/*************************************************************************** Contra/Gryzor (c) 1987 Konami Notes: Press 1P and 2P together to advance through tests. Credits: Carlos A. Lozano: CPU emulation Phil Stroffolino: video driver Jose Tejada Gomez (of Grytra fame) for precious information on sprites Eric Hustvedt: palette optimizations and cocktail support ***************************************************************************/ #include "driver.h" #include "cpu/m6809/m6809.h" #include "sound/2151intf.h" extern UINT8 *contra_fg_vram,*contra_fg_cram; extern UINT8 *contra_bg_vram,*contra_bg_cram; extern UINT8 *contra_text_vram,*contra_text_cram; PALETTE_INIT( contra ); WRITE8_HANDLER( contra_fg_vram_w ); WRITE8_HANDLER( contra_fg_cram_w ); WRITE8_HANDLER( contra_bg_vram_w ); WRITE8_HANDLER( contra_bg_cram_w ); WRITE8_HANDLER( contra_text_vram_w ); WRITE8_HANDLER( contra_text_cram_w ); WRITE8_HANDLER( contra_K007121_ctrl_0_w ); WRITE8_HANDLER( contra_K007121_ctrl_1_w ); VIDEO_UPDATE( contra ); VIDEO_START( contra ); static WRITE8_HANDLER( contra_bankswitch_w ) { int bankaddress; UINT8 *RAM = memory_region(REGION_CPU1); bankaddress = 0x10000 + (data & 0x0f) * 0x2000; if (bankaddress < 0x28000) /* for safety */ memory_set_bankptr(1,&RAM[bankaddress]); } static WRITE8_HANDLER( contra_sh_irqtrigger_w ) { cpunum_set_input_line(1,M6809_IRQ_LINE,HOLD_LINE); } static WRITE8_HANDLER( contra_coin_counter_w ) { if (data & 0x01) coin_counter_w(0,data & 0x01); if (data & 0x02) coin_counter_w(1,(data & 0x02) >> 1); } static WRITE8_HANDLER( cpu_sound_command_w ) { soundlatch_w(offset,data); } static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0010, 0x0010) AM_READ(input_port_0_r) /* IN0 */ AM_RANGE(0x0011, 0x0011) AM_READ(input_port_1_r) /* IN1 */ AM_RANGE(0x0012, 0x0012) AM_READ(input_port_2_r) /* IN2 */ AM_RANGE(0x0014, 0x0014) AM_READ(input_port_3_r) /* DIPSW1 */ AM_RANGE(0x0015, 0x0015) AM_READ(input_port_4_r) /* DIPSW2 */ AM_RANGE(0x0016, 0x0016) AM_READ(input_port_5_r) /* DIPSW3 */ AM_RANGE(0x0c00, 0x0cff) AM_READ(MRA8_RAM) AM_RANGE(0x1000, 0x5fff) AM_READ(MRA8_RAM) AM_RANGE(0x6000, 0x7fff) AM_READ(MRA8_BANK1) AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x0007) AM_WRITE(contra_K007121_ctrl_0_w) AM_RANGE(0x0018, 0x0018) AM_WRITE(contra_coin_counter_w) AM_RANGE(0x001a, 0x001a) AM_WRITE(contra_sh_irqtrigger_w) AM_RANGE(0x001c, 0x001c) AM_WRITE(cpu_sound_command_w) AM_RANGE(0x001e, 0x001e) AM_WRITE(MWA8_NOP) /* ? */ AM_RANGE(0x0060, 0x0067) AM_WRITE(contra_K007121_ctrl_1_w) AM_RANGE(0x0c00, 0x0cff) AM_WRITE(paletteram_xBBBBBGGGGGRRRRR_le_w) AM_BASE(&paletteram) AM_RANGE(0x1000, 0x1fff) AM_WRITE(MWA8_RAM) AM_RANGE(0x2000, 0x23ff) AM_WRITE(contra_fg_cram_w) AM_BASE(&contra_fg_cram) AM_RANGE(0x2400, 0x27ff) AM_WRITE(contra_fg_vram_w) AM_BASE(&contra_fg_vram) AM_RANGE(0x2800, 0x2bff) AM_WRITE(contra_text_cram_w) AM_BASE(&contra_text_cram) AM_RANGE(0x2c00, 0x2fff) AM_WRITE(contra_text_vram_w) AM_BASE(&contra_text_vram) AM_RANGE(0x3000, 0x37ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram)/* 2nd bank is at 0x5000 */ AM_RANGE(0x3800, 0x3fff) AM_WRITE(MWA8_RAM) // second sprite buffer AM_RANGE(0x4000, 0x43ff) AM_WRITE(contra_bg_cram_w) AM_BASE(&contra_bg_cram) AM_RANGE(0x4400, 0x47ff) AM_WRITE(contra_bg_vram_w) AM_BASE(&contra_bg_vram) AM_RANGE(0x4800, 0x5fff) AM_WRITE(MWA8_RAM) AM_RANGE(0x6000, 0x6fff) AM_WRITE(MWA8_ROM) AM_RANGE(0x7000, 0x7000) AM_WRITE(contra_bankswitch_w) AM_RANGE(0x7001, 0xffff) AM_WRITE(MWA8_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( readmem_sound, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x0000) AM_READ(soundlatch_r) AM_RANGE(0x2001, 0x2001) AM_READ(YM2151_status_port_0_r) AM_RANGE(0x6000, 0x67ff) AM_READ(MRA8_RAM) AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( writemem_sound, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x2000, 0x2000) AM_WRITE(YM2151_register_port_0_w) AM_RANGE(0x2001, 0x2001) AM_WRITE(YM2151_data_port_0_w) AM_RANGE(0x4000, 0x4000) AM_WRITE(MWA8_NOP) /* read triggers irq reset and latch read (in the hardware only). */ AM_RANGE(0x6000, 0x67ff) AM_WRITE(MWA8_RAM) AM_RANGE(0x8000, 0xffff) AM_WRITE(MWA8_ROM) ADDRESS_MAP_END static INPUT_PORTS_START( contra ) PORT_START /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START /* IN1 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START /* IN2 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START /* DSW0 */ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )//marvins.c /* 0x00 is invalid */ PORT_START /* DSW1 */ PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x03, "2" ) PORT_DIPSETTING( 0x02, "3" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPSETTING( 0x00, "7" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x18, "30000 70000" ) PORT_DIPSETTING( 0x10, "40000 80000" ) PORT_DIPSETTING( 0x08, "40000" ) PORT_DIPSETTING( 0x00, "50000" ) PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START /* DSW2 */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "Upright Controls" ) PORT_DIPSETTING( 0x02, DEF_STR( Single ) ) PORT_DIPSETTING( 0x00, DEF_STR( Dual ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, "Sound" ) PORT_DIPSETTING( 0x00, DEF_STR( Mono ) ) PORT_DIPSETTING( 0x08, DEF_STR( Stereo ) ) INPUT_PORTS_END static const gfx_layout gfxlayout = { 8,8, 0x4000, 4, { 0, 1, 2, 3 }, { 0, 4, 8, 12, 16, 20, 24, 28 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 }; static GFXDECODE_START( contra ) GFXDECODE_ENTRY( REGION_GFX1, 0, gfxlayout, 0, 8*16 ) GFXDECODE_ENTRY( REGION_GFX2, 0, gfxlayout, 8*16*16, 8*16 ) GFXDECODE_END static MACHINE_DRIVER_START( contra ) /* basic machine hardware */ MDRV_CPU_ADD(M6809, 1500000) MDRV_CPU_PROGRAM_MAP(readmem,writemem) MDRV_CPU_VBLANK_INT(irq0_line_hold,1) MDRV_CPU_ADD(M6809, 2000000) /* audio CPU */ MDRV_CPU_PROGRAM_MAP(readmem_sound,writemem_sound) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) MDRV_INTERLEAVE(10) /* 10 CPU slices per frame - enough for the sound CPU to read all commands */ /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(37*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 35*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(contra) MDRV_PALETTE_LENGTH(128) MDRV_COLORTABLE_LENGTH(2*8*16*16) MDRV_PALETTE_INIT(contra) MDRV_VIDEO_START(contra) MDRV_VIDEO_UPDATE(contra) /* sound hardware */ MDRV_SPEAKER_STANDARD_STEREO("left", "right") MDRV_SOUND_ADD(YM2151, 3582071) MDRV_SOUND_ROUTE(0, "left", 0.60) MDRV_SOUND_ROUTE(1, "right", 0.60) MACHINE_DRIVER_END #if 0 /* bootleg versions use smaller gfx ROMs, but the data is the same */ ROM_LOAD( "g-7.rom", 0x00000, 0x10000, CRC(57f467d2) ) ROM_LOAD( "g-10.rom", 0x10000, 0x10000, CRC(e6db9685) ) ROM_LOAD( "g-9.rom", 0x20000, 0x10000, CRC(875c61de) ) ROM_LOAD( "g-8.rom", 0x30000, 0x10000, CRC(642765d6) ) ROM_LOAD( "g-15.rom", 0x40000, 0x10000, CRC(daa2324b) ) ROM_LOAD( "g-16.rom", 0x50000, 0x10000, CRC(e27cc835) ) ROM_LOAD( "g-17.rom", 0x60000, 0x10000, CRC(ce4330b9) ) ROM_LOAD( "g-18.rom", 0x70000, 0x10000, CRC(1571ce42) ) ROM_LOAD( "g-4.rom", 0x80000, 0x10000, CRC(2cc7e52c) ) ROM_LOAD( "g-5.rom", 0x90000, 0x10000, CRC(e01a5b9c) ) ROM_LOAD( "g-6.rom", 0xa0000, 0x10000, CRC(aeea6744) ) ROM_LOAD( "g-14.rom", 0xb0000, 0x10000, CRC(fca77c5a) ) ROM_LOAD( "g-11.rom", 0xc0000, 0x10000, CRC(bd9ba92c) ) ROM_LOAD( "g-12.rom", 0xd0000, 0x10000, CRC(d0be7ec2) ) ROM_LOAD( "g-13.rom", 0xe0000, 0x10000, CRC(2b513d12) ) #endif ROM_START( contra ) ROM_REGION( 0x28000, REGION_CPU1, 0 ) /* 64k for code + 96k for banked ROMs */ ROM_LOAD( "633e03.18a", 0x20000, 0x08000, CRC(7fc0d8cf) SHA1(cf1cf15646a4e5dc72671e957bc51ca44d30995c) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_LOAD( "633e02.17a", 0x10000, 0x10000, CRC(b2f7bd9a) SHA1(6c29568419bc49f0be3995b0c34edd9038f6f8d9) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for SOUND code */ ROM_LOAD( "633e01.12a", 0x08000, 0x08000, CRC(d1549255) SHA1(d700c7de36746ba247e3a5d0410b7aa036aa4073) ) ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "633e04.7d", 0x00000, 0x40000, CRC(14ddc542) SHA1(c7d8592672a6e50c2fe6b0670001c340022f16f9) ) ROM_LOAD16_BYTE( "633e05.7f", 0x00001, 0x40000, CRC(42185044) SHA1(a6e2598d766e6995c1a912e4a04987e6f4d547ff) ) ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "633e06.16d", 0x00000, 0x40000, CRC(9cf6faae) SHA1(9ab79c06cb541ce6fdac322886b8a14a2f3f5cf7) ) ROM_LOAD16_BYTE( "633e07.16f", 0x00001, 0x40000, CRC(f2d06638) SHA1(0fa0fbfc53ab5c31b9de22f90153d9af37ff22ce) ) ROM_REGION( 0x0400, REGION_PROMS, 0 ) ROM_LOAD( "633e08.10g", 0x0000, 0x0100, CRC(9f0949fa) SHA1(7c8fefdcae4523d008a7d39062194c7a80aa3500) ) /* 007121 #0 sprite lookup table */ ROM_LOAD( "633e09.12g", 0x0100, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #0 char lookup table */ ROM_LOAD( "633f10.18g", 0x0200, 0x0100, CRC(2b244d84) SHA1(c3bde7afb501bae58d07721c637dc06938c22150) ) /* 007121 #1 sprite lookup table */ ROM_LOAD( "633f11.20g", 0x0300, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #1 char lookup table */ ROM_END ROM_START( contrab ) ROM_REGION( 0x28000, REGION_CPU1, 0 ) /* 64k for code + 96k for banked ROMs */ ROM_LOAD( "contra.20", 0x20000, 0x08000, CRC(d045e1da) SHA1(ec781e98a6efb14861223250c6239b06ec98ed0b) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_LOAD( "633e02.17a", 0x10000, 0x10000, CRC(b2f7bd9a) SHA1(6c29568419bc49f0be3995b0c34edd9038f6f8d9) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for SOUND code */ ROM_LOAD( "633e01.12a", 0x08000, 0x08000, CRC(d1549255) SHA1(d700c7de36746ba247e3a5d0410b7aa036aa4073) ) ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "633e04.7d", 0x00000, 0x40000, CRC(14ddc542) SHA1(c7d8592672a6e50c2fe6b0670001c340022f16f9) ) ROM_LOAD16_BYTE( "633e05.7f", 0x00001, 0x40000, CRC(42185044) SHA1(a6e2598d766e6995c1a912e4a04987e6f4d547ff) ) ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "633e06.16d", 0x00000, 0x40000, CRC(9cf6faae) SHA1(9ab79c06cb541ce6fdac322886b8a14a2f3f5cf7) ) ROM_LOAD16_BYTE( "633e07.16f", 0x00001, 0x40000, CRC(f2d06638) SHA1(0fa0fbfc53ab5c31b9de22f90153d9af37ff22ce) ) ROM_REGION( 0x0500, REGION_PROMS, 0 ) ROM_LOAD( "633e08.10g", 0x0000, 0x0100, CRC(9f0949fa) SHA1(7c8fefdcae4523d008a7d39062194c7a80aa3500) ) /* 007121 #0 sprite lookup table */ ROM_LOAD( "633e09.12g", 0x0100, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #0 char lookup table */ ROM_LOAD( "633f10.18g", 0x0200, 0x0100, CRC(2b244d84) SHA1(c3bde7afb501bae58d07721c637dc06938c22150) ) /* 007121 #1 sprite lookup table */ ROM_LOAD( "633f11.20g", 0x0300, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #1 char lookup table */ ROM_LOAD( "conprom.53", 0x0400, 0x0100, CRC(05a1da7e) SHA1(ec0bdfc9da05c99e6a283014769db6d641f1a0aa) ) /* unknown (only present in this bootleg) */ ROM_END ROM_START( contraj ) ROM_REGION( 0x28000, REGION_CPU1, 0 ) /* 64k for code + 96k for banked ROMs */ ROM_LOAD( "633n03.18a", 0x20000, 0x08000, CRC(fedab568) SHA1(7fd4546335bdeef7f8326d4cbde7fa36d74e5cfc) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_LOAD( "633k02.17a", 0x10000, 0x10000, CRC(5d5f7438) SHA1(489fe56ca57ef4f6a7792fba07a9656009f3f285) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for SOUND code */ ROM_LOAD( "633e01.12a", 0x08000, 0x08000, CRC(d1549255) SHA1(d700c7de36746ba247e3a5d0410b7aa036aa4073) ) ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "633e04.7d", 0x00000, 0x40000, CRC(14ddc542) SHA1(c7d8592672a6e50c2fe6b0670001c340022f16f9) ) ROM_LOAD16_BYTE( "633e05.7f", 0x00001, 0x40000, CRC(42185044) SHA1(a6e2598d766e6995c1a912e4a04987e6f4d547ff) ) ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "633e06.16d", 0x00000, 0x40000, CRC(9cf6faae) SHA1(9ab79c06cb541ce6fdac322886b8a14a2f3f5cf7) ) ROM_LOAD16_BYTE( "633e07.16f", 0x00001, 0x40000, CRC(f2d06638) SHA1(0fa0fbfc53ab5c31b9de22f90153d9af37ff22ce) ) ROM_REGION( 0x0400, REGION_PROMS, 0 ) ROM_LOAD( "633e08.10g", 0x0000, 0x0100, CRC(9f0949fa) SHA1(7c8fefdcae4523d008a7d39062194c7a80aa3500) ) /* 007121 #0 sprite lookup table */ ROM_LOAD( "633e09.12g", 0x0100, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #0 char lookup table */ ROM_LOAD( "633f10.18g", 0x0200, 0x0100, CRC(2b244d84) SHA1(c3bde7afb501bae58d07721c637dc06938c22150) ) /* 007121 #1 sprite lookup table */ ROM_LOAD( "633f11.20g", 0x0300, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #1 char lookup table */ ROM_END ROM_START( contrajb ) ROM_REGION( 0x28000, REGION_CPU1, 0 ) /* 64k for code + 96k for banked ROMs */ ROM_LOAD( "g-2.18a", 0x20000, 0x08000, CRC(bdb9196d) SHA1(fad170e8fda94c9c9d7b82433daa30b80af12efc) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_LOAD( "633k02.17a", 0x10000, 0x10000, CRC(5d5f7438) SHA1(489fe56ca57ef4f6a7792fba07a9656009f3f285) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for SOUND code */ ROM_LOAD( "633e01.12a", 0x08000, 0x08000, CRC(d1549255) SHA1(d700c7de36746ba247e3a5d0410b7aa036aa4073) ) ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "633e04.7d", 0x00000, 0x40000, CRC(14ddc542) SHA1(c7d8592672a6e50c2fe6b0670001c340022f16f9) ) ROM_LOAD16_BYTE( "633e05.7f", 0x00001, 0x40000, CRC(42185044) SHA1(a6e2598d766e6995c1a912e4a04987e6f4d547ff) ) ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "633e06.16d", 0x00000, 0x40000, CRC(9cf6faae) SHA1(9ab79c06cb541ce6fdac322886b8a14a2f3f5cf7) ) ROM_LOAD16_BYTE( "633e07.16f", 0x00001, 0x40000, CRC(f2d06638) SHA1(0fa0fbfc53ab5c31b9de22f90153d9af37ff22ce) ) ROM_REGION( 0x0400, REGION_PROMS, 0 ) ROM_LOAD( "633e08.10g", 0x0000, 0x0100, CRC(9f0949fa) SHA1(7c8fefdcae4523d008a7d39062194c7a80aa3500) ) /* 007121 #0 sprite lookup table */ ROM_LOAD( "633e09.12g", 0x0100, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #0 char lookup table */ ROM_LOAD( "633f10.18g", 0x0200, 0x0100, CRC(2b244d84) SHA1(c3bde7afb501bae58d07721c637dc06938c22150) ) /* 007121 #1 sprite lookup table */ ROM_LOAD( "633f11.20g", 0x0300, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #1 char lookup table */ ROM_END ROM_START( gryzor ) ROM_REGION( 0x28000, REGION_CPU1, 0 ) /* 64k for code + 96k for banked ROMs */ ROM_LOAD( "g2.18a", 0x20000, 0x08000, CRC(92ca77bd) SHA1(3a56f51a617edff9f2a60df0141dff040881b82a) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_LOAD( "g3.17a", 0x10000, 0x10000, CRC(bbd9e95e) SHA1(fd5de1bcc485de7b8fc2e321351c2e3ddd25d053) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for SOUND code */ ROM_LOAD( "633e01.12a", 0x08000, 0x08000, CRC(d1549255) SHA1(d700c7de36746ba247e3a5d0410b7aa036aa4073) ) ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "633e04.7d", 0x00000, 0x40000, CRC(14ddc542) SHA1(c7d8592672a6e50c2fe6b0670001c340022f16f9) ) ROM_LOAD16_BYTE( "633e05.7f", 0x00001, 0x40000, CRC(42185044) SHA1(a6e2598d766e6995c1a912e4a04987e6f4d547ff) ) ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "633e06.16d", 0x00000, 0x40000, CRC(9cf6faae) SHA1(9ab79c06cb541ce6fdac322886b8a14a2f3f5cf7) ) ROM_LOAD16_BYTE( "633e07.16f", 0x00001, 0x40000, CRC(f2d06638) SHA1(0fa0fbfc53ab5c31b9de22f90153d9af37ff22ce) ) ROM_REGION( 0x0400, REGION_PROMS, 0 ) ROM_LOAD( "633e08.10g", 0x0000, 0x0100, CRC(9f0949fa) SHA1(7c8fefdcae4523d008a7d39062194c7a80aa3500) ) /* 007121 #0 sprite lookup table */ ROM_LOAD( "633e09.12g", 0x0100, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #0 char lookup table */ ROM_LOAD( "633f10.18g", 0x0200, 0x0100, CRC(2b244d84) SHA1(c3bde7afb501bae58d07721c637dc06938c22150) ) /* 007121 #1 sprite lookup table */ ROM_LOAD( "633f11.20g", 0x0300, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #1 char lookup table */ ROM_END ROM_START( gryzora ) ROM_REGION( 0x28000, REGION_CPU1, 0 ) /* 64k for code + 96k for banked ROMs */ ROM_LOAD( "633j03.18a", 0x20000, 0x08000, CRC(20919162) SHA1(2f375166428ee03f6e8ac0372a373bb8ab35e64c) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_LOAD( "633j02.17a", 0x10000, 0x10000, CRC(b5922f9a) SHA1(441a23dc99a908ec2c09c855e73070dbab8c5ae2) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for SOUND code */ ROM_LOAD( "633e01.12a", 0x08000, 0x08000, CRC(d1549255) SHA1(d700c7de36746ba247e3a5d0410b7aa036aa4073) ) ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "633e04.7d", 0x00000, 0x40000, CRC(14ddc542) SHA1(c7d8592672a6e50c2fe6b0670001c340022f16f9) ) ROM_LOAD16_BYTE( "633e05.7f", 0x00001, 0x40000, CRC(42185044) SHA1(a6e2598d766e6995c1a912e4a04987e6f4d547ff) ) ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "633e06.16d", 0x00000, 0x40000, CRC(9cf6faae) SHA1(9ab79c06cb541ce6fdac322886b8a14a2f3f5cf7) ) ROM_LOAD16_BYTE( "633e07.16f", 0x00001, 0x40000, CRC(f2d06638) SHA1(0fa0fbfc53ab5c31b9de22f90153d9af37ff22ce) ) ROM_REGION( 0x0400, REGION_PROMS, 0 ) ROM_LOAD( "633e08.10g", 0x0000, 0x0100, CRC(9f0949fa) SHA1(7c8fefdcae4523d008a7d39062194c7a80aa3500) ) /* 007121 #0 sprite lookup table */ ROM_LOAD( "633e09.12g", 0x0100, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #0 char lookup table */ ROM_LOAD( "633f10.18g", 0x0200, 0x0100, CRC(2b244d84) SHA1(c3bde7afb501bae58d07721c637dc06938c22150) ) /* 007121 #1 sprite lookup table */ ROM_LOAD( "633f11.20g", 0x0300, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #1 char lookup table */ ROM_END GAME( 1987, contra, 0, contra, contra, 0, ROT90, "Konami", "Contra (US)", 0 ) GAME( 1987, contrab, contra, contra, contra, 0, ROT90, "bootleg", "Contra (US bootleg)", 0 ) GAME( 1987, contraj, contra, contra, contra, 0, ROT90, "Konami", "Contra (Japan)", 0 ) GAME( 1987, contrajb, contra, contra, contra, 0, ROT90, "bootleg", "Contra (Japan bootleg)", 0 ) GAME( 1987, gryzor, contra, contra, contra, 0, ROT90, "Konami", "Gryzor (Set 1)", 0 ) GAME( 1987, gryzora, contra, contra, contra, 0, ROT90, "Konami", "Gryzor (Set 2)", 0 )