/*************************************************************************** Dark Seal (Rev 3) (c) 1990 Data East Corporation (World version) Dark Seal (Rev 1) (c) 1990 Data East Corporation (World version) Dark Seal (c) 1990 Data East Corporation (Japanese version) Gate Of Doom (Rev 4) (c) 1990 Data East Corporation (USA version) Gate of Doom (Rev 1) (c) 1990 Data East Corporation (USA version) Emulation by Bryan McPhail, mish@tendril.co.uk 2008-08 Dip locations verified with the manual. ***************************************************************************/ #include "emu.h" #include "cpu/m68000/m68000.h" #include "cpu/h6280/h6280.h" #include "sound/2203intf.h" #include "sound/2151intf.h" #include "sound/okim6295.h" #include "includes/darkseal.h" #include "video/decospr.h" #include "video/deco16ic.h" /******************************************************************************/ static WRITE16_HANDLER( darkseal_control_w ) { switch (offset<<1) { case 6: /* DMA flag */ buffer_spriteram16_w(space, 0, 0, 0xffff); return; case 8: /* Sound CPU write */ soundlatch_w(space, 0, data & 0xff); cputag_set_input_line(space->machine(), "audiocpu", 0, HOLD_LINE); return; case 0xa: /* IRQ Ack (VBL) */ return; } } static READ16_HANDLER( darkseal_control_r ) { switch (offset<<1) { case 0: return input_port_read(space->machine(), "DSW"); case 2: return input_port_read(space->machine(), "P1_P2"); case 4: return input_port_read(space->machine(), "SYSTEM"); } return ~0; } /******************************************************************************/ static ADDRESS_MAP_START( darkseal_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM AM_RANGE(0x100000, 0x103fff) AM_RAM AM_BASE_MEMBER(darkseal_state, m_ram) AM_RANGE(0x120000, 0x1207ff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram) AM_RANGE(0x140000, 0x140fff) AM_RAM_WRITE(darkseal_palette_24bit_rg_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x141000, 0x141fff) AM_RAM_WRITE(darkseal_palette_24bit_b_w) AM_BASE_GENERIC(paletteram2) AM_RANGE(0x180000, 0x18000f) AM_READWRITE(darkseal_control_r, darkseal_control_w) AM_RANGE(0x200000, 0x201fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf1_data_r, deco16ic_pf1_data_w) AM_RANGE(0x202000, 0x203fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf2_data_r, deco16ic_pf2_data_w) AM_RANGE(0x240000, 0x24000f) AM_DEVWRITE("tilegen2", deco16ic_pf_control_w) AM_RANGE(0x220000, 0x220fff) AM_RAM AM_BASE_MEMBER(darkseal_state, m_pf1_rowscroll) // pf2 & 4 rowscrolls are where? (maybe don't exist?) AM_RANGE(0x222000, 0x222fff) AM_RAM AM_BASE_MEMBER(darkseal_state, m_pf3_rowscroll) AM_RANGE(0x260000, 0x261fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf1_data_r, deco16ic_pf1_data_w) AM_RANGE(0x262000, 0x263fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf2_data_r, deco16ic_pf2_data_w) AM_RANGE(0x2a0000, 0x2a000f) AM_DEVWRITE("tilegen1", deco16ic_pf_control_w) ADDRESS_MAP_END /******************************************************************************/ static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x000000, 0x00ffff) AM_ROM AM_RANGE(0x100000, 0x100001) AM_DEVREADWRITE("ym1", ym2203_r, ym2203_w) AM_RANGE(0x110000, 0x110001) AM_DEVREADWRITE("ym2", ym2151_r, ym2151_w) AM_RANGE(0x120000, 0x120001) AM_DEVREADWRITE_MODERN("oki1", okim6295_device, read, write) AM_RANGE(0x130000, 0x130001) AM_DEVREADWRITE_MODERN("oki2", okim6295_device, read, write) AM_RANGE(0x140000, 0x140001) AM_READ(soundlatch_r) AM_RANGE(0x1f0000, 0x1f1fff) AM_RAMBANK("bank8") AM_RANGE(0x1fec00, 0x1fec01) AM_WRITE(h6280_timer_w) AM_RANGE(0x1ff400, 0x1ff403) AM_WRITE(h6280_irq_status_w) ADDRESS_MAP_END /******************************************************************************/ static INPUT_PORTS_START( darkseal ) PORT_START("P1_P2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) /* button 3 - unused */ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) /* button 3 - unused */ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_VBLANK ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" ) /* Manual says 'Always OFF' */ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0000, "1" ) PORT_DIPSETTING( 0x0100, "2" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "4" ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x3000, 0x3000, "Energy" ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPSETTING( 0x1000, "2.5" ) PORT_DIPSETTING( 0x3000, "3" ) PORT_DIPSETTING( 0x2000, "4" ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Yes ) ) PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END /******************************************************************************/ static const gfx_layout charlayout = { 8,8, /* 8*8 chars */ 4096, 4, /* 4 bits per pixel */ { 0x00000*8, 0x10000*8, 0x8000*8, 0x18000*8 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout seallayout = { 16,16, 4096, 4, { 8, 0, 0x40000*8+8, 0x40000*8 }, { 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7, 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, 64*8 }; static const gfx_layout seallayout2 = { 16,16, 4096*2, 4, { 8, 0, 0x80000*8+8, 0x80000*8 }, { 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7, 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, 64*8 }; static GFXDECODE_START( darkseal ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) /* Characters 8x8 */ GFXDECODE_ENTRY( "gfx2", 0, seallayout, 768, 16 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) /* Characters 8x8 */ GFXDECODE_ENTRY( "gfx3", 0, seallayout, 1024, 16 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx4", 0, seallayout2, 256, 32 ) /* Sprites 16x16 */ GFXDECODE_END /******************************************************************************/ static void sound_irq(device_t *device, int state) { cputag_set_input_line(device->machine(), "audiocpu", 1, state); /* IRQ 2 */ } static const ym2151_interface ym2151_config = { sound_irq }; static const deco16ic_interface darkseal_deco16ic_tilegen1_intf = { "screen", 0, 3, // both these tilemaps need to be twice the y size of usual! 0x0f, 0x0f, /* trans masks (default values) */ 0x00, 0x00, /* color base */ 0x0f, 0x0f, /* color masks (default values) */ NULL, NULL, 0,1 }; static const deco16ic_interface darkseal_deco16ic_tilegen2_intf = { "screen", 0, 1, 0x0f, 0x0f, /* trans masks (default values) */ 0x00, 0x00, /* color base */ 0x0f, 0x0f, /* color masks (default values) */ NULL, NULL, 2,3 }; static MACHINE_CONFIG_START( darkseal, darkseal_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000,12000000) /* Custom chip 59 */ MCFG_CPU_PROGRAM_MAP(darkseal_map) MCFG_CPU_VBLANK_INT("screen", irq6_line_hold)/* VBL */ MCFG_CPU_ADD("audiocpu", H6280, 32220000/4) /* Custom chip 45, Audio section crystal is 32.220 MHz */ MCFG_CPU_PROGRAM_MAP(sound_map) /* video hardware */ MCFG_VIDEO_ATTRIBUTES(VIDEO_BUFFERS_SPRITERAM) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(58) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) MCFG_SCREEN_UPDATE(darkseal) MCFG_GFXDECODE(darkseal) MCFG_PALETTE_LENGTH(2048) MCFG_DECO16IC_ADD("tilegen1", darkseal_deco16ic_tilegen1_intf) MCFG_DECO16IC_ADD("tilegen2", darkseal_deco16ic_tilegen2_intf) MCFG_DEVICE_ADD("spritegen", DECO_SPRITE, 0) decospr_device::set_gfx_region(*device, 4); MCFG_VIDEO_START(darkseal) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ym1", YM2203, 32220000/8) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.45) MCFG_SOUND_ADD("ym2", YM2151, 32220000/9) MCFG_SOUND_CONFIG(ym2151_config) MCFG_SOUND_ROUTE(0, "mono", 0.55) MCFG_SOUND_ROUTE(1, "mono", 0.55) MCFG_OKIM6295_ADD("oki1", 32220000/32, OKIM6295_PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MCFG_OKIM6295_ADD("oki2", 32220000/16, OKIM6295_PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) MACHINE_CONFIG_END /******************************************************************************/ ROM_START( darkseal ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "ga04-3.rom", 0x00000, 