/* CRYSTAL SYSTEM by Brezzasoft (2001) using VRender0 System on a Chip The VRender0 (info at archive.org for http://www.mesdigital.com) chip contains: - CPU Core SE3208 (info at www.adc.co.kr) @ 43Mhz - 2 DMA chans - 4 Timers - 32 PIO pins - PWM output - 32 channels wavetable synth (8bit linear, 16bit linear and 8bit ulaw sample format) - Custom 2D video rendering device (texture mapping, alphablend, roz) The protection is a PIC deviced labeled SMART-IC in the rom board, I'm not sure how it exactly works, but it supplies some opcodes that have been replaced with garbage in the main program. I don't know if it traps reads and returns the correct ones when reading from flash, or if it's interfaced by the main program after copying the program from flash to ram and it provides the addresses and values to patch. I patch the flash program with the correct data MAME driver by ElSemi The Crystal of Kings Brezza Soft Corporation (Japan), 2001 This game runs on a small cartridge-based PCB known as the 'Crystal System' There are only two known games running on this system, Crystal of Kings and Evolution Soccer. The main PCB is small (approx 6" square) and contains only a few components. All of the processing work is done by the large IC in the middle of the PCB. The system looks a bit like IGS's PGM System, in that it's housed in a plastic case and has a single slot for insertion of a game cart. However this system and the game carts are approx. half the size of the PGM carts. On bootup, the screen is black and the system outputs a vertical white line on the right side of the screen. The HSync is approx 20kHz, the screen is out of sync on a standard 15kHz arcade monitor. After approx. 15-20 seconds, the screen changes to white and has some vertical stripes on it and the HSync changes to 15kHz. After a few more seconds the game boots to a white screen and a blue 'Brezza Soft' logo. Without a cart plugged in, the screen stays at the first vertical line screen. Main PCB Layout --------------- Brezza Soft MAGIC EYES AMG0110B |----------------------------------------------------| |TDA1519 VOL 3.6V_BATT SW1 SW2 SW3 | |-| | | DS1233 | | |---| | | GM76256 | | | | DA1133A |-----| | | | | HY57V651620 32.768kHz |MX27L| | | | | DS1302 |1000 | | | | |J |-------------| |-----| | | | |A | |LED1 | | | |M | |LED2 |CN1| | |M HY57V651620 | VRENDERZERO | | | | |A | | | | | | | | | | | | |-------------| HY57V651620 | | | | | | | | 14.31818MHz | | | | PAL |---| | | TD62003 | |-| | | |---------------| DSW(8) | |-| CN2 |----------------------------------| |---------------| Notes: GM76C256 : Hyundai GM76C256 32k x8 SRAM (SOP28) MX27L1000 : Macronix MX27L1000QC-12 128k x8 EEPROM (BIOS, PLCC32) PAL : Atmel ATF16V8-10PC PAL (DIP20) HY57V651620: Hyundai HY57V651620 4M x16 SDRAM (SSOP54) DA1311A : Philips DA1311A DAC (SOIC8) DS1233 : Dallas DS1233 master reset IC (SOIC4) DS1302 : Dallas DS1302 real time clock IC (DIP8) VRENDERZERO: MESGraphics VRenderZERO (all-in-one main CPU/graphics/sound, QFP240) SW1 : Push button reset switch SW2 : Push button service switch SW3 : Push button test switch TDA1519 : Philips TDA1519 dual 6W stereo power amplifier (SIP9) VOL : Master volume potentiometer 3.6V_BATT : 3.6 Volt NiCad battery 65mAh (for RTC) TD62003 : Toshiba TD62003 PNP 50V 0.5A quad darlington switch, for driving coin meters (DIP16) CN1 : PCI-type slot for extension riser board (for game cart connection at 90 