// license:BSD-3-Clause // copyright-holders:Bryan McPhail /*************************************************************************** Thunder Zone / Desert Assault (c) 1991 Data East Corporation Thunder Zone (World 2 or 4 players, 2 sets) Thunder Zone (World 4 players only) Thunder Zone (Japan 2 or 4 players) Desert Assault (USA 4 players only) Desert Assault (USA Selectable 2-4 players) Emulation by Bryan McPhail, mish@tendril.co.uk *************************************************************************** Thunder Zone / Desert Assault Data East 1991 PCB Layout ---------- Main PCB: DE-0344-3 |--------------------------------------------------------| |TA8205 YM3012 YM2151 GT04 MAJ-01 GZ03| | VOL VOL YM3014 YM2203 6264 |---| MAJ-00 GT02| | 3403 3403 M6295(1) MAJ-03 |45 | GZ01| | 3403 3403 M6295(2) GT07 32MHz |---| GT00| | MAJ-02 | | SW3 SW2 SW1 GT06 6264 | |J GT05 |-----| 6264 | |A MB7128 | 55 | 6264 | |M | | 6264 | |M |-----| | |A | | RCDM-I111 77 | | RCDM-I111 |-----| 6264 | | RCDM-I111 | 55 | 6264 | | RCDM-I111 6116 | | |---| | | 6116 |-----| |59 | | | CN4 6116 |---| | | CN3 | |--------------------------------------------------------| Notes: (some PCBs may use a 32.22MHz oscillator) 59 - 68000-based CPU (in custom QFP64 package) disguised as Data East chip 59. Clock input 14.161MHz [28.322/2] (QFP64) 45 - Hudson/NEC HuC6280 disguised as Data East chip 45. Clock input 8.000MHz on pin 10 [32/4] (QFP80) 55 - Data East custom chip 55 graphic generator IC (QFP160) 77 - Data East custom chip 77 (SOP28) M6295(1) - OKI M6295 4-Channel Mixing ADPCM Voice Synthesis LSI. Clock input 2.000MHz [32/16]. Pin 7 HIGH (QFP44) M6295(2) - OKI M6295 4-Channel Mixing ADPCM Voice Synthesis LSI. Clock input 1.000MHz [32/32]. Pin 7 HIGH (QFP44) YM2203 - Yamaha YM2203C FM Operator Type-N(OPN). Clock input 4.000MHz [32/8] (DIP40) YM2151 - Yamaha YM2151 FM Operator Type-M(OPM). Clock input 3.55556MHz comes from a 74F163 on pin 12. F163 input pin 2 is 32MHz (DIP24) YM3012 - Yamaha YM3012 2-Channel Serial Input Floating D/A Converter (DIP16) YM3014 - Yamaha YM3014 Serial Input Floating D/A Converter (DIP8) 6116 - 2kx8 SRAM (DIP24) 6264 - 8kx8 SRAM (DIP28) MAJ* - Mask ROMs GT* & GZ* - EPROMs MB7128 - Fujitsu MB7128 Bi-Polar PROM marked 'GR-0' (DIP18) CN3/4 - Connector for extra joystick & buttons for player 3 and player 4 TA8205 - Toshiba TA8205AH 18W BTL 2 Channel Audio Power Amplifier 3403 - NEC uPC3403C Quad Operational Amplifier (DIP14) RCDM-I111 - Custom Data East resistor array SW1/2/3 - 8-position DIP switch (2 populated, SW3 unpopulated) HSYNC - 15.80464kHz VSYNC - 58.1052Hz Sub PCB: DE-0345-1 |--------------------------------------------------------| | 28.322MHz GT12 | | 6116 GT13 MAJ-04 | |6116 6116 |-----| GT14 MAJ-05 | |6116 | 52 | GT15 MAJ-06 | | | | MAJ-07 | | |---| |-----| | | |59 | MAJ-08 | | |---| |-----| MAJ-09 | | | 52 | MAJ-10 | | 6116 | | MAJ-11 | |GZ08 6116 |-----| | |GT09 | |GZ10 6264 6116 | |GT11 6264 6116 6116 | | 6116 | |MB8421 MB8431 | | MB7138 | | MB7138 MB7138 | |--------------------------------------------------------| Notes: (some PCBs may use a 28.0MHz oscillator) 59 - 68000-based CPU (in custom QFP64 package) disguised as Data East chip 59. Clock input 14.161MHz [28.322/2] (QFP64) 52 - Data East custom chip 52 graphic generator IC (QFP128) MB7138 - Fujitsu MB7138 Bi-Polar PROM marked 'GR-1' (DIP24) 6116 - 2kx8 SRAM (DIP24) 6264 - 8kx8 SRAM (DIP28) MAJ* - Mask ROMs GT* & GZ* - EPROMs MB8421 - Fujitsu MB8421 CMOS 16k-bit Dual-port SRAM (SDIP52) MB8431 - Fujitsu MB8431 CMOS 16k-bit Dual-port SRAM (SDIP52) *************************************************************************** Stephh's notes (based on the games M68000 code and some tests) : 1) 'thndzone' - "Max Players" Dip Switch set to "2" : * COIN1 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch * COIN2 : adds coin(s)/credit(s) depending on "Coin B" Dip Switch * COIN3 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch * COIN4 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch * SERVICE1 : adds 4 coins/credits * START1 : starts a game for player 1 * START2 : starts a game for player 2 * BUTTON1n : "fire" * BUTTON2n : "nuke" - "Max Players" Dip Switch set to "4" : * COIN1 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch * COIN2 : adds coin(s)/credit(s) depending on "Coin B" Dip Switch * COIN3 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch * COIN4 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch * SERVICE1 : adds 4 coins/credits * START1 : starts a game for player 1 * START2 : starts a game for player 2 * BUTTON1n : "fire" + starts a game for player n * BUTTON2n : "nuke" 2) 'dassault' - "Max Players" Dip Switch set to "2" : * COIN1 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch * COIN2 : adds coin(s)/credit(s) depending on "Coin B" Dip Switch * COIN3 : NO EFFECT ! * COIN4 : NO EFFECT ! * SERVICE1 : adds 1 coin/credit * START1 : starts a game for player 1 * START2 : starts a game for player 2 * BUTTON1n : "fire" * BUTTON2n : "nuke" - "Max Players" Dip Switch set to "3" : * COIN1 : adds coin(s)/credit(s) for player 1 depending on "Coin A" Dip Switch * COIN2 : adds coin(s)/credit(s) for player 2 depending on "Coin A" Dip Switch * COIN3 : adds coin(s)/credit(s) for player 3 depending on "Coin A" Dip Switch * COIN4 : adds coin(s)/credit(s) for FAKE player 4 depending on "Coin A" Dip Switch * SERVICE1 : adds 1 coin/credit for all players (including FAKE player 4 !) * START1 : NO EFFECT ! * START2 : NO EFFECT ! * BUTTON1n : "fire" + starts a game for player n * BUTTON2n : "nuke" - "Max Players" Dip Switch set to "4" : * COIN1 : adds coin(s)/credit(s) for player 1 depending on "Coin A" Dip Switch * COIN2 : adds coin(s)/credit(s) for player 2 depending on "Coin A" Dip Switch * COIN3 : adds coin(s)/credit(s) for player 3 depending on "Coin A" Dip Switch * COIN4 : adds coin(s)/credit(s) for player 4 depending on "Coin A" Dip Switch * SERVICE1 : adds 1 coin/credit for all players * START1 : NO EFFECT ! * START2 : NO EFFECT ! * BUTTON1n : "fire" + starts a game for player n * BUTTON2n : "nuke" 3) 'dassault4' - always 4 players : * COIN1 : adds coin(s)/credit(s) for player 1 depending on "Coinage" Dip Switch * COIN2 : adds coin(s)/credit(s) for player 2 depending on "Coinage" Dip Switch * COIN3 : adds coin(s)/credit(s) for player 3 depending on "Coinage" Dip Switch * COIN4 : adds coin(s)/credit(s) for player 4 depending on "Coinage" Dip Switch * SERVICE1 : adds 1 coin/credit * NO START1 ! * NO START2 ! * BUTTON1n : "fire" + starts a game for player n * BUTTON2n : "nuke" 2008-08 Dip locations verified with US conversion kit manual. TODO: Blend function aren't fully emulated. ***************************************************************************/ #include "emu.h" #include "includes/dassault.h" #include "cpu/m68000/m68000.h" #include "machine/mb8421.h" #include "sound/2203intf.h" #include "sound/ym2151.h" #include "screen.h" #include "speaker.h" /**********************************************************************************/ WRITE16_MEMBER(dassault_state::priority_w) { COMBINE_DATA(&m_priority); } WRITE16_MEMBER(dassault_state::main_irq_ack_w) { m_maincpu->set_input_line(M68K_IRQ_4, CLEAR_LINE); } WRITE16_MEMBER(dassault_state::sub_irq_ack_w) { m_subcpu->set_input_line(M68K_IRQ_5, CLEAR_LINE); } READ16_MEMBER(dassault_state::dassault_control_r) { switch (offset << 1) { case 0: /* Player 1 & Player 2 joysticks & fire buttons */ return ioport("P1_P2")->read(); case 2: /* Player 3 & Player 4 joysticks & fire buttons */ return ioport("P3_P4")->read(); case 4: /* Dip 1 (stored at 0x3f8035) */ return ioport("DSW1")->read(); case 6: /* Dip 2 (stored at 0x3f8034) */ return ioport("DSW2")->read(); case 8: /* VBL, Credits */ return ioport("SYSTEM")->read(); } return 0xffff; } WRITE16_MEMBER(dassault_state::dassault_control_w) { machine().bookkeeping().coin_counter_w(0, data & 1); if (data & 0xfffe) logerror("Coin cointrol %04x\n", data); } READ16_MEMBER(dassault_state::dassault_sub_control_r) { return ioport("VBLANK1")->read(); } /**********************************************************************************/ void dassault_state::dassault_map(address_map &map) { map(0x000000, 0x07ffff).rom(); map(0x100000, 0x103fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); map(0x140004, 0x140005).w(FUNC(dassault_state::main_irq_ack_w)); map(0x140006, 0x140007).nopw(); /* ? */ map(0x180001, 0x180001).w(m_soundlatch, FUNC(generic_latch_8_device::write)); map(0x1c0000, 0x1c000f).r(FUNC(dassault_state::dassault_control_r)); map(0x1c000a, 0x1c000b).w(FUNC(dassault_state::priority_w)); map(0x1c000c, 0x1c000d).w(m_spriteram[1], FUNC(buffered_spriteram16_device::write)); map(0x1c000e, 0x1c000f).w(FUNC(dassault_state::dassault_control_w)); map(0x200000, 0x201fff).rw(m_deco_tilegen[0], FUNC(deco16ic_device::pf1_data_r), FUNC(deco16ic_device::pf1_data_w)); map(0x202000, 0x203fff).rw(m_deco_tilegen[0], FUNC(deco16ic_device::pf2_data_r), FUNC(deco16ic_device::pf2_data_w)); map(0x212000, 0x212fff).writeonly().share("pf2_rowscroll"); map(0x220000, 0x22000f).w(m_deco_tilegen[0], FUNC(deco16ic_device::pf_control_w)); map(0x240000, 0x240fff).rw(m_deco_tilegen[1], FUNC(deco16ic_device::pf1_data_r), FUNC(deco16ic_device::pf1_data_w)); map(0x242000, 0x242fff).rw(m_deco_tilegen[1], FUNC(deco16ic_device::pf2_data_r), FUNC(deco16ic_device::pf2_data_w)); map(0x252000, 0x252fff).writeonly().share("pf4_rowscroll"); map(0x260000, 0x26000f).w(m_deco_tilegen[1], FUNC(deco16ic_device::pf_control_w)); map(0x3f8000, 0x3fbfff).ram(); /* Main ram */ map(0x3fc000, 0x3fcfff).ram().share("spriteram2"); /* Spriteram (2nd) */ map(0x3fe000, 0x3fefff).rw("sharedram", FUNC(mb8421_mb8431_16_device::left_r), FUNC(mb8421_mb8431_16_device::left_w)); } void dassault_state::dassault_sub_map(address_map &map) { map(0x000000, 0x07ffff).rom(); map(0x100000, 0x100001).w(m_spriteram[0], FUNC(buffered_spriteram16_device::write)); map(0x100002, 0x100003).w(FUNC(dassault_state::sub_irq_ack_w)); map(0x100004, 0x100007).nopw(); /* ? */ map(0x100004, 0x100005).r(FUNC(dassault_state::dassault_sub_control_r)); map(0x3f8000, 0x3fbfff).ram(); /* Sub cpu ram */ map(0x3fc000, 0x3fcfff).ram().share("spriteram1"); /* Sprite ram */ map(0x3fe000, 0x3fefff).rw("sharedram", FUNC(mb8421_mb8431_16_device::right_r), FUNC(mb8421_mb8431_16_device::right_w)); } /******************************************************************************/ void dassault_state::sound_map(address_map &map) { map(0x000000, 0x00ffff).rom(); map(0x100000, 0x100001).rw("ym1", FUNC(ym2203_device::read), FUNC(ym2203_device::write)); map(0x110000, 0x110001).rw("ym2", FUNC(ym2151_device::read), FUNC(ym2151_device::write)); map(0x120000, 0x120001).rw("oki1", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0x130000, 0x130001).rw(m_oki2, FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0x140000, 0x140001).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0x1f0000, 0x1f1fff).ram(); } /**********************************************************************************/ static INPUT_PORTS_START( thndzone ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Adds 4 credits/coins ! PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW1") PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6") PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW2") PORT_DIPUNUSED_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW2:1" ) /* OFF & Not to be changed, according to manual */ PORT_DIPUNUSED_DIPLOC( 0x02, IP_ACTIVE_LOW, "SW2:2" ) /* OFF & Not to be changed, according to manual */ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW2:5" ) /* OFF & Not to be changed, according to manual */ PORT_DIPNAME( 0x20, 0x20, "Max Players" ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x00, "4" ) PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW2:7" ) /* OFF & Not to be changed, according to manual */ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") // Check code at 0x001490 PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("P1_P2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_8WAY PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_8WAY PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_8WAY PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_8WAY PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_8WAY PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_8WAY PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_8WAY PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_8WAY PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("P3_P4") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(3) PORT_8WAY PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3) PORT_8WAY PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3) PORT_8WAY PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3) PORT_8WAY PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(4) PORT_8WAY PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4) PORT_8WAY PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4) PORT_8WAY PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4) PORT_8WAY PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_START("VBLANK1") /* Cpu 1 vblank */ PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") INPUT_PORTS_END static INPUT_PORTS_START( thndzone4 ) /* Coin-B selectable values work for this set */ PORT_INCLUDE( thndzone ) PORT_MODIFY("P1_P2") PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) /* Start Buttons not used, hit Player Button1 to start for that player */ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) /* Start Buttons not used, hit Player Button1 to start for that player */ PORT_MODIFY("DSW2") PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW2:6" ) /* No selectable number of players DSW */ INPUT_PORTS_END static INPUT_PORTS_START( dassault ) PORT_INCLUDE( thndzone ) PORT_MODIFY("DSW2") PORT_DIPNAME( 0x30, 0x30, "Max Players" ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x30, "2" ) PORT_DIPSETTING( 0x20, "3" ) PORT_DIPSETTING( 0x10, "4" ) // PORT_DIPSETTING( 0x00, "4 (buggy)" ) INPUT_PORTS_END static INPUT_PORTS_START( dassault4 ) PORT_INCLUDE( thndzone ) PORT_MODIFY("P1_P2") PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) /* Start Buttons not used, hit Player Button1 to start for that player */ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) /* Start Buttons not used, hit Player Button1 to start for that player */ PORT_MODIFY("DSW1") PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_LOW, "SW1:4" ) /* No selectable Coin-B values */ PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW1:5" ) PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW1:6" ) PORT_MODIFY("DSW2") PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW2:6" ) /* No selectable number of players DSW */ INPUT_PORTS_END /**********************************************************************************/ static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,2), 4, { RGN_FRAC(1,2)+8, RGN_FRAC(1,2), 8, 0 }, { STEP8(0,1) }, { STEP8(0,8*2) }, 16*8 }; static const gfx_layout tilelayout = { 16,16, RGN_FRAC(1,2), 4, { RGN_FRAC(1,2)+8, RGN_FRAC(1,2), 8, 0 }, { STEP8(16*8*2,1), STEP8(0,1) }, { STEP16(0,8*2) }, 64*8 }; static GFXDECODE_START( gfx_dassault ) /* "gfx1" is copied to "gfx2" at runtime */ GFXDECODE_ENTRY( "gfx2", 0, charlayout, 0, 32 ) /* Characters 8x8 */ GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 32 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 512, 32 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx4", 0, tilelayout, 0/*1024*/, 64 ) /* Sprites 16x16 */ GFXDECODE_ENTRY( "gfx5", 0, tilelayout, 0/*2048*/, 64 ) /* Sprites 16x16 */ GFXDECODE_END /**********************************************************************************/ WRITE8_MEMBER(dassault_state::sound_bankswitch_w) { /* the second OKIM6295 ROM is bank switched */ m_oki2->set_rom_bank(data & 1); } /**********************************************************************************/ DECO16IC_BANK_CB_MEMBER(dassault_state::bank_callback) { return ((bank >> 4) & 0xf) << 12; } void dassault_state::machine_reset() { m_priority = 0; } MACHINE_CONFIG_START(dassault_state::dassault) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", M68000, XTAL(28'000'000)/2) /* 14MHz - Accurate */ MCFG_DEVICE_PROGRAM_MAP(dassault_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", dassault_state, irq4_line_assert) MCFG_DEVICE_ADD("sub", M68000, XTAL(28'000'000)/2) /* 14MHz - Accurate */ MCFG_DEVICE_PROGRAM_MAP(dassault_sub_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", dassault_state, irq5_line_assert) H6280(config, m_audiocpu, XTAL(32'220'000)/8); /* Accurate */ m_audiocpu->set_addrmap(AS_PROGRAM, &dassault_state::sound_map); m_audiocpu->add_route(ALL_OUTPUTS, "lspeaker", 0); // internal sound unused m_audiocpu->add_route(ALL_OUTPUTS, "rspeaker", 0); // MCFG_QUANTUM_TIME(attotime::from_hz(8400)) /* 140 CPU slices per frame */ MCFG_QUANTUM_PERFECT_CPU("maincpu") // I was seeing random lockups.. let's see if this helps mb8421_mb8431_16_device &sharedram(MB8421_MB8431_16BIT(config, "sharedram")); sharedram.intl_callback().set_inputline("maincpu", M68K_IRQ_5); sharedram.intr_callback().set_inputline("sub", M68K_IRQ_6); /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_RAW_PARAMS(XTAL(28'000'000) / 4, 442, 0, 320, 274, 8, 248) // same as robocop2(cninja.cpp)? verify this from real pcb. MCFG_SCREEN_UPDATE_DRIVER(dassault_state, screen_update_dassault) MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_dassault) MCFG_PALETTE_ADD("palette", 4096) MCFG_PALETTE_FORMAT(XBGR) MCFG_DEVICE_ADD("spriteram1", BUFFERED_SPRITERAM16) MCFG_DEVICE_ADD("spriteram2", BUFFERED_SPRITERAM16) MCFG_DEVICE_ADD("tilegen1", DECO16IC, 0) MCFG_DECO16IC_SPLIT(0) MCFG_DECO16IC_PF1_SIZE(DECO_64x32) MCFG_DECO16IC_PF2_SIZE(DECO_64x32) MCFG_DECO16IC_PF1_TRANS_MASK(0x0f) MCFG_DECO16IC_PF2_TRANS_MASK(0x0f) MCFG_DECO16IC_PF1_COL_BANK(0) MCFG_DECO16IC_PF2_COL_BANK(16) MCFG_DECO16IC_PF1_COL_MASK(0x0f) MCFG_DECO16IC_PF2_COL_MASK(0x0f) MCFG_DECO16IC_BANK1_CB(dassault_state, bank_callback) MCFG_DECO16IC_BANK2_CB(dassault_state, bank_callback) MCFG_DECO16IC_PF12_8X8_BANK(0) MCFG_DECO16IC_PF12_16X16_BANK(1) MCFG_DECO16IC_GFXDECODE("gfxdecode") MCFG_DEVICE_ADD("tilegen2", DECO16IC, 0) MCFG_DECO16IC_SPLIT(0) MCFG_DECO16IC_PF1_SIZE(DECO_64x32) MCFG_DECO16IC_PF2_SIZE(DECO_64x32) MCFG_DECO16IC_PF1_TRANS_MASK(0x0f) MCFG_DECO16IC_PF2_TRANS_MASK(0x0f) MCFG_DECO16IC_PF1_COL_BANK(0) MCFG_DECO16IC_PF2_COL_BANK(16) MCFG_DECO16IC_PF1_COL_MASK(0x0f) MCFG_DECO16IC_PF2_COL_MASK(0x0f) MCFG_DECO16IC_BANK1_CB(dassault_state, bank_callback) MCFG_DECO16IC_BANK2_CB(dassault_state, bank_callback) MCFG_DECO16IC_PF12_8X8_BANK(0) MCFG_DECO16IC_PF12_16X16_BANK(2) MCFG_DECO16IC_GFXDECODE("gfxdecode") MCFG_DEVICE_ADD("spritegen1", DECO_SPRITE, 0) MCFG_DECO_SPRITE_GFX_REGION(3) MCFG_DECO_SPRITE_GFXDECODE("gfxdecode") MCFG_DEVICE_ADD("spritegen2", DECO_SPRITE, 0) MCFG_DECO_SPRITE_GFX_REGION(4) MCFG_DECO_SPRITE_GFXDECODE("gfxdecode") /* sound hardware */ SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); GENERIC_LATCH_8(config, m_soundlatch); m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, 0); // IRQ1 MCFG_DEVICE_ADD("ym1", YM2203, XTAL(32'220'000)/8) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.40) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.40) ym2151_device &ym2(YM2151(config, "ym2", XTAL(32'220'000)/9)); ym2.irq_handler().set_inputline(m_audiocpu, 1); ym2.port_write_handler().set(FUNC(dassault_state::sound_bankswitch_w)); ym2.add_route(0, "lspeaker", 0.45); ym2.add_route(1, "rspeaker", 0.45); MCFG_DEVICE_ADD("oki1", OKIM6295, XTAL(32'220'000)/32, okim6295_device::PIN7_HIGH) // verified MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.50) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.50) MCFG_DEVICE_ADD("oki2", OKIM6295, XTAL(32'220'000)/16, okim6295_device::PIN7_HIGH) // verified MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.25) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.25) MACHINE_CONFIG_END /**********************************************************************************/ ROM_START( thndzone ) /* World rev 1 set, DSW selectable 2 or 4 players */ ROM_REGION(0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE("gz01-1.a15", 0x00000, 0x20000, CRC(20250da6) SHA1(2d01d59b67a2ecc2ddc88eded43f451931a0a33b) ) ROM_LOAD16_BYTE("gz03-1.a17", 0x00001, 0x20000, CRC(3595fad0) SHA1(5d61776cdf2274cb26ea06ce97c35f5ce7f27e66) ) ROM_LOAD16_BYTE("gt00.a14", 0x40000, 0x20000, CRC(b7277175) SHA1(ffb19c4dd12e0391f01de57c46a7998885fe22bf) ) /* Same data as GS00.A14 */ ROM_LOAD16_BYTE("gt02.a16", 0x40001, 0x20000, CRC(cde31e35) SHA1(0219845308c9f46e73b0504bd2aefa2fa74f388e) ) /* Same data as GS02.A16 */ ROM_REGION(0x80000, "sub", 0 ) /* 68000 code (Sub cpu) */ ROM_LOAD16_BYTE("gz10-1.a12", 0x00000, 0x20000, CRC(811d86d7) SHA1(94971acad2c648b7a65ca54d9315414ed3b94f24) ) ROM_LOAD16_BYTE("gz08-1.a9", 0x00001, 0x20000, CRC(8f61ab1e) SHA1(df4e7db889915eca39ed4e1a4b5fcae9cd1a9882) ) ROM_LOAD16_BYTE("gt11-1.a14", 0x40000, 0x20000, CRC(80cb23de) SHA1(d52426460eea2285c57cfc3fe37aa6dc79990e25) ) /* Same data as GS11.A14 */ ROM_LOAD16_BYTE("gt09-1.a11", 0x40001, 0x20000, CRC(0a8fa7e1) SHA1(330ae9602b5f56b5dc4961a41991b64412a59880) ) /* Same data as GS09.A11 */ ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "gt04.f18", 0x00000, 0x10000, CRC(81c29ebf) SHA1(1b241277a8e35cdeaeb120970d14a09d33032459) ) /* Same data for all regions, different label */ ROM_REGION(0x020000, "gfx1", 0 ) ROM_LOAD16_BYTE( "gt05.h11", 0x000000, 0x10000, CRC(0aae996a) SHA1(d37a12b057e9934212362d7eafa575c961819a27) ) /* Same data for all regions, different label */ ROM_LOAD16_BYTE( "gt06.h12", 0x000001, 0x10000, CRC(4efdf03d) SHA1(835d22829c6d0f4efc76801b449f9a779f460f1c) ) /* Same data for all regions, different label */ ROM_REGION(0x120000, "gfx2", 0 ) ROM_LOAD( "maj-02.h14", 0x000000, 0x100000, CRC(383bbc37) SHA1(c537ab147a2770ce28ee185b08dd62d35249bfa9) ) /* Other 0x20000 filled in later */ ROM_REGION(0x200000, "gfx3", 0 ) ROM_LOAD( "maj-01.c18", 0x000000, 0x100000, CRC(9840a204) SHA1(096c351769da5184c3d9a05495370134acc9507a) ) ROM_LOAD( "maj-00.c17", 0x100000, 0x100000, CRC(87ea8d16) SHA1(db47123aa2ebbb800cfc5cfcf50309bc39cadbcd) ) ROM_REGION( 0x400000, "gfx4", 0 ) /* sprites chip 1 */ ROM_LOAD( "maj-04.r1", 0x000000, 0x80000, CRC(36e49b19) SHA1(bfbc45b635bf3d46ff8b8a514a3f352bf3a95535) ) ROM_LOAD( "maj-05.r2", 0x080000, 0x80000, CRC(80fc71cc) SHA1(65b15afbe5d628051b012777d486b6ce92a3795c) ) ROM_LOAD( "maj-06.r3", 0x100000, 0x80000, CRC(2e7a684b) SHA1(cffeda1a816dad30d6b1cb12458661188d625d40) ) ROM_LOAD( "maj-07.r5", 0x180000, 0x80000, CRC(3acc1f78) SHA1(87ec65b4f54a66370754534d03f4c9217531b42f) ) ROM_LOAD( "maj-08.s6", 0x200000, 0x80000, CRC(1958a36d) SHA1(466a30dcd2ea13028272ed2187f890ee20d6636b) ) ROM_LOAD( "maj-09.s8", 0x280000, 0x80000, CRC(c21087a1) SHA1(b769c5f2f9b9c525d121902fe9557a6bfc077b99) ) ROM_LOAD( "maj-10.s9", 0x300000, 0x80000, CRC(a02fa641) SHA1(14b999a441964e612700bf21945a948eaebb253e) ) ROM_LOAD( "maj-11.s11", 0x380000, 0x80000, CRC(dabe9305) SHA1(44d69fe55e674de7f4c610d295d4528d4b2eb150) ) ROM_REGION( 0x80000, "gfx5", 0 ) /* sprites chip 2 */ ROM_LOAD16_BYTE( "gt12.n1", 0x000000, 0x20000, CRC(9a86a015) SHA1(968576b8422393ab9a93d98c15428b1c11417b3d) ) ROM_LOAD16_BYTE( "gt13.n2", 0x000001, 0x20000, CRC(f4709905) SHA1(697842a3d7bc2588c77833c3af8938e6f0b1238d) ) ROM_LOAD16_BYTE( "gt14.n3", 0x040000, 0x20000, CRC(750fc523) SHA1(ef8794359ff3a44a97ab402821fbe205a0be8f6a) ) ROM_LOAD16_BYTE( "gt15.n5", 0x040001, 0x20000, CRC(f14edd3d) SHA1(802d576df6dac2c9bf99f963f1955fc3a7ffdac0) ) ROM_REGION(0x40000, "oki1", 0 ) /* Oki samples */ ROM_LOAD( "gt07.h15", 0x00000, 0x20000, CRC(750b7e5d) SHA1(d33b17a1d8c9b05d5c1daf0c80fed6381e04b167) ) /* Same data as GS07.H15 */ ROM_REGION(0x80000, "oki2", 0 ) /* Extra Oki samples */ ROM_LOAD( "maj-03.h16", 0x00000, 0x80000, CRC(31dcfac3) SHA1(88c7fc139f871991defbc8dc2c9c66b150dd6f6f) ) /* banked */ ROM_REGION( 0x1000, "proms", 0 ) ROM_LOAD( "mb7128y.10m", 0x00000, 0x800, CRC(bde780a2) SHA1(94ea9fe6c3a421e976d077e67f564ca5c37a5e88) ) /* Priority? Unused */ ROM_LOAD( "mb7128y.16p", 0x00800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Timing?? Unused */ /* Above prom also at 16s and 17s */ ROM_REGION( 0x1000, "plds", 0 ) ROM_LOAD( "pal16r8a 1h", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7c", 0x0200, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7d", 0x0400, 0x0104, CRC(199e83fd) SHA1(ebb5d66f29935b0a58e79b0db30611b5dce328a6) ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7e", 0x0600, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7l", 0x0800, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.8e", 0x0a00, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.9d", 0x0c00, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.10c", 0x0e00, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_END ROM_START( thndzonea ) /* World set, DSW selectable 2 or 4 players */ ROM_REGION(0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE("gz01.a15", 0x00000, 0x20000, CRC(15e8c328) SHA1(8876b5fde77604c2fe4654271ceb341a8fa460c1) ) ROM_LOAD16_BYTE("gz03.a17", 0x00001, 0x20000, CRC(aab5c86e) SHA1(c3560b15360ddf14e8444d9f70724e698b2bd42f) ) ROM_LOAD16_BYTE("gt00.a14", 0x40000, 0x20000, CRC(b7277175) SHA1(ffb19c4dd12e0391f01de57c46a7998885fe22bf) ) /* Same data as GS00.A14 */ ROM_LOAD16_BYTE("gt02.a16", 0x40001, 0x20000, CRC(cde31e35) SHA1(0219845308c9f46e73b0504bd2aefa2fa74f388e) ) /* Same data as GS02.A16 */ ROM_REGION(0x80000, "sub", 0 ) /* 68000 code (Sub cpu) */ ROM_LOAD16_BYTE("gz10.a12", 0x00000, 0x20000, CRC(79f919e9) SHA1(b6793173e310b1df07cf3e9209da1fbec3a8a05b) ) ROM_LOAD16_BYTE("gz08.a9", 0x00001, 0x20000, CRC(d47d7836) SHA1(8a5d3e8b89f5dfd6bac83f7b093ddb03d5ecef73) ) ROM_LOAD16_BYTE("gt11-1.a14", 0x40000, 0x20000, CRC(80cb23de) SHA1(d52426460eea2285c57cfc3fe37aa6dc79990e25) ) /* Same data as GS11.A14 */ ROM_LOAD16_BYTE("gt09-1.a11", 0x40001, 0x20000, CRC(0a8fa7e1) SHA1(330ae9602b5f56b5dc4961a41991b64412a59880) ) /* Same data as GS09.A11 */ ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "gt04.f18", 0x00000, 0x10000, CRC(81c29ebf) SHA1(1b241277a8e35cdeaeb120970d14a09d33032459) ) /* Same data for all regions, different label */ ROM_REGION(0x020000, "gfx1", 0 ) ROM_LOAD16_BYTE( "gt05.h11", 0x000000, 0x10000, CRC(0aae996a) SHA1(d37a12b057e9934212362d7eafa575c961819a27) ) /* Same data for all regions, different label */ ROM_LOAD16_BYTE( "gt06.h12", 0x000001, 0x10000, CRC(4efdf03d) SHA1(835d22829c6d0f4efc76801b449f9a779f460f1c) ) /* Same data for all regions, different label */ ROM_REGION(0x120000, "gfx2", 0 ) ROM_LOAD( "maj-02.h14", 0x000000, 0x100000, CRC(383bbc37) SHA1(c537ab147a2770ce28ee185b08dd62d35249bfa9) ) /* Other 0x20000 filled in later */ ROM_REGION(0x200000, "gfx3", 0 ) ROM_LOAD( "maj-01.c18", 0x000000, 0x100000, CRC(9840a204) SHA1(096c351769da5184c3d9a05495370134acc9507a) ) ROM_LOAD( "maj-00.c17", 0x100000, 0x100000, CRC(87ea8d16) SHA1(db47123aa2ebbb800cfc5cfcf50309bc39cadbcd) ) ROM_REGION( 0x400000, "gfx4", 0 ) /* sprites chip 1 */ ROM_LOAD( "maj-04.r1", 0x000000, 0x80000, CRC(36e49b19) SHA1(bfbc45b635bf3d46ff8b8a514a3f352bf3a95535) ) ROM_LOAD( "maj-05.r2", 0x080000, 0x80000, CRC(80fc71cc) SHA1(65b15afbe5d628051b012777d486b6ce92a3795c) ) ROM_LOAD( "maj-06.r3", 0x100000, 0x80000, CRC(2e7a684b) SHA1(cffeda1a816dad30d6b1cb12458661188d625d40) ) ROM_LOAD( "maj-07.r5", 0x180000, 0x80000, CRC(3acc1f78) SHA1(87ec65b4f54a66370754534d03f4c9217531b42f) ) ROM_LOAD( "maj-08.s6", 0x200000, 0x80000, CRC(1958a36d) SHA1(466a30dcd2ea13028272ed2187f890ee20d6636b) ) ROM_LOAD( "maj-09.s8", 0x280000, 0x80000, CRC(c21087a1) SHA1(b769c5f2f9b9c525d121902fe9557a6bfc077b99) ) ROM_LOAD( "maj-10.s9", 0x300000, 0x80000, CRC(a02fa641) SHA1(14b999a441964e612700bf21945a948eaebb253e) ) ROM_LOAD( "maj-11.s11", 0x380000, 0x80000, CRC(dabe9305) SHA1(44d69fe55e674de7f4c610d295d4528d4b2eb150) ) ROM_REGION( 0x80000, "gfx5", 0 ) /* sprites chip 2 */ ROM_LOAD16_BYTE( "gt12.n1", 0x000000, 0x20000, CRC(9a86a015) SHA1(968576b8422393ab9a93d98c15428b1c11417b3d) ) ROM_LOAD16_BYTE( "gt13.n2", 0x000001, 0x20000, CRC(f4709905) SHA1(697842a3d7bc2588c77833c3af8938e6f0b1238d) ) ROM_LOAD16_BYTE( "gt14.n3", 0x040000, 0x20000, CRC(750fc523) SHA1(ef8794359ff3a44a97ab402821fbe205a0be8f6a) ) ROM_LOAD16_BYTE( "gt15.n5", 0x040001, 0x20000, CRC(f14edd3d) SHA1(802d576df6dac2c9bf99f963f1955fc3a7ffdac0) ) ROM_REGION(0x40000, "oki1", 0 ) /* Oki samples */ ROM_LOAD( "gt07.h15", 0x00000, 0x20000, CRC(750b7e5d) SHA1(d33b17a1d8c9b05d5c1daf0c80fed6381e04b167) ) /* Same data as GS07.H15 */ ROM_REGION(0x80000, "oki2", 0 ) /* Extra Oki samples */ ROM_LOAD( "maj-03.h16", 0x00000, 0x80000, CRC(31dcfac3) SHA1(88c7fc139f871991defbc8dc2c9c66b150dd6f6f) ) /* banked */ ROM_REGION( 0x2000, "proms", 0 ) ROM_LOAD( "mb7128y.10m", 0x00000, 0x800, CRC(bde780a2) SHA1(94ea9fe6c3a421e976d077e67f564ca5c37a5e88) ) /* Priority? Unused */ ROM_LOAD( "mb7128y.16p", 0x00800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused */ ROM_LOAD( "mb7128y.16s", 0x01000, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused */ ROM_LOAD( "mb7128y.17s", 0x01800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused - Data identical for 3 proms! */ ROM_REGION( 0x1000, "plds", 0 ) ROM_LOAD( "pal16r8a 1h", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7c", 0x0200, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7d", 0x0400, 0x0104, CRC(199e83fd) SHA1(ebb5d66f29935b0a58e79b0db30611b5dce328a6) ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7e", 0x0600, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7l", 0x0800, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.8e", 0x0a00, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.9d", 0x0c00, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.10c", 0x0e00, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_END ROM_START( thndzone4 ) /* World set, 4 Player (shared credits) only English set from a Korean PCB without labels */ ROM_REGION(0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE("27c010.a15", 0x00000, 0x20000, CRC(30f21608) SHA1(087defd8869faf3f7f4569b98debe691a75fcec4) ) ROM_LOAD16_BYTE("27c010.a17", 0x00001, 0x20000, CRC(60886a33) SHA1(5b215e460845705af4b5e0cd00f6b0ad488520bb) ) ROM_LOAD16_BYTE("gt00.a14", 0x40000, 0x20000, CRC(b7277175) SHA1(ffb19c4dd12e0391f01de57c46a7998885fe22bf) ) /* Same data as GS00.A14 */ ROM_LOAD16_BYTE("gt02.a16", 0x40001, 0x20000, CRC(cde31e35) SHA1(0219845308c9f46e73b0504bd2aefa2fa74f388e) ) /* Same data as GS02.A16 */ ROM_REGION(0x80000, "sub", 0 ) /* 68000 code (Sub cpu) */ ROM_LOAD16_BYTE("d27c010.a12", 0x00000, 0x20000, CRC(99356cba) SHA1(2bc2b031bd44101e12213bb04a94d2d438f96ee0) ) ROM_LOAD16_BYTE("d27c010.a9", 0x00001, 0x20000, CRC(8bf114e7) SHA1(84b1b8d8aea8788902367cae3b766bb4e6e44d5a) ) ROM_LOAD16_BYTE("d27c010.a14", 0x40000, 0x20000, CRC(3d96d47e) SHA1(e2c01a17237cb6dc914da847642629415eda14a8) ) ROM_LOAD16_BYTE("d27c010.a11", 0x40001, 0x20000, CRC(2ab9b63f) SHA1(2ab06abbdee6e0d9c83004cdcb871c7389624086) ) ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "gu04.f18", 0x00000, 0x10000, CRC(81c29ebf) SHA1(1b241277a8e35cdeaeb120970d14a09d33032459) ) /* Same data for all regions, different label */ ROM_REGION(0x020000, "gfx1", 0 ) ROM_LOAD16_BYTE( "27512.j10", 0x000000, 0x10000, CRC(ab22a078) SHA1(246c9ebae5c2f296652395267fa3eeb81b8b52bd) ) /* Only set with different data here! */ ROM_LOAD16_BYTE( "27512.j12", 0x000001, 0x10000, CRC(34fc4428) SHA1(c912441ab8433391193b4199c2553d7909221d93) ) /* Only set with different data here! */ ROM_REGION(0x120000, "gfx2", 0 ) ROM_LOAD( "maj-02.h14", 0x000000, 0x100000, CRC(383bbc37) SHA1(c537ab147a2770ce28ee185b08dd62d35249bfa9) ) /* Other 0x20000 filled in later */ ROM_REGION(0x200000, "gfx3", 0 ) ROM_LOAD( "maj-01.c18", 0x000000, 0x100000, CRC(9840a204) SHA1(096c351769da5184c3d9a05495370134acc9507a) ) ROM_LOAD( "maj-00.c17", 0x100000, 0x100000, CRC(87ea8d16) SHA1(db47123aa2ebbb800cfc5cfcf50309bc39cadbcd) ) ROM_REGION( 0x400000, "gfx4", 0 ) /* sprites chip 1 */ ROM_LOAD( "maj-04.r1", 0x000000, 0x80000, CRC(36e49b19) SHA1(bfbc45b635bf3d46ff8b8a514a3f352bf3a95535) ) ROM_LOAD( "maj-05.r2", 0x080000, 0x80000, CRC(80fc71cc) SHA1(65b15afbe5d628051b012777d486b6ce92a3795c) ) ROM_LOAD( "maj-06.r3", 0x100000, 0x80000, CRC(2e7a684b) SHA1(cffeda1a816dad30d6b1cb12458661188d625d40) ) ROM_LOAD( "maj-07.r5", 0x180000, 0x80000, CRC(3acc1f78) SHA1(87ec65b4f54a66370754534d03f4c9217531b42f) ) ROM_LOAD( "maj-08.s6", 0x200000, 0x80000, CRC(1958a36d) SHA1(466a30dcd2ea13028272ed2187f890ee20d6636b) ) ROM_LOAD( "maj-09.s8", 0x280000, 0x80000, CRC(c21087a1) SHA1(b769c5f2f9b9c525d121902fe9557a6bfc077b99) ) ROM_LOAD( "maj-10.s9", 0x300000, 0x80000, CRC(a02fa641) SHA1(14b999a441964e612700bf21945a948eaebb253e) ) ROM_LOAD( "maj-11.s11", 0x380000, 0x80000, CRC(dabe9305) SHA1(44d69fe55e674de7f4c610d295d4528d4b2eb150) ) ROM_REGION( 0x80000, "gfx5", 0 ) /* sprites chip 2 */ ROM_LOAD16_BYTE( "gt12.n1", 0x000000, 0x20000, CRC(9a86a015) SHA1(968576b8422393ab9a93d98c15428b1c11417b3d) ) ROM_LOAD16_BYTE( "gt13.n2", 0x000001, 0x20000, CRC(f4709905) SHA1(697842a3d7bc2588c77833c3af8938e6f0b1238d) ) ROM_LOAD16_BYTE( "gt14.n3", 0x040000, 0x20000, CRC(750fc523) SHA1(ef8794359ff3a44a97ab402821fbe205a0be8f6a) ) ROM_LOAD16_BYTE( "gt15.n5", 0x040001, 0x20000, CRC(f14edd3d) SHA1(802d576df6dac2c9bf99f963f1955fc3a7ffdac0) ) ROM_REGION(0x40000, "oki1", 0 ) /* Oki samples */ ROM_LOAD( "gs07.h15", 0x00000, 0x20000, CRC(750b7e5d) SHA1(d33b17a1d8c9b05d5c1daf0c80fed6381e04b167) ) ROM_REGION(0x80000, "oki2", 0 ) /* Extra Oki samples */ ROM_LOAD( "maj-03.h16", 0x00000, 0x80000, CRC(31dcfac3) SHA1(88c7fc139f871991defbc8dc2c9c66b150dd6f6f) ) /* banked */ ROM_REGION( 0x2000, "proms", 0 ) ROM_LOAD( "mb7128y.10m", 0x00000, 0x800, CRC(bde780a2) SHA1(94ea9fe6c3a421e976d077e67f564ca5c37a5e88) ) /* Priority? Unused */ ROM_LOAD( "mb7128y.16p", 0x00800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused */ ROM_LOAD( "mb7128y.16s", 0x01000, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused */ ROM_LOAD( "mb7128y.17s", 0x01800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused - Data identical for 3 proms! */ ROM_REGION( 0x1000, "plds", 0 ) ROM_LOAD( "pal16r8a 1h", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7c", 0x0200, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7d", 0x0400, 0x0104, CRC(199e83fd) SHA1(ebb5d66f29935b0a58e79b0db30611b5dce328a6) ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7e", 0x0600, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7l", 0x0800, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.8e", 0x0a00, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.9d", 0x0c00, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.10c", 0x0e00, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_END ROM_START( thndzonej ) /* Japan set, DSW selectable 2 or 4 players - Japanese language */ ROM_REGION(0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE("gu01.a15", 0x00000, 0x20000, CRC(eb28f8e8) SHA1(834f89db3ef48a71d20c0ec3a0c2231e115d7f48) ) ROM_LOAD16_BYTE("gu03.a17", 0x00001, 0x20000, CRC(9ad2b431) SHA1(c2fb88b4d2df93e3f787fe49c240573e1bc2844e) ) ROM_LOAD16_BYTE("gu00.a14", 0x40000, 0x20000, CRC(fca9e84f) SHA1(a0ecf99eace7357b05da8f8fe06b9bbf7d16d95a) ) ROM_LOAD16_BYTE("gu02.a16", 0x40001, 0x20000, CRC(b6026bae) SHA1(673b7f7a432580ec1780d1efa2b48184af428698) ) ROM_REGION(0x80000, "sub", 0 ) /* 68000 code (Sub cpu) */ ROM_LOAD16_BYTE("gu10.a12", 0x00000, 0x20000, CRC(8042e87d) SHA1(dc69b13fc06d94a2bc5569e96931e6d9496bd44f) ) ROM_LOAD16_BYTE("gu08.a9", 0x00001, 0x20000, CRC(c8895bfa) SHA1(6a5421bd926e0aa86c81e345f2dfe5265bd3add2) ) ROM_LOAD16_BYTE("gu11.a14", 0x40000, 0x20000, CRC(c0d6eb82) SHA1(44070e6d37f5327cf7f647e44ea49a1fe6844e5e) ) ROM_LOAD16_BYTE("gu09.a11", 0x40001, 0x20000, CRC(42de13a7) SHA1(f948d31e368499fd8c35da0c7dd7519cfbd4b5f7) ) ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "gu04.f18", 0x00000, 0x10000, CRC(81c29ebf) SHA1(1b241277a8e35cdeaeb120970d14a09d33032459) ) /* Same data for all regions, different label */ ROM_REGION(0x020000, "gfx1", 0 ) ROM_LOAD16_BYTE( "gu05.h11", 0x000000, 0x10000, CRC(0aae996a) SHA1(d37a12b057e9934212362d7eafa575c961819a27) ) /* Same data for all regions, different label */ ROM_LOAD16_BYTE( "gu06.h12", 0x000001, 0x10000, CRC(4efdf03d) SHA1(835d22829c6d0f4efc76801b449f9a779f460f1c) ) /* Same data for all regions, different label */ ROM_REGION(0x120000, "gfx2", 0 ) ROM_LOAD( "maj-02.h14", 0x000000, 0x100000, CRC(383bbc37) SHA1(c537ab147a2770ce28ee185b08dd62d35249bfa9) ) /* Other 0x20000 filled in later */ ROM_REGION(0x200000, "gfx3", 0 ) ROM_LOAD( "maj-01.c18", 0x000000, 0x100000, CRC(9840a204) SHA1(096c351769da5184c3d9a05495370134acc9507a) ) ROM_LOAD( "maj-00.c17", 0x100000, 0x100000, CRC(87ea8d16) SHA1(db47123aa2ebbb800cfc5cfcf50309bc39cadbcd) ) ROM_REGION( 0x400000, "gfx4", 0 ) /* sprites chip 1 */ ROM_LOAD( "maj-04.r1", 0x000000, 0x80000, CRC(36e49b19) SHA1(bfbc45b635bf3d46ff8b8a514a3f352bf3a95535) ) ROM_LOAD( "maj-05.r2", 0x080000, 0x80000, CRC(80fc71cc) SHA1(65b15afbe5d628051b012777d486b6ce92a3795c) ) ROM_LOAD( "maj-06.r3", 0x100000, 0x80000, CRC(2e7a684b) SHA1(cffeda1a816dad30d6b1cb12458661188d625d40) ) ROM_LOAD( "maj-07.r5", 0x180000, 0x80000, CRC(3acc1f78) SHA1(87ec65b4f54a66370754534d03f4c9217531b42f) ) ROM_LOAD( "maj-08.s6", 0x200000, 0x80000, CRC(1958a36d) SHA1(466a30dcd2ea13028272ed2187f890ee20d6636b) ) ROM_LOAD( "maj-09.s8", 0x280000, 0x80000, CRC(c21087a1) SHA1(b769c5f2f9b9c525d121902fe9557a6bfc077b99) ) ROM_LOAD( "maj-10.s9", 0x300000, 0x80000, CRC(a02fa641) SHA1(14b999a441964e612700bf21945a948eaebb253e) ) ROM_LOAD( "maj-11.s11", 0x380000, 0x80000, CRC(dabe9305) SHA1(44d69fe55e674de7f4c610d295d4528d4b2eb150) ) ROM_REGION( 0x80000, "gfx5", 0 ) /* sprites chip 2 */ /* Although the other Mask ROMs on the PCB are MAJ-xx, for the Japan version, these 4 are actually MAL-xx */ ROM_LOAD16_BYTE( "mal-12.n1", 0x000000, 0x20000, NO_DUMP ) /* Mask ROM - Need to verify if these are the same or different as the other sets */ ROM_LOAD16_BYTE( "mal-13.n2", 0x000001, 0x20000, NO_DUMP ) /* Mask ROM - Need to verify if these are the same or different as the other sets */ ROM_LOAD16_BYTE( "mal-14.n3", 0x040000, 0x20000, NO_DUMP ) /* Mask ROM - Need to verify if these are the same or different as the other sets */ ROM_LOAD16_BYTE( "mal-15.n5", 0x040001, 0x20000, NO_DUMP ) /* Mask ROM - Need to verify if these are the same or different as the other sets */ ROM_LOAD16_BYTE( "gt12.n1", 0x000000, 0x20000, CRC(9a86a015) SHA1(968576b8422393ab9a93d98c15428b1c11417b3d) ) /* REMOVE when MAL-12.N1 is dumped & added */ ROM_LOAD16_BYTE( "gt13.n2", 0x000001, 0x20000, CRC(f4709905) SHA1(697842a3d7bc2588c77833c3af8938e6f0b1238d) ) /* REMOVE when MAL-13.N2 is dumped & added */ ROM_LOAD16_BYTE( "gt14.n3", 0x040000, 0x20000, CRC(750fc523) SHA1(ef8794359ff3a44a97ab402821fbe205a0be8f6a) ) /* REMOVE when MAL-14.N3 is dumped & added */ ROM_LOAD16_BYTE( "gt15.n5", 0x040001, 0x20000, CRC(f14edd3d) SHA1(802d576df6dac2c9bf99f963f1955fc3a7ffdac0) ) /* REMOVE when MAL-15.N5 is dumped & added */ ROM_REGION(0x40000, "oki1", 0 ) /* Oki samples */ /* This rom is also a Mask ROM label MAL-07 and _NOT_ MAJ-07 */ ROM_LOAD( "mal-07.h15", 0x00000, 0x20000, NO_DUMP ) /* Mask ROM - Need to verify if these are the same or different as the other sets */ ROM_LOAD( "gs07.h15", 0x00000, 0x20000, CRC(750b7e5d) SHA1(d33b17a1d8c9b05d5c1daf0c80fed6381e04b167) ) /* REMOVE when MAL-07.H15 is dumped & added */ ROM_REGION(0x80000, "oki2", 0 ) /* Extra Oki samples */ ROM_LOAD( "maj-03.h16", 0x00000, 0x80000, CRC(31dcfac3) SHA1(88c7fc139f871991defbc8dc2c9c66b150dd6f6f) ) /* banked */ ROM_REGION( 0x2000, "proms", 0 ) ROM_LOAD( "mb7128y.10m", 0x00000, 0x800, CRC(bde780a2) SHA1(94ea9fe6c3a421e976d077e67f564ca5c37a5e88) ) /* Priority? Unused */ ROM_LOAD( "mb7128y.16p", 0x00800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused */ ROM_LOAD( "mb7128y.16s", 0x01000, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused */ ROM_LOAD( "mb7128y.17s", 0x01800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused - Data identical for 3 proms! */ ROM_REGION( 0x1000, "plds", 0 ) ROM_LOAD( "pal16r8a 1h", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7c", 0x0200, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7d", 0x0400, 0x0104, CRC(199e83fd) SHA1(ebb5d66f29935b0a58e79b0db30611b5dce328a6) ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7e", 0x0600, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7l", 0x0800, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.8e", 0x0a00, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.9d", 0x0c00, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.10c", 0x0e00, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_END ROM_START( dassault ) /* USA set, DSW selectable 2, 3 or 4 players */ ROM_REGION(0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE("01.a15", 0x00000, 0x20000, CRC(14f17ea7) SHA1(0bb8b7dba05f1ea42e68838861f0d4c263eac6b3) ) ROM_LOAD16_BYTE("03.a17", 0x00001, 0x20000, CRC(bed1b90c) SHA1(c100f89b69025e2ff885b35a733abc627da98a07) ) ROM_LOAD16_BYTE("gs00.a14", 0x40000, 0x20000, CRC(b7277175) SHA1(ffb19c4dd12e0391f01de57c46a7998885fe22bf) ) /* Same data as GT00.A14 */ ROM_LOAD16_BYTE("gs02.a16", 0x40001, 0x20000, CRC(cde31e35) SHA1(0219845308c9f46e73b0504bd2aefa2fa74f388e) ) /* Same data as GT02.A16 */ ROM_REGION(0x80000, "sub", 0 ) /* 68000 code (Sub cpu) */ ROM_LOAD16_BYTE("hc10-1.a12", 0x00000, 0x20000, CRC(ac5ac770) SHA1(bf6640900c2f9c8091168bf106edf85350c34652) ) ROM_LOAD16_BYTE("hc08-1.a9", 0x00001, 0x20000, CRC(864dca56) SHA1(0967f613684b539d10b67e4f6033c890e2134ea2) ) ROM_LOAD16_BYTE("gs11.a14", 0x40000, 0x20000, CRC(80cb23de) SHA1(d52426460eea2285c57cfc3fe37aa6dc79990e25) ) /* Same data as GT11-1.A14 */ ROM_LOAD16_BYTE("gs09.a11", 0x40001, 0x20000, CRC(0a8fa7e1) SHA1(330ae9602b5f56b5dc4961a41991b64412a59880) ) /* Same data as GT09-1.A11 */ ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "gs04.f18", 0x00000, 0x10000, CRC(81c29ebf) SHA1(1b241277a8e35cdeaeb120970d14a09d33032459) ) /* Same data for all regions, different label */ ROM_REGION(0x020000, "gfx1", 0 ) ROM_LOAD16_BYTE( "gs05.h11", 0x000000, 0x10000, CRC(0aae996a) SHA1(d37a12b057e9934212362d7eafa575c961819a27) ) /* Same data for all regions, different label */ ROM_LOAD16_BYTE( "gs06.h12", 0x000001, 0x10000, CRC(4efdf03d) SHA1(835d22829c6d0f4efc76801b449f9a779f460f1c) ) /* Same data for all regions, different label */ ROM_REGION(0x120000, "gfx2", 0 ) ROM_LOAD( "maj-02.h14", 0x000000, 0x100000, CRC(383bbc37) SHA1(c537ab147a2770ce28ee185b08dd62d35249bfa9) ) /* Other 0x20000 filled in later */ ROM_REGION(0x200000, "gfx3", 0 ) ROM_LOAD( "maj-01.c18", 0x000000, 0x100000, CRC(9840a204) SHA1(096c351769da5184c3d9a05495370134acc9507a) ) ROM_LOAD( "maj-00.c17", 0x100000, 0x100000, CRC(87ea8d16) SHA1(db47123aa2ebbb800cfc5cfcf50309bc39cadbcd) ) ROM_REGION( 0x400000, "gfx4", 0 ) /* sprites chip 1 */ ROM_LOAD( "maj-04.r1", 0x000000, 0x80000, CRC(36e49b19) SHA1(bfbc45b635bf3d46ff8b8a514a3f352bf3a95535) ) ROM_LOAD( "maj-05.r2", 0x080000, 0x80000, CRC(80fc71cc) SHA1(65b15afbe5d628051b012777d486b6ce92a3795c) ) ROM_LOAD( "maj-06.r3", 0x100000, 0x80000, CRC(2e7a684b) SHA1(cffeda1a816dad30d6b1cb12458661188d625d40) ) ROM_LOAD( "maj-07.r5", 0x180000, 0x80000, CRC(3acc1f78) SHA1(87ec65b4f54a66370754534d03f4c9217531b42f) ) ROM_LOAD( "maj-08.s6", 0x200000, 0x80000, CRC(1958a36d) SHA1(466a30dcd2ea13028272ed2187f890ee20d6636b) ) ROM_LOAD( "maj-09.s8", 0x280000, 0x80000, CRC(c21087a1) SHA1(b769c5f2f9b9c525d121902fe9557a6bfc077b99) ) ROM_LOAD( "maj-10.s9", 0x300000, 0x80000, CRC(a02fa641) SHA1(14b999a441964e612700bf21945a948eaebb253e) ) ROM_LOAD( "maj-11.s11", 0x380000, 0x80000, CRC(dabe9305) SHA1(44d69fe55e674de7f4c610d295d4528d4b2eb150) ) ROM_REGION( 0x80000, "gfx5", 0 ) /* sprites chip 2 */ ROM_LOAD16_BYTE( "gs12.n1", 0x000000, 0x20000, CRC(9a86a015) SHA1(968576b8422393ab9a93d98c15428b1c11417b3d) ) ROM_LOAD16_BYTE( "gs13.n2", 0x000001, 0x20000, CRC(f4709905) SHA1(697842a3d7bc2588c77833c3af8938e6f0b1238d) ) ROM_LOAD16_BYTE( "gs14.n3", 0x040000, 0x20000, CRC(750fc523) SHA1(ef8794359ff3a44a97ab402821fbe205a0be8f6a) ) ROM_LOAD16_BYTE( "gs15.n5", 0x040001, 0x20000, CRC(f14edd3d) SHA1(802d576df6dac2c9bf99f963f1955fc3a7ffdac0) ) ROM_REGION(0x40000, "oki1", 0 ) /* Oki samples */ ROM_LOAD( "gs07.h15", 0x00000, 0x20000, CRC(750b7e5d) SHA1(d33b17a1d8c9b05d5c1daf0c80fed6381e04b167) ) ROM_REGION(0x80000, "oki2", 0 ) /* Extra Oki samples */ ROM_LOAD( "maj-03.h16", 0x00000, 0x80000, CRC(31dcfac3) SHA1(88c7fc139f871991defbc8dc2c9c66b150dd6f6f) ) /* banked */ ROM_REGION( 0x2000, "proms", 0 ) ROM_LOAD( "mb7128y.10m", 0x00000, 0x800, CRC(bde780a2) SHA1(94ea9fe6c3a421e976d077e67f564ca5c37a5e88) ) /* Priority? Unused */ ROM_LOAD( "mb7128y.16p", 0x00800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused */ ROM_LOAD( "mb7128y.16s", 0x01000, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused */ ROM_LOAD( "mb7128y.17s", 0x01800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused - Data identical for 3 proms! */ ROM_REGION( 0x1000, "plds", 0 ) ROM_LOAD( "pal16r8a 1h", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7c", 0x0200, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7d", 0x0400, 0x0104, CRC(199e83fd) SHA1(ebb5d66f29935b0a58e79b0db30611b5dce328a6) ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7e", 0x0600, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7l", 0x0800, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.8e", 0x0a00, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.9d", 0x0c00, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.10c", 0x0e00, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_END ROM_START( dassault4 ) /* USA set, 4 player only */ ROM_REGION(0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE("gs01.a15", 0x00000, 0x20000, CRC(8613634d) SHA1(69b64e54fde3b5f1ee3435d7327b84e7a7d43f6d) ) ROM_LOAD16_BYTE("gs03.a17", 0x00001, 0x20000, CRC(ea860bd4) SHA1(6e4e2d004433ad5842b4bc895eaa8f55bd1ee168) ) ROM_LOAD16_BYTE("gs00.a14", 0x40000, 0x20000, CRC(b7277175) SHA1(ffb19c4dd12e0391f01de57c46a7998885fe22bf) ) /* Same data as GT00.A14 */ ROM_LOAD16_BYTE("gs02.a16", 0x40001, 0x20000, CRC(cde31e35) SHA1(0219845308c9f46e73b0504bd2aefa2fa74f388e) ) /* Same data as GT02.A16 */ ROM_REGION(0x80000, "sub", 0 ) /* 68000 code (Sub cpu) */ ROM_LOAD16_BYTE("gs10.a12", 0x00000, 0x20000, CRC(285f72a3) SHA1(d01972aec500805ca1abed14983064cd14e942d4) ) ROM_LOAD16_BYTE("gs08.a9", 0x00001, 0x20000, CRC(16691ede) SHA1(dc481dfc6104833a6fd18be6275e77ecc0510165) ) ROM_LOAD16_BYTE("gs11.a14", 0x40000, 0x20000, CRC(80cb23de) SHA1(d52426460eea2285c57cfc3fe37aa6dc79990e25) ) /* Same data as GT11-1.A14 */ ROM_LOAD16_BYTE("gs09.a11", 0x40001, 0x20000, CRC(0a8fa7e1) SHA1(330ae9602b5f56b5dc4961a41991b64412a59880) ) /* Same data as GT09-1.A11 */ ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "gs04.f18", 0x00000, 0x10000, CRC(81c29ebf) SHA1(1b241277a8e35cdeaeb120970d14a09d33032459) ) /* Same data for all regions, different label */ ROM_REGION(0x020000, "gfx1", 0 ) ROM_LOAD16_BYTE( "gs05.h11", 0x000000, 0x10000, CRC(0aae996a) SHA1(d37a12b057e9934212362d7eafa575c961819a27) ) /* Same data for all regions, different label */ ROM_LOAD16_BYTE( "gs06.h12", 0x000001, 0x10000, CRC(4efdf03d) SHA1(835d22829c6d0f4efc76801b449f9a779f460f1c) ) /* Same data for all regions, different label */ ROM_REGION(0x120000, "gfx2", 0 ) ROM_LOAD( "maj-02.h14", 0x000000, 0x100000, CRC(383bbc37) SHA1(c537ab147a2770ce28ee185b08dd62d35249bfa9) ) /* Other 0x20000 filled in later */ ROM_REGION(0x200000, "gfx3", 0 ) ROM_LOAD( "maj-01.c18", 0x000000, 0x100000, CRC(9840a204) SHA1(096c351769da5184c3d9a05495370134acc9507a) ) ROM_LOAD( "maj-00.c17", 0x100000, 0x100000, CRC(87ea8d16) SHA1(db47123aa2ebbb800cfc5cfcf50309bc39cadbcd) ) ROM_REGION( 0x400000, "gfx4", 0 ) /* sprites chip 1 */ ROM_LOAD( "maj-04.r1", 0x000000, 0x80000, CRC(36e49b19) SHA1(bfbc45b635bf3d46ff8b8a514a3f352bf3a95535) ) ROM_LOAD( "maj-05.r2", 0x080000, 0x80000, CRC(80fc71cc) SHA1(65b15afbe5d628051b012777d486b6ce92a3795c) ) ROM_LOAD( "maj-06.r3", 0x100000, 0x80000, CRC(2e7a684b) SHA1(cffeda1a816dad30d6b1cb12458661188d625d40) ) ROM_LOAD( "maj-07.r5", 0x180000, 0x80000, CRC(3acc1f78) SHA1(87ec65b4f54a66370754534d03f4c9217531b42f) ) ROM_LOAD( "maj-08.s6", 0x200000, 0x80000, CRC(1958a36d) SHA1(466a30dcd2ea13028272ed2187f890ee20d6636b) ) ROM_LOAD( "maj-09.s8", 0x280000, 0x80000, CRC(c21087a1) SHA1(b769c5f2f9b9c525d121902fe9557a6bfc077b99) ) ROM_LOAD( "maj-10.s9", 0x300000, 0x80000, CRC(a02fa641) SHA1(14b999a441964e612700bf21945a948eaebb253e) ) ROM_LOAD( "maj-11.s11", 0x380000, 0x80000, CRC(dabe9305) SHA1(44d69fe55e674de7f4c610d295d4528d4b2eb150) ) ROM_REGION( 0x80000, "gfx5", 0 ) /* sprites chip 2 */ ROM_LOAD16_BYTE( "gs12.n1", 0x000000, 0x20000, CRC(9a86a015) SHA1(968576b8422393ab9a93d98c15428b1c11417b3d) ) ROM_LOAD16_BYTE( "gs13.n2", 0x000001, 0x20000, CRC(f4709905) SHA1(697842a3d7bc2588c77833c3af8938e6f0b1238d) ) ROM_LOAD16_BYTE( "gs14.n3", 0x040000, 0x20000, CRC(750fc523) SHA1(ef8794359ff3a44a97ab402821fbe205a0be8f6a) ) ROM_LOAD16_BYTE( "gs15.n5", 0x040001, 0x20000, CRC(f14edd3d) SHA1(802d576df6dac2c9bf99f963f1955fc3a7ffdac0) ) ROM_REGION(0x40000, "oki1", 0 ) /* Oki samples */ ROM_LOAD( "gs07.h15", 0x00000, 0x20000, CRC(750b7e5d) SHA1(d33b17a1d8c9b05d5c1daf0c80fed6381e04b167) ) ROM_REGION(0x80000, "oki2", 0 ) /* Extra Oki samples */ ROM_LOAD( "maj-03.h16", 0x00000, 0x80000, CRC(31dcfac3) SHA1(88c7fc139f871991defbc8dc2c9c66b150dd6f6f) ) /* banked */ ROM_REGION( 0x2000, "proms", 0 ) ROM_LOAD( "mb7128y.10m", 0x00000, 0x800, CRC(bde780a2) SHA1(94ea9fe6c3a421e976d077e67f564ca5c37a5e88) ) /* Priority? Unused */ ROM_LOAD( "mb7128y.16p", 0x00800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused */ ROM_LOAD( "mb7128y.16s", 0x01000, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused */ ROM_LOAD( "mb7128y.17s", 0x01800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused - Data identical for 3 proms! */ ROM_REGION( 0x1000, "plds", 0 ) ROM_LOAD( "pal16r8a 1h", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7c", 0x0200, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7d", 0x0400, 0x0104, CRC(199e83fd) SHA1(ebb5d66f29935b0a58e79b0db30611b5dce328a6) ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7e", 0x0600, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.7l", 0x0800, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.8e", 0x0a00, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.9d", 0x0c00, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8b.10c", 0x0e00, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_END /**********************************************************************************/ void dassault_state::init_dassault() { const uint8_t *src = memregion("gfx1")->base(); uint8_t *dst = memregion("gfx2")->base(); std::vector tmp(0x80000); /* Playfield 4 also has access to the char graphics, make things easier by just copying the chars to both banks (if I just used a different gfx bank then the colours would be wrong). */ memcpy(&tmp[0x000000], dst + 0x80000, 0x80000); memcpy(dst + 0x090000, &tmp[0x00000], 0x80000); memcpy(dst + 0x080000, src + 0x00000, 0x10000); memcpy(dst + 0x110000, src + 0x10000, 0x10000); } /**********************************************************************************/ GAME( 1991, thndzone, 0, dassault, thndzone, dassault_state, init_dassault, ROT0, "Data East Corporation", "Thunder Zone (World, Rev 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) GAME( 1991, thndzonea, thndzone, dassault, thndzone, dassault_state, init_dassault, ROT0, "Data East Corporation", "Thunder Zone (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) GAME( 1991, thndzone4, thndzone, dassault, thndzone4, dassault_state, init_dassault, ROT0, "Data East Corporation", "Thunder Zone (World 4 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) GAME( 1991, thndzonej, thndzone, dassault, thndzone, dassault_state, init_dassault, ROT0, "Data East Corporation", "Thunder Zone (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) GAME( 1991, dassault, thndzone, dassault, dassault, dassault_state, init_dassault, ROT0, "Data East Corporation", "Desert Assault (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) GAME( 1991, dassault4, thndzone, dassault, dassault4, dassault_state, init_dassault, ROT0, "Data East Corporation", "Desert Assault (US 4 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )