// license:BSD-3-Clause // copyright-holders:David Haywood /* CPS1 single board bootlegs sound hardware: PIC16c57, oki M6295 (no z80) Games known to use this h/w: Cadillacs and Dinosaurs 930201 ETC The Punisher 930422 ETC Saturday Night Slam Masters 930713 ETC Warriors of Fate 921002 ETC (Note, these are all CPS1.5/Q sound games) Generally the sound quality is very poor compared to official Capcom hardware. Both music and sound effects are produced by just a single M6295. Background music consists of short pre-recorded clips which loop continuously. Currently all games have no sound emulation due to the PICs being secured/protected. Unless any un-protected PIcs ever turn up (unlikely) then "decapping" of working chips is probably the only way valid dumps will ever be made. Status of each game: -------------------- dinopic: No sound. dinopic2: No sound. dinopic3: No sound. Some minor gfx priority issues, confirmed present on real board. jurassic99: No sound. punipic, punipic2: No sound. Problems in Central Park. Patches used. punipic3: Same as punipic, and doors are missing. slampic: No sound. Some minor gfx issues (sprites on character select screen). slampic2: No sound. All gfx issues confirmed present on real board. wofpic: No sound. Some minor gfx issues (sprite priorities mainly). https://youtu.be/Ozlb2gNRSfs all dinopic sets have some priority issues with sprites overlapping foreground objects on certain levels brightness circuity present on pcb? slampic2 yes dinopic3 no jurassic99 no others tbc... assume no for now */ #include "emu.h" #include "includes/fcrash.h" #include "cpu/m68000/m68000.h" #include "cpu/pic16c5x/pic16c5x.h" #include "sound/okim6295.h" #include "machine/eepromser.h" #include "speaker.h" #define CPS1_ROWSCROLL_OFFS (0x20/2) /* base of row scroll offsets in other RAM */ #define CODE_SIZE 0x400000 class cps1bl_pic_state : public cps1bl_no_brgt { public: cps1bl_pic_state(const machine_config &mconfig, device_type type, const char *tag) : cps1bl_no_brgt(mconfig, type, tag) { } void punipic(machine_config &config); void slampic(machine_config &config); void init_dinopic(); void init_punipic(); void init_punipic3(); void init_slampic(); protected: void dinopic_layer_w(offs_t offset, uint16_t data); private: DECLARE_MACHINE_START(punipic); DECLARE_MACHINE_START(slampic); void punipic_layer_w(offs_t offset, uint16_t data); void slampic_layer_w(offs_t offset, uint16_t data); void slampic_layer2_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0); void punipic_map(address_map &map); void slampic_map(address_map &map); }; class slampic2_state : public fcrash_state { public: slampic2_state(const machine_config &mconfig, device_type type, const char *tag) : fcrash_state(mconfig, type, tag) { } void slampic2(machine_config &config); void init_slampic2(); private: DECLARE_MACHINE_START(slampic2); uint16_t slampic2_cps_a_r(offs_t offset); void slampic2_sound_w(uint16_t data); void slampic2_sound2_w(uint16_t data); void slampic2_map(address_map &map); void bootleg_render_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) override; }; class dinopic_state : public cps1bl_pic_state { public: dinopic_state(const machine_config &mconfig, device_type type, const char *tag) : cps1bl_pic_state(mconfig, type, tag) { } void dinopic(machine_config &config); private: void dinopic_layer2_w(uint16_t data); DECLARE_MACHINE_START(dinopic); void dinopic_map(address_map &map); void bootleg_render_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) override; }; class wofpic_state : public dinopic_state { public: wofpic_state(const machine_config &mconfig, device_type type, const char *tag) : dinopic_state(mconfig, type, tag) { } void wofpic(machine_config &config); void init_wofpic(); private: void wofpic_layer_w(offs_t offset, uint16_t data); void wofpic_layer2_w(uint16_t data); void wofpic_spr_base_w(uint16_t data); DECLARE_MACHINE_START(wofpic); void wofpic_map(address_map &map); }; void cps1bl_pic_state::dinopic_layer_w(offs_t offset, uint16_t data) { switch (offset) { case 0x00: m_cps_a_regs[0x0e / 2] = data; break; case 0x01: m_cps_a_regs[0x0c / 2] = data; break; case 0x02: m_cps_a_regs[0x12 / 2] = data; m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */ break; case 0x03: m_cps_a_regs[0x10 / 2] = data; break; case 0x04: m_cps_a_regs[0x16 / 2] = data; break; case 0x05: m_cps_a_regs[0x14 / 2] = data; break; default: logerror("%s: Unknown layer cmd %X %X\n",machine().describe_context(),offset<<1,data); } } void dinopic_state::dinopic_layer2_w(uint16_t data) { m_cps_a_regs[0x06 / 2] = data; } void cps1bl_pic_state::punipic_layer_w(offs_t offset, uint16_t data) { m_cps_a_regs[0x08/2] = 0; switch (offset) { case 0x00: m_cps_a_regs[0x0e / 2] = data; break; case 0x01: m_cps_a_regs[0x0c / 2] = data; break; case 0x02: m_cps_a_regs[0x12 / 2] = data; m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */ break; case 0x03: m_cps_a_regs[0x10 / 2] = data + 0xffc0; break; case 0x04: m_cps_a_regs[0x16 / 2] = data; break; case 0x05: m_cps_a_regs[0x14 / 2] = data; break; case 0x06: switch (data) { case 0x14: case 0x54: m_cps_a_regs[0x04 / 2] = 0x9100; break; case 0x24: case 0x64: m_cps_a_regs[0x04 / 2] = 0x90c0; break; case 0x3c: case 0x7c: m_cps_a_regs[0x04 / 2] = 0x9180; break; } break; case 0x07: // unknown break; default: logerror("%s: Unknown layer cmd %X %X\n",machine().describe_context(),offset<<1,data); } } void cps1bl_pic_state::slampic_layer_w(offs_t offset, uint16_t data) { switch (offset) { case 0x00: case 0x01: case 0x02: case 0x03: case 0x04: case 0x05: dinopic_layer_w(offset, data); break; case 0x06: // scroll 2 base m_cps_a_regs[0x04/2] = data << 4; break; } } void cps1bl_pic_state::slampic_layer2_w(offs_t offset, uint16_t data, uint16_t mem_mask) { COMBINE_DATA(&m_cps_a_regs[offset]); if (offset == 0x22 / 2) { // doesn't seem to write anywhere outside mainram? m_cps_b_regs[m_layer_enable_reg / 2] = m_mainram[0x8d72 / 2]; m_cps_b_regs[m_layer_mask_reg[1] / 2] = m_mainram[0x8d74 / 2]; m_cps_b_regs[m_layer_mask_reg[2] / 2] = m_mainram[0x8d76 / 2]; m_cps_b_regs[m_layer_mask_reg[3] / 2] = m_mainram[0x8d78 / 2]; } } uint16_t slampic2_state::slampic2_cps_a_r(offs_t offset) { // checks bit 0 of 800132 // no sound codes are sent unless this returns true, ready signal from the sound PIC? if (offset == 0x32 / 2) return 0xffff; else logerror("Read from cps-a register %02x\n", offset * 2); return 0; } void slampic2_state::slampic2_sound_w(uint16_t data) { //logerror("Sound command: %04x\n", data); } void slampic2_state::slampic2_sound2_w(uint16_t data) { //logerror("Sound2 command: %04x\n", data); } void wofpic_state::wofpic_layer_w(offs_t offset, uint16_t data) { switch (offset) { case 0x00: m_cps_a_regs[0x0e / 2] = data; break; case 0x01: m_cps_a_regs[0x0c / 2] = data; break; case 0x02: m_cps_a_regs[0x12 / 2] = data; m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */ break; case 0x03: m_cps_a_regs[0x10 / 2] = data; break; case 0x04: m_cps_a_regs[0x16 / 2] = data; break; case 0x05: m_cps_a_regs[0x14 / 2] = data; break; case 0x06: { // see bootleggers routines starting at $101000 // writes values 0-f to 98000c // how does this relate to layer control reg value? // original game values: // m_cps_b_regs[m_layer_enable_reg / 2] = m_mainram[0x6398 / 2]; // m_cps_b_regs[m_layer_mask_reg[1] / 2] = m_mainram[0x639a / 2]; // m_cps_b_regs[m_layer_mask_reg[2] / 2] = m_mainram[0x639c / 2]; // m_cps_b_regs[m_layer_mask_reg[3] / 2] = m_mainram[0x639e / 2]; m_cps_b_regs[0x3e / 2] = data; switch (data) { case 0: // 12ce m_cps_b_regs[m_layer_enable_reg / 2] = 0x12ce; // attract lvl 1 m_cps_b_regs[m_layer_mask_reg[1] / 2] = 0x1f; m_cps_b_regs[m_layer_mask_reg[2] / 2] = 0x1ff; m_cps_b_regs[m_layer_mask_reg[3] / 2] = 0x7fff; break; case 1: // 12c2, 12c6, 270a, 138e, 18ce m_cps_b_regs[m_layer_enable_reg / 2] = 0x138e; // attract lvl 4 m_cps_b_regs[m_layer_mask_reg[1] / 2] = 0x3f; m_cps_b_regs[m_layer_mask_reg[2] / 2] = 