/*************************************************************************** Atari Cops'n Robbers hardware driver by Zsolt Vasvari Games supported: * Cops'n Robbers Known issues: * none at this time **************************************************************************** Cops'n Robbers memory map (preliminary) 0000-00ff RAM 0c00-0fff Video RAM 1200-1fff ROM I/O Read: 1000 Vertical Sync 1002 Bit 0-6 Player 1 Gun Position Bit 7 Player 1 Gas Pedal 1006 Same as above for Player 2 100A Same as above for Player 3 100E Same as above for Player 4 1012 DIP Switches 0-1 Coinage 2-3 Time Limit 4-7 Fire button for Player 1-4 1016 Bit 6 - Start 1 Bit 7 - Coin 1 101A Bit 6 - Start 2 Bit 7 - Coin 2 I/O Write: 0500-0507 (sounds/enable) - 0506: LED 1 0600 Beer Truck Y 0700-07ff Beer Truck Sync Area 0800-08ff Bullets RAM 0900-0903 Car Sprite # 0a00-0a03 Car Y Pos 0b00-0bff Car Sync Area 1000 Sound effect and start led triggers must be here - 1000: LED 2 1001-1003 ??? 2008-08 Added Dip locations according to manual. ***************************************************************************/ #include "emu.h" #include "cpu/m6502/m6502.h" #include "includes/copsnrob.h" #include "copsnrob.lh" /************************************* * * Palette generation * *************************************/ void copsnrob_state::palette_init() { palette_set_color(machine(),0,MAKE_RGB(0x00,0x00,0x00)); /* black */ palette_set_color(machine(),1,MAKE_RGB(0xff,0xff,0xff)); /* white */ } /************************************* * * I/O * *************************************/ READ8_MEMBER(copsnrob_state::copsnrob_misc_r) { return ioport("IN0")->read() & 0x80; } WRITE8_MEMBER(copsnrob_state::copsnrob_misc2_w) { m_misc = data & 0x7f; /* Multi Player Start */ set_led_status(machine(), 1, !((data >> 6) & 0x01)); } /************************************* * * Main CPU memory handlers * *************************************/ static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8, copsnrob_state ) ADDRESS_MAP_GLOBAL_MASK(0x1fff) AM_RANGE(0x0000, 0x01ff) AM_RAM AM_RANGE(0x0500, 0x0507) AM_WRITE(copsnrob_misc_w) AM_RANGE(0x0600, 0x0600) AM_WRITEONLY AM_SHARE("trucky") AM_RANGE(0x0700, 0x07ff) AM_WRITEONLY AM_SHARE("truckram") AM_RANGE(0x0800, 0x08ff) AM_RAM AM_SHARE("bulletsram") AM_RANGE(0x0900, 0x0903) AM_WRITEONLY AM_SHARE("carimage") AM_RANGE(0x0a00, 0x0a03) AM_WRITEONLY AM_SHARE("cary") AM_RANGE(0x0b00, 0x0bff) AM_RAM AM_RANGE(0x0c00, 0x0fff) AM_RAM AM_SHARE("videoram") // AM_RANGE(0x1000, 0x1003) AM_WRITENOP // AM_RANGE(0x1000, 0x1000) AM_READ_PORT("IN0") AM_RANGE(0x1000, 0x1000) AM_READ(copsnrob_misc_r) AM_RANGE(0x1000, 0x1000) AM_WRITE(copsnrob_misc2_w) AM_RANGE(0x1002, 0x1002) AM_READ_PORT("CTRL1") AM_RANGE(0x1006, 0x1006) AM_READ_PORT("CTRL2") AM_RANGE(0x100a, 0x100a) AM_READ_PORT("CTRL3") AM_RANGE(0x100e, 0x100e) AM_READ_PORT("CTRL4") AM_RANGE(0x1012, 0x1012) AM_READ_PORT("DSW") AM_RANGE(0x1016, 0x1016) AM_READ_PORT("IN1") AM_RANGE(0x101a, 0x101a) AM_READ_PORT("IN2") AM_RANGE(0x1200, 0x1fff) AM_ROM ADDRESS_MAP_END /************************************* * * Port definitions * *************************************/ static const ioport_value gun_table[] = {0x3f, 0x5f, 0x6f, 0x77, 0x7b, 0x7d, 0x7e}; static INPUT_PORTS_START( copsnrob ) PORT_START("IN0") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_START("IN1") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START("IN2") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("DSW") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:!2,!1") PORT_DIPSETTING( 0x03, "1 Coin/1 Player" ) PORT_DIPSETTING( 0x02, "1 Coin/2 Players" ) PORT_DIPSETTING( 0x01, "1 Coin/Game" ) PORT_DIPSETTING( 0x00, "2 Coins/1 Player" ) PORT_DIPNAME( 0x0c, 0x00, "Time Limit" ) PORT_DIPLOCATION("SW:!4,!3") PORT_DIPSETTING( 0x0c, "1min" ) PORT_DIPSETTING( 0x08, "1min 45sec" ) PORT_DIPSETTING( 0x04, "2min 20sec" ) PORT_DIPSETTING( 0x00, "3min" ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(4) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(3) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(1) PORT_START("CTRL1") PORT_BIT( 0x7f, 0x03, IPT_POSITIONAL_V ) PORT_POSITIONS(7) PORT_REMAP_TABLE(gun_table) PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CENTERDELTA(0) PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_START("CTRL2") PORT_BIT( 0x7f, 0x03, IPT_POSITIONAL_V ) PORT_POSITIONS(7) PORT_REMAP_TABLE(gun_table) PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CENTERDELTA(0) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_START("CTRL3") PORT_BIT( 0x7f, 0x03, IPT_POSITIONAL_V ) PORT_POSITIONS(7) PORT_REMAP_TABLE(gun_table) PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CENTERDELTA(0) PORT_PLAYER(3) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_START("CTRL4") PORT_BIT( 0x7f, 0x03, IPT_POSITIONAL_V ) PORT_POSITIONS(7) PORT_REMAP_TABLE(gun_table) PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CENTERDELTA(0) PORT_PLAYER(4) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) INPUT_PORTS_END /************************************* * * Graphics definitions * *************************************/ static const gfx_layout charlayout = { 8,8, 64, 1, { 0 }, { 0, 1, 2, 3, 4, 5, 6, 7}, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static const gfx_layout carlayout = { 32,32, 16, 1, { 0 }, { 7, 6, 5, 4, 3, 2, 1, 0, 15, 14, 13, 12, 11, 10, 9, 8, 23, 22, 21, 20, 19, 18, 17, 16, 31, 30, 29, 28, 27, 26, 25, 24}, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32, 16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32, 24*32, 25*32, 26*32, 27*32, 28*32, 29*32, 30*32, 31*32 }, 32*32 }; static const gfx_layout trucklayout = { 16,32, 2, 1, { 0 }, { 3*256+4, 3*256+5, 3*256+6, 3*256+7, 2*256+4, 2*256+5, 2*256+6, 2*256+7, 1*256+4, 1*256+5, 1*256+6, 1*256+7, 0*256+4, 0*256+5, 0*256+6, 0*256+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8, 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8, 24*8, 25*8, 26*8, 27*8, 28*8, 29*8, 30*8, 31*8 }, 32*32 }; static GFXDECODE_START( copsnrob ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 1 ) GFXDECODE_ENTRY( "gfx2", 0, carlayout, 0, 1 ) GFXDECODE_ENTRY( "gfx3", 0, trucklayout, 0, 1 ) GFXDECODE_END /************************************* * * Machine driver * *************************************/ void copsnrob_state::machine_start() { save_item(NAME(m_ic_h3_data)); save_item(NAME(m_misc)); } void copsnrob_state::machine_reset() { m_ic_h3_data = 0; m_misc = 0; } static MACHINE_CONFIG_START( copsnrob, copsnrob_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M6502,14318180/16) /* 894886.25 kHz */ MCFG_CPU_PROGRAM_MAP(main_map) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 26*8-1) MCFG_SCREEN_UPDATE_DRIVER(copsnrob_state, screen_update_copsnrob) MCFG_GFXDECODE(copsnrob) MCFG_PALETTE_LENGTH(2) /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_SOUND_ADD("discrete", DISCRETE, 0) MCFG_SOUND_CONFIG_DISCRETE(copsnrob) MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) MACHINE_CONFIG_END /************************************* * * ROM definitions * *************************************/ ROM_START( copsnrob ) ROM_REGION( 0x2000, "maincpu", 0 ) ROM_LOAD( "5777.l7", 0x1200, 0x0200, CRC(2b62d627) SHA1(ff4d3546ad931b8e8c5cffd65469814ba7200925) ) ROM_LOAD( "5776.k7", 0x1400, 0x0200, CRC(7fb12a49) SHA1(8cd2f4bd2405835d06eb4d76d028e1b14a97b500) ) ROM_LOAD( "5775.j7", 0x1600, 0x0200, CRC(627dee63) SHA1(6066ba9f5e12aa0c595eb60bcb468efa9f4495ef) ) ROM_LOAD( "5774.h7", 0x1800, 0x0200, CRC(dfbcb7f2) SHA1(ccfda15f5f3e0caa1b44928e111469f337c39eca) ) ROM_LOAD( "5773.e7", 0x1a00, 0x0200, CRC(ff7c95f4) SHA1(fd66d7e655ab96ec6ca4f8cf0d078c68b86ac75a) ) ROM_LOAD( "5772.d7", 0x1c00, 0x0200, CRC(8d26afdc) SHA1(367f7e25c08a79277550d018681fffcdbd578029) ) ROM_LOAD( "5771.b7", 0x1e00, 0x0200, CRC(d61758d6) SHA1(7ce9ad1096405126a8bf57c1f8bad1afa178b751) ) ROM_REGION( 0x0200, "gfx1", 0 ) ROM_LOAD( "5782.m3", 0x0000, 0x0200, CRC(82b86852) SHA1(17cf6698ceeb3b917d8ef13ed8242062d3bd57b8) ) ROM_REGION( 0x0800, "gfx2", 0 ) ROM_LOAD( "5778.p1", 0x0000, 0x0200, CRC(78bff86a) SHA1(8bba352ff5e320abda9c897cac4c898862f3c3f5) ) ROM_LOAD( "5779.m1", 0x0200, 0x0200, CRC(8b1d0d83) SHA1(3e45f55ddf10c7e9a221736c1f5a4cc5b4c8a317) ) ROM_LOAD( "5780.l1", 0x0400, 0x0200, CRC(6f4c6bab) SHA1(88d4ce8e86116cabd6e522360c01538930268074) ) ROM_LOAD( "5781.j1", 0x0600, 0x0200, CRC(c87f2f13) SHA1(18f31f46a3c7795e5d31ee55e8c98adc4c400328) ) ROM_REGION( 0x0100, "gfx3", 0 ) ROM_LOAD( "5770.m2", 0x0000, 0x0100, CRC(b00bbe77) SHA1(3fd6113aa3a572ec9f5ff248ba1bf53fc9225dfb) ) ROM_REGION( 0x0260, "proms", 0 ) /* misc. PROMs (timing?) */ ROM_LOAD( "5765.h8", 0x0000, 0x0020, CRC(6cd58931) SHA1(a90ae8ddffdfc33f60cb9ff8f42f9155c2b09ca1) ) ROM_LOAD( "5766.k8", 0x0020, 0x0020, CRC(e63edf4f) SHA1(1dc8691dde033062491b03d4c926047229c45a14) ) ROM_LOAD( "5767.j8", 0x0040, 0x0020, CRC(381b5ae4) SHA1(91cd237878c0e092197e3025c2498b8f26f90109) ) ROM_LOAD( "5768.n4", 0x0060, 0x0100, CRC(cb7fc836) SHA1(dc115c8dcee9298623f1e91add2dc17d0ed870e4) ) ROM_LOAD( "5769.d5", 0x0160, 0x0100, CRC(75081a5a) SHA1(c7d60fc4c44cf9c160b874de92d37600c079e7b6) ) ROM_END /************************************* * * Game drivers * *************************************/ GAMEL( 1976, copsnrob, 0, copsnrob, copsnrob, driver_device, 0, ROT0, "Atari", "Cops'n Robbers", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_copsnrob )