// license:BSD-3-Clause // copyright-holders:Bryan McPhail /*************************************************************************** Dark Seal (Rev 3) (c) 1990 Data East Corporation (World version) Dark Seal (Rev 1) (c) 1990 Data East Corporation (World version) Dark Seal (Rev 4) (c) 1990 Data East Corporation (Japanese version) Gate Of Doom (Rev 4) (c) 1990 Data East Corporation (USA version) Gate of Doom (Rev 1) (c) 1990 Data East Corporation (USA version) Board: DE-0332-2 Emulation by Bryan McPhail, mish@tendril.co.uk 2008-08 Dip locations verified with the manual. ***************************************************************************/ #include "emu.h" #include "includes/darkseal.h" #include "cpu/m68000/m68000.h" #include "cpu/h6280/h6280.h" #include "sound/2203intf.h" #include "sound/ym2151.h" #include "sound/okim6295.h" #include "screen.h" #include "speaker.h" /******************************************************************************/ WRITE16_MEMBER(darkseal_state::irq_ack_w) { m_maincpu->set_input_line(M68K_IRQ_6, CLEAR_LINE); } /******************************************************************************/ void darkseal_state::darkseal_map(address_map &map) { map(0x000000, 0x07ffff).rom(); map(0x100000, 0x103fff).ram(); map(0x120000, 0x1207ff).ram().share("spriteram"); map(0x140000, 0x140fff).ram().w(this, FUNC(darkseal_state::palette_w)).share("palette"); map(0x141000, 0x141fff).ram().w(this, FUNC(darkseal_state::palette_ext_w)).share("palette_ext"); map(0x180000, 0x180001).portr("DSW"); map(0x180002, 0x180003).portr("P1_P2"); map(0x180004, 0x180005).portr("SYSTEM"); map(0x180006, 0x180007).nopr().w(m_spriteram, FUNC(buffered_spriteram16_device::write)); map(0x180008, 0x180009).w(m_soundlatch, FUNC(generic_latch_8_device::write)).umask16(0x00ff).cswidth(16); map(0x18000a, 0x18000b).nopr().w(this, FUNC(darkseal_state::irq_ack_w)); map(0x200000, 0x201fff).rw(m_deco_tilegen[1], FUNC(deco16ic_device::pf1_data_r), FUNC(deco16ic_device::pf1_data_w)); map(0x202000, 0x203fff).rw(m_deco_tilegen[1], FUNC(deco16ic_device::pf2_data_r), FUNC(deco16ic_device::pf2_data_w)); map(0x240000, 0x24000f).w(m_deco_tilegen[1], FUNC(deco16ic_device::pf_control_w)); map(0x220000, 0x220fff).ram().share("pf1_rowscroll"); // pf2 & 4 rowscrolls are where? (maybe don't exist?) map(0x222000, 0x222fff).ram().share("pf3_rowscroll"); map(0x260000, 0x261fff).rw(m_deco_tilegen[0], FUNC(deco16ic_device::pf1_data_r), FUNC(deco16ic_device::pf1_data_w)); map(0x262000, 0x263fff).rw(m_deco_tilegen[0], FUNC(deco16ic_device::pf2_data_r), FUNC(deco16ic_device::pf2_data_w)); map(0x2a0000, 0x2a000f).w(m_deco_tilegen[0], FUNC(deco16ic_device::pf_control_w)); } /******************************************************************************/ void darkseal_state::sound_map(address_map &map) { map(0x000000, 0x00ffff).rom(); map(0x100000, 0x100001).rw("ym1", FUNC(ym2203_device::read), FUNC(ym2203_device::write)); map(0x110000, 0x110001).rw("ym2", FUNC(ym2151_device::read), FUNC(ym2151_device::write)); map(0x120000, 0x120001).rw("oki1", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0x130000, 0x130001).rw("oki2", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0x140000, 0x140001).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0x1f0000, 0x1f1fff).ram(); map(0x1fec00, 0x1fec01).rw(m_audiocpu, FUNC(h6280_device::timer_r), FUNC(h6280_device::timer_w)).mirror(0x3fe); map(0x1ff400, 0x1ff403).rw(m_audiocpu, FUNC(h6280_device::irq_status_r), FUNC(h6280_device::irq_status_w)).mirror(0x3fc); } /******************************************************************************/ static INPUT_PORTS_START( darkseal ) PORT_START("P1_P2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) /* button 3 - unused */ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) /* button 3 - unused */ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" ) /* Manual says 'Always OFF' */ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0000, "1" ) PORT_DIPSETTING( 0x0100, "2" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "4" ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x3000, 0x3000, "Energy" ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPSETTING( 0x1000, "2.5" ) PORT_DIPSETTING( 0x3000, "3" ) PORT_DIPSETTING( 0x2000, "4" ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Yes ) ) PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END /******************************************************************************/ static const gfx_layout charlayout = { 8,8, /* 8*8 chars */ 4096, 4, /* 4 bits per pixel */ { 0x00000*8, 0x10000*8, 0x8000*8, 0x18000*8 }, { STEP8(0,1) }, { STEP8(0,8) }, 8*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout seallayout = { 16,16, 4096, 4, { 8, 0, 0x40000*8+8, 0x40000*8 }, { STEP8(16*8*2,1), STEP8(0,1) }, { STEP16(0,8*2) }, 64*8 }; static const gfx_layout seallayout2 = { 16,16, 4096*2, 4, { 8, 0, 0x80000*8+8, 0x80000*8 }, { STEP8(16*8*2,1), STEP8(0,1) }, { STEP16(0,8*2) }, 64*8 }; static GFXDECODE_START( gfx_darkseal ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) /* Characters 8x8 */ GFXDECODE_ENTRY( "gfx2", 0, seallayout, 768, 16 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx3", 0, seallayout, 1024, 16 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx4", 0, seallayout2, 256, 32 ) /* Sprites 16x16 */ GFXDECODE_END /******************************************************************************/ MACHINE_CONFIG_START(darkseal_state::darkseal) /* basic machine hardware */ MCFG_DEVICE_ADD(m_maincpu, M68000, XTAL(24'000'000)/2) /* Custom chip 59 */ MCFG_DEVICE_PROGRAM_MAP(darkseal_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", darkseal_state, irq6_line_assert)/* VBL */ MCFG_DEVICE_ADD(m_audiocpu, H6280, XTAL(32'220'000)/4) /* Custom chip 45, Audio section crystal is 32.220 MHz */ MCFG_DEVICE_PROGRAM_MAP(sound_map) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(58) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) MCFG_SCREEN_UPDATE_DRIVER(darkseal_state, screen_update) MCFG_SCREEN_PALETTE("colors") MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, m_palette, gfx_darkseal) MCFG_PALETTE_ADD(m_palette, 2048) MCFG_DEVICE_ADD(m_spriteram, BUFFERED_SPRITERAM16) MCFG_DEVICE_ADD("tilegen1", DECO16IC, 0) MCFG_DECO16IC_SPLIT(0) MCFG_DECO16IC_PF1_SIZE(DECO_64x64) MCFG_DECO16IC_PF2_SIZE(DECO_64x64) // both these tilemaps need to be twice the y size of usual! MCFG_DECO16IC_PF1_TRANS_MASK(0x0f) MCFG_DECO16IC_PF2_TRANS_MASK(0x0f) MCFG_DECO16IC_PF1_COL_BANK(0x00) MCFG_DECO16IC_PF2_COL_BANK(0x00) MCFG_DECO16IC_PF1_COL_MASK(0x0f) MCFG_DECO16IC_PF2_COL_MASK(0x0f) MCFG_DECO16IC_PF12_8X8_BANK(0) MCFG_DECO16IC_PF12_16X16_BANK(1) MCFG_DECO16IC_GFXDECODE("gfxdecode") MCFG_DEVICE_ADD("tilegen2", DECO16IC, 0) MCFG_DECO16IC_SPLIT(0) MCFG_DECO16IC_PF1_SIZE(DECO_64x32) MCFG_DECO16IC_PF2_SIZE(DECO_64x32) MCFG_DECO16IC_PF1_TRANS_MASK(0x0f) MCFG_DECO16IC_PF2_TRANS_MASK(0x0f) MCFG_DECO16IC_PF1_COL_BANK(0x00) MCFG_DECO16IC_PF2_COL_BANK(0x00) MCFG_DECO16IC_PF1_COL_MASK(0x0f) MCFG_DECO16IC_PF2_COL_MASK(0x0f) MCFG_DECO16IC_PF12_8X8_BANK(0) MCFG_DECO16IC_PF12_16X16_BANK(2) MCFG_DECO16IC_GFXDECODE("gfxdecode") MCFG_DEVICE_ADD(m_sprgen, DECO_SPRITE, 0) MCFG_DECO_SPRITE_GFX_REGION(3) MCFG_DECO_SPRITE_GFXDECODE("gfxdecode") /* sound hardware */ SPEAKER(config, "mono").front_center(); MCFG_GENERIC_LATCH_8_ADD(m_soundlatch) MCFG_GENERIC_LATCH_DATA_PENDING_CB(INPUTLINE(m_audiocpu, 0)) MCFG_DEVICE_ADD("ym1", YM2203, XTAL(32'220'000)/8) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.45) MCFG_DEVICE_ADD("ym2", YM2151, XTAL(32'220'000)/9) MCFG_YM2151_IRQ_HANDLER(INPUTLINE("audiocpu", 1)) // IRQ2 MCFG_SOUND_ROUTE(0, "mono", 0.55) MCFG_SOUND_ROUTE(1, "mono", 0.55) MCFG_DEVICE_ADD("oki1", OKIM6295, XTAL(32'220'000)/32, okim6295_device::PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MCFG_DEVICE_ADD("oki2", OKIM6295, XTAL(32'220'000)/16, okim6295_device::PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) MACHINE_CONFIG_END /******************************************************************************/ ROM_START( darkseal ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "ga_04-3.j12", 0x00000, 0x20000, CRC(bafad556) SHA1(5bd8a787d41a33919701ced29212bc11301e31d9) ) ROM_LOAD16_BYTE( "ga_01-3.h14", 0x00001, 0x20000, CRC(f409050e) SHA1(4653094aeb5dd7ba1e490c04897a23ba8990df3c) ) ROM_LOAD16_BYTE( "ga_00.h12", 0x40000, 0x20000, CRC(fbf3ac63) SHA1(51af581ee951eedeb4aa413ecbebe8bf4d30613b) ) ROM_LOAD16_BYTE( "ga_05.j14", 0x40001, 0x20000, CRC(d5e3ae3f) SHA1(12f6e92af115422c6ab6ef1d33675d1e1cd58e10) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fz_06-1.j15", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD( "fz_02.j1", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */ ROM_LOAD( "fz_03.j2", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "mac-03.h3", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */ ROM_REGION( 0x080000, "gfx3", 0 ) ROM_LOAD( "mac-02.e20", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */ ROM_REGION( 0x100000, "gfx4", 0 ) ROM_LOAD( "mac-00.b1", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */ ROM_LOAD( "mac-01.b3", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) ) ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ ROM_LOAD( "fz_08.l17", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) ) ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */ ROM_LOAD( "fz_07.k14", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) ) ROM_END ROM_START( darkseal1 ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fz_04-4.j12", 0x00000, 0x20000, CRC(a1a985a9) SHA1(eac3f43ff4016dcc21fe34b6bfed36e0d4b86959) ) // sldh w/darksealj ROM_LOAD16_BYTE( "fz_01-1.h14", 0x00001, 0x20000, CRC(98bd2940) SHA1(88ac727c3797e646834266320a71aa159e2b2541) ) ROM_LOAD16_BYTE( "fz_00-2.h12", 0x40000, 0x20000, CRC(fbf3ac63) SHA1(51af581ee951eedeb4aa413ecbebe8bf4d30613b) ) // sldh w/darksealj ROM_LOAD16_BYTE( "fz_05-2.j14", 0x40001, 0x20000, CRC(d5e3ae3f) SHA1(12f6e92af115422c6ab6ef1d33675d1e1cd58e10) ) // sldh w/darksealj ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fz_06-1.j15", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD( "fz_02-1.j1", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */ ROM_LOAD( "fz_03-1.j2", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "mac-03.h3", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */ ROM_REGION( 0x080000, "gfx3", 0 ) ROM_LOAD( "mac-02.e20", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */ ROM_REGION( 0x100000, "gfx4", 0 ) ROM_LOAD( "mac-00.b1", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */ ROM_LOAD( "mac-01.b3", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) ) ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ ROM_LOAD( "fz_08-1.k17", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) ) ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */ ROM_LOAD( "fz_07-.k14", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) ) ROM_END ROM_START( darksealj ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fz_04-4.j12", 0x00000, 0x20000, CRC(817faa2c) SHA1(8a79703f0e3aeb2ceeb098466561ab604baef301) ) // sldh w/darkseal1 ROM_LOAD16_BYTE( "fz_01-4.h14", 0x00001, 0x20000, CRC(373caeee) SHA1(5cfa0c7672c439e9d011d9ec93da32c2377dce19) ) ROM_LOAD16_BYTE( "fz_00-2.h12", 0x40000, 0x20000, CRC(1ab99aa7) SHA1(1da51f3ee0d15094911d4090264b945090d51242) ) // sldh w/darkseal1 ROM_LOAD16_BYTE( "fz_05-2.j14", 0x40001, 0x20000, CRC(3374ef8c) SHA1(4144e71e452e281078bcd9b9a996db9f5dccc346) ) // sldh w/darkseal1 ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fz_06-1.j15", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD( "fz_02.j1", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */ ROM_LOAD( "fz_03.j2", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "mac-03.h3", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */ ROM_REGION( 0x080000, "gfx3", 0 ) ROM_LOAD( "mac-02.e20", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */ ROM_REGION( 0x100000, "gfx4", 0 ) ROM_LOAD( "mac-00.b1", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */ ROM_LOAD( "mac-01.b3", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) ) ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ ROM_LOAD( "fz_08.l17", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) ) ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */ ROM_LOAD( "fz_07.k14", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) ) ROM_END ROM_START( gatedoom ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "gb_04-4.j12", 0x00000, 0x20000, CRC(8e3a0bfd) SHA1(1d20bd678a630e2006c7f50f4d13656136db3721) ) ROM_LOAD16_BYTE( "gb_01-4.h14", 0x00001, 0x20000, CRC(8d0fd383) SHA1(797e3cf43c9315b4195232eb1787a2292af4901b) ) ROM_LOAD16_BYTE( "gb_00.h12", 0x40000, 0x20000, CRC(a88c16a1) SHA1(e02d5470692f23afa658b9bda933bb20be64602f) ) ROM_LOAD16_BYTE( "gb_05.j14", 0x40001, 0x20000, CRC(252d7e14) SHA1(b2f27cd9686dfc697f3faca74d20b298a59efab2) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fz_06-1.j15", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD( "fz_02.j1", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */ ROM_LOAD( "fz_03.j2", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "mac-03.h3", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */ ROM_REGION( 0x080000, "gfx3", 0 ) ROM_LOAD( "mac-02.e20", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */ ROM_REGION( 0x100000, "gfx4", 0 ) ROM_LOAD( "mac-00.b1", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */ ROM_LOAD( "mac-01.b3", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) ) ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ ROM_LOAD( "fz_08.l17", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) ) ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */ ROM_LOAD( "fz_07.k14", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) ) ROM_END ROM_START( gatedoom1 ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "gb_04.j12", 0x00000, 0x20000, CRC(4c3bbd2b) SHA1(e74a532edd01a559d0c388b37a2ead98c19fe5de) ) ROM_LOAD16_BYTE( "gb_01.h14", 0x00001, 0x20000, CRC(59e367f4) SHA1(f88fa23b8e91f312103eb8a1d9a91d8171ec3ad4) ) ROM_LOAD16_BYTE( "gb_00.h12", 0x40000, 0x20000, CRC(a88c16a1) SHA1(e02d5470692f23afa658b9bda933bb20be64602f) ) ROM_LOAD16_BYTE( "gb_05.j14", 0x40001, 0x20000, CRC(252d7e14) SHA1(b2f27cd9686dfc697f3faca74d20b298a59efab2) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fz_06-1.j15", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD( "fz_02.j1", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */ ROM_LOAD( "fz_03.j2", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "mac-03.h3", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */ ROM_REGION( 0x080000, "gfx3", 0 ) ROM_LOAD( "mac-02.e20", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */ ROM_REGION( 0x100000, "gfx4", 0 ) ROM_LOAD( "mac-00.b1", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */ ROM_LOAD( "mac-01.b3", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) ) ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ ROM_LOAD( "fz_08.l17", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) ) ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */ ROM_LOAD( "fz_07.k14", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) ) ROM_END /******************************************************************************/ void darkseal_state::init_darkseal() { uint8_t *RAM = memregion("maincpu")->base(); for (int i = 0x00000; i < 0x80000; i++) RAM[i]=(RAM[i] & 0xbd) | ((RAM[i] & 0x02) << 5) | ((RAM[i] & 0x40) >> 5); } /******************************************************************************/ GAME( 1990, darkseal, 0, darkseal, darkseal, darkseal_state, init_darkseal, ROT0, "Data East Corporation", "Dark Seal (World revision 3)", MACHINE_SUPPORTS_SAVE ) GAME( 1990, darkseal1, darkseal, darkseal, darkseal, darkseal_state, init_darkseal, ROT0, "Data East Corporation", "Dark Seal (World revision 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1990, darksealj, darkseal, darkseal, darkseal, darkseal_state, init_darkseal, ROT0, "Data East Corporation", "Dark Seal (Japan revision 4)", MACHINE_SUPPORTS_SAVE ) GAME( 1990, gatedoom, darkseal, darkseal, darkseal, darkseal_state, init_darkseal, ROT0, "Data East Corporation", "Gate of Doom (US revision 4)", MACHINE_SUPPORTS_SAVE ) GAME( 1990, gatedoom1, darkseal, darkseal, darkseal, darkseal_state, init_darkseal, ROT0, "Data East Corporation", "Gate of Doom (US revision 1)", MACHINE_SUPPORTS_SAVE )