0x1ff; m_cps_b_regs[m_layer_mask_reg[3] / 2] = 0x7fff; break; case 2: m_cps_b_regs[m_layer_enable_reg / 2] = 0x12ce; // ? m_cps_b_regs[m_layer_mask_reg[2] / 2] = 0x780; m_cps_b_regs[m_layer_mask_reg[3] / 2] = 0; break; case 3: // 1c8e, 1c82, 1c86, 270a m_cps_b_regs[m_layer_enable_reg / 2] = 0x1c8e; // attract lvl 2 m_cps_b_regs[m_layer_mask_reg[1] / 2] = 0x7ff; m_cps_b_regs[m_layer_mask_reg[2] / 2] = 0x780; m_cps_b_regs[m_layer_mask_reg[3] / 2] = 0; break; case 4: m_cps_b_regs[m_layer_enable_reg / 2] = 0x12ce; // ? m_cps_b_regs[m_layer_mask_reg[2] / 2] = 0; m_cps_b_regs[m_layer_mask_reg[3] / 2] = 0x7fff; break; case 5: break; case 6: m_cps_b_regs[m_layer_enable_reg / 2] = 0x12ce; // ? m_cps_b_regs[m_layer_mask_reg[2] / 2] = 0x781; m_cps_b_regs[m_layer_mask_reg[3] / 2] = 0x1f; break; case 7: break; case 8: m_cps_b_regs[m_layer_enable_reg / 2] = 0x12ce; // ? m_cps_b_regs[m_layer_mask_reg[2] / 2] = 0; m_cps_b_regs[m_layer_mask_reg[3] / 2] = 0x1f; break; case 9: break; case 10: m_cps_b_regs[m_layer_enable_reg / 2] = 0x12ce; // ? m_cps_b_regs[m_layer_mask_reg[2] / 2] = 0x40ff; m_cps_b_regs[m_layer_mask_reg[3] / 2] = 0x7fff; break; case 11: break; case 14: // 12ce, 1b0e m_cps_b_regs[m_layer_enable_reg / 2] = 0x12ce; break; case 15: // 270a, 1e0e, 138e, 270e m_cps_b_regs[m_layer_enable_reg / 2] = 0x138e; // attract lvl 3 m_cps_b_regs[m_layer_mask_reg[1] / 2] = 0x7fff; m_cps_b_regs[m_layer_mask_reg[2] / 2] = 0x7fff; m_cps_b_regs[m_layer_mask_reg[3] / 2] = 0x7fff; break; } } break; default: logerror("%s: Unknown layer cmd %X %X\n",machine().describe_context(),offset<<1,data); } } void wofpic_state::wofpic_layer2_w(uint16_t data) { m_cps_a_regs[0x06 / 2] = data; } void wofpic_state::wofpic_spr_base_w(uint16_t data) { m_sprite_base = data ? 0x3000 : 0x1000; } void dinopic_state::dinopic(machine_config &config) { /* basic machine hardware */ M68000(config, m_maincpu, 12000000); m_maincpu->set_addrmap(AS_PROGRAM, &dinopic_state::dinopic_map); m_maincpu->set_vblank_int("screen", FUNC(dinopic_state::cps1_interrupt)); m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &dinopic_state::cpu_space_map); //PIC16C57(config, m_audiocpu, 3750000).set_disable(); /* no valid dumps .. */ MCFG_MACHINE_START_OVERRIDE(dinopic_state, dinopic) EEPROM_93C46_8BIT(config, "eeprom"); /* video hardware */ SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); m_screen->set_size(64*8, 32*8); m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 ); m_screen->set_screen_update(FUNC(dinopic_state::screen_update_fcrash)); m_screen->screen_vblank().set(FUNC(dinopic_state::screen_vblank_cps1)); m_screen->set_palette(m_palette); GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1); PALETTE(config, m_palette, palette_device::BLACK).set_entries(0xc00); /* sound hardware */ SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, m_soundlatch); OKIM6295(config, m_oki, 1000000, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30); } void cps1bl_pic_state::punipic(machine_config &config) { /* basic machine hardware */ M68000(config, m_maincpu, 12000000); m_maincpu->set_addrmap(AS_PROGRAM, &cps1bl_pic_state::punipic_map); m_maincpu->set_vblank_int("screen", FUNC(cps1bl_pic_state::cps1_interrupt)); m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps1bl_pic_state::cpu_space_map); //PIC16C57(config, m_audiocpu, 12000000).set_disable(); /* no valid dumps .. */ MCFG_MACHINE_START_OVERRIDE(cps1bl_pic_state, punipic) EEPROM_93C46_8BIT(config, "eeprom"); /* video hardware */ SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); m_screen->set_size(64*8, 32*8); m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 ); m_screen->set_screen_update(FUNC(cps1bl_pic_state::screen_update_fcrash)); m_screen->screen_vblank().set(FUNC(cps1bl_pic_state::screen_vblank_cps1)); m_screen->set_palette(m_palette); GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1); PALETTE(config, m_palette, palette_device::BLACK).set_entries(0xc00); /* sound hardware */ SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, m_soundlatch); OKIM6295(config, m_oki, 1000000, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30); } void cps1bl_pic_state::slampic(machine_config &config) { /* basic machine hardware */ M68000(config, m_maincpu, 12000000); m_maincpu->set_addrmap(AS_PROGRAM, &cps1bl_pic_state::slampic_map); m_maincpu->set_vblank_int("screen", FUNC(cps1bl_pic_state::cps1_interrupt)); m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps1bl_pic_state::cpu_space_map); //PIC16C57(config, m_audiocpu, 12000000).set_disable(); /* no valid dumps .. */ MCFG_MACHINE_START_OVERRIDE(cps1bl_pic_state, slampic) EEPROM_93C46_8BIT(config, "eeprom"); /* video hardware */ SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); m_screen->set_size(64*8, 32*8); m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 ); m_screen->set_screen_update(FUNC(cps1bl_pic_state::screen_update_fcrash)); m_screen->screen_vblank().set(FUNC(cps1bl_pic_state::screen_vblank_cps1)); m_screen->set_palette(m_palette); GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1); PALETTE(config, m_palette, palette_device::BLACK).set_entries(0xc00); /* sound hardware */ SPEAKER(config, "mono").front_center(); OKIM6295(config, m_oki, 1000000, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30); } void slampic2_state::slampic2(machine_config &config) { M68000(config, m_maincpu, 10000000); // measured m_maincpu->set_addrmap(AS_PROGRAM, &slampic2_state::slampic2_map); m_maincpu->set_vblank_int("screen", FUNC(slampic2_state::cps1_interrupt)); m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &slampic2_state::cpu_space_map); PIC16C57(config, m_audiocpu, 4000000); // measured //m_audiocpu->set_disable(); MCFG_MACHINE_START_OVERRIDE(slampic2_state, slampic2) SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_raw(CPS_PIXEL_CLOCK, CPS_HTOTAL, CPS_HBEND, CPS_HBSTART, CPS_VTOTAL, CPS_VBEND, CPS_VBSTART); m_screen->set_screen_update(FUNC(slampic2_state::screen_update_fcrash)); //m_screen->screen_vblank().set(FUNC(slampic2_state::screen_vblank_cps1)); m_screen->set_palette(m_palette); GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1); PALETTE(config, m_palette, palette_device::BLACK).set_entries(0xc00); SPEAKER(config, "mono").front_center(); //GENERIC_LATCH_8(config, m_soundlatch); //GENERIC_LATCH_8(config, m_soundlatch2); OKIM6295(config, m_oki, 1000000, okim6295_device::PIN7_LOW); // measured & pin 7 verified //m_oki->set_addrmap(0, &slampic2_state::slampic2_oki_map); m_oki->add_route(ALL_OUTPUTS, "mono", 0.80); } void wofpic_state::wofpic(machine_config &config) { dinopic(config); m_maincpu->set_addrmap(AS_PROGRAM, &wofpic_state::wofpic_map); MCFG_MACHINE_START_OVERRIDE(wofpic_state, wofpic) } void dinopic_state::dinopic_map(address_map &map) { map(0x000000, 0x3fffff).rom(); map(0x800000, 0x800007).portr("IN1"); /* Player input ports */ map(0x800006, 0x800007).w(FUNC(dinopic_state::cps1_soundlatch_w)); /* Sound command */ map(0x800018, 0x80001f).r(FUNC(dinopic_state::cps1_dsw_r)); /* System input ports / Dip Switches */ map(0x800030, 0x800037).w(FUNC(dinopic_state::cps1_coinctrl_w)); map(0x800100, 0x80013f).w(FUNC(dinopic_state::cps1_cps_a_w)).share("cps_a_regs"); /* CPS-A custom */ map(0x800140, 0x80017f).rw(FUNC(dinopic_state::cps1_cps_b_r), FUNC(dinopic_state::cps1_cps_b_w)).share("cps_b_regs"); map(0x800222, 0x800223).w(FUNC(dinopic_state::dinopic_layer2_w)); map(0x880000, 0x880001).nopw(); // always 0 map(0x900000, 0x92ffff).ram().w(FUNC(dinopic_state::cps1_gfxram_w)).share("gfxram"); map(0x980000, 0x98000b).w(FUNC(dinopic_state::dinopic_layer_w)); map(0xf18000, 0xf19fff).ram(); map(0xf1c000, 0xf1c001).portr("IN2"); /* Player 3 controls (later games) */ map(0xf1c004, 0xf1c005).w(FUNC(dinopic_state::cpsq_coinctrl2_w)); /* Coin control2 (later games) */ map(0xf1c006, 0xf1c007).portr("EEPROMIN").portw("EEPROMOUT"); map(0xff0000, 0xffffff).ram().share("mainram"); } void cps1bl_pic_state::punipic_map(address_map &map) { map(0x000000, 0x3fffff).rom(); map(0x800000, 0x800007).portr("IN1"); /* Player input ports */ map(0x800006, 0x800007).w(FUNC(cps1bl_pic_state::cps1_soundlatch_w)); /* Sound command */ map(0x800018, 0x80001f).r(FUNC(cps1bl_pic_state::cps1_dsw_r)); /* System input ports / Dip Switches */ map(0x800030, 0x800037).w(FUNC(cps1bl_pic_state::cps1_coinctrl_w)); map(0x800100, 0x80013f).w(FUNC(cps1bl_pic_state::cps1_cps_a_w)).share("cps_a_regs"); /* CPS-A custom */ map(0x800140, 0x80017f).rw(FUNC(cps1bl_pic_state::cps1_cps_b_r), FUNC(cps1bl_pic_state::cps1_cps_b_w)).share("cps_b_regs"); map(0x880000, 0x880001).nopw(); // same as 98000C map(0x900000, 0x92ffff).ram().w(FUNC(cps1bl_pic_state::cps1_gfxram_w)).share("gfxram"); map(0x980000, 0x98000f).w(FUNC(cps1bl_pic_state::punipic_layer_w)); map(0x990000, 0x990001).nopw(); // unknown map(0x991000, 0x991017).nopw(); // unknown map(0xf18000, 0xf19fff).ram(); map(0xf1c006, 0xf1c007).portr("EEPROMIN").portw("EEPROMOUT"); map(0xff0000, 0xffffff).ram().share("mainram"); } void cps1bl_pic_state::slampic_map(address_map &map) { map(0x000000, 0x3fffff).rom(); map(0x800006, 0x800007).nopw(); //.w(FUNC(cps1bl_pic_state::cps1_soundlatch2_w)); map(0x800000, 0x800007).portr("IN1"); /* Player input ports */ map(0x800018, 0x80001f).r(FUNC(cps1bl_pic_state::cps1_dsw_r)); /* System input ports / Dip Switches */ map(0x800030, 0x800037).w(FUNC(cps1bl_pic_state::cps1_coinctrl_w)); map(0x800100, 0x80013f).ram().w(FUNC(cps1bl_pic_state::slampic_layer2_w)).share("cps_a_regs"); /* CPS-A custom */ map(0x800140, 0x80017f).ram().share("cps_b_regs"); map(0x880000, 0x880001).nopw(); //.w(FUNC(cps1bl_pic_state::cps1_soundlatch_w)); /* Sound command */ map(0x900000, 0x92ffff).ram().w(FUNC(cps1bl_pic_state::cps1_gfxram_w)).share("gfxram"); map(0x980000, 0x98000d).w(FUNC(cps1bl_pic_state::slampic_layer_w)); map(0xf00000, 0xf0ffff).r(FUNC(cps1bl_pic_state::qsound_rom_r)); /* Slammasters protection */ map(0xf18000, 0xf19fff).ram(); map(0xf1c000, 0xf1c001).portr("IN2"); /* Player 3 controls (later games) */ map(0xf1c004, 0xf1c005).w(FUNC(cps1bl_pic_state::cpsq_coinctrl2_w)); /* Coin control2 (later games) */ map(0xf1c006, 0xf1c007).portr("EEPROMIN").portw("EEPROMOUT"); map(0xf1f000, 0xf1ffff).noprw(); // writes 0 to range, then reads F1F6EC, occasionally writes 0d5f->f1f6f0 map(0xff0000, 0xffffff).ram().share("mainram"); } void slampic2_state::slampic2_map(address_map &map) { map(0x000000, 0x3fffff).rom(); map(0x800000, 0x800001).portr("IN1"); map(0x800002, 0x800003).portr("IN2"); // player 3 + 4 inputs map(0x800018, 0x80001f).r(FUNC(slampic2_state::cps1_dsw_r)); map(0x800030, 0x800031).nopw(); // coin ctrl map(0x800100, 0x80013f).ram().r(FUNC(slampic2_state::slampic2_cps_a_r)).share("cps_a_regs"); map(0x800140, 0x80017f).ram().share("cps_b_regs"); map(0x800180, 0x800181).w(FUNC(slampic2_state::slampic2_sound_w)); // sound map(0x800188, 0x800189).w(FUNC(slampic2_state::slampic2_sound2_w)); // sound map(0x8ffff8, 0x8fffff).nopw(); // ? map(0x900000, 0x92ffff).ram().mirror(0x6c0000).w(FUNC(slampic2_state::cps1_gfxram_w)).share("gfxram"); // 0x930000, 0x933fff spriteram mirror? // 0xf00000, 0xf3ffff workram // 0xfc0000, 0xfeffff gfxram // 0xff0000, 0xff3fff spriteram map(0xff4000, 0xffffff).ram().share("mainram"); /* slammast slampic2 sprite table 1 900000-9007ff ff2000-ff27ff ff2800-ff2fff ? sprite table 2 904000-9047ff ff3000-ff37ff ff3800-ff3fff ? gfxram 900000-91bfff 900000-91bfff 91c000-92ffff fdc000-feffff test menu reads 3p + 4p controls at original ports f1c000-f1c003 start-up check tests f00000-f40000 region start-up check tests 930000-934000 region but ignores any failure found, mirrored with sprite table region? */ } void wofpic_state::wofpic_map(address_map &map) { map(0x000000, 0x3fffff).rom(); map(0x800000, 0x800007).portr("IN1"); /* Player input ports */ map(0x800006, 0x800007).w(FUNC(wofpic_state::cps1_soundlatch_w)); /* Sound command */ map(0x800008, 0x800009).w(FUNC(wofpic_state::wofpic_layer2_w)); map(0x800018, 0x80001f).r(FUNC(wofpic_state::cps1_dsw_r)); /* System input ports / Dip Switches */ map(0x800030, 0x800037).w(FUNC(wofpic_state::cps1_coinctrl_w)); map(0x800100, 0x80013f).w(FUNC(wofpic_state::cps1_cps_a_w)).share("cps_a_regs"); /* CPS-A custom */ map(0x800140, 0x80017f).rw(FUNC(wofpic_state::cps1_cps_b_r), FUNC(wofpic_state::cps1_cps_b_w)).share("cps_b_regs"); /* Only writes here at boot */ map(0x880000, 0x880001).nopw(); // ? map(0x900000, 0x92ffff).ram().w(FUNC(wofpic_state::cps1_gfxram_w)).share("gfxram"); map(0x980000, 0x98000d).w(FUNC(wofpic_state::wofpic_layer_w)); map(0xf18000, 0xf19fff).nopw(); // few q-sound leftovers map(0xf1c000, 0xf1c001).portr("IN2"); /* Player 3 controls (later games) */ map(0xf1c004, 0xf1c005).w(FUNC(wofpic_state::cpsq_coinctrl2_w)); /* Coin control2 (later games) */ map(0xf1c006, 0xf1c007).portr("EEPROMIN").portw("EEPROMOUT"); map(0xff0000, 0xffffff).ram().share("mainram"); } MACHINE_START_MEMBER(dinopic_state, dinopic) { m_layer_enable_reg = 0x0a; m_layer_mask_reg[0] = 0x0c; m_layer_mask_reg[1] = 0x0e; m_layer_mask_reg[2] = 0x00; m_layer_mask_reg[3] = 0x02; m_layer_scroll1x_offset = 0x40; m_layer_scroll2x_offset = 0x40; m_layer_scroll3x_offset = 0x40; m_sprite_base = 0x1000; m_sprite_list_end_marker = 0x8000; m_sprite_x_offset = 0; } MACHINE_START_MEMBER(cps1bl_pic_state, punipic) { m_layer_enable_reg = 0x12; m_layer_mask_reg[0] = 0x14; m_layer_mask_reg[1] = 0x16; m_layer_mask_reg[2] = 0x08; m_layer_mask_reg[3] = 0x0a; m_layer_scroll1x_offset = 0x46; // text m_layer_scroll3x_offset = 0x46; // green patch in the park m_sprite_base = 0x1000; m_sprite_list_end_marker = 0x8000; m_sprite_x_offset = 0; } MACHINE_START_MEMBER(cps1bl_pic_state, slampic) { m_layer_enable_reg = 0x16; m_layer_mask_reg[0] = 0x00; m_layer_mask_reg[1] = 0x02; m_layer_mask_reg[2] = 0x28; m_layer_mask_reg[3] = 0x2a; m_layer_scroll1x_offset = 0x40; m_layer_scroll2x_offset = 0x40; m_layer_scroll3x_offset = 0x40; m_sprite_base = 0x1000; m_sprite_list_end_marker = 0x8000; m_sprite_x_offset = 2; } MACHINE_START_MEMBER(slampic2_state, slampic2) { m_layer_enable_reg = 0x16; m_layer_mask_reg[1] = 0x02; m_layer_mask_reg[2] = 0x28; m_layer_mask_reg[3] = 0x2a; m_layer_scroll1x_offset = 12; // y offset 1px too low m_layer_scroll2x_offset = 14; // y offset 1px too low m_layer_scroll3x_offset = 15; // y offset 1px too low m_sprite_base = 0x1000; m_sprite_list_end_marker = 0xff00; m_sprite_x_offset = 0; } MACHINE_START_MEMBER(wofpic_state, wofpic) { m_layer_enable_reg = 0x26; m_layer_mask_reg[0] = 0x28; m_layer_mask_reg[1] = 0x2a; m_layer_mask_reg[2] = 0x2c; m_layer_mask_reg[3] = 0x2e; m_layer_scroll1x_offset = 0x40; m_layer_scroll2x_offset = 0x40; m_layer_scroll3x_offset = 0x40; m_sprite_base = 0x1000; m_sprite_list_end_marker = 0x8000; m_sprite_x_offset = 2; } void cps1bl_pic_state::init_dinopic() { m_bootleg_sprite_ram = std::make_unique(0x2000); m_maincpu->space(AS_PROGRAM).install_ram(0x990000, 0x993fff, m_bootleg_sprite_ram.get()); init_cps1(); } void cps1bl_pic_state::init_punipic() { uint16_t *mem16 = (uint16_t *)memregion("maincpu")->base(); mem16[0x5A8/2] = 0x4E71; // set data pointers mem16[0x4DF0/2] = 0x33ED; mem16[0x4DF2/2] = 0xDB2E; mem16[0x4DF4/2] = 0x0080; mem16[0x4DF6/2] = 0x0152; mem16[0x4DF8/2] = 0x4E75; init_dinopic(); } void cps1bl_pic_state::init_punipic3() { uint16_t *mem16 = (uint16_t *)memregion("maincpu")->base(); mem16[0x5A6/2] = 0x4E71; // set data pointers mem16[0x5A8/2] = 0x4E71; init_dinopic(); } void slampic2_state::init_slampic2() { m_bootleg_sprite_ram = std::make_unique(0x2000); m_maincpu->space(AS_PROGRAM).install_ram(0x930000, 0x933fff, m_bootleg_sprite_ram.get()); m_maincpu->space(AS_PROGRAM).install_ram(0xff0000, 0xff3fff, m_bootleg_sprite_ram.get()); m_bootleg_work_ram = std::make_unique(0x20000); m_maincpu->space(AS_PROGRAM).install_ram(0xf00000, 0xf3ffff, m_bootleg_work_ram.get()); init_cps1(); } void wofpic_state::init_wofpic() { m_bootleg_sprite_ram = std::make_unique(0x2000); m_maincpu->space(AS_PROGRAM).install_ram(0x990000, 0x993fff, m_bootleg_sprite_ram.get()); m_maincpu->space(AS_PROGRAM).install_write_handler(0x990000, 0x990001, write16smo_delegate(*this, FUNC(wofpic_state::wofpic_spr_base_w))); init_cps1(); } static INPUT_PORTS_START( slampic ) PORT_INCLUDE(slammast) PORT_MODIFY("IN2") // players 3 + 4 (player 4 doesn't work in test menu but ok in game) PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START3 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START4 ) PORT_MODIFY("IN3") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( slampic2 ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) //PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_LOW ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSWA") PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW(A):1,2,3") PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) // A:cccxxx0x C:xx0xxxxx = coinage (freeplay + "2 coins start" must be off) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW(A):4" ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW(A):5" ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW(A):6" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW(A):7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, "2 Coins Start" ) // A:000xxx1x C:xx0xxxxx = 2 coins start (other coinage + freeplay must be off) PORT_DIPNAME( 0x80, 0x80, "Chuter" ) PORT_DIPLOCATION("SW(A):8") PORT_DIPSETTING( 0x80, "Single Chuter" ) PORT_DIPSETTING( 0x00, "Multi Chuters" ) PORT_START("DSWB") PORT_DIPNAME( 0x07, 0x04, "Game Difficulty" ) PORT_DIPLOCATION("SW(B):1,2,3") PORT_DIPSETTING( 0x07, "(0) Extra Easy" ) PORT_DIPSETTING( 0x06, "(1) Very Easy" ) PORT_DIPSETTING( 0x05, "(2) Easy" ) PORT_DIPSETTING( 0x04, "(3) Normal" ) PORT_DIPSETTING( 0x03, "(4) Hard" ) PORT_DIPSETTING( 0x02, "(5) Very Hard" ) PORT_DIPSETTING( 0x01, "(6) Extra Hard" ) PORT_DIPSETTING( 0x00, "(7) Hardest" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW(B):4" ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW(B):5" ) PORT_DIPNAME( 0x20, 0x20, "Join In") PORT_DIPLOCATION("SW(B):6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0xc0, "Cabinet" ) PORT_DIPLOCATION("SW(B):7,8") PORT_DIPSETTING( 0xc0, "2 Players Cabinet" ) //PORT_DIPSETTING( 0x80, "Invalid" ) // only coin 1 works, credits both player 1 and 2 PORT_DIPSETTING( 0x40, "4 Players Cabinet" ) PORT_DIPSETTING( 0x00, "2x2 Players Cabinet" ) // only coins 1,3 work, 1 credits 1+2, 2 credits 3+4 PORT_START("DSWC") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW(C):1" ) PORT_DIPNAME( 0x02, 0x02, "Game Mode" ) PORT_DIPLOCATION("SW(C):2") PORT_DIPSETTING( 0x02, "For Business" ) PORT_DIPSETTING( 0x00, "For Photographing" ) // doesn't seem to do anything? PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW(C):3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // A:000xxx0x C:xx1xxxxx = freeplay (other coinage + "2 coins start" must be off) PORT_DIPNAME( 0x08, 0x08, "Freeze" ) PORT_DIPLOCATION("SW(C):4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW(C):5") // doesn't work PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW(C):6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW(C):7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(C):8" ) PORT_START("IN1") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) PORT_START("IN2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START4 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START3 ) INPUT_PORTS_END #define DRAWSPRITE(CODE, COLOR, FLIPX, FLIPY, SX, SY) \ { \ if (flip_screen()) \ m_gfxdecode->gfx(2)->prio_transpen(bitmap, cliprect, CODE, COLOR, !(FLIPX), !(FLIPY), 512-16-(SX), 256-16-(SY), screen.priority(), 2, 15); \ else \ m_gfxdecode->gfx(2)->prio_transpen(bitmap, cliprect, CODE, COLOR, FLIPX, FLIPY, SX, SY, screen.priority(), 2, 15); \ } void slampic2_state::bootleg_render_sprites( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect ) { int i, j = 0; int last_sprite_offset = 0; uint16_t tileno, colour, xpos, ypos; uint16_t obj_base = m_cps_a_regs[0]; uint16_t *sprite_ram = m_bootleg_sprite_ram.get(); switch (obj_base) { case 0x9000: sprite_ram += m_sprite_base; // ff2000 break; case 0x9040: sprite_ram += m_sprite_base + 0x800; // ff3000 break; default: logerror("Unknown sprite table location: %04x\n", obj_base); sprite_ram += m_sprite_base; // ff2000 } while (last_sprite_offset < m_obj_size / 2) { if (sprite_ram[last_sprite_offset + 3] == m_sprite_list_end_marker) break; last_sprite_offset += 4; } for (i = last_sprite_offset; i > 0; i -= 4) { xpos = sprite_ram[j]; ypos = sprite_ram[j + 1]; tileno = sprite_ram[j + 2]; colour = sprite_ram[j + 3]; if (colour & 0xff00 ) // block sprite { int nx = (colour & 0x0f00) >> 8; int ny = (colour & 0xf000) >> 12; int nxs, nys, sx, sy; nx++; ny++; if (colour & 0x40) // y flip { if (colour & 0x20) // x flip { for (nys = 0; nys < ny; nys++) { for (nxs = 0; nxs < nx; nxs++) { sx = (xpos + nxs * 16) & 0x1ff; sy = (ypos + nys * 16) & 0x1ff; DRAWSPRITE((tileno & ~0xf) + ((tileno + (nx - 1) - nxs) & 0xf) + 0x10 * (ny - 1 - nys), (colour & 0x1f), 1, 1, sx, sy); } } } else // no x flip { for (nys = 0; nys < ny; nys++) { for (nxs = 0; nxs < nx; nxs++) { sx = (xpos + nxs * 16) & 0x1ff; sy = (ypos + nys * 16) & 0x1ff; DRAWSPRITE((tileno & ~0xf) + ((tileno + nxs) & 0xf) + 0x10 * (ny - 1 - nys), (colour & 0x1f), 0, 1, sx, sy); } } } } else // no y flip { if (colour & 0x20) // x flip { for (nys = 0; nys < ny; nys++) { for (nxs = 0; nxs= 0; pos -= 4) { tileno = sprite_ram[base + pos] & 0x7fff; xpos = sprite_ram[base + pos + 2] & 0x1ff; ypos = sprite_ram[base + pos - 1] & 0x1ff; flipx = BIT(sprite_ram[base + pos + 1], 5); flipy = BIT(sprite_ram[base + pos + 1], 6); colour = sprite_ram[base + pos + 1] & 0x1f; ypos = 256 - ypos - 16; xpos = xpos + m_sprite_x_offset + 49; if (flip_screen()) m_gfxdecode->gfx(2)->prio_transpen(bitmap, cliprect, tileno, colour, !flipx, !flipy, 512-16-xpos, 256-16-ypos, screen.priority(), 2, 15); else m_gfxdecode->gfx(2)->prio_transpen(bitmap, cliprect, tileno, colour, flipx, flipy, xpos, ypos, screen.priority(), 2, 15); } } // ************************************************************************* DINOPIC, DINOPIC2, DINOPIC3 /* Cadillac Bootleg Hardware: 1x 68000p10 1x PIC16c57 1x AD-65 1x OSC 30mhz 1x OSC 24mhz 13x 27c4000 ROMS */ ROM_START( dinopic ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "3.bin", 0x000001, 0x80000, CRC(13dfeb08) SHA1(cd2f9dd64f4fabe93901247e36dff3763169716d) ) ROM_LOAD16_BYTE( "5.bin", 0x000000, 0x80000, CRC(96dfcbf1) SHA1(a8bda6edae2c1b79db7ae8a8976fd2457f874373) ) ROM_LOAD16_BYTE( "2.bin", 0x100001, 0x80000, CRC(0e4058ba) SHA1(346f9e34ea53dd1bf5cdafa1e38bf2edb09b9a7f) ) ROM_LOAD16_BYTE( "7.bin", 0x100000, 0x80000, CRC(6133f349) SHA1(d13af99910623f62c090d25372a2253dbc2f8cbe) ) ROM_REGION( 0x400000, "gfx", 0 ) // same data, different format, except for 8 which is a 99% match (bad ROM?) ROM_LOAD64_BYTE( "4.bin", 0x000000, 0x40000, CRC(f3c2c98d) SHA1(98ae51a67fa4159456a4a205eebdd8d1775888d1) ) ROM_CONTINUE( 0x000004, 0x40000) ROM_LOAD64_BYTE( "8.bin", 0x000001, 0x40000, CRC(d574befc) SHA1(56482e7a9aa8439f30e3cf72311495ce677a083d) ) ROM_CONTINUE( 0x000005, 0x40000) ROM_LOAD64_BYTE( "9.bin", 0x000002, 0x40000, CRC(55ef0adc) SHA1(3b5551ae76ae80882d37fc70a1031a57885d6840) ) ROM_CONTINUE( 0x000006, 0x40000) ROM_LOAD64_BYTE( "6.bin", 0x000003, 0x40000, CRC(cc0805fc) SHA1(c512734c28b878a30a0de249929f69784d5d77a1) ) ROM_CONTINUE( 0x000007, 0x40000) ROM_LOAD64_BYTE( "13.bin", 0x200000, 0x40000, CRC(1371f714) SHA1(d2c98096fab08e3d4fd2482e6ebfc970ead656ee) ) ROM_CONTINUE( 0x200004, 0x40000) ROM_LOAD64_BYTE( "12.bin", 0x200001, 0x40000, CRC(b284c4a7) SHA1(166f571e0afa115f8e38ba427b40e30abcfd70ee) ) ROM_CONTINUE( 0x200005, 0x40000) ROM_LOAD64_BYTE( "11.bin", 0x200002, 0x40000, CRC(b7ad3394) SHA1(58dec34d9d991ff2817c8a7847749716abae6c77) ) ROM_CONTINUE( 0x200006, 0x40000) ROM_LOAD64_BYTE( "10.bin", 0x200003, 0x40000, CRC(88847705) SHA1(05dc90067921960e417b7436056a5e1f86abaa1a) ) ROM_CONTINUE( 0x200007, 0x40000) ROM_REGION( 0x28000, "audiocpu", 0 ) /* PIC16c57 - protected, dump isn't valid */ ROM_LOAD( "pic16c57-rp", 0x00000, 0x2d4c, BAD_DUMP CRC(5a6d393c) SHA1(1391a1590aff5f75bb6fae1c83eddb796b53135d) ) ROM_REGION( 0x80000, "oki", 0 ) /* OKI6295 samples */ ROM_LOAD( "1.bin", 0x000000, 0x80000, CRC(7d921309) SHA1(d51e60e904d302c2516b734189e141aa171b2b82) ) ROM_END /* this is basically the same set as above, from a different bootleg pcb, with a few extra pal dumps etc. the first dump will probably be removed eventually CPU 1x TS68000CP10 (main) 1x AD-65 (sound)(equivalent to M6295) 1x PIC16C57-XT/P 1x A1020B-PL84C 1x oscillator 24.000MHz (close to main) 1x oscillator 30.000MHz (close to sound) ROMs 13x 27C4000 3x GAL20V8A 3x PALCE16V8H 1x CAT93C46P Note 1x JAMMA edge connector 1x 10-pin connector (player 3 inputs) 1x trimmer (volume) */ ROM_START( dinopic2 ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "27c4000-m12374r-2.bin", 0x000001, 0x80000, CRC(13dfeb08) SHA1(cd2f9dd64f4fabe93901247e36dff3763169716d) ) ROM_LOAD16_BYTE( "27c4000-m12481.bin", 0x000000, 0x80000, CRC(96dfcbf1) SHA1(a8bda6edae2c1b79db7ae8a8976fd2457f874373) ) ROM_LOAD16_BYTE( "27c4000-m12374r-1.bin", 0x100001, 0x80000, CRC(0e4058ba) SHA1(346f9e34ea53dd1bf5cdafa1e38bf2edb09b9a7f) ) ROM_LOAD16_BYTE( "27c4000-m12374r-3.bin", 0x100000, 0x80000, CRC(6133f349) SHA1(d13af99910623f62c090d25372a2253dbc2f8cbe) ) ROM_REGION( 0x400000, "gfx", 0 ) ROM_LOAD64_BYTE( "27c4000-m12481-4.bin", 0x000000, 0x40000, CRC(f3c2c98d) SHA1(98ae51a67fa4159456a4a205eebdd8d1775888d1) ) ROM_CONTINUE( 0x000004, 0x40000) ROM_LOAD64_BYTE( "27c4000-m12481-3.bin", 0x000001, 0x40000, CRC(a0e1f6e0) SHA1(119af72fb6e75933b6d39bc4a8030823ce9b7611) ) // this one is a perfect match, unlike dinopic set ROM_CONTINUE( 0x000005, 0x40000) ROM_LOAD64_BYTE( "27c4000-m12481-2.bin", 0x000002, 0x40000, CRC(55ef0adc) SHA1(3b5551ae76ae80882d37fc70a1031a57885d6840) ) ROM_CONTINUE( 0x000006, 0x40000) ROM_LOAD64_BYTE( "27c4000-m12481-1.bin", 0x000003, 0x40000, CRC(cc0805fc) SHA1(c512734c28b878a30a0de249929f69784d5d77a1) ) ROM_CONTINUE( 0x000007, 0x40000) ROM_LOAD64_BYTE( "27c4000-m12481-8.bin", 0x200000, 0x40000, CRC(1371f714) SHA1(d2c98096fab08e3d4fd2482e6ebfc970ead656ee) ) ROM_CONTINUE( 0x200004, 0x40000) ROM_LOAD64_BYTE( "27c4000-m12481-7.bin", 0x200001, 0x40000, CRC(b284c4a7) SHA1(166f571e0afa115f8e38ba427b40e30abcfd70ee) ) ROM_CONTINUE( 0x200005, 0x40000) ROM_LOAD64_BYTE( "27c4000-m12481-6.bin", 0x200002, 0x40000, CRC(b7ad3394) SHA1(58dec34d9d991ff2817c8a7847749716abae6c77) ) ROM_CONTINUE( 0x200006, 0x40000) ROM_LOAD64_BYTE( "27c4000-m12481-5.bin", 0x200003, 0x40000, CRC(88847705) SHA1(05dc90067921960e417b7436056a5e1f86abaa1a) ) ROM_CONTINUE( 0x200007, 0x40000) ROM_REGION( 0x28000, "audiocpu", 0 ) /* PIC16c57 - protected, dump isn't valid */ ROM_LOAD( "pic16c57-xt.hex", 0x00000, 0x26cc, BAD_DUMP CRC(a6a5eac4) SHA1(2039789084836769180f0bfd230c2553a37e2aaf) ) ROM_REGION( 0x80000, "oki", 0 ) /* OKI6295 samples */ ROM_LOAD( "27c4000-m12623.bin", 0x000000, 0x80000, CRC(7d921309) SHA1(d51e60e904d302c2516b734189e141aa171b2b82) ) /* pld devices: ______________________________ | 16-2 | (no component reference markings on pcb) | | == 16-1 | == | == | == | == | | 20-1 20-2 20-3 16-3 | |______________________________| */ ROM_REGION( 0xc00, "plds", 0 ) ROM_LOAD( "gal20v8a-1.bin", 0x000, 0x157, CRC(cd99ca47) SHA1(ee1d990fd294aa46f56f31264134251569f6792e) ) ROM_LOAD( "gal20v8a-2.bin", 0x200, 0x157, CRC(60d016b9) SHA1(add42c763c819f3fe6d7cf3adc7123a52c2a3be9) ) ROM_LOAD( "gal20v8a-3.bin", 0x400, 0x157, CRC(049b7f4f) SHA1(6c6ea03d9a293db69a8bd10e042ee75e3c01313c) ) ROM_LOAD( "palce16v8h-1.bin", 0x600, 0x117, CRC(48253c66) SHA1(8c94e655b768c45c3edf6ef39e62e3b7a4e57530) ) ROM_LOAD( "palce16v8h-2.bin", 0x800, 0x117, CRC(9ae375ba) SHA1(6f227c2a5b1170a41e6419f12d1e1f98edc6f8e5) ) ROM_LOAD( "palce16v8h-3.bin", 0xa00, 0x117, CRC(b0f10adf) SHA1(5136e9495ef6c37edb0ddf1fe70c0d48c4785c80) ) ROM_END /* Cadillacs and Dinosaurs pcb marking: 3M05B maincpu roms are same data as dinopic but arranged as 2x 2MB 16-bit mask roms Confirmed clocks (measured): xtals: 30MHz, 24MHz 68k = 12MHz (P10 model, overclocked) pic = 3.75MHz oki = 1MHz repair note: for any gfx issues, check the 9x Harris CD74HC597E shift registers, (4 were dead on the board used for this dump!) */ ROM_START( dinopic3 ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) // = dinopic but arranged differently ROM_LOAD16_WORD_SWAP( "tk1-305_27c800.bin", 0x000000, 0x100000, CRC(aa468337) SHA1(496df3bd62cdea0b104f96a7988ad21c94a70c2b) ) ROM_LOAD16_WORD_SWAP( "tk1-204_27c800.bin", 0x100000, 0x100000, CRC(0efd1ddb) SHA1(093cf7906eda36533c7021329c629ba5a995c5ee) ) ROM_REGION( 0x400000, "gfx", 0 ) // = dino but arranged differently ROM_LOAD64_WORD("tb416-02_27c160.bin", 0x000000, 0x80000, CRC(bfd01d21) SHA1(945f2764b0ca7f9e1569a591363c70207e8efbd0) ) ROM_CONTINUE( 0x200000, 0x80000 ) ROM_CONTINUE( 0x000004, 0x80000 ) ROM_CONTINUE( 0x200004, 0x80000 ) ROM_LOAD64_WORD("tb415-01_27c160.bin", 0x000002, 0x80000, CRC(ef508ec5) SHA1(ebb521b51d7269b4a9b441bd44b6d5320a72aaaa) ) ROM_CONTINUE( 0x200002, 0x80000 ) ROM_CONTINUE( 0x000006, 0x80000 ) ROM_CONTINUE( 0x200006, 0x80000 ) // no markings, assume pic16c57, secured //ROM_REGION( 0x2000, "audiocpu", 0 ) //ROM_LOAD( "pic_t1.bin", 0x0000, 0x1007, NO_DUMP ) ROM_REGION( 0x80000, "oki", 0 ) ROM_LOAD( "ti-i_27c040.bin", 0x000000, 0x80000, CRC(7d921309) SHA1(d51e60e904d302c2516b734189e141aa171b2b82) ) // = dinopic, dinopic2 /* pld devices: __________________________ | 6 | (no component reference markings on pcb) | 7 | == 5 | == | == | == | == 4 | | 1 2 3 | |__________________________| #1 palce20v8 next to main cpu secured = dinopic2 "gal20v8a-1.bin", tested ok #2 palce20v8 below gfx roms, left secured = dinopic2 "gal20v8a-2.bin", tested ok #3 palce20v8 below gfx roms, middle secured = dinopic2 "gal20v8a-3.bin", tested ok #4 palce16v8 below gfx roms, right secured, bruteforce ok #5 palce16v8 just below 30M xtal secured = dinopic2 "palce16v8h-1.bin", tested ok #6 palce16v8 just to right 30M xtal secured = dinopic2 "palce16v8h-2.bin", tested ok #7 a1020b actel plcc84 unattempted (The dinopic2 1-3,5-6 dumps were burnt, tested, and work ok on this board) */ ROM_REGION( 0xc00, "plds", 0 ) ROM_LOAD( "1_palce20v8.bin", 0x000, 0x157, CRC(cd99ca47) SHA1(ee1d990fd294aa46f56f31264134251569f6792e) ) // dinopic2 ROM_LOAD( "2_palce20v8.bin", 0x200, 0x157, CRC(60d016b9) SHA1(add42c763c819f3fe6d7cf3adc7123a52c2a3be9) ) // dinopic2 ROM_LOAD( "3_palce20v8.bin", 0x400, 0x157, CRC(049b7f4f) SHA1(6c6ea03d9a293db69a8bd10e042ee75e3c01313c) ) // dinopic2 ROM_LOAD( "4_palce16v8.bin", 0x600, 0x117, CRC(97a67c6d) SHA1(822411f878f1efe462a7a8e93960a1fc5140422e) ) ROM_LOAD( "5_palce16v8.bin", 0x800, 0x117, CRC(48253c66) SHA1(8c94e655b768c45c3edf6ef39e62e3b7a4e57530) ) // dinopic2 ROM_LOAD( "6_palce16v8.bin", 0xa00, 0x117, CRC(9ae375ba) SHA1(6f227c2a5b1170a41e6419f12d1e1f98edc6f8e5) ) // dinopic2 ROM_END /* Jurassic 99 (Cadillacs and Dinosaurs bootleg) pcb marking: H11F6 uses a pin compatible EMC EM78P447AP instead of usual PIC 16c57, secured unfortunately so no dump Confirmed clocks (measured): xtals: 30MHz, 24MHz 68k = 12MHz em78 = 3.75MHz oki = 1MHz pin 7 high __________________________________________ |TDA2003(V) U6295 ROM 30MHz 6116 | | 93C46 EM78P447AP 6116 | == 6116 | == 6116 6116 | == 6116 P2 | == P3 A1020A | == (T) P8 | == 62256 P6 6116 | == 62256 6116 | == ROM1 P4 P8 | == ROM2 P5 P8 GFXROM1 | == 62256 P8 | # 68K P1 24MHz 62256 P8 GFXROM2 | |_________________________________________| V = volume pot # = player 3 connector T = test mode button U6295 = oki M6295 clone 68K = MC68HC000FN16 PLCC68 */ ROM_START( jurassic99 ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) ROM_LOAD16_WORD_SWAP( "210204_rom2.bin", 0x000000, 0x100000, CRC(3f713043) SHA1(90e81c651772e895a56146c986c64ff8c35826ac) ) ROM_LOAD16_WORD_SWAP( "210105a_rom1.bin", 0x100000, 0x100000, CRC(e6294edf) SHA1(4f9515e2e060dad165f6cb513baee2568c82c1be) ) ROM_REGION( 0x400000, "gfx", 0 ) ROM_LOAD64_WORD("210101a_cda2.bin", 0x000000, 0x80000, CRC(3f167412) SHA1(2636065b37998d5c3008edc1c13d073305132f4f) ) ROM_CONTINUE( 0x000004, 0x80000 ) ROM_CONTINUE( 0x200000, 0x80000 ) ROM_CONTINUE( 0x200004, 0x80000 ) ROM_LOAD64_WORD("210102_cdb2.bin", 0x000002, 0x80000, CRC(8a6920d8) SHA1(099bfc37b524f60c82332c83c3f1af411b14e35a) ) ROM_CONTINUE( 0x000006, 0x80000 ) ROM_CONTINUE( 0x200002, 0x80000 ) ROM_CONTINUE( 0x200006, 0x80000 ) // EMC EM78P447AP, secured //ROM_REGION( 0x3000, "audiocpu", 0 ) //ROM_LOAD( "u28.bin", 0x0000, 0x2020, NO_DUMP ) ROM_REGION( 0x80000, "oki", 0 ) ROM_LOAD( "21003_u27.bin", 0x000000, 0x80000, CRC(7d921309) SHA1(d51e60e904d302c2516b734189e141aa171b2b82) ) // == dinopic, dinopic2, dinopic3 /* pld devices: U25 ATF20V8B-15PC 1? secured, bruteforce ok U66 ATF16V8B-15PC 2 unsecured U100 ATF16V8B-15PC 3 unsecured U118 ATF20V8B-15PC 4? secured, registered, dinopic3 #2 tested ok U146 ATF20V8B-15PC 5 secured, registered, dinopic3 #3 tested ok U160 ATF16V8B-15PC 6 unsecured U124 Actel A1020A 7? 84-pin plcc, unattempted U97G ATF16V8B-15PC 8 secured, registered U96G ATF16V8B-15PC 8 secured, registered U98G ATF16V8B-15PC 8 secured, registered U99G ATF16V8B-15PC 8 secured, registered U134G ATF16V8B-15PC 8? secured, registered 3rd column numbers are what's hand-written on each chip ? = hard to read or rubbed off the #8 pals appear to be just 74LS298 equivalents, can be replaced with real 74LS298 (additional 16-pin footprints underneath each chip) or hand-crafted jed */ ROM_REGION( 0x1600, "plds", 0 ) ROM_LOAD( "1_atf20v8.u25", 0x0000, 0x157, CRC(cd99ca47) SHA1(ee1d990fd294aa46f56f31264134251569f6792e) ) // == dinopic2 #20-1, dinopic3 #1 ROM_LOAD( "2_atf16v8.u66", 0x0200, 0x117, CRC(48253c66) SHA1(8c94e655b768c45c3edf6ef39e62e3b7a4e57530) ) // == dinopic2 #16-1, dinopic3 #5 ROM_LOAD( "3_atf16v8.u100", 0x0400, 0x117, CRC(9ae375ba) SHA1(6f227c2a5b1170a41e6419f12d1e1f98edc6f8e5) ) // == dinopic2 #16-2, dinopic3 #6 ROM_LOAD( "4_atf20v8.u118", 0x0600, 0x157, CRC(60d016b9) SHA1(add42c763c819f3fe6d7cf3adc7123a52c2a3be9) ) // == dinopic2 #20-2, dinopic3 #2 ROM_LOAD( "5_atf20v8.u146", 0x0800, 0x157, CRC(049b7f4f) SHA1(6c6ea03d9a293db69a8bd10e042ee75e3c01313c) ) // == dinopic2 #20-3, dinopic3 #3 ROM_LOAD( "6_atf16v8.u160", 0x0a00, 0x117, CRC(b0f10adf) SHA1(5136e9495ef6c37edb0ddf1fe70c0d48c4785c80) ) // == dinopic2 #16-3 ROM_LOAD( "8_atf16v8.u96g", 0x0c00, 0x117, BAD_DUMP CRC(11f38ab7) SHA1(4c21b199410a57d6a6a0d9a528b590fefa844856) ) // hand-crafted, works ok on real board ROM_LOAD( "8_atf16v8.u97g", 0x0e00, 0x117, BAD_DUMP CRC(11f38ab7) SHA1(4c21b199410a57d6a6a0d9a528b590fefa844856) ) ROM_LOAD( "8_atf16v8.u98g", 0x1000, 0x117, BAD_DUMP CRC(11f38ab7) SHA1(4c21b199410a57d6a6a0d9a528b590fefa844856) ) ROM_LOAD( "8_atf16v8.u99g", 0x1200, 0x117, BAD_DUMP CRC(11f38ab7) SHA1(4c21b199410a57d6a6a0d9a528b590fefa844856) ) ROM_LOAD( "8_atf16v8.u134g", 0x1400, 0x117, BAD_DUMP CRC(11f38ab7) SHA1(4c21b199410a57d6a6a0d9a528b590fefa844856) ) ROM_END // ************************************************************************* PUNIPIC, PUNIPIC2, PUNIPIC3 /* bootleg with pic, like dinopic / dinopic2 */ ROM_START( punipic ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "cpu5.bin", 0x000000, 0x80000, CRC(c3151563) SHA1(61d3a20c25fea8a94ae6e473a87c21968867cba0) ) ROM_LOAD16_BYTE( "cpu3.bin", 0x000001, 0x80000, CRC(8c2593ac) SHA1(4261bc72b96c3a5690df35c5d8b71524765693d9) ) ROM_LOAD16_BYTE( "cpu4.bin", 0x100000, 0x80000, CRC(665a5485) SHA1(c07920d110ca9c35f6cbff94a6a889c17300f994) ) ROM_LOAD16_BYTE( "cpu2.bin", 0x100001, 0x80000, CRC(d7b13f39) SHA1(eb7cd92b44fdef3b72672b0be6786c526421b627) ) ROM_REGION( 0x400000, "gfx", 0 ) ROM_LOAD64_BYTE( "gfx9.bin", 0x000000, 0x40000, CRC(9b9a887a) SHA1(8805b36fc18837bd7c64c751b435d72b763b2235) ) ROM_CONTINUE( 0x000004, 0x40000) ROM_LOAD64_BYTE( "gfx8.bin", 0x000001, 0x40000, CRC(2b94287a) SHA1(815d88e66f537e17550fc0483616f02f7126bfb1) ) ROM_CONTINUE( 0x000005, 0x40000) ROM_LOAD64_BYTE( "gfx7.bin", 0x000002, 0x40000, CRC(e9bd74f5) SHA1(8ed7098c69d1c70093c99956bf82e532bd6fc7ac) ) ROM_CONTINUE( 0x000006, 0x40000) ROM_LOAD64_BYTE( "gfx6.bin", 0x000003, 0x40000, CRC(a5e1c8a4) SHA1(3596265a45cf6bbf16c623f0fce7cdc65f9338ad) ) ROM_CONTINUE( 0x000007, 0x40000) ROM_LOAD64_BYTE( "gfx13.bin", 0x200000, 0x40000, CRC(6d75a193) SHA1(6c5a89517926d7ba4a925a3df800d4bdb8a6938d) ) ROM_CONTINUE( 0x200004, 0x40000) ROM_LOAD64_BYTE( "gfx12.bin", 0x200001, 0x40000, CRC(a3c205c1) SHA1(6317cc49434dbbb9a249ddd4b50bd791803b3ebe) ) ROM_CONTINUE( 0x200005, 0x40000) ROM_LOAD64_BYTE( "gfx11.bin", 0x200002, 0x40000, CRC(22f2ec92) SHA1(9186bfc5db71dc5b099c9a985e8fdd5710772d1c) ) ROM_CONTINUE( 0x200006, 0x40000) ROM_LOAD64_BYTE( "gfx10.bin", 0x200003, 0x40000, CRC(763974c9) SHA1(f9b93c7cf0cb8c212fc21c57c85459b7d2e4e2fd) ) ROM_CONTINUE( 0x200007, 0x40000) ROM_REGION( 0x28000, "audiocpu", 0 ) /* PIC16c57 - protected */ ROM_LOAD( "pic16c57", 0x00000, 0x4000, NO_DUMP ) ROM_REGION( 0x200000, "oki", 0 ) /* OKI6295 */ ROM_LOAD( "sound.bin", 0x000000, 0x80000, CRC(aeec9dc6) SHA1(56fd62e8db8aa96cdd242d8c705849a413567780) ) ROM_END /* alt bootleg with PIC, same program ROMs as above, bigger graphics ROMs Punisher 1993, Capcom This is a bootleg version running on a single PCB. PCB Layout ---------- |-----------------------------------------| | 93C46 SOUND 30MHz PAL | | M6295 PIC16C57 | | 6116 PAL 6116 | | 6116 6116 ACTEL | | 6116 A1020B | |J 6116 | |A TEST 6116 | |M 6116 | |M | |A | | 62256 62256 62256 PU13478 | | PRG1 PRG2 | | PRG3 PRG4 62256 PU11256 | | PAL| | 68000 24MHz PAL PAL | |-----------------------------------------| Notes: Measured clocks --------------- 68000 clock: 12.000MHz (24 / 2) M6295 clock: 937.5kHz (30 / 32), sample rate = 30000000 / 32 / 132 16C57 clock: 3.75MHz (30 / 8) NOTE! 4096-byte internal ROM is protected and can't be read out. VSYNC : 60Hz ROMs ---- PRG* - 4M mask ROM (read as 27C040) SOUND - 4M mask ROM (read as 27C040) PU* - 16M mask ROM (read as 27C160) */ ROM_START( punipic2 ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "prg4.bin", 0x000000, 0x80000, CRC(c3151563) SHA1(61d3a20c25fea8a94ae6e473a87c21968867cba0) ) ROM_LOAD16_BYTE( "prg3.bin", 0x000001, 0x80000, CRC(8c2593ac) SHA1(4261bc72b96c3a5690df35c5d8b71524765693d9) ) ROM_LOAD16_BYTE( "prg2.bin", 0x100000, 0x80000, CRC(665a5485) SHA1(c07920d110ca9c35f6cbff94a6a889c17300f994) ) ROM_LOAD16_BYTE( "prg1.bin", 0x100001, 0x80000, CRC(d7b13f39) SHA1(eb7cd92b44fdef3b72672b0be6786c526421b627) ) ROM_REGION( 0x400000, "gfx", 0 ) ROM_LOAD64_WORD( "pu11256.bin", 0x000000, 0x80000, CRC(6581faea) SHA1(2b0e96998002a1df96c7869ec965257d2ecfb531) ) ROM_CONTINUE( 0x200000, 0x80000 ) ROM_CONTINUE( 0x000004, 0x80000 ) ROM_CONTINUE( 0x200004, 0x80000 ) ROM_LOAD64_WORD( "pu13478.bin", 0x000002, 0x80000, CRC(61613de4) SHA1(8f8c46ce907be2b4c4715ad88bfd1456818bdd2c) ) ROM_CONTINUE( 0x200002, 0x80000 ) ROM_CONTINUE( 0x000006, 0x80000 ) ROM_CONTINUE( 0x200006, 0x80000 ) ROM_REGION( 0x28000, "audiocpu", 0 ) /* PIC16c57 - protected */ ROM_LOAD( "pic16c57", 0x00000, 0x4000, NO_DUMP ) ROM_REGION( 0x200000, "oki", 0 ) /* OKI6295 */ ROM_LOAD( "sound.bin", 0x000000, 0x80000, CRC(aeec9dc6) SHA1(56fd62e8db8aa96cdd242d8c705849a413567780) ) ROM_REGION( 0x200000, "user1", 0 ) /* other */ ROM_LOAD( "93c46.bin", 0x00, 0x80, CRC(36ab4e7d) SHA1(60bea43051d86d9aefcbb7a390cf0c7d8b905a4b) ) ROM_END /* the readme doesn't actually state this has a PIC, and there's no sound ROM so it might be different */ ROM_START( punipic3 ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "psb5b.rom", 0x000000, 0x80000, CRC(58f42c05) SHA1(e243928f0bbecdf2a8d07cf4a6fdea4440e46c01) ) ROM_LOAD16_BYTE( "psb3b.rom", 0x000001, 0x80000, CRC(90113db4) SHA1(4decc203ae3ee4abcb2e017f11cd20eae2abf3f3) ) ROM_LOAD16_BYTE( "psb4a.rom", 0x100000, 0x80000, CRC(665a5485) SHA1(c07920d110ca9c35f6cbff94a6a889c17300f994) ) ROM_LOAD16_BYTE( "psb2a.rom", 0x100001, 0x80000, CRC(d7b13f39) SHA1(eb7cd92b44fdef3b72672b0be6786c526421b627) ) ROM_REGION( 0x400000, "gfx", 0 ) ROM_LOAD64_WORD( "psb-a.rom", 0x000000, 0x80000, CRC(57f0f5e3) SHA1(130b6e92181994bbe874261e0895db65d4f3d5d1) ) ROM_CONTINUE( 0x000004, 0x80000 ) ROM_CONTINUE( 0x200000, 0x80000 ) ROM_CONTINUE( 0x200004, 0x80000 ) ROM_LOAD64_WORD( "psb-b.rom", 0x000002, 0x80000, CRC(d9eb867e) SHA1(9b6eaa4a780da5c9cf09658fcab3a1a6f632c2f4) ) ROM_CONTINUE( 0x000006, 0x80000 ) ROM_CONTINUE( 0x200002, 0x80000 ) ROM_CONTINUE( 0x200006, 0x80000 ) ROM_REGION( 0x28000, "audiocpu", ROMREGION_ERASE00 ) /* PIC16c57 (maybe, not listed in readme) */ //ROM_LOAD( "pic16c57", 0x00000, 0x4000, NO_DUMP ) ROM_REGION( 0x200000, "oki", ROMREGION_ERASE00 ) /* OKI6295 */ //ROM_LOAD( "sound.bin", 0x000000, 0x80000, CRC(aeec9dc6) SHA1(56fd62e8db8aa96cdd242d8c705849a413567780) ) ROM_END // ************************************************************************* SLAMPIC, SLAMPIC2 ROM_START( slampic ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "5.bin", 0x000000, 0x80000, CRC(7dba63cd) SHA1(222e781ffc40c5c23f5789c0682f549f00beeb8d) ) ROM_LOAD16_BYTE( "3.bin", 0x000001, 0x80000, CRC(d86671f3) SHA1(d95fae27b0f4d3688f1c2229c9d3780724a870a8) ) ROM_LOAD16_BYTE( "4.bin", 0x100000, 0x80000, CRC(d14d0e42) SHA1(b60c44193b247dc4856bd36d69cbbe9dcb2d21a7) ) ROM_LOAD16_BYTE( "2.bin", 0x100001, 0x80000, CRC(38063cd8) SHA1(e647433414ff4fdc0b2c4c7036b8995a95289efa) ) ROM_REGION( 0x600000, "gfx", 0 ) ROM_LOAD64_BYTE( "9.bin", 0x000000, 0x40000, CRC(dc140351) SHA1(0e69e1c8ded85ba26eb8236449d38ead0243ae78) ) ROM_CONTINUE( 0x000004, 0x40000) ROM_LOAD64_BYTE( "8.bin", 0x000001, 0x40000, CRC(9ae88035) SHA1(3329e9582ca052940e115e759bb3d96f4a9c87fa) ) ROM_CONTINUE( 0x000005, 0x40000) ROM_LOAD64_BYTE( "7.bin", 0x000002, 0x40000, CRC(5321f759) SHA1(7538a6587cf1077921b938070185e0a0ce5ca922) ) ROM_CONTINUE( 0x000006, 0x40000) ROM_LOAD64_BYTE( "6.bin", 0x000003, 0x40000, CRC(c8eb5f76) SHA1(a361d2d2dfe71789736666b744ae5f1e4bf7e1b2) ) ROM_CONTINUE( 0x000007, 0x40000) ROM_LOAD64_BYTE( "17.bin", 0x200000, 0x40000, CRC(21652214) SHA1(039335251f6553c4f36e2d33e8b43fb5726e833e) ) ROM_CONTINUE( 0x200004, 0x40000) ROM_LOAD64_BYTE( "16.bin", 0x200001, 0x40000, CRC(d49d2eb0) SHA1(1af01575340730166975be93bae438e2b0492f98) ) ROM_CONTINUE( 0x200005, 0x40000) ROM_LOAD64_BYTE( "15.bin", 0x200002, 0x40000, CRC(0d98bfd6) SHA1(c11fbf555880a933a4cbf6faa517f59f8443304f) ) ROM_CONTINUE( 0x200006, 0x40000) ROM_LOAD64_BYTE( "14.bin", 0x200003, 0x40000, CRC(807284f1) SHA1(c747c3eaade31c2633fb0a0682dbea900bf2b092) ) ROM_CONTINUE( 0x200007, 0x40000) ROM_LOAD64_BYTE( "13.bin", 0x400000, 0x40000, CRC(293579c5) SHA1(9adafe29664b20834365b339f7ae379cdb9ee138) ) ROM_CONTINUE( 0x400004, 0x40000) ROM_LOAD64_BYTE( "12.bin", 0x400001, 0x40000, CRC(c3727ce7) SHA1(c4abc2c59152c59a45f85393e9525505bc2c9e6e) ) ROM_CONTINUE( 0x400005, 0x40000) ROM_LOAD64_BYTE( "11.bin", 0x400002, 0x40000, CRC(2919883b) SHA1(44ad979daae673c77b3157d2b352797d4ad0ec24) ) ROM_CONTINUE( 0x400006, 0x40000) ROM_LOAD64_BYTE( "10.bin", 0x400003, 0x40000, CRC(f538e620) SHA1(354cd0548b067dfc8782bbe13b0a9c2083dbd290) ) ROM_CONTINUE( 0x400007, 0x40000) ROM_REGION( 0x2000, "audiocpu", 0 ) /* PIC16c57 - protected, dump isn't valid */ ROM_LOAD( "pic16c57-xt-p.bin", 0x00000, 0x2000, BAD_DUMP CRC(aeae5ccc) SHA1(553afb68f7bf130cdf34e24512f72b4ecef1576f) ) ROM_REGION( 0x80000, "oki", 0 ) /* OKI6295 samples */ ROM_LOAD( "18.bin", 0x00000, 0x80000, CRC(73a0c11c) SHA1(a66e1a964313e21c4436200d36c598dcb277cd34) ) ROM_REGION( 0x20000, "user1", 0 ) // not in the dump, but needed for protection ROM_LOAD( "mb_qa.5k", 0x00000, 0x20000, CRC(e21a03c4) SHA1(98c03fd2c9b6bf8a4fc25a4edca87fff7c3c3819) ) /* pld devices: ________________________ | 1 | (no component reference markings on pcb) | | == 2 | == | == | == | == | | 3 4 5 6 | |________________________| */ ROM_REGION( 0xc00, "plds", 0 ) ROM_LOAD( "1_palce16v8.bin", 0x000, 0x117, CRC(bac89609) SHA1(4796a476843b448059ed28ef735d9c6a7886fdef) ) // all unsecured ROM_LOAD( "2_palce16v8.bin", 0x200, 0x117, CRC(680edfd5) SHA1(b1b6ad4e2c4e23c384de32326986a58bc74a12ca) ) ROM_LOAD( "3_palce20v8.bin", 0x400, 0x157, CRC(f1fe9368) SHA1(821b5ad60cd1aa1f325fd07af3b9c4d116aa227e) ) ROM_LOAD( "4_palce20v8.bin", 0x600, 0x157, CRC(20946530) SHA1(307ad5644aca89d1462510f12fd10187a50376b6) ) ROM_LOAD( "5_palce20v8.bin", 0x800, 0x157, CRC(44df0cc6) SHA1(b6c4249d6d173792d2736654c93dc30c15c9a4fb) ) ROM_LOAD( "6_palce16v8.bin", 0xa00, 0x117, CRC(12516583) SHA1(990225b1a8fecb2b95011f25d7d3cc35840103f3) ) ROM_END /* Saturday Night Slam Masters: single board bootleg CPU 1x MC68000P10 main cpu GFX 1x Custom QFP 160-pin "PLUS-B A37558.6 9325" CPS-B-xx clone? RAM 2x NEC D431000ACZ-70L main ram 1Mbit (128Kx8) SRAM 70ns 2x SRM20256LM12 gfx? 256Kbit (32Kx8) SRAM 120ns SOP28 (mounted on SOP->DIP adapter pcbs) 6x T6116S45L gfx? 16Kbit (2Kx8) SRAM 45ns 4x T6116S35L gfx? 16Kbit (2Kx8) SRAM 35ns ROMS 4x 27C040-15 EPROM main rom 4Mbit (512Kx8) 16x MX27C4000PC-15 OTP gfx 4Mbit (512Kx8) 1x 27C020-15 EPROM sound 2Mbit (256Kx8) 2x MX27C4000PC-15 OTP sound 4Mbit (512Kx8) 1x AM27512DC EPROM ? 512Kbit (64kx8) 1983! PLD 1x TPC1020AFN-084C 14x PALCE16V8H-25PC/4 4x PALCE20V8H-25PC/4 1x PALCE22V10H-25PC/4 SOUND 1x PIC16C57-XT/P sound cpu 1x TD735 sample player (Oki MSM6295 clone) 1x NEC uPC1242H power amp 1x LM324N op amp MISC 1x 16MHz xtal 1x 10MHz xtal 1x PST518A reset generator 3x 8 pos dipswitch 2x 10-pin connectors player 3 & 4 inputs No eeprom! INPUTS CN3: Player 3 CN4: Player 4 1 gnd 2 nc 3 right 4 left 5 down 6 up 7 btn 1 8 btn 2 9 coin 10 start player 3 btn 3: jamma 25 (non-std, player 1 btn 4/neogeo btn D) player 4 btn 4: jamma ac (non-std, player 2 btn 4/neogeo btn D) h/w issues compared to original game (slammast) ----------------------------------------------- these are present on the real board so are not emulation issues: * On the title screen, the blue crystal-like effect behind the main "slammasters" logo is missing. * The bottom and side crowd animations have missing frames. * The foreground ropes of the wrestling ring are glitchy and don't always line up properly with the end sections, the original game draws all 3 ropes on scroll2 instead of with sprites when 4 players are on screen, this bootleg draws the top red rope on scroll2 even with 2 players on screen. * Player 3/4 inputs don't work in test menu (except both btn 3), seems test menu code hasn't been hacked to use the different ports. * No eeprom on the board, has dipswitches instead. * Crashes if "memory test" is attempted in test menu. * Flip screen dipswitch does nothing (but change is shown in test menu). */ ROM_START( slampic2 ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) ROM_LOAD16_BYTE( "4.bin", 0x000000, 0x80000, CRC(105cfefd) SHA1(83a34bc83782ae04be1665a91b44625d24f99466) ) ROM_LOAD16_BYTE( "2.bin", 0x000001, 0x80000, CRC(6026c95e) SHA1(8503587941ad14a757ad337dc36591fedcddaa41) ) ROM_LOAD16_BYTE( "3.bin", 0x100000, 0x80000, CRC(0effa84a) SHA1(03342bd4cb1de8652bab874c11cb1ecb69a339c7) ) ROM_LOAD16_BYTE( "1.bin", 0x100001, 0x80000, CRC(8fcb683a) SHA1(4648656bed010a0c27748df4a78c73c5cae07442) ) ROM_REGION( 0x600000, "gfx", 0 ) // overall just 2 bytes diff vs official set (slammast) ROM_LOAD64_BYTE( "rom7.bin", 0x000000, 0x40000, CRC(b5669ad3) SHA1(ceb3d2a6d6c1443a40d37c8f2ba5f3cf03315908) ) // ~ slampic 9.bin [1/2] 99.914551% [2/2] IDENTICAL ROM_CONTINUE( 0x000004, 0x40000) ROM_LOAD64_BYTE( "rom8.bin", 0x000001, 0x40000, CRC(f07a6085) SHA1(68795a0f5151a45f053059bc2fe4a622d5e10d8a) ) // ~ slampic 8.bin [1/2] 99.999237% [2/2] IDENTICAL 2 bytes diff ROM_CONTINUE( 0x000005, 0x40000) ROM_LOAD64_BYTE( "rom5.bin", 0x000002, 0x40000, CRC(5321f759) SHA1(7538a6587cf1077921b938070185e0a0ce5ca922) ) // = slampic 7.bin ROM_CONTINUE( 0x000006, 0x40000) ROM_LOAD64_BYTE( "rom6.bin", 0x000003, 0x40000, CRC(c8eb5f76) SHA1(a361d2d2dfe71789736666b744ae5f1e4bf7e1b2) ) // = slampic 6.bin ROM_CONTINUE( 0x000007, 0x40000) ROM_LOAD64_BYTE( "rom11.bin", 0x200000, 0x40000, CRC(21652214) SHA1(039335251f6553c4f36e2d33e8b43fb5726e833e) ) // = slampic 17.bin ROM_CONTINUE( 0x200004, 0x40000) ROM_LOAD64_BYTE( "rom12.bin", 0x200001, 0x40000, CRC(d49d2eb0) SHA1(1af01575340730166975be93bae438e2b0492f98) ) // = slampic 16.bin ROM_CONTINUE( 0x200005, 0x40000) ROM_LOAD64_BYTE( "rom9.bin", 0x200002, 0x40000, CRC(0d98bfd6) SHA1(c11fbf555880a933a4cbf6faa517f59f8443304f) ) // = slampic 15.bin ROM_CONTINUE( 0x200006, 0x40000) ROM_LOAD64_BYTE( "rom10.bin", 0x200003, 0x40000, CRC(807284f1) SHA1(c747c3eaade31c2633fb0a0682dbea900bf2b092) ) // = slampic 14.bin ROM_CONTINUE( 0x200007, 0x40000) ROM_LOAD64_BYTE( "rom15.bin", 0x400000, 0x40000, CRC(293579c5) SHA1(9adafe29664b20834365b339f7ae379cdb9ee138) ) // = slampic 13.bin ROM_CONTINUE( 0x400004, 0x40000) ROM_LOAD64_BYTE( "rom16.bin", 0x400001, 0x40000, CRC(c3727ce7) SHA1(c4abc2c59152c59a45f85393e9525505bc2c9e6e) ) // = slampic 12.bin ROM_CONTINUE( 0x400005, 0x40000) ROM_LOAD64_BYTE( "rom13.bin", 0x400002, 0x40000, CRC(2919883b) SHA1(44ad979daae673c77b3157d2b352797d4ad0ec24) ) // = slampic 11.bin ROM_CONTINUE( 0x400006, 0x40000) ROM_LOAD64_BYTE( "rom14.bin", 0x400003, 0x40000, CRC(f538e620) SHA1(354cd0548b067dfc8782bbe13b0a9c2083dbd290) ) // = slampic 10.bin ROM_CONTINUE( 0x400007, 0x40000) // this region contains first 0x40000 bytes of 1st 0x200000 region (rom7/8/5/6.bin) // then, last 0x1c0000 bytes of 3rd 0x200000 region (rom15/16/13/14.bin) // game doesn't seem to need it ??? // ROM_LOAD64_BYTE( "rom1.bin", 0x600000, 0x40000, CRC(8f2c41a4) SHA1(097edfbe9c14f299727fe53e4b83a674f7501561) ) // ~ 15.bin // ROM_CONTINUE( 0x600004, 0x40000) // ROM_LOAD64_BYTE( "rom2.bin", 0x600001, 0x40000, CRC(65f3dc43) SHA1(01d9ec3ef913ae235bd98ee6921c366f34547d36) ) // ~ 16.bin // ROM_CONTINUE( 0x600005, 0x40000) // ROM_LOAD64_BYTE( "rom3.bin", 0x600002, 0x40000, CRC(3cd830e3) SHA1(ac1f055c9516efd01bc66b18313cb315705bd2b0) ) // ~ 13.bin // ROM_CONTINUE( 0x600006, 0x40000) // ROM_LOAD64_BYTE( "rom4.bin", 0x600003, 0x40000, CRC(9683dd30) SHA1(8b258b386baff5e06a9b7f176c49507f7e531b95) ) // ~ 14.bin // ROM_CONTINUE( 0x600007, 0x40000) ROM_REGION( 0x2000, "audiocpu", 0 ) // NO DUMP - protected PIC ROM_LOAD( "pic_u33.bin", 0x0000, 0x1007, BAD_DUMP CRC(6dba4094) SHA1(ca3362de83205fc6563d16a59b8e6e4bb7ebf4a6) ) ROM_REGION( 0x140000, "oki", 0 ) ROM_LOAD( "v1.bin", 0x000000, 0x40000, CRC(8962b469) SHA1(91dc12610a0b780ee2b314cd346182d97279c175) ) // 27c020 w/ sticker "7" ROM_LOAD( "v2.bin", 0x040000, 0x80000, CRC(6687df38) SHA1(d1015ae089fab5c5b4d1ab51b20f3aa6b77ed348) ) // 27c4000 ROM_LOAD( "v3.bin", 0x0c0000, 0x80000, CRC(5782baee) SHA1(c01f8cd08d0c7b78c010ce3f1567383b7435de9f) ) // 27c4000 ROM_REGION( 0x10000, "user1", 0 ) ROM_LOAD( "24.bin", 0x00000, 0x10000, CRC(13ea1c44) SHA1(5b05fe4c3920e33d94fac5f59e09ff14b3e427fe) ) // = various sf2 bootlegs (sf2ebbl etc.) "unknown (bootleg priority?)" /* pld devices: #1 P7 palce16V8 todo... #2 P1 palce16V8 secured, bruteforce ok #3 P18 palce16V8 todo... #4 P17 palce16V8 todo... #5 P15 palce16V8 todo... #6 P4 palce16V8 todo... #7 P5 palce16V8 todo... #8 P6 palce16V8 todo... #9 P10 palce20V8 todo... #10 P8 palce20V8 secured #11 P14 palce20V8 todo... #12 P9 palce16V8 todo... #13 P11 palce16V8 todo... #14 P16 palce16V8 todo... #15 P2 palce16V8 todo... #16 P21 palce16V8 todo... #17 P3 palce16V8 todo... #18 P12 palce20V8 todo... #19 P13 palce22V10 todo... #20 U14 tpc1020afn-084c unattempted */ ROM_REGION( 0x0200, "plds", 0 ) // sound ROM_LOAD( "2_gal16v8.p1", 0x0000, 0x0117, CRC(a944ff96) SHA1(2871a1c70b91fcd8628e63497afa1275f3a27f93) ) ROM_END ROM_START( wofpic ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) ROM_LOAD16_BYTE( "1.4m", 0x000001, 0x80000, CRC(d2ae67a8) SHA1(cb1a9f8e6999598b9a1a7c449f147a0c5773b154) ) ROM_LOAD16_BYTE( "2.4m", 0x000000, 0x80000, CRC(61fd0a01) SHA1(a7b5bdddd7b31645e33314c1d3649e1506cecfea) ) ROM_LOAD16_BYTE( "3.1m", 0x100001, 0x20000, CRC(739379be) SHA1(897f61527213902fda04bc28339f1f4278bf5ae9) ) // 1xxxxxxxxxxxxxxxx = 0xFF ROM_LOAD16_BYTE( "4.1m", 0x100000, 0x20000, CRC(fe5eee87) SHA1(be1230f64c1e59ae3ff3e58593070613966ac79d) ) // 11xxxxxxxxxxxxxxx = 0x00 ROM_REGION( 0x400000, "gfx", 0 ) ROM_LOAD64_BYTE( "m12073-2", 0x000000, 0x40000, CRC(c8dcaa95) SHA1(bcaeaefd40ffa1b32e80457cffcc1ceab461af1d) ) ROM_CONTINUE( 0x000004, 0x40000) ROM_LOAD64_BYTE( "m12223-2", 0x000001, 0x40000, CRC(1ab0000c) SHA1(0d0004cc1725c38d140ecb8dc9666361b2d3e607) ) ROM_CONTINUE( 0x000005, 0x40000) ROM_LOAD64_BYTE( "m12223-1", 0x000002, 0x40000, CRC(8425ff6b) SHA1(9a051089c2a492b8c63484582f95c578704b6820) ) ROM_CONTINUE( 0x000006, 0x40000) ROM_LOAD64_BYTE( "m12073-1", 0x000003, 0x40000, CRC(24ce197b) SHA1(0ccdbd6f6a30e6d1479f8702c3e8561b16303550) ) ROM_CONTINUE( 0x000007, 0x40000) ROM_LOAD64_BYTE( "m12073-6", 0x200000, 0x40000, CRC(9d20ef9b) SHA1(cbf3cb6bd7a73312e5061082554f2e17aae08621) ) ROM_CONTINUE( 0x200004, 0x40000) ROM_LOAD64_BYTE( "m12073-5", 0x200001, 0x40000, CRC(90c93dd2) SHA1(d3d2b0bcbcbb21a41f986eb752ab114697eb9402) ) ROM_CONTINUE( 0x200005, 0x40000) ROM_LOAD64_BYTE( "m12073-4", 0x200002, 0x40000, CRC(219fd7e2) SHA1(af765eb7b275ed541c08e243b22b5c9f54c1a8ec) ) ROM_CONTINUE( 0x200006, 0x40000) ROM_LOAD64_BYTE( "m12073-3", 0x200003, 0x40000, CRC(efc17c9a) SHA1(26429a9039bb249e17945508c16645c82f7f412a) ) ROM_CONTINUE( 0x200007, 0x40000) ROM_REGION( 0x2000, "audiocpu", 0 ) // NO DUMP - protected PIC ROM_LOAD( "pic.bin", 0x0000, 0x1007, NO_DUMP ) ROM_REGION( 0x080000, "oki", 0 ) ROM_LOAD( "ma12073.4mm", 0x00000, 0x80000, CRC(ac421276) SHA1(56786c23b0d96e1a2540e7269aa20fd390f98b5b) ) ROM_END // ************************************************************************* DRIVER MACROS GAME( 1993, dinopic, dino, dinopic, dino, dinopic_state, init_dinopic, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg with PIC16C57, set 1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930201 ETC GAME( 1993, dinopic2, dino, dinopic, dino, dinopic_state, init_dinopic, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg with PIC16C57, set 2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930201 ETC GAME( 1993, dinopic3, dino, dinopic, dino, dinopic_state, init_dinopic, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg with PIC16C57, set 3)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930201 ETC GAME( 1993, jurassic99, dino, dinopic, dino, dinopic_state, init_dinopic, ROT0, "bootleg", "Jurassic 99 (Cadillacs and Dinosaurs bootleg with EM78P447AP)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930201 ? GAME( 1993, punipic, punisher, punipic, punisher, cps1bl_pic_state, init_punipic, ROT0, "bootleg", "The Punisher (bootleg with PIC16C57, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930422 ETC GAME( 1993, punipic2, punisher, punipic, punisher, cps1bl_pic_state, init_punipic, ROT0, "bootleg", "The Punisher (bootleg with PIC16C57, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930422 ETC GAME( 1993, punipic3, punisher, punipic, punisher, cps1bl_pic_state, init_punipic3, ROT0, "bootleg", "The Punisher (bootleg with PIC16C57, set 3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930422 ETC GAME( 1993, slampic, slammast, slampic, slampic, cps1bl_pic_state, init_dinopic, ROT0, "bootleg", "Saturday Night Slam Masters (bootleg with PIC16C57, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930713 ETC GAME( 1993, slampic2, slammast, slampic2, slampic2, slampic2_state, init_slampic2, ROT0, "bootleg", "Saturday Night Slam Masters (bootleg with PIC16C57, set 2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930713 ETC GAME( 1992, wofpic, wof, wofpic, wof, wofpic_state, init_wofpic, ROT0, "bootleg", "Warriors of Fate (bootleg with PIC16C57)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 921002 ETC