degrees to the main PCB) CN2 : IDC 34-way flat cable connector (purpose unknown) VSync : 60Hz Game cart PCB ------------- Cart sticker: 'THE CRYSTAL OF KINGS BCSV0000' PCB printing: Brezza Soft MAGIC EYES AMG0111B |------------------------------| | | |PIC16xxx? | | U8 U7 U6 U5 | |3.57945Mhz | | | | | | | | | |74HC138 | | U4 U3 U2 U1 | | | | | | | |-| |-| |--------------------------| Notes: The cart PCB is single sided and contains only... 1x 3.579545MHz crystal 1x 74HC138 logic chip 1x 18 pin unknown chip (DIP18, surface scratched but it's probably a PIC16xxx, labelled 'dgSMART-PR3 MAGIC EYES') 3x Intel E28F128J3A 128MBit surface mounted FlashROMs (TSOP56, labelled 'BREZZASOFT BCSV0004Fxx', xx=01, 02, 03) Note: there are 8 spaces total for FlashROMs. Only U1, U2 & U3 are populated in this cart. */ #include "emu.h" #include "cpu/se3208/se3208.h" #include "video/vrender0.h" #include "machine/ds1302.h" #include "sound/vrender0.h" #include "machine/nvram.h" #define IDLE_LOOP_SPEEDUP class crystal_state : public driver_device { public: crystal_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) { } /* memory pointers */ UINT32 * m_workram; UINT32 * m_textureram; UINT32 * m_frameram; UINT32 * m_sysregs; UINT32 * m_vidregs; // UINT32 * m_nvram; // currently this uses generic nvram handling #ifdef IDLE_LOOP_SPEEDUP UINT8 m_FlipCntRead; #endif UINT32 m_Bank; UINT8 m_FlipCount; UINT8 m_IntHigh; UINT32 m_Timerctrl[4]; emu_timer *m_Timer[4]; UINT32 m_FlashCmd; UINT32 m_PIO; UINT32 m_DMActrl[2]; UINT8 m_OldPort4; UINT32 *m_ResetPatch; device_t *m_maincpu; device_t *m_ds1302; device_t *m_vr0video; }; static void IntReq( running_machine &machine, int num ) { crystal_state *state = machine.driver_data(); address_space *space = state->m_maincpu->memory().space(AS_PROGRAM); UINT32 IntEn = space->read_dword(0x01800c08); UINT32 IntPend = space->read_dword(0x01800c0c); if (IntEn & (1 << num)) { IntPend |= (1 << num); space->write_dword(0x01800c0c, IntPend); device_set_input_line(state->m_maincpu, SE3208_INT, ASSERT_LINE); } #ifdef IDLE_LOOP_SPEEDUP state->m_FlipCntRead = 0; device_resume(state->m_maincpu, SUSPEND_REASON_SPIN); #endif } static READ32_HANDLER( FlipCount_r ) { crystal_state *state = space->machine().driver_data(); #ifdef IDLE_LOOP_SPEEDUP UINT32 IntPend = space->read_dword(0x01800c0c); state->m_FlipCntRead++; if (state->m_FlipCntRead >= 16 && !IntPend && state->m_FlipCount != 0) device_suspend(state->m_maincpu, SUSPEND_REASON_SPIN, 1); #endif return ((UINT32) state->m_FlipCount) << 16; } static WRITE32_HANDLER( FlipCount_w ) { crystal_state *state = space->machine().driver_data(); if (mem_mask & 0x00ff0000) { int fc = (data >> 16) & 0xff; if (fc == 1) state->m_FlipCount++; else if (fc == 0) state->m_FlipCount = 0; } } static READ32_HANDLER( Input_r ) { crystal_state *state = space->machine().driver_data(); if (offset == 0) return input_port_read(space->machine(), "P1_P2"); else if (offset == 1) return input_port_read(space->machine(), "P3_P4"); else if( offset == 2) { UINT8 Port4 = input_port_read(space->machine(), "SYSTEM"); if (!(Port4 & 0x10) && ((state->m_OldPort4 ^ Port4) & 0x10)) //coin buttons trigger IRQs IntReq(space->machine(), 12); if (!(Port4 & 0x20) && ((state->m_OldPort4 ^ Port4) & 0x20)) IntReq(space->machine(), 19); state->m_OldPort4 = Port4; return /*dips*/input_port_read(space->machine(), "DSW") | (Port4 << 16); } return 0; } static WRITE32_HANDLER( IntAck_w ) { crystal_state *state = space->machine().driver_data(); UINT32 IntPend = space->read_dword(0x01800c0c); if (mem_mask & 0xff) { IntPend &= ~(1 << (data & 0x1f)); space->write_dword(0x01800c0c, IntPend); if (!IntPend) device_set_input_line(state->m_maincpu, SE3208_INT, CLEAR_LINE); } if (mem_mask & 0xff00) state->m_IntHigh = (data >> 8) & 7; } static IRQ_CALLBACK( icallback ) { crystal_state *state = device->machine().driver_data(); address_space *space = device->memory().space(AS_PROGRAM); UINT32 IntPend = space->read_dword(0x01800c0c); int i; for (i = 0; i < 32; ++i) { if (BIT(IntPend, i)) { return (state->m_IntHigh << 5) | i; } } return 0; //This should never happen } static WRITE32_HANDLER( Banksw_w ) { crystal_state *state = space->machine().driver_data(); state->m_Bank = (data >> 1) & 7; if (state->m_Bank <= 2) memory_set_bankptr(space->machine(), "bank1", space->machine().region("user1")->base() + state->m_Bank * 0x1000000); else memory_set_bankptr(space->machine(), "bank1", space->machine().region("user2")->base()); } static TIMER_CALLBACK( Timercb ) { crystal_state *state = machine.driver_data(); int which = (int)(FPTR)ptr; static const int num[] = { 0, 1, 9, 10 }; if (!(state->m_Timerctrl[which] & 2)) state->m_Timerctrl[which] &= ~1; IntReq(machine, num[which]); } INLINE void Timer_w( address_space *space, int which, UINT32 data, UINT32 mem_mask ) { crystal_state *state = space->machine().driver_data(); if (((data ^ state->m_Timerctrl[which]) & 1) && (data & 1)) //Timer activate { int PD = (data >> 8) & 0xff; int TCV = space->read_dword(0x01801404 + which * 8); attotime period = attotime::from_hz(43000000) * ((PD + 1) * (TCV + 1)); if (state->m_Timerctrl[which] & 2) state->m_Timer[which]->adjust(period, 0, period); else state->m_Timer[which]->adjust(period); } COMBINE_DATA(&state->m_Timerctrl[which]); } static WRITE32_HANDLER( Timer0_w ) { Timer_w(space, 0, data, mem_mask); } static READ32_HANDLER( Timer0_r ) { crystal_state *state = space->machine().driver_data(); return state->m_Timerctrl[0]; } static WRITE32_HANDLER( Timer1_w ) { Timer_w(space, 1, data, mem_mask); } static READ32_HANDLER( Timer1_r ) { crystal_state *state = space->machine().driver_data(); return state->m_Timerctrl[1]; } static WRITE32_HANDLER( Timer2_w ) { Timer_w(space, 2, data, mem_mask); } static READ32_HANDLER( Timer2_r ) { crystal_state *state = space->machine().driver_data(); return state->m_Timerctrl[2]; } static WRITE32_HANDLER( Timer3_w ) { Timer_w(space, 3, data, mem_mask); } static READ32_HANDLER( Timer3_r ) { crystal_state *state = space->machine().driver_data(); return state->m_Timerctrl[3]; } static READ32_HANDLER( FlashCmd_r ) { crystal_state *state = space->machine().driver_data(); if ((state->m_FlashCmd & 0xff) == 0xff) { if (state->m_Bank <= 2) { UINT32 *ptr = (UINT32*)(space->machine().region("user1")->base() + state->m_Bank * 0x1000000); return ptr[0]; } else return 0xffffffff; } if ((state->m_FlashCmd & 0xff) == 0x90) { if (state->m_Bank <= 2) return 0x00180089; //Intel 128MBit else return 0xffffffff; } return 0; } static WRITE32_HANDLER( FlashCmd_w ) { crystal_state *state = space->machine().driver_data(); state->m_FlashCmd = data; } static READ32_HANDLER( PIO_r ) { crystal_state *state = space->machine().driver_data(); return state->m_PIO; } static WRITE32_HANDLER( PIO_w ) { crystal_state *state = space->machine().driver_data(); UINT32 RST = data & 0x01000000; UINT32 CLK = data & 0x02000000; UINT32 DAT = data & 0x10000000; if (!RST) state->m_ds1302->reset(); ds1302_dat_w(state->m_ds1302, 0, DAT ? 