) ROM_LOAD( "fn-02", 0x30000, 0x10000, CRC(4f060cba) SHA1(4063183e699bb8b6059d56f4e2fec5fa0b037c23) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "fn-11", 0x00000, 0x10000, CRC(990fd8d9) SHA1(a37bd96ecd75c610d98df3320f53ae4e2b7fdefd) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "ta-16.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) ) /* Priority (not used) */ ROM_END ROM_START( bouldashj ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fn-15-1.17l", 0x00000, 0x10000, CRC(d3ef20f8) SHA1(87a32a3865bec086afee5d97c0691087a41f4870) ) ROM_LOAD16_BYTE( "fn-12-1.9l", 0x00001, 0x10000, CRC(f4a10b45) SHA1(12c42d8abc7b21fbdef4f02d588a800cef222754) ) ROM_LOAD16_BYTE( "fn-16-.19l", 0x20000, 0x10000, CRC(fd1806a5) SHA1(fdbc8e8048d0935ee69b2b8023b5afdfe6fd9095) ) ROM_LOAD16_BYTE( "fn-13-.11l", 0x20001, 0x10000, CRC(d24d3681) SHA1(3f822592f7db4ba10852a57ea03fbc84271d2f77) ) ROM_LOAD16_BYTE( "fn-17-.20l", 0x40000, 0x10000, CRC(28d48a37) SHA1(7c5ddc35e7b29e5f89073ba88cd4048699f57e55) ) ROM_LOAD16_BYTE( "fn-14-.13l", 0x40001, 0x10000, CRC(8c61c682) SHA1(4ff2b5fc61b7887775901c968c872a2853ea6dbc) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fn-10", 0x00000, 0x10000, CRC(c74106e7) SHA1(72213454c0ec78aa7d6843bd81d14b388ef7a48f) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */ ROM_LOAD( "fn-04", 0x08000, 0x08000, CRC(40f5a760) SHA1(0d08b816714c08d0848dd25882a09d0a57fcc71b) ) ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */ ROM_LOAD( "fn-05", 0x18000, 0x08000, CRC(824f2168) SHA1(32272a35e5faeebe41ece91fb902251707c9114b) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */ ROM_LOAD( "fn-07", 0x00000, 0x10000, CRC(eac6a3b3) SHA1(359df7335d11134ae149675080169cb53cafc19c) ) ROM_LOAD( "fn-06", 0x10000, 0x10000, CRC(3feee292) SHA1(d0dc75afffff268e0b3b817fbc060d52418a2ca7) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "fn-09", 0x00000, 0x20000, CRC(c2b27bd2) SHA1(8452d4442af476a35d3dfc4bd4df0a7d84a3dd7c) ) ROM_LOAD( "fn-08", 0x20000, 0x20000, CRC(5ac97178) SHA1(7d246cb17986033ae2c219f7409e3b91be0dd259) ) ROM_REGION( 0x40000, "gfx4", 0 ) /* sprites */ ROM_LOAD( "fn-01", 0x00000, 0x10000, CRC(9333121b) SHA1(826ed261b1af41dd5468b2244767593d48577618) ) ROM_LOAD( "fn-03", 0x10000, 0x10000, CRC(254ba60f) SHA1(71ab5cd48ee34da1d2dd951bb243a26d7a1171ae) ) ROM_LOAD( "fn-00", 0x20000, 0x10000, CRC(ec18d098) SHA1(3cd1a27de295a177e81c14b9e9bbfcf5793aade2) ) ROM_LOAD( "fn-02", 0x30000, 0x10000, CRC(4f060cba) SHA1(4063183e699bb8b6059d56f4e2fec5fa0b037c23) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "fn-11", 0x00000, 0x10000, CRC(990fd8d9) SHA1(a37bd96ecd75c610d98df3320f53ae4e2b7fdefd) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "ta-16.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) ) /* Priority (not used) */ ROM_END void dec0_state::init_midresb() { // m_maincpu->space(AS_PROGRAM).install_read_handler(0x00180000, 0x0018000f, read16_delegate(*this, FUNC(dec0_state::dec0_controls_r))); // m_maincpu->space(AS_PROGRAM).install_read_handler(0x001a0000, 0x001a000f, read16_delegate(*this, FUNC(dec0_state::dec0_rotary_r))); // m_maincpu->space(AS_PROGRAM).install_write_handler(0x00180014, 0x00180015, write16_delegate(*this, FUNC(dec0_state::midres_sound_w))); } uint16_t dec0_state::ffantasybl_242024_r() { /* 000152: 41F9 0024 2020 lea $242020.l, A0 000158: 4A68 0004 tst.w ($4,A0) 00015C: 6700 00A0 beq $1fe This allows us to at insert a coin... */ return 0xffff; } void dec0_state::init_ffantasybl() { m_maincpu->space(AS_PROGRAM).install_ram(0x24c880, 0x24cbff); // what is this? layer 3-related?? m_maincpu->space(AS_PROGRAM).install_read_handler(0x00242024, 0x00242025, read16smo_delegate(*this, FUNC(dec0_state::ffantasybl_242024_r))); m_maincpu->space(AS_PROGRAM).install_read_port(0x00ff87ee, 0x00ff87ef, "VBLANK"); } /******************************************************************************/ // YEAR, NAME, PARENT, MACHINE, INPUT, STATE/DEVICE, INIT, MONITOR,COMPANY, FULLNAME, FLAGS GAME( 1987, hbarrel, 0, hbarrel, hbarrel, dec0_state, init_hbarrel, ROT270, "Data East Corporation", "Heavy Barrel (World)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, hbarrelu, hbarrel, hbarrel, hbarrel, dec0_state, init_hbarrel, ROT270, "Data East USA", "Heavy Barrel (US)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, baddudes, 0, baddudes, baddudes, dec0_state, init_hbarrel, ROT0, "Data East USA", "Bad Dudes vs. Dragonninja (US revision 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, drgninja, baddudes, baddudes, drgninja, dec0_state, init_hbarrel, ROT0, "Data East Corporation", "Dragonninja (Japan revision 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, birdtry, 0, birdtry, birdtry, dec0_state, init_hbarrel, ROT270, "Data East Corporation", "Birdie Try (Japan revision 2, revision 1 MCU)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, birdtrya, birdtry, birdtry, birdtry, dec0_state, init_hbarrel, ROT270, "Data East Corporation", "Birdie Try (Japan revision 2)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, robocop, 0, robocop, robocop, dec0_state, empty_init, ROT0, "Data East Corporation", "Robocop (World revision 4)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, robocopw, robocop, robocop, robocop, dec0_state, empty_init, ROT0, "Data East Corporation", "Robocop (World revision 3)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, robocopj, robocop, robocop, robocop, dec0_state, empty_init, ROT0, "Data East Corporation", "Robocop (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, robocopu, robocop, robocop, robocop, dec0_state, empty_init, ROT0, "Data East USA", "Robocop (US revision 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, robocopu0, robocop, robocop, robocop, dec0_state, empty_init, ROT0, "Data East USA", "Robocop (US revision 0)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, bandit, 0, bandit, bandit, dec0_state, init_hbarrel, ROT90, "Data East USA", "Bandit (US)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1989, hippodrm, 0, hippodrm, hippodrm, dec0_state, init_hippodrm, ROT0, "Data East USA", "Hippodrome (US)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, ffantasy, hippodrm, hippodrm, ffantasy, dec0_state, init_hippodrm, ROT0, "Data East Corporation", "Fighting Fantasy (Japan revision 3)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, ffantasyj, hippodrm, hippodrm, ffantasy, dec0_state, init_hippodrm, ROT0, "Data East Corporation", "Fighting Fantasy (Japan revision 2)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, ffantasya, hippodrm, hippodrm, ffantasy, dec0_state, init_hippodrm, ROT0, "Data East Corporation", "Fighting Fantasy (Japan)", MACHINE_SUPPORTS_SAVE ) // presumably rev 1 GAME( 1989, ffantasyb, hippodrm, hippodrm, ffantasy, dec0_state, init_hippodrm, ROT0, "Data East Corporation", "Fighting Fantasy (Japan revision ?)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, secretag, 0, slyspy, slyspy, dec0_state, init_slyspy, ROT0, "Data East Corporation", "Secret Agent (World revision 3)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, secretagj, secretag, slyspy, slyspy, dec0_state, init_slyspy, ROT0, "Data East Corporation", "Secret Agent (Japan revision 2)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, slyspy, secretag, slyspy, slyspy, dec0_state, init_slyspy, ROT0, "Data East USA", "Sly Spy (US revision 4)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, slyspy3, secretag, slyspy, slyspy, dec0_state, init_slyspy, ROT0, "Data East USA", "Sly Spy (US revision 3)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, slyspy2, secretag, slyspy, slyspy, dec0_state, init_slyspy, ROT0, "Data East USA", "Sly Spy (US revision 2)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, midres, 0, midres, midres, dec0_state, empty_init, ROT0, "Data East Corporation", "Midnight Resistance (World)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, midresu, midres, midres, midresu, dec0_state, empty_init, ROT0, "Data East USA", "Midnight Resistance (US)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, midresj, midres, midres, midresu, dec0_state, empty_init, ROT0, "Data East Corporation", "Midnight Resistance (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1990, bouldash, 0, slyspy, bouldash, dec0_state, init_slyspy, ROT0, "Data East Corporation (licensed from First Star)", "Boulder Dash / Boulder Dash Part 2 (World)", MACHINE_SUPPORTS_SAVE ) GAME( 1990, bouldashj, bouldash, slyspy, bouldash, dec0_state, init_slyspy, ROT0, "Data East Corporation (licensed from First Star)", "Boulder Dash / Boulder Dash Part 2 (Japan)", MACHINE_SUPPORTS_SAVE ) // bootlegs // more or less just an unprotected versions of the game, everything intact GAME( 1988, robocopb, robocop, robocopb, robocop, dec0_state, empty_init, ROT0, "bootleg", "Robocop (World bootleg)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, drgninjab, baddudes, drgninjab, drgninja, dec0_state, init_drgninja, ROT0, "bootleg", "Dragonninja (bootleg)", MACHINE_SUPPORTS_SAVE ) // this is a common bootleg board GAME( 1989, midresb, midres, midresb, midresb, dec0_state, init_midresb, ROT0, "bootleg", "Midnight Resistance (bootleg with 68705)", MACHINE_SUPPORTS_SAVE ) // need to hook up 68705? (probably unused) GAME( 1989, midresbj, midres, midresbj, midresb, dec0_state, init_midresb, ROT0, "bootleg", "Midnight Resistance (Joystick bootleg)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, ffantasybl, hippodrm, ffantasybl, ffantasybl, dec0_state, init_ffantasybl, ROT0, "bootleg", "Fighting Fantasy (bootleg with 68705)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING ) // 68705 not dumped, might be the same as midresb GAME( 1988, drgninjab2, baddudes, drgninjab, drgninja, dec0_state, init_drgninja, ROT0, "bootleg", "Dragonninja (bootleg with 68705)", MACHINE_SUPPORTS_SAVE ) // is this the same board as above? (region warning hacked to World, but still shows Japanese text), 68705 dumped but not hooked up // these are different to the above but quite similar to each other GAME( 1988, automat, robocop, automat, robocop, dec0_automat_state, empty_init, ROT0, "bootleg", "Automat (bootleg of Robocop)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // sound rom / music from section z with mods for ADPCM? GAME( 1989, secretab, secretag, secretab, slyspy, dec0_automat_state, empty_init, ROT0, "bootleg", "Secret Agent (bootleg)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1989, mastbond, secretag, secretab, slyspy, dec0_automat_state, empty_init, ROT0, "bootleg", "Master Bond (bootleg of Secret Agent)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )