// license:BSD-3-Clause // copyright-holders:Pierpaolo Prazzoli, Tomasz Slanina, Angelo Salese /* D-DAY (c)Jaleco 1984 driver by Pierpaolo Prazzoli, Tomasz Slanina and Angelo Salese TODO: - text colors most likely are hardwired but iirc hi score text has a different color? Needs a reference shot; - unused upper sprite color bank; - improve sound comms, sometimes BGM becomes silent; - hookup proper i8257 device; - identify & dump MCU; ------------------------------------------------------- Is it 1984 or 1987 game ? There's text inside rom "1987.07 BY ELS" $842f = lives ------------------------------------------------------- CPU : Z80 Sound: Z80 AY-3-8910(x2) OSC : 12.000MHz Other: Intel 8257 DMA controller ------- DD-8416 ------- ROMs: 1 - (2764) 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 / ------- DD-8417 ------- ROMs: 12 - (2732) 13 / 14 - (2732) 15 / 16 - (2764) 17 | 18 | 19 / */ #include "emu.h" #include "cpu/z80/z80.h" #include "machine/gen_latch.h" #include "sound/ay8910.h" #include "emupal.h" #include "screen.h" #include "speaker.h" #include "tilemap.h" class ddayjlc_state : public driver_device { public: ddayjlc_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_mainram(*this, "mainram"), m_spriteram(*this, "spriteram"), m_videoram(*this, "videoram"), m_bgvram(*this, "bgram"), m_maincpu(*this, "maincpu"), m_audiocpu(*this, "audiocpu"), m_gfxdecode(*this, "gfxdecode"), m_palette(*this, "palette"), m_soundlatch(*this, "soundlatch") { } void ddayjlc(machine_config &config); void init_ddayjlc(); DECLARE_CUSTOM_INPUT_MEMBER(prot_r); private: void prot_w(offs_t offset, uint8_t data); void char_bank_w(uint8_t data); void bgvram_w(offs_t offset, uint8_t data); void vram_w(offs_t offset, uint8_t data); void sound_nmi_w(uint8_t data); void main_nmi_w(uint8_t data); void bg0_w(uint8_t data); void bg1_w(uint8_t data); void bg2_w(uint8_t data); void sound_w(uint8_t data); void flip_screen_w(uint8_t data); void i8257_CH0_w(offs_t offset, uint8_t data); void i8257_LMSR_w(address_space &space, uint8_t data); TILE_GET_INFO_MEMBER(get_tile_info_bg); TILE_GET_INFO_MEMBER(get_tile_info_fg); void ddayjlc_palette(palette_device &palette) const; uint32_t screen_update_ddayjlc(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); DECLARE_WRITE_LINE_MEMBER(vblank_irq); void main_map(address_map &map); void sound_map(address_map &map); virtual void machine_start() override; virtual void machine_reset() override; virtual void video_start() override; /* memory pointers */ required_shared_ptr m_mainram; required_shared_ptr m_spriteram; required_shared_ptr m_videoram; required_shared_ptr m_bgvram; /* video-related */ tilemap_t *m_bg_tilemap; tilemap_t *m_fg_tilemap; int32_t m_char_bank; int32_t m_bgadr; /* misc */ bool m_sound_nmi_enable; bool m_main_nmi_enable; int32_t m_e00x_l[4]; int32_t m_e00x_d[4][2]; uint8_t m_prot_addr; /* devices */ required_device m_maincpu; required_device m_audiocpu; required_device m_gfxdecode; required_device m_palette; required_device m_soundlatch; void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); void draw_foreground(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); }; /******************************** * * Video section * *******************************/ TILE_GET_INFO_MEMBER(ddayjlc_state::get_tile_info_bg) { uint8_t attr = m_bgvram[tile_index + 0x400]; int code = m_bgvram[tile_index] + ((attr & 0x08) << 5); int color = (attr & 0x7); color |= (attr & 0x40) >> 3; tileinfo.category = BIT(attr,7); tileinfo.set(2, code, color, 0); } TILE_GET_INFO_MEMBER(ddayjlc_state::get_tile_info_fg) { int code = m_videoram[tile_index] + (m_char_bank << 8); tileinfo.set(1, code, 0, 0); } void ddayjlc_state::video_start() { m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(ddayjlc_state::get_tile_info_bg)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32); m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(ddayjlc_state::get_tile_info_fg)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32); m_bg_tilemap->set_transparent_pen(0); m_fg_tilemap->set_transparent_pen(0); } /**************************** [0] xxxx xxxx Y offset [1] x--- ---- Y flip -xxx xxxx code lower offset [2] x--- ---- X flip --xx ---- code upper offset ---- xxxx color offset [3] xxxx xxxx X offset ***************************/ void ddayjlc_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) { for (uint16_t i = 0; i < 0x400; i += 4) { uint8_t flags = m_spriteram[i + 2]; uint8_t y = 256 - m_spriteram[i + 0] - 8; uint16_t code = m_spriteram[i + 1]; uint8_t x = m_spriteram[i + 3] - 16; uint8_t xflip = (flags & 0x80) >> 7; uint8_t yflip = (code & 0x80) >> 7; uint8_t color = flags & 0xf; code = (code & 0x7f) | ((flags & 0x30) << 3); if (flip_screen()) { x = 256 - 16 - x; xflip ^= 1; } m_gfxdecode->gfx(0)->transpen(bitmap,cliprect, code, color, xflip, yflip, x, y, 0); } } void ddayjlc_state::draw_foreground(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0); rectangle opaque_rect(cliprect.min_x, cliprect.min_x + 16, cliprect.min_y, cliprect.max_y); m_fg_tilemap->draw(screen, bitmap, opaque_rect, TILEMAP_DRAW_OPAQUE, 0); opaque_rect.min_x = cliprect.max_x - 16; opaque_rect.max_x = cliprect.max_x; m_fg_tilemap->draw(screen, bitmap, opaque_rect, TILEMAP_DRAW_OPAQUE, 0); } uint32_t ddayjlc_state::screen_update_ddayjlc(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { bitmap.fill(0x100, cliprect); m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_CATEGORY(1) | TILEMAP_DRAW_OPAQUE, 0); draw_sprites(bitmap, cliprect); m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_CATEGORY(0), 0); draw_foreground(screen, bitmap, cliprect); return 0; } /* Protection device 24 pin IC with scratched surface, probably a mcu Pinout: 1 - vcc 2 - ? 3 - I/O (input) 4 - I/O (input) 5 - I/O (input) 6 - I/O (input) 7 - vcc 8 - xtal 9 - ? 10 - gnd 11 - ? 12 - ? 13 - I/O (input) 14 - ? 15 - I/O (input) 16 - ? 17 - ? 18 - I/O (input) 19 - ? 20 - ? 21 - I/O (input) 22 - ? 23 - ? 24 - ? */ static const uint8_t prot_data[0x10] = { 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x02, 0x00, 0x02, 0x02, 0x02, 0x00, 0x03, 0x01, 0x00, 0x03 }; CUSTOM_INPUT_MEMBER(ddayjlc_state::prot_r) { return prot_data[m_prot_addr]; } void ddayjlc_state::prot_w(offs_t offset, uint8_t data) { m_prot_addr = (m_prot_addr & (~(1 << offset))) | ((data & 1) << offset); } void ddayjlc_state::char_bank_w(uint8_t data) { m_char_bank = BIT(data,0); m_fg_tilemap->mark_all_dirty(); if(data & 0xfe) logerror("Warning: char_bank_w with %02x\n",data); } void ddayjlc_state::bgvram_w(offs_t offset, uint8_t data) { if (!offset) m_bg_tilemap->set_scrollx(0, data + 8); m_bgvram[offset] = data; m_bg_tilemap->mark_tile_dirty(offset & 0x3ff); } void ddayjlc_state::vram_w(offs_t offset, uint8_t data) { m_videoram[offset] = data; m_fg_tilemap->mark_tile_dirty(offset & 0x3ff); } void ddayjlc_state::sound_nmi_w(uint8_t data) { m_sound_nmi_enable = BIT(data, 0); if (!m_sound_nmi_enable) m_audiocpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); } void ddayjlc_state::main_nmi_w(uint8_t data) { m_main_nmi_enable = BIT(data, 0); if (!m_main_nmi_enable) m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); } void ddayjlc_state::bg0_w(uint8_t data) { m_bgadr = (m_bgadr & 0xfe) | (data & 1); } void ddayjlc_state::bg1_w(uint8_t data) { m_bgadr = (m_bgadr & 0xfd) | ((data & 1) << 1); } void ddayjlc_state::bg2_w(uint8_t data) { m_bgadr = (m_bgadr & 0xfb) | ((data & 1) << 2); if (m_bgadr > 2) m_bgadr = 0; membank("bank1")->set_entry(m_bgadr); } void ddayjlc_state::sound_w(uint8_t data) { m_soundlatch->write(data); m_audiocpu->set_input_line_and_vector(0, HOLD_LINE, 0xff); // Z80 } void ddayjlc_state::flip_screen_w(uint8_t data) { flip_screen_set(data & 1); } void ddayjlc_state::i8257_CH0_w(offs_t offset, uint8_t data) { m_e00x_d[offset][m_e00x_l[offset]] = data; m_e00x_l[offset] ^= 1; } void ddayjlc_state::i8257_LMSR_w(address_space &space, uint8_t data) { if (!data) { int32_t src = m_e00x_d[0][1] * 256 + m_e00x_d[0][0]; int32_t dst = m_e00x_d[2][1] * 256 + m_e00x_d[2][0]; int32_t size = (m_e00x_d[1][1] * 256 + m_e00x_d[1][0]) & 0x3ff; int32_t i; size++; //?? for(i = 0; i < size; i++) space.write_byte(dst++, space.read_byte(src++)); m_e00x_l[0] = 0; m_e00x_l[1] = 0; m_e00x_l[2] = 0; m_e00x_l[3] = 0; } } void ddayjlc_state::main_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0x8fff).ram().share("mainram"); map(0x9000, 0x93ff).ram().share("spriteram"); map(0x9400, 0x97ff).ram().w(FUNC(ddayjlc_state::vram_w)).share("videoram"); map(0x9800, 0x9fff).ram().w(FUNC(ddayjlc_state::bgvram_w)).share("bgram"); /* 9800-981f - videoregs */ map(0xa000, 0xdfff).bankr("bank1").nopw(); map(0xe000, 0xe003).w(FUNC(ddayjlc_state::i8257_CH0_w)); map(0xe008, 0xe008).nopw(); // i8257 control byte map(0xf000, 0xf000).w(FUNC(ddayjlc_state::sound_w)); map(0xf100, 0xf100).nopw(); // sound related (f/f irq trigger?) map(0xf080, 0xf080).portr("P2").w(FUNC(ddayjlc_state::char_bank_w)); map(0xf081, 0xf081).w(FUNC(ddayjlc_state::flip_screen_w)); map(0xf083, 0xf083).w(FUNC(ddayjlc_state::i8257_LMSR_w)); map(0xf084, 0xf084).w(FUNC(ddayjlc_state::bg0_w)); map(0xf085, 0xf085).w(FUNC(ddayjlc_state::bg1_w)); map(0xf086, 0xf086).w(FUNC(ddayjlc_state::bg2_w)); map(0xf101, 0xf101).w(FUNC(ddayjlc_state::main_nmi_w)); map(0xf102, 0xf105).w(FUNC(ddayjlc_state::prot_w)); map(0xf000, 0xf000).portr("P1"); map(0xf100, 0xf100).portr("SYSTEM"); map(0xf180, 0xf180).portr("DSW1"); map(0xf200, 0xf200).portr("DSW2"); } void ddayjlc_state::sound_map(address_map &map) { map(0x0000, 0x1fff).rom(); map(0x2000, 0x23ff).ram(); map(0x3000, 0x3000).rw("ay1", FUNC(ay8910_device::data_r), FUNC(ay8910_device::data_w)); map(0x4000, 0x4000).w("ay1", FUNC(ay8910_device::address_w)); map(0x5000, 0x5000).rw("ay2", FUNC(ay8910_device::data_r), FUNC(ay8910_device::data_w)); map(0x6000, 0x6000).w("ay2", FUNC(ay8910_device::address_w)); map(0x7000, 0x7000).w(FUNC(ddayjlc_state::sound_nmi_w)); } static INPUT_PORTS_START( ddayjlc ) // TODO: uses single input side for upright, dual for cocktail PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(ddayjlc_state, prot_r) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x03, "6" ) PORT_DIPNAME( 0x1c, 0x00, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x1c, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x20, 0x00, "Extend" ) PORT_DIPSETTING( 0x00, "30K" ) PORT_DIPSETTING( 0x20, "50K" ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x80, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_START("DSW2") PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x03, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x07, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0xf8, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0xf8, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,2), 2, { RGN_FRAC(0,2), RGN_FRAC(1,2) }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 }, 8*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,2), 2, { RGN_FRAC(0,2), RGN_FRAC(1,2)}, { 0+8*8, 1+8*8, 2+8*8, 3+8*8, 4+8*8, 5+8*8, 6+8*8, 7+8*8,0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,0*8+2*8*8, 1*8+2*8*8, 2*8+2*8*8, 3*8+2*8*8, 4*8+2*8*8, 5*8+2*8*8, 6*8+2*8*8, 7*8+2*8*8}, 16*16, }; static GFXDECODE_START( gfx_ddayjlc ) GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 0x000, 16 ) // upper 16 colors are unused GFXDECODE_ENTRY( "gfx2", 0, charlayout, 0x200, 1 ) GFXDECODE_ENTRY( "gfx3", 0, charlayout, 0x100, 16 ) GFXDECODE_END WRITE_LINE_MEMBER(ddayjlc_state::vblank_irq) { if (state && m_main_nmi_enable) m_maincpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE); if (state && m_sound_nmi_enable) m_audiocpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE); } void ddayjlc_state::machine_start() { save_item(NAME(m_char_bank)); save_item(NAME(m_bgadr)); save_item(NAME(m_sound_nmi_enable)); save_item(NAME(m_main_nmi_enable)); save_item(NAME(m_prot_addr)); save_item(NAME(m_e00x_l)); save_item(NAME(m_e00x_d[0])); save_item(NAME(m_e00x_d[1])); save_item(NAME(m_e00x_d[2])); save_item(NAME(m_e00x_d[3])); } void ddayjlc_state::machine_reset() { int i; m_char_bank = 0; m_bgadr = 0; m_sound_nmi_enable = false; m_main_nmi_enable = false; m_prot_addr = 0; for (i = 0; i < 4; i++) { m_e00x_l[i] = 0; m_e00x_d[i][0] = 0; m_e00x_d[i][1] = 0; } } void ddayjlc_state::ddayjlc_palette(palette_device &palette) const { uint8_t const *const color_prom = memregion("proms")->base(); for (int i = 0; i < 0x200; i++) { int bit0, bit1, bit2; int const val = (color_prom[i + 0x000]) | (color_prom[i + 0x200] << 4); bit0 = 0; bit1 = BIT(val, 6); bit2 = BIT(val, 7); int const b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; bit0 = BIT(val, 3); bit1 = BIT(val, 4); bit2 = BIT(val, 5); int const g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; bit0 = BIT(val, 0); bit1 = BIT(val, 1); bit2 = BIT(val, 2); int const r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; palette.set_pen_color(i, rgb_t(r, g, b)); } // text colors, almost likely hardwired palette.set_pen_color(0x200, rgb_t(0x00, 0x00, 0x00)); palette.set_pen_color(0x201, rgb_t(0xff, 0x00, 0x00)); palette.set_pen_color(0x202, rgb_t(0x00, 0x97, 0x97)); palette.set_pen_color(0x203, rgb_t(0xff, 0xff, 0xff)); } void ddayjlc_state::ddayjlc(machine_config &config) { /* basic machine hardware */ Z80(config, m_maincpu, 12000000/3); m_maincpu->set_addrmap(AS_PROGRAM, &ddayjlc_state::main_map); Z80(config, m_audiocpu, 12000000/4); m_audiocpu->set_addrmap(AS_PROGRAM, &ddayjlc_state::sound_map); config.set_maximum_quantum(attotime::from_hz(6000)); /* video hardware */ screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(32*8, 32*8); screen.set_visarea(0*8, 32*8-1, 2*8, 30*8-1); screen.set_screen_update(FUNC(ddayjlc_state::screen_update_ddayjlc)); screen.set_palette(m_palette); screen.screen_vblank().set(FUNC(ddayjlc_state::vblank_irq)); GFXDECODE(config, m_gfxdecode, m_palette, gfx_ddayjlc); PALETTE(config, m_palette, FUNC(ddayjlc_state::ddayjlc_palette), 0x200+4); SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, m_soundlatch); ay8910_device &ay1(AY8910(config, "ay1", 12000000/6)); ay1.port_a_read_callback().set(m_soundlatch, FUNC(generic_latch_8_device::read)); ay1.add_route(ALL_OUTPUTS, "mono", 1.0); AY8910(config, "ay2", 12000000/6).add_route(ALL_OUTPUTS, "mono", 1.0); } ROM_START( ddayjlc ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "1", 0x0000, 0x2000, CRC(dbfb8772) SHA1(1fbc9726d0cd1f8781ced2f8233107b65b9bdb1a) ) ROM_LOAD( "2", 0x2000, 0x2000, CRC(f40ea53e) SHA1(234ef686d3e9fe12aceada7098c4cc53e56eb1a3) ) ROM_LOAD( "3", 0x4000, 0x2000, CRC(0780ef60) SHA1(9247af38acbaea0f78892fc50081b2400abbdc1f) ) ROM_LOAD( "4", 0x6000, 0x2000, CRC(75991a24) SHA1(175f505da6eb80479a70181d6aed01130f6a64cc) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "11", 0x0000, 0x2000, CRC(fe4de019) SHA1(16c5402e1a79756f8227d7e99dd94c5896c57444) ) ROM_REGION( 0x8000, "gfx1", 0 ) ROM_LOAD( "16", 0x0000, 0x2000, CRC(a167fe9a) SHA1(f2770d93ee5ae4eb9b3bcb052e14e36f53eec707) ) ROM_LOAD( "17", 0x2000, 0x2000, CRC(13ffe662) SHA1(2ea7855a14a4b8429751bae2e670e77608f93406) ) ROM_LOAD( "18", 0x4000, 0x2000, CRC(debe6531) SHA1(34b3b70a1872527266c664b2a82014d028a4ff1e) ) ROM_LOAD( "19", 0x6000, 0x2000, CRC(5816f947) SHA1(2236bed3e82980d3e7de3749aef0fbab042086e6) ) ROM_REGION( 0x2000, "gfx2", 0 ) ROM_LOAD( "14", 0x1000, 0x1000, CRC(2c0e9bbe) SHA1(e34ab774d2eb17ddf51af513dbcaa0c51f8dcbf7) ) ROM_LOAD( "15", 0x0000, 0x1000, CRC(a6eeaa50) SHA1(052cd3e906ca028e6f55d0caa1e1386482684cbf) ) ROM_REGION( 0x2000, "gfx3", 0 ) ROM_LOAD( "12", 0x1000, 0x1000, CRC(7f7afe80) SHA1(e8a549b8a8985c61d3ba452e348414146f2bc77e) ) ROM_LOAD( "13", 0x0000, 0x1000, CRC(f169b93f) SHA1(fb0617162542d688503fc6618dd430308e259455) ) ROM_REGION( 0xc0000, "user1", 0 ) ROM_LOAD( "5", 0x00000, 0x2000, CRC(299b05f2) SHA1(3c1804bccb514bada4bed68a6af08db63a8f1b19) ) ROM_LOAD( "6", 0x02000, 0x2000, CRC(38ae2616) SHA1(62c96f32532f0d7e2cf1606a303d81ebb4aada7d) ) ROM_LOAD( "7", 0x04000, 0x2000, CRC(4210f6ef) SHA1(525d8413afabf97cf1d04ee9a3c3d980b91bde65) ) ROM_LOAD( "8", 0x06000, 0x2000, CRC(91a32130) SHA1(cbcd673b47b672b9ce78c7354dacb5964a81db6f) ) ROM_LOAD( "9", 0x08000, 0x2000, CRC(ccb82f09) SHA1(37c23f13aa0728bae82dba9e2858a8d81fa8afa5) ) ROM_LOAD( "10", 0x0a000, 0x2000, CRC(5452aba1) SHA1(03ef47161d0ab047c8675d6ffd3b7acf81f74721) ) ROM_REGION( 0x0500, "proms", 0 ) ROM_LOAD( "4l.bin", 0x00000, 0x0100, CRC(2c3fa534) SHA1(e4c0d06cf62459c1835cb27a4e659b01ad4be20c) ) // sprite color lower data ROM_LOAD( "5p.bin", 0x00100, 0x0100, CRC(4fd96b26) SHA1(0fb9928ab6c4ee937cefcf82145a4c9d43ca8517) ) // background color lower data ROM_LOAD( "4m.bin", 0x00200, 0x0100, CRC(e0ab9a8f) SHA1(77010c4039f9d408f40cea079c1ef56132ddbd2b) ) // sprite color upper data ROM_LOAD( "5n.bin", 0x00300, 0x0100, CRC(61d85970) SHA1(189e9da3dade54936872b80893b1318e5fbfbe5e) ) // background color upper data ROM_LOAD( "3l.bin", 0x00400, 0x0100, CRC(da6fe846) SHA1(e8386cf7f552facf2d1a5b7b63ca3d2f1801d215) ) // unknown ROM_END ROM_START( ddayjlca ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "1a", 0x0000, 0x2000, CRC(d8e4f3d4) SHA1(78b30b4896a7f718975b1502c6253819bceee922) ) ROM_LOAD( "2", 0x2000, 0x2000, CRC(f40ea53e) SHA1(234ef686d3e9fe12aceada7098c4cc53e56eb1a3) ) ROM_LOAD( "3", 0x4000, 0x2000, CRC(0780ef60) SHA1(9247af38acbaea0f78892fc50081b2400abbdc1f) ) ROM_LOAD( "4", 0x6000, 0x2000, CRC(75991a24) SHA1(175f505da6eb80479a70181d6aed01130f6a64cc) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "11", 0x0000, 0x2000, CRC(fe4de019) SHA1(16c5402e1a79756f8227d7e99dd94c5896c57444) ) ROM_REGION( 0x8000, "gfx1", 0 ) ROM_LOAD( "16", 0x0000, 0x2000, CRC(a167fe9a) SHA1(f2770d93ee5ae4eb9b3bcb052e14e36f53eec707) ) ROM_LOAD( "17", 0x2000, 0x2000, CRC(13ffe662) SHA1(2ea7855a14a4b8429751bae2e670e77608f93406) ) ROM_LOAD( "18", 0x4000, 0x2000, CRC(debe6531) SHA1(34b3b70a1872527266c664b2a82014d028a4ff1e) ) ROM_LOAD( "19", 0x6000, 0x2000, CRC(5816f947) SHA1(2236bed3e82980d3e7de3749aef0fbab042086e6) ) ROM_REGION( 0x2000, "gfx2", 0 ) ROM_LOAD( "14", 0x1000, 0x1000, CRC(2c0e9bbe) SHA1(e34ab774d2eb17ddf51af513dbcaa0c51f8dcbf7) ) ROM_LOAD( "15", 0x0000, 0x1000, CRC(a6eeaa50) SHA1(052cd3e906ca028e6f55d0caa1e1386482684cbf) ) ROM_REGION( 0x2000, "gfx3", 0 ) ROM_LOAD( "12", 0x1000, 0x1000, CRC(7f7afe80) SHA1(e8a549b8a8985c61d3ba452e348414146f2bc77e) ) ROM_LOAD( "13", 0x0000, 0x1000, CRC(f169b93f) SHA1(fb0617162542d688503fc6618dd430308e259455) ) ROM_REGION( 0xc0000, "user1", 0 ) ROM_LOAD( "5", 0x00000, 0x2000, CRC(299b05f2) SHA1(3c1804bccb514bada4bed68a6af08db63a8f1b19) ) ROM_LOAD( "6", 0x02000, 0x2000, CRC(38ae2616) SHA1(62c96f32532f0d7e2cf1606a303d81ebb4aada7d) ) ROM_LOAD( "7", 0x04000, 0x2000, CRC(4210f6ef) SHA1(525d8413afabf97cf1d04ee9a3c3d980b91bde65) ) ROM_LOAD( "8", 0x06000, 0x2000, CRC(91a32130) SHA1(cbcd673b47b672b9ce78c7354dacb5964a81db6f) ) ROM_LOAD( "9", 0x08000, 0x2000, CRC(ccb82f09) SHA1(37c23f13aa0728bae82dba9e2858a8d81fa8afa5) ) ROM_LOAD( "10", 0x0a000, 0x2000, CRC(5452aba1) SHA1(03ef47161d0ab047c8675d6ffd3b7acf81f74721) ) ROM_REGION( 0x0500, "proms", 0 ) ROM_LOAD( "4l.bin", 0x00000, 0x0100, CRC(2c3fa534) SHA1(e4c0d06cf62459c1835cb27a4e659b01ad4be20c) ) // sprite color lower data ROM_LOAD( "5p.bin", 0x00100, 0x0100, CRC(4fd96b26) SHA1(0fb9928ab6c4ee937cefcf82145a4c9d43ca8517) ) // background color lower data ROM_LOAD( "4m.bin", 0x00200, 0x0100, CRC(e0ab9a8f) SHA1(77010c4039f9d408f40cea079c1ef56132ddbd2b) ) // sprite color upper data ROM_LOAD( "5n.bin", 0x00300, 0x0100, CRC(61d85970) SHA1(189e9da3dade54936872b80893b1318e5fbfbe5e) ) // background color upper data ROM_LOAD( "3l.bin", 0x00400, 0x0100, CRC(da6fe846) SHA1(e8386cf7f552facf2d1a5b7b63ca3d2f1801d215) ) // unknown ROM_END void ddayjlc_state::init_ddayjlc() { #define repack(n)\ dst[newadr+0+n] = src[oldaddr+0+n];\ dst[newadr+1+n] = src[oldaddr+1+n];\ dst[newadr+2+n] = src[oldaddr+2+n];\ dst[newadr+3+n] = src[oldaddr+3+n];\ dst[newadr+4+n] = src[oldaddr+4+n];\ dst[newadr+5+n] = src[oldaddr+5+n];\ dst[newadr+6+n] = src[oldaddr+6+n];\ dst[newadr+7+n] = src[oldaddr+7+n];\ dst[newadr+8+n] = src[oldaddr+0+0x2000+n];\ dst[newadr+9+n] = src[oldaddr+1+0x2000+n];\ dst[newadr+10+n] = src[oldaddr+2+0x2000+n];\ dst[newadr+11+n] = src[oldaddr+3+0x2000+n];\ dst[newadr+12+n] = src[oldaddr+4+0x2000+n];\ dst[newadr+13+n] = src[oldaddr+5+0x2000+n];\ dst[newadr+14+n] = src[oldaddr+6+0x2000+n];\ dst[newadr+15+n] = src[oldaddr+7+0x2000+n];\ dst[newadr+16+n] = src[oldaddr+0+8+n];\ dst[newadr+17+n] = src[oldaddr+1+8+n];\ dst[newadr+18+n] = src[oldaddr+2+8+n];\ dst[newadr+19+n] = src[oldaddr+3+8+n];\ dst[newadr+20+n] = src[oldaddr+4+8+n];\ dst[newadr+21+n] = src[oldaddr+5+8+n];\ dst[newadr+22+n] = src[oldaddr+6+8+n];\ dst[newadr+23+n] = src[oldaddr+7+8+n];\ dst[newadr+24+n] = src[oldaddr+0+0x2008+n];\ dst[newadr+25+n] = src[oldaddr+1+0x2008+n];\ dst[newadr+26+n] = src[oldaddr+2+0x2008+n];\ dst[newadr+27+n] = src[oldaddr+3+0x2008+n];\ dst[newadr+28+n] = src[oldaddr+4+0x2008+n];\ dst[newadr+29+n] = src[oldaddr+5+0x2008+n];\ dst[newadr+30+n] = src[oldaddr+6+0x2008+n];\ dst[newadr+31+n] = src[oldaddr+7+0x2008+n]; { std::vector temp(0x10000); uint8_t *src = &temp[0]; uint8_t *dst = memregion("gfx1")->base(); uint32_t length = memregion("gfx1")->bytes(); memcpy(src, dst, length); uint32_t newadr = 0; uint32_t oldaddr = 0; for (uint32_t j = 0; j < length / 2; j += 32) { repack(0); repack(0x4000) newadr += 32; oldaddr += 16; } } membank("bank1")->configure_entries(0, 3, memregion("user1")->base(), 0x4000); membank("bank1")->set_entry(0); } GAME( 1984, ddayjlc, 0, ddayjlc, ddayjlc, ddayjlc_state, init_ddayjlc, ROT90, "Jaleco", "D-Day (Jaleco set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1984, ddayjlca, ddayjlc, ddayjlc, ddayjlc, ddayjlc_state, init_ddayjlc, ROT90, "Jaleco", "D-Day (Jaleco set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )