// license:BSD-3-Clause // copyright-holders:David Haywood, Andreas Naive, Tomasz Slanina, ElSemi /* CPS3 Driver (preliminary) Decryption by Andreas Naive Driver by David Haywood with help from Tomasz Slanina and ElSemi Sound emulation by Philip Bennett SCSI code by ElSemi Known Issues: Whole screen flip not emulated Miscellaneous TO-DOs: DMA ack IRQ10 generation: Character and Palette DMAs speed is unknown, needs to be measured. Alpha Blending Effects These are actually palette manipulation effects, not true blending. Verify them, current emulation might not be 100% accurate. Tilemap Linezoom Seems unused in games. May be enabled in jojo/jojoba dev.menu BG test (P2 btn4) Palette DMA effects Verify them, they might not be 100% accurate at the moment Verify Full Screen Zoom on real hardware How far can it zoom etc. Verify CRT registers Actual Pixel clock for H Start and H Blank registers is unknown. It is not known which is base pixel clock and how it affected by register 40C0080 bits. Sprite positioning glitches Some sprites are still in the wrong places, seems the placement of zooming sprites is imperfect eg. warzard intro + cutscenes leave the left most 16 pixels uncovered because the sprite is positioned incorrectly, the same occurs in the sf games. doesn't look like the origin is correct when zooming in all cases. Gaps in Sprite Zooming Warzard is confirmed to have gaps during some cut-scenes on real hardware. --- Capcom CP SYSTEM III Hardware Overview Capcom, 1996-1999 From late 1996 to 1999 Capcom developed another hardware platform to rival the CPS2 System and called it CP SYSTEM III. Only 6 games were produced. Here's a detailed table of all known releases until now: |--------------- Cart ----------------| |-------------- CD ---------------| Game Year Part # Label Region CD NO CD Part # Catalog # Label Revision --------------------------------------------------- ---- --------- --------- ------ -- ----- ---------- ---------- ----------- -------- Warzard 1996 WZD96a00F CP300000G JAPAN X CAP-WZD000 CAP-WZD-3 CAP-WZD-3 961023 Warzard WZD96a00F CP300000G JAPAN X CAP-WZD000 CAP-WZD-5 CAP-WZD-5 961121 Red Earth WZD96aA0F CP3000B0G EUROPE X CAP-WZD0A0 CAP-WZD-3 CAP-WZD-3 961023 Red Earth WZD96aA0F CP3000B0G EUROPE X CAP-WZD0A0 CAP-WZD-5 CAP-WZD-5 961121 Red Earth WZD96aA0F CP3000C0G ASIA* X CAP-WZD0A0 CAP-WZD-3 CAP-WZD-3 961023 Red Earth WZD96aA0F CP3000C0G ASIA* x CAP-WZD0A0 CAP-WZD-5 CAP-WZD-5 961121 Red Earth WZD96aA0F CP3000H0G MEXICO* X CAP-WZD0A0 CAP-WZD-3 CAP-WZD-3 961023 Red Earth WZD96aA0F CP3000H0G MEXICO* X CAP-WZD0A0 CAP-WZD-5 CAP-WZD-5 961121 Red Earth WZD96aA0F CP3000U0G USA* X CAP-WZD0A0 CAP-WZD-3 CAP-WZD-3 961023 Red Earth WZD96aA0F CP3000U0G USA* X CAP-WZD0A0 CAP-WZD-5 CAP-WZD-5 961121 Street Fighter III: New Generation 1997 SF397200F CP300000G JAPAN X CAP-SF3000 CAP-SF3-3 CAP-SF3-3 970204 Street Fighter III: New Generation SF397200F CP300000G JAPAN X CAP-SF3000 ? ? 970312* Street Fighter III: New Generation SF397200F CP300000G JAPAN X CAP-SF3000 ? ? 970403* Street Fighter III: New Generation SF3972A0F CP3000B0G EUROPE X CAP-SF30A0 CAP-SF3-3 CAP-SF3-3 970204 Street Fighter III: New Generation SF3972A0F CP3000B0G EUROPE X CAP-SF30A0 ? ? 970312* Street Fighter III: New Generation SF3972A0F CP3000B0G EUROPE X CAP-SF30A0 ? ? 970403* Street Fighter III: New Generation SF3972A0F CP3000C0G ASIA X 970204 Street Fighter III: New Generation SF3972A0F CP3000C0G ASIA X 970312* Street Fighter III: New Generation SF3972A0F CP3000C0G ASIA X 970403* Street Fighter III: New Generation SF3972A0F CP3000H0G MEXICO X CAP-SF30A0 CAP-SF3-3 CAP-SF3-3 970204 Street Fighter III: New Generation SF3972A0F CP3000H0G MEXICO X CAP-SF30A0 ? ? 970312* Street Fighter III: New Generation SF3972A0F CP3000H0G MEXICO X CAP-SF30A0 ? ? 970403* Street Fighter III: New Generation SF3972A0F CP3000U0G USA X CAP-SF30A0 CAP-SF3-3 CAP-SF3-3 970204 Street Fighter III: New Generation SF3972A0F CP3000U0G USA X CAP-SF30A0 ? ? 970312* Street Fighter III: New Generation SF3972A0F CP3000U0G USA X CAP-SF30A0 ? ? 970403* Street Fighter III 2nd Impact: Giant Attack 1997 3GA97a00F CP300000G JAPAN X CAP-3GA000 CAP-3GA000 CAP-3GA-1 970930 Street Fighter III 2nd Impact: Giant Attack 3GA97a00F CP300000G JAPAN X CAP-3GA000 ? ? 971016* Street Fighter III 2nd Impact: Giant Attack 3GA97aA0F CP3000C0G ASIA X 970930 Street Fighter III 2nd Impact: Giant Attack 3GA97aA0F CP3000C0G ASIA X 971016* Street Fighter III 2nd Impact: Giant Attack 3GA97aA0F CP3000U0G USA X CAP-3GA0A0 CAP-3GA000 CAP-3GA-1 970930 Street Fighter III 2nd Impact: Giant Attack 3GA97aA0F CP3000U0G USA X CAP-3GA0A0 ? ? 971016* JoJo no Kimyou na Bouken 1998 JJK98c00F CP300000G JAPAN X CAP-JJK000 CAP-JJK000 CAP-JJK-140 981202 JoJo no Kimyou na Bouken JJK98c00F CP300000G JAPAN X CAP-JJK000 CAP-JJK-2 CAP-JJK-160 990108 JoJo no Kimyou na Bouken JJK98c00F CP300000G JAPAN X CAP-JJK000 CAP-JJK-3 CAP-JJK-161 990128 JoJo's Venture JJK98cA0F CP3000C0G ASIA X 981202 JoJo's Venture JJK98cA0F CP3000C0G ASIA X 990108 JoJo's Venture JJK98cA0F CP3000C0G ASIA X 990128 JoJo's Venture JJK98cA0F CP3000C0G ASIA X CAP-JJK0A0 CAP-JJK000 CAP-JJK-140 981202 JoJo's Venture JJK98cA0F CP3000C0G ASIA X CAP-JJK0A0 CAP-JJK-2 CAP-JJK-160 990108 JoJo's Venture JJK98cA0F CP3000C0G ASIA X CAP-JJK0A0 CAP-JJK-3 CAP-JJK-161 990128 JoJo's Venture JJK98cA0F CP3000U0G USA X CAP-JJK0A0 CAP-JJK000 CAP-JJK-140 981202 JoJo's Venture JJK98cA0F CP3000U0G USA X CAP-JJK0A0 CAP-JJK-2 CAP-JJK-160 990108 JoJo's Venture JJK98cA0F CP3000U0G USA X CAP-JJK0A0 CAP-JJK-3 CAP-JJK-161 990128 JoJo's Venture JJK98cA0F CP3000B0G EUROPE X CAP-JJK0A0 CAP-JJK000 CAP-JJK-140 981202 JoJo's Venture JJK98cA0F CP3000B0G EUROPE X CAP-JJK0A0 CAP-JJK-2 CAP-JJK-160 990108 JoJo's Venture JJK98cA0F CP3000B0G EUROPE X CAP-JJK0A0 CAP-JJK-3 CAP-JJK-161 990128 Street Fighter III 3rd Strike: Fight for the Future 1999 33S99400F CP300000G JAPAN X CAP-33S000 CAP-33S-1 CAP-33S-1 990512 Street Fighter III 3rd Strike: Fight for the Future 33S99400F CP300000G JAPAN X CAP-33S000 CAP-33S-2 CAP-33S-2 990608 Street Fighter III 3rd Strike: Fight for the Future 33S99400F CP300000G JAPAN X 990512 Street Fighter III 3rd Strike: Fight for the Future 33S99400F CP300000G JAPAN X 990608 Street Fighter III 3rd Strike: Fight for the Future 33S994A0F CP3000B0G EUROPE X CAP-33S0A0 CAP-33S-1 CAP-33S-1 990512 Street Fighter III 3rd Strike: Fight for the Future 33S994A0F CP3000B0G EUROPE X CAP-33S0A0 CAP-33S-2 CAP-33S-2 990608 Street Fighter III 3rd Strike: Fight for the Future 33S994A0F CP3000C0G ASIA* X CAP-33S0A0 CAP-33S-1 CAP-33S-1 990512 Street Fighter III 3rd Strike: Fight for the Future 33S994A0F CP3000C0G ASIA* X CAP-33S0A0 CAP-33S-2 CAP-33S-2 990608 Street Fighter III 3rd Strike: Fight for the Future 33S994A0F CP3000C0G ASIA* X 990512 Street Fighter III 3rd Strike: Fight for the Future 33S994A0F CP3000C0G ASIA* X 990608 Street Fighter III 3rd Strike: Fight for the Future 33S994A0F CP3000H0G MEXICO* ? CAP-33S0A0 CAP-33S-1 CAP-33S-1 990512 Street Fighter III 3rd Strike: Fight for the Future 33S994A0F CP3000H0G MEXICO* ? CAP-33S0A0 CAP-33S-2 CAP-33S-2 990608 Street Fighter III 3rd Strike: Fight for the Future 33S994A0F CP3000U0G USA X CAP-33S0A0 CAP-33S-1 CAP-33S-1 990512 Street Fighter III 3rd Strike: Fight for the Future 33S994A0F CP3000U0G USA X CAP-33S0A0 CAP-33S-2 CAP-33S-2 990608 JoJo no Kimyou na Bouken: Mirai e no Isan 1999 JJM99900F CP300000G JAPAN X CAP-JJM000 CAP-JJM-0 CAP-JJM-110 990913 JoJo no Kimyou na Bouken: Mirai e no Isan JJM99900F CP300000G JAPAN X CAP-JJM000 CAP-JJM-1 CAP-JJM-120 990927 JoJo's Bizarre Adventure JJM999A0F CP3000B0G EUROPE X CAP-JJM0A0 CAP-JJM-0 CAP-JJM-110 990913 JoJo's Bizarre Adventure JJM999A0F CP3000B0G EUROPE X CAP-JJM0A0 CAP-JJM-1 CAP-JJM-120 990927 JoJo no Kimyou na Bouken: Mirai e no Isan JJM99900F CP300000G JAPAN X 990913 JoJo no Kimyou na Bouken: Mirai e no Isan JJM99900F CP300000G JAPAN X 990927 JoJo's Bizarre Adventure JJM999A0F CP3000B0G EUROPE X 990913 JoJo's Bizarre Adventure JJM999A0F CP3000B0G EUROPE X 990927 * NOT DUMPED but known to exist Each game consists of a cart and a CD having various codes needed to identify them. Carts and CDs have both a different Part # printed on their front/top side that includes the game cart/CD code and ends respectively with 00F/000 for all Japan releases and with A0F/0A0 for all the other ones. Therefore, the part # can be used only to identify Japan releases and further parameters need to be introduced. The cart is responsible for the game region that can be identified by a label with colored characters and a code printed on the back side. The antepenultimate character of the label code and the colour of the sticker vary by region, exactly as happens on the boot screen when the board is powered on. There are two types of carts. Some require the CD to boot, some don't since the game is already loaded into the SIMMs. Both types are externally identical and use the same codes, so the only way to distinguish them is to dump the flashROMs. The game region and CD/NO CD flags are controlled by two different bytes in the flashROM. The CD (and SIMMs too if the cart is of type NO CD) contains the game revision that can be identified by two codes, the catalog # and the label. The catalog # is the identifying code printed in the mirror ring on the top side close to the CD's center while the label is the code appearing on the CD icon when it's inserted into a PC CD drive. It has been verified that the catalog # and label are the same for some games but quite different for some others, so it's better to check both to avoid confusion. It has also been verified that the catalog # and label (and the data on CDs) don't change between regions, only between revisions. However, knowing one of them and comparing it with the table above will help to understand if a new game revision has been discovered. Current CD dumps have been documented using the catalog # as name, since the label is already included into the images used to generate CHDs. The CP SYSTEM III comprises a main board with several custom ASICs, custom 72-pin SIMMs for program and graphics storage (the same SIMMs are also used in some CPS2 titles), SCSI CDROM and CDROM disc, and a plug-in security cart containing a boot flashROM, an NVRAM and a custom Capcom CPU containing battery-backed decryption keys. Not much is known about the actual CPU used in this system due to the extensive use of encryption and the volatile nature of the security information. It is known that the CPU inside the security cart is the main CPU. It is known to be a Hitachi SH-2 derivative thought to be based on a Hitachi HD6417099 SH2 variant with built-in encryption. Tests were done by decrypting the security cart flashROM code and running it on the PCB with a dead cart with a zero key and it didn't run so it is known that the custom CPU will not run standard (i.e. unencrypted) SH2 code. The flashROM in the cart contains an encrypted program which is decrypted by the CPU in the cart. The CPU has built-in decryption and the key is held in some static RAM on the CPU die and kept there by a battery. The code is executed by the CPU to boot the system. Even though the code in the flashROM is encrypted, the cart can run it even if it is dead/suicided. It is thought that when a cartridge dies it will set the decryption keys identical to the ones of SFIII-2nd Impact, so removing the battery and changing the content of the flashROM (if it's not a 2nd Impact) will make it run as a normal SFIII-2nd Impact cartridge (verified). Decryption always applied when reading boot flash ROM or SH-2's On-chip cache areas. Based of the fact, what SFIII-2nd uses encrypted boot ROM but plain not encrypted SIMMs 1&2 code&data - besides of key, static RAM inside of CPU also should contain decryption range for SIMMs1&2, or some flag which enable or disable it. Because the CPU in the cart is always powered by the battery, it has stealth capability that allows it to continually monitor the situation. If the custom CPU detects any tampering (generally things such as voltage fluctuation or voltage dropping or even removal of the cart with the power on), it immediately erases the SRAM (i.e. the decryption key) inside the CPU which effectively kills the security cart. It is known (from decapping it) that the CPU in the security cart contains an amount of static RAM for data storage and a SH2 core based on the Hitachi SH7010-series (SH7014) SuperH RISC engine family of Microprocessors. The main board uses the familiar Capcom SIMM modules to hold the data from the CDROM so that the life of the CD drive is maximized. The SIMMs don't contain RAM, but instead TSOP48 surface mounted flashROMs that can be updated with different games on bootup using a built-in software updating system. The SIMMs that hold the program code are located in positions 1 & 2 and are 64MBit. The SIMMs that hold the graphics and sound data are located in positions 3, 4, 5, 6 & 7 and are 128MBit. The data in the SIMMs is not decrypted, it is merely taken directly from the CDROM and shuffled slightly then programmed to the flashROMs. The SIMMs hold the entire contents of the CDROM. To swap games requires the security cart for the game, it's CDROM disc and the correctly populated type and number of SIMMs on the main board. On first power-up after switching the cart and CD, you're presented with a screen asking if you want to re-program the SIMMs with the new game. Pressing player 1 button 2 cancels it. Pressing player 1 button 1 allows it to proceed whereby you wait about 25-30 minutes then the game boots up almost immediately. On subsequent power-ups, the game boots immediately. If the CDROM is not present in the drive on a normal bootup, a message tells you to insert the CDROM. Then you press button 1 to continue and the game boots immediately. Note that not all of the SIMMs are populated on the PCB for each game. Some games have more, some less, depending on game requirements, so flash times can vary per game. See the table below for details. |----------- Required SIMM Locations & Types -----------| Game 1 2 3 4 5 6 7 -------------------------------------------------------------------------------------------------------------- Red Earth / Warzard 64MBit - 128MBit 128MBit 32MBit* - - Street Fighter III: New Generation 64MBit - 128MBit 128MBit 32MBit* - - Street Fighter III 2nd Impact: Giant Attack 64MBit 64MBit 128MBit 128MBit 128MBit - - JoJo's Venture 64MBit 64MBit 128MBit 128MBit 32MBit* - - Street Fighter III 3rd Strike: Fight for the Future 64MBit 64MBit 128MBit 128MBit 128MBit 128MBit - JoJo's Bizarre Adventure 64MBit 64MBit 128MBit 128MBit 128MBit - - Notes: - denotes not populated * 32MBit SIMMs have only 2 FlashROMs populated on them. 128MBit SIMMs can also be used. No game uses a SIMM at 7 See main board diagram below for SIMM locations. Due to the built-in upgradability of the hardware, and the higher frame-rates the hardware seems to have, it appears Capcom had big plans for this system and possibly intended to create many games on it, as they did with CPS2. Unfortunately for Capcom, CP SYSTEM III was an absolute flop in the arcades so those plans were cancelled. Possible reasons include: - the games were essentially just 2D, and already there were many 3D games coming out onto the market that interested operators more than this. - the cost of the system was quite expensive when compared to other games on the market. - it is rumoured that the system was difficult to program for developers. - these PCBs were not popular with operators because the security carts are extremely static-sensitive and most of them failed due to the decryption information being zapped by simple handling of the PCBs or by touching the security cart edge connector underneath the PCB while the security cart was plugged in, or by power fluctuations while flashing the SIMMs. You will know if your cart has been zapped because on bootup, you get a screen full of garbage coloured pixels instead of the game booting up, or just a black or single-colored screen. You should also not touch the inside of the security cart. The PCB can detect the presence of the security cart and if it is removed on a working game, the game will freeze immediately and it will also erase the security cart battery-backed decryption data. PCB Layouts ----------- CAPCOM CP SYSTEM III 95682A-4 (older rev 95682A-3) |----------------------------------------------------------------------| |= J1 HM514260(2) |------------| | | | | | | | |CAPCOM | | | | | | | |= J2 TA8201 TC5118160 |DL-2729 PPU | | | | | | | | |(QFP304) | | | | | | | |--| VOL TC5118160 | | | | | | | | | LM833N | | S S S S S | | LM833N TC5118160 |------------| I I I I I | | TDA1306T |--------| M M M M M | | TC5118160 60MHz |CAPCOM | M M M M M |-| | 42.9545MHz |DL-3329 | 7 6 5 4 3 | | | LM385 |SSU | | | | | | | | |J KM681002 |--------| | | | | | | | |A KM681002 62256 |-------| | | | | | | | |M |DL3529 | | | | | | | | |M MC44200FU |GLL2 | | | | | | | | |A 3.6864MHz |-------| CN6| | | | | | | | |--------| |-| | | | | | |CAPCOM | | | |-------| | | | | | TD62064 **ADM202 |DL-2929 | | | |CAPCOM | | | | | | |IOU | | | |DL-3429| | | | | | TD62064 **ADM202 |--------| | | |GLL1 | S S | | |--| *HA16103FPJ | | |-------| I I |-| | | |CN5 M M | | | | |-------| M M | |-| 93C46 | | |CAPCOM | 2 1 | | | PS2501 | | |DL-2829| | | |-----|| | |CN1 **62256 | | |CCU | | | |AMD || | | PS2501 | | |-------| | | |33C93|| |-| **CN3 **BT1 |-| | | |-----|| | SW1 HM514260 | | | |----------------------------------------------------------------------| Notes: TA8201 - Toshiba TA8201 18W BTL x 2-Channel Audio Power Amplifier PS2501 - NEC PS2501 High Isolation Voltage Single Transistor Type Multi Photocoupler (DIP16) TDA1306T - Philips TDA1306T Noise Shaping Filter DAC (SOIC24). The clock (on pin 12) measures 14.3181667MHz (42.9545/3) MC44200FU - Motorola MC44200FU Triple 8-bit Video DAC (QFP44) LM833N - ST Microelectronics LM833N Low Noise Audio Dual Op-Amp (DIP8) TD62064 - Toshiba TD62064AP NPN 50V 1.5A Quad Darlington Driver (DIP16) HA16103FPJ - Hitachi HA16103FPJ Watchdog Timer (SOIC20) *Note this IC is not populated on the rev -4 board 93C46 - National Semiconductor NM93C46A 128bytes x8 Serial EEPROM (SOIC8) Note this IC is covered by a plastic housing on the PCB. The chip is just a normal (unsecured) EEPROM so why it was covered is not known. LM385 - National Semiconductor LM385 Adjustable Micropower Voltage Reference Diode (SOIC8) 33C93 - AMD 33C93A-16 SCSI Controller (PLCC44) KM681002 - Samsung Electronics KM681002 128k x8 SRAM (SOJ32). This is the 'Color RAM' in the test mode memory test 62256 - 32k x8 SRAM (SOJ28). This is the 'SS RAM' in the test mode memory test and is connected to the custom SSU chip. HM514260(1)- Hitachi HM514260CJ7 256k x16 DRAM (SOJ40). This is the 'Work RAM' in the test mode memory test and is connected to the custom CCU chip. HM514260(2)- Hitachi HM514260CJ7 256k x16 DRAM (SOJ40). This is the 'Sprite RAM' in the test mode memory test TC5118160 - Toshiba TC5118160BJ-60 or NEC 4218160-60 1M x16 DRAM (SOJ42). This is the 'Character RAM' in the test mode memory test SW1 - Push-button Test Switch VOL - Master Volume Potentiometer J1/J2 - Optional RCA Left/Right Audio Out Connectors CN1 - 34-Pin Capcom Kick Button Harness Connector CN5 - Security Cartridge Slot CN6 - 4-Pin Power Connector and 50-pin SCSI Data Cable Connector CDROM Drive is a CR504-KCM 4X SCSI drive manufactured By Panasonic / Matsushita SIMM 1-2 - 72-Pin SIMM Connector, holds single sided SIMMs containing 4x Fujitsu 29F016A surface mounted TSOP48 FlashROMs SIMM 3-7 - 72-Pin SIMM Connector, holds double sided SIMMs containing 8x Fujitsu 29F016A surface mounted TSOP48 FlashROMs ** Populated at small number of 95682A-2 boards only: 62256 - 32k x8 SRAM (SOP28) ADM202 - 2-channel RS-232 line driver/receiver CN3 - 8-pin connector BT1 - Battery SIMM Layout - |----------------------------------------------------| | | | |-------| |-------| |-------| |-------| | | |Flash_A| |Flash_B| |Flash_C| |Flash_D| | | |-------| |-------| |-------| |-------| | |- | |-------------------------/\------------------------| Notes: For SIMMs 1-2, Flash_A & Flash_C and regular pinout (Fujitsu 29F016A-90PFTN) Flash_B & Flash_D are reverse pinout (Fujitsu 29F016A-90PFTR) and are mounted upside down also so that pin1 lines up with the normal pinout of FlashROMs A & C. For SIMMs 3-7, the 8 FlashROMs are populated on both sides using a similar layout. Capcom Custom ASICs - DL-2729 PPU SD10-505 (QFP304) - Graphics chip. DL-2829 CCU SD07-1514 (QFP208) - Probably a companion CPU or co-processor. Decapping reveals it is manufactured by Toshiba. The 'Work RAM' is connected to it. DL-2929 IOU SD08-1513 (QFP208) - I/O controller, next to 3.6864MHz XTAL. DL-3329 SSU SD04-1536 (QFP144) - Sound chip, clocked at 21.47725MHz (42.9545/2). It has 32k SRAM connected to it, probably also 'SS' foreground layer generator. DL-3429 GLL1 SD06-1537 (QFP144) - DMA memory/bus controller. DL-3529 GLL2 SD11-1755 (QFP80) - ROM/SIMM bank selection chip (via 3x FCT162244 logic ICs). Connector Pinouts ----------------- JAMMA Connector Extra Button Connector --------------- ---------------------- PART SIDE SOLDER SIDE TOP BOTTOM ---------------------------- -------------------------- GND 01 A GND GND 01 02 GND GND 02 B GND +5V 03 04 +5V +5V 03 C +5V +12V 05 06 +12V +5V 04 D +5V 07 08 NC 05 E NC Player 2 Button 4 09 10 +12V 06 F +12V 11 12 07 H 13 14 Coin Counter 1 08 J NC Player 1 Button 4 15 16 Coin Lockout 09 K Coin Lockout Player 1 Button 5 17 18 Speaker (+) 10 L Speaker (-) Player 1 Button 6 19 20 NC 11 M NC Player 2 Button 5 21 22 Video Red 12 N Video Green Player 2 Button 6 23 24 Video Blue 13 P Video Composite Sync 25 26 Video Ground 14 R Service Switch 27 28 Test 15 S NC Volume Down 29 30 Volume UP Coin A 16 T Coin B GND 31 32 GND Player 1 Start 17 U Player 2 Start GND 33 34 GND Player 1 Up 18 V Player 2 Up Player 1 Down 19 W Player 2 Down Player 1 Left 20 X Player 2 Left Player 1 Right 21 Y Player 2 Right Player 1 Button 1 22 Z Player 2 Button 1 Player 1 Button 2 23 a Player 2 Button 2 Player 1 Button 3 24 b Player 2 Button 3 NC 25 c NC NC 26 d NC GND 27 e GND GND 28 f GND Security Cartridge PCB Layout ----------------------------- There are 4 types of CPS3 security carts. They have a label on the custom CPU that can be either A, B, C or D. Cartridge types A/B are identical and cartridge types C/D are identical. Type A/B have extra space on the back side to solder a 28F400 SOP44 flashROM which shares all electrical connections with the 29F400 TSOP48 flashROM on the front side of the PCB. Either chip can be used to store the 512k cart program, but no cart has been seen with a SOP44 flashROM populated, nor with both SOP44 and TSOP48 populated on one cart. A and B cartridges also contain a FM1208S NVRAM, it is NOT used to save settings or game data, purpose is unknown. C and D cartridges lack the extra space to solder a SOP44 flashROM. A space is available on the back side for a FM1208S NVRAM but it is not populated. A MACH111 CPLD is present on the back side and stamped 'CP3B1A' Type A and Type B ----------------- CAPCOM 95682B-3 TORNADE |------------------------------------------------| | BATTERY | | |-------| | | |CAPCOM | 29F400 | | |DL-3229| *28F400 | | |SCU | *FM1208S| | 74HC00 |-------| | | 6.25MHz 74F00 | |---| |-| |------| | | | | |-----| |-----------------------------| Notes: 74F00 - 74F00 Quad 2-Input NAND Gate (SOIC14) 74HC00 - Philips 74HC00N Quad 2-Input NAND Gate (DIP14) 29F400 - Fujitsu 29F400TA-90PFTN 512k x8 FlashROM (TSOP48) Custom ASIC - CAPCOM DL-3229 SCU (QFP144). Decapping reveals this is a Hitachi HD6417099 SH2 variant with built-in encryption, clocked at 6.250MHz FM1208S - RAMTRON FM1208S 4k (512bytes x8) Nonvolatile Ferroelectric RAM (SOIC24) 28F400 - 28F400 SOP44 FlashROM (not populated) * - These components located on the other side of the PCB Note: The battery powers the CPU only. A small board containing some transistors/resistors is wired to the 74HC00 to switch the CPU from battery power to main power to increase the life of the battery. Type C and Type D ----------------- CAPCOM 95682B-4 CP SYSTEM III |------------------------------------------------| | BATTERY | | |-------| | | |CAPCOM | 29F400 | | |DL-3229| *MACH111 | | |SCU | *FM1208S| | 74HC00 |-------| | | 6.25MHz 74F00 | |---| |-| |------| | | | | |-----| |-----------------------------| Notes: 74F00 - 74F00 Quad 2-Input NAND Gate (SOIC14) 74HC00 - Philips 74HC00N Quad 2-Input NAND Gate (DIP14) 29F400 - Fujitsu 29F400TA-90PFTN 512k x8 FlashROM (TSOP48) Custom ASIC - CAPCOM DL-3229 SCU (QFP144). Decapping reveals this is a Hitachi HD6417099 SH2 variant with built-in encryption, clocked at 6.250MHz FM1208S - RAMTRON FM1208S 4k (512bytes x8) Nonvolatile Ferroelectric RAM (not populated on type D boards) MACH111 - AMD MACH111 CPLD stamped 'CP3B1A' (PLCC44) * - These components located on the other side of the PCB Note: The battery powers the CPU only. Some transistors/resistors present on the PCB and wired to the 74HC00 switch the CPU from battery power to main power to increase the life of the battery. Security cart resurrection info ------------------------------- When the security cart dies the game no longer functions. The PCB can be brought back to life by doing the following hardware modification to the security cart..... 1. Remove the custom QFP144 CPU and replace it with a standard Hitachi HD6417604 or HD6417095 SH-2 CPU 2. Remove the 29F400 TSOP48 flashROM and re-program it with the decrypted and modified main program ROM from set 'cps3boot' in MAME. A 28F400 SOP44 flashROM can be used instead and mounted to the back side of the security cart PCB. Do not mount both SOP44 and TSOP48 flashROMs, use only one TSOP48 flashROM or one SOP44 flashROM. 3. Power on the PCB and using the built-in cart flashROM menu re-program the SIMMs for your chosen game using the CD from set 'cps3boot' in MAME. 4. That is all. Enjoy your working PCB. Hardware registers info ---------------------- PPU registers (read only) 0x040C0000 - 0x040C000D Offset: Bits: Desc: 0C ---- ---- ---- -2-- Palette DMA active | ---- ---- ---- --1- Character DMA active | several parts of game code assume only 1 of these might be active at the same time ---- ---- ---- ---0 Sprite list DMA/copy active, see register 82 description PPU registers (write only) 0x040C0000 - 0x040C00AF Offset: Bits: Desc: 00 ---- --xx xxxx xxxx Global Scroll 0 X 02 ---- --xx xxxx xxxx Global Scroll 0 Y 04-1F Global Scrolls 1-7 20 xxxx xxxx xxxx xxxx Tilemap 0 Scroll X 22 xxxx xxxx xxxx xxxx Tilemap 0 Scroll Y 24 ---- -a98 76-- ---- Tilemap 0 ?? always 0 ---- ---- ---4 3210 Tilemap 0 Width (in tiles) 26 f--- ---- ---- ---- Tilemap 0 Enable -e-- ---- ---- ---- Tilemap 0 Line Scroll Enable --d- ---- ---- ---- Tilemap 0 Line Zoom Enable (seems unused in games, but might be enabled in jojo dev.menu BG test) ---c ---- ---- ---- Tilemap 0 ?? set together with Zoom ---- b--- ---- ---- Tilemap 0 Flip X ---- -a-- ---- ---- Tilemap 0 Flip Y ---- --98 7654 3210 Tilemap 0 ?? always 0 28 -edc ba98 ---- ---- Tilemap 0 Line Scroll and Zoom Base address (1st word is scroll, 2nd word is zoom) ---- ---- -654 3210 Tilemap 0 Tiles Base address 2A-2F unused 30-5F Tilemaps 1-3 Values: 384 495 "wide" 60 xxxx xxxx xxxx xxxx H Sync end* 42 35 62 xxxx xxxx xxxx xxxx H Blank end 111 118 64 xxxx xxxx xxxx xxxx H Screen end 495 613 66 xxxx xxxx xxxx xxxx H Total end* 454 454 68 ---- --xx xxxx xxxx H ?? Zoom Master? 0 0 +128 if flip screen, might be not zoom-related but global H scroll 6A xxxx xxxx xxxx xxxx H ?? Zoom Offset? 0 0 6C xxxx xxxx xxxx xxxx H ?? Zoom Size? 1023 1023 (511 at BIOS init) 6E xxxx xxxx xxxx xxxx H Zoom Scale 64 64 70 xxxx xxxx xxxx xxxx V Sync end 3 3 72 xxxx xxxx xxxx xxxx V Blank end 21 21 74 xxxx xxxx xxxx xxxx V Screen end 245 245 76 xxxx xxxx xxxx xxxx V Total end 262 262 78 ---- --xx xxxx xxxx V ?? Zoom Master? 0 0 might be not zoom-related but global V scroll 7A xxxx xxxx xxxx xxxx V ?? Zoom Offset? 0 0 7C xxxx xxxx xxxx xxxx V ?? Zoom Size? 1023 1023 (261 at BIOS init) 7E xxxx xxxx xxxx xxxx V Zoom Scale 64 64 80 ---- ---- ---- -210 Pixel clock 3 5 base clock is 42.954545MHz, 3 = /5 divider, 5 = /4 divider. ---- ---- ---4 3--- Flip screen X/Y (or Y/X) ---- ---- --5- ---- ?? always set to 1, 0 in unused 24KHz mode (pixel clock divider?) ---- ---- -6-- ---- ?? set to 0 by BIOS init, then set to 1 after video mode selection, 0 in unused 24KHz mode (pixel clock divider?) f--- ---- ---- ---- ?? always 0, but there is code which may set it 82 ---- ---- ---- 3--0 Sprite list DMA/copy to onchip RAM ? after new list upload to sprite RAM games write here 8/9/8/9 pattern, then wait until register 0C bit 0 became 0, then write 0. 84 ---- b--- ---- ---- ?? always set to 0x0800 86 ---- ---- ---- 3210 Character RAM bank 88 ---- ---- --54 3210 Gfx flash ROM bank 8A ---- ---- ---- ---- ?? set to 0 by BIOS init, never writen later 8E ---- ---- 7-5- ---- ?? set to 0x00A0 by BIOS init after Pal/Char DMA registers, never writen later (Char/Pal DMA IRQ enable ?) 96 xxxx xxxx xxxx xxxx Character DMA Source low bits 98 ---- ---- --54 3210 Character DMA Source high bits ---- ---- -6-- ---- Character DMA Start A0 ---- -a98 7654 3210 Palette DMA Source high bits A2 xxxx xxxx xxxx xxxx Palette DMA Source low bits A4 ---- ---- ---- ---0 Palette DMA Destination high bit A6 xxxx xxxx xxxx xxxx Palette DMA Destination low bits A8 -edc ba98 -654 3210 Palette DMA Fade low bits AA ---- ---- -654 3210 Palette DMA Fade high bits AC xxxx xxxx xxxx xxxx Palette DMA Lenght low bits AE ---- ---- ---- ---0 Palette DMA Lenght high bit ---- ---- ---- --1- Palette DMA Start CRTC-related H/V values is last clock/line of given area, i.e. actual numbers is +1 to value, actual V Total is +2 to register value. (*) H Total value is same for all 15KHz modes, uses fixed clock (not affected by pixel clock modifier) - 42.954545MHz/6 (similar to SSV) /(454+1) = 15734.25Hz /(262+2) = 59.59Hz unused 24KHz 512x384 mode uses H Total 293 V Total 424 (42.954545MHz/6 /(293+1) = 24350.62Hz /(424+2) = 57.16Hz) 'SS' foreground tilemap layer generator (presumable located in 'SSU' chip) registers (write only?) 0x05050000 - 0x05050029 area, even bytes only. Offset: Bits: Desc: Values: 384 495 "wide" 00 xxxx xxxx H Sync* 42 35 same as PPU 01 xxxx xxxx H Start L 02 xxxx xxxx H Start H 62 64 03 xxxx xxxx H Blank L 04 xxxx xxxx H Blank H 534 671 05 xxxx xxxx H Total L* 06 xxxx xxxx H Total H* 454 454* same as PPU 07 xxxx xxxx H Scroll L 08 xxxx xxxx H Scroll H -101 -107 +128 if flip screen 09 xxxx xxxx V Sync 3 3 same as PPU 0a xxxx xxxx V Start L 0b xxxx xxxx V Start H 21 21 same as PPU 0c xxxx xxxx V Blank L 0d xxxx xxxx V Blank H 247 247 PPU value +2 0e xxxx xxxx V Total L 0f xxxx xxxx V Total H 262 262 same as PPU 10 xxxx xxxx V Scroll L 11 xxxx xxxx V Scroll H -24 -24 +288 if flip screen 12 xxxx xxxx Palette base 13 ---- -210 Pixel clock 3 5 not clear how it works 14 ---- --10 Flip screen X/Y (or Y/X?) (*) H Total value is same for all 15KHz modes, same as PPU. */ #include "emu.h" #include "cdrom.h" #include "cpu/sh/sh2.h" #include "machine/intelfsh.h" #include "machine/nvram.h" #include "includes/cps3.h" #include "bus/nscsi/cd.h" #include "machine/wd33c9x.h" #include "screen.h" #include "speaker.h" #include #include "sfiii2.lh" #define DEBUG_PRINTF 0 #define DMA_XOR(a) ((a) ^ NATIVE_ENDIAN_VALUE_LE_BE(1,2)) static constexpr u32 USER4REGION_LENGTH = 0x800000*2; static constexpr u32 USER5REGION_LENGTH = 0x800000*10; enum { CPS3_TRANSPARENCY_NONE, CPS3_TRANSPARENCY_PEN, CPS3_TRANSPARENCY_PEN_INDEX, CPS3_TRANSPARENCY_PEN_INDEX_BLEND }; inline void cps3_state::cps3_drawgfxzoom(bitmap_rgb32 &dest_bmp,const rectangle &clip,gfx_element *gfx, u32 code,u32 color,int flipx,int flipy,int sx,int sy, int transparency,int transparent_color, int scalex, int scaley) { // u8 al; // al = (pdrawgfx_shadow_lowpri) ? 0 : 0x80; if (!scalex || !scaley) return; // todo: reimplement this optimization!! // if (scalex == 0x10000 && scaley == 0x10000) // { // cps3_drawgfx(dest_bmp,gfx,code,color,flipx,flipy,sx,sy,clip,transparency,transparent_color); // return; // } /* scalex and scaley are 16.16 fixed point numbers 1<<15 : shrink to 50% 1<<16 : uniform scale 1<<17 : double to 200% */ /* force clip to bitmap boundary */ rectangle myclip = clip; myclip &= dest_bmp.cliprect(); /* 32-bit ONLY */ { if (gfx) { // const pen_t *pal = &gfx->colortable[gfx->granularity() * (color % gfx->colors())]; u32 palbase = (gfx->granularity() * color) & 0x1ffff; const pen_t *pal = &m_mame_colours[palbase]; const u8 *source_base = gfx->get_data(code % gfx->elements()); int sprite_screen_height = (scaley*gfx->height()+0x8000)>>16; int sprite_screen_width = (scalex*gfx->width()+0x8000)>>16; if (sprite_screen_width && sprite_screen_height) { /* compute sprite increment per screen pixel */ int dx = (gfx->width()<<16)/sprite_screen_width; int dy = (gfx->height()<<16)/sprite_screen_height; int ex = sx+sprite_screen_width; int ey = sy+sprite_screen_height; int x_index_base; int y_index; if (flipx) { x_index_base = (sprite_screen_width-1)*dx; dx = -dx; } else { x_index_base = 0; } if (flipy) { y_index = (sprite_screen_height-1)*dy; dy = -dy; } else { y_index = 0; } if (sx < myclip.left()) { /* clip left */ int pixels = myclip.left()-sx; sx += pixels; x_index_base += pixels*dx; } if (sy < myclip.top()) { /* clip top */ int pixels = myclip.top()-sy; sy += pixels; y_index += pixels*dy; } if (ex > myclip.right()+1) { /* clip right */ int pixels = ex-myclip.right()-1; ex -= pixels; } if (ey > myclip.bottom()+1) { /* clip bottom */ int pixels = ey-myclip.bottom()-1; ey -= pixels; } if (ex > sx) { /* skip if inner loop doesn't draw anything */ if (transparency == CPS3_TRANSPARENCY_NONE) { for (int y = sy; y < ey; y++) { u8 const *const source = source_base + (y_index>>16) * gfx->rowbytes(); u32 *const dest = &dest_bmp.pix(y); int x_index = x_index_base; for (int x = sx; x < ex; x++) { dest[x] = pal[source[x_index>>16]]; x_index += dx; } y_index += dy; } } else if (transparency == CPS3_TRANSPARENCY_PEN) { for (int y = sy; y < ey; y++) { u8 const *const source = source_base + (y_index>>16) * gfx->rowbytes(); u32 *const dest = &dest_bmp.pix(y); int x_index = x_index_base; for (int x = sx; x < ex; x++) { int c = source[x_index>>16]; if (c != transparent_color) dest[x] = pal[c]; x_index += dx; } y_index += dy; } } else if (transparency == CPS3_TRANSPARENCY_PEN_INDEX) { for (int y = sy; y < ey; y++) { u8 const *const source = source_base + (y_index>>16) * gfx->rowbytes(); u32 *const dest = &dest_bmp.pix(y); int x_index = x_index_base; for (int x = sx; x < ex; x++) { int c = source[x_index>>16]; if (c != transparent_color) dest[x] = c | palbase; x_index += dx; } y_index += dy; } } else if (transparency == CPS3_TRANSPARENCY_PEN_INDEX_BLEND) { for (int y = sy; y < ey; y++) { u8 const *const source = source_base + (y_index>>16) * gfx->rowbytes(); u32 *const dest = &dest_bmp.pix(y); int x_index = x_index_base; for (int x = sx; x < ex; x++) { int c = source[x_index>>16]; if (c != transparent_color) { /* blending isn't 100% understood */ // is it really ORed or bits should be replaced same as in Seta/SSV hardware ? both produce same results in games if (gfx->granularity() == 64) { // OK for sfiii world map spotlight #if 1 dest[x] |= (c & 0xf) << 13; #else dest[x] = (dest[x] & 0x01fff) | ((c & 0xf) << 13); #endif } else { // OK for jojo intro, and warzard swords, and various shadows in sf games #if 1 dest[x] |= ((c & 1) << 15) | ((color & 1) << 16); #else dest[x] = (dest[x] & 0x07fff) | ((c & 1) << 15) | ((color & 1) << 16); #endif } } x_index += dx; } y_index += dy; } } } } } } } /* Encryption */ u16 cps3_state::rotate_left(u16 value, int n) { int aux = value>>(16-n); return ((value<> 16) ^ 0xffff; val = rotxor(val, key2 >> 16); val ^= (address & 0xffff) ^ (key2 & 0xffff); return val | (val << 16); } void cps3_state::decrypt_bios() { u32 *coderegion = (u32*)memregion("bios")->base(); u32 codelength = memregion("bios")->bytes(); for (int i = 0; ibase(); } else { m_user4 = auto_alloc_array(machine(), u8, USER4REGION_LENGTH); } if (m_user5_region) { m_user5 = m_user5_region->base(); } else { m_user5 = auto_alloc_array(machine(), u8, USER5REGION_LENGTH); } m_cps3sound->set_base((s8*)m_user5); // set strict verify m_maincpu->sh2drc_set_options(SH2DRC_STRICT_VERIFY); m_maincpu->sh2drc_add_fastram(0x02000000, 0x0207ffff, 0, &m_mainram[0]); m_maincpu->sh2drc_add_fastram(0x04000000, 0x0407ffff, 0, &m_spriteram[0]); m_maincpu->sh2drc_add_fastram(0x040C0020, 0x040C005f, 0, &m_tilemap_regs[0]); decrypt_bios(); } void cps3_state::init_redearth() { init_crypt(0x9e300ab1, 0xa175b82c, 0); } void cps3_state::init_sfiii() { init_crypt(0xb5fe053e, 0xfc03925a, 0); } void cps3_state::init_sfiii2() { init_crypt(0x00000000, 0x00000000, 1); } // sfiii2 runs off a 'dead' cart void cps3_state::init_jojo() { init_crypt(0x02203ee3, 0x01301972, 0); } void cps3_state::init_sfiii3() { init_crypt(0xa55432b4, 0x0c129981, 0); } void cps3_state::init_jojoba() { init_crypt(0x23323ee3, 0x03021972, 0); } void cps3_state::init_cps3boot() { init_crypt((u32)-1,(u32)-1,2); } /* GFX decodes */ static const gfx_layout cps3_tiles16x16_layout = { 16,16, 0x8000, 8, { STEP8(0,1) }, { 3*8,2*8,1*8,0*8,7*8,6*8,5*8,4*8, 11*8,10*8,9*8,8*8,15*8,14*8,13*8,12*8 }, { STEP16(0,8*16) }, 8*256 }; static const gfx_layout cps3_tiles8x8_layout = { 8,8, 0x200, 4, { STEP4(0,1) }, { 1*4,0*4,3*4,2*4,5*4,4*4,7*4,6*4 }, { STEP8(0,8*4) }, 64*4 }; static inline u8 get_fade(int c, int f) { // bit 7 unused, explicit masked out // bit 6 fade enable / disable // bit 5 fade mode (1 = invert input values and output) // bit 4-0 fade value if (f & 0x40) // Fading enable / disable c = (f & 0x20) ? ((((c ^ 0x1f) * (~f & 0x1f)) >> 5) ^ 0x1f) : (c * (f & 0x1f) >> 5); return c; } void cps3_state::set_mame_colours(int colournum, u16 data, u32 fadeval) { int r = (data >> 0) & 0x1f; int g = (data >> 5) & 0x1f; int b = (data >> 10) & 0x1f; /* is this 100% correct? */ if (fadeval & 0x40400040) { r = get_fade(r, (fadeval & 0x7f000000)>>24); g = get_fade(g, (fadeval & 0x007f0000)>>16); b = get_fade(b, (fadeval & 0x0000007f)>>0); data = (data & 0x8000) | (r << 0) | (g << 5) | (b << 10); } colournum &= 0x1ffff; m_colourram[colournum] = data; m_mame_colours[colournum] = rgb_t(r << 3, g << 3, b << 3); // no color extension, VideoDAC's RGB bits 0-2 connected to GND if (colournum < 0x10000) m_palette->set_pen_color(colournum,m_mame_colours[colournum]/* rgb_t(r<<3,g<<3,b<<3)*/);//m_mame_colours[colournum]); } void cps3_state::video_start() { m_char_ram = make_unique_clear(0x800000/4); m_mame_colours = make_unique_clear(0x20000); m_ss_ram = make_unique_clear(0x8000); m_spritelist = make_unique_clear(0x80000/4); m_spritelist[0] = 0x80000000; /* create the char set (gfx will then be updated dynamically from RAM) */ m_gfxdecode->set_gfx(0, std::make_unique(m_palette, cps3_tiles8x8_layout, &m_ss_ram[0x4000], 0, m_palette->entries() / 16, 0)); /* create the char set (gfx will then be updated dynamically from RAM) */ m_gfxdecode->set_gfx(1, std::make_unique(m_palette, cps3_tiles16x16_layout, (u8 *)m_char_ram.get(), 0, m_palette->entries() / 64, 0)); m_gfxdecode->gfx(1)->set_granularity(64); m_screenwidth = 384; // the renderbuffer can be twice the size of the screen, this allows us to handle framebuffer zoom values // between 0x00 and 0x80 (0x40 is normal, 0x80 would be 'view twice as much', 0x20 is 'view half as much') m_renderbuffer_bitmap.allocate(512*2,224*2); m_renderbuffer_clip.set(0, m_screenwidth-1, 0, 224-1); m_renderbuffer_bitmap.fill(0x3f, m_renderbuffer_clip); save_pointer(NAME(m_char_ram), 0x800000/4); save_pointer(NAME(m_mame_colours), 0x20000); save_pointer(NAME(m_ss_ram), 0x8000); save_pointer(NAME(m_spritelist), 0x80000/4); } void cps3_state::draw_tilemapsprite_line(u32 *regs, int drawline, bitmap_rgb32 &bitmap, const rectangle &cliprect) { if (!(regs[1] & 0x00008000)) return; int scrollx = (regs[0] & 0xffff0000) >> 16; int scrolly = (regs[0] & 0x0000ffff) >> 0; bool linescroll_enable = (regs[1] & 0x00004000) >> 14; int global_flip_x = (regs[1] & 0x00000800) >> 11; // warzard special moves int global_flip_y = (regs[1] & 0x00000400) >> 10; // sfiii2 loading screens (capcom background and title logo during flashing) u32 linebase = (regs[2] & 0x7f000000) >> 24; u32 mapbase = (regs[2] & 0x007f0000) >> 16; mapbase <<= 10; linebase <<= 10; scrolly += 4; int line = drawline + scrolly; line &= 0x3ff; if (global_flip_y) line ^= 0x3ff; // these probably needs compensation of our scrolly and tileline tweaks, but it's fine for sfiii2. int xflip_mask = (global_flip_x) ? 0x3f : 0; int tileline = (line / 16) + 1; int tilesubline = line % 16; if (linescroll_enable) scrollx += (m_spriteram[linebase + ((line + 16) & 0x3ff)] >> 16) & 0x3ff; // test case: sfiii Ryu's stage 2nd round floor rectangle clip(cliprect.left(), cliprect.right(), drawline, drawline); for (int x = cliprect.left() / 16; x < (cliprect.right() / 16) + 2; x++) { u32 const dat = m_spriteram[mapbase + ((tileline & 63) * 64) + (((x + scrollx / 16) & 63) ^ xflip_mask)]; u32 const tileno = (dat & 0xfffe0000) >> 17; //u32 tilenoH = (dat & 0x00008000) >> 15; // games put here tile number's bit 16, probably for (unreleased) mobos with expanded to 16Mbyte character RAM int xflip = (dat & 0x00001000) >> 12; bool const yflip = (dat & 0x00000800) >> 11; bool const alpha = (dat & 0x00000400) >> 10; // enabled at jojo's "country town" and "in air plane" stages, but associated tile is empty - shadowing have no effect, why ? bool const bpp = (dat & 0x00000200) >> 9; u32 const colour = (dat & 0x000001ff) >> 0; int trans = alpha ? CPS3_TRANSPARENCY_PEN_INDEX_BLEND : CPS3_TRANSPARENCY_PEN_INDEX; m_gfxdecode->gfx(1)->set_granularity(bpp ? 64 : 256); xflip ^= xflip_mask & 1; cps3_drawgfxzoom(bitmap, clip, m_gfxdecode->gfx(1), tileno, colour, xflip, yflip, (x * 16) - scrollx % 16, drawline - tilesubline, trans, 0, 0x10000, 0x10000); } } // fg layer (TODO: this could be handled with an actual tilemap) void cps3_state::draw_fg_layer(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { int scrolly = (-m_ss_vscroll) & 0x100; // TODO properly handle scroll value for (int line = cliprect.top(); line <= cliprect.bottom(); line++) { rectangle clip = cliprect; clip.min_y = clip.max_y = line; int y = line / 8; int offset = ((line + scrolly) / 8 * 128) & 0x1fff; // 'combo meter' in JoJo games uses rowscroll int rowscroll = m_ss_ram[((line + scrolly - 1) & 0x1ff)*2 + 0x2000]; for (int x = 0; x < 64; x++) { u16 data = m_ss_ram[offset] | (m_ss_ram[offset + 1] << 8) ; u32 tile = (data & 0x01ff) >> 0; int pal = (data & 0x3e00) >> 9; int flipy = (data & 0x4000) >> 14; int flipx = (data & 0x8000) >> 15; pal += m_ss_pal_base << 5; cps3_drawgfxzoom(bitmap, clip, m_gfxdecode->gfx(0), tile, pal, flipx, flipy, (x * 8) - rowscroll, y * 8, CPS3_TRANSPARENCY_PEN, 0, 0x10000, 0x10000); cps3_drawgfxzoom(bitmap, clip, m_gfxdecode->gfx(0), tile, pal, flipx, flipy, 512 + (x * 8) - rowscroll, y * 8, CPS3_TRANSPARENCY_PEN, 0, 0x10000, 0x10000); offset += 2; } } } u32 cps3_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { int width = ((m_ppu_crtc_zoom[1] & 0xffff0000) >> 16) - (m_ppu_crtc_zoom[0] & 0xffff); if (width > 0 && m_screenwidth != width) { attoseconds_t period = screen.frame_period().attoseconds(); rectangle visarea = screen.visible_area(); int height = ((m_ppu_crtc_zoom[5] & 0xffff0000) >> 16) - (m_ppu_crtc_zoom[4] & 0xffff); visarea.set(0, width - 1, 0, height - 1); screen.configure(width, height, visarea, period); m_screenwidth = width; } u32 fullscreenzoomx = m_ppu_crtc_zoom[3] & 0x000000ff; u32 fullscreenzoomy = m_ppu_crtc_zoom[7] & 0x000000ff; /* clamp at 0x80, I don't know if this is accurate */ if (fullscreenzoomx > 0x80) fullscreenzoomx = 0x80; if (fullscreenzoomy > 0x80) fullscreenzoomy = 0x80; u32 fszx = (fullscreenzoomx << 16) / 0x40; u32 fszy = (fullscreenzoomy << 16) / 0x40; if (fullscreenzoomx == 0x40 && fullscreenzoomy == 0x40) { m_renderbuffer_clip = cliprect; } else { m_renderbuffer_clip.set( (cliprect.left() * fszx) >> 16, (((cliprect.right() + 1) * fszx + 0x8000) >> 16) - 1, (cliprect.top() * fszy) >> 16, (((cliprect.bottom() + 1) * fszy + 0x8000) >> 16) - 1); } m_renderbuffer_bitmap.fill(0, m_renderbuffer_clip); /* Sprites */ //logerror("Spritelist start:\n"); for (int i = 0x00000 / 4; i < 0x2000 / 4; i += 4) { if (m_spritelist[i + 0] & 0x80000000) break; u8 const gscroll = (m_spritelist[i + 0] & 0x70000000) >> 28; u32 const length = (m_spritelist[i + 0] & 0x01ff0000) >> 16; // how many entries in the sprite table u32 start = (m_spritelist[i + 0] & 0x00007ff0) >> 4; int const xpos = (m_spritelist[i + 1] & 0x03ff0000) >> 16; int const ypos = m_spritelist[i + 1] & 0x000003ff; bool const whichbpp = (m_spritelist[i + 2] & 0x40000000) >> 30; // not 100% sure if this is right, jojo title / characters bool const whichpal = (m_spritelist[i + 2] & 0x20000000) >> 29; u8 const global_xflip = (m_spritelist[i + 2] & 0x10000000) >> 28; u8 const global_yflip = (m_spritelist[i + 2] & 0x08000000) >> 27; bool const global_alpha = (m_spritelist[i + 2] & 0x04000000) >> 26; // all games except warzard bool const global_bpp = (m_spritelist[i + 2] & 0x02000000) >> 25; u32 const global_pal = (m_spritelist[i + 2] & 0x01ff0000) >> 16; //int const tilemapnum = (m_spritelist[i + 2] & 0x00000030) >> 4; // jojo and jojoba only int const gscrollx = (m_ppu_gscroll_buff[gscroll] & 0x03ff0000) >> 16; int const gscrolly = (m_ppu_gscroll_buff[gscroll] & 0x000003ff) >> 0; start = (start * 0x100) >> 2; for (int j = 0; j < (length) * 4; j += 4) { u32 const value1 = (m_spritelist[start + j + 0]); u32 const value2 = (m_spritelist[start + j + 1]); u32 const value3 = (m_spritelist[start + j + 2]); static const int tilestable[4] = { 8,1,2,4 }; u32 const tileno = (value1 & 0xfffe0000) >> 17; //u8 unk2000 = (value1 & 0x00002000) >> 13); //? sfiii2/3 bonus stages - score numbers and balls icons, sfiii3 staff roll texts u8 flipx = (value1 & 0x00001000) >> 12; u8 flipy = (value1 & 0x00000800) >> 11; bool const alpha = (value1 & 0x00000400) >> 10; // warzard alpha effects bool const bpp = (value1 & 0x00000200) >> 9; u32 const pal = (value1 & 0x000001ff); int xpos2 = (value2 & 0x03ff0000) >> 16; int ypos2 = (value2 & 0x000003ff) >> 0; /* these are the sizes to actually draw */ u32 const ysizedraw2 = ((value3 & 0x7f000000) >> 24) + 1; u32 const xsizedraw2 = ((value3 & 0x007f0000) >> 16) + 1; //u8 unk = ((value3 & 0x00000300) >> 8); // 3 - sprites, 0 - tilemaps, enable X/Y zooms ? s8 ysize2 = ((value3 & 0x0000000c) >> 2); s8 xsize2 = ((value3 & 0x00000003) >> 0); if (ysize2 == 0) { // logerror("invalid sprite ysize of 0 tiles\n"); continue; } if (xsize2 == 0) // xsize of 0 tiles seems to be a special command to draw tilemaps { int tilemapnum = ((value3 & 0x00000030) >> 4); u32* regs = &m_tilemap_regs[tilemapnum * 4]; for (int yy = 0; yy < ysizedraw2; yy++) { // positioning similar to sprites Y coord, but relative to edge, not center int cury_pos = ypos2 + gscrolly - yy; cury_pos = ~cury_pos; cury_pos -= 18; cury_pos &= 0x3ff; if (cury_pos >= m_renderbuffer_clip.top() && cury_pos <= m_renderbuffer_clip.bottom()) draw_tilemapsprite_line(regs, cury_pos, m_renderbuffer_bitmap, m_renderbuffer_clip); } } else { ysize2 = tilestable[ysize2]; xsize2 = tilestable[xsize2]; u32 const xinc = (xsizedraw2 << 16) / xsize2; u32 const yinc = (ysizedraw2 << 16) / ysize2; u32 xscale = xinc / 16; u32 yscale = yinc / 16; /* Let's approximate to the nearest greater integer value to avoid holes in between tiles */ if (xscale & 0xffff) xscale += (1<<16) / 16; if (yscale & 0xffff) yscale += (1<<16) / 16; xsize2 -= 1; ysize2 -= 1; flipx ^= global_xflip; flipy ^= global_yflip; if (!flipx) xpos2 += (xsizedraw2 / 2); else xpos2 -= (xsizedraw2 / 2); ypos2 += (ysizedraw2 / 2); if (!flipx) xpos2 -= ((xsize2 + 1) * xinc) >> 16; else xpos2 += (xsize2 * xinc) >> 16; if (flipy) ypos2 -= (ysize2 * yinc) >> 16; /* use the palette value from the main list or the sublists? */ int actualpal = whichpal ? global_pal : pal; /* use the bpp value from the main list or the sublists? */ m_gfxdecode->gfx(1)->set_granularity((whichbpp ? global_bpp : bpp) ? 64 : 256); int trans = (global_alpha || alpha) ? CPS3_TRANSPARENCY_PEN_INDEX_BLEND : CPS3_TRANSPARENCY_PEN_INDEX; int count = 0; for (int xx = 0; xx < xsize2 + 1; xx++) { int current_xpos; if (!flipx) current_xpos = (xpos + xpos2 + ((xx * xinc) >> 16)); else current_xpos = (xpos + xpos2 - ((xx * xinc) >> 16)); //current_xpos += machine().rand() & 0x3ff; current_xpos += gscrollx; current_xpos += 1; current_xpos &= 0x3ff; if (current_xpos & 0x200) current_xpos -= 0x400; for (int yy = 0; yy < ysize2 + 1; yy++) { int current_ypos; if (flipy) current_ypos = (ypos + ypos2 + ((yy * yinc) >> 16)); else current_ypos = (ypos + ypos2 - ((yy * yinc) >> 16)); current_ypos += gscrolly; current_ypos = 0x3ff - current_ypos; current_ypos -= 17; current_ypos &= 0x3ff; if (current_ypos & 0x200) current_ypos -= 0x400; //if ( (whichbpp) && (m_screen->frame_number() & 1)) continue; cps3_drawgfxzoom(m_renderbuffer_bitmap, m_renderbuffer_clip, m_gfxdecode->gfx(1), tileno + count, actualpal, 0 ^ flipx, 0 ^ flipy, current_xpos, current_ypos, trans, 0, xscale, yscale); count++; } } } } } if (fullscreenzoomx == 0x40 && fullscreenzoomy == 0x40) { /* copy render bitmap without zoom */ for (u32 rendery = cliprect.top(); rendery <= cliprect.bottom(); rendery++) { u32 *const dstbitmap = &bitmap.pix(rendery); u32 const *const srcbitmap = &m_renderbuffer_bitmap.pix(rendery); for (u32 renderx = cliprect.left(); renderx <= cliprect.right(); renderx++) { dstbitmap[renderx] = m_mame_colours[srcbitmap[renderx] & 0x1ffff]; } } } else { /* copy render bitmap with zoom */ u32 srcy = cliprect.top() * fszy; for (u32 rendery = cliprect.top(); rendery <= cliprect.bottom(); rendery++) { u32 *const dstbitmap = &bitmap.pix(rendery); u32 const *const srcbitmap = &m_renderbuffer_bitmap.pix(srcy >> 16); u32 srcx = cliprect.left() * fszx; for (u32 renderx = cliprect.left(); renderx <= cliprect.right(); renderx++) { dstbitmap[renderx] = m_mame_colours[srcbitmap[srcx >> 16] & 0x1ffff]; srcx += fszx; } srcy += fszy; } } draw_fg_layer(screen, bitmap, cliprect); return 0; } /* SSRAM (only even bytes) 0x0000 - 0x3fff tilemap layout 0x4000 - 0x7fff rowscroll 0x8000 - 0xffff tile character definitions */ u8 cps3_state::ssram_r(offs_t offset) { return m_ss_ram[offset]; } void cps3_state::ssram_w(offs_t offset, u8 data) { if (offset >= 0x4000) m_gfxdecode->gfx(0)->mark_dirty((offset - 0x4000)/32); m_ss_ram[offset] = data; } void cps3_state::sh2cache_ram_w(offs_t offset, u32 data, u32 mem_mask) { COMBINE_DATA( &m_sh2cache_ram[offset] ); // store a decrypted copy m_sh2cache_ram_decrypted[offset] = m_sh2cache_ram[offset]^cps3_mask(offset*4+0xc0000000, m_key1, m_key2); } void cps3_state::cram_bank_w(offs_t offset, u32 data, u32 mem_mask) { if (ACCESSING_BITS_0_7) { // this seems to be related to accesses to the 0x04100000 region if (m_cram_bank != data) { m_cram_bank = data; //if (data & 0xfffffff0) //bank_w 00000000, ffff0000 //bank_w 00000001, ffff0000 //bank_w 00000002, ffff0000 //bank_w 00000003, ffff0000 //bank_w 00000004, ffff0000 //bank_w 00000005, ffff0000 //bank_w 00000006, ffff0000 //bank_w 00000007, ffff0000 // during CHARACTER RAM test.. if (DEBUG_PRINTF) logerror("bank_w %08x, %08x\n",data,mem_mask); } } else { if (DEBUG_PRINTF) logerror("bank_w LSB32 %08x, %08x\n",data,mem_mask); } } u32 cps3_state::cram_data_r(offs_t offset) { u32 fulloffset = (((m_cram_bank & 0x7)*0x100000)/4) + offset; return little_endianize_int32(m_char_ram[fulloffset]); } void cps3_state::cram_data_w(offs_t offset, u32 data, u32 mem_mask) { u32 fulloffset = (((m_cram_bank & 0x7)*0x100000)/4) + offset; mem_mask = little_endianize_int32(mem_mask); data = little_endianize_int32(data); COMBINE_DATA(&m_char_ram[fulloffset]); m_gfxdecode->gfx(1)->mark_dirty(fulloffset/0x40); } void cps3_state::spritedma_w(offs_t offset, u16 data, u16 mem_mask) { u16 prev = m_spritelist_dma; COMBINE_DATA(&m_spritelist_dma); // display list DMA. actual DMA probably combine coordinates and control fields from main/sub list records and gscroll registers, we just save them for further processing. if (!(m_dma_status & 1) && (m_spritelist_dma & 9) == 8 && (prev & 9) == 9) // 0->1 { for (int i = 0; i < 0x2000/4; i += 4) { std::copy(&m_spriteram[i], &m_spriteram[i + 4], &m_spritelist[i]); // copy main list record u32 dat = m_spriteram[i]; if (dat & 0x80000000) break; u32 offs = (dat & 0x00007fff) << 2; u32 length = (dat & 0x01ff0000) >> 16; std::copy(&m_spriteram[offs], &m_spriteram[offs + length*4], &m_spritelist[offs]); // copy sublist } std::copy(&m_ppu_gscroll[0], &m_ppu_gscroll[8], &m_ppu_gscroll_buff[0]); m_dma_status |= 1; m_spritelist_dma_timer->adjust(attotime::from_usec(4)); // slight delay to skip multiple 8/9 writes. actual DMA speed is unknown. } } /* FLASH ROM ACCESS */ u32 cps3_state::gfxflash_r(offs_t offset, u32 mem_mask) { u32 result = 0; if (m_cram_gfxflash_bank&1) offset += 0x200000/4; fujitsu_29f016a_device *chip0 = m_simm[2 + m_cram_gfxflash_bank/8][(m_cram_gfxflash_bank % 8) & ~1].target(); fujitsu_29f016a_device *chip1 = m_simm[2 + m_cram_gfxflash_bank/8][(m_cram_gfxflash_bank % 8) | 1].target(); if (chip0 == nullptr || chip1 == nullptr) return 0xffffffff; if (DEBUG_PRINTF) logerror("gfxflash_r\n"); if (ACCESSING_BITS_24_31) // GFX Flash 1 { //logerror("read GFX flash chip %s addr %02x\n", chip0->tag(), (offset<<1)); result |= chip0->read(offset<<1) << 24; } if (ACCESSING_BITS_16_23) // GFX Flash 2 { //logerror("read GFX flash chip %s addr %02x\n", chip1->tag(), (offset<<1)); result |= chip1->read(offset<<1) << 16; } if (ACCESSING_BITS_8_15) // GFX Flash 1 { //logerror("read GFX flash chip %s addr %02x\n", chip0->tag(), (offset<<1)+1); result |= chip0->read((offset<<1)+0x1) << 8; } if (ACCESSING_BITS_0_7) // GFX Flash 2 { //logerror("read GFX flash chip %s addr %02x\n", chip1->tag(), (offset<<1)+1); result |= chip1->read((offset<<1)+0x1) << 0; } //logerror("read GFX flash chips addr %02x returning %08x mem_mask %08x crambank %08x gfxbank %08x\n", offset*2, result,mem_mask, m_cram_bank, m_cram_gfxflash_bank ); return result; } void cps3_state::gfxflash_w(offs_t offset, u32 data, u32 mem_mask) { int command; if (m_cram_gfxflash_bank&1) offset += 0x200000/4; fujitsu_29f016a_device *chip0 = m_simm[2 + m_cram_gfxflash_bank/8][(m_cram_gfxflash_bank % 8) & ~1]; fujitsu_29f016a_device *chip1 = m_simm[2 + m_cram_gfxflash_bank/8][(m_cram_gfxflash_bank % 8) | 1]; if (chip0 == nullptr || chip1 == nullptr) return; // if (DEBUG_PRINTF) logerror("gfxflash_w %08x %08x %08x\n", offset *2, data, mem_mask); if (ACCESSING_BITS_24_31) // GFX Flash 1 { command = (data >> 24) & 0xff; //logerror("write to GFX flash chip %s addr %02x cmd %02x\n", chip0->tag(), (offset<<1), command); chip0->write((offset<<1), command); } if (ACCESSING_BITS_16_23) // GFX Flash 2 { command = (data >> 16) & 0xff; //logerror("write to GFX flash chip %s addr %02x cmd %02x\n", chip1->tag(), (offset<<1), command); chip1->write((offset<<1), command); } if (ACCESSING_BITS_8_15) // GFX Flash 1 { command = (data >> 8) & 0xff; //logerror("write to GFX flash chip %s addr %02x cmd %02x\n", chip0->tag(), (offset<<1)+1, command); chip0->write((offset<<1)+0x1, command); } if (ACCESSING_BITS_0_7) // GFX Flash 2 { command = (data >> 0) & 0xff; //if ( ((offset<<1)+1) != 0x555) logerror("write to GFX flash chip %s addr %02x cmd %02x\n", chip1->tag(), (offset<<1)+1, command); chip1->write((offset<<1)+0x1, command); } /* make a copy in the linear memory region we actually use for drawing etc. having it stored in interleaved flash roms isnt' very useful */ { u32* romdata = (u32*)m_user5; u32 const real_offset = ((m_cram_gfxflash_bank & 0x3e) * 0x200000) + offset*4; u32 const newdata =((chip0->read_raw(((offset*2) & 0xfffffffe)+0)<<8) | (chip0->read_raw(((offset*2) & 0xfffffffe)+1)<<24) | (chip1->read_raw(((offset*2) & 0xfffffffe)+0)<<0) | (chip1->read_raw(((offset*2) & 0xfffffffe)+1)<<16)); // logerror("flashcrap %08x %08x %08x\n", offset *2, romdata[real_offset/4], newdata); romdata[real_offset/4] = newdata; } } u32 cps3_state::flashmain_r(int which, u32 offset, u32 mem_mask) { u32 result = 0; if (m_simm[which][0] == nullptr || m_simm[which][1] == nullptr || m_simm[which][2] == nullptr || m_simm[which][3] == nullptr) return 0xffffffff; if (ACCESSING_BITS_24_31) // Flash 1 { //logerror("read flash chip %d addr %02x\n", base+0, offset*4 ); result |= (m_simm[which][0]->read(offset)<<24); } if (ACCESSING_BITS_16_23) // Flash 1 { //logerror("read flash chip %d addr %02x\n", base+1, offset*4 ); result |= (m_simm[which][1]->read(offset)<<16); } if (ACCESSING_BITS_8_15) // Flash 1 { //logerror("read flash chip %d addr %02x\n", base+2, offset*4 ); result |= (m_simm[which][2]->read(offset)<<8); } if (ACCESSING_BITS_0_7) // Flash 1 { //logerror("read flash chip %d addr %02x\n", base+3, offset*4 ); result |= (m_simm[which][3]->read(offset)<<0); } // if (base==4) logerror("read flash chips addr %02x returning %08x\n", offset*4, result ); return result; } u32 cps3_state::flash1_r(offs_t offset, u32 mem_mask) { u32 retvalue = flashmain_r(0, offset, mem_mask); if (m_altEncryption) return retvalue; retvalue = retvalue ^ cps3_mask(0x6000000+offset*4, m_key1, m_key2); return retvalue; } u32 cps3_state::flash2_r(offs_t offset, u32 mem_mask) { u32 retvalue = flashmain_r(1, offset, mem_mask); if (m_altEncryption) return retvalue; retvalue = retvalue ^ cps3_mask(0x6800000+offset*4, m_key1, m_key2); return retvalue; } void cps3_state::flashmain_w(int which, u32 offset, u32 data, u32 mem_mask) { u8 command; if (m_simm[which][0] == nullptr || m_simm[which][1] == nullptr || m_simm[which][2] == nullptr || m_simm[which][3] == nullptr) return; if (ACCESSING_BITS_24_31) // Flash 1 { command = (data >> 24) & 0xff; //logerror("write to flash chip %s addr %02x cmd %02x\n", m_simm[which][0]->tag(), offset, command); m_simm[which][0]->write(offset, command); } if (ACCESSING_BITS_16_23) // Flash 2 { command = (data >> 16) & 0xff; //logerror("write to flash chip %s addr %02x cmd %02x\n", m_simm[which][1]->tag(), offset, command); m_simm[which][1]->write(offset, command); } if (ACCESSING_BITS_8_15) // Flash 2 { command = (data >> 8) & 0xff; //logerror("write to flash chip %s addr %02x cmd %02x\n", m_simm[which][2]->tag(), offset, command); m_simm[which][2]->write(offset, command); } if (ACCESSING_BITS_0_7) // Flash 2 { command = (data >> 0) & 0xff; //logerror("write to flash chip %s addr %02x cmd %02x\n", m_simm[which][3]->tag(), offset, command); m_simm[which][3]->write(offset, command); } /* copy data into regions to execute from */ { u32* romdata = (u32*)m_user4; u32* romdata2 = (u32*)m_decrypted_gamerom; u32 real_offset = offset * 4; if (which==1) { romdata += 0x800000/4; romdata2 += 0x800000/4; real_offset += 0x800000; } u32 const newdata = (m_simm[which][0]->read_raw(offset)<<24) | (m_simm[which][1]->read_raw(offset)<<16) | (m_simm[which][2]->read_raw(offset)<<8) | (m_simm[which][3]->read_raw(offset)<<0); //logerror("%08x %08x %08x %08x %08x\n",offset, romdata2[offset], romdata[offset], newdata, newdata^cps3_mask(0x6000000+real_offset, m_key1, m_key2) ); romdata[offset] = newdata; romdata2[offset] = newdata^cps3_mask(0x6000000+real_offset, m_key1, m_key2); } } void cps3_state::flash1_w(offs_t offset, u32 data, u32 mem_mask) { flashmain_w(0,offset,data,mem_mask); } void cps3_state::flash2_w(offs_t offset, u32 data, u32 mem_mask) { flashmain_w(1,offset,data,mem_mask); } void cps3_state::cram_gfxflash_bank_w(offs_t offset, u32 data, u32 mem_mask) { if (ACCESSING_BITS_24_31) { //logerror("cram_gfxflash_bank_w MSB32 %08x\n",data); /* SIMM 3 (Rom 30/31) cram_gfxflash_bank_w MSB32 00020000 // first half of gfx 0 + 1 cram_gfxflash_bank_w MSB32 00030000 // 2nd half of gfx 0 + 1 cram_gfxflash_bank_w MSB32 00040000 // first half of gfx 2 + 3 cram_gfxflash_bank_w MSB32 00050000 cram_gfxflash_bank_w MSB32 00060000 // first half of gfx 4 + 5 cram_gfxflash_bank_w MSB32 00070000 cram_gfxflash_bank_w MSB32 00080000 // first half of gfx 6 + 7 cram_gfxflash_bank_w MSB32 00090000 SIMM 4 (Rom 40/41) cram_gfxflash_bank_w MSB32 000a0000 // first half of gfx 8 + 9 cram_gfxflash_bank_w MSB32 000b0000 cram_gfxflash_bank_w MSB32 000c0000 // first half of gfx 10 + 11 cram_gfxflash_bank_w MSB32 000d0000 cram_gfxflash_bank_w MSB32 000e0000 // first half of gfx 12 + 13 cram_gfxflash_bank_w MSB32 000f0000 cram_gfxflash_bank_w MSB32 00100000 // first half of gfx 14 + 15 cram_gfxflash_bank_w MSB32 00110000 SIMM 5 (Rom 50/51) cram_gfxflash_bank_w MSB32 00120000 // first half of gfx 16 + 17 cram_gfxflash_bank_w MSB32 00130000 cram_gfxflash_bank_w MSB32 00140000 // first half of gfx 18 + 19 cram_gfxflash_bank_w MSB32 00150000 cram_gfxflash_bank_w MSB32 00160000 // first half of gfx 20 + 21 cram_gfxflash_bank_w MSB32 00170000 cram_gfxflash_bank_w MSB32 00180000 // first half of gfx 22 + 23 cram_gfxflash_bank_w MSB32 00190000 SIMM 6 (Rom 60/61) cram_gfxflash_bank_w MSB32 001a0000 // first half of gfx 24 + 25 cram_gfxflash_bank_w MSB32 001b0000 cram_gfxflash_bank_w MSB32 001c0000 // first half of gfx 26 + 27 cram_gfxflash_bank_w MSB32 001d0000 cram_gfxflash_bank_w MSB32 001e0000 // first half of gfx 28 + 29 cram_gfxflash_bank_w MSB32 001f0000 cram_gfxflash_bank_w MSB32 00200000 // first half of gfx 30 + 31 cram_gfxflash_bank_w MSB32 00210000 SIMM 7 (Rom 70/71) ** NOT USED (would follow on in sequence tho) */ m_cram_gfxflash_bank = (data & 0xffff0000) >> 16; m_cram_gfxflash_bank-= 0x0002;// as with sound access etc. first 4 meg is 'special' and skipped } if (ACCESSING_BITS_0_7) { // writes 0 during boot //logerror("cram_gfxflash_bank_LSB_w LSB32 %08x\n",data); } } u16 cps3_state::dma_status_r() { return m_dma_status; } u16 cps3_state::dev_dipsw_r() { // presumably these data came from serial interface populated on early boards // inverted words from 5000a00-5000a0f area ANDed with inverted words from 5000a10-5000a1f. perhaps one return DIPSW in 8 high bits, while other in 8 low bits. // warzard will crash before booting if some of bits is not 0 return 0xffff; } /* EEPROM access is a little odd, I think it accesses eeprom through some kind of additional interface, as these writes aren't normal for the type of eeprom we have */ u32 cps3_state::eeprom_r(offs_t offset, u32 mem_mask) { int addr = offset*4; if (addr >= 0x100 && addr <= 0x17f) { if (ACCESSING_BITS_24_31) m_current_eeprom_read = (m_eeprom[offset-0x100/4] & 0xffff0000)>>16; else m_current_eeprom_read = (m_eeprom[offset-0x100/4] & 0x0000ffff)>>0; // read word to latch... return 0x00000000; } else if (addr == 0x200) { // busy flag / read data.. if (ACCESSING_BITS_24_31) return 0; else { //if (DEBUG_PRINTF) logerror("reading %04x from eeprom\n", m_current_eeprom_read); return m_current_eeprom_read; } } else { // if (DEBUG_PRINTF) logerror("unk read eeprom addr %04x, mask %08x\n", addr, mem_mask); return 0x00000000; } } void cps3_state::eeprom_w(offs_t offset, u32 data, u32 mem_mask) { int addr = offset*4; if (addr >= 0x080 && addr <= 0x0ff) { offset -= 0x80/4; COMBINE_DATA(&m_eeprom[offset]); // write word to storage } else if (addr >= 0x180 && addr <= 0x1ff) { // write 0 before data word write, erase ? which also means above probably may only reset data bits. } else { // if (DEBUG_PRINTF) logerror("unk write eeprom addr %04x, data %08x, mask %08x\n", addr, data, mem_mask); } } void cps3_state::outport_w(offs_t offset, u16 data, u16 mem_mask) { if (ACCESSING_BITS_0_7) { machine().bookkeeping().coin_lockout_w(0, ~data & 0x01); machine().bookkeeping().coin_lockout_w(1, ~data & 0x02); machine().bookkeeping().coin_counter_w(0, data & 0x10); machine().bookkeeping().coin_counter_w(1, data & 0x20); } // bits 14 and 15 some LEDs ? } void cps3_state::ssregs_w(offs_t offset, u8 data) { switch (offset) { case 0x07: m_ss_hscroll = (m_ss_hscroll & 0xff00) | data; break; case 0x08: m_ss_hscroll = (m_ss_hscroll & 0xff) | (data << 8); break; case 0x10: m_ss_vscroll = (m_ss_vscroll & 0xff00) | data; break; case 0x11: m_ss_vscroll = (m_ss_vscroll & 0xff) | (data << 8); break; case 0x12: m_ss_pal_base = data; break; case 0x14: break; default: logerror("SS regs write %02X data %02X\n", offset, data); break; } } // +0 X +2 Y +4 unknown +6 enable ( & 0x8000) +8 low part tilemap base, high part linescroll base // (a word each) void cps3_state::palettedma_w(offs_t offset, u32 data, u32 mem_mask) { if (offset==0) { COMBINE_DATA(&m_paldma_source); m_paldma_realsource = (m_paldma_source<<1)-0x400000; } else if (offset==1) { COMBINE_DATA(&m_paldma_dest); } else if (offset==2) { COMBINE_DATA(&m_paldma_fade); } else if (offset==3) { COMBINE_DATA(&m_paldma_other2); if (ACCESSING_BITS_24_31) { m_paldma_length = (data & 0xffff0000)>>16; } if (ACCESSING_BITS_0_7) { if (data & 0x0002) { u16* src = (u16*)m_user5; // if (DEBUG_PRINTF) logerror("CPS3 pal dma start %08x (real: %08x) dest %08x fade %08x other2 %08x (length %04x)\n", m_paldma_source, m_paldma_realsource, m_paldma_dest, m_paldma_fade, m_paldma_other2, m_paldma_length); u32 dmalen = m_paldma_length | ((data & 1) << 16); for (u32 i = 0; i < dmalen; i++) { u16 coldata = src[BYTE_XOR_BE(((m_paldma_realsource>>1)+i))]; //if (m_paldma_fade!=0) logerror("%08x\n",m_paldma_fade); set_mame_colours((m_paldma_dest+i)^1, coldata, m_paldma_fade); } m_dma_status |= 4; m_dma_timer->adjust(attotime::from_usec(100)); // delay time is a hack, what is actual DMA speed? } } } } //static u8* current_table; u32 cps3_state::process_byte( u8 real_byte, u32 destination, int max_length ) { u8* dest = (u8*)m_char_ram.get(); //logerror("process byte for destination %08x\n", destination); destination&=0x7fffff; if (real_byte & 0x40) { int tranfercount = 0; //logerror("Set RLE Mode\n"); m_rle_length = (real_byte & 0x3f)+1; //logerror("RLE Operation (length %08x\n", m_rle_length ); while (m_rle_length) { dest[((destination+tranfercount) & 0x7fffff)^3] = (m_last_normal_byte & 0x3f); m_gfxdecode->gfx(1)->mark_dirty(((destination+tranfercount) & 0x7fffff)/0x100); //logerror("RLE WRite Byte %08x, %02x\n", destination+tranfercount, real_byte); tranfercount++; m_rle_length--; max_length--; if ((destination+tranfercount) > 0x7fffff) return max_length; // if (max_length==0) return max_length; // this is meant to abort the transfer if we exceed dest length,, not working } return tranfercount; } else { //logerror("Write Normal Data\n"); dest[(destination & 0x7fffff)^3] = real_byte; m_last_normal_byte = real_byte; m_gfxdecode->gfx(1)->mark_dirty((destination & 0x7fffff)/0x100); return 1; } } void cps3_state::do_char_dma( u32 real_source, u32 real_destination, u32 real_length ) { u8* sourcedata = (u8*)m_user5; int length_remaining; m_last_normal_byte = 0; m_rle_length = 0; length_remaining = real_length; while (length_remaining) { u8 current_byte; current_byte = sourcedata[DMA_XOR(real_source)]; real_source++; if (current_byte & 0x80) { u8 real_byte; u32 length_processed; current_byte &= 0x7f; real_byte = sourcedata[DMA_XOR((m_current_table_address+current_byte*2+0))]; //if (real_byte & 0x80) return; length_processed = process_byte(real_byte, real_destination, length_remaining ); length_remaining-=length_processed; // subtract the number of bytes the operation has taken real_destination+=length_processed; // add it onto the destination if (real_destination>0x7fffff) return; if (length_remaining<=0) return; // if we've expired, exit real_byte = sourcedata[DMA_XOR((m_current_table_address+current_byte*2+1))]; //if (real_byte & 0x80) return; length_processed = process_byte(real_byte, real_destination, length_remaining ); length_remaining-=length_processed; // subtract the number of bytes the operation has taken real_destination+=length_processed; // add it onto the destination if (real_destination>0x7fffff) return; if (length_remaining<=0) return; // if we've expired, exit } else { u32 length_processed; length_processed = process_byte(current_byte, real_destination, length_remaining ); length_remaining-=length_processed; // subtract the number of bytes the operation has taken real_destination+=length_processed; // add it onto the destination if (real_destination>0x7fffff) return; if (length_remaining<=0) return; // if we've expired, exit } // length_remaining--; } } u32 cps3_state::ProcessByte8(u8 b,u32 dst_offset) { u8* destRAM = (u8*)m_char_ram.get(); int l=0; if (m_lastb==m_lastb2) //rle { int rle=(b+1) & 0xff; for (int i = 0; igfx(1)->mark_dirty((dst_offset & 0x7fffff)/0x100); dst_offset++; ++l; } m_lastb2=0xffff; return l; } else { m_lastb2=m_lastb; m_lastb=b; destRAM[(dst_offset & 0x7fffff)^3] = b; m_gfxdecode->gfx(1)->mark_dirty((dst_offset & 0x7fffff)/0x100); return 1; } } void cps3_state::do_alt_char_dma( u32 src, u32 real_dest, u32 real_length ) { u8* px = (u8*)m_user5; u32 start = real_dest; u32 ds = real_dest; m_lastb=0xfffe; m_lastb2=0xffff; while(1) { u8 ctrl=px[DMA_XOR(src)]; ++src; for (int i = 0; i<8; ++i) { u8 p=px[DMA_XOR(src)]; if (ctrl & 0x80) { u8 real_byte; p&=0x7f; real_byte = px[DMA_XOR((m_current_table_address+p*2+0))]; ds+=ProcessByte8(real_byte,ds); real_byte = px[DMA_XOR((m_current_table_address+p*2+1))]; ds+=ProcessByte8(real_byte,ds); } else { ds+=ProcessByte8(p,ds); } ++src; ctrl<<=1; if ((ds-start)>=real_length) return; } } } void cps3_state::process_character_dma(u32 address) { //logerror("charDMA start:\n"); for (int i = 0; i < 0x1000; i += 3) { u32 dat1 = little_endianize_int32(m_char_ram[i + 0 + (address)]); u32 dat2 = little_endianize_int32(m_char_ram[i + 1 + (address)]); u32 dat3 = little_endianize_int32(m_char_ram[i + 2 + (address)]); // 0x01000000 is the end of list marker if (dat1 & 0x01000000) break; u32 dma_command = (dat1 & 0x00e00000) >> 21; u32 real_length = (((dat1 & 0x001fffff) + 1) << 3); // for command 4 here is number of 16bit words -1 u32 real_destination = dat2 << 3; u32 real_source = (dat3 << 1) - 0x400000; //logerror("%08x %08x %08x real_source %08x (rom %d offset %08x) real_destination %08x, real_length %08x\n", dat1, dat2, dat3, real_source, real_source/0x800000, real_source%0x800000, real_destination, real_length); switch (dma_command) { case 4: /* Sets a table used by the decompression routines */ /* We should probably copy this, but a pointer to it is fine for our purposes as the data doesn't change */ m_current_table_address = real_source; break; case 2: /* 6bpp DMA decompression - this is used for the majority of sprites and backgrounds */ do_char_dma(real_source, real_destination, real_length); break; case 3: /* 8bpp DMA decompression - this is used on SFIII NG Sean's Stage ONLY */ do_alt_char_dma(real_source, real_destination, real_length); break; case 0: // not compressed DMA // warzard use this at stage's start, code looks intent, not a game bug for (u8* dest = (u8*)m_char_ram.get(); real_length; --real_length) { dest[(real_destination & 0x7fffff) ^ 3] = m_user5[DMA_XOR(real_source)]; m_gfxdecode->gfx(1)->mark_dirty((real_destination & 0x7fffff) / 0x100); real_source++; real_destination++; } break; default: logerror("Unknown DMA List Command Type %d\n", dma_command); break; } } m_dma_status |= 2; m_dma_timer->adjust(attotime::from_usec(100)); // delay time is a hack, what is actual DMA speed? } void cps3_state::characterdma_w(offs_t offset, u32 data, u32 mem_mask) { if (DEBUG_PRINTF) logerror("chardma_w %08x %08x %08x\n", offset, data, mem_mask); if (offset==0) { //COMBINE_DATA(&m_chardma_source); if (ACCESSING_BITS_0_7) { m_chardma_source = data & 0x0000ffff; } if (ACCESSING_BITS_24_31) { if (DEBUG_PRINTF) logerror("chardma_w accessing MSB32 of offset 0"); } } else if (offset==1) { COMBINE_DATA(&m_chardma_other); if (ACCESSING_BITS_24_31) { if ((data>>16) & 0x0040) { u32 list_address; list_address = (m_chardma_source | ((m_chardma_other & 0x003f0000))); //logerror("chardma_w activated %08x %08x (address = cram %08x)\n", m_chardma_source, m_chardma_other, list_address*4 ); process_character_dma(list_address); } else { if (DEBUG_PRINTF) logerror("chardma_w NOT activated %08x %08x\n", m_chardma_source, m_chardma_other ); } if ((data>>16) & 0xff80) if (DEBUG_PRINTF) logerror("chardma_w unknown bits in activate command %08x %08x\n", m_chardma_source, m_chardma_other ); } else { if (DEBUG_PRINTF) logerror("chardma_w LSB32 write to activate command %08x %08x\n", m_chardma_source, m_chardma_other ); } } } u16 cps3_state::colourram_r(offs_t offset) { return m_colourram[offset]; } void cps3_state::colourram_w(offs_t offset, u16 data, u16 mem_mask) { COMBINE_DATA(&m_colourram[offset]); set_mame_colours(offset, m_colourram[offset], 0); } /* there are more unknown writes, but you get the idea */ void cps3_state::cps3_map(address_map &map) { map(0x00000000, 0x0007ffff).rom().region("bios", 0); // Bios ROM map(0x02000000, 0x0207ffff).ram().share("mainram"); // Main RAM map(0x03000000, 0x030003ff).ram(); // 'FRAM' (sfiii and warzard memory test mode ONLY, and only odd bytes) map(0x04000000, 0x0407ffff).ram().share("spriteram"); // Sprite RAM map(0x04080000, 0x040bffff).rw(FUNC(cps3_state::colourram_r), FUNC(cps3_state::colourram_w)); // Colour RAM 0x20000 colours // PPU registers map(0x040c0000, 0x040c0007).nopr(); // ?? warzard reads this but not use values, dev/debug leftovers ? map(0x040c000c, 0x040c000d).r(FUNC(cps3_state::dma_status_r)); map(0x040c0000, 0x040c001f).writeonly().share("ppu_gscroll_regs"); map(0x040c0020, 0x040c005f).writeonly().share("ppu_tmap_regs"); map(0x040c0060, 0x040c007f).writeonly().share("ppu_crtc_zoom"); map(0x040c0080, 0x040c0083).w(FUNC(cps3_state::spritedma_w)).umask32(0x0000ffff); map(0x040c0084, 0x040c0087).w(FUNC(cps3_state::cram_bank_w)); map(0x040c0088, 0x040c008b).w(FUNC(cps3_state::cram_gfxflash_bank_w)); map(0x040c0094, 0x040c009b).w(FUNC(cps3_state::characterdma_w)); map(0x040c00a0, 0x040c00af).w(FUNC(cps3_state::palettedma_w)); map(0x040e0000, 0x040e02ff).rw(m_cps3sound, FUNC(cps3_sound_device::sound_r), FUNC(cps3_sound_device::sound_w)); map(0x04100000, 0x041fffff).rw(FUNC(cps3_state::cram_data_r), FUNC(cps3_state::cram_data_w)); map(0x04200000, 0x043fffff).rw(FUNC(cps3_state::gfxflash_r), FUNC(cps3_state::gfxflash_w)); // GFX Flash ROMS map(0x05000000, 0x05000003).portr("INPUTS"); map(0x05000004, 0x05000007).portr("EXTRA"); map(0x05000008, 0x05000009).w(FUNC(cps3_state::outport_w)); map(0x05000a00, 0x05000a1f).r(FUNC(cps3_state::dev_dipsw_r)); map(0x05001000, 0x05001203).rw(FUNC(cps3_state::eeprom_r), FUNC(cps3_state::eeprom_w)); map(0x05040000, 0x0504ffff).rw(FUNC(cps3_state::ssram_r), FUNC(cps3_state::ssram_w)).umask32(0x00ff00ff); // 'SS' RAM (Score Screen) (text tilemap + toles) map(0x05050000, 0x0505002b).w(FUNC(cps3_state::ssregs_w)).umask32(0x00ff00ff); map(0x05100000, 0x05100003).lw32(NAME([this] (offs_t, u32) { m_maincpu->set_input_line(12, CLEAR_LINE); })); map(0x05110000, 0x05110003).lw32(NAME([this] (offs_t, u32) { m_maincpu->set_input_line(10, CLEAR_LINE); })); map(0x05120000, 0x05120003).lw32(NAME([this] (offs_t, u32) { m_maincpu->set_input_line(14, CLEAR_LINE); })); // ?? unused map(0x05130000, 0x05130003).lw32(NAME([this] (offs_t, u32) { m_maincpu->set_input_line(6, CLEAR_LINE); })); // ?? unused map(0x05140000, 0x05140003).rw("scsi:7:wd33c93", FUNC(wd33c93_device::indir_r), FUNC(wd33c93_device::indir_w)).umask32(0x00ff00ff); map(0x06000000, 0x067fffff).rw(FUNC(cps3_state::flash1_r), FUNC(cps3_state::flash1_w)); /* Flash ROMs simm 1 */ map(0x06800000, 0x06ffffff).rw(FUNC(cps3_state::flash2_r), FUNC(cps3_state::flash2_w)); /* Flash ROMs simm 2 */ map(0x07ff0048, 0x07ff004b).nopw(); // bit 0 toggles during programming map(0xc0000000, 0xc00003ff).ram().w(FUNC(cps3_state::sh2cache_ram_w)).share("sh2cache_ram"); /* Executes code from here */ } void cps3_state::decrypted_opcodes_map(address_map &map) { map(0x00000000, 0x0007ffff).rom().region("bios", 0); // Bios ROM map(0x06000000, 0x06ffffff).rom().share("decrypted_gamerom"); map(0xc0000000, 0xc00003ff).rom().share("sh2cache_ram_decrypted"); } static INPUT_PORTS_START( cps3 ) PORT_START("INPUTS") PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Jab Punch") PORT_PLAYER(1) PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Strong Punch") PORT_PLAYER(1) PORT_BIT( 0x00000040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 Fierce Punch") PORT_PLAYER(1) PORT_BIT( 0x00000080, IP_ACTIVE_LOW, IPT_UNUSED ) // nothing here? PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P2 Jab Punch") PORT_PLAYER(2) PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P2 Strong Punch") PORT_PLAYER(2) PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P2 Fierce Punch") PORT_PLAYER(2) PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_UNUSED ) // nothing here? PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_SERVICE_NO_TOGGLE( 0x00020000, IP_ACTIVE_LOW ) PORT_BIT( 0x00fc0000, IP_ACTIVE_LOW, IPT_UNUSED ) // nothing here? PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P2 Roundhouse Kick") PORT_PLAYER(2) PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_UNUSED ) // nothing here? PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0xc0000000, IP_ACTIVE_LOW, IPT_UNUSED ) // nothing here? PORT_START("EXTRA") PORT_BIT( 0x0001ffff, IP_ACTIVE_LOW, IPT_UNUSED ) // nothing here? PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P1 Roundhouse Kick") PORT_PLAYER(1) PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P1 Forward Kick") PORT_PLAYER(1) PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P1 Short Kick") PORT_PLAYER(1) PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P2 Short Kick") PORT_PLAYER(2) PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P2 Forward Kick") PORT_PLAYER(2) PORT_BIT( 0xffc00000, IP_ACTIVE_LOW, IPT_UNUSED ) // nothing here? INPUT_PORTS_END /* Red Earth game inputs */ static INPUT_PORTS_START ( cps3_re ) PORT_INCLUDE ( cps3 ) PORT_MODIFY("INPUTS") PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("P1 Start / Change Orb") PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_START2 ) PORT_NAME("P2 Start / Change Orb") INPUT_PORTS_END /* Jojo game inputs */ static INPUT_PORTS_START( cps3_jojo) PORT_INCLUDE( cps3 ) PORT_MODIFY("INPUTS") PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Light") PORT_PLAYER(1) PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Medium") PORT_PLAYER(1) PORT_BIT( 0x00000040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 Strong") PORT_PLAYER(1) PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P2 Light") PORT_PLAYER(2) PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P2 Medium") PORT_PLAYER(2) PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P2 Strong") PORT_PLAYER(2) PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(2) PORT_MODIFY("EXTRA") PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1) PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P1 Stand") PORT_PLAYER(1) PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P2 Stand") PORT_PLAYER(2) PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) INPUT_PORTS_END WRITE_LINE_MEMBER(cps3_state::vbl_interrupt) { if (state) m_maincpu->set_input_line(12, ASSERT_LINE); } // Test cases: character portraits screen after character select in sfiii2, warzard attract title. TIMER_DEVICE_CALLBACK_MEMBER(cps3_state::dma_interrupt) { m_dma_status &= ~6; m_maincpu->set_input_line(10, ASSERT_LINE); } TIMER_DEVICE_CALLBACK_MEMBER(cps3_state::sprite_dma_cb) { m_dma_status &= ~1; } void cps3_state::machine_start() { m_eeprom = std::make_unique(0x80/4); subdevice("eeprom")->set_base(m_eeprom.get(), 0x80); save_item(NAME(m_cram_gfxflash_bank)); save_item(NAME(m_cram_bank)); save_item(NAME(m_current_eeprom_read)); save_item(NAME(m_paldma_source)); save_item(NAME(m_paldma_realsource)); save_item(NAME(m_paldma_dest)); save_item(NAME(m_paldma_fade)); save_item(NAME(m_paldma_other2)); save_item(NAME(m_paldma_length)); save_item(NAME(m_chardma_source)); save_item(NAME(m_chardma_other)); save_item(NAME(m_current_table_address)); save_item(NAME(m_dma_status)); save_item(NAME(m_ppu_gscroll_buff)); save_item(NAME(m_ss_hscroll)); save_item(NAME(m_ss_vscroll)); save_item(NAME(m_ss_pal_base)); save_item(NAME(m_spritelist_dma)); save_pointer(NAME(m_eeprom), 0x80/4); } void cps3_state::machine_reset() { m_current_table_address = -1; m_dma_status = 0; m_spritelist_dma = 0; // copy data from flashroms back into user regions + decrypt into regions we execute/draw from. copy_from_nvram(); } void cps3_state::device_post_load() { // copy data from flashroms back into user regions + decrypt into regions we execute/draw from. copy_from_nvram(); m_gfxdecode->gfx(0)->mark_all_dirty(); m_gfxdecode->gfx(1)->mark_all_dirty(); } // make a copy in the regions we execute code / draw gfx from void cps3_state::copy_from_nvram() { u32* romdata = (u32*)m_user4; u32* romdata2 = (u32*)m_decrypted_gamerom; /* copy + decrypt program roms which have been loaded from flashroms/nvram */ for (u32 i = 0; i < 0x800000; i +=4) { u32 data; data = ((m_simm[0][0]->read_raw(i/4)<<24) | (m_simm[0][1]->read_raw(i/4)<<16) | (m_simm[0][2]->read_raw(i/4)<<8) | (m_simm[0][3]->read_raw(i/4)<<0)); // logerror("%08x %08x %08x %08x\n",romdata[i/4],data, romdata2[i/4], data ^ cps3_mask(i+0x6000000, m_key1, m_key2)); romdata[i/4] = data; romdata2[i/4] = data ^ cps3_mask(i+0x6000000, m_key1, m_key2); } romdata += 0x800000/4; romdata2 += 0x800000/4; if (m_simm[1][0] != nullptr) for (u32 i = 0; i < 0x800000; i +=4) { u32 data; data = ((m_simm[1][0]->read_raw(i/4)<<24) | (m_simm[1][1]->read_raw(i/4)<<16) | (m_simm[1][2]->read_raw(i/4)<<8) | (m_simm[1][3]->read_raw(i/4)<<0)); // logerror("%08x %08x %08x %08x\n",romdata[i/4],data, romdata2[i/4], data ^ cps3_mask(i+0x6800000, m_key1, m_key2) ); romdata[i/4] = data; romdata2[i/4] = data ^ cps3_mask(i+0x6800000, m_key1, m_key2); } /* copy gfx from loaded flashroms to user reigon 5, where it's used */ { u32 len = USER5REGION_LENGTH; int flashnum = 0; int countoffset = 0; romdata = (u32*)m_user5; for (u32 thebase = 0; thebase < len/2; thebase += 0x200000) { // logerror("flashnums %d. %d\n",flashnum, flashnum+1); fujitsu_29f016a_device *flash0 = m_simm[2 + flashnum/8][flashnum % 8 + 0]; fujitsu_29f016a_device *flash1 = m_simm[2 + flashnum/8][flashnum % 8 + 1]; if (flash0 == nullptr || flash1 == nullptr) continue; if (flash0 != nullptr && flash1 != nullptr) { for (u32 i = 0; i < 0x200000; i +=2) { u32 dat = (flash0->read_raw(i+0)<<8) | (flash0->read_raw(i+1)<<24) | (flash1->read_raw(i+0)<<0) | (flash1->read_raw(i+1)<<16); //logerror("%08x %08x\n",romdata[countoffset],dat); romdata[countoffset] = dat; countoffset++; } } flashnum+=2; } } /* { FILE *fp; const char *gamename = machine().system().name; char filename[256]; sprintf(filename, "%s_bios.dump", gamename); fp=fopen(filename, "w+b"); if (fp) { fwrite(rom, 0x080000, 1, fp); fclose(fp); } } */ } SH2_DMA_KLUDGE_CB(cps3_state::dma_callback) { /* on the actual CPS3 hardware the SH2 DMA bypasses the encryption. to handle this in MAME we use this callback, and reverse the effect of the encryption that would otherwise be applied. this allows us to avoid per-game, per-PC hacks. this approach is however still a little messy. */ /* I doubt this is endian safe.. needs checking / fixing */ if (size==0) { if ((src&3)==0) data <<=24; if ((src&3)==1) data <<=16; if ((src&3)==2) data <<=8; if ((src&3)==3) data <<=0; } if (src < 0x80000) { data = data ^ cps3_mask(src & ~3, m_key1, m_key2); } else if (src >= 0x6000000 && src < 0x7000000) { if (!m_altEncryption) data = data ^ cps3_mask(src & ~3, m_key1, m_key2); } else { //logerror("%s :src %08x, dst %08x, returning %08x\n", machine().describe_context().c_str(), src, dst, data); } /* I doubt this is endian safe.. needs checking / fixing */ if (size==0) { if ((src&3)==0) data >>=24; if ((src&3)==1) data >>=16; if ((src&3)==2) data >>=8; if ((src&3)==3) data >>=0; data &=0x000000ff; } return data; } void cps3_state::simm_config(machine_config &config, unsigned slot, unsigned count) { for (unsigned i = 0; i < count; i++) FUJITSU_29F016A(config, m_simm[slot][i]); } void cps3_state::simm1_64mbit(machine_config &config) { simm_config(config, 0, 4); } void cps3_state::simm2_64mbit(machine_config &config) { simm_config(config, 1, 4); } void cps3_state::simm3_128mbit(machine_config &config) { simm_config(config, 2, 8); } void cps3_state::simm4_128mbit(machine_config &config) { simm_config(config, 3, 8); } void cps3_state::simm5_128mbit(machine_config &config) { simm_config(config, 4, 8); } void cps3_state::simm5_32mbit(machine_config &config) { simm_config(config, 4, 2); } void cps3_state::simm6_128mbit(machine_config &config) { simm_config(config, 5, 8); } void cps3_state::cps3(machine_config &config) { /* basic machine hardware */ SH2(config, m_maincpu, 6250000*4); // external clock is 6.25 Mhz, it sets the internal multiplier to 4x (this should probably be handled in the core..) m_maincpu->set_addrmap(AS_PROGRAM, &cps3_state::cps3_map); m_maincpu->set_addrmap(AS_OPCODES, &cps3_state::decrypted_opcodes_map); m_maincpu->set_dma_kludge_callback(FUNC(cps3_state::dma_callback)); NSCSI_BUS(config, "scsi"); NSCSI_CONNECTOR(config, "scsi:1").option_set("cdrom", NSCSI_CDROM); NSCSI_CONNECTOR(config, "scsi:7").option_set("wd33c93", WD33C93A).clock(10'000'000); /* video hardware */ screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_raw(XTAL(42'954'545)/5, (454+1)*6/5, 0, 384, 262+2, 0, 224); // H Total counter uses XTAL/6 clock screen.set_screen_update(FUNC(cps3_state::screen_update)); screen.screen_vblank().set(FUNC(cps3_state::vbl_interrupt)); /* Measured clocks: Video DAC = 8.602MHz (384 wide mode) ~ 42.9545MHz / 5 10.73MHZ (496 wide mode) ~ 42.9545MHz / 4 H = 15.73315kHz V = 59.59Hz H/V ~ 264 lines */ TIMER(config, m_dma_timer).configure_generic(FUNC(cps3_state::dma_interrupt)); TIMER(config, m_spritelist_dma_timer).configure_generic(FUNC(cps3_state::sprite_dma_cb)); NVRAM(config, "eeprom", nvram_device::DEFAULT_ALL_0); PALETTE(config, m_palette).set_entries(0x10000); // actually 0x20000 ... GFXDECODE(config, m_gfxdecode, m_palette, gfxdecode_device::empty); /* sound hardware */ SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); CPS3(config, m_cps3sound, XTAL(42'954'545) / 3); m_cps3sound->add_route(1, "lspeaker", 1.0); m_cps3sound->add_route(0, "rspeaker", 1.0); } /* individual configs for each machine, depending on the SIMMs installed */ void cps3_state::redearth(machine_config &config) { cps3(config); simm1_64mbit(config); simm3_128mbit(config); simm4_128mbit(config); simm5_32mbit(config); } void cps3_state::sfiii(machine_config &config) { cps3(config); simm1_64mbit(config); simm3_128mbit(config); simm4_128mbit(config); simm5_32mbit(config); } void cps3_state::sfiii2(machine_config &config) { cps3(config); simm1_64mbit(config); simm2_64mbit(config); simm3_128mbit(config); simm4_128mbit(config); simm5_128mbit(config); } void cps3_state::jojo(machine_config &config) { cps3(config); simm1_64mbit(config); simm2_64mbit(config); simm3_128mbit(config); simm4_128mbit(config); simm5_32mbit(config); } void cps3_state::sfiii3(machine_config &config) { cps3(config); simm1_64mbit(config); simm2_64mbit(config); simm3_128mbit(config); simm4_128mbit(config); simm5_128mbit(config); simm6_128mbit(config); } void cps3_state::jojoba(machine_config &config) { cps3(config); simm1_64mbit(config); simm2_64mbit(config); simm3_128mbit(config); simm4_128mbit(config); simm5_128mbit(config); } /* CD sets - use CD BIOS roms */ ROM_START( redearth ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "redearth_euro.29f400.u2", 0x000000, 0x080000, CRC(02e0f336) SHA1(acc37e830dfeb9674f5a0fb24f4cc23217ae4ff5) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-wzd-5", 0, SHA1(034c375c3f2f68723eef530b40da909a7be7b556) ) ROM_END ROM_START( redearthr1 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "redearth_euro.29f400.u2", 0x000000, 0x080000, CRC(02e0f336) SHA1(acc37e830dfeb9674f5a0fb24f4cc23217ae4ff5) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-wzd-3", 0, SHA1(a6ff67093db6bc80ee5fc46e4300e0177b213a52) ) ROM_END ROM_START( warzard ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "warzard_japan.29f400.u2", 0x000000, 0x080000, CRC(f8e2f0c6) SHA1(93d6a986f44c211fff014e55681eca4d2a2774d6) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-wzd-5", 0, SHA1(034c375c3f2f68723eef530b40da909a7be7b556) ) ROM_END ROM_START( warzardr1 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "warzard_japan.29f400.u2", 0x000000, 0x080000, CRC(f8e2f0c6) SHA1(93d6a986f44c211fff014e55681eca4d2a2774d6) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-wzd-3", 0, SHA1(a6ff67093db6bc80ee5fc46e4300e0177b213a52) ) ROM_END ROM_START( sfiii ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "sfiii_euro.29f400.u2", 0x000000, 0x080000, CRC(27699ddc) SHA1(d8b525cd27e584560b129598df31fd2c5b2a682a) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-sf3-3", 0, SHA1(20aa46f8ffeb235205dc95cfd8fba42c7d102355) ) ROM_END ROM_START( sfiiiu ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "sfiii_usa_region_b1.29f400.u2", 0x000000, 0x080000, CRC(fb172a8e) SHA1(48ebf59910f246835f7dc0c588da30f7a908072f) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-sf3-3", 0, SHA1(20aa46f8ffeb235205dc95cfd8fba42c7d102355) ) ROM_END ROM_START( sfiiia ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "sfiii_asia_region_bd.29f400.u2", 0x000000, 0x080000, CRC(cbd28de7) SHA1(9c15ecb73b9587d20850e62e8683930a45caa01b) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-sf3-3", 0, SHA1(20aa46f8ffeb235205dc95cfd8fba42c7d102355) ) ROM_END ROM_START( sfiiij ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "sfiii_japan.29f400.u2", 0x000000, 0x080000, CRC(74205250) SHA1(c3e83ace7121d32da729162662ec6b5285a31211) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-sf3-3", 0, SHA1(20aa46f8ffeb235205dc95cfd8fba42c7d102355) ) ROM_END ROM_START( sfiiih ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "sfiii_hispanic.29f400.u2", 0x000000, 0x080000, CRC(d2b3cd48) SHA1(00ebb270c24a66515c97e35331de54ff5358000e) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-sf3-3", 0, SHA1(20aa46f8ffeb235205dc95cfd8fba42c7d102355) ) ROM_END ROM_START( sfiii2 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "sfiii2_usa.29f400.u2", 0x000000, 0x080000, CRC(75dd72e0) SHA1(5a12d6ea6734df5de00ecee6f9ef470749d2f242) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-3ga000", 0, SHA1(a0c11a5c3057dc1ad3962aa38adf95acb3430bec) ) ROM_END ROM_START( sfiii2j ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "sfiii2_japan.29f400.u2", 0x000000, 0x080000, CRC(faea0a3e) SHA1(a03cd63bcf52e4d57f7a598c8bc8e243694624ec) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-3ga000", 0, SHA1(a0c11a5c3057dc1ad3962aa38adf95acb3430bec) ) ROM_END ROM_START( jojo ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojo_euro.29f400.u2", 0x000000, 0x080000, CRC(513e40ec) SHA1(03b91f0fbd5be56d24feed4698c7543d4df07837) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-jjk-3", 0, SHA1(dc6e74b5e02e13f62cb8c4e234dd6061501e49c1) ) ROM_END ROM_START( jojor1 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojo_euro.29f400.u2", 0x000000, 0x080000, CRC(513e40ec) SHA1(03b91f0fbd5be56d24feed4698c7543d4df07837) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-jjk-2", 0, SHA1(ce22d10f2b35a0e00f8d83642b97842c9b2327fa) ) ROM_END ROM_START( jojor2 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojo_euro.29f400.u2", 0x000000, 0x080000, CRC(513e40ec) SHA1(03b91f0fbd5be56d24feed4698c7543d4df07837) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-jjk000", 0, SHA1(a24e174aaaf47f98312a38129645026a613cd344) ) ROM_END ROM_START( jojou ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojo_usa.29f400.u2", 0x000000, 0x080000, CRC(8d40f7be) SHA1(2a4bd83db2f959c33b071e517941aa55a0f919c0) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-jjk-3", 0, SHA1(dc6e74b5e02e13f62cb8c4e234dd6061501e49c1) ) ROM_END ROM_START( jojour1 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojo_usa.29f400.u2", 0x000000, 0x080000, CRC(8d40f7be) SHA1(2a4bd83db2f959c33b071e517941aa55a0f919c0) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-jjk-2", 0, SHA1(ce22d10f2b35a0e00f8d83642b97842c9b2327fa) ) ROM_END ROM_START( jojour2 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojo_usa.29f400.u2", 0x000000, 0x080000, CRC(8d40f7be) SHA1(2a4bd83db2f959c33b071e517941aa55a0f919c0) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-jjk000", 0, SHA1(a24e174aaaf47f98312a38129645026a613cd344) ) ROM_END ROM_START( jojoj ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojo_japan.29f400.u2", 0x000000, 0x080000, CRC(02778f60) SHA1(a167f9ebe030592a0cdb0c6a3c75835c6a43be4c) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-jjk-3", 0, SHA1(dc6e74b5e02e13f62cb8c4e234dd6061501e49c1) ) ROM_END ROM_START( jojojr1 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojo_japan.29f400.u2", 0x000000, 0x080000, CRC(02778f60) SHA1(a167f9ebe030592a0cdb0c6a3c75835c6a43be4c) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-jjk-2", 0, SHA1(ce22d10f2b35a0e00f8d83642b97842c9b2327fa) ) ROM_END ROM_START( jojojr2 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojo_japan.29f400.u2", 0x000000, 0x080000, CRC(02778f60) SHA1(a167f9ebe030592a0cdb0c6a3c75835c6a43be4c) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-jjk000", 0, SHA1(a24e174aaaf47f98312a38129645026a613cd344) ) ROM_END ROM_START( jojoa ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojo_asia.29f400.u2", 0x000000, 0x080000, CRC(789aa72a) SHA1(afcefb963d7c103514585f4a6738b2deb5b7d27a) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-jjk-3", 0, SHA1(dc6e74b5e02e13f62cb8c4e234dd6061501e49c1) ) ROM_END ROM_START( jojoar1 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojo_asia.29f400.u2", 0x000000, 0x080000, CRC(789aa72a) SHA1(afcefb963d7c103514585f4a6738b2deb5b7d27a) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-jjk-2", 0, SHA1(ce22d10f2b35a0e00f8d83642b97842c9b2327fa) ) ROM_END ROM_START( jojoar2 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojo_asia.29f400.u2", 0x000000, 0x080000, CRC(789aa72a) SHA1(afcefb963d7c103514585f4a6738b2deb5b7d27a) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-jjk000", 0, SHA1(a24e174aaaf47f98312a38129645026a613cd344) ) ROM_END ROM_START( sfiii3 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "sfiii3_euro.29f400.u2", 0x000000, 0x080000, CRC(30bbf293) SHA1(f094c2eeaf4f6709060197aca371a4532346bf78) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-33s-2", 0, SHA1(5a090956fc6d68e496ac42854199059898f2fe16) ) ROM_END ROM_START( sfiii3r1 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "sfiii3_euro.29f400.u2", 0x000000, 0x080000, CRC(30bbf293) SHA1(f094c2eeaf4f6709060197aca371a4532346bf78) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-33s-1", 0, SHA1(92e146fea751404077919da91f4c5112742627ed) ) ROM_END ROM_START( sfiii3u ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "sfiii3_usa.29f400.u2", 0x000000, 0x080000, CRC(ecc545c1) SHA1(e39083820aae914fd8b80c9765129bedb745ceba) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-33s-2", 0, SHA1(5a090956fc6d68e496ac42854199059898f2fe16) ) ROM_END ROM_START( sfiii3ur1 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "sfiii3_usa.29f400.u2", 0x000000, 0x080000, CRC(ecc545c1) SHA1(e39083820aae914fd8b80c9765129bedb745ceba) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-33s-1", 0, SHA1(92e146fea751404077919da91f4c5112742627ed) ) ROM_END ROM_START( sfiii3j ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "sfiii3_japan.29f400.u2", 0x000000, 0x080000, CRC(63f23d1f) SHA1(58559403c325454f8c8d3eb0f569a531aa22db26) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-33s-2", 0, SHA1(5a090956fc6d68e496ac42854199059898f2fe16) ) ROM_END ROM_START( sfiii3jr1 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "sfiii3_japan.29f400.u2", 0x000000, 0x080000, CRC(63f23d1f) SHA1(58559403c325454f8c8d3eb0f569a531aa22db26) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-33s-1", 0, SHA1(92e146fea751404077919da91f4c5112742627ed) ) ROM_END ROM_START( jojoba ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojoba_euro.29f400.u2", 0x000000, 0x080000, CRC(63cc8800) SHA1(f0c7e6abb205a16dab7a114e017b193521071a4b) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-jjm-1", 0, SHA1(8628d3fa555fbd5f4121082e925c1834b76c5e65) ) ROM_END ROM_START( jojobaj ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojoba_japan.29f400.u2", 0x000000, 0x080000, CRC(3085478c) SHA1(055eab1fc42816f370a44b17fd7e87ffcb10e8b7) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-jjm-1", 0, SHA1(8628d3fa555fbd5f4121082e925c1834b76c5e65) ) ROM_END ROM_START( jojobar1 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojoba_euro.29f400.u2", 0x000000, 0x080000, CRC(63cc8800) SHA1(f0c7e6abb205a16dab7a114e017b193521071a4b) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-jjm-0", 0, SHA1(1651896d127dbf32af99175ae91227cd90675aaa) ) ROM_END ROM_START( jojobajr1 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojoba_japan.29f400.u2", 0x000000, 0x080000, CRC(3085478c) SHA1(055eab1fc42816f370a44b17fd7e87ffcb10e8b7) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "cap-jjm-0", 0, SHA1(1651896d127dbf32af99175ae91227cd90675aaa) ) ROM_END /* NO CD sets - use NO CD BIOS roms - don't require the CD image to boot */ ROM_START( sfiiin ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "sfiii_asia_nocd.29f400.u2", 0x000000, 0x080000, CRC(ca2b715f) SHA1(86319987f9af4afd272a2488e73de8382743cb37) ) // this is a different VERSION of the bios compared to all other sets, not just an alt region code ROM_REGION( 0x200000, "simm1.0", 0 ) ROM_LOAD( "sfiii-simm1.0", 0x00000, 0x200000, CRC(cfc9e45a) SHA1(5d9061f76680642e730373e3ac29b24926dc5c0c) ) ROM_REGION( 0x200000, "simm1.1", 0 ) ROM_LOAD( "sfiii-simm1.1", 0x00000, 0x200000, CRC(57920546) SHA1(c8452e7e101b8888fb806d1c9874c6be49fc7dbd) ) ROM_REGION( 0x200000, "simm1.2", 0 ) ROM_LOAD( "sfiii-simm1.2", 0x00000, 0x200000, CRC(0d8f2680) SHA1(ade7b28acd11023696c4b20136f3d2f34da6b1be) ) ROM_REGION( 0x200000, "simm1.3", 0 ) ROM_LOAD( "sfiii-simm1.3", 0x00000, 0x200000, CRC(ea4ca054) SHA1(f91c55c4e4fc428ce15d27be38aeed3a483d028c) ) ROM_REGION( 0x200000, "simm3.0", 0 ) ROM_LOAD( "sfiii-simm3.0", 0x00000, 0x200000, CRC(080b3bd3) SHA1(f51bc5de95ab22b87ba09ea721285b308afd0bda) ) ROM_REGION( 0x200000, "simm3.1", 0 ) ROM_LOAD( "sfiii-simm3.1", 0x00000, 0x200000, CRC(5c356f2f) SHA1(e969ce388f6e565d9612e65b0895560c7bb472e6) ) ROM_REGION( 0x200000, "simm3.2", 0 ) ROM_LOAD( "sfiii-simm3.2", 0x00000, 0x200000, CRC(f9c97a45) SHA1(58a9691696c3f26a1150a451567c501f55cf1874) ) ROM_REGION( 0x200000, "simm3.3", 0 ) ROM_LOAD( "sfiii-simm3.3", 0x00000, 0x200000, CRC(09de3ead) SHA1(2f41d84a96cb5e0d169200a4e9358ad5f407a2b7) ) ROM_REGION( 0x200000, "simm3.4", 0 ) ROM_LOAD( "sfiii-simm3.4", 0x00000, 0x200000, CRC(7dd7e1f3) SHA1(bcf1023287457d97f09d9f6e9c93fdf24cc24a07) ) ROM_REGION( 0x200000, "simm3.5", 0 ) ROM_LOAD( "sfiii-simm3.5", 0x00000, 0x200000, CRC(47a03a3a) SHA1(2509e5737059251888e4e1efbcdfac86a89ff1a1) ) ROM_REGION( 0x200000, "simm3.6", 0 ) ROM_LOAD( "sfiii-simm3.6", 0x00000, 0x200000, CRC(e9eb7a26) SHA1(b8547edb7085e9149aa59d5226ad2d1976cab2bd) ) ROM_REGION( 0x200000, "simm3.7", 0 ) ROM_LOAD( "sfiii-simm3.7", 0x00000, 0x200000, CRC(7f44395c) SHA1(f4d2e283cb3a4aad4eae4e13963a74e20be7c181) ) ROM_REGION( 0x200000, "simm4.0", 0 ) ROM_LOAD( "sfiii-simm4.0", 0x00000, 0x200000, CRC(9ac080fc) SHA1(2e5024b35b147513ee42eda8748df9d669410377) ) ROM_REGION( 0x200000, "simm4.1", 0 ) ROM_LOAD( "sfiii-simm4.1", 0x00000, 0x200000, CRC(6e2c4c94) SHA1(5a185cb76b5999bd826bc9b5ea584a5c3498f69d) ) ROM_REGION( 0x200000, "simm4.2", 0 ) ROM_LOAD( "sfiii-simm4.2", 0x00000, 0x200000, CRC(8afc22d4) SHA1(04a419a3092c98fc4a7693e6acf30ae5a849e5c1) ) ROM_REGION( 0x200000, "simm4.3", 0 ) ROM_LOAD( "sfiii-simm4.3", 0x00000, 0x200000, CRC(9f3873b8) SHA1(33499d6f02bc84c80acb56be078aaed7f8d1300d) ) ROM_REGION( 0x200000, "simm4.4", 0 ) ROM_LOAD( "sfiii-simm4.4", 0x00000, 0x200000, CRC(166b3c97) SHA1(40e6e9d43cbbd8496b430931b8ab7db01dc1c6d5) ) ROM_REGION( 0x200000, "simm4.5", 0 ) ROM_LOAD( "sfiii-simm4.5", 0x00000, 0x200000, CRC(e5ea2547) SHA1(a823c689098f37a3054d728bddb0033a4b8396f1) ) ROM_REGION( 0x200000, "simm4.6", 0 ) ROM_LOAD( "sfiii-simm4.6", 0x00000, 0x200000, CRC(e85b9fdd) SHA1(264cb10fe9b3ede384c7db42bfc58ed5c21ea8f8) ) ROM_REGION( 0x200000, "simm4.7", 0 ) ROM_LOAD( "sfiii-simm4.7", 0x00000, 0x200000, CRC(362c01b7) SHA1(9c404312a6aabe8e91e68dde193e3972bc1636cd) ) ROM_REGION( 0x200000, "simm5.0", 0 ) ROM_LOAD( "sfiii-simm5.0", 0x00000, 0x200000, CRC(9bc108b2) SHA1(894dadab7957044bf877029c7f8e556d5d6e85d3) ) ROM_REGION( 0x200000, "simm5.1", 0 ) ROM_LOAD( "sfiii-simm5.1", 0x00000, 0x200000, CRC(c6f1c066) SHA1(00de492dd1ef7aef05027a8c501c296b6602e917) ) ROM_END ROM_START( sfiiina ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "sfiii_asia_nocd.29f400.u2", 0x000000, 0x080000, CRC(73e32463) SHA1(45d144e533e4b20cc5a744ca4f618e288430c601) ) // sldh ROM_REGION( 0x200000, "simm1.0", 0 ) ROM_LOAD( "sfiii-simm1.0", 0x00000, 0x200000, CRC(cfc9e45a) SHA1(5d9061f76680642e730373e3ac29b24926dc5c0c) ) ROM_REGION( 0x200000, "simm1.1", 0 ) ROM_LOAD( "sfiii-simm1.1", 0x00000, 0x200000, CRC(57920546) SHA1(c8452e7e101b8888fb806d1c9874c6be49fc7dbd) ) ROM_REGION( 0x200000, "simm1.2", 0 ) ROM_LOAD( "sfiii-simm1.2", 0x00000, 0x200000, CRC(0d8f2680) SHA1(ade7b28acd11023696c4b20136f3d2f34da6b1be) ) ROM_REGION( 0x200000, "simm1.3", 0 ) ROM_LOAD( "sfiii-simm1.3", 0x00000, 0x200000, CRC(ea4ca054) SHA1(f91c55c4e4fc428ce15d27be38aeed3a483d028c) ) ROM_REGION( 0x200000, "simm3.0", 0 ) ROM_LOAD( "sfiii-simm3.0", 0x00000, 0x200000, CRC(080b3bd3) SHA1(f51bc5de95ab22b87ba09ea721285b308afd0bda) ) ROM_REGION( 0x200000, "simm3.1", 0 ) ROM_LOAD( "sfiii-simm3.1", 0x00000, 0x200000, CRC(5c356f2f) SHA1(e969ce388f6e565d9612e65b0895560c7bb472e6) ) ROM_REGION( 0x200000, "simm3.2", 0 ) ROM_LOAD( "sfiii-simm3.2", 0x00000, 0x200000, CRC(f9c97a45) SHA1(58a9691696c3f26a1150a451567c501f55cf1874) ) ROM_REGION( 0x200000, "simm3.3", 0 ) ROM_LOAD( "sfiii-simm3.3", 0x00000, 0x200000, CRC(09de3ead) SHA1(2f41d84a96cb5e0d169200a4e9358ad5f407a2b7) ) ROM_REGION( 0x200000, "simm3.4", 0 ) ROM_LOAD( "sfiii-simm3.4", 0x00000, 0x200000, CRC(7dd7e1f3) SHA1(bcf1023287457d97f09d9f6e9c93fdf24cc24a07) ) ROM_REGION( 0x200000, "simm3.5", 0 ) ROM_LOAD( "sfiii-simm3.5", 0x00000, 0x200000, CRC(47a03a3a) SHA1(2509e5737059251888e4e1efbcdfac86a89ff1a1) ) ROM_REGION( 0x200000, "simm3.6", 0 ) ROM_LOAD( "sfiii-simm3.6", 0x00000, 0x200000, CRC(e9eb7a26) SHA1(b8547edb7085e9149aa59d5226ad2d1976cab2bd) ) ROM_REGION( 0x200000, "simm3.7", 0 ) ROM_LOAD( "sfiii-simm3.7", 0x00000, 0x200000, CRC(7f44395c) SHA1(f4d2e283cb3a4aad4eae4e13963a74e20be7c181) ) ROM_REGION( 0x200000, "simm4.0", 0 ) ROM_LOAD( "sfiii-simm4.0", 0x00000, 0x200000, CRC(9ac080fc) SHA1(2e5024b35b147513ee42eda8748df9d669410377) ) ROM_REGION( 0x200000, "simm4.1", 0 ) ROM_LOAD( "sfiii-simm4.1", 0x00000, 0x200000, CRC(6e2c4c94) SHA1(5a185cb76b5999bd826bc9b5ea584a5c3498f69d) ) ROM_REGION( 0x200000, "simm4.2", 0 ) ROM_LOAD( "sfiii-simm4.2", 0x00000, 0x200000, CRC(8afc22d4) SHA1(04a419a3092c98fc4a7693e6acf30ae5a849e5c1) ) ROM_REGION( 0x200000, "simm4.3", 0 ) ROM_LOAD( "sfiii-simm4.3", 0x00000, 0x200000, CRC(9f3873b8) SHA1(33499d6f02bc84c80acb56be078aaed7f8d1300d) ) ROM_REGION( 0x200000, "simm4.4", 0 ) ROM_LOAD( "sfiii-simm4.4", 0x00000, 0x200000, CRC(166b3c97) SHA1(40e6e9d43cbbd8496b430931b8ab7db01dc1c6d5) ) ROM_REGION( 0x200000, "simm4.5", 0 ) ROM_LOAD( "sfiii-simm4.5", 0x00000, 0x200000, CRC(e5ea2547) SHA1(a823c689098f37a3054d728bddb0033a4b8396f1) ) ROM_REGION( 0x200000, "simm4.6", 0 ) ROM_LOAD( "sfiii-simm4.6", 0x00000, 0x200000, CRC(e85b9fdd) SHA1(264cb10fe9b3ede384c7db42bfc58ed5c21ea8f8) ) ROM_REGION( 0x200000, "simm4.7", 0 ) ROM_LOAD( "sfiii-simm4.7", 0x00000, 0x200000, CRC(362c01b7) SHA1(9c404312a6aabe8e91e68dde193e3972bc1636cd) ) ROM_REGION( 0x200000, "simm5.0", 0 ) ROM_LOAD( "sfiii-simm5.0", 0x00000, 0x200000, CRC(9bc108b2) SHA1(894dadab7957044bf877029c7f8e556d5d6e85d3) ) ROM_REGION( 0x200000, "simm5.1", 0 ) ROM_LOAD( "sfiii-simm5.1", 0x00000, 0x200000, CRC(c6f1c066) SHA1(00de492dd1ef7aef05027a8c501c296b6602e917) ) ROM_END ROM_START( sfiii2n ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "sfiii2_asia_nocd.29f400.u2", 0x000000, 0x080000, CRC(fd297c0d) SHA1(4323deda2789f104b53f32a663196ec16de73215) ) ROM_REGION( 0x200000, "simm1.0", 0 ) ROM_LOAD( "sfiii2-simm1.0", 0x00000, 0x200000, CRC(2d666f0b) SHA1(68de034b3a3aeaf4b26122a84ad48b0b763e4122) ) ROM_REGION( 0x200000, "simm1.1", 0 ) ROM_LOAD( "sfiii2-simm1.1", 0x00000, 0x200000, CRC(2a3a8ef6) SHA1(31fb58fd1360ed8c951e2c4ac898a5a7104528d6) ) ROM_REGION( 0x200000, "simm1.2", 0 ) ROM_LOAD( "sfiii2-simm1.2", 0x00000, 0x200000, CRC(161d2206) SHA1(58999f876e64c1a088e8765962a9cd504f22a706) ) ROM_REGION( 0x200000, "simm1.3", 0 ) ROM_LOAD( "sfiii2-simm1.3", 0x00000, 0x200000, CRC(87ded8a3) SHA1(4ccef64f80d2ee63940b0958b500364ee515db51) ) ROM_REGION( 0x200000, "simm2.0", 0 ) ROM_LOAD( "sfiii2-simm2.0", 0x00000, 0x200000, CRC(94a4ce0f) SHA1(2c8e26a66d1dcd17c22c70baa2a3ff5a54511514) ) ROM_REGION( 0x200000, "simm2.1", 0 ) ROM_LOAD( "sfiii2-simm2.1", 0x00000, 0x200000, CRC(67585033) SHA1(24df9968a54c330fbe95f8e4dfe6e7dfd144ed0c) ) ROM_REGION( 0x200000, "simm2.2", 0 ) ROM_LOAD( "sfiii2-simm2.2", 0x00000, 0x200000, CRC(fabffcd5) SHA1(9399f64c42f63a64e44a21a2690e44779943a2b2) ) ROM_REGION( 0x200000, "simm2.3", 0 ) ROM_LOAD( "sfiii2-simm2.3", 0x00000, 0x200000, CRC(623c09ca) SHA1(dc9618a08bb7f44e569ac17605d268511155a14e) ) ROM_REGION( 0x200000, "simm3.0", 0 ) ROM_LOAD( "sfiii2-simm3.0", 0x00000, 0x200000, CRC(dab2d766) SHA1(d265cc8b1b497eb4bedd63b3f1de60eb1c1db0df) ) ROM_REGION( 0x200000, "simm3.1", 0 ) ROM_LOAD( "sfiii2-simm3.1", 0x00000, 0x200000, CRC(1f2aa34b) SHA1(38b224d34c4550f1f33c2c368e2a252d0d176cc0) ) ROM_REGION( 0x200000, "simm3.2", 0 ) ROM_LOAD( "sfiii2-simm3.2", 0x00000, 0x200000, CRC(6f1a04eb) SHA1(980ca929114075d1920e2da44f9a22087cc92e55) ) ROM_REGION( 0x200000, "simm3.3", 0 ) ROM_LOAD( "sfiii2-simm3.3", 0x00000, 0x200000, CRC(e05ef205) SHA1(e604e3832549740f953581fc91e850beda6a73c8) ) ROM_REGION( 0x200000, "simm3.4", 0 ) ROM_LOAD( "sfiii2-simm3.4", 0x00000, 0x200000, CRC(affb074f) SHA1(0e76973807039bc66fd0f3233401cea8d2c45f84) ) ROM_REGION( 0x200000, "simm3.5", 0 ) ROM_LOAD( "sfiii2-simm3.5", 0x00000, 0x200000, CRC(6962872e) SHA1(f16b2d0792697345145d0e9d950e912a2ffabe0d) ) ROM_REGION( 0x200000, "simm3.6", 0 ) ROM_LOAD( "sfiii2-simm3.6", 0x00000, 0x200000, CRC(6eed87de) SHA1(5d5067ad36234c5efd57a2baebeffa2f44f2caec) ) ROM_REGION( 0x200000, "simm3.7", 0 ) ROM_LOAD( "sfiii2-simm3.7", 0x00000, 0x200000, CRC(e18f479e) SHA1(cd4c1812ab422336bfa414e0b2098b472d2f9251) ) ROM_REGION( 0x200000, "simm4.0", 0 ) ROM_LOAD( "sfiii2-simm4.0", 0x00000, 0x200000, CRC(764c2503) SHA1(cad3f20ade2e1d3ac52f8c318443da20062ae943) ) ROM_REGION( 0x200000, "simm4.1", 0 ) ROM_LOAD( "sfiii2-simm4.1", 0x00000, 0x200000, CRC(3e16af6e) SHA1(afde2ed4bf3a3e95035fc02c572c5b83178a9467) ) ROM_REGION( 0x200000, "simm4.2", 0 ) ROM_LOAD( "sfiii2-simm4.2", 0x00000, 0x200000, CRC(215705e6) SHA1(42d3849f8a9242a89ba465dbc205f310186c67cd) ) ROM_REGION( 0x200000, "simm4.3", 0 ) ROM_LOAD( "sfiii2-simm4.3", 0x00000, 0x200000, CRC(e30cbd9c) SHA1(c205101ada86154921e09fed4f6908d15ec60761) ) ROM_REGION( 0x200000, "simm4.4", 0 ) ROM_LOAD( "sfiii2-simm4.4", 0x00000, 0x200000, CRC(4185ded9) SHA1(24bf9b5f25d7753f1feb09b82611f7482f30d304) ) ROM_REGION( 0x200000, "simm4.5", 0 ) ROM_LOAD( "sfiii2-simm4.5", 0x00000, 0x200000, CRC(4e8db013) SHA1(6816df2b6c60005fb375530ea93bb30a960c9b01) ) ROM_REGION( 0x200000, "simm4.6", 0 ) ROM_LOAD( "sfiii2-simm4.6", 0x00000, 0x200000, CRC(08df48ce) SHA1(e8a3b68ebeab193539446c3f6e0a19b37f1f3495) ) ROM_REGION( 0x200000, "simm4.7", 0 ) ROM_LOAD( "sfiii2-simm4.7", 0x00000, 0x200000, CRC(bb8f80a5) SHA1(35d9e86637d54405c97fdb7da9c42cc53907cae3) ) ROM_REGION( 0x200000, "simm5.0", 0 ) ROM_LOAD( "sfiii2-simm5.0", 0x00000, 0x200000, CRC(ebdc4787) SHA1(f86e8ebf4b2214be166dbe4ea921058a552364ea) ) ROM_REGION( 0x200000, "simm5.1", 0 ) ROM_LOAD( "sfiii2-simm5.1", 0x00000, 0x200000, CRC(6b7c550e) SHA1(77cdabccf3ecebf142ac86dffe6e24052941e3a1) ) ROM_REGION( 0x200000, "simm5.2", 0 ) ROM_LOAD( "sfiii2-simm5.2", 0x00000, 0x200000, CRC(56ff8c50) SHA1(16f7602a4549a5b724e3fcdb75b0f3c397077b81) ) ROM_REGION( 0x200000, "simm5.3", 0 ) ROM_LOAD( "sfiii2-simm5.3", 0x00000, 0x200000, CRC(3f2ac3e9) SHA1(a7b631f18ce572a42f46314f37a01d9840abc765) ) ROM_REGION( 0x200000, "simm5.4", 0 ) ROM_LOAD( "sfiii2-simm5.4", 0x00000, 0x200000, CRC(48cda50e) SHA1(35e9f27fb8b69e3b3a313ea33dc53b1102e5f66e) ) ROM_REGION( 0x200000, "simm5.5", 0 ) ROM_LOAD( "sfiii2-simm5.5", 0x00000, 0x200000, CRC(520c0af6) SHA1(7bed1b6707974eafbfb62ccb84a51df8a100e070) ) ROM_REGION( 0x200000, "simm5.6", 0 ) ROM_LOAD( "sfiii2-simm5.6", 0x00000, 0x200000, CRC(2edc5986) SHA1(761ab2c67d0d873ffd74158eb77f7722c076f3e3) ) ROM_REGION( 0x200000, "simm5.7", 0 ) ROM_LOAD( "sfiii2-simm5.7", 0x00000, 0x200000, CRC(93ffa199) SHA1(33ec2379f30c6fdf47ba72c1d0cad8bdd02f17df) ) ROM_END ROM_START( jojon ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojo_asia_nocd.29f400.u2", 0x000000, 0x080000, CRC(05b4f953) SHA1(c746c7bb5359acc9adced817cb4870b1912eaefd) ) ROM_REGION( 0x200000, "simm1.0", 0 ) ROM_LOAD( "jojo-simm1.0", 0x00000, 0x200000, CRC(9516948b) SHA1(4d7e6c1eb7d1bebff2a5069bcd186070a9105474) ) // sldh ROM_REGION( 0x200000, "simm1.1", 0 ) ROM_LOAD( "jojo-simm1.1", 0x00000, 0x200000, CRC(a847848d) SHA1(4df70309395f1d2a2e8f85bc34e17453d4a76f81) ) // sldh ROM_REGION( 0x200000, "simm1.2", 0 ) ROM_LOAD( "jojo-simm1.2", 0x00000, 0x200000, CRC(853e8846) SHA1(d120b7e2de9502e3261e8dd101f97589b2ed1c38) ) // sldh ROM_REGION( 0x200000, "simm1.3", 0 ) ROM_LOAD( "jojo-simm1.3", 0x00000, 0x200000, CRC(c04fe00e) SHA1(d09409b77460d19b56aaaf4a64356f3d37a1ee41) ) // sldh ROM_REGION( 0x200000, "simm2.0", 0 ) ROM_LOAD( "jojo-simm2.0", 0x00000, 0x200000, CRC(e1a4b3c8) SHA1(5dc298431644e1ca470aaab752a7d74f2f9dc7a1) ) // sldh ROM_REGION( 0x200000, "simm2.1", 0 ) ROM_LOAD( "jojo-simm2.1", 0x00000, 0x200000, CRC(189cef95) SHA1(ebe42a019358461557f69fb17d65d84d0f733415) ) // sldh ROM_REGION( 0x200000, "simm2.2", 0 ) ROM_LOAD( "jojo-simm2.2", 0x00000, 0x200000, CRC(47db5ec6) SHA1(e80271e4013e4391c2cc4229ff1fbd4a2b7c6f04) ) // sldh ROM_REGION( 0x200000, "simm2.3", 0 ) ROM_LOAD( "jojo-simm2.3", 0x00000, 0x200000, CRC(e3d3a155) SHA1(75e9b5da93dd8894cf70fa4dac56f3958be4c766) ) // sldh ROM_REGION( 0x200000, "simm3.0", 0 ) ROM_LOAD( "jojo-simm3.0", 0x00000, 0x200000, CRC(de7fc9c1) SHA1(662b85a990b04c855773506c936317e62fab4a05) ) ROM_REGION( 0x200000, "simm3.1", 0 ) ROM_LOAD( "jojo-simm3.1", 0x00000, 0x200000, CRC(43d053d3) SHA1(54ff0e9c164e0d1649522c330ccc7e5d79e0bc85) ) ROM_REGION( 0x200000, "simm3.2", 0 ) ROM_LOAD( "jojo-simm3.2", 0x00000, 0x200000, CRC(2ffd7fa5) SHA1(9018c8e2b286a333ba606208e90caa764951ea3f) ) ROM_REGION( 0x200000, "simm3.3", 0 ) ROM_LOAD( "jojo-simm3.3", 0x00000, 0x200000, CRC(4da4985b) SHA1(2552b1730a21ce17d58b69a79ad212a6a5829439) ) ROM_REGION( 0x200000, "simm3.4", 0 ) ROM_LOAD( "jojo-simm3.4", 0x00000, 0x200000, CRC(fde98d72) SHA1(654563e12d033e8656dc74a268a08b15b171470d) ) ROM_REGION( 0x200000, "simm3.5", 0 ) ROM_LOAD( "jojo-simm3.5", 0x00000, 0x200000, CRC(edb2a266) SHA1(19ebada8422c7f4bf70d0c9ad42b84268967b316) ) ROM_REGION( 0x200000, "simm3.6", 0 ) ROM_LOAD( "jojo-simm3.6", 0x00000, 0x200000, CRC(be7cf319) SHA1(7893f5907992e6b903b2683980bba6d3d003bb06) ) ROM_REGION( 0x200000, "simm3.7", 0 ) ROM_LOAD( "jojo-simm3.7", 0x00000, 0x200000, CRC(56fe1a9f) SHA1(01741fe1256f4e682f687e94040f4e8bbb8bedb2) ) ROM_REGION( 0x200000, "simm4.0", 0 ) ROM_LOAD( "jojo-simm4.0", 0x00000, 0x200000, CRC(c4e7bf68) SHA1(a4d1ddea58a3d42db82a63a5e974cbf38d9b792a) ) ROM_REGION( 0x200000, "simm4.1", 0 ) ROM_LOAD( "jojo-simm4.1", 0x00000, 0x200000, CRC(b62b2719) SHA1(cb577b89e9e14fda67715716fefd47a782d518ab) ) ROM_REGION( 0x200000, "simm4.2", 0 ) ROM_LOAD( "jojo-simm4.2", 0x00000, 0x200000, CRC(18d15809) SHA1(2b406cd1aaa4799a436213dcaa65473eacb4c6d7) ) ROM_REGION( 0x200000, "simm4.3", 0 ) ROM_LOAD( "jojo-simm4.3", 0x00000, 0x200000, CRC(9af0ad79) SHA1(075ee048e17b50188876f25d7a6571d6ace84d7d) ) ROM_REGION( 0x200000, "simm4.4", 0 ) ROM_LOAD( "jojo-simm4.4", 0x00000, 0x200000, CRC(4124c1f0) SHA1(e4946a8029adc5d0bacead8d766521b4ccd1722b) ) ROM_REGION( 0x200000, "simm4.5", 0 ) ROM_LOAD( "jojo-simm4.5", 0x00000, 0x200000, CRC(5e001fd1) SHA1(6457a39f336381b46e587aa2f5f719810ee5bcf9) ) ROM_REGION( 0x200000, "simm4.6", 0 ) ROM_LOAD( "jojo-simm4.6", 0x00000, 0x200000, CRC(9affa23b) SHA1(e3d77e777c47277d841a9dadc1dd6e3157706a2e) ) ROM_REGION( 0x200000, "simm4.7", 0 ) ROM_LOAD( "jojo-simm4.7", 0x00000, 0x200000, CRC(2511572a) SHA1(725adcf71bcee5c8bb839d2d1c5e3456b8c6886b) ) ROM_REGION( 0x200000, "simm5.0", 0 ) ROM_LOAD( "jojo-simm5.0", 0x00000, 0x200000, CRC(797615fc) SHA1(29874be9f1da5515c90f5d601aa5924c263f8feb) ) ROM_REGION( 0x200000, "simm5.1", 0 ) ROM_LOAD( "jojo-simm5.1", 0x00000, 0x200000, CRC(734fd162) SHA1(16cdfac74d18a6c2216afb1ce6afbd7f15297c32) ) ROM_END ROM_START( jojonr1 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojo_asia_nocd.29f400.u2", 0x000000, 0x080000, CRC(05b4f953) SHA1(c746c7bb5359acc9adced817cb4870b1912eaefd) ) ROM_REGION( 0x200000, "simm1.0", 0 ) ROM_LOAD( "jojo-simm1.0", 0x00000, 0x200000, CRC(cfbc38d6) SHA1(c33e3a51fe8ab54e0912a1d6e662fe1ade73cee7) ) // sldh ROM_REGION( 0x200000, "simm1.1", 0 ) ROM_LOAD( "jojo-simm1.1", 0x00000, 0x200000, CRC(42578d94) SHA1(fa46f92ac1a6716430adec9ab27214a11fa61749) ) // sldh ROM_REGION( 0x200000, "simm1.2", 0 ) ROM_LOAD( "jojo-simm1.2", 0x00000, 0x200000, CRC(1b40c566) SHA1(9833799e9b4fecf7f9ce14bca64936646b3fdbde) ) // sldh ROM_REGION( 0x200000, "simm1.3", 0 ) ROM_LOAD( "jojo-simm1.3", 0x00000, 0x200000, CRC(bba709b4) SHA1(0dd71e575f2193505f2ab960568ac1eccf40d53f) ) // sldh ROM_REGION( 0x200000, "simm2.0", 0 ) ROM_LOAD( "jojo-simm2.0", 0x00000, 0x200000, CRC(417e5dc1) SHA1(54ee9596c1c51811f3bdef7dbe77b44b34f230ca) ) // sldh ROM_REGION( 0x200000, "simm2.1", 0 ) ROM_LOAD( "jojo-simm2.1", 0x00000, 0x200000, CRC(d3b3267d) SHA1(eb2cff347880f1489fb5b1b8bd16df8f50c7f494) ) // sldh ROM_REGION( 0x200000, "simm2.2", 0 ) ROM_LOAD( "jojo-simm2.2", 0x00000, 0x200000, CRC(c66d96b1) SHA1(909d5aac165748b549b6056a6091c41df012f5df) ) // sldh ROM_REGION( 0x200000, "simm2.3", 0 ) ROM_LOAD( "jojo-simm2.3", 0x00000, 0x200000, CRC(aa34cc85) SHA1(7677cc6fa913755fc699691b350698bbe8904118) ) // sldh ROM_REGION( 0x200000, "simm3.0", 0 ) ROM_LOAD( "jojo-simm3.0", 0x00000, 0x200000, CRC(de7fc9c1) SHA1(662b85a990b04c855773506c936317e62fab4a05) ) ROM_REGION( 0x200000, "simm3.1", 0 ) ROM_LOAD( "jojo-simm3.1", 0x00000, 0x200000, CRC(43d053d3) SHA1(54ff0e9c164e0d1649522c330ccc7e5d79e0bc85) ) ROM_REGION( 0x200000, "simm3.2", 0 ) ROM_LOAD( "jojo-simm3.2", 0x00000, 0x200000, CRC(2ffd7fa5) SHA1(9018c8e2b286a333ba606208e90caa764951ea3f) ) ROM_REGION( 0x200000, "simm3.3", 0 ) ROM_LOAD( "jojo-simm3.3", 0x00000, 0x200000, CRC(4da4985b) SHA1(2552b1730a21ce17d58b69a79ad212a6a5829439) ) ROM_REGION( 0x200000, "simm3.4", 0 ) ROM_LOAD( "jojo-simm3.4", 0x00000, 0x200000, CRC(fde98d72) SHA1(654563e12d033e8656dc74a268a08b15b171470d) ) ROM_REGION( 0x200000, "simm3.5", 0 ) ROM_LOAD( "jojo-simm3.5", 0x00000, 0x200000, CRC(edb2a266) SHA1(19ebada8422c7f4bf70d0c9ad42b84268967b316) ) ROM_REGION( 0x200000, "simm3.6", 0 ) ROM_LOAD( "jojo-simm3.6", 0x00000, 0x200000, CRC(be7cf319) SHA1(7893f5907992e6b903b2683980bba6d3d003bb06) ) ROM_REGION( 0x200000, "simm3.7", 0 ) ROM_LOAD( "jojo-simm3.7", 0x00000, 0x200000, CRC(56fe1a9f) SHA1(01741fe1256f4e682f687e94040f4e8bbb8bedb2) ) ROM_REGION( 0x200000, "simm4.0", 0 ) ROM_LOAD( "jojo-simm4.0", 0x00000, 0x200000, CRC(c4e7bf68) SHA1(a4d1ddea58a3d42db82a63a5e974cbf38d9b792a) ) ROM_REGION( 0x200000, "simm4.1", 0 ) ROM_LOAD( "jojo-simm4.1", 0x00000, 0x200000, CRC(b62b2719) SHA1(cb577b89e9e14fda67715716fefd47a782d518ab) ) ROM_REGION( 0x200000, "simm4.2", 0 ) ROM_LOAD( "jojo-simm4.2", 0x00000, 0x200000, CRC(18d15809) SHA1(2b406cd1aaa4799a436213dcaa65473eacb4c6d7) ) ROM_REGION( 0x200000, "simm4.3", 0 ) ROM_LOAD( "jojo-simm4.3", 0x00000, 0x200000, CRC(9af0ad79) SHA1(075ee048e17b50188876f25d7a6571d6ace84d7d) ) ROM_REGION( 0x200000, "simm4.4", 0 ) ROM_LOAD( "jojo-simm4.4", 0x00000, 0x200000, CRC(4124c1f0) SHA1(e4946a8029adc5d0bacead8d766521b4ccd1722b) ) ROM_REGION( 0x200000, "simm4.5", 0 ) ROM_LOAD( "jojo-simm4.5", 0x00000, 0x200000, CRC(5e001fd1) SHA1(6457a39f336381b46e587aa2f5f719810ee5bcf9) ) ROM_REGION( 0x200000, "simm4.6", 0 ) ROM_LOAD( "jojo-simm4.6", 0x00000, 0x200000, CRC(9affa23b) SHA1(e3d77e777c47277d841a9dadc1dd6e3157706a2e) ) ROM_REGION( 0x200000, "simm4.7", 0 ) ROM_LOAD( "jojo-simm4.7", 0x00000, 0x200000, CRC(2511572a) SHA1(725adcf71bcee5c8bb839d2d1c5e3456b8c6886b) ) ROM_REGION( 0x200000, "simm5.0", 0 ) ROM_LOAD( "jojo-simm5.0", 0x00000, 0x200000, CRC(797615fc) SHA1(29874be9f1da5515c90f5d601aa5924c263f8feb) ) ROM_REGION( 0x200000, "simm5.1", 0 ) ROM_LOAD( "jojo-simm5.1", 0x00000, 0x200000, CRC(734fd162) SHA1(16cdfac74d18a6c2216afb1ce6afbd7f15297c32) ) ROM_END ROM_START( jojonr2 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojo_asia_nocd.29f400.u2", 0x000000, 0x080000, CRC(05b4f953) SHA1(c746c7bb5359acc9adced817cb4870b1912eaefd) ) ROM_REGION( 0x200000, "simm1.0", 0 ) ROM_LOAD( "jojo-simm1.0", 0x00000, 0x200000, CRC(e06ba886) SHA1(4defd5e8e1e6d0c439fed8a6454e89a59e24ea4c) ) // sldh ROM_REGION( 0x200000, "simm1.1", 0 ) ROM_LOAD( "jojo-simm1.1", 0x00000, 0x200000, CRC(6dd177c8) SHA1(c39db980f6fcca9c221e9be6f777eaf38f1b136b) ) // sldh ROM_REGION( 0x200000, "simm1.2", 0 ) ROM_LOAD( "jojo-simm1.2", 0x00000, 0x200000, CRC(d35a15e0) SHA1(576b92a94505764a10b9bcf82c02335e7ef62014) ) // sldh ROM_REGION( 0x200000, "simm1.3", 0 ) ROM_LOAD( "jojo-simm1.3", 0x00000, 0x200000, CRC(66d865ac) SHA1(5248c3f124af62b4a672d954ef15f86629feeacb) ) // sldh ROM_REGION( 0x200000, "simm2.0", 0 ) ROM_LOAD( "jojo-simm2.0", 0x00000, 0x200000, CRC(417e5dc1) SHA1(54ee9596c1c51811f3bdef7dbe77b44b34f230ca) ) // sldh ROM_REGION( 0x200000, "simm2.1", 0 ) ROM_LOAD( "jojo-simm2.1", 0x00000, 0x200000, CRC(c891c887) SHA1(42e84f774ee655e9a39b016a3cfe94262ed2e9f1) ) // sldh ROM_REGION( 0x200000, "simm2.2", 0 ) ROM_LOAD( "jojo-simm2.2", 0x00000, 0x200000, CRC(1e101f30) SHA1(56518c1646bb9452334856bb8bcc58892f9f93b9) ) // sldh ROM_REGION( 0x200000, "simm2.3", 0 ) ROM_LOAD( "jojo-simm2.3", 0x00000, 0x200000, CRC(1fd1d3e4) SHA1(bed2b77d58f1fdf7ba5ca7126d3db1dd0f8c80b4) ) // sldh ROM_REGION( 0x200000, "simm3.0", 0 ) ROM_LOAD( "jojo-simm3.0", 0x00000, 0x200000, CRC(de7fc9c1) SHA1(662b85a990b04c855773506c936317e62fab4a05) ) ROM_REGION( 0x200000, "simm3.1", 0 ) ROM_LOAD( "jojo-simm3.1", 0x00000, 0x200000, CRC(43d053d3) SHA1(54ff0e9c164e0d1649522c330ccc7e5d79e0bc85) ) ROM_REGION( 0x200000, "simm3.2", 0 ) ROM_LOAD( "jojo-simm3.2", 0x00000, 0x200000, CRC(2ffd7fa5) SHA1(9018c8e2b286a333ba606208e90caa764951ea3f) ) ROM_REGION( 0x200000, "simm3.3", 0 ) ROM_LOAD( "jojo-simm3.3", 0x00000, 0x200000, CRC(4da4985b) SHA1(2552b1730a21ce17d58b69a79ad212a6a5829439) ) ROM_REGION( 0x200000, "simm3.4", 0 ) ROM_LOAD( "jojo-simm3.4", 0x00000, 0x200000, CRC(fde98d72) SHA1(654563e12d033e8656dc74a268a08b15b171470d) ) ROM_REGION( 0x200000, "simm3.5", 0 ) ROM_LOAD( "jojo-simm3.5", 0x00000, 0x200000, CRC(edb2a266) SHA1(19ebada8422c7f4bf70d0c9ad42b84268967b316) ) ROM_REGION( 0x200000, "simm3.6", 0 ) ROM_LOAD( "jojo-simm3.6", 0x00000, 0x200000, CRC(be7cf319) SHA1(7893f5907992e6b903b2683980bba6d3d003bb06) ) ROM_REGION( 0x200000, "simm3.7", 0 ) ROM_LOAD( "jojo-simm3.7", 0x00000, 0x200000, CRC(56fe1a9f) SHA1(01741fe1256f4e682f687e94040f4e8bbb8bedb2) ) ROM_REGION( 0x200000, "simm4.0", 0 ) ROM_LOAD( "jojo-simm4.0", 0x00000, 0x200000, CRC(c4e7bf68) SHA1(a4d1ddea58a3d42db82a63a5e974cbf38d9b792a) ) ROM_REGION( 0x200000, "simm4.1", 0 ) ROM_LOAD( "jojo-simm4.1", 0x00000, 0x200000, CRC(b62b2719) SHA1(cb577b89e9e14fda67715716fefd47a782d518ab) ) ROM_REGION( 0x200000, "simm4.2", 0 ) ROM_LOAD( "jojo-simm4.2", 0x00000, 0x200000, CRC(18d15809) SHA1(2b406cd1aaa4799a436213dcaa65473eacb4c6d7) ) ROM_REGION( 0x200000, "simm4.3", 0 ) ROM_LOAD( "jojo-simm4.3", 0x00000, 0x200000, CRC(9af0ad79) SHA1(075ee048e17b50188876f25d7a6571d6ace84d7d) ) ROM_REGION( 0x200000, "simm4.4", 0 ) ROM_LOAD( "jojo-simm4.4", 0x00000, 0x200000, CRC(4124c1f0) SHA1(e4946a8029adc5d0bacead8d766521b4ccd1722b) ) ROM_REGION( 0x200000, "simm4.5", 0 ) ROM_LOAD( "jojo-simm4.5", 0x00000, 0x200000, CRC(5e001fd1) SHA1(6457a39f336381b46e587aa2f5f719810ee5bcf9) ) ROM_REGION( 0x200000, "simm4.6", 0 ) ROM_LOAD( "jojo-simm4.6", 0x00000, 0x200000, CRC(9affa23b) SHA1(e3d77e777c47277d841a9dadc1dd6e3157706a2e) ) ROM_REGION( 0x200000, "simm4.7", 0 ) ROM_LOAD( "jojo-simm4.7", 0x00000, 0x200000, CRC(2511572a) SHA1(725adcf71bcee5c8bb839d2d1c5e3456b8c6886b) ) ROM_REGION( 0x200000, "simm5.0", 0 ) ROM_LOAD( "jojo-simm5.0", 0x00000, 0x200000, CRC(797615fc) SHA1(29874be9f1da5515c90f5d601aa5924c263f8feb) ) ROM_REGION( 0x200000, "simm5.1", 0 ) ROM_LOAD( "jojo-simm5.1", 0x00000, 0x200000, CRC(734fd162) SHA1(16cdfac74d18a6c2216afb1ce6afbd7f15297c32) ) ROM_END ROM_START( sfiii3n ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "sfiii3_japan_nocd.29f400.u2", 0x000000, 0x080000, CRC(1edc6366) SHA1(60b4b9adeb030a33059d74fdf03873029e465b52) ) ROM_REGION( 0x200000, "simm1.0", 0 ) ROM_LOAD( "sfiii3-simm1.0", 0x00000, 0x200000, CRC(11dfd3cd) SHA1(dba1f77c46e80317e3279298411154dfb6db2309) ) // sldh ROM_REGION( 0x200000, "simm1.1", 0 ) ROM_LOAD( "sfiii3-simm1.1", 0x00000, 0x200000, CRC(c50585e6) SHA1(a289237957ea1c7f58b1c65e24c54ceb34cb1712) ) // sldh ROM_REGION( 0x200000, "simm1.2", 0 ) ROM_LOAD( "sfiii3-simm1.2", 0x00000, 0x200000, CRC(8e011d9b) SHA1(e0861bcd3c4f865474d7ce47aa9eeec7b3d28da6) ) // sldh ROM_REGION( 0x200000, "simm1.3", 0 ) ROM_LOAD( "sfiii3-simm1.3", 0x00000, 0x200000, CRC(dca8d92f) SHA1(7cd241641c943df446e2c75b88b5cf2d2ebf7b2e) ) // sldh ROM_REGION( 0x200000, "simm2.0", 0 ) ROM_LOAD( "sfiii3-simm2.0", 0x00000, 0x200000, CRC(06eb969e) SHA1(d89f6a6585b76692d57d337f0f8186398fb056da) ) ROM_REGION( 0x200000, "simm2.1", 0 ) ROM_LOAD( "sfiii3-simm2.1", 0x00000, 0x200000, CRC(e7039f82) SHA1(8e81e66b5a4f45ae14b070a491bde47a6a74499f) ) ROM_REGION( 0x200000, "simm2.2", 0 ) ROM_LOAD( "sfiii3-simm2.2", 0x00000, 0x200000, CRC(645c96f7) SHA1(06d5a54874d4bf100b776131ec9060da209ad037) ) ROM_REGION( 0x200000, "simm2.3", 0 ) ROM_LOAD( "sfiii3-simm2.3", 0x00000, 0x200000, CRC(610efab1) SHA1(bbc21ed6ff6220ff6017a3f02ebd9a341fbc9040) ) ROM_REGION( 0x200000, "simm3.0", 0 ) ROM_LOAD( "sfiii3-simm3.0", 0x00000, 0x200000, CRC(7baa1f79) SHA1(3f409df28c24dd7221966b5340d59898ea756b6f) ) ROM_REGION( 0x200000, "simm3.1", 0 ) ROM_LOAD( "sfiii3-simm3.1", 0x00000, 0x200000, CRC(234bf8fe) SHA1(2191781ae4d726cab28de97f27efa4a13f3bdd69) ) ROM_REGION( 0x200000, "simm3.2", 0 ) ROM_LOAD( "sfiii3-simm3.2", 0x00000, 0x200000, CRC(d9ebc308) SHA1(af6a0dca77e5181c9f20533a06760a782c5fd51d) ) ROM_REGION( 0x200000, "simm3.3", 0 ) ROM_LOAD( "sfiii3-simm3.3", 0x00000, 0x200000, CRC(293cba77) SHA1(294604cacdc24261aec4d39e489de91c41fa1758) ) ROM_REGION( 0x200000, "simm3.4", 0 ) ROM_LOAD( "sfiii3-simm3.4", 0x00000, 0x200000, CRC(6055e747) SHA1(3813852c5a4a5355ef739ca8f0913bbd390b984b) ) ROM_REGION( 0x200000, "simm3.5", 0 ) ROM_LOAD( "sfiii3-simm3.5", 0x00000, 0x200000, CRC(499aa6fc) SHA1(5b9b6eab3e99ff3e1d7c1f50b9d8bc6a81f3f8a9) ) ROM_REGION( 0x200000, "simm3.6", 0 ) ROM_LOAD( "sfiii3-simm3.6", 0x00000, 0x200000, CRC(6c13879e) SHA1(de189b0b8f42bc7dd89983e62bc2ecb4237b3277) ) ROM_REGION( 0x200000, "simm3.7", 0 ) ROM_LOAD( "sfiii3-simm3.7", 0x00000, 0x200000, CRC(cf4f8ede) SHA1(e0fb68fcb0e445f824c62fa828d6e1dcd7e3683a) ) ROM_REGION( 0x200000, "simm4.0", 0 ) ROM_LOAD( "sfiii3-simm4.0", 0x00000, 0x200000, CRC(091fd5ba) SHA1(3327ad7c2623c119bf728af717ea2ce3b74673a9) ) ROM_REGION( 0x200000, "simm4.1", 0 ) ROM_LOAD( "sfiii3-simm4.1", 0x00000, 0x200000, CRC(0bca8917) SHA1(b7b284e2f16f46d46bcfaae779b232c5b980924f) ) ROM_REGION( 0x200000, "simm4.2", 0 ) ROM_LOAD( "sfiii3-simm4.2", 0x00000, 0x200000, CRC(a0fd578b) SHA1(100c9db9f00ecd88d518076f5a0822e6ac3695b3) ) ROM_REGION( 0x200000, "simm4.3", 0 ) ROM_LOAD( "sfiii3-simm4.3", 0x00000, 0x200000, CRC(4bf8c699) SHA1(2c0b4288b5ebc5e54d9e782dfc39eb8c78fd4c21) ) ROM_REGION( 0x200000, "simm4.4", 0 ) ROM_LOAD( "sfiii3-simm4.4", 0x00000, 0x200000, CRC(137b8785) SHA1(56a579520a8ce2abbf36be57777f024e80474eee) ) ROM_REGION( 0x200000, "simm4.5", 0 ) ROM_LOAD( "sfiii3-simm4.5", 0x00000, 0x200000, CRC(4fb70671) SHA1(9aba83c18cfc099a5ce18793119bff0c2b9c777f) ) ROM_REGION( 0x200000, "simm4.6", 0 ) ROM_LOAD( "sfiii3-simm4.6", 0x00000, 0x200000, CRC(832374a4) SHA1(c84629e32fbf47cb7b5b4ee7555bfc2ac9b3857f) ) ROM_REGION( 0x200000, "simm4.7", 0 ) ROM_LOAD( "sfiii3-simm4.7", 0x00000, 0x200000, CRC(1c88576d) SHA1(0f039944d0c2305999ed5dbd351c3eb87812dc3b) ) ROM_REGION( 0x200000, "simm5.0", 0 ) ROM_LOAD( "sfiii3-simm5.0", 0x00000, 0x200000, CRC(c67d9190) SHA1(d265475244099d0ec153059986f3445c7bd910a3) ) ROM_REGION( 0x200000, "simm5.1", 0 ) ROM_LOAD( "sfiii3-simm5.1", 0x00000, 0x200000, CRC(6cb79868) SHA1(c94237f30e05bfcb2e23945530c812d9e4c73416) ) ROM_REGION( 0x200000, "simm5.2", 0 ) ROM_LOAD( "sfiii3-simm5.2", 0x00000, 0x200000, CRC(df69930e) SHA1(c76b7c559a1d5558138afbc796249efa2f49f6a8) ) ROM_REGION( 0x200000, "simm5.3", 0 ) ROM_LOAD( "sfiii3-simm5.3", 0x00000, 0x200000, CRC(333754e0) SHA1(4c18a569c26524a492ecd6f4c8b3c8e803a077d3) ) ROM_REGION( 0x200000, "simm5.4", 0 ) ROM_LOAD( "sfiii3-simm5.4", 0x00000, 0x200000, CRC(78f6d417) SHA1(a69577cc5399fcf0a24548661168f27f3e7e8e40) ) ROM_REGION( 0x200000, "simm5.5", 0 ) ROM_LOAD( "sfiii3-simm5.5", 0x00000, 0x200000, CRC(8ccad9b1) SHA1(f8bda399f87be2497b7ac39e9661f9863bf4f873) ) ROM_REGION( 0x200000, "simm5.6", 0 ) ROM_LOAD( "sfiii3-simm5.6", 0x00000, 0x200000, CRC(85de59e5) SHA1(748b5c91f15777b85d8c1d35b685cd90d3185ec6) ) ROM_REGION( 0x200000, "simm5.7", 0 ) ROM_LOAD( "sfiii3-simm5.7", 0x00000, 0x200000, CRC(ee7e29b3) SHA1(63dc30c6904ca2f58d229249bee5eef51fafa158) ) ROM_REGION( 0x200000, "simm6.0", 0 ) ROM_LOAD( "sfiii3-simm6.0", 0x00000, 0x200000, CRC(8da69042) SHA1(fd3d08295342635b2136e48d543c9350d287bb22) ) ROM_REGION( 0x200000, "simm6.1", 0 ) ROM_LOAD( "sfiii3-simm6.1", 0x00000, 0x200000, CRC(1c8c7ac4) SHA1(ac9f8353a4c356ef98aa7c226baba00b01f5a80f) ) ROM_REGION( 0x200000, "simm6.2", 0 ) ROM_LOAD( "sfiii3-simm6.2", 0x00000, 0x200000, CRC(a671341d) SHA1(636f4c04962bc1e1ddb29d2e01244b00389b234f) ) ROM_REGION( 0x200000, "simm6.3", 0 ) ROM_LOAD( "sfiii3-simm6.3", 0x00000, 0x200000, CRC(1a990249) SHA1(2acc639e2c0c53bf24096b8620eab090bc25d03b) ) ROM_REGION( 0x200000, "simm6.4", 0 ) ROM_LOAD( "sfiii3-simm6.4", 0x00000, 0x200000, CRC(20cb39ac) SHA1(7d13a0fea1ef719dd2ff77dfb547d53c6023cc9e) ) ROM_REGION( 0x200000, "simm6.5", 0 ) ROM_LOAD( "sfiii3-simm6.5", 0x00000, 0x200000, CRC(5f844b2f) SHA1(564e4934f89ed3b92a4c4874519f8f00f3b48696) ) ROM_REGION( 0x200000, "simm6.6", 0 ) ROM_LOAD( "sfiii3-simm6.6", 0x00000, 0x200000, CRC(450e8d28) SHA1(885db658132aa27926df617ec2d2a1f38abdbb60) ) ROM_REGION( 0x200000, "simm6.7", 0 ) ROM_LOAD( "sfiii3-simm6.7", 0x00000, 0x200000, CRC(cc5f4187) SHA1(248ddace21ed4736a56e92f77cc6ad219d7fef0b) ) ROM_END ROM_START( sfiii3nr1 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "sfiii3_japan_nocd.29f400.u2", 0x000000, 0x080000, CRC(1edc6366) SHA1(60b4b9adeb030a33059d74fdf03873029e465b52) ) ROM_REGION( 0x200000, "simm1.0", 0 ) ROM_LOAD( "sfiii3-simm1.0", 0x00000, 0x200000, CRC(66e66235) SHA1(0a98038721d176458d4f85dbd76c5edb93a65322) ) // sldh ROM_REGION( 0x200000, "simm1.1", 0 ) ROM_LOAD( "sfiii3-simm1.1", 0x00000, 0x200000, CRC(186e8c5f) SHA1(a63040201a660b56217a8cbab32f5c2c466ee5dd) ) // sldh ROM_REGION( 0x200000, "simm1.2", 0 ) ROM_LOAD( "sfiii3-simm1.2", 0x00000, 0x200000, CRC(bce18cab) SHA1(a5c28063d98c22403756fc926a20631456fb7dcc) ) // sldh ROM_REGION( 0x200000, "simm1.3", 0 ) ROM_LOAD( "sfiii3-simm1.3", 0x00000, 0x200000, CRC(129dc2c9) SHA1(c1e634d94b1c8f7f02a47703622de5cab3d0da3f) ) // sldh ROM_REGION( 0x200000, "simm2.0", 0 ) ROM_LOAD( "sfiii3-simm2.0", 0x00000, 0x200000, CRC(06eb969e) SHA1(d89f6a6585b76692d57d337f0f8186398fb056da) ) ROM_REGION( 0x200000, "simm2.1", 0 ) ROM_LOAD( "sfiii3-simm2.1", 0x00000, 0x200000, CRC(e7039f82) SHA1(8e81e66b5a4f45ae14b070a491bde47a6a74499f) ) ROM_REGION( 0x200000, "simm2.2", 0 ) ROM_LOAD( "sfiii3-simm2.2", 0x00000, 0x200000, CRC(645c96f7) SHA1(06d5a54874d4bf100b776131ec9060da209ad037) ) ROM_REGION( 0x200000, "simm2.3", 0 ) ROM_LOAD( "sfiii3-simm2.3", 0x00000, 0x200000, CRC(610efab1) SHA1(bbc21ed6ff6220ff6017a3f02ebd9a341fbc9040) ) ROM_REGION( 0x200000, "simm3.0", 0 ) ROM_LOAD( "sfiii3-simm3.0", 0x00000, 0x200000, CRC(7baa1f79) SHA1(3f409df28c24dd7221966b5340d59898ea756b6f) ) ROM_REGION( 0x200000, "simm3.1", 0 ) ROM_LOAD( "sfiii3-simm3.1", 0x00000, 0x200000, CRC(234bf8fe) SHA1(2191781ae4d726cab28de97f27efa4a13f3bdd69) ) ROM_REGION( 0x200000, "simm3.2", 0 ) ROM_LOAD( "sfiii3-simm3.2", 0x00000, 0x200000, CRC(d9ebc308) SHA1(af6a0dca77e5181c9f20533a06760a782c5fd51d) ) ROM_REGION( 0x200000, "simm3.3", 0 ) ROM_LOAD( "sfiii3-simm3.3", 0x00000, 0x200000, CRC(293cba77) SHA1(294604cacdc24261aec4d39e489de91c41fa1758) ) ROM_REGION( 0x200000, "simm3.4", 0 ) ROM_LOAD( "sfiii3-simm3.4", 0x00000, 0x200000, CRC(6055e747) SHA1(3813852c5a4a5355ef739ca8f0913bbd390b984b) ) ROM_REGION( 0x200000, "simm3.5", 0 ) ROM_LOAD( "sfiii3-simm3.5", 0x00000, 0x200000, CRC(499aa6fc) SHA1(5b9b6eab3e99ff3e1d7c1f50b9d8bc6a81f3f8a9) ) ROM_REGION( 0x200000, "simm3.6", 0 ) ROM_LOAD( "sfiii3-simm3.6", 0x00000, 0x200000, CRC(6c13879e) SHA1(de189b0b8f42bc7dd89983e62bc2ecb4237b3277) ) ROM_REGION( 0x200000, "simm3.7", 0 ) ROM_LOAD( "sfiii3-simm3.7", 0x00000, 0x200000, CRC(cf4f8ede) SHA1(e0fb68fcb0e445f824c62fa828d6e1dcd7e3683a) ) ROM_REGION( 0x200000, "simm4.0", 0 ) ROM_LOAD( "sfiii3-simm4.0", 0x00000, 0x200000, CRC(091fd5ba) SHA1(3327ad7c2623c119bf728af717ea2ce3b74673a9) ) ROM_REGION( 0x200000, "simm4.1", 0 ) ROM_LOAD( "sfiii3-simm4.1", 0x00000, 0x200000, CRC(0bca8917) SHA1(b7b284e2f16f46d46bcfaae779b232c5b980924f) ) ROM_REGION( 0x200000, "simm4.2", 0 ) ROM_LOAD( "sfiii3-simm4.2", 0x00000, 0x200000, CRC(a0fd578b) SHA1(100c9db9f00ecd88d518076f5a0822e6ac3695b3) ) ROM_REGION( 0x200000, "simm4.3", 0 ) ROM_LOAD( "sfiii3-simm4.3", 0x00000, 0x200000, CRC(4bf8c699) SHA1(2c0b4288b5ebc5e54d9e782dfc39eb8c78fd4c21) ) ROM_REGION( 0x200000, "simm4.4", 0 ) ROM_LOAD( "sfiii3-simm4.4", 0x00000, 0x200000, CRC(137b8785) SHA1(56a579520a8ce2abbf36be57777f024e80474eee) ) ROM_REGION( 0x200000, "simm4.5", 0 ) ROM_LOAD( "sfiii3-simm4.5", 0x00000, 0x200000, CRC(4fb70671) SHA1(9aba83c18cfc099a5ce18793119bff0c2b9c777f) ) ROM_REGION( 0x200000, "simm4.6", 0 ) ROM_LOAD( "sfiii3-simm4.6", 0x00000, 0x200000, CRC(832374a4) SHA1(c84629e32fbf47cb7b5b4ee7555bfc2ac9b3857f) ) ROM_REGION( 0x200000, "simm4.7", 0 ) ROM_LOAD( "sfiii3-simm4.7", 0x00000, 0x200000, CRC(1c88576d) SHA1(0f039944d0c2305999ed5dbd351c3eb87812dc3b) ) ROM_REGION( 0x200000, "simm5.0", 0 ) ROM_LOAD( "sfiii3-simm5.0", 0x00000, 0x200000, CRC(c67d9190) SHA1(d265475244099d0ec153059986f3445c7bd910a3) ) ROM_REGION( 0x200000, "simm5.1", 0 ) ROM_LOAD( "sfiii3-simm5.1", 0x00000, 0x200000, CRC(6cb79868) SHA1(c94237f30e05bfcb2e23945530c812d9e4c73416) ) ROM_REGION( 0x200000, "simm5.2", 0 ) ROM_LOAD( "sfiii3-simm5.2", 0x00000, 0x200000, CRC(df69930e) SHA1(c76b7c559a1d5558138afbc796249efa2f49f6a8) ) ROM_REGION( 0x200000, "simm5.3", 0 ) ROM_LOAD( "sfiii3-simm5.3", 0x00000, 0x200000, CRC(333754e0) SHA1(4c18a569c26524a492ecd6f4c8b3c8e803a077d3) ) ROM_REGION( 0x200000, "simm5.4", 0 ) ROM_LOAD( "sfiii3-simm5.4", 0x00000, 0x200000, CRC(78f6d417) SHA1(a69577cc5399fcf0a24548661168f27f3e7e8e40) ) ROM_REGION( 0x200000, "simm5.5", 0 ) ROM_LOAD( "sfiii3-simm5.5", 0x00000, 0x200000, CRC(8ccad9b1) SHA1(f8bda399f87be2497b7ac39e9661f9863bf4f873) ) ROM_REGION( 0x200000, "simm5.6", 0 ) ROM_LOAD( "sfiii3-simm5.6", 0x00000, 0x200000, CRC(85de59e5) SHA1(748b5c91f15777b85d8c1d35b685cd90d3185ec6) ) ROM_REGION( 0x200000, "simm5.7", 0 ) ROM_LOAD( "sfiii3-simm5.7", 0x00000, 0x200000, CRC(ee7e29b3) SHA1(63dc30c6904ca2f58d229249bee5eef51fafa158) ) ROM_REGION( 0x200000, "simm6.0", 0 ) ROM_LOAD( "sfiii3-simm6.0", 0x00000, 0x200000, CRC(8da69042) SHA1(fd3d08295342635b2136e48d543c9350d287bb22) ) ROM_REGION( 0x200000, "simm6.1", 0 ) ROM_LOAD( "sfiii3-simm6.1", 0x00000, 0x200000, CRC(1c8c7ac4) SHA1(ac9f8353a4c356ef98aa7c226baba00b01f5a80f) ) ROM_REGION( 0x200000, "simm6.2", 0 ) ROM_LOAD( "sfiii3-simm6.2", 0x00000, 0x200000, CRC(a671341d) SHA1(636f4c04962bc1e1ddb29d2e01244b00389b234f) ) ROM_REGION( 0x200000, "simm6.3", 0 ) ROM_LOAD( "sfiii3-simm6.3", 0x00000, 0x200000, CRC(1a990249) SHA1(2acc639e2c0c53bf24096b8620eab090bc25d03b) ) ROM_REGION( 0x200000, "simm6.4", 0 ) ROM_LOAD( "sfiii3-simm6.4", 0x00000, 0x200000, CRC(20cb39ac) SHA1(7d13a0fea1ef719dd2ff77dfb547d53c6023cc9e) ) ROM_REGION( 0x200000, "simm6.5", 0 ) ROM_LOAD( "sfiii3-simm6.5", 0x00000, 0x200000, CRC(5f844b2f) SHA1(564e4934f89ed3b92a4c4874519f8f00f3b48696) ) ROM_REGION( 0x200000, "simm6.6", 0 ) ROM_LOAD( "sfiii3-simm6.6", 0x00000, 0x200000, CRC(450e8d28) SHA1(885db658132aa27926df617ec2d2a1f38abdbb60) ) ROM_REGION( 0x200000, "simm6.7", 0 ) ROM_LOAD( "sfiii3-simm6.7", 0x00000, 0x200000, CRC(cc5f4187) SHA1(248ddace21ed4736a56e92f77cc6ad219d7fef0b) ) ROM_END ROM_START( jojoban ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojoba_japan_nocd.29f400.u2", 0x000000, 0x080000, CRC(4dab19f5) SHA1(ba07190e7662937fc267f07285c51e99a45c061e) ) ROM_REGION( 0x200000, "simm1.0", 0 ) ROM_LOAD( "jojoba-simm1.0", 0x00000, 0x200000, CRC(adcd8377) SHA1(f1aacbe061e3bcade5cca34435c3f86aec5f1499) ) // sldh ROM_REGION( 0x200000, "simm1.1", 0 ) ROM_LOAD( "jojoba-simm1.1", 0x00000, 0x200000, CRC(d7590b59) SHA1(bfee627ebb7cb7b28216527b17e1b06a4e6f19f4) ) // sldh ROM_REGION( 0x200000, "simm1.2", 0 ) ROM_LOAD( "jojoba-simm1.2", 0x00000, 0x200000, CRC(e62e240b) SHA1(70468cae67c009a80b45954c2a30794577343c77) ) // sldh ROM_REGION( 0x200000, "simm1.3", 0 ) ROM_LOAD( "jojoba-simm1.3", 0x00000, 0x200000, CRC(c95450c3) SHA1(55616e009b007180d1ac6290c8da44b0d864a494) ) // sldh ROM_REGION( 0x200000, "simm2.0", 0 ) ROM_LOAD( "jojoba-simm2.0", 0x00000, 0x200000, CRC(535f2eba) SHA1(167bec0dccfc2f91cb10cb1e2631ee619b3eb9fe) ) // sldh ROM_REGION( 0x200000, "simm2.1", 0 ) ROM_LOAD( "jojoba-simm2.1", 0x00000, 0x200000, CRC(01dd3a01) SHA1(08c462219796baa3ec28d78d038a18187cd838bb) ) // sldh ROM_REGION( 0x200000, "simm2.2", 0 ) ROM_LOAD( "jojoba-simm2.2", 0x00000, 0x200000, CRC(61432672) SHA1(d0416a75d395926041f90a3d34edb96a080acfd6) ) // sldh ROM_REGION( 0x200000, "simm2.3", 0 ) ROM_LOAD( "jojoba-simm2.3", 0x00000, 0x200000, CRC(acdc9aca) SHA1(89f77ddd6286709182a676fd9bd6c333a3b16271) ) // sldh ROM_REGION( 0x200000, "simm3.0", 0 ) ROM_LOAD( "jojoba-simm3.0", 0x00000, 0x200000, CRC(4d16e111) SHA1(f198007375be65e89856d64ee2b3857a18b4eab8) ) ROM_REGION( 0x200000, "simm3.1", 0 ) ROM_LOAD( "jojoba-simm3.1", 0x00000, 0x200000, CRC(9b3406d3) SHA1(54e90cd334d13e2c74305c6b87ebce1365ef3d59) ) ROM_REGION( 0x200000, "simm3.2", 0 ) ROM_LOAD( "jojoba-simm3.2", 0x00000, 0x200000, CRC(f2414997) SHA1(fb89d5784250538ad17fd527267b513afb6eca20) ) ROM_REGION( 0x200000, "simm3.3", 0 ) ROM_LOAD( "jojoba-simm3.3", 0x00000, 0x200000, CRC(954b9c7d) SHA1(0d64d97167d4e669d7e4f3a388f9d5ec1e18ed42) ) ROM_REGION( 0x200000, "simm3.4", 0 ) ROM_LOAD( "jojoba-simm3.4", 0x00000, 0x200000, CRC(625adc1d) SHA1(533d62759ecece10c711d99bfca403e5cba279b5) ) ROM_REGION( 0x200000, "simm3.5", 0 ) ROM_LOAD( "jojoba-simm3.5", 0x00000, 0x200000, CRC(20a70bb4) SHA1(3bd8376304ffc974fb8031eac8bebff27969538c) ) ROM_REGION( 0x200000, "simm3.6", 0 ) ROM_LOAD( "jojoba-simm3.6", 0x00000, 0x200000, CRC(a10ec5af) SHA1(9b403260e8fbdacaa5369ab79fc05855cc6a6bdb) ) ROM_REGION( 0x200000, "simm3.7", 0 ) ROM_LOAD( "jojoba-simm3.7", 0x00000, 0x200000, CRC(0bd0de7a) SHA1(1debecda5f282f2a1dd17e887e522a4d00c5dc9d) ) ROM_REGION( 0x200000, "simm4.0", 0 ) ROM_LOAD( "jojoba-simm4.0", 0x00000, 0x200000, CRC(6ea14adc) SHA1(696b2ec66f3c197817a60f507a1b4c78db37f488) ) ROM_REGION( 0x200000, "simm4.1", 0 ) ROM_LOAD( "jojoba-simm4.1", 0x00000, 0x200000, CRC(8f4c42fb) SHA1(363d769b0b066ce139125426d2da6dfa15d1eb28) ) ROM_REGION( 0x200000, "simm4.2", 0 ) ROM_LOAD( "jojoba-simm4.2", 0x00000, 0x200000, CRC(ef0586d1) SHA1(8fcc350da20e3e59fa76fa14e10f2c47233ba9dc) ) ROM_REGION( 0x200000, "simm4.3", 0 ) ROM_LOAD( "jojoba-simm4.3", 0x00000, 0x200000, CRC(93ccc470) SHA1(5d267679e61c0fb592ad5f696d3c06ec1746d0b3) ) ROM_REGION( 0x200000, "simm4.4", 0 ) ROM_LOAD( "jojoba-simm4.4", 0x00000, 0x200000, CRC(3d9ec7d2) SHA1(665b867bab928be183c2006527e55f9b8ec4a271) ) ROM_REGION( 0x200000, "simm4.5", 0 ) ROM_LOAD( "jojoba-simm4.5", 0x00000, 0x200000, CRC(03e66850) SHA1(8478662dc9db20d9a186d315a883bd1cbb5e5000) ) ROM_REGION( 0x200000, "simm4.6", 0 ) ROM_LOAD( "jojoba-simm4.6", 0x00000, 0x200000, CRC(01606ac3) SHA1(ccc74edeca6abdd86fc1cf42ececa1ea393b3261) ) ROM_REGION( 0x200000, "simm4.7", 0 ) ROM_LOAD( "jojoba-simm4.7", 0x00000, 0x200000, CRC(36392b87) SHA1(e62080c8461775c1e180400dfb44414679fd0fc1) ) ROM_REGION( 0x200000, "simm5.0", 0 ) ROM_LOAD( "jojoba-simm5.0", 0x00000, 0x200000, CRC(2ef8c60c) SHA1(dea87a73a11b8edd27c3c9c5ab2af295cb5508f9) ) ROM_REGION( 0x200000, "simm5.1", 0 ) ROM_LOAD( "jojoba-simm5.1", 0x00000, 0x200000, CRC(cf7d7ca6) SHA1(b347707b1e5bc71d28b282273f893592e5f9e333) ) ROM_REGION( 0x200000, "simm5.2", 0 ) ROM_LOAD( "jojoba-simm5.2", 0x00000, 0x200000, CRC(b7815bfa) SHA1(0b5a3a2ffe1b3c0ca765dcedc297e78e5928302b) ) ROM_REGION( 0x200000, "simm5.3", 0 ) ROM_LOAD( "jojoba-simm5.3", 0x00000, 0x200000, CRC(9bfec049) SHA1(62cc9a1920047863205544b77344ee18f310f084) ) ROM_REGION( 0x200000, "simm5.4", 0 ) ROM_LOAD( "jojoba-simm5.4", 0x00000, 0x200000, CRC(d167536b) SHA1(e2637d3486f168ce44e0a00413d38960cb86db4c) ) ROM_REGION( 0x200000, "simm5.5", 0 ) ROM_LOAD( "jojoba-simm5.5", 0x00000, 0x200000, CRC(55e7a042) SHA1(c18bda61fa005d9174a27b7b7d324004262a4525) ) ROM_REGION( 0x200000, "simm5.6", 0 ) ROM_LOAD( "jojoba-simm5.6", 0x00000, 0x200000, CRC(4fb32906) SHA1(3a5965b3197517932c8aa4c07a6ea6a190a338d7) ) ROM_REGION( 0x200000, "simm5.7", 0 ) ROM_LOAD( "jojoba-simm5.7", 0x00000, 0x200000, CRC(8c8be520) SHA1(c461f3f76a83592b36b29afb316679a7c8972404) ) ROM_END ROM_START( jojobanr1 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojoba_japan_nocd.29f400.u2", 0x000000, 0x080000, CRC(4dab19f5) SHA1(ba07190e7662937fc267f07285c51e99a45c061e) ) ROM_REGION( 0x200000, "simm1.0", 0 ) ROM_LOAD( "jojoba-simm1.0", 0x00000, 0x200000, CRC(76976231) SHA1(90adde7e5983ec6a4e02789d5cefe9e85c9c52d5) ) // sldh ROM_REGION( 0x200000, "simm1.1", 0 ) ROM_LOAD( "jojoba-simm1.1", 0x00000, 0x200000, CRC(cedd78e7) SHA1(964988b90a2f14c1da2cfc48d943e16e54da3fd3) ) // sldh ROM_REGION( 0x200000, "simm1.2", 0 ) ROM_LOAD( "jojoba-simm1.2", 0x00000, 0x200000, CRC(2955b77f) SHA1(2a907a5cd91448bfc420c318584e5ef4bbe55a91) ) // sldh ROM_REGION( 0x200000, "simm1.3", 0 ) ROM_LOAD( "jojoba-simm1.3", 0x00000, 0x200000, CRC(280139d7) SHA1(b7c28f6f0218688fb873a3106d2f95ea2e1e927c) ) // sldh ROM_REGION( 0x200000, "simm2.0", 0 ) ROM_LOAD( "jojoba-simm2.0", 0x00000, 0x200000, CRC(305c4914) SHA1(c3a73ffe58f61ab8f1cd9e3f0891037638dc5a9b) ) // sldh ROM_REGION( 0x200000, "simm2.1", 0 ) ROM_LOAD( "jojoba-simm2.1", 0x00000, 0x200000, CRC(18af4f3b) SHA1(04b8fdf23a782b10c203b111cc634a6d3474044a) ) // sldh ROM_REGION( 0x200000, "simm2.2", 0 ) ROM_LOAD( "jojoba-simm2.2", 0x00000, 0x200000, CRC(397e5c9e) SHA1(021d86ee66bf951fb6a1dd90fb7007c6865cbb8b) ) // sldh ROM_REGION( 0x200000, "simm2.3", 0 ) ROM_LOAD( "jojoba-simm2.3", 0x00000, 0x200000, CRC(a9d0a7d7) SHA1(b2cfc0661f8903ddbeea8a604ee8b42097e10ab8) ) // sldh ROM_REGION( 0x200000, "simm3.0", 0 ) ROM_LOAD( "jojoba-simm3.0", 0x00000, 0x200000, CRC(4d16e111) SHA1(f198007375be65e89856d64ee2b3857a18b4eab8) ) ROM_REGION( 0x200000, "simm3.1", 0 ) ROM_LOAD( "jojoba-simm3.1", 0x00000, 0x200000, CRC(9b3406d3) SHA1(54e90cd334d13e2c74305c6b87ebce1365ef3d59) ) ROM_REGION( 0x200000, "simm3.2", 0 ) ROM_LOAD( "jojoba-simm3.2", 0x00000, 0x200000, CRC(f2414997) SHA1(fb89d5784250538ad17fd527267b513afb6eca20) ) ROM_REGION( 0x200000, "simm3.3", 0 ) ROM_LOAD( "jojoba-simm3.3", 0x00000, 0x200000, CRC(954b9c7d) SHA1(0d64d97167d4e669d7e4f3a388f9d5ec1e18ed42) ) ROM_REGION( 0x200000, "simm3.4", 0 ) ROM_LOAD( "jojoba-simm3.4", 0x00000, 0x200000, CRC(625adc1d) SHA1(533d62759ecece10c711d99bfca403e5cba279b5) ) ROM_REGION( 0x200000, "simm3.5", 0 ) ROM_LOAD( "jojoba-simm3.5", 0x00000, 0x200000, CRC(20a70bb4) SHA1(3bd8376304ffc974fb8031eac8bebff27969538c) ) ROM_REGION( 0x200000, "simm3.6", 0 ) ROM_LOAD( "jojoba-simm3.6", 0x00000, 0x200000, CRC(a10ec5af) SHA1(9b403260e8fbdacaa5369ab79fc05855cc6a6bdb) ) ROM_REGION( 0x200000, "simm3.7", 0 ) ROM_LOAD( "jojoba-simm3.7", 0x00000, 0x200000, CRC(0bd0de7a) SHA1(1debecda5f282f2a1dd17e887e522a4d00c5dc9d) ) ROM_REGION( 0x200000, "simm4.0", 0 ) ROM_LOAD( "jojoba-simm4.0", 0x00000, 0x200000, CRC(6ea14adc) SHA1(696b2ec66f3c197817a60f507a1b4c78db37f488) ) ROM_REGION( 0x200000, "simm4.1", 0 ) ROM_LOAD( "jojoba-simm4.1", 0x00000, 0x200000, CRC(8f4c42fb) SHA1(363d769b0b066ce139125426d2da6dfa15d1eb28) ) ROM_REGION( 0x200000, "simm4.2", 0 ) ROM_LOAD( "jojoba-simm4.2", 0x00000, 0x200000, CRC(ef0586d1) SHA1(8fcc350da20e3e59fa76fa14e10f2c47233ba9dc) ) ROM_REGION( 0x200000, "simm4.3", 0 ) ROM_LOAD( "jojoba-simm4.3", 0x00000, 0x200000, CRC(93ccc470) SHA1(5d267679e61c0fb592ad5f696d3c06ec1746d0b3) ) ROM_REGION( 0x200000, "simm4.4", 0 ) ROM_LOAD( "jojoba-simm4.4", 0x00000, 0x200000, CRC(3d9ec7d2) SHA1(665b867bab928be183c2006527e55f9b8ec4a271) ) ROM_REGION( 0x200000, "simm4.5", 0 ) ROM_LOAD( "jojoba-simm4.5", 0x00000, 0x200000, CRC(03e66850) SHA1(8478662dc9db20d9a186d315a883bd1cbb5e5000) ) ROM_REGION( 0x200000, "simm4.6", 0 ) ROM_LOAD( "jojoba-simm4.6", 0x00000, 0x200000, CRC(01606ac3) SHA1(ccc74edeca6abdd86fc1cf42ececa1ea393b3261) ) ROM_REGION( 0x200000, "simm4.7", 0 ) ROM_LOAD( "jojoba-simm4.7", 0x00000, 0x200000, CRC(36392b87) SHA1(e62080c8461775c1e180400dfb44414679fd0fc1) ) ROM_REGION( 0x200000, "simm5.0", 0 ) ROM_LOAD( "jojoba-simm5.0", 0x00000, 0x200000, CRC(2ef8c60c) SHA1(dea87a73a11b8edd27c3c9c5ab2af295cb5508f9) ) ROM_REGION( 0x200000, "simm5.1", 0 ) ROM_LOAD( "jojoba-simm5.1", 0x00000, 0x200000, CRC(cf7d7ca6) SHA1(b347707b1e5bc71d28b282273f893592e5f9e333) ) ROM_REGION( 0x200000, "simm5.2", 0 ) ROM_LOAD( "jojoba-simm5.2", 0x00000, 0x200000, CRC(b7815bfa) SHA1(0b5a3a2ffe1b3c0ca765dcedc297e78e5928302b) ) ROM_REGION( 0x200000, "simm5.3", 0 ) ROM_LOAD( "jojoba-simm5.3", 0x00000, 0x200000, CRC(9bfec049) SHA1(62cc9a1920047863205544b77344ee18f310f084) ) ROM_REGION( 0x200000, "simm5.4", 0 ) ROM_LOAD( "jojoba-simm5.4", 0x00000, 0x200000, CRC(d167536b) SHA1(e2637d3486f168ce44e0a00413d38960cb86db4c) ) ROM_REGION( 0x200000, "simm5.5", 0 ) ROM_LOAD( "jojoba-simm5.5", 0x00000, 0x200000, CRC(55e7a042) SHA1(c18bda61fa005d9174a27b7b7d324004262a4525) ) ROM_REGION( 0x200000, "simm5.6", 0 ) ROM_LOAD( "jojoba-simm5.6", 0x00000, 0x200000, CRC(4fb32906) SHA1(3a5965b3197517932c8aa4c07a6ea6a190a338d7) ) ROM_REGION( 0x200000, "simm5.7", 0 ) ROM_LOAD( "jojoba-simm5.7", 0x00000, 0x200000, CRC(8c8be520) SHA1(c461f3f76a83592b36b29afb316679a7c8972404) ) ROM_END ROM_START( jojobane ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojoba_euro_nocd.29f400.u2", 0x000000, 0x080000, CRC(1ee2d679) SHA1(9e129b454a376606b3f7e8aec64de425cf9c635c) ) ROM_REGION( 0x200000, "simm1.0", 0 ) ROM_LOAD( "jojoba-simm1.0", 0x00000, 0x200000, CRC(adcd8377) SHA1(f1aacbe061e3bcade5cca34435c3f86aec5f1499) ) // sldh ROM_REGION( 0x200000, "simm1.1", 0 ) ROM_LOAD( "jojoba-simm1.1", 0x00000, 0x200000, CRC(d7590b59) SHA1(bfee627ebb7cb7b28216527b17e1b06a4e6f19f4) ) // sldh ROM_REGION( 0x200000, "simm1.2", 0 ) ROM_LOAD( "jojoba-simm1.2", 0x00000, 0x200000, CRC(e62e240b) SHA1(70468cae67c009a80b45954c2a30794577343c77) ) // sldh ROM_REGION( 0x200000, "simm1.3", 0 ) ROM_LOAD( "jojoba-simm1.3", 0x00000, 0x200000, CRC(c95450c3) SHA1(55616e009b007180d1ac6290c8da44b0d864a494) ) // sldh ROM_REGION( 0x200000, "simm2.0", 0 ) ROM_LOAD( "jojoba-simm2.0", 0x00000, 0x200000, CRC(535f2eba) SHA1(167bec0dccfc2f91cb10cb1e2631ee619b3eb9fe) ) // sldh ROM_REGION( 0x200000, "simm2.1", 0 ) ROM_LOAD( "jojoba-simm2.1", 0x00000, 0x200000, CRC(01dd3a01) SHA1(08c462219796baa3ec28d78d038a18187cd838bb) ) // sldh ROM_REGION( 0x200000, "simm2.2", 0 ) ROM_LOAD( "jojoba-simm2.2", 0x00000, 0x200000, CRC(61432672) SHA1(d0416a75d395926041f90a3d34edb96a080acfd6) ) // sldh ROM_REGION( 0x200000, "simm2.3", 0 ) ROM_LOAD( "jojoba-simm2.3", 0x00000, 0x200000, CRC(acdc9aca) SHA1(89f77ddd6286709182a676fd9bd6c333a3b16271) ) // sldh ROM_REGION( 0x200000, "simm3.0", 0 ) ROM_LOAD( "jojoba-simm3.0", 0x00000, 0x200000, CRC(4d16e111) SHA1(f198007375be65e89856d64ee2b3857a18b4eab8) ) ROM_REGION( 0x200000, "simm3.1", 0 ) ROM_LOAD( "jojoba-simm3.1", 0x00000, 0x200000, CRC(9b3406d3) SHA1(54e90cd334d13e2c74305c6b87ebce1365ef3d59) ) ROM_REGION( 0x200000, "simm3.2", 0 ) ROM_LOAD( "jojoba-simm3.2", 0x00000, 0x200000, CRC(f2414997) SHA1(fb89d5784250538ad17fd527267b513afb6eca20) ) ROM_REGION( 0x200000, "simm3.3", 0 ) ROM_LOAD( "jojoba-simm3.3", 0x00000, 0x200000, CRC(954b9c7d) SHA1(0d64d97167d4e669d7e4f3a388f9d5ec1e18ed42) ) ROM_REGION( 0x200000, "simm3.4", 0 ) ROM_LOAD( "jojoba-simm3.4", 0x00000, 0x200000, CRC(625adc1d) SHA1(533d62759ecece10c711d99bfca403e5cba279b5) ) ROM_REGION( 0x200000, "simm3.5", 0 ) ROM_LOAD( "jojoba-simm3.5", 0x00000, 0x200000, CRC(20a70bb4) SHA1(3bd8376304ffc974fb8031eac8bebff27969538c) ) ROM_REGION( 0x200000, "simm3.6", 0 ) ROM_LOAD( "jojoba-simm3.6", 0x00000, 0x200000, CRC(a10ec5af) SHA1(9b403260e8fbdacaa5369ab79fc05855cc6a6bdb) ) ROM_REGION( 0x200000, "simm3.7", 0 ) ROM_LOAD( "jojoba-simm3.7", 0x00000, 0x200000, CRC(0bd0de7a) SHA1(1debecda5f282f2a1dd17e887e522a4d00c5dc9d) ) ROM_REGION( 0x200000, "simm4.0", 0 ) ROM_LOAD( "jojoba-simm4.0", 0x00000, 0x200000, CRC(6ea14adc) SHA1(696b2ec66f3c197817a60f507a1b4c78db37f488) ) ROM_REGION( 0x200000, "simm4.1", 0 ) ROM_LOAD( "jojoba-simm4.1", 0x00000, 0x200000, CRC(8f4c42fb) SHA1(363d769b0b066ce139125426d2da6dfa15d1eb28) ) ROM_REGION( 0x200000, "simm4.2", 0 ) ROM_LOAD( "jojoba-simm4.2", 0x00000, 0x200000, CRC(ef0586d1) SHA1(8fcc350da20e3e59fa76fa14e10f2c47233ba9dc) ) ROM_REGION( 0x200000, "simm4.3", 0 ) ROM_LOAD( "jojoba-simm4.3", 0x00000, 0x200000, CRC(93ccc470) SHA1(5d267679e61c0fb592ad5f696d3c06ec1746d0b3) ) ROM_REGION( 0x200000, "simm4.4", 0 ) ROM_LOAD( "jojoba-simm4.4", 0x00000, 0x200000, CRC(3d9ec7d2) SHA1(665b867bab928be183c2006527e55f9b8ec4a271) ) ROM_REGION( 0x200000, "simm4.5", 0 ) ROM_LOAD( "jojoba-simm4.5", 0x00000, 0x200000, CRC(03e66850) SHA1(8478662dc9db20d9a186d315a883bd1cbb5e5000) ) ROM_REGION( 0x200000, "simm4.6", 0 ) ROM_LOAD( "jojoba-simm4.6", 0x00000, 0x200000, CRC(01606ac3) SHA1(ccc74edeca6abdd86fc1cf42ececa1ea393b3261) ) ROM_REGION( 0x200000, "simm4.7", 0 ) ROM_LOAD( "jojoba-simm4.7", 0x00000, 0x200000, CRC(36392b87) SHA1(e62080c8461775c1e180400dfb44414679fd0fc1) ) ROM_REGION( 0x200000, "simm5.0", 0 ) ROM_LOAD( "jojoba-simm5.0", 0x00000, 0x200000, CRC(2ef8c60c) SHA1(dea87a73a11b8edd27c3c9c5ab2af295cb5508f9) ) ROM_REGION( 0x200000, "simm5.1", 0 ) ROM_LOAD( "jojoba-simm5.1", 0x00000, 0x200000, CRC(cf7d7ca6) SHA1(b347707b1e5bc71d28b282273f893592e5f9e333) ) ROM_REGION( 0x200000, "simm5.2", 0 ) ROM_LOAD( "jojoba-simm5.2", 0x00000, 0x200000, CRC(b7815bfa) SHA1(0b5a3a2ffe1b3c0ca765dcedc297e78e5928302b) ) ROM_REGION( 0x200000, "simm5.3", 0 ) ROM_LOAD( "jojoba-simm5.3", 0x00000, 0x200000, CRC(9bfec049) SHA1(62cc9a1920047863205544b77344ee18f310f084) ) ROM_REGION( 0x200000, "simm5.4", 0 ) ROM_LOAD( "jojoba-simm5.4", 0x00000, 0x200000, CRC(d167536b) SHA1(e2637d3486f168ce44e0a00413d38960cb86db4c) ) ROM_REGION( 0x200000, "simm5.5", 0 ) ROM_LOAD( "jojoba-simm5.5", 0x00000, 0x200000, CRC(55e7a042) SHA1(c18bda61fa005d9174a27b7b7d324004262a4525) ) ROM_REGION( 0x200000, "simm5.6", 0 ) ROM_LOAD( "jojoba-simm5.6", 0x00000, 0x200000, CRC(4fb32906) SHA1(3a5965b3197517932c8aa4c07a6ea6a190a338d7) ) ROM_REGION( 0x200000, "simm5.7", 0 ) ROM_LOAD( "jojoba-simm5.7", 0x00000, 0x200000, CRC(8c8be520) SHA1(c461f3f76a83592b36b29afb316679a7c8972404) ) ROM_END ROM_START( jojobaner1 ) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "jojoba_euro_nocd.29f400.u2", 0x000000, 0x080000, CRC(1ee2d679) SHA1(9e129b454a376606b3f7e8aec64de425cf9c635c) ) ROM_REGION( 0x200000, "simm1.0", 0 ) ROM_LOAD( "jojoba-simm1.0", 0x00000, 0x200000, CRC(76976231) SHA1(90adde7e5983ec6a4e02789d5cefe9e85c9c52d5) ) // sldh ROM_REGION( 0x200000, "simm1.1", 0 ) ROM_LOAD( "jojoba-simm1.1", 0x00000, 0x200000, CRC(cedd78e7) SHA1(964988b90a2f14c1da2cfc48d943e16e54da3fd3) ) // sldh ROM_REGION( 0x200000, "simm1.2", 0 ) ROM_LOAD( "jojoba-simm1.2", 0x00000, 0x200000, CRC(2955b77f) SHA1(2a907a5cd91448bfc420c318584e5ef4bbe55a91) ) // sldh ROM_REGION( 0x200000, "simm1.3", 0 ) ROM_LOAD( "jojoba-simm1.3", 0x00000, 0x200000, CRC(280139d7) SHA1(b7c28f6f0218688fb873a3106d2f95ea2e1e927c) ) // sldh ROM_REGION( 0x200000, "simm2.0", 0 ) ROM_LOAD( "jojoba-simm2.0", 0x00000, 0x200000, CRC(305c4914) SHA1(c3a73ffe58f61ab8f1cd9e3f0891037638dc5a9b) ) // sldh ROM_REGION( 0x200000, "simm2.1", 0 ) ROM_LOAD( "jojoba-simm2.1", 0x00000, 0x200000, CRC(18af4f3b) SHA1(04b8fdf23a782b10c203b111cc634a6d3474044a) ) // sldh ROM_REGION( 0x200000, "simm2.2", 0 ) ROM_LOAD( "jojoba-simm2.2", 0x00000, 0x200000, CRC(397e5c9e) SHA1(021d86ee66bf951fb6a1dd90fb7007c6865cbb8b) ) // sldh ROM_REGION( 0x200000, "simm2.3", 0 ) ROM_LOAD( "jojoba-simm2.3", 0x00000, 0x200000, CRC(a9d0a7d7) SHA1(b2cfc0661f8903ddbeea8a604ee8b42097e10ab8) ) // sldh ROM_REGION( 0x200000, "simm3.0", 0 ) ROM_LOAD( "jojoba-simm3.0", 0x00000, 0x200000, CRC(4d16e111) SHA1(f198007375be65e89856d64ee2b3857a18b4eab8) ) ROM_REGION( 0x200000, "simm3.1", 0 ) ROM_LOAD( "jojoba-simm3.1", 0x00000, 0x200000, CRC(9b3406d3) SHA1(54e90cd334d13e2c74305c6b87ebce1365ef3d59) ) ROM_REGION( 0x200000, "simm3.2", 0 ) ROM_LOAD( "jojoba-simm3.2", 0x00000, 0x200000, CRC(f2414997) SHA1(fb89d5784250538ad17fd527267b513afb6eca20) ) ROM_REGION( 0x200000, "simm3.3", 0 ) ROM_LOAD( "jojoba-simm3.3", 0x00000, 0x200000, CRC(954b9c7d) SHA1(0d64d97167d4e669d7e4f3a388f9d5ec1e18ed42) ) ROM_REGION( 0x200000, "simm3.4", 0 ) ROM_LOAD( "jojoba-simm3.4", 0x00000, 0x200000, CRC(625adc1d) SHA1(533d62759ecece10c711d99bfca403e5cba279b5) ) ROM_REGION( 0x200000, "simm3.5", 0 ) ROM_LOAD( "jojoba-simm3.5", 0x00000, 0x200000, CRC(20a70bb4) SHA1(3bd8376304ffc974fb8031eac8bebff27969538c) ) ROM_REGION( 0x200000, "simm3.6", 0 ) ROM_LOAD( "jojoba-simm3.6", 0x00000, 0x200000, CRC(a10ec5af) SHA1(9b403260e8fbdacaa5369ab79fc05855cc6a6bdb) ) ROM_REGION( 0x200000, "simm3.7", 0 ) ROM_LOAD( "jojoba-simm3.7", 0x00000, 0x200000, CRC(0bd0de7a) SHA1(1debecda5f282f2a1dd17e887e522a4d00c5dc9d) ) ROM_REGION( 0x200000, "simm4.0", 0 ) ROM_LOAD( "jojoba-simm4.0", 0x00000, 0x200000, CRC(6ea14adc) SHA1(696b2ec66f3c197817a60f507a1b4c78db37f488) ) ROM_REGION( 0x200000, "simm4.1", 0 ) ROM_LOAD( "jojoba-simm4.1", 0x00000, 0x200000, CRC(8f4c42fb) SHA1(363d769b0b066ce139125426d2da6dfa15d1eb28) ) ROM_REGION( 0x200000, "simm4.2", 0 ) ROM_LOAD( "jojoba-simm4.2", 0x00000, 0x200000, CRC(ef0586d1) SHA1(8fcc350da20e3e59fa76fa14e10f2c47233ba9dc) ) ROM_REGION( 0x200000, "simm4.3", 0 ) ROM_LOAD( "jojoba-simm4.3", 0x00000, 0x200000, CRC(93ccc470) SHA1(5d267679e61c0fb592ad5f696d3c06ec1746d0b3) ) ROM_REGION( 0x200000, "simm4.4", 0 ) ROM_LOAD( "jojoba-simm4.4", 0x00000, 0x200000, CRC(3d9ec7d2) SHA1(665b867bab928be183c2006527e55f9b8ec4a271) ) ROM_REGION( 0x200000, "simm4.5", 0 ) ROM_LOAD( "jojoba-simm4.5", 0x00000, 0x200000, CRC(03e66850) SHA1(8478662dc9db20d9a186d315a883bd1cbb5e5000) ) ROM_REGION( 0x200000, "simm4.6", 0 ) ROM_LOAD( "jojoba-simm4.6", 0x00000, 0x200000, CRC(01606ac3) SHA1(ccc74edeca6abdd86fc1cf42ececa1ea393b3261) ) ROM_REGION( 0x200000, "simm4.7", 0 ) ROM_LOAD( "jojoba-simm4.7", 0x00000, 0x200000, CRC(36392b87) SHA1(e62080c8461775c1e180400dfb44414679fd0fc1) ) ROM_REGION( 0x200000, "simm5.0", 0 ) ROM_LOAD( "jojoba-simm5.0", 0x00000, 0x200000, CRC(2ef8c60c) SHA1(dea87a73a11b8edd27c3c9c5ab2af295cb5508f9) ) ROM_REGION( 0x200000, "simm5.1", 0 ) ROM_LOAD( "jojoba-simm5.1", 0x00000, 0x200000, CRC(cf7d7ca6) SHA1(b347707b1e5bc71d28b282273f893592e5f9e333) ) ROM_REGION( 0x200000, "simm5.2", 0 ) ROM_LOAD( "jojoba-simm5.2", 0x00000, 0x200000, CRC(b7815bfa) SHA1(0b5a3a2ffe1b3c0ca765dcedc297e78e5928302b) ) ROM_REGION( 0x200000, "simm5.3", 0 ) ROM_LOAD( "jojoba-simm5.3", 0x00000, 0x200000, CRC(9bfec049) SHA1(62cc9a1920047863205544b77344ee18f310f084) ) ROM_REGION( 0x200000, "simm5.4", 0 ) ROM_LOAD( "jojoba-simm5.4", 0x00000, 0x200000, CRC(d167536b) SHA1(e2637d3486f168ce44e0a00413d38960cb86db4c) ) ROM_REGION( 0x200000, "simm5.5", 0 ) ROM_LOAD( "jojoba-simm5.5", 0x00000, 0x200000, CRC(55e7a042) SHA1(c18bda61fa005d9174a27b7b7d324004262a4525) ) ROM_REGION( 0x200000, "simm5.6", 0 ) ROM_LOAD( "jojoba-simm5.6", 0x00000, 0x200000, CRC(4fb32906) SHA1(3a5965b3197517932c8aa4c07a6ea6a190a338d7) ) ROM_REGION( 0x200000, "simm5.7", 0 ) ROM_LOAD( "jojoba-simm5.7", 0x00000, 0x200000, CRC(8c8be520) SHA1(c461f3f76a83592b36b29afb316679a7c8972404) ) ROM_END /* Bootlegs for use with modified security carts */ ROM_START( cps3boot ) // for cart with standard SH2 ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "no-battery_bios_29f400_for_hd6417095_sh2.u2", 0x000000, 0x080000, CRC(cb9bd5b0) SHA1(ea7ecb3deb69f5307a62d8f0d7d8e68d49013d07)) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "unicd-cps3_for_standard_sh2_v4", 0, SHA1(099c52bd38753f0f4876243e7aa87ca482a2dcb7) ) ROM_END ROM_START( cps3booto ) // for cart with standard SH2 ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "no-battery_bios_29f400_for_hd6417095_sh2.u2", 0x000000, 0x080000, CRC(cb9bd5b0) SHA1(ea7ecb3deb69f5307a62d8f0d7d8e68d49013d07)) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "no-battery_multi-game_bootleg_cd_for_hd6417095_sh2", 0, SHA1(6057cc3ec7991c0c00a7ab9da6ac2f92c9fb1aed) ) ROM_END ROM_START( cps3booto2 ) // for cart with standard SH2 ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "no-battery_bios_29f400_for_hd6417095_sh2.u2", 0x000000, 0x080000, CRC(cb9bd5b0) SHA1(ea7ecb3deb69f5307a62d8f0d7d8e68d49013d07)) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "no-battery_multi-game_bootleg_cd_for_hd6417095_sh2_older", 0, SHA1(123f2fcb0f3dd3d6b859e82a51d0127e46763776) ) ROM_END ROM_START( cps3bs32 ) // for cart with standard SH2 ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "no-battery_bios_29f400_for_hd6417095_sh2.u2", 0x000000, 0x080000, CRC(cb9bd5b0) SHA1(ea7ecb3deb69f5307a62d8f0d7d8e68d49013d07)) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "sfiii_2nd_impact_converted_for_standard_sh2_v3", 0, SHA1(8f180d159e88042a1e819cefd39eef67f5e86e3d) ) ROM_END ROM_START( cps3bs32a ) // for cart with standard SH2 ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "no-battery_bios_29f400_for_hd6417095_sh2.u2", 0x000000, 0x080000, CRC(cb9bd5b0) SHA1(ea7ecb3deb69f5307a62d8f0d7d8e68d49013d07)) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "sfiii_2nd_impact_converted_for_standard_sh2_older", 0, SHA1(8a8e4138c3bf12435933ab9d9ace510513200843) ) // v1 or v2? ROM_END ROM_START( cps3boota ) // for cart with dead custom SH2 (or 2nd Impact CPU which is the same as a dead one) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "no-battery_bios_29f400_for_dead_security_cart.u2", 0x000000, 0x080000, CRC(0fd56fb3) SHA1(5a8bffc07eb7da73cf4bca6718df72e471296bfd) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "unicd-cps3_for_custom_sh2_v5", 0, SHA1(50a5b2845d3dd3de3bce15c4f1b58500db80cabe) ) ROM_END ROM_START( cps3bootao ) // for cart with dead custom SH2 (or 2nd Impact CPU which is the same as a dead one) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "no-battery_bios_29f400_for_dead_security_cart.u2", 0x000000, 0x080000, CRC(0fd56fb3) SHA1(5a8bffc07eb7da73cf4bca6718df72e471296bfd) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "no-battery_multi-game_bootleg_cd_for_dead_security_cart", 0, SHA1(1ede2f1ba197ee787208358a13eae7185a5ae3b2) ) ROM_END ROM_START( cps3bootao2 ) // for cart with dead custom SH2 (or 2nd Impact CPU which is the same as a dead one) ROM_REGION32_BE( 0x080000, "bios", 0 ) /* bios region */ ROM_LOAD( "no-battery_bios_29f400_for_dead_security_cart.u2", 0x000000, 0x080000, CRC(0fd56fb3) SHA1(5a8bffc07eb7da73cf4bca6718df72e471296bfd) ) DISK_REGION( "scsi:1:cdrom" ) DISK_IMAGE_READONLY( "no-battery_multi-game_bootleg_cd_for_dead_security_cart_older", 0, SHA1(4b0b673b45dac94da018576c0a7f8644653fc564) ) ROM_END /***************************************************************************************** CPS3 game region / special flag information *****************************************************************************************/ /***************************************************************************************** Red Earth / Warzard JAPAN 1 ASIA 2 EURO 3 USA 4 HISPANIC 5 BRAZIL 6 OCEANIA 7 ASIA NCD 8 u32 *rom = (u32*)machine.root_device().memregion ( "bios" )->base(); rom[0x1fed8/4]^=0x00000001; // clear region to 0 (invalid) rom[0x1fed8/4]^=0x00000008; // region 8 - ASIA NO CD - doesn't actually skip the CD // test on startup, only during game, must be another flag // somewhere too, and we don't have any actual NCD dumps // to compare (or it expects SCSI to report there being // no cd drive?) *****************************************************************************************/ /***************************************************************************************** Street Fighter III: New Generation JAPAN 1 ASIA NCD 2 EURO 3 USA 4 HISPANIC 5 BRAZIL 6 OCEANIA 7 ASIA 8 // bios rom also lists korea, but game rom does not. u32 *rom = (u32*)machine.root_device().memregion ( "bios" )->base(); rom[0x1fec8/4]^=0x00000001; // region (clear region) rom[0x1fec8/4]^=0x00000008; // region rom[0x1fecc/4]^=0x01000000; // nocd - this ONLY skips the cd check in the bios test // menu is region is ASIA NCD, otherwise it will report // NG, Asia was probably the only NCD region for this *****************************************************************************************/ /***************************************************************************************** Street Fighter III 2nd Impact: Giant Attack JAPAN 1 ASIA NCD 2 EURO 3 USA 4 HISPANIC 5 BRAZIL 6 OCEANIA 7 ASIA 8 u32 *rom = (u32*)machine.root_device().memregion ( "bios" )->base(); rom[0x1fec8/4]^=0x00000001; // region (clear region) rom[0x1fec8/4]^=0x00000008; // region rom[0x1fecc/4]^=0x01000000; // nocd - this ONLY skips the cd check in the bios test // menu is region is ASIA NCD, otherwise it will report // NG, Asia was probably the only NCD region for this *****************************************************************************************/ /***************************************************************************************** JoJo's Venture / JoJo no Kimyou na Bouken XXXXXX 0 JAPAN 1 ASIA 2 EURO 3 USA 4 HISPANIC 5 BRAZIL 6 OCEANIA 7 DEVELOPMENT VERSION add 0x70 mask! u32 *rom = (u32*)machine.root_device().memregion ( "bios" )->base(); rom[0x1fec8/4]^=0x00000001; // region hack (clear jpn) rom[0x1fec8/4]^=0x00000004; // region rom[0x1fec8/4]^=0x00000070; // DEV mode rom[0x1fecc/4]^=0x01000000; // nocd *****************************************************************************************/ /***************************************************************************************** Street Fighter III 3rd Strike: Fight for the Future JAPAN 1 ASIA 2 EURO 3 USA 4 HISPANIC 5 BRAZIL 6 OCEANIA 7 u32 *rom = (u32*)machine.root_device().memregion ( "bios" )->base(); rom[0x1fec8/4]^=0x00000004; // region (clear region) rom[0x1fec8/4]^=0x00000001; // region rom[0x1fecc/4]^=0x01000000; // nocd *****************************************************************************************/ /***************************************************************************************** JoJo's Bizarre Adventure / JoJo no Kimyou na Bouken: Mirai e no Isan XXXXXX 0 JAPAN 1 ASIA 2 EURO 3 USA 4 HISPANIC 5 BRAZIL 6 OCEANIA 7 DEVELOPMENT VERSION add 0x70 mask! u32 *rom = (u32*)machine.root_device().memregion ( "bios" )->base(); rom[0x1fec8/4]^=0x00000001; // region (clear jpn) rom[0x1fec8/4]^=0x00000002; // region rom[0x1fec8/4]^=0x00000070; // DEV mode rom[0x1fecc/4]^=0x01000000; // nocd *****************************************************************************************/ /* Red Earth / Warzard */ // 961121 GAME( 1996, redearth, 0, redearth, cps3_re, cps3_state, init_redearth, ROT0, "Capcom", "Red Earth (Euro 961121)", MACHINE_SUPPORTS_SAVE ) GAME( 1996, warzard, redearth, redearth, cps3_re, cps3_state, init_redearth, ROT0, "Capcom", "Warzard (Japan 961121)", MACHINE_SUPPORTS_SAVE ) // 961023 GAME( 1996, redearthr1, redearth, redearth, cps3_re, cps3_state, init_redearth, ROT0, "Capcom", "Red Earth (Euro 961023)", MACHINE_SUPPORTS_SAVE ) GAME( 1996, warzardr1, redearth, redearth, cps3_re, cps3_state, init_redearth, ROT0, "Capcom", "Warzard (Japan 961023)", MACHINE_SUPPORTS_SAVE ) /* Street Fighter III: New Generation */ // 970403 // not dumped // 970312 // not dumped // 970204 GAME( 1997, sfiii, 0, sfiii, cps3, cps3_state, init_sfiii, ROT0, "Capcom", "Street Fighter III: New Generation (Euro 970204)", MACHINE_SUPPORTS_SAVE ) GAME( 1997, sfiiiu, sfiii, sfiii, cps3, cps3_state, init_sfiii, ROT0, "Capcom", "Street Fighter III: New Generation (USA 970204)", MACHINE_SUPPORTS_SAVE ) GAME( 1997, sfiiia, sfiii, sfiii, cps3, cps3_state, init_sfiii, ROT0, "Capcom", "Street Fighter III: New Generation (Asia 970204)", MACHINE_SUPPORTS_SAVE ) GAME( 1997, sfiiij, sfiii, sfiii, cps3, cps3_state, init_sfiii, ROT0, "Capcom", "Street Fighter III: New Generation (Japan 970204)", MACHINE_SUPPORTS_SAVE ) GAME( 1997, sfiiih, sfiii, sfiii, cps3, cps3_state, init_sfiii, ROT0, "Capcom", "Street Fighter III: New Generation (Hispanic 970204)", MACHINE_SUPPORTS_SAVE ) GAME( 1997, sfiiin, sfiii, sfiii, cps3, cps3_state, init_sfiii, ROT0, "Capcom", "Street Fighter III: New Generation (Asia 970204, NO CD, bios set 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1997, sfiiina, sfiii, sfiii, cps3, cps3_state, init_sfiii, ROT0, "Capcom", "Street Fighter III: New Generation (Asia 970204, NO CD, bios set 2)", MACHINE_SUPPORTS_SAVE ) /* Street Fighter III 2nd Impact: Giant Attack */ // 971016 // not dumped // 970930 GAMEL(1997, sfiii2, 0, sfiii2, cps3, cps3_state, init_sfiii2, ROT0, "Capcom", "Street Fighter III 2nd Impact: Giant Attack (USA 970930)", MACHINE_SUPPORTS_SAVE, layout_sfiii2 ) // layout is for widescreen support GAMEL(1997, sfiii2j, sfiii2, sfiii2, cps3, cps3_state, init_sfiii2, ROT0, "Capcom", "Street Fighter III 2nd Impact: Giant Attack (Japan 970930)", MACHINE_SUPPORTS_SAVE, layout_sfiii2 ) GAMEL(1997, sfiii2n, sfiii2, sfiii2, cps3, cps3_state, init_sfiii2, ROT0, "Capcom", "Street Fighter III 2nd Impact: Giant Attack (Asia 970930, NO CD)", MACHINE_SUPPORTS_SAVE, layout_sfiii2 ) /* JoJo's Venture / JoJo no Kimyou na Bouken */ // 990128 GAME( 1998, jojo, 0, jojo, cps3_jojo, cps3_state, init_jojo, ROT0, "Capcom", "JoJo's Venture (Euro 990128)", MACHINE_SUPPORTS_SAVE ) GAME( 1998, jojou, jojo, jojo, cps3_jojo, cps3_state, init_jojo, ROT0, "Capcom", "JoJo's Venture (USA 990128)", MACHINE_SUPPORTS_SAVE ) GAME( 1998, jojoa, jojo, jojo, cps3_jojo, cps3_state, init_jojo, ROT0, "Capcom", "JoJo's Venture (Asia 990128)", MACHINE_SUPPORTS_SAVE ) GAME( 1998, jojoj, jojo, jojo, cps3_jojo, cps3_state, init_jojo, ROT0, "Capcom", "JoJo no Kimyou na Bouken (Japan 990128)", MACHINE_SUPPORTS_SAVE ) GAME( 1998, jojon, jojo, jojo, cps3_jojo, cps3_state, init_jojo, ROT0, "Capcom", "JoJo's Venture (Asia 990128, NO CD)", MACHINE_SUPPORTS_SAVE ) // 990108 GAME( 1998, jojor1, jojo, jojo, cps3_jojo, cps3_state, init_jojo, ROT0, "Capcom", "JoJo's Venture (Euro 990108)", MACHINE_SUPPORTS_SAVE ) GAME( 1998, jojour1, jojo, jojo, cps3_jojo, cps3_state, init_jojo, ROT0, "Capcom", "JoJo's Venture (USA 990108)", MACHINE_SUPPORTS_SAVE ) GAME( 1998, jojoar1, jojo, jojo, cps3_jojo, cps3_state, init_jojo, ROT0, "Capcom", "JoJo's Venture (Asia 990108)", MACHINE_SUPPORTS_SAVE ) GAME( 1998, jojojr1, jojo, jojo, cps3_jojo, cps3_state, init_jojo, ROT0, "Capcom", "JoJo no Kimyou na Bouken (Japan 990108)", MACHINE_SUPPORTS_SAVE ) GAME( 1998, jojonr1, jojo, jojo, cps3_jojo, cps3_state, init_jojo, ROT0, "Capcom", "JoJo's Venture (Asia 990108, NO CD)", MACHINE_SUPPORTS_SAVE ) // 981202 GAME( 1998, jojor2, jojo, jojo, cps3_jojo, cps3_state, init_jojo, ROT0, "Capcom", "JoJo's Venture (Euro 981202)", MACHINE_SUPPORTS_SAVE ) GAME( 1998, jojour2, jojo, jojo, cps3_jojo, cps3_state, init_jojo, ROT0, "Capcom", "JoJo's Venture (USA 981202)", MACHINE_SUPPORTS_SAVE ) GAME( 1998, jojoar2, jojo, jojo, cps3_jojo, cps3_state, init_jojo, ROT0, "Capcom", "JoJo's Venture (Asia 981202)", MACHINE_SUPPORTS_SAVE ) GAME( 1998, jojojr2, jojo, jojo, cps3_jojo, cps3_state, init_jojo, ROT0, "Capcom", "JoJo no Kimyou na Bouken (Japan 981202)", MACHINE_SUPPORTS_SAVE ) GAME( 1998, jojonr2, jojo, jojo, cps3_jojo, cps3_state, init_jojo, ROT0, "Capcom", "JoJo's Venture (Asia 981202, NO CD)", MACHINE_SUPPORTS_SAVE ) /* Street Fighter III 3rd Strike: Fight for the Future */ // 990608 GAME( 1999, sfiii3, 0, sfiii3, cps3, cps3_state, init_sfiii3, ROT0, "Capcom", "Street Fighter III 3rd Strike: Fight for the Future (Euro 990608)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, sfiii3u, sfiii3, sfiii3, cps3, cps3_state, init_sfiii3, ROT0, "Capcom", "Street Fighter III 3rd Strike: Fight for the Future (USA 990608)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, sfiii3j, sfiii3, sfiii3, cps3, cps3_state, init_sfiii3, ROT0, "Capcom", "Street Fighter III 3rd Strike: Fight for the Future (Japan 990608)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, sfiii3n, sfiii3, sfiii3, cps3, cps3_state, init_sfiii3, ROT0, "Capcom", "Street Fighter III 3rd Strike: Fight for the Future (Japan 990608, NO CD)", MACHINE_SUPPORTS_SAVE ) // 990512 GAME( 1999, sfiii3r1, sfiii3, sfiii3, cps3, cps3_state, init_sfiii3, ROT0, "Capcom", "Street Fighter III 3rd Strike: Fight for the Future (Euro 990512)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, sfiii3ur1, sfiii3, sfiii3, cps3, cps3_state, init_sfiii3, ROT0, "Capcom", "Street Fighter III 3rd Strike: Fight for the Future (USA 990512)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, sfiii3jr1, sfiii3, sfiii3, cps3, cps3_state, init_sfiii3, ROT0, "Capcom", "Street Fighter III 3rd Strike: Fight for the Future (Japan 990512)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, sfiii3nr1, sfiii3, sfiii3, cps3, cps3_state, init_sfiii3, ROT0, "Capcom", "Street Fighter III 3rd Strike: Fight for the Future (Japan 990512, NO CD)", MACHINE_SUPPORTS_SAVE ) /* JoJo's Bizarre Adventure / JoJo no Kimyou na Bouken: Mirai e no Isan */ // 990927 GAME( 1999, jojoba, 0, jojoba, cps3_jojo, cps3_state, init_jojoba, ROT0, "Capcom", "JoJo's Bizarre Adventure (Euro 990927)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, jojobaj, jojoba, jojoba, cps3_jojo, cps3_state, init_jojoba, ROT0, "Capcom", "JoJo no Kimyou na Bouken: Mirai e no Isan (Japan 990927)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, jojoban, jojoba, jojoba, cps3_jojo, cps3_state, init_jojoba, ROT0, "Capcom", "JoJo no Kimyou na Bouken: Mirai e no Isan (Japan 990927, NO CD)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, jojobane, jojoba, jojoba, cps3_jojo, cps3_state, init_jojoba, ROT0, "Capcom", "JoJo's Bizarre Adventure (Euro 990927, NO CD)", MACHINE_SUPPORTS_SAVE ) // 990913 GAME( 1999, jojobar1, jojoba, jojoba, cps3_jojo, cps3_state, init_jojoba, ROT0, "Capcom", "JoJo's Bizarre Adventure (Euro 990913)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, jojobajr1, jojoba, jojoba, cps3_jojo, cps3_state, init_jojoba, ROT0, "Capcom", "JoJo no Kimyou na Bouken: Mirai e no Isan (Japan 990913)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, jojobanr1, jojoba, jojoba, cps3_jojo, cps3_state, init_jojoba, ROT0, "Capcom", "JoJo no Kimyou na Bouken: Mirai e no Isan (Japan 990913, NO CD)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, jojobaner1, jojoba, jojoba, cps3_jojo, cps3_state, init_jojoba, ROT0, "Capcom", "JoJo's Bizarre Adventure (Euro 990913, NO CD)", MACHINE_SUPPORTS_SAVE ) // bootlegs, hold START1 during bootup to change games // newest revision, fixes some issues with Warzard decryption. GAME( 1999, cps3boot, 0, sfiii3, cps3, cps3_state, init_cps3boot, ROT0, "bootleg", "CPS3 Multi-game bootleg for HD6417095 type SH2 (V4)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, cps3boota, cps3boot, sfiii3, cps3, cps3_state, init_sfiii2, ROT0, "bootleg", "CPS3 Multi-game bootleg for dead security cart (V5)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, cps3booto, cps3boot, sfiii3, cps3, cps3_state, init_cps3boot, ROT0, "bootleg", "CPS3 Multi-game bootleg for HD6417095 type SH2 (older)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, cps3bootao, cps3boot, sfiii3, cps3, cps3_state, init_sfiii2, ROT0, "bootleg", "CPS3 Multi-game bootleg for dead security cart (older)", MACHINE_SUPPORTS_SAVE ) // this doesn't play 2nd Impact despite it being listed. 2nd Impact uses separate data/code encryption and can't be decrypted cleanly for a standard SH2. Selecting it just flashes in a copy of 3rd Strike with the 2nd Impact loading screen GAME( 1999, cps3booto2, cps3boot, sfiii3, cps3, cps3_state, init_cps3boot, ROT0, "bootleg", "CPS3 Multi-game bootleg for HD6417095 type SH2 (oldest) (New Generation, 3rd Strike, JoJo's Venture, JoJo's Bizarre Adventure and Red Earth only)", MACHINE_SUPPORTS_SAVE ) // this does not play Red Earth or the 2 Jojo games. New Generation and 3rd Strike have been heavily modified to work with the separate code/data encryption a dead cart / 2nd Impact cart has. Selecting the other games will give an 'invalid CD' message. GAME( 1999, cps3bootao2, cps3boot, sfiii3, cps3, cps3_state, init_sfiii2, ROT0, "bootleg", "CPS3 Multi-game bootleg for dead security cart (oldest) (New Generation, 2nd Impact and 3rd Strike only)", MACHINE_SUPPORTS_SAVE ) // these are test bootleg CDs for running 2nd Impact on a standard SH2 GAME( 1999, cps3bs32, cps3boot, sfiii3, cps3, cps3_state, init_cps3boot, ROT0, "bootleg", "Street Fighter III 2nd Impact: Giant Attack (USA 970930, bootleg for HD6417095 type SH2, V3)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, cps3bs32a, cps3boot, sfiii3, cps3, cps3_state, init_cps3boot, ROT0, "bootleg", "Street Fighter III 2nd Impact: Giant Attack (USA 970930, bootleg for HD6417095 type SH2, older)", MACHINE_SUPPORTS_SAVE ) // older / buggier hack