/* Dragonball Z (c) 1993 Banpresto Dragonball Z 2 - Super Battle (c) 1994 Banpresto Driver by David Haywood, R. Belmont and Pierpaolo Prazzoli MC68000 + Konami Xexex-era video hardware and system controller ICs Z80 + YM2151 + OKIM6295 for sound Note: game has an extremely complete test mode, it's beautiful for emulation. flip the DIP and check it out! TODO: - Self Test Fails - Banpresto logo in DBZ has bad colors after 1 run of the attract mode because it's associated to the wrong logical tilemap and the same happens in DBZ2 test mode. It should be a bug in K056832 emulation. PCB Layout: BP924-1 PWB250248D (note PCB is identical to DBZ2 also) |-------------------------------------------------------| | YM3014 Z80 32MHz 053252 222A05 222A07 | | YM2151 5168 222A04 222A06 | | 1.056kHz 5168 | | M6295 222A10 5864 | | 222A03 68000 2018 5864 053246A| |J 222A11 222A12 2018 | |A 5864 * * | |M 5864 62256 62256 | |M 053247A| |A | | 053936 053936 2018 | | 053251 053251 2018 | | CY7C128 | | 054157 054156 5864 CY7C128 CY7C128 CY7C128| | 222A01 222A02 5864 CY7C128 | | DSW2 DSW1 5864 CY7C128 222A08 222A09 | | * * | |-------------------------------------------------------| Notes: 68k clock: 16.000MHz Z80 clock: 4.000MHz YM2151 clock: 4.000MHz M6295 clock: 1.056MHz (sample rate = /132) Vsync: 55Hz Hsync: 15.36kHz *: unpopulated ROM positions on DBZ */ #include "driver.h" #include "video/konamiic.h" #include "cpu/m68000/m68000.h" #include "cpu/z80/z80.h" #include "sound/2151intf.h" #include "sound/okim6295.h" /* BG LAYER */ extern UINT16 *dbz_bg1_videoram; extern UINT16 *dbz_bg2_videoram; WRITE16_HANDLER(dbz_bg1_videoram_w); WRITE16_HANDLER(dbz_bg2_videoram_w); static int dbz_control; VIDEO_START(dbz); VIDEO_UPDATE(dbz); static INTERRUPT_GEN( dbz_interrupt ) { switch (cpu_getiloops()) { case 0: cpunum_set_input_line(0, MC68000_IRQ_2, HOLD_LINE); break; case 1: if (K053246_is_IRQ_enabled()) cpunum_set_input_line(0, MC68000_IRQ_4, HOLD_LINE); break; } } #if 0 static READ16_HANDLER( dbzcontrol_r ) { return dbz_control; } #endif static WRITE16_HANDLER( dbzcontrol_w ) { /* bit 10 = enable '246 readback */ COMBINE_DATA(&dbz_control); if (data & 0x400) { K053246_set_OBJCHA_line(ASSERT_LINE); } else { K053246_set_OBJCHA_line(CLEAR_LINE); } coin_counter_w(0, data & 1); coin_counter_w(1, data & 2); } static READ16_HANDLER( dbz_inp0_r ) { return readinputportbytag("IN0") | (readinputportbytag("IN1")<<8); } static READ16_HANDLER( dbz_inp1_r ) { return readinputportbytag("IN3") | (readinputportbytag("DSW1")<<8); } static READ16_HANDLER( dbz_inp2_r ) { return readinputportbytag("DSW2") | (readinputportbytag("DSW2")<<8); } static WRITE16_HANDLER( dbz_sound_command_w ) { soundlatch_w(0, data>>8); } static WRITE16_HANDLER( dbz_sound_cause_nmi ) { cpunum_set_input_line(1, INPUT_LINE_NMI, PULSE_LINE); } static void dbz_sound_irq(int irq) { if (irq) cpunum_set_input_line(1, 0, ASSERT_LINE); else cpunum_set_input_line(1, 0, CLEAR_LINE); } static ADDRESS_MAP_START( dbz_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_READ(MRA16_ROM) AM_RANGE(0x480000, 0x48ffff) AM_READ(MRA16_RAM) AM_RANGE(0x490000, 0x491fff) AM_READ(K056832_ram_word_r) // '157 RAM is mirrored twice AM_RANGE(0x492000, 0x493fff) AM_READ(K056832_ram_word_r) AM_RANGE(0x498000, 0x49ffff) AM_READ(K056832_rom_word_8000_r) // code near a60 in dbz2, subroutine at 730 in dbz AM_RANGE(0x4a0000, 0x4a0fff) AM_READ(K053247_word_r) AM_RANGE(0x4a1000, 0x4a3fff) AM_READ(MRA16_RAM) AM_RANGE(0x4a8000, 0x4abfff) AM_READ(MRA16_RAM) // palette AM_RANGE(0x4c0000, 0x4c0001) AM_READ(K053246_word_r) AM_RANGE(0x4e0000, 0x4e0001) AM_READ(dbz_inp0_r) AM_RANGE(0x4e0002, 0x4e0003) AM_READ(dbz_inp1_r) AM_RANGE(0x4e4000, 0x4e4001) AM_READ(dbz_inp2_r) AM_RANGE(0x500000, 0x501fff) AM_READ(MRA16_RAM) AM_RANGE(0x508000, 0x509fff) AM_READ(MRA16_RAM) AM_RANGE(0x510000, 0x513fff) AM_READ(MRA16_RAM) AM_RANGE(0x518000, 0x51bfff) AM_READ(MRA16_RAM) AM_RANGE(0x600000, 0x6fffff) AM_READ(MRA16_NOP) // PSAC 1 ROM readback window AM_RANGE(0x700000, 0x7fffff) AM_READ(MRA16_NOP) // PSAC 2 ROM readback window ADDRESS_MAP_END static ADDRESS_MAP_START( dbz_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x480000, 0x48ffff) AM_WRITE(MWA16_RAM) AM_RANGE(0x490000, 0x491fff) AM_WRITE(K056832_ram_word_w) AM_RANGE(0x492000, 0x493fff) AM_WRITE(K056832_ram_word_w) AM_RANGE(0x4a0000, 0x4a0fff) AM_WRITE(K053247_word_w) AM_RANGE(0x4a1000, 0x4a3fff) AM_WRITE(MWA16_RAM) AM_RANGE(0x4a8000, 0x4abfff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16) AM_RANGE(0x4c0000, 0x4c0007) AM_WRITE(K053246_word_w) AM_RANGE(0x4c4000, 0x4c4007) AM_WRITE(K053246_word_w) AM_RANGE(0x4c8000, 0x4c8007) AM_WRITE(K056832_b_word_w) AM_RANGE(0x4cc000, 0x4cc03f) AM_WRITE(K056832_word_w) AM_RANGE(0x4ec000, 0x4ec001) AM_WRITE(dbzcontrol_w) AM_RANGE(0x4d0000, 0x4d001f) AM_WRITE(MWA16_RAM) AM_BASE(&K053936_0_ctrl) AM_RANGE(0x4d4000, 0x4d401f) AM_WRITE(MWA16_RAM) AM_BASE(&K053936_1_ctrl) AM_RANGE(0x4e8000, 0x4e8001) AM_WRITE(MWA16_NOP) AM_RANGE(0x4f0000, 0x4f0001) AM_WRITE(dbz_sound_command_w) AM_RANGE(0x4f4000, 0x4f4001) AM_WRITE(dbz_sound_cause_nmi) AM_RANGE(0x4f8000, 0x4f801f) AM_WRITE(MWA16_NOP) // 251 #1 AM_RANGE(0x4fc000, 0x4fc01f) AM_WRITE(K053251_lsb_w) // 251 #2 AM_RANGE(0x500000, 0x501fff) AM_WRITE(dbz_bg2_videoram_w) AM_BASE(&dbz_bg2_videoram) AM_RANGE(0x508000, 0x509fff) AM_WRITE(dbz_bg1_videoram_w) AM_BASE(&dbz_bg1_videoram) AM_RANGE(0x510000, 0x513fff) AM_WRITE(MWA16_RAM) AM_BASE(&K053936_0_linectrl) // ?? guess, it might not be AM_RANGE(0x518000, 0x51bfff) AM_WRITE(MWA16_RAM) AM_BASE(&K053936_1_linectrl) // ?? guess, it might not be ADDRESS_MAP_END /* dbz sound */ /* IRQ: from YM2151. NMI: from 68000. Port 0: write to ack NMI */ static ADDRESS_MAP_START( dbz_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) AM_RANGE(0x8000, 0xbfff) AM_READ(MRA8_RAM) AM_RANGE(0xc000, 0xc001) AM_READ(YM2151_status_port_0_r) AM_RANGE(0xd000, 0xd002) AM_READ(OKIM6295_status_0_r) AM_RANGE(0xe000, 0xe001) AM_READ(soundlatch_r) ADDRESS_MAP_END static ADDRESS_MAP_START( dbz_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM) AM_RANGE(0x8000, 0xbfff) AM_WRITE(MWA8_RAM) AM_RANGE(0xc000, 0xc000) AM_WRITE(YM2151_register_port_0_w) AM_RANGE(0xc001, 0xc001) AM_WRITE(YM2151_data_port_0_w) AM_RANGE(0xd000, 0xd001) AM_WRITE(OKIM6295_data_0_w) ADDRESS_MAP_END static ADDRESS_MAP_START( dbz_sound_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x00, 0x00) AM_WRITE(MWA8_NOP) ADDRESS_MAP_END /**********************************************************************************/ static INPUT_PORTS_START( dbz ) PORT_START_TAG("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START_TAG("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START_TAG("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) // I think this is right, but can't stomach the game long enough to check PORT_DIPSETTING( 0x01, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) // seems unused PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) ) // Definitely correct PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR(Service_Mode) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Language ) ) PORT_DIPSETTING( 0x00, DEF_STR( English ) ) PORT_DIPSETTING( 0x40, DEF_STR( Japanese ) ) PORT_DIPNAME( 0x80, 0x00, "Mask ROM Test" ) //NOP'd PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START_TAG("IN3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Test Switch") PORT_CODE(KEYCODE_F2) // "Test" PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_START_TAG("DSW2") PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) // PORT_DIPSETTING( 0x00, "Disabled" ) INPUT_PORTS_END static INPUT_PORTS_START( dbz2 ) PORT_START_TAG("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START_TAG("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START_TAG("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x01, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Level_Select ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR(Service_Mode ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Language ) ) PORT_DIPSETTING( 0x00, DEF_STR( English ) ) PORT_DIPSETTING( 0x40, DEF_STR( Japanese ) ) PORT_DIPNAME( 0x80, 0x00, "Mask ROM Test" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START_TAG("IN3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Test Switch") PORT_CODE(KEYCODE_F2) // "Test" PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_START_TAG("DSW2") PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) // PORT_DIPSETTING( 0x00, "Disabled" ) INPUT_PORTS_END /**********************************************************************************/ static struct YM2151interface ym2151_interface = { dbz_sound_irq }; /**********************************************************************************/ static const gfx_layout bglayout = { 16,16, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, 8*4, 9*4, 10*4, 11*4, 12*4, 13*4, 14*4, 15*4 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, 128*8 }; static GFXDECODE_START( dbz ) GFXDECODE_ENTRY( REGION_GFX3, 0, bglayout, 0, 512 ) GFXDECODE_ENTRY( REGION_GFX4, 0, bglayout, 0, 512 ) GFXDECODE_END /**********************************************************************************/ static MACHINE_DRIVER_START( dbz ) /* basic machine hardware */ MDRV_CPU_ADD(M68000, 16000000) MDRV_CPU_PROGRAM_MAP(dbz_readmem,dbz_writemem) MDRV_CPU_VBLANK_INT(dbz_interrupt,2) MDRV_CPU_ADD(Z80, 4000000) /* audio CPU */ MDRV_CPU_PROGRAM_MAP(dbz_sound_readmem, dbz_sound_writemem) MDRV_CPU_IO_MAP(0,dbz_sound_writeport) MDRV_SCREEN_REFRESH_RATE(55) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) MDRV_GFXDECODE(dbz) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_HAS_SHADOWS) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0, 48*8-1, 0, 32*8-1) MDRV_VIDEO_START(dbz) MDRV_VIDEO_UPDATE(dbz) MDRV_PALETTE_LENGTH(0x4000/2) /* sound hardware */ MDRV_SPEAKER_STANDARD_STEREO("left", "right") MDRV_SOUND_ADD(YM2151, 4000000) MDRV_SOUND_CONFIG(ym2151_interface) MDRV_SOUND_ROUTE(0, "left", 1.0) MDRV_SOUND_ROUTE(1, "right", 1.0) MDRV_SOUND_ADD(OKIM6295, 1056000) MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 1.0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 1.0) MACHINE_DRIVER_END /**********************************************************************************/ #define ROM_LOAD64_WORD(name,offset,length,crc) ROMX_LOAD(name, offset, length, crc, ROM_GROUPWORD | ROM_SKIP(6)) ROM_START( dbz ) /* main program */ ROM_REGION( 0x400000, REGION_CPU1, 0) ROM_LOAD16_BYTE( "222a11.9e", 0x000000, 0x80000, CRC(60c7d9b2) SHA1(718ef89e89b3943845e91bedfc5c1d26229f9fe5) ) ROM_LOAD16_BYTE( "222a12.9f", 0x000001, 0x80000, CRC(6ebc6853) SHA1(e9b2068246228968cc6b8554215563cacaa5ba9f) ) ROM_REGION( 0x400000, REGION_USER1, 0) ROM_LOAD16_BYTE( "222a11.9e", 0x000000, 0x80000, CRC(60c7d9b2) SHA1(718ef89e89b3943845e91bedfc5c1d26229f9fe5) ) ROM_LOAD16_BYTE( "222a12.9f", 0x000001, 0x80000, CRC(6ebc6853) SHA1(e9b2068246228968cc6b8554215563cacaa5ba9f) ) /* sound program */ ROM_REGION( 0x010000, REGION_CPU2, 0 ) ROM_LOAD("222a10.5e", 0x000000, 0x08000, CRC(1c93e30a) SHA1(8545a0ac5126b3c855e1901b186f57820699895d) ) /* tiles */ ROM_REGION( 0x400000, REGION_GFX1, 0) ROM_LOAD( "222a01.27c", 0x000000, 0x200000, CRC(9fce4ed4) SHA1(81e19375b351ee247f066434dd595149333d73c5) ) ROM_LOAD( "222a02.27e", 0x200000, 0x200000, CRC(651acaa5) SHA1(33942a90fb294b5da6a48e5bfb741b31babca188) ) /* sprites */ ROM_REGION( 0x800000, REGION_GFX2, 0) ROM_LOAD64_WORD( "222a04.3j", 0x000000, 0x200000, CRC(2533b95a) SHA1(35910836b6030130d742eae6c4bf1cdf1ff43fa4) ) ROM_LOAD64_WORD( "222a05.1j", 0x000002, 0x200000, CRC(731b7f93) SHA1(b676fff2ede5aa72c49fe12736cd60766462fe0b) ) ROM_LOAD64_WORD( "222a06.3l", 0x000004, 0x200000, CRC(97b767d3) SHA1(3d879c431586da2f88c632ab1a531b4a5ec96939) ) ROM_LOAD64_WORD( "222a07.1l", 0x000006, 0x200000, CRC(430bc873) SHA1(ea483195bb7f20ef3df7cfba153e5f6f8d53e5f9) ) /* K053536 PSAC-2 #1 */ ROM_REGION( 0x200000, REGION_GFX3, 0) ROM_LOAD( "222a08.25k", 0x000000, 0x200000, CRC(6410ee1b) SHA1(2296aafd3ba25f63a12130f7b58de53e88f14e92) ) /* K053536 PSAC-2 #2 */ ROM_REGION( 0x200000, REGION_GFX4, 0) ROM_LOAD( "222a09.25l", 0x000000, 0x200000, CRC(f7b3f070) SHA1(50ebd8cfcda292a3df5664de50f9212108d58923) ) /* sound data */ ROM_REGION( 0x40000, REGION_SOUND1, 0) ROM_LOAD( "222a03.7c", 0x000000, 0x40000, CRC(1924467b) SHA1(57922090509bcc63b4783e8f2c5e95afd2090b87) ) ROM_END ROM_START( dbz2 ) /* main program */ ROM_REGION( 0x400000, REGION_CPU1, 0) ROM_LOAD16_BYTE( "a9e.9e", 0x000000, 0x80000, CRC(e6a142c9) SHA1(7951c8f7036a67a0cd3260f434654820bf3e603f) ) ROM_LOAD16_BYTE( "a9f.9f", 0x000001, 0x80000, CRC(76cac399) SHA1(af6daa1f8b87c861dc62adef5ca029190c3cb9ae) ) /* sound program */ ROM_REGION( 0x010000, REGION_CPU2, 0 ) ROM_LOAD("s-001.5e", 0x000000, 0x08000, CRC(154e6d03) SHA1(db15c20982692271f40a733dfc3f2486221cd604) ) /* tiles */ ROM_REGION( 0x400000, REGION_GFX1, 0) ROM_LOAD( "ds-b01.27c", 0x000000, 0x200000, CRC(8dc39972) SHA1(c6e3d4e0ff069e08bdb68e2b0ad24cc7314e4e93) ) ROM_LOAD( "ds-b02.27e", 0x200000, 0x200000, CRC(7552f8cd) SHA1(1f3beffe9733b1a18d44b5e8880ff1cc97e7a8ab) ) /* sprites */ ROM_REGION( 0x800000, REGION_GFX2, 0) ROM_LOAD64_WORD( "ds-o01.3j", 0x000000, 0x200000, CRC(d018531f) SHA1(d4082fe28e9f1f3f35aa75b4be650cadf1cef192) ) ROM_LOAD64_WORD( "ds-o02.1j", 0x000002, 0x200000, CRC(5a0f1ebe) SHA1(3bb9e1389299dc046a24740ef1a1c543e44b5c37) ) ROM_LOAD64_WORD( "ds-o03.3l", 0x000004, 0x200000, CRC(ddc3bef1) SHA1(69638ef53f627a238a12b6c206d57faadf894893) ) ROM_LOAD64_WORD( "ds-o04.1l", 0x000006, 0x200000, CRC(b5df6676) SHA1(194cfce460ccd29e2cceec577aae4ec936ae88e5) ) /* K053536 PSAC-2 #1 */ ROM_REGION( 0x400000, REGION_GFX3, 0) ROM_LOAD( "ds-p01.25k", 0x000000, 0x200000, CRC(1c7aad68) SHA1(a5296cf12cec262eede55397ea929965576fea81) ) ROM_LOAD( "ds-p02.27k", 0x200000, 0x200000, CRC(e4c3a43b) SHA1(f327f75fe82f8aafd2cfe6bdd3a426418615974b) ) /* K053536 PSAC-2 #2 */ ROM_REGION( 0x400000, REGION_GFX4, 0) ROM_LOAD( "ds-p03.25l", 0x000000, 0x200000, CRC(1eaa671b) SHA1(1875eefc6f2c3fc8feada56bfa6701144e8ef64b) ) ROM_LOAD( "ds-p04.27l", 0x200000, 0x200000, CRC(5845ff98) SHA1(73b4c3f439321ce9c462119fe933e7cbda8cd498) ) /* sound data */ ROM_REGION( 0x40000, REGION_SOUND1, 0) ROM_LOAD( "pcm.7c", 0x000000, 0x40000, CRC(b58c884a) SHA1(0e2a7267e9dff29c9af25558081ec9d56629bc43) ) ROM_END static DRIVER_INIT( dbz ) { UINT16 *ROM; konami_rom_deinterleave_2(REGION_GFX1); ROM = (UINT16 *)memory_region(REGION_CPU1); // nop out dbz1's mask rom test // tile ROM test ROM[0x790/2] = 0x4e71; ROM[0x792/2] = 0x4e71; // PSAC2 ROM test ROM[0x982/2] = 0x4e71; ROM[0x984/2] = 0x4e71; ROM[0x986/2] = 0x4e71; ROM[0x988/2] = 0x4e71; ROM[0x98a/2] = 0x4e71; ROM[0x98c/2] = 0x4e71; ROM[0x98e/2] = 0x4e71; ROM[0x990/2] = 0x4e71; } static DRIVER_INIT( dbz2 ) { konami_rom_deinterleave_2(REGION_GFX1); } GAME( 1993, dbz, 0, dbz, dbz, dbz, ROT0, "Banpresto", "Dragonball Z", GAME_IMPERFECT_GRAPHICS ) GAME( 1994, dbz2, 0, dbz, dbz2, dbz2, ROT0, "Banpresto", "Dragonball Z 2 - Super Battle", GAME_IMPERFECT_GRAPHICS )