/*************************************************************************** Edward Randy (c) 1990 Data East Corporation (World version) Edward Randy (c) 1990 Data East Corporation (Japanese version) Caveman Ninja (c) 1991 Data East Corporation (World version) Caveman Ninja (c) 1991 Data East Corporation (USA version) Joe & Mac (c) 1991 Data East Corporation (Japanese version) Robocop 2 (c) 1991 Data East Corporation (USA version) Robocop 2 (c) 1991 Data East Corporation (Japanese version) Robocop 2 (c) 1991 Data East Corporation (World version) Stone Age (Italian bootleg) Mutant Fighter (c) 1992 Data East Corporation (World version) Death Brade (c) 1992 Data East Corporation (Japanese version) Edward Randy runs on the same board as Caveman Ninja but the protection chip is different. Robocop 2 also has a different protection chip but strangely makes very little use of it (only one check at the start). Robocop 2 is a different board but similar hardware. Edward Randy (World rev 1) seems much more polished than World rev 2 - better attract mode at least. The sound program of Stoneage is ripped from Block Out (by Technos!) Mutant Fighter introduced alpha-blending to this basic board design. The characters shadows sometimes jump around a little - a bug in the original board, not the emulation. Caveman Ninja Issues: End of level 2 is corrupt. Emulation by Bryan McPhail, mish@tendril.co.uk Note about version levels using Mutant Fighter as the example: Version 1 HD-00 Version 2 HD-00-1 Version 3 HD-00-2 Version 4 HD-00-3 ect... ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "cpu/m68000/m68000.h" #include "cpu/h6280/h6280.h" #include "includes/cninja.h" #include "includes/decocrpt.h" #include "includes/decoprot.h" #include "sound/2203intf.h" #include "sound/2151intf.h" #include "sound/okim6295.h" #include "video/deco16ic.h" #include "video/decospr.h" #include "video/decocomn.h" static WRITE16_HANDLER( cninja_sound_w ) { cninja_state *state = space->machine().driver_data(); soundlatch_w(space, 0, data & 0xff); device_set_input_line(state->m_audiocpu, 0, HOLD_LINE); } static WRITE16_HANDLER( stoneage_sound_w ) { cninja_state *state = space->machine().driver_data(); soundlatch_w(space, 0, data & 0xff); device_set_input_line(state->m_audiocpu, INPUT_LINE_NMI, PULSE_LINE); } static TIMER_DEVICE_CALLBACK( interrupt_gen ) { cninja_state *state = timer.machine().driver_data(); device_set_input_line(state->m_maincpu, (state->m_irq_mask & 0x10) ? 3 : 4, ASSERT_LINE); state->m_raster_irq_timer->reset(); } static READ16_HANDLER( cninja_irq_r ) { cninja_state *state = space->machine().driver_data(); switch (offset) { case 1: /* Raster IRQ scanline position */ return state->m_scanline; case 2: /* Raster IRQ ACK - value read is not used */ device_set_input_line(state->m_maincpu, 3, CLEAR_LINE); device_set_input_line(state->m_maincpu, 4, CLEAR_LINE); return 0; } logerror("%08x: Unmapped IRQ read %d\n", cpu_get_pc(&space->device()), offset); return 0; } static WRITE16_HANDLER( cninja_irq_w ) { cninja_state *state = space->machine().driver_data(); switch (offset) { case 0: /* IRQ enable: 0xca: Raster IRQ turned off 0xc8: Raster IRQ turned on (68k IRQ level 4) 0xd8: Raster IRQ turned on (68k IRQ level 3) */ logerror("%08x: IRQ write %d %08x\n", cpu_get_pc(&space->device()), offset, data); state->m_irq_mask = data & 0xff; return; case 1: /* Raster IRQ scanline position, only valid for values between 1 & 239 (0 and 240-256 do NOT generate IRQ's) */ state->m_scanline = data & 0xff; if (!BIT(state->m_irq_mask, 1) && state->m_scanline > 0 && state->m_scanline < 240) state->m_raster_irq_timer->adjust(space->machine().primary_screen->time_until_pos(state->m_scanline), state->m_scanline); else state->m_raster_irq_timer->reset(); return; case 2: /* VBL irq ack */ return; } logerror("%08x: Unmapped IRQ write %d %04x\n", cpu_get_pc(&space->device()), offset, data); } static READ16_HANDLER( robocop2_prot_r ) { switch (offset << 1) { case 0x41a: /* Player 1 & 2 input ports */ return input_port_read(space->machine(), "IN0"); case 0x320: /* Coins */ return input_port_read(space->machine(), "IN1"); case 0x4e6: /* Dip switches */ return input_port_read(space->machine(), "DSW"); case 0x504: /* PC: 6b6. b4, 2c, 36 written before read */ logerror("Protection PC %06x: warning - read unmapped memory address %04x\n", cpu_get_pc(&space->device()), offset); return 0x84; } logerror("Protection PC %06x: warning - read unmapped memory address %04x\n", cpu_get_pc(&space->device()), offset); return 0; } /**********************************************************************************/ static WRITE16_HANDLER( cninja_pf12_control_w ) { cninja_state *state = space->machine().driver_data(); deco16ic_pf_control_w(state->m_deco_tilegen1, offset, data, mem_mask); space->machine().primary_screen->update_partial(space->machine().primary_screen->vpos()); } static WRITE16_HANDLER( cninja_pf34_control_w ) { cninja_state *state = space->machine().driver_data(); deco16ic_pf_control_w(state->m_deco_tilegen2, offset, data, mem_mask); space->machine().primary_screen->update_partial(space->machine().primary_screen->vpos()); } static ADDRESS_MAP_START( cninja_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0bffff) AM_ROM AM_RANGE(0x140000, 0x14000f) AM_WRITE(cninja_pf12_control_w) AM_RANGE(0x144000, 0x144fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf1_data_r, deco16ic_pf1_data_w) AM_RANGE(0x146000, 0x146fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf2_data_r, deco16ic_pf2_data_w) AM_RANGE(0x14c000, 0x14c7ff) AM_WRITEONLY AM_BASE_MEMBER(cninja_state, m_pf1_rowscroll) AM_RANGE(0x14e000, 0x14e7ff) AM_RAM AM_BASE_MEMBER(cninja_state, m_pf2_rowscroll) AM_RANGE(0x150000, 0x15000f) AM_WRITE(cninja_pf34_control_w) AM_RANGE(0x154000, 0x154fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf1_data_r, deco16ic_pf1_data_w) AM_RANGE(0x156000, 0x156fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf2_data_r, deco16ic_pf2_data_w) AM_RANGE(0x15c000, 0x15c7ff) AM_RAM AM_BASE_MEMBER(cninja_state, m_pf3_rowscroll) AM_RANGE(0x15e000, 0x15e7ff) AM_RAM AM_BASE_MEMBER(cninja_state, m_pf4_rowscroll) AM_RANGE(0x184000, 0x187fff) AM_RAM AM_BASE_MEMBER(cninja_state, m_ram) AM_RANGE(0x190000, 0x190007) AM_READWRITE(cninja_irq_r, cninja_irq_w) AM_RANGE(0x19c000, 0x19dfff) AM_RAM_DEVWRITE("deco_common", decocomn_nonbuffered_palette_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x1a4000, 0x1a47ff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram) /* Sprites */ AM_RANGE(0x1b4000, 0x1b4001) AM_WRITE(buffer_spriteram16_w) /* DMA flag */ AM_RANGE(0x1bc000, 0x1bc0ff) AM_WRITE(deco16_104_cninja_prot_w) AM_BASE(&deco16_prot_ram) /* Protection writes */ AM_RANGE(0x1bc000, 0x1bcfff) AM_READ(deco16_104_cninja_prot_r) AM_BASE(&deco16_prot_ram) /* Protection device */ AM_RANGE(0x308000, 0x308fff) AM_WRITENOP /* Bootleg only */ ADDRESS_MAP_END static ADDRESS_MAP_START( cninjabl_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0bffff) AM_ROM AM_RANGE(0x138000, 0x1387ff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram) /* bootleg sprite-ram (sprites rewritten here in new format) */ AM_RANGE(0x140000, 0x14000f) AM_WRITE(cninja_pf12_control_w) AM_RANGE(0x144000, 0x144fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf1_data_r, deco16ic_pf1_data_w) AM_RANGE(0x146000, 0x146fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf2_data_r, deco16ic_pf2_data_w) AM_RANGE(0x14c000, 0x14c7ff) AM_WRITEONLY AM_BASE_MEMBER(cninja_state, m_pf1_rowscroll) AM_RANGE(0x14e000, 0x14e7ff) AM_RAM AM_BASE_MEMBER(cninja_state, m_pf2_rowscroll) AM_RANGE(0x150000, 0x15000f) AM_WRITE(cninja_pf34_control_w) // not used / incorrect on this AM_RANGE(0x154000, 0x154fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf1_data_r, deco16ic_pf1_data_w) AM_RANGE(0x156000, 0x156fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf2_data_r, deco16ic_pf2_data_w) AM_RANGE(0x15c000, 0x15c7ff) AM_RAM AM_BASE_MEMBER(cninja_state, m_pf3_rowscroll) AM_RANGE(0x15e000, 0x15e7ff) AM_RAM AM_BASE_MEMBER(cninja_state, m_pf4_rowscroll) AM_RANGE(0x17ff22, 0x17ff23) AM_READ_PORT("DSW") AM_RANGE(0x17ff28, 0x17ff29) AM_READ_PORT("IN1") AM_RANGE(0x17ff2a, 0x17ff2b) AM_WRITE(stoneage_sound_w) AM_RANGE(0x17ff2c, 0x17ff2d) AM_READ_PORT("IN0") AM_RANGE(0x180000, 0x187fff) AM_RAM // more ram on bootleg? AM_RANGE(0x190000, 0x190007) AM_READWRITE(cninja_irq_r, cninja_irq_w) AM_RANGE(0x19c000, 0x19dfff) AM_RAM_DEVWRITE("deco_common", decocomn_nonbuffered_palette_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x1b4000, 0x1b4001) AM_WRITE(buffer_spriteram16_w) /* DMA flag */ ADDRESS_MAP_END static ADDRESS_MAP_START( edrandy_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_ROM AM_RANGE(0x140000, 0x14000f) AM_WRITE(cninja_pf12_control_w) AM_RANGE(0x144000, 0x144fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf1_data_r, deco16ic_pf1_data_w) AM_RANGE(0x146000, 0x146fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf2_data_r, deco16ic_pf2_data_w) AM_RANGE(0x14c000, 0x14c7ff) AM_RAM AM_BASE_MEMBER(cninja_state, m_pf1_rowscroll) AM_RANGE(0x14e000, 0x14e7ff) AM_RAM AM_BASE_MEMBER(cninja_state, m_pf2_rowscroll) AM_RANGE(0x150000, 0x15000f) AM_WRITE(cninja_pf34_control_w) AM_RANGE(0x154000, 0x154fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf1_data_r, deco16ic_pf1_data_w) AM_RANGE(0x156000, 0x156fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf2_data_r, deco16ic_pf2_data_w) AM_RANGE(0x15c000, 0x15c7ff) AM_RAM AM_BASE_MEMBER(cninja_state, m_pf3_rowscroll) AM_RANGE(0x15e000, 0x15e7ff) AM_RAM AM_BASE_MEMBER(cninja_state, m_pf4_rowscroll) AM_RANGE(0x188000, 0x189fff) AM_RAM_DEVWRITE("deco_common", decocomn_nonbuffered_palette_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x194000, 0x197fff) AM_RAM AM_BASE_MEMBER(cninja_state, m_ram) /* Main ram */ AM_RANGE(0x198000, 0x1987ff) AM_READWRITE(deco16_60_prot_r, deco16_60_prot_w) AM_BASE(&deco16_prot_ram) /* Protection device */ AM_RANGE(0x199550, 0x199551) AM_WRITENOP /* Looks like a bug in game code, a protection write is referenced off a5 instead of a6 and ends up here */ AM_RANGE(0x199750, 0x199751) AM_WRITENOP /* Looks like a bug in game code, a protection write is referenced off a5 instead of a6 and ends up here */ AM_RANGE(0x1a4000, 0x1a4007) AM_READWRITE(cninja_irq_r, cninja_irq_w) AM_RANGE(0x1ac000, 0x1ac001) AM_WRITE(buffer_spriteram16_w) /* DMA flag */ AM_RANGE(0x1bc000, 0x1bc7ff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram) /* Sprites */ AM_RANGE(0x1bc800, 0x1bcfff) AM_WRITENOP /* Another bug in game code? Sprite list can overrun. Doesn't seem to mirror */ ADDRESS_MAP_END static ADDRESS_MAP_START( robocop2_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_ROM AM_RANGE(0x140000, 0x14000f) AM_WRITE(cninja_pf12_control_w) AM_RANGE(0x144000, 0x144fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf1_data_r, deco16ic_pf1_data_w) AM_RANGE(0x146000, 0x146fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf2_data_r, deco16ic_pf2_data_w) AM_RANGE(0x14c000, 0x14c7ff) AM_RAM AM_BASE_MEMBER(cninja_state, m_pf1_rowscroll) AM_RANGE(0x14e000, 0x14e7ff) AM_RAM AM_BASE_MEMBER(cninja_state, m_pf2_rowscroll) AM_RANGE(0x150000, 0x15000f) AM_WRITE(cninja_pf34_control_w) AM_RANGE(0x154000, 0x154fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf1_data_r, deco16ic_pf1_data_w) AM_RANGE(0x156000, 0x156fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf2_data_r, deco16ic_pf2_data_w) AM_RANGE(0x15c000, 0x15c7ff) AM_RAM AM_BASE_MEMBER(cninja_state, m_pf3_rowscroll) AM_RANGE(0x15e000, 0x15e7ff) AM_RAM AM_BASE_MEMBER(cninja_state, m_pf4_rowscroll) AM_RANGE(0x180000, 0x1807ff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram) // AM_RANGE(0x18c000, 0x18c0ff) AM_WRITE(cninja_loopback_w) /* Protection writes */ AM_RANGE(0x18c000, 0x18c7ff) AM_READ(robocop2_prot_r) /* Protection device */ AM_RANGE(0x18c064, 0x18c065) AM_WRITE(cninja_sound_w) AM_RANGE(0x198000, 0x198001) AM_WRITE(buffer_spriteram16_w) /* DMA flag */ AM_RANGE(0x1a8000, 0x1a9fff) AM_RAM_DEVWRITE("deco_common", decocomn_nonbuffered_palette_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x1b0000, 0x1b0007) AM_READWRITE(cninja_irq_r, cninja_irq_w) AM_RANGE(0x1b8000, 0x1bbfff) AM_RAM AM_BASE_MEMBER(cninja_state, m_ram) /* Main ram */ AM_RANGE(0x1f0000, 0x1f0001) AM_DEVWRITE("deco_common", decocomn_priority_w) AM_RANGE(0x1f8000, 0x1f8001) AM_READ_PORT("DSW3") /* Dipswitch #3 */ ADDRESS_MAP_END static ADDRESS_MAP_START( mutantf_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM AM_RANGE(0x100000, 0x103fff) AM_RAM AM_RANGE(0x120000, 0x1207ff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram) AM_RANGE(0x140000, 0x1407ff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram2) AM_RANGE(0x160000, 0x161fff) AM_RAM_DEVWRITE("deco_common", decocomn_nonbuffered_palette_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x180000, 0x180001) AM_DEVWRITE("deco_common", decocomn_priority_w) AM_RANGE(0x180002, 0x180003) AM_WRITENOP /* VBL irq ack */ AM_RANGE(0x1a0000, 0x1a07ff) AM_READWRITE(deco16_66_prot_r, deco16_66_prot_w) AM_BASE(&deco16_prot_ram) /* Protection device */ AM_RANGE(0x1c0000, 0x1c0001) AM_WRITE(buffer_spriteram16_w) AM_DEVREAD("deco_common", decocomn_71_r) AM_RANGE(0x1e0000, 0x1e0001) AM_WRITE(buffer_spriteram16_2_w) AM_RANGE(0x300000, 0x30000f) AM_WRITE(cninja_pf12_control_w) AM_RANGE(0x304000, 0x305fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf1_data_r, deco16ic_pf1_data_w) AM_RANGE(0x306000, 0x307fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf2_data_r, deco16ic_pf2_data_w) AM_RANGE(0x308000, 0x3087ff) AM_RAM AM_BASE_MEMBER(cninja_state, m_pf1_rowscroll) AM_RANGE(0x30a000, 0x30a7ff) AM_RAM AM_BASE_MEMBER(cninja_state, m_pf2_rowscroll) AM_RANGE(0x310000, 0x31000f) AM_WRITE(cninja_pf34_control_w) AM_RANGE(0x314000, 0x315fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf1_data_r, deco16ic_pf1_data_w) AM_RANGE(0x316000, 0x317fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf2_data_r, deco16ic_pf2_data_w) AM_RANGE(0x318000, 0x3187ff) AM_RAM AM_BASE_MEMBER(cninja_state, m_pf3_rowscroll) AM_RANGE(0x31a000, 0x31a7ff) AM_RAM AM_BASE_MEMBER(cninja_state, m_pf4_rowscroll) AM_RANGE(0xad00ac, 0xad00ff) AM_READNOP /* Reads from here seem to be a game code bug */ ADDRESS_MAP_END /******************************************************************************/ static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x000000, 0x00ffff) AM_ROM AM_RANGE(0x100000, 0x100001) AM_DEVREADWRITE("ym1", ym2203_r, ym2203_w) AM_RANGE(0x110000, 0x110001) AM_DEVREADWRITE("ym2", ym2151_r, ym2151_w) AM_RANGE(0x120000, 0x120001) AM_DEVREADWRITE_MODERN("oki1", okim6295_device, read, write) AM_RANGE(0x130000, 0x130001) AM_DEVREADWRITE_MODERN("oki2", okim6295_device, read, write) AM_RANGE(0x140000, 0x140001) AM_READ(soundlatch_r) AM_RANGE(0x1f0000, 0x1f1fff) AM_RAMBANK("bank8") AM_RANGE(0x1fec00, 0x1fec01) AM_WRITE(h6280_timer_w) AM_RANGE(0x1ff400, 0x1ff403) AM_WRITE(h6280_irq_status_w) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_map_mutantf, AS_PROGRAM, 8 ) AM_RANGE(0x000000, 0x00ffff) AM_ROM AM_RANGE(0x100000, 0x100001) AM_READNOP AM_WRITENOP AM_RANGE(0x110000, 0x110001) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w) AM_RANGE(0x120000, 0x120001) AM_DEVREADWRITE_MODERN("oki1", okim6295_device, read, write) AM_RANGE(0x130000, 0x130001) AM_DEVREADWRITE_MODERN("oki2", okim6295_device, read, write) AM_RANGE(0x140000, 0x140001) AM_READ(soundlatch_r) AM_RANGE(0x1f0000, 0x1f1fff) AM_RAMBANK("bank8") AM_RANGE(0x1fec00, 0x1fec01) AM_WRITE(h6280_timer_w) AM_RANGE(0x1ff400, 0x1ff403) AM_WRITE(h6280_irq_status_w) ADDRESS_MAP_END static ADDRESS_MAP_START( stoneage_s_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0x8800, 0x8801) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w) AM_RANGE(0xa000, 0xa000) AM_READ(soundlatch_r) AM_RANGE(0x9800, 0x9800) AM_DEVREADWRITE_MODERN("oki1", okim6295_device, read, write) ADDRESS_MAP_END /*********************************************************** Basic INPUT PORTS, DIPs ***********************************************************/ #define DATAEAST_2BUTTON \ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) \ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) \ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) \ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) \ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) \ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) \ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) \ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) \ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) \ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) \ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) \ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) \ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) \ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) \ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) \ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) #define DATAEAST_COINAGE \ PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") \ PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) \ PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) \ PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) \ PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) \ PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) \ PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) \ PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) ) \ PORT_DIPSETTING( 0x0002, DEF_STR( 1C_6C ) ) \ PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6") \ PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) \ PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) ) \ PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) \ PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) \ PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) \ PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) \ PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) ) \ PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C ) ) /**********************************************************************************/ static INPUT_PORTS_START( edrandy ) PORT_START("IN0") DATAEAST_2BUTTON PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_VBLANK ) PORT_START("DSW") DATAEAST_COINAGE PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0040, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, "Credit(s) to Start" ) PORT_DIPLOCATION("SW1:8") /* Also, if Coin A and B are on 1/1, 0x00 gives 2 to start, 1 to continue */ PORT_DIPSETTING( 0x0080, "1" ) PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPNAME( 0x0300, 0x0300, "Player's Power" ) PORT_DIPLOCATION("SW2:1,2") /* Energy */ PORT_DIPSETTING( 0x0100, DEF_STR( Very_Low ) ) /* 2.5 */ PORT_DIPSETTING( 0x0000, DEF_STR( Low ) ) /* 3 */ PORT_DIPSETTING( 0x0300, DEF_STR( Medium ) ) /* 3.5 */ PORT_DIPSETTING( 0x0200, DEF_STR( High ) ) /* 4.5 */ PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:5") /* Listed as "Don't Change" in the manual */ PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6") /* Listed as "Don't Change" in the manual */ PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Continues ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x4000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( edrandc ) PORT_INCLUDE(edrandy) PORT_MODIFY("DSW") PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") /* Listed as "Don't Change" in the manual */ PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( cninja ) PORT_START("IN0") DATAEAST_2BUTTON PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_VBLANK ) PORT_START("DSW") /* Dip switch bank 1 */ DATAEAST_COINAGE PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") /* If DS #1-#6 are all ON */ PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) /* Standard Coin Credit */ PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) /* 2 Coins to Start / 1 Coin to Continue */ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") /* Dip switch bank 2 */ PORT_DIPSETTING( 0x0100, "1" ) PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "4" ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x1000, 0x1000, "Restore Life Meter" ) PORT_DIPLOCATION("SW2:5") /* Recovery of Life After Defeated Boss */ PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6") /* Listed as "Don't Change" in the manual */ PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7") /* Listed as "Don't Change" in the manual */ PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( cninjau ) PORT_INCLUDE(cninja) PORT_MODIFY("DSW") PORT_DIPNAME( 0x0080, 0x0080, "Credit(s) to Start" ) PORT_DIPLOCATION("SW1:8") /* Also, if Coin A and B are on 1/1, 0x00 gives 2 to start, 1 to continue */ PORT_DIPSETTING( 0x0080, "1" ) PORT_DIPSETTING( 0x0000, "2" ) INPUT_PORTS_END static INPUT_PORTS_START( robocop2 ) PORT_START("IN0") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_VBLANK ) PORT_START("DSW") /* Dip switch bank 1 */ DATAEAST_COINAGE PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0040, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") /* Dip switch bank 2 */ PORT_DIPSETTING( 0x0100, "1" ) PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "4" ) PORT_DIPNAME( 0x0c00, 0x0c00, "Time" ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, "400 Seconds" ) PORT_DIPSETTING( 0x0c00, "300 Seconds" ) PORT_DIPSETTING( 0x0400, "200 Seconds" ) PORT_DIPSETTING( 0x0000, "100 Seconds" ) PORT_DIPNAME( 0x3000, 0x3000, "Health" ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x0000, "17" ) PORT_DIPSETTING( 0x1000, "24" ) PORT_DIPSETTING( 0x3000, "33" ) PORT_DIPSETTING( 0x2000, "40" ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Continues ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x4000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_START("DSW3") PORT_DIPNAME( 0x0003, 0x0003, "Bullets" ) PORT_DIPLOCATION("SW3:1,2") /* Dip switch bank 3 */ PORT_DIPSETTING( 0x0000, "Least" ) PORT_DIPSETTING( 0x0001, "Less" ) PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0002, "More" ) PORT_DIPNAME( 0x000c, 0x000c, "Enemy Movement" ) PORT_DIPLOCATION("SW3:3,4") PORT_DIPSETTING( 0x0008, "Slow" ) PORT_DIPSETTING( 0x000c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0004, "Fast" ) PORT_DIPSETTING( 0x0000, "Fastest" ) PORT_DIPNAME( 0x0030, 0x0030, "Enemy Strength" ) PORT_DIPLOCATION("SW3:5,6") PORT_DIPSETTING( 0x0020, "Less" ) PORT_DIPSETTING( 0x0030, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0010, "More" ) PORT_DIPSETTING( 0x0000, "Most" ) PORT_DIPNAME( 0x0040, 0x0040, "Enemy Weapon Speed" ) PORT_DIPLOCATION("SW3:7") PORT_DIPSETTING( 0x0040, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0000, "Fast" ) PORT_DIPNAME( 0x0080, 0x0080, "Game Over Message" ) PORT_DIPLOCATION("SW3:8") /* This refers to the system shut down text just before the actual "GAME OVER" */ PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( mutantf ) PORT_START("IN0") DATAEAST_2BUTTON PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_VBLANK ) PORT_START("DSW") /* Dip switch bank 1 */ DATAEAST_COINAGE PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, "Credit(s) to Start" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x0080, "1" ) PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPNAME( 0x0300, 0x0300, "Timer Decrement" ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, "Slow" ) PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0200, "Fast" ) PORT_DIPSETTING( 0x0000, "Very Fast" ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x3000, 0x3000, "Life Per Stage" ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x0000, "Least" ) PORT_DIPSETTING( 0x1000, "Little" ) PORT_DIPSETTING( 0x2000, "Less" ) PORT_DIPSETTING( 0x3000, DEF_STR( Normal ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Continues ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x4000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END /**********************************************************************************/ static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,2), 4, { RGN_FRAC(1,2)+8, RGN_FRAC(1,2), 8, 0 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, 16*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout charlayout_boot = { 8,8, RGN_FRAC(1,1), 4, { 16, 0, 24, 8 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 8*32 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,1), 4, { 16, 0, 24, 8 }, { 64*8+0, 64*8+1, 64*8+2, 64*8+3, 64*8+4, 64*8+5, 64*8+6, 64*8+7, 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 }, 128*8 }; static const gfx_layout tilelayout = { 16,16, RGN_FRAC(1,2), 4, { RGN_FRAC(1,2)+8, RGN_FRAC(1,2), 8, 0 }, { 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7, 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, 64*8 }; static const gfx_layout tilelayout_8bpp = { 16,16, 4096, 8, { 0x100000*8+8, 0x100000*8, 0x40000*8+8, 0x40000*8, 0xc0000*8+8, 0xc0000*8, 8, 0 }, { 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7, 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, 64*8 }; static GFXDECODE_START( cninja ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 32 ) /* Characters 8x8 */ GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 32 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 512, 64 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx4", 0, spritelayout,768, 32 ) /* Sprites 16x16 */ GFXDECODE_END static GFXDECODE_START( cninjabl ) GFXDECODE_ENTRY( "gfx1", 0, charlayout_boot, 0, 32 ) /* Characters 8x8 */ GFXDECODE_ENTRY( "gfx2", 0, spritelayout,0, 32 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx3", 0, spritelayout,512, 64 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx4", 0, spritelayout,768, 32 ) /* Sprites 16x16 */ GFXDECODE_END static GFXDECODE_START( robocop2 ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 32 ) /* Characters 8x8 */ GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 32 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 512, 64 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx4", 0, spritelayout,768, 32 ) /* Sprites 16x16 */ GFXDECODE_ENTRY( "gfx3", 0, tilelayout_8bpp, 512, 1 ) /* Tiles 16x16 */ GFXDECODE_END static GFXDECODE_START( mutantf ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 64 ) /* Characters 8x8 */ GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 64 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 0, 64 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx4", 0, spritelayout, 0, 128 ) /* Sprites 16x16 */ GFXDECODE_ENTRY( "gfx5", 0, spritelayout, 0, 16 ) /* Sprites 16x16 */ GFXDECODE_END /**********************************************************************************/ static void sound_irq(device_t *device, int state) { cninja_state *driver_state = device->machine().driver_data(); device_set_input_line(driver_state->m_audiocpu, 1, state); /* IRQ 2 */ } static void sound_irq2(device_t *device, int state) { cninja_state *driver_state = device->machine().driver_data(); device_set_input_line(driver_state->m_audiocpu, 0, state); } static WRITE8_DEVICE_HANDLER( sound_bankswitch_w ) { cninja_state *state = device->machine().driver_data(); /* the second OKIM6295 ROM is bank switched */ state->m_oki2->set_bank_base((data & 1) * 0x40000); } static const ym2151_interface ym2151_config = { sound_irq, sound_bankswitch_w }; static const ym2151_interface ym2151_interface2 = { sound_irq2 }; /**********************************************************************************/ static int cninja_bank_callback( const int bank ) { if ((bank >> 4) & 0xf) return 0x0000; /* Only 2 banks */ return 0x1000; } static int robocop2_bank_callback( const int bank ) { return (bank & 0x30) << 8; } static int mutantf_1_bank_callback( const int bank ) { return ((bank >> 4) & 0x3) << 12; } static int mutantf_2_bank_callback( const int bank ) { return ((bank >> 5) & 0x1) << 14; } static const decocomn_interface cninja_decocomn_intf = { "screen", }; static const deco16ic_interface cninja_deco16ic_tilegen1_intf = { "screen", 1, 1, 0x0f, 0x0f, /* trans masks (default values) */ 0, 16, /* color base */ 0x0f, 0x0f, /* color masks (default values) */ NULL, NULL, 0, 1, }; static const deco16ic_interface cninja_deco16ic_tilegen2_intf = { "screen", 0, 1, 0x0f, 0x0f, /* trans masks (default values) */ 0, 48, /* color base */ 0x0f, 0x0f, /* color masks (default values) */ cninja_bank_callback, cninja_bank_callback, 0, 2, }; static const deco16ic_interface edrandy_deco16ic_tilegen1_intf = { "screen", 0, 1, 0x0f, 0x0f, /* trans masks (default values) */ 0, 16, /* color base */ 0x0f, 0x0f, /* color masks (default values) */ NULL, NULL, 0,1, }; static const deco16ic_interface edrandy_deco16ic_tilegen2_intf = { "screen", 0, 1, 0x0f, 0x0f, /* trans masks (default values) */ 0, 48, /* color base */ 0x0f, 0x0f, /* color masks (default values) */ cninja_bank_callback, cninja_bank_callback, 0,2, }; static const deco16ic_interface robocop2_deco16ic_tilegen1_intf = { "screen", 0, 1, 0x0f, 0x0f, /* trans masks (default values) */ 0, 16, /* color base */ 0x0f, 0x0f, /* color masks (default values) */ NULL, robocop2_bank_callback, 0,1, }; static const deco16ic_interface robocop2_deco16ic_tilegen2_intf = { "screen", 0, 1, 0x0f, 0x0f, /* trans masks (default values) */ 0, 48, /* color base */ 0x0f, 0x0f, /* color masks (default values) */ robocop2_bank_callback, robocop2_bank_callback, 0,2, }; static const deco16ic_interface mutantf_deco16ic_tilegen1_intf = { "screen", 0, 1, 0x0f, 0x0f, /* trans masks (default values) */ 0, 0x30, /* color base */ 0x0f, 0x0f, /* color masks (default values) */ mutantf_1_bank_callback, mutantf_2_bank_callback, 0,1, }; static const deco16ic_interface mutantf_deco16ic_tilegen2_intf = { "screen", 0, 1, 0x0f, 0x0f, /* trans masks (default values) */ 0x20, 0x40, /* color base */ 0x0f, 0x0f, /* color masks (default values) */ mutantf_1_bank_callback, mutantf_1_bank_callback, 0,2, }; static MACHINE_START( cninja ) { cninja_state *state = machine.driver_data(); state->save_item(NAME(state->m_scanline)); state->save_item(NAME(state->m_irq_mask)); } static MACHINE_RESET( cninja ) { cninja_state *state = machine.driver_data(); state->m_scanline = 0; state->m_irq_mask = 0; } UINT16 cninja_pri_callback(UINT16 x) { /* Sprite/playfield priority */ switch (x & 0xc000) { case 0x0000: return 0; case 0x4000: return 0xf0; case 0x8000: return 0xf0 | 0xcc; case 0xc000: return 0xf0 | 0xcc; /* Perhaps 0xf0|0xcc|0xaa (Sprite under bottom layer) */ } return 0; } static MACHINE_CONFIG_START( cninja, cninja_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 12000000) MCFG_CPU_PROGRAM_MAP(cninja_map) MCFG_CPU_VBLANK_INT("screen", irq5_line_hold) MCFG_CPU_ADD("audiocpu", H6280,32220000/8) /* Accurate */ MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_MACHINE_START(cninja) MCFG_MACHINE_RESET(cninja) MCFG_TIMER_ADD("raster_timer", interrupt_gen) /* video hardware */ MCFG_VIDEO_ATTRIBUTES(VIDEO_BUFFERS_SPRITERAM) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(58) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) MCFG_SCREEN_UPDATE(cninja) MCFG_GFXDECODE(cninja) MCFG_PALETTE_LENGTH(2048) MCFG_DECOCOMN_ADD("deco_common", cninja_decocomn_intf) MCFG_DECO16IC_ADD("tilegen1", cninja_deco16ic_tilegen1_intf) MCFG_DECO16IC_ADD("tilegen2", cninja_deco16ic_tilegen2_intf) MCFG_DEVICE_ADD("spritegen", DECO_SPRITE, 0) decospr_device::set_gfx_region(*device, 3); decospr_device::set_pri_callback(*device, cninja_pri_callback); /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ym1", YM2203, 32220000/8) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) MCFG_SOUND_ADD("ym2", YM2151, 32220000/9) MCFG_SOUND_CONFIG(ym2151_config) MCFG_SOUND_ROUTE(0, "mono", 0.45) MCFG_SOUND_ROUTE(1, "mono", 0.45) MCFG_OKIM6295_ADD("oki1", 32220000/32, OKIM6295_PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75) MCFG_OKIM6295_ADD("oki2", 32220000/16, OKIM6295_PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) MACHINE_CONFIG_END static MACHINE_CONFIG_START( stoneage, cninja_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 12000000) MCFG_CPU_PROGRAM_MAP(cninja_map) MCFG_CPU_VBLANK_INT("screen", irq5_line_hold) MCFG_CPU_ADD("audiocpu", Z80, 3579545) MCFG_CPU_PROGRAM_MAP(stoneage_s_map) MCFG_MACHINE_START(cninja) MCFG_MACHINE_RESET(cninja) MCFG_TIMER_ADD("raster_timer", interrupt_gen) /* video hardware */ MCFG_VIDEO_ATTRIBUTES(VIDEO_BUFFERS_SPRITERAM) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(58) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) MCFG_SCREEN_UPDATE(cninja) MCFG_GFXDECODE(cninja) MCFG_PALETTE_LENGTH(2048) MCFG_VIDEO_START(stoneage) MCFG_DECOCOMN_ADD("deco_common", cninja_decocomn_intf) MCFG_DECO16IC_ADD("tilegen1", cninja_deco16ic_tilegen1_intf) MCFG_DECO16IC_ADD("tilegen2", cninja_deco16ic_tilegen2_intf) MCFG_DEVICE_ADD("spritegen", DECO_SPRITE, 0) decospr_device::set_gfx_region(*device, 3); decospr_device::set_pri_callback(*device, cninja_pri_callback); /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ymsnd", YM2151, 32220000/9) MCFG_SOUND_CONFIG(ym2151_interface2) MCFG_SOUND_ROUTE(0, "mono", 0.45) MCFG_SOUND_ROUTE(1, "mono", 0.45) MCFG_OKIM6295_ADD("oki1", 32220000/32, OKIM6295_PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75) MCFG_OKIM6295_ADD("oki2", 32220000/16, OKIM6295_PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) MACHINE_CONFIG_END static MACHINE_CONFIG_START( cninjabl, cninja_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 12000000) MCFG_CPU_PROGRAM_MAP(cninjabl_map) MCFG_CPU_VBLANK_INT("screen", irq5_line_hold) MCFG_CPU_ADD("audiocpu", Z80, 3579545) MCFG_CPU_PROGRAM_MAP(stoneage_s_map) MCFG_MACHINE_START(cninja) MCFG_MACHINE_RESET(cninja) MCFG_TIMER_ADD("raster_timer", interrupt_gen) /* video hardware */ MCFG_VIDEO_ATTRIBUTES(VIDEO_BUFFERS_SPRITERAM) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(58) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) MCFG_SCREEN_UPDATE(cninjabl) MCFG_GFXDECODE(cninjabl) MCFG_PALETTE_LENGTH(2048) MCFG_DECOCOMN_ADD("deco_common", cninja_decocomn_intf) MCFG_DECO16IC_ADD("tilegen1", cninja_deco16ic_tilegen1_intf) MCFG_DECO16IC_ADD("tilegen2", cninja_deco16ic_tilegen2_intf) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ymsnd", YM2151, 32220000/9) MCFG_SOUND_CONFIG(ym2151_interface2) MCFG_SOUND_ROUTE(0, "mono", 0.45) MCFG_SOUND_ROUTE(1, "mono", 0.45) MCFG_OKIM6295_ADD("oki1", 32220000/32, OKIM6295_PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75) MACHINE_CONFIG_END static MACHINE_CONFIG_START( edrandy, cninja_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 12000000) MCFG_CPU_PROGRAM_MAP(edrandy_map) MCFG_CPU_VBLANK_INT("screen", irq5_line_hold) MCFG_CPU_ADD("audiocpu", H6280,32220000/8) /* Accurate */ MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_MACHINE_START(cninja) MCFG_MACHINE_RESET(cninja) MCFG_TIMER_ADD("raster_timer", interrupt_gen) /* video hardware */ MCFG_VIDEO_ATTRIBUTES(VIDEO_BUFFERS_SPRITERAM) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(58) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) MCFG_SCREEN_UPDATE(edrandy) MCFG_GFXDECODE(cninja) MCFG_PALETTE_LENGTH(2048) MCFG_DECOCOMN_ADD("deco_common", cninja_decocomn_intf) MCFG_DECO16IC_ADD("tilegen1", edrandy_deco16ic_tilegen1_intf) MCFG_DECO16IC_ADD("tilegen2", edrandy_deco16ic_tilegen2_intf) MCFG_DEVICE_ADD("spritegen", DECO_SPRITE, 0) decospr_device::set_gfx_region(*device, 3); decospr_device::set_pri_callback(*device, cninja_pri_callback); /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ym1", YM2203, 32220000/8) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) MCFG_SOUND_ADD("ym2", YM2151, 32220000/9) MCFG_SOUND_CONFIG(ym2151_config) MCFG_SOUND_ROUTE(0, "mono", 0.45) MCFG_SOUND_ROUTE(1, "mono", 0.45) MCFG_OKIM6295_ADD("oki1", 32220000/32, OKIM6295_PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75) MCFG_OKIM6295_ADD("oki2", 32220000/16, OKIM6295_PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) MACHINE_CONFIG_END static MACHINE_CONFIG_START( robocop2, cninja_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 14000000) MCFG_CPU_PROGRAM_MAP(robocop2_map) MCFG_CPU_VBLANK_INT("screen", irq5_line_hold) MCFG_CPU_ADD("audiocpu", H6280,32220000/8) /* Accurate */ MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_MACHINE_START(cninja) MCFG_MACHINE_RESET(cninja) MCFG_TIMER_ADD("raster_timer", interrupt_gen) /* video hardware */ MCFG_VIDEO_ATTRIBUTES(VIDEO_BUFFERS_SPRITERAM) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(40*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1) MCFG_SCREEN_UPDATE(robocop2) MCFG_GFXDECODE(robocop2) MCFG_PALETTE_LENGTH(2048) MCFG_DECOCOMN_ADD("deco_common", cninja_decocomn_intf) MCFG_DECO16IC_ADD("tilegen1", robocop2_deco16ic_tilegen1_intf) MCFG_DECO16IC_ADD("tilegen2", robocop2_deco16ic_tilegen2_intf) MCFG_DEVICE_ADD("spritegen", DECO_SPRITE, 0) decospr_device::set_gfx_region(*device, 3); decospr_device::set_pri_callback(*device, cninja_pri_callback); /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_SOUND_ADD("ym1", YM2203, 32220000/8) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.60) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.60) MCFG_SOUND_ADD("ym2", YM2151, 32220000/9) MCFG_SOUND_CONFIG(ym2151_config) MCFG_SOUND_ROUTE(0, "lspeaker", 0.45) MCFG_SOUND_ROUTE(1, "rspeaker", 0.45) MCFG_OKIM6295_ADD("oki1", 32220000/32, OKIM6295_PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.75) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.75) MCFG_OKIM6295_ADD("oki2", 32220000/16, OKIM6295_PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.60) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.60) MACHINE_CONFIG_END static MACHINE_CONFIG_START( mutantf, cninja_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 14000000) MCFG_CPU_PROGRAM_MAP(mutantf_map) MCFG_CPU_VBLANK_INT("screen", irq6_line_hold) MCFG_CPU_ADD("audiocpu", H6280,32220000/8) MCFG_CPU_PROGRAM_MAP(sound_map_mutantf) MCFG_MACHINE_START(cninja) MCFG_MACHINE_RESET(cninja) /* video hardware */ MCFG_VIDEO_ATTRIBUTES(VIDEO_BUFFERS_SPRITERAM ) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) MCFG_SCREEN_SIZE(40*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1) MCFG_SCREEN_UPDATE(mutantf) MCFG_VIDEO_START(mutantf) MCFG_GFXDECODE(mutantf) MCFG_PALETTE_LENGTH(2048) MCFG_DECOCOMN_ADD("deco_common", cninja_decocomn_intf) MCFG_DECO16IC_ADD("tilegen1", mutantf_deco16ic_tilegen1_intf) MCFG_DECO16IC_ADD("tilegen2", mutantf_deco16ic_tilegen2_intf) MCFG_DEVICE_ADD("spritegen1", DECO_SPRITE, 0) decospr_device::set_gfx_region(*device, 3); MCFG_DEVICE_ADD("spritegen2", DECO_SPRITE, 0) decospr_device::set_gfx_region(*device, 4); /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_SOUND_ADD("ymsnd", YM2151, 32220000/9) MCFG_SOUND_CONFIG(ym2151_config) MCFG_SOUND_ROUTE(0, "lspeaker", 0.45) MCFG_SOUND_ROUTE(1, "rspeaker", 0.45) MCFG_OKIM6295_ADD("oki1", 32220000/32, OKIM6295_PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.75) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.75) MCFG_OKIM6295_ADD("oki2", 32220000/16, OKIM6295_PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.60) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.60) MACHINE_CONFIG_END /**********************************************************************************/ ROM_START( cninja ) /* World ver 4 */ ROM_REGION( 0xc0000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "gn-02-3.1k", 0x00000, 0x20000, CRC(39aea12a) SHA1(5de4e26d2c03c559249720b6a204567673754774) ) ROM_LOAD16_BYTE( "gn-05-2.3k", 0x00001, 0x20000, CRC(0f4360ef) SHA1(d60b3377e818a037d0f94383dd207865853f529d) ) ROM_LOAD16_BYTE( "gn-01-2.1j", 0x40000, 0x20000, CRC(f740ef7e) SHA1(e70bf04e2407dc0c512617417581388365eb1d35) ) ROM_LOAD16_BYTE( "gn-04-2.3j", 0x40001, 0x20000, CRC(c98fcb62) SHA1(b2ee52a9418190c62e0b34920e44111270d68286) ) ROM_LOAD16_BYTE( "gn-00.rom", 0x80000, 0x20000, CRC(0b110b16) SHA1(a967c8aeae3f0cee1f354583cf26ee736636aaf8) ) ROM_LOAD16_BYTE( "gn-03.rom", 0x80001, 0x20000, CRC(1e28e697) SHA1(2313e97f3a34892dfdc338944c0f00538fcae800) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "gl-07.rom", 0x00000, 0x10000, CRC(ca8bef96) SHA1(fcdbd598c85e339a3389a2ef58cf2d5b3a2779af) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD16_BYTE( "gl-08.rom", 0x00001, 0x10000, CRC(33a2b400) SHA1(fdb8de315f33705719c0ac03a61fb56ffbfdf597) ) /* chars */ ROM_LOAD16_BYTE( "gl-09.rom", 0x00000, 0x10000, CRC(5a2d4752) SHA1(617dd10a99b5b55ca64dcdd22a0f133b0d6b770d) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "mag-02.rom", 0x000000, 0x80000, CRC(de89c69a) SHA1(b41bdf859854b5541c7eae7cd541b910cea1f839) ) /* tiles 3 */ ROM_REGION( 0x100000, "gfx3", 0 ) ROM_LOAD( "mag-00.rom", 0x000000, 0x40000, CRC(a8f05d33) SHA1(a1330bc9ca4648219403db087622badfc632b47d) ) /* tiles 1 */ ROM_CONTINUE( 0x080000, 0x40000 ) ROM_LOAD( "mag-01.rom", 0x040000, 0x40000, CRC(5b399eed) SHA1(490f8f9c0c557b0ba94c6019e3fe680641a0787e) ) /* tiles 2 */ ROM_CONTINUE( 0x0c0000, 0x40000 ) ROM_REGION( 0x200000, "gfx4", 0 ) ROM_LOAD16_BYTE( "mag-03.rom", 0x000000, 0x80000, CRC(2220eb9f) SHA1(bdf0bd6e6ba375f0770b9d08a7efa32201cbb6ef) ) /* sprites */ ROM_LOAD16_BYTE( "mag-05.rom", 0x000001, 0x80000, CRC(56a53254) SHA1(10940cfdc6fbe9013865107de3394ca7f782d9c7) ) ROM_LOAD16_BYTE( "mag-04.rom", 0x100000, 0x80000, CRC(144b94cc) SHA1(d982508608942a714b428a2b721bf24e1627cbb6) ) ROM_LOAD16_BYTE( "mag-06.rom", 0x100001, 0x80000, CRC(82d44749) SHA1(c471fa573e00c2f8ae44068439ba6d849a124c68) ) ROM_REGION( 0x40000, "oki1", 0 ) /* Oki samples */ ROM_LOAD( "gl-06.rom", 0x00000, 0x20000, CRC(d92e519d) SHA1(08238f12bf7058a3965ab6348b468e3d35d4cd23) ) ROM_REGION( 0x80000, "oki2", 0 ) /* Extra Oki samples */ ROM_LOAD( "mag-07.rom", 0x00000, 0x80000, CRC(08eb5264) SHA1(3e33085f00b758acfc78034dc9a75fd6921fc3fe) ) /* banked */ ROM_REGION( 1024, "proms", 0 ) ROM_LOAD( "mb7122h.7v", 0x00000, 0x400, CRC(a1267336) SHA1(d11ea9d78526ac3c0dc6e57a2da5914273ad1e3f) ) /* Priority Unused */ ROM_END ROM_START( cninja1 ) /* World ver 1 */ ROM_REGION( 0xc0000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "gn-02.1k", 0x00000, 0x20000, CRC(ccc59524) SHA1(430ae28ca38ec6a97b00cc3dee02d57e073819d4) ) ROM_LOAD16_BYTE( "gn-05.3k", 0x00001, 0x20000, CRC(a002cbe4) SHA1(76f57e49fc41a779856f70feb14432a8ffd08bff) ) ROM_LOAD16_BYTE( "gn-01.1j", 0x40000, 0x20000, CRC(18f0527c) SHA1(17b7ea68909c7c8b819578e2039f5be4a640ea75) ) ROM_LOAD16_BYTE( "gn-04.3j", 0x40001, 0x20000, CRC(ea4b6d53) SHA1(263319750524756319587b6e51dfead0265809cb) ) ROM_LOAD16_BYTE( "gn-00.rom", 0x80000, 0x20000, CRC(0b110b16) SHA1(a967c8aeae3f0cee1f354583cf26ee736636aaf8) ) ROM_LOAD16_BYTE( "gn-03.rom", 0x80001, 0x20000, CRC(1e28e697) SHA1(2313e97f3a34892dfdc338944c0f00538fcae800) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "gl-07.rom", 0x00000, 0x10000, CRC(ca8bef96) SHA1(fcdbd598c85e339a3389a2ef58cf2d5b3a2779af) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD16_BYTE( "gl-08.rom", 0x00001, 0x10000, CRC(33a2b400) SHA1(fdb8de315f33705719c0ac03a61fb56ffbfdf597) ) /* chars */ ROM_LOAD16_BYTE( "gl-09.rom", 0x00000, 0x10000, CRC(5a2d4752) SHA1(617dd10a99b5b55ca64dcdd22a0f133b0d6b770d) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "mag-02.rom", 0x000000, 0x80000, CRC(de89c69a) SHA1(b41bdf859854b5541c7eae7cd541b910cea1f839) ) /* tiles 3 */ ROM_REGION( 0x100000, "gfx3", 0 ) ROM_LOAD( "mag-00.rom", 0x000000, 0x40000, CRC(a8f05d33) SHA1(a1330bc9ca4648219403db087622badfc632b47d) ) /* tiles 1 */ ROM_CONTINUE( 0x080000, 0x40000 ) ROM_LOAD( "mag-01.rom", 0x040000, 0x40000, CRC(5b399eed) SHA1(490f8f9c0c557b0ba94c6019e3fe680641a0787e) ) /* tiles 2 */ ROM_CONTINUE( 0x0c0000, 0x40000 ) ROM_REGION( 0x200000, "gfx4", 0 ) ROM_LOAD16_BYTE( "mag-03.rom", 0x000000, 0x80000, CRC(2220eb9f) SHA1(bdf0bd6e6ba375f0770b9d08a7efa32201cbb6ef) ) /* sprites */ ROM_LOAD16_BYTE( "mag-05.rom", 0x000001, 0x80000, CRC(56a53254) SHA1(10940cfdc6fbe9013865107de3394ca7f782d9c7) ) ROM_LOAD16_BYTE( "mag-04.rom", 0x100000, 0x80000, CRC(144b94cc) SHA1(d982508608942a714b428a2b721bf24e1627cbb6) ) ROM_LOAD16_BYTE( "mag-06.rom", 0x100001, 0x80000, CRC(82d44749) SHA1(c471fa573e00c2f8ae44068439ba6d849a124c68) ) ROM_REGION( 0x40000, "oki1", 0 ) /* Oki samples */ ROM_LOAD( "gl-06.rom", 0x00000, 0x20000, CRC(d92e519d) SHA1(08238f12bf7058a3965ab6348b468e3d35d4cd23) ) ROM_REGION( 0x80000, "oki2", 0 ) /* Extra Oki samples */ ROM_LOAD( "mag-07.rom", 0x00000, 0x80000, CRC(08eb5264) SHA1(3e33085f00b758acfc78034dc9a75fd6921fc3fe) ) /* banked */ ROM_REGION( 1024, "proms", 0 ) ROM_LOAD( "mb7122h.7v", 0x00000, 0x400, CRC(a1267336) SHA1(d11ea9d78526ac3c0dc6e57a2da5914273ad1e3f) ) /* Priority Unused */ ROM_END ROM_START( cninjau ) /* US ver 4 */ ROM_REGION( 0xc0000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "gm-02-3.1k", 0x00000, 0x20000, CRC(d931c3b1) SHA1(336390072a3a085fc534d9e2443c76104093b24f) ) ROM_LOAD16_BYTE( "gm-05-2.3k", 0x00001, 0x20000, CRC(7417d3fb) SHA1(24c65101585955d56440b63a307021b5c137d7b9) ) ROM_LOAD16_BYTE( "gm-01-2.1j", 0x40000, 0x20000, CRC(72041f7e) SHA1(cad62d6f3d77e361c7bb642401544baf01aec40d) ) ROM_LOAD16_BYTE( "gm-04-2.3j", 0x40001, 0x20000, CRC(2104d005) SHA1(7fcb33745f1200024a05feb87a35b82de6030bd2) ) ROM_LOAD16_BYTE( "gn-00.rom", 0x80000, 0x20000, CRC(0b110b16) SHA1(a967c8aeae3f0cee1f354583cf26ee736636aaf8) ) ROM_LOAD16_BYTE( "gn-03.rom", 0x80001, 0x20000, CRC(1e28e697) SHA1(2313e97f3a34892dfdc338944c0f00538fcae800) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "gl-07.rom", 0x00000, 0x10000, CRC(ca8bef96) SHA1(fcdbd598c85e339a3389a2ef58cf2d5b3a2779af) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD16_BYTE( "gl-08.rom", 0x00001, 0x10000, CRC(33a2b400) SHA1(fdb8de315f33705719c0ac03a61fb56ffbfdf597) ) /* chars */ ROM_LOAD16_BYTE( "gl-09.rom", 0x00000, 0x10000, CRC(5a2d4752) SHA1(617dd10a99b5b55ca64dcdd22a0f133b0d6b770d) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "mag-02.rom", 0x000000, 0x80000, CRC(de89c69a) SHA1(b41bdf859854b5541c7eae7cd541b910cea1f839) ) /* tiles 3 */ ROM_REGION( 0x100000, "gfx3", 0 ) ROM_LOAD( "mag-00.rom", 0x000000, 0x40000, CRC(a8f05d33) SHA1(a1330bc9ca4648219403db087622badfc632b47d) ) /* tiles 1 */ ROM_CONTINUE( 0x080000, 0x40000 ) ROM_LOAD( "mag-01.rom", 0x040000, 0x40000, CRC(5b399eed) SHA1(490f8f9c0c557b0ba94c6019e3fe680641a0787e) ) /* tiles 2 */ ROM_CONTINUE( 0x0c0000, 0x40000 ) ROM_REGION( 0x200000, "gfx4", 0 ) ROM_LOAD16_BYTE( "mag-03.rom", 0x000000, 0x80000, CRC(2220eb9f) SHA1(bdf0bd6e6ba375f0770b9d08a7efa32201cbb6ef) ) /* sprites */ ROM_LOAD16_BYTE( "mag-05.rom", 0x000001, 0x80000, CRC(56a53254) SHA1(10940cfdc6fbe9013865107de3394ca7f782d9c7) ) ROM_LOAD16_BYTE( "mag-04.rom", 0x100000, 0x80000, CRC(144b94cc) SHA1(d982508608942a714b428a2b721bf24e1627cbb6) ) ROM_LOAD16_BYTE( "mag-06.rom", 0x100001, 0x80000, CRC(82d44749) SHA1(c471fa573e00c2f8ae44068439ba6d849a124c68) ) ROM_REGION( 0x40000, "oki1", 0 ) /* Oki samples */ ROM_LOAD( "gl-06.rom", 0x00000, 0x20000, CRC(d92e519d) SHA1(08238f12bf7058a3965ab6348b468e3d35d4cd23) ) ROM_REGION( 0x80000, "oki2", 0 ) /* Extra Oki samples */ ROM_LOAD( "mag-07.rom", 0x00000, 0x80000, CRC(08eb5264) SHA1(3e33085f00b758acfc78034dc9a75fd6921fc3fe) ) /* banked */ ROM_REGION( 1024, "proms", 0 ) ROM_LOAD( "mb7122h.7v", 0x00000, 0x400, CRC(a1267336) SHA1(d11ea9d78526ac3c0dc6e57a2da5914273ad1e3f) ) /* Priority Unused */ ROM_END ROM_START( joemac ) /* Japan ver 1 */ ROM_REGION( 0xc0000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "gl-02-2.1k", 0x00000, 0x20000, CRC(80da12e2) SHA1(1037ed56c15dbe1eb8bb8b70f0bc3affc1119782) ) ROM_LOAD16_BYTE( "gl-05-2.3k", 0x00001, 0x20000, CRC(fe4dbbbb) SHA1(85a3c5470270ebfc695fc5e937cf133a33860bec) ) ROM_LOAD16_BYTE( "gl-01-2.1j", 0x40000, 0x20000, CRC(0b245307) SHA1(839735c0739cebb7ac5e328aa8b69170f390b96e) ) ROM_LOAD16_BYTE( "gl-04-2.3j", 0x40001, 0x20000, CRC(1b331f61) SHA1(7811c3c25bd17188ae9cc792e106b303ccb14cde) ) ROM_LOAD16_BYTE( "gn-00.rom", 0x80000, 0x20000, CRC(0b110b16) SHA1(a967c8aeae3f0cee1f354583cf26ee736636aaf8) ) ROM_LOAD16_BYTE( "gn-03.rom", 0x80001, 0x20000, CRC(1e28e697) SHA1(2313e97f3a34892dfdc338944c0f00538fcae800) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "gl-07.rom", 0x00000, 0x10000, CRC(ca8bef96) SHA1(fcdbd598c85e339a3389a2ef58cf2d5b3a2779af) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD16_BYTE( "gl-08.rom", 0x00001, 0x10000, CRC(33a2b400) SHA1(fdb8de315f33705719c0ac03a61fb56ffbfdf597) ) /* chars */ ROM_LOAD16_BYTE( "gl-09.rom", 0x00000, 0x10000, CRC(5a2d4752) SHA1(617dd10a99b5b55ca64dcdd22a0f133b0d6b770d) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "mag-02.rom", 0x000000, 0x80000, CRC(de89c69a) SHA1(b41bdf859854b5541c7eae7cd541b910cea1f839) ) /* tiles 3 */ ROM_REGION( 0x100000, "gfx3", 0 ) ROM_LOAD( "mag-00.rom", 0x000000, 0x40000, CRC(a8f05d33) SHA1(a1330bc9ca4648219403db087622badfc632b47d) ) /* tiles 1 */ ROM_CONTINUE( 0x080000, 0x40000 ) ROM_LOAD( "mag-01.rom", 0x040000, 0x40000, CRC(5b399eed) SHA1(490f8f9c0c557b0ba94c6019e3fe680641a0787e) ) /* tiles 2 */ ROM_CONTINUE( 0x0c0000, 0x40000 ) ROM_REGION( 0x200000, "gfx4", 0 ) ROM_LOAD16_BYTE( "mag-03.rom", 0x000000, 0x80000, CRC(2220eb9f) SHA1(bdf0bd6e6ba375f0770b9d08a7efa32201cbb6ef) ) /* sprites */ ROM_LOAD16_BYTE( "mag-05.rom", 0x000001, 0x80000, CRC(56a53254) SHA1(10940cfdc6fbe9013865107de3394ca7f782d9c7) ) ROM_LOAD16_BYTE( "mag-04.rom", 0x100000, 0x80000, CRC(144b94cc) SHA1(d982508608942a714b428a2b721bf24e1627cbb6) ) ROM_LOAD16_BYTE( "mag-06.rom", 0x100001, 0x80000, CRC(82d44749) SHA1(c471fa573e00c2f8ae44068439ba6d849a124c68) ) ROM_REGION( 0x40000, "oki1", 0 ) /* Oki samples */ ROM_LOAD( "gl-06.rom", 0x00000, 0x20000, CRC(d92e519d) SHA1(08238f12bf7058a3965ab6348b468e3d35d4cd23) ) ROM_REGION( 0x80000, "oki2", 0 ) /* Extra Oki samples */ ROM_LOAD( "mag-07.rom", 0x00000, 0x80000, CRC(08eb5264) SHA1(3e33085f00b758acfc78034dc9a75fd6921fc3fe) ) /* banked */ ROM_REGION( 1024, "proms", 0 ) ROM_LOAD( "mb7122h.7v", 0x00000, 0x400, CRC(a1267336) SHA1(d11ea9d78526ac3c0dc6e57a2da5914273ad1e3f) ) /* Priority Unused */ ROM_END ROM_START( stoneage ) ROM_REGION( 0xc0000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "sa_1_019.bin", 0x00000, 0x20000, CRC(7fb8c44f) SHA1(0167805793a4288f545c0a8ea66bd1ad82bac437) ) ROM_LOAD16_BYTE( "sa_1_033.bin", 0x00001, 0x20000, CRC(961c752b) SHA1(b9ac7882662f84de7309c46f8c9344693215d9f7) ) ROM_LOAD16_BYTE( "sa_1_018.bin", 0x40000, 0x20000, CRC(a4043022) SHA1(084e80eaf4ffd9243996615ed20b7debcd185754) ) ROM_LOAD16_BYTE( "sa_1_032.bin", 0x40001, 0x20000, CRC(f52a3286) SHA1(04bc64ddefd1c52c87fe653423fb1e15746b8abc) ) ROM_LOAD16_BYTE( "sa_1_017.bin", 0x80000, 0x20000, CRC(08d6397a) SHA1(ae3a50a043b3247545378611381c593b3ceeb561) ) ROM_LOAD16_BYTE( "sa_1_031.bin", 0x80001, 0x20000, CRC(103079f5) SHA1(7ed28ab957be14974badeaa23f570f99ada61633) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "sa_1_012.bin", 0x00000, 0x10000, CRC(56058934) SHA1(99a007884c92c2d931d9270c6c2ec02fbc913922) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD16_BYTE( "gl-08.rom", 0x00001, 0x10000, CRC(33a2b400) SHA1(fdb8de315f33705719c0ac03a61fb56ffbfdf597) ) /* chars */ ROM_LOAD16_BYTE( "gl-09.rom", 0x00000, 0x10000, CRC(5a2d4752) SHA1(617dd10a99b5b55ca64dcdd22a0f133b0d6b770d) ) /* The bootleg graphics are stored in a different arrangement but seem to be the same as the original set */ ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "mag-02.rom", 0x000000, 0x80000, CRC(de89c69a) SHA1(b41bdf859854b5541c7eae7cd541b910cea1f839) ) /* tiles 3 */ ROM_REGION( 0x100000, "gfx3", 0 ) ROM_LOAD( "mag-00.rom", 0x000000, 0x40000, CRC(a8f05d33) SHA1(a1330bc9ca4648219403db087622badfc632b47d) ) /* tiles 1 */ ROM_CONTINUE( 0x080000, 0x40000 ) ROM_LOAD( "mag-01.rom", 0x040000, 0x40000, CRC(5b399eed) SHA1(490f8f9c0c557b0ba94c6019e3fe680641a0787e) ) /* tiles 2 */ ROM_CONTINUE( 0x0c0000, 0x40000 ) ROM_REGION( 0x200000, "gfx4", 0 ) ROM_LOAD16_BYTE( "mag-03.rom", 0x000000, 0x80000, CRC(2220eb9f) SHA1(bdf0bd6e6ba375f0770b9d08a7efa32201cbb6ef) ) /* sprites */ ROM_LOAD16_BYTE( "mag-05.rom", 0x000001, 0x80000, CRC(56a53254) SHA1(10940cfdc6fbe9013865107de3394ca7f782d9c7) ) ROM_LOAD16_BYTE( "mag-04.rom", 0x100000, 0x80000, CRC(144b94cc) SHA1(d982508608942a714b428a2b721bf24e1627cbb6) ) ROM_LOAD16_BYTE( "mag-06.rom", 0x100001, 0x80000, CRC(82d44749) SHA1(c471fa573e00c2f8ae44068439ba6d849a124c68) ) ROM_REGION( 0x40000, "oki1", 0 ) /* Oki samples */ ROM_LOAD( "sa_1_069.bin", 0x00000, 0x40000, CRC(2188f3ca) SHA1(9c29b62ed261e63d701ff8d43020089c89a64ab2) ) /* No extra Oki samples in the bootleg */ ROM_REGION( 0x80000, "oki2", ROMREGION_ERASEFF ) ROM_END ROM_START( cninjabl ) ROM_REGION( 0xc0000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_WORD_SWAP( "joe mac 3.68k", 0x00000, 0x80000, CRC(dc931d80) SHA1(78103f74fb428c4735e77d99a143cdf28915ef26) ) ROM_LOAD16_WORD_SWAP( "joe mac 4.68k", 0x80000, 0x40000, CRC(e8dfe0b5) SHA1(f7f883c19023bc68146aea5eaf98d2fdd606d5e3) ) ROM_IGNORE(0x40000) // 1xxxxxxxxxxxxxxxxxx = 0xFF ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 Sound CPU */ ROM_LOAD( "joe mac 5.z80", 0x00000, 0x10000, CRC(d791b9d7) SHA1(7842ab7e960b692bdbcadf5c64f09ddd1a3fb861) ) // 1ST AND 2ND HALF IDENTICAL ROM_REGION( 0x400000, "gfxtemp", 0 ) // the bootleg has the gfx in 2 roms ROM_LOAD16_BYTE( "joe mac 1.gfx", 0x00000, 0x200000, CRC(17ea5931) SHA1(cb686dea0d960d35ab3709f1f592598c2d757045) ) ROM_LOAD16_BYTE( "joe mac 2.gfx", 0x00001, 0x200000, CRC(cc95317b) SHA1(ffa97dde954f73d8e0f6e55387b44f5bcc08242b) ) // split larger bootleg GFX roms into required regions ROM_REGION( 0x020000, "gfx1", ROMREGION_INVERT ) // chars ROM_COPY( "gfxtemp", 0x000000, 0x000000, 0x020000 ) ROM_REGION( 0x080000, "gfx2", ROMREGION_INVERT ) // tiles 3 ROM_COPY( "gfxtemp", 0x080000, 0x000000, 0x080000 ) ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT ) // tiles 2 ROM_COPY( "gfxtemp", 0x180000, 0x000000, 0x080000 ) ROM_COPY( "gfxtemp", 0x100000, 0x080000, 0x080000 ) ROM_REGION( 0x200000, "gfx4", 0 ) // sprites ROM_COPY( "gfxtemp", 0x200000, 0x000000, 0x200000 ) ROM_REGION( 0x80000, "oki1", 0 ) /* Oki samples */ ROM_LOAD( "joe mac 6.samples", 0x00000, 0x80000, CRC(dbecad83) SHA1(de34653606f12d2c606ff7d1cbce993521772884) ) // 1ST AND 2ND HALF IDENTICAL ROM_END ROM_START( edrandy ) /* World ver 3 */ ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "gg-00-2.k1", 0x00000, 0x20000, CRC(ce1ba964) SHA1(da21734721344eff41a64a7f2382d5c027a24782) ) ROM_LOAD16_BYTE( "gg-04-2.k3", 0x00001, 0x20000, CRC(24caed19) SHA1(bdca689dbb13685e71d3385a9ff7b356d2459d45) ) ROM_LOAD16_BYTE( "gg-01-2.j1", 0x40000, 0x20000, CRC(33677b80) SHA1(d16b926053a61723d321a50f5cabf3e5faebadcf) ) ROM_LOAD16_BYTE( "gg-05-2.j3", 0x40001, 0x20000, CRC(79a68ca6) SHA1(b1ec168ffe7aace481055a8f38d88ed71994191d) ) ROM_LOAD16_BYTE( "ge-02.h1", 0x80000, 0x20000, CRC(c2969fbb) SHA1(faa7da7f5271108dbbc95d111caa2c986e494933) ) ROM_LOAD16_BYTE( "ge-06.h3", 0x80001, 0x20000, CRC(5c2e6418) SHA1(b9ed769b27c37959fcba2acd6dba02ccd62149e7) ) ROM_LOAD16_BYTE( "ge-03.f1", 0xc0000, 0x20000, CRC(5e7b19a8) SHA1(637945e36c3665c74d31f4b14e600e93ed9be054) ) ROM_LOAD16_BYTE( "ge-07.f3", 0xc0001, 0x20000, CRC(5eb819a1) SHA1(1852cb624eccd0a424d404bc853b5df307875cc9) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "ge-09.k13", 0x00000, 0x10000, CRC(9f94c60b) SHA1(56edf63850189b2168c602e1f21492ef14662682) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD16_BYTE( "gg-10.y6", 0x000001, 0x10000, CRC(b96c6cbe) SHA1(1f3a18387f360705d2f2ab8f5780a270621e107f) ) ROM_LOAD16_BYTE( "gg-11.z6", 0x000000, 0x10000, CRC(ee567448) SHA1(40c673535b9edf7b8bbb4912235bbb09ef77e221) ) ROM_REGION( 0x100000, "gfx3", 0 ) ROM_LOAD( "mad-00", 0x000000, 0x40000, CRC(3735b22d) SHA1(fd9c3dc7a880592104c091730b9016641043987a) ) /* tiles 1 */ ROM_CONTINUE( 0x080000, 0x40000 ) ROM_LOAD( "mad-01", 0x040000, 0x40000, CRC(7bb13e1c) SHA1(2753e0345b746bb4e8a5572d057d0b888487cbc3) ) /* tiles 2 */ ROM_CONTINUE( 0x0c0000, 0x40000 ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "mad-02", 0x000000, 0x80000, CRC(6c76face) SHA1(e485b118e1e5bdf130c7ae29eea2f192f85f93a5) ) /* tiles 3 */ ROM_REGION( 0x500000, "gfx4", 0 ) ROM_LOAD16_BYTE( "mad-03", 0x000000, 0x80000, CRC(c0bff892) SHA1(a3f3bdcc68f6183031438c0572e1e7c2c6fafb6a) ) /* sprites */ ROM_LOAD16_BYTE( "mad-05", 0x000001, 0x80000, CRC(3f2ccf95) SHA1(ed9585f2162ca53a7621b86a9def45a46cd08331) ) ROM_LOAD16_BYTE( "mad-04", 0x100000, 0x80000, CRC(464f3eb9) SHA1(c86212f37e4ca97ef71680643487f1e2afb7ec8a) ) ROM_LOAD16_BYTE( "mad-06", 0x100001, 0x80000, CRC(60871f77) SHA1(45d3042986fba76951438fd69545a2a48e478a6a) ) ROM_LOAD16_BYTE( "mad-07", 0x200000, 0x80000, CRC(ac03466e) SHA1(bfaa779f1818d8cd2b7de7a6ad1c2c396ce7309e) ) ROM_LOAD16_BYTE( "mad-08", 0x200001, 0x80000, CRC(1b420ec8) SHA1(291119e16121fc81f982216772dc6d8bb3b3b12d) ) ROM_LOAD16_BYTE( "mad-10", 0x300000, 0x80000, CRC(42da8ef0) SHA1(704a154db952e89c13a1bd115bdb57d5a6da479a) ) ROM_LOAD16_BYTE( "mad-11", 0x300001, 0x80000, CRC(03c1f982) SHA1(1cc63e4e96356d1d281b254c3b7de009866e865b) ) ROM_LOAD16_BYTE( "mad-09", 0x400000, 0x80000, CRC(930f4900) SHA1(dd09d3c8a251b8397996f6a3330e6e704f65d7fa) ) ROM_LOAD16_BYTE( "mad-12", 0x400001, 0x80000, CRC(a0bd62b6) SHA1(a1ab365f3c63fc4edc32b09ecf8f982beb4bfae5) ) ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ ROM_LOAD( "ge-08.j13", 0x00000, 0x20000, CRC(dfe28c7b) SHA1(aba55834b276cbab194e03858564077cad21eff1) ) ROM_REGION( 0x80000, "oki2", 0 ) /* Extra Oki samples */ ROM_LOAD( "mad-13", 0x00000, 0x80000, CRC(6ab28eba) SHA1(12d3025478ee5af4bdea037656d9b1146cd9759f) ) /* banked */ ROM_REGION( 1024, "proms", 0 ) ROM_LOAD( "ge-12.v7", 0x00000, 0x400, CRC(278f674f) SHA1(d4f5b9770d6d2ddebf1b999e291c80a3e274d492) ) /* Priority Unused, same as Robocop 2 */ ROM_END ROM_START( edrandy2 ) /* World ver 2 */ ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "gg00-1.k1", 0x00000, 0x20000, CRC(a029cc4a) SHA1(3801fd6df6d1299972eeadbdbba1b0b7acf89139) ) ROM_LOAD16_BYTE( "gg04-1.k3", 0x00001, 0x20000, CRC(8b7928a4) SHA1(4075713a830c9d5e324bb790468ec555fa747106) ) ROM_LOAD16_BYTE( "gg01-1.j1", 0x40000, 0x20000, CRC(84360123) SHA1(3e9241cf68839c15d7a1209fe735b51ed90a1de7) ) ROM_LOAD16_BYTE( "gg05-1.j3", 0x40001, 0x20000, CRC(0bf85d9d) SHA1(7b7c1c32d3f0de7e675cea3d2ba4f28e9ce387a9) ) ROM_LOAD16_BYTE( "ge-02.h1", 0x80000, 0x20000, CRC(c2969fbb) SHA1(faa7da7f5271108dbbc95d111caa2c986e494933) ) ROM_LOAD16_BYTE( "ge-06.h3", 0x80001, 0x20000, CRC(5c2e6418) SHA1(b9ed769b27c37959fcba2acd6dba02ccd62149e7) ) ROM_LOAD16_BYTE( "ge-03.f1", 0xc0000, 0x20000, CRC(5e7b19a8) SHA1(637945e36c3665c74d31f4b14e600e93ed9be054) ) ROM_LOAD16_BYTE( "ge-07.f3", 0xc0001, 0x20000, CRC(5eb819a1) SHA1(1852cb624eccd0a424d404bc853b5df307875cc9) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "ge-09.k13", 0x00000, 0x10000, CRC(9f94c60b) SHA1(56edf63850189b2168c602e1f21492ef14662682) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD16_BYTE( "gg-10.y6", 0x000001, 0x10000, CRC(b96c6cbe) SHA1(1f3a18387f360705d2f2ab8f5780a270621e107f) ) ROM_LOAD16_BYTE( "gg-11.z6", 0x000000, 0x10000, CRC(ee567448) SHA1(40c673535b9edf7b8bbb4912235bbb09ef77e221) ) ROM_REGION( 0x100000, "gfx3", 0 ) ROM_LOAD( "mad-00", 0x000000, 0x40000, CRC(3735b22d) SHA1(fd9c3dc7a880592104c091730b9016641043987a) ) /* tiles 1 */ ROM_CONTINUE( 0x080000, 0x40000 ) ROM_LOAD( "mad-01", 0x040000, 0x40000, CRC(7bb13e1c) SHA1(2753e0345b746bb4e8a5572d057d0b888487cbc3) ) /* tiles 2 */ ROM_CONTINUE( 0x0c0000, 0x40000 ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "mad-02", 0x000000, 0x80000, CRC(6c76face) SHA1(e485b118e1e5bdf130c7ae29eea2f192f85f93a5) ) /* tiles 3 */ ROM_REGION( 0x500000, "gfx4", 0 ) ROM_LOAD16_BYTE( "mad-03", 0x000000, 0x80000, CRC(c0bff892) SHA1(a3f3bdcc68f6183031438c0572e1e7c2c6fafb6a) ) /* sprites */ ROM_LOAD16_BYTE( "mad-05", 0x000001, 0x80000, CRC(3f2ccf95) SHA1(ed9585f2162ca53a7621b86a9def45a46cd08331) ) ROM_LOAD16_BYTE( "mad-04", 0x100000, 0x80000, CRC(464f3eb9) SHA1(c86212f37e4ca97ef71680643487f1e2afb7ec8a) ) ROM_LOAD16_BYTE( "mad-06", 0x100001, 0x80000, CRC(60871f77) SHA1(45d3042986fba76951438fd69545a2a48e478a6a) ) ROM_LOAD16_BYTE( "mad-07", 0x200000, 0x80000, CRC(ac03466e) SHA1(bfaa779f1818d8cd2b7de7a6ad1c2c396ce7309e) ) ROM_LOAD16_BYTE( "mad-08", 0x200001, 0x80000, CRC(1b420ec8) SHA1(291119e16121fc81f982216772dc6d8bb3b3b12d) ) ROM_LOAD16_BYTE( "mad-10", 0x300000, 0x80000, CRC(42da8ef0) SHA1(704a154db952e89c13a1bd115bdb57d5a6da479a) ) ROM_LOAD16_BYTE( "mad-11", 0x300001, 0x80000, CRC(03c1f982) SHA1(1cc63e4e96356d1d281b254c3b7de009866e865b) ) ROM_LOAD16_BYTE( "mad-09", 0x400000, 0x80000, CRC(930f4900) SHA1(dd09d3c8a251b8397996f6a3330e6e704f65d7fa) ) ROM_LOAD16_BYTE( "mad-12", 0x400001, 0x80000, CRC(a0bd62b6) SHA1(a1ab365f3c63fc4edc32b09ecf8f982beb4bfae5) ) ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ ROM_LOAD( "ge-08.j13", 0x00000, 0x20000, CRC(dfe28c7b) SHA1(aba55834b276cbab194e03858564077cad21eff1) ) ROM_REGION( 0x80000, "oki2", 0 ) /* Extra Oki samples */ ROM_LOAD( "mad-13", 0x00000, 0x80000, CRC(6ab28eba) SHA1(12d3025478ee5af4bdea037656d9b1146cd9759f) ) /* banked */ ROM_REGION( 1024, "proms", 0 ) ROM_LOAD( "ge-12.v7", 0x00000, 0x400, CRC(278f674f) SHA1(d4f5b9770d6d2ddebf1b999e291c80a3e274d492) ) /* Priority Unused, same as Robocop 2 */ ROM_END ROM_START( edrandy1 ) /* World ver 1 */ ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "1.k1", 0x00000, 0x20000, CRC(f184cdaa) SHA1(7d4a1e8acf6737a9d74d78eb414f32885ffa9846) ) /* roms were simply labeled 1 through 12 */ ROM_LOAD16_BYTE( "5.k3", 0x00001, 0x20000, CRC(7e3a4b81) SHA1(e768dd710a8b38add9fd8d9bfc88ad3a3c353ba5) ) ROM_LOAD16_BYTE( "2.j1", 0x40000, 0x20000, CRC(212cd593) SHA1(2f4feeffa1c4a5f1345d78586a303a85fd365c23) ) ROM_LOAD16_BYTE( "6.j3", 0x40001, 0x20000, CRC(4a96fb07) SHA1(5b7f46b2fa6ef947e0467f31ecca04877318ead4) ) ROM_LOAD16_BYTE( "ge-02.h1", 0x80000, 0x20000, CRC(c2969fbb) SHA1(faa7da7f5271108dbbc95d111caa2c986e494933) ) /* labeled as "3" */ ROM_LOAD16_BYTE( "ge-06.h3", 0x80001, 0x20000, CRC(5c2e6418) SHA1(b9ed769b27c37959fcba2acd6dba02ccd62149e7) ) /* labeled as "7" */ ROM_LOAD16_BYTE( "ge-03.f1", 0xc0000, 0x20000, CRC(5e7b19a8) SHA1(637945e36c3665c74d31f4b14e600e93ed9be054) ) /* labeled as "4" */ ROM_LOAD16_BYTE( "ge-07.f3", 0xc0001, 0x20000, CRC(5eb819a1) SHA1(1852cb624eccd0a424d404bc853b5df307875cc9) ) /* labeled as "8" */ ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "ge-09.k13", 0x00000, 0x10000, CRC(9f94c60b) SHA1(56edf63850189b2168c602e1f21492ef14662682) ) /* labeled as "9" */ ROM_REGION( 0x020000, "gfx1", 0 ) /* Original graphics, later revised for the World sets above?? */ ROM_LOAD16_BYTE( "ge-10.y6", 0x000001, 0x10000, CRC(2528d795) SHA1(8081b5d13875287a75f868a0566a2d06e0e42949) ) /* labeled as "12" */ ROM_LOAD16_BYTE( "ge-11.z6", 0x000000, 0x10000, CRC(e34a931e) SHA1(0e06359347e48d53ee96d6551d34685110b0f5fb) ) /* labeled as "11" */ ROM_REGION( 0x100000, "gfx3", 0 ) ROM_LOAD( "mad-00", 0x000000, 0x40000, CRC(3735b22d) SHA1(fd9c3dc7a880592104c091730b9016641043987a) ) /* tiles 1 */ ROM_CONTINUE( 0x080000, 0x40000 ) ROM_LOAD( "mad-01", 0x040000, 0x40000, CRC(7bb13e1c) SHA1(2753e0345b746bb4e8a5572d057d0b888487cbc3) ) /* tiles 2 */ ROM_CONTINUE( 0x0c0000, 0x40000 ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "mad-02", 0x000000, 0x80000, CRC(6c76face) SHA1(e485b118e1e5bdf130c7ae29eea2f192f85f93a5) ) /* tiles 3 */ ROM_REGION( 0x500000, "gfx4", 0 ) ROM_LOAD16_BYTE( "mad-03", 0x000000, 0x80000, CRC(c0bff892) SHA1(a3f3bdcc68f6183031438c0572e1e7c2c6fafb6a) ) /* sprites */ ROM_LOAD16_BYTE( "mad-05", 0x000001, 0x80000, CRC(3f2ccf95) SHA1(ed9585f2162ca53a7621b86a9def45a46cd08331) ) ROM_LOAD16_BYTE( "mad-04", 0x100000, 0x80000, CRC(464f3eb9) SHA1(c86212f37e4ca97ef71680643487f1e2afb7ec8a) ) ROM_LOAD16_BYTE( "mad-06", 0x100001, 0x80000, CRC(60871f77) SHA1(45d3042986fba76951438fd69545a2a48e478a6a) ) ROM_LOAD16_BYTE( "mad-07", 0x200000, 0x80000, CRC(ac03466e) SHA1(bfaa779f1818d8cd2b7de7a6ad1c2c396ce7309e) ) ROM_LOAD16_BYTE( "mad-08", 0x200001, 0x80000, CRC(1b420ec8) SHA1(291119e16121fc81f982216772dc6d8bb3b3b12d) ) ROM_LOAD16_BYTE( "mad-10", 0x300000, 0x80000, CRC(42da8ef0) SHA1(704a154db952e89c13a1bd115bdb57d5a6da479a) ) ROM_LOAD16_BYTE( "mad-11", 0x300001, 0x80000, CRC(03c1f982) SHA1(1cc63e4e96356d1d281b254c3b7de009866e865b) ) ROM_LOAD16_BYTE( "mad-09", 0x400000, 0x80000, CRC(930f4900) SHA1(dd09d3c8a251b8397996f6a3330e6e704f65d7fa) ) ROM_LOAD16_BYTE( "mad-12", 0x400001, 0x80000, CRC(a0bd62b6) SHA1(a1ab365f3c63fc4edc32b09ecf8f982beb4bfae5) ) ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ ROM_LOAD( "ge-08.j13", 0x00000, 0x20000, CRC(dfe28c7b) SHA1(aba55834b276cbab194e03858564077cad21eff1) ) ROM_REGION( 0x80000, "oki2", 0 ) /* Extra Oki samples */ ROM_LOAD( "mad-13", 0x00000, 0x80000, CRC(6ab28eba) SHA1(12d3025478ee5af4bdea037656d9b1146cd9759f) ) /* banked */ ROM_REGION( 1024, "proms", 0 ) ROM_LOAD( "ge-12.v7", 0x00000, 0x400, CRC(278f674f) SHA1(d4f5b9770d6d2ddebf1b999e291c80a3e274d492) ) /* Priority Unused, same as Robocop 2 */ ROM_END ROM_START( edrandyj ) /* Japan ver 3 */ ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "ge-00-2.k1", 0x00000, 0x20000, CRC(b3d2403c) SHA1(9747dbe7905e1453e3e7764c874c523c54970e2e) ) ROM_LOAD16_BYTE( "ge-04-2.k3", 0x00001, 0x20000, CRC(8a9624d6) SHA1(d5a9b56bc8a1d67fa28df95299cb205e9c965310) ) ROM_LOAD16_BYTE( "ge-01-2.j1", 0x40000, 0x20000, CRC(84360123) SHA1(3e9241cf68839c15d7a1209fe735b51ed90a1de7) ) ROM_LOAD16_BYTE( "ge-05-2.j3", 0x40001, 0x20000, CRC(0bf85d9d) SHA1(7b7c1c32d3f0de7e675cea3d2ba4f28e9ce387a9) ) ROM_LOAD16_BYTE( "ge-02.h1", 0x80000, 0x20000, CRC(c2969fbb) SHA1(faa7da7f5271108dbbc95d111caa2c986e494933) ) ROM_LOAD16_BYTE( "ge-06.h3", 0x80001, 0x20000, CRC(5c2e6418) SHA1(b9ed769b27c37959fcba2acd6dba02ccd62149e7) ) ROM_LOAD16_BYTE( "ge-03.f1", 0xc0000, 0x20000, CRC(5e7b19a8) SHA1(637945e36c3665c74d31f4b14e600e93ed9be054) ) ROM_LOAD16_BYTE( "ge-07.f3", 0xc0001, 0x20000, CRC(5eb819a1) SHA1(1852cb624eccd0a424d404bc853b5df307875cc9) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "ge-09.k13", 0x00000, 0x10000, CRC(9f94c60b) SHA1(56edf63850189b2168c602e1f21492ef14662682) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD16_BYTE( "ge-10.y6", 0x000001, 0x10000, CRC(2528d795) SHA1(8081b5d13875287a75f868a0566a2d06e0e42949) ) ROM_LOAD16_BYTE( "ge-11.z6", 0x000000, 0x10000, CRC(e34a931e) SHA1(0e06359347e48d53ee96d6551d34685110b0f5fb) ) ROM_REGION( 0x100000, "gfx3", 0 ) ROM_LOAD( "mad-00", 0x000000, 0x40000, CRC(3735b22d) SHA1(fd9c3dc7a880592104c091730b9016641043987a) ) /* tiles 1 */ ROM_CONTINUE( 0x080000, 0x40000 ) ROM_LOAD( "mad-01", 0x040000, 0x40000, CRC(7bb13e1c) SHA1(2753e0345b746bb4e8a5572d057d0b888487cbc3) ) /* tiles 2 */ ROM_CONTINUE( 0x0c0000, 0x40000 ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "mad-02", 0x000000, 0x80000, CRC(6c76face) SHA1(e485b118e1e5bdf130c7ae29eea2f192f85f93a5) ) /* tiles 3 */ ROM_REGION( 0x500000, "gfx4", 0 ) ROM_LOAD16_BYTE( "mad-03", 0x000000, 0x80000, CRC(c0bff892) SHA1(a3f3bdcc68f6183031438c0572e1e7c2c6fafb6a) ) /* sprites */ ROM_LOAD16_BYTE( "mad-05", 0x000001, 0x80000, CRC(3f2ccf95) SHA1(ed9585f2162ca53a7621b86a9def45a46cd08331) ) ROM_LOAD16_BYTE( "mad-04", 0x100000, 0x80000, CRC(464f3eb9) SHA1(c86212f37e4ca97ef71680643487f1e2afb7ec8a) ) ROM_LOAD16_BYTE( "mad-06", 0x100001, 0x80000, CRC(60871f77) SHA1(45d3042986fba76951438fd69545a2a48e478a6a) ) ROM_LOAD16_BYTE( "mad-07", 0x200000, 0x80000, CRC(ac03466e) SHA1(bfaa779f1818d8cd2b7de7a6ad1c2c396ce7309e) ) ROM_LOAD16_BYTE( "mad-08", 0x200001, 0x80000, CRC(1b420ec8) SHA1(291119e16121fc81f982216772dc6d8bb3b3b12d) ) ROM_LOAD16_BYTE( "mad-10", 0x300000, 0x80000, CRC(42da8ef0) SHA1(704a154db952e89c13a1bd115bdb57d5a6da479a) ) ROM_LOAD16_BYTE( "mad-11", 0x300001, 0x80000, CRC(03c1f982) SHA1(1cc63e4e96356d1d281b254c3b7de009866e865b) ) ROM_LOAD16_BYTE( "mad-09", 0x400000, 0x80000, CRC(930f4900) SHA1(dd09d3c8a251b8397996f6a3330e6e704f65d7fa) ) ROM_LOAD16_BYTE( "mad-12", 0x400001, 0x80000, CRC(a0bd62b6) SHA1(a1ab365f3c63fc4edc32b09ecf8f982beb4bfae5) ) ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ ROM_LOAD( "ge-08.j13", 0x00000, 0x20000, CRC(dfe28c7b) SHA1(aba55834b276cbab194e03858564077cad21eff1) ) ROM_REGION( 0x80000, "oki2", 0 ) /* Extra Oki samples */ ROM_LOAD( "mad-13", 0x00000, 0x80000, CRC(6ab28eba) SHA1(12d3025478ee5af4bdea037656d9b1146cd9759f) ) /* banked */ ROM_REGION( 1024, "proms", 0 ) ROM_LOAD( "ge-12.v7", 0x00000, 0x400, CRC(278f674f) SHA1(d4f5b9770d6d2ddebf1b999e291c80a3e274d492) ) /* Priority Unused, same as Robocop 2 */ ROM_END ROM_START( robocop2 ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "gq-03.k1", 0x00000, 0x20000, CRC(a7e90c28) SHA1(e1ff720e4e63de3adc94505a566e7340f65567d5) ) ROM_LOAD16_BYTE( "gq-07.k3", 0x00001, 0x20000, CRC(d2287ec1) SHA1(8f596205c69b0ed3974cb0bd17fcc3b3bf47a0ca) ) ROM_LOAD16_BYTE( "gq-02.j1", 0x40000, 0x20000, CRC(6777b8a0) SHA1(9081bd187c3b5923efab3e4abde952e9ab29d946) ) ROM_LOAD16_BYTE( "gq-06.j3", 0x40001, 0x20000, CRC(e11e27b5) SHA1(03570da040b7cef2cecebce51b27f8a8fcf62eb1) ) ROM_LOAD16_BYTE( "go-01-1.h1", 0x80000, 0x20000, CRC(ab5356c0) SHA1(297a89b4d9212c916745997bbb959b0ed660f909) ) ROM_LOAD16_BYTE( "go-05-1.h3", 0x80001, 0x20000, CRC(ce21bda5) SHA1(615701d4abdb56d50da44589e6e03909f4b28d45) ) ROM_LOAD16_BYTE( "go-00.f1", 0xc0000, 0x20000, CRC(a93369ea) SHA1(9e13c36112eb7ebc97dc919e24d0b2955c57e10e) ) ROM_LOAD16_BYTE( "go-04.f3", 0xc0001, 0x20000, CRC(ee2f6ad9) SHA1(3abc07792f444a3415fd32e50d6855843e900b1d) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "gp-09.k13", 0x00000, 0x10000, CRC(4a4e0f8d) SHA1(5408465667d2854bbade23a26ba619d42a0c22f8) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD16_BYTE( "gp10-1.y6", 0x00001, 0x10000, CRC(d25d719c) SHA1(be874cf403ec0e607eb9b54b7cfff0a53f4d59a2) ) /* chars */ ROM_LOAD16_BYTE( "gp11-1.z6", 0x00000, 0x10000, CRC(030ded47) SHA1(59ded540b2601ec37255e871e38ac71a47c8d007) ) ROM_REGION( 0x100000, "gfx2", 0 ) ROM_LOAD( "mah-04.z4", 0x000000, 0x40000, CRC(9b6ca18c) SHA1(29a20200ea50b9e8e79da072c1b6e580e6ca180f) ) ROM_CONTINUE( 0x080000, 0x40000 ) ROM_LOAD( "mah-03.y4", 0x040000, 0x40000, CRC(37894ddc) SHA1(ee08440b3b2023ec6ee2af6d509b642bcead2e60) ) ROM_CONTINUE( 0x0c0000, 0x40000 ) ROM_REGION( 0x180000, "gfx3", 0 ) ROM_LOAD( "mah-01.z1", 0x000000, 0x40000, CRC(26e0dfff) SHA1(8cca2dbcda64f4bc6ee0842486da7dc7df3046fd) ) ROM_CONTINUE( 0x0c0000, 0x40000 ) ROM_LOAD( "mah-00.y1", 0x040000, 0x40000, CRC(7bd69e41) SHA1(296adbf7d40f1092bf38599b3bad51f39d8093b2) ) ROM_CONTINUE( 0x100000, 0x40000 ) ROM_LOAD( "mah-02.a1", 0x080000, 0x40000, CRC(328a247d) SHA1(879f75452dc7c327fd5b35c960c58bc0c0efd33c) ) ROM_CONTINUE( 0x140000, 0x40000 ) ROM_REGION( 0x300000, "gfx4", 0 ) ROM_LOAD16_BYTE( "mah-05.y9", 0x000000, 0x80000, CRC(6773e613) SHA1(ee6cb4272bb9f80e0d918dc059b40e0a47db0876) ) ROM_LOAD16_BYTE( "mah-08.y12", 0x000001, 0x80000, CRC(88d310a5) SHA1(82d249f331f51b7c72f9114ecf4e835ccdae7e97) ) ROM_LOAD16_BYTE( "mah-06.z9", 0x100000, 0x80000, CRC(27a8808a) SHA1(cb14992d1073de38406e36f5884d77933dd6b765) ) ROM_LOAD16_BYTE( "mah-09.z12", 0x100001, 0x80000, CRC(a58c43a7) SHA1(0b7f743cf0443d998479b7d5d95b8f2aaf1ef136) ) ROM_LOAD16_BYTE( "mah-07.a9", 0x200000, 0x80000, CRC(526f4190) SHA1(23cb79230ec267b8e4236381b5a596d7af8ec5b3) ) ROM_LOAD16_BYTE( "mah-10.a12", 0x200001, 0x80000, CRC(14b770da) SHA1(6d57da630da1ec457ebaeed8c251e85bd737e97c) ) ROM_REGION( 0x40000, "oki1", 0 ) /* Oki samples */ ROM_LOAD( "gp-08.j13", 0x00000, 0x20000, CRC(365183b1) SHA1(7d3c201c49981c3ac84022283b048e380cbb7ec3) ) ROM_REGION( 0x80000, "oki2", 0 ) /* Extra Oki samples */ ROM_LOAD( "mah-11.f13", 0x00000, 0x80000, CRC(642bc692) SHA1(8d9e446b7633bb6acc46d9f92044a69b99a0ccc9) ) /* banked */ ROM_REGION( 1024, "proms", 0 ) ROM_LOAD( "go-12.v7", 0x00000, 0x400, CRC(278f674f) SHA1(d4f5b9770d6d2ddebf1b999e291c80a3e274d492) ) /* Priority Unused */ ROM_END ROM_START( robocop2u ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "robo03.k1", 0x00000, 0x20000, CRC(f4c96cc9) SHA1(2eb58aca1134c33f2084267e65a565f9adc6ba49) ) ROM_LOAD16_BYTE( "robo07.k3", 0x00001, 0x20000, CRC(11e53a7c) SHA1(cdeb7f1983a771238d9d2000f99aed35ae4a06ee) ) ROM_LOAD16_BYTE( "robo02.j1", 0x40000, 0x20000, CRC(fa086a0d) SHA1(34a3f9c6890e1fbacbde3e39a861e42d511cd8ec) ) ROM_LOAD16_BYTE( "robo06.j3", 0x40001, 0x20000, CRC(703b49d0) SHA1(be51644fe730d0cb95e1b09f8595da2e36c09aeb) ) ROM_LOAD16_BYTE( "go-01-1.h1", 0x80000, 0x20000, CRC(ab5356c0) SHA1(297a89b4d9212c916745997bbb959b0ed660f909) ) ROM_LOAD16_BYTE( "go-05-1.h3", 0x80001, 0x20000, CRC(ce21bda5) SHA1(615701d4abdb56d50da44589e6e03909f4b28d45) ) ROM_LOAD16_BYTE( "go-00.f1", 0xc0000, 0x20000, CRC(a93369ea) SHA1(9e13c36112eb7ebc97dc919e24d0b2955c57e10e) ) ROM_LOAD16_BYTE( "go-04.f3", 0xc0001, 0x20000, CRC(ee2f6ad9) SHA1(3abc07792f444a3415fd32e50d6855843e900b1d) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "gp-09.k13", 0x00000, 0x10000, CRC(4a4e0f8d) SHA1(5408465667d2854bbade23a26ba619d42a0c22f8) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD16_BYTE( "gp10-1.y6", 0x00001, 0x10000, CRC(d25d719c) SHA1(be874cf403ec0e607eb9b54b7cfff0a53f4d59a2) ) /* chars */ ROM_LOAD16_BYTE( "gp11-1.z6", 0x00000, 0x10000, CRC(030ded47) SHA1(59ded540b2601ec37255e871e38ac71a47c8d007) ) ROM_REGION( 0x100000, "gfx2", 0 ) ROM_LOAD( "mah-04.z4", 0x000000, 0x40000, CRC(9b6ca18c) SHA1(29a20200ea50b9e8e79da072c1b6e580e6ca180f) ) ROM_CONTINUE( 0x080000, 0x40000 ) ROM_LOAD( "mah-03.y4", 0x040000, 0x40000, CRC(37894ddc) SHA1(ee08440b3b2023ec6ee2af6d509b642bcead2e60) ) ROM_CONTINUE( 0x0c0000, 0x40000 ) ROM_REGION( 0x180000, "gfx3", 0 ) ROM_LOAD( "mah-01.z1", 0x000000, 0x40000, CRC(26e0dfff) SHA1(8cca2dbcda64f4bc6ee0842486da7dc7df3046fd) ) ROM_CONTINUE( 0x0c0000, 0x40000 ) ROM_LOAD( "mah-00.y1", 0x040000, 0x40000, CRC(7bd69e41) SHA1(296adbf7d40f1092bf38599b3bad51f39d8093b2) ) ROM_CONTINUE( 0x100000, 0x40000 ) ROM_LOAD( "mah-02.a1", 0x080000, 0x40000, CRC(328a247d) SHA1(879f75452dc7c327fd5b35c960c58bc0c0efd33c) ) ROM_CONTINUE( 0x140000, 0x40000 ) ROM_REGION( 0x300000, "gfx4", 0 ) ROM_LOAD16_BYTE( "mah-05.y9", 0x000000, 0x80000, CRC(6773e613) SHA1(ee6cb4272bb9f80e0d918dc059b40e0a47db0876) ) ROM_LOAD16_BYTE( "mah-08.y12", 0x000001, 0x80000, CRC(88d310a5) SHA1(82d249f331f51b7c72f9114ecf4e835ccdae7e97) ) ROM_LOAD16_BYTE( "mah-06.z9", 0x100000, 0x80000, CRC(27a8808a) SHA1(cb14992d1073de38406e36f5884d77933dd6b765) ) ROM_LOAD16_BYTE( "mah-09.z12", 0x100001, 0x80000, CRC(a58c43a7) SHA1(0b7f743cf0443d998479b7d5d95b8f2aaf1ef136) ) ROM_LOAD16_BYTE( "mah-07.a9", 0x200000, 0x80000, CRC(526f4190) SHA1(23cb79230ec267b8e4236381b5a596d7af8ec5b3) ) ROM_LOAD16_BYTE( "mah-10.a12", 0x200001, 0x80000, CRC(14b770da) SHA1(6d57da630da1ec457ebaeed8c251e85bd737e97c) ) ROM_REGION( 0x40000, "oki1", 0 ) /* Oki samples */ ROM_LOAD( "gp-08.j13", 0x00000, 0x20000, CRC(365183b1) SHA1(7d3c201c49981c3ac84022283b048e380cbb7ec3) ) ROM_REGION( 0x80000, "oki2", 0 ) /* Extra Oki samples */ ROM_LOAD( "mah-11.f13", 0x00000, 0x80000, CRC(642bc692) SHA1(8d9e446b7633bb6acc46d9f92044a69b99a0ccc9) ) /* banked */ ROM_REGION( 1024, "proms", 0 ) ROM_LOAD( "go-12.v7", 0x00000, 0x400, CRC(278f674f) SHA1(d4f5b9770d6d2ddebf1b999e291c80a3e274d492) ) /* Priority Unused */ ROM_END ROM_START( robocop2j ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "go-03-1.k1", 0x00000, 0x20000, CRC(52506608) SHA1(a0e738fe1083a17cb40f28ad95b695b6caebf3b1) ) ROM_LOAD16_BYTE( "go-07-1.k3", 0x00001, 0x20000, CRC(739cda17) SHA1(5a69873d79beabace4739ad313e8c090919206ba) ) ROM_LOAD16_BYTE( "go-02-1.j1", 0x40000, 0x20000, CRC(48c0ace9) SHA1(cf53eb97552aa503e62eb3361af4a19494dfe1ff) ) ROM_LOAD16_BYTE( "go-06-1.j3", 0x40001, 0x20000, CRC(41abec87) SHA1(83d24d9344508124a8ced402bdc5749e5fcc8e9c) ) ROM_LOAD16_BYTE( "go-01-1.h1", 0x80000, 0x20000, CRC(ab5356c0) SHA1(297a89b4d9212c916745997bbb959b0ed660f909) ) ROM_LOAD16_BYTE( "go-05-1.h3", 0x80001, 0x20000, CRC(ce21bda5) SHA1(615701d4abdb56d50da44589e6e03909f4b28d45) ) ROM_LOAD16_BYTE( "go-00.f1", 0xc0000, 0x20000, CRC(a93369ea) SHA1(9e13c36112eb7ebc97dc919e24d0b2955c57e10e) ) ROM_LOAD16_BYTE( "go-04.f3", 0xc0001, 0x20000, CRC(ee2f6ad9) SHA1(3abc07792f444a3415fd32e50d6855843e900b1d) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "gp-09.k13", 0x00000, 0x10000, CRC(4a4e0f8d) SHA1(5408465667d2854bbade23a26ba619d42a0c22f8) ) ROM_REGION( 0x020000, "gfx1", 0 ) ROM_LOAD16_BYTE( "gp10-1.y6", 0x00001, 0x10000, CRC(d25d719c) SHA1(be874cf403ec0e607eb9b54b7cfff0a53f4d59a2) ) /* chars */ ROM_LOAD16_BYTE( "gp11-1.z6", 0x00000, 0x10000, CRC(030ded47) SHA1(59ded540b2601ec37255e871e38ac71a47c8d007) ) ROM_REGION( 0x100000, "gfx2", 0 ) ROM_LOAD( "mah-04.z4", 0x000000, 0x40000, CRC(9b6ca18c) SHA1(29a20200ea50b9e8e79da072c1b6e580e6ca180f) ) ROM_CONTINUE( 0x080000, 0x40000 ) ROM_LOAD( "mah-03.y4", 0x040000, 0x40000, CRC(37894ddc) SHA1(ee08440b3b2023ec6ee2af6d509b642bcead2e60) ) ROM_CONTINUE( 0x0c0000, 0x40000 ) ROM_REGION( 0x180000, "gfx3", 0 ) ROM_LOAD( "mah-01.z1", 0x000000, 0x40000, CRC(26e0dfff) SHA1(8cca2dbcda64f4bc6ee0842486da7dc7df3046fd) ) ROM_CONTINUE( 0x0c0000, 0x40000 ) ROM_LOAD( "mah-00.y1", 0x040000, 0x40000, CRC(7bd69e41) SHA1(296adbf7d40f1092bf38599b3bad51f39d8093b2) ) ROM_CONTINUE( 0x100000, 0x40000 ) ROM_LOAD( "mah-02.a1", 0x080000, 0x40000, CRC(328a247d) SHA1(879f75452dc7c327fd5b35c960c58bc0c0efd33c) ) ROM_CONTINUE( 0x140000, 0x40000 ) ROM_REGION( 0x300000, "gfx4", 0 ) ROM_LOAD16_BYTE( "mah-05.y9", 0x000000, 0x80000, CRC(6773e613) SHA1(ee6cb4272bb9f80e0d918dc059b40e0a47db0876) ) ROM_LOAD16_BYTE( "mah-08.y12", 0x000001, 0x80000, CRC(88d310a5) SHA1(82d249f331f51b7c72f9114ecf4e835ccdae7e97) ) ROM_LOAD16_BYTE( "mah-06.z9", 0x100000, 0x80000, CRC(27a8808a) SHA1(cb14992d1073de38406e36f5884d77933dd6b765) ) ROM_LOAD16_BYTE( "mah-09.z12", 0x100001, 0x80000, CRC(a58c43a7) SHA1(0b7f743cf0443d998479b7d5d95b8f2aaf1ef136) ) ROM_LOAD16_BYTE( "mah-07.a9", 0x200000, 0x80000, CRC(526f4190) SHA1(23cb79230ec267b8e4236381b5a596d7af8ec5b3) ) ROM_LOAD16_BYTE( "mah-10.a12", 0x200001, 0x80000, CRC(14b770da) SHA1(6d57da630da1ec457ebaeed8c251e85bd737e97c) ) ROM_REGION( 0x40000, "oki1", 0 ) /* Oki samples */ ROM_LOAD( "gp-08.j13", 0x00000, 0x20000, CRC(365183b1) SHA1(7d3c201c49981c3ac84022283b048e380cbb7ec3) ) ROM_REGION( 0x80000, "oki2", 0 ) /* Extra Oki samples */ ROM_LOAD( "mah-11.f13", 0x00000, 0x80000, CRC(642bc692) SHA1(8d9e446b7633bb6acc46d9f92044a69b99a0ccc9) ) /* banked */ ROM_REGION( 1024, "proms", 0 ) ROM_LOAD( "go-12.v7", 0x00000, 0x400, CRC(278f674f) SHA1(d4f5b9770d6d2ddebf1b999e291c80a3e274d492) ) /* Priority Unused */ ROM_END ROM_START( mutantf ) /* World ver 5 */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE("hd-03-4.2c", 0x00000, 0x20000, CRC(94859545) SHA1(4b218442bf1ba01b9b6b54c0037c76c827b79d35) ) ROM_LOAD16_BYTE("hd-00-4.2a", 0x00001, 0x20000, CRC(3cdb648f) SHA1(f803d2894d4c32de770861c70f837377afd329fe) ) ROM_LOAD16_BYTE("hd-04-1.4c", 0x40000, 0x20000, CRC(fd2ea8d7) SHA1(00e50d42fcc7f6d5076963b02f5abb36275dc993) ) ROM_LOAD16_BYTE("hd-01-1.4a", 0x40001, 0x20000, CRC(48a247ac) SHA1(c69d67e44ffae92b261de247f8d3eac2e02fcf11) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "hd-12.21j", 0x00000, 0x10000, CRC(13d55f11) SHA1(6438dca57f43b3ca6d273bf82b62104a49260132) ) ROM_REGION( 0x0a0000, "gfx1", 0 ) /* chars */ ROM_LOAD16_BYTE( "hd-06-1.8d", 0x000000, 0x10000, CRC(8b7a558b) SHA1(06f1f6910b9a54e208ee9a0b734d5df946016236) ) ROM_LOAD16_BYTE( "hd-07-1.9d", 0x000001, 0x10000, CRC(d2a3d449) SHA1(10ad634eb0238f6e9ba04266e4dbaf9470f5d169) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "maf-00.8a", 0x000000, 0x80000, CRC(e56f528d) SHA1(3908d9b189fa4895c532d1d1f133df0913810cf9) ) /* tiles 3 */ ROM_REGION( 0x100000, "gfx3", 0 ) ROM_LOAD( "maf-01.9a", 0x000000, 0x40000, CRC(c3d5173d) SHA1(2b6559bf65d7cc5b957ad347b64cf6a18f661686) ) /* tiles 1 */ ROM_CONTINUE( 0x080000, 0x40000 ) ROM_LOAD( "maf-02.11a", 0x040000, 0x40000, CRC(0b37d849) SHA1(a0606fb8130a2e86a241ce5ce0b4f61373a88c17) ) /* tiles 2 */ ROM_CONTINUE( 0x0c0000, 0x40000 ) ROM_REGION( 0x500000, "gfx4", 0 ) /* sprites */ ROM_LOAD16_BYTE( "maf-03.18a", 0x000000, 0x100000, CRC(f4366d2c) SHA1(20964d0e1b879b3e5cb5d18a46d2a17dca2b4171) ) ROM_LOAD16_BYTE( "maf-04.20a", 0x200000, 0x100000, CRC(0c8f654e) SHA1(e566d4b789b345e20caf7e061e43be7c2e1be9b2) ) ROM_LOAD16_BYTE( "maf-05.21a", 0x400000, 0x080000, CRC(b0cfeb80) SHA1(b8519c604b03eb8bcf26d00a43b39d48f1b45ab5) ) ROM_LOAD16_BYTE( "maf-06.18d", 0x000001, 0x100000, CRC(f5c7a9b5) SHA1(92efc9401347598c90acf62c9aef30109c990ad6) ) ROM_LOAD16_BYTE( "maf-07.20d", 0x200001, 0x100000, CRC(fd6008a3) SHA1(7b680424eca3804c70fa0c4dc415d665c8626498) ) ROM_LOAD16_BYTE( "maf-08.21d", 0x400001, 0x080000, CRC(e41cf1e7) SHA1(06524e1aed0adc4c32c92e16a00dc983014f4994) ) ROM_REGION( 0x40000, "gfx5", 0 ) /* sprites 2 */ ROM_LOAD32_BYTE("hf-08.15a", 0x00001, 0x10000, CRC(93b7279f) SHA1(14304a1ffe1bc791bfa83f8200793d897449133c) ) ROM_LOAD32_BYTE("hf-09.17a", 0x00003, 0x10000, CRC(05e2c074) SHA1(ec95303e8196424864964b5d2ae862bf75571e83) ) ROM_LOAD32_BYTE("hf-10.15c", 0x00000, 0x10000, CRC(9b06f418) SHA1(d1579ae36676e38c96ee55a1ffa20aa307a21654) ) ROM_LOAD32_BYTE("hf-11.17c", 0x00002, 0x10000, CRC(3859a531) SHA1(a2a0c1aa28181b5ef6c075ff0118178340389693) ) ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ ROM_LOAD( "maf-10.20l", 0x00000, 0x40000, CRC(7c57f48b) SHA1(9a5624553b3b038d70f9b517f410a635c00a8771) ) ROM_REGION( 0x80000, "oki2", 0 ) /* ADPCM samples */ ROM_LOAD( "maf-09.18l", 0x00000, 0x80000, CRC(28e7ed81) SHA1(e168a2748b75c647f6f9c0d7d25d4f046aa98094) ) ROM_END ROM_START( mutantf4 ) /* World ver 4 */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE("hd-03-3.2c", 0x00000, 0x20000, CRC(e6f53574) SHA1(98d5a76bda52346e4bee5b1b0755e3fee4ad8283) ) ROM_LOAD16_BYTE("hd-00-3.2a", 0x00001, 0x20000, CRC(d3055454) SHA1(83531ae52e5928ac64279bcb98878eef291f8f70) ) ROM_LOAD16_BYTE("hd-04-1.4c", 0x40000, 0x20000, CRC(fd2ea8d7) SHA1(00e50d42fcc7f6d5076963b02f5abb36275dc993) ) ROM_LOAD16_BYTE("hd-01-1.4a", 0x40001, 0x20000, CRC(48a247ac) SHA1(c69d67e44ffae92b261de247f8d3eac2e02fcf11) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "hd-12.21j", 0x00000, 0x10000, CRC(13d55f11) SHA1(6438dca57f43b3ca6d273bf82b62104a49260132) ) ROM_REGION( 0x0a0000, "gfx1", 0 ) /* chars */ ROM_LOAD16_BYTE( "hd-06-1.8d", 0x000000, 0x10000, CRC(8b7a558b) SHA1(06f1f6910b9a54e208ee9a0b734d5df946016236) ) ROM_LOAD16_BYTE( "hd-07-1.9d", 0x000001, 0x10000, CRC(d2a3d449) SHA1(10ad634eb0238f6e9ba04266e4dbaf9470f5d169) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "maf-00.8a", 0x000000, 0x80000, CRC(e56f528d) SHA1(3908d9b189fa4895c532d1d1f133df0913810cf9) ) /* tiles 3 */ ROM_REGION( 0x100000, "gfx3", 0 ) ROM_LOAD( "maf-01.9a", 0x000000, 0x40000, CRC(c3d5173d) SHA1(2b6559bf65d7cc5b957ad347b64cf6a18f661686) ) /* tiles 1 */ ROM_CONTINUE( 0x080000, 0x40000 ) ROM_LOAD( "maf-02.11a", 0x040000, 0x40000, CRC(0b37d849) SHA1(a0606fb8130a2e86a241ce5ce0b4f61373a88c17) ) /* tiles 2 */ ROM_CONTINUE( 0x0c0000, 0x40000 ) ROM_REGION( 0x500000, "gfx4", 0 ) /* sprites */ ROM_LOAD16_BYTE( "maf-03.18a", 0x000000, 0x100000, CRC(f4366d2c) SHA1(20964d0e1b879b3e5cb5d18a46d2a17dca2b4171) ) ROM_LOAD16_BYTE( "maf-04.20a", 0x200000, 0x100000, CRC(0c8f654e) SHA1(e566d4b789b345e20caf7e061e43be7c2e1be9b2) ) ROM_LOAD16_BYTE( "maf-05.21a", 0x400000, 0x080000, CRC(b0cfeb80) SHA1(b8519c604b03eb8bcf26d00a43b39d48f1b45ab5) ) ROM_LOAD16_BYTE( "maf-06.18d", 0x000001, 0x100000, CRC(f5c7a9b5) SHA1(92efc9401347598c90acf62c9aef30109c990ad6) ) ROM_LOAD16_BYTE( "maf-07.20d", 0x200001, 0x100000, CRC(fd6008a3) SHA1(7b680424eca3804c70fa0c4dc415d665c8626498) ) ROM_LOAD16_BYTE( "maf-08.21d", 0x400001, 0x080000, CRC(e41cf1e7) SHA1(06524e1aed0adc4c32c92e16a00dc983014f4994) ) ROM_REGION( 0x40000, "gfx5", 0 ) /* sprites 2 */ ROM_LOAD32_BYTE("hf-08.15a", 0x00001, 0x10000, CRC(93b7279f) SHA1(14304a1ffe1bc791bfa83f8200793d897449133c) ) ROM_LOAD32_BYTE("hf-09.17a", 0x00003, 0x10000, CRC(05e2c074) SHA1(ec95303e8196424864964b5d2ae862bf75571e83) ) ROM_LOAD32_BYTE("hf-10.15c", 0x00000, 0x10000, CRC(9b06f418) SHA1(d1579ae36676e38c96ee55a1ffa20aa307a21654) ) ROM_LOAD32_BYTE("hf-11.17c", 0x00002, 0x10000, CRC(3859a531) SHA1(a2a0c1aa28181b5ef6c075ff0118178340389693) ) ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ ROM_LOAD( "maf-10.20l", 0x00000, 0x40000, CRC(7c57f48b) SHA1(9a5624553b3b038d70f9b517f410a635c00a8771) ) ROM_REGION( 0x80000, "oki2", 0 ) /* ADPCM samples */ ROM_LOAD( "maf-09.18l", 0x00000, 0x80000, CRC(28e7ed81) SHA1(e168a2748b75c647f6f9c0d7d25d4f046aa98094) ) ROM_END ROM_START( mutantf3 ) /* World ver 3 */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE("hd-03-2.2c", 0x00000, 0x20000, CRC(0586c4fa) SHA1(bba9f7e57be0e70185b8103af26443ce832e7413) ) ROM_LOAD16_BYTE("hd-00-2.2a", 0x00001, 0x20000, CRC(6f8ec48e) SHA1(5fcc2ae4ce409598ca9d0c28ba60f3de3874efa5) ) ROM_LOAD16_BYTE("hd-04-1.4c", 0x40000, 0x20000, CRC(fd2ea8d7) SHA1(00e50d42fcc7f6d5076963b02f5abb36275dc993) ) ROM_LOAD16_BYTE("hd-01-1.4a", 0x40001, 0x20000, CRC(48a247ac) SHA1(c69d67e44ffae92b261de247f8d3eac2e02fcf11) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "hd-12.21j", 0x00000, 0x10000, CRC(13d55f11) SHA1(6438dca57f43b3ca6d273bf82b62104a49260132) ) ROM_REGION( 0x0a0000, "gfx1", 0 ) /* chars */ ROM_LOAD16_BYTE( "hd-06-1.8d", 0x000000, 0x10000, CRC(8b7a558b) SHA1(06f1f6910b9a54e208ee9a0b734d5df946016236) ) ROM_LOAD16_BYTE( "hd-07-1.9d", 0x000001, 0x10000, CRC(d2a3d449) SHA1(10ad634eb0238f6e9ba04266e4dbaf9470f5d169) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "maf-00.8a", 0x000000, 0x80000, CRC(e56f528d) SHA1(3908d9b189fa4895c532d1d1f133df0913810cf9) ) /* tiles 3 */ ROM_REGION( 0x100000, "gfx3", 0 ) ROM_LOAD( "maf-01.9a", 0x000000, 0x40000, CRC(c3d5173d) SHA1(2b6559bf65d7cc5b957ad347b64cf6a18f661686) ) /* tiles 1 */ ROM_CONTINUE( 0x080000, 0x40000 ) ROM_LOAD( "maf-02.11a", 0x040000, 0x40000, CRC(0b37d849) SHA1(a0606fb8130a2e86a241ce5ce0b4f61373a88c17) ) /* tiles 2 */ ROM_CONTINUE( 0x0c0000, 0x40000 ) ROM_REGION( 0x500000, "gfx4", 0 ) /* sprites */ ROM_LOAD16_BYTE( "maf-03.18a", 0x000000, 0x100000, CRC(f4366d2c) SHA1(20964d0e1b879b3e5cb5d18a46d2a17dca2b4171) ) ROM_LOAD16_BYTE( "maf-04.20a", 0x200000, 0x100000, CRC(0c8f654e) SHA1(e566d4b789b345e20caf7e061e43be7c2e1be9b2) ) ROM_LOAD16_BYTE( "maf-05.21a", 0x400000, 0x080000, CRC(b0cfeb80) SHA1(b8519c604b03eb8bcf26d00a43b39d48f1b45ab5) ) ROM_LOAD16_BYTE( "maf-06.18d", 0x000001, 0x100000, CRC(f5c7a9b5) SHA1(92efc9401347598c90acf62c9aef30109c990ad6) ) ROM_LOAD16_BYTE( "maf-07.20d", 0x200001, 0x100000, CRC(fd6008a3) SHA1(7b680424eca3804c70fa0c4dc415d665c8626498) ) ROM_LOAD16_BYTE( "maf-08.21d", 0x400001, 0x080000, CRC(e41cf1e7) SHA1(06524e1aed0adc4c32c92e16a00dc983014f4994) ) ROM_REGION( 0x40000, "gfx5", 0 ) /* sprites 2 */ ROM_LOAD32_BYTE("hf-08.15a", 0x00001, 0x10000, CRC(93b7279f) SHA1(14304a1ffe1bc791bfa83f8200793d897449133c) ) ROM_LOAD32_BYTE("hf-09.17a", 0x00003, 0x10000, CRC(05e2c074) SHA1(ec95303e8196424864964b5d2ae862bf75571e83) ) ROM_LOAD32_BYTE("hf-10.15c", 0x00000, 0x10000, CRC(9b06f418) SHA1(d1579ae36676e38c96ee55a1ffa20aa307a21654) ) ROM_LOAD32_BYTE("hf-11.17c", 0x00002, 0x10000, CRC(3859a531) SHA1(a2a0c1aa28181b5ef6c075ff0118178340389693) ) ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ ROM_LOAD( "maf-10.20l", 0x00000, 0x40000, CRC(7c57f48b) SHA1(9a5624553b3b038d70f9b517f410a635c00a8771) ) ROM_REGION( 0x80000, "oki2", 0 ) /* ADPCM samples */ ROM_LOAD( "maf-09.18l", 0x00000, 0x80000, CRC(28e7ed81) SHA1(e168a2748b75c647f6f9c0d7d25d4f046aa98094) ) ROM_END ROM_START( deathbrd ) /* Japan ver 3 */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE("hf-03-2.2c", 0x00000, 0x20000, CRC(fb86fff3) SHA1(af4cfc19ec85e0aa49b5e46d95bdd94a20922cce) ) ROM_LOAD16_BYTE("hf-00-2.2a", 0x00001, 0x20000, CRC(099aa422) SHA1(b62f261b1903dd2d1a308f7abb9584b3726204b5) ) ROM_LOAD16_BYTE("hd-04-1.4c", 0x40000, 0x20000, CRC(fd2ea8d7) SHA1(00e50d42fcc7f6d5076963b02f5abb36275dc993) ) /* May have the "HD" or "HF" region code label */ ROM_LOAD16_BYTE("hd-01-1.4a", 0x40001, 0x20000, CRC(48a247ac) SHA1(c69d67e44ffae92b261de247f8d3eac2e02fcf11) ) /* May have the "HD" or "HF" region code label */ ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "hd-12.21j", 0x00000, 0x10000, CRC(13d55f11) SHA1(6438dca57f43b3ca6d273bf82b62104a49260132) ) /* May have the "HD" or "HF" region code label */ ROM_REGION( 0x0a0000, "gfx1", 0 ) /* chars */ ROM_LOAD16_BYTE( "hd-06-1.8d", 0x000000, 0x10000, CRC(8b7a558b) SHA1(06f1f6910b9a54e208ee9a0b734d5df946016236) ) /* May have the "HD" or "HF" region code label */ ROM_LOAD16_BYTE( "hd-07-1.9d", 0x000001, 0x10000, CRC(d2a3d449) SHA1(10ad634eb0238f6e9ba04266e4dbaf9470f5d169) ) /* May have the "HD" or "HF" region code label */ ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "maf-00.8a", 0x000000, 0x80000, CRC(e56f528d) SHA1(3908d9b189fa4895c532d1d1f133df0913810cf9) ) /* tiles 3 */ ROM_REGION( 0x100000, "gfx3", 0 ) ROM_LOAD( "maf-01.9a", 0x000000, 0x40000, CRC(c3d5173d) SHA1(2b6559bf65d7cc5b957ad347b64cf6a18f661686) ) /* tiles 1 */ ROM_CONTINUE( 0x080000, 0x40000 ) ROM_LOAD( "maf-02.11a", 0x040000, 0x40000, CRC(0b37d849) SHA1(a0606fb8130a2e86a241ce5ce0b4f61373a88c17) ) /* tiles 2 */ ROM_CONTINUE( 0x0c0000, 0x40000 ) ROM_REGION( 0x500000, "gfx4", 0 ) /* sprites */ ROM_LOAD16_BYTE( "maf-03.18a", 0x000000, 0x100000, CRC(f4366d2c) SHA1(20964d0e1b879b3e5cb5d18a46d2a17dca2b4171) ) ROM_LOAD16_BYTE( "maf-04.20a", 0x200000, 0x100000, CRC(0c8f654e) SHA1(e566d4b789b345e20caf7e061e43be7c2e1be9b2) ) ROM_LOAD16_BYTE( "maf-05.21a", 0x400000, 0x080000, CRC(b0cfeb80) SHA1(b8519c604b03eb8bcf26d00a43b39d48f1b45ab5) ) ROM_LOAD16_BYTE( "maf-06.18d", 0x000001, 0x100000, CRC(f5c7a9b5) SHA1(92efc9401347598c90acf62c9aef30109c990ad6) ) ROM_LOAD16_BYTE( "maf-07.20d", 0x200001, 0x100000, CRC(fd6008a3) SHA1(7b680424eca3804c70fa0c4dc415d665c8626498) ) ROM_LOAD16_BYTE( "maf-08.21d", 0x400001, 0x080000, CRC(e41cf1e7) SHA1(06524e1aed0adc4c32c92e16a00dc983014f4994) ) ROM_REGION( 0x40000, "gfx5", 0 ) /* sprites 2 */ ROM_LOAD32_BYTE("hf-08.15a", 0x00001, 0x10000, CRC(93b7279f) SHA1(14304a1ffe1bc791bfa83f8200793d897449133c) ) ROM_LOAD32_BYTE("hf-09.17a", 0x00003, 0x10000, CRC(05e2c074) SHA1(ec95303e8196424864964b5d2ae862bf75571e83) ) ROM_LOAD32_BYTE("hf-10.15c", 0x00000, 0x10000, CRC(9b06f418) SHA1(d1579ae36676e38c96ee55a1ffa20aa307a21654) ) ROM_LOAD32_BYTE("hf-11.17c", 0x00002, 0x10000, CRC(3859a531) SHA1(a2a0c1aa28181b5ef6c075ff0118178340389693) ) ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ ROM_LOAD( "maf-10.20l", 0x00000, 0x40000, CRC(7c57f48b) SHA1(9a5624553b3b038d70f9b517f410a635c00a8771) ) ROM_REGION( 0x80000, "oki2", 0 ) /* ADPCM samples */ ROM_LOAD( "maf-09.18l", 0x00000, 0x80000, CRC(28e7ed81) SHA1(e168a2748b75c647f6f9c0d7d25d4f046aa98094) ) ROM_END /**********************************************************************************/ static void cninja_patch( running_machine &machine ) { UINT16 *RAM = (UINT16 *)machine.region("maincpu")->base(); int i; for (i = 0; i < 0x80000 / 2; i++) { int aword = RAM[i]; if (aword == 0x66ff || aword == 0x67ff) { UINT16 doublecheck = RAM[i - 4]; /* Cmpi + btst controlling opcodes */ if (doublecheck == 0xc39 || doublecheck == 0x839) { RAM[i] = 0x4e71; RAM[i - 1] = 0x4e71; RAM[i - 2] = 0x4e71; RAM[i - 3] = 0x4e71; RAM[i - 4] = 0x4e71; } } } } /**********************************************************************************/ static DRIVER_INIT( cninja ) { machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_write_handler(0x1bc0a8, 0x1bc0a9, FUNC(cninja_sound_w)); cninja_patch(machine); } static DRIVER_INIT( stoneage ) { machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_write_handler(0x1bc0a8, 0x1bc0a9, FUNC(stoneage_sound_w)); } static DRIVER_INIT( mutantf ) { const UINT8 *src = machine.region("gfx2")->base(); UINT8 *dst = machine.region("gfx1")->base(); /* The 16x16 graphic has some 8x8 chars in it - decode them in GFX1 */ memcpy(dst + 0x50000, dst + 0x10000, 0x10000); memcpy(dst + 0x10000, src, 0x40000); memcpy(dst + 0x60000, src + 0x40000, 0x40000); deco56_decrypt_gfx(machine, "gfx1"); deco56_decrypt_gfx(machine, "gfx2"); } /**********************************************************************************/ GAME( 1990, edrandy, 0, edrandy, edrandy, 0, ROT0, "Data East Corporation", "The Cliffhanger - Edward Randy (World ver 3)", GAME_SUPPORTS_SAVE ) GAME( 1990, edrandy2, edrandy, edrandy, edrandc, 0, ROT0, "Data East Corporation", "The Cliffhanger - Edward Randy (World ver 2)", GAME_SUPPORTS_SAVE ) GAME( 1990, edrandy1, edrandy, edrandy, edrandc, 0, ROT0, "Data East Corporation", "The Cliffhanger - Edward Randy (World ver 1)", GAME_SUPPORTS_SAVE ) GAME( 1990, edrandyj, edrandy, edrandy, edrandc, 0, ROT0, "Data East Corporation", "The Cliffhanger - Edward Randy (Japan ver 3)", GAME_SUPPORTS_SAVE ) GAME( 1991, cninja, 0, cninja, cninja, cninja, ROT0, "Data East Corporation", "Caveman Ninja (World ver 4)", GAME_SUPPORTS_SAVE ) GAME( 1991, cninja1, cninja, cninja, cninja, cninja, ROT0, "Data East Corporation", "Caveman Ninja (World ver 1)", GAME_SUPPORTS_SAVE ) GAME( 1991, cninjau, cninja, cninja, cninjau, cninja, ROT0, "Data East Corporation", "Caveman Ninja (US ver 4)", GAME_SUPPORTS_SAVE ) GAME( 1991, joemac, cninja, cninja, cninja, cninja, ROT0, "Data East Corporation", "Tatakae Genshizin Joe & Mac (Japan ver 1)", GAME_SUPPORTS_SAVE ) GAME( 1991, stoneage, cninja, stoneage, cninja, stoneage, ROT0, "bootleg", "Stoneage (bootleg of Caveman Ninja)", GAME_SUPPORTS_SAVE ) GAME( 1991, cninjabl, cninja, cninjabl, cninja, 0, ROT0, "bootleg", "Caveman Ninja (bootleg)", GAME_SUPPORTS_SAVE ) GAME( 1991, robocop2, 0, robocop2, robocop2,0, ROT0, "Data East Corporation", "Robocop 2 (Euro/Asia v0.10)", GAME_SUPPORTS_SAVE ) GAME( 1991, robocop2u,robocop2,robocop2, robocop2,0, ROT0, "Data East Corporation", "Robocop 2 (US v0.05)", GAME_SUPPORTS_SAVE ) GAME( 1991, robocop2j,robocop2,robocop2, robocop2,0, ROT0, "Data East Corporation", "Robocop 2 (Japan v0.11)", GAME_SUPPORTS_SAVE ) GAME( 1992, mutantf, 0, mutantf, mutantf, mutantf, ROT0, "Data East Corporation", "Mutant Fighter (World ver EM-5)", GAME_SUPPORTS_SAVE ) GAME( 1992, mutantf4, mutantf, mutantf, mutantf, mutantf, ROT0, "Data East Corporation", "Mutant Fighter (World ver EM-4)", GAME_SUPPORTS_SAVE ) GAME( 1992, mutantf3, mutantf, mutantf, mutantf, mutantf, ROT0, "Data East Corporation", "Mutant Fighter (World ver EM-3)", GAME_SUPPORTS_SAVE ) GAME( 1992, deathbrd, mutantf, mutantf, mutantf, mutantf, ROT0, "Data East Corporation", "Death Brade (Japan ver JM-3)", GAME_SUPPORTS_SAVE )