/*************************************************************************** Crime Fighters (Konami GX821) (c) 1989 Konami Preliminary driver by: Manuel Abadia 2008-08 Dip locations verified with manual (US) ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "cpu/konami/konami.h" /* for the callback and the firq irq definition */ #include "video/konicdev.h" #include "sound/2151intf.h" #include "sound/k007232.h" #include "includes/konamipt.h" #include "includes/crimfght.h" /* prototypes */ static KONAMI_SETLINES_CALLBACK( crimfght_banking ); INTERRUPT_GEN_MEMBER(crimfght_state::crimfght_interrupt) { if (k051960_is_irq_enabled(m_k051960)) device.execute().set_input_line(KONAMI_IRQ_LINE, HOLD_LINE); } WRITE8_MEMBER(crimfght_state::crimfght_coin_w) { coin_counter_w(machine(), 0, data & 1); coin_counter_w(machine(), 1, data & 2); } WRITE8_MEMBER(crimfght_state::crimfght_sh_irqtrigger_w) { soundlatch_byte_w(space, offset, data); m_audiocpu->set_input_line(0, HOLD_LINE); } WRITE8_MEMBER(crimfght_state::crimfght_snd_bankswitch_w) { /* b1: bank for channel A */ /* b0: bank for channel B */ int bank_A = BIT(data, 1); int bank_B = BIT(data, 0); k007232_set_bank(m_k007232, bank_A, bank_B ); } READ8_MEMBER(crimfght_state::k052109_051960_r) { if (k052109_get_rmrd_line(m_k052109) == CLEAR_LINE) { if (offset >= 0x3800 && offset < 0x3808) return k051937_r(m_k051960, space, offset - 0x3800); else if (offset < 0x3c00) return k052109_r(m_k052109, space, offset); else return k051960_r(m_k051960, space, offset - 0x3c00); } else return k052109_r(m_k052109, space, offset); } WRITE8_MEMBER(crimfght_state::k052109_051960_w) { if (offset >= 0x3800 && offset < 0x3808) k051937_w(m_k051960, space, offset - 0x3800, data); else if (offset < 0x3c00) k052109_w(m_k052109, space, offset, data); else k051960_w(m_k051960, space, offset - 0x3c00, data); } /********************************************/ static ADDRESS_MAP_START( crimfght_map, AS_PROGRAM, 8, crimfght_state ) AM_RANGE(0x0000, 0x03ff) AM_RAMBANK("bank1") /* banked RAM */ AM_RANGE(0x0400, 0x1fff) AM_RAM /* RAM */ AM_RANGE(0x3f80, 0x3f80) AM_READ_PORT("SYSTEM") AM_RANGE(0x3f81, 0x3f81) AM_READ_PORT("P1") AM_RANGE(0x3f82, 0x3f82) AM_READ_PORT("P2") AM_RANGE(0x3f83, 0x3f83) AM_READ_PORT("DSW2") AM_RANGE(0x3f84, 0x3f84) AM_READ_PORT("DSW3") AM_RANGE(0x3f85, 0x3f85) AM_READ_PORT("P3") AM_RANGE(0x3f86, 0x3f86) AM_READ_PORT("P4") AM_RANGE(0x3f87, 0x3f87) AM_READ_PORT("DSW1") AM_RANGE(0x3f88, 0x3f88) AM_READ(watchdog_reset_r) AM_WRITE(crimfght_coin_w) /* watchdog reset */ AM_RANGE(0x3f8c, 0x3f8c) AM_WRITE(crimfght_sh_irqtrigger_w) /* cause interrupt on audio CPU? */ AM_RANGE(0x2000, 0x5fff) AM_READWRITE(k052109_051960_r, k052109_051960_w) /* video RAM + sprite RAM */ AM_RANGE(0x6000, 0x7fff) AM_ROMBANK("bank2") /* banked ROM */ AM_RANGE(0x8000, 0xffff) AM_ROM /* ROM */ ADDRESS_MAP_END static ADDRESS_MAP_START( crimfght_sound_map, AS_PROGRAM, 8, crimfght_state ) AM_RANGE(0x0000, 0x7fff) AM_ROM /* ROM 821l01.h4 */ AM_RANGE(0x8000, 0x87ff) AM_RAM /* RAM */ AM_RANGE(0xa000, 0xa001) AM_DEVREADWRITE("ymsnd", ym2151_device, read, write) /* YM2151 */ AM_RANGE(0xc000, 0xc000) AM_READ(soundlatch_byte_r) /* soundlatch_byte_r */ AM_RANGE(0xe000, 0xe00d) AM_DEVREADWRITE_LEGACY("k007232", k007232_r, k007232_w) /* 007232 registers */ ADDRESS_MAP_END /*************************************************************************** Input Ports ***************************************************************************/ static INPUT_PORTS_START( crimfght ) PORT_START("DSW1") PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3,4") PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x00, "1 Coin/99 Credits" ) PORT_DIPUNUSED_DIPLOC( 0xf0, 0xf0, "SW1:5,6,7,8" ) /* Manual says these are unused */ PORT_START("DSW2") PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "SW2:1" ) /* Manual says these are unused */ PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW2:2" ) /* Manual says these are unused */ PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SW2:3" ) /* Manual says these are unused */ PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW2:4" ) /* Manual says these are unused */ PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Manual says these are unused */ PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7") PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) ) PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW3") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW3:2" ) /* Manual says these are unused */ PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_HIGH, "SW3:3" ) PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW3:4" ) /* Manual says these are unused */ PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("P1") KONAMI8_B12_UNK(1) PORT_START("P2") KONAMI8_B12_UNK(2) PORT_START("P3") KONAMI8_B12_UNK(3) PORT_START("P4") KONAMI8_B12_UNK(4) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE4 ) INPUT_PORTS_END static INPUT_PORTS_START( crimfghtj ) PORT_INCLUDE( crimfght ) PORT_MODIFY("DSW1") KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1) /* "No Coin B" = coins produce sound, but no effect on coin counter */ PORT_MODIFY("DSW2") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x03, "1" ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x00, "4" ) PORT_MODIFY("P1") KONAMI8_B123_START(1) PORT_MODIFY("P2") KONAMI8_B123_START(2) PORT_MODIFY("P3") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_MODIFY("P4") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_MODIFY("SYSTEM") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END /*************************************************************************** Machine Driver ***************************************************************************/ static void volume_callback( device_t *device, int v ) { k007232_set_volume(device, 0, (v & 0x0f) * 0x11, 0); k007232_set_volume(device, 1, 0, (v >> 4) * 0x11); } static const k007232_interface k007232_config = { volume_callback /* external port callback */ }; static const k052109_interface crimfght_k052109_intf = { "gfx1", 0, NORMAL_PLANE_ORDER, KONAMI_ROM_DEINTERLEAVE_2, crimfght_tile_callback }; static const k051960_interface crimfght_k051960_intf = { "gfx2", 1, NORMAL_PLANE_ORDER, KONAMI_ROM_DEINTERLEAVE_2, crimfght_sprite_callback }; void crimfght_state::machine_start() { UINT8 *ROM = memregion("maincpu")->base(); membank("bank2")->configure_entries(0, 12, &ROM[0x10000], 0x2000); membank("bank2")->set_entry(0); m_maincpu = machine().device("maincpu"); m_audiocpu = machine().device("audiocpu"); m_k052109 = machine().device("k052109"); m_k051960 = machine().device("k051960"); m_k007232 = machine().device("k007232"); } void crimfght_state::machine_reset() { konami_configure_set_lines(machine().device("maincpu"), crimfght_banking); } static MACHINE_CONFIG_START( crimfght, crimfght_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", KONAMI, XTAL_24MHz/8) /* 052001 (verified on pcb) */ MCFG_CPU_PROGRAM_MAP(crimfght_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", crimfght_state, crimfght_interrupt) MCFG_CPU_ADD("audiocpu", Z80, XTAL_3_579545MHz) /* verified on pcb */ MCFG_CPU_PROGRAM_MAP(crimfght_sound_map) /* video hardware */ MCFG_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(59.17) /* verified on pcb */ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(64*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(13*8, (64-13)*8-1, 2*8, 30*8-1 ) MCFG_SCREEN_UPDATE_DRIVER(crimfght_state, screen_update_crimfght) MCFG_PALETTE_LENGTH(512) MCFG_K052109_ADD("k052109", crimfght_k052109_intf) MCFG_K051960_ADD("k051960", crimfght_k051960_intf) /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_YM2151_ADD("ymsnd", XTAL_3_579545MHz) /* verified on pcb */ MCFG_YM2151_PORT_WRITE_HANDLER(WRITE8(crimfght_state,crimfght_snd_bankswitch_w)) MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) MCFG_SOUND_ADD("k007232", K007232, XTAL_3_579545MHz) /* verified on pcb */ MCFG_SOUND_CONFIG(k007232_config) MCFG_SOUND_ROUTE(0, "lspeaker", 0.20) MCFG_SOUND_ROUTE(0, "rspeaker", 0.20) MCFG_SOUND_ROUTE(1, "lspeaker", 0.20) MCFG_SOUND_ROUTE(1, "rspeaker", 0.20) MACHINE_CONFIG_END /*************************************************************************** Game ROMs ***************************************************************************/ ROM_START( crimfght ) ROM_REGION( 0x28000, "maincpu", 0 ) /* code + banked roms */ ROM_LOAD( "821l02.f24", 0x10000, 0x18000, CRC(588e7da6) SHA1(285febb3bcca31f82b34af3695a59eafae01cd30) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */ ROM_LOAD( "821l01.h4", 0x0000, 0x8000, CRC(0faca89e) SHA1(21c9c6d736b398a29e8709e1187c5bf3cacdc99d) ) ROM_REGION( 0x080000, "gfx1", 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */ ROM_LOAD( "821k06.k13", 0x000000, 0x040000, CRC(a1eadb24) SHA1(ca305b904b34e03918ad07281fda86ad63caa44f) ) /* characters */ ROM_LOAD( "821k07.k19", 0x040000, 0x040000, CRC(060019fa) SHA1(c3bca007aaa5f1c534d2a75fe4f96d01a740dd58) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */ ROM_LOAD( "821k04.k2", 0x000000, 0x080000, CRC(00e0291b) SHA1(39d5db6cf36826e47cdf5308eff9bfa8afc82050) ) /* sprites */ ROM_LOAD( "821k05.k8", 0x080000, 0x080000, CRC(e09ea05d) SHA1(50ac9a2117ce63fe774c48d769ec445a83f1269e) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "821a08.i15", 0x0000, 0x0100, CRC(7da55800) SHA1(3826f73569c8ae0431510a355bdfa082152b74a5) ) /* priority encoder (not used) */ ROM_REGION( 0x40000, "k007232", 0 ) /* data for the 007232 */ ROM_LOAD( "821k03.e5", 0x00000, 0x40000, CRC(fef8505a) SHA1(5c5121609f69001838963e961cb227d6b64e4f5f) ) ROM_END ROM_START( crimfghtj ) ROM_REGION( 0x28000, "maincpu", 0 ) /* code + banked roms */ ROM_LOAD( "821p02.f24", 0x10000, 0x18000, CRC(f33fa2e1) SHA1(00fc9e8250fa51386f3af2fca0f137bec9e1c220) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */ ROM_LOAD( "821l01.h4", 0x0000, 0x8000, CRC(0faca89e) SHA1(21c9c6d736b398a29e8709e1187c5bf3cacdc99d) ) ROM_REGION( 0x080000, "gfx1", 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */ ROM_LOAD( "821k06.k13", 0x000000, 0x040000, CRC(a1eadb24) SHA1(ca305b904b34e03918ad07281fda86ad63caa44f) ) /* characters */ ROM_LOAD( "821k07.k19", 0x040000, 0x040000, CRC(060019fa) SHA1(c3bca007aaa5f1c534d2a75fe4f96d01a740dd58) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */ ROM_LOAD( "821k04.k2", 0x000000, 0x080000, CRC(00e0291b) SHA1(39d5db6cf36826e47cdf5308eff9bfa8afc82050) ) /* sprites */ ROM_LOAD( "821k05.k8", 0x080000, 0x080000, CRC(e09ea05d) SHA1(50ac9a2117ce63fe774c48d769ec445a83f1269e) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "821a08.i15", 0x0000, 0x0100, CRC(7da55800) SHA1(3826f73569c8ae0431510a355bdfa082152b74a5) ) /* priority encoder (not used) */ ROM_REGION( 0x40000, "k007232", 0 ) /* data for the 007232 */ ROM_LOAD( "821k03.e5", 0x00000, 0x40000, CRC(fef8505a) SHA1(5c5121609f69001838963e961cb227d6b64e4f5f) ) ROM_END ROM_START( crimfght2 ) ROM_REGION( 0x28000, "maincpu", 0 ) /* code + banked roms */ ROM_LOAD( "821r02.f24", 0x10000, 0x18000, CRC(4ecdd923) SHA1(78e5260c4bb9b18d7818fb6300d7e1d3a577fb63) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */ ROM_LOAD( "821l01.h4", 0x0000, 0x8000, CRC(0faca89e) SHA1(21c9c6d736b398a29e8709e1187c5bf3cacdc99d) ) ROM_REGION( 0x080000, "gfx1", 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */ ROM_LOAD( "821k06.k13", 0x000000, 0x040000, CRC(a1eadb24) SHA1(ca305b904b34e03918ad07281fda86ad63caa44f) ) /* characters */ ROM_LOAD( "821k07.k19", 0x040000, 0x040000, CRC(060019fa) SHA1(c3bca007aaa5f1c534d2a75fe4f96d01a740dd58) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */ ROM_LOAD( "821k04.k2", 0x000000, 0x080000, CRC(00e0291b) SHA1(39d5db6cf36826e47cdf5308eff9bfa8afc82050) ) /* sprites */ ROM_LOAD( "821k05.k8", 0x080000, 0x080000, CRC(e09ea05d) SHA1(50ac9a2117ce63fe774c48d769ec445a83f1269e) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "821a08.i15", 0x0000, 0x0100, CRC(7da55800) SHA1(3826f73569c8ae0431510a355bdfa082152b74a5) ) /* priority encoder (not used) */ ROM_REGION( 0x40000, "k007232", 0 ) /* data for the 007232 */ ROM_LOAD( "821k03.e5", 0x00000, 0x40000, CRC(fef8505a) SHA1(5c5121609f69001838963e961cb227d6b64e4f5f) ) ROM_END /*************************************************************************** Game driver(s) ***************************************************************************/ static KONAMI_SETLINES_CALLBACK( crimfght_banking ) { crimfght_state *state = device->machine().driver_data(); /* bit 5 = select work RAM or palette */ if (lines & 0x20) { device->memory().space(AS_PROGRAM).install_read_bank(0x0000, 0x03ff, "bank3"); device->memory().space(AS_PROGRAM).install_write_handler(0x0000, 0x03ff, write8_delegate(FUNC(crimfght_state::paletteram_xBBBBBGGGGGRRRRR_byte_be_w), state)); state->membank("bank3")->set_base(state->m_generic_paletteram_8); } else device->memory().space(AS_PROGRAM).install_readwrite_bank(0x0000, 0x03ff, "bank1"); /* RAM */ /* bit 6 = enable char ROM reading through the video RAM */ k052109_set_rmrd_line(state->m_k052109, (lines & 0x40) ? ASSERT_LINE : CLEAR_LINE); state->membank("bank2")->set_entry(lines & 0x0f); } GAME( 1989, crimfght, 0, crimfght, crimfght, driver_device, 0, ROT0, "Konami", "Crime Fighters (US 4 players)", GAME_SUPPORTS_SAVE ) GAME( 1989, crimfght2, crimfght, crimfght, crimfghtj, driver_device,0, ROT0, "Konami", "Crime Fighters (World 2 Players)", GAME_SUPPORTS_SAVE ) GAME( 1989, crimfghtj, crimfght, crimfght, crimfghtj, driver_device,0, ROT0, "Konami", "Crime Fighters (Japan 2 Players)", GAME_SUPPORTS_SAVE )