/*************************************************************************** Chequered Flag / Checkered Flag (GX717) (c) Konami 1988 Notes: - 007232 volume & panning control is almost certainly wrong. - Needs HW tests or side-by-side tests to determine if the protection is 100% ok now; 2008-07 Dip locations and recommended settings verified with manual ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "cpu/konami/konami.h" #include "video/konicdev.h" #include "sound/2151intf.h" #include "sound/k007232.h" #include "includes/chqflag.h" #include "chqflag.lh" static WRITE8_DEVICE_HANDLER( k007232_extvolume_w ); static TIMER_DEVICE_CALLBACK( chqflag_scanline ) { chqflag_state *state = timer.machine().driver_data(); int scanline = param; if(scanline == 240 && k051960_is_irq_enabled(state->m_k051960)) // vblank irq cputag_set_input_line(timer.machine(), "maincpu", KONAMI_IRQ_LINE, HOLD_LINE); else if(((scanline % 32) == 0) && (k051960_is_nmi_enabled(state->m_k051960))) // timer irq cputag_set_input_line(timer.machine(), "maincpu", INPUT_LINE_NMI, PULSE_LINE); } static WRITE8_HANDLER( chqflag_bankswitch_w ) { chqflag_state *state = space->machine().driver_data(); int bankaddress; UINT8 *RAM = space->machine().region("maincpu")->base(); /* bits 0-4 = ROM bank # (0x00-0x11) */ bankaddress = 0x10000 + (data & 0x1f) * 0x4000; memory_set_bankptr(space->machine(), "bank4", &RAM[bankaddress]); /* bit 5 = memory bank select */ if (data & 0x20) { space->install_read_bank(0x1800, 0x1fff, "bank5"); space->install_legacy_write_handler(0x1800, 0x1fff, FUNC(paletteram_xBBBBBGGGGGRRRRR_be_w)); memory_set_bankptr(space->machine(), "bank5", space->machine().generic.paletteram.v); if (state->m_k051316_readroms) space->install_legacy_readwrite_handler(*state->m_k051316_1, 0x1000, 0x17ff, FUNC(k051316_rom_r), FUNC(k051316_w)); /* 051316 #1 (ROM test) */ else space->install_legacy_readwrite_handler(*state->m_k051316_1, 0x1000, 0x17ff, FUNC(k051316_r), FUNC(k051316_w)); /* 051316 #1 */ } else { space->install_readwrite_bank(0x1000, 0x17ff, "bank1"); /* RAM */ space->install_readwrite_bank(0x1800, 0x1fff, "bank2"); /* RAM */ } /* other bits unknown/unused */ } static WRITE8_HANDLER( chqflag_vreg_w ) { chqflag_state *state = space->machine().driver_data(); /* bits 0 & 1 = coin counters */ coin_counter_w(space->machine(), 1, data & 0x01); coin_counter_w(space->machine(), 0, data & 0x02); /* bit 4 = enable rom reading through K051316 #1 & #2 */ state->m_k051316_readroms = (data & 0x10); if (state->m_k051316_readroms) space->install_legacy_read_handler(*state->m_k051316_2, 0x2800, 0x2fff, FUNC(k051316_rom_r)); /* 051316 (ROM test) */ else space->install_legacy_read_handler(*state->m_k051316_2, 0x2800, 0x2fff, FUNC(k051316_r)); /* 051316 */ /* Bits 3-7 probably control palette dimming in a similar way to TMNT2/Sunset Riders, */ /* however I don't have enough evidence to determine the exact behaviour. */ /* Bits 3 and 7 are set in night stages, where the background should get darker and */ /* the headlight (which have the shadow bit set) become highlights */ /* Maybe one of the bits inverts the SHAD line while the other darkens the background. */ if (data & 0x08) palette_set_shadow_factor(space->machine(), 1 / PALETTE_DEFAULT_SHADOW_FACTOR); else palette_set_shadow_factor(space->machine(), PALETTE_DEFAULT_SHADOW_FACTOR); if ((data & 0x80) != state->m_last_vreg) { double brt = (data & 0x80) ? PALETTE_DEFAULT_SHADOW_FACTOR : 1.0; int i; state->m_last_vreg = data & 0x80; /* only affect the background */ for (i = 512; i < 1024; i++) palette_set_pen_contrast(space->machine(), i, brt); } //if ((data & 0xf8) && (data & 0xf8) != 0x88) // popmessage("chqflag_vreg_w %02x",data); /* other bits unknown. bit 5 is used. */ } static WRITE8_HANDLER( select_analog_ctrl_w ) { chqflag_state *state = space->machine().driver_data(); state->m_analog_ctrl = data; } static READ8_HANDLER( analog_read_r ) { chqflag_state *state = space->machine().driver_data(); switch (state->m_analog_ctrl & 0x03) { case 0x00: return (state->m_accel = input_port_read(space->machine(), "IN3")); /* accelerator */ case 0x01: return (state->m_wheel = input_port_read(space->machine(), "IN4")); /* steering */ case 0x02: return state->m_accel; /* accelerator (previous?) */ case 0x03: return state->m_wheel; /* steering (previous?) */ } return 0xff; } static WRITE8_HANDLER( chqflag_sh_irqtrigger_w ) { chqflag_state *state = space->machine().driver_data(); soundlatch2_w(space, 0, data); device_set_input_line(state->m_audiocpu, 0, HOLD_LINE); } /****************************************************************************/ static ADDRESS_MAP_START( chqflag_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x0fff) AM_RAM /* RAM */ AM_RANGE(0x1000, 0x17ff) AM_RAMBANK("bank1") /* banked RAM (RAM/051316 (chip 1)) */ AM_RANGE(0x1800, 0x1fff) AM_RAMBANK("bank2") /* palette + RAM */ AM_RANGE(0x2000, 0x2007) AM_DEVREADWRITE("k051960", k051937_r, k051937_w) /* Sprite control registers */ AM_RANGE(0x2400, 0x27ff) AM_DEVREADWRITE("k051960", k051960_r, k051960_w) /* Sprite RAM */ AM_RANGE(0x2800, 0x2fff) AM_READ_BANK("bank3") AM_DEVWRITE("k051316_2", k051316_w) /* 051316 zoom/rotation (chip 2) */ AM_RANGE(0x3000, 0x3000) AM_WRITE(soundlatch_w) /* sound code # */ AM_RANGE(0x3001, 0x3001) AM_WRITE(chqflag_sh_irqtrigger_w) /* cause interrupt on audio CPU */ AM_RANGE(0x3002, 0x3002) AM_WRITE(chqflag_bankswitch_w) /* bankswitch control */ AM_RANGE(0x3003, 0x3003) AM_WRITE(chqflag_vreg_w) /* enable K051316 ROM reading */ AM_RANGE(0x3100, 0x3100) AM_READ_PORT("DSW1") /* DIPSW #1 */ AM_RANGE(0x3200, 0x3200) AM_READ_PORT("IN1") /* COINSW, STARTSW, test mode */ AM_RANGE(0x3201, 0x3201) AM_READ_PORT("IN0") /* DIPSW #3, SW 4 */ AM_RANGE(0x3203, 0x3203) AM_READ_PORT("DSW2") /* DIPSW #2 */ AM_RANGE(0x3300, 0x3300) AM_WRITE(watchdog_reset_w) /* watchdog timer */ AM_RANGE(0x3400, 0x341f) AM_DEVREADWRITE("k051733", k051733_r, k051733_w) /* 051733 (protection) */ AM_RANGE(0x3500, 0x350f) AM_DEVWRITE("k051316_1", k051316_ctrl_w) /* 051316 control registers (chip 1) */ AM_RANGE(0x3600, 0x360f) AM_DEVWRITE("k051316_2", k051316_ctrl_w) /* 051316 control registers (chip 2) */ AM_RANGE(0x3700, 0x3700) AM_WRITE(select_analog_ctrl_w) /* select accelerator/wheel */ AM_RANGE(0x3701, 0x3701) AM_READ_PORT("IN2") /* Brake + Shift + ? */ AM_RANGE(0x3702, 0x3702) AM_READWRITE(analog_read_r, select_analog_ctrl_w) /* accelerator/wheel */ AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("bank4") /* banked ROM */ AM_RANGE(0x8000, 0xffff) AM_ROM /* ROM */ ADDRESS_MAP_END static WRITE8_HANDLER( k007232_bankswitch_w ) { chqflag_state *state = space->machine().driver_data(); int bank_A, bank_B; /* banks # for the 007232 (chip 1) */ bank_A = ((data >> 4) & 0x03); bank_B = ((data >> 6) & 0x03); k007232_set_bank(state->m_k007232_1, bank_A, bank_B); /* banks # for the 007232 (chip 2) */ bank_A = ((data >> 0) & 0x03); bank_B = ((data >> 2) & 0x03); k007232_set_bank(state->m_k007232_2, bank_A, bank_B); } static ADDRESS_MAP_START( chqflag_sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM /* ROM */ AM_RANGE(0x8000, 0x87ff) AM_RAM /* RAM */ AM_RANGE(0x9000, 0x9000) AM_WRITE(k007232_bankswitch_w) /* 007232 bankswitch */ AM_RANGE(0xa000, 0xa00d) AM_DEVREADWRITE("k007232_1", k007232_r, k007232_w) /* 007232 (chip 1) */ AM_RANGE(0xa01c, 0xa01c) AM_DEVWRITE("k007232_2", k007232_extvolume_w) /* extra volume, goes to the 007232 w/ A11 */ AM_RANGE(0xb000, 0xb00d) AM_DEVREADWRITE("k007232_2", k007232_r, k007232_w) /* 007232 (chip 2) */ AM_RANGE(0xc000, 0xc001) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w) /* YM2151 */ AM_RANGE(0xd000, 0xd000) AM_READ(soundlatch_r) /* soundlatch_r */ AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch2_r) /* engine sound volume */ AM_RANGE(0xf000, 0xf000) AM_WRITENOP /* ??? */ ADDRESS_MAP_END static INPUT_PORTS_START( chqflag ) PORT_START("DSW1") PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4") PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8") PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x00, "Invalid" ) /* Invalid = both coin slots disabled */ PORT_START("DSW2") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW2:1" ) /* Manual says it's not used */ PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW2:2" ) /* Manual says it's not used */ PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) /* Manual says it's not used */ PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) /* Manual says it's not used */ PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Manual says it's not used */ PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7") PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) ) PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN0") PORT_BIT( 0x7f, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW3:4" ) /* Manual says it's not used */ PORT_START("IN1") /* COINSW + STARTSW */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* DIPSW #3 */ PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW3:1" ) /* Manual says it's not used */ PORT_DIPNAME( 