0x20000, CRC(bafad556) SHA1(5bd8a787d41a33919701ced29212bc11301e31d9) ) ROM_LOAD16_BYTE( "ga01-3.rom", 0x00001, 0x20000, CRC(f409050e) SHA1(4653094aeb5dd7ba1e490c04897a23ba8990df3c) ) ROM_LOAD16_BYTE( "ga-00.rom", 0x40000, 0x20000, CRC(fbf3ac63) SHA1(51af581ee951eedeb4aa413ecbebe8bf4d30613b) ) ROM_LOAD16_BYTE( "ga-05.rom", 0x40001, 0x20000, CRC(d5e3ae3f) SHA1(12f6e92af115422c6ab6ef1d33675d1e1cd58e10) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fz-06.rom", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD( "fz-02.rom", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */ ROM_LOAD( "fz-03.rom", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "mac-03.rom", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */ ROM_REGION( 0x080000, "gfx3", 0 ) ROM_LOAD( "mac-02.rom", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */ ROM_REGION( 0x100000, "gfx4", 0 ) ROM_LOAD( "mac-00.rom", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */ ROM_LOAD( "mac-01.rom", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) ) ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ ROM_LOAD( "fz-08.rom", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) ) ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */ ROM_LOAD( "fz-07.rom", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) ) ROM_END ROM_START( darkseal1 ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "ga-04.rom", 0x00000, 0x20000, CRC(a1a985a9) SHA1(eac3f43ff4016dcc21fe34b6bfed36e0d4b86959) ) ROM_LOAD16_BYTE( "ga-01.rom", 0x00001, 0x20000, CRC(98bd2940) SHA1(88ac727c3797e646834266320a71aa159e2b2541) ) ROM_LOAD16_BYTE( "ga-00.rom", 0x40000, 0x20000, CRC(fbf3ac63) SHA1(51af581ee951eedeb4aa413ecbebe8bf4d30613b) ) ROM_LOAD16_BYTE( "ga-05.rom", 0x40001, 0x20000, CRC(d5e3ae3f) SHA1(12f6e92af115422c6ab6ef1d33675d1e1cd58e10) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fz-06.rom", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD( "fz-02.rom", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */ ROM_LOAD( "fz-03.rom", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "mac-03.rom", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */ ROM_REGION( 0x080000, "gfx3", 0 ) ROM_LOAD( "mac-02.rom", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */ ROM_REGION( 0x100000, "gfx4", 0 ) ROM_LOAD( "mac-00.rom", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */ ROM_LOAD( "mac-01.rom", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) ) ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ ROM_LOAD( "fz-08.rom", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) ) ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */ ROM_LOAD( "fz-07.rom", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) ) ROM_END ROM_START( darksealj ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "fz-04.bin", 0x00000, 0x20000, CRC(817faa2c) SHA1(8a79703f0e3aeb2ceeb098466561ab604baef301) ) ROM_LOAD16_BYTE( "fz-01.bin", 0x00001, 0x20000, CRC(373caeee) SHA1(5cfa0c7672c439e9d011d9ec93da32c2377dce19) ) ROM_LOAD16_BYTE( "fz-00.bin", 0x40000, 0x20000, CRC(1ab99aa7) SHA1(1da51f3ee0d15094911d4090264b945090d51242) ) ROM_LOAD16_BYTE( "fz-05.bin", 0x40001, 0x20000, CRC(3374ef8c) SHA1(4144e71e452e281078bcd9b9a996db9f5dccc346) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fz-06.rom", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD( "fz-02.rom", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */ ROM_LOAD( "fz-03.rom", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "mac-03.rom", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */ ROM_REGION( 0x080000, "gfx3", 0 ) ROM_LOAD( "mac-02.rom", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */ ROM_REGION( 0x100000, "gfx4", 0 ) ROM_LOAD( "mac-00.rom", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */ ROM_LOAD( "mac-01.rom", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) ) ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ ROM_LOAD( "fz-08.rom", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) ) ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */ ROM_LOAD( "fz-07.rom", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) ) ROM_END ROM_START( gatedoom ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "gb04-4", 0x00000, 0x20000, CRC(8e3a0bfd) SHA1(1d20bd678a630e2006c7f50f4d13656136db3721) ) ROM_LOAD16_BYTE( "gb01-4", 0x00001, 0x20000, CRC(8d0fd383) SHA1(797e3cf43c9315b4195232eb1787a2292af4901b) ) ROM_LOAD16_BYTE( "ga-00.rom", 0x40000, 0x20000, CRC(fbf3ac63) SHA1(51af581ee951eedeb4aa413ecbebe8bf4d30613b) ) ROM_LOAD16_BYTE( "ga-05.rom", 0x40001, 0x20000, CRC(d5e3ae3f) SHA1(12f6e92af115422c6ab6ef1d33675d1e1cd58e10) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fz-06.rom", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD( "fz-02.rom", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */ ROM_LOAD( "fz-03.rom", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "mac-03.rom", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */ ROM_REGION( 0x080000, "gfx3", 0 ) ROM_LOAD( "mac-02.rom", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */ ROM_REGION( 0x100000, "gfx4", 0 ) ROM_LOAD( "mac-00.rom", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */ ROM_LOAD( "mac-01.rom", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) ) ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ ROM_LOAD( "fz-08.rom", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) ) ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */ ROM_LOAD( "fz-07.rom", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) ) ROM_END ROM_START( gatedoom1 ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "gb04.bin", 0x00000, 0x20000, CRC(4c3bbd2b) SHA1(e74a532edd01a559d0c388b37a2ead98c19fe5de) ) ROM_LOAD16_BYTE( "gb01.bin", 0x00001, 0x20000, CRC(59e367f4) SHA1(f88fa23b8e91f312103eb8a1d9a91d8171ec3ad4) ) ROM_LOAD16_BYTE( "gb00.bin", 0x40000, 0x20000, CRC(a88c16a1) SHA1(e02d5470692f23afa658b9bda933bb20be64602f) ) ROM_LOAD16_BYTE( "gb05.bin", 0x40001, 0x20000, CRC(252d7e14) SHA1(b2f27cd9686dfc697f3faca74d20b298a59efab2) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "fz-06.rom", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD( "fz-02.rom", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */ ROM_LOAD( "fz-03.rom", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) ) /* the following four have not been verified on a real Gate of Doom */ /* board - might be different from Dark Seal! */ ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "mac-03.rom", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */ ROM_REGION( 0x080000, "gfx3", 0 ) ROM_LOAD( "mac-02.rom", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */ ROM_REGION( 0x100000, "gfx4", 0 ) ROM_LOAD( "mac-00.rom", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */ ROM_LOAD( "mac-01.rom", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) ) ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ ROM_LOAD( "fz-08.rom", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) ) ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */ ROM_LOAD( "fz-07.rom", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) ) ROM_END /******************************************************************************/ static DRIVER_INIT( darkseal ) { UINT8 *RAM = machine.region("maincpu")->base(); int i; for (i=0x00000; i<0x80000; i++) RAM[i]=(RAM[i] & 0xbd) | ((RAM[i] & 0x02) << 5) | ((RAM[i] & 0x40) >> 5); } /******************************************************************************/ GAME( 1990, darkseal, 0, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Dark Seal (World revision 3)", 0 ) GAME( 1990, darkseal1, darkseal, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Dark Seal (World revision 1)", 0 ) GAME( 1990, darksealj, darkseal, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Dark Seal (Japan)", 0 ) GAME( 1990, gatedoom, darkseal, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Gate of Doom (US revision 4)", 0 ) GAME( 1990, gatedoom1, darkseal, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Gate of Doom (US revision 1)", 0 )