1 : 0); ds1302_clk_w(state->m_ds1302, 0, CLK ? 1 : 0); if (ds1302_read(state->m_ds1302, 0)) space->write_dword(0x01802008, space->read_dword(0x01802008) | 0x10000000); else space->write_dword(0x01802008, space->read_dword(0x01802008) & (~0x10000000)); COMBINE_DATA(&state->m_PIO); } INLINE void DMA_w( address_space *space, int which, UINT32 data, UINT32 mem_mask ) { crystal_state *state = space->machine().driver_data(); if (((data ^ state->m_DMActrl[which]) & (1 << 10)) && (data & (1 << 10))) //DMAOn { UINT32 CTR = data; UINT32 SRC = space->read_dword(0x01800804 + which * 0x10); UINT32 DST = space->read_dword(0x01800808 + which * 0x10); UINT32 CNT = space->read_dword(0x0180080C + which * 0x10); int i; if (CTR & 0x2) //32 bits { for (i = 0; i < CNT; ++i) { UINT32 v = space->read_dword(SRC + i * 4); space->write_dword(DST + i * 4, v); } } else if (CTR & 0x1) //16 bits { for (i = 0; i < CNT; ++i) { UINT16 v = space->read_word(SRC + i * 2); space->write_word(DST + i * 2, v); } } else //8 bits { for (i = 0; i < CNT; ++i) { UINT8 v = space->read_byte(SRC + i); space->write_byte(DST + i, v); } } data &= ~(1 << 10); space->write_dword(0x0180080C + which * 0x10, 0); IntReq(space->machine(), 7 + which); } COMBINE_DATA(&state->m_DMActrl[which]); } static READ32_HANDLER( DMA0_r ) { crystal_state *state = space->machine().driver_data(); return state->m_DMActrl[0]; } static WRITE32_HANDLER( DMA0_w ) { DMA_w(space, 0, data, mem_mask); } static READ32_HANDLER( DMA1_r ) { crystal_state *state = space->machine().driver_data(); return state->m_DMActrl[1]; } static WRITE32_HANDLER( DMA1_w ) { DMA_w(space, 1, data, mem_mask); } static ADDRESS_MAP_START( crystal_mem, AS_PROGRAM, 32 ) AM_RANGE(0x00000000, 0x0001ffff) AM_ROM AM_WRITENOP AM_RANGE(0x01200000, 0x0120000f) AM_READ(Input_r) AM_RANGE(0x01280000, 0x01280003) AM_WRITE(Banksw_w) AM_RANGE(0x01400000, 0x0140ffff) AM_RAM AM_SHARE("nvram") AM_RANGE(0x01801400, 0x01801403) AM_READWRITE(Timer0_r, Timer0_w) AM_RANGE(0x01801408, 0x0180140b) AM_READWRITE(Timer1_r, Timer1_w) AM_RANGE(0x01801410, 0x01801413) AM_READWRITE(Timer2_r, Timer2_w) AM_RANGE(0x01801418, 0x0180141b) AM_READWRITE(Timer3_r, Timer3_w) AM_RANGE(0x01802004, 0x01802007) AM_READWRITE(PIO_r, PIO_w) AM_RANGE(0x01800800, 0x01800803) AM_READWRITE(DMA0_r, DMA0_w) AM_RANGE(0x01800810, 0x01800813) AM_READWRITE(DMA1_r, DMA1_w) AM_RANGE(0x01800c04, 0x01800c07) AM_WRITE(IntAck_w) AM_RANGE(0x01800000, 0x0180ffff) AM_RAM AM_BASE_MEMBER(crystal_state, m_sysregs) AM_RANGE(0x02000000, 0x027fffff) AM_RAM AM_BASE_MEMBER(crystal_state, m_workram) AM_RANGE(0x030000a4, 0x030000a7) AM_READWRITE(FlipCount_r, FlipCount_w) AM_RANGE(0x03000000, 0x0300ffff) AM_RAM AM_BASE_MEMBER(crystal_state, m_vidregs) AM_RANGE(0x03800000, 0x03ffffff) AM_RAM AM_BASE_MEMBER(crystal_state, m_textureram) AM_RANGE(0x04000000, 0x047fffff) AM_RAM AM_BASE_MEMBER(crystal_state, m_frameram) AM_RANGE(0x04800000, 0x04800fff) AM_DEVREADWRITE("vrender", vr0_snd_read, vr0_snd_write) AM_RANGE(0x05000000, 0x05000003) AM_READWRITE(FlashCmd_r, FlashCmd_w) AM_RANGE(0x05000000, 0x05ffffff) AM_ROMBANK("bank1") AM_RANGE(0x44414F4C, 0x44414F7F) AM_RAM AM_BASE_MEMBER(crystal_state, m_ResetPatch) ADDRESS_MAP_END static void PatchReset( running_machine &machine ) { //The test menu reset routine seems buggy //it reads the reset vector from 0x02000000 but it should be //read from 0x00000000. At 0x2000000 there is the bios signature //"LOADED VER....", so it jumps to "LOAD" in hex (0x44414F4C) //I'll add some code there that makes the game stay in a loop //reading the flip register so the idle skip works /* Loop1: LDI 1,%R2 LDI 0x30000a6,%R1 STS %R2,(%R1,0x0) loop: LDI 0x30000a6,%R1 LDSU (%R1,0x0),%R2 CMP %R2,0x0000 JNZ loop JMP Loop1 */ crystal_state *state = machine.driver_data(); #if 1 static const UINT32 Patch[] = { 0x40c0ea01, 0xe906400a, 0x40c02a20, 0xe906400a, 0xa1d03a20, 0xdef4d4fa }; memcpy(state->m_ResetPatch, Patch, sizeof(Patch)); #else static const UINT8 Patch[] = { 0x01,0xEA,0xC0,0x40,0x0A,0x40,0x06,0xE9, 0x20,0x2A,0xC0,0x40,0x0A,0x40,0x06,0xE9, 0x20,0x3A,0xD0,0xA1,0xFA,0xD4,0xF4,0xDE }; memcpy(state->m_ResetPatch, Patch, sizeof(Patch)); #endif } static void crystal_banksw_postload(running_machine &machine) { crystal_state *state = machine.driver_data(); if (state->m_Bank <= 2) memory_set_bankptr(machine, "bank1", machine.region("user1")->base() + state->m_Bank * 0x1000000); else memory_set_bankptr(machine, "bank1", machine.region("user2")->base()); } static MACHINE_START( crystal ) { crystal_state *state = machine.driver_data(); int i; state->m_maincpu = machine.device("maincpu"); state->m_ds1302 = machine.device("rtc"); state->m_vr0video = machine.device("vr0"); device_set_irq_callback(machine.device("maincpu"), icallback); for (i = 0; i < 4; i++) state->m_Timer[i] = machine.scheduler().timer_alloc(FUNC(Timercb), (void*)(FPTR)i); PatchReset(machine); #ifdef IDLE_LOOP_SPEEDUP state->save_item(NAME(state->m_FlipCntRead)); #endif state->save_item(NAME(state->m_Bank)); state->save_item(NAME(state->m_FlipCount)); state->save_item(NAME(state->m_IntHigh)); state->save_item(NAME(state->m_Timerctrl)); state->save_item(NAME(state->m_FlashCmd)); state->save_item(NAME(state->m_PIO)); state->save_item(NAME(state->m_DMActrl)); state->save_item(NAME(state->m_OldPort4)); machine.save().register_postload(save_prepost_delegate(FUNC(crystal_banksw_postload), &machine)); } static MACHINE_RESET( crystal ) { crystal_state *state = machine.driver_data(); int i; memset(state->m_sysregs, 0, 0x10000); memset(state->m_vidregs, 0, 0x10000); state->m_FlipCount = 0; state->m_IntHigh = 0; device_set_irq_callback(machine.device("maincpu"), icallback); state->m_Bank = 0; memory_set_bankptr(machine, "bank1", machine.region("user1")->base() + 0); state->m_FlashCmd = 0xff; state->m_OldPort4 = 0; state->m_DMActrl[0] = 0; state->m_DMActrl[1] = 0; for (i = 0; i < 4; i++) { state->m_Timerctrl[i] = 0; state->m_Timer[i]->adjust(attotime::never); } vr0_snd_set_areas(machine.device("vrender"), state->m_textureram, state->m_frameram); #ifdef IDLE_LOOP_SPEEDUP state->m_FlipCntRead = 0; #endif PatchReset(machine); } static UINT16 GetVidReg( address_space *space, UINT16 reg ) { return space->read_word(0x03000000 + reg); } static void SetVidReg( address_space *space, UINT16 reg, UINT16 val ) { space->write_word(0x03000000 + reg, val); } static SCREEN_UPDATE( crystal ) { crystal_state *state = screen->machine().driver_data(); address_space *space = screen->machine().device("maincpu")->memory().space(AS_PROGRAM); int DoFlip; UINT32 B0 = 0x0; UINT32 B1 = (GetVidReg(space, 0x90) & 0x8000) ? 0x400000 : 0x100000; UINT16 *Front, *Back; UINT16 *Visible, *DrawDest; UINT16 *srcline; int y; UINT16 head, tail; UINT32 width = screen->width(); if (GetVidReg(space, 0x8e) & 1) { Front = (UINT16*) (state->m_frameram + B1 / 4); Back = (UINT16*) (state->m_frameram + B0 / 4); } else { Front = (UINT16*) (state->m_frameram + B0 / 4); Back = (UINT16*) (state->m_frameram + B1 / 4); } Visible = (UINT16*) Front; DrawDest = (UINT16 *) state->m_frameram; if (GetVidReg(space, 0x8c) & 0x80) DrawDest = Front; else DrawDest = Back; // DrawDest = Visible; srcline = (UINT16 *) DrawDest; DoFlip = 0; head = GetVidReg(space, 0x82); tail = GetVidReg(space, 0x80); while ((head & 0x7ff) != (tail & 0x7ff)) { DoFlip = vrender0_ProcessPacket(state->m_vr0video, 0x03800000 + head * 64, DrawDest, (UINT8*)state->m_textureram); head++; head &= 0x7ff; if (DoFlip) break; } if (DoFlip) SetVidReg(space, 0x8e, GetVidReg(space, 0x8e) ^ 1); srcline = (UINT16 *) Visible; for (y = 0; y < 240; y++) memcpy(BITMAP_ADDR16(bitmap, y, 0), &srcline[y * 512], width * 2); return 0; } static SCREEN_EOF(crystal) { crystal_state *state = machine.driver_data(); address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM); UINT16 head, tail; int DoFlip = 0; head = GetVidReg(space, 0x82); tail = GetVidReg(space, 0x80); while ((head & 0x7ff) != (tail & 0x7ff)) { UINT16 Packet0 = space->read_word(0x03800000 + head * 64); if (Packet0 & 0x81) DoFlip = 1; head++; head &= 0x7ff; if (DoFlip) break; } SetVidReg(space, 0x82, head); if (DoFlip) { if (state->m_FlipCount) state->m_FlipCount--; } } static INTERRUPT_GEN(crystal_interrupt) { IntReq(device->machine(), 24); //VRender0 VBlank } static INPUT_PORTS_START(crystal) PORT_START("P1_P2") PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x00000040, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x00000080, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x0000ff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0xff000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("P3_P4") PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) PORT_BIT( 0x00000040, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(3) PORT_BIT( 0x00000080, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(4) PORT_BIT( 0x0000ff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(3) PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(4) PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3) PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4) PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3) PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4) PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3) PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4) PORT_BIT( 0xff000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START4 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_SERVICE_NO_TOGGLE( 0x80, IP_ACTIVE_LOW ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Pause ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Test ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static const vr0_interface vr0_config = { 0x04800000 }; static const vr0video_interface vr0video_config = { "maincpu" }; static MACHINE_CONFIG_START( crystal, crystal_state ) MCFG_CPU_ADD("maincpu", SE3208, 43000000) MCFG_CPU_PROGRAM_MAP(crystal_mem) MCFG_CPU_VBLANK_INT("screen", crystal_interrupt) MCFG_MACHINE_START(crystal) MCFG_MACHINE_RESET(crystal) MCFG_NVRAM_ADD_0FILL("nvram") MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(320, 240) MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 239) MCFG_SCREEN_UPDATE(crystal) MCFG_SCREEN_EOF(crystal) MCFG_VIDEO_VRENDER0_ADD("vr0", vr0video_config) MCFG_PALETTE_INIT(RRRRR_GGGGGG_BBBBB) MCFG_PALETTE_LENGTH(65536) MCFG_DS1302_ADD("rtc") MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_SOUND_ADD("vrender", VRENDER0, 0) MCFG_SOUND_CONFIG(vr0_config) MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) MACHINE_CONFIG_END /* Top blade screen is 32 pixels wider */ static MACHINE_CONFIG_DERIVED( topbladv, crystal ) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_SIZE(320+32, 240) MCFG_SCREEN_VISIBLE_AREA(0, 319+32, 0, 239) MACHINE_CONFIG_END ROM_START( crysbios ) ROM_REGION( 0x20000, "maincpu", 0 ) // bios ROM_LOAD("mx27l1000.u14", 0x000000, 0x020000, CRC(BEFF39A9) SHA1(b6f6dda58d9c82273f9422c1bd623411e58982cb) ) ROM_REGION32_LE( 0x3000000, "user1", ROMREGION_ERASEFF ) // Flash ROM_REGION( 0x10000, "user2", ROMREGION_ERASEFF ) //Unmapped flash ROM_END ROM_START( crysking ) ROM_REGION( 0x20000, "maincpu", 0 ) // bios ROM_LOAD("mx27l1000.u14", 0x000000, 0x020000, CRC(BEFF39A9) SHA1(b6f6dda58d9c82273f9422c1bd623411e58982cb)) ROM_REGION32_LE( 0x3000000, "user1", 0 ) // Flash ROM_LOAD("bcsv0004f01.u1", 0x0000000, 0x1000000, CRC(8FEFF120) SHA1(2ea42fa893bff845b5b855e2556789f8354e9066) ) ROM_LOAD("bcsv0004f02.u2", 0x1000000, 0x1000000, CRC(0E799845) SHA1(419674ce043cb1efb18303f4cb7fdbbae642ee39) ) ROM_LOAD("bcsv0004f03.u3", 0x2000000, 0x1000000, CRC(659E2D17) SHA1(342c98f3f695ef4dea8b533612451c4d2fb58809) ) ROM_REGION( 0x10000, "user2", ROMREGION_ERASEFF ) //Unmapped flash ROM_END ROM_START( evosocc ) ROM_REGION( 0x20000, "maincpu", 0 ) // bios ROM_LOAD("mx27l1000.u14", 0x000000, 0x020000, CRC(BEFF39A9) SHA1(b6f6dda58d9c82273f9422c1bd623411e58982cb)) ROM_REGION32_LE( 0x3000000, "user1", 0 ) // Flash ROM_LOAD("bcsv0001u01", 0x0000000, 0x1000000, CRC(2581A0EA) SHA1(ee483ac60a3ed00a21cb515974cec4af19916a7d) ) ROM_LOAD("bcsv0001u02", 0x1000000, 0x1000000, CRC(47EF1794) SHA1(f573706c17d1342b9b7aed9b40b8b648f0bf58db) ) ROM_LOAD("bcsv0001u03", 0x2000000, 0x1000000, CRC(F396A2EC) SHA1(f305eb10856fb5d4c229a6b09d6a2fb21b24ce66) ) ROM_REGION( 0x10000, "user2", ROMREGION_ERASEFF ) //Unmapped flash ROM_END ROM_START( topbladv ) ROM_REGION( 0x20000, "maincpu", 0 ) // bios ROM_LOAD("mx27l1000.u14", 0x000000, 0x020000, CRC(BEFF39A9) SHA1(b6f6dda58d9c82273f9422c1bd623411e58982cb)) ROM_REGION( 0x4300, "pic", 0 ) // pic16c727 - we don't have a core for this ROM_LOAD("top_blade_v_pic16c727.bin", 0x000000, 0x4300, CRC(9cdea57b) SHA1(884156085f9e780cdf719aedc2e8a0fd5983613b) ) ROM_REGION32_LE( 0x1000000, "user1", 0 ) // Flash ROM_LOAD("flash.u1", 0x0000000, 0x1000000, CRC(bd23f640) SHA1(1d22aa2c828642bb7c1dfea4e13f777f95acc701) ) ROM_REGION( 0x10000, "user2", ROMREGION_ERASEFF ) //Unmapped flash ROM_END ROM_START( officeye ) ROM_REGION( 0x20000, "maincpu", 0 ) // bios (not the standard one) ROM_LOAD("bios.u14", 0x000000, 0x020000, CRC(ffc57e90) SHA1(6b6a17fd4798dea9c7b880f3063be8494e7db302) ) ROM_REGION( 0x4280, "pic", 0 ) // pic16f84a - we don't have a core for this ROM_LOAD("office_yeo_in_cheon_ha_pic16f84a.bin", 0x000000, 0x4280, CRC(7561cdf5) SHA1(eade592823a110019b4af81a7dc56d01f7d6589f) ) ROM_REGION32_LE( 0x2000000, "user1", 0 ) // Flash ROM_LOAD("flash.u1", 0x0000000, 0x1000000, CRC(d3f3eec4) SHA1(ea728415bd4906964b7d37f4379a8a3bd42a1c2d) ) ROM_LOAD("flash.u2", 0x1000000, 0x1000000, CRC(e4f85d0a) SHA1(2ddfa6b3a30e69754aa9d96434ff3d37784bfa57) ) ROM_REGION( 0x10000, "user2", ROMREGION_ERASEFF ) //Unmapped flash ROM_END ROM_START( donghaer ) ROM_REGION( 0x20000, "maincpu", 0 ) // bios ROM_LOAD("mx27l1000.u14", 0x000000, 0x020000, CRC(BEFF39A9) SHA1(b6f6dda58d9c82273f9422c1bd623411e58982cb)) ROM_REGION( 0x4280, "pic", 0 ) // pic16f84a - we don't have a core for this (or the dump in this case) ROM_LOAD("donghaer_pic16f84a.bin", 0x000000, 0x4280, NO_DUMP ) ROM_REGION32_LE( 0x2000000, "user1", 0 ) // Flash ROM_LOAD( "u1", 0x0000000, 0x1000000, CRC(61217ad7) SHA1(2593f1356aa850f4f9aa5d00bec822aa59c59224) ) ROM_LOAD( "u2", 0x1000000, 0x1000000, CRC(6d82f1a5) SHA1(036bd45f0daac1ffeaa5ad9774fc1b56e3c75ff9) ) ROM_REGION( 0x10000, "user2", ROMREGION_ERASEFF ) //Unmapped flash ROM_END static DRIVER_INIT(crysking) { UINT16 *Rom = (UINT16*) machine.region("user1")->base(); //patch the data feed by the protection Rom[WORD_XOR_LE(0x7bb6/2)] = 0xDF01; Rom[WORD_XOR_LE(0x7bb8/2)] = 0x9C00; Rom[WORD_XOR_LE(0x976a/2)] = 0x901C; Rom[WORD_XOR_LE(0x976c/2)] = 0x9001; Rom[WORD_XOR_LE(0x8096/2)] = 0x90FC; Rom[WORD_XOR_LE(0x8098/2)] = 0x9001; Rom[WORD_XOR_LE(0x8a52/2)] = 0x4000; //NOP Rom[WORD_XOR_LE(0x8a54/2)] = 0x403c; //NOP } static DRIVER_INIT(evosocc) { UINT16 *Rom = (UINT16*) machine.region("user1")->base(); Rom += 0x1000000 * 2 / 2; Rom[WORD_XOR_LE(0x97388E/2)] = 0x90FC; //PUSH R2..R7 Rom[WORD_XOR_LE(0x973890/2)] = 0x9001; //PUSH R0 Rom[WORD_XOR_LE(0x971058/2)] = 0x907C; //PUSH R2..R6 Rom[WORD_XOR_LE(0x971060/2)] = 0x9001; //PUSH R0 Rom[WORD_XOR_LE(0x978036/2)] = 0x900C; //PUSH R2-R3 Rom[WORD_XOR_LE(0x978038/2)] = 0x8303; //LD (%SP,0xC),R3 Rom[WORD_XOR_LE(0x974ED0/2)] = 0x90FC; //PUSH R7-R6-R5-R4-R3-R2 Rom[WORD_XOR_LE(0x974ED2/2)] = 0x9001; //PUSH R0 } static DRIVER_INIT(topbladv) { UINT16 *Rom = (UINT16*) machine.region("user1")->base(); Rom[WORD_XOR_LE(0x12d7a/2)] = 0x90FC; //PUSH R7-R6-R5-R4-R3-R2 Rom[WORD_XOR_LE(0x12d7c/2)] = 0x9001; //PUSH R0 Rom[WORD_XOR_LE(0x2fe18/2)] = 0x9001; //PUSH R0 Rom[WORD_XOR_LE(0x2fe1a/2)] = 0x9200; //PUSH SR Rom[WORD_XOR_LE(0x18880/2)] = 0x9001; //PUSH R0 Rom[WORD_XOR_LE(0x18882/2)] = 0x9200; //PUSH SR Rom[WORD_XOR_LE(0xDACE/2)] = 0x901C; //PUSH R4-R3-R2 Rom[WORD_XOR_LE(0xDAD0/2)] = 0x9001; //PUSH R0 } static DRIVER_INIT(officeye) { UINT16 *Rom = (UINT16*) machine.region("user1")->base(); Rom[WORD_XOR_LE(0x9c9e/2)] = 0x901C; //PUSH R4-R3-R2 Rom[WORD_XOR_LE(0x9ca0/2)] = 0x9001; //PUSH R0 Rom[WORD_XOR_LE(0x9EE4/2)] = 0x907C; //PUSH R6-R5-R4-R3-R2 Rom[WORD_XOR_LE(0x9EE6/2)] = 0x9001; //PUSH R0 Rom[WORD_XOR_LE(0x4B2E0/2)] = 0x9004; //PUSH R2 Rom[WORD_XOR_LE(0x4B2E2/2)] = 0x9001; //PUSH R0 /* Rom[WORD_XOR_LE(0x18880/2)] = 0x9001; //PUSH R0 Rom[WORD_XOR_LE(0x18882/2)] = 0x9200; //PUSH SR */ } GAME( 2001, crysbios, 0, crystal, crystal, 0, ROT0, "BrezzaSoft", "Crystal System BIOS", GAME_IS_BIOS_ROOT ) GAME( 2001, crysking, crysbios, crystal, crystal, crysking, ROT0, "BrezzaSoft", "The Crystal of Kings", 0 ) GAME( 2001, evosocc, crysbios, crystal, crystal, evosocc, ROT0, "Evoga", "Evolution Soccer", 0 ) GAME( 2003, topbladv, crysbios, topbladv, crystal, topbladv, ROT0, "SonoKong / Expotato", "Top Blade V", GAME_NOT_WORKING ) // protection GAME( 2001, officeye, 0, crystal, crystal, officeye, ROT0, "Danbi", "Office Yeo In Cheon Ha (version 1.2)", GAME_NOT_WORKING ) // protection GAME( 2001, donghaer, 0, crystal, crystal, officeye, ROT0, "Danbi", "Donggul Donggul Haerong", GAME_NOT_WORKING )