0x40, 0x40, "Title" ) PORT_DIPLOCATION("SW3:2") PORT_DIPSETTING( 0x40, "Chequered Flag" ) PORT_DIPSETTING( 0x00, "Checkered Flag" ) PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW3:3" ) PORT_START("IN2") /* Brake, Shift + ??? */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_TOGGLE PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x0c, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* if this is set, it goes directly to test mode */ PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* if bit 7 == 0, the game resets */ PORT_START("IN3") /* Accelerator */ PORT_BIT( 0xff, 0x00, IPT_PEDAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(5) PORT_START("IN4") /* Driving wheel */ PORT_BIT( 0xff, 0x80, IPT_PADDLE ) PORT_MINMAX(0x10,0xef) PORT_SENSITIVITY(80) PORT_KEYDELTA(8) INPUT_PORTS_END static void chqflag_ym2151_irq_w( device_t *device, int data ) { chqflag_state *state = device->machine().driver_data(); device_set_input_line(state->m_audiocpu, INPUT_LINE_NMI, data ? ASSERT_LINE : CLEAR_LINE); } static const ym2151_interface ym2151_config = { chqflag_ym2151_irq_w }; static void volume_callback0( device_t *device, int v ) { k007232_set_volume(device, 0, (v & 0x0f) * 0x11, 0); k007232_set_volume(device, 1, 0, (v >> 4) * 0x11); } static WRITE8_DEVICE_HANDLER( k007232_extvolume_w ) { k007232_set_volume(device, 1, (data & 0x0f) * 0x11/2, (data >> 4) * 0x11/2); } static void volume_callback1( device_t *device, int v ) { k007232_set_volume(device, 0, (v & 0x0f) * 0x11/2, (v >> 4) * 0x11/2); } static const k007232_interface k007232_interface_1 = { volume_callback0 }; static const k007232_interface k007232_interface_2 = { volume_callback1 }; static const k051960_interface chqflag_k051960_intf = { "gfx1", 0, NORMAL_PLANE_ORDER, KONAMI_ROM_DEINTERLEAVE_2, chqflag_sprite_callback }; static const k051316_interface chqflag_k051316_intf_1 = { "gfx2", 1, 4, FALSE, 0, 0, 7, 0, chqflag_zoom_callback_0 }; static const k051316_interface chqflag_k051316_intf_2 = { "gfx3", 2, 8, TRUE, 0xc0, 1, 0, 0, chqflag_zoom_callback_1 }; static MACHINE_START( chqflag ) { chqflag_state *state = machine.driver_data(); UINT8 *ROM = machine.region("maincpu")->base(); memory_configure_bank(machine, "bank1", 0, 4, &ROM[0x10000], 0x2000); state->m_maincpu = machine.device("maincpu"); state->m_audiocpu = machine.device("audiocpu"); state->m_k051316_1 = machine.device("k051316_1"); state->m_k051316_2 = machine.device("k051316_2"); state->m_k051960 = machine.device("k051960"); state->m_k007232_1 = machine.device("k007232_1"); state->m_k007232_2 = machine.device("k007232_2"); state->save_item(NAME(state->m_k051316_readroms)); state->save_item(NAME(state->m_last_vreg)); state->save_item(NAME(state->m_analog_ctrl)); state->save_item(NAME(state->m_accel)); state->save_item(NAME(state->m_wheel)); } static MACHINE_RESET( chqflag ) { chqflag_state *state = machine.driver_data(); state->m_k051316_readroms = 0; state->m_last_vreg = 0; state->m_analog_ctrl = 0; state->m_accel = 0; state->m_wheel = 0; } static MACHINE_CONFIG_START( chqflag, chqflag_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", KONAMI,XTAL_24MHz/8) /* 052001 (verified on pcb) */ MCFG_CPU_PROGRAM_MAP(chqflag_map) MCFG_TIMER_ADD_SCANLINE("scantimer", chqflag_scanline, "screen", 0, 1) MCFG_CPU_ADD("audiocpu", Z80, XTAL_3_579545MHz) /* verified on pcb */ MCFG_CPU_PROGRAM_MAP(chqflag_sound_map) MCFG_QUANTUM_TIME(attotime::from_hz(600)) MCFG_MACHINE_START(chqflag) MCFG_MACHINE_RESET(chqflag) /* video hardware */ MCFG_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS) //TODO: Vsync 59.17hz Hsync 15.13 / 15.19khz MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(64*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(12*8, (64-14)*8-1, 2*8, 30*8-1 ) MCFG_SCREEN_UPDATE(chqflag) MCFG_PALETTE_LENGTH(1024) MCFG_VIDEO_START(chqflag) MCFG_K051960_ADD("k051960", chqflag_k051960_intf) MCFG_K051316_ADD("k051316_1", chqflag_k051316_intf_1) MCFG_K051316_ADD("k051316_2", chqflag_k051316_intf_2) MCFG_K051733_ADD("k051733") /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_SOUND_ADD("ymsnd", YM2151, XTAL_3_579545MHz) /* verified on pcb */ MCFG_SOUND_CONFIG(ym2151_config) MCFG_SOUND_ROUTE(0, "lspeaker", 0.80) MCFG_SOUND_ROUTE(1, "rspeaker", 0.80) MCFG_SOUND_ADD("k007232_1", K007232, XTAL_3_579545MHz) /* verified on pcb */ MCFG_SOUND_CONFIG(k007232_interface_1) MCFG_SOUND_ROUTE(0, "lspeaker", 0.20) MCFG_SOUND_ROUTE(0, "rspeaker", 0.20) MCFG_SOUND_ROUTE(1, "lspeaker", 0.20) MCFG_SOUND_ROUTE(1, "rspeaker", 0.20) MCFG_SOUND_ADD("k007232_2", K007232, XTAL_3_579545MHz) /* verified on pcb */ MCFG_SOUND_CONFIG(k007232_interface_2) MCFG_SOUND_ROUTE(0, "lspeaker", 0.20) MCFG_SOUND_ROUTE(1, "rspeaker", 0.20) MACHINE_CONFIG_END ROM_START( chqflag ) ROM_REGION( 0x58000, "maincpu", 0 ) /* 052001 code */ ROM_LOAD( "717h02", 0x050000, 0x008000, CRC(f5bd4e78) SHA1(7bab02152d055a6c3a322c88e7ee0b85a39d8ef2) ) /* banked ROM */ ROM_CONTINUE( 0x008000, 0x008000 ) /* fixed ROM */ ROM_LOAD( "717e10", 0x010000, 0x040000, CRC(72fc56f6) SHA1(433ea9a33f0230e046c731c70060f6a38db14ac7) ) /* banked ROM */ /* extra memory for banked RAM */ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the SOUND CPU */ ROM_LOAD( "717e01", 0x000000, 0x008000, CRC(966b8ba8) SHA1(ab7448cb61fa5922b1d8ae5f0d0f42d734ed4f93) ) ROM_REGION( 0x100000, "gfx1", 0 ) /* graphics (addressable by the main CPU) */ ROM_LOAD( "717e04", 0x000000, 0x080000, CRC(1a50a1cc) SHA1(bc16fab84c637ed124e37b115ddc0149560b727d) ) /* sprites */ ROM_LOAD( "717e05", 0x080000, 0x080000, CRC(46ccb506) SHA1(3ed1f54744fc5cdc0f48e42f250c366267a8199a) ) /* sprites */ ROM_REGION( 0x020000, "gfx2", 0 ) /* graphics (addressable by the main CPU) */ ROM_LOAD( "717e06", 0x000000, 0x020000, CRC(1ec26c7a) SHA1(05b5b522c5ebf5d0a71a7fc39ec9382008ef33c8) ) /* zoom/rotate (N16) */ ROM_REGION( 0x100000, "gfx3", 0 ) /* graphics (addressable by the main CPU) */ ROM_LOAD( "717e07", 0x000000, 0x040000, CRC(b9a565a8) SHA1(a11782f7336e5ad58a4c6ea81f2eeac35d5e7d0a) ) /* zoom/rotate (L20) */ ROM_LOAD( "717e08", 0x040000, 0x040000, CRC(b68a212e) SHA1(b2bd121a43552c3ade528ac763a0df40c3e648e0) ) /* zoom/rotate (L22) */ ROM_LOAD( "717e11", 0x080000, 0x040000, CRC(ebb171ec) SHA1(d65d4a6b169ce03e4427b2a397484634f938236b) ) /* zoom/rotate (N20) */ ROM_LOAD( "717e12", 0x0c0000, 0x040000, CRC(9269335d) SHA1(af298c8cff50d707d6abc806065f8e931f975dc0) ) /* zoom/rotate (N22) */ ROM_REGION( 0x080000, "k007232_1", 0 ) /* 007232 data (chip 1) */ ROM_LOAD( "717e03", 0x000000, 0x080000, CRC(ebe73c22) SHA1(fad3334e5e91bf8d11b74ffdbbfd57567e6f6f8c) ) ROM_REGION( 0x080000, "k007232_2", 0 ) /* 007232 data (chip 2) */ ROM_LOAD( "717e09", 0x000000, 0x080000, CRC(d74e857d) SHA1(00c851c857650d67fc4caccea4461d99be4acb3c) ) ROM_END ROM_START( chqflagj ) ROM_REGION( 0x58000, "maincpu", 0 ) /* 052001 code */ ROM_LOAD( "717j02.bin", 0x050000, 0x008000, CRC(05355daa) SHA1(130ddbc289c077565e44f33c63a63963e6417e19) ) /* banked ROM */ ROM_CONTINUE( 0x008000, 0x008000 ) /* fixed ROM */ ROM_LOAD( "717e10", 0x010000, 0x040000, CRC(72fc56f6) SHA1(433ea9a33f0230e046c731c70060f6a38db14ac7) ) /* banked ROM */ /* extra memory for banked RAM */ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the SOUND CPU */ ROM_LOAD( "717e01", 0x000000, 0x008000, CRC(966b8ba8) SHA1(ab7448cb61fa5922b1d8ae5f0d0f42d734ed4f93) ) ROM_REGION( 0x100000, "gfx1", 0 ) /* graphics (addressable by the main CPU) */ ROM_LOAD( "717e04", 0x000000, 0x080000, CRC(1a50a1cc) SHA1(bc16fab84c637ed124e37b115ddc0149560b727d) ) /* sprites */ ROM_LOAD( "717e05", 0x080000, 0x080000, CRC(46ccb506) SHA1(3ed1f54744fc5cdc0f48e42f250c366267a8199a) ) /* sprites */ ROM_REGION( 0x020000, "gfx2", 0 ) /* graphics (addressable by the main CPU) */ ROM_LOAD( "717e06", 0x000000, 0x020000, CRC(1ec26c7a) SHA1(05b5b522c5ebf5d0a71a7fc39ec9382008ef33c8) ) /* zoom/rotate (N16) */ ROM_REGION( 0x100000, "gfx3", 0 ) /* graphics (addressable by the main CPU) */ ROM_LOAD( "717e07", 0x000000, 0x040000, CRC(b9a565a8) SHA1(a11782f7336e5ad58a4c6ea81f2eeac35d5e7d0a) ) /* zoom/rotate (L20) */ ROM_LOAD( "717e08", 0x040000, 0x040000, CRC(b68a212e) SHA1(b2bd121a43552c3ade528ac763a0df40c3e648e0) ) /* zoom/rotate (L22) */ ROM_LOAD( "717e11", 0x080000, 0x040000, CRC(ebb171ec) SHA1(d65d4a6b169ce03e4427b2a397484634f938236b) ) /* zoom/rotate (N20) */ ROM_LOAD( "717e12", 0x0c0000, 0x040000, CRC(9269335d) SHA1(af298c8cff50d707d6abc806065f8e931f975dc0) ) /* zoom/rotate (N22) */ ROM_REGION( 0x080000, "k007232_1", 0 ) /* 007232 data (chip 1) */ ROM_LOAD( "717e03", 0x000000, 0x080000, CRC(ebe73c22) SHA1(fad3334e5e91bf8d11b74ffdbbfd57567e6f6f8c) ) ROM_REGION( 0x080000, "k007232_2", 0 ) /* 007232 data (chip 2) */ ROM_LOAD( "717e09", 0x000000, 0x080000, CRC(d74e857d) SHA1(00c851c857650d67fc4caccea4461d99be4acb3c) ) ROM_END GAMEL( 1988, chqflag, 0, chqflag, chqflag, 0, ROT90, "Konami", "Chequered Flag", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_chqflag ) GAMEL( 1988, chqflagj, chqflag, chqflag, chqflag, 0, ROT90, "Konami", "Chequered Flag (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_